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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 2 destroyers, 1 fighter, 1 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from French Indo China to Siam
Japanese take Siam from Americans
2 infantry moved from Yunnan to Shan State
2 infantry and 2 mech_infantrys moved from Yunnan to Burma
2 bombers, 1 fighter and 1 tactical_bomber moved from Kwangtung to Burma
Combat - Japanese
Battle in Shan State
Japanese attack with 2 infantry
British defend with 1 infantry
Japanese roll dice for 2 infantry in Shan State, round 2 : 1/2 hits, 0.33 expected hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Burma
Japanese attack with 2 bombers, 1 fighter, 2 infantry, 2 mech_infantrys and 1 tactical_bomber
British defend with 1 aaGun and 4 infantry
AA fire in Burma : 0/3 hits, 0.50 expected hits
Japanese roll dice for 2 bombers, 1 fighter, 2 infantry, 2 mech_infantrys and 1 tactical_bomber in Burma, round 2 : 3/8 hits, 3.17 expected hits
UK_Pacific roll dice for 1 aaGun and 4 infantry in Burma, round 2 : 0/4 hits, 1.33 expected hits
1 aaGun owned by the British and 2 infantry owned by the British lost in Burma
Japanese roll dice for 2 bombers, 1 fighter, 2 infantry, 2 mech_infantrys and 1 tactical_bomber in Burma, round 3 : 3/8 hits, 3.17 expected hits
UK_Pacific roll dice for 2 infantry in Burma, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 2 bombers, 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 14
Casualties for British: 1 aaGun and 4 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Burma to Yunnan
2 bombers moved from Burma to Kwangtung
1 fighter moved from Japan to Kwangtung
2 tactical_bombers moved from Kwangtung to Yunnan
2 artilleries moved from Hunan to Yunnan
1 artillery moved from Anhwe to Hunan
1 mech_infantry moved from Kiangsu to Hunan
1 artillery moved from Kiangsu to Anhwe
2 mech_infantrys moved from Kwangtung to Yunnan
1 mech_infantry moved from Kwangsi to Yunnan
1 armour moved from Kwangtung to Yunnan
6 infantry moved from Kwangtung to Kwangsi
1 infantry moved from Soviet Far East to Siberia
1 infantry moved from Sakha to Amur
1 infantry moved from Manchuria to Amur
Place Units - Japanese
3 mech_infantrys placed in Kwangtung
1 infantry and 2 mech_infantrys placed in Kiangsu
1 fighter placed in Japan
2 destroyers placed in 6 Sea Zone
Turn Complete - Japanese
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,1,2,1,3,3,6,5,5,5,1,3,5,2,6,3,6,1,2,4,5,3,6,5,2,5,1,6,4,4,1,1,5
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 5
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 4
Japanese collect 49 PUs (2 lost to blockades); end with 49 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 52 PUs
Combat Hit Differential Summary :
AA fire in Burma : : -0.50
UK_Pacific : -1.33
Japanese : 0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12
Purchase Units - Americans
Americans buy 6 artilleries, 2 destroyers, 3 fighters, 6 infantry and 2 submarines; Remaining resources: 1 PUs;
Combat Move - Americans
2 infantry moved from Normandy Bordeaux to Southern France
1 artillery moved from Normandy Bordeaux to Southern France
2 infantry moved from Normandy Bordeaux to Holland Belgium
1 artillery moved from Normandy Bordeaux to Holland Belgium
3 armour moved from Normandy Bordeaux to 110 Sea Zone
1 artillery moved from Normandy Bordeaux to 110 Sea Zone
4 infantry moved from Normandy Bordeaux to 110 Sea Zone
3 armour, 1 artillery, 4 infantry and 4 transports moved from 110 Sea Zone to 112 Sea Zone
1 artillery moved from 112 Sea Zone to Norway
3 armour moved from 112 Sea Zone to Norway
4 infantry moved from 112 Sea Zone to Norway
2 fighters moved from Normandy Bordeaux to Norway
3 fighters moved from Normandy Bordeaux to Norway
1 fighter moved from Normandy Bordeaux to Holland Belgium
1 bomber moved from Iraq to Tsinghai
1 submarine moved from 26 Sea Zone to 16 Sea Zone
Combat - Americans
Battle in Holland Belgium
Americans attack with 1 artillery, 1 fighter and 2 infantry
Germans defend with 2 infantry
Americans roll dice for 1 artillery, 1 fighter and 2 infantry in Holland Belgium, round 2 : 2/4 hits, 1.33 expected hits
Germans roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Germans lost in Holland Belgium
Americans win, taking Holland Belgium from Germans with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Southern France
Americans attack with 1 artillery and 2 infantry
Germans defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Americans roll dice for 1 artillery and 2 infantry in Southern France, round 2 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Southern France
Americans roll dice for 1 artillery and 1 infantry in Southern France, round 3 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 artillery in Southern France, round 3 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Germans and 1 infantry owned by the Americans lost in Southern France
Americans win, taking Southern France from Germans with 1 artillery remaining. Battle score for attacker is 1
Casualties for Americans: 2 infantry
Casualties for Germans: 1 artillery and 1 infantry
Battle in Tsinghai
Americans attack with 1 bomber
Japanese defend with 1 infantry
Americans roll dice for 1 bomber in Tsinghai, round 2 : 1/1 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Tsinghai, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 bomber owned by the Americans lost in Tsinghai
Japanese win with no units remaining. Battle score for attacker is -9
Casualties for Americans: 1 bomber
Casualties for Japanese: 1 infantry
Battle in 16 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 submarine in 16 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 submarine in 16 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans lost in 16 Sea Zone
Japanese win with 1 destroyer remaining. Battle score for attacker is -6
Casualties for Americans: 1 submarine
Battle in Norway
Americans attack with 3 armour, 1 artillery, 5 fighters and 4 infantry
Germans defend with 12 infantry
Americans roll dice for 3 armour, 1 artillery, 5 fighters and 4 infantry in Norway, round 2 : 4/13 hits, 5.17 expected hits
Germans roll dice for 12 infantry in Norway, round 2 : 3/12 hits, 4.00 expected hits
4 infantry owned by the Germans and 3 infantry owned by the Americans lost in Norway
Americans roll dice for 3 armour, 1 artillery, 5 fighters and 1 infantry in Norway, round 3 : 6/10 hits, 4.67 expected hits
Germans roll dice for 8 infantry in Norway, round 3 : 1/8 hits, 2.67 expected hits
6 infantry owned by the Germans and 1 infantry owned by the Americans lost in Norway
Americans roll dice for 3 armour, 1 artillery and 5 fighters in Norway, round 4 : 4/9 hits, 4.33 expected hits
Germans roll dice for 2 infantry in Norway, round 4 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Germans lost in Norway
Americans win, taking Norway from Germans with 3 armour, 1 artillery and 5 fighters remaining. Battle score for attacker is 24
Casualties for Americans: 4 infantry
Casualties for Germans: 12 infantry
Non Combat Move - Americans
2 fighters moved from Norway to 112 Sea Zone
3 fighters moved from Norway to Vyborg
1 carrier moved from 110 Sea Zone to 112 Sea Zone
1 destroyer moved from 110 Sea Zone to 112 Sea Zone
1 destroyer moved from 110 Sea Zone to 112 Sea Zone
1 fighter moved from Holland Belgium to Normandy Bordeaux
4 artilleries, 8 infantry and 6 transports moved from 108 Sea Zone to 110 Sea Zone
8 infantry moved from 110 Sea Zone to Normandy Bordeaux
4 artilleries moved from 110 Sea Zone to Normandy Bordeaux
1 submarine moved from 91 Sea Zone to 112 Sea Zone
2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
2 artilleries moved from Eastern United States to 101 Sea Zone
2 artilleries moved from Central United States to 101 Sea Zone
8 infantry moved from Eastern United States to 101 Sea Zone
4 artilleries, 8 infantry and 6 transports moved from 101 Sea Zone to 108 Sea Zone
6 transports moved from 107 Sea Zone to 101 Sea Zone
4 destroyers moved from 54 Sea Zone to 37 Sea Zone
2 submarines moved from 26 Sea Zone to 54 Sea Zone
4 transports moved from 26 Sea Zone to 10 Sea Zone
Place Units - Americans
3 fighters placed in Normandy Bordeaux
1 destroyer and 2 submarines placed in 10 Sea Zone
1 destroyer placed in 10 Sea Zone
4 infantry placed in Western United States
6 artilleries and 2 infantry placed in Eastern United States
Americans undo move 4.
2 infantry placed in Eastern United States
2 infantry placed in Western United States
Turn Complete - Americans
Americans collect 73 PUs; end with 74 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 94 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 99 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 104 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Combat Move - Chinese
Trigger Chinese Guerilla Tsinghai: Chinese has 1 infantry placed in Tsinghai
Combat - Chinese
Chinese creates battle in territory Tsinghai
Non Combat Move - Chinese
Place Units - Chinese
2 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 1 PU; end with 1 PU
Purchase Units - British
British buy 1 fighter, 9 infantry and 1 submarine; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 bomber moved from Normandy Bordeaux to Western Germany
2 infantry moved from India to Burma
1 artillery moved from India to Burma
1 bomber moved from India to Burma
1 fighter moved from India to Burma
1 tactical_bomber moved from India to Burma
Combat - British
Strategic bombing raid in Western Germany
AA fire in Western Germany : 0/1 hits, 0.17 expected hits
Bombing raid in Western Germany rolls: 3 and causes: 3 damage to unit: factory_major
Bombing raid in Western Germany causes 3 damage total.
Battle in Burma
British attack with 1 artillery, 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
Japanese defend with 1 infantry and 2 mech_infantrys
British roll dice for 1 artillery, 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Burma, round 2 : 3/6 hits, 2.67 expected hits
Japanese roll dice for 1 infantry and 2 mech_infantrys in Burma, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Japanese, 2 mech_infantrys owned by the Japanese and 1 infantry owned by the British lost in Burma
British win, taking Burma from Japanese with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry and 2 mech_infantrys
Non Combat Move - British
1 fighter moved from Burma to India
1 bomber moved from Burma to India
1 tactical_bomber moved from Burma to India
1 artillery and 9 infantry moved from United Kingdom to 110 Sea Zone
1 artillery and 9 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 bomber moved from Western Germany to Normandy Bordeaux
1 fighter moved from Normandy Bordeaux to 98 Sea Zone
1 fighter moved from Normandy Bordeaux to 98 Sea Zone
1 artillery and 2 infantry moved from West India to India
2 infantry moved from Eastern Persia to West India
1 artillery and 2 infantry moved from Persia to Eastern Persia
1 submarine moved from 37 Sea Zone to 36 Sea Zone
Place Units - British
1 submarine placed in 98 Sea Zone
1 fighter placed in United Kingdom
9 infantry placed in United Kingdom
Turn Complete - British
British collect 35 PUs; end with 36 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 42 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 45 PUs
Place Units - UK_Pacific
2 artilleries and 3 infantry placed in India
UK_Pacific undo move 1.
1 artillery and 2 infantry placed in Malaya
1 artillery and 1 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 13 PUs; end with 13 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 16 PUs
Units Change Ownership
Some Units in India change ownership: 1 artillery and 1 infantry
Some Units in Malaya change ownership: 1 artillery and 2 infantry
Combat Hit Differential Summary :
Germans : -3.00
British : 0.33
Americans : 0.33
AA fire in Western Germany : : -0.17
Japanese : 0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12
Purchase Units - Italians
Italians buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
2 infantry moved from Northern Italy to Southern France
1 bomber and 3 fighters moved from Southern Italy to Southern France
1 fighter moved from Northern Italy to Southern France
1 fighter moved from Yugoslavia to Southern France
Combat - Italians
Battle in Southern France
Italians attack with 1 bomber, 5 fighters and 2 infantry
Americans defend with 1 artillery, 1 factory_minor and 1 harbour
Italians roll dice for 1 bomber, 5 fighters and 2 infantry in Southern France, round 2 : 3/8 hits, 3.50 expected hits
Americans roll dice for 1 artillery in Southern France, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Americans lost in Southern France
Italians win, taking Southern France from Americans with 1 bomber, 5 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 artillery
Non Combat Move - Italians
3 fighters moved from Southern France to Southern Italy
1 bomber moved from Southern France to Southern Italy
2 fighters moved from Southern France to Northern Italy
Place Units - Italians
3 infantry placed in Southern Italy
1 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2,4
Italians collect 13 PUs (2 lost to blockades); end with 13 PUs
Combat Hit Differential Summary :
Italians : -0.50
Americans : -0.33
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12
Combat Move - French
1 infantry moved from Algeria to Morocco
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13
Purchase Units - Germans
Germans repair damage of 3x factory_major; Remaining resources: 62 PUs;
Germans buy 2 artilleries and 18 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
2 infantry moved from Western Germany to Holland Belgium
1 infantry moved from Western Germany to Holland Belgium
2 fighters and 1 tactical_bomber moved from Northern Italy to 112 Sea Zone
2 fighters moved from Yugoslavia to 112 Sea Zone
1 artillery, 1 infantry and 1 mech_infantry moved from Novgorod to Vyborg
2 artilleries and 1 infantry moved from Ukraine to Rostov
1 mech_infantry moved from Western Ukraine to Rostov
1 artillery moved from Ukraine to Rostov
1 artillery and 4 infantry moved from Western Ukraine to Bryansk
2 artilleries moved from France to Holland Belgium
10 armour and 11 infantry moved from Western Germany to France
6 armour moved from Germany to France
1 mech_infantry moved from Germany to France
1 artillery moved from Germany to Western Germany
3 infantry moved from Germany to Western Germany
Combat - Germans
Battle in Vyborg
Germans attack with 1 artillery, 1 infantry and 1 mech_infantry
Americans defend with 3 fighters
Germans roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Vyborg, round 2 : 0/3 hits, 0.83 expected hits
Russians roll dice for 3 fighters in Vyborg, round 2 : 2/3 hits, 2.00 expected hits
1 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Vyborg
Germans roll dice for 1 artillery in Vyborg, round 3 : 0/1 hits, 0.33 expected hits
Russians roll dice for 3 fighters in Vyborg, round 3 : 2/3 hits, 2.00 expected hits
1 artillery owned by the Germans lost in Vyborg
Russians win with 3 fighters remaining. Battle score for attacker is -11
Casualties for Germans: 1 artillery, 1 infantry and 1 mech_infantry
Battle in 112 Sea Zone
Germans attack with 4 fighters and 1 tactical_bomber
Americans defend with 1 carrier, 2 destroyers, 2 fighters, 1 submarine and 4 transports
1 submarine owned by the Americans Submerged
Germans roll dice for 4 fighters and 1 tactical_bomber in 112 Sea Zone, round 2 : 1/5 hits, 2.67 expected hits
Americans roll dice for 1 carrier, 2 destroyers, 2 fighters and 4 transports in 112 Sea Zone, round 2 : 4/5 hits, 2.33 expected hits
1 destroyer owned by the Americans and 4 fighters owned by the Germans lost in 112 Sea Zone
retreated to 112 Sea Zone
Americans win with 1 carrier, 1 destroyer, 2 fighters and 4 transports remaining. Battle score for attacker is -32
Casualties for Germans: 4 fighters
Casualties for Americans: 1 destroyer
Battle in Rostov
Germans attack with 3 artilleries, 1 infantry and 1 mech_infantry
Russians defend with 1 artillery and 2 infantry
Germans roll dice for 3 artilleries, 1 infantry and 1 mech_infantry in Rostov, round 2 : 2/5 hits, 1.67 expected hits
Russians roll dice for 1 artillery and 2 infantry in Rostov, round 2 : 0/3 hits, 1.00 expected hits
2 infantry owned by the Russians lost in Rostov
Germans roll dice for 3 artilleries, 1 infantry and 1 mech_infantry in Rostov, round 3 : 1/5 hits, 1.67 expected hits
Russians roll dice for 1 artillery in Rostov, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Russians lost in Rostov
Germans win, taking Rostov from Russians with 3 artilleries, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 10
Casualties for Russians: 1 artillery and 2 infantry
Battle in Bryansk
Germans attack with 1 artillery and 4 infantry
Russians defend with 1 artillery and 2 infantry
Germans roll dice for 1 artillery and 4 infantry in Bryansk, round 2 : 2/5 hits, 1.17 expected hits
Russians roll dice for 1 artillery and 2 infantry in Bryansk, round 2 : 2/3 hits, 1.00 expected hits
2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Bryansk
Germans roll dice for 1 artillery and 2 infantry in Bryansk, round 3 : 2/3 hits, 0.83 expected hits
Russians roll dice for 1 artillery in Bryansk, round 3 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
Germans win, taking Bryansk from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 3 infantry
Casualties for Russians: 1 artillery and 2 infantry
Battle in Holland Belgium
Germans attack with 2 artilleries and 3 infantry
Americans defend with 1 artillery and 2 infantry
Germans roll dice for 2 artilleries and 3 infantry in Holland Belgium, round 2 : 1/5 hits, 1.50 expected hits
Americans roll dice for 1 artillery and 2 infantry in Holland Belgium, round 2 : 0/3 hits, 1.00 expected hits
1 infantry owned by the Americans lost in Holland Belgium
Germans roll dice for 2 artilleries and 3 infantry in Holland Belgium, round 3 : 2/5 hits, 1.50 expected hits
Americans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 3 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Holland Belgium
Germans win, taking Holland Belgium from Americans with 2 artilleries and 3 infantry remaining. Battle score for attacker is 10
Casualties for Americans: 1 artillery and 2 infantry
Non Combat Move - Germans
1 tactical_bomber moved from 112 Sea Zone to Yugoslavia
Place Units - Germans
3 infantry placed in Novgorod
10 infantry placed in Germany
2 artilleries and 5 infantry placed in Western Germany
Turn Complete - Germans
Germans collect 47 PUs; end with 47 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Combat Hit Differential Summary :
Germans : -1.17
Americans : -0.00
Russians : 0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13
Purchase Units - Russians
Russians buy 1 artillery and 10 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 armour and 2 infantry moved from Archangel to Novgorod
2 fighters moved from Russia to Novgorod
1 tactical_bomber moved from Russia to Novgorod
1 infantry moved from Smolensk to Belarus
Russians take Belarus from Germans
1 armour, 4 artilleries and 9 infantry moved from Volgograd to Rostov
1 infantry moved from Buryatia to Sakha
Russians take Sakha from Japanese
31 infantry moved from Russia to Bryansk
4 artilleries moved from Russia to Bryansk
2 mech_infantrys moved from Russia to Bryansk
2 armour moved from Russia to Bryansk
1 artillery moved from Smolensk to Bryansk
11 infantry moved from Smolensk to Belarus
1 submarine moved from 125 Sea Zone to 110 Sea Zone
3 fighters moved from Russia to Rostov
Combat - Russians
Battle in Novgorod
Russians attack with 1 armour, 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
Russians roll dice for 1 armour, 2 fighters, 2 infantry and 1 tactical_bomber in Novgorod, round 2 : 2/6 hits, 2.50 expected hits
Germans roll dice for 3 infantry in Novgorod, round 2 : 0/3 hits, 1.00 expected hits
2 infantry owned by the Germans lost in Novgorod
Russians roll dice for 1 armour, 2 fighters, 2 infantry and 1 tactical_bomber in Novgorod, round 3 : 3/6 hits, 2.50 expected hits
Germans roll dice for 1 infantry in Novgorod, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Novgorod
Russians win, taking Novgorod from Germans with 1 armour, 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Germans: 3 infantry
Battle in Bryansk
Russians attack with 2 armour, 5 artilleries, 31 infantry and 2 mech_infantrys
Germans defend with 1 artillery and 1 infantry
Russians roll dice for 2 armour, 5 artilleries, 31 infantry and 2 mech_infantrys in Bryansk, round 2 : 9/40 hits, 9.00 expected hits
Germans roll dice for 1 artillery and 1 infantry in Bryansk, round 2 : 0/2 hits, 0.67 expected hits
1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 2 armour, 5 artilleries, 31 infantry and 2 mech_infantrys remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 1 infantry
Battle in Rostov
Russians attack with 1 armour, 4 artilleries, 3 fighters and 9 infantry
Germans defend with 3 artilleries, 1 infantry and 1 mech_infantry
Russians roll dice for 1 armour, 4 artilleries, 3 fighters and 9 infantry in Rostov, round 2 : 4/17 hits, 5.50 expected hits
Germans roll dice for 3 artilleries, 1 infantry and 1 mech_infantry in Rostov, round 2 : 2/5 hits, 1.67 expected hits
2 infantry owned by the Russians, 2 artilleries owned by the Germans, 1 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Rostov
Russians roll dice for 1 armour, 4 artilleries, 3 fighters and 7 infantry in Rostov, round 3 : 3/15 hits, 5.17 expected hits
Germans roll dice for 1 artillery in Rostov, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Rostov
Russians win, taking Rostov from Germans with 1 armour, 4 artilleries, 3 fighters and 6 infantry remaining. Battle score for attacker is 10
Casualties for Russians: 3 infantry
Casualties for Germans: 3 artilleries, 1 infantry and 1 mech_infantry
Non Combat Move - Russians
3 fighters moved from Rostov to Russia
2 fighters moved from Novgorod to Smolensk
1 tactical_bomber moved from Novgorod to Smolensk
1 aaGun moved from Russia to Samara
1 infantry moved from Samara to Kazakhstan
1 infantry moved from Urals to Novosibirsk
1 infantry moved from Evenkiyskiy to Timguska
1 infantry moved from Timguska to Novosibirsk
1 infantry moved from Yakut S.S.R. to Buryatia
Place Units - Russians
1 artillery and 2 infantry placed in Volgograd
8 infantry placed in Russia
Turn Complete - Russians
Russians collect 27 PUs; end with 27 PUs
Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 29 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 31 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 33 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 35 PUs
Combat Hit Differential Summary :
Germans : -1.00
Russians : -3.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13
Purchase Units - Japanese
Japanese buy 2 destroyers, 6 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
1 destroyer moved from 20 Sea Zone to 36 Sea Zone
2 infantry moved from Shan State to Burma
1 infantry moved from Siam to Shan State
6 infantry moved from Kwangsi to Yunnan
1 artillery, 1 infantry and 1 mech_infantry moved from Hunan to Yunnan
1 artillery moved from Anhwe to Kweichow
1 infantry moved from Kweichow to Yunnan
1 infantry moved from Anhwe to Hunan
2 infantry moved from Kiangsu to Anhwe
2 mech_infantrys moved from Kiangsu to Hunan
3 mech_infantrys moved from Kwangtung to Yunnan
2 tactical_bombers moved from Kwangtung to Burma
1 fighter moved from Yunnan to Kwangtung
3 tactical_bombers moved from Yunnan to Burma
1 tactical_bomber moved from Kwangtung to Burma
1 fighter moved from Japan to Kwangtung
1 tactical_bomber moved from Kwangtung to Burma
4 armour, 5 artilleries and 15 mech_infantrys moved from Yunnan to Burma
2 bombers moved from Kwangtung to Burma
1 destroyer moved from 6 Sea Zone to 20 Sea Zone
5 fighters moved from 20 Sea Zone to 35 Sea Zone
4 fighters and 1 tactical_bomber moved from 20 Sea Zone to 36 Sea Zone
Combat - Japanese
Battle in Burma
Japanese attack with 4 armour, 5 artilleries, 2 bombers, 2 infantry, 15 mech_infantrys and 7 tactical_bombers
British defend with 1 artillery and 1 infantry
Japanese roll dice for 4 armour, 5 artilleries, 2 bombers, 2 infantry, 15 mech_infantrys and 7 tactical_bombers in Burma, round 2 : 10/35 hits, 12.83 expected hits
UK_Pacific roll dice for 1 artillery and 1 infantry in Burma, round 2 : 0/2 hits, 0.67 expected hits
1 artillery owned by the British and 1 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 4 armour, 5 artilleries, 2 bombers, 2 infantry, 15 mech_infantrys and 7 tactical_bombers remaining. Battle score for attacker is 7
Casualties for British: 1 artillery and 1 infantry
Battle in 36 Sea Zone
Japanese attack with 1 destroyer, 4 fighters and 1 tactical_bomber
British defend with 1 submarine; Americans defend with 1 destroyer
Japanese roll dice for 1 destroyer, 4 fighters and 1 tactical_bomber in 36 Sea Zone, round 2 : 3/6 hits, 3.00 expected hits
Americans roll dice for 1 submarine in 36 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Americans roll dice for 1 destroyer in 36 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Americans, 1 destroyer owned by the Japanese and 1 submarine owned by the British lost in 36 Sea Zone
Japanese win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 destroyer
Casualties for British: 1 submarine
Battle in 35 Sea Zone
Japanese attack with 1 destroyer and 5 fighters
Americans defend with 1 destroyer
Japanese roll dice for 1 destroyer and 5 fighters in 35 Sea Zone, round 2 : 4/6 hits, 2.83 expected hits
Americans roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 35 Sea Zone
Japanese win, taking 35 Sea Zone from Americans with 1 destroyer and 5 fighters remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Non Combat Move - Japanese
5 fighters moved from 35 Sea Zone to 20 Sea Zone
4 fighters and 1 tactical_bomber moved from 36 Sea Zone to 20 Sea Zone
2 bombers and 7 tactical_bombers moved from Burma to Yunnan
Place Units - Japanese
3 mech_infantrys placed in Kwangtung
3 mech_infantrys placed in Kiangsu
2 destroyers and 2 submarines placed in 6 Sea Zone
Turn Complete - Japanese
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,3,1,6,5,2,3,3,4,6,4,2,2,3,2,5,3,6,6,2,1,4,6,5,3,3,2,5,2,2,4,5,2,1,4
Japanese collect 47 PUs (2 lost to blockades); end with 47 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 50 PUs
Combat Hit Differential Summary :
Americans : 0.17
UK_Pacific : -0.67
Japanese : -1.67
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13
Combat Move - British
1 bomber, 2 fighters and 1 tactical_bomber moved from Normandy Bordeaux to 97 Sea Zone
3 battleships, 1 carrier, 2 cruisers, 4 destroyers, 2 fighters and 3 submarines moved from 98 Sea Zone to 97 Sea Zone
1 submarine moved from 99 Sea Zone to 97 Sea Zone
2 artilleries moved from Egypt to 98 Sea Zone
2 infantry moved from Egypt to 98 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 98 Sea Zone to 97 Sea Zone
2 infantry moved from 97 Sea Zone to Greece
2 artilleries moved from 97 Sea Zone to Greece
Combat - British
@Yelrae might as well. max “D” lease
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13
Purchase Units - Americans
Americans buy 3 artilleries, 5 bombers, 1 destroyer, 1 factory_minor and 2 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 54 Sea Zone to 35 Sea Zone
1 fighter moved from 37 Sea Zone to 35 Sea Zone
1 infantry moved from Malaya to Shan State
1 artillery moved from Malaya to Shan State
1 destroyer moved from 37 Sea Zone to 36 Sea Zone
1 destroyer moved from 37 Sea Zone to 35 Sea Zone
Americans take 43 Sea Zone from Japanese
2 fighters moved from 37 Sea Zone to Shan State
1 tactical_bomber moved from 37 Sea Zone to Shan State
4 artilleries, 8 infantry and 6 transports moved from 108 Sea Zone to 110 Sea Zone
8 infantry moved from 110 Sea Zone to Holland Belgium
4 artilleries moved from 110 Sea Zone to Holland Belgium
2 infantry moved from Normandy Bordeaux to Southern France
2 artilleries moved from Normandy Bordeaux to Southern France
3 fighters moved from Normandy Bordeaux to Holland Belgium
2 fighters moved from Normandy Bordeaux to Southern France
2 fighters moved from 112 Sea Zone to Holland Belgium
1 armour moved from Eastern Persia to India
Combat - Americans
Battle in Holland Belgium
Americans attack with 4 artilleries, 5 fighters and 8 infantry
Germans defend with 2 artilleries and 3 infantry
Americans roll dice for 4 artilleries, 5 fighters and 8 infantry in Holland Belgium, round 2 : 8/17 hits, 5.83 expected hits
Germans roll dice for 2 artilleries and 3 infantry in Holland Belgium, round 2 : 1/5 hits, 1.67 expected hits
2 artilleries owned by the Germans, 3 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium
Americans win, taking Holland Belgium from Germans with 4 artilleries, 5 fighters and 7 infantry remaining. Battle score for attacker is 14
Casualties for Americans: 1 infantry
Casualties for Germans: 2 artilleries and 3 infantry
Battle in 35 Sea Zone
Americans attack with 1 destroyer, 1 fighter and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 35 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 35 Sea Zone
Americans win, taking 35 Sea Zone from Japanese with 1 destroyer and 1 fighter remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in Shan State
Americans attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
Americans roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 2/5 hits, 2.33 expected hits
Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shan State
Americans win, taking Shan State from Japanese with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Southern France
Americans attack with 2 artilleries, 2 fighters and 2 infantry
Italians defend with 1 factory_minor, 1 harbour and 2 infantry
Americans roll dice for 2 artilleries, 2 fighters and 2 infantry in Southern France, round 2 : 4/6 hits, 2.33 expected hits
Italians roll dice for 2 infantry in Southern France, round 2 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Americans and 2 infantry owned by the Italians lost in Southern France
Americans win, taking Southern France from Italians with 2 artilleries and 2 fighters remaining. Battle score for attacker is 0
Casualties for Americans: 2 infantry
Casualties for Italians: 2 infantry
Non Combat Move - Americans
2 fighters moved from Southern France to Normandy Bordeaux
5 fighters moved from Holland Belgium to Normandy Bordeaux
2 fighters moved from Vyborg to 112 Sea Zone
1 fighter moved from Vyborg to Belarus
3 armour moved from Norway to 112 Sea Zone
1 artillery moved from Norway to 112 Sea Zone
3 armour, 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 1 submarine and 4 transports moved from 112 Sea Zone to 110 Sea Zone
3 armour moved from 110 Sea Zone to Normandy Bordeaux
1 artillery moved from 110 Sea Zone to Normandy Bordeaux
5 artilleries and 5 infantry moved from Normandy Bordeaux to Southern France
1 artillery moved from Morocco to 91 Sea Zone
1 infantry moved from Morocco to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 artillery moved from 110 Sea Zone to Holland Belgium
1 infantry moved from 110 Sea Zone to Holland Belgium
6 transports moved from 110 Sea Zone to 107 Sea Zone
6 artilleries and 4 infantry moved from Eastern United States to 101 Sea Zone
6 artilleries, 4 infantry and 6 transports moved from 101 Sea Zone to 108 Sea Zone
1 fighter moved from 35 Sea Zone to Celebes
9 fighters moved from 37 Sea Zone to India
2 fighters moved from Shan State to India
1 tactical_bomber moved from Shan State to India
2 artilleries moved from Malaya to 37 Sea Zone
2 artilleries and 2 transports moved from 37 Sea Zone to 39 Sea Zone
2 artilleries moved from 39 Sea Zone to India
1 destroyer moved from 37 Sea Zone to 39 Sea Zone
1 battleship, 7 carriers, 3 cruisers and 1 destroyer moved from 37 Sea Zone to 39 Sea Zone
1 submarine moved from 54 Sea Zone to 37 Sea Zone
3 mech_infantrys moved from Western United States to 10 Sea Zone
2 infantry moved from Western United States to 10 Sea Zone
1 aaGun moved from Western United States to 10 Sea Zone
1 aaGun, 2 destroyers, 2 infantry, 3 mech_infantrys, 2 submarines and 4 transports moved from 10 Sea Zone to 26 Sea Zone
Place Units - Americans
1 factory_minor placed in Norway
1 destroyer and 2 submarines placed in 10 Sea Zone
5 bombers placed in Western United States
3 artilleries placed in Normandy Bordeaux
Turn Complete - Americans
Americans collect 73 PUs; end with 73 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 88 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 93 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 98 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Combat Move - Chinese
3 infantry moved from Tsinghai to Sikang
Combat - Chinese
Battle in Sikang
Chinese attack with 3 infantry
Japanese defend with 1 artillery
Chinese roll dice for 3 infantry in Sikang, round 2 : 2/3 hits, 0.50 expected hits
Japanese roll dice for 1 artillery in Sikang, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Sikang
Chinese win, taking Sikang from Japanese with 3 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Non Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 2 PUs; end with 3 PUs
Purchase Units - British
British buy 13 infantry; Remaining resources: 6 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 bomber, 2 fighters and 1 tactical_bomber moved from Normandy Bordeaux to 97 Sea Zone
3 battleships, 1 carrier, 2 cruisers, 4 destroyers, 2 fighters and 3 submarines moved from 98 Sea Zone to 97 Sea Zone
1 submarine moved from 99 Sea Zone to 97 Sea Zone
2 artilleries moved from Egypt to 98 Sea Zone
2 infantry moved from Egypt to 98 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 98 Sea Zone to 97 Sea Zone
2 infantry moved from 97 Sea Zone to Greece
2 artilleries moved from 97 Sea Zone to Greece
Combat - British
Italians scrambles 2 units out of Northern Italy to defend against the attack in 97 Sea Zone
Italians scrambles 1 units out of Yugoslavia to defend against the attack in 97 Sea Zone
Italians scrambles 3 units out of Southern Italy to defend against the attack in 97 Sea Zone
Battle in 97 Sea Zone
British attack with 3 battleships, 1 bomber, 1 carrier, 2 cruisers, 4 destroyers, 4 fighters, 4 submarines, 1 tactical_bomber and 2 transports
Germans defend with 1 tactical_bomber; Italians defend with 1 battleship, 2 cruisers, 2 destroyers, 5 fighters, 4 submarines and 2 transports
British roll dice for 4 submarines in 97 Sea Zone, round 2 : 2/4 hits, 1.33 expected hits
Units damaged: 1 battleship owned by the Italians
British roll dice for 3 battleships, 1 bomber, 1 carrier, 2 cruisers, 4 destroyers, 4 fighters, 1 tactical_bomber and 2 transports in 97 Sea Zone, round 2 : 8/15 hits, 7.67 expected hits
Italians roll dice for 4 submarines in 97 Sea Zone, round 2 : 1/4 hits, 0.67 expected hits
Units damaged: 1 battleship owned by the British
Italians roll dice for 1 battleship, 2 cruisers, 2 destroyers, 5 fighters, 1 tactical_bomber and 2 transports in 97 Sea Zone, round 2 : 6/11 hits, 6.17 expected hits
Units damaged: 2 battleships owned by the British
2 destroyers owned by the Italians, 2 cruisers owned by the Italians, 1 tactical_bomber owned by the Germans, 4 submarines owned by the Italians and 4 submarines owned by the British lost in 97 Sea Zone
British roll dice for 3 battleships, 1 bomber, 1 carrier, 2 cruisers, 4 destroyers, 4 fighters, 1 tactical_bomber and 2 transports in 97 Sea Zone, round 3 : 6/15 hits, 7.67 expected hits
Italians roll dice for 1 battleship, 5 fighters and 2 transports in 97 Sea Zone, round 3 : 5/6 hits, 4.00 expected hits
4 destroyers owned by the British, 1 cruiser owned by the British, 5 fighters owned by the Italians and 1 battleship owned by the Italians lost in 97 Sea Zone
2 transports owned by the Italians lost in 97 Sea Zone
British win, taking 97 Sea Zone from Neutral with 3 battleships, 1 bomber, 1 carrier, 1 cruiser, 4 fighters, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 91
Casualties for British: 1 cruiser, 4 destroyers and 4 submarines
Casualties for Italians: 1 battleship, 2 cruisers, 2 destroyers, 5 fighters, 4 submarines and 2 transports
Casualties for Germans: 1 tactical_bomber
Battle in Greece
Non Combat Move - British
1 bomber moved from 97 Sea Zone to Syria
1 tactical_bomber moved from 97 Sea Zone to Syria
2 fighters moved from 97 Sea Zone to Syria
2 fighters moved from 97 Sea Zone to Syria
1 fighter moved from United Kingdom to Normandy Bordeaux
1 aaGun moved from United Kingdom to 110 Sea Zone
9 infantry moved from United Kingdom to 110 Sea Zone
9 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 aaGun moved from 110 Sea Zone to Normandy Bordeaux
2 infantry moved from West India to India
1 artillery and 2 infantry moved from Eastern Persia to West India
6 infantry moved from Egypt to Trans-Jordan
1 destroyer moved from 37 Sea Zone to 54 Sea Zone
2 infantry moved from Malaya to Shan State
1 artillery moved from Malaya to Shan State
Place Units - British
10 infantry placed in United Kingdom
3 infantry placed in Persia
Turn Complete - British
British collect 37 PUs; end with 43 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 46 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 49 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 52 PUs
Place Units - UK_Pacific
1 artillery and 4 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 13 PUs; end with 13 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 16 PUs
Some Units in India change ownership: 1 artillery and 4 infantry
Combat Hit Differential Summary :
Germans : -0.67
Italians : 2.50
British : -0.67
Americans : 4.17
Chinese : 1.50
Japanese : 0.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13
Purchase Units - Italians
Italians buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 bomber moved from Southern Italy to Greece
2 artilleries, 1 infantry and 1 mech_infantry moved from Albania to Greece
2 infantry moved from Southern Italy to Northern Italy
Combat - Italians
Battle in Greece
Italians attack with 2 artilleries, 1 bomber, 1 infantry and 1 mech_infantry
British defend with 2 artilleries and 2 infantry
Italians roll dice for 2 artilleries, 1 bomber, 1 infantry and 1 mech_infantry in Greece, round 2 : 3/5 hits, 2.00 expected hits
British roll dice for 2 artilleries and 2 infantry in Greece, round 2 : 2/4 hits, 1.33 expected hits
1 artillery owned by the British, 1 artillery owned by the Italians, 2 infantry owned by the British and 1 infantry owned by the Italians lost in Greece
Italians roll dice for 1 artillery, 1 bomber and 1 mech_infantry in Greece, round 3 : 2/3 hits, 1.33 expected hits
British roll dice for 1 artillery in Greece, round 3 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Italians and 1 artillery owned by the British lost in Greece
Italians win, taking Greece from British with 1 artillery and 1 bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 artillery, 1 infantry and 1 mech_infantry
Casualties for British: 2 artilleries and 2 infantry
Non Combat Move - Italians
1 bomber moved from Greece to Southern Italy
Place Units - Italians
1 artillery and 3 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,5,1,2
Italians collect 9 PUs (3 lost to blockades); end with 9 PUs
Combat Hit Differential Summary :
Italians : 1.67
British : 1.33
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13
Combat Move - French
1 destroyer moved from 98 Sea Zone to 97 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13
Purchase Units - ANZAC
ANZAC buy 2 fighters and 1 mech_infantry; Remaining resources: 5 PUs;
Combat Move - ANZAC
1 mech_infantry moved from Caucasus to Ukraine
Russians take Ukraine from Italians
Combat - ANZAC
Non Combat Move - ANZAC
2 infantry moved from Caucasus to Rostov
1 armour moved from Caucasus to Rostov
1 fighter moved from Caucasus to Rostov
2 infantry moved from Northwest Persia to Caucasus
1 infantry moved from Iraq to Northwest Persia
3 fighters moved from Syria to India
2 fighters moved from Iraq to India
Place Units - ANZAC
2 fighters and 1 mech_infantry placed in Iraq
Turn Complete - ANZAC
ANZAC collect 16 PUs; end with 21 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 30 PUs
Combat Move - French
1 destroyer moved from 98 Sea Zone to 97 Sea Zone
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery and 16 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
8 infantry moved from France to Holland Belgium
10 infantry moved from France to Southern France
2 infantry moved from France to Holland Belgium
3 infantry moved from France to Southern France
3 infantry moved from France to Holland Belgium
1 infantry moved from France to Southern France
1 infantry moved from France to Holland Belgium
3 artilleries moved from France to Southern France
3 artilleries moved from France to Holland Belgium
3 mech_infantrys moved from France to Southern France
2 mech_infantrys moved from France to Holland Belgium
2 artilleries moved from France to Southern France
2 artilleries moved from France to Holland Belgium
15 infantry moved from Germany to Poland
Combat - Germans
Battle in Southern France
Germans attack with 5 artilleries, 14 infantry and 3 mech_infantrys
Americans defend with 7 artilleries, 1 factory_minor, 1 harbour and 5 infantry
Germans roll dice for 5 artilleries, 14 infantry and 3 mech_infantrys in Southern France, round 2 : 5/22 hits, 5.33 expected hits
Americans roll dice for 7 artilleries and 5 infantry in Southern France, round 2 : 2/12 hits, 4.00 expected hits
2 infantry owned by the Germans and 5 infantry owned by the Americans lost in Southern France
Germans roll dice for 5 artilleries, 12 infantry and 3 mech_infantrys in Southern France, round 3 : 3/20 hits, 5.00 expected hits
Americans roll dice for 7 artilleries in Southern France, round 3 : 3/7 hits, 2.33 expected hits
3 infantry owned by the Germans and 3 artilleries owned by the Americans lost in Southern France
Germans roll dice for 5 artilleries, 9 infantry and 3 mech_infantrys in Southern France, round 4 : 5/17 hits, 4.50 expected hits
Americans roll dice for 4 artilleries in Southern France, round 4 : 2/4 hits, 1.33 expected hits
2 infantry owned by the Germans and 4 artilleries owned by the Americans lost in Southern France
Germans win, taking Southern France from Americans with 5 artilleries, 7 infantry and 3 mech_infantrys remaining. Battle score for attacker is 22
Casualties for Germans: 7 infantry
Casualties for Americans: 7 artilleries and 5 infantry
Battle in Holland Belgium
Germans attack with 5 artilleries, 14 infantry and 2 mech_infantrys
Americans defend with 5 artilleries and 8 infantry
Germans roll dice for 5 artilleries, 14 infantry and 2 mech_infantrys in Holland Belgium, round 2 : 9/21 hits, 5.17 expected hits
Americans roll dice for 5 artilleries and 8 infantry in Holland Belgium, round 2 : 4/13 hits, 4.33 expected hits
4 infantry owned by the Germans, 8 infantry owned by the Americans and 1 artillery owned by the Americans lost in Holland Belgium
Germans roll dice for 5 artilleries, 10 infantry and 2 mech_infantrys in Holland Belgium, round 3 : 1/17 hits, 4.50 expected hits
Americans roll dice for 4 artilleries in Holland Belgium, round 3 : 2/4 hits, 1.33 expected hits
2 infantry owned by the Germans and 1 artillery owned by the Americans lost in Holland Belgium
Germans roll dice for 5 artilleries, 8 infantry and 2 mech_infantrys in Holland Belgium, round 4 : 4/15 hits, 4.17 expected hits
Americans roll dice for 3 artilleries in Holland Belgium, round 4 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Germans and 3 artilleries owned by the Americans lost in Holland Belgium
Germans win, taking Holland Belgium from Americans with 5 artilleries, 7 infantry and 2 mech_infantrys remaining. Battle score for attacker is 23
Casualties for Germans: 7 infantry
Casualties for Americans: 5 artilleries and 8 infantry
Non Combat Move - Germans
1 aaGun moved from Western Ukraine to Bessarabia
1 aaGun moved from Eastern Poland to Baltic States
10 artilleries moved from Western Ukraine to Eastern Poland
5 armour moved from Western Ukraine to Eastern Poland
3 armour moved from Western Ukraine to Romania
3 infantry moved from Western Germany to France
Place Units - Germans
7 infantry placed in Western Germany
3 infantry placed in France
1 artillery and 6 infantry placed in Germany
Germans undo move 1.
2 infantry placed in Germany
5 infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,3,3,1,5
Germans collect 42 PUs (2 lost to blockades); end with 42 PUs
Combat Hit Differential Summary :
Germans : -1.67
Americans : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14
Purchase Units - Russians
Russians buy 2 artilleries and 9 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Timguska to Kansu
1 artillery and 8 infantry moved from Novosibirsk to Kansu
3 fighters moved from Russia to Kansu
1 infantry moved from Novgorod to Baltic States
1 infantry moved from Bryansk to Western Ukraine
1 mech_infantry moved from Bryansk to Bessarabia
1 armour moved from Novgorod to Finland
Russians take Karelia from Germans
Russians take Finland from Germans
1 tactical_bomber moved from Smolensk to Kansu
2 fighters moved from Smolensk to Kansu
Combat - Russians
Battle in Bessarabia
Russians attack with 1 mech_infantry
Germans defend with 1 aaGun
1 aaGun owned by the Germans lost in Bessarabia
Russians win, taking Bessarabia from Germans with 1 mech_infantry remaining. Battle score for attacker is 5
Casualties for Germans: 1 aaGun
Battle in Western Ukraine
Russians attack with 1 infantry
Germans defend with 1 aaGun
1 aaGun owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 1 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 1 aaGun
Battle in Baltic States
Russians attack with 1 infantry
Germans defend with 1 aaGun
1 aaGun owned by the Germans lost in Baltic States
Russians win, taking Baltic States from Germans with 1 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 1 aaGun
Battle in Kansu
Russians attack with 1 artillery, 5 fighters, 9 infantry and 1 tactical_bomber
Japanese defend with 1 infantry and 5 mech_infantrys
Russians roll dice for 1 artillery, 5 fighters, 9 infantry and 1 tactical_bomber in Kansu, round 2 : 6/16 hits, 5.17 expected hits
Japanese roll dice for 1 infantry and 5 mech_infantrys in Kansu, round 2 : 2/6 hits, 2.00 expected hits
1 infantry owned by the Japanese, 5 mech_infantrys owned by the Japanese and 2 infantry owned by the Russians lost in Kansu
Russians win, taking Kansu from Japanese with 1 artillery, 5 fighters, 7 infantry and 1 tactical_bomber remaining. Battle score for attacker is 17
Casualties for Russians: 2 infantry
Casualties for Japanese: 1 infantry and 5 mech_infantrys
Non Combat Move - Russians
3 fighters moved from Kansu to Kazakhstan
2 fighters moved from Kansu to Novosibirsk
1 tactical_bomber moved from Kansu to Novosibirsk
2 infantry moved from Volgograd to Kazakhstan
1 artillery moved from Volgograd to Kazakhstan
1 aaGun moved from Novosibirsk to Kansu
1 armour, 4 artilleries and 6 infantry moved from Rostov to Bryansk
8 infantry moved from Russia to Bryansk
Place Units - Russians
1 artillery and 2 infantry placed in Ukraine
1 artillery and 2 infantry placed in Novgorod
3 infantry placed in Volgograd
2 infantry placed in Russia
Russians undo move 3.
3 infantry placed in Russia
Turn Complete - Russians
Russians collect 35 PUs; end with 35 PUs
Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 37 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 41 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 43 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 46 PUs
Combat Hit Differential Summary :
Russians : 0.83
Japanese : 0.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14
Purchase Units - Japanese
Japanese buy 1 armour, 3 destroyers and 5 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 battleships, 5 carriers, 2 cruisers, 9 fighters and 1 tactical_bomber moved from 20 Sea Zone to 36 Sea Zone
1 mech_infantry moved from Kwangtung to 20 Sea Zone
1 mech_infantry and 1 transport moved from 20 Sea Zone to 33 Sea Zone
1 mech_infantry moved from 33 Sea Zone to Caroline Islands
1 submarine moved from 6 Sea Zone to 32 Sea Zone
1 artillery, 2 bombers, 8 infantry, 3 mech_infantrys and 7 tactical_bombers moved from Yunnan to Burma
2 mech_infantrys moved from Hunan to Burma
1 infantry moved from Hunan to Yunnan
1 infantry moved from Anhwe to Hunan
3 mech_infantrys moved from Kiangsu to Hunan
2 mech_infantrys moved from Kwangtung to Yunnan
3 fighters moved from Kwangtung to Burma
3 fighters moved from Kiangsi to Burma
1 destroyer and 1 submarine moved from 6 Sea Zone to 35 Sea Zone
Combat - Japanese
Battle in Caroline Islands
Battle in 32 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 32 Sea Zone
Japanese roll dice for 1 submarine in 32 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese win, taking Caroline Islands from Americans with 1 submarine remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 36 Sea Zone
Japanese attack with 2 battleships, 5 carriers, 2 cruisers, 9 fighters and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 2 battleships, 5 carriers, 2 cruisers, 9 fighters and 1 tactical_bomber in 36 Sea Zone, round 2 : 9/14 hits, 7.50 expected hits
Americans roll dice for 1 destroyer in 36 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 36 Sea Zone
Japanese win, taking 36 Sea Zone from Neutral with 2 battleships, 5 carriers, 2 cruisers, 9 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 35 Sea Zone
Japanese attack with 1 destroyer and 1 submarine
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer in 35 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 35 Sea Zone
Japanese win, taking 35 Sea Zone from Americans with 1 destroyer remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer
Non Combat Move - Japanese
1 destroyer moved from 20 Sea Zone to 37 Sea Zone
1 destroyer moved from 6 Sea Zone to 36 Sea Zone
1 transport moved from 20 Sea Zone to 35 Sea Zone
2 infantry moved from Philippines to 35 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to French Indo China
9 fighters and 1 tactical_bomber moved from 36 Sea Zone to Burma
Place Units - Japanese
1 armour and 2 mech_infantrys placed in Kwangtung
3 mech_infantrys placed in Kiangsu
3 destroyers placed in 6 Sea Zone
Turn Complete - Japanese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,2
Japanese collect 45 PUs (1 lost to blockades); end with 45 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 48 PUs
Combat Hit Differential Summary :
Americans : 0.33
Japanese : 2.83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14
Purchase Units - Americans
Americans buy 3 armour, 3 artilleries, 2 bombers, 4 destroyers and 2 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
2 fighters moved from 110 Sea Zone to Holland Belgium
7 fighters moved from Normandy Bordeaux to Holland Belgium
6 artilleries, 4 infantry and 6 transports moved from 108 Sea Zone to 110 Sea Zone
4 infantry moved from 110 Sea Zone to Holland Belgium
6 artilleries moved from 110 Sea Zone to Holland Belgium
1 bomber moved from Western United States to 16 Sea Zone
1 bomber moved from Western United States to 32 Sea Zone
1 destroyer moved from 26 Sea Zone to 32 Sea Zone
1 mech_infantry and 1 transport moved from 26 Sea Zone to 22 Sea Zone
1 mech_infantry moved from 22 Sea Zone to Marianas
1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 infantry moved from 33 Sea Zone to Caroline Islands
1 mech_infantry moved from 33 Sea Zone to Caroline Islands
1 submarine moved from 26 Sea Zone to 33 Sea Zone
1 submarine moved from 26 Sea Zone to 16 Sea Zone
1 destroyer moved from 25 Sea Zone to 23 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 infantry moved from 33 Sea Zone to Caroline Islands
1 mech_infantry moved from 33 Sea Zone to Caroline Islands
1 destroyer moved from 26 Sea Zone to 33 Sea Zone
1 transport moved from 110 Sea Zone to 91 Sea Zone
Combat - Americans
Americans creates battle in territory 37 Sea Zone
Battle in 33 Sea Zone
Americans attack with 1 destroyer, 1 submarine and 2 transports
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 33 Sea Zone
Americans roll dice for 1 submarine in 33 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Americans win with 1 destroyer, 1 submarine and 2 transports remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Marianas
Battle in Holland Belgium
Americans attack with 6 artilleries, 9 fighters and 4 infantry
Germans defend with 5 artilleries, 7 infantry and 2 mech_infantrys
Americans roll dice for 6 artilleries, 9 fighters and 4 infantry in Holland Belgium, round 2 : 10/19 hits, 7.83 expected hits
Germans roll dice for 5 artilleries, 7 infantry and 2 mech_infantrys in Holland Belgium, round 2 : 2/14 hits, 4.67 expected hits
1 artillery owned by the Germans, 7 infantry owned by the Germans, 2 infantry owned by the Americans and 2 mech_infantrys owned by the Germans lost in Holland Belgium
Americans roll dice for 6 artilleries, 9 fighters and 2 infantry in Holland Belgium, round 3 : 10/17 hits, 7.17 expected hits
Germans roll dice for 4 artilleries in Holland Belgium, round 3 : 1/4 hits, 1.33 expected hits
4 artilleries owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium
Americans win, taking Marianas from Japanese, taking Holland Belgium from Germans with 6 artilleries, 9 fighters and 1 infantry remaining. Battle score for attacker is 40
Casualties for Americans: 3 infantry
Casualties for Germans: 5 artilleries, 7 infantry and 2 mech_infantrys
Battle in 16 Sea Zone
Americans attack with 1 bomber and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 bomber in 16 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 37 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 submarine in 37 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 37 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 submarine in 37 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 37 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 submarine in 37 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 37 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 submarine in 37 Sea Zone, round 6 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 37 Sea Zone, round 6 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 submarine in 37 Sea Zone, round 7 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 37 Sea Zone, round 7 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 37 Sea Zone
Americans win, taking 37 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Caroline Islands
Americans attack with 2 infantry and 2 mech_infantrys
Japanese defend with 1 airfield, 1 harbour and 1 mech_infantry
Americans roll dice for 2 infantry and 2 mech_infantrys in Caroline Islands, round 2 : 1/4 hits, 0.67 expected hits
Japanese roll dice for 1 mech_infantry in Caroline Islands, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands
Americans win, taking Caroline Islands from Japanese with 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 1
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 mech_infantry
Battle in 32 Sea Zone
Americans attack with 1 bomber and 1 destroyer
Japanese defend with 1 submarine
Americans roll dice for 1 bomber and 1 destroyer in 32 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
Japanese roll dice for 1 submarine in 32 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 32 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is -2
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 submarine
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Changing ownership of Siam from Japanese to Americans
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Americans to Siam: 1 infantry
EDIT: Removing units owned by Americans from Shan State: 1 infantry
EDIT: Turning off Edit Mode
1 bomber moved from 32 Sea Zone to Wake Island
1 bomber moved from 16 Sea Zone to Midway
1 bomber moved from Western United States to Wake Island
1 bomber moved from Western United States to Central United States
1 bomber moved from Western United States to Wake Island
1 aaGun and 1 transport moved from 26 Sea Zone to 10 Sea Zone
1 aaGun moved from 10 Sea Zone to Western United States
1 submarine moved from 10 Sea Zone to 4 Sea Zone
1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 39 Sea Zone to 43 Sea Zone
1 destroyer moved from 39 Sea Zone to 37 Sea Zone
1 fighter moved from Celebes to 42 Sea Zone
1 battleship, 7 carriers, 3 cruisers and 2 transports moved from 39 Sea Zone to 37 Sea Zone
2 artilleries moved from Malaya to 37 Sea Zone
2 artilleries, 1 battleship, 7 carriers, 3 cruisers, 1 destroyer and 2 transports moved from 37 Sea Zone to 42 Sea Zone
2 artilleries moved from 42 Sea Zone to Java
9 fighters moved from Holland Belgium to Normandy Bordeaux
2 infantry moved from Gibraltar to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Morocco
6 transports moved from 107 Sea Zone to 101 Sea Zone
10 transports moved from 110 Sea Zone to 107 Sea Zone
1 bomber moved from Central United States to Midway
Place Units - Americans
3 armour placed in Normandy Bordeaux
3 artilleries placed in Norway
2 bombers placed in Western United States
4 destroyers and 2 submarines placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 71 PUs; end with 71 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 91 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 96 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 101 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
3 infantry moved from Sikang to Shensi
Combat - Chinese
Battle in Shensi
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Shensi, round 2 : 0/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 3 infantry in Shensi, round 3 : 0/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Shensi, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Shensi
2 infantry owned by the Chinese retreated to Sikang
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 3 PUs; end with 3 PUs
Purchase Units - British
British buy 1 armour, 6 artilleries, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;
Combat Move - British
2 infantry moved from Shan State to French Indo China
1 artillery moved from Shan State to French Indo China
1 bomber moved from India to French Indo China
1 transport moved from 97 Sea Zone to 99 Sea Zone
2 infantry moved from Syria to 99 Sea Zone
1 transport moved from 97 Sea Zone to 99 Sea Zone
2 infantry moved from Syria to 99 Sea Zone
4 infantry and 2 transports moved from 99 Sea Zone to 97 Sea Zone
2 infantry moved from 97 Sea Zone to Greece
2 infantry moved from 97 Sea Zone to Yugoslavia
1 bomber moved from Syria to Greece
1 fighter moved from Normandy Bordeaux to Greece
1 destroyer moved from 54 Sea Zone to 22 Sea Zone
UK_Pacific take 22 Sea Zone from Japanese
Combat - British
Battle in Yugoslavia
Battle in Greece
British attack with 1 bomber, 1 fighter and 2 infantry
Italians defend with 1 artillery
British roll dice for 2 battleships in Greece, round 2 : 2/2 hits, 1.33 expected hits
Italians roll dice for 1 artillery in Greece, round 2 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Italians and 1 infantry owned by the British lost in Greece
British win, taking Yugoslavia from Germans, taking Greece from Italians with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for British: 1 infantry
Casualties for Italians: 1 artillery
Battle in French Indo China
British attack with 1 artillery, 1 bomber and 2 infantry
Japanese defend with 2 infantry
British roll dice for 1 artillery, 1 bomber and 2 infantry in French Indo China, round 2 : 0/4 hits, 1.50 expected hits
Japanese roll dice for 2 infantry in French Indo China, round 2 : 0/2 hits, 0.67 expected hits
British roll dice for 1 artillery, 1 bomber and 2 infantry in French Indo China, round 3 : 2/4 hits, 1.50 expected hits
Japanese roll dice for 2 infantry in French Indo China, round 3 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Japanese lost in French Indo China
British win, taking French Indo China from Japanese with 1 artillery, 1 bomber and 2 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Non Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from 42 Sea Zone: 1 destroyer
EDIT: Adding units owned by Americans to 37 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
1 bomber moved from French Indo China to India
1 artillery and 2 infantry moved from West India to India
3 infantry moved from Persia to Eastern Persia
4 fighters and 1 tactical_bomber moved from Syria to India
6 infantry moved from Trans-Jordan to Syria
20 infantry moved from Normandy Bordeaux to Holland Belgium
1 aaGun moved from Normandy Bordeaux to Holland Belgium
10 infantry moved from United Kingdom to 110 Sea Zone
10 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 bomber moved from Greece to Syria
1 fighter moved from Greece to 97 Sea Zone
Place Units - British
5 artilleries and 5 infantry placed in United Kingdom
1 armour, 1 artillery and 1 mech_infantry placed in Persia
1 infantry placed in Egypt
Turn Complete - British
British collect 39 PUs; end with 39 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 42 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 45 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 48 PUs
Place Units - UK_Pacific
1 artillery and 4 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 5,4,2,4,4
UK_Pacific collect 13 PUs (2 lost to blockades); end with 13 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 16 PUs
Some Units in India change ownership: 1 artillery and 4 infantry
Combat Hit Differential Summary :
Germans : -3.00
British : -0.33
Italians : 0.67
Americans : 5.00
Chinese : -1.00
Japanese : -1.83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14
Purchase Units - Italians
Italians buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 bomber moved from Southern Italy to Yugoslavia
3 infantry moved from Northern Italy to Yugoslavia
Combat - Italians
Battle in Yugoslavia
Italians attack with 1 bomber and 3 infantry
British defend with 1 airfield and 2 infantry
Italians roll dice for 1 bomber and 3 infantry in Yugoslavia, round 2 : 2/4 hits, 1.17 expected hits
British roll dice for 2 infantry in Yugoslavia, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the British lost in Yugoslavia
Italians win, taking Yugoslavia from British with 1 bomber and 3 infantry remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Non Combat Move - Italians
1 bomber moved from Yugoslavia to Southern Italy
Place Units - Italians
2 infantry placed in Southern Italy
1 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,5,2,5,2,4,3
Italians collect 3 PUs (7 lost to blockades); end with 3 PUs
Combat Hit Differential Summary :
Italians : 0.83
British : -0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14
Purchase Units - ANZAC
ANZAC buy 3 fighters; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
2 fighters moved from Iraq to India
1 fighter moved from Rostov to Ukraine
1 armour and 2 infantry moved from Rostov to Ukraine
2 infantry moved from Caucasus to Rostov
1 mech_infantry moved from Iraq to Caucasus
Place Units - ANZAC
3 fighters placed in Iraq
Turn Complete - ANZAC
ANZAC collect 16 PUs; end with 16 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 15
Research Technology - Germans
Purchase Units - Germans
Germans buy 14 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
2 artilleries moved from Eastern Poland to Bessarabia
2 artilleries moved from Eastern Poland to Western Ukraine
2 artilleries moved from Eastern Poland to Baltic States
1 armour moved from Romania to Bessarabia
2 armour moved from Romania to Greece
24 armour, 3 artilleries and 7 infantry moved from France to Holland Belgium
3 artilleries and 10 infantry moved from Western Germany to Holland Belgium
3 mech_infantrys moved from Southern France to Holland Belgium
Combat - Germans
Battle in Baltic States
Germans attack with 2 artilleries
Russians defend with 1 infantry
Germans roll dice for 2 artilleries in Baltic States, round 2 : 0/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 2 artilleries in Baltic States, round 3 : 0/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Baltic States, round 3 : 0/1 hits, 0.33 expected hits
Germans roll dice for 2 artilleries in Baltic States, round 4 : 2/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Baltic States, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 2 artilleries remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Germans attack with 2 artilleries
Russians defend with 1 infantry
Germans roll dice for 2 artilleries in Western Ukraine, round 2 : 0/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 2 artilleries in Western Ukraine, round 3 : 1/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Western Ukraine, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 2 artilleries remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Bessarabia
Germans attack with 1 armour and 2 artilleries
Russians defend with 1 mech_infantry
Germans roll dice for 1 armour and 2 artilleries in Bessarabia, round 2 : 0/3 hits, 1.17 expected hits
Russians roll dice for 1 mech_infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 armour and 2 artilleries in Bessarabia, round 3 : 0/3 hits, 1.17 expected hits
Russians roll dice for 1 mech_infantry in Bessarabia, round 3 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 armour and 2 artilleries in Bessarabia, round 4 : 0/3 hits, 1.17 expected hits
Russians roll dice for 1 mech_infantry in Bessarabia, round 4 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Germans lost in Bessarabia
Germans roll dice for 1 armour and 1 artillery in Bessarabia, round 5 : 0/2 hits, 0.83 expected hits
Russians roll dice for 1 mech_infantry in Bessarabia, round 5 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 armour and 1 artillery in Bessarabia, round 6 : 2/2 hits, 0.83 expected hits
Russians roll dice for 1 mech_infantry in Bessarabia, round 6 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Russians lost in Bessarabia
Germans win, taking Bessarabia from Russians with 1 armour and 1 artillery remaining. Battle score for attacker is 0
Casualties for Germans: 1 artillery
Casualties for Russians: 1 mech_infantry
Battle in Greece
Germans attack with 2 armour
British defend with 1 infantry
Germans roll dice for 2 armour in Greece, round 2 : 2/2 hits, 1.00 expected hits
British roll dice for 1 infantry in Greece, round 2 : 1/1 hits, 0.33 expected hits
1 armour owned by the Germans and 1 infantry owned by the British lost in Greece
Germans win, taking Greece from British with 1 armour remaining. Battle score for attacker is -3
Casualties for Germans: 1 armour
Casualties for British: 1 infantry
Battle in Holland Belgium
Germans attack with 24 armour, 6 artilleries, 17 infantry and 3 mech_infantrys
British defend with 1 aaGun and 20 infantry; Americans defend with 6 artilleries and 1 infantry
Germans roll dice for 24 armour, 6 artilleries, 17 infantry and 3 mech_infantrys in Holland Belgium, round 2 : 14/50 hits, 18.33 expected hits
Americans roll dice for 1 aaGun, 6 artilleries and 21 infantry in Holland Belgium, round 2 : 12/27 hits, 9.00 expected hits
1 aaGun owned by the British, 12 infantry owned by the Germans, 1 infantry owned by the Americans and 12 infantry owned by the British lost in Holland Belgium
Germans roll dice for 24 armour, 6 artilleries, 5 infantry and 3 mech_infantrys in Holland Belgium, round 3 : 14/38 hits, 16.33 expected hits
Americans roll dice for 6 artilleries and 8 infantry in Holland Belgium, round 3 : 6/14 hits, 4.67 expected hits
1 artillery owned by the Germans, 5 infantry owned by the Germans, 6 artilleries owned by the Americans and 8 infantry owned by the British lost in Holland Belgium
Germans win, taking Holland Belgium from Americans with 24 armour, 5 artilleries and 3 mech_infantrys remaining. Battle score for attacker is 37
Casualties for Germans: 1 artillery and 17 infantry
Casualties for Americans: 6 artilleries and 1 infantry
Casualties for British: 1 aaGun and 20 infantry
Non Combat Move - Germans
5 artilleries and 6 infantry moved from Southern France to Northern Italy
1 artillery and 10 infantry moved from Germany to Western Germany
15 infantry moved from Poland to Eastern Poland
Place Units - Germans
10 infantry placed in Germany
4 infantry placed in Western Germany
Germans undo move 2.
3 infantry placed in France
1 infantry placed in Southern France
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,1,4,3,4,6,2
Germans collect 39 PUs (2 lost to blockades); end with 39 PUs
Combat Hit Differential Summary :
Germans : -9.17
British : 0.67
Americans : 4.33
Russians : -2.33