@simon33 Yes
G40.2 Tizkit (Axis) vs. Sovietishcat (Allies) +16
-
TripleA Turn Summary: Americans round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3 Purchase Units - Americans Americans buy 7 destroyers, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 3 cruisers, 2 destroyers and 1 submarine moved from 26 Sea Zone to 63 Sea Zone 1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone 1 armour, 1 artillery, 4 infantry and 3 transports moved from 26 Sea Zone to 63 Sea Zone 1 battleship and 1 carrier moved from 26 Sea Zone to 63 Sea Zone 2 fighters moved from Queensland to 63 Sea Zone 5 bombers moved from Western United States to Queensland 1 bomber moved from Queensland to 44 Sea Zone Combat - Americans Battle in 44 Sea Zone Americans attack with 1 bomber Japanese defend with 1 transport 1 transport owned by the Japanese lost in 44 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - Americans 1 bomber moved from 44 Sea Zone to New Guinea 1 armour, 1 artillery and 4 infantry moved from 63 Sea Zone to New Zealand 1 destroyer moved from 10 Sea Zone to 30 Sea Zone Place Units - Americans 7 destroyers and 1 transport placed in 101 Sea Zone 1 mech_infantry placed in Western United States Turn Complete - Americans Americans collect 50 PUs; end with 50 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Combat Hit Differential Summary :
-
TripleA Turn Summary: Chinese round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 2 PUs; Combat Move - Chinese Non Combat Move - Chinese 11 infantry moved from Sikang to Tsinghai 1 fighter moved from Sikang to Tsinghai Place Units - Chinese 4 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 5 PUs; end with 7 PUs
Combat Hit Differential Summary :
-
TripleA Move Summary: British round 3
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3 Combat Move - British 3 infantry moved from Persia to Iraq 1 tactical_bomber moved from Egypt to Iraq 1 bomber moved from Egypt to Iraq 2 fighters moved from Egypt to Iraq 1 infantry moved from Belgian Congo to Kenya British take Kenya from Italians
-
TripleA Turn Summary: UK_Pacific round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3 Purchase Units - Americans Americans buy 7 destroyers, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 3 cruisers, 2 destroyers and 1 submarine moved from 26 Sea Zone to 63 Sea Zone 1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone 1 armour, 1 artillery, 4 infantry and 3 transports moved from 26 Sea Zone to 63 Sea Zone 1 battleship and 1 carrier moved from 26 Sea Zone to 63 Sea Zone 2 fighters moved from Queensland to 63 Sea Zone 5 bombers moved from Western United States to Queensland 1 bomber moved from Queensland to 44 Sea Zone Combat - Americans Battle in 44 Sea Zone Americans attack with 1 bomber Japanese defend with 1 transport 1 transport owned by the Japanese lost in 44 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - Americans 1 bomber moved from 44 Sea Zone to New Guinea 1 armour, 1 artillery and 4 infantry moved from 63 Sea Zone to New Zealand 1 destroyer moved from 10 Sea Zone to 30 Sea Zone Place Units - Americans 7 destroyers and 1 transport placed in 101 Sea Zone 1 mech_infantry placed in Western United States Turn Complete - Americans Americans collect 50 PUs; end with 50 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 2 PUs; Combat Move - Chinese Non Combat Move - Chinese 11 infantry moved from Sikang to Tsinghai 1 fighter moved from Sikang to Tsinghai Place Units - Chinese 4 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 5 PUs; end with 7 PUs Purchase Units - British British buy 1 carrier and 1 factory_minor; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; Combat Move - British 3 infantry moved from Persia to Iraq 1 tactical_bomber moved from Egypt to Iraq 1 bomber moved from Egypt to Iraq 2 fighters moved from Egypt to Iraq 1 infantry moved from Belgian Congo to Kenya British take Kenya from Italians Combat - British Battle in Iraq British attack with 1 bomber, 2 fighters, 3 infantry and 1 tactical_bomber Neutral_Axis defend with 3 infantry British roll dice for 1 bomber, 2 fighters, 3 infantry and 1 tactical_bomber in Iraq, round 2 : 2/7 hits, 2,83 expected hits Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 0/3 hits, 1,00 expected hits 2 infantry owned by the Neutral_Axis lost in Iraq British roll dice for 1 bomber, 2 fighters, 3 infantry and 1 tactical_bomber in Iraq, round 3 : 3/7 hits, 2,83 expected hits Neutral_Axis roll dice for 1 infantry in Iraq, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Neutral_Axis lost in Iraq British win, taking Iraq from Neutral_Axis with 1 bomber, 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9 Casualties for Neutral_Axis: 3 infantry Non Combat Move - British 1 bomber moved from Iraq to Egypt 1 infantry moved from Belgian Congo to Anglo Egyptian Sudan 1 mech_infantry moved from Belgian Congo to Kenya 3 mech_infantrys moved from Union of South Africa to Belgian Congo 1 fighter moved from Iraq to 81 Sea Zone 1 fighter and 1 tactical_bomber moved from Iraq to Persia 1 fighter moved from Algeria to 81 Sea Zone 1 artillery moved from Libya to Tobruk Place Units - British 1 carrier placed in 81 Sea Zone 1 factory_minor placed in Persia Turn Complete - British Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 3,6 British collect 32 PUs (3 lost to blockades); end with 33 PUs Place Units - UK_Pacific 1 artillery and 2 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,4 UK_Pacific collect 7 PUs; end with 7 PUs Some Units in India change ownership: 1 artillery and 2 infantry
Combat Hit Differential Summary :
British : -0,67 Neutral_Axis : -1,33
-
TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3 Purchase Units - Italians Italians buy 1 mech_infantry, 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Italians 1 armour moved from Eastern Poland to Belarus 1 bomber moved from Southern Italy to Belarus 1 artillery and 3 infantry moved from Ethiopia to British Somaliland Italians take British Somaliland from British Combat - Italians Battle in Belarus Italians attack with 1 armour and 1 bomber Russians defend with 1 infantry Italians roll dice for 1 armour and 1 bomber in Belarus, round 2 : 0/2 hits, 1.17 expected hits Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 armour and 1 bomber in Belarus, round 3 : 0/2 hits, 1.17 expected hits Russians roll dice for 1 infantry in Belarus, round 3 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 armour and 1 bomber in Belarus, round 4 : 1/2 hits, 1.17 expected hits Russians roll dice for 1 infantry in Belarus, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Belarus Italians win, taking Belarus from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Italians 1 bomber moved from Belarus to Romania 1 aaGun and 1 infantry moved from Yugoslavia to Romania 1 armour moved from Greece to Romania 3 infantry moved from Greece to Bulgaria 1 mech_infantry moved from Northern Italy to Romania 2 artilleries moved from Northern Italy to Yugoslavia 1 aaGun moved from Western Germany to Northern Italy Place Units - Italians 1 mech_infantry placed in Northern Italy 1 tactical_bomber placed in Southern Italy 2 submarines placed in 95 Sea Zone Turn Complete - Italians Italians collect 16 PUs; end with 16 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 26 PUs
Combat Hit Differential Summary :
Italians : -2.50 Russians : -1.00
-
TripleA Turn Summary: ANZAC round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 1 artillery and 3 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 cruiser moved from 26 Sea Zone to 63 Sea Zone 3 fighters moved from Queensland to New Zealand Place Units - ANZAC 1 artillery and 2 infantry placed in Queensland 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs
Combat Hit Differential Summary :
-
TripleA Turn Summary: French round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 1 artillery and 3 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 cruiser moved from 26 Sea Zone to 63 Sea Zone 3 fighters moved from Queensland to New Zealand Place Units - ANZAC 1 artillery and 2 infantry placed in Queensland 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Combat Move - French 1 fighter moved from Algeria to Egypt Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
-
TripleA Move Summary: Germans round 4
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans buy 2 armour, 1 bomber and 7 mech_infantrys; Remaining resources: 1 PUs; Combat Move - Germans 2 infantry moved from Karelia to 127 Sea Zone 2 infantry moved from 127 Sea Zone to Archangel 2 infantry moved from Karelia to Novgorod 1 infantry moved from Vyborg to Novgorod 3 mech_infantrys moved from Eastern Poland to Novgorod 1 mech_infantry moved from Eastern Poland to Smolensk Germans take Smolensk from Russians 5 armour moved from Eastern Poland to Novgorod 1 fighter and 2 tactical_bombers moved from Eastern Poland to Novgorod 1 infantry moved from Bessarabia to Western Ukraine Germans take Western Ukraine from Russians 1 infantry moved from Bessarabia to Ukraine Germans take Ukraine from Russians 3 bombers moved from Eastern Poland to Russia
-
@Sovietishcat
Intercept Moscow? Would be 3 Bombers vs 2 Fighters. -
@Tizkit Yes please intercept!
-
TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans buy 2 armour, 1 bomber and 7 mech_infantrys; Remaining resources: 1 PUs; Combat Move - Germans 2 infantry moved from Karelia to 127 Sea Zone 2 infantry moved from 127 Sea Zone to Archangel 2 infantry moved from Karelia to Novgorod 1 infantry moved from Vyborg to Novgorod 3 mech_infantrys moved from Eastern Poland to Novgorod 1 mech_infantry moved from Eastern Poland to Smolensk Germans take Smolensk from Russians 5 armour moved from Eastern Poland to Novgorod 1 fighter and 2 tactical_bombers moved from Eastern Poland to Novgorod 1 infantry moved from Bessarabia to Western Ukraine Germans take Western Ukraine from Russians 1 infantry moved from Bessarabia to Ukraine Germans take Ukraine from Russians 3 bombers moved from Eastern Poland to Russia Combat - Germans Germans creates battle in territory 125 Sea Zone Air Battle in Russia Germans attacks with 3 units heading to Russia Russians launches 2 interceptors out of Russia Attackers Fire, : 1/3 hits, 0.50 expected hits Defenders Fire, : 1/2 hits, 0.33 expected hits 1 bomber owned by the Germans lost in Russia 1 fighter owned by the Russians lost in Russia Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Russia AA fire in Russia : 0/2 hits, 0.33 expected hits Bombing raid in Russia rolls: 8,3 and causes: 11 damage to unit: factory_major Bombing raid in Russia causes 11 damage total. Battle in Archangel Battle in Novgorod Germans attack with 5 armour, 1 fighter, 3 infantry, 3 mech_infantrys and 2 tactical_bombers Russians defend with 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour and 2 infantry Germans roll dice for 5 armour, 1 fighter, 3 infantry, 3 mech_infantrys and 2 tactical_bombers in Novgorod, round 2 : 4/14 hits, 5.33 expected hits Russians roll dice for 2 artilleries and 2 infantry in Novgorod, round 2 : 0/4 hits, 1.33 expected hits 2 infantry owned by the Russians and 2 artilleries owned by the Russians lost in Novgorod Germans win, taking Archangel from Russians, taking Novgorod from Russians with 5 armour, 1 fighter, 3 infantry, 3 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 14 Casualties for Russians: 2 artilleries and 2 infantry Cleaning up after air battles Non Combat Move - Germans 1 aaGun, 4 armour, 7 artilleries and 20 infantry moved from Baltic States to Belarus 1 aaGun, 5 armour, 2 artilleries, 8 infantry and 4 mech_infantrys moved from Eastern Poland to Belarus 2 mech_infantrys moved from Poland to Belarus 1 aaGun moved from Poland to Eastern Poland 1 aaGun moved from Germany to Poland 3 armour and 7 mech_infantrys moved from Germany to Eastern Poland 1 mech_infantry moved from Northern Italy to Romania 1 mech_infantry moved from Western Germany to Poland 1 artillery and 1 infantry moved from Holland Belgium to Western Germany 2 artilleries moved from Holland Belgium to France 1 fighter moved from Holland Belgium to Gibraltar 1 fighter moved from Southern Italy to Belarus 1 fighter and 2 tactical_bombers moved from Novgorod to Belarus 1 bomber moved from Russia to Belarus 1 bomber moved from Russia to Belarus 1 fighter and 2 tactical_bombers moved from Holland Belgium to Eastern Poland 1 submarine moved from 125 Sea Zone to 119 Sea Zone 1 submarine moved from 106 Sea Zone to 121 Sea Zone 1 submarine moved from 86 Sea Zone to 85 Sea Zone 1 armour and 1 mech_infantry moved from Belarus to Archangel Place Units - Germans 1 bomber placed in Western Germany 2 armour and 7 mech_infantrys placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,1 Germans collect 48 PUs (3 lost to blockades); end with 49 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Combat Hit Differential Summary :
AA fire in Russia : : -0.33 Germans : -1.33 Defenders Fire, : : 0.67 Attackers Fire, : : 0.50 Russians : -1.33
-
TripleA Move Summary: Russians round 4
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4 Purchase Units - Russians Russians repair damage of 9x factory_major; Remaining resources: 27 PUs; Russians buy 9 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Bryansk to Western Ukraine 1 infantry moved from Bryansk to Ukraine 1 infantry moved from Bryansk to Western Ukraine 1 infantry moved from Bryansk to Ukraine 1 fighter moved from Russia to Western Ukraine 1 tactical_bomber moved from Russia to Ukraine 1 artillery and 1 infantry moved from Russia to Smolensk
-
TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4 Purchase Units - Russians Russians repair damage of 9x factory_major; Remaining resources: 27 PUs; Russians buy 9 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Bryansk to Western Ukraine 1 infantry moved from Bryansk to Ukraine 1 infantry moved from Bryansk to Western Ukraine 1 infantry moved from Bryansk to Ukraine 1 fighter moved from Russia to Western Ukraine 1 tactical_bomber moved from Russia to Ukraine 1 artillery and 1 infantry moved from Russia to Smolensk Combat - Russians Battle in Ukraine Russians attack with 2 infantry and 1 tactical_bomber Germans defend with 1 factory_minor and 1 infantry Russians roll dice for 2 infantry and 1 tactical_bomber in Ukraine, round 2 : 0/3 hits, 0,83 expected hits Germans roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0,33 expected hits Russians roll dice for 2 infantry and 1 tactical_bomber in Ukraine, round 3 : 1/3 hits, 0,83 expected hits Germans roll dice for 1 infantry in Ukraine, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Western Ukraine Russians attack with 1 fighter and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 2 infantry in Western Ukraine, round 2 : 1/3 hits, 0,83 expected hits Germans roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Western Ukraine Russians win, taking Western Ukraine from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Smolensk Russians attack with 1 artillery and 1 infantry Germans defend with 1 mech_infantry Russians roll dice for 1 artillery and 1 infantry in Smolensk, round 2 : 0/2 hits, 0,67 expected hits Germans roll dice for 1 mech_infantry in Smolensk, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Smolensk Russians roll dice for 1 artillery in Smolensk, round 3 : 1/1 hits, 0,33 expected hits Germans roll dice for 1 mech_infantry in Smolensk, round 3 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 1 artillery remaining. Battle score for attacker is 1 Casualties for Russians: 1 infantry Casualties for Germans: 1 mech_infantry Non Combat Move - Russians 6 armour moved from Bryansk to Russia 4 aaGuns and 6 artilleries moved from Bryansk to Russia 21 infantry moved from Bryansk to Russia 1 fighter moved from Western Ukraine to Russia 1 tactical_bomber moved from Ukraine to Russia 1 infantry moved from Volgograd to Tambov 2 aaGuns and 18 infantry moved from Yenisey to Timguska 1 mech_infantry moved from Northwest Persia to Trans-Jordan Place Units - Russians 8 infantry placed in Russia 1 infantry placed in Volgograd Turn Complete - Russians Russians collect 30 PUs; end with 30 PUs
Combat Hit Differential Summary :
Germans : 0,33 Russians : -0,50
-
TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4 Purchase Units - Japanese Japanese buy 1 armour, 1 carrier, 2 destroyers, 5 mech_infantrys and 1 transport; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 bomber moved from Philippines to New Guinea 1 infantry moved from Yunnan to Burma Japanese take Burma from UK_Pacific 1 armour moved from French Indo China to Shan State Japanese take Shan State from UK_Pacific 1 armour moved from Shan State to Yunnan 1 mech_infantry moved from Hunan to Szechwan Japanese take Szechwan from Chinese Combat - Japanese Battle in New Guinea Japanese attack with 1 bomber Americans defend with 1 bomber Japanese roll dice for 1 bomber in New Guinea, round 2 : 1/1 hits, 0.67 expected hits ANZAC roll dice for 1 bomber in New Guinea, round 2 : 0/1 hits, 0.17 expected hits 1 bomber owned by the Americans lost in New Guinea Japanese win with 1 bomber remaining. Battle score for attacker is 12 Casualties for Americans: 1 bomber Non Combat Move - Japanese 1 bomber moved from New Guinea to Caroline Islands 1 destroyer moved from 42 Sea Zone to 54 Sea Zone 1 submarine moved from 37 Sea Zone to 39 Sea Zone 1 artillery moved from Sumatra to 41 Sea Zone 1 artillery and 1 transport moved from 41 Sea Zone to 36 Sea Zone 1 artillery moved from 36 Sea Zone to French Indo China 1 submarine moved from 35 Sea Zone to 37 Sea Zone 1 destroyer moved from 43 Sea Zone to 35 Sea Zone 2 artilleries and 2 infantry moved from Java to 42 Sea Zone 2 tactical_bombers moved from 42 Sea Zone to French Indo China 3 fighters moved from Philippines to French Indo China 2 fighters moved from Kwangsi to Yunnan 1 fighter and 1 tactical_bomber moved from Anhwe to Yunnan 1 tactical_bomber moved from Kwangsi to Yunnan 1 tactical_bomber moved from Kwangsi to French Indo China 2 bombers moved from Philippines to French Indo China 2 artilleries, 2 battleships, 3 carriers, 2 cruisers, 2 destroyers, 4 fighters, 2 infantry and 2 transports moved from 42 Sea Zone to 35 Sea Zone 2 artilleries and 2 infantry moved from 35 Sea Zone to Philippines 2 fighters moved from Japan to 35 Sea Zone 1 bomber moved from Japan to French Indo China 1 submarine moved from 6 Sea Zone to 35 Sea Zone 1 aaGun, 2 artilleries and 7 infantry moved from Kweichow to Yunnan 1 artillery and 1 infantry moved from Kwangsi to Yunnan 3 mech_infantrys moved from Kiangsu to Kweichow 2 mech_infantrys moved from Jehol to Kweichow 1 infantry moved from Manchuria to Jehol 1 infantry moved from Suiyuyan to Hopei Place Units - Japanese 3 mech_infantrys placed in Kwangtung 1 armour and 2 mech_infantrys placed in Kiangsu 1 carrier, 2 destroyers and 1 transport placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 61 PUs; end with 62 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
Combat Hit Differential Summary :
ANZAC : -0.17 Japanese : 0.33
-
TripleA Move Summary: Americans round 4
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4 Purchase Units - Americans Americans buy 2 carriers, 2 fighters, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 63 Sea Zone to 54 Sea Zone 1 destroyer moved from 30 Sea Zone to 25 Sea Zone 8 bombers moved from Queensland to 54 Sea Zone
-
TripleA Turn Summary: Americans round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4 Purchase Units - Americans Americans buy 2 carriers, 2 fighters, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 63 Sea Zone to 54 Sea Zone 1 destroyer moved from 30 Sea Zone to 25 Sea Zone 8 bombers moved from Queensland to 54 Sea Zone Combat - Americans Battle in 54 Sea Zone Americans attack with 8 bombers and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 54 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 8 bombers in 54 Sea Zone, round 2 : 5/8 hits, 5,33 expected hits Japanese roll dice for 1 destroyer in 54 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 54 Sea Zone Americans win with 8 bombers remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Non Combat Move - Americans 8 bombers moved from 54 Sea Zone to India 1 artillery and 1 infantry moved from Central United States to 101 Sea Zone 1 artillery, 7 destroyers, 1 infantry and 1 transport moved from 101 Sea Zone to 106 Sea Zone 1 artillery and 1 infantry moved from 106 Sea Zone to Quebec 1 infantry and 1 mech_infantry moved from Western United States to Central United States Place Units - Americans 2 carriers and 1 transport placed in 101 Sea Zone 2 fighters and 1 tactical_bomber placed in 101 Sea Zone Turn Complete - Americans Americans collect 50 PUs; end with 50 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Combat Hit Differential Summary :
Americans : -0,67 Japanese : 0,67
-
TripleA Turn Summary: Chinese round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 15 infantry moved from Tsinghai to Kansu 1 fighter moved from Tsinghai to Kansu Non Combat Move - Chinese Place Units - Chinese 2 infantry placed in Kansu Turn Complete - Chinese Chinese collect 4 PUs; end with 5 PUs
Combat Hit Differential Summary :
-
TripleA Move Summary: British round 4
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4 Combat Move - British 2 infantry moved from India to Burma 2 fighters and 1 tactical_bomber moved from India to Burma
-
TripleA Turn Summary: UK_Pacific round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4 Purchase Units - Americans Americans buy 2 carriers, 2 fighters, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 63 Sea Zone to 54 Sea Zone 1 destroyer moved from 30 Sea Zone to 25 Sea Zone 8 bombers moved from Queensland to 54 Sea Zone Combat - Americans Battle in 54 Sea Zone Americans attack with 8 bombers and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 54 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 8 bombers in 54 Sea Zone, round 2 : 5/8 hits, 5,33 expected hits Japanese roll dice for 1 destroyer in 54 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 54 Sea Zone Americans win with 8 bombers remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Non Combat Move - Americans 8 bombers moved from 54 Sea Zone to India 1 artillery and 1 infantry moved from Central United States to 101 Sea Zone 1 artillery, 7 destroyers, 1 infantry and 1 transport moved from 101 Sea Zone to 106 Sea Zone 1 artillery and 1 infantry moved from 106 Sea Zone to Quebec 1 infantry and 1 mech_infantry moved from Western United States to Central United States Place Units - Americans 2 carriers and 1 transport placed in 101 Sea Zone 2 fighters and 1 tactical_bomber placed in 101 Sea Zone Turn Complete - Americans Americans collect 50 PUs; end with 50 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 15 infantry moved from Tsinghai to Kansu 1 fighter moved from Tsinghai to Kansu Non Combat Move - Chinese Place Units - Chinese 2 infantry placed in Kansu Turn Complete - Chinese Chinese collect 4 PUs; end with 5 PUs Purchase Units - British British buy 1 armour, 1 carrier, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs; Combat Move - British 2 infantry moved from India to Burma 2 fighters and 1 tactical_bomber moved from India to Burma Combat - British Battle in Burma British attack with 2 fighters, 2 infantry and 1 tactical_bomber Japanese defend with 1 infantry British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Burma, round 2 : 1/5 hits, 2,00 expected hits Japanese roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma British win, taking Burma from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - British 2 fighters and 1 tactical_bomber moved from Burma to Persia 1 fighter and 1 tactical_bomber moved from Persia to 98 Sea Zone 1 carrier, 1 destroyer, 2 fighters and 1 submarine moved from 81 Sea Zone to 98 Sea Zone 1 artillery moved from Tobruk to Alexandria 1 infantry moved from Anglo Egyptian Sudan to Egypt 2 armour and 1 mech_infantry moved from Egypt to Iraq 3 infantry moved from Iraq to Northwest Persia 3 mech_infantrys moved from Belgian Congo to Egypt 1 mech_infantry moved from Kenya to Egypt Place Units - British 1 carrier and 1 transport placed in 98 Sea Zone 1 armour and 1 mech_infantry placed in Persia Turn Complete - British Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 6,6 Rolling for Convoy Blockade Damage in 85 Sea Zone. Rolls: 1,1 British collect 33 PUs (2 lost to blockades); end with 33 PUs Place Units - UK_Pacific 1 artillery and 1 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,4 UK_Pacific collect 4 PUs (2 lost to blockades); end with 4 PUs Some Units in India change ownership: 1 artillery and 1 infantry
Combat Hit Differential Summary :
British : -1,00 Americans : -0,67 Japanese : 1,33
-
TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4 Purchase Units - Italians Italians buy 2 infantry, 2 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; Combat Move - Italians 1 armour and 1 mech_infantry moved from Romania to Western Ukraine 1 armour moved from Belarus to Western Ukraine 1 bomber moved from Romania to Western Ukraine Combat - Italians Battle in Western Ukraine Italians attack with 2 armour, 1 bomber and 1 mech_infantry Russians defend with 2 infantry Italians roll dice for 2 armour, 1 bomber and 1 mech_infantry in Western Ukraine, round 2 : 1/4 hits, 1.83 expected hits Russians roll dice for 2 infantry in Western Ukraine, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Western Ukraine Italians roll dice for 2 armour and 1 bomber in Western Ukraine, round 3 : 2/3 hits, 1.67 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Western Ukraine Italians win, taking Western Ukraine from Russians with 2 armour and 1 bomber remaining. Battle score for attacker is 2 Casualties for Italians: 1 mech_infantry Casualties for Russians: 2 infantry Non Combat Move - Italians 1 bomber moved from Western Ukraine to Germany 1 aaGun and 1 infantry moved from Romania to Bessarabia 2 infantry moved from Bulgaria to Romania 1 artillery moved from Yugoslavia to Romania 1 artillery moved from Yugoslavia to Bulgaria 1 mech_infantry moved from Northern Italy to Romania 2 aaGuns and 3 infantry moved from Northern Italy to Southern Italy Place Units - Italians 2 infantry placed in Southern Italy 2 mech_infantrys placed in Northern Italy 2 submarines placed in 95 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Italians from Germany: 1 bomber EDIT: Adding units owned by Italians to Western Germany: 1 bomber EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Italians from British Somaliland: 1 artillery and 3 infantry EDIT: Adding units owned by Italians to Italian Somaliland: 1 artillery and 3 infantry EDIT: Turning off Edit Mode Turn Complete - Italians Italians collect 18 PUs; end with 18 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Combat Hit Differential Summary :
Italians : -0.50 Russians : 0.00