@simon33 said in L25 G40 OOB Simon33 (L+44) v BobbaRossa (X):
Oh I am wondering if I am doomed in this game already.
Certainly anything can happen with the dice, but the odds are looking a bit long.
@Sovietishcat Start of thread
Test summary from TripleA, engine version: 1.9, time: 10:22:32 AM
Savegame
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 1
    Purchase Units - Germans
        Germans buy 1 artillery, 1 destroyer, 2 infantry, 1 mech_infantry and 1 transport; Remaining resources: 1 PUs; 
    Combat Move - Germans
        1 battleship moved from 113 Sea Zone to 111 Sea Zone
        1 submarine moved from 124 Sea Zone to 111 Sea Zone
        1 submarine moved from 118 Sea Zone to 111 Sea Zone
        1 submarine moved from 103 Sea Zone to 110 Sea Zone
        1 submarine moved from 108 Sea Zone to 110 Sea Zone
        1 submarine moved from 117 Sea Zone to 106 Sea Zone
        1 fighter moved from Norway to 111 Sea Zone
        1 tactical_bomber moved from Western Germany to 111 Sea Zone
        1 bomber moved from Germany to 111 Sea Zone
        1 fighter moved from Holland Belgium to 110 Sea Zone
        2 tactical_bombers moved from Western Germany to 110 Sea Zone
        2 fighters moved from Western Germany to 110 Sea Zone
        1 bomber moved from Germany to 110 Sea Zone
        1 tactical_bomber moved from Germany to 110 Sea Zone
        1 tactical_bomber moved from Poland to France
        1 fighter moved from Slovakia Hungary to Yugoslavia
        3 armour moved from Greater Southern Germany to France
        1 artillery, 3 infantry and 4 mech_infantrys moved from Western Germany to France
        1 armour moved from Holland Belgium to Normandy Bordeaux
        1 infantry moved from Holland Belgium to Normandy Bordeaux
        1 artillery moved from Holland Belgium to Normandy Bordeaux
        2 armour, 1 artillery and 3 infantry moved from Holland Belgium to France
        1 armour moved from Romania to Yugoslavia
        2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia
        1 infantry moved from Romania to Yugoslavia
    Combat - Germans
Combat Hit Differential Summary :
Scramble orders?
@Argothair Good luck and have fun! No scrambles!
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 1
    Purchase Units - Germans
        Germans buy 1 artillery, 1 destroyer, 2 infantry, 1 mech_infantry and 1 transport; Remaining resources: 1 PUs; 
    Combat Move - Germans
        1 battleship moved from 113 Sea Zone to 111 Sea Zone
        1 submarine moved from 124 Sea Zone to 111 Sea Zone
        1 submarine moved from 118 Sea Zone to 111 Sea Zone
        1 submarine moved from 103 Sea Zone to 110 Sea Zone
        1 submarine moved from 108 Sea Zone to 110 Sea Zone
        1 submarine moved from 117 Sea Zone to 106 Sea Zone
        1 fighter moved from Norway to 111 Sea Zone
        1 tactical_bomber moved from Western Germany to 111 Sea Zone
        1 bomber moved from Germany to 111 Sea Zone
        1 fighter moved from Holland Belgium to 110 Sea Zone
        2 tactical_bombers moved from Western Germany to 110 Sea Zone
        2 fighters moved from Western Germany to 110 Sea Zone
        1 bomber moved from Germany to 110 Sea Zone
        1 tactical_bomber moved from Germany to 110 Sea Zone
        1 tactical_bomber moved from Poland to France
        1 fighter moved from Slovakia Hungary to Yugoslavia
        3 armour moved from Greater Southern Germany to France
        1 artillery, 3 infantry and 4 mech_infantrys moved from Western Germany to France
        1 armour moved from Holland Belgium to Normandy Bordeaux
        1 infantry moved from Holland Belgium to Normandy Bordeaux
        1 artillery moved from Holland Belgium to Normandy Bordeaux
        2 armour, 1 artillery and 3 infantry moved from Holland Belgium to France
        1 armour moved from Romania to Yugoslavia
        2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia
        1 infantry moved from Romania to Yugoslavia
    Combat - Germans
        Battle in 111 Sea Zone
            Germans attack with 1 battleship, 1 bomber, 1 fighter, 2 submarines and 1 tactical_bomber
            British defend with 1 battleship, 1 cruiser and 1 destroyer
                Germans roll dice for 2 submarines in 111 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                Germans roll dice for 1 battleship, 1 bomber, 1 fighter and 1 tactical_bomber in 111 Sea Zone, round 2 : 3/4 hits, 2.50 expected hits
            Units damaged: 1 battleship owned by the British
                British roll dice for 1 battleship, 1 cruiser and 1 destroyer in 111 Sea Zone, round 2 : 3/3 hits, 1.50 expected hits
            Units damaged: 1 battleship owned by the Germans
                1 destroyer owned by the British, 2 submarines owned by the Germans and 1 cruiser owned by the British lost in 111 Sea Zone
            1 battleship owned by the Germans retreated to 112 Sea Zone
            British win with 1 battleship remaining. Battle score for attacker is 8
            Casualties for Germans: 2 submarines
            Casualties for British: 1 cruiser and 1 destroyer
        Battle in 110 Sea Zone
            Germans attack with 1 bomber, 3 fighters, 2 submarines and 3 tactical_bombers
            British defend with 1 battleship and 1 cruiser; French defend with 1 cruiser
                Germans roll dice for 2 submarines in 110 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
            Units damaged: 1 battleship owned by the British
                Germans roll dice for 1 bomber, 3 fighters and 3 tactical_bombers in 110 Sea Zone, round 2 : 4/7 hits, 4.17 expected hits
                British roll dice for 1 battleship and 2 cruisers in 110 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits
                1 cruiser owned by the French, 1 submarine owned by the Germans, 1 cruiser owned by the British and 1 battleship owned by the British lost in 110 Sea Zone
            Germans win with 1 bomber, 3 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 38
            Casualties for Germans: 1 submarine
            Casualties for British: 1 battleship and 1 cruiser
            Casualties for French: 1 cruiser
        Battle in 106 Sea Zone
            Germans attack with 1 submarine
            British defend with 1 destroyer and 1 transport
                Germans roll dice for 1 submarine in 106 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                Germans roll dice for 1 submarine in 106 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                Germans roll dice for 1 submarine in 106 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                Germans roll dice for 1 submarine in 106 Sea Zone, round 5 : 1/1 hits, 0.33 expected hits
                British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits
                1 destroyer owned by the British lost in 106 Sea Zone
                1 transport owned by the British lost in 106 Sea Zone
                Germans roll dice for 1 submarine in 106 Sea Zone, round 6 : 0/1 hits, 0.33 expected hits
            Germans win, taking 106 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 15
            Casualties for British: 1 destroyer and 1 transport
        Battle in Normandy Bordeaux
            Germans attack with 1 armour, 1 artillery and 1 infantry
            French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                Germans roll dice for 1 armour, 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 2/3 hits, 1.17 expected hits
                French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 2/2 hits, 0.67 expected hits
                1 artillery owned by the Germans, 1 infantry owned by the Germans, 1 infantry owned by the French and 1 artillery owned by the French lost in Normandy Bordeaux
            Germans win, taking Normandy Bordeaux from French with 1 armour remaining. Battle score for attacker is 0
            Casualties for Germans: 1 artillery and 1 infantry
            Casualties for French: 1 artillery and 1 infantry
        Battle in France
            Germans attack with 5 armour, 2 artilleries, 6 infantry, 4 mech_infantrys and 1 tactical_bomber
            British defend with 1 armour and 1 artillery; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry
                AA fire in France : 0/1 hits, 0.17 expected hits
                Germans roll dice for 5 armour, 2 artilleries, 6 infantry, 4 mech_infantrys and 1 tactical_bomber in France, round 2 : 4/18 hits, 5.83 expected hits
                French roll dice for 1 aaGun, 2 armour, 2 artilleries, 1 fighter and 6 infantry in France, round 2 : 4/11 hits, 4.33 expected hits
                1 aaGun owned by the French, 4 infantry owned by the Germans and 3 infantry owned by the French lost in France
                Germans roll dice for 5 armour, 2 artilleries, 2 infantry, 4 mech_infantrys and 1 tactical_bomber in France, round 3 : 4/14 hits, 5.17 expected hits
                French roll dice for 2 armour, 2 artilleries, 1 fighter and 3 infantry in France, round 3 : 2/8 hits, 3.33 expected hits
                2 infantry owned by the Germans, 3 infantry owned by the French and 1 artillery owned by the British lost in France
                Germans roll dice for 5 armour, 2 artilleries, 4 mech_infantrys and 1 tactical_bomber in France, round 4 : 6/12 hits, 4.83 expected hits
                French roll dice for 2 armour, 1 artillery and 1 fighter in France, round 4 : 2/4 hits, 2.00 expected hits
                2 artilleries owned by the Germans, 1 armour owned by the French, 1 fighter owned by the French, 1 armour owned by the British and 1 artillery owned by the French lost in France
            Germans captures 19PUs while taking French capital
            Germans converts factory_major into different units
            Germans win, taking France from French with 5 armour, 4 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 27
            Casualties for Germans: 2 artilleries and 6 infantry
            Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry
            Casualties for British: 1 armour and 1 artillery
        Battle in Yugoslavia
            Germans attack with 1 armour, 2 artilleries, 1 fighter and 7 infantry
            Neutral_Allies defend with 5 infantry
                Germans roll dice for 1 armour, 2 artilleries, 1 fighter and 7 infantry in Yugoslavia, round 2 : 4/11 hits, 3.17 expected hits
                Neutral_Allies roll dice for 5 infantry in Yugoslavia, round 2 : 1/5 hits, 1.67 expected hits
                4 infantry owned by the Neutral_Allies and 1 infantry owned by the Germans lost in Yugoslavia
            2 artilleries owned by the Germans, 6 infantry owned by the Germans and 1 armour owned by the Germans retreated to Romania
            Neutral_Allies win with 1 infantry remaining. Battle score for attacker is 9
            Casualties for Germans: 1 infantry
            Casualties for Neutral_Allies: 4 infantry
        Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French
        triggerFrenchDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to French
    Non Combat Move - Germans
        1 tactical_bomber moved from France to Western Germany
        1 infantry moved from Norway to Finland
              Germans take Finland from Neutral_Axis
        1 infantry moved from Norway to Finland
        1 cruiser and 1 transport moved from 114 Sea Zone to 112 Sea Zone
        2 infantry moved from Denmark to 112 Sea Zone
        2 infantry moved from 112 Sea Zone to Norway
        1 bomber moved from 110 Sea Zone to Western Germany
        1 bomber moved from 111 Sea Zone to Western Germany
        1 fighter moved from Yugoslavia to Southern Italy
        3 artilleries moved from Germany to Poland
        11 infantry moved from Germany to Poland
        3 fighters and 2 tactical_bombers moved from 110 Sea Zone to Western Germany
        1 fighter and 1 tactical_bomber moved from 111 Sea Zone to Western Germany
        1 tactical_bomber moved from 110 Sea Zone to Holland Belgium
        1 aaGun moved from Western Germany to Holland Belgium
        1 aaGun moved from Western Germany to Holland Belgium
        1 aaGun moved from Western Germany to France
        1 aaGun moved from Germany to Western Germany
        1 aaGun moved from Germany to Poland
        1 aaGun moved from Germany to Slovakia Hungary
    Place Units - Germans
        1 destroyer and 1 transport placed in 112 Sea Zone
        1 artillery, 2 infantry and 1 mech_infantry placed in Western Germany
    Turn Complete - Germans
        Germans collect 38 PUs; end with 58 PUs
        Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
        Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Combat Hit Differential Summary :
Germans : -0.83
British : -0.50
French : -0.33
AA fire in France : : -0.17
Neutral_Allies : -0.67
Good luck and have fun! :)
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 1
    Purchase Units - Russians
        Russians buy 6 armour; Remaining resources: 1 PUs; 
    Combat Move - Russians
        1 armour and 1 mech_infantry moved from Volgograd to Kazakhstan
        1 armour and 1 mech_infantry moved from Russia to Kazakhstan
        1 infantry moved from Caucasus to Rostov
        1 infantry moved from Bessarabia to Western Ukraine
        3 infantry moved from Ukraine to Western Ukraine
        2 infantry moved from Eastern Poland to Belarus
        3 infantry moved from Baltic States to Belarus
        1 cruiser moved from 115 Sea Zone to 114 Sea Zone
        1 artillery and 5 infantry moved from Novgorod to Belarus
        1 infantry moved from Novgorod to Baltic States
    Non Combat Move - Russians
        6 infantry moved from Amur to Buryatia
        2 aaGuns and 6 infantry moved from Sakha to Buryatia
        1 fighter moved from Novgorod to Russia
        1 infantry moved from Russia to Bryansk
        1 artillery moved from Russia to Bryansk
        2 aaGuns moved from Russia to Bryansk
        2 aaGuns moved from Novgorod to Belarus
        1 infantry moved from Archangel to Belarus
        1 submarine moved from 127 Sea Zone to 125 Sea Zone
        2 infantry moved from Karelia to Novgorod
        3 infantry moved from Vyborg to Novgorod
        1 infantry moved from Western Ukraine to Ukraine
    Place Units - Russians
        3 armour placed in Novgorod
        3 armour placed in Ukraine
    Turn Complete - Russians
        Russians collect 37 PUs; end with 38 PUs
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 1
    Purchase Units - Japanese
        Japanese buy 1 marine and 3 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    Politics - Japanese
        Japanese takes Political Action: Political Action Japanese To War With British And ANZAC
            Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and British from Neutrality to War
            Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
            Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and ANZAC from Neutrality to War
            Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and Dutch from Neutrality to War
            Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and British from Neutrality to Allied
            Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
            Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
            Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
        Japanese takes Political Action: Political Action Japanese To War With French
            Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
            Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied
        Japanese takes Political Action: Political Action Japanese To War With Americans
            Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Japanese and Americans from Neutrality to War
            Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Chinese and Americans from Neutrality to Allied
            Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for British and Americans from Neutrality to Allied
            Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
            Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for ANZAC and Americans from Neutrality to Allied
            Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and French from Neutrality to Allied
            Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Dutch from Neutrality to Friendly
            Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
            Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
    Combat Move - Japanese
        Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Japanese
        1 infantry moved from Kiangsi to 20 Sea Zone
        1 infantry and 1 transport moved from 20 Sea Zone to 43 Sea Zone
        1 infantry moved from 43 Sea Zone to Borneo
        1 infantry moved from Manchuria to 19 Sea Zone
        1 artillery moved from Manchuria to 19 Sea Zone
        1 infantry moved from Japan to 6 Sea Zone
        1 armour moved from Japan to 6 Sea Zone
        1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
        1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone
        1 destroyer moved from 33 Sea Zone to 54 Sea Zone
        1 destroyer moved from 54 Sea Zone to 62 Sea Zone
        1 cruiser moved from 20 Sea Zone to 37 Sea Zone
        1 fighter moved from Formosa to 37 Sea Zone
        1 infantry moved from Siam to French Indo China
              Japanese take French Indo China from French
        2 bombers moved from Japan to 37 Sea Zone
        1 infantry moved from Siam to Shan State
              Japanese take Shan State from UK_Pacific
        1 infantry moved from Jehol to Chahar
              Japanese take Chahar from Chinese
        1 artillery and 1 infantry moved from Jehol to Chahar
        1 artillery and 3 infantry moved from Shantung to Anhwe
              Japanese take Anhwe from Chinese
        1 mech_infantry moved from Manchuria to Anhwe
        5 infantry moved from Manchuria to Jehol
        4 infantry moved from Korea to Manchuria
        1 infantry moved from Kwangsi to Yunnan
        1 infantry moved from Kwangsi to Yunnan
        1 artillery moved from Kwangsi to Yunnan
        1 fighter and 1 tactical_bomber moved from Kiangsu to Yunnan
        1 fighter moved from Okinawa to Kwangtung
        2 fighters and 2 tactical_bombers moved from Manchuria to Hunan
        1 infantry moved from Kiangsi to Kwangtung
        1 artillery moved from Kiangsi to Kwangtung
        1 infantry moved from Kwangsi to Hunan
        1 infantry moved from Kiangsi to Hunan
        1 battleship, 1 destroyer and 1 submarine moved from 19 Sea Zone to 35 Sea Zone
        1 fighter moved from 33 Sea Zone to Philippines
        1 tactical_bomber moved from 33 Sea Zone to Philippines
        1 carrier moved from 6 Sea Zone to 35 Sea Zone
        1 tactical_bomber moved from 6 Sea Zone to 35 Sea Zone
        1 fighter moved from 6 Sea Zone to 35 Sea Zone
        1 tactical_bomber moved from 6 Sea Zone to Kwangtung
        1 fighter moved from 6 Sea Zone to Kwangtung
        1 fighter moved from Japan to Kwangtung
        1 tactical_bomber moved from Japan to Kwangtung
        1 submarine moved from 6 Sea Zone to 35 Sea Zone
        1 battleship moved from 6 Sea Zone to 35 Sea Zone
        1 fighter moved from Korea to Jehol
    Combat - Japanese
Combat Hit Differential Summary :
Banzai!!
Scramble off Manila?
@Argothair I will not scramble, althought I believe you forgot to land your troops in Manilla…
@Argothair if it the case, be my guess to restart your combat moves!
Ha! Yes, thank you; I do need to unload those. Thanks for your indulgence.
I tried to use Edit Mode, but it wasn’t effective. I will redo the whole combat phase now.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 1
    Purchase Units - Japanese
        Japanese buy 1 marine and 3 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    Politics - Japanese
        Japanese takes Political Action: Political Action Japanese To War With Americans
            Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Japanese and Americans from Neutrality to War
            Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Chinese and Americans from Neutrality to Allied
            Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for British and Americans from Neutrality to Allied
            Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
            Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for ANZAC and Americans from Neutrality to Allied
            Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and French from Neutrality to Allied
            Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Dutch from Neutrality to Friendly
            Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
            Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
        Japanese takes Political Action: Political Action Japanese To War With British And ANZAC
            Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and British from Neutrality to War
            Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
            Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and ANZAC from Neutrality to War
            Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and Dutch from Neutrality to War
            Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and British from Neutrality to Allied
            Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
            Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
            Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
        Japanese takes Political Action: Political Action Japanese To War With French
            Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
            Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied
    Combat Move - Japanese
        Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Japanese
        1 infantry moved from Siam to Shan State
              Japanese take Shan State from UK_Pacific
        1 infantry moved from Siam to French Indo China
              Japanese take French Indo China from French
        1 cruiser moved from 20 Sea Zone to 37 Sea Zone
        2 bombers moved from Japan to 37 Sea Zone
        1 fighter moved from Formosa to 37 Sea Zone
        1 infantry moved from Kwangsi to Yunnan
        1 infantry moved from Kwangsi to Yunnan
        1 artillery moved from Kwangsi to Yunnan
        1 infantry moved from Kwangsi to Hunan
        1 infantry moved from Kiangsi to Kwangtung
        1 artillery moved from Kiangsi to Kwangtung
        1 infantry moved from Kiangsi to Hunan
        1 fighter and 1 tactical_bomber moved from Kiangsu to Yunnan
        1 infantry moved from Kiangsi to 20 Sea Zone
        1 infantry and 1 transport moved from 20 Sea Zone to 43 Sea Zone
        1 infantry moved from 43 Sea Zone to Borneo
        1 artillery moved from Manchuria to 19 Sea Zone
        1 infantry moved from Manchuria to 19 Sea Zone
        1 infantry moved from Japan to 6 Sea Zone
        1 armour moved from Japan to 6 Sea Zone
        1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
        1 artillery, 1 battleship, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 19 Sea Zone to 35 Sea Zone
        1 armour, 1 artillery and 2 infantry moved from 35 Sea Zone to Philippines
        1 tactical_bomber moved from 33 Sea Zone to Philippines
        1 fighter moved from 33 Sea Zone to Philippines
        1 artillery and 2 infantry moved from Jehol to Chahar
              Japanese take Chahar from Chinese
        1 mech_infantry moved from Manchuria to Anhwe
              Japanese take Anhwe from Chinese
        1 artillery and 3 infantry moved from Shantung to Anhwe
        1 infantry moved from Kiangsu to Kiangsi
        1 artillery and 2 infantry moved from Kiangsu to Anhwe
        5 infantry moved from Manchuria to Jehol
        4 infantry moved from Korea to Manchuria
        2 fighters and 2 tactical_bombers moved from Manchuria to Hunan
        1 fighter moved from Okinawa to Kwangtung
        1 tactical_bomber moved from 6 Sea Zone to Kwangtung
        1 fighter moved from 6 Sea Zone to Kwangtung
        1 destroyer moved from 33 Sea Zone to 62 Sea Zone
        1 tactical_bomber moved from 6 Sea Zone to 35 Sea Zone
        1 fighter moved from 6 Sea Zone to 35 Sea Zone
        1 carrier moved from 6 Sea Zone to 35 Sea Zone
        1 battleship moved from 6 Sea Zone to 35 Sea Zone
        1 submarine moved from 6 Sea Zone to 35 Sea Zone
        1 fighter moved from Korea to Jehol
        1 fighter moved from Japan to Kwangtung
        1 tactical_bomber moved from Japan to Kwangtung
    Combat - Japanese
        Battle in Borneo
        Battle in 37 Sea Zone
            Japanese attack with 2 bombers, 1 cruiser and 1 fighter
            British defend with 1 battleship
                Japanese roll dice for 2 bombers, 1 cruiser and 1 fighter in 37 Sea Zone, round 2 : 2/4 hits, 2.33 expected hits
                British roll dice for 1 battleship in 37 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
                1 fighter owned by the Japanese and 1 battleship owned by the British lost in 37 Sea Zone
            Japanese win, taking Borneo from UK_Pacific, taking 37 Sea Zone from Neutral with 2 bombers and 1 cruiser remaining. Battle score for attacker is 10
            Casualties for Japanese: 1 fighter
            Casualties for British: 1 battleship
        Battle in 35 Sea Zone
            Japanese attack with 2 battleships, 1 carrier, 1 destroyer, 1 fighter, 2 submarines, 1 tactical_bomber and 2 transports
            Americans defend with 1 destroyer and 1 submarine
                Japanese roll dice for 2 submarines in 35 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                Japanese roll dice for 2 battleships, 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports in 35 Sea Zone, round 2 : 1/5 hits, 2.83 expected hits
                Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                Americans roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                1 submarine owned by the Americans and 1 destroyer owned by the Americans lost in 35 Sea Zone
            Japanese win with 2 battleships, 1 carrier, 1 destroyer, 1 fighter, 2 submarines, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 14
            Casualties for Americans: 1 destroyer and 1 submarine
        Battle in 62 Sea Zone
            Japanese attack with 1 destroyer
            ANZAC defend with 1 destroyer and 1 transport
                Japanese roll dice for 1 destroyer in 62 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                ANZAC roll dice for 1 destroyer and 1 transport in 62 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                Japanese roll dice for 1 destroyer in 62 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                ANZAC roll dice for 1 destroyer and 1 transport in 62 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                1 destroyer owned by the Japanese lost in 62 Sea Zone
            ANZAC win with 1 destroyer and 1 transport remaining. Battle score for attacker is -8
            Casualties for Japanese: 1 destroyer
        Battle in Philippines
            Japanese attack with 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
            Americans defend with 1 airfield, 1 fighter, 1 harbour and 2 infantry
                Japanese roll dice for 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Philippines, round 2 : 2/6 hits, 2.50 expected hits
                Americans roll dice for 1 fighter and 2 infantry in Philippines, round 2 : 1/3 hits, 1.33 expected hits
                1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Philippines
                Japanese roll dice for 1 armour, 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Philippines, round 3 : 4/5 hits, 2.33 expected hits
                Americans roll dice for 1 fighter in Philippines, round 3 : 1/1 hits, 0.67 expected hits
                1 infantry owned by the Japanese and 1 fighter owned by the Americans lost in Philippines
            Japanese win, taking Philippines from Americans with 1 armour, 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 10
            Casualties for Japanese: 2 infantry
            Casualties for Americans: 1 fighter and 2 infantry
        Battle in Kwangtung
            Japanese attack with 1 artillery, 3 fighters, 1 infantry and 2 tactical_bombers
            British defend with 2 infantry; UK_Pacific defend with 1 harbour
                Japanese roll dice for 1 artillery, 3 fighters, 1 infantry and 2 tactical_bombers in Kwangtung, round 2 : 3/7 hits, 3.50 expected hits
                UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 0/2 hits, 0.67 expected hits
                2 infantry owned by the British lost in Kwangtung
            Japanese win, taking Kwangtung from UK_Pacific with 1 artillery, 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
            Casualties for British: 2 infantry
        Battle in Hunan
            Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
            Chinese defend with 2 infantry
                Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Hunan, round 2 : 2/6 hits, 2.67 expected hits
                Chinese roll dice for 2 infantry in Hunan, round 2 : 2/2 hits, 0.67 expected hits
                2 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Hunan
            Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0
            Casualties for Japanese: 2 infantry
            Casualties for Chinese: 2 infantry
        Battle in Yunnan
            Japanese attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
            Chinese defend with 4 infantry
                Japanese roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 2/5 hits, 2.00 expected hits
                Chinese roll dice for 4 infantry in Yunnan, round 2 : 2/4 hits, 1.33 expected hits
                2 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan
                Japanese roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Yunnan, round 3 : 2/3 hits, 1.50 expected hits
                Chinese roll dice for 2 infantry in Yunnan, round 3 : 1/2 hits, 0.67 expected hits
                1 fighter owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan
            Japanese win, taking Yunnan from Chinese with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is -4
            Casualties for Japanese: 1 fighter and 2 infantry
            Casualties for Chinese: 4 infantry
    Non Combat Move - Japanese
        1 tactical_bomber moved from Yunnan to Kwangsi
        3 fighters and 2 tactical_bombers moved from Kwangtung to Kwangsi
        2 fighters and 2 tactical_bombers moved from Hunan to Kwangsi
        2 bombers moved from 37 Sea Zone to Kwangsi
        1 carrier moved from 33 Sea Zone to 43 Sea Zone
        1 tactical_bomber moved from 35 Sea Zone to 43 Sea Zone
        1 fighter moved from 35 Sea Zone to 43 Sea Zone
        1 tactical_bomber moved from Philippines to 35 Sea Zone
        1 fighter moved from Philippines to 35 Sea Zone
        1 destroyer moved from 6 Sea Zone to 16 Sea Zone
        1 fighter moved from Japan to 6 Sea Zone
        1 tactical_bomber moved from Japan to 6 Sea Zone
        1 aaGun moved from Manchuria to Jehol
    Place Units - Japanese
        3 transports placed in 6 Sea Zone
        1 marine placed in Japan
    Turn Complete - Japanese
        Japanese collect 41 PUs; end with 41 PUs
        Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 44 PUs
Combat Hit Differential Summary :
British : 0.33
Americans : -0.50
ANZAC : 0.33
Chinese : 2.33
UK_Pacific : -0.67
Japanese : -2.00
You took a bite out of me on defense there!
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 1
    Purchase Units - Americans
        Americans buy 4 bombers; Remaining resources: 4 PUs; 
    Politics - Americans
        Americans takes Political Action: Political Action Americans To War With Germans
            Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
        Americans takes Political Action: Political Action Americans To War With Italians
            Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War
        Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
        Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
        Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
        Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
        Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
        Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
    Combat Move - Americans
        Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Americans
    Non Combat Move - Americans
        1 infantry moved from Central United States to 101 Sea Zone
        1 infantry moved from Eastern United States to 101 Sea Zone
        2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
        2 infantry moved from 91 Sea Zone to Gibraltar
        1 fighter moved from Eastern United States to Gibraltar
        1 cruiser moved from 101 Sea Zone to 11 Sea Zone
        1 aaGun and 1 artillery moved from Eastern United States to Central United States
        1 armour and 3 mech_infantrys moved from Central United States to Western United States
        1 bomber moved from Central United States to Western United States
        1 infantry moved from Western United States to British Columbia
        1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
        1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
        1 destroyer moved from 26 Sea Zone to 25 Sea Zone
        1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone
        1 fighter and 1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone
        1 aaGun moved from Eastern United States to Central United States
        1 fighter moved from Western United States to 26 Sea Zone
        1 fighter moved from Hawaiian Islands to 26 Sea Zone
        1 tactical_bomber moved from 26 Sea Zone to Hawaiian Islands
        1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
        1 fighter moved from 26 Sea Zone to Hawaiian Islands
    Place Units - Americans
        4 bombers placed in Western United States
    Turn Complete - Americans
        Americans collect 50 PUs; end with 54 PUs
        Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
        Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 69 PUs
        Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
        Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 1
    Purchase Units - Chinese
        Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
        Chinese buy 4 infantry; Remaining resources: 0 PUs; 
    Combat Move - Chinese
        2 infantry moved from Kweichow to Yunnan
        1 infantry moved from Szechwan to Yunnan
        1 fighter moved from Szechwan to Yunnan
    Combat - Chinese
        Battle in Yunnan
            Chinese attack with 1 fighter and 3 infantry
            Japanese defend with 1 artillery
                Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 2 : 1/4 hits, 1,00 expected hits
                Japanese roll dice for 1 artillery in Yunnan, round 2 : 1/1 hits, 0,33 expected hits
                1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
            Chinese win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 1
            Casualties for Chinese: 1 infantry
            Casualties for Japanese: 1 artillery
    Non Combat Move - Chinese
        1 fighter moved from Yunnan to Szechwan
        1 infantry moved from Shensi to Szechwan
        2 infantry moved from Suiyuyan to Shensi
    Place Units - Chinese
        4 infantry placed in Szechwan
    Turn Complete - Chinese
        Chinese collect 10 PUs; end with 10 PUs
        Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 13 PUs
Combat Hit Differential Summary :
Chinese : 0,00
Japanese : 0,67
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 1
    Combat Move - British
        1 battleship moved from 111 Sea Zone to 110 Sea Zone
        1 destroyer moved from 109 Sea Zone to 110 Sea Zone
        1 carrier, 1 cruiser, 1 destroyer and 1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone
        1 fighter moved from Malta to 97 Sea Zone
        1 bomber and 2 fighters moved from United Kingdom to 97 Sea Zone
        1 cruiser moved from 91 Sea Zone to 96 Sea Zone
        1 fighter moved from Gibraltar to 96 Sea Zone
        1 fighter moved from Scotland to 110 Sea Zone
        1 cruiser and 1 destroyer moved from 39 Sea Zone to 37 Sea Zone
        2 infantry moved from Malaya to Shan State
        1 fighter and 1 tactical_bomber moved from India to Shan State
        1 fighter moved from Burma to Shan State
    Combat - British
Combat Hit Differential Summary :
@Argothair said in Argothair (Axis +0) v. Sovietishcat (Allies), BM3 no tech:
You took a bite out of me on defense there!
@Argothair The allies need all the help from the dice. Do you scramble sz 97?