Guten Morgen Martin,
steigt dein fig in UK auf ?
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
3 infantry moved from Suiyuyan to Chahar
1 infantry moved from Suiyuyan to Hopei
1 infantry moved from Shensi to Hopei
1 fighter moved from Suiyuyan to Hopei
Combat - Chinese
Battle in Chahar
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Chahar, round 2 : 1/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Chahar
Chinese win, taking Chahar from Japanese with 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Hopei
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 2 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 3 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Hopei, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
Chinese win, taking Hopei from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Hopei to Suiyuyan
Place Units - Chinese
2 infantry placed in Suiyuyan
Turn Complete - Chinese
Chinese collect 9 PUs; end with 10 PUs
Combat Hit Differential Summary :
Chinese : -0.17
Japanese : 0.00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 bomber, 1 carrier, 2 destroyers, 2 fighters, 1 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 fighter moved from 54 Sea Zone to 45 Sea Zone
1 destroyer moved from 54 Sea Zone to 42 Sea Zone
5 fighters and 2 tactical_bombers moved from 54 Sea Zone to 42 Sea Zone
1 fighter moved from 39 Sea Zone to 41 Sea Zone
1 mech_infantry moved from Amur to Manchuria
Chinese take Manchuria from Japanese
4 fighters moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from United Kingdom to Normandy Bordeaux
Combat - Americans
Battle in 41 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 41 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 45 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 45 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 42 Sea Zone
Americans attack with 1 destroyer, 5 fighters and 2 tactical_bombers
Japanese defend with 1 destroyer
Americans roll dice for 1 destroyer, 5 fighters and 2 tactical_bombers in 42 Sea Zone, round 2 : 3/8 hits, 4.17 expected hits
Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 42 Sea Zone
Americans win with 5 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 destroyer
Battle in Normandy Bordeaux
Americans attack with 5 fighters
Germans defend with 1 artillery, 1 factory_minor and 1 harbour
Americans roll dice for 5 fighters in Normandy Bordeaux, round 2 : 2/5 hits, 2.50 expected hits
Germans roll dice for 1 artillery in Normandy Bordeaux, round 2 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Germans and 1 fighter owned by the Americans lost in Normandy Bordeaux
Americans win with 4 fighters remaining. Battle score for attacker is -6
Casualties for Americans: 1 fighter
Casualties for Germans: 1 artillery
Non Combat Move - Americans
4 fighters moved from Normandy Bordeaux to United Kingdom
1 carrier, 1 cruiser, 1 destroyer and 4 transports moved from 110 Sea Zone to 91 Sea Zone
1 carrier moved from 91 Sea Zone to 92 Sea Zone
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
1 fighter moved from Eastern United States to 92 Sea Zone
1 fighter moved from Eastern United States to Gibraltar
2 fighters moved from Western United States to Hawaiian Islands
1 aaGun moved from Alaska to British Columbia
1 mech_infantry moved from Alaska to Western United States
3 destroyers moved from 10 Sea Zone to 26 Sea Zone
3 destroyers moved from 26 Sea Zone to 54 Sea Zone
5 fighters and 2 tactical_bombers moved from 42 Sea Zone to 54 Sea Zone
1 fighter moved from 45 Sea Zone to 54 Sea Zone
1 fighter moved from 41 Sea Zone to 39 Sea Zone
1 infantry moved from Soviet Far East to Siberia
1 tactical_bomber moved from Soviet Far East to Yakut S.S.R.
Place Units - Americans
1 destroyer and 1 transport placed in 101 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Americans from 91 Sea Zone: 4 transports
EDIT: Adding units owned by Americans to 102 Sea Zone: 4 transports
EDIT: Turning off Edit Mode
1 fighter placed in Eastern United States
1 carrier, 1 destroyer and 1 transport placed in 10 Sea Zone
1 bomber, 1 fighter and 1 infantry placed in Western United States
Turn Complete - Americans
Americans collect 56 PUs; end with 56 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
3 infantry moved from Suiyuyan to Chahar
1 infantry moved from Suiyuyan to Hopei
1 infantry moved from Shensi to Hopei
1 fighter moved from Suiyuyan to Hopei
Combat - Chinese
Battle in Chahar
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Chahar, round 2 : 1/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Chahar
Chinese win, taking Chahar from Japanese with 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Hopei
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 2 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 3 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Hopei, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
Chinese win, taking Hopei from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Hopei to Suiyuyan
Place Units - Chinese
2 infantry placed in Suiyuyan
Turn Complete - Chinese
Chinese collect 9 PUs; end with 10 PUs
Purchase Units - British
British buy 2 artilleries, 6 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
2 infantry moved from India to Burma
3 fighters and 1 tactical_bomber moved from India to Burma
1 infantry moved from India to 39 Sea Zone
1 infantry and 1 transport moved from 39 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 infantry moved from Russia to Samara
1 mech_infantry moved from Russia to Archangel
Russians take Archangel from Germans
1 mech_infantry moved from Russia to Western Ukraine
Russians take Western Ukraine from Italians
1 mech_infantry moved from Russia to Rostov
Russians take Rostov from Italians
1 mech_infantry moved from Turkmenistan to Caucasus
2 artilleries, 1 bomber and 3 infantry moved from Northwest Persia to Caucasus
3 mech_infantrys moved from Iraq to Caucasus
1 fighter moved from Trans-Jordan to Caucasus
1 tactical_bomber moved from India to Caucasus
3 fighters moved from Russia to Caucasus
1 armour and 7 mech_infantrys moved from Persia to Caucasus
1 fighter moved from Russia to Caucasus
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
Combat - British
Battle in Borneo
Battle in Normandy Bordeaux
Battle in Burma
British attack with 3 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 1 artillery
British roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Burma, round 2 : 2/6 hits, 2.50 expected hits
Japanese roll dice for 1 artillery in Burma, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Burma
British win, taking Borneo from Japanese, taking Normandy Bordeaux from Germans, taking Burma from Japanese with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Caucasus
British attack with 1 armour, 2 artilleries, 1 bomber, 5 fighters, 3 infantry, 11 mech_infantrys and 1 tactical_bomber
Germans defend with 10 armour and 7 mech_infantrys
British roll dice for 1 armour, 2 artilleries, 1 bomber, 5 fighters, 3 infantry, 11 mech_infantrys and 1 tactical_bomber in Caucasus, round 2 : 9/24 hits, 7.67 expected hits
Germans roll dice for 10 armour and 7 mech_infantrys in Caucasus, round 2 : 6/17 hits, 7.33 expected hits
3 mech_infantrys owned by the British, 2 armour owned by the Germans, 7 mech_infantrys owned by the Germans and 3 infantry owned by the British lost in Caucasus
British roll dice for 1 armour, 2 artilleries, 1 bomber, 5 fighters, 8 mech_infantrys and 1 tactical_bomber in Caucasus, round 3 : 2/18 hits, 6.67 expected hits
Germans roll dice for 8 armour in Caucasus, round 3 : 6/8 hits, 4.00 expected hits
6 mech_infantrys owned by the British and 2 armour owned by the Germans lost in Caucasus
British roll dice for 1 armour, 2 artilleries, 1 bomber, 5 fighters, 2 mech_infantrys and 1 tactical_bomber in Caucasus, round 4 : 2/12 hits, 5.67 expected hits
Germans roll dice for 6 armour in Caucasus, round 4 : 1/6 hits, 3.00 expected hits
1 mech_infantry owned by the British and 2 armour owned by the Germans lost in Caucasus
British roll dice for 1 armour, 2 artilleries, 1 bomber, 5 fighters, 1 mech_infantry and 1 tactical_bomber in Caucasus, round 5 : 7/11 hits, 5.33 expected hits
Germans roll dice for 4 armour in Caucasus, round 5 : 2/4 hits, 2.00 expected hits
1 mech_infantry owned by the British, 4 armour owned by the Germans and 1 artillery owned by the British lost in Caucasus
British win, taking Caucasus from Germans with 1 armour, 1 artillery, 1 bomber, 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 31
Casualties for British: 1 artillery, 3 infantry and 11 mech_infantrys
Casualties for Germans: 10 armour and 7 mech_infantrys
Non Combat Move - British
1 bomber moved from Caucasus to Persia
1 tactical_bomber moved from Caucasus to Northwest Persia
4 fighters moved from Caucasus to Persia
1 fighter moved from Caucasus to Northwest Persia
3 fighters and 1 tactical_bomber moved from Burma to India
1 infantry moved from India to Burma
1 mech_infantry moved from Egypt to Iraq
2 armour moved from Persia to Eastern Persia
1 fighter moved from Gibraltar to United Kingdom
1 aaGun moved from United Kingdom to 110 Sea Zone
1 aaGun, 1 carrier and 2 transports moved from 110 Sea Zone to 91 Sea Zone
1 aaGun moved from 91 Sea Zone to Gibraltar
1 infantry moved from Egypt to Trans-Jordan
Place Units - British
3 infantry placed in Persia
3 mech_infantrys placed in Egypt
2 artilleries and 3 infantry placed in United Kingdom
Turn Complete - British
British collect 35 PUs; end with 35 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUs
Place Units - UK_Pacific
2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 10 PUs; end with 10 PUs
Some Units in India change ownership: 2 infantry
Combat Hit Differential Summary :
Germans : -0.67
British : -5.83
Americans : -1.67
Chinese : -0.17
Japanese : 0.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 destroyer and 1 transport; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour and 1 mech_infantry moved from Romania to Western Ukraine
1 armour moved from Ukraine to Rostov
1 fighter moved from Southern Italy to Rostov
Combat - Italians
Battle in Western Ukraine
Italians attack with 1 armour and 1 mech_infantry
British defend with 1 mech_infantry
Italians roll dice for 1 armour and 1 mech_infantry in Western Ukraine, round 2 : 0/2 hits, 0.67 expected hits
Russians roll dice for 1 mech_infantry in Western Ukraine, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Italians lost in Western Ukraine
Italians roll dice for 1 armour in Western Ukraine, round 3 : 0/1 hits, 0.50 expected hits
Russians roll dice for 1 mech_infantry in Western Ukraine, round 3 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 armour in Western Ukraine, round 4 : 1/1 hits, 0.50 expected hits
Russians roll dice for 1 mech_infantry in Western Ukraine, round 4 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the British lost in Western Ukraine
Italians win, taking Western Ukraine from Russians with 1 armour remaining. Battle score for attacker is 0
Casualties for Italians: 1 mech_infantry
Casualties for British: 1 mech_infantry
Battle in Rostov
Italians attack with 1 armour and 1 fighter
British defend with 1 mech_infantry
Italians roll dice for 1 armour and 1 fighter in Rostov, round 2 : 0/2 hits, 1.00 expected hits
Russians roll dice for 1 mech_infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 armour and 1 fighter in Rostov, round 3 : 0/2 hits, 1.00 expected hits
Russians roll dice for 1 mech_infantry in Rostov, round 3 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 armour and 1 fighter in Rostov, round 4 : 0/2 hits, 1.00 expected hits
Russians roll dice for 1 mech_infantry in Rostov, round 4 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 armour and 1 fighter in Rostov, round 5 : 1/2 hits, 1.00 expected hits
Russians roll dice for 1 mech_infantry in Rostov, round 5 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the British and 1 fighter owned by the Italians lost in Rostov
Italians win, taking Rostov from Russians with 1 armour remaining. Battle score for attacker is -6
Casualties for Italians: 1 fighter
Casualties for British: 1 mech_infantry
Non Combat Move - Italians
1 infantry moved from Southern France to France
1 mech_infantry moved from France to Yugoslavia
1 artillery moved from Northern Italy to France
1 artillery and 6 infantry moved from Northern Italy to Yugoslavia
1 aaGun moved from Northern Italy to Yugoslavia
1 aaGun moved from Northern Italy to Southern Italy
Place Units - Italians
1 destroyer and 1 transport placed in 97 Sea Zone
Turn Complete - Italians
Italians collect 14 PUs; end with 14 PUs
Combat Hit Differential Summary :
Italians : -3.67
Russians : -0.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
1 infantry and 1 mech_infantry moved from 37 Sea Zone to Malaya
Combat - ANZAC
Battle in Malaya
Non Combat Move - ANZAC
1 infantry moved from Trans-Jordan to Egypt
1 fighter moved from New South Wales to Queensland
1 submarine moved from 43 Sea Zone to 41 Sea Zone
Place Units - ANZAC
1 destroyer, 1 submarine and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 11 PUs; end with 11 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
1 infantry and 1 mech_infantry moved from 37 Sea Zone to Malaya
Combat - ANZAC
Battle in Malaya
Non Combat Move - ANZAC
1 infantry moved from Trans-Jordan to Egypt
1 fighter moved from New South Wales to Queensland
1 submarine moved from 43 Sea Zone to 41 Sea Zone
Place Units - ANZAC
1 destroyer, 1 submarine and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 11 PUs; end with 11 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs
Combat Move - French
Non Combat Move - French
1 fighter moved from Russia to Iraq
Turn Complete - French
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
1 infantry and 1 mech_infantry moved from 37 Sea Zone to Malaya
Combat - ANZAC
Battle in Malaya
Non Combat Move - ANZAC
1 infantry moved from Trans-Jordan to Egypt
1 fighter moved from New South Wales to Queensland
1 submarine moved from 43 Sea Zone to 41 Sea Zone
Place Units - ANZAC
1 destroyer, 1 submarine and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 11 PUs; end with 11 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs
Combat Move - French
Non Combat Move - French
1 fighter moved from Russia to Iraq
Turn Complete - French
Turning on Edit Mode
EDIT: Removing units owned by French from Iraq: 1 fighter
EDIT: Adding units owned by French to Persia: 1 fighter
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 armour, 3 artilleries, 2 destroyers and 7 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 tactical_bomber moved from 113 Sea Zone to 110 Sea Zone
1 fighter moved from Western Germany to 110 Sea Zone
1 tactical_bomber moved from Western Germany to Normandy Bordeaux
1 fighter moved from France to Normandy Bordeaux
1 artillery and 1 infantry moved from France to Normandy Bordeaux
2 bombers moved from France to 110 Sea Zone
2 bombers moved from Western Germany to 110 Sea Zone
1 bomber moved from Western Germany to Archangel
1 mech_infantry moved from Novgorod to Archangel
3 infantry moved from Belarus to Bryansk
1 tactical_bomber moved from Ukraine to Bryansk
1 artillery moved from Ukraine to Bryansk
1 armour moved from Volgograd to Tsinghai
Germans take Kazakhstan from Russians
Germans take Tsinghai from Chinese
2 armour and 1 mech_infantry moved from Volgograd to Caucasus
1 tactical_bomber moved from Western Germany to 110 Sea Zone
Combat - Germans
Battle in Normandy Bordeaux
Germans attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 2/4 hits, 1.83 expected hits
British roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from British with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 110 Sea Zone
Germans attack with 4 bombers, 1 fighter and 2 tactical_bombers
British defend with 1 destroyer and 1 transport
Germans roll dice for 4 bombers, 1 fighter and 2 tactical_bombers in 110 Sea Zone, round 2 : 3/7 hits, 4.33 expected hits
British roll dice for 1 destroyer and 1 transport in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the British and 1 transport owned by the British lost in 110 Sea Zone
Germans win with 4 bombers, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 15
Casualties for British: 1 destroyer and 1 transport
Battle in Bryansk
Germans attack with 1 artillery, 3 infantry and 1 tactical_bomber
Russians defend with 1 artillery and 2 infantry
Germans roll dice for 1 artillery, 3 infantry and 1 tactical_bomber in Bryansk, round 2 : 1/5 hits, 1.50 expected hits
Russians roll dice for 1 artillery and 2 infantry in Bryansk, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
Germans roll dice for 1 artillery, 2 infantry and 1 tactical_bomber in Bryansk, round 3 : 3/4 hits, 1.33 expected hits
Russians roll dice for 1 artillery and 1 infantry in Bryansk, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
Germans win, taking Bryansk from Russians with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 2 infantry
Casualties for Russians: 1 artillery and 2 infantry
Battle in Archangel
Germans attack with 1 bomber and 1 mech_infantry
British defend with 1 mech_infantry
Germans roll dice for 1 bomber and 1 mech_infantry in Archangel, round 2 : 1/2 hits, 0.83 expected hits
Russians roll dice for 1 mech_infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the British lost in Archangel
Germans win, taking Archangel from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Caucasus
Germans attack with 2 armour and 1 mech_infantry
British defend with 1 armour and 1 artillery
Germans roll dice for 2 armour and 1 mech_infantry in Caucasus, round 2 : 1/3 hits, 1.17 expected hits
Russians roll dice for 1 armour and 1 artillery in Caucasus, round 2 : 1/2 hits, 0.83 expected hits
1 artillery owned by the British and 1 mech_infantry owned by the Germans lost in Caucasus
Germans roll dice for 2 armour in Caucasus, round 3 : 1/2 hits, 1.00 expected hits
Russians roll dice for 1 armour in Caucasus, round 3 : 1/1 hits, 0.50 expected hits
1 armour owned by the Germans and 1 armour owned by the British lost in Caucasus
Germans win, taking Caucasus from Russians with 1 armour remaining. Battle score for attacker is 0
Casualties for Germans: 1 armour and 1 mech_infantry
Casualties for British: 1 armour and 1 artillery
Non Combat Move - Germans
2 armour moved from Volgograd to Tsinghai
15 armour moved from Volgograd to Ukraine
1 tactical_bomber moved from Bryansk to Ukraine
1 armour and 1 mech_infantry moved from Novgorod to Belarus
1 bomber moved from Archangel to Belarus
4 infantry moved from Western Germany to 113 Sea Zone
4 infantry and 2 transports moved from 113 Sea Zone to 115 Sea Zone
4 infantry moved from 115 Sea Zone to Novgorod
1 battleship, 1 carrier and 1 cruiser moved from 113 Sea Zone to 112 Sea Zone
1 transport moved from 113 Sea Zone to 112 Sea Zone
4 bombers moved from 110 Sea Zone to Western Germany
1 fighter and 1 tactical_bomber moved from 110 Sea Zone to 112 Sea Zone
1 tactical_bomber moved from 110 Sea Zone to Western Germany
1 fighter moved from Normandy Bordeaux to Western Germany
1 tactical_bomber moved from Normandy Bordeaux to Western Germany
1 destroyer moved from 97 Sea Zone to 94 Sea Zone
Place Units - Germans
1 destroyer placed in 93 Sea Zone
1 destroyer placed in 112 Sea Zone
3 armour and 7 mech_infantrys placed in Germany
Germans undo move 3.
3 artilleries placed in Ukraine
3 armour placed in Novgorod
1 armour and 7 mech_infantrys placed in Germany
Turn Complete - Germans
Germans collect 61 PUs; end with 61 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 81 PUs
Combat Hit Differential Summary :
Germans : 0.00
British : -0.67
Russians : 0.67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Russians
Russians buy 1 artillery and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Vologda to Archangel
2 infantry moved from Russia to Smolensk
1 infantry moved from Russia to Bryansk
2 infantry moved from Tambov to Bryansk
2 infantry moved from Tambov to Rostov
1 infantry moved from Tambov to Volgograd
Russians take Volgograd from Germans
1 armour and 2 mech_infantrys moved from Russia to Kazakhstan
Russians take Kazakhstan from Germans
2 fighters moved from Russia to Archangel
1 fighter and 1 tactical_bomber moved from Russia to Bryansk
1 artillery moved from Tambov to Rostov
2 fighters moved from Russia to Smolensk
Combat - Russians
Battle in Rostov
Russians attack with 1 artillery and 2 infantry
Italians defend with 1 armour
Russians roll dice for 1 artillery and 2 infantry in Rostov, round 2 : 1/3 hits, 0.83 expected hits
Italians roll dice for 1 armour in Rostov, round 2 : 0/1 hits, 0.50 expected hits
1 armour owned by the Italians lost in Rostov
Russians win, taking Rostov from Italians with 1 artillery and 2 infantry remaining. Battle score for attacker is 6
Casualties for Italians: 1 armour
Battle in Bryansk
Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber
Germans defend with 1 artillery and 1 infantry
Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Bryansk, round 2 : 2/5 hits, 1.67 expected hits
Germans roll dice for 1 artillery and 1 infantry in Bryansk, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians, 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Russians: 1 infantry
Casualties for Germans: 1 artillery and 1 infantry
Battle in Archangel
Russians attack with 2 fighters and 1 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 2 fighters and 1 infantry in Archangel, round 2 : 0/3 hits, 1.17 expected hits
Germans roll dice for 1 mech_infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 2 fighters and 1 infantry in Archangel, round 3 : 1/3 hits, 1.17 expected hits
Germans roll dice for 1 mech_infantry in Archangel, round 3 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Smolensk
Russians attack with 2 fighters and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 2 fighters and 2 infantry in Smolensk, round 2 : 1/4 hits, 1.33 expected hits
Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
2 fighters moved from Smolensk to Russia
2 fighters moved from Archangel to Russia
1 fighter and 1 tactical_bomber moved from Bryansk to Russia
10 infantry moved from Tambov to Russia
1 artillery moved from Tambov to Russia
2 artilleries moved from Tambov to Russia
1 artillery moved from Tambov to Russia
1 infantry moved from Tambov to Bryansk
1 infantry moved from Vologda to Novosibirsk
1 armour moved from Russia to Kazakhstan
2 armour and 2 mech_infantrys moved from Russia to Vologda
1 aaGun moved from Russia to Vologda
Place Units - Russians
1 artillery and 5 infantry placed in Russia
Turn Complete - Russians
Russians collect 25 PUs; end with 25 PUs
Combat Hit Differential Summary :
Germans : -0.67
Italians : -0.50
Russians : -1.17
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 1 armour, 2 artilleries, 2 destroyers, 1 fighter, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Japan to 6 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
1 artillery and 1 infantry moved from 5 Sea Zone to Siberia
2 artilleries moved from Korea to Manchuria
2 mech_infantrys moved from Shantung to Chahar
2 mech_infantrys moved from Kweichow to Chahar
2 infantry moved from Kweichow to Hopei
1 mech_infantry moved from Kweichow to Shensi
Japanese take Shensi from Chinese
3 fighters moved from 36 Sea Zone to Malaya
1 fighter moved from 36 Sea Zone to 37 Sea Zone
1 fighter moved from 36 Sea Zone to 43 Sea Zone
1 fighter moved from 36 Sea Zone to Malaya
1 infantry moved from Dutch New Guinea to New Guinea
Japanese take New Guinea from ANZAC
1 mech_infantry moved from French Indo China to Malaya
1 mech_infantry moved from Sikang to Kansu
Japanese take Kansu from Chinese
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Borneo
1 fighter moved from Japan to Manchuria
Combat - Japanese
Battle in 43 Sea Zone
Japanese attack with 1 fighter
British defend with 1 transport
1 transport owned by the British lost in 43 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 37 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 37 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Manchuria
Japanese attack with 2 artilleries and 1 fighter
Americans defend with 1 mech_infantry
Japanese roll dice for 2 artilleries and 1 fighter in Manchuria, round 2 : 1/3 hits, 1.17 expected hits
Chinese roll dice for 1 mech_infantry in Manchuria, round 2 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Japanese and 1 mech_infantry owned by the Americans lost in Manchuria
Japanese win, taking Manchuria from Chinese with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
Casualties for Japanese: 1 artillery
Casualties for Americans: 1 mech_infantry
Battle in Borneo
Japanese attack with 1 fighter and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 fighter and 1 tactical_bomber in Borneo, round 2 : 1/2 hits, 1.17 expected hits
UK_Pacific roll dice for 1 infantry in Borneo, round 2 : 1/1 hits, 0.33 expected hits
1 tactical_bomber owned by the Japanese and 1 infantry owned by the British lost in Borneo
Japanese win with 1 fighter remaining. Battle score for attacker is -8
Casualties for Japanese: 1 tactical_bomber
Casualties for British: 1 infantry
Battle in Chahar
Japanese attack with 4 mech_infantrys
Chinese defend with 3 infantry
Japanese roll dice for 4 mech_infantrys in Chahar, round 2 : 0/4 hits, 0.67 expected hits
Chinese roll dice for 3 infantry in Chahar, round 2 : 1/3 hits, 1.00 expected hits
1 mech_infantry owned by the Japanese lost in Chahar
Japanese roll dice for 3 mech_infantrys in Chahar, round 3 : 1/3 hits, 0.50 expected hits
Chinese roll dice for 3 infantry in Chahar, round 3 : 2/3 hits, 1.00 expected hits
2 mech_infantrys owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar
Japanese roll dice for 1 mech_infantry in Chahar, round 4 : 1/1 hits, 0.17 expected hits
Chinese roll dice for 2 infantry in Chahar, round 4 : 2/2 hits, 0.67 expected hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar
Chinese win with 1 infantry remaining. Battle score for attacker is -10
Casualties for Japanese: 4 mech_infantrys
Casualties for Chinese: 2 infantry
Battle in Siberia
Japanese attack with 1 artillery and 1 infantry
Americans defend with 1 infantry
Japanese roll dice for 1 artillery and 1 infantry in Siberia, round 2 : 0/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Siberia, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Siberia
Japanese roll dice for 1 artillery in Siberia, round 3 : 1/1 hits, 0.33 expected hits
Russians roll dice for 1 infantry in Siberia, round 3 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Japanese and 1 infantry owned by the Americans lost in Siberia
Russians win with no units remaining. Battle score for attacker is -4
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for Americans: 1 infantry
Battle in Hopei
Japanese attack with 2 infantry
Chinese defend with 1 infantry
Japanese roll dice for 2 infantry in Hopei, round 2 : 0/2 hits, 0.33 expected hits
Chinese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Hopei
Japanese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits, 0.17 expected hits
Chinese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese retreated to Kweichow
Chinese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Japanese: 1 infantry
Battle in Malaya
Japanese attack with 4 fighters and 1 mech_infantry
ANZAC defend with 1 infantry and 1 mech_infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 4 fighters and 1 mech_infantry in Malaya, round 2 : 1/5 hits, 2.17 expected hits
UK_Pacific roll dice for 1 infantry and 1 mech_infantry in Malaya, round 2 : 1/2 hits, 0.67 expected hits
1 fighter owned by the Japanese and 1 infantry owned by the ANZAC lost in Malaya
Japanese roll dice for 3 fighters and 1 mech_infantry in Malaya, round 3 : 1/4 hits, 1.67 expected hits
UK_Pacific roll dice for 1 mech_infantry in Malaya, round 3 : 1/1 hits, 0.33 expected hits
1 fighter owned by the Japanese and 1 mech_infantry owned by the ANZAC lost in Malaya
Japanese win, taking Malaya from UK_Pacific with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is -13
Casualties for Japanese: 2 fighters
Casualties for ANZAC: 1 infantry and 1 mech_infantry
Non Combat Move - Japanese
2 fighters moved from Malaya to 36 Sea Zone
1 fighter moved from 37 Sea Zone to 36 Sea Zone
1 fighter moved from Borneo to 36 Sea Zone
1 fighter moved from 43 Sea Zone to 36 Sea Zone
1 carrier moved from 35 Sea Zone to 36 Sea Zone
1 destroyer moved from 36 Sea Zone to 46 Sea Zone
1 destroyer moved from 36 Sea Zone to 55 Sea Zone
1 artillery and 1 infantry moved from Kwangtung to Kwangsi
1 fighter moved from Manchuria to Shantung
2 infantry moved from Japan to 6 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
1 artillery, 2 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
1 artillery and 2 infantry moved from 36 Sea Zone to French Indo China
1 battleship and 2 destroyers moved from 6 Sea Zone to 36 Sea Zone
Place Units - Japanese
2 artilleries and 1 infantry placed in French Indo China
1 armour, 1 infantry and 1 mech_infantry placed in Kwangtung
1 fighter and 1 infantry placed in Japan
1 destroyer placed in 6 Sea Zone
1 destroyer placed in 19 Sea Zone
Turn Complete - Japanese
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 3,2
Japanese collect 48 PUs (4 lost to blockades); end with 48 PUs
Combat Hit Differential Summary :
Chinese : 3.33
UK_Pacific : 1.67
Russians : 1.33
Japanese : -2.00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Americans
Americans buy 2 artilleries, 1 bomber, 3 destroyers, 1 fighter, 1 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 3 Sea Zone to 5 Sea Zone
1 destroyer moved from 26 Sea Zone to 46 Sea Zone
2 fighters moved from Hawaiian Islands to 46 Sea Zone
1 tactical_bomber moved from 54 Sea Zone to 46 Sea Zone
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
2 fighters and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone
2 fighters moved from 54 Sea Zone to 46 Sea Zone
2 fighters moved from 54 Sea Zone to 55 Sea Zone
1 destroyer moved from 92 Sea Zone to 93 Sea Zone
1 destroyer moved from 92 Sea Zone to 94 Sea Zone
1 fighter moved from 92 Sea Zone to 93 Sea Zone
2 fighters moved from Gibraltar to 94 Sea Zone
Combat - Americans
Battle in 5 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 5 Sea Zone
Americans roll dice for 1 submarine in 5 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 46 Sea Zone
Americans attack with 1 destroyer, 4 fighters and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 destroyer, 4 fighters and 1 tactical_bomber in 46 Sea Zone, round 2 : 2/6 hits, 3.00 expected hits
Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 46 Sea Zone
Americans win with 1 destroyer, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 55 Sea Zone
Americans attack with 1 destroyer, 4 fighters and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 destroyer, 4 fighters and 1 tactical_bomber in 55 Sea Zone, round 2 : 1/6 hits, 3.00 expected hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 55 Sea Zone
Americans win with 1 destroyer, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 94 Sea Zone
Americans attack with 1 destroyer and 2 fighters
Germans defend with 1 destroyer
Americans roll dice for 1 destroyer and 2 fighters in 94 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits
Germans roll dice for 1 destroyer in 94 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Germans and 1 destroyer owned by the Americans lost in 94 Sea Zone
Americans win with 2 fighters remaining. Battle score for attacker is 0
Casualties for Americans: 1 destroyer
Casualties for Germans: 1 destroyer
Battle in 93 Sea Zone
Americans attack with 1 destroyer and 1 fighter
Germans defend with 1 destroyer
Americans roll dice for 1 destroyer and 1 fighter in 93 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
Germans roll dice for 1 destroyer in 93 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Germans lost in 93 Sea Zone
Americans win, taking 93 Sea Zone from Italians with 1 destroyer and 1 fighter remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Non Combat Move - Americans
1 destroyer moved from 92 Sea Zone to 98 Sea Zone
2 fighters moved from 94 Sea Zone to Gibraltar
1 carrier moved from 92 Sea Zone to 91 Sea Zone
1 fighter moved from 93 Sea Zone to Gibraltar
1 fighter moved from Eastern United States to 91 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
4 transports moved from 102 Sea Zone to 101 Sea Zone
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 carrier, 1 destroyer, 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
2 destroyers moved from 26 Sea Zone to 54 Sea Zone
1 fighter moved from 55 Sea Zone to Queensland
2 fighters moved from 55 Sea Zone to Queensland
1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 54 Sea Zone
4 fighters and 1 tactical_bomber moved from 46 Sea Zone to 54 Sea Zone
1 fighter moved from 39 Sea Zone to Trans-Jordan
1 carrier moved from 39 Sea Zone to 76 Sea Zone
1 tactical_bomber moved from Yakut S.S.R. to Kazakhstan
Place Units - Americans
2 destroyers and 2 submarines placed in 101 Sea Zone
1 bomber and 1 fighter placed in Eastern United States
1 artillery and 1 infantry placed in Western United States
1 artillery placed in Eastern United States
1 destroyer and 1 transport placed in 10 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Americans from Western United States: 1 fighter
EDIT: Adding units owned by Americans to Hawaiian Islands: 1 fighter
EDIT: Removing units owned by Americans from Western United States: 1 bomber
EDIT: Adding units owned by Americans to Gibraltar: 1 bomber
EDIT: Turning off Edit Mode
Turn Complete - Americans
Americans collect 56 PUs; end with 56 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Combat Hit Differential Summary :
Germans : 0.33
Americans : -2.50
Japanese : -0.67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Chahar to Jehol
Chinese take Jehol from Japanese
1 fighter and 2 infantry moved from Suiyuyan to Kansu
Combat - Chinese
Battle in Kansu
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 1 fighter and 2 infantry in Kansu, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 mech_infantry in Kansu, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kansu
Chinese win, taking Kansu from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 mech_infantry
Non Combat Move - Chinese
1 fighter moved from Kansu to Chahar
Place Units - Chinese
3 infantry placed in Chahar
Turn Complete - Chinese
Chinese collect 5 PUs; end with 6 PUs
Combat Hit Differential Summary :
Chinese : 0.17
Japanese : 0.67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Americans
Americans buy 2 artilleries, 1 bomber, 3 destroyers, 1 fighter, 1 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 3 Sea Zone to 5 Sea Zone
1 destroyer moved from 26 Sea Zone to 46 Sea Zone
2 fighters moved from Hawaiian Islands to 46 Sea Zone
1 tactical_bomber moved from 54 Sea Zone to 46 Sea Zone
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
2 fighters and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone
2 fighters moved from 54 Sea Zone to 46 Sea Zone
2 fighters moved from 54 Sea Zone to 55 Sea Zone
1 destroyer moved from 92 Sea Zone to 93 Sea Zone
1 destroyer moved from 92 Sea Zone to 94 Sea Zone
1 fighter moved from 92 Sea Zone to 93 Sea Zone
2 fighters moved from Gibraltar to 94 Sea Zone
Combat - Americans
Battle in 5 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 5 Sea Zone
Americans roll dice for 1 submarine in 5 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 46 Sea Zone
Americans attack with 1 destroyer, 4 fighters and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 destroyer, 4 fighters and 1 tactical_bomber in 46 Sea Zone, round 2 : 2/6 hits, 3.00 expected hits
Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 46 Sea Zone
Americans win with 1 destroyer, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 55 Sea Zone
Americans attack with 1 destroyer, 4 fighters and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 destroyer, 4 fighters and 1 tactical_bomber in 55 Sea Zone, round 2 : 1/6 hits, 3.00 expected hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 55 Sea Zone
Americans win with 1 destroyer, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 94 Sea Zone
Americans attack with 1 destroyer and 2 fighters
Germans defend with 1 destroyer
Americans roll dice for 1 destroyer and 2 fighters in 94 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits
Germans roll dice for 1 destroyer in 94 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Germans and 1 destroyer owned by the Americans lost in 94 Sea Zone
Americans win with 2 fighters remaining. Battle score for attacker is 0
Casualties for Americans: 1 destroyer
Casualties for Germans: 1 destroyer
Battle in 93 Sea Zone
Americans attack with 1 destroyer and 1 fighter
Germans defend with 1 destroyer
Americans roll dice for 1 destroyer and 1 fighter in 93 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
Germans roll dice for 1 destroyer in 93 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Germans lost in 93 Sea Zone
Americans win, taking 93 Sea Zone from Italians with 1 destroyer and 1 fighter remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Non Combat Move - Americans
1 destroyer moved from 92 Sea Zone to 98 Sea Zone
2 fighters moved from 94 Sea Zone to Gibraltar
1 carrier moved from 92 Sea Zone to 91 Sea Zone
1 fighter moved from 93 Sea Zone to Gibraltar
1 fighter moved from Eastern United States to 91 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
4 transports moved from 102 Sea Zone to 101 Sea Zone
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 carrier, 1 destroyer, 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
2 destroyers moved from 26 Sea Zone to 54 Sea Zone
1 fighter moved from 55 Sea Zone to Queensland
2 fighters moved from 55 Sea Zone to Queensland
1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 54 Sea Zone
4 fighters and 1 tactical_bomber moved from 46 Sea Zone to 54 Sea Zone
1 fighter moved from 39 Sea Zone to Trans-Jordan
1 carrier moved from 39 Sea Zone to 76 Sea Zone
1 tactical_bomber moved from Yakut S.S.R. to Kazakhstan
Place Units - Americans
2 destroyers and 2 submarines placed in 101 Sea Zone
1 bomber and 1 fighter placed in Eastern United States
1 artillery and 1 infantry placed in Western United States
1 artillery placed in Eastern United States
1 destroyer and 1 transport placed in 10 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Americans from Western United States: 1 fighter
EDIT: Adding units owned by Americans to Hawaiian Islands: 1 fighter
EDIT: Removing units owned by Americans from Western United States: 1 bomber
EDIT: Adding units owned by Americans to Gibraltar: 1 bomber
EDIT: Turning off Edit Mode
Turn Complete - Americans
Americans collect 56 PUs; end with 56 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Chahar to Jehol
Chinese take Jehol from Japanese
1 fighter and 2 infantry moved from Suiyuyan to Kansu
Combat - Chinese
Battle in Kansu
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 1 fighter and 2 infantry in Kansu, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 mech_infantry in Kansu, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kansu
Chinese win, taking Kansu from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 mech_infantry
Non Combat Move - Chinese
1 fighter moved from Kansu to Chahar
Place Units - Chinese
3 infantry placed in Chahar
Turn Complete - Chinese
Chinese collect 5 PUs; end with 6 PUs
Purchase Units - British
British buy 1 airfield, 1 destroyer, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Burma to Shan State
UK_Pacific take Shan State from Japanese
1 infantry moved from Burma to Yunnan
Chinese take Yunnan from Japanese
1 mech_infantry moved from Iraq to Caucasus
1 fighter and 1 tactical_bomber moved from Northwest Persia to Caucasus
1 bomber moved from Persia to Caucasus
Combat - British
Battle in Caucasus
British attack with 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 armour
British roll dice for 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Caucasus, round 2 : 0/4 hits, 2.00 expected hits
Germans roll dice for 1 armour in Caucasus, round 2 : 1/1 hits, 0.50 expected hits
1 mech_infantry owned by the British lost in Caucasus
British roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in Caucasus, round 3 : 2/3 hits, 1.83 expected hits
Germans roll dice for 1 armour in Caucasus, round 3 : 1/1 hits, 0.50 expected hits
1 tactical_bomber owned by the British and 1 armour owned by the Germans lost in Caucasus
British win with 1 bomber and 1 fighter remaining. Battle score for attacker is -9
Casualties for British: 1 mech_infantry and 1 tactical_bomber
Casualties for Germans: 1 armour
Non Combat Move - British
1 fighter moved from Caucasus to Bryansk
1 bomber moved from Caucasus to Persia
3 infantry moved from Persia to Northwest Persia
2 armour moved from Eastern Persia to Persia
1 infantry moved from Samara to Kazakhstan
1 mech_infantry moved from Egypt to Iraq
1 fighter moved from Persia to Egypt
2 mech_infantrys moved from Egypt to Trans-Jordan
2 armour moved from Persia to Iraq
3 fighters moved from Persia to Trans-Jordan
1 destroyer moved from 39 Sea Zone to 37 Sea Zone
1 cruiser moved from 39 Sea Zone to 76 Sea Zone
4 artilleries and 5 infantry moved from India to Burma
3 fighters and 1 tactical_bomber moved from India to Burma
3 aaGuns moved from India to Burma
1 mech_infantry moved from India to Burma
1 fighter moved from United Kingdom to Gibraltar
Place Units - British
1 destroyer placed in 110 Sea Zone
1 airfield placed in Trans-Jordan
2 mech_infantrys placed in Persia
3 infantry placed in Egypt
Turn Complete - British
British collect 33 PUs; end with 33 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUs
Place Units - UK_Pacific
2 infantry and 1 mech_infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 11 PUs; end with 11 PUs
Some Units in India change ownership: 2 infantry and 1 mech_infantry
Combat Hit Differential Summary :
Germans : 1.33
British : -1.83
Americans : -2.50
Chinese : 0.17
Japanese : 0.00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Italians
Italians buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 destroyer moved from 97 Sea Zone to 93 Sea Zone
1 fighter moved from Southern Italy to 93 Sea Zone
1 artillery and 1 infantry moved from Southern Italy to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 94 Sea Zone
1 artillery and 1 infantry moved from 94 Sea Zone to Tunisia
1 artillery and 1 infantry moved from Yugoslavia to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from 96 Sea Zone to Tobruk
Combat - Italians
Battle in Tobruk
Battle in Tunisia
Battle in 93 Sea Zone
Italians attack with 1 destroyer and 1 fighter
Americans defend with 1 destroyer
Italians roll dice for 1 destroyer and 1 fighter in 93 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
Americans roll dice for 1 destroyer in 93 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 destroyer and 1 fighter in 93 Sea Zone, round 3 : 0/2 hits, 0.83 expected hits
Americans roll dice for 1 destroyer in 93 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 destroyer and 1 fighter in 93 Sea Zone, round 4 : 1/2 hits, 0.83 expected hits
Americans roll dice for 1 destroyer in 93 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Italians and 1 destroyer owned by the Americans lost in 93 Sea Zone
Italians win, taking Tobruk from ANZAC, taking Tunisia from French with 1 fighter remaining. Battle score for attacker is 0
Casualties for Italians: 1 destroyer
Casualties for Americans: 1 destroyer
Non Combat Move - Italians
1 fighter moved from 93 Sea Zone to Southern Italy
5 infantry moved from Yugoslavia to Northern Italy
1 artillery and 2 infantry moved from France to Northern Italy
1 mech_infantry moved from Yugoslavia to Bessarabia
1 aaGun moved from Yugoslavia to Northern Italy
1 armour moved from Western Ukraine to Ukraine
1 destroyer moved from 97 Sea Zone to 92 Sea Zone
Place Units - Italians
2 artilleries and 1 infantry placed in Southern Italy
1 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 13 PUs; end with 13 PUs
Combat Hit Differential Summary :
Italians : -1.50
Americans : 0.00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 2 PUs;
Combat Move - ANZAC
1 infantry and 1 mech_infantry moved from New South Wales to 62 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 62 Sea Zone to 46 Sea Zone
1 infantry and 1 mech_infantry moved from 46 Sea Zone to New Guinea
1 fighter moved from Queensland to New Guinea
Combat - ANZAC
ANZAC creates battle in territory 41 Sea Zone
Battle in New Guinea
ANZAC attack with 1 fighter, 1 infantry and 1 mech_infantry
Japanese defend with 1 infantry
ANZAC roll dice for 1 fighter, 1 infantry and 1 mech_infantry in New Guinea, round 2 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in New Guinea, round 2 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 1 fighter, 1 infantry and 1 mech_infantry in New Guinea, round 3 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in New Guinea, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in New Guinea
ANZAC roll dice for 1 fighter and 1 mech_infantry in New Guinea, round 4 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in New Guinea, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in New Guinea
ANZAC win, taking 41 Sea Zone from Japanese, taking New Guinea from Japanese with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - ANZAC
1 fighter moved from New Guinea to 54 Sea Zone
1 submarine moved from 62 Sea Zone to 54 Sea Zone
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from Egypt to Alexandria
Place Units - ANZAC
1 transport placed in 62 Sea Zone
1 artillery and 1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 11 PUs; end with 13 PUs
Combat Hit Differential Summary :
ANZAC : -1.33
Japanese : 0.00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 2 PUs;
Combat Move - ANZAC
1 infantry and 1 mech_infantry moved from New South Wales to 62 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 62 Sea Zone to 46 Sea Zone
1 infantry and 1 mech_infantry moved from 46 Sea Zone to New Guinea
1 fighter moved from Queensland to New Guinea
Combat - ANZAC
ANZAC creates battle in territory 41 Sea Zone
Battle in New Guinea
ANZAC attack with 1 fighter, 1 infantry and 1 mech_infantry
Japanese defend with 1 infantry
ANZAC roll dice for 1 fighter, 1 infantry and 1 mech_infantry in New Guinea, round 2 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in New Guinea, round 2 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 1 fighter, 1 infantry and 1 mech_infantry in New Guinea, round 3 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in New Guinea, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in New Guinea
ANZAC roll dice for 1 fighter and 1 mech_infantry in New Guinea, round 4 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in New Guinea, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in New Guinea
ANZAC win, taking 41 Sea Zone from Japanese, taking New Guinea from Japanese with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - ANZAC
1 fighter moved from New Guinea to 54 Sea Zone
1 submarine moved from 62 Sea Zone to 54 Sea Zone
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from Egypt to Alexandria
Place Units - ANZAC
1 transport placed in 62 Sea Zone
1 artillery and 1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 11 PUs; end with 13 PUs
Combat Move - French
1 infantry moved from Northwest Persia to Caucasus
Russians take Caucasus from Germans
Combat - French
Non Combat Move - French
1 fighter moved from Persia to Russia
Turn Complete - French
Combat Hit Differential Summary :
ANZAC : -1.33
Japanese : 0.00
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 2x factory_minor; Remaining resources: 79 PUs;
Germans buy 6 armour, 2 artilleries, 5 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
2 infantry moved from Novgorod to Archangel
1 bomber moved from Belarus to Archangel
4 bombers moved from Western Germany to Kazakhstan
3 armour moved from Tsinghai to Kazakhstan
1 tactical_bomber moved from Ukraine to Kazakhstan
18 armour, 9 artilleries and 16 infantry moved from Ukraine to Rostov
1 armour and 3 mech_infantrys moved from Belarus to Bryansk
2 mech_infantrys moved from Belarus to Bryansk
1 fighter and 3 tactical_bombers moved from Western Germany to 110 Sea Zone
1 destroyer moved from 112 Sea Zone to 110 Sea Zone
1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 110 Sea Zone
1 mech_infantry moved from Belarus to Bryansk
Scramble from UK?
No scramble.
Went camping in the Cypress Hills for a few days. Was great to get out the city for a while.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 2x factory_minor; Remaining resources: 79 PUs;
Germans buy 6 armour, 2 artilleries, 5 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
2 infantry moved from Novgorod to Archangel
1 bomber moved from Belarus to Archangel
4 bombers moved from Western Germany to Kazakhstan
3 armour moved from Tsinghai to Kazakhstan
1 tactical_bomber moved from Ukraine to Kazakhstan
18 armour, 9 artilleries and 16 infantry moved from Ukraine to Rostov
1 armour and 3 mech_infantrys moved from Belarus to Bryansk
2 mech_infantrys moved from Belarus to Bryansk
1 fighter and 3 tactical_bombers moved from Western Germany to 110 Sea Zone
1 destroyer moved from 112 Sea Zone to 110 Sea Zone
1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 110 Sea Zone
1 mech_infantry moved from Belarus to Bryansk
Combat - Germans
Battle in Bryansk
Germans attack with 1 armour and 6 mech_infantrys
British defend with 1 fighter; Russians defend with 3 infantry
Germans roll dice for 1 armour and 6 mech_infantrys in Bryansk, round 2 : 0/7 hits, 1.50 expected hits
Russians roll dice for 1 fighter and 3 infantry in Bryansk, round 2 : 3/4 hits, 1.67 expected hits
3 mech_infantrys owned by the Germans lost in Bryansk
Germans roll dice for 1 armour and 3 mech_infantrys in Bryansk, round 3 : 2/4 hits, 1.00 expected hits
Russians roll dice for 1 fighter and 3 infantry in Bryansk, round 3 : 0/4 hits, 1.67 expected hits
2 infantry owned by the Russians lost in Bryansk
Germans roll dice for 1 armour and 3 mech_infantrys in Bryansk, round 4 : 1/4 hits, 1.00 expected hits
Russians roll dice for 1 fighter and 1 infantry in Bryansk, round 4 : 1/2 hits, 1.00 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Bryansk
Germans roll dice for 1 armour and 2 mech_infantrys in Bryansk, round 5 : 0/3 hits, 0.83 expected hits
Russians roll dice for 1 fighter in Bryansk, round 5 : 0/1 hits, 0.67 expected hits
Germans roll dice for 1 armour and 2 mech_infantrys in Bryansk, round 6 : 3/3 hits, 0.83 expected hits
Russians roll dice for 1 fighter in Bryansk, round 6 : 1/1 hits, 0.67 expected hits
1 mech_infantry owned by the Germans and 1 fighter owned by the British lost in Bryansk
Germans win, taking Bryansk from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Germans: 5 mech_infantrys
Casualties for Russians: 3 infantry
Casualties for British: 1 fighter
Battle in 110 Sea Zone
Germans attack with 1 destroyer, 2 fighters and 4 tactical_bombers
British defend with 1 destroyer
Germans roll dice for 1 destroyer, 2 fighters and 4 tactical_bombers in 110 Sea Zone, round 2 : 7/7 hits, 3.67 expected hits
British roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the British lost in 110 Sea Zone
Germans win with 1 destroyer, 2 fighters and 4 tactical_bombers remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Archangel
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 2 infantry in Archangel, round 2 : 2/3 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
Germans win, taking Archangel from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Rostov
Germans attack with 18 armour, 9 artilleries and 16 infantry
Russians defend with 1 artillery and 2 infantry
Germans roll dice for 18 armour, 9 artilleries and 16 infantry in Rostov, round 2 : 19/43 hits, 16.17 expected hits
Russians roll dice for 1 artillery and 2 infantry in Rostov, round 2 : 0/3 hits, 1.00 expected hits
2 infantry owned by the Russians and 1 artillery owned by the Russians lost in Rostov
Germans win, taking Rostov from Russians with 18 armour, 9 artilleries and 16 infantry remaining. Battle score for attacker is 10
Casualties for Russians: 1 artillery and 2 infantry
Battle in Kazakhstan
Germans attack with 3 armour, 4 bombers and 1 tactical_bomber
British defend with 1 infantry; Americans defend with 1 tactical_bomber; Russians defend with 2 armour and 2 mech_infantrys
Germans roll dice for 3 armour, 4 bombers and 1 tactical_bomber in Kazakhstan, round 2 : 3/8 hits, 4.83 expected hits
Russians roll dice for 2 armour, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Kazakhstan, round 2 : 0/6 hits, 2.50 expected hits
2 mech_infantrys owned by the Russians and 1 infantry owned by the British lost in Kazakhstan
Germans roll dice for 3 armour, 4 bombers and 1 tactical_bomber in Kazakhstan, round 3 : 4/8 hits, 4.83 expected hits
Russians roll dice for 2 armour and 1 tactical_bomber in Kazakhstan, round 3 : 1/3 hits, 1.50 expected hits
2 armour owned by the Russians, 1 tactical_bomber owned by the Americans and 1 armour owned by the Germans lost in Kazakhstan
Germans win, taking Kazakhstan from Russians with 2 armour, 4 bombers and 1 tactical_bomber remaining. Battle score for attacker is 28
Casualties for British: 1 infantry
Casualties for Russians: 2 armour and 2 mech_infantrys
Casualties for Germans: 1 armour
Casualties for Americans: 1 tactical_bomber
Non Combat Move - Germans
4 bombers moved from Kazakhstan to Sikang
1 tactical_bomber moved from Kazakhstan to Sikang
1 aaGun moved from Ukraine to Rostov
1 mech_infantry moved from Belarus to Rostov
2 infantry moved from Novgorod to Belarus
3 armour moved from Novgorod to Eastern Poland
1 bomber moved from Archangel to Western Germany
2 fighters moved from 110 Sea Zone to 112 Sea Zone
4 tactical_bombers moved from 110 Sea Zone to Western Germany
1 artillery and 1 infantry moved from Normandy Bordeaux to France
1 armour and 7 mech_infantrys moved from Germany to Eastern Poland
1 aaGun moved from Germany to Western Germany
Place Units - Germans
3 armour placed in Ukraine
3 armour placed in Novgorod
5 mech_infantrys placed in Germany
4 infantry placed in Western Germany
2 artilleries and 1 infantry placed in France
Turn Complete - Germans
Germans collect 58 PUs; end with 58 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Combat Hit Differential Summary :
Germans : 5.33
British : -0.33
Russians : -4.00
@StuckTojo said in Odonis (Axis) vs StuckTojo (Allies +24) No VC G40L Rematch:
No scramble.
Went camping in the Cypress Hills for a few days. Was great to get out the city for a while.
Sounds awesome!