@donutgold scramble to sz 97?
Odonis (Axis) vs StuckTojo (Allies +24) No VC G40L Rematch
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TripleA Turn Summary: Chinese round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 3 infantry moved from Suiyuyan to Chahar 1 infantry moved from Suiyuyan to Hopei 1 infantry moved from Shensi to Hopei 1 fighter moved from Suiyuyan to Hopei Combat - Chinese Battle in Chahar Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Chahar, round 2 : 1/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Chahar Chinese win, taking Chahar from Japanese with 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Hopei Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 3 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Hopei, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei Chinese win, taking Hopei from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Hopei to Suiyuyan Place Units - Chinese 2 infantry placed in Suiyuyan Turn Complete - Chinese Chinese collect 9 PUs; end with 10 PUs
Combat Hit Differential Summary :
Chinese : -0.17 Japanese : 0.00
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TripleA Turn Summary: UK_Pacific round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8 Purchase Units - Americans Americans buy 1 bomber, 1 carrier, 2 destroyers, 2 fighters, 1 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 fighter moved from 54 Sea Zone to 45 Sea Zone 1 destroyer moved from 54 Sea Zone to 42 Sea Zone 5 fighters and 2 tactical_bombers moved from 54 Sea Zone to 42 Sea Zone 1 fighter moved from 39 Sea Zone to 41 Sea Zone 1 mech_infantry moved from Amur to Manchuria Chinese take Manchuria from Japanese 4 fighters moved from 110 Sea Zone to Normandy Bordeaux 1 fighter moved from United Kingdom to Normandy Bordeaux Combat - Americans Battle in 41 Sea Zone Americans attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 41 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 45 Sea Zone Americans attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 45 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 42 Sea Zone Americans attack with 1 destroyer, 5 fighters and 2 tactical_bombers Japanese defend with 1 destroyer Americans roll dice for 1 destroyer, 5 fighters and 2 tactical_bombers in 42 Sea Zone, round 2 : 3/8 hits, 4.17 expected hits Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 42 Sea Zone Americans win with 5 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Americans: 1 destroyer Casualties for Japanese: 1 destroyer Battle in Normandy Bordeaux Americans attack with 5 fighters Germans defend with 1 artillery, 1 factory_minor and 1 harbour Americans roll dice for 5 fighters in Normandy Bordeaux, round 2 : 2/5 hits, 2.50 expected hits Germans roll dice for 1 artillery in Normandy Bordeaux, round 2 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Germans and 1 fighter owned by the Americans lost in Normandy Bordeaux Americans win with 4 fighters remaining. Battle score for attacker is -6 Casualties for Americans: 1 fighter Casualties for Germans: 1 artillery Non Combat Move - Americans 4 fighters moved from Normandy Bordeaux to United Kingdom 1 carrier, 1 cruiser, 1 destroyer and 4 transports moved from 110 Sea Zone to 91 Sea Zone 1 carrier moved from 91 Sea Zone to 92 Sea Zone 1 destroyer moved from 91 Sea Zone to 92 Sea Zone 1 destroyer moved from 101 Sea Zone to 91 Sea Zone 1 fighter moved from Eastern United States to 92 Sea Zone 1 fighter moved from Eastern United States to Gibraltar 2 fighters moved from Western United States to Hawaiian Islands 1 aaGun moved from Alaska to British Columbia 1 mech_infantry moved from Alaska to Western United States 3 destroyers moved from 10 Sea Zone to 26 Sea Zone 3 destroyers moved from 26 Sea Zone to 54 Sea Zone 5 fighters and 2 tactical_bombers moved from 42 Sea Zone to 54 Sea Zone 1 fighter moved from 45 Sea Zone to 54 Sea Zone 1 fighter moved from 41 Sea Zone to 39 Sea Zone 1 infantry moved from Soviet Far East to Siberia 1 tactical_bomber moved from Soviet Far East to Yakut S.S.R. Place Units - Americans 1 destroyer and 1 transport placed in 101 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Americans from 91 Sea Zone: 4 transports EDIT: Adding units owned by Americans to 102 Sea Zone: 4 transports EDIT: Turning off Edit Mode 1 fighter placed in Eastern United States 1 carrier, 1 destroyer and 1 transport placed in 10 Sea Zone 1 bomber, 1 fighter and 1 infantry placed in Western United States Turn Complete - Americans Americans collect 56 PUs; end with 56 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 3 infantry moved from Suiyuyan to Chahar 1 infantry moved from Suiyuyan to Hopei 1 infantry moved from Shensi to Hopei 1 fighter moved from Suiyuyan to Hopei Combat - Chinese Battle in Chahar Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Chahar, round 2 : 1/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Chahar Chinese win, taking Chahar from Japanese with 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Hopei Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 3 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Hopei, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei Chinese win, taking Hopei from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Hopei to Suiyuyan Place Units - Chinese 2 infantry placed in Suiyuyan Turn Complete - Chinese Chinese collect 9 PUs; end with 10 PUs Purchase Units - British British buy 2 artilleries, 6 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; Combat Move - British 2 infantry moved from India to Burma 3 fighters and 1 tactical_bomber moved from India to Burma 1 infantry moved from India to 39 Sea Zone 1 infantry and 1 transport moved from 39 Sea Zone to 43 Sea Zone 1 infantry moved from 43 Sea Zone to Borneo 1 infantry moved from Russia to Samara 1 mech_infantry moved from Russia to Archangel Russians take Archangel from Germans 1 mech_infantry moved from Russia to Western Ukraine Russians take Western Ukraine from Italians 1 mech_infantry moved from Russia to Rostov Russians take Rostov from Italians 1 mech_infantry moved from Turkmenistan to Caucasus 2 artilleries, 1 bomber and 3 infantry moved from Northwest Persia to Caucasus 3 mech_infantrys moved from Iraq to Caucasus 1 fighter moved from Trans-Jordan to Caucasus 1 tactical_bomber moved from India to Caucasus 3 fighters moved from Russia to Caucasus 1 armour and 7 mech_infantrys moved from Persia to Caucasus 1 fighter moved from Russia to Caucasus 1 infantry moved from United Kingdom to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Normandy Bordeaux Combat - British Battle in Borneo Battle in Normandy Bordeaux Battle in Burma British attack with 3 fighters, 2 infantry and 1 tactical_bomber Japanese defend with 1 artillery British roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Burma, round 2 : 2/6 hits, 2.50 expected hits Japanese roll dice for 1 artillery in Burma, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Burma British win, taking Borneo from Japanese, taking Normandy Bordeaux from Germans, taking Burma from Japanese with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Battle in Caucasus British attack with 1 armour, 2 artilleries, 1 bomber, 5 fighters, 3 infantry, 11 mech_infantrys and 1 tactical_bomber Germans defend with 10 armour and 7 mech_infantrys British roll dice for 1 armour, 2 artilleries, 1 bomber, 5 fighters, 3 infantry, 11 mech_infantrys and 1 tactical_bomber in Caucasus, round 2 : 9/24 hits, 7.67 expected hits Germans roll dice for 10 armour and 7 mech_infantrys in Caucasus, round 2 : 6/17 hits, 7.33 expected hits 3 mech_infantrys owned by the British, 2 armour owned by the Germans, 7 mech_infantrys owned by the Germans and 3 infantry owned by the British lost in Caucasus British roll dice for 1 armour, 2 artilleries, 1 bomber, 5 fighters, 8 mech_infantrys and 1 tactical_bomber in Caucasus, round 3 : 2/18 hits, 6.67 expected hits Germans roll dice for 8 armour in Caucasus, round 3 : 6/8 hits, 4.00 expected hits 6 mech_infantrys owned by the British and 2 armour owned by the Germans lost in Caucasus British roll dice for 1 armour, 2 artilleries, 1 bomber, 5 fighters, 2 mech_infantrys and 1 tactical_bomber in Caucasus, round 4 : 2/12 hits, 5.67 expected hits Germans roll dice for 6 armour in Caucasus, round 4 : 1/6 hits, 3.00 expected hits 1 mech_infantry owned by the British and 2 armour owned by the Germans lost in Caucasus British roll dice for 1 armour, 2 artilleries, 1 bomber, 5 fighters, 1 mech_infantry and 1 tactical_bomber in Caucasus, round 5 : 7/11 hits, 5.33 expected hits Germans roll dice for 4 armour in Caucasus, round 5 : 2/4 hits, 2.00 expected hits 1 mech_infantry owned by the British, 4 armour owned by the Germans and 1 artillery owned by the British lost in Caucasus British win, taking Caucasus from Germans with 1 armour, 1 artillery, 1 bomber, 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 31 Casualties for British: 1 artillery, 3 infantry and 11 mech_infantrys Casualties for Germans: 10 armour and 7 mech_infantrys Non Combat Move - British 1 bomber moved from Caucasus to Persia 1 tactical_bomber moved from Caucasus to Northwest Persia 4 fighters moved from Caucasus to Persia 1 fighter moved from Caucasus to Northwest Persia 3 fighters and 1 tactical_bomber moved from Burma to India 1 infantry moved from India to Burma 1 mech_infantry moved from Egypt to Iraq 2 armour moved from Persia to Eastern Persia 1 fighter moved from Gibraltar to United Kingdom 1 aaGun moved from United Kingdom to 110 Sea Zone 1 aaGun, 1 carrier and 2 transports moved from 110 Sea Zone to 91 Sea Zone 1 aaGun moved from 91 Sea Zone to Gibraltar 1 infantry moved from Egypt to Trans-Jordan Place Units - British 3 infantry placed in Persia 3 mech_infantrys placed in Egypt 2 artilleries and 3 infantry placed in United Kingdom Turn Complete - British British collect 35 PUs; end with 35 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUs Place Units - UK_Pacific 2 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 10 PUs; end with 10 PUs Some Units in India change ownership: 2 infantry
Combat Hit Differential Summary :
Germans : -0.67 British : -5.83 Americans : -1.67 Chinese : -0.17 Japanese : 0.33
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TripleA Turn Summary: Italians round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8 Purchase Units - Italians Italians buy 1 destroyer and 1 transport; Remaining resources: 0 PUs; Combat Move - Italians 1 armour and 1 mech_infantry moved from Romania to Western Ukraine 1 armour moved from Ukraine to Rostov 1 fighter moved from Southern Italy to Rostov Combat - Italians Battle in Western Ukraine Italians attack with 1 armour and 1 mech_infantry British defend with 1 mech_infantry Italians roll dice for 1 armour and 1 mech_infantry in Western Ukraine, round 2 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 mech_infantry in Western Ukraine, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Italians lost in Western Ukraine Italians roll dice for 1 armour in Western Ukraine, round 3 : 0/1 hits, 0.50 expected hits Russians roll dice for 1 mech_infantry in Western Ukraine, round 3 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 armour in Western Ukraine, round 4 : 1/1 hits, 0.50 expected hits Russians roll dice for 1 mech_infantry in Western Ukraine, round 4 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the British lost in Western Ukraine Italians win, taking Western Ukraine from Russians with 1 armour remaining. Battle score for attacker is 0 Casualties for Italians: 1 mech_infantry Casualties for British: 1 mech_infantry Battle in Rostov Italians attack with 1 armour and 1 fighter British defend with 1 mech_infantry Italians roll dice for 1 armour and 1 fighter in Rostov, round 2 : 0/2 hits, 1.00 expected hits Russians roll dice for 1 mech_infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 armour and 1 fighter in Rostov, round 3 : 0/2 hits, 1.00 expected hits Russians roll dice for 1 mech_infantry in Rostov, round 3 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 armour and 1 fighter in Rostov, round 4 : 0/2 hits, 1.00 expected hits Russians roll dice for 1 mech_infantry in Rostov, round 4 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 armour and 1 fighter in Rostov, round 5 : 1/2 hits, 1.00 expected hits Russians roll dice for 1 mech_infantry in Rostov, round 5 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the British and 1 fighter owned by the Italians lost in Rostov Italians win, taking Rostov from Russians with 1 armour remaining. Battle score for attacker is -6 Casualties for Italians: 1 fighter Casualties for British: 1 mech_infantry Non Combat Move - Italians 1 infantry moved from Southern France to France 1 mech_infantry moved from France to Yugoslavia 1 artillery moved from Northern Italy to France 1 artillery and 6 infantry moved from Northern Italy to Yugoslavia 1 aaGun moved from Northern Italy to Yugoslavia 1 aaGun moved from Northern Italy to Southern Italy Place Units - Italians 1 destroyer and 1 transport placed in 97 Sea Zone Turn Complete - Italians Italians collect 14 PUs; end with 14 PUs
Combat Hit Differential Summary :
Italians : -3.67 Russians : -0.33
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TripleA Turn Summary: ANZAC round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 1 destroyer, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone 1 infantry and 1 mech_infantry moved from 37 Sea Zone to Malaya Combat - ANZAC Battle in Malaya Non Combat Move - ANZAC 1 infantry moved from Trans-Jordan to Egypt 1 fighter moved from New South Wales to Queensland 1 submarine moved from 43 Sea Zone to 41 Sea Zone Place Units - ANZAC 1 destroyer, 1 submarine and 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 11 PUs; end with 11 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 1 destroyer, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone 1 infantry and 1 mech_infantry moved from 37 Sea Zone to Malaya Combat - ANZAC Battle in Malaya Non Combat Move - ANZAC 1 infantry moved from Trans-Jordan to Egypt 1 fighter moved from New South Wales to Queensland 1 submarine moved from 43 Sea Zone to 41 Sea Zone Place Units - ANZAC 1 destroyer, 1 submarine and 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 11 PUs; end with 11 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs Combat Move - French Non Combat Move - French 1 fighter moved from Russia to Iraq Turn Complete - French
Combat Hit Differential Summary :
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TripleA Manual Gamesave Post: French round 8
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 1 destroyer, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone 1 infantry and 1 mech_infantry moved from 37 Sea Zone to Malaya Combat - ANZAC Battle in Malaya Non Combat Move - ANZAC 1 infantry moved from Trans-Jordan to Egypt 1 fighter moved from New South Wales to Queensland 1 submarine moved from 43 Sea Zone to 41 Sea Zone Place Units - ANZAC 1 destroyer, 1 submarine and 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 11 PUs; end with 11 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs Combat Move - French Non Combat Move - French 1 fighter moved from Russia to Iraq Turn Complete - French Turning on Edit Mode EDIT: Removing units owned by French from Iraq: 1 fighter EDIT: Adding units owned by French to Persia: 1 fighter EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9 Research Technology - Germans Purchase Units - Germans Germans buy 4 armour, 3 artilleries, 2 destroyers and 7 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 tactical_bomber moved from 113 Sea Zone to 110 Sea Zone 1 fighter moved from Western Germany to 110 Sea Zone 1 tactical_bomber moved from Western Germany to Normandy Bordeaux 1 fighter moved from France to Normandy Bordeaux 1 artillery and 1 infantry moved from France to Normandy Bordeaux 2 bombers moved from France to 110 Sea Zone 2 bombers moved from Western Germany to 110 Sea Zone 1 bomber moved from Western Germany to Archangel 1 mech_infantry moved from Novgorod to Archangel 3 infantry moved from Belarus to Bryansk 1 tactical_bomber moved from Ukraine to Bryansk 1 artillery moved from Ukraine to Bryansk 1 armour moved from Volgograd to Tsinghai Germans take Kazakhstan from Russians Germans take Tsinghai from Chinese 2 armour and 1 mech_infantry moved from Volgograd to Caucasus 1 tactical_bomber moved from Western Germany to 110 Sea Zone Combat - Germans Battle in Normandy Bordeaux Germans attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber British defend with 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 2/4 hits, 1.83 expected hits British roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from British with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in 110 Sea Zone Germans attack with 4 bombers, 1 fighter and 2 tactical_bombers British defend with 1 destroyer and 1 transport Germans roll dice for 4 bombers, 1 fighter and 2 tactical_bombers in 110 Sea Zone, round 2 : 3/7 hits, 4.33 expected hits British roll dice for 1 destroyer and 1 transport in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British and 1 transport owned by the British lost in 110 Sea Zone Germans win with 4 bombers, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 15 Casualties for British: 1 destroyer and 1 transport Battle in Bryansk Germans attack with 1 artillery, 3 infantry and 1 tactical_bomber Russians defend with 1 artillery and 2 infantry Germans roll dice for 1 artillery, 3 infantry and 1 tactical_bomber in Bryansk, round 2 : 1/5 hits, 1.50 expected hits Russians roll dice for 1 artillery and 2 infantry in Bryansk, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk Germans roll dice for 1 artillery, 2 infantry and 1 tactical_bomber in Bryansk, round 3 : 3/4 hits, 1.33 expected hits Russians roll dice for 1 artillery and 1 infantry in Bryansk, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Bryansk Germans win, taking Bryansk from Russians with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Germans: 2 infantry Casualties for Russians: 1 artillery and 2 infantry Battle in Archangel Germans attack with 1 bomber and 1 mech_infantry British defend with 1 mech_infantry Germans roll dice for 1 bomber and 1 mech_infantry in Archangel, round 2 : 1/2 hits, 0.83 expected hits Russians roll dice for 1 mech_infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the British lost in Archangel Germans win, taking Archangel from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for British: 1 mech_infantry Battle in Caucasus Germans attack with 2 armour and 1 mech_infantry British defend with 1 armour and 1 artillery Germans roll dice for 2 armour and 1 mech_infantry in Caucasus, round 2 : 1/3 hits, 1.17 expected hits Russians roll dice for 1 armour and 1 artillery in Caucasus, round 2 : 1/2 hits, 0.83 expected hits 1 artillery owned by the British and 1 mech_infantry owned by the Germans lost in Caucasus Germans roll dice for 2 armour in Caucasus, round 3 : 1/2 hits, 1.00 expected hits Russians roll dice for 1 armour in Caucasus, round 3 : 1/1 hits, 0.50 expected hits 1 armour owned by the Germans and 1 armour owned by the British lost in Caucasus Germans win, taking Caucasus from Russians with 1 armour remaining. Battle score for attacker is 0 Casualties for Germans: 1 armour and 1 mech_infantry Casualties for British: 1 armour and 1 artillery Non Combat Move - Germans 2 armour moved from Volgograd to Tsinghai 15 armour moved from Volgograd to Ukraine 1 tactical_bomber moved from Bryansk to Ukraine 1 armour and 1 mech_infantry moved from Novgorod to Belarus 1 bomber moved from Archangel to Belarus 4 infantry moved from Western Germany to 113 Sea Zone 4 infantry and 2 transports moved from 113 Sea Zone to 115 Sea Zone 4 infantry moved from 115 Sea Zone to Novgorod 1 battleship, 1 carrier and 1 cruiser moved from 113 Sea Zone to 112 Sea Zone 1 transport moved from 113 Sea Zone to 112 Sea Zone 4 bombers moved from 110 Sea Zone to Western Germany 1 fighter and 1 tactical_bomber moved from 110 Sea Zone to 112 Sea Zone 1 tactical_bomber moved from 110 Sea Zone to Western Germany 1 fighter moved from Normandy Bordeaux to Western Germany 1 tactical_bomber moved from Normandy Bordeaux to Western Germany 1 destroyer moved from 97 Sea Zone to 94 Sea Zone Place Units - Germans 1 destroyer placed in 93 Sea Zone 1 destroyer placed in 112 Sea Zone 3 armour and 7 mech_infantrys placed in Germany Germans undo move 3. 3 artilleries placed in Ukraine 3 armour placed in Novgorod 1 armour and 7 mech_infantrys placed in Germany Turn Complete - Germans Germans collect 61 PUs; end with 61 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 71 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 81 PUs
Combat Hit Differential Summary :
Germans : 0.00 British : -0.67 Russians : 0.67
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TripleA Turn Summary: Russians round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9 Purchase Units - Russians Russians buy 1 artillery and 5 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Vologda to Archangel 2 infantry moved from Russia to Smolensk 1 infantry moved from Russia to Bryansk 2 infantry moved from Tambov to Bryansk 2 infantry moved from Tambov to Rostov 1 infantry moved from Tambov to Volgograd Russians take Volgograd from Germans 1 armour and 2 mech_infantrys moved from Russia to Kazakhstan Russians take Kazakhstan from Germans 2 fighters moved from Russia to Archangel 1 fighter and 1 tactical_bomber moved from Russia to Bryansk 1 artillery moved from Tambov to Rostov 2 fighters moved from Russia to Smolensk Combat - Russians Battle in Rostov Russians attack with 1 artillery and 2 infantry Italians defend with 1 armour Russians roll dice for 1 artillery and 2 infantry in Rostov, round 2 : 1/3 hits, 0.83 expected hits Italians roll dice for 1 armour in Rostov, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Italians lost in Rostov Russians win, taking Rostov from Italians with 1 artillery and 2 infantry remaining. Battle score for attacker is 6 Casualties for Italians: 1 armour Battle in Bryansk Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber Germans defend with 1 artillery and 1 infantry Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Bryansk, round 2 : 2/5 hits, 1.67 expected hits Germans roll dice for 1 artillery and 1 infantry in Bryansk, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians, 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Bryansk Russians win, taking Bryansk from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Russians: 1 infantry Casualties for Germans: 1 artillery and 1 infantry Battle in Archangel Russians attack with 2 fighters and 1 infantry Germans defend with 1 mech_infantry Russians roll dice for 2 fighters and 1 infantry in Archangel, round 2 : 0/3 hits, 1.17 expected hits Germans roll dice for 1 mech_infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 2 fighters and 1 infantry in Archangel, round 3 : 1/3 hits, 1.17 expected hits Germans roll dice for 1 mech_infantry in Archangel, round 3 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Archangel Russians win, taking Archangel from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in Smolensk Russians attack with 2 fighters and 2 infantry Germans defend with 1 infantry Russians roll dice for 2 fighters and 2 infantry in Smolensk, round 2 : 1/4 hits, 1.33 expected hits Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 2 fighters moved from Smolensk to Russia 2 fighters moved from Archangel to Russia 1 fighter and 1 tactical_bomber moved from Bryansk to Russia 10 infantry moved from Tambov to Russia 1 artillery moved from Tambov to Russia 2 artilleries moved from Tambov to Russia 1 artillery moved from Tambov to Russia 1 infantry moved from Tambov to Bryansk 1 infantry moved from Vologda to Novosibirsk 1 armour moved from Russia to Kazakhstan 2 armour and 2 mech_infantrys moved from Russia to Vologda 1 aaGun moved from Russia to Vologda Place Units - Russians 1 artillery and 5 infantry placed in Russia Turn Complete - Russians Russians collect 25 PUs; end with 25 PUs
Combat Hit Differential Summary :
Germans : -0.67 Italians : -0.50 Russians : -1.17
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TripleA Turn Summary: Japanese round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9 Purchase Units - Japanese Japanese buy 1 armour, 2 artilleries, 2 destroyers, 1 fighter, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Japan to 6 Sea Zone 1 artillery moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone 1 artillery and 1 infantry moved from 5 Sea Zone to Siberia 2 artilleries moved from Korea to Manchuria 2 mech_infantrys moved from Shantung to Chahar 2 mech_infantrys moved from Kweichow to Chahar 2 infantry moved from Kweichow to Hopei 1 mech_infantry moved from Kweichow to Shensi Japanese take Shensi from Chinese 3 fighters moved from 36 Sea Zone to Malaya 1 fighter moved from 36 Sea Zone to 37 Sea Zone 1 fighter moved from 36 Sea Zone to 43 Sea Zone 1 fighter moved from 36 Sea Zone to Malaya 1 infantry moved from Dutch New Guinea to New Guinea Japanese take New Guinea from ANZAC 1 mech_infantry moved from French Indo China to Malaya 1 mech_infantry moved from Sikang to Kansu Japanese take Kansu from Chinese 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Borneo 1 fighter moved from Japan to Manchuria Combat - Japanese Battle in 43 Sea Zone Japanese attack with 1 fighter British defend with 1 transport 1 transport owned by the British lost in 43 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in 37 Sea Zone Japanese attack with 1 fighter ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 37 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Manchuria Japanese attack with 2 artilleries and 1 fighter Americans defend with 1 mech_infantry Japanese roll dice for 2 artilleries and 1 fighter in Manchuria, round 2 : 1/3 hits, 1.17 expected hits Chinese roll dice for 1 mech_infantry in Manchuria, round 2 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese and 1 mech_infantry owned by the Americans lost in Manchuria Japanese win, taking Manchuria from Chinese with 1 artillery and 1 fighter remaining. Battle score for attacker is 0 Casualties for Japanese: 1 artillery Casualties for Americans: 1 mech_infantry Battle in Borneo Japanese attack with 1 fighter and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 1 fighter and 1 tactical_bomber in Borneo, round 2 : 1/2 hits, 1.17 expected hits UK_Pacific roll dice for 1 infantry in Borneo, round 2 : 1/1 hits, 0.33 expected hits 1 tactical_bomber owned by the Japanese and 1 infantry owned by the British lost in Borneo Japanese win with 1 fighter remaining. Battle score for attacker is -8 Casualties for Japanese: 1 tactical_bomber Casualties for British: 1 infantry Battle in Chahar Japanese attack with 4 mech_infantrys Chinese defend with 3 infantry Japanese roll dice for 4 mech_infantrys in Chahar, round 2 : 0/4 hits, 0.67 expected hits Chinese roll dice for 3 infantry in Chahar, round 2 : 1/3 hits, 1.00 expected hits 1 mech_infantry owned by the Japanese lost in Chahar Japanese roll dice for 3 mech_infantrys in Chahar, round 3 : 1/3 hits, 0.50 expected hits Chinese roll dice for 3 infantry in Chahar, round 3 : 2/3 hits, 1.00 expected hits 2 mech_infantrys owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar Japanese roll dice for 1 mech_infantry in Chahar, round 4 : 1/1 hits, 0.17 expected hits Chinese roll dice for 2 infantry in Chahar, round 4 : 2/2 hits, 0.67 expected hits 1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar Chinese win with 1 infantry remaining. Battle score for attacker is -10 Casualties for Japanese: 4 mech_infantrys Casualties for Chinese: 2 infantry Battle in Siberia Japanese attack with 1 artillery and 1 infantry Americans defend with 1 infantry Japanese roll dice for 1 artillery and 1 infantry in Siberia, round 2 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Siberia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Siberia Japanese roll dice for 1 artillery in Siberia, round 3 : 1/1 hits, 0.33 expected hits Russians roll dice for 1 infantry in Siberia, round 3 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the Americans lost in Siberia Russians win with no units remaining. Battle score for attacker is -4 Casualties for Japanese: 1 artillery and 1 infantry Casualties for Americans: 1 infantry Battle in Hopei Japanese attack with 2 infantry Chinese defend with 1 infantry Japanese roll dice for 2 infantry in Hopei, round 2 : 0/2 hits, 0.33 expected hits Chinese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hopei Japanese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits, 0.17 expected hits Chinese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese retreated to Kweichow Chinese win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Japanese: 1 infantry Battle in Malaya Japanese attack with 4 fighters and 1 mech_infantry ANZAC defend with 1 infantry and 1 mech_infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 4 fighters and 1 mech_infantry in Malaya, round 2 : 1/5 hits, 2.17 expected hits UK_Pacific roll dice for 1 infantry and 1 mech_infantry in Malaya, round 2 : 1/2 hits, 0.67 expected hits 1 fighter owned by the Japanese and 1 infantry owned by the ANZAC lost in Malaya Japanese roll dice for 3 fighters and 1 mech_infantry in Malaya, round 3 : 1/4 hits, 1.67 expected hits UK_Pacific roll dice for 1 mech_infantry in Malaya, round 3 : 1/1 hits, 0.33 expected hits 1 fighter owned by the Japanese and 1 mech_infantry owned by the ANZAC lost in Malaya Japanese win, taking Malaya from UK_Pacific with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is -13 Casualties for Japanese: 2 fighters Casualties for ANZAC: 1 infantry and 1 mech_infantry Non Combat Move - Japanese 2 fighters moved from Malaya to 36 Sea Zone 1 fighter moved from 37 Sea Zone to 36 Sea Zone 1 fighter moved from Borneo to 36 Sea Zone 1 fighter moved from 43 Sea Zone to 36 Sea Zone 1 carrier moved from 35 Sea Zone to 36 Sea Zone 1 destroyer moved from 36 Sea Zone to 46 Sea Zone 1 destroyer moved from 36 Sea Zone to 55 Sea Zone 1 artillery and 1 infantry moved from Kwangtung to Kwangsi 1 fighter moved from Manchuria to Shantung 2 infantry moved from Japan to 6 Sea Zone 1 artillery moved from Japan to 6 Sea Zone 1 artillery, 2 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone 1 artillery and 2 infantry moved from 36 Sea Zone to French Indo China 1 battleship and 2 destroyers moved from 6 Sea Zone to 36 Sea Zone Place Units - Japanese 2 artilleries and 1 infantry placed in French Indo China 1 armour, 1 infantry and 1 mech_infantry placed in Kwangtung 1 fighter and 1 infantry placed in Japan 1 destroyer placed in 6 Sea Zone 1 destroyer placed in 19 Sea Zone Turn Complete - Japanese Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 3,2 Japanese collect 48 PUs (4 lost to blockades); end with 48 PUs
Combat Hit Differential Summary :
Chinese : 3.33 UK_Pacific : 1.67 Russians : 1.33 Japanese : -2.00
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TripleA Turn Summary: Americans round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9 Purchase Units - Americans Americans buy 2 artilleries, 1 bomber, 3 destroyers, 1 fighter, 1 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 3 Sea Zone to 5 Sea Zone 1 destroyer moved from 26 Sea Zone to 46 Sea Zone 2 fighters moved from Hawaiian Islands to 46 Sea Zone 1 tactical_bomber moved from 54 Sea Zone to 46 Sea Zone 1 destroyer moved from 54 Sea Zone to 55 Sea Zone 2 fighters and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone 2 fighters moved from 54 Sea Zone to 46 Sea Zone 2 fighters moved from 54 Sea Zone to 55 Sea Zone 1 destroyer moved from 92 Sea Zone to 93 Sea Zone 1 destroyer moved from 92 Sea Zone to 94 Sea Zone 1 fighter moved from 92 Sea Zone to 93 Sea Zone 2 fighters moved from Gibraltar to 94 Sea Zone Combat - Americans Battle in 5 Sea Zone Americans attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 5 Sea Zone Americans roll dice for 1 submarine in 5 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans win with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 46 Sea Zone Americans attack with 1 destroyer, 4 fighters and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 destroyer, 4 fighters and 1 tactical_bomber in 46 Sea Zone, round 2 : 2/6 hits, 3.00 expected hits Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 46 Sea Zone Americans win with 1 destroyer, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 55 Sea Zone Americans attack with 1 destroyer, 4 fighters and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 destroyer, 4 fighters and 1 tactical_bomber in 55 Sea Zone, round 2 : 1/6 hits, 3.00 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 55 Sea Zone Americans win with 1 destroyer, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 94 Sea Zone Americans attack with 1 destroyer and 2 fighters Germans defend with 1 destroyer Americans roll dice for 1 destroyer and 2 fighters in 94 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits Germans roll dice for 1 destroyer in 94 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Germans and 1 destroyer owned by the Americans lost in 94 Sea Zone Americans win with 2 fighters remaining. Battle score for attacker is 0 Casualties for Americans: 1 destroyer Casualties for Germans: 1 destroyer Battle in 93 Sea Zone Americans attack with 1 destroyer and 1 fighter Germans defend with 1 destroyer Americans roll dice for 1 destroyer and 1 fighter in 93 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits Germans roll dice for 1 destroyer in 93 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Germans lost in 93 Sea Zone Americans win, taking 93 Sea Zone from Italians with 1 destroyer and 1 fighter remaining. Battle score for attacker is 8 Casualties for Germans: 1 destroyer Non Combat Move - Americans 1 destroyer moved from 92 Sea Zone to 98 Sea Zone 2 fighters moved from 94 Sea Zone to Gibraltar 1 carrier moved from 92 Sea Zone to 91 Sea Zone 1 fighter moved from 93 Sea Zone to Gibraltar 1 fighter moved from Eastern United States to 91 Sea Zone 1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar 4 transports moved from 102 Sea Zone to 101 Sea Zone 1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone 1 carrier, 1 destroyer, 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands 2 destroyers moved from 26 Sea Zone to 54 Sea Zone 1 fighter moved from 55 Sea Zone to Queensland 2 fighters moved from 55 Sea Zone to Queensland 1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 54 Sea Zone 4 fighters and 1 tactical_bomber moved from 46 Sea Zone to 54 Sea Zone 1 fighter moved from 39 Sea Zone to Trans-Jordan 1 carrier moved from 39 Sea Zone to 76 Sea Zone 1 tactical_bomber moved from Yakut S.S.R. to Kazakhstan Place Units - Americans 2 destroyers and 2 submarines placed in 101 Sea Zone 1 bomber and 1 fighter placed in Eastern United States 1 artillery and 1 infantry placed in Western United States 1 artillery placed in Eastern United States 1 destroyer and 1 transport placed in 10 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Americans from Western United States: 1 fighter EDIT: Adding units owned by Americans to Hawaiian Islands: 1 fighter EDIT: Removing units owned by Americans from Western United States: 1 bomber EDIT: Adding units owned by Americans to Gibraltar: 1 bomber EDIT: Turning off Edit Mode Turn Complete - Americans Americans collect 56 PUs; end with 56 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Combat Hit Differential Summary :
Germans : 0.33 Americans : -2.50 Japanese : -0.67
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TripleA Turn Summary: Chinese round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 infantry moved from Chahar to Jehol Chinese take Jehol from Japanese 1 fighter and 2 infantry moved from Suiyuyan to Kansu Combat - Chinese Battle in Kansu Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 mech_infantry Chinese roll dice for 1 fighter and 2 infantry in Kansu, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 mech_infantry in Kansu, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kansu Chinese win, taking Kansu from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 mech_infantry Non Combat Move - Chinese 1 fighter moved from Kansu to Chahar Place Units - Chinese 3 infantry placed in Chahar Turn Complete - Chinese Chinese collect 5 PUs; end with 6 PUs
Combat Hit Differential Summary :
Chinese : 0.17 Japanese : 0.67
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TripleA Turn Summary: UK_Pacific round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9 Purchase Units - Americans Americans buy 2 artilleries, 1 bomber, 3 destroyers, 1 fighter, 1 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 3 Sea Zone to 5 Sea Zone 1 destroyer moved from 26 Sea Zone to 46 Sea Zone 2 fighters moved from Hawaiian Islands to 46 Sea Zone 1 tactical_bomber moved from 54 Sea Zone to 46 Sea Zone 1 destroyer moved from 54 Sea Zone to 55 Sea Zone 2 fighters and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone 2 fighters moved from 54 Sea Zone to 46 Sea Zone 2 fighters moved from 54 Sea Zone to 55 Sea Zone 1 destroyer moved from 92 Sea Zone to 93 Sea Zone 1 destroyer moved from 92 Sea Zone to 94 Sea Zone 1 fighter moved from 92 Sea Zone to 93 Sea Zone 2 fighters moved from Gibraltar to 94 Sea Zone Combat - Americans Battle in 5 Sea Zone Americans attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 5 Sea Zone Americans roll dice for 1 submarine in 5 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans win with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 46 Sea Zone Americans attack with 1 destroyer, 4 fighters and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 destroyer, 4 fighters and 1 tactical_bomber in 46 Sea Zone, round 2 : 2/6 hits, 3.00 expected hits Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 46 Sea Zone Americans win with 1 destroyer, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 55 Sea Zone Americans attack with 1 destroyer, 4 fighters and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 destroyer, 4 fighters and 1 tactical_bomber in 55 Sea Zone, round 2 : 1/6 hits, 3.00 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 55 Sea Zone Americans win with 1 destroyer, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 94 Sea Zone Americans attack with 1 destroyer and 2 fighters Germans defend with 1 destroyer Americans roll dice for 1 destroyer and 2 fighters in 94 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits Germans roll dice for 1 destroyer in 94 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Germans and 1 destroyer owned by the Americans lost in 94 Sea Zone Americans win with 2 fighters remaining. Battle score for attacker is 0 Casualties for Americans: 1 destroyer Casualties for Germans: 1 destroyer Battle in 93 Sea Zone Americans attack with 1 destroyer and 1 fighter Germans defend with 1 destroyer Americans roll dice for 1 destroyer and 1 fighter in 93 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits Germans roll dice for 1 destroyer in 93 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Germans lost in 93 Sea Zone Americans win, taking 93 Sea Zone from Italians with 1 destroyer and 1 fighter remaining. Battle score for attacker is 8 Casualties for Germans: 1 destroyer Non Combat Move - Americans 1 destroyer moved from 92 Sea Zone to 98 Sea Zone 2 fighters moved from 94 Sea Zone to Gibraltar 1 carrier moved from 92 Sea Zone to 91 Sea Zone 1 fighter moved from 93 Sea Zone to Gibraltar 1 fighter moved from Eastern United States to 91 Sea Zone 1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar 4 transports moved from 102 Sea Zone to 101 Sea Zone 1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone 1 carrier, 1 destroyer, 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands 2 destroyers moved from 26 Sea Zone to 54 Sea Zone 1 fighter moved from 55 Sea Zone to Queensland 2 fighters moved from 55 Sea Zone to Queensland 1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 54 Sea Zone 4 fighters and 1 tactical_bomber moved from 46 Sea Zone to 54 Sea Zone 1 fighter moved from 39 Sea Zone to Trans-Jordan 1 carrier moved from 39 Sea Zone to 76 Sea Zone 1 tactical_bomber moved from Yakut S.S.R. to Kazakhstan Place Units - Americans 2 destroyers and 2 submarines placed in 101 Sea Zone 1 bomber and 1 fighter placed in Eastern United States 1 artillery and 1 infantry placed in Western United States 1 artillery placed in Eastern United States 1 destroyer and 1 transport placed in 10 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Americans from Western United States: 1 fighter EDIT: Adding units owned by Americans to Hawaiian Islands: 1 fighter EDIT: Removing units owned by Americans from Western United States: 1 bomber EDIT: Adding units owned by Americans to Gibraltar: 1 bomber EDIT: Turning off Edit Mode Turn Complete - Americans Americans collect 56 PUs; end with 56 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 infantry moved from Chahar to Jehol Chinese take Jehol from Japanese 1 fighter and 2 infantry moved from Suiyuyan to Kansu Combat - Chinese Battle in Kansu Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 mech_infantry Chinese roll dice for 1 fighter and 2 infantry in Kansu, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 mech_infantry in Kansu, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kansu Chinese win, taking Kansu from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 mech_infantry Non Combat Move - Chinese 1 fighter moved from Kansu to Chahar Place Units - Chinese 3 infantry placed in Chahar Turn Complete - Chinese Chinese collect 5 PUs; end with 6 PUs Purchase Units - British British buy 1 airfield, 1 destroyer, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Burma to Shan State UK_Pacific take Shan State from Japanese 1 infantry moved from Burma to Yunnan Chinese take Yunnan from Japanese 1 mech_infantry moved from Iraq to Caucasus 1 fighter and 1 tactical_bomber moved from Northwest Persia to Caucasus 1 bomber moved from Persia to Caucasus Combat - British Battle in Caucasus British attack with 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber Germans defend with 1 armour British roll dice for 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Caucasus, round 2 : 0/4 hits, 2.00 expected hits Germans roll dice for 1 armour in Caucasus, round 2 : 1/1 hits, 0.50 expected hits 1 mech_infantry owned by the British lost in Caucasus British roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in Caucasus, round 3 : 2/3 hits, 1.83 expected hits Germans roll dice for 1 armour in Caucasus, round 3 : 1/1 hits, 0.50 expected hits 1 tactical_bomber owned by the British and 1 armour owned by the Germans lost in Caucasus British win with 1 bomber and 1 fighter remaining. Battle score for attacker is -9 Casualties for British: 1 mech_infantry and 1 tactical_bomber Casualties for Germans: 1 armour Non Combat Move - British 1 fighter moved from Caucasus to Bryansk 1 bomber moved from Caucasus to Persia 3 infantry moved from Persia to Northwest Persia 2 armour moved from Eastern Persia to Persia 1 infantry moved from Samara to Kazakhstan 1 mech_infantry moved from Egypt to Iraq 1 fighter moved from Persia to Egypt 2 mech_infantrys moved from Egypt to Trans-Jordan 2 armour moved from Persia to Iraq 3 fighters moved from Persia to Trans-Jordan 1 destroyer moved from 39 Sea Zone to 37 Sea Zone 1 cruiser moved from 39 Sea Zone to 76 Sea Zone 4 artilleries and 5 infantry moved from India to Burma 3 fighters and 1 tactical_bomber moved from India to Burma 3 aaGuns moved from India to Burma 1 mech_infantry moved from India to Burma 1 fighter moved from United Kingdom to Gibraltar Place Units - British 1 destroyer placed in 110 Sea Zone 1 airfield placed in Trans-Jordan 2 mech_infantrys placed in Persia 3 infantry placed in Egypt Turn Complete - British British collect 33 PUs; end with 33 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUs Place Units - UK_Pacific 2 infantry and 1 mech_infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 11 PUs; end with 11 PUs Some Units in India change ownership: 2 infantry and 1 mech_infantry
Combat Hit Differential Summary :
Germans : 1.33 British : -1.83 Americans : -2.50 Chinese : 0.17 Japanese : 0.00
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TripleA Turn Summary: Italians round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9 Purchase Units - Italians Italians buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 destroyer moved from 97 Sea Zone to 93 Sea Zone 1 fighter moved from Southern Italy to 93 Sea Zone 1 artillery and 1 infantry moved from Southern Italy to 97 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 94 Sea Zone 1 artillery and 1 infantry moved from 94 Sea Zone to Tunisia 1 artillery and 1 infantry moved from Yugoslavia to 97 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone 1 artillery and 1 infantry moved from 96 Sea Zone to Tobruk Combat - Italians Battle in Tobruk Battle in Tunisia Battle in 93 Sea Zone Italians attack with 1 destroyer and 1 fighter Americans defend with 1 destroyer Italians roll dice for 1 destroyer and 1 fighter in 93 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits Americans roll dice for 1 destroyer in 93 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 destroyer and 1 fighter in 93 Sea Zone, round 3 : 0/2 hits, 0.83 expected hits Americans roll dice for 1 destroyer in 93 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 destroyer and 1 fighter in 93 Sea Zone, round 4 : 1/2 hits, 0.83 expected hits Americans roll dice for 1 destroyer in 93 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Italians and 1 destroyer owned by the Americans lost in 93 Sea Zone Italians win, taking Tobruk from ANZAC, taking Tunisia from French with 1 fighter remaining. Battle score for attacker is 0 Casualties for Italians: 1 destroyer Casualties for Americans: 1 destroyer Non Combat Move - Italians 1 fighter moved from 93 Sea Zone to Southern Italy 5 infantry moved from Yugoslavia to Northern Italy 1 artillery and 2 infantry moved from France to Northern Italy 1 mech_infantry moved from Yugoslavia to Bessarabia 1 aaGun moved from Yugoslavia to Northern Italy 1 armour moved from Western Ukraine to Ukraine 1 destroyer moved from 97 Sea Zone to 92 Sea Zone Place Units - Italians 2 artilleries and 1 infantry placed in Southern Italy 1 infantry placed in Northern Italy Turn Complete - Italians Italians collect 13 PUs; end with 13 PUs
Combat Hit Differential Summary :
Italians : -1.50 Americans : 0.00
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TripleA Turn Summary: ANZAC round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 2 PUs; Combat Move - ANZAC 1 infantry and 1 mech_infantry moved from New South Wales to 62 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 62 Sea Zone to 46 Sea Zone 1 infantry and 1 mech_infantry moved from 46 Sea Zone to New Guinea 1 fighter moved from Queensland to New Guinea Combat - ANZAC ANZAC creates battle in territory 41 Sea Zone Battle in New Guinea ANZAC attack with 1 fighter, 1 infantry and 1 mech_infantry Japanese defend with 1 infantry ANZAC roll dice for 1 fighter, 1 infantry and 1 mech_infantry in New Guinea, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in New Guinea, round 2 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 fighter, 1 infantry and 1 mech_infantry in New Guinea, round 3 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in New Guinea, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in New Guinea ANZAC roll dice for 1 fighter and 1 mech_infantry in New Guinea, round 4 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in New Guinea, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in New Guinea ANZAC win, taking 41 Sea Zone from Japanese, taking New Guinea from Japanese with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for ANZAC: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - ANZAC 1 fighter moved from New Guinea to 54 Sea Zone 1 submarine moved from 62 Sea Zone to 54 Sea Zone 1 destroyer moved from 62 Sea Zone to 54 Sea Zone 1 infantry moved from Egypt to Alexandria Place Units - ANZAC 1 transport placed in 62 Sea Zone 1 artillery and 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 11 PUs; end with 13 PUs
Combat Hit Differential Summary :
ANZAC : -1.33 Japanese : 0.00
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TripleA Turn Summary: French round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 2 PUs; Combat Move - ANZAC 1 infantry and 1 mech_infantry moved from New South Wales to 62 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 62 Sea Zone to 46 Sea Zone 1 infantry and 1 mech_infantry moved from 46 Sea Zone to New Guinea 1 fighter moved from Queensland to New Guinea Combat - ANZAC ANZAC creates battle in territory 41 Sea Zone Battle in New Guinea ANZAC attack with 1 fighter, 1 infantry and 1 mech_infantry Japanese defend with 1 infantry ANZAC roll dice for 1 fighter, 1 infantry and 1 mech_infantry in New Guinea, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in New Guinea, round 2 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 fighter, 1 infantry and 1 mech_infantry in New Guinea, round 3 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in New Guinea, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in New Guinea ANZAC roll dice for 1 fighter and 1 mech_infantry in New Guinea, round 4 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in New Guinea, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in New Guinea ANZAC win, taking 41 Sea Zone from Japanese, taking New Guinea from Japanese with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for ANZAC: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - ANZAC 1 fighter moved from New Guinea to 54 Sea Zone 1 submarine moved from 62 Sea Zone to 54 Sea Zone 1 destroyer moved from 62 Sea Zone to 54 Sea Zone 1 infantry moved from Egypt to Alexandria Place Units - ANZAC 1 transport placed in 62 Sea Zone 1 artillery and 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 11 PUs; end with 13 PUs Combat Move - French 1 infantry moved from Northwest Persia to Caucasus Russians take Caucasus from Germans Combat - French Non Combat Move - French 1 fighter moved from Persia to Russia Turn Complete - French
Combat Hit Differential Summary :
ANZAC : -1.33 Japanese : 0.00
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TripleA Move Summary: Germans round 10
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10 Research Technology - Germans Purchase Units - Germans Germans repair damage of 2x factory_minor; Remaining resources: 79 PUs; Germans buy 6 armour, 2 artilleries, 5 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 2 infantry moved from Novgorod to Archangel 1 bomber moved from Belarus to Archangel 4 bombers moved from Western Germany to Kazakhstan 3 armour moved from Tsinghai to Kazakhstan 1 tactical_bomber moved from Ukraine to Kazakhstan 18 armour, 9 artilleries and 16 infantry moved from Ukraine to Rostov 1 armour and 3 mech_infantrys moved from Belarus to Bryansk 2 mech_infantrys moved from Belarus to Bryansk 1 fighter and 3 tactical_bombers moved from Western Germany to 110 Sea Zone 1 destroyer moved from 112 Sea Zone to 110 Sea Zone 1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 110 Sea Zone 1 mech_infantry moved from Belarus to Bryansk
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Scramble from UK?
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No scramble.
Went camping in the Cypress Hills for a few days. Was great to get out the city for a while.
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TripleA Turn Summary: Germans round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10 Research Technology - Germans Purchase Units - Germans Germans repair damage of 2x factory_minor; Remaining resources: 79 PUs; Germans buy 6 armour, 2 artilleries, 5 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 2 infantry moved from Novgorod to Archangel 1 bomber moved from Belarus to Archangel 4 bombers moved from Western Germany to Kazakhstan 3 armour moved from Tsinghai to Kazakhstan 1 tactical_bomber moved from Ukraine to Kazakhstan 18 armour, 9 artilleries and 16 infantry moved from Ukraine to Rostov 1 armour and 3 mech_infantrys moved from Belarus to Bryansk 2 mech_infantrys moved from Belarus to Bryansk 1 fighter and 3 tactical_bombers moved from Western Germany to 110 Sea Zone 1 destroyer moved from 112 Sea Zone to 110 Sea Zone 1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 110 Sea Zone 1 mech_infantry moved from Belarus to Bryansk Combat - Germans Battle in Bryansk Germans attack with 1 armour and 6 mech_infantrys British defend with 1 fighter; Russians defend with 3 infantry Germans roll dice for 1 armour and 6 mech_infantrys in Bryansk, round 2 : 0/7 hits, 1.50 expected hits Russians roll dice for 1 fighter and 3 infantry in Bryansk, round 2 : 3/4 hits, 1.67 expected hits 3 mech_infantrys owned by the Germans lost in Bryansk Germans roll dice for 1 armour and 3 mech_infantrys in Bryansk, round 3 : 2/4 hits, 1.00 expected hits Russians roll dice for 1 fighter and 3 infantry in Bryansk, round 3 : 0/4 hits, 1.67 expected hits 2 infantry owned by the Russians lost in Bryansk Germans roll dice for 1 armour and 3 mech_infantrys in Bryansk, round 4 : 1/4 hits, 1.00 expected hits Russians roll dice for 1 fighter and 1 infantry in Bryansk, round 4 : 1/2 hits, 1.00 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Bryansk Germans roll dice for 1 armour and 2 mech_infantrys in Bryansk, round 5 : 0/3 hits, 0.83 expected hits Russians roll dice for 1 fighter in Bryansk, round 5 : 0/1 hits, 0.67 expected hits Germans roll dice for 1 armour and 2 mech_infantrys in Bryansk, round 6 : 3/3 hits, 0.83 expected hits Russians roll dice for 1 fighter in Bryansk, round 6 : 1/1 hits, 0.67 expected hits 1 mech_infantry owned by the Germans and 1 fighter owned by the British lost in Bryansk Germans win, taking Bryansk from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -1 Casualties for Germans: 5 mech_infantrys Casualties for Russians: 3 infantry Casualties for British: 1 fighter Battle in 110 Sea Zone Germans attack with 1 destroyer, 2 fighters and 4 tactical_bombers British defend with 1 destroyer Germans roll dice for 1 destroyer, 2 fighters and 4 tactical_bombers in 110 Sea Zone, round 2 : 7/7 hits, 3.67 expected hits British roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 110 Sea Zone Germans win with 1 destroyer, 2 fighters and 4 tactical_bombers remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in Archangel Germans attack with 1 bomber and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 bomber and 2 infantry in Archangel, round 2 : 2/3 hits, 1.00 expected hits Russians roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel Germans win, taking Archangel from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Rostov Germans attack with 18 armour, 9 artilleries and 16 infantry Russians defend with 1 artillery and 2 infantry Germans roll dice for 18 armour, 9 artilleries and 16 infantry in Rostov, round 2 : 19/43 hits, 16.17 expected hits Russians roll dice for 1 artillery and 2 infantry in Rostov, round 2 : 0/3 hits, 1.00 expected hits 2 infantry owned by the Russians and 1 artillery owned by the Russians lost in Rostov Germans win, taking Rostov from Russians with 18 armour, 9 artilleries and 16 infantry remaining. Battle score for attacker is 10 Casualties for Russians: 1 artillery and 2 infantry Battle in Kazakhstan Germans attack with 3 armour, 4 bombers and 1 tactical_bomber British defend with 1 infantry; Americans defend with 1 tactical_bomber; Russians defend with 2 armour and 2 mech_infantrys Germans roll dice for 3 armour, 4 bombers and 1 tactical_bomber in Kazakhstan, round 2 : 3/8 hits, 4.83 expected hits Russians roll dice for 2 armour, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Kazakhstan, round 2 : 0/6 hits, 2.50 expected hits 2 mech_infantrys owned by the Russians and 1 infantry owned by the British lost in Kazakhstan Germans roll dice for 3 armour, 4 bombers and 1 tactical_bomber in Kazakhstan, round 3 : 4/8 hits, 4.83 expected hits Russians roll dice for 2 armour and 1 tactical_bomber in Kazakhstan, round 3 : 1/3 hits, 1.50 expected hits 2 armour owned by the Russians, 1 tactical_bomber owned by the Americans and 1 armour owned by the Germans lost in Kazakhstan Germans win, taking Kazakhstan from Russians with 2 armour, 4 bombers and 1 tactical_bomber remaining. Battle score for attacker is 28 Casualties for British: 1 infantry Casualties for Russians: 2 armour and 2 mech_infantrys Casualties for Germans: 1 armour Casualties for Americans: 1 tactical_bomber Non Combat Move - Germans 4 bombers moved from Kazakhstan to Sikang 1 tactical_bomber moved from Kazakhstan to Sikang 1 aaGun moved from Ukraine to Rostov 1 mech_infantry moved from Belarus to Rostov 2 infantry moved from Novgorod to Belarus 3 armour moved from Novgorod to Eastern Poland 1 bomber moved from Archangel to Western Germany 2 fighters moved from 110 Sea Zone to 112 Sea Zone 4 tactical_bombers moved from 110 Sea Zone to Western Germany 1 artillery and 1 infantry moved from Normandy Bordeaux to France 1 armour and 7 mech_infantrys moved from Germany to Eastern Poland 1 aaGun moved from Germany to Western Germany Place Units - Germans 3 armour placed in Ukraine 3 armour placed in Novgorod 5 mech_infantrys placed in Germany 4 infantry placed in Western Germany 2 artilleries and 1 infantry placed in France Turn Complete - Germans Germans collect 58 PUs; end with 58 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Combat Hit Differential Summary :
Germans : 5.33 British : -0.33 Russians : -4.00
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@StuckTojo said in Odonis (Axis) vs StuckTojo (Allies +24) No VC G40L Rematch:
No scramble.
Went camping in the Cypress Hills for a few days. Was great to get out the city for a while.
Sounds awesome!