Yelrae Allies VS dawgoneit Axis BM3

  • '19 '15 '12

    @dawgoneit I’m excited about Iraq.


  • TripleA Turn Summary: Japanese round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3
    
        Purchase Units - Japanese
            Japanese buy 2 armour, 2 destroyers, 1 factory_minor, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Guam to 21 Sea Zone
            1 infantry and 1 transport moved from 21 Sea Zone to 43 Sea Zone
            1 infantry moved from 43 Sea Zone to Borneo
            1 artillery and 1 infantry moved from Guam to 21 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 44 Sea Zone
            1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
            1 destroyer moved from 35 Sea Zone to 55 Sea Zone
            1 submarine moved from 35 Sea Zone to 45 Sea Zone
            1 marine moved from Philippines to 35 Sea Zone
            1 battleship and 1 marine moved from 35 Sea Zone to 42 Sea Zone
            1 marine moved from 42 Sea Zone to Java
            1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone
            1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
            1 artillery and 1 infantry moved from Chahar to Anhwe
            1 artillery and 1 infantry moved from Kweichow to Hunan
            1 artillery and 1 infantry moved from Kweichow to Szechwan
            2 infantry moved from Kweichow to Szechwan
            1 artillery and 1 infantry moved from Kweichow to Yunnan
            1 infantry moved from Kweichow to Hunan
            1 infantry moved from Kweichow to Anhwe
            4 infantry moved from Philippines to 35 Sea Zone
            4 infantry and 2 transports moved from 35 Sea Zone to 37 Sea Zone
            4 infantry moved from 37 Sea Zone to Shan State
            2 fighters moved from 41 Sea Zone to Malaya
            1 mech_infantry moved from Kwangtung to Yunnan
            2 bombers moved from Kwangsi to Shan State
            2 fighters and 1 tactical_bomber moved from Kwangsi to Burma
            1 submarine moved from 41 Sea Zone to 39 Sea Zone
    
        Combat - Japanese
            Battle in Java
            Battle in Borneo
            Battle in Celebes
            Battle in 45 Sea Zone
                Japanese attack with 1 submarine
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 45 Sea Zone
                    Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                Japanese win, taking Java from Dutch, taking Borneo from UK_Pacific, taking Celebes from Dutch with 1 submarine remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Malaya
                Japanese attack with 1 artillery, 2 fighters and 1 infantry
                ANZAC defend with 1 infantry; UK_Pacific defend with 1 harbour
                    Japanese roll dice for 1 artillery, 2 fighters and 1 infantry in Malaya, round 2 : 1/4 hits, 1.67 expected hits
                    UK_Pacific roll dice for 1 infantry in Malaya, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Malaya
                Japanese win, taking Malaya from UK_Pacific with 1 artillery and 2 fighters remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for ANZAC: 1 infantry
            Battle in Anhwe
                Japanese attack with 1 artillery and 2 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 artillery and 2 infantry in Anhwe, round 2 : 0/3 hits, 0.83 expected hits
                    Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 artillery and 2 infantry in Anhwe, round 3 : 0/3 hits, 0.83 expected hits
                    Chinese roll dice for 1 infantry in Anhwe, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Anhwe
                    Japanese roll dice for 1 artillery and 1 infantry in Anhwe, round 4 : 0/2 hits, 0.67 expected hits
                    Chinese roll dice for 1 infantry in Anhwe, round 4 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Anhwe, round 5 : 0/2 hits, 0.67 expected hits
                    Chinese roll dice for 1 infantry in Anhwe, round 5 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Anhwe, round 6 : 0/2 hits, 0.67 expected hits
                    Chinese roll dice for 1 infantry in Anhwe, round 6 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Anhwe, round 7 : 1/2 hits, 0.67 expected hits
                    Chinese roll dice for 1 infantry in Anhwe, round 7 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
                Japanese win, taking Anhwe from Chinese with 1 artillery remaining. Battle score for attacker is -3
                Casualties for Japanese: 2 infantry
                Casualties for Chinese: 1 infantry
            Battle in Shan State
                Japanese attack with 2 bombers and 4 infantry
                British defend with 3 infantry
                    Japanese roll dice for 2 bombers and 4 infantry in Shan State, round 2 : 3/6 hits, 2.00 expected hits
                    UK_Pacific roll dice for 3 infantry in Shan State, round 2 : 2/3 hits, 1.00 expected hits
                    2 infantry owned by the Japanese and 3 infantry owned by the British lost in Shan State
                Japanese win, taking Shan State from UK_Pacific with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 2 infantry
                Casualties for British: 3 infantry
            Battle in Burma
                Japanese attack with 2 fighters and 1 tactical_bomber
                British defend with 1 artillery and 1 infantry
                    Japanese roll dice for 2 fighters and 1 tactical_bomber in Burma, round 2 : 0/3 hits, 1.67 expected hits
                    UK_Pacific roll dice for 1 artillery and 1 infantry in Burma, round 2 : 1/2 hits, 0.67 expected hits
                    1 fighter owned by the Japanese lost in Burma
                    Japanese roll dice for 1 fighter and 1 tactical_bomber in Burma, round 3 : 1/2 hits, 1.17 expected hits
                    UK_Pacific roll dice for 1 artillery and 1 infantry in Burma, round 3 : 1/2 hits, 0.67 expected hits
                    1 fighter owned by the Japanese and 1 infantry owned by the British lost in Burma
                    Japanese roll dice for 1 tactical_bomber in Burma, round 4 : 0/1 hits, 0.50 expected hits
                    UK_Pacific roll dice for 1 artillery in Burma, round 4 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 tactical_bomber in Burma, round 5 : 1/1 hits, 0.50 expected hits
                    UK_Pacific roll dice for 1 artillery in Burma, round 5 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the British lost in Burma
                Japanese win with 1 tactical_bomber remaining. Battle score for attacker is -13
                Casualties for Japanese: 2 fighters
                Casualties for British: 1 artillery and 1 infantry
            Battle in Yunnan
                Japanese attack with 1 artillery, 1 infantry and 1 mech_infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Yunnan, round 2 : 1/3 hits, 0.83 expected hits
                    Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Szechwan
                Japanese attack with 1 artillery and 3 infantry
                Chinese defend with 2 infantry
                    Japanese roll dice for 1 artillery and 3 infantry in Szechwan, round 2 : 0/4 hits, 1.00 expected hits
                    Chinese roll dice for 2 infantry in Szechwan, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 artillery and 3 infantry in Szechwan, round 3 : 0/4 hits, 1.00 expected hits
                    Chinese roll dice for 2 infantry in Szechwan, round 3 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese lost in Szechwan
                    Japanese roll dice for 1 artillery and 2 infantry in Szechwan, round 4 : 1/3 hits, 0.83 expected hits
                    Chinese roll dice for 2 infantry in Szechwan, round 4 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Chinese lost in Szechwan
                    Japanese roll dice for 1 artillery and 2 infantry in Szechwan, round 5 : 2/3 hits, 0.83 expected hits
                    Chinese roll dice for 1 infantry in Szechwan, round 5 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Szechwan
                Japanese win, taking Szechwan from Chinese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 2 infantry
            Battle in Hunan
                Japanese attack with 1 artillery and 2 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 artillery and 2 infantry in Hunan, round 2 : 2/3 hits, 0.83 expected hits
                    Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Hunan
                Japanese win, taking Hunan from Chinese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Japanese
            1 tactical_bomber moved from Burma to 37 Sea Zone
            1 fighter moved from Malaya to 37 Sea Zone
            1 carrier moved from 41 Sea Zone to 37 Sea Zone
            1 cruiser and 1 destroyer moved from 41 Sea Zone to 42 Sea Zone
            1 destroyer moved from 21 Sea Zone to 44 Sea Zone
            1 carrier moved from 35 Sea Zone to 44 Sea Zone
            1 battleship moved from 41 Sea Zone to 37 Sea Zone
            1 artillery and 1 infantry moved from Kwangtung to Kwangsi
            1 transport moved from 20 Sea Zone to 6 Sea Zone
            2 infantry moved from Japan to 6 Sea Zone
            2 infantry moved from 6 Sea Zone to Korea
            5 fighters and 5 tactical_bombers moved from Paulau Island to Caroline Islands
            1 fighter and 1 tactical_bomber moved from 21 Sea Zone to Caroline Islands
            1 carrier moved from 21 Sea Zone to 44 Sea Zone
            1 cruiser moved from 21 Sea Zone to 44 Sea Zone
            1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Caroline Islands
            2 bombers moved from Shan State to Kwangsi
            1 fighter moved from Malaya to Siam
    
        Place Units - Japanese
            1 factory_minor placed in Kwangtung
            2 armour and 1 mech_infantry placed in Kiangsu
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from 6 Sea Zone: 2 destroyers
            EDIT: Adding units owned by Japanese to 35 Sea Zone: 2 destroyers
            EDIT: Turning off Edit Mode
            2 destroyers placed in 6 Sea Zone
            1 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 57 PUs; end with 57 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 60 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUs
    

    Combat Hit Differential Summary :

    Chinese : -2.00
    UK_Pacific : 1.67
    Japanese : -4.50
    

    Savegame

  • '19 '15 '12

    TripleA Manual Gamesave Post: Italians round 3

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3
    
        Purchase Units - Italians
    

    Combat Hit Differential Summary :

    Savegame

  • '19 '15 '12

    I always click forward by accident. Sorry!


  • TripleA Turn Summary: Italians round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3
    
        Purchase Units - Italians
            Italians buy 1 airfield and 1 infantry; Remaining resources: 0 PUs; 
    
        Politics - Italians
            Italians takes Political Action: Political Action Axis To War With Russians
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
            Italians takes Political Action: Political Action Italians To War With Chinese
                Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
    
        Combat Move - Italians
            1 infantry moved from Belgian Congo to French Equatorial Africa
                  Italians take French Equatorial Africa from French
            1 artillery moved from Tanganyika Territory to Rhodesia
                  Italians take Rhodesia from British
            1 infantry moved from Tanganyika Territory to Rhodesia
            2 transports moved from 97 Sea Zone to 96 Sea Zone
            2 artilleries and 2 infantry moved from Libya to 96 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 96 Sea Zone to 97 Sea Zone
            1 armour and 1 mech_infantry moved from Southern Italy to Yugoslavia
            1 bomber moved from Southern Italy to United Kingdom
            1 armour moved from Northern Italy to Albania
    
        Combat - Italians
            Strategic bombing raid in United Kingdom
                    AA fire in United Kingdom : 0/1 hits, 0.17 expected hits
                Bombing raid in United Kingdom rolls: 5 and causes: 5 damage to unit: factory_major
                Bombing raid in United Kingdom causes 5 damage total. 
    
        Non Combat Move - Italians
            1 bomber moved from United Kingdom to Holland Belgium
            2 artilleries and 2 infantry moved from 97 Sea Zone to Greece
    
        Place Units - Italians
            1 airfield and 1 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 16 PUs; end with 16 PUs
    

    Combat Hit Differential Summary :

    AA fire in United Kingdom : : -0.17
    

    Savegame


  • @Yelrae said in Yelrae Allies VS dawgoneit Axis BM3:

    I always click forward by accident. Sorry!

    i do the same thing. i think its from playing solitaire all the time. LOL

  • '19 '15 '12

    TripleA Move Summary: French round 3

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3
    
        Combat Move - French
            1 infantry moved from Morocco to Algeria
    

    Savegame


  • TripleA Turn Summary: Germans round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - Germans
            Germans buy 2 armour, 1 fighter, 3 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; 
    
        Politics - Germans
            Germans takes Political Action: Political Action Axis To War With Russians
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
    
        Combat Move - Germans
            1 artillery and 11 infantry moved from Romania to Eastern Poland
            10 artilleries and 9 infantry moved from Slovakia Hungary to Eastern Poland
            1 artillery and 2 infantry moved from Poland to Baltic States
            2 artilleries and 12 infantry moved from Poland to Baltic States
            6 armour and 4 mech_infantrys moved from Slovakia Hungary to Baltic States
            2 infantry moved from Romania to Bessarabia
            1 artillery moved from Romania to Eastern Poland
            3 fighters moved from Yugoslavia to Bessarabia
    
        Combat - Germans
            Battle in Eastern Poland
                Germans attack with 12 artilleries and 20 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 12 artilleries and 20 infantry in Eastern Poland, round 2 : 9/32 hits, 9.33 expected hits
                    Russians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Eastern Poland
                Germans win, taking Eastern Poland from Russians with 12 artilleries and 20 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Baltic States
                Germans attack with 6 armour, 3 artilleries, 14 infantry and 4 mech_infantrys
                Russians defend with 1 infantry
                    Germans roll dice for 6 armour, 3 artilleries, 14 infantry and 4 mech_infantrys in Baltic States, round 2 : 5/27 hits, 7.50 expected hits
                    Russians roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
                Germans win, taking Baltic States from Russians with 6 armour, 3 artilleries, 13 infantry and 4 mech_infantrys remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Bessarabia
                Germans attack with 3 fighters and 2 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 3 fighters and 2 infantry in Bessarabia, round 2 : 3/5 hits, 1.83 expected hits
                    Russians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Bessarabia
                Germans win, taking Bessarabia from Russians with 3 fighters and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            2 fighters moved from Bessarabia to Northern Italy
            2 tactical_bombers moved from Northern Italy to Yugoslavia
            1 fighter moved from Bessarabia to Yugoslavia
            3 armour moved from Romania to Baltic States
            1 aaGun moved from Poland to Eastern Poland
            1 aaGun moved from Poland to Baltic States
            1 aaGun moved from Poland to Baltic States
            3 artilleries and 1 infantry moved from France to Holland Belgium
            2 mech_infantrys moved from Western Germany to Holland Belgium
            2 armour and 4 mech_infantrys moved from Western Germany to Poland
            1 aaGun moved from Western Germany to Holland Belgium
            1 submarine moved from 112 Sea Zone to 125 Sea Zone
            4 infantry moved from Norway to Finland
    
        Place Units - Germans
            1 fighter placed in Western Germany
            2 armour and 5 mech_infantrys placed in Germany
            3 infantry placed in Western Germany
            Germans undo move 3.
            3 infantry placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,2
            Germans collect 41 PUs (2 lost to blockades); end with 41 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 46 PUs
    

    Combat Hit Differential Summary :

    Germans : -1.67
    Russians : 0.00
    

    Savegame

  • '19 '15 '12

    TripleA Turn Summary: Russians round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - Russians
            Russians buy 12 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Russians
            1 submarine moved from 114 Sea Zone to 113 Sea Zone
    
        Combat - Russians
            Russians creates battle in territory 125 Sea Zone
            Germans scrambles 1 units out of Western Germany to defend against the attack in 113 Sea Zone
            Battle in 125 Sea Zone
                Russians attack with 1 submarine
                Germans defend with 1 submarine
                1 submarine owned by the Russians Submerged
                1 submarine owned by the Germans Submerged
            Battle in 113 Sea Zone
                Russians attack with 1 submarine
                Germans defend with 1 cruiser, 1 fighter and 1 transport
                    Russians roll dice for 1 submarine in 113 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 cruiser and 1 transport in 113 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                    Russians roll dice for 1 submarine in 113 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 cruiser and 1 transport in 113 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits
                    Russians roll dice for 1 submarine in 113 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
                    1 cruiser owned by the Germans lost in 113 Sea Zone
                    Russians roll dice for 1 submarine in 113 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 submarine in 113 Sea Zone, round 6 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 submarine in 113 Sea Zone, round 7 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 submarine in 113 Sea Zone, round 8 : 0/1 hits, 0.33 expected hits
                1 submarine owned by the Russians retreated to 114 Sea Zone
                Germans winGermans win with no units remaining with 1 fighter and 1 transport remaining. Battle score for attacker is 12
                Casualties for Germans: 1 cruiser
            Moving scrambled unit from 113 Sea Zone back to originating territory: Western Germany
    
        Non Combat Move - Russians
            2 armour moved from Bryansk to Novgorod
            2 mech_infantrys moved from Bryansk to Novgorod
            1 infantry moved from Novgorod to Belarus
            1 infantry moved from Bryansk to Western Ukraine
            7 infantry moved from Russia to Bryansk
    
        Place Units - Russians
            3 infantry placed in Novgorod
            3 infantry placed in Ukraine
            6 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 35 PUs; end with 36 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 39 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 41 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 43 PUs
            Trigger Russians 6 Siberia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 45 PUs
            Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 47 PUs
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Adding units owned by Russians to Amur: 2 aaGuns and 17 infantry
            EDIT: Removing units owned by Russians from Buryatia: 2 aaGuns and 17 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans : -1.00
    Russians : -1.33
    

    Savegame


  • TripleA Turn Summary: Japanese round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - Japanese
            Japanese buy 2 destroyers, 1 factory_minor, 1 fighter, 1 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 destroyer moved from 35 Sea Zone to 45 Sea Zone
            1 destroyer moved from 35 Sea Zone to 46 Sea Zone
            1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 45 Sea Zone
            1 destroyer moved from 42 Sea Zone to 55 Sea Zone
            1 infantry moved from Shan State to Burma
                  Japanese take Burma from UK_Pacific
            1 artillery and 1 infantry moved from Celebes to 44 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 37 Sea Zone
            1 artillery and 1 infantry moved from Yunnan to Shan State
            1 infantry moved from Szechwan to Shensi
                  Japanese take Shensi from Chinese
            1 infantry moved from Hunan to Anhwe
            1 transport moved from 43 Sea Zone to 36 Sea Zone
            1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
            1 transport moved from 37 Sea Zone to 43 Sea Zone
            1 infantry moved from Borneo to 43 Sea Zone
            1 infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone
            1 battleship moved from 42 Sea Zone to 37 Sea Zone
            1 cruiser moved from 42 Sea Zone to 37 Sea Zone
            1 cruiser moved from 44 Sea Zone to 42 Sea Zone
            1 marine moved from Java to 42 Sea Zone
            1 cruiser and 1 marine moved from 42 Sea Zone to 37 Sea Zone
            2 carriers moved from 44 Sea Zone to 37 Sea Zone
            1 destroyer moved from 44 Sea Zone to 37 Sea Zone
            2 infantry moved from Japan to 6 Sea Zone
            2 infantry moved from Korea to Manchuria
            1 artillery moved from Anhwe to Shantung
            1 mech_infantry moved from Kiangsu to Shantung
            1 artillery and 1 infantry moved from Hunan to Kwangsi
            2 bombers moved from Kwangsi to 45 Sea Zone
            1 transport moved from 37 Sea Zone to 36 Sea Zone
            1 battleship moved from 37 Sea Zone to 36 Sea Zone
            1 cruiser moved from 37 Sea Zone to 36 Sea Zone
            1 artillery moved from Szechwan to Kweichow
            1 armour moved from Kiangsu to Kweichow
            1 armour moved from Kiangsu to Shantung
            7 fighters and 7 tactical_bombers moved from Caroline Islands to Philippines
            1 destroyer moved from 6 Sea Zone to 33 Sea Zone
    
        Combat - Japanese
            Battle in 45 Sea Zone
                Japanese attack with 2 bombers, 1 destroyer, 1 fighter and 1 tactical_bomber
                ANZAC defend with 1 destroyer and 1 submarine
                    Japanese roll dice for 2 bombers, 1 destroyer, 1 fighter and 1 tactical_bomber in 45 Sea Zone, round 2 : 3/5 hits, 2.83 expected hits
                    ANZAC roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    ANZAC roll dice for 1 destroyer in 45 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the ANZAC, 1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 45 Sea Zone
                Japanese win with 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 destroyer
                Casualties for ANZAC: 1 destroyer and 1 submarine
    
        Non Combat Move - Japanese
            2 bombers moved from 45 Sea Zone to Philippines
            1 fighter and 1 tactical_bomber moved from 45 Sea Zone to Philippines
            1 fighter moved from Siam to 37 Sea Zone
            2 artilleries, 3 infantry and 1 marine moved from 37 Sea Zone to Shan State
            1 artillery moved from Malaya to Shan State
            2 infantry moved from 6 Sea Zone to Korea
            1 destroyer moved from 6 Sea Zone to 36 Sea Zone
    
        Place Units - Japanese
            1 factory_minor placed in Malaya
            3 mech_infantrys placed in Kwangtung
            3 mech_infantrys placed in Kiangsu
            1 fighter and 1 infantry placed in Japan
            2 destroyers placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 57 PUs; end with 57 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 60 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUs
    

    Combat Hit Differential Summary :

    ANZAC : 0.50
    Japanese : 0.17
    

    Savegame

  • '19 '15 '12

    TripleA Turn Summary: Americans round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 3 artilleries, 1 destroyer, 2 fighters, 3 infantry and 3 transports; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            2 artilleries moved from Queensland to 54 Sea Zone
            4 infantry moved from Queensland to 54 Sea Zone
            1 submarine moved from 54 Sea Zone to 55 Sea Zone
            1 submarine moved from 54 Sea Zone to 46 Sea Zone
            1 bomber moved from Queensland to 55 Sea Zone
            1 tactical_bomber moved from 54 Sea Zone to 46 Sea Zone
            1 fighter moved from 54 Sea Zone to 46 Sea Zone
            1 fighter moved from 54 Sea Zone to 55 Sea Zone
            3 fighters moved from 54 Sea Zone to 33 Sea Zone
            1 destroyer moved from 54 Sea Zone to 49 Sea Zone
            1 destroyer moved from 49 Sea Zone to 33 Sea Zone
            2 artilleries, 1 battleship, 3 carriers, 3 cruisers, 1 destroyer, 4 infantry and 3 transports moved from 54 Sea Zone to 48 Sea Zone
            2 artilleries, 1 battleship, 3 carriers, 3 cruisers, 1 destroyer, 4 infantry and 3 transports moved from 48 Sea Zone to 33 Sea Zone
            2 artilleries moved from 33 Sea Zone to Caroline Islands
            4 infantry moved from 33 Sea Zone to Caroline Islands
            1 armour moved from Morocco to 91 Sea Zone
            1 infantry moved from Morocco to 91 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 82 Sea Zone
            1 armour moved from 82 Sea Zone to French Equatorial Africa
            1 infantry moved from 82 Sea Zone to French Equatorial Africa
            1 artillery moved from Morocco to 91 Sea Zone
            1 infantry moved from Morocco to 91 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 87 Sea Zone
            1 artillery moved from 87 Sea Zone to French West Africa
            1 infantry moved from 87 Sea Zone to French West Africa
            1 infantry moved from Gibraltar to 91 Sea Zone
            1 artillery moved from Gibraltar to 91 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 82 Sea Zone
            1 artillery moved from 82 Sea Zone to French Equatorial Africa
            1 infantry moved from 82 Sea Zone to French Equatorial Africa
            1 submarine moved from 123 Sea Zone to 125 Sea Zone
            1 destroyer moved from 123 Sea Zone to 125 Sea Zone
    
        Combat - Americans
            Battle in 46 Sea Zone
                Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 46 Sea Zone
                Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 destroyer
            Battle in 125 Sea Zone
                Americans attack with 1 destroyer and 1 submarine; Russians loiter and taunt
                Germans defend with 1 submarine
                    Americans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 destroyer in 125 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Americans roll dice for 1 submarine in 125 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 destroyer in 125 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    Germans roll dice for 1 submarine in 125 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Germans lost in 125 Sea Zone
                Americans win, taking 125 Sea Zone from Neutral with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
                Casualties for Germans: 1 submarine
            Battle in 33 Sea Zone
                Americans attack with 1 battleship, 3 carriers, 3 cruisers, 2 destroyers, 3 fighters and 3 transports
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 battleship, 3 carriers, 3 cruisers, 2 destroyers, 3 fighters and 3 transports in 33 Sea Zone, round 2 : 5/9 hits, 4.33 expected hits
                    Japanese roll dice for 1 destroyer in 33 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 33 Sea Zone
                Americans win with 1 battleship, 3 carriers, 3 cruisers, 2 destroyers, 3 fighters and 3 transports remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in French West Africa
                Americans attack with 1 artillery and 1 infantry
                Neutral_Axis defend with 1 infantry
                    Americans roll dice for 1 artillery and 1 infantry in French West Africa, round 2 : 1/2 hits, 0.67 expected hits
                    Neutral_Axis roll dice for 1 infantry in French West Africa, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Neutral_Axis lost in French West Africa
                Americans win, taking French West Africa from Neutral_Axis with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Neutral_Axis: 1 infantry
            Battle in French Equatorial Africa
                Americans attack with 1 armour, 1 artillery and 2 infantry
                Italians defend with 1 infantry
                    Americans roll dice for 1 armour, 1 artillery and 2 infantry in French Equatorial Africa, round 2 : 0/4 hits, 1.33 expected hits
                    Italians roll dice for 1 infantry in French Equatorial Africa, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 armour, 1 artillery and 2 infantry in French Equatorial Africa, round 3 : 2/4 hits, 1.33 expected hits
                    Italians roll dice for 1 infantry in French Equatorial Africa, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in French Equatorial Africa
                Americans win, taking French Equatorial Africa from Italians with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
            Battle in 55 Sea Zone
                Americans attack with 1 bomber, 1 fighter and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 bomber and 1 fighter in 55 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits
                    Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 55 Sea Zone
                Americans win with 1 bomber, 1 fighter and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from Caroline Islands: 1 aaGun and 2 infantry
                EDIT: Turning off Edit Mode
            Battle in Caroline Islands
                Americans attack with 2 artilleries and 4 infantry
                Japanese defend with 1 airfield and 1 harbour
    
        Non Combat Move - Americans
            1 fighter moved from 46 Sea Zone to 33 Sea Zone
            1 tactical_bomber moved from 46 Sea Zone to 33 Sea Zone
            1 fighter moved from 55 Sea Zone to 33 Sea Zone
            1 bomber moved from 55 Sea Zone to Queensland
            1 carrier moved from 10 Sea Zone to 26 Sea Zone
            2 fighters moved from 10 Sea Zone to 26 Sea Zone
            2 submarines moved from 10 Sea Zone to 26 Sea Zone
            1 destroyer moved from 10 Sea Zone to 26 Sea Zone
            1 destroyer moved from 25 Sea Zone to 26 Sea Zone
            1 infantry and 4 mech_infantrys moved from Central United States to Western United States
    
        Place Units - Americans
            1 destroyer, 2 fighters and 3 transports placed in 10 Sea Zone
            1 artillery and 3 infantry placed in Western United States
            Americans undo move 2.
            2 artilleries and 2 infantry placed in Western United States
            1 artillery and 1 infantry placed in Central United States
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 53 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.33
    Italians : -0.67
    Americans : 1.17
    Neutral_Axis : -0.33
    Japanese : 0.00
    

    Savegame

  • '19 '15 '12

    TripleA Turn Summary: UK_Pacific round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 3 artilleries, 1 destroyer, 2 fighters, 3 infantry and 3 transports; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            2 artilleries moved from Queensland to 54 Sea Zone
            4 infantry moved from Queensland to 54 Sea Zone
            1 submarine moved from 54 Sea Zone to 55 Sea Zone
            1 submarine moved from 54 Sea Zone to 46 Sea Zone
            1 bomber moved from Queensland to 55 Sea Zone
            1 tactical_bomber moved from 54 Sea Zone to 46 Sea Zone
            1 fighter moved from 54 Sea Zone to 46 Sea Zone
            1 fighter moved from 54 Sea Zone to 55 Sea Zone
            3 fighters moved from 54 Sea Zone to 33 Sea Zone
            1 destroyer moved from 54 Sea Zone to 49 Sea Zone
            1 destroyer moved from 49 Sea Zone to 33 Sea Zone
            2 artilleries, 1 battleship, 3 carriers, 3 cruisers, 1 destroyer, 4 infantry and 3 transports moved from 54 Sea Zone to 48 Sea Zone
            2 artilleries, 1 battleship, 3 carriers, 3 cruisers, 1 destroyer, 4 infantry and 3 transports moved from 48 Sea Zone to 33 Sea Zone
            2 artilleries moved from 33 Sea Zone to Caroline Islands
            4 infantry moved from 33 Sea Zone to Caroline Islands
            1 armour moved from Morocco to 91 Sea Zone
            1 infantry moved from Morocco to 91 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 82 Sea Zone
            1 armour moved from 82 Sea Zone to French Equatorial Africa
            1 infantry moved from 82 Sea Zone to French Equatorial Africa
            1 artillery moved from Morocco to 91 Sea Zone
            1 infantry moved from Morocco to 91 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 87 Sea Zone
            1 artillery moved from 87 Sea Zone to French West Africa
            1 infantry moved from 87 Sea Zone to French West Africa
            1 infantry moved from Gibraltar to 91 Sea Zone
            1 artillery moved from Gibraltar to 91 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 82 Sea Zone
            1 artillery moved from 82 Sea Zone to French Equatorial Africa
            1 infantry moved from 82 Sea Zone to French Equatorial Africa
            1 submarine moved from 123 Sea Zone to 125 Sea Zone
            1 destroyer moved from 123 Sea Zone to 125 Sea Zone
    
        Combat - Americans
            Battle in 46 Sea Zone
                Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 46 Sea Zone
                Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 destroyer
            Battle in 125 Sea Zone
                Americans attack with 1 destroyer and 1 submarine; Russians loiter and taunt
                Germans defend with 1 submarine
                    Americans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 destroyer in 125 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Americans roll dice for 1 submarine in 125 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 destroyer in 125 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    Germans roll dice for 1 submarine in 125 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Germans lost in 125 Sea Zone
                Americans win, taking 125 Sea Zone from Neutral with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
                Casualties for Germans: 1 submarine
            Battle in 33 Sea Zone
                Americans attack with 1 battleship, 3 carriers, 3 cruisers, 2 destroyers, 3 fighters and 3 transports
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 battleship, 3 carriers, 3 cruisers, 2 destroyers, 3 fighters and 3 transports in 33 Sea Zone, round 2 : 5/9 hits, 4.33 expected hits
                    Japanese roll dice for 1 destroyer in 33 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 33 Sea Zone
                Americans win with 1 battleship, 3 carriers, 3 cruisers, 2 destroyers, 3 fighters and 3 transports remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in French West Africa
                Americans attack with 1 artillery and 1 infantry
                Neutral_Axis defend with 1 infantry
                    Americans roll dice for 1 artillery and 1 infantry in French West Africa, round 2 : 1/2 hits, 0.67 expected hits
                    Neutral_Axis roll dice for 1 infantry in French West Africa, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Neutral_Axis lost in French West Africa
                Americans win, taking French West Africa from Neutral_Axis with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Neutral_Axis: 1 infantry
            Battle in French Equatorial Africa
                Americans attack with 1 armour, 1 artillery and 2 infantry
                Italians defend with 1 infantry
                    Americans roll dice for 1 armour, 1 artillery and 2 infantry in French Equatorial Africa, round 2 : 0/4 hits, 1.33 expected hits
                    Italians roll dice for 1 infantry in French Equatorial Africa, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 armour, 1 artillery and 2 infantry in French Equatorial Africa, round 3 : 2/4 hits, 1.33 expected hits
                    Italians roll dice for 1 infantry in French Equatorial Africa, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in French Equatorial Africa
                Americans win, taking French Equatorial Africa from Italians with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
            Battle in 55 Sea Zone
                Americans attack with 1 bomber, 1 fighter and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 bomber and 1 fighter in 55 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits
                    Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 55 Sea Zone
                Americans win with 1 bomber, 1 fighter and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from Caroline Islands: 1 aaGun and 2 infantry
                EDIT: Turning off Edit Mode
            Battle in Caroline Islands
                Americans attack with 2 artilleries and 4 infantry
                Japanese defend with 1 airfield and 1 harbour
    
        Non Combat Move - Americans
            1 fighter moved from 46 Sea Zone to 33 Sea Zone
            1 tactical_bomber moved from 46 Sea Zone to 33 Sea Zone
            1 fighter moved from 55 Sea Zone to 33 Sea Zone
            1 bomber moved from 55 Sea Zone to Queensland
            1 carrier moved from 10 Sea Zone to 26 Sea Zone
            2 fighters moved from 10 Sea Zone to 26 Sea Zone
            2 submarines moved from 10 Sea Zone to 26 Sea Zone
            1 destroyer moved from 10 Sea Zone to 26 Sea Zone
            1 destroyer moved from 25 Sea Zone to 26 Sea Zone
            1 infantry and 4 mech_infantrys moved from Central United States to Western United States
    
        Place Units - Americans
            1 destroyer, 2 fighters and 3 transports placed in 10 Sea Zone
            1 artillery and 3 infantry placed in Western United States
            Americans undo move 2.
            2 artilleries and 2 infantry placed in Western United States
            1 artillery and 1 infantry placed in Central United States
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 53 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan
            1 infantry moved from Chahar to Jehol
                  Chinese take Jehol from Japanese
            3 infantry moved from Sikang to Szechwan
            1 fighter moved from Suiyuyan to Szechwan
            1 infantry moved from Hopei to Shensi
            3 infantry moved from Chahar to Anhwe
            1 infantry moved from Hopei to Anhwe
            5 infantry moved from Suiyuyan to Shensi
    
        Combat - Chinese
            Chinese creates battle in territory Hunan
            Battle in Szechwan
                Chinese attack with 1 fighter and 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 3 infantry in Szechwan, round 2 : 2/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Szechwan
                Chinese win, taking Hunan from Japanese, taking Szechwan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Anhwe
                Chinese attack with 4 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 4 infantry in Anhwe, round 2 : 0/4 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 4 infantry in Anhwe, round 3 : 0/4 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Anhwe, round 3 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 4 infantry in Anhwe, round 4 : 2/4 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Anhwe, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Anhwe
                Chinese win, taking Anhwe from Japanese with 4 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Shensi
                Chinese attack with 6 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 6 infantry in Shensi, round 2 : 1/6 hits, 1.00 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Shensi
                Chinese win, taking Shensi from Japanese with 6 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Szechwan to Shensi
            1 fighter moved from Shensi to Suiyuyan
    
        Place Units - Chinese
            1 infantry placed in Hopei
            2 infantry placed in Shensi
    
        Turn Complete - Chinese
            Chinese collect 11 PUs; end with 11 PUs
    
        Purchase Units - British
            British buy 1 factory_minor, 2 infantry and 3 marines; Remaining resources: 3 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 3 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - British
            1 armour moved from Ethiopia to Kenya
                  British take Kenya from Italians
            1 armour moved from Kenya to Tanganyika Territory
                  British take Tanganyika Territory from Italians
            1 infantry moved from Anglo Egyptian Sudan to Belgian Congo
                  British take Belgian Congo from Italians
            1 armour moved from Algeria to Tunisia
            1 bomber moved from Egypt to Tunisia
            2 fighters moved from India to Burma
            1 tactical_bomber moved from India to Burma
            1 infantry moved from India to Burma
            1 infantry moved from India to Burma
            1 bomber moved from Egypt to Tunisia
            1 submarine moved from 98 Sea Zone to 99 Sea Zone
    
        Combat - British
            Battle in Burma
                British attack with 2 fighters, 2 infantry and 1 tactical_bomber
                Japanese defend with 1 infantry
                    British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Burma, round 2 : 2/5 hits, 2.00 expected hits
                    Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Burma
                British win, taking Burma from Japanese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Tunisia
                British attack with 1 armour and 2 bombers
                Neutral_Axis defend with 1 infantry
                    British roll dice for 1 armour and 2 bombers in Tunisia, round 2 : 2/3 hits, 1.83 expected hits
                    Neutral_Axis roll dice for 1 infantry in Tunisia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Neutral_Axis lost in Tunisia
                British win, taking Tunisia from Neutral_Axis with 1 armour and 2 bombers remaining. Battle score for attacker is 3
                Casualties for Neutral_Axis: 1 infantry
    
        Non Combat Move - British
            2 bombers moved from Tunisia to Alexandria
            3 infantry moved from Egypt to Alexandria
            1 artillery moved from Anglo Egyptian Sudan to Belgian Congo
            3 infantry moved from Persia to Eastern Persia
            1 destroyer and 2 transports moved from 91 Sea Zone to 92 Sea Zone
            1 fighter moved from Egypt to Gibraltar
            1 cruiser moved from 98 Sea Zone to 92 Sea Zone
            2 fighters moved from Burma to India
            1 tactical_bomber moved from Burma to India
            1 destroyer moved from 98 Sea Zone to 92 Sea Zone
    
        Place Units - British
            3 marines placed in Egypt
            1 factory_minor placed in Persia
            2 infantry placed in Union of South Africa
    
        Turn Complete - British
            British collect 33 PUs; end with 36 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 42 PUs
    
        Place Units - UK_Pacific
            3 infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,3
            UK_Pacific collect 3 PUs (3 lost to blockades); end with 4 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 7 PUs
            Some Units in India change ownership: 3 infantry
    

    Combat Hit Differential Summary :

    Germans : -0.33
    Italians : -0.67
    British : 0.17
    Americans : 1.17
    Chinese : 1.00
    Neutral_Axis : -0.67
    Japanese : -2.00
    

    Savegame

  • '19 '15 '12

    @dawgoneit The game did not prompt to select what was meant for a bombardment for taking caroline islands. I swear this is a rule? Being able to decide what ships are for sea battle and what is for bombardment. So I did the battle calc and ran it once with a ship per unit landing bombarding.

  • '19 '15 '12

    @dawgoneit Oh now I see the rule. I’m wrong… sorry! What should I do? :white_frowning_face:


  • TripleA Turn Summary: Italians round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - Italians
            Italians buy 1 fighter and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 armour moved from Greece to Romania
            1 armour moved from Albania to Romania
            1 armour and 1 mech_infantry moved from Yugoslavia to Eastern Poland
            1 artillery and 1 infantry moved from Rhodesia to Tanganyika Territory
    
        Combat - Italians
            Battle in Tanganyika Territory
                Italians attack with 1 artillery and 1 infantry
                British defend with 1 armour
                    Italians roll dice for 1 artillery and 1 infantry in Tanganyika Territory, round 2 : 0/2 hits, 0.67 expected hits
                    British roll dice for 1 armour in Tanganyika Territory, round 2 : 1/1 hits, 0.50 expected hits
                    1 infantry owned by the Italians lost in Tanganyika Territory
                    Italians roll dice for 1 artillery in Tanganyika Territory, round 3 : 1/1 hits, 0.33 expected hits
                    British roll dice for 1 armour in Tanganyika Territory, round 3 : 1/1 hits, 0.50 expected hits
                    1 artillery owned by the Italians and 1 armour owned by the British lost in Tanganyika Territory
                British win with no units remaining. Battle score for attacker is -1
                Casualties for Italians: 1 artillery and 1 infantry
                Casualties for British: 1 armour
    
        Non Combat Move - Italians
            1 fighter moved from Southern Italy to Yugoslavia
    
        Place Units - Italians
            1 fighter placed in Southern Italy
            1 submarine placed in 97 Sea Zone
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3,4
            Italians collect 10 PUs (2 lost to blockades); end with 10 PUs
    

    Combat Hit Differential Summary :

    Italians : 0.00
    British : 1.00
    

    Savegame

  • '19 '15 '12

    TripleA Turn Summary: French round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - ANZAC
            ANZAC buy 2 artilleries, 1 infantry and 1 transport; Remaining resources: 3 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            2 fighters moved from Queensland to Caroline Islands
            1 fighter moved from Northern Territory to Caroline Islands
            1 destroyer and 1 submarine moved from 62 Sea Zone to 54 Sea Zone
            1 aaGun and 4 infantry moved from Northern Territory to Queensland
            1 destroyer moved from 54 Sea Zone to 55 Sea Zone
            1 submarine moved from 54 Sea Zone to 33 Sea Zone
            1 aaGun moved from Queensland to New South Wales
            1 artillery moved from Queensland to New South Wales
            1 infantry moved from Queensland to New South Wales
    
        Place Units - ANZAC
            1 transport placed in 62 Sea Zone
            2 artilleries and 1 infantry placed in Iraq
            Turning on Edit Mode
            EDIT: Adding units owned by ANZAC to Syria: 2 infantry
            EDIT: Removing units owned by ANZAC from Iraq: 2 infantry
            EDIT: Turning off Edit Mode
    
        Turn Complete - ANZAC
            ANZAC collect 12 PUs; end with 15 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 destroyer moved from 98 Sea Zone to 96 Sea Zone
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 armour and 7 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            2 infantry moved from Eastern Poland to Belarus
            1 tactical_bomber moved from Yugoslavia to Belarus
            2 infantry moved from Eastern Poland to Western Ukraine
            1 infantry moved from Eastern Poland to Belarus
            1 infantry moved from Eastern Poland to Western Ukraine
            1 fighter moved from Western Germany to Yugoslavia
            2 armour and 4 mech_infantrys moved from Poland to Eastern Poland
            2 armour and 5 mech_infantrys moved from Germany to Eastern Poland
            2 mech_infantrys moved from Holland Belgium to Germany
            2 infantry moved from Western Germany to 113 Sea Zone
            2 armour, 12 artilleries, 14 infantry and 4 mech_infantrys moved from Eastern Poland to Western Ukraine
            1 tactical_bomber moved from Yugoslavia to Belarus
            2 infantry moved from Bessarabia to Western Ukraine
    
        Combat - Germans
            Battle in Belarus
                Germans attack with 3 infantry and 2 tactical_bombers
                Russians defend with 1 infantry
                    Germans roll dice for 3 infantry and 2 tactical_bombers in Belarus, round 2 : 1/5 hits, 1.50 expected hits
                    Russians roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
                Germans win, taking Belarus from Russians with 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Western Ukraine
                Germans attack with 2 armour, 12 artilleries, 19 infantry and 4 mech_infantrys
                Russians defend with 1 infantry
                    Germans roll dice for 2 armour, 12 artilleries, 19 infantry and 4 mech_infantrys in Western Ukraine, round 2 : 11/37 hits, 10.83 expected hits
                    Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Western Ukraine
                Germans win, taking Western Ukraine from Russians with 2 armour, 12 artilleries, 19 infantry and 4 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            2 tactical_bombers moved from Belarus to Baltic States
            2 infantry moved from 113 Sea Zone to Norway
    
        Place Units - Germans
            3 armour and 7 mech_infantrys placed in Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,3,1,4,2
            Germans collect 43 PUs (3 lost to blockades); end with 43 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.33
    Russians : 0.33
    

    Savegame

  • '19 '15 '12

    TripleA Turn Summary: Russians round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - Russians
            Russians buy 15 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Russians
            2 infantry moved from Novgorod to Belarus
            1 artillery moved from Novgorod to Belarus
            2 fighters moved from Novgorod to Belarus
            1 tactical_bomber moved from Novgorod to Belarus
    
        Combat - Russians
            Battle in Belarus
                Russians attack with 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber
                Germans defend with 2 infantry
                    Russians roll dice for 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber in Belarus, round 2 : 1/6 hits, 2.50 expected hits
                    Germans roll dice for 2 infantry in Belarus, round 2 : 2/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
                    Russians roll dice for 1 artillery, 2 fighters and 1 tactical_bomber in Belarus, round 3 : 2/4 hits, 2.00 expected hits
                    Germans roll dice for 1 infantry in Belarus, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Belarus
                Russians win, taking Belarus from Germans with 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Russians: 2 infantry
                Casualties for Germans: 2 infantry
    
        Non Combat Move - Russians
            2 fighters moved from Belarus to Russia
            1 tactical_bomber moved from Belarus to Russia
            2 aaGuns, 2 artilleries and 33 infantry moved from Bryansk to Russia
            1 infantry moved from Ukraine to Bryansk
            4 infantry moved from Ukraine to Rostov
            2 armour moved from Novgorod to Smolensk
            2 mech_infantrys moved from Novgorod to Smolensk
    
        Place Units - Russians
            10 infantry placed in Russia
            3 infantry placed in Novgorod
            2 infantry placed in Volgograd
    
        Turn Complete - Russians
            Russians collect 33 PUs; end with 35 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 38 PUs
            Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 40 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 42 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 44 PUs
            Trigger Russians 6 Siberia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 46 PUs
            Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 48 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 50 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from 113 Sea Zone: 1 transport
            EDIT: Adding units owned by Russians to 113 Sea Zone: 1 submarine
            EDIT: Removing units owned by Russians from 114 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans : 1.00
    Russians : -1.50
    

    Savegame


  • TripleA Turn Summary: Japanese round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 3 fighters, 1 infantry and 7 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 battleship, 3 carriers, 1 cruiser, 1 destroyer, 1 fighter and 4 transports moved from 37 Sea Zone to 35 Sea Zone
            1 battleship, 1 cruiser, 1 destroyer and 1 transport moved from 36 Sea Zone to 35 Sea Zone
            4 fighters moved from Philippines to 35 Sea Zone
            1 fighter moved from Philippines to 35 Sea Zone
            1 destroyer moved from 6 Sea Zone to 22 Sea Zone
            1 destroyer moved from 6 Sea Zone to 23 Sea Zone
            1 destroyer moved from 35 Sea Zone to 34 Sea Zone
            1 transport moved from 6 Sea Zone to 17 Sea Zone
            1 infantry moved from Iwo Jima to 17 Sea Zone
            1 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone
            1 infantry moved from Japan to 6 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
            2 infantry moved from 19 Sea Zone to Jehol
            1 artillery moved from Shantung to Jehol
            1 armour and 1 mech_infantry moved from Shantung to Anhwe
            3 mech_infantrys moved from Kiangsu to Anhwe
            1 fighter moved from Japan to Anhwe
            1 artillery and 1 infantry moved from Kwangsi to Hunan
            1 artillery and 2 infantry moved from Shan State to Burma
            3 mech_infantrys moved from Kwangtung to Yunnan
            1 artillery moved from Kweichow to Anhwe
            1 armour moved from Kweichow to Hunan
    
        Combat - Japanese
            Battle in Burma
                Japanese attack with 1 artillery and 2 infantry
                British defend with 2 infantry
                    Japanese roll dice for 1 artillery and 2 infantry in Burma, round 2 : 2/3 hits, 0.83 expected hits
                    UK_Pacific roll dice for 2 infantry in Burma, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the British lost in Burma
                Japanese win, taking Burma from UK_Pacific with 1 artillery and 2 infantry remaining. Battle score for attacker is 6
                Casualties for British: 2 infantry
            Battle in Anhwe
                Japanese attack with 1 armour, 1 artillery, 1 fighter and 4 mech_infantrys
                Chinese defend with 4 infantry
                    Japanese roll dice for 1 armour, 1 artillery, 1 fighter and 4 mech_infantrys in Anhwe, round 2 : 2/7 hits, 2.17 expected hits
                    Chinese roll dice for 4 infantry in Anhwe, round 2 : 1/4 hits, 1.33 expected hits
                    1 mech_infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Anhwe
                    Japanese roll dice for 1 armour, 1 artillery, 1 fighter and 3 mech_infantrys in Anhwe, round 3 : 2/6 hits, 2.00 expected hits
                    Chinese roll dice for 2 infantry in Anhwe, round 3 : 1/2 hits, 0.67 expected hits
                    1 mech_infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Anhwe
                Japanese win, taking Anhwe from Chinese with 1 armour, 1 artillery, 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 4
                Casualties for Japanese: 2 mech_infantrys
                Casualties for Chinese: 4 infantry
            Battle in Jehol
                Japanese attack with 1 artillery and 2 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 artillery and 2 infantry in Jehol, round 2 : 2/3 hits, 0.83 expected hits
                    Chinese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Jehol
                Japanese win, taking Jehol from Chinese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Hunan
                Japanese attack with 1 armour, 1 artillery and 1 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 armour, 1 artillery and 1 infantry in Hunan, round 2 : 1/3 hits, 1.17 expected hits
                    Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Hunan
                Japanese win, taking Hunan from Chinese with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Japanese
            1 fighter moved from Anhwe to Kiangsu
            2 infantry moved from Korea to Manchuria
            3 artilleries, 3 infantry and 1 marine moved from Shan State to Yunnan
    
        Place Units - Japanese
            3 fighters placed in Japan
            3 mech_infantrys placed in Malaya
            1 artillery, 1 infantry and 1 mech_infantry placed in Kwangtung
            3 mech_infantrys placed in Kiangsu
    
        Turn Complete - Japanese
            Japanese collect 55 PUs; end with 55 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 58 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 63 PUs
    

    Combat Hit Differential Summary :

    Chinese : -0.67
    UK_Pacific : -0.67
    Japanese : 2.00
    

    Savegame

  • '19 '15 '12

    TripleA Turn Summary: UK_Pacific round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 2 artilleries, 1 carrier, 1 destroyer, 2 fighters, 2 infantry and 2 transports; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 submarine moved from 26 Sea Zone to 16 Sea Zone
            1 submarine moved from 26 Sea Zone to 23 Sea Zone
            1 fighter moved from 26 Sea Zone to 23 Sea Zone
            1 fighter moved from 26 Sea Zone to 16 Sea Zone
            1 submarine moved from 55 Sea Zone to 34 Sea Zone
            1 destroyer moved from 33 Sea Zone to 22 Sea Zone
            1 fighter moved from 33 Sea Zone to 22 Sea Zone
            1 tactical_bomber moved from 33 Sea Zone to 22 Sea Zone
            1 fighter moved from 33 Sea Zone to 23 Sea Zone
            2 infantry moved from Caroline Islands to 33 Sea Zone
            2 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone
            2 infantry moved from 44 Sea Zone to Celebes
            1 infantry moved from Caroline Islands to 33 Sea Zone
            1 artillery moved from Caroline Islands to 33 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
            1 artillery moved from 42 Sea Zone to Java
            1 infantry moved from 42 Sea Zone to Java
            1 infantry moved from French West Africa to French Central Africa
                  Americans take French Central Africa from Neutral_Axis
            1 destroyer moved from 125 Sea Zone to 110 Sea Zone
            2 fighters moved from Gibraltar to United Kingdom
            2 fighters moved from 33 Sea Zone to 22 Sea Zone
            1 fighter moved from 33 Sea Zone to 23 Sea Zone
            1 bomber moved from Queensland to 34 Sea Zone
    
        Combat - Americans
            Battle in Java
            Battle in Celebes
            Battle in 16 Sea Zone
                Americans attack with 1 fighter and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 fighter in 16 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                    Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 16 Sea Zone
                Americans win, taking Java from Japanese, taking Celebes from Japanese with 1 fighter remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 destroyer
            Battle in 22 Sea Zone
                Americans attack with 1 destroyer, 3 fighters and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 22 Sea Zone, round 2 : 1/5 hits, 2.50 expected hits
                    Japanese roll dice for 1 destroyer in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 22 Sea Zone
                Americans win, taking 22 Sea Zone from Japanese with 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 23 Sea Zone
                Americans attack with 3 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 23 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 3 fighters in 23 Sea Zone, round 2 : 0/3 hits, 1.50 expected hits
                    Japanese roll dice for 1 destroyer in 23 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans lost in 23 Sea Zone
                    Americans roll dice for 3 fighters in 23 Sea Zone, round 3 : 2/3 hits, 1.50 expected hits
                    Japanese roll dice for 1 destroyer in 23 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese and 1 fighter owned by the Americans lost in 23 Sea Zone
                Americans win with 2 fighters remaining. Battle score for attacker is -8
                Casualties for Americans: 1 fighter and 1 submarine
                Casualties for Japanese: 1 destroyer
            Battle in 34 Sea Zone
                Americans attack with 1 bomber and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 34 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 34 Sea Zone
                Americans win with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            1 bomber moved from 34 Sea Zone to Queensland
            2 fighters moved from 23 Sea Zone to 26 Sea Zone
            1 tactical_bomber moved from 22 Sea Zone to 26 Sea Zone
            3 fighters moved from 22 Sea Zone to 26 Sea Zone
            1 fighter moved from 16 Sea Zone to 26 Sea Zone
            2 artilleries moved from Western United States to 10 Sea Zone
            1 mech_infantry moved from Western United States to 10 Sea Zone
            3 infantry moved from Western United States to 10 Sea Zone
            2 artilleries, 1 carrier, 1 destroyer, 2 fighters, 3 infantry, 1 mech_infantry and 3 transports moved from 10 Sea Zone to 26 Sea Zone
            2 artilleries moved from 26 Sea Zone to Hawaiian Islands
            3 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
            1 artillery moved from Caroline Islands to 33 Sea Zone
            1 artillery and 1 transport moved from 33 Sea Zone to 54 Sea Zone
            1 artillery and 1 transport moved from 54 Sea Zone to 62 Sea Zone
            1 artillery moved from 62 Sea Zone to New South Wales
            1 battleship, 3 carriers, 3 cruisers and 1 destroyer moved from 33 Sea Zone to 26 Sea Zone
            1 artillery moved from French Equatorial Africa to 82 Sea Zone
            2 infantry moved from French Equatorial Africa to 82 Sea Zone
            1 artillery moved from French West Africa to 87 Sea Zone
            1 armour moved from French Equatorial Africa to Egypt
            1 artillery and 1 transport moved from 87 Sea Zone to 86 Sea Zone
            1 artillery moved from 86 Sea Zone to Brazil
                  Americans take Brazil from Neutral_Allies
            1 artillery, 2 infantry and 2 transports moved from 82 Sea Zone to 87 Sea Zone
            2 infantry moved from 87 Sea Zone to French West Africa
            1 artillery moved from 87 Sea Zone to French West Africa
            1 submarine moved from 125 Sea Zone to 110 Sea Zone
    
        Place Units - Americans
            2 artilleries and 2 infantry placed in Western United States
            1 carrier, 1 destroyer and 2 transports placed in 10 Sea Zone
            2 fighters placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 62 PUs; end with 63 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            3 infantry moved from Shensi to Kweichow
            1 fighter moved from Suiyuyan to Kweichow
    
        Combat - Chinese
            Battle in Kweichow
                Chinese attack with 1 fighter and 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 3 infantry in Kweichow, round 2 : 1/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
                Chinese win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Kweichow to Shensi
            2 infantry moved from Szechwan to Shensi
    
        Place Units - Chinese
            1 infantry placed in Chahar
            2 infantry placed in Shensi
    
        Turn Complete - Chinese
            Chinese collect 9 PUs; end with 11 PUs
    
        Purchase Units - British
            British repair damage of 3x factory_major; Remaining resources: 39 PUs; 
            British buy 1 airfield and 8 infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            3 marines moved from Egypt to 98 Sea Zone
            1 artillery moved from Egypt to 98 Sea Zone
            1 infantry moved from Alexandria to 98 Sea Zone
            2 bombers moved from Alexandria to Greece
            1 tactical_bomber moved from Egypt to Greece
            2 fighters moved from 98 Sea Zone to Greece
            1 armour moved from Tunisia to Tobruk
                  British take Libya from Italians
                  British take Tobruk from Italians
            3 infantry moved from Union of South Africa to Rhodesia
                  British take Rhodesia from Italians
            1 artillery, 3 battleships, 1 carrier, 2 cruisers, 1 destroyer, 1 infantry, 3 marines, 1 submarine and 1 transport moved from 98 Sea Zone to 99 Sea Zone
            1 infantry moved from 99 Sea Zone to Greece
            1 artillery moved from 99 Sea Zone to Greece
            3 marines moved from 99 Sea Zone to Greece
            1 artillery moved from Gibraltar to 92 Sea Zone
            1 infantry moved from Gibraltar to 92 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 110 Sea Zone
            1 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 artillery moved from 110 Sea Zone to Normandy Bordeaux
            1 destroyer moved from 92 Sea Zone to 110 Sea Zone
            1 cruiser moved from 92 Sea Zone to 110 Sea Zone
            1 fighter moved from Gibraltar to United Kingdom
            1 destroyer moved from 92 Sea Zone to 99 Sea Zone
            1 transport moved from 92 Sea Zone to 110 Sea Zone
            2 infantry moved from United Kingdom to 110 Sea Zone
            2 infantry moved from 110 Sea Zone to Normandy Bordeaux
    
        Combat - British
            Battle in Normandy Bordeaux
            Battle in Greece
                British attack with 1 artillery, 2 bombers, 2 fighters, 1 infantry, 3 marines and 1 tactical_bomber
                Italians defend with 4 artilleries and 4 infantry
                    British roll dice for 3 battleships and 2 cruisers in Greece, round 2 : 3/5 hits, 3.00 expected hits
                    British roll dice for 1 artillery, 2 bombers, 2 fighters, 1 infantry, 3 marines and 1 tactical_bomber in Greece, round 2 : 3/10 hits, 4.67 expected hits
                    Italians roll dice for 4 artilleries and 4 infantry in Greece, round 2 : 1/8 hits, 2.67 expected hits
                    2 artilleries owned by the Italians, 4 infantry owned by the Italians and 1 infantry owned by the British lost in Greece
                    British roll dice for 1 artillery, 2 bombers, 2 fighters, 3 marines and 1 tactical_bomber in Greece, round 3 : 7/9 hits, 4.33 expected hits
                    Italians roll dice for 2 artilleries in Greece, round 3 : 1/2 hits, 0.67 expected hits
                    2 artilleries owned by the Italians and 1 artillery owned by the British lost in Greece
                British win, taking Normandy Bordeaux from Germans, taking Greece from Italians with 2 bombers, 2 fighters, 3 marines and 1 tactical_bomber remaining. Battle score for attacker is 21
                Casualties for British: 1 artillery and 1 infantry
                Casualties for Italians: 4 artilleries and 4 infantry
    
        Non Combat Move - British
            2 fighters moved from Greece to 99 Sea Zone
            1 tactical_bomber moved from Greece to Syria
            2 bombers moved from Greece to Egypt
            2 infantry moved from Alexandria to Egypt
            1 artillery and 1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
            1 fighter moved from India to Syria
            3 infantry moved from Eastern Persia to West India
    
        Place Units - British
            3 infantry placed in Egypt
            3 infantry placed in Persia
            1 airfield placed in Syria
            2 infantry placed in United Kingdom
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,1,2,4,6,2,6,5,2
            British collect 37 PUs (2 lost to blockades); end with 37 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 43 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 46 PUs
    
        Place Units - UK_Pacific
            1 artillery and 1 infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,1
            UK_Pacific collect 2 PUs (3 lost to blockades); end with 2 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 5 PUs
            Some Units in India change ownership: 1 artillery and 1 infantry
    

    Combat Hit Differential Summary :

    British : 1.00
    Italians : -1.33
    Americans : -2.00
    Chinese : 0.00
    Japanese : 2.00
    

    Savegame

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