Surprised Italy didn’t claim Bryansk or Rostov. Preparing for the fall of Rome perhaps.
Another transport lost to a bomber! Urgh.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14
Purchase Units - Japanese
Japanese buy 1 armour, 3 destroyers and 5 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 battleships, 5 carriers, 2 cruisers, 9 fighters and 1 tactical_bomber moved from 20 Sea Zone to 36 Sea Zone
1 mech_infantry moved from Kwangtung to 20 Sea Zone
1 mech_infantry and 1 transport moved from 20 Sea Zone to 33 Sea Zone
1 mech_infantry moved from 33 Sea Zone to Caroline Islands
1 submarine moved from 6 Sea Zone to 32 Sea Zone
1 artillery, 2 bombers, 8 infantry, 3 mech_infantrys and 7 tactical_bombers moved from Yunnan to Burma
2 mech_infantrys moved from Hunan to Burma
1 infantry moved from Hunan to Yunnan
1 infantry moved from Anhwe to Hunan
3 mech_infantrys moved from Kiangsu to Hunan
2 mech_infantrys moved from Kwangtung to Yunnan
3 fighters moved from Kwangtung to Burma
3 fighters moved from Kiangsi to Burma
1 destroyer and 1 submarine moved from 6 Sea Zone to 35 Sea Zone
Combat - Japanese
Battle in Caroline Islands
Battle in 32 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 32 Sea Zone
Japanese roll dice for 1 submarine in 32 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese win, taking Caroline Islands from Americans with 1 submarine remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 36 Sea Zone
Japanese attack with 2 battleships, 5 carriers, 2 cruisers, 9 fighters and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 2 battleships, 5 carriers, 2 cruisers, 9 fighters and 1 tactical_bomber in 36 Sea Zone, round 2 : 9/14 hits, 7.50 expected hits
Americans roll dice for 1 destroyer in 36 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 36 Sea Zone
Japanese win, taking 36 Sea Zone from Neutral with 2 battleships, 5 carriers, 2 cruisers, 9 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 35 Sea Zone
Japanese attack with 1 destroyer and 1 submarine
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer in 35 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 35 Sea Zone
Japanese win, taking 35 Sea Zone from Americans with 1 destroyer remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer
Non Combat Move - Japanese
1 destroyer moved from 20 Sea Zone to 37 Sea Zone
1 destroyer moved from 6 Sea Zone to 36 Sea Zone
1 transport moved from 20 Sea Zone to 35 Sea Zone
2 infantry moved from Philippines to 35 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to French Indo China
9 fighters and 1 tactical_bomber moved from 36 Sea Zone to Burma
Place Units - Japanese
1 armour and 2 mech_infantrys placed in Kwangtung
3 mech_infantrys placed in Kiangsu
3 destroyers placed in 6 Sea Zone
Turn Complete - Japanese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,2
Japanese collect 45 PUs (1 lost to blockades); end with 45 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 48 PUs
Combat Hit Differential Summary :
Americans : 0.33
Japanese : 2.83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14
Purchase Units - Americans
Americans buy 3 armour, 3 artilleries, 2 bombers, 4 destroyers and 2 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
2 fighters moved from 110 Sea Zone to Holland Belgium
7 fighters moved from Normandy Bordeaux to Holland Belgium
6 artilleries, 4 infantry and 6 transports moved from 108 Sea Zone to 110 Sea Zone
4 infantry moved from 110 Sea Zone to Holland Belgium
6 artilleries moved from 110 Sea Zone to Holland Belgium
1 bomber moved from Western United States to 16 Sea Zone
1 bomber moved from Western United States to 32 Sea Zone
1 destroyer moved from 26 Sea Zone to 32 Sea Zone
1 mech_infantry and 1 transport moved from 26 Sea Zone to 22 Sea Zone
1 mech_infantry moved from 22 Sea Zone to Marianas
1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 infantry moved from 33 Sea Zone to Caroline Islands
1 mech_infantry moved from 33 Sea Zone to Caroline Islands
1 submarine moved from 26 Sea Zone to 33 Sea Zone
1 submarine moved from 26 Sea Zone to 16 Sea Zone
1 destroyer moved from 25 Sea Zone to 23 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 infantry moved from 33 Sea Zone to Caroline Islands
1 mech_infantry moved from 33 Sea Zone to Caroline Islands
1 destroyer moved from 26 Sea Zone to 33 Sea Zone
1 transport moved from 110 Sea Zone to 91 Sea Zone
Combat - Americans
Americans creates battle in territory 37 Sea Zone
Battle in 33 Sea Zone
Americans attack with 1 destroyer, 1 submarine and 2 transports
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 33 Sea Zone
Americans roll dice for 1 submarine in 33 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Americans win with 1 destroyer, 1 submarine and 2 transports remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Marianas
Battle in Holland Belgium
Americans attack with 6 artilleries, 9 fighters and 4 infantry
Germans defend with 5 artilleries, 7 infantry and 2 mech_infantrys
Americans roll dice for 6 artilleries, 9 fighters and 4 infantry in Holland Belgium, round 2 : 10/19 hits, 7.83 expected hits
Germans roll dice for 5 artilleries, 7 infantry and 2 mech_infantrys in Holland Belgium, round 2 : 2/14 hits, 4.67 expected hits
1 artillery owned by the Germans, 7 infantry owned by the Germans, 2 infantry owned by the Americans and 2 mech_infantrys owned by the Germans lost in Holland Belgium
Americans roll dice for 6 artilleries, 9 fighters and 2 infantry in Holland Belgium, round 3 : 10/17 hits, 7.17 expected hits
Germans roll dice for 4 artilleries in Holland Belgium, round 3 : 1/4 hits, 1.33 expected hits
4 artilleries owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium
Americans win, taking Marianas from Japanese, taking Holland Belgium from Germans with 6 artilleries, 9 fighters and 1 infantry remaining. Battle score for attacker is 40
Casualties for Americans: 3 infantry
Casualties for Germans: 5 artilleries, 7 infantry and 2 mech_infantrys
Battle in 16 Sea Zone
Americans attack with 1 bomber and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 bomber in 16 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 37 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 submarine in 37 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 37 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 submarine in 37 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 37 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 submarine in 37 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 37 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 submarine in 37 Sea Zone, round 6 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 37 Sea Zone, round 6 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 submarine in 37 Sea Zone, round 7 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 37 Sea Zone, round 7 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 37 Sea Zone
Americans win, taking 37 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Caroline Islands
Americans attack with 2 infantry and 2 mech_infantrys
Japanese defend with 1 airfield, 1 harbour and 1 mech_infantry
Americans roll dice for 2 infantry and 2 mech_infantrys in Caroline Islands, round 2 : 1/4 hits, 0.67 expected hits
Japanese roll dice for 1 mech_infantry in Caroline Islands, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands
Americans win, taking Caroline Islands from Japanese with 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 1
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 mech_infantry
Battle in 32 Sea Zone
Americans attack with 1 bomber and 1 destroyer
Japanese defend with 1 submarine
Americans roll dice for 1 bomber and 1 destroyer in 32 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
Japanese roll dice for 1 submarine in 32 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 32 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is -2
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 submarine
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Changing ownership of Siam from Japanese to Americans
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Americans to Siam: 1 infantry
EDIT: Removing units owned by Americans from Shan State: 1 infantry
EDIT: Turning off Edit Mode
1 bomber moved from 32 Sea Zone to Wake Island
1 bomber moved from 16 Sea Zone to Midway
1 bomber moved from Western United States to Wake Island
1 bomber moved from Western United States to Central United States
1 bomber moved from Western United States to Wake Island
1 aaGun and 1 transport moved from 26 Sea Zone to 10 Sea Zone
1 aaGun moved from 10 Sea Zone to Western United States
1 submarine moved from 10 Sea Zone to 4 Sea Zone
1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 39 Sea Zone to 43 Sea Zone
1 destroyer moved from 39 Sea Zone to 37 Sea Zone
1 fighter moved from Celebes to 42 Sea Zone
1 battleship, 7 carriers, 3 cruisers and 2 transports moved from 39 Sea Zone to 37 Sea Zone
2 artilleries moved from Malaya to 37 Sea Zone
2 artilleries, 1 battleship, 7 carriers, 3 cruisers, 1 destroyer and 2 transports moved from 37 Sea Zone to 42 Sea Zone
2 artilleries moved from 42 Sea Zone to Java
9 fighters moved from Holland Belgium to Normandy Bordeaux
2 infantry moved from Gibraltar to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Morocco
6 transports moved from 107 Sea Zone to 101 Sea Zone
10 transports moved from 110 Sea Zone to 107 Sea Zone
1 bomber moved from Central United States to Midway
Place Units - Americans
3 armour placed in Normandy Bordeaux
3 artilleries placed in Norway
2 bombers placed in Western United States
4 destroyers and 2 submarines placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 71 PUs; end with 71 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 91 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 96 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 101 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
3 infantry moved from Sikang to Shensi
Combat - Chinese
Battle in Shensi
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Shensi, round 2 : 0/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 3 infantry in Shensi, round 3 : 0/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Shensi, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Shensi
2 infantry owned by the Chinese retreated to Sikang
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 3 PUs; end with 3 PUs
Purchase Units - British
British buy 1 armour, 6 artilleries, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;
Combat Move - British
2 infantry moved from Shan State to French Indo China
1 artillery moved from Shan State to French Indo China
1 bomber moved from India to French Indo China
1 transport moved from 97 Sea Zone to 99 Sea Zone
2 infantry moved from Syria to 99 Sea Zone
1 transport moved from 97 Sea Zone to 99 Sea Zone
2 infantry moved from Syria to 99 Sea Zone
4 infantry and 2 transports moved from 99 Sea Zone to 97 Sea Zone
2 infantry moved from 97 Sea Zone to Greece
2 infantry moved from 97 Sea Zone to Yugoslavia
1 bomber moved from Syria to Greece
1 fighter moved from Normandy Bordeaux to Greece
1 destroyer moved from 54 Sea Zone to 22 Sea Zone
UK_Pacific take 22 Sea Zone from Japanese
Combat - British
Battle in Yugoslavia
Battle in Greece
British attack with 1 bomber, 1 fighter and 2 infantry
Italians defend with 1 artillery
British roll dice for 2 battleships in Greece, round 2 : 2/2 hits, 1.33 expected hits
Italians roll dice for 1 artillery in Greece, round 2 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Italians and 1 infantry owned by the British lost in Greece
British win, taking Yugoslavia from Germans, taking Greece from Italians with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for British: 1 infantry
Casualties for Italians: 1 artillery
Battle in French Indo China
British attack with 1 artillery, 1 bomber and 2 infantry
Japanese defend with 2 infantry
British roll dice for 1 artillery, 1 bomber and 2 infantry in French Indo China, round 2 : 0/4 hits, 1.50 expected hits
Japanese roll dice for 2 infantry in French Indo China, round 2 : 0/2 hits, 0.67 expected hits
British roll dice for 1 artillery, 1 bomber and 2 infantry in French Indo China, round 3 : 2/4 hits, 1.50 expected hits
Japanese roll dice for 2 infantry in French Indo China, round 3 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Japanese lost in French Indo China
British win, taking French Indo China from Japanese with 1 artillery, 1 bomber and 2 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Non Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from 42 Sea Zone: 1 destroyer
EDIT: Adding units owned by Americans to 37 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
1 bomber moved from French Indo China to India
1 artillery and 2 infantry moved from West India to India
3 infantry moved from Persia to Eastern Persia
4 fighters and 1 tactical_bomber moved from Syria to India
6 infantry moved from Trans-Jordan to Syria
20 infantry moved from Normandy Bordeaux to Holland Belgium
1 aaGun moved from Normandy Bordeaux to Holland Belgium
10 infantry moved from United Kingdom to 110 Sea Zone
10 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 bomber moved from Greece to Syria
1 fighter moved from Greece to 97 Sea Zone
Place Units - British
5 artilleries and 5 infantry placed in United Kingdom
1 armour, 1 artillery and 1 mech_infantry placed in Persia
1 infantry placed in Egypt
Turn Complete - British
British collect 39 PUs; end with 39 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 42 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 45 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 48 PUs
Place Units - UK_Pacific
1 artillery and 4 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 5,4,2,4,4
UK_Pacific collect 13 PUs (2 lost to blockades); end with 13 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 16 PUs
Some Units in India change ownership: 1 artillery and 4 infantry
Combat Hit Differential Summary :
Germans : -3.00
British : -0.33
Italians : 0.67
Americans : 5.00
Chinese : -1.00
Japanese : -1.83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14
Purchase Units - Italians
Italians buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 bomber moved from Southern Italy to Yugoslavia
3 infantry moved from Northern Italy to Yugoslavia
Combat - Italians
Battle in Yugoslavia
Italians attack with 1 bomber and 3 infantry
British defend with 1 airfield and 2 infantry
Italians roll dice for 1 bomber and 3 infantry in Yugoslavia, round 2 : 2/4 hits, 1.17 expected hits
British roll dice for 2 infantry in Yugoslavia, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the British lost in Yugoslavia
Italians win, taking Yugoslavia from British with 1 bomber and 3 infantry remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Non Combat Move - Italians
1 bomber moved from Yugoslavia to Southern Italy
Place Units - Italians
2 infantry placed in Southern Italy
1 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,5,2,5,2,4,3
Italians collect 3 PUs (7 lost to blockades); end with 3 PUs
Combat Hit Differential Summary :
Italians : 0.83
British : -0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14
Purchase Units - ANZAC
ANZAC buy 3 fighters; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
2 fighters moved from Iraq to India
1 fighter moved from Rostov to Ukraine
1 armour and 2 infantry moved from Rostov to Ukraine
2 infantry moved from Caucasus to Rostov
1 mech_infantry moved from Iraq to Caucasus
Place Units - ANZAC
3 fighters placed in Iraq
Turn Complete - ANZAC
ANZAC collect 16 PUs; end with 16 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 15
Research Technology - Germans
Purchase Units - Germans
Germans buy 14 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
2 artilleries moved from Eastern Poland to Bessarabia
2 artilleries moved from Eastern Poland to Western Ukraine
2 artilleries moved from Eastern Poland to Baltic States
1 armour moved from Romania to Bessarabia
2 armour moved from Romania to Greece
24 armour, 3 artilleries and 7 infantry moved from France to Holland Belgium
3 artilleries and 10 infantry moved from Western Germany to Holland Belgium
3 mech_infantrys moved from Southern France to Holland Belgium
Combat - Germans
Battle in Baltic States
Germans attack with 2 artilleries
Russians defend with 1 infantry
Germans roll dice for 2 artilleries in Baltic States, round 2 : 0/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 2 artilleries in Baltic States, round 3 : 0/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Baltic States, round 3 : 0/1 hits, 0.33 expected hits
Germans roll dice for 2 artilleries in Baltic States, round 4 : 2/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Baltic States, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 2 artilleries remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Germans attack with 2 artilleries
Russians defend with 1 infantry
Germans roll dice for 2 artilleries in Western Ukraine, round 2 : 0/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 2 artilleries in Western Ukraine, round 3 : 1/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Western Ukraine, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 2 artilleries remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Bessarabia
Germans attack with 1 armour and 2 artilleries
Russians defend with 1 mech_infantry
Germans roll dice for 1 armour and 2 artilleries in Bessarabia, round 2 : 0/3 hits, 1.17 expected hits
Russians roll dice for 1 mech_infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 armour and 2 artilleries in Bessarabia, round 3 : 0/3 hits, 1.17 expected hits
Russians roll dice for 1 mech_infantry in Bessarabia, round 3 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 armour and 2 artilleries in Bessarabia, round 4 : 0/3 hits, 1.17 expected hits
Russians roll dice for 1 mech_infantry in Bessarabia, round 4 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Germans lost in Bessarabia
Germans roll dice for 1 armour and 1 artillery in Bessarabia, round 5 : 0/2 hits, 0.83 expected hits
Russians roll dice for 1 mech_infantry in Bessarabia, round 5 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 armour and 1 artillery in Bessarabia, round 6 : 2/2 hits, 0.83 expected hits
Russians roll dice for 1 mech_infantry in Bessarabia, round 6 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Russians lost in Bessarabia
Germans win, taking Bessarabia from Russians with 1 armour and 1 artillery remaining. Battle score for attacker is 0
Casualties for Germans: 1 artillery
Casualties for Russians: 1 mech_infantry
Battle in Greece
Germans attack with 2 armour
British defend with 1 infantry
Germans roll dice for 2 armour in Greece, round 2 : 2/2 hits, 1.00 expected hits
British roll dice for 1 infantry in Greece, round 2 : 1/1 hits, 0.33 expected hits
1 armour owned by the Germans and 1 infantry owned by the British lost in Greece
Germans win, taking Greece from British with 1 armour remaining. Battle score for attacker is -3
Casualties for Germans: 1 armour
Casualties for British: 1 infantry
Battle in Holland Belgium
Germans attack with 24 armour, 6 artilleries, 17 infantry and 3 mech_infantrys
British defend with 1 aaGun and 20 infantry; Americans defend with 6 artilleries and 1 infantry
Germans roll dice for 24 armour, 6 artilleries, 17 infantry and 3 mech_infantrys in Holland Belgium, round 2 : 14/50 hits, 18.33 expected hits
Americans roll dice for 1 aaGun, 6 artilleries and 21 infantry in Holland Belgium, round 2 : 12/27 hits, 9.00 expected hits
1 aaGun owned by the British, 12 infantry owned by the Germans, 1 infantry owned by the Americans and 12 infantry owned by the British lost in Holland Belgium
Germans roll dice for 24 armour, 6 artilleries, 5 infantry and 3 mech_infantrys in Holland Belgium, round 3 : 14/38 hits, 16.33 expected hits
Americans roll dice for 6 artilleries and 8 infantry in Holland Belgium, round 3 : 6/14 hits, 4.67 expected hits
1 artillery owned by the Germans, 5 infantry owned by the Germans, 6 artilleries owned by the Americans and 8 infantry owned by the British lost in Holland Belgium
Germans win, taking Holland Belgium from Americans with 24 armour, 5 artilleries and 3 mech_infantrys remaining. Battle score for attacker is 37
Casualties for Germans: 1 artillery and 17 infantry
Casualties for Americans: 6 artilleries and 1 infantry
Casualties for British: 1 aaGun and 20 infantry
Non Combat Move - Germans
5 artilleries and 6 infantry moved from Southern France to Northern Italy
1 artillery and 10 infantry moved from Germany to Western Germany
15 infantry moved from Poland to Eastern Poland
Place Units - Germans
10 infantry placed in Germany
4 infantry placed in Western Germany
Germans undo move 2.
3 infantry placed in France
1 infantry placed in Southern France
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,1,4,3,4,6,2
Germans collect 39 PUs (2 lost to blockades); end with 39 PUs
Combat Hit Differential Summary :
Germans : -9.17
British : 0.67
Americans : 4.33
Russians : -2.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 15
Purchase Units - Russians
Russians buy 1 artillery and 14 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 artillery and 3 infantry moved from Novgorod to Baltic States
1 armour moved from Finland to Novgorod
2 infantry moved from Belarus to Baltic States
1 artillery and 2 infantry moved from Ukraine to Bessarabia
3 fighters moved from Kazakhstan to Bessarabia
3 armour, 9 artilleries, 44 infantry and 1 mech_infantry moved from Bryansk to Western Ukraine
3 infantry moved from Kansu to Suiyuyan
1 artillery moved from Kansu to Suiyuyan
1 fighter moved from Novosibirsk to Novgorod
3 infantry moved from Kansu to Shensi
1 tactical_bomber moved from Novosibirsk to Suiyuyan
1 fighter moved from Novosibirsk to Shensi
1 artillery and 4 infantry moved from Kazakhstan to Tsinghai
Combat - Russians
Battle in Bessarabia
Russians attack with 1 artillery, 3 fighters and 2 infantry
Germans defend with 1 armour and 1 artillery
Russians roll dice for 1 artillery, 3 fighters and 2 infantry in Bessarabia, round 2 : 2/6 hits, 2.33 expected hits
Germans roll dice for 1 armour and 1 artillery in Bessarabia, round 2 : 0/2 hits, 0.83 expected hits
1 artillery owned by the Germans and 1 armour owned by the Germans lost in Bessarabia
Russians win, taking Bessarabia from Germans with 1 artillery, 3 fighters and 2 infantry remaining. Battle score for attacker is 10
Casualties for Germans: 1 armour and 1 artillery
Battle in Suiyuyan
Russians attack with 1 artillery, 3 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
Russians roll dice for 1 artillery, 3 infantry and 1 tactical_bomber in Suiyuyan, round 2 : 2/5 hits, 1.50 expected hits
Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Suiyuyan
Russians win, taking Suiyuyan from Japanese with 1 artillery, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Western Ukraine
Russians attack with 3 armour, 9 artilleries, 44 infantry and 1 mech_infantry
Germans defend with 2 artilleries
Russians roll dice for 3 armour, 9 artilleries, 44 infantry and 1 mech_infantry in Western Ukraine, round 2 : 10/57 hits, 13.50 expected hits
Germans roll dice for 2 artilleries in Western Ukraine, round 2 : 0/2 hits, 0.67 expected hits
2 artilleries owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 3 armour, 9 artilleries, 44 infantry and 1 mech_infantry remaining. Battle score for attacker is 8
Casualties for Germans: 2 artilleries
Battle in Baltic States
Russians attack with 1 artillery and 5 infantry
Germans defend with 2 artilleries
Russians roll dice for 1 artillery and 5 infantry in Baltic States, round 2 : 0/6 hits, 1.33 expected hits
Germans roll dice for 2 artilleries in Baltic States, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians lost in Baltic States
Russians roll dice for 1 artillery and 4 infantry in Baltic States, round 3 : 0/5 hits, 1.17 expected hits
Germans roll dice for 2 artilleries in Baltic States, round 3 : 0/2 hits, 0.67 expected hits
Russians roll dice for 1 artillery and 4 infantry in Baltic States, round 4 : 0/5 hits, 1.17 expected hits
Germans roll dice for 2 artilleries in Baltic States, round 4 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians lost in Baltic States
Russians roll dice for 1 artillery and 3 infantry in Baltic States, round 5 : 1/4 hits, 1.00 expected hits
Germans roll dice for 2 artilleries in Baltic States, round 5 : 0/2 hits, 0.67 expected hits
1 artillery owned by the Germans lost in Baltic States
Russians roll dice for 1 artillery and 3 infantry in Baltic States, round 6 : 2/4 hits, 1.00 expected hits
Germans roll dice for 1 artillery in Baltic States, round 6 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Germans lost in Baltic States
Russians win, taking Baltic States from Germans with 1 artillery and 3 infantry remaining. Battle score for attacker is 2
Casualties for Russians: 2 infantry
Casualties for Germans: 2 artilleries
Battle in Shensi
Russians attack with 1 fighter and 3 infantry
Japanese defend with 1 infantry
Russians roll dice for 1 fighter and 3 infantry in Shensi, round 2 : 1/4 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shensi
Russians win, taking Shensi from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Russians
1 fighter moved from Shensi to Kansu
1 tactical_bomber moved from Suiyuyan to Kansu
1 infantry moved from Kansu to Suiyuyan
1 aaGun moved from Samara to Novosibirsk
3 infantry moved from Russia to Samara
2 infantry moved from Russia to Bryansk
3 fighters moved from Bessarabia to Ukraine
Place Units - Russians
3 infantry placed in Novgorod
1 artillery and 2 infantry placed in Ukraine
9 infantry placed in Russia
Russians undo move 3.
2 infantry placed in Volgograd
7 infantry placed in Russia
Turning on Edit Mode
EDIT: Removing units owned by Russians from Volgograd: 1 aaGun
EDIT: Adding units owned by Russians to Kazakhstan: 1 aaGun
EDIT: Turning off Edit Mode
Turn Complete - Russians
Russians collect 35 PUs; end with 35 PUs
Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 37 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 41 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 43 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 46 PUs
Combat Hit Differential Summary :
Germans : -2.50
Russians : -6.00
Japanese : -0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 15
Purchase Units - Japanese
Japanese buy 3 destroyers and 6 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
5 fighters and 5 tactical_bombers moved from Burma to 42 Sea Zone
2 bombers moved from Burma to 42 Sea Zone
1 destroyer moved from 35 Sea Zone to 42 Sea Zone
2 destroyers moved from 6 Sea Zone to 22 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 armour and 2 mech_infantrys moved from Kwangtung to French Indo China
2 transports moved from 20 Sea Zone to 36 Sea Zone
3 mech_infantrys moved from Kiangsu to Hunan
3 mech_infantrys moved from Hunan to French Indo China
2 mech_infantrys moved from Yunnan to Shan State
2 fighters moved from Burma to French Indo China
1 tactical_bomber moved from Burma to Shan State
1 fighter moved from Burma to Shan State
7 fighters moved from Burma to Malaya
1 tactical_bomber moved from Burma to French Indo China
1 tactical_bomber moved from Burma to Malaya
2 battleships, 5 carriers, 2 cruisers, 1 destroyer and 3 transports moved from 36 Sea Zone to 37 Sea Zone
Combat - Japanese
Battle in Malaya
Japanese attack with 7 fighters and 1 tactical_bomber
Americans defend with 1 artillery and 1 mech_infantry; ANZAC defend with 2 infantry; UK_Pacific defend with 1 factory_minor and 1 harbour
Japanese roll dice for 7 fighters and 1 tactical_bomber in Malaya, round 2 : 3/8 hits, 4.17 expected hits
UK_Pacific roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Malaya, round 2 : 2/4 hits, 1.33 expected hits
2 fighters owned by the Japanese, 2 infantry owned by the ANZAC and 1 mech_infantry owned by the Americans lost in Malaya
Japanese roll dice for 5 fighters and 1 tactical_bomber in Malaya, round 3 : 3/6 hits, 3.17 expected hits
UK_Pacific roll dice for 1 artillery in Malaya, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Americans lost in Malaya
Japanese win with 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is -6
Casualties for Japanese: 2 fighters
Casualties for ANZAC: 2 infantry
Casualties for Americans: 1 artillery and 1 mech_infantry
Battle in French Indo China
Japanese attack with 1 armour, 2 fighters, 5 mech_infantrys and 1 tactical_bomber
British defend with 1 artillery and 2 infantry
Japanese roll dice for 1 armour, 2 fighters, 5 mech_infantrys and 1 tactical_bomber in French Indo China, round 2 : 2/9 hits, 3.00 expected hits
UK_Pacific roll dice for 1 artillery and 2 infantry in French Indo China, round 2 : 0/3 hits, 1.00 expected hits
2 infantry owned by the British lost in French Indo China
Japanese roll dice for 1 armour, 2 fighters, 5 mech_infantrys and 1 tactical_bomber in French Indo China, round 3 : 3/9 hits, 3.00 expected hits
UK_Pacific roll dice for 1 artillery in French Indo China, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the British lost in French Indo China
Japanese win, taking French Indo China from UK_Pacific with 1 armour, 2 fighters, 5 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for British: 1 artillery and 2 infantry
Battle in Shan State
Japanese attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Americans defend with 1 artillery
Japanese roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Shan State, round 2 : 2/4 hits, 1.50 expected hits
UK_Pacific roll dice for 1 artillery in Shan State, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Americans lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Americans: 1 artillery
Battle in 42 Sea Zone
Japanese attack with 2 bombers, 1 destroyer, 5 fighters and 5 tactical_bombers
Americans defend with 1 battleship, 7 carriers, 3 cruisers, 1 fighter and 2 transports
Japanese roll dice for 2 bombers, 1 destroyer, 5 fighters and 5 tactical_bombers in 42 Sea Zone, round 2 : 7/13 hits, 7.50 expected hits
Units damaged: 7 carriers owned by the Americans
Americans roll dice for 1 battleship, 7 carriers, 3 cruisers, 1 fighter and 2 transports in 42 Sea Zone, round 2 : 4/12 hits, 5.17 expected hits
1 tactical_bomber owned by the Japanese, 2 fighters owned by the Japanese and 1 destroyer owned by the Japanese lost in 42 Sea Zone
Japanese roll dice for 2 bombers, 3 fighters and 4 tactical_bombers in 42 Sea Zone, round 3 : 6/9 hits, 5.33 expected hits
Units damaged: 1 battleship owned by the Americans
Americans roll dice for 1 battleship, 7 carriers, 3 cruisers, 1 fighter and 2 transports in 42 Sea Zone, round 3 : 3/12 hits, 5.17 expected hits
2 tactical_bombers owned by the Japanese, 1 fighter owned by the Japanese and 5 carriers owned by the Americans lost in 42 Sea Zone
Japanese roll dice for 2 bombers, 2 fighters and 2 tactical_bombers in 42 Sea Zone, round 4 : 4/6 hits, 3.67 expected hits
Americans roll dice for 1 battleship, 2 carriers, 3 cruisers, 1 fighter and 2 transports in 42 Sea Zone, round 4 : 0/7 hits, 3.50 expected hits
2 cruisers owned by the Americans and 2 carriers owned by the Americans lost in 42 Sea Zone
Japanese roll dice for 2 bombers, 2 fighters and 2 tactical_bombers in 42 Sea Zone, round 5 : 4/6 hits, 3.67 expected hits
Americans roll dice for 1 battleship, 1 cruiser, 1 fighter and 2 transports in 42 Sea Zone, round 5 : 2/3 hits, 1.83 expected hits
1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese, 1 cruiser owned by the Americans, 1 fighter owned by the Americans, 1 transport owned by the Americans and 1 battleship owned by the Americans lost in 42 Sea Zone
1 transport owned by the Americans lost in 42 Sea Zone
Japanese win with 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 100
Casualties for Japanese: 1 destroyer, 4 fighters and 4 tactical_bombers
Casualties for Americans: 1 battleship, 7 carriers, 3 cruisers, 1 fighter and 2 transports
Battle in 37 Sea Zone
Japanese attack with 2 battleships, 5 carriers, 2 cruisers, 1 destroyer and 3 transports
Americans defend with 1 destroyer and 1 submarine
Japanese roll dice for 2 battleships, 5 carriers, 2 cruisers, 1 destroyer and 3 transports in 37 Sea Zone, round 2 : 2/5 hits, 2.67 expected hits
Americans roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Americans roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Americans lost in 37 Sea Zone
Japanese win, taking 37 Sea Zone from Americans with 2 battleships, 5 carriers, 2 cruisers, 1 destroyer and 3 transports remaining. Battle score for attacker is 14
Casualties for Americans: 1 destroyer and 1 submarine
Battle in 22 Sea Zone
Japanese attack with 2 destroyers
British defend with 1 destroyer; Americans defend with 1 transport
Japanese roll dice for 2 destroyers in 22 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
Americans roll dice for 1 destroyer and 1 transport in 22 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 22 Sea Zone
Japanese roll dice for 1 destroyer in 22 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer and 1 transport in 22 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 22 Sea Zone
Americans win with 1 destroyer and 1 transport remaining. Battle score for attacker is -16
Casualties for Japanese: 2 destroyers
Battle in 16 Sea Zone
Japanese attack with 1 destroyer
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 submarine in 16 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 submarine in 16 Sea Zone, round 4 : 1/1 hits, 0.17 expected hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 1 submarine remaining. Battle score for attacker is -8
Casualties for Japanese: 1 destroyer
Non Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Shan State to Burma
2 fighters and 1 tactical_bomber moved from French Indo China to Burma
5 fighters and 1 tactical_bomber moved from Malaya to Burma
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 37 Sea Zone
2 bombers moved from 42 Sea Zone to Burma
Place Units - Japanese
3 mech_infantrys placed in Kwangtung
3 mech_infantrys placed in Kiangsu
3 destroyers placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 44 PUs; end with 44 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 47 PUs
Combat Hit Differential Summary :
Americans : -5.33
UK_Pacific : -1.33
Japanese : -3.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 15
Purchase Units - Americans
Americans buy 3 artilleries, 4 bombers, 1 destroyer, 3 infantry and 4 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
1 mech_infantry moved from Marianas to 22 Sea Zone
1 mech_infantry and 1 transport moved from 22 Sea Zone to 6 Sea Zone
1 mech_infantry moved from 6 Sea Zone to Japan
3 bombers moved from Wake Island to 6 Sea Zone
2 bombers moved from Midway to 6 Sea Zone
1 submarine moved from 16 Sea Zone to 6 Sea Zone
1 submarine moved from 26 Sea Zone to 6 Sea Zone
1 submarine moved from 33 Sea Zone to 6 Sea Zone
Americans take 17 Sea Zone from Japanese
1 infantry moved from Caroline Islands to 33 Sea Zone
1 mech_infantry moved from Caroline Islands to 33 Sea Zone
1 mech_infantry and 1 transport moved from 33 Sea Zone to 21 Sea Zone
1 mech_infantry moved from 21 Sea Zone to Guam
1 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
1 destroyer moved from 33 Sea Zone to 36 Sea Zone
Americans take 35 Sea Zone from Japanese
Americans take 36 Sea Zone from Japanese
1 submarine moved from 4 Sea Zone to 6 Sea Zone
6 armour, 8 artilleries, 9 fighters and 3 infantry moved from Normandy Bordeaux to Holland Belgium
1 infantry moved from Morocco to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
3 transports moved from 110 Sea Zone to 112 Sea Zone
3 artilleries moved from Norway to 112 Sea Zone
3 artilleries and 3 transports moved from 112 Sea Zone to 110 Sea Zone
3 artilleries moved from 110 Sea Zone to Holland Belgium
1 infantry moved from Siam to Shan State
11 fighters and 1 tactical_bomber moved from India to Shan State
Combat - Americans
Battle in Philippines
Battle in Guam
Battle in 6 Sea Zone
Americans attack with 5 bombers, 4 submarines and 1 transport
Japanese defend with 3 destroyers
Americans roll dice for 4 submarines in 6 Sea Zone, round 2 : 0/4 hits, 1.33 expected hits
Americans roll dice for 5 bombers and 1 transport in 6 Sea Zone, round 2 : 3/5 hits, 3.33 expected hits
Japanese roll dice for 3 destroyers in 6 Sea Zone, round 2 : 0/3 hits, 1.00 expected hits
3 destroyers owned by the Japanese lost in 6 Sea Zone
Americans win, taking Philippines from Japanese, taking Guam from Japanese, taking 6 Sea Zone from Japanese with 5 bombers, 4 submarines and 1 transport remaining. Battle score for attacker is 24
Casualties for Japanese: 3 destroyers
Battle in Japan
Americans attack with 1 mech_infantry
Japanese defend with 3 aaGuns, 1 airfield, 1 factory_major and 1 harbour
3 aaGuns owned by the Japanese lost in Japan
Americans captures 47PUs while taking Japanese capital
Americans converts factory_major into different units
Americans win, taking Japan from Japanese with 1 mech_infantry remaining. Battle score for attacker is 15
Casualties for Japanese: 3 aaGuns
Battle in Shan State
Americans attack with 11 fighters, 1 infantry and 1 tactical_bomber
Japanese defend with 2 mech_infantrys
Americans roll dice for 11 fighters, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 5/13 hits, 6.33 expected hits
Japanese roll dice for 2 mech_infantrys in Shan State, round 2 : 2/2 hits, 0.67 expected hits
2 mech_infantrys owned by the Japanese, 1 fighter owned by the Americans and 1 infantry owned by the Americans lost in Shan State
Americans win with 10 fighters and 1 tactical_bomber remaining. Battle score for attacker is -5
Casualties for Americans: 1 fighter and 1 infantry
Casualties for Japanese: 2 mech_infantrys
Battle in Holland Belgium
Americans attack with 6 armour, 11 artilleries, 9 fighters and 4 infantry
Germans defend with 24 armour, 5 artilleries and 3 mech_infantrys
Americans roll dice for 6 armour, 11 artilleries, 9 fighters and 4 infantry in Holland Belgium, round 2 : 9/30 hits, 12.50 expected hits
Germans roll dice for 24 armour, 5 artilleries and 3 mech_infantrys in Holland Belgium, round 2 : 14/32 hits, 14.67 expected hits
5 artilleries owned by the Germans, 1 armour owned by the Germans, 4 infantry owned by the Americans, 10 artilleries owned by the Americans and 3 mech_infantrys owned by the Germans lost in Holland Belgium
6 armour and 1 artillery retreated to Normandy Bordeaux
Germans win with 23 armour remaining. Battle score for attacker is -14
Casualties for Americans: 10 artilleries and 4 infantry
Casualties for Germans: 1 armour, 5 artilleries and 3 mech_infantrys
triggerJapaneseDestroyPUsAmericans: Setting destroysPUs to true for playerAttachment attached to Japanese
Non Combat Move - Americans
9 fighters moved from Holland Belgium to Normandy Bordeaux
1 destroyer moved from 23 Sea Zone to 21 Sea Zone
1 destroyer moved from 26 Sea Zone to 33 Sea Zone
2 submarines moved from 10 Sea Zone to 26 Sea Zone
4 destroyers moved from 10 Sea Zone to 26 Sea Zone
2 bombers moved from Western United States to Wake Island
1 transport moved from 10 Sea Zone to 26 Sea Zone
6 transports moved from 101 Sea Zone to 64 Sea Zone
10 transports moved from 107 Sea Zone to 101 Sea Zone
3 transports moved from 110 Sea Zone to 107 Sea Zone
10 fighters and 1 tactical_bomber moved from Shan State to India
2 bombers moved from 6 Sea Zone to Wake Island
3 bombers moved from 6 Sea Zone to Midway
Place Units - Americans
3 artilleries placed in Normandy Bordeaux
3 infantry placed in Norway
1 bomber placed in Western United States
2 bombers placed in Eastern United States
1 bomber placed in Western United States
1 destroyer and 4 submarines placed in 10 Sea Zone
Turn Complete - Americans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,1,2,5,5,1,5,2,5
Americans collect 77 PUs (1 lost to blockades); end with 124 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 129 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 139 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 144 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 149 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 154 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 159 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Non Combat Move - Chinese
1 infantry moved from Tsinghai to Shensi
Place Units - Chinese
1 infantry placed in Suiyuyan
Turn Complete - Chinese
Chinese collect 5 PUs; end with 5 PUs
Purchase Units - British
British buy 9 artilleries and 4 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 4 artilleries; Remaining resources: 0 PUs;
Combat Move - British
2 infantry moved from Normandy Bordeaux to Southern France
2 artilleries moved from Normandy Bordeaux to Southern France
3 infantry moved from Normandy Bordeaux to France
3 artilleries moved from Normandy Bordeaux to France
32 infantry and 1 mech_infantry moved from Normandy Bordeaux to Holland Belgium
5 artilleries and 5 infantry moved from United Kingdom to 110 Sea Zone
5 artilleries and 5 infantry moved from 110 Sea Zone to Holland Belgium
2 transports moved from 97 Sea Zone to 99 Sea Zone
4 infantry moved from Syria to 99 Sea Zone
4 infantry and 2 transports moved from 99 Sea Zone to 97 Sea Zone
1 infantry moved from 97 Sea Zone to Yugoslavia
1 infantry moved from 97 Sea Zone to Greece
1 infantry moved from 97 Sea Zone to Yugoslavia
1 infantry moved from 97 Sea Zone to Greece
1 bomber moved from Syria to Yugoslavia
1 fighter moved from 97 Sea Zone to Greece
Combat - British
Battle in Greece
British attack with 1 fighter and 2 infantry
Germans defend with 1 armour
British roll dice for 1 battleship and 1 cruiser in Greece, round 2 : 2/2 hits, 1.17 expected hits
Germans roll dice for 1 armour in Greece, round 2 : 1/1 hits, 0.50 expected hits
1 armour owned by the Germans and 1 infantry owned by the British lost in Greece
British win, taking Greece from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Germans: 1 armour
Battle in Yugoslavia
British attack with 1 bomber and 2 infantry
Italians defend with 1 airfield and 3 infantry
British roll dice for 2 battleships in Yugoslavia, round 2 : 2/2 hits, 1.33 expected hits
British roll dice for 1 bomber and 2 infantry in Yugoslavia, round 2 : 1/3 hits, 1.00 expected hits
Italians roll dice for 3 infantry in Yugoslavia, round 2 : 1/3 hits, 1.00 expected hits
3 infantry owned by the Italians and 1 infantry owned by the British lost in Yugoslavia
British win, taking Yugoslavia from Italians with 1 bomber and 1 infantry remaining. Battle score for attacker is 6
Casualties for British: 1 infantry
Casualties for Italians: 3 infantry
Battle in Holland Belgium
British attack with 5 artilleries, 37 infantry and 1 mech_infantry
Germans defend with 23 armour
British roll dice for 1 cruiser in Holland Belgium, round 2 : 1/1 hits, 0.50 expected hits
British roll dice for 5 artilleries, 37 infantry and 1 mech_infantry in Holland Belgium, round 2 : 9/43 hits, 8.83 expected hits
Germans roll dice for 23 armour in Holland Belgium, round 2 : 8/23 hits, 11.50 expected hits
10 armour owned by the Germans and 8 infantry owned by the British lost in Holland Belgium
British roll dice for 5 artilleries, 29 infantry and 1 mech_infantry in Holland Belgium, round 3 : 11/35 hits, 7.50 expected hits
Germans roll dice for 13 armour in Holland Belgium, round 3 : 5/13 hits, 6.50 expected hits
11 armour owned by the Germans and 5 infantry owned by the British lost in Holland Belgium
British roll dice for 5 artilleries, 24 infantry and 1 mech_infantry in Holland Belgium, round 4 : 7/30 hits, 6.67 expected hits
Germans roll dice for 2 armour in Holland Belgium, round 4 : 0/2 hits, 1.00 expected hits
2 armour owned by the Germans lost in Holland Belgium
British win, taking Holland Belgium from Germans with 5 artilleries, 24 infantry and 1 mech_infantry remaining. Battle score for attacker is 99
Casualties for British: 13 infantry
Casualties for Germans: 23 armour
Battle in France
British attack with 3 artilleries and 3 infantry
Germans defend with 1 aaGun, 1 airfield, 1 factory_minor and 3 infantry
British roll dice for 3 artilleries and 3 infantry in France, round 2 : 2/6 hits, 2.00 expected hits
Germans roll dice for 1 aaGun and 3 infantry in France, round 2 : 0/3 hits, 1.00 expected hits
1 aaGun owned by the Germans and 1 infantry owned by the Germans lost in France
British roll dice for 3 artilleries and 3 infantry in France, round 3 : 1/6 hits, 2.00 expected hits
Germans roll dice for 2 infantry in France, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Germans and 1 infantry owned by the British lost in France
British roll dice for 3 artilleries and 2 infantry in France, round 4 : 2/5 hits, 1.67 expected hits
Germans roll dice for 1 infantry in France, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in France
British win, taking France from Germans, taking French Equatorial Africa from Americans, taking Normandy Bordeaux from Americans, taking French Central Africa from Americans, taking Algeria from British, taking Syria from British, taking French West Africa from Americans, taking Tunisia from British with 3 artilleries and 2 infantry remaining. Battle score for attacker is 11
Casualties for Germans: 1 aaGun and 3 infantry
Casualties for British: 1 infantry
Battle in Southern France
British attack with 2 artilleries and 2 infantry
Germans defend with 1 factory_minor, 1 harbour and 2 infantry
British roll dice for 2 artilleries and 2 infantry in Southern France, round 2 : 0/4 hits, 1.33 expected hits
Germans roll dice for 2 infantry in Southern France, round 2 : 0/2 hits, 0.67 expected hits
British roll dice for 2 artilleries and 2 infantry in Southern France, round 3 : 2/4 hits, 1.33 expected hits
Germans roll dice for 2 infantry in Southern France, round 3 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Germans lost in Southern France
British win, taking Southern France from Germans with 2 artilleries and 2 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Trigger French 1 Liberation By British: Setting switch to false for conditionAttachment_French_1_Can_Be_Liberated_Switch attached to French
Trigger French 1 Liberation By British: French has 4 infantry placed in France
Trigger British Liberation France Liberated French West Africa 2 activates a trigger called: Trigger British Liberation France Liberated French West Africa 3
Trigger British Liberation France Liberated French Madagascar 2 activates a trigger called: Trigger British Liberation France Liberated French Madagascar 3
Trigger British Liberation France Liberated French Madagascar 3: French captures territory French Madagascar
Trigger British Liberation France Liberated French Guiana 2 activates a trigger called: Trigger British Liberation France Liberated French Guiana 3
Trigger British Liberation France Liberated French Guiana 3: French captures territory French Guiana
Trigger British Liberation France Liberated Syria 2 activates a trigger called: Trigger British Liberation France Liberated Syria 3
Trigger British Liberation France Liberated French Central Africa 2 activates a trigger called: Trigger British Liberation France Liberated French Central Africa 3
Trigger British Liberation France Liberated French Indo China 2 activates a trigger called: Trigger British Liberation France Liberated French Indo China 3
Trigger British Liberation France Liberated Algeria 2 activates a trigger called: Trigger British Liberation France Liberated Algeria 3
Trigger British Liberation France Liberated Southern France 2 activates a trigger called: Trigger British Liberation France Liberated Southern France 3
Trigger British Liberation France Liberated Tunisia 2 activates a trigger called: Trigger British Liberation France Liberated Tunisia 3
Trigger British Liberation France Liberated Morocco 2 activates a trigger called: Trigger British Liberation France Liberated Morocco 3
Non Combat Move - British
1 bomber moved from Yugoslavia to Syria
1 fighter moved from Greece to 97 Sea Zone
3 infantry moved from Eastern Persia to West India
1 armour moved from Persia to Syria
1 mech_infantry moved from Persia to Syria
1 artillery moved from Persia to Iraq
1 infantry moved from Egypt to Trans-Jordan
Place Units - British
9 artilleries and 1 infantry placed in United Kingdom
3 infantry placed in Egypt
Turn Complete - British
British collect 39 PUs; end with 39 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 42 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 45 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 48 PUs
Place Units - UK_Pacific
4 artilleries placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,1,6,3,5,3,2,5,3
UK_Pacific collect 9 PUs (3 lost to blockades); end with 9 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 12 PUs
Some Units in India change ownership: 4 artilleries
Combat Hit Differential Summary :
Germans : -8.50
British : 4.67
Italians : 0.00
Americans : -6.50
Japanese : 0.33
@Yelrae your game i have posted it. another?
@dawgoneit Good game!
Yeah, I’m in for another and can take either side. Your choice!
@Yelrae i’ll do the allies. did we have a bid?