@Karl7 Your minors are up
NML 1914: 3 Americans (Centrals) vs 3 Brits (Entente) #2
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TripleA Turn Summary: Britain round 5
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 5 Research Technology - Britain Britain spend 5 on tech rolls Britain roll 2,5 and gets 0 hits Combat Move - Britain 1 infantry moved from Samoa to Sea Zone 112 Pacific Ocean 1 cruiser, 1 infantry and 1 transport moved from Sea Zone 112 Pacific Ocean to Sea Zone 132 Pacific Ocean 1 infantry moved from Sea Zone 132 Pacific Ocean to Marshall Islands Britain take Marshall Islands from Germany 1 infantry moved from Basra to Kuwait Britain take Kuwait from Turkey 1 heavy_gun and 1 infantry moved from Cape Colony to German Southwest Africa Britain take German Southwest Africa from Germany 1 infantry moved from Cairo-Suez to Sea Zone 75 Red Sea 1 field_gun moved from Eritrea to Sea Zone 75 Red Sea 1 field_gun, 1 infantry and 1 transport moved from Sea Zone 75 Red Sea to Sea Zone 74 Gulf of Aden 1 field_gun and 1 infantry moved from Sea Zone 74 Gulf of Aden to Yemen 1 battlecruiser moved from Sea Zone 72 Persian Gulf to Sea Zone 74 Gulf of Aden 1 submarine moved from Sea Zone 13 Skagerrak to Sea Zone 12 Baltic Sea 1 submarine moved from Sea Zone 16 North Sea to Sea Zone 12 Baltic Sea Purchase Units - Britain Britain buy 2 colonials, 2 heavy_guns, 6 infantry, 5 transports and 4 trenchs; Remaining resources: 0 PUs; 2 techTokens; Combat - Britain Battle in Yemen Britain attack with 1 field_gun and 1 infantry Turkey defend with 1 infantry Britain roll dice for 2 battlecruisers in Yemen, round 2 : 2/2 hits, 1.33 expected hits Turkey roll dice for 1 infantry in Yemen, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Turkey lost in Yemen Britain win, taking Yemen from Turkey with 1 field_gun and 1 infantry remaining. Battle score for attacker is 3 Casualties for Turkey: 1 infantry Battle in Sea Zone 12 Baltic Sea Britain attack with 2 submarines Germany defend with 3 cruisers, 1 destroyer and 2 transports Britain roll dice for 2 submarines in Sea Zone 12 Baltic Sea, round 2 : 1/2 hits, 1.00 expected hits Germany roll dice for 3 cruisers, 1 destroyer and 2 transports in Sea Zone 12 Baltic Sea, round 2 : 3/4 hits, 2.50 expected hits 2 submarines owned by the Britain and 1 cruiser owned by the Germany lost in Sea Zone 12 Baltic Sea Germany win with 2 cruisers, 1 destroyer and 2 transports remaining. Battle score for attacker is -4 Casualties for Britain: 2 submarines Casualties for Germany: 1 cruiser Non Combat Move - Britain 2 infantry moved from London to Sea Zone 15 English Channel 2 infantry moved from Normandy to Paris 1 fighter moved from London to Paris 2 infantry moved from Sea Zone 15 English Channel to Normandy 1 battleship and 2 cruisers moved from Sea Zone 58 Tyrrhenian Sea to Sea Zone 60 Central Mediterranean 2 battlecruisers and 1 cruiser moved from Sea Zone 75 Red Sea to Sea Zone 60 Central Mediterranean 1 field_gun and 1 infantry moved from Italian Somaliland to British East Africa 2 infantry moved from Cape Town to Cape Colony 1 infantry moved from Western Sudan to Congo 1 transport moved from Sea Zone 74 Gulf of Aden to Sea Zone 73 Arabian Sea 1 cruiser moved from Sea Zone 74 Gulf of Aden to Sea Zone 72 Persian Gulf 1 cruiser moved from Sea Zone 74 Gulf of Aden to Sea Zone 72 Persian Gulf 2 infantry moved from Goa to Sea Zone 73 Arabian Sea 1 field_gun moved from Gujarat to Sindh 1 transport moved from Sea Zone 72 Persian Gulf to Sea Zone 73 Arabian Sea 2 infantry moved from Bombay to Sea Zone 73 Arabian Sea 4 infantry and 2 transports moved from Sea Zone 73 Arabian Sea to Sea Zone 72 Persian Gulf 4 infantry moved from Sea Zone 72 Persian Gulf to Basra 1 infantry moved from Oman to Trucial Coast 1 cruiser and 1 destroyer moved from Sea Zone 89 Indian Ocean to Sea Zone 74 Gulf of Aden 1 colonial moved from Quebec to Nova Scotia 1 colonial moved from Ontario to Quebec 2 colonials moved from Solomon Islands to Guadalcanal 1 field_gun moved from Solomon Islands to Guadalcanal 1 submarine moved from Sea Zone 121 Coral Sea to Sea Zone 134 Pacific Ocean 1 submarine moved from Sea Zone 121 Coral Sea to Sea Zone 132 Pacific Ocean Place Units - Britain 1 transport placed in Sea Zone 115 Tasman Sea 2 transports placed in Sea Zone 22 Mid Atlantic 2 transports placed in Sea Zone 15 English Channel 3 trenchs placed in Basra 2 infantry placed in Bombay 2 infantry placed in Goa 1 heavy_gun, 1 infantry and 1 trench placed in Cairo-Suez 1 infantry placed in Cape Town 2 colonials placed in Ottawa-Montreal 1 heavy_gun placed in England Activate Technology - Britain Trigger RussiaT1: buyfield_gun_w added to productionRussia Trigger RussiaT1: buyheavy_gun_w added to productionRussia Trigger RussiaT1: buyfield_gun removed from productionRussia Trigger RussiaT1: buyheavy_gun removed from productionRussia Trigger RussiaT1: buygas_w added to productionRussia Trigger RussiaT1: buyfighter_w added to productionRussia Trigger RussiaT1: buygas removed from productionRussia Trigger RussiaT1: buyfighter removed from productionRussia Turn Complete - Britain Britain collect 89 PUs; end with 89 PUs Turning on Edit Mode EDIT: Removing units owned by Britain from Sea Zone 35 Mid Atlantic: 1 transport EDIT: Adding units owned by Britain to Sea Zone 29 Mid Atlantic: 1 transport EDIT: Removing units owned by Britain from Bahamas: 1 infantry EDIT: Adding units owned by Britain to Nova Scotia: 1 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Turkey : -0.33 Britain : 0.67 Germany : 0.50
Territory Summary for Britain :
German Southwest Africa : 1 flag, 1 heavy_gun and 1 infantry Marshall Islands : 1 flag, 1 infantry Rwanda : 1 flag, 1 infantry Samoa : 1 flag Shanghai 2 : 1 flag, 2 infantry Solomon Islands : 1 flag Normandy : 2 infantry Paris : 1 fighter and 2 infantry Yemen : 1 flag, 1 field_gun and 1 infantry Oman : 1 flag Trucial Coast : 1 flag, 1 infantry Basra : 5 infantry and 3 trenchs Bombay : 1 Factory and 2 infantry British East Africa : 1 field_gun and 2 infantry Cairo-Suez : 1 Factory, 1 field_gun, 2 heavy_guns, 6 infantry and 4 trenchs Calcutta : 1 Factory Cape Colony : 2 infantry Cape Town : 1 Factory and 1 infantry Congo : 1 cavalry, 1 colonial and 1 infantry England : 1 Factory, 1 cavalry, 2 colonials, 2 field_guns, 1 heavy_gun and 1 trench Goa : 1 Factory and 2 infantry Guadalcanal : 2 colonials and 1 field_gun Hong Kong : 1 infantry Kuwait : 1 infantry London : 1 Factory, 1 heavy_gun, 5 infantry and 1 trench New South Wales : 1 cavalry New Zealand : 1 colonial Nova Scotia : 1 Factory, 5 colonials, 2 field_guns and 1 infantry Ottawa-Montreal : 1 Factory and 2 colonials Papua : 1 infantry Quebec : 1 colonial Scotland : 1 infantry Sindh : 1 colonial and 1 field_gun Singapore : 1 Factory and 1 cavalry Sydney-Canberra : 1 Factory, 1 cavalry, 2 colonials and 1 field_gun Uganda : 1 infantry Sea Zone 15 English Channel : 2 battleships, 3 cruisers, 1 destroyer, 5 submarines and 3 transports Sea Zone 22 Mid Atlantic : 2 transports Sea Zone 25 Mid Atlantic : 1 submarine Sea Zone 29 Mid Atlantic : 1 transport Sea Zone 60 Central Mediterranean : 2 battlecruisers, 1 battleship and 3 cruisers Sea Zone 72 Persian Gulf : 3 cruisers and 2 transports Sea Zone 74 Gulf of Aden : 2 battlecruisers, 1 cruiser, 1 destroyer and 1 transport Sea Zone 115 Tasman Sea : 1 transport Sea Zone 132 Pacific Ocean : 1 cruiser, 1 submarine and 1 transport Sea Zone 134 Pacific Ocean : 1 submarine
Production/PUs Summary :
Germany : 134 / 136 France : 69 / 81 Serbia : 9 / 12 Austria : 87 / 87 Italy : 32 / 32 Arabia : 0 / 0 Turkey : 60 / 62 Britain : 89 / 89 Russia : 78 / 89 Communists : 33 / 33 USA : 66 / 69
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use the second post…I forgot about a transport…
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TripleA Turn Summary: Russia round 5
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 5 Research Technology - Russia Russia spend 5 on tech rolls Russia rolls : 1/1 hits, 0.00 expected hits Russia removing all Technology Tokens after successful research. Russia discover science Combat Move - Russia 5 infantry moved from St. Petersburg to Finland 2 field_guns moved from Smolensk to Belarus 1 field_gun moved from Irkutsk to Bratsk 3 infantry moved from Irkutsk to Bratsk 1 infantry moved from Novosibirsk to Bratsk 1 infantry moved from Novosibirsk to Buryatia 2 infantry moved from Irkutsk to Buryatia 1 conscript moved from Magadan to Koryak Russia take Koryak from Communists 1 field_gun moved from Krasnoyarsk to Bratsk 1 infantry moved from Krasnoyarsk to Bratsk 1 conscript moved from Evenkia to Bratsk 1 field_gun moved from Tiksi to Bratsk 1 conscript, 1 field_gun and 7 infantry moved from Vladivostok to Primorsky Purchase Units - Russia Russia buy 1 cavalry, 4 field_guns, 1 fighter, 4 gass, 11 infantry and 4 trenchs; Remaining resources: 0 PUs; 0 techTokens; Combat - Russia Battle in Primorsky Russia attack with 1 conscript, 1 field_gun and 7 infantry Communists defend with 1 conscript Russia roll dice for 1 conscript, 1 field_gun and 7 infantry in Primorsky, round 2 : 0/9 hits, 1.67 expected hits Communists roll dice for 1 conscript in Primorsky, round 2 : 0/1 hits, 0.17 expected hits Russia roll dice for 1 conscript, 1 field_gun and 7 infantry in Primorsky, round 3 : 0/9 hits, 1.67 expected hits Communists roll dice for 1 conscript in Primorsky, round 3 : 0/1 hits, 0.17 expected hits Russia roll dice for 1 conscript, 1 field_gun and 7 infantry in Primorsky, round 4 : 1/9 hits, 1.67 expected hits Communists roll dice for 1 conscript in Primorsky, round 4 : 0/1 hits, 0.17 expected hits 1 conscript owned by the Communists lost in Primorsky Russia win, taking Primorsky from Communists with 1 conscript, 1 field_gun and 7 infantry remaining. Battle score for attacker is 2 Casualties for Communists: 1 conscript Battle in Buryatia Russia attack with 3 infantry Communists defend with 1 conscript Russia roll dice for 3 infantry in Buryatia, round 2 : 0/3 hits, 0.50 expected hits Communists roll dice for 1 conscript in Buryatia, round 2 : 0/1 hits, 0.17 expected hits Russia roll dice for 3 infantry in Buryatia, round 3 : 2/3 hits, 0.50 expected hits Communists roll dice for 1 conscript in Buryatia, round 3 : 0/1 hits, 0.17 expected hits 1 conscript owned by the Communists lost in Buryatia Russia win, taking Buryatia from Communists with 3 infantry remaining. Battle score for attacker is 2 Casualties for Communists: 1 conscript Battle in Bratsk Russia attack with 1 conscript, 3 field_guns and 5 infantry Communists defend with 3 field_guns Russia roll dice for 1 conscript, 3 field_guns and 5 infantry in Bratsk, round 2 : 4/9 hits, 2.33 expected hits Communists roll dice for 3 field_guns in Bratsk, round 2 : 1/3 hits, 1.00 expected hits 1 conscript owned by the Russia and 3 field_guns owned by the Communists lost in Bratsk Russia win, taking Bratsk from Communists with 3 field_guns and 5 infantry remaining. Battle score for attacker is 10 Casualties for Russia: 1 conscript Casualties for Communists: 3 field_guns Non Combat Move - Russia 2 infantry moved from Omsk to Kazakhstan 3 infantry moved from Kiev to Dnieper 2 infantry moved from Odessa to Dnieper 1 field_gun moved from Odessa to Dnieper 2 field_guns and 2 infantry moved from Latvia to Belarus 2 infantry moved from Moscow to Don 3 infantry moved from St. Petersburg to Pskov 1 field_gun moved from Lithuania to Belarus 1 infantry moved from Lithuania to Belarus 3 infantry moved from Minsk to Belarus Place Units - Russia 1 trench placed in Finland 1 trench placed in Tiksi 1 trench placed in Latvia Russia undo move 3. 1 trench placed in Minsk 1 trench placed in Kiev 1 fighter and 2 gass placed in Moscow 1 field_gun and 2 gass placed in Minsk 1 cavalry and 2 infantry placed in Kiev 2 field_guns and 4 infantry placed in St. Petersburg 1 field_gun and 2 infantry placed in Irkutsk 1 infantry placed in Vladivostok 2 infantry placed in Omsk Activate Technology - Russia Russia activating science Trigger RussiaS: Russia met a national objective for an additional 1 techTokens; end with 1 techTokens Turn Complete - Russia Russia collect 84 PUs; end with 84 PUs
Combat Hit Differential Summary :
Russia rolls : : 1.00 Communists : -0.83 Russia : -1.33
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TripleA Turn Summary: Communists round 5
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 5 Research Technology - Communists Communists spend 0 on tech rolls Communists roll 4,1 and gets 0 hits Combat Move - Communists 1 cavalry moved from Sakhe to Magadan Communists take Magadan from Russia 1 cavalry moved from Magadan to Khabarovsk 1 fighter moved from Yakutsk to Tiksi 3 infantry moved from Yakutsk to Tiksi 3 conscripts moved from Yakutsk to Tiksi 3 field_guns moved from Yakutsk to Tiksi 1 cavalry moved from Aldan to Tiksi 1 conscript moved from Yakutsk to Tiksi 1 field_gun moved from Aldan to Tiksi Purchase Units - Communists Communists buy 1 cavalry, 6 conscripts, 2 field_guns and 3 infantry; Remaining resources: 0 PUs; 2 techTokens; Combat - Communists Battle in Tiksi Communists attack with 1 cavalry, 4 conscripts, 4 field_guns, 1 fighter and 3 infantry Russia defend with 3 cavalrys, 3 conscripts and 1 trench Communists roll dice for 1 cavalry, 4 conscripts, 4 field_guns, 1 fighter and 3 infantry in Tiksi, round 2 : 1/13 hits, 3.17 expected hits Units damaged: 1 trench owned by the Russia Russia roll dice for 3 cavalrys, 3 conscripts and 1 trench in Tiksi, round 2 : 2/6 hits, 1.00 expected hits 2 conscripts owned by the Communists lost in Tiksi Communists roll dice for 1 cavalry, 2 conscripts, 4 field_guns, 1 fighter and 3 infantry in Tiksi, round 3 : 1/11 hits, 3.17 expected hits Russia roll dice for 3 cavalrys, 3 conscripts and 1 trench in Tiksi, round 3 : 0/6 hits, 1.00 expected hits 1 trench owned by the Russia lost in Tiksi Communists roll dice for 1 cavalry, 2 conscripts, 4 field_guns, 1 fighter and 3 infantry in Tiksi, round 4 : 1/11 hits, 3.17 expected hits Russia roll dice for 3 cavalrys and 3 conscripts in Tiksi, round 4 : 1/6 hits, 1.00 expected hits 1 conscript owned by the Russia and 1 conscript owned by the Communists lost in Tiksi Communists roll dice for 1 cavalry, 1 conscript, 4 field_guns, 1 fighter and 3 infantry in Tiksi, round 5 : 1/10 hits, 3.17 expected hits Russia roll dice for 3 cavalrys and 2 conscripts in Tiksi, round 5 : 0/5 hits, 0.83 expected hits 1 conscript owned by the Russia lost in Tiksi Communists roll dice for 1 cavalry, 1 conscript, 4 field_guns, 1 fighter and 3 infantry in Tiksi, round 6 : 4/10 hits, 3.17 expected hits Russia roll dice for 3 cavalrys and 1 conscript in Tiksi, round 6 : 1/4 hits, 0.67 expected hits 1 conscript owned by the Russia, 3 cavalrys owned by the Russia and 1 conscript owned by the Communists lost in Tiksi Communists win, taking Tiksi from Russia with 1 cavalry, 4 field_guns, 1 fighter and 3 infantry remaining. Battle score for attacker is 13 Casualties for Communists: 4 conscripts Casualties for Russia: 3 cavalrys, 3 conscripts and 1 trench Non Combat Move - Communists 1 fighter moved from Tiksi to Khabarovsk 1 conscript moved from Yakutsk to Tiksi 1 conscript moved from Aldan to Tiksi 1 field_gun moved from Aldan to Khabarovsk 1 conscript moved from Aldan to Khabarovsk Place Units - Communists 1 cavalry, 6 conscripts, 2 field_guns and 3 infantry placed in Yakutsk Activate Technology - Communists Trigger CommunistsS: Communists met a national objective for an additional 1 techTokens; end with 3 techTokens Turn Complete - Communists Communists collect 29 PUs; end with 29 PUs
Combat Hit Differential Summary :
Communists : -7.83 Russia : -0.50
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TripleA Manual Gamesave Post: USA round 5
TripleA Manual Gamesave Post for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 5 Research Technology - USA
Combat Hit Differential Summary :
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The above two game saves are identical. My naughty computer was misbehaving and I could not see the R file above. :relaxed:
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@Private-Panic You were distracted by your naughty wife, you mean. You dirty dog!
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@Wittmann She is rather distracting I grant you! Usually with a list of chores!!
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TripleA Turn Summary: USA round 5
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 5 Research Technology - USA USA spend 5 on tech rolls USA roll 6,5,5,4 and gets 1 hit USA removing all Technology Tokens after successful research. USA discover victoryBonds Combat Move - USA 1 field_gun and 1 infantry moved from Guadalahara to Mexico City 1 cavalry moved from San Francisco to Sea Zone 153 Pacific Ocean 1 field_gun moved from San Francisco to Sea Zone 153 Pacific Ocean 1 infantry moved from California to Sea Zone 153 Pacific Ocean 1 infantry moved from San Francisco to Sea Zone 153 Pacific Ocean 1 cavalry, 1 field_gun, 2 infantry and 2 transports moved from Sea Zone 153 Pacific Ocean to Sea Zone 151 Bering Sea 1 cavalry, 1 field_gun and 2 infantry moved from Sea Zone 151 Bering Sea to Chukotka Russia take Chukotka from Communists Purchase Units - USA USA buy 3 field_guns, 1 fighter, 1 heavy_gun, 3 infantry and 4 transports; Remaining resources: 1 PUs; 0 techTokens; Combat - USA Battle in Mexico City USA attack with 1 field_gun and 1 infantry Germany defend with 1 Factory and 1 infantry USA roll dice for 1 field_gun and 1 infantry in Mexico City, round 2 : 0/2 hits, 0.67 expected hits Germany roll dice for 1 infantry in Mexico City, round 2 : 0/1 hits, 0.33 expected hits USA roll dice for 1 field_gun and 1 infantry in Mexico City, round 3 : 2/2 hits, 0.67 expected hits Germany roll dice for 1 infantry in Mexico City, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germany lost in Mexico City USA win, taking Mexico City from Germany with 1 field_gun and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germany: 1 infantry Non Combat Move - USA 1 cruiser, 1 destroyer and 1 transport moved from Sea Zone 146 Pacific Ocean to Sea Zone 145 Pacific Ocean 1 infantry moved from Honolulu to Sea Zone 145 Pacific Ocean 1 field_gun moved from Honolulu to Sea Zone 145 Pacific Ocean 1 cruiser, 1 destroyer, 1 field_gun, 1 infantry and 1 transport moved from Sea Zone 145 Pacific Ocean to Sea Zone 143 Pacific Ocean 1 field_gun and 1 infantry moved from Sea Zone 143 Pacific Ocean to Wake Island 1 field_gun moved from Charleston to Sea Zone 30 Mid Atlantic 1 infantry moved from Charleston to Sea Zone 30 Mid Atlantic 1 infantry moved from New York to Sea Zone 29 Mid Atlantic 1 field_gun moved from New York to Sea Zone 29 Mid Atlantic 1 field_gun, 1 infantry and 1 transport moved from Sea Zone 29 Mid Atlantic to Sea Zone 32 Sargasso Sea 1 field_gun, 1 infantry and 1 transport moved from Sea Zone 30 Mid Atlantic to Sea Zone 32 Sargasso Sea 1 destroyer moved from Sea Zone 29 Mid Atlantic to Sea Zone 32 Sargasso Sea 2 destroyers moved from Sea Zone 28 Sargasso Sea to Sea Zone 32 Sargasso Sea 1 cruiser moved from Sea Zone 28 Sargasso Sea to Sea Zone 32 Sargasso Sea 2 infantry moved from Sea Zone 32 Sargasso Sea to Bermuda 2 field_guns moved from Sea Zone 32 Sargasso Sea to Bermuda 1 infantry moved from Louisiana to Sea Zone 37 Gulf of Mexico 1 field_gun moved from Louisiana to Sea Zone 37 Gulf of Mexico 1 field_gun, 1 infantry and 1 transport moved from Sea Zone 37 Gulf of Mexico to Sea Zone 30 Mid Atlantic 1 field_gun and 1 infantry moved from Sea Zone 30 Mid Atlantic to Carolinas Place Units - USA 2 transports placed in Sea Zone 153 Pacific Ocean 1 field_gun and 1 infantry placed in San Francisco 1 transport placed in Sea Zone 30 Mid Atlantic 1 transport placed in Sea Zone 29 Mid Atlantic 1 field_gun and 1 infantry placed in New York 1 field_gun and 1 infantry placed in Charleston 1 fighter placed in Charleston 1 heavy_gun placed in New York Activate Technology - USA USA activating victoryBonds Trigger USAS: USA met a national objective for an additional 1 techTokens; end with 1 techTokens Turn Complete - USA USA collect 70 PUs; end with 71 PUs USA collect 11 PUs from War Bonds; end with 82 PUs
Combat Hit Differential Summary :
USA : 0.67 Germany : -0.67
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@Degrasse Well done retaking Mexico City. I noticed that I had not reinforced it, when I did Austria.
I said my heart is no longer in this game, after those two shocking naval defeats. -
@Private-Panic said in NML 1914: 3 Americans (Centrals) vs 3 Brits (Entente) #2:
Communists : -7.83
Russia : -0.50How about this for the last Commie turn!
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@Wittmann Don’t worry. We’ll put you our of your misery soon enough :)
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Sorry all; I did not realise it was my go. Will do today, I am sure.
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TripleA Turn Summary: Germany round 6
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 6 Research Technology - Germany Germany spend 10 on tech rolls Germany roll 1,5 and gets 0 hits Combat Move - Germany 1 infantry moved from Eastern Poland to Lithuania Germany take Lithuania from Russia 4 stormtruppens moved from East Prussia to Eastern Poland 1 heavy_gun moved from Warsaw to Eastern Poland 1 infantry moved from Warsaw to Eastern Poland 1 stormtruppen moved from West Prussia to East Prussia 1 stormtruppen moved from West Prussia to East Prussia 1 infantry moved from Northern Rhodesia to German Southwest Africa 1 infantry moved from Bechuanaland to German Southwest Africa 1 field_gun moved from Bechuanaland to German Southwest Africa 4 gass moved from Rhine to Switzerland 3 field_guns, 2 gass and 3 infantry moved from Wurttemburg to Switzerland 1 cavalry moved from Bavaria to Switzerland 2 cavalrys and 1 infantry moved from Alsace to Switzerland 6 cavalrys moved from Champagne to Switzerland 2 fighters moved from Belgium to Picardy 1 field_gun moved from Belgium to Picardy 1 infantry moved from Mecklenburg to Sea Zone 12 Baltic Sea 1 infantry and 1 transport moved from Sea Zone 12 Baltic Sea to Sea Zone 9 Gulf of Bothnia 1 infantry moved from Sea Zone 9 Gulf of Bothnia to Estonia Germany take Estonia from Russia 1 infantry moved from Mecklenburg to Sea Zone 12 Baltic Sea 1 infantry and 1 transport moved from Sea Zone 12 Baltic Sea to Sea Zone 9 Gulf of Bothnia 1 infantry moved from Sea Zone 9 Gulf of Bothnia to Latvia Germany take Latvia from Russia 2 cruisers and 1 destroyer moved from Sea Zone 12 Baltic Sea to Sea Zone 9 Gulf of Bothnia 1 field_gun moved from Guam to Sea Zone 135 Pacific Ocean 1 infantry moved from Guam to Sea Zone 135 Pacific Ocean 1 field_gun, 1 infantry and 1 transport moved from Sea Zone 135 Pacific Ocean to Sea Zone 136 East China Sea 1 field_gun and 1 infantry moved from Sea Zone 136 East China Sea to Shanghai 4 1 infantry moved from Shanghai 1 to Shanghai 4 Purchase Units - Germany Germany buy 4 field_guns, 2 gass, 22 infantry, 2 stormtruppens and 10 trenchs; Remaining resources: 0 PUs; 2 techTokens; Combat - Germany Battle in Shanghai 4 Germany attack with 1 field_gun and 2 infantry France defend with 1 field_gun and 1 infantry Germany roll dice for 1 field_gun and 2 infantry in Shanghai 4, round 2 : 0/3 hits, 0.83 expected hits France roll dice for 1 field_gun and 1 infantry in Shanghai 4, round 2 : 2/2 hits, 0.67 expected hits 1 field_gun owned by the Germany and 1 infantry owned by the Germany lost in Shanghai 4 1 infantry retreated to Shanghai 1 France win with 1 field_gun and 1 infantry remaining. Battle score for attacker is -7 Casualties for Germany: 1 field_gun and 1 infantry Battle in German Southwest Africa Germany attack with 1 field_gun and 2 infantry Britain defend with 1 heavy_gun and 1 infantry Germany roll dice for 1 field_gun and 2 infantry in German Southwest Africa, round 2 : 1/3 hits, 0.83 expected hits Britain roll dice for 1 heavy_gun and 1 infantry in German Southwest Africa, round 2 : 1/2 hits, 1.00 expected hits 1 infantry owned by the Germany and 1 infantry owned by the Britain lost in German Southwest Africa Germany roll dice for 1 field_gun and 1 infantry in German Southwest Africa, round 3 : 2/2 hits, 0.67 expected hits Britain roll dice for 1 heavy_gun in German Southwest Africa, round 3 : 0/1 hits, 0.67 expected hits 1 heavy_gun owned by the Britain lost in German Southwest Africa Germany win, taking German Southwest Africa from Britain with 1 field_gun and 1 infantry remaining. Battle score for attacker is 5 Casualties for Germany: 1 infantry Casualties for Britain: 1 heavy_gun and 1 infantry Battle in Picardy Germany attack with 1 field_gun and 2 fighters France defend with 1 infantry Germany roll dice for 1 field_gun and 2 fighters in Picardy, round 2 : 1/3 hits, 1.00 expected hits France roll dice for 1 infantry in Picardy, round 2 : 1/1 hits, 0.33 expected hits 1 field_gun owned by the Germany and 1 infantry owned by the France lost in Picardy Germany win with 2 fighters remaining. Battle score for attacker is -1 Casualties for Germany: 1 field_gun Casualties for France: 1 infantry Battle in Switzerland Germany attack with 9 cavalrys, 3 field_guns, 6 gass and 4 infantry Italy defend with 2 field_guns, 2 heavy_guns and 13 infantry Germany roll dice for 6 gass in Switzerland, round 2 : 4/6 hits, 5.00 expected hits 4 infantry owned by the Italy lost in Switzerland 6 gass owned by the Germany lost in Switzerland Germany roll dice for 9 cavalrys, 3 field_guns and 4 infantry in Switzerland, round 2 : 6/16 hits, 3.67 expected hits Italy roll dice for 2 field_guns, 2 heavy_guns and 9 infantry in Switzerland, round 2 : 7/13 hits, 5.00 expected hits 4 infantry owned by the Germany, 6 infantry owned by the Italy and 3 cavalrys owned by the Germany lost in Switzerland Germany roll dice for 6 cavalrys and 3 field_guns in Switzerland, round 3 : 3/9 hits, 2.50 expected hits Italy roll dice for 2 field_guns, 2 heavy_guns and 3 infantry in Switzerland, round 3 : 0/7 hits, 3.00 expected hits 3 infantry owned by the Italy lost in Switzerland Germany roll dice for 6 cavalrys and 3 field_guns in Switzerland, round 4 : 2/9 hits, 2.50 expected hits Italy roll dice for 2 field_guns and 2 heavy_guns in Switzerland, round 4 : 2/4 hits, 2.00 expected hits 2 cavalrys owned by the Germany and 2 field_guns owned by the Italy lost in Switzerland Germany roll dice for 4 cavalrys and 3 field_guns in Switzerland, round 5 : 1/7 hits, 2.17 expected hits Italy roll dice for 2 heavy_guns in Switzerland, round 5 : 2/2 hits, 1.33 expected hits 2 cavalrys owned by the Germany and 1 heavy_gun owned by the Italy lost in Switzerland Germany roll dice for 2 cavalrys and 3 field_guns in Switzerland, round 6 : 1/5 hits, 1.67 expected hits Italy roll dice for 1 heavy_gun in Switzerland, round 6 : 0/1 hits, 0.67 expected hits 1 heavy_gun owned by the Italy lost in Switzerland Germany win, taking Switzerland from Italy with 2 cavalrys and 3 field_guns remaining. Battle score for attacker is -7 Casualties for Italy: 2 field_guns, 2 heavy_guns and 13 infantry Casualties for Germany: 7 cavalrys, 6 gass and 4 infantry Non Combat Move - Germany 1 field_gun moved from Belgium to Champagne 1 infantry moved from Belgium to Champagne 1 fighter moved from Picardy to Champagne 1 fighter moved from Picardy to Champagne 1 infantry moved from Bavaria to Wurttemburg 1 field_gun moved from Holstein to Hanover 1 field_gun moved from Mecklenburg to Hanover 1 field_gun moved from Mecklenburg to Hanover 1 infantry moved from Holstein to Hanover 1 infantry moved from Mecklenburg to Hanover 4 stormtruppens moved from Berlin to Saxony 4 field_guns and 3 infantry moved from Sweden to Stockholm 1 infantry moved from German East Africa to Northern Rhodesia 1 infantry moved from Dar es Salaam to German East Africa 1 infantry moved from Dar es Salaam to German East Africa 1 heavy_gun moved from Dar es Salaam to German East Africa Place Units - Germany 2 infantry placed in Warsaw 3 trenchs placed in Eastern Poland 3 trenchs placed in Champagne 3 infantry and 2 trenchs placed in Belgium 4 infantry placed in Holstein 4 infantry placed in Mecklenburg 2 gass placed in Bavaria 4 field_guns and 2 infantry placed in Wurttemburg 1 infantry placed in Dar es Salaam 2 stormtruppens placed in Berlin 4 infantry placed in Bavaria 2 infantry placed in Mecklenburg 1 trench placed in German East Africa 1 trench placed in Holstein Turn Complete - Germany Germany collect 141 PUs; end with 141 PUs
Combat Hit Differential Summary :
Italy : -1.00 Britain : -0.67 France : 2.00 Germany : 0.17
Territory Summary for Germany :
Bavaria : 1 Factory, 2 gass and 4 infantry Berlin : 1 Factory and 2 stormtruppens Dar es Salaam : 1 Factory, 3 infantry and 4 trenchs East Prussia : 2 stormtruppens and 1 trench German East Africa : 1 field_gun, 4 heavy_guns, 6 infantry and 3 trenchs German New Guinea : 1 Factory, 4 infantry and 1 trench German Southwest Africa : 1 field_gun and 1 infantry Hanover : 3 field_guns, 3 infantry and 2 trenchs Holstein : 1 Factory, 4 infantry and 3 trenchs Mecklenburg : 1 Factory and 6 infantry Saxony : 4 stormtruppens Shanghai 1 : 2 infantry and 1 trench Tsingtao : 1 infantry Wurttemburg : 1 Factory, 4 field_guns and 3 infantry Champagne : 1 flag, 19 field_guns, 2 fighters, 3 heavy_guns, 45 infantry and 3 trenchs French Somaliland : 1 flag Tahiti : 1 flag Tuamotu : 1 flag Bechuanaland : 1 flag Belgium : 1 flag, 1 Factory, 3 infantry and 3 trenchs British Somaliland : 1 flag Northern Rhodesia : 1 flag, 1 infantry Southern Rhodesia : 1 flag Eastern Poland : 1 flag, 4 field_guns, 1 fighter, 3 heavy_guns, 21 infantry, 4 stormtruppens and 9 trenchs Estonia : 1 flag, 1 infantry Latvia : 1 flag, 1 infantry Lithuania : 1 flag, 1 infantry Warsaw : 1 flag, 1 Factory and 2 infantry Western Poland : 1 flag Guam : 1 flag Sea Zone 9 Gulf of Bothnia : 2 cruisers, 1 destroyer and 2 transports Sea Zone 18 North Atlantic : 2 submarines Sea Zone 136 East China Sea : 1 transport Stockholm : 1 flag, 4 field_guns and 3 infantry Sweden : 1 flag Switzerland : 1 flag, 2 cavalrys and 3 field_guns
Production/PUs Summary :
Germany : 141 / 141 France : 69 / 81 Serbia : 9 / 12 Austria : 87 / 87 Italy : 28 / 32 Arabia : 0 / 0 Turkey : 60 / 62 Britain : 88 / 89 Russia : 77 / 84 Communists : 28 / 29 USA : 70 / 82
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bloody France did fir me thjs turn.
I can only ask you that you fail to take Champagne amd make this game a little more balanced . Is falling apart for me. -
@Wittmann I will ask my elite French troops to take pity on the scared and backwards Germans :)
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TripleA Turn Summary: France round 6
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 6 Research Technology - France France spend 10 on tech rolls France roll 5,4 and gets 0 hits Combat Move - France 20 field_guns, 2 fighters, 1 gas, 16 heavy_guns and 41 infantry moved from Paris to Champagne 3 infantry moved from Burgundy to Champagne 1 infantry moved from Franche-Comte to Champagne 5 colonials and 3 infantry moved from Rhone to Switzerland 2 colonials moved from Piedmont to Switzerland Purchase Units - France France buy 4 colonials, 4 field_guns, 2 heavy_guns, 8 infantry and 3 trenchs; Remaining resources: 0 PUs; 2 techTokens; Combat - France Battle in Champagne France attack with 20 field_guns, 2 fighters, 1 gas, 16 heavy_guns and 45 infantry Germany defend with 19 field_guns, 2 fighters, 3 heavy_guns, 45 infantry and 3 trenchs France roll dice for 1 gas in Champagne, round 2 : 1/1 hits, 0.67 expected hits 1 infantry owned by the Germany lost in Champagne 1 gas owned by the France lost in Champagne France roll dice for 20 field_guns, 2 fighters, 16 heavy_guns and 45 infantry in Champagne, round 2 : 21/83 hits, 26.50 expected hits Germany roll dice for 19 field_guns, 2 fighters, 3 heavy_guns, 44 infantry and 3 trenchs in Champagne, round 2 : 12/71 hits, 24.50 expected hits 15 infantry owned by the Germany, 3 trenchs owned by the Germany and 12 infantry owned by the France lost in Champagne France roll dice for 20 field_guns, 2 fighters, 16 heavy_guns and 33 infantry in Champagne, round 3 : 28/71 hits, 23.67 expected hits Germany roll dice for 19 field_guns, 2 fighters, 3 heavy_guns and 29 infantry in Champagne, round 3 : 23/53 hits, 19.00 expected hits 28 infantry owned by the Germany and 23 infantry owned by the France lost in Champagne France roll dice for 20 field_guns, 2 fighters, 16 heavy_guns and 10 infantry in Champagne, round 4 : 17/48 hits, 16.00 expected hits Germany roll dice for 19 field_guns, 2 fighters, 3 heavy_guns and 1 infantry in Champagne, round 4 : 8/25 hits, 9.67 expected hits 16 field_guns owned by the Germany, 1 infantry owned by the Germany and 8 infantry owned by the France lost in Champagne France roll dice for 20 field_guns, 2 fighters, 16 heavy_guns and 2 infantry in Champagne, round 5 : 9/40 hits, 13.33 expected hits Germany roll dice for 3 field_guns, 2 fighters and 3 heavy_guns in Champagne, round 5 : 6/8 hits, 4.00 expected hits 3 field_guns owned by the Germany, 2 fighters owned by the Germany, 4 field_guns owned by the France, 3 heavy_guns owned by the Germany and 2 infantry owned by the France lost in Champagne France win, taking Champagne from Germany with 16 field_guns, 2 fighters and 16 heavy_guns remaining. Battle score for attacker is 98 Casualties for Germany: 19 field_guns, 2 fighters, 3 heavy_guns, 45 infantry and 3 trenchs Casualties for France: 4 field_guns, 1 gas and 45 infantry Battle in Switzerland France attack with 7 colonials and 3 infantry Germany defend with 2 cavalrys and 3 field_guns France roll dice for 7 colonials and 3 infantry in Switzerland, round 2 : 2/10 hits, 2.83 expected hits Germany roll dice for 2 cavalrys and 3 field_guns in Switzerland, round 2 : 3/5 hits, 1.33 expected hits 2 cavalrys owned by the Germany and 3 infantry owned by the France lost in Switzerland France roll dice for 7 colonials in Switzerland, round 3 : 2/7 hits, 2.33 expected hits Germany roll dice for 3 field_guns in Switzerland, round 3 : 3/3 hits, 1.00 expected hits 2 field_guns owned by the Germany and 3 colonials owned by the France lost in Switzerland France roll dice for 4 colonials in Switzerland, round 4 : 2/4 hits, 1.33 expected hits Germany roll dice for 1 field_gun in Switzerland, round 4 : 0/1 hits, 0.33 expected hits 1 field_gun owned by the Germany lost in Switzerland France win, taking Switzerland from Germany with 4 colonials remaining. Battle score for attacker is 2 Casualties for France: 3 colonials and 3 infantry Casualties for Germany: 2 cavalrys and 3 field_guns Non Combat Move - France 3 infantry moved from Normandy to Picardy 3 infantry moved from Brittany to Burgundy 2 fighters moved from Champagne to Picardy 3 infantry moved from Marseilles to Piedmont 1 destroyer moved from Sea Zone 55 Western Mediterranean to Sea Zone 59 Central Mediterranean 1 transport moved from Sea Zone 57 Ligurian Sea to Sea Zone 55 Western Mediterranean 2 colonials moved from Algiers to Sea Zone 55 Western Mediterranean 2 colonials and 1 transport moved from Sea Zone 55 Western Mediterranean to Sea Zone 57 Ligurian Sea 2 colonials moved from Sea Zone 57 Ligurian Sea to Piedmont 1 battleship, 2 cruisers and 1 transport moved from Sea Zone 71 Eastern Mediterranean to Sea Zone 60 Central Mediterranean 2 colonials moved from Tobruk to Sea Zone 60 Central Mediterranean 2 colonials moved from Sea Zone 60 Central Mediterranean to Greece 1 colonial moved from Western Sudan to Congo 1 cavalry moved from Congo to Port Sudan 3 cavalrys moved from Congo to Western Sudan 1 colonial moved from Nagpur to Gujarat Place Units - France 2 trenchs placed in Tobruk 2 colonials and 1 trench placed in Tobruk 2 colonials placed in Algiers 4 field_guns, 2 heavy_guns and 2 infantry placed in Paris 3 infantry placed in Marseilles 3 infantry placed in Brittany Activate Technology - France Trigger FranceP: France has 3 infantry placed in Paris Turn Complete - France France collect 76 PUs; end with 76 PUs France collect 11 PUs from War Bonds; end with 87 PUs
Combat Hit Differential Summary :
France : -4.67 Germany : -4.83
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@Wittmann It appears that my French troops could not be held back from massacring the poor Germans and got their revenge for Germany’s atrocities!
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TripleA Turn Summary: Serbia round 6
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 6 Combat Move - Serbia 1 infantry moved from Albania to Serbia Purchase Units - Serbia Serbia buy 4 infantry; Remaining resources: 0 PUs; Combat - Serbia Battle in Serbia Serbia attack with 1 infantry Austria defend with 1 cavalry Serbia roll dice for 1 infantry in Serbia, round 2 : 0/1 hits, 0.17 expected hits Austria roll dice for 1 cavalry in Serbia, round 2 : 0/1 hits, 0.17 expected hits Serbia roll dice for 1 infantry in Serbia, round 3 : 0/1 hits, 0.17 expected hits Austria roll dice for 1 cavalry in Serbia, round 3 : 0/1 hits, 0.17 expected hits Serbia roll dice for 1 infantry in Serbia, round 4 : 0/1 hits, 0.17 expected hits Austria roll dice for 1 cavalry in Serbia, round 4 : 0/1 hits, 0.17 expected hits Serbia roll dice for 1 infantry in Serbia, round 5 : 0/1 hits, 0.17 expected hits Austria roll dice for 1 cavalry in Serbia, round 5 : 0/1 hits, 0.17 expected hits Serbia roll dice for 1 infantry in Serbia, round 6 : 0/1 hits, 0.17 expected hits Austria roll dice for 1 cavalry in Serbia, round 6 : 0/1 hits, 0.17 expected hits Serbia roll dice for 1 infantry in Serbia, round 7 : 0/1 hits, 0.17 expected hits Austria roll dice for 1 cavalry in Serbia, round 7 : 0/1 hits, 0.17 expected hits Serbia roll dice for 1 infantry in Serbia, round 8 : 0/1 hits, 0.17 expected hits Austria roll dice for 1 cavalry in Serbia, round 8 : 1/1 hits, 0.17 expected hits 1 infantry owned by the Serbia lost in Serbia Austria win with 1 cavalry remaining. Battle score for attacker is -3 Casualties for Serbia: 1 infantry Non Combat Move - Serbia 1 infantry moved from Greece to Albania 1 cruiser moved from Sea Zone 71 Eastern Mediterranean to Sea Zone 69 Sea of Crete Place Units - Serbia 4 infantry placed in Greece Turn Complete - Serbia Serbia collect 9 PUs; end with 9 PUs
Combat Hit Differential Summary :
Austria : -0.17 Serbia : -1.17
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@redrum well done . You won above the odds and I can’t play any more . Is more than arse .
Sorry PP, you have to understand; this is unbearably unfair.
I am afraid I don’t want another game.
Thank you for the two games we played.