@Karl7 edited UK fleet at wake as agreed upon.
minors are up
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 5
Research Technology - Russia
Russia spend 5 on tech rolls
Russia rolls : 1/1 hits, 0.00 expected hits
Russia removing all Technology Tokens after successful research.
Russia discover science
Combat Move - Russia
5 infantry moved from St. Petersburg to Finland
2 field_guns moved from Smolensk to Belarus
1 field_gun moved from Irkutsk to Bratsk
3 infantry moved from Irkutsk to Bratsk
1 infantry moved from Novosibirsk to Bratsk
1 infantry moved from Novosibirsk to Buryatia
2 infantry moved from Irkutsk to Buryatia
1 conscript moved from Magadan to Koryak
Russia take Koryak from Communists
1 field_gun moved from Krasnoyarsk to Bratsk
1 infantry moved from Krasnoyarsk to Bratsk
1 conscript moved from Evenkia to Bratsk
1 field_gun moved from Tiksi to Bratsk
1 conscript, 1 field_gun and 7 infantry moved from Vladivostok to Primorsky
Purchase Units - Russia
Russia buy 1 cavalry, 4 field_guns, 1 fighter, 4 gass, 11 infantry and 4 trenchs; Remaining resources: 0 PUs; 0 techTokens;
Combat - Russia
Battle in Primorsky
Russia attack with 1 conscript, 1 field_gun and 7 infantry
Communists defend with 1 conscript
Russia roll dice for 1 conscript, 1 field_gun and 7 infantry in Primorsky, round 2 : 0/9 hits, 1.67 expected hits
Communists roll dice for 1 conscript in Primorsky, round 2 : 0/1 hits, 0.17 expected hits
Russia roll dice for 1 conscript, 1 field_gun and 7 infantry in Primorsky, round 3 : 0/9 hits, 1.67 expected hits
Communists roll dice for 1 conscript in Primorsky, round 3 : 0/1 hits, 0.17 expected hits
Russia roll dice for 1 conscript, 1 field_gun and 7 infantry in Primorsky, round 4 : 1/9 hits, 1.67 expected hits
Communists roll dice for 1 conscript in Primorsky, round 4 : 0/1 hits, 0.17 expected hits
1 conscript owned by the Communists lost in Primorsky
Russia win, taking Primorsky from Communists with 1 conscript, 1 field_gun and 7 infantry remaining. Battle score for attacker is 2
Casualties for Communists: 1 conscript
Battle in Buryatia
Russia attack with 3 infantry
Communists defend with 1 conscript
Russia roll dice for 3 infantry in Buryatia, round 2 : 0/3 hits, 0.50 expected hits
Communists roll dice for 1 conscript in Buryatia, round 2 : 0/1 hits, 0.17 expected hits
Russia roll dice for 3 infantry in Buryatia, round 3 : 2/3 hits, 0.50 expected hits
Communists roll dice for 1 conscript in Buryatia, round 3 : 0/1 hits, 0.17 expected hits
1 conscript owned by the Communists lost in Buryatia
Russia win, taking Buryatia from Communists with 3 infantry remaining. Battle score for attacker is 2
Casualties for Communists: 1 conscript
Battle in Bratsk
Russia attack with 1 conscript, 3 field_guns and 5 infantry
Communists defend with 3 field_guns
Russia roll dice for 1 conscript, 3 field_guns and 5 infantry in Bratsk, round 2 : 4/9 hits, 2.33 expected hits
Communists roll dice for 3 field_guns in Bratsk, round 2 : 1/3 hits, 1.00 expected hits
1 conscript owned by the Russia and 3 field_guns owned by the Communists lost in Bratsk
Russia win, taking Bratsk from Communists with 3 field_guns and 5 infantry remaining. Battle score for attacker is 10
Casualties for Russia: 1 conscript
Casualties for Communists: 3 field_guns
Non Combat Move - Russia
2 infantry moved from Omsk to Kazakhstan
3 infantry moved from Kiev to Dnieper
2 infantry moved from Odessa to Dnieper
1 field_gun moved from Odessa to Dnieper
2 field_guns and 2 infantry moved from Latvia to Belarus
2 infantry moved from Moscow to Don
3 infantry moved from St. Petersburg to Pskov
1 field_gun moved from Lithuania to Belarus
1 infantry moved from Lithuania to Belarus
3 infantry moved from Minsk to Belarus
Place Units - Russia
1 trench placed in Finland
1 trench placed in Tiksi
1 trench placed in Latvia
Russia undo move 3.
1 trench placed in Minsk
1 trench placed in Kiev
1 fighter and 2 gass placed in Moscow
1 field_gun and 2 gass placed in Minsk
1 cavalry and 2 infantry placed in Kiev
2 field_guns and 4 infantry placed in St. Petersburg
1 field_gun and 2 infantry placed in Irkutsk
1 infantry placed in Vladivostok
2 infantry placed in Omsk
Activate Technology - Russia
Russia activating science
Trigger RussiaS: Russia met a national objective for an additional 1 techTokens; end with 1 techTokens
Turn Complete - Russia
Russia collect 84 PUs; end with 84 PUs
Combat Hit Differential Summary :
Russia rolls : : 1.00
Communists : -0.83
Russia : -1.33
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 5
Research Technology - Communists
Communists spend 0 on tech rolls
Communists roll 4,1 and gets 0 hits
Combat Move - Communists
1 cavalry moved from Sakhe to Magadan
Communists take Magadan from Russia
1 cavalry moved from Magadan to Khabarovsk
1 fighter moved from Yakutsk to Tiksi
3 infantry moved from Yakutsk to Tiksi
3 conscripts moved from Yakutsk to Tiksi
3 field_guns moved from Yakutsk to Tiksi
1 cavalry moved from Aldan to Tiksi
1 conscript moved from Yakutsk to Tiksi
1 field_gun moved from Aldan to Tiksi
Purchase Units - Communists
Communists buy 1 cavalry, 6 conscripts, 2 field_guns and 3 infantry; Remaining resources: 0 PUs; 2 techTokens;
Combat - Communists
Battle in Tiksi
Communists attack with 1 cavalry, 4 conscripts, 4 field_guns, 1 fighter and 3 infantry
Russia defend with 3 cavalrys, 3 conscripts and 1 trench
Communists roll dice for 1 cavalry, 4 conscripts, 4 field_guns, 1 fighter and 3 infantry in Tiksi, round 2 : 1/13 hits, 3.17 expected hits
Units damaged: 1 trench owned by the Russia
Russia roll dice for 3 cavalrys, 3 conscripts and 1 trench in Tiksi, round 2 : 2/6 hits, 1.00 expected hits
2 conscripts owned by the Communists lost in Tiksi
Communists roll dice for 1 cavalry, 2 conscripts, 4 field_guns, 1 fighter and 3 infantry in Tiksi, round 3 : 1/11 hits, 3.17 expected hits
Russia roll dice for 3 cavalrys, 3 conscripts and 1 trench in Tiksi, round 3 : 0/6 hits, 1.00 expected hits
1 trench owned by the Russia lost in Tiksi
Communists roll dice for 1 cavalry, 2 conscripts, 4 field_guns, 1 fighter and 3 infantry in Tiksi, round 4 : 1/11 hits, 3.17 expected hits
Russia roll dice for 3 cavalrys and 3 conscripts in Tiksi, round 4 : 1/6 hits, 1.00 expected hits
1 conscript owned by the Russia and 1 conscript owned by the Communists lost in Tiksi
Communists roll dice for 1 cavalry, 1 conscript, 4 field_guns, 1 fighter and 3 infantry in Tiksi, round 5 : 1/10 hits, 3.17 expected hits
Russia roll dice for 3 cavalrys and 2 conscripts in Tiksi, round 5 : 0/5 hits, 0.83 expected hits
1 conscript owned by the Russia lost in Tiksi
Communists roll dice for 1 cavalry, 1 conscript, 4 field_guns, 1 fighter and 3 infantry in Tiksi, round 6 : 4/10 hits, 3.17 expected hits
Russia roll dice for 3 cavalrys and 1 conscript in Tiksi, round 6 : 1/4 hits, 0.67 expected hits
1 conscript owned by the Russia, 3 cavalrys owned by the Russia and 1 conscript owned by the Communists lost in Tiksi
Communists win, taking Tiksi from Russia with 1 cavalry, 4 field_guns, 1 fighter and 3 infantry remaining. Battle score for attacker is 13
Casualties for Communists: 4 conscripts
Casualties for Russia: 3 cavalrys, 3 conscripts and 1 trench
Non Combat Move - Communists
1 fighter moved from Tiksi to Khabarovsk
1 conscript moved from Yakutsk to Tiksi
1 conscript moved from Aldan to Tiksi
1 field_gun moved from Aldan to Khabarovsk
1 conscript moved from Aldan to Khabarovsk
Place Units - Communists
1 cavalry, 6 conscripts, 2 field_guns and 3 infantry placed in Yakutsk
Activate Technology - Communists
Trigger CommunistsS: Communists met a national objective for an additional 1 techTokens; end with 3 techTokens
Turn Complete - Communists
Communists collect 29 PUs; end with 29 PUs
Combat Hit Differential Summary :
Communists : -7.83
Russia : -0.50
TripleA Manual Gamesave Post for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 5
Research Technology - USA
Combat Hit Differential Summary :
The above two game saves are identical. My naughty computer was misbehaving and I could not see the R file above. :relaxed:
@Private-Panic You were distracted by your naughty wife, you mean. You dirty dog!
@Wittmann She is rather distracting I grant you! Usually with a list of chores!!
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 5
Research Technology - USA
USA spend 5 on tech rolls
USA roll 6,5,5,4 and gets 1 hit
USA removing all Technology Tokens after successful research.
USA discover victoryBonds
Combat Move - USA
1 field_gun and 1 infantry moved from Guadalahara to Mexico City
1 cavalry moved from San Francisco to Sea Zone 153 Pacific Ocean
1 field_gun moved from San Francisco to Sea Zone 153 Pacific Ocean
1 infantry moved from California to Sea Zone 153 Pacific Ocean
1 infantry moved from San Francisco to Sea Zone 153 Pacific Ocean
1 cavalry, 1 field_gun, 2 infantry and 2 transports moved from Sea Zone 153 Pacific Ocean to Sea Zone 151 Bering Sea
1 cavalry, 1 field_gun and 2 infantry moved from Sea Zone 151 Bering Sea to Chukotka
Russia take Chukotka from Communists
Purchase Units - USA
USA buy 3 field_guns, 1 fighter, 1 heavy_gun, 3 infantry and 4 transports; Remaining resources: 1 PUs; 0 techTokens;
Combat - USA
Battle in Mexico City
USA attack with 1 field_gun and 1 infantry
Germany defend with 1 Factory and 1 infantry
USA roll dice for 1 field_gun and 1 infantry in Mexico City, round 2 : 0/2 hits, 0.67 expected hits
Germany roll dice for 1 infantry in Mexico City, round 2 : 0/1 hits, 0.33 expected hits
USA roll dice for 1 field_gun and 1 infantry in Mexico City, round 3 : 2/2 hits, 0.67 expected hits
Germany roll dice for 1 infantry in Mexico City, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germany lost in Mexico City
USA win, taking Mexico City from Germany with 1 field_gun and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germany: 1 infantry
Non Combat Move - USA
1 cruiser, 1 destroyer and 1 transport moved from Sea Zone 146 Pacific Ocean to Sea Zone 145 Pacific Ocean
1 infantry moved from Honolulu to Sea Zone 145 Pacific Ocean
1 field_gun moved from Honolulu to Sea Zone 145 Pacific Ocean
1 cruiser, 1 destroyer, 1 field_gun, 1 infantry and 1 transport moved from Sea Zone 145 Pacific Ocean to Sea Zone 143 Pacific Ocean
1 field_gun and 1 infantry moved from Sea Zone 143 Pacific Ocean to Wake Island
1 field_gun moved from Charleston to Sea Zone 30 Mid Atlantic
1 infantry moved from Charleston to Sea Zone 30 Mid Atlantic
1 infantry moved from New York to Sea Zone 29 Mid Atlantic
1 field_gun moved from New York to Sea Zone 29 Mid Atlantic
1 field_gun, 1 infantry and 1 transport moved from Sea Zone 29 Mid Atlantic to Sea Zone 32 Sargasso Sea
1 field_gun, 1 infantry and 1 transport moved from Sea Zone 30 Mid Atlantic to Sea Zone 32 Sargasso Sea
1 destroyer moved from Sea Zone 29 Mid Atlantic to Sea Zone 32 Sargasso Sea
2 destroyers moved from Sea Zone 28 Sargasso Sea to Sea Zone 32 Sargasso Sea
1 cruiser moved from Sea Zone 28 Sargasso Sea to Sea Zone 32 Sargasso Sea
2 infantry moved from Sea Zone 32 Sargasso Sea to Bermuda
2 field_guns moved from Sea Zone 32 Sargasso Sea to Bermuda
1 infantry moved from Louisiana to Sea Zone 37 Gulf of Mexico
1 field_gun moved from Louisiana to Sea Zone 37 Gulf of Mexico
1 field_gun, 1 infantry and 1 transport moved from Sea Zone 37 Gulf of Mexico to Sea Zone 30 Mid Atlantic
1 field_gun and 1 infantry moved from Sea Zone 30 Mid Atlantic to Carolinas
Place Units - USA
2 transports placed in Sea Zone 153 Pacific Ocean
1 field_gun and 1 infantry placed in San Francisco
1 transport placed in Sea Zone 30 Mid Atlantic
1 transport placed in Sea Zone 29 Mid Atlantic
1 field_gun and 1 infantry placed in New York
1 field_gun and 1 infantry placed in Charleston
1 fighter placed in Charleston
1 heavy_gun placed in New York
Activate Technology - USA
USA activating victoryBonds
Trigger USAS: USA met a national objective for an additional 1 techTokens; end with 1 techTokens
Turn Complete - USA
USA collect 70 PUs; end with 71 PUs
USA collect 11 PUs from War Bonds; end with 82 PUs
Combat Hit Differential Summary :
USA : 0.67
Germany : -0.67
@Degrasse Well done retaking Mexico City. I noticed that I had not reinforced it, when I did Austria.
I said my heart is no longer in this game, after those two shocking naval defeats.
@Private-Panic said in NML 1914: 3 Americans (Centrals) vs 3 Brits (Entente) #2:
Communists : -7.83
Russia : -0.50
How about this for the last Commie turn!
@Wittmann Don’t worry. We’ll put you our of your misery soon enough :)
Sorry all; I did not realise it was my go. Will do today, I am sure.
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 6
Research Technology - Germany
Germany spend 10 on tech rolls
Germany roll 1,5 and gets 0 hits
Combat Move - Germany
1 infantry moved from Eastern Poland to Lithuania
Germany take Lithuania from Russia
4 stormtruppens moved from East Prussia to Eastern Poland
1 heavy_gun moved from Warsaw to Eastern Poland
1 infantry moved from Warsaw to Eastern Poland
1 stormtruppen moved from West Prussia to East Prussia
1 stormtruppen moved from West Prussia to East Prussia
1 infantry moved from Northern Rhodesia to German Southwest Africa
1 infantry moved from Bechuanaland to German Southwest Africa
1 field_gun moved from Bechuanaland to German Southwest Africa
4 gass moved from Rhine to Switzerland
3 field_guns, 2 gass and 3 infantry moved from Wurttemburg to Switzerland
1 cavalry moved from Bavaria to Switzerland
2 cavalrys and 1 infantry moved from Alsace to Switzerland
6 cavalrys moved from Champagne to Switzerland
2 fighters moved from Belgium to Picardy
1 field_gun moved from Belgium to Picardy
1 infantry moved from Mecklenburg to Sea Zone 12 Baltic Sea
1 infantry and 1 transport moved from Sea Zone 12 Baltic Sea to Sea Zone 9 Gulf of Bothnia
1 infantry moved from Sea Zone 9 Gulf of Bothnia to Estonia
Germany take Estonia from Russia
1 infantry moved from Mecklenburg to Sea Zone 12 Baltic Sea
1 infantry and 1 transport moved from Sea Zone 12 Baltic Sea to Sea Zone 9 Gulf of Bothnia
1 infantry moved from Sea Zone 9 Gulf of Bothnia to Latvia
Germany take Latvia from Russia
2 cruisers and 1 destroyer moved from Sea Zone 12 Baltic Sea to Sea Zone 9 Gulf of Bothnia
1 field_gun moved from Guam to Sea Zone 135 Pacific Ocean
1 infantry moved from Guam to Sea Zone 135 Pacific Ocean
1 field_gun, 1 infantry and 1 transport moved from Sea Zone 135 Pacific Ocean to Sea Zone 136 East China Sea
1 field_gun and 1 infantry moved from Sea Zone 136 East China Sea to Shanghai 4
1 infantry moved from Shanghai 1 to Shanghai 4
Purchase Units - Germany
Germany buy 4 field_guns, 2 gass, 22 infantry, 2 stormtruppens and 10 trenchs; Remaining resources: 0 PUs; 2 techTokens;
Combat - Germany
Battle in Shanghai 4
Germany attack with 1 field_gun and 2 infantry
France defend with 1 field_gun and 1 infantry
Germany roll dice for 1 field_gun and 2 infantry in Shanghai 4, round 2 : 0/3 hits, 0.83 expected hits
France roll dice for 1 field_gun and 1 infantry in Shanghai 4, round 2 : 2/2 hits, 0.67 expected hits
1 field_gun owned by the Germany and 1 infantry owned by the Germany lost in Shanghai 4
1 infantry retreated to Shanghai 1
France win with 1 field_gun and 1 infantry remaining. Battle score for attacker is -7
Casualties for Germany: 1 field_gun and 1 infantry
Battle in German Southwest Africa
Germany attack with 1 field_gun and 2 infantry
Britain defend with 1 heavy_gun and 1 infantry
Germany roll dice for 1 field_gun and 2 infantry in German Southwest Africa, round 2 : 1/3 hits, 0.83 expected hits
Britain roll dice for 1 heavy_gun and 1 infantry in German Southwest Africa, round 2 : 1/2 hits, 1.00 expected hits
1 infantry owned by the Germany and 1 infantry owned by the Britain lost in German Southwest Africa
Germany roll dice for 1 field_gun and 1 infantry in German Southwest Africa, round 3 : 2/2 hits, 0.67 expected hits
Britain roll dice for 1 heavy_gun in German Southwest Africa, round 3 : 0/1 hits, 0.67 expected hits
1 heavy_gun owned by the Britain lost in German Southwest Africa
Germany win, taking German Southwest Africa from Britain with 1 field_gun and 1 infantry remaining. Battle score for attacker is 5
Casualties for Germany: 1 infantry
Casualties for Britain: 1 heavy_gun and 1 infantry
Battle in Picardy
Germany attack with 1 field_gun and 2 fighters
France defend with 1 infantry
Germany roll dice for 1 field_gun and 2 fighters in Picardy, round 2 : 1/3 hits, 1.00 expected hits
France roll dice for 1 infantry in Picardy, round 2 : 1/1 hits, 0.33 expected hits
1 field_gun owned by the Germany and 1 infantry owned by the France lost in Picardy
Germany win with 2 fighters remaining. Battle score for attacker is -1
Casualties for Germany: 1 field_gun
Casualties for France: 1 infantry
Battle in Switzerland
Germany attack with 9 cavalrys, 3 field_guns, 6 gass and 4 infantry
Italy defend with 2 field_guns, 2 heavy_guns and 13 infantry
Germany roll dice for 6 gass in Switzerland, round 2 : 4/6 hits, 5.00 expected hits
4 infantry owned by the Italy lost in Switzerland
6 gass owned by the Germany lost in Switzerland
Germany roll dice for 9 cavalrys, 3 field_guns and 4 infantry in Switzerland, round 2 : 6/16 hits, 3.67 expected hits
Italy roll dice for 2 field_guns, 2 heavy_guns and 9 infantry in Switzerland, round 2 : 7/13 hits, 5.00 expected hits
4 infantry owned by the Germany, 6 infantry owned by the Italy and 3 cavalrys owned by the Germany lost in Switzerland
Germany roll dice for 6 cavalrys and 3 field_guns in Switzerland, round 3 : 3/9 hits, 2.50 expected hits
Italy roll dice for 2 field_guns, 2 heavy_guns and 3 infantry in Switzerland, round 3 : 0/7 hits, 3.00 expected hits
3 infantry owned by the Italy lost in Switzerland
Germany roll dice for 6 cavalrys and 3 field_guns in Switzerland, round 4 : 2/9 hits, 2.50 expected hits
Italy roll dice for 2 field_guns and 2 heavy_guns in Switzerland, round 4 : 2/4 hits, 2.00 expected hits
2 cavalrys owned by the Germany and 2 field_guns owned by the Italy lost in Switzerland
Germany roll dice for 4 cavalrys and 3 field_guns in Switzerland, round 5 : 1/7 hits, 2.17 expected hits
Italy roll dice for 2 heavy_guns in Switzerland, round 5 : 2/2 hits, 1.33 expected hits
2 cavalrys owned by the Germany and 1 heavy_gun owned by the Italy lost in Switzerland
Germany roll dice for 2 cavalrys and 3 field_guns in Switzerland, round 6 : 1/5 hits, 1.67 expected hits
Italy roll dice for 1 heavy_gun in Switzerland, round 6 : 0/1 hits, 0.67 expected hits
1 heavy_gun owned by the Italy lost in Switzerland
Germany win, taking Switzerland from Italy with 2 cavalrys and 3 field_guns remaining. Battle score for attacker is -7
Casualties for Italy: 2 field_guns, 2 heavy_guns and 13 infantry
Casualties for Germany: 7 cavalrys, 6 gass and 4 infantry
Non Combat Move - Germany
1 field_gun moved from Belgium to Champagne
1 infantry moved from Belgium to Champagne
1 fighter moved from Picardy to Champagne
1 fighter moved from Picardy to Champagne
1 infantry moved from Bavaria to Wurttemburg
1 field_gun moved from Holstein to Hanover
1 field_gun moved from Mecklenburg to Hanover
1 field_gun moved from Mecklenburg to Hanover
1 infantry moved from Holstein to Hanover
1 infantry moved from Mecklenburg to Hanover
4 stormtruppens moved from Berlin to Saxony
4 field_guns and 3 infantry moved from Sweden to Stockholm
1 infantry moved from German East Africa to Northern Rhodesia
1 infantry moved from Dar es Salaam to German East Africa
1 infantry moved from Dar es Salaam to German East Africa
1 heavy_gun moved from Dar es Salaam to German East Africa
Place Units - Germany
2 infantry placed in Warsaw
3 trenchs placed in Eastern Poland
3 trenchs placed in Champagne
3 infantry and 2 trenchs placed in Belgium
4 infantry placed in Holstein
4 infantry placed in Mecklenburg
2 gass placed in Bavaria
4 field_guns and 2 infantry placed in Wurttemburg
1 infantry placed in Dar es Salaam
2 stormtruppens placed in Berlin
4 infantry placed in Bavaria
2 infantry placed in Mecklenburg
1 trench placed in German East Africa
1 trench placed in Holstein
Turn Complete - Germany
Germany collect 141 PUs; end with 141 PUs
Combat Hit Differential Summary :
Italy : -1.00
Britain : -0.67
France : 2.00
Germany : 0.17
Territory Summary for Germany :
Bavaria : 1 Factory, 2 gass and 4 infantry
Berlin : 1 Factory and 2 stormtruppens
Dar es Salaam : 1 Factory, 3 infantry and 4 trenchs
East Prussia : 2 stormtruppens and 1 trench
German East Africa : 1 field_gun, 4 heavy_guns, 6 infantry and 3 trenchs
German New Guinea : 1 Factory, 4 infantry and 1 trench
German Southwest Africa : 1 field_gun and 1 infantry
Hanover : 3 field_guns, 3 infantry and 2 trenchs
Holstein : 1 Factory, 4 infantry and 3 trenchs
Mecklenburg : 1 Factory and 6 infantry
Saxony : 4 stormtruppens
Shanghai 1 : 2 infantry and 1 trench
Tsingtao : 1 infantry
Wurttemburg : 1 Factory, 4 field_guns and 3 infantry
Champagne : 1 flag, 19 field_guns, 2 fighters, 3 heavy_guns, 45 infantry and 3 trenchs
French Somaliland : 1 flag
Tahiti : 1 flag
Tuamotu : 1 flag
Bechuanaland : 1 flag
Belgium : 1 flag, 1 Factory, 3 infantry and 3 trenchs
British Somaliland : 1 flag
Northern Rhodesia : 1 flag, 1 infantry
Southern Rhodesia : 1 flag
Eastern Poland : 1 flag, 4 field_guns, 1 fighter, 3 heavy_guns, 21 infantry, 4 stormtruppens and 9 trenchs
Estonia : 1 flag, 1 infantry
Latvia : 1 flag, 1 infantry
Lithuania : 1 flag, 1 infantry
Warsaw : 1 flag, 1 Factory and 2 infantry
Western Poland : 1 flag
Guam : 1 flag
Sea Zone 9 Gulf of Bothnia : 2 cruisers, 1 destroyer and 2 transports
Sea Zone 18 North Atlantic : 2 submarines
Sea Zone 136 East China Sea : 1 transport
Stockholm : 1 flag, 4 field_guns and 3 infantry
Sweden : 1 flag
Switzerland : 1 flag, 2 cavalrys and 3 field_guns
Production/PUs Summary :
Germany : 141 / 141
France : 69 / 81
Serbia : 9 / 12
Austria : 87 / 87
Italy : 28 / 32
Arabia : 0 / 0
Turkey : 60 / 62
Britain : 88 / 89
Russia : 77 / 84
Communists : 28 / 29
USA : 70 / 82
bloody France did fir me thjs turn.
I can only ask you that you fail to take Champagne amd make this game a little more balanced . Is falling apart for me.
@Wittmann I will ask my elite French troops to take pity on the scared and backwards Germans :)
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 6
Research Technology - France
France spend 10 on tech rolls
France roll 5,4 and gets 0 hits
Combat Move - France
20 field_guns, 2 fighters, 1 gas, 16 heavy_guns and 41 infantry moved from Paris to Champagne
3 infantry moved from Burgundy to Champagne
1 infantry moved from Franche-Comte to Champagne
5 colonials and 3 infantry moved from Rhone to Switzerland
2 colonials moved from Piedmont to Switzerland
Purchase Units - France
France buy 4 colonials, 4 field_guns, 2 heavy_guns, 8 infantry and 3 trenchs; Remaining resources: 0 PUs; 2 techTokens;
Combat - France
Battle in Champagne
France attack with 20 field_guns, 2 fighters, 1 gas, 16 heavy_guns and 45 infantry
Germany defend with 19 field_guns, 2 fighters, 3 heavy_guns, 45 infantry and 3 trenchs
France roll dice for 1 gas in Champagne, round 2 : 1/1 hits, 0.67 expected hits
1 infantry owned by the Germany lost in Champagne
1 gas owned by the France lost in Champagne
France roll dice for 20 field_guns, 2 fighters, 16 heavy_guns and 45 infantry in Champagne, round 2 : 21/83 hits, 26.50 expected hits
Germany roll dice for 19 field_guns, 2 fighters, 3 heavy_guns, 44 infantry and 3 trenchs in Champagne, round 2 : 12/71 hits, 24.50 expected hits
15 infantry owned by the Germany, 3 trenchs owned by the Germany and 12 infantry owned by the France lost in Champagne
France roll dice for 20 field_guns, 2 fighters, 16 heavy_guns and 33 infantry in Champagne, round 3 : 28/71 hits, 23.67 expected hits
Germany roll dice for 19 field_guns, 2 fighters, 3 heavy_guns and 29 infantry in Champagne, round 3 : 23/53 hits, 19.00 expected hits
28 infantry owned by the Germany and 23 infantry owned by the France lost in Champagne
France roll dice for 20 field_guns, 2 fighters, 16 heavy_guns and 10 infantry in Champagne, round 4 : 17/48 hits, 16.00 expected hits
Germany roll dice for 19 field_guns, 2 fighters, 3 heavy_guns and 1 infantry in Champagne, round 4 : 8/25 hits, 9.67 expected hits
16 field_guns owned by the Germany, 1 infantry owned by the Germany and 8 infantry owned by the France lost in Champagne
France roll dice for 20 field_guns, 2 fighters, 16 heavy_guns and 2 infantry in Champagne, round 5 : 9/40 hits, 13.33 expected hits
Germany roll dice for 3 field_guns, 2 fighters and 3 heavy_guns in Champagne, round 5 : 6/8 hits, 4.00 expected hits
3 field_guns owned by the Germany, 2 fighters owned by the Germany, 4 field_guns owned by the France, 3 heavy_guns owned by the Germany and 2 infantry owned by the France lost in Champagne
France win, taking Champagne from Germany with 16 field_guns, 2 fighters and 16 heavy_guns remaining. Battle score for attacker is 98
Casualties for Germany: 19 field_guns, 2 fighters, 3 heavy_guns, 45 infantry and 3 trenchs
Casualties for France: 4 field_guns, 1 gas and 45 infantry
Battle in Switzerland
France attack with 7 colonials and 3 infantry
Germany defend with 2 cavalrys and 3 field_guns
France roll dice for 7 colonials and 3 infantry in Switzerland, round 2 : 2/10 hits, 2.83 expected hits
Germany roll dice for 2 cavalrys and 3 field_guns in Switzerland, round 2 : 3/5 hits, 1.33 expected hits
2 cavalrys owned by the Germany and 3 infantry owned by the France lost in Switzerland
France roll dice for 7 colonials in Switzerland, round 3 : 2/7 hits, 2.33 expected hits
Germany roll dice for 3 field_guns in Switzerland, round 3 : 3/3 hits, 1.00 expected hits
2 field_guns owned by the Germany and 3 colonials owned by the France lost in Switzerland
France roll dice for 4 colonials in Switzerland, round 4 : 2/4 hits, 1.33 expected hits
Germany roll dice for 1 field_gun in Switzerland, round 4 : 0/1 hits, 0.33 expected hits
1 field_gun owned by the Germany lost in Switzerland
France win, taking Switzerland from Germany with 4 colonials remaining. Battle score for attacker is 2
Casualties for France: 3 colonials and 3 infantry
Casualties for Germany: 2 cavalrys and 3 field_guns
Non Combat Move - France
3 infantry moved from Normandy to Picardy
3 infantry moved from Brittany to Burgundy
2 fighters moved from Champagne to Picardy
3 infantry moved from Marseilles to Piedmont
1 destroyer moved from Sea Zone 55 Western Mediterranean to Sea Zone 59 Central Mediterranean
1 transport moved from Sea Zone 57 Ligurian Sea to Sea Zone 55 Western Mediterranean
2 colonials moved from Algiers to Sea Zone 55 Western Mediterranean
2 colonials and 1 transport moved from Sea Zone 55 Western Mediterranean to Sea Zone 57 Ligurian Sea
2 colonials moved from Sea Zone 57 Ligurian Sea to Piedmont
1 battleship, 2 cruisers and 1 transport moved from Sea Zone 71 Eastern Mediterranean to Sea Zone 60 Central Mediterranean
2 colonials moved from Tobruk to Sea Zone 60 Central Mediterranean
2 colonials moved from Sea Zone 60 Central Mediterranean to Greece
1 colonial moved from Western Sudan to Congo
1 cavalry moved from Congo to Port Sudan
3 cavalrys moved from Congo to Western Sudan
1 colonial moved from Nagpur to Gujarat
Place Units - France
2 trenchs placed in Tobruk
2 colonials and 1 trench placed in Tobruk
2 colonials placed in Algiers
4 field_guns, 2 heavy_guns and 2 infantry placed in Paris
3 infantry placed in Marseilles
3 infantry placed in Brittany
Activate Technology - France
Trigger FranceP: France has 3 infantry placed in Paris
Turn Complete - France
France collect 76 PUs; end with 76 PUs
France collect 11 PUs from War Bonds; end with 87 PUs
Combat Hit Differential Summary :
France : -4.67
Germany : -4.83
@Wittmann It appears that my French troops could not be held back from massacring the poor Germans and got their revenge for Germany’s atrocities!
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 6
Combat Move - Serbia
1 infantry moved from Albania to Serbia
Purchase Units - Serbia
Serbia buy 4 infantry; Remaining resources: 0 PUs;
Combat - Serbia
Battle in Serbia
Serbia attack with 1 infantry
Austria defend with 1 cavalry
Serbia roll dice for 1 infantry in Serbia, round 2 : 0/1 hits, 0.17 expected hits
Austria roll dice for 1 cavalry in Serbia, round 2 : 0/1 hits, 0.17 expected hits
Serbia roll dice for 1 infantry in Serbia, round 3 : 0/1 hits, 0.17 expected hits
Austria roll dice for 1 cavalry in Serbia, round 3 : 0/1 hits, 0.17 expected hits
Serbia roll dice for 1 infantry in Serbia, round 4 : 0/1 hits, 0.17 expected hits
Austria roll dice for 1 cavalry in Serbia, round 4 : 0/1 hits, 0.17 expected hits
Serbia roll dice for 1 infantry in Serbia, round 5 : 0/1 hits, 0.17 expected hits
Austria roll dice for 1 cavalry in Serbia, round 5 : 0/1 hits, 0.17 expected hits
Serbia roll dice for 1 infantry in Serbia, round 6 : 0/1 hits, 0.17 expected hits
Austria roll dice for 1 cavalry in Serbia, round 6 : 0/1 hits, 0.17 expected hits
Serbia roll dice for 1 infantry in Serbia, round 7 : 0/1 hits, 0.17 expected hits
Austria roll dice for 1 cavalry in Serbia, round 7 : 0/1 hits, 0.17 expected hits
Serbia roll dice for 1 infantry in Serbia, round 8 : 0/1 hits, 0.17 expected hits
Austria roll dice for 1 cavalry in Serbia, round 8 : 1/1 hits, 0.17 expected hits
1 infantry owned by the Serbia lost in Serbia
Austria win with 1 cavalry remaining. Battle score for attacker is -3
Casualties for Serbia: 1 infantry
Non Combat Move - Serbia
1 infantry moved from Greece to Albania
1 cruiser moved from Sea Zone 71 Eastern Mediterranean to Sea Zone 69 Sea of Crete
Place Units - Serbia
4 infantry placed in Greece
Turn Complete - Serbia
Serbia collect 9 PUs; end with 9 PUs
Combat Hit Differential Summary :
Austria : -0.17
Serbia : -1.17
@redrum well done . You won above the odds and I can’t play any more . Is more than arse .
Sorry PP, you have to understand; this is unbearably unfair.
I am afraid I don’t want another game.
Thank you for the two games we played.
@Wittmann Yeah, sorry for the lucky dice. I can understand conceding now as its pretty grim after that battle. Glad to shake up teams or play a different map if you want.
Sorry again everyone, but I really Habe had my heart ripped out, playing this one . I was happy witu how I played , lucky to get so many Techs, but too many battles that seemed to go against me.
Will see if Adam stil wants to play with this old whiner. Perhaps next week though. Too much on at the moment. Just need to step back fir a few days.