@simon33 said in L25 G40 OOB Simon33 (L+44) v BobbaRossa (X):
Oh I am wondering if I am doomed in this game already.
Certainly anything can happen with the dice, but the odds are looking a bit long.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
    Purchase Units - Chinese
        Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
        Chinese buy 2 infantry; Remaining resources: 1 PUs; 
    Combat Move - Chinese
        2 infantry moved from Szechwan to Kweichow
        3 infantry moved from Szechwan to Shensi
    Combat - Chinese
        Battle in Kweichow
            Chinese attack with 2 infantry
            Japanese defend with 1 infantry
                Chinese roll dice for 2 infantry in Kweichow, round 2 : 0/2 hits, 0,33 expected hits
                Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0,33 expected hits
                1 infantry owned by the Chinese lost in Kweichow
                Chinese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0,17 expected hits
                Japanese roll dice for 1 infantry in Kweichow, round 3 : 1/1 hits, 0,33 expected hits
                1 infantry owned by the Chinese lost in Kweichow
            Japanese win with 1 infantry remaining. Battle score for attacker is -6
            Casualties for Chinese: 2 infantry
        Battle in Shensi
            Chinese attack with 3 infantry
            Japanese defend with 1 infantry
                Chinese roll dice for 3 infantry in Shensi, round 2 : 1/3 hits, 0,50 expected hits
                Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0,33 expected hits
                1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
            Chinese win, taking Shensi from Japanese with 2 infantry remaining. Battle score for attacker is 0
            Casualties for Chinese: 1 infantry
            Casualties for Japanese: 1 infantry
    Non Combat Move - Chinese
    Place Units - Chinese
        2 infantry placed in Shensi
    Turn Complete - Chinese
        Chinese collect 2 PUs; end with 3 PUs
Combat Hit Differential Summary :
Chinese : 0,00
Japanese : 2,00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
    Purchase Units - Americans
        Americans buy 1 airfield, 1 cruiser, 2 destroyers, 3 fighters and 1 harbour; Remaining resources: 1 PUs; 
    Combat Move - Americans
        1 artillery and 1 infantry moved from Morocco to 92 Sea Zone
        1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 99 Sea Zone
        1 artillery and 1 infantry moved from 99 Sea Zone to Greece
        1 artillery moved from Morocco to 91 Sea Zone
        1 artillery and 1 transport moved from 91 Sea Zone to 93 Sea Zone
        1 artillery moved from 93 Sea Zone to Southern France
        1 bomber moved from Normandy Bordeaux to France
        3 bombers moved from Normandy Bordeaux to Western Germany
        1 bomber moved from Normandy Bordeaux to Western Germany
        1 destroyer moved from 54 Sea Zone to 62 Sea Zone
              Americans take 54 Sea Zone from Japanese
        1 bomber moved from Queensland to 62 Sea Zone
        1 fighter moved from Queensland to 42 Sea Zone
        1 submarine moved from 26 Sea Zone to 31 Sea Zone
        1 marine moved from Western United States to 10 Sea Zone
        1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
        5 destroyers moved from 30 Sea Zone to 31 Sea Zone
        1 battleship, 1 carrier, 1 destroyer, 1 marine and 1 submarine moved from 54 Sea Zone to 31 Sea Zone
        1 cruiser and 1 marine moved from 54 Sea Zone to 41 Sea Zone
              Americans take 41 Sea Zone from Japanese
        1 cruiser, 2 destroyers, 1 infantry, 1 marine, 1 mech_infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 31 Sea Zone
        2 fighters moved from Western United States to 31 Sea Zone
        2 fighters moved from 54 Sea Zone to Queensland
        2 bombers moved from Normandy Bordeaux to Southern France
        8 fighters and 2 tactical_bombers moved from Normandy Bordeaux to Southern France
        1 bomber moved from Northwest Persia to Volgograd
    Combat - Americans
        Air Battle in Volgograd
            Americans attacks with 1 units heading to Volgograd
            Germans launches 1 interceptors out of Volgograd
                Attackers Fire,  : 0/1 hits, 0,17 expected hits
                Defenders Fire,  : 1/1 hits, 0,33 expected hits
                1 bomber owned by the Americans lost in Volgograd
            Air Battle is over, the attackers have all died
        Strategic bombing raid in Western Germany
                AA fire in Western Germany : 1/4 hits, 0,67 expected hits
            1 bomber killed by AA
            Bombing raid in Western Germany rolls: 4,5,8 and causes: 17 damage to unit: factory_major
            Bombing raid in Western Germany causes 17 damage total. 
        Strategic bombing raid in France
                AA fire in France : 0/1 hits, 0,17 expected hits
            Bombing raid in France rolls: 7 and causes: 6 damage to unit: factory_minor
            Bombing raid in France causes 6 damage total. 
        Battle in Greece
        Battle in 42 Sea Zone
            Americans attack with 1 fighter
            Japanese defend with 1 transport
                1 transport owned by the Japanese lost in 42 Sea Zone
            Americans win, taking Greece from Italians with 1 fighter remaining. Battle score for attacker is 7
            Casualties for Japanese: 1 transport
        Battle in 31 Sea Zone
            Americans attack with 1 battleship, 1 carrier, 1 cruiser, 8 destroyers, 2 fighters, 1 infantry, 1 marine, 1 mech_infantry, 3 submarines and 1 transport; ANZAC loiter and taunt with 1 marine
            Japanese defend with 1 carrier and 2 fighters
                Americans roll dice for 3 submarines in 31 Sea Zone, round 2 : 1/3 hits, 1,00 expected hits
            Units damaged: 1 carrier owned by the Japanese
                Americans roll dice for 1 battleship, 1 carrier, 1 cruiser, 8 destroyers, 2 fighters and 1 transport in 31 Sea Zone, round 2 : 6/12 hits, 4,83 expected hits
                Japanese roll dice for 2 fighters in 31 Sea Zone, round 2 : 1/2 hits, 1,33 expected hits
            Units damaged: 1 battleship owned by the Americans
                Japanese roll dice for 1 carrier in 31 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                2 fighters owned by the Japanese and 1 carrier owned by the Japanese lost in 31 Sea Zone
            Americans win with 1 battleship, 1 carrier, 1 cruiser, 8 destroyers, 2 fighters, 3 submarines and 1 transport remaining. Battle score for attacker is 36
            Casualties for Japanese: 1 carrier and 2 fighters
        Battle in Southern France
            Americans attack with 1 artillery, 2 bombers, 8 fighters and 2 tactical_bombers
            Italians defend with 1 artillery, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
                Americans roll dice for 1 artillery, 2 bombers, 8 fighters and 2 tactical_bombers in Southern France, round 2 : 7/13 hits, 7,00 expected hits
                Italians roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Southern France, round 2 : 0/3 hits, 1,00 expected hits
                1 mech_infantry owned by the Italians, 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Southern France
            Americans win, taking Southern France from Italians with 1 artillery, 2 bombers, 8 fighters and 2 tactical_bombers remaining. Battle score for attacker is 11
            Casualties for Italians: 1 artillery, 1 infantry and 1 mech_infantry
        Battle in 62 Sea Zone
            Americans attack with 1 bomber and 1 destroyer
            Japanese defend with 1 submarine
                Americans roll dice for 1 bomber and 1 destroyer in 62 Sea Zone, round 2 : 0/2 hits, 1,00 expected hits
                Japanese roll dice for 1 submarine in 62 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                Americans roll dice for 1 bomber and 1 destroyer in 62 Sea Zone, round 3 : 2/2 hits, 1,00 expected hits
                Japanese roll dice for 1 submarine in 62 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits
                1 submarine owned by the Japanese lost in 62 Sea Zone
            Americans win, taking 62 Sea Zone from Neutral with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
            Casualties for Japanese: 1 submarine
        Cleaning up after air battles
    Non Combat Move - Americans
        1 bomber moved from 62 Sea Zone to Queensland
        2 fighters moved from Eastern United States to 110 Sea Zone
        1 bomber moved from France to Normandy Bordeaux
        1 fighter moved from Southern France to 110 Sea Zone
        2 tactical_bombers moved from Southern France to United Kingdom
        2 bombers moved from Southern France to Normandy Bordeaux
        3 bombers moved from Western Germany to Normandy Bordeaux
        7 fighters moved from Southern France to Normandy Bordeaux
        1 fighter moved from 42 Sea Zone to Western Australia
        1 mech_infantry moved from 31 Sea Zone to Wake Island
        1 infantry moved from 31 Sea Zone to Wake Island
        1 destroyer moved from 92 Sea Zone to 110 Sea Zone
    Place Units - Americans
        1 airfield placed in Normandy Bordeaux
        3 fighters placed in Normandy Bordeaux
        1 harbour placed in Wake Island
        1 cruiser and 2 destroyers placed in 10 Sea Zone
    Turn Complete - Americans
        Total Cost from Convoy Blockades: 2
            Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,6,6
        Americans collect 58 PUs (2 lost to blockades); end with 59 PUs
        Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs
        Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs
        Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs
        Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs
        Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 89 PUs
    Purchase Units - Chinese
        Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
        Chinese buy 2 infantry; Remaining resources: 1 PUs; 
    Combat Move - Chinese
        2 infantry moved from Szechwan to Kweichow
        3 infantry moved from Szechwan to Shensi
    Combat - Chinese
        Battle in Kweichow
            Chinese attack with 2 infantry
            Japanese defend with 1 infantry
                Chinese roll dice for 2 infantry in Kweichow, round 2 : 0/2 hits, 0,33 expected hits
                Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0,33 expected hits
                1 infantry owned by the Chinese lost in Kweichow
                Chinese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0,17 expected hits
                Japanese roll dice for 1 infantry in Kweichow, round 3 : 1/1 hits, 0,33 expected hits
                1 infantry owned by the Chinese lost in Kweichow
            Japanese win with 1 infantry remaining. Battle score for attacker is -6
            Casualties for Chinese: 2 infantry
        Battle in Shensi
            Chinese attack with 3 infantry
            Japanese defend with 1 infantry
                Chinese roll dice for 3 infantry in Shensi, round 2 : 1/3 hits, 0,50 expected hits
                Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0,33 expected hits
                1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
            Chinese win, taking Shensi from Japanese with 2 infantry remaining. Battle score for attacker is 0
            Casualties for Chinese: 1 infantry
            Casualties for Japanese: 1 infantry
    Non Combat Move - Chinese
    Place Units - Chinese
        2 infantry placed in Shensi
    Turn Complete - Chinese
        Chinese collect 2 PUs; end with 3 PUs
    Purchase Units - British
        British buy 12 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
    Purchase Units - UK_Pacific
        UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; 
    Combat Move - British
            British converts factory_major into different units
            British converts factory_major into different units
        5 infantry moved from Northwest Persia to Caucasus
        1 infantry moved from Northwest Persia to Caucasus
        3 fighters and 2 tactical_bombers moved from Eastern Persia to Caucasus
        1 artillery and 2 infantry moved from India to Burma
        1 infantry moved from India to Burma
        1 fighter moved from 110 Sea Zone to Holland Belgium
        1 artillery and 2 infantry moved from Normandy Bordeaux to Holland Belgium
        1 infantry moved from Normandy Bordeaux to Holland Belgium
        1 mech_infantry moved from Normandy Bordeaux to Southern France
        1 mech_infantry moved from Southern France to Northern Italy
              British take Northern Italy from Italians
    Combat - British
        British creates battle in territory 125 Sea Zone
        Battle in Holland Belgium
            British attack with 1 artillery, 1 fighter and 3 infantry
            Germans defend with 1 artillery and 2 infantry
                British roll dice for 1 artillery, 1 fighter and 3 infantry in Holland Belgium, round 2 : 2/5 hits, 1,50 expected hits
                Germans roll dice for 1 artillery and 2 infantry in Holland Belgium, round 2 : 0/3 hits, 1,00 expected hits
                2 infantry owned by the Germans lost in Holland Belgium
                British roll dice for 1 artillery, 1 fighter and 3 infantry in Holland Belgium, round 3 : 3/5 hits, 1,50 expected hits
                Germans roll dice for 1 artillery in Holland Belgium, round 3 : 0/1 hits, 0,33 expected hits
                1 artillery owned by the Germans lost in Holland Belgium
            British win, taking 125 Sea Zone from Germans, taking Holland Belgium from Germans with 1 artillery, 1 fighter and 3 infantry remaining. Battle score for attacker is 10
            Casualties for Germans: 1 artillery and 2 infantry
        Battle in Burma
            British attack with 1 artillery and 3 infantry
            Japanese defend with 2 infantry
                British roll dice for 1 artillery and 3 infantry in Burma, round 2 : 1/4 hits, 1,00 expected hits
                Japanese roll dice for 2 infantry in Burma, round 2 : 0/2 hits, 0,67 expected hits
                1 infantry owned by the Japanese lost in Burma
                British roll dice for 1 artillery and 3 infantry in Burma, round 3 : 1/4 hits, 1,00 expected hits
                Japanese roll dice for 1 infantry in Burma, round 3 : 1/1 hits, 0,33 expected hits
                1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
            British win, taking Burma from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
            Casualties for Japanese: 2 infantry
            Casualties for British: 1 infantry
        Battle in Caucasus
            British attack with 3 fighters, 6 infantry and 2 tactical_bombers
            Germans defend with 2 artilleries and 3 infantry
                British roll dice for 3 fighters, 6 infantry and 2 tactical_bombers in Caucasus, round 2 : 6/11 hits, 3,83 expected hits
                Germans roll dice for 2 artilleries and 3 infantry in Caucasus, round 2 : 1/5 hits, 1,67 expected hits
                2 artilleries owned by the Germans, 3 infantry owned by the Germans and 1 infantry owned by the British lost in Caucasus
            British win, taking Caucasus from Germans with 3 fighters, 5 infantry and 2 tactical_bombers remaining. Battle score for attacker is 14
            Casualties for British: 1 infantry
            Casualties for Germans: 2 artilleries and 3 infantry
    Non Combat Move - British
        2 artilleries, 9 infantry and 3 mech_infantrys moved from India to West India
        2 armour and 2 mech_infantrys moved from West India to Persia
        2 aaGuns and 2 armour moved from India to West India
        5 mech_infantrys moved from Iraq to Persia
        1 armour moved from Tobruk to Egypt
        3 fighters and 2 tactical_bombers moved from Caucasus to Iraq
        8 infantry moved from United Kingdom to 110 Sea Zone
        8 infantry moved from 110 Sea Zone to Normandy Bordeaux
        1 fighter moved from Holland Belgium to 110 Sea Zone
        1 aaGun moved from Northwest Persia to Iraq
        1 infantry moved from Northwest Persia to Caucasus
        2 infantry moved from Northwest Persia to Persia
    Place Units - British
        3 mech_infantrys placed in Egypt
        3 infantry placed in Iraq
        3 infantry placed in Persia
        6 infantry placed in United Kingdom
    Turn Complete - British
        Total Cost from Convoy Blockades: 9
            Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,2
            Rolling for Convoy Blockade Damage in 70 Sea Zone. Rolls: 1,5
            Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,4,1
            Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 2,2
        British collect 41 PUs (9 lost to blockades); end with 41 PUs
    Place Units - UK_Pacific
        2 infantry placed in India
    Turn Complete - UK_Pacific
        Total Cost from Convoy Blockades: 3
            Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,6
        UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs
        Some Units in India change ownership: 2 infantry
        Turning on Edit Mode
        EDIT: Removing units owned by British from 125 Sea Zone: 1 submarine
        EDIT: Adding units owned by British to 110 Sea Zone: 1 submarine
        EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -2,00
Defenders Fire,  : : 0,67
Italians : -1,00
British : 4,17
AA fire in France : : -0,17
AA fire in Western Germany : : 0,33
Americans : 1,17
Chinese : 0,00
Attackers Fire,  : : -0,17
Japanese : 1,00
@Argothair said in Argothair (Axis +0) v. Sovietishcat (Allies), BM3 no tech:
Yes, please. Intercept the bombing raid on Volgograd.
@Argothair My USA bombers always break before raid in Volgograd… :pig:
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
    Purchase Units - Italians
        Italians buy 1 armour, 1 infantry and 1 tactical_bomber; Remaining resources: 2 PUs; 
    Combat Move - Italians
        1 infantry moved from Southern Italy to Northern Italy
        1 infantry moved from Southern Italy to Northern Italy
        2 fighters moved from Southern Italy to Northern Italy
        1 submarine moved from 97 Sea Zone to 99 Sea Zone
        1 destroyer moved from 95 Sea Zone to 93 Sea Zone
    Combat - Italians
        Battle in 99 Sea Zone
            Italians attack with 1 submarine
            Americans defend with 1 transport
                1 transport owned by the Americans lost in 99 Sea Zone
                Italians roll dice for 1 submarine in 99 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
            Italians win with 1 submarine remaining. Battle score for attacker is 7
            Casualties for Americans: 1 transport
        Battle in 93 Sea Zone
            Italians attack with 1 destroyer
            Americans defend with 1 transport
                1 transport owned by the Americans lost in 93 Sea Zone
            Italians win, taking 93 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
            Casualties for Americans: 1 transport
        Battle in Northern Italy
            Italians attack with 2 fighters and 2 infantry
            British defend with 1 factory_minor and 1 mech_infantry
                Italians roll dice for 2 fighters and 2 infantry in Northern Italy, round 2 : 0/4 hits, 1.33 expected hits
                British roll dice for 1 mech_infantry in Northern Italy, round 2 : 1/1 hits, 0.33 expected hits
                1 infantry owned by the Italians lost in Northern Italy
                Italians roll dice for 2 fighters and 1 infantry in Northern Italy, round 3 : 2/3 hits, 1.17 expected hits
                British roll dice for 1 mech_infantry in Northern Italy, round 3 : 1/1 hits, 0.33 expected hits
                1 mech_infantry owned by the British and 1 fighter owned by the Italians lost in Northern Italy
            Italians win, taking Northern Italy from British with 1 fighter and 1 infantry remaining. Battle score for attacker is -9
            Casualties for Italians: 1 fighter and 1 infantry
            Casualties for British: 1 mech_infantry
    Non Combat Move - Italians
        1 fighter moved from Northern Italy to Southern Italy
        4 infantry moved from Denmark to Western Germany
    Place Units - Italians
        1 armour, 1 infantry and 1 tactical_bomber placed in Southern Italy
    Turn Complete - Italians
        Italians collect 17 PUs; end with 19 PUs
Combat Hit Differential Summary :
Italians : -0.83
British : 1.33
@Sovietishcat Yeah, well, if it makes you feel any better, your odds of downing that Italian fighter were less than 1 in 200!
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
    Purchase Units - ANZAC
        ANZAC buy 1 transport; Remaining resources: 1 PUs; 
    Combat Move - ANZAC
        1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
        1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
        1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
        2 infantry moved from Queensland to 54 Sea Zone
        2 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
        2 infantry moved from 43 Sea Zone to Borneo
        1 marine moved from 41 Sea Zone to Sumatra
        2 infantry moved from Queensland to 54 Sea Zone
        2 infantry and 1 transport moved from 54 Sea Zone to 21 Sea Zone
        2 infantry moved from 21 Sea Zone to Guam
    Combat - ANZAC
        Battle in Borneo
        Battle in Sumatra
        Battle in Guam
        Battle in Celebes
            ANZAC attack with 1 artillery and 1 infantry
            Japanese defend with 1 artillery
                ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 0/2 hits, 0,67 expected hits
                Japanese roll dice for 1 artillery in Celebes, round 2 : 0/1 hits, 0,33 expected hits
                ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 3 : 1/2 hits, 0,67 expected hits
                Japanese roll dice for 1 artillery in Celebes, round 3 : 1/1 hits, 0,33 expected hits
                1 artillery owned by the Japanese and 1 infantry owned by the ANZAC lost in Celebes
            ANZAC win, taking Borneo from Japanese, taking Sumatra from Japanese, taking Guam from Japanese, taking Celebes from Japanese with 1 artillery remaining. Battle score for attacker is 1
            Casualties for ANZAC: 1 infantry
            Casualties for Japanese: 1 artillery
    Non Combat Move - ANZAC
        4 mech_infantrys moved from Queensland to Western Australia
    Place Units - ANZAC
        1 transport placed in 62 Sea Zone
    Turn Complete - ANZAC
        ANZAC collect 17 PUs; end with 18 PUs
Combat Hit Differential Summary :
ANZAC : -0,33
Japanese : 0,33
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11
    Purchase Units - Germans
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11
    Purchase Units - Germans
        Germans repair damage of 12x factory_major; Remaining resources: 77 PUs; 
        Germans buy 2 armour, 3 artilleries, 1 fighter, 13 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    Combat Move - Germans
        3 fighters moved from Southern Italy to Greece
        1 tactical_bomber moved from Western Germany to Greece
        2 bombers moved from Western Germany to Greece
        1 mech_infantry moved from Germany to Romania
        2 mech_infantrys moved from Germany to Romania
        1 infantry moved from France to Southern France
        1 infantry moved from France to Southern France
        1 fighter moved from Germany to Southern France
        1 tactical_bomber moved from Germany to Southern France
        1 infantry moved from Western Germany to Denmark
        1 infantry moved from Western Germany to Denmark
        1 infantry moved from Western Germany to Denmark
        1 infantry moved from Western Germany to Denmark
        1 infantry moved from Western Germany to Holland Belgium
        1 infantry moved from Western Germany to Holland Belgium
        1 infantry moved from Western Germany to Holland Belgium
        1 artillery moved from Western Germany to Holland Belgium
        2 fighters moved from Germany to Holland Belgium
        2 tactical_bombers moved from Germany to Holland Belgium
        1 infantry moved from Western Germany to Holland Belgium
        1 artillery moved from Western Germany to France
        1 infantry moved from Western Germany to France
        1 infantry moved from Western Germany to France
        1 infantry moved from Germany to 114 Sea Zone
        1 infantry moved from Germany to 114 Sea Zone
        1 transport moved from 114 Sea Zone to 115 Sea Zone
        1 mech_infantry moved from Finland to 115 Sea Zone
        1 mech_infantry and 1 transport moved from 115 Sea Zone to 114 Sea Zone
        2 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
        1 artillery moved from Germany to Western Germany
        1 infantry moved from Germany to Western Germany
        1 infantry moved from Germany to Western Germany
        1 infantry moved from Germany to Western Germany
        1 infantry moved from Germany to Western Germany
        17 armour, 1 artillery, 1 bomber, 1 fighter, 2 infantry and 17 mech_infantrys moved from Volgograd to Caucasus
        1 armour moved from Novosibirsk to Caucasus
        1 mech_infantry moved from Rostov to Caucasus
        1 submarine moved from 115 Sea Zone to 113 Sea Zone
        1 destroyer moved from 112 Sea Zone to 113 Sea Zone
    Combat - Germans
        Battle in Greece
            Germans attack with 2 bombers, 3 fighters and 1 tactical_bomber
            Americans defend with 1 artillery and 1 infantry
                Germans roll dice for 2 bombers, 3 fighters and 1 tactical_bomber in Greece, round 2 : 5/6 hits, 3.50 expected hits
                Americans roll dice for 1 artillery and 1 infantry in Greece, round 2 : 1/2 hits, 0.67 expected hits
                1 fighter owned by the Germans, 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Greece
            Germans win with 2 bombers, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -3
            Casualties for Germans: 1 fighter
            Casualties for Americans: 1 artillery and 1 infantry
        Battle in Caucasus
            Germans attack with 18 armour, 1 artillery, 1 bomber, 1 fighter, 2 infantry and 18 mech_infantrys
            British defend with 6 infantry
                Germans roll dice for 18 armour, 1 artillery, 1 bomber, 1 fighter, 2 infantry and 18 mech_infantrys in Caucasus, round 2 : 13/41 hits, 14.00 expected hits
                British roll dice for 6 infantry in Caucasus, round 2 : 3/6 hits, 2.00 expected hits
                2 infantry owned by the Germans, 1 mech_infantry owned by the Germans and 6 infantry owned by the British lost in Caucasus
            Germans win, taking Caucasus from British with 18 armour, 1 artillery, 1 bomber, 1 fighter and 17 mech_infantrys remaining. Battle score for attacker is 8
            Casualties for Germans: 2 infantry and 1 mech_infantry
            Casualties for British: 6 infantry
        Battle in Southern France
            Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
            Americans defend with 1 artillery, 1 factory_minor and 1 harbour
                Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Southern France, round 2 : 1/4 hits, 1.50 expected hits
                Americans roll dice for 1 artillery in Southern France, round 2 : 0/1 hits, 0.33 expected hits
                1 artillery owned by the Americans lost in Southern France
            Germans win, taking Southern France from Americans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
            Casualties for Americans: 1 artillery
        Battle in Holland Belgium
            Germans attack with 1 artillery, 2 fighters, 4 infantry and 2 tactical_bombers
            British defend with 1 artillery and 3 infantry
                Germans roll dice for 1 artillery, 2 fighters, 4 infantry and 2 tactical_bombers in Holland Belgium, round 2 : 3/9 hits, 3.50 expected hits
                British roll dice for 1 artillery and 3 infantry in Holland Belgium, round 2 : 2/4 hits, 1.33 expected hits
                2 infantry owned by the Germans and 3 infantry owned by the British lost in Holland Belgium
                Germans roll dice for 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers in Holland Belgium, round 3 : 4/7 hits, 3.17 expected hits
                British roll dice for 1 artillery in Holland Belgium, round 3 : 1/1 hits, 0.33 expected hits
                1 infantry owned by the Germans and 1 artillery owned by the British lost in Holland Belgium
            Germans win, taking Holland Belgium from British with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
            Casualties for Germans: 3 infantry
            Casualties for British: 1 artillery and 3 infantry
    Non Combat Move - Germans
        2 fighters moved from Holland Belgium to Western Germany
        2 tactical_bombers moved from Holland Belgium to Western Germany
        1 mech_infantry moved from 114 Sea Zone to Germany
        2 infantry moved from 115 Sea Zone to Finland
        2 bombers moved from Greece to Western Germany
        1 fighter and 1 tactical_bomber moved from Southern France to France
        2 fighters and 1 tactical_bomber moved from Greece to Romania
        1 fighter moved from Caucasus to Romania
        1 bomber moved from Caucasus to Western Germany
        1 aaGun moved from Rostov to Caucasus
        1 aaGun moved from Russia to Samara
        1 infantry moved from Western Germany to France
        1 infantry moved from Western Germany to France
        1 infantry moved from Germany to Western Germany
        1 infantry moved from Germany to Western Germany
        1 aaGun moved from Western Germany to France
    Place Units - Germans
        3 infantry placed in Volgograd
        1 fighter placed in Novgorod
        2 armour, 2 artilleries and 1 mech_infantry placed in Western Germany
        1 artillery and 9 infantry placed in Germany
        1 infantry placed in Novgorod
    Turn Complete - Germans
        Germans collect 67 PUs; end with 67 PUs
        Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 72 PUs
        Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 77 PUs
        Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 92 PUs
Combat Hit Differential Summary :
Germans : 0.33
British : 2.33
Americans : 0.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11
    Combat Move - Russians
        1 armour and 2 infantry moved from Szechwan to Kweichow
    Combat - Russians
        Battle in Kweichow
            Russians attack with 1 armour and 2 infantry
            Japanese defend with 1 infantry
                Russians roll dice for 1 armour and 2 infantry in Kweichow, round 2 : 0/3 hits, 0,83 expected hits
                Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits
                Russians roll dice for 1 armour and 2 infantry in Kweichow, round 3 : 2/3 hits, 0,83 expected hits
                Japanese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0,33 expected hits
                1 infantry owned by the Japanese lost in Kweichow
            Russians win, taking Kweichow from Japanese with 1 armour and 2 infantry remaining. Battle score for attacker is 3
            Casualties for Japanese: 1 infantry
    Non Combat Move - Russians
        8 infantry moved from Szechwan to Shensi
        2 aaGuns moved from Szechwan to Shensi
        1 mech_infantry moved from Szechwan to Shensi
    Turn Complete - Russians
Combat Hit Differential Summary :
Russians : 0,33
Japanese : -0,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11
    Purchase Units - Japanese
        Japanese buy 1 armour, 1 artillery, 1 destroyer, 2 fighters, 3 infantry, 3 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 3 PUs; 6 SuicideAttackTokens; 
    Combat Move - Japanese
        1 bomber moved from Marshall Islands to 21 Sea Zone
        1 armour, 1 artillery and 3 infantry moved from Yunnan to Szechwan
        1 infantry moved from Yunnan to Szechwan
        1 artillery moved from Yunnan to Szechwan
        1 artillery moved from Hunan to Kweichow
        1 infantry moved from Hunan to Kweichow
        1 artillery moved from Hopei to Kweichow
        1 infantry moved from Hopei to Kweichow
        1 infantry moved from Anhwe to Kweichow
        1 armour moved from Hunan to Kweichow
        1 infantry moved from Yunnan to Kweichow
        1 mech_infantry moved from Suiyuyan to Anhwe
        1 infantry moved from Hopei to Suiyuyan
        1 infantry moved from Anhwe to Hopei
        1 mech_infantry moved from Kwangtung to Hunan
        3 armour, 4 artilleries, 5 infantry and 13 mech_infantrys moved from Yunnan to Burma
        1 armour and 2 mech_infantrys moved from French Indo China to Burma
        2 mech_infantrys moved from Kwangtung to Yunnan
        3 mech_infantrys moved from Malaya to Burma
        1 infantry moved from Malaya to Shan State
        1 submarine moved from 39 Sea Zone to 41 Sea Zone
        1 submarine moved from 70 Sea Zone to 82 Sea Zone
        1 fighter moved from Malaya to 41 Sea Zone
        1 tactical_bomber moved from Malaya to 41 Sea Zone
        1 fighter moved from Malaya to 43 Sea Zone
        1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
        1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 41 Sea Zone
        1 artillery moved from 41 Sea Zone to Sumatra
        1 infantry moved from 41 Sea Zone to Sumatra
        1 tactical_bomber moved from 35 Sea Zone to 44 Sea Zone
        1 transport moved from 6 Sea Zone to 5 Sea Zone
        1 infantry moved from Siberia to 5 Sea Zone
        1 infantry and 1 transport moved from 5 Sea Zone to 8 Sea Zone
        1 infantry moved from 8 Sea Zone to Aleutian Islands
        1 tactical_bomber moved from Malaya to Kweichow
        1 submarine moved from 35 Sea Zone to 41 Sea Zone
        2 battleships, 3 carriers, 2 destroyers, 3 fighters and 2 tactical_bombers moved from 35 Sea Zone to 6 Sea Zone
    Combat - Japanese
        Battle in 43 Sea Zone
            Japanese attack with 1 fighter
            ANZAC defend with 1 transport
                1 transport owned by the ANZAC lost in 43 Sea Zone
            Japanese win with 1 fighter remaining. Battle score for attacker is 7
            Casualties for ANZAC: 1 transport
        Battle in Aleutian Islands
        Battle in 44 Sea Zone
            Japanese attack with 1 tactical_bomber
            ANZAC defend with 1 transport
                1 transport owned by the ANZAC lost in 44 Sea Zone
            Japanese win, taking Aleutian Islands from Americans with 1 tactical_bomber remaining. Battle score for attacker is 7
            Casualties for ANZAC: 1 transport
        Battle in 21 Sea Zone
            Japanese attack with 1 bomber
            ANZAC defend with 1 transport
                1 transport owned by the ANZAC lost in 21 Sea Zone
            Japanese win with 1 bomber remaining. Battle score for attacker is 7
            Casualties for ANZAC: 1 transport
        Battle in 41 Sea Zone
            Japanese attack with 1 fighter, 2 submarines, 1 tactical_bomber and 1 transport
            Americans defend with 1 cruiser
                Japanese roll dice for 2 submarines in 41 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                1 cruiser owned by the Americans lost in 41 Sea Zone
            Japanese win, taking 41 Sea Zone from Americans with 1 fighter, 2 submarines, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 12
            Casualties for Americans: 1 cruiser
        Battle in Sumatra
            Japanese attack with 1 artillery and 1 infantry
            ANZAC defend with 1 marine
                Japanese roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 0/2 hits, 0.67 expected hits
                ANZAC roll dice for 1 marine in Sumatra, round 2 : 0/1 hits, 0.33 expected hits
                Japanese roll dice for 1 artillery and 1 infantry in Sumatra, round 3 : 0/2 hits, 0.67 expected hits
                ANZAC roll dice for 1 marine in Sumatra, round 3 : 0/1 hits, 0.33 expected hits
                Japanese roll dice for 1 artillery and 1 infantry in Sumatra, round 4 : 1/2 hits, 0.67 expected hits
                ANZAC roll dice for 1 marine in Sumatra, round 4 : 1/1 hits, 0.33 expected hits
                1 infantry owned by the Japanese and 1 marine owned by the ANZAC lost in Sumatra
            Japanese win, taking Sumatra from ANZAC with 1 artillery remaining. Battle score for attacker is 2
            Casualties for Japanese: 1 infantry
            Casualties for ANZAC: 1 marine
        Battle in Burma
            Japanese attack with 4 armour, 4 artilleries, 5 infantry and 18 mech_infantrys
            British defend with 1 artillery and 2 infantry
                Japanese roll dice for 4 armour, 4 artilleries, 5 infantry and 18 mech_infantrys in Burma, round 2 : 6/31 hits, 7.83 expected hits
                UK_Pacific roll dice for 1 artillery and 2 infantry in Burma, round 2 : 2/3 hits, 1.00 expected hits
                2 infantry owned by the Japanese, 1 artillery owned by the British and 2 infantry owned by the British lost in Burma
            Japanese win, taking Burma from UK_Pacific with 4 armour, 4 artilleries, 3 infantry and 18 mech_infantrys remaining. Battle score for attacker is 4
            Casualties for Japanese: 2 infantry
            Casualties for British: 1 artillery and 2 infantry
        Battle in Kweichow
            Japanese attack with 1 armour, 2 artilleries, 4 infantry and 1 tactical_bomber
            Russians defend with 1 armour and 2 infantry
                Japanese roll dice for 1 armour, 2 artilleries, 4 infantry and 1 tactical_bomber in Kweichow, round 2 : 0/8 hits, 2.83 expected hits
                Chinese roll dice for 1 armour and 2 infantry in Kweichow, round 2 : 2/3 hits, 1.17 expected hits
                2 infantry owned by the Japanese lost in Kweichow
                Japanese roll dice for 1 armour, 2 artilleries, 2 infantry and 1 tactical_bomber in Kweichow, round 3 : 1/6 hits, 2.50 expected hits
                Chinese roll dice for 1 armour and 2 infantry in Kweichow, round 3 : 0/3 hits, 1.17 expected hits
                1 infantry owned by the Russians lost in Kweichow
                Japanese roll dice for 1 armour, 2 artilleries, 2 infantry and 1 tactical_bomber in Kweichow, round 4 : 4/6 hits, 2.50 expected hits
                Chinese roll dice for 1 armour and 1 infantry in Kweichow, round 4 : 2/2 hits, 0.83 expected hits
                2 infantry owned by the Japanese, 1 infantry owned by the Russians and 1 armour owned by the Russians lost in Kweichow
            Japanese win, taking Kweichow from Chinese with 1 armour, 2 artilleries and 1 tactical_bomber remaining. Battle score for attacker is 0
            Casualties for Japanese: 4 infantry
            Casualties for Russians: 1 armour and 2 infantry
        Battle in Szechwan
            Japanese attack with 1 armour, 2 artilleries and 4 infantry
            British defend with 1 aaGun; ANZAC defend with 1 fighter; Russians defend with 1 infantry
                Japanese roll dice for 1 armour, 2 artilleries and 4 infantry in Szechwan, round 2 : 2/7 hits, 2.17 expected hits
                Chinese roll dice for 1 aaGun, 1 fighter and 1 infantry in Szechwan, round 2 : 0/2 hits, 1.00 expected hits
                1 infantry owned by the Russians and 1 aaGun owned by the British lost in Szechwan
                Japanese roll dice for 1 armour, 2 artilleries and 4 infantry in Szechwan, round 3 : 3/7 hits, 2.17 expected hits
                Chinese roll dice for 1 fighter in Szechwan, round 3 : 1/1 hits, 0.67 expected hits
                1 infantry owned by the Japanese and 1 fighter owned by the ANZAC lost in Szechwan
            Japanese win, taking Szechwan from Chinese with 1 armour, 2 artilleries and 3 infantry remaining. Battle score for attacker is 15
            Casualties for British: 1 aaGun
            Casualties for Russians: 1 infantry
            Casualties for Japanese: 1 infantry
            Casualties for ANZAC: 1 fighter
    Non Combat Move - Japanese
        1 aaGun moved from Hunan to Yunnan
        1 tactical_bomber moved from Kweichow to Yunnan
        1 fighter moved from Malaya to Yunnan
        1 tactical_bomber moved from Malaya to Yunnan
        1 tactical_bomber moved from 44 Sea Zone to Philippines
        1 fighter moved from 43 Sea Zone to Philippines
        1 bomber moved from 21 Sea Zone to Philippines
        1 fighter and 1 tactical_bomber moved from 41 Sea Zone to Shan State
    Place Units - Japanese
        1 destroyer, 1 fighter, 1 submarine and 1 transport placed in 6 Sea Zone
        1 fighter placed in Japan
        3 mech_infantrys placed in French Indo China
        1 infantry placed in Malaya
        1 armour, 1 artillery and 1 infantry placed in Shantung
        Japanese undo move 3.
        1 infantry and 2 mech_infantrys placed in French Indo China
        1 mech_infantry placed in Kwangtung
    Turn Complete - Japanese
        Japanese collect 60 PUs; end with 63 PUs
        Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 66 PUs
Combat Hit Differential Summary :
ANZAC : 0.00
Chinese : 0.17
UK_Pacific : 1.00
Japanese : -4.67
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11
    Purchase Units - Americans
        Americans buy 1 bomber, 1 carrier, 1 destroyer, 1 factory_minor, 2 fighters, 3 infantry and 2 submarines; Remaining resources: 0 PUs; 
    Combat Move - Americans
        1 unit repaired.
        1 cruiser and 1 marine moved from 31 Sea Zone to 8 Sea Zone
        1 marine moved from 8 Sea Zone to Aleutian Islands
        1 infantry and 1 mech_infantry moved from Wake Island to 31 Sea Zone
        1 infantry, 1 mech_infantry and 1 transport moved from 31 Sea Zone to 49 Sea Zone
        1 infantry and 1 mech_infantry moved from 49 Sea Zone to Solomon Islands
        2 fighters moved from 31 Sea Zone to Solomon Islands
        3 bombers moved from Normandy Bordeaux to Western Germany
        3 bombers moved from Normandy Bordeaux to Germany
        10 fighters moved from Normandy Bordeaux to Western Germany
        1 bomber moved from Queensland to 41 Sea Zone
        1 battleship and 1 marine moved from 31 Sea Zone to 49 Sea Zone
    Combat - Americans
        Air Battle in Western Germany
Combat Hit Differential Summary :
@Argothair intercept bombing raid in W.Germany?
@Sovietishcat No thanks.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11
    Purchase Units - Americans
        Americans buy 1 bomber, 1 carrier, 1 destroyer, 1 factory_minor, 2 fighters, 3 infantry and 2 submarines; Remaining resources: 0 PUs; 
    Combat Move - Americans
        1 unit repaired.
        1 cruiser and 1 marine moved from 31 Sea Zone to 8 Sea Zone
        1 marine moved from 8 Sea Zone to Aleutian Islands
        1 infantry and 1 mech_infantry moved from Wake Island to 31 Sea Zone
        1 infantry, 1 mech_infantry and 1 transport moved from 31 Sea Zone to 49 Sea Zone
        1 infantry and 1 mech_infantry moved from 49 Sea Zone to Solomon Islands
        2 fighters moved from 31 Sea Zone to Solomon Islands
        3 bombers moved from Normandy Bordeaux to Western Germany
        3 bombers moved from Normandy Bordeaux to Germany
        10 fighters moved from Normandy Bordeaux to Western Germany
        1 bomber moved from Queensland to 41 Sea Zone
        1 battleship and 1 marine moved from 31 Sea Zone to 49 Sea Zone
    Combat - Americans
        Air Battle in Western Germany
            Americans attacks with 13 units heading to Western Germany
            Air Battle is over, the remaining bombers go on to their targets
        Strategic bombing raid in Western Germany
                AA fire in Western Germany : 0/3 hits, 0,50 expected hits
            Bombing raid in Western Germany rolls: 5,3,4 and causes: 12 damage to unit: factory_major
            Bombing raid in Western Germany causes 12 damage total. 
        Strategic bombing raid in Germany
                AA fire in Germany : 1/3 hits, 0,50 expected hits
            1 bomber killed by AA
            Bombing raid in Germany rolls: 4,3 and causes: 7 damage to unit: factory_major
            Bombing raid in Germany causes 7 damage total. 
        Battle in 8 Sea Zone
            Americans attack with 1 cruiser
            Japanese defend with 1 transport
                1 transport owned by the Japanese lost in 8 Sea Zone
            Americans win with 1 cruiser remaining. Battle score for attacker is 7
            Casualties for Japanese: 1 transport
        Battle in Aleutian Islands
            Americans attack with 1 marine
            Japanese defend with 1 infantry
                Americans roll dice for 1 marine in Aleutian Islands, round 2 : 1/1 hits, 0,33 expected hits
                Japanese roll dice for 1 infantry in Aleutian Islands, round 2 : 1/1 hits, 0,33 expected hits
                1 infantry owned by the Japanese and 1 marine owned by the Americans lost in Aleutian Islands
            Japanese win with no units remaining. Battle score for attacker is -2
            Casualties for Americans: 1 marine
            Casualties for Japanese: 1 infantry
        Battle in 41 Sea Zone
            Americans attack with 1 bomber
            Japanese defend with 2 submarines and 1 transport
            2 submarines owned by the Japanese Submerged
                Americans roll dice for 1 bomber in 41 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits
                1 transport owned by the Japanese lost in 41 Sea Zone
            Americans win with 1 bomber remaining. Battle score for attacker is 7
            Casualties for Japanese: 1 transport
        Battle in Solomon Islands
            Americans attack with 2 fighters, 1 infantry and 1 mech_infantry
            Japanese defend with 1 marine
                Americans roll dice for 1 battleship in Solomon Islands, round 2 : 1/1 hits, 0,67 expected hits
                Japanese roll dice for 1 marine in Solomon Islands, round 2 : 1/1 hits, 0,33 expected hits
                1 marine owned by the Japanese and 1 infantry owned by the Americans lost in Solomon Islands
            Americans win, taking Solomon Islands from Japanese with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 2
            Casualties for Americans: 1 infantry
            Casualties for Japanese: 1 marine
        Cleaning up after air battles
    Non Combat Move - Americans
        1 carrier, 8 destroyers and 1 submarine moved from 31 Sea Zone to 49 Sea Zone
        2 fighters moved from Solomon Islands to 49 Sea Zone
        1 destroyer moved from 10 Sea Zone to 25 Sea Zone
        2 submarines moved from 31 Sea Zone to 49 Sea Zone
        2 bombers moved from Germany to Normandy Bordeaux
        3 bombers moved from Western Germany to Normandy Bordeaux
        5 fighters moved from Western Germany to Greece
        1 destroyer moved from 10 Sea Zone to 30 Sea Zone
        1 fighter moved from 110 Sea Zone to Normandy Bordeaux
        2 tactical_bombers moved from United Kingdom to 110 Sea Zone
        1 tactical_bomber moved from 110 Sea Zone to Normandy Bordeaux
        4 fighters moved from Western Germany to Greece
        1 fighter moved from Western Germany to Greece
        2 fighters moved from 110 Sea Zone to Normandy Bordeaux
        1 tactical_bomber moved from 110 Sea Zone to Normandy Bordeaux
        1 destroyer moved from 62 Sea Zone to 54 Sea Zone
        1 fighter moved from Western Australia to Queensland
        1 bomber moved from 41 Sea Zone to Borneo
    Place Units - Americans
        1 factory_minor placed in Greece
        1 infantry placed in Normandy Bordeaux
        1 bomber placed in Western United States
        1 carrier placed in 110 Sea Zone
        1 fighter placed in Normandy Bordeaux
        1 destroyer and 2 submarines placed in 10 Sea Zone
        1 fighter and 2 infantry placed in Western United States
    Turn Complete - Americans
        Total Cost from Convoy Blockades: 2
            Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3,5
            Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3
        Americans collect 55 PUs (2 lost to blockades); end with 55 PUs
        Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs
        Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
        Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 75 PUs
        Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Combat Hit Differential Summary :
AA fire in Western Germany : : -0,50
Americans : 1,33
Japanese : 1,33
AA fire in Germany : : 0,50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11
    Purchase Units - Chinese
        Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
        Chinese buy 1 infantry; Remaining resources: 0 PUs; 
    Combat Move - Chinese
        4 infantry moved from Shensi to Suiyuyan
    Combat - Chinese
        Battle in Suiyuyan
            Chinese attack with 4 infantry
            Japanese defend with 1 infantry
                Chinese roll dice for 4 infantry in Suiyuyan, round 2 : 1/4 hits, 0,67 expected hits
                Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0,33 expected hits
                1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan
            Chinese win, taking Suiyuyan from Japanese with 3 infantry remaining. Battle score for attacker is 0
            Casualties for Chinese: 1 infantry
            Casualties for Japanese: 1 infantry
    Non Combat Move - Chinese
    Place Units - Chinese
        1 infantry placed in Suiyuyan
    Turn Complete - Chinese
        Chinese collect 2 PUs; end with 2 PUs
Combat Hit Differential Summary :
Chinese : 0,33
Japanese : 0,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11
    Purchase Units - Americans
        Americans buy 1 bomber, 1 carrier, 1 destroyer, 1 factory_minor, 2 fighters, 3 infantry and 2 submarines; Remaining resources: 0 PUs; 
    Combat Move - Americans
        1 unit repaired.
        1 cruiser and 1 marine moved from 31 Sea Zone to 8 Sea Zone
        1 marine moved from 8 Sea Zone to Aleutian Islands
        1 infantry and 1 mech_infantry moved from Wake Island to 31 Sea Zone
        1 infantry, 1 mech_infantry and 1 transport moved from 31 Sea Zone to 49 Sea Zone
        1 infantry and 1 mech_infantry moved from 49 Sea Zone to Solomon Islands
        2 fighters moved from 31 Sea Zone to Solomon Islands
        3 bombers moved from Normandy Bordeaux to Western Germany
        3 bombers moved from Normandy Bordeaux to Germany
        10 fighters moved from Normandy Bordeaux to Western Germany
        1 bomber moved from Queensland to 41 Sea Zone
        1 battleship and 1 marine moved from 31 Sea Zone to 49 Sea Zone
    Combat - Americans
        Air Battle in Western Germany
            Americans attacks with 13 units heading to Western Germany
            Air Battle is over, the remaining bombers go on to their targets
        Strategic bombing raid in Western Germany
                AA fire in Western Germany : 0/3 hits, 0,50 expected hits
            Bombing raid in Western Germany rolls: 5,3,4 and causes: 12 damage to unit: factory_major
            Bombing raid in Western Germany causes 12 damage total. 
        Strategic bombing raid in Germany
                AA fire in Germany : 1/3 hits, 0,50 expected hits
            1 bomber killed by AA
            Bombing raid in Germany rolls: 4,3 and causes: 7 damage to unit: factory_major
            Bombing raid in Germany causes 7 damage total. 
        Battle in 8 Sea Zone
            Americans attack with 1 cruiser
            Japanese defend with 1 transport
                1 transport owned by the Japanese lost in 8 Sea Zone
            Americans win with 1 cruiser remaining. Battle score for attacker is 7
            Casualties for Japanese: 1 transport
        Battle in Aleutian Islands
            Americans attack with 1 marine
            Japanese defend with 1 infantry
                Americans roll dice for 1 marine in Aleutian Islands, round 2 : 1/1 hits, 0,33 expected hits
                Japanese roll dice for 1 infantry in Aleutian Islands, round 2 : 1/1 hits, 0,33 expected hits
                1 infantry owned by the Japanese and 1 marine owned by the Americans lost in Aleutian Islands
            Japanese win with no units remaining. Battle score for attacker is -2
            Casualties for Americans: 1 marine
            Casualties for Japanese: 1 infantry
        Battle in 41 Sea Zone
            Americans attack with 1 bomber
            Japanese defend with 2 submarines and 1 transport
            2 submarines owned by the Japanese Submerged
                Americans roll dice for 1 bomber in 41 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits
                1 transport owned by the Japanese lost in 41 Sea Zone
            Americans win with 1 bomber remaining. Battle score for attacker is 7
            Casualties for Japanese: 1 transport
        Battle in Solomon Islands
            Americans attack with 2 fighters, 1 infantry and 1 mech_infantry
            Japanese defend with 1 marine
                Americans roll dice for 1 battleship in Solomon Islands, round 2 : 1/1 hits, 0,67 expected hits
                Japanese roll dice for 1 marine in Solomon Islands, round 2 : 1/1 hits, 0,33 expected hits
                1 marine owned by the Japanese and 1 infantry owned by the Americans lost in Solomon Islands
            Americans win, taking Solomon Islands from Japanese with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 2
            Casualties for Americans: 1 infantry
            Casualties for Japanese: 1 marine
        Cleaning up after air battles
    Non Combat Move - Americans
        1 carrier, 8 destroyers and 1 submarine moved from 31 Sea Zone to 49 Sea Zone
        2 fighters moved from Solomon Islands to 49 Sea Zone
        1 destroyer moved from 10 Sea Zone to 25 Sea Zone
        2 submarines moved from 31 Sea Zone to 49 Sea Zone
        2 bombers moved from Germany to Normandy Bordeaux
        3 bombers moved from Western Germany to Normandy Bordeaux
        5 fighters moved from Western Germany to Greece
        1 destroyer moved from 10 Sea Zone to 30 Sea Zone
        1 fighter moved from 110 Sea Zone to Normandy Bordeaux
        2 tactical_bombers moved from United Kingdom to 110 Sea Zone
        1 tactical_bomber moved from 110 Sea Zone to Normandy Bordeaux
        4 fighters moved from Western Germany to Greece
        1 fighter moved from Western Germany to Greece
        2 fighters moved from 110 Sea Zone to Normandy Bordeaux
        1 tactical_bomber moved from 110 Sea Zone to Normandy Bordeaux
        1 destroyer moved from 62 Sea Zone to 54 Sea Zone
        1 fighter moved from Western Australia to Queensland
        1 bomber moved from 41 Sea Zone to Borneo
    Place Units - Americans
        1 factory_minor placed in Greece
        1 infantry placed in Normandy Bordeaux
        1 bomber placed in Western United States
        1 carrier placed in 110 Sea Zone
        1 fighter placed in Normandy Bordeaux
        1 destroyer and 2 submarines placed in 10 Sea Zone
        1 fighter and 2 infantry placed in Western United States
    Turn Complete - Americans
        Total Cost from Convoy Blockades: 2
            Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3,5
            Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3
        Americans collect 55 PUs (2 lost to blockades); end with 55 PUs
        Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs
        Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
        Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 75 PUs
        Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs
    Purchase Units - Chinese
        Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
        Chinese buy 1 infantry; Remaining resources: 0 PUs; 
    Combat Move - Chinese
        4 infantry moved from Shensi to Suiyuyan
    Combat - Chinese
        Battle in Suiyuyan
            Chinese attack with 4 infantry
            Japanese defend with 1 infantry
                Chinese roll dice for 4 infantry in Suiyuyan, round 2 : 1/4 hits, 0,67 expected hits
                Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0,33 expected hits
                1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan
            Chinese win, taking Suiyuyan from Japanese with 3 infantry remaining. Battle score for attacker is 0
            Casualties for Chinese: 1 infantry
            Casualties for Japanese: 1 infantry
    Non Combat Move - Chinese
    Place Units - Chinese
        1 infantry placed in Suiyuyan
    Turn Complete - Chinese
        Chinese collect 2 PUs; end with 2 PUs
    Purchase Units - British
        British buy 8 artilleries and 3 infantry; Remaining resources: 0 PUs; 
    Purchase Units - UK_Pacific
        UK_Pacific buy 1 infantry; Remaining resources: 0 PUs; 
    Combat Move - British
        2 infantry moved from Normandy Bordeaux to Southern France
        1 fighter moved from 110 Sea Zone to Southern France
        1 infantry moved from Normandy Bordeaux to Southern France
    Combat - British
        Battle in Southern France
            British attack with 1 fighter and 3 infantry
            Germans defend with 1 factory_minor, 1 harbour and 2 infantry
                British roll dice for 1 fighter and 3 infantry in Southern France, round 2 : 1/4 hits, 1,00 expected hits
                Germans roll dice for 2 infantry in Southern France, round 2 : 0/2 hits, 0,67 expected hits
                1 infantry owned by the Germans lost in Southern France
                British roll dice for 1 fighter and 3 infantry in Southern France, round 3 : 0/4 hits, 1,00 expected hits
                Germans roll dice for 1 infantry in Southern France, round 3 : 0/1 hits, 0,33 expected hits
                British roll dice for 1 fighter and 3 infantry in Southern France, round 4 : 0/4 hits, 1,00 expected hits
                Germans roll dice for 1 infantry in Southern France, round 4 : 0/1 hits, 0,33 expected hits
                British roll dice for 1 fighter and 3 infantry in Southern France, round 5 : 2/4 hits, 1,00 expected hits
                Germans roll dice for 1 infantry in Southern France, round 5 : 1/1 hits, 0,33 expected hits
                1 infantry owned by the Germans and 1 infantry owned by the British lost in Southern France
            British win, taking Southern France from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
            Casualties for Germans: 2 infantry
            Casualties for British: 1 infantry
    Non Combat Move - British
        1 fighter moved from Southern France to 110 Sea Zone
        3 fighters and 2 tactical_bombers moved from Iraq to Greece
        1 armour and 3 mech_infantrys moved from Egypt to Iraq
        9 infantry moved from West India to Eastern Persia
        2 armour and 3 mech_infantrys moved from West India to Persia
        2 artilleries moved from West India to Eastern Persia
        2 aaGuns moved from West India to Eastern Persia
        2 infantry moved from India to West India
    Place Units - British
        3 artilleries placed in Persia
        3 artilleries placed in Iraq
        2 artilleries and 2 infantry placed in United Kingdom
        British undo move 3.
        Turning on Edit Mode
        EDIT: Adding units owned by British to Normandy Bordeaux: 6 infantry
        EDIT: Removing units owned by British from United Kingdom: 6 infantry
        EDIT: Turning off Edit Mode
        2 artilleries and 2 infantry placed in United Kingdom
        1 infantry placed in Egypt
    Turn Complete - British
        Total Cost from Convoy Blockades: 6
            Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,6
            Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3
            Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2,2
            Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 2,5
            Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 6,6
        British collect 38 PUs (6 lost to blockades); end with 38 PUs
    Place Units - UK_Pacific
        1 infantry placed in India
    Turn Complete - UK_Pacific
        UK_Pacific collect 9 PUs; end with 9 PUs
        Some Units in India change ownership: 1 infantry
Combat Hit Differential Summary :
Germans : -0,67
British : -1,00
AA fire in Western Germany : : -0,50
Americans : 1,33
Chinese : 0,33
Japanese : 2,00
AA fire in Germany : : 0,50
@Argothair starting to smell like bbq for the allies…
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11
    Purchase Units - Italians
        Italians buy 1 armour, 1 fighter and 1 infantry; Remaining resources: 0 PUs; 
    Combat Move - Italians
        1 infantry moved from Northern Italy to Southern France
        1 armour moved from Southern Italy to Southern France
        1 fighter moved from Southern Italy to Southern France
        1 tactical_bomber moved from Southern Italy to Southern France
    Combat - Italians
        Battle in Southern France
            Italians attack with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber
            British defend with 1 factory_minor, 1 harbour and 2 infantry
                Italians roll dice for 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber in Southern France, round 2 : 3/4 hits, 1.83 expected hits
                British roll dice for 2 infantry in Southern France, round 2 : 0/2 hits, 0.67 expected hits
                2 infantry owned by the British lost in Southern France
            Italians win, taking Southern France from British with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
            Casualties for British: 2 infantry
    Non Combat Move - Italians
        1 tactical_bomber moved from Southern France to Southern Italy
        1 fighter moved from Southern France to Southern Italy
        4 infantry moved from Western Germany to Northern Italy
    Place Units - Italians
        1 armour, 1 fighter and 1 infantry placed in Southern Italy
    Turn Complete - Italians
        Italians collect 20 PUs; end with 20 PUs
Combat Hit Differential Summary :
Italians : 1.17
British : -0.67
Yeah I’ve never been totally sure what the Allied endgame was here…you built this enormous bomber stack and then…bombed targets of opportunity? You laid some very clever traps for me, but it didn’t seem like in the long run you had any way to save Moscow or India, or to take Berlin or Tokyo. Would love to hear more about what you’ve been thinking if you’re comfortable sharing!
@Argothair well you caught me off guard with so many mech and I had difficulties gaining momentum in the Pacific and the med which drained lots of ressources that could have gone elsewhere or hold Moscow a little bit longer. I know I cannot hold Moscow forever, but if you take Moscow and you are left with 5 tanks only well I am able to put pressure with in UK in the Caucasaus area and maybe able to go higher up while putting pressure in Normandy or Norway but since Germany was spending 95% in Europe while putting pressure in the Mid East… well the my plan crumbled… And usually when I can succeed, Germany has no choice to retreat and then keep a strongfoot in Europe with USA and cash all the bonuses for USA.
You are exactly right; I lay out traps and most of times I catch my opponents and destroy or almost destroy all the Japan fleets and gain momentum with Anzac and take precious Island, but in this game I was not able to substain any pressure or not long enough.