I want to clarify a few things before we start:
Are we using battle calculators? Are we sending the files to each other here or over email? The play by email function is broken (technical issues) on my end, so we can’t use that (we’ll just have to use the local game function and I’ll track dice to ensure neither of us are cheating). I hope this is okay. Are we using research and development/tech rules?Yelrae Allies VS dawgoneit Axis BM3
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TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Germans Germans buy 1 airfield, 2 armour and 6 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 submarine moved from 113 Sea Zone to 112 Sea Zone 1 fighter moved from Western Germany to 112 Sea Zone 1 tactical_bomber moved from Northern Italy to 112 Sea Zone 1 bomber moved from Western Germany to United Kingdom 2 fighters moved from Western Germany to 112 Sea Zone 1 tactical_bomber moved from Northern Italy to 112 Sea Zone Combat - Germans Strategic bombing raid in United Kingdom AA fire in United Kingdom : 1/1 hits, 0.17 expected hits 1 bomber killed by AA Bombing raid in United Kingdom causes 0 damage total. Battle in 112 Sea Zone Germans attack with 3 fighters, 1 submarine and 2 tactical_bombers British defend with 1 destroyer Germans roll dice for 1 submarine in 112 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 3 fighters and 2 tactical_bombers in 112 Sea Zone, round 2 : 3/5 hits, 2.83 expected hits British roll dice for 1 destroyer in 112 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 112 Sea Zone Germans win with 3 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Non Combat Move - Germans 3 fighters moved from 112 Sea Zone to Yugoslavia 1 tactical_bomber moved from 112 Sea Zone to Western Germany 1 tactical_bomber moved from 112 Sea Zone to Western Germany 1 infantry moved from Western Germany to France 6 armour, 10 artilleries and 4 mech_infantrys moved from Germany to Slovakia Hungary 2 tactical_bombers moved from Western Germany to Northern Italy Place Units - Germans 1 airfield placed in Yugoslavia 2 armour and 6 mech_infantrys placed in Western Germany Turn Complete - Germans Germans collect 41 PUs; end with 41 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 46 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 51 PUsCombat Hit Differential Summary :
Germans : -0.17 British : -0.33 AA fire in United Kingdom : : 0.83 -
TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Russians Russians buy 13 infantry; Remaining resources: 0 PUs; Combat Move - Russians Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians Combat - Russians Non Combat Move - Russians 6 infantry moved from Russia to Bryansk 3 infantry moved from Ukraine to Bryansk Place Units - Russians 3 infantry placed in Ukraine 3 infantry placed in Novgorod 7 infantry placed in Russia Turn Complete - Russians Russians collect 37 PUs; end with 37 PUsCombat Hit Differential Summary :
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@dawgoneit I’m excited about Iraq.
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TripleA Turn Summary: Japanese round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Japanese Japanese buy 2 armour, 2 destroyers, 1 factory_minor, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Guam to 21 Sea Zone 1 infantry and 1 transport moved from 21 Sea Zone to 43 Sea Zone 1 infantry moved from 43 Sea Zone to Borneo 1 artillery and 1 infantry moved from Guam to 21 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from 44 Sea Zone to Celebes 1 destroyer moved from 35 Sea Zone to 55 Sea Zone 1 submarine moved from 35 Sea Zone to 45 Sea Zone 1 marine moved from Philippines to 35 Sea Zone 1 battleship and 1 marine moved from 35 Sea Zone to 42 Sea Zone 1 marine moved from 42 Sea Zone to Java 1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from 37 Sea Zone to Malaya 1 artillery and 1 infantry moved from Chahar to Anhwe 1 artillery and 1 infantry moved from Kweichow to Hunan 1 artillery and 1 infantry moved from Kweichow to Szechwan 2 infantry moved from Kweichow to Szechwan 1 artillery and 1 infantry moved from Kweichow to Yunnan 1 infantry moved from Kweichow to Hunan 1 infantry moved from Kweichow to Anhwe 4 infantry moved from Philippines to 35 Sea Zone 4 infantry and 2 transports moved from 35 Sea Zone to 37 Sea Zone 4 infantry moved from 37 Sea Zone to Shan State 2 fighters moved from 41 Sea Zone to Malaya 1 mech_infantry moved from Kwangtung to Yunnan 2 bombers moved from Kwangsi to Shan State 2 fighters and 1 tactical_bomber moved from Kwangsi to Burma 1 submarine moved from 41 Sea Zone to 39 Sea Zone Combat - Japanese Battle in Java Battle in Borneo Battle in Celebes Battle in 45 Sea Zone Japanese attack with 1 submarine ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 45 Sea Zone Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese win, taking Java from Dutch, taking Borneo from UK_Pacific, taking Celebes from Dutch with 1 submarine remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Malaya Japanese attack with 1 artillery, 2 fighters and 1 infantry ANZAC defend with 1 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 1 artillery, 2 fighters and 1 infantry in Malaya, round 2 : 1/4 hits, 1.67 expected hits UK_Pacific roll dice for 1 infantry in Malaya, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Malaya Japanese win, taking Malaya from UK_Pacific with 1 artillery and 2 fighters remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for ANZAC: 1 infantry Battle in Anhwe Japanese attack with 1 artillery and 2 infantry Chinese defend with 1 infantry Japanese roll dice for 1 artillery and 2 infantry in Anhwe, round 2 : 0/3 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery and 2 infantry in Anhwe, round 3 : 0/3 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Anhwe, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Anhwe Japanese roll dice for 1 artillery and 1 infantry in Anhwe, round 4 : 0/2 hits, 0.67 expected hits Chinese roll dice for 1 infantry in Anhwe, round 4 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery and 1 infantry in Anhwe, round 5 : 0/2 hits, 0.67 expected hits Chinese roll dice for 1 infantry in Anhwe, round 5 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery and 1 infantry in Anhwe, round 6 : 0/2 hits, 0.67 expected hits Chinese roll dice for 1 infantry in Anhwe, round 6 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery and 1 infantry in Anhwe, round 7 : 1/2 hits, 0.67 expected hits Chinese roll dice for 1 infantry in Anhwe, round 7 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe Japanese win, taking Anhwe from Chinese with 1 artillery remaining. Battle score for attacker is -3 Casualties for Japanese: 2 infantry Casualties for Chinese: 1 infantry Battle in Shan State Japanese attack with 2 bombers and 4 infantry British defend with 3 infantry Japanese roll dice for 2 bombers and 4 infantry in Shan State, round 2 : 3/6 hits, 2.00 expected hits UK_Pacific roll dice for 3 infantry in Shan State, round 2 : 2/3 hits, 1.00 expected hits 2 infantry owned by the Japanese and 3 infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 2 bombers and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 2 infantry Casualties for British: 3 infantry Battle in Burma Japanese attack with 2 fighters and 1 tactical_bomber British defend with 1 artillery and 1 infantry Japanese roll dice for 2 fighters and 1 tactical_bomber in Burma, round 2 : 0/3 hits, 1.67 expected hits UK_Pacific roll dice for 1 artillery and 1 infantry in Burma, round 2 : 1/2 hits, 0.67 expected hits 1 fighter owned by the Japanese lost in Burma Japanese roll dice for 1 fighter and 1 tactical_bomber in Burma, round 3 : 1/2 hits, 1.17 expected hits UK_Pacific roll dice for 1 artillery and 1 infantry in Burma, round 3 : 1/2 hits, 0.67 expected hits 1 fighter owned by the Japanese and 1 infantry owned by the British lost in Burma Japanese roll dice for 1 tactical_bomber in Burma, round 4 : 0/1 hits, 0.50 expected hits UK_Pacific roll dice for 1 artillery in Burma, round 4 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 tactical_bomber in Burma, round 5 : 1/1 hits, 0.50 expected hits UK_Pacific roll dice for 1 artillery in Burma, round 5 : 0/1 hits, 0.33 expected hits 1 artillery owned by the British lost in Burma Japanese win with 1 tactical_bomber remaining. Battle score for attacker is -13 Casualties for Japanese: 2 fighters Casualties for British: 1 artillery and 1 infantry Battle in Yunnan Japanese attack with 1 artillery, 1 infantry and 1 mech_infantry Chinese defend with 1 infantry Japanese roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Yunnan, round 2 : 1/3 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Szechwan Japanese attack with 1 artillery and 3 infantry Chinese defend with 2 infantry Japanese roll dice for 1 artillery and 3 infantry in Szechwan, round 2 : 0/4 hits, 1.00 expected hits Chinese roll dice for 2 infantry in Szechwan, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery and 3 infantry in Szechwan, round 3 : 0/4 hits, 1.00 expected hits Chinese roll dice for 2 infantry in Szechwan, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Szechwan Japanese roll dice for 1 artillery and 2 infantry in Szechwan, round 4 : 1/3 hits, 0.83 expected hits Chinese roll dice for 2 infantry in Szechwan, round 4 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Chinese lost in Szechwan Japanese roll dice for 1 artillery and 2 infantry in Szechwan, round 5 : 2/3 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Szechwan, round 5 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Szechwan Japanese win, taking Szechwan from Chinese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Chinese: 2 infantry Battle in Hunan Japanese attack with 1 artillery and 2 infantry Chinese defend with 1 infantry Japanese roll dice for 1 artillery and 2 infantry in Hunan, round 2 : 2/3 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hunan Japanese win, taking Hunan from Chinese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Japanese 1 tactical_bomber moved from Burma to 37 Sea Zone 1 fighter moved from Malaya to 37 Sea Zone 1 carrier moved from 41 Sea Zone to 37 Sea Zone 1 cruiser and 1 destroyer moved from 41 Sea Zone to 42 Sea Zone 1 destroyer moved from 21 Sea Zone to 44 Sea Zone 1 carrier moved from 35 Sea Zone to 44 Sea Zone 1 battleship moved from 41 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from Kwangtung to Kwangsi 1 transport moved from 20 Sea Zone to 6 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 2 infantry moved from 6 Sea Zone to Korea 5 fighters and 5 tactical_bombers moved from Paulau Island to Caroline Islands 1 fighter and 1 tactical_bomber moved from 21 Sea Zone to Caroline Islands 1 carrier moved from 21 Sea Zone to 44 Sea Zone 1 cruiser moved from 21 Sea Zone to 44 Sea Zone 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Caroline Islands 2 bombers moved from Shan State to Kwangsi 1 fighter moved from Malaya to Siam Place Units - Japanese 1 factory_minor placed in Kwangtung 2 armour and 1 mech_infantry placed in Kiangsu Turning on Edit Mode EDIT: Removing units owned by Japanese from 6 Sea Zone: 2 destroyers EDIT: Adding units owned by Japanese to 35 Sea Zone: 2 destroyers EDIT: Turning off Edit Mode 2 destroyers placed in 6 Sea Zone 1 infantry placed in Japan Turn Complete - Japanese Japanese collect 57 PUs; end with 57 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 60 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUsCombat Hit Differential Summary :
Chinese : -2.00 UK_Pacific : 1.67 Japanese : -4.50 -
TripleA Manual Gamesave Post: Italians round 3
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - ItaliansCombat Hit Differential Summary :
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I always click forward by accident. Sorry!
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TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Italians Italians buy 1 airfield and 1 infantry; Remaining resources: 0 PUs; Politics - Italians Italians takes Political Action: Political Action Axis To War With Russians Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral Italians takes Political Action: Political Action Italians To War With Chinese Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War Combat Move - Italians 1 infantry moved from Belgian Congo to French Equatorial Africa Italians take French Equatorial Africa from French 1 artillery moved from Tanganyika Territory to Rhodesia Italians take Rhodesia from British 1 infantry moved from Tanganyika Territory to Rhodesia 2 transports moved from 97 Sea Zone to 96 Sea Zone 2 artilleries and 2 infantry moved from Libya to 96 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 96 Sea Zone to 97 Sea Zone 1 armour and 1 mech_infantry moved from Southern Italy to Yugoslavia 1 bomber moved from Southern Italy to United Kingdom 1 armour moved from Northern Italy to Albania Combat - Italians Strategic bombing raid in United Kingdom AA fire in United Kingdom : 0/1 hits, 0.17 expected hits Bombing raid in United Kingdom rolls: 5 and causes: 5 damage to unit: factory_major Bombing raid in United Kingdom causes 5 damage total. Non Combat Move - Italians 1 bomber moved from United Kingdom to Holland Belgium 2 artilleries and 2 infantry moved from 97 Sea Zone to Greece Place Units - Italians 1 airfield and 1 infantry placed in Northern Italy Turn Complete - Italians Italians collect 16 PUs; end with 16 PUsCombat Hit Differential Summary :
AA fire in United Kingdom : : -0.17 -
@Yelrae said in Yelrae Allies VS dawgoneit Axis BM3:
I always click forward by accident. Sorry!
i do the same thing. i think its from playing solitaire all the time. LOL
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TripleA Move Summary: French round 3
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Combat Move - French 1 infantry moved from Morocco to Algeria -
TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Germans Germans buy 2 armour, 1 fighter, 3 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; Politics - Germans Germans takes Political Action: Political Action Axis To War With Russians Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War Combat Move - Germans 1 artillery and 11 infantry moved from Romania to Eastern Poland 10 artilleries and 9 infantry moved from Slovakia Hungary to Eastern Poland 1 artillery and 2 infantry moved from Poland to Baltic States 2 artilleries and 12 infantry moved from Poland to Baltic States 6 armour and 4 mech_infantrys moved from Slovakia Hungary to Baltic States 2 infantry moved from Romania to Bessarabia 1 artillery moved from Romania to Eastern Poland 3 fighters moved from Yugoslavia to Bessarabia Combat - Germans Battle in Eastern Poland Germans attack with 12 artilleries and 20 infantry Russians defend with 1 infantry Germans roll dice for 12 artilleries and 20 infantry in Eastern Poland, round 2 : 9/32 hits, 9.33 expected hits Russians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Eastern Poland Germans win, taking Eastern Poland from Russians with 12 artilleries and 20 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Baltic States Germans attack with 6 armour, 3 artilleries, 14 infantry and 4 mech_infantrys Russians defend with 1 infantry Germans roll dice for 6 armour, 3 artilleries, 14 infantry and 4 mech_infantrys in Baltic States, round 2 : 5/27 hits, 7.50 expected hits Russians roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States Germans win, taking Baltic States from Russians with 6 armour, 3 artilleries, 13 infantry and 4 mech_infantrys remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Bessarabia Germans attack with 3 fighters and 2 infantry Russians defend with 1 infantry Germans roll dice for 3 fighters and 2 infantry in Bessarabia, round 2 : 3/5 hits, 1.83 expected hits Russians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Bessarabia Germans win, taking Bessarabia from Russians with 3 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 2 fighters moved from Bessarabia to Northern Italy 2 tactical_bombers moved from Northern Italy to Yugoslavia 1 fighter moved from Bessarabia to Yugoslavia 3 armour moved from Romania to Baltic States 1 aaGun moved from Poland to Eastern Poland 1 aaGun moved from Poland to Baltic States 1 aaGun moved from Poland to Baltic States 3 artilleries and 1 infantry moved from France to Holland Belgium 2 mech_infantrys moved from Western Germany to Holland Belgium 2 armour and 4 mech_infantrys moved from Western Germany to Poland 1 aaGun moved from Western Germany to Holland Belgium 1 submarine moved from 112 Sea Zone to 125 Sea Zone 4 infantry moved from Norway to Finland Place Units - Germans 1 fighter placed in Western Germany 2 armour and 5 mech_infantrys placed in Germany 3 infantry placed in Western Germany Germans undo move 3. 3 infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,2 Germans collect 41 PUs (2 lost to blockades); end with 41 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 46 PUsCombat Hit Differential Summary :
Germans : -1.67 Russians : 0.00 -
TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Russians Russians buy 12 infantry; Remaining resources: 1 PUs; Combat Move - Russians 1 submarine moved from 114 Sea Zone to 113 Sea Zone Combat - Russians Russians creates battle in territory 125 Sea Zone Germans scrambles 1 units out of Western Germany to defend against the attack in 113 Sea Zone Battle in 125 Sea Zone Russians attack with 1 submarine Germans defend with 1 submarine 1 submarine owned by the Russians Submerged 1 submarine owned by the Germans Submerged Battle in 113 Sea Zone Russians attack with 1 submarine Germans defend with 1 cruiser, 1 fighter and 1 transport Russians roll dice for 1 submarine in 113 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 cruiser and 1 transport in 113 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits Russians roll dice for 1 submarine in 113 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 cruiser and 1 transport in 113 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits Russians roll dice for 1 submarine in 113 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits 1 cruiser owned by the Germans lost in 113 Sea Zone Russians roll dice for 1 submarine in 113 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 submarine in 113 Sea Zone, round 6 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 submarine in 113 Sea Zone, round 7 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 submarine in 113 Sea Zone, round 8 : 0/1 hits, 0.33 expected hits 1 submarine owned by the Russians retreated to 114 Sea Zone Germans winGermans win with no units remaining with 1 fighter and 1 transport remaining. Battle score for attacker is 12 Casualties for Germans: 1 cruiser Moving scrambled unit from 113 Sea Zone back to originating territory: Western Germany Non Combat Move - Russians 2 armour moved from Bryansk to Novgorod 2 mech_infantrys moved from Bryansk to Novgorod 1 infantry moved from Novgorod to Belarus 1 infantry moved from Bryansk to Western Ukraine 7 infantry moved from Russia to Bryansk Place Units - Russians 3 infantry placed in Novgorod 3 infantry placed in Ukraine 6 infantry placed in Russia Turn Complete - Russians Russians collect 35 PUs; end with 36 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 39 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 41 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 43 PUs Trigger Russians 6 Siberia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 45 PUs Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 47 PUs Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by Russians to Amur: 2 aaGuns and 17 infantry EDIT: Removing units owned by Russians from Buryatia: 2 aaGuns and 17 infantry EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Germans : -1.00 Russians : -1.33 -
TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Japanese Japanese buy 2 destroyers, 1 factory_minor, 1 fighter, 1 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 destroyer moved from 35 Sea Zone to 45 Sea Zone 1 destroyer moved from 35 Sea Zone to 46 Sea Zone 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 45 Sea Zone 1 destroyer moved from 42 Sea Zone to 55 Sea Zone 1 infantry moved from Shan State to Burma Japanese take Burma from UK_Pacific 1 artillery and 1 infantry moved from Celebes to 44 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from Yunnan to Shan State 1 infantry moved from Szechwan to Shensi Japanese take Shensi from Chinese 1 infantry moved from Hunan to Anhwe 1 transport moved from 43 Sea Zone to 36 Sea Zone 1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone 1 transport moved from 37 Sea Zone to 43 Sea Zone 1 infantry moved from Borneo to 43 Sea Zone 1 infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone 1 battleship moved from 42 Sea Zone to 37 Sea Zone 1 cruiser moved from 42 Sea Zone to 37 Sea Zone 1 cruiser moved from 44 Sea Zone to 42 Sea Zone 1 marine moved from Java to 42 Sea Zone 1 cruiser and 1 marine moved from 42 Sea Zone to 37 Sea Zone 2 carriers moved from 44 Sea Zone to 37 Sea Zone 1 destroyer moved from 44 Sea Zone to 37 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 2 infantry moved from Korea to Manchuria 1 artillery moved from Anhwe to Shantung 1 mech_infantry moved from Kiangsu to Shantung 1 artillery and 1 infantry moved from Hunan to Kwangsi 2 bombers moved from Kwangsi to 45 Sea Zone 1 transport moved from 37 Sea Zone to 36 Sea Zone 1 battleship moved from 37 Sea Zone to 36 Sea Zone 1 cruiser moved from 37 Sea Zone to 36 Sea Zone 1 artillery moved from Szechwan to Kweichow 1 armour moved from Kiangsu to Kweichow 1 armour moved from Kiangsu to Shantung 7 fighters and 7 tactical_bombers moved from Caroline Islands to Philippines 1 destroyer moved from 6 Sea Zone to 33 Sea Zone Combat - Japanese Battle in 45 Sea Zone Japanese attack with 2 bombers, 1 destroyer, 1 fighter and 1 tactical_bomber ANZAC defend with 1 destroyer and 1 submarine Japanese roll dice for 2 bombers, 1 destroyer, 1 fighter and 1 tactical_bomber in 45 Sea Zone, round 2 : 3/5 hits, 2.83 expected hits ANZAC roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits ANZAC roll dice for 1 destroyer in 45 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC, 1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 45 Sea Zone Japanese win with 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 1 destroyer Casualties for ANZAC: 1 destroyer and 1 submarine Non Combat Move - Japanese 2 bombers moved from 45 Sea Zone to Philippines 1 fighter and 1 tactical_bomber moved from 45 Sea Zone to Philippines 1 fighter moved from Siam to 37 Sea Zone 2 artilleries, 3 infantry and 1 marine moved from 37 Sea Zone to Shan State 1 artillery moved from Malaya to Shan State 2 infantry moved from 6 Sea Zone to Korea 1 destroyer moved from 6 Sea Zone to 36 Sea Zone Place Units - Japanese 1 factory_minor placed in Malaya 3 mech_infantrys placed in Kwangtung 3 mech_infantrys placed in Kiangsu 1 fighter and 1 infantry placed in Japan 2 destroyers placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 57 PUs; end with 57 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 60 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUsCombat Hit Differential Summary :
ANZAC : 0.50 Japanese : 0.17 -
TripleA Turn Summary: Americans round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Americans Americans buy 3 artilleries, 1 destroyer, 2 fighters, 3 infantry and 3 transports; Remaining resources: 1 PUs; Combat Move - Americans 2 artilleries moved from Queensland to 54 Sea Zone 4 infantry moved from Queensland to 54 Sea Zone 1 submarine moved from 54 Sea Zone to 55 Sea Zone 1 submarine moved from 54 Sea Zone to 46 Sea Zone 1 bomber moved from Queensland to 55 Sea Zone 1 tactical_bomber moved from 54 Sea Zone to 46 Sea Zone 1 fighter moved from 54 Sea Zone to 46 Sea Zone 1 fighter moved from 54 Sea Zone to 55 Sea Zone 3 fighters moved from 54 Sea Zone to 33 Sea Zone 1 destroyer moved from 54 Sea Zone to 49 Sea Zone 1 destroyer moved from 49 Sea Zone to 33 Sea Zone 2 artilleries, 1 battleship, 3 carriers, 3 cruisers, 1 destroyer, 4 infantry and 3 transports moved from 54 Sea Zone to 48 Sea Zone 2 artilleries, 1 battleship, 3 carriers, 3 cruisers, 1 destroyer, 4 infantry and 3 transports moved from 48 Sea Zone to 33 Sea Zone 2 artilleries moved from 33 Sea Zone to Caroline Islands 4 infantry moved from 33 Sea Zone to Caroline Islands 1 armour moved from Morocco to 91 Sea Zone 1 infantry moved from Morocco to 91 Sea Zone 1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 82 Sea Zone 1 armour moved from 82 Sea Zone to French Equatorial Africa 1 infantry moved from 82 Sea Zone to French Equatorial Africa 1 artillery moved from Morocco to 91 Sea Zone 1 infantry moved from Morocco to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 87 Sea Zone 1 artillery moved from 87 Sea Zone to French West Africa 1 infantry moved from 87 Sea Zone to French West Africa 1 infantry moved from Gibraltar to 91 Sea Zone 1 artillery moved from Gibraltar to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 82 Sea Zone 1 artillery moved from 82 Sea Zone to French Equatorial Africa 1 infantry moved from 82 Sea Zone to French Equatorial Africa 1 submarine moved from 123 Sea Zone to 125 Sea Zone 1 destroyer moved from 123 Sea Zone to 125 Sea Zone Combat - Americans Battle in 46 Sea Zone Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 46 Sea Zone Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Battle in 125 Sea Zone Americans attack with 1 destroyer and 1 submarine; Russians loiter and taunt Germans defend with 1 submarine Americans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 125 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 submarine in 125 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 125 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits Germans roll dice for 1 submarine in 125 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Germans lost in 125 Sea Zone Americans win, taking 125 Sea Zone from Neutral with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Battle in 33 Sea Zone Americans attack with 1 battleship, 3 carriers, 3 cruisers, 2 destroyers, 3 fighters and 3 transports Japanese defend with 1 destroyer Americans roll dice for 1 battleship, 3 carriers, 3 cruisers, 2 destroyers, 3 fighters and 3 transports in 33 Sea Zone, round 2 : 5/9 hits, 4.33 expected hits Japanese roll dice for 1 destroyer in 33 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 33 Sea Zone Americans win with 1 battleship, 3 carriers, 3 cruisers, 2 destroyers, 3 fighters and 3 transports remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in French West Africa Americans attack with 1 artillery and 1 infantry Neutral_Axis defend with 1 infantry Americans roll dice for 1 artillery and 1 infantry in French West Africa, round 2 : 1/2 hits, 0.67 expected hits Neutral_Axis roll dice for 1 infantry in French West Africa, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Neutral_Axis lost in French West Africa Americans win, taking French West Africa from Neutral_Axis with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Neutral_Axis: 1 infantry Battle in French Equatorial Africa Americans attack with 1 armour, 1 artillery and 2 infantry Italians defend with 1 infantry Americans roll dice for 1 armour, 1 artillery and 2 infantry in French Equatorial Africa, round 2 : 0/4 hits, 1.33 expected hits Italians roll dice for 1 infantry in French Equatorial Africa, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 armour, 1 artillery and 2 infantry in French Equatorial Africa, round 3 : 2/4 hits, 1.33 expected hits Italians roll dice for 1 infantry in French Equatorial Africa, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in French Equatorial Africa Americans win, taking French Equatorial Africa from Italians with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in 55 Sea Zone Americans attack with 1 bomber, 1 fighter and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 bomber and 1 fighter in 55 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 55 Sea Zone Americans win with 1 bomber, 1 fighter and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Turning on Edit Mode EDIT: Removing units owned by Japanese from Caroline Islands: 1 aaGun and 2 infantry EDIT: Turning off Edit Mode Battle in Caroline Islands Americans attack with 2 artilleries and 4 infantry Japanese defend with 1 airfield and 1 harbour Non Combat Move - Americans 1 fighter moved from 46 Sea Zone to 33 Sea Zone 1 tactical_bomber moved from 46 Sea Zone to 33 Sea Zone 1 fighter moved from 55 Sea Zone to 33 Sea Zone 1 bomber moved from 55 Sea Zone to Queensland 1 carrier moved from 10 Sea Zone to 26 Sea Zone 2 fighters moved from 10 Sea Zone to 26 Sea Zone 2 submarines moved from 10 Sea Zone to 26 Sea Zone 1 destroyer moved from 10 Sea Zone to 26 Sea Zone 1 destroyer moved from 25 Sea Zone to 26 Sea Zone 1 infantry and 4 mech_infantrys moved from Central United States to Western United States Place Units - Americans 1 destroyer, 2 fighters and 3 transports placed in 10 Sea Zone 1 artillery and 3 infantry placed in Western United States Americans undo move 2. 2 artilleries and 2 infantry placed in Western United States 1 artillery and 1 infantry placed in Central United States Turn Complete - Americans Americans collect 52 PUs; end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUsCombat Hit Differential Summary :
Germans : -0.33 Italians : -0.67 Americans : 1.17 Neutral_Axis : -0.33 Japanese : 0.00 -
TripleA Turn Summary: UK_Pacific round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Americans Americans buy 3 artilleries, 1 destroyer, 2 fighters, 3 infantry and 3 transports; Remaining resources: 1 PUs; Combat Move - Americans 2 artilleries moved from Queensland to 54 Sea Zone 4 infantry moved from Queensland to 54 Sea Zone 1 submarine moved from 54 Sea Zone to 55 Sea Zone 1 submarine moved from 54 Sea Zone to 46 Sea Zone 1 bomber moved from Queensland to 55 Sea Zone 1 tactical_bomber moved from 54 Sea Zone to 46 Sea Zone 1 fighter moved from 54 Sea Zone to 46 Sea Zone 1 fighter moved from 54 Sea Zone to 55 Sea Zone 3 fighters moved from 54 Sea Zone to 33 Sea Zone 1 destroyer moved from 54 Sea Zone to 49 Sea Zone 1 destroyer moved from 49 Sea Zone to 33 Sea Zone 2 artilleries, 1 battleship, 3 carriers, 3 cruisers, 1 destroyer, 4 infantry and 3 transports moved from 54 Sea Zone to 48 Sea Zone 2 artilleries, 1 battleship, 3 carriers, 3 cruisers, 1 destroyer, 4 infantry and 3 transports moved from 48 Sea Zone to 33 Sea Zone 2 artilleries moved from 33 Sea Zone to Caroline Islands 4 infantry moved from 33 Sea Zone to Caroline Islands 1 armour moved from Morocco to 91 Sea Zone 1 infantry moved from Morocco to 91 Sea Zone 1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 82 Sea Zone 1 armour moved from 82 Sea Zone to French Equatorial Africa 1 infantry moved from 82 Sea Zone to French Equatorial Africa 1 artillery moved from Morocco to 91 Sea Zone 1 infantry moved from Morocco to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 87 Sea Zone 1 artillery moved from 87 Sea Zone to French West Africa 1 infantry moved from 87 Sea Zone to French West Africa 1 infantry moved from Gibraltar to 91 Sea Zone 1 artillery moved from Gibraltar to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 82 Sea Zone 1 artillery moved from 82 Sea Zone to French Equatorial Africa 1 infantry moved from 82 Sea Zone to French Equatorial Africa 1 submarine moved from 123 Sea Zone to 125 Sea Zone 1 destroyer moved from 123 Sea Zone to 125 Sea Zone Combat - Americans Battle in 46 Sea Zone Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 46 Sea Zone Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Battle in 125 Sea Zone Americans attack with 1 destroyer and 1 submarine; Russians loiter and taunt Germans defend with 1 submarine Americans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 125 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 submarine in 125 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 125 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits Germans roll dice for 1 submarine in 125 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Germans lost in 125 Sea Zone Americans win, taking 125 Sea Zone from Neutral with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Battle in 33 Sea Zone Americans attack with 1 battleship, 3 carriers, 3 cruisers, 2 destroyers, 3 fighters and 3 transports Japanese defend with 1 destroyer Americans roll dice for 1 battleship, 3 carriers, 3 cruisers, 2 destroyers, 3 fighters and 3 transports in 33 Sea Zone, round 2 : 5/9 hits, 4.33 expected hits Japanese roll dice for 1 destroyer in 33 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 33 Sea Zone Americans win with 1 battleship, 3 carriers, 3 cruisers, 2 destroyers, 3 fighters and 3 transports remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in French West Africa Americans attack with 1 artillery and 1 infantry Neutral_Axis defend with 1 infantry Americans roll dice for 1 artillery and 1 infantry in French West Africa, round 2 : 1/2 hits, 0.67 expected hits Neutral_Axis roll dice for 1 infantry in French West Africa, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Neutral_Axis lost in French West Africa Americans win, taking French West Africa from Neutral_Axis with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Neutral_Axis: 1 infantry Battle in French Equatorial Africa Americans attack with 1 armour, 1 artillery and 2 infantry Italians defend with 1 infantry Americans roll dice for 1 armour, 1 artillery and 2 infantry in French Equatorial Africa, round 2 : 0/4 hits, 1.33 expected hits Italians roll dice for 1 infantry in French Equatorial Africa, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 armour, 1 artillery and 2 infantry in French Equatorial Africa, round 3 : 2/4 hits, 1.33 expected hits Italians roll dice for 1 infantry in French Equatorial Africa, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in French Equatorial Africa Americans win, taking French Equatorial Africa from Italians with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in 55 Sea Zone Americans attack with 1 bomber, 1 fighter and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 bomber and 1 fighter in 55 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 55 Sea Zone Americans win with 1 bomber, 1 fighter and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Turning on Edit Mode EDIT: Removing units owned by Japanese from Caroline Islands: 1 aaGun and 2 infantry EDIT: Turning off Edit Mode Battle in Caroline Islands Americans attack with 2 artilleries and 4 infantry Japanese defend with 1 airfield and 1 harbour Non Combat Move - Americans 1 fighter moved from 46 Sea Zone to 33 Sea Zone 1 tactical_bomber moved from 46 Sea Zone to 33 Sea Zone 1 fighter moved from 55 Sea Zone to 33 Sea Zone 1 bomber moved from 55 Sea Zone to Queensland 1 carrier moved from 10 Sea Zone to 26 Sea Zone 2 fighters moved from 10 Sea Zone to 26 Sea Zone 2 submarines moved from 10 Sea Zone to 26 Sea Zone 1 destroyer moved from 10 Sea Zone to 26 Sea Zone 1 destroyer moved from 25 Sea Zone to 26 Sea Zone 1 infantry and 4 mech_infantrys moved from Central United States to Western United States Place Units - Americans 1 destroyer, 2 fighters and 3 transports placed in 10 Sea Zone 1 artillery and 3 infantry placed in Western United States Americans undo move 2. 2 artilleries and 2 infantry placed in Western United States 1 artillery and 1 infantry placed in Central United States Turn Complete - Americans Americans collect 52 PUs; end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan 1 infantry moved from Chahar to Jehol Chinese take Jehol from Japanese 3 infantry moved from Sikang to Szechwan 1 fighter moved from Suiyuyan to Szechwan 1 infantry moved from Hopei to Shensi 3 infantry moved from Chahar to Anhwe 1 infantry moved from Hopei to Anhwe 5 infantry moved from Suiyuyan to Shensi Combat - Chinese Chinese creates battle in territory Hunan Battle in Szechwan Chinese attack with 1 fighter and 3 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 3 infantry in Szechwan, round 2 : 2/4 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Szechwan Chinese win, taking Hunan from Japanese, taking Szechwan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Anhwe Chinese attack with 4 infantry Japanese defend with 1 infantry Chinese roll dice for 4 infantry in Anhwe, round 2 : 0/4 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 4 infantry in Anhwe, round 3 : 0/4 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Anhwe, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 4 infantry in Anhwe, round 4 : 2/4 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Anhwe, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Anhwe Chinese win, taking Anhwe from Japanese with 4 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Shensi Chinese attack with 6 infantry Japanese defend with 1 infantry Chinese roll dice for 6 infantry in Shensi, round 2 : 1/6 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shensi Chinese win, taking Shensi from Japanese with 6 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Szechwan to Shensi 1 fighter moved from Shensi to Suiyuyan Place Units - Chinese 1 infantry placed in Hopei 2 infantry placed in Shensi Turn Complete - Chinese Chinese collect 11 PUs; end with 11 PUs Purchase Units - British British buy 1 factory_minor, 2 infantry and 3 marines; Remaining resources: 3 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 1 PUs; Combat Move - British 1 armour moved from Ethiopia to Kenya British take Kenya from Italians 1 armour moved from Kenya to Tanganyika Territory British take Tanganyika Territory from Italians 1 infantry moved from Anglo Egyptian Sudan to Belgian Congo British take Belgian Congo from Italians 1 armour moved from Algeria to Tunisia 1 bomber moved from Egypt to Tunisia 2 fighters moved from India to Burma 1 tactical_bomber moved from India to Burma 1 infantry moved from India to Burma 1 infantry moved from India to Burma 1 bomber moved from Egypt to Tunisia 1 submarine moved from 98 Sea Zone to 99 Sea Zone Combat - British Battle in Burma British attack with 2 fighters, 2 infantry and 1 tactical_bomber Japanese defend with 1 infantry British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Burma, round 2 : 2/5 hits, 2.00 expected hits Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Burma British win, taking Burma from Japanese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Tunisia British attack with 1 armour and 2 bombers Neutral_Axis defend with 1 infantry British roll dice for 1 armour and 2 bombers in Tunisia, round 2 : 2/3 hits, 1.83 expected hits Neutral_Axis roll dice for 1 infantry in Tunisia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Neutral_Axis lost in Tunisia British win, taking Tunisia from Neutral_Axis with 1 armour and 2 bombers remaining. Battle score for attacker is 3 Casualties for Neutral_Axis: 1 infantry Non Combat Move - British 2 bombers moved from Tunisia to Alexandria 3 infantry moved from Egypt to Alexandria 1 artillery moved from Anglo Egyptian Sudan to Belgian Congo 3 infantry moved from Persia to Eastern Persia 1 destroyer and 2 transports moved from 91 Sea Zone to 92 Sea Zone 1 fighter moved from Egypt to Gibraltar 1 cruiser moved from 98 Sea Zone to 92 Sea Zone 2 fighters moved from Burma to India 1 tactical_bomber moved from Burma to India 1 destroyer moved from 98 Sea Zone to 92 Sea Zone Place Units - British 3 marines placed in Egypt 1 factory_minor placed in Persia 2 infantry placed in Union of South Africa Turn Complete - British British collect 33 PUs; end with 36 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 42 PUs Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,3 UK_Pacific collect 3 PUs (3 lost to blockades); end with 4 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 7 PUs Some Units in India change ownership: 3 infantryCombat Hit Differential Summary :
Germans : -0.33 Italians : -0.67 British : 0.17 Americans : 1.17 Chinese : 1.00 Neutral_Axis : -0.67 Japanese : -2.00 -
@dawgoneit The game did not prompt to select what was meant for a bombardment for taking caroline islands. I swear this is a rule? Being able to decide what ships are for sea battle and what is for bombardment. So I did the battle calc and ran it once with a ship per unit landing bombarding.
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@dawgoneit Oh now I see the rule. I’m wrong… sorry! What should I do? :white_frowning_face:
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TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Italians Italians buy 1 fighter and 1 submarine; Remaining resources: 0 PUs; Combat Move - Italians 1 armour moved from Greece to Romania 1 armour moved from Albania to Romania 1 armour and 1 mech_infantry moved from Yugoslavia to Eastern Poland 1 artillery and 1 infantry moved from Rhodesia to Tanganyika Territory Combat - Italians Battle in Tanganyika Territory Italians attack with 1 artillery and 1 infantry British defend with 1 armour Italians roll dice for 1 artillery and 1 infantry in Tanganyika Territory, round 2 : 0/2 hits, 0.67 expected hits British roll dice for 1 armour in Tanganyika Territory, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Italians lost in Tanganyika Territory Italians roll dice for 1 artillery in Tanganyika Territory, round 3 : 1/1 hits, 0.33 expected hits British roll dice for 1 armour in Tanganyika Territory, round 3 : 1/1 hits, 0.50 expected hits 1 artillery owned by the Italians and 1 armour owned by the British lost in Tanganyika Territory British win with no units remaining. Battle score for attacker is -1 Casualties for Italians: 1 artillery and 1 infantry Casualties for British: 1 armour Non Combat Move - Italians 1 fighter moved from Southern Italy to Yugoslavia Place Units - Italians 1 fighter placed in Southern Italy 1 submarine placed in 97 Sea Zone Turn Complete - Italians Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3,4 Italians collect 10 PUs (2 lost to blockades); end with 10 PUsCombat Hit Differential Summary :
Italians : 0.00 British : 1.00 -
TripleA Turn Summary: French round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 2 artilleries, 1 infantry and 1 transport; Remaining resources: 3 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 2 fighters moved from Queensland to Caroline Islands 1 fighter moved from Northern Territory to Caroline Islands 1 destroyer and 1 submarine moved from 62 Sea Zone to 54 Sea Zone 1 aaGun and 4 infantry moved from Northern Territory to Queensland 1 destroyer moved from 54 Sea Zone to 55 Sea Zone 1 submarine moved from 54 Sea Zone to 33 Sea Zone 1 aaGun moved from Queensland to New South Wales 1 artillery moved from Queensland to New South Wales 1 infantry moved from Queensland to New South Wales Place Units - ANZAC 1 transport placed in 62 Sea Zone 2 artilleries and 1 infantry placed in Iraq Turning on Edit Mode EDIT: Adding units owned by ANZAC to Syria: 2 infantry EDIT: Removing units owned by ANZAC from Iraq: 2 infantry EDIT: Turning off Edit Mode Turn Complete - ANZAC ANZAC collect 12 PUs; end with 15 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs Combat Move - French Non Combat Move - French 1 destroyer moved from 98 Sea Zone to 96 Sea Zone Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour and 7 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 2 infantry moved from Eastern Poland to Belarus 1 tactical_bomber moved from Yugoslavia to Belarus 2 infantry moved from Eastern Poland to Western Ukraine 1 infantry moved from Eastern Poland to Belarus 1 infantry moved from Eastern Poland to Western Ukraine 1 fighter moved from Western Germany to Yugoslavia 2 armour and 4 mech_infantrys moved from Poland to Eastern Poland 2 armour and 5 mech_infantrys moved from Germany to Eastern Poland 2 mech_infantrys moved from Holland Belgium to Germany 2 infantry moved from Western Germany to 113 Sea Zone 2 armour, 12 artilleries, 14 infantry and 4 mech_infantrys moved from Eastern Poland to Western Ukraine 1 tactical_bomber moved from Yugoslavia to Belarus 2 infantry moved from Bessarabia to Western Ukraine Combat - Germans Battle in Belarus Germans attack with 3 infantry and 2 tactical_bombers Russians defend with 1 infantry Germans roll dice for 3 infantry and 2 tactical_bombers in Belarus, round 2 : 1/5 hits, 1.50 expected hits Russians roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus Germans win, taking Belarus from Russians with 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Western Ukraine Germans attack with 2 armour, 12 artilleries, 19 infantry and 4 mech_infantrys Russians defend with 1 infantry Germans roll dice for 2 armour, 12 artilleries, 19 infantry and 4 mech_infantrys in Western Ukraine, round 2 : 11/37 hits, 10.83 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 2 armour, 12 artilleries, 19 infantry and 4 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 2 tactical_bombers moved from Belarus to Baltic States 2 infantry moved from 113 Sea Zone to Norway Place Units - Germans 3 armour and 7 mech_infantrys placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,3,1,4,2 Germans collect 43 PUs (3 lost to blockades); end with 43 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUsCombat Hit Differential Summary :
Germans : -0.33 Russians : 0.33 -
TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Russians Russians buy 15 infantry; Remaining resources: 2 PUs; Combat Move - Russians 2 infantry moved from Novgorod to Belarus 1 artillery moved from Novgorod to Belarus 2 fighters moved from Novgorod to Belarus 1 tactical_bomber moved from Novgorod to Belarus Combat - Russians Battle in Belarus Russians attack with 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber Germans defend with 2 infantry Russians roll dice for 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber in Belarus, round 2 : 1/6 hits, 2.50 expected hits Germans roll dice for 2 infantry in Belarus, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus Russians roll dice for 1 artillery, 2 fighters and 1 tactical_bomber in Belarus, round 3 : 2/4 hits, 2.00 expected hits Germans roll dice for 1 infantry in Belarus, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Belarus Russians win, taking Belarus from Germans with 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Russians: 2 infantry Casualties for Germans: 2 infantry Non Combat Move - Russians 2 fighters moved from Belarus to Russia 1 tactical_bomber moved from Belarus to Russia 2 aaGuns, 2 artilleries and 33 infantry moved from Bryansk to Russia 1 infantry moved from Ukraine to Bryansk 4 infantry moved from Ukraine to Rostov 2 armour moved from Novgorod to Smolensk 2 mech_infantrys moved from Novgorod to Smolensk Place Units - Russians 10 infantry placed in Russia 3 infantry placed in Novgorod 2 infantry placed in Volgograd Turn Complete - Russians Russians collect 33 PUs; end with 35 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 38 PUs Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 40 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 42 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 44 PUs Trigger Russians 6 Siberia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 46 PUs Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 48 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 50 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from 113 Sea Zone: 1 transport EDIT: Adding units owned by Russians to 113 Sea Zone: 1 submarine EDIT: Removing units owned by Russians from 114 Sea Zone: 1 submarine EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Germans : 1.00 Russians : -1.50





