@surfer said in L25 Avner (L+9) vs Surfer (X) BM4:
@Avner Boo. I can’t access the dice server! Stucifer posted earlier that this was a problem. I guess we’ll have to delay.
now it’s ok… it seems
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Russians
Russians buy 1 armour, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Novosibirsk to Kazakhstan
1 mech_infantry moved from Vologda to Kazakhstan
1 artillery and 3 infantry moved from Tambov to Bryansk
1 fighter and 1 tactical_bomber moved from Russia to Kazakhstan
1 fighter moved from Russia to Kazakhstan
1 infantry moved from Volgograd to Kazakhstan
2 infantry moved from Smolensk to Belarus
2 fighters moved from Russia to Belarus
1 fighter moved from Russia to Belarus
1 artillery moved from Russia to Bryansk
Combat - Russians
Battle in Kazakhstan
Russians attack with 2 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber
Germans defend with 2 armour
Russians roll dice for 2 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Kazakhstan, round 2 : 1/6 hits, 2.17 expected hits
Germans roll dice for 2 armour in Kazakhstan, round 2 : 1/2 hits, 1.00 expected hits
1 infantry owned by the Russians and 1 armour owned by the Germans lost in Kazakhstan
Russians roll dice for 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Kazakhstan, round 3 : 3/5 hits, 2.00 expected hits
Germans roll dice for 1 armour in Kazakhstan, round 3 : 0/1 hits, 0.50 expected hits
1 armour owned by the Germans lost in Kazakhstan
Russians win, taking Kazakhstan from Germans with 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Russians: 1 infantry
Casualties for Germans: 2 armour
Battle in Bryansk
Russians attack with 2 artilleries and 3 infantry
Germans defend with 1 armour and 1 mech_infantry
Russians roll dice for 2 artilleries and 3 infantry in Bryansk, round 2 : 1/5 hits, 1.50 expected hits
Germans roll dice for 1 armour and 1 mech_infantry in Bryansk, round 2 : 1/2 hits, 0.83 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Bryansk
Russians roll dice for 2 artilleries and 2 infantry in Bryansk, round 3 : 1/4 hits, 1.33 expected hits
Germans roll dice for 1 armour in Bryansk, round 3 : 0/1 hits, 0.50 expected hits
1 armour owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 2 artilleries and 2 infantry remaining. Battle score for attacker is 7
Casualties for Russians: 1 infantry
Casualties for Germans: 1 armour and 1 mech_infantry
Battle in Belarus
Russians attack with 3 fighters and 2 infantry
Germans defend with 2 infantry
Russians roll dice for 3 fighters and 2 infantry in Belarus, round 2 : 2/5 hits, 1.83 expected hits
Italians roll dice for 2 infantry in Belarus, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Germans lost in Belarus
Russians win, taking Belarus from Italians with 3 fighters and 2 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Non Combat Move - Russians
3 fighters moved from Belarus to Russia
2 fighters and 1 tactical_bomber moved from Kazakhstan to Russia
2 armour and 1 mech_infantry moved from Vologda to Russia
1 aaGun moved from Vologda to Russia
1 artillery and 2 infantry moved from Russia to Vologda
2 infantry moved from Tambov to Volgograd
1 aaGun and 2 artilleries moved from Tambov to Russia
28 infantry moved from Tambov to Russia
1 infantry moved from Russia to Smolensk
1 infantry moved from Sakha to Amur
Place Units - Russians
1 armour, 5 infantry and 1 mech_infantry placed in Russia
Turn Complete - Russians
Russians collect 25 PUs; end with 25 PUs
Combat Hit Differential Summary :
Germans : -0.83
Italians : -0.67
Russians : -0.83
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 1 armour, 2 destroyers, 1 infantry, 4 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 artillery moved from Manchuria to Jehol
1 fighter moved from Shantung to Jehol
1 mech_infantry moved from Shensi to Suiyuyan
Japanese take Suiyuyan from Chinese
1 artillery and 1 infantry moved from Kwangsi to Yunnan
1 artillery and 1 infantry moved from French Indo China to Shan State
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 destroyer moved from 36 Sea Zone to 55 Sea Zone
1 fighter moved from 36 Sea Zone to 55 Sea Zone
1 destroyer moved from 36 Sea Zone to 46 Sea Zone
1 fighter moved from Japan to Jehol
1 destroyer moved from 6 Sea Zone to 5 Sea Zone
1 infantry moved from French Indo China to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
2 fighters moved from 36 Sea Zone to Java
1 fighter moved from 36 Sea Zone to 55 Sea Zone
1 artillery moved from Dutch New Guinea to New Guinea
1 fighter moved from 36 Sea Zone to 37 Sea Zone
1 infantry moved from Kweichow to Yunnan
Combat - Japanese
Battle in Borneo
Battle in Java
Japanese attack with 1 artillery, 2 fighters and 1 infantry
Americans defend with 1 artillery and 2 infantry
Japanese roll dice for 1 artillery, 2 fighters and 1 infantry in Java, round 2 : 2/4 hits, 1.67 expected hits
Americans roll dice for 1 artillery and 2 infantry in Java, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Java
Japanese roll dice for 1 artillery and 2 fighters in Java, round 3 : 3/3 hits, 1.33 expected hits
Americans roll dice for 1 artillery in Java, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Americans lost in Java
Japanese win, taking Borneo from UK_Pacific, taking Java from Americans with 1 artillery and 2 fighters remaining. Battle score for attacker is 7
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 artillery and 2 infantry
Battle in 46 Sea Zone
Japanese attack with 1 destroyer
Americans defend with 1 destroyer; ANZAC defend with 1 transport
Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer and 1 transport in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 46 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer and 1 transport in 46 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 46 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer and 1 transport in 46 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 46 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer and 1 transport in 46 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 46 Sea Zone, round 6 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer and 1 transport in 46 Sea Zone, round 6 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 46 Sea Zone, round 7 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer and 1 transport in 46 Sea Zone, round 7 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 46 Sea Zone, round 8 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer and 1 transport in 46 Sea Zone, round 8 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 46 Sea Zone
Americans win with 1 destroyer and 1 transport remaining. Battle score for attacker is -8
Casualties for Japanese: 1 destroyer
Battle in New Guinea
Japanese attack with 1 artillery
ANZAC defend with 1 mech_infantry
Japanese roll dice for 1 artillery in New Guinea, round 2 : 1/1 hits, 0.33 expected hits
ANZAC roll dice for 1 mech_infantry in New Guinea, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the ANZAC lost in New Guinea
Japanese win, taking New Guinea from ANZAC with 1 artillery remaining. Battle score for attacker is 4
Casualties for ANZAC: 1 mech_infantry
Battle in 5 Sea Zone
Japanese attack with 1 destroyer
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer in 5 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 submarine in 5 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 destroyer in 5 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 submarine in 5 Sea Zone, round 3 : 1/1 hits, 0.17 expected hits
1 destroyer owned by the Japanese lost in 5 Sea Zone
Americans win with 1 submarine remaining. Battle score for attacker is -8
Casualties for Japanese: 1 destroyer
Battle in 37 Sea Zone
Japanese attack with 1 fighter
British defend with 1 destroyer
Japanese roll dice for 1 fighter in 37 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
British roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the British lost in 37 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Jehol
Japanese attack with 1 artillery and 2 fighters
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery and 2 fighters in Jehol, round 2 : 1/3 hits, 1.33 expected hits
Chinese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Jehol
Japanese win, taking Jehol from Chinese with 1 artillery and 2 fighters remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 55 Sea Zone
Japanese attack with 1 destroyer and 2 fighters
Americans defend with 1 destroyer
Japanese roll dice for 1 destroyer and 2 fighters in 55 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
Americans roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 55 Sea Zone
Japanese win with 2 fighters remaining. Battle score for attacker is 0
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 destroyer
Battle in Yunnan
Japanese attack with 1 artillery and 2 infantry
British defend with 1 infantry
Japanese roll dice for 1 artillery and 2 infantry in Yunnan, round 2 : 2/3 hits, 0.83 expected hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Shan State
Japanese attack with 1 artillery and 1 infantry
British defend with 1 infantry
Japanese roll dice for 1 artillery and 1 infantry in Shan State, round 2 : 0/2 hits, 0.67 expected hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Shan State, round 3 : 1/2 hits, 0.67 expected hits
UK_Pacific roll dice for 1 infantry in Shan State, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 artillery remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Non Combat Move - Japanese
1 fighter moved from 37 Sea Zone to 42 Sea Zone
2 fighters moved from Java to 42 Sea Zone
2 fighters moved from 55 Sea Zone to 42 Sea Zone
2 battleships and 4 carriers moved from 36 Sea Zone to 42 Sea Zone
1 destroyer moved from 19 Sea Zone to 35 Sea Zone
2 fighters moved from Jehol to Shantung
1 armour and 1 mech_infantry moved from Kwangtung to Hunan
1 aaGun moved from Kweichow to Hunan
1 infantry moved from Kwangtung to Kwangsi
1 mech_infantry moved from Malaya to French Indo China
Place Units - Japanese
2 destroyers and 1 transport placed in 36 Sea Zone
1 armour and 2 mech_infantrys placed in Kwangtung
1 infantry and 2 mech_infantrys placed in Shantung
Turn Complete - Japanese
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 1,3
Japanese collect 56 PUs (4 lost to blockades); end with 56 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 61 PUs
Combat Hit Differential Summary :
British : -0.33
Americans : -0.33
ANZAC : -0.33
Chinese : -0.67
UK_Pacific : 0.33
Japanese : 0.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Americans
Americans buy 3 destroyers, 2 fighters, 3 infantry, 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Americans
1 destroyer moved from 46 Sea Zone to 42 Sea Zone
1 battleship, 4 carriers, 1 cruiser, 4 destroyers, 6 fighters and 2 tactical_bombers moved from 54 Sea Zone to 42 Sea Zone
4 fighters moved from Queensland to 42 Sea Zone
1 bomber moved from Gibraltar to 96 Sea Zone
1 fighter moved from Gibraltar to 94 Sea Zone
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
2 fighters moved from Gibraltar to 92 Sea Zone
1 bomber moved from Eastern United States to 92 Sea Zone
1 destroyer moved from 91 Sea Zone to 110 Sea Zone
4 fighters moved from United Kingdom to 110 Sea Zone
1 fighter moved from 91 Sea Zone to 110 Sea Zone
Combat - Americans
Battle in 96 Sea Zone
Americans attack with 1 bomber
Italians defend with 1 transport
1 transport owned by the Italians lost in 96 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in 94 Sea Zone
Americans attack with 1 fighter
Italians defend with 1 transport
1 transport owned by the Italians lost in 94 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in 42 Sea Zone
Americans attack with 1 battleship, 4 carriers, 1 cruiser, 5 destroyers, 9 fighters and 2 tactical_bombers; ANZAC loiter and taunt
Japanese defend with 2 battleships, 4 carriers, 5 fighters and 1 transport
Americans roll dice for 1 battleship, 4 carriers, 1 cruiser, 5 destroyers, 9 fighters and 2 tactical_bombers in 42 Sea Zone, round 2 : 9/18 hits, 8.67 expected hits
Units damaged: 1 carrier owned by the Japanese and 2 battleships owned by the Japanese
Japanese roll dice for 2 battleships, 4 carriers, 5 fighters and 1 transport in 42 Sea Zone, round 2 : 5/11 hits, 6.00 expected hits
Units damaged: 2 carriers owned by the Americans and 1 battleship owned by the Americans
2 destroyers owned by the Americans and 3 carriers owned by the Japanese lost in 42 Sea Zone
Americans roll dice for 1 battleship, 4 carriers, 1 cruiser, 3 destroyers, 9 fighters and 2 tactical_bombers in 42 Sea Zone, round 3 : 11/16 hits, 8.00 expected hits
Japanese roll dice for 2 battleships, 1 carrier, 5 fighters and 1 transport in 42 Sea Zone, round 3 : 6/8 hits, 5.00 expected hits
5 fighters owned by the Japanese, 1 transport owned by the Japanese, 2 destroyers owned by the Americans, 1 carrier owned by the Japanese, 2 battleships owned by the Japanese, 2 carriers owned by the Americans and 1 fighter owned by the Americans lost in 42 Sea Zone
Americans win, taking 42 Sea Zone from Japanese with 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 8 fighters and 2 tactical_bombers remaining. Battle score for attacker is 87
Casualties for Americans: 2 carriers, 4 destroyers and 1 fighter
Casualties for Japanese: 2 battleships, 4 carriers, 5 fighters and 1 transport
Battle in 110 Sea Zone
Americans attack with 1 destroyer and 5 fighters
Germans defend with 1 destroyer
Americans roll dice for 1 destroyer and 5 fighters in 110 Sea Zone, round 2 : 4/6 hits, 2.83 expected hits
Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Germans and 1 destroyer owned by the Americans lost in 110 Sea Zone
Americans win with 5 fighters remaining. Battle score for attacker is 0
Casualties for Americans: 1 destroyer
Casualties for Germans: 1 destroyer
Battle in 92 Sea Zone
Americans attack with 1 bomber, 1 destroyer and 2 fighters
Italians defend with 1 destroyer
Americans roll dice for 1 bomber, 1 destroyer and 2 fighters in 92 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits
Italians roll dice for 1 destroyer in 92 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Italians and 1 destroyer owned by the Americans lost in 92 Sea Zone
Americans win with 1 bomber and 2 fighters remaining. Battle score for attacker is 0
Casualties for Americans: 1 destroyer
Casualties for Italians: 1 destroyer
Non Combat Move - Americans
1 fighter moved from Trans-Jordan to Kazakhstan
1 bomber moved from 96 Sea Zone to Gibraltar
1 bomber moved from 92 Sea Zone to Gibraltar
1 fighter moved from 94 Sea Zone to 91 Sea Zone
1 fighter moved from Eastern United States to 91 Sea Zone
3 fighters moved from 110 Sea Zone to United Kingdom
2 fighters moved from 110 Sea Zone to 91 Sea Zone
1 fighter moved from 91 Sea Zone to Gibraltar
1 destroyer and 2 submarines moved from 101 Sea Zone to 91 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 carrier moved from 76 Sea Zone to 98 Sea Zone
1 fighter moved from 92 Sea Zone to Trans-Jordan
2 fighters moved from 91 Sea Zone to Gibraltar
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
1 fighter moved from 92 Sea Zone to 98 Sea Zone
1 transport moved from 91 Sea Zone to 92 Sea Zone
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
1 submarine moved from 5 Sea Zone to 15 Sea Zone
7 fighters and 2 tactical_bombers moved from 42 Sea Zone to Western Australia
1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 carrier, 1 destroyer, 1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 fighter moved from Hawaiian Islands to 54 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
Place Units - Americans
2 destroyers and 1 submarine placed in 101 Sea Zone
1 fighter, 3 infantry and 1 tactical_bomber placed in Eastern United States
1 destroyer and 1 submarine placed in 10 Sea Zone
1 fighter placed in Western United States
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Combat Hit Differential Summary :
Germans : 0.67
Italians : 0.67
Americans : 4.50
Japanese : 0.00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Hopei to Suiyuyan
1 infantry moved from Kansu to Suiyuyan
1 fighter moved from Chahar to Suiyuyan
3 infantry moved from Chahar to Jehol
Combat - Chinese
Battle in Jehol
Chinese attack with 3 infantry
Japanese defend with 1 artillery
Chinese roll dice for 3 infantry in Jehol, round 2 : 0/3 hits, 0.50 expected hits
Japanese roll dice for 1 artillery in Jehol, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 3 infantry in Jehol, round 3 : 1/3 hits, 0.50 expected hits
Japanese roll dice for 1 artillery in Jehol, round 3 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Jehol
Chinese win, taking Jehol from Japanese with 2 infantry remaining. Battle score for attacker is 1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 artillery
Battle in Suiyuyan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 1 fighter and 2 infantry in Suiyuyan, round 2 : 2/3 hits, 0.83 expected hits
Japanese roll dice for 1 mech_infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese lost in Suiyuyan
Chinese win, taking Suiyuyan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Non Combat Move - Chinese
1 fighter moved from Suiyuyan to Kansu
Place Units - Chinese
2 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 5 PUs; end with 5 PUs
Combat Hit Differential Summary :
Chinese : 1.17
Japanese : 0.00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Americans
Americans buy 3 destroyers, 2 fighters, 3 infantry, 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Americans
1 destroyer moved from 46 Sea Zone to 42 Sea Zone
1 battleship, 4 carriers, 1 cruiser, 4 destroyers, 6 fighters and 2 tactical_bombers moved from 54 Sea Zone to 42 Sea Zone
4 fighters moved from Queensland to 42 Sea Zone
1 bomber moved from Gibraltar to 96 Sea Zone
1 fighter moved from Gibraltar to 94 Sea Zone
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
2 fighters moved from Gibraltar to 92 Sea Zone
1 bomber moved from Eastern United States to 92 Sea Zone
1 destroyer moved from 91 Sea Zone to 110 Sea Zone
4 fighters moved from United Kingdom to 110 Sea Zone
1 fighter moved from 91 Sea Zone to 110 Sea Zone
Combat - Americans
Battle in 96 Sea Zone
Americans attack with 1 bomber
Italians defend with 1 transport
1 transport owned by the Italians lost in 96 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in 94 Sea Zone
Americans attack with 1 fighter
Italians defend with 1 transport
1 transport owned by the Italians lost in 94 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in 42 Sea Zone
Americans attack with 1 battleship, 4 carriers, 1 cruiser, 5 destroyers, 9 fighters and 2 tactical_bombers; ANZAC loiter and taunt
Japanese defend with 2 battleships, 4 carriers, 5 fighters and 1 transport
Americans roll dice for 1 battleship, 4 carriers, 1 cruiser, 5 destroyers, 9 fighters and 2 tactical_bombers in 42 Sea Zone, round 2 : 9/18 hits, 8.67 expected hits
Units damaged: 1 carrier owned by the Japanese and 2 battleships owned by the Japanese
Japanese roll dice for 2 battleships, 4 carriers, 5 fighters and 1 transport in 42 Sea Zone, round 2 : 5/11 hits, 6.00 expected hits
Units damaged: 2 carriers owned by the Americans and 1 battleship owned by the Americans
2 destroyers owned by the Americans and 3 carriers owned by the Japanese lost in 42 Sea Zone
Americans roll dice for 1 battleship, 4 carriers, 1 cruiser, 3 destroyers, 9 fighters and 2 tactical_bombers in 42 Sea Zone, round 3 : 11/16 hits, 8.00 expected hits
Japanese roll dice for 2 battleships, 1 carrier, 5 fighters and 1 transport in 42 Sea Zone, round 3 : 6/8 hits, 5.00 expected hits
5 fighters owned by the Japanese, 1 transport owned by the Japanese, 2 destroyers owned by the Americans, 1 carrier owned by the Japanese, 2 battleships owned by the Japanese, 2 carriers owned by the Americans and 1 fighter owned by the Americans lost in 42 Sea Zone
Americans win, taking 42 Sea Zone from Japanese with 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 8 fighters and 2 tactical_bombers remaining. Battle score for attacker is 87
Casualties for Americans: 2 carriers, 4 destroyers and 1 fighter
Casualties for Japanese: 2 battleships, 4 carriers, 5 fighters and 1 transport
Battle in 110 Sea Zone
Americans attack with 1 destroyer and 5 fighters
Germans defend with 1 destroyer
Americans roll dice for 1 destroyer and 5 fighters in 110 Sea Zone, round 2 : 4/6 hits, 2.83 expected hits
Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Germans and 1 destroyer owned by the Americans lost in 110 Sea Zone
Americans win with 5 fighters remaining. Battle score for attacker is 0
Casualties for Americans: 1 destroyer
Casualties for Germans: 1 destroyer
Battle in 92 Sea Zone
Americans attack with 1 bomber, 1 destroyer and 2 fighters
Italians defend with 1 destroyer
Americans roll dice for 1 bomber, 1 destroyer and 2 fighters in 92 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits
Italians roll dice for 1 destroyer in 92 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Italians and 1 destroyer owned by the Americans lost in 92 Sea Zone
Americans win with 1 bomber and 2 fighters remaining. Battle score for attacker is 0
Casualties for Americans: 1 destroyer
Casualties for Italians: 1 destroyer
Non Combat Move - Americans
1 fighter moved from Trans-Jordan to Kazakhstan
1 bomber moved from 96 Sea Zone to Gibraltar
1 bomber moved from 92 Sea Zone to Gibraltar
1 fighter moved from 94 Sea Zone to 91 Sea Zone
1 fighter moved from Eastern United States to 91 Sea Zone
3 fighters moved from 110 Sea Zone to United Kingdom
2 fighters moved from 110 Sea Zone to 91 Sea Zone
1 fighter moved from 91 Sea Zone to Gibraltar
1 destroyer and 2 submarines moved from 101 Sea Zone to 91 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 carrier moved from 76 Sea Zone to 98 Sea Zone
1 fighter moved from 92 Sea Zone to Trans-Jordan
2 fighters moved from 91 Sea Zone to Gibraltar
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
1 fighter moved from 92 Sea Zone to 98 Sea Zone
1 transport moved from 91 Sea Zone to 92 Sea Zone
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
1 submarine moved from 5 Sea Zone to 15 Sea Zone
7 fighters and 2 tactical_bombers moved from 42 Sea Zone to Western Australia
1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 carrier, 1 destroyer, 1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 fighter moved from Hawaiian Islands to 54 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
Place Units - Americans
2 destroyers and 1 submarine placed in 101 Sea Zone
1 fighter, 3 infantry and 1 tactical_bomber placed in Eastern United States
1 destroyer and 1 submarine placed in 10 Sea Zone
1 fighter placed in Western United States
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Hopei to Suiyuyan
1 infantry moved from Kansu to Suiyuyan
1 fighter moved from Chahar to Suiyuyan
3 infantry moved from Chahar to Jehol
Combat - Chinese
Battle in Jehol
Chinese attack with 3 infantry
Japanese defend with 1 artillery
Chinese roll dice for 3 infantry in Jehol, round 2 : 0/3 hits, 0.50 expected hits
Japanese roll dice for 1 artillery in Jehol, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 3 infantry in Jehol, round 3 : 1/3 hits, 0.50 expected hits
Japanese roll dice for 1 artillery in Jehol, round 3 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Jehol
Chinese win, taking Jehol from Japanese with 2 infantry remaining. Battle score for attacker is 1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 artillery
Battle in Suiyuyan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 1 fighter and 2 infantry in Suiyuyan, round 2 : 2/3 hits, 0.83 expected hits
Japanese roll dice for 1 mech_infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese lost in Suiyuyan
Chinese win, taking Suiyuyan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Non Combat Move - Chinese
1 fighter moved from Suiyuyan to Kansu
Place Units - Chinese
2 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 5 PUs; end with 5 PUs
Purchase Units - British
British buy 2 armour, 1 fighter and 4 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Burma to Shan State
2 artilleries and 2 infantry moved from Burma to Yunnan
1 fighter and 1 tactical_bomber moved from Burma to Shan State
2 fighters moved from Burma to Yunnan
1 bomber moved from Persia to Ukraine
1 cruiser moved from 76 Sea Zone to 98 Sea Zone
Combat - British
Strategic bombing raid in Ukraine
AA fire in Ukraine : 0/1 hits, 0.17 expected hits
Bombing raid in Ukraine rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in Ukraine causes 6 damage total.
Battle in Yunnan
British attack with 2 artilleries, 2 fighters and 2 infantry
Japanese defend with 1 artillery and 2 infantry
British roll dice for 2 artilleries, 2 fighters and 2 infantry in Yunnan, round 2 : 3/6 hits, 2.33 expected hits
Japanese roll dice for 1 artillery and 2 infantry in Yunnan, round 2 : 0/3 hits, 1.00 expected hits
2 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Yunnan
British win, taking Yunnan from Japanese with 2 artilleries, 2 fighters and 2 infantry remaining. Battle score for attacker is 10
Casualties for Japanese: 1 artillery and 2 infantry
Battle in Shan State
British attack with 1 fighter, 1 infantry and 1 tactical_bomber
Japanese defend with 1 artillery
British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 1/3 hits, 1.33 expected hits
Japanese roll dice for 1 artillery in Shan State, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Non Combat Move - British
1 fighter and 1 tactical_bomber moved from Shan State to Burma
2 fighters moved from Yunnan to India
2 infantry moved from India to Burma
2 infantry moved from Northwest Persia to Caucasus
1 infantry moved from Northwest Persia to Caucasus
2 armour and 1 mech_infantry moved from Iraq to Persia
2 mech_infantrys moved from Trans-Jordan to Persia
1 infantry moved from Trans-Jordan to Iraq
1 infantry moved from Egypt to Trans-Jordan
2 infantry moved from Egypt to Alexandria
1 fighter moved from Egypt to Persia
1 fighter moved from Trans-Jordan to Persia
1 fighter moved from Trans-Jordan to Persia
1 bomber moved from Ukraine to Russia
1 mech_infantry moved from India to Eastern Persia
1 mech_infantry moved from Burma to West India
1 fighter moved from Gibraltar to Trans-Jordan
1 fighter moved from Trans-Jordan to Persia
1 fighter moved from United Kingdom to Gibraltar
Place Units - British
1 fighter placed in United Kingdom
2 armour and 1 mech_infantry placed in Persia
3 mech_infantrys placed in Egypt
Turn Complete - British
British collect 33 PUs; end with 33 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUs
Place Units - UK_Pacific
1 artillery, 1 infantry and 1 mech_infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 7 PUs
Some Units in India change ownership: 1 artillery, 1 infantry and 1 mech_infantry
Combat Hit Differential Summary :
Germans : 0.67
Italians : 0.67
British : 0.33
Americans : 4.50
Chinese : 1.17
AA fire in Ukraine : : -0.17
Japanese : -1.33
@StuckTojo
I’m well past recovering in this game - wanna have another?
@StuckTojo
Yeah switch sides.
Placements:
1 Tank Egypt
1 Art Sudan
1 Trannie off S. Africa
1 Art Alex
1 Inf W. India
OK. I’ll set it up when I get home from work.
OK. We’re up and ready to go.