@simon33 said in L25 G40 OOB Simon33 (L+44) v BobbaRossa (X):
Oh I am wondering if I am doomed in this game already.
Certainly anything can happen with the dice, but the odds are looking a bit long.
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
    Research Technology - Germans
    Purchase Units - Germans
        Germans buy 3 artilleries, 2 fighters, 7 infantry, 6 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 
    Combat Move - Germans
        2 bombers, 2 fighters and 1 mech_infantry moved from Western Germany to Normandy Bordeaux
        1 infantry moved from France to Normandy Bordeaux
        1 mech_infantry moved from Urals to Kazakhstan
              Germans take Kazakhstan from Russians
        1 infantry moved from Smolensk to Bryansk
        1 infantry moved from Vologda to Smolensk
        1 artillery moved from Urals to Vologda
        1 infantry moved from Novosibirsk to Vologda
        1 infantry moved from Bryansk to Tambov
        2 fighters moved from Bryansk to Ukraine
        1 tactical_bomber moved from Bryansk to Ukraine
        2 fighters moved from Rostov to Ukraine
        3 tactical_bombers moved from Rostov to Ukraine
        1 armour moved from Buryatia to Amur
              Germans take Amur from Russians
        1 armour moved from Amur to Buryatia
        3 mech_infantrys moved from Novgorod to Bryansk
        1 mech_infantry moved from Bryansk to Ukraine
        1 mech_infantry moved from Bryansk to Ukraine
        1 mech_infantry moved from Bryansk to Ukraine
        1 mech_infantry moved from Bryansk to Ukraine
        1 mech_infantry moved from Bryansk to Ukraine
        1 armour and 2 mech_infantrys moved from Volgograd to Ukraine
        1 submarine moved from 114 Sea Zone to 113 Sea Zone
        2 submarines moved from 97 Sea Zone to 98 Sea Zone
    Combat - Germans
        Battle in Normandy Bordeaux
            Germans attack with 2 bombers, 2 fighters, 1 infantry and 1 mech_infantry
            British defend with 1 fighter; French defend with 1 fighter; Americans defend with 1 armour, 1 factory_minor, 1 harbour and 2 infantry
                Germans roll dice for 2 bombers, 2 fighters, 1 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 1/6 hits, 2.67 expected hits
                Americans roll dice for 1 armour, 2 fighters and 2 infantry in Normandy Bordeaux, round 2 : 3/5 hits, 2.50 expected hits
                1 fighter owned by the Germans, 1 infantry owned by the Germans, 1 infantry owned by the Americans and 1 mech_infantry owned by the Germans lost in Normandy Bordeaux
             retreated to Normandy Bordeaux
            Americans win with 1 armour, 2 fighters and 1 infantry remaining. Battle score for attacker is -14
            Casualties for Germans: 1 fighter, 1 infantry and 1 mech_infantry
            Casualties for Americans: 1 infantry
        Battle in 98 Sea Zone
            Germans attack with 2 submarines
            British defend with 2 destroyers and 1 submarine
                British roll dice for 1 submarine in 98 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                1 submarine owned by the Germans lost in 98 Sea Zone
                Germans roll dice for 1 submarine in 98 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                British roll dice for 2 destroyers in 98 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                British roll dice for 1 submarine in 98 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                Germans roll dice for 1 submarine in 98 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
Combat Hit Differential Summary :
Germans : -1.33
British : 0.00
Americans : 0.50
Well, I got hosed on the dice a bit in Normandy – I didn’t expect to win, necessarily, but I hoped to start out with better than 3:1 losses in your favor!
Let me know about your casualty order, sub submerging etc. in the southeast med sea zone – how do you want to resolve that? I am going to have the last German sub fight to the death.
@Argothair ya I saw that, one hit out of 6 really really hurts; I was sure you were going to send everything to Moscow or Eastern front…
I want best OOL in med, so sub than dds
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
    Research Technology - Germans
    Purchase Units - Germans
        Germans buy 3 artilleries, 2 fighters, 7 infantry, 6 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 
    Combat Move - Germans
        2 bombers, 2 fighters and 1 mech_infantry moved from Western Germany to Normandy Bordeaux
        1 infantry moved from France to Normandy Bordeaux
        1 mech_infantry moved from Urals to Kazakhstan
              Germans take Kazakhstan from Russians
        1 infantry moved from Smolensk to Bryansk
        1 infantry moved from Vologda to Smolensk
        1 artillery moved from Urals to Vologda
        1 infantry moved from Novosibirsk to Vologda
        1 infantry moved from Bryansk to Tambov
        2 fighters moved from Bryansk to Ukraine
        1 tactical_bomber moved from Bryansk to Ukraine
        2 fighters moved from Rostov to Ukraine
        3 tactical_bombers moved from Rostov to Ukraine
        1 armour moved from Buryatia to Amur
              Germans take Amur from Russians
        1 armour moved from Amur to Buryatia
        3 mech_infantrys moved from Novgorod to Bryansk
        1 mech_infantry moved from Bryansk to Ukraine
        1 mech_infantry moved from Bryansk to Ukraine
        1 mech_infantry moved from Bryansk to Ukraine
        1 mech_infantry moved from Bryansk to Ukraine
        1 mech_infantry moved from Bryansk to Ukraine
        1 armour and 2 mech_infantrys moved from Volgograd to Ukraine
        1 submarine moved from 114 Sea Zone to 113 Sea Zone
        2 submarines moved from 97 Sea Zone to 98 Sea Zone
    Combat - Germans
        Battle in Normandy Bordeaux
            Germans attack with 2 bombers, 2 fighters, 1 infantry and 1 mech_infantry
            British defend with 1 fighter; French defend with 1 fighter; Americans defend with 1 armour, 1 factory_minor, 1 harbour and 2 infantry
                Germans roll dice for 2 bombers, 2 fighters, 1 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 1/6 hits, 2.67 expected hits
                Americans roll dice for 1 armour, 2 fighters and 2 infantry in Normandy Bordeaux, round 2 : 3/5 hits, 2.50 expected hits
                1 fighter owned by the Germans, 1 infantry owned by the Germans, 1 infantry owned by the Americans and 1 mech_infantry owned by the Germans lost in Normandy Bordeaux
             retreated to Normandy Bordeaux
            Americans win with 1 armour, 2 fighters and 1 infantry remaining. Battle score for attacker is -14
            Casualties for Germans: 1 fighter, 1 infantry and 1 mech_infantry
            Casualties for Americans: 1 infantry
        Battle in 98 Sea Zone
            Germans attack with 2 submarines
            British defend with 2 destroyers and 1 submarine
                British roll dice for 1 submarine in 98 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                1 submarine owned by the Germans lost in 98 Sea Zone
                Germans roll dice for 1 submarine in 98 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                British roll dice for 2 destroyers in 98 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                British roll dice for 1 submarine in 98 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                Germans roll dice for 1 submarine in 98 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                British roll dice for 2 destroyers in 98 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits
                1 submarine owned by the Germans and 1 submarine owned by the British lost in 98 Sea Zone
            British win with 2 destroyers remaining. Battle score for attacker is -6
            Casualties for Germans: 2 submarines
            Casualties for British: 1 submarine
    Non Combat Move - Germans
        1 aaGun moved from Rostov to Ukraine
        1 tactical_bomber moved from Novgorod to Western Germany
        2 bombers and 1 fighter moved from Normandy Bordeaux to Western Germany
        1 bomber moved from Bryansk to Western Germany
        1 aaGun moved from France to Western Germany
        1 infantry moved from Western Germany to Holland Belgium
        1 infantry moved from Western Germany to France
    Place Units - Germans
        3 mech_infantrys placed in Ukraine
        3 mech_infantrys placed in Novgorod
        1 artillery and 2 infantry placed in Volgograd
        2 fighters placed in Western Germany
        4 infantry placed in Germany
        1 transport placed in 113 Sea Zone
        2 artilleries and 1 infantry placed in Western Germany
    Turn Complete - Germans
        Germans collect 62 PUs; end with 62 PUs
        Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs
        Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 72 PUs
        Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 82 PUs
Combat Hit Differential Summary :
Germans : -1.33
British : 0.33
Americans : 0.50
Well, that also turned out to be irrelevant. :-p
The Moscow battle, surprisingly, was only 80% for me to win even if I go all-in, and deadly for me if I lose, and I don’t feel like I’m under any particular time pressure. I think I can attack again later…but perhaps you’ll prove me wrong.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
    Purchase Units - Russians
        Russians buy 1 artillery and 1 infantry; Remaining resources: 0 PUs; 
    Combat Move - Russians
        2 infantry moved from Sikang to Kazakhstan
        2 fighters and 1 tactical_bomber moved from Russia to Kazakhstan
    Combat - Russians
        Battle in Kazakhstan
            Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
            Germans defend with 1 mech_infantry
                Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Kazakhstan, round 2 : 4/5 hits, 2,00 expected hits
                Germans roll dice for 1 mech_infantry in Kazakhstan, round 2 : 0/1 hits, 0,33 expected hits
                1 mech_infantry owned by the Germans lost in Kazakhstan
            Russians win, taking Kazakhstan from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
            Casualties for Germans: 1 mech_infantry
    Non Combat Move - Russians
        2 fighters and 1 tactical_bomber moved from Kazakhstan to Russia
        2 aaGuns, 1 armour, 12 infantry and 1 mech_infantry moved from Kweichow to Yunnan
    Place Units - Russians
        1 artillery and 1 infantry placed in Russia
    Turn Complete - Russians
        Russians collect 4 PUs; end with 4 PUs
        Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 6 PUs
Combat Hit Differential Summary :
Germans : -0,33
Russians : 2,00
@Argothair said in Argothair (Axis +0) v. Sovietishcat (Allies), BM3 no tech:
Well, that also turned out to be irrelevant. :-p
The Moscow battle, surprisingly, was only 80% for me to win even if I go all-in, and deadly for me if I lose, and I don’t feel like I’m under any particular time pressure. I think I can attack again later…but perhaps you’ll prove me wrong.
@Argothair let’s hope so :relaxed:
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
    Purchase Units - Japanese
        Japanese buy 2 artilleries, 2 fighters, 4 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    Combat Move - Japanese
        1 infantry moved from Malaya to Shan State
        1 infantry moved from Malaya to Shan State
        1 artillery moved from Malaya to Shan State
        1 tactical_bomber moved from Malaya to Shan State
        1 fighter moved from French Indo China to Shan State
        1 infantry moved from Hunan to Kweichow
              Japanese take Kweichow from Chinese
        1 infantry moved from Anhwe to Hunan
        1 infantry moved from Kwangtung to Kwangsi
        1 infantry moved from Shantung to Anhwe
        1 infantry moved from Shensi to Sikang
              Japanese take Sikang from Chinese
        1 infantry moved from Suiyuyan to Shensi
        1 infantry moved from Chahar to Suiyuyan
        3 mech_infantrys moved from Chahar to Kiangsi
        1 mech_infantry moved from Shantung to Kiangsi
        1 submarine moved from 39 Sea Zone to 75 Sea Zone
        1 submarine moved from 42 Sea Zone to 39 Sea Zone
        1 submarine moved from 42 Sea Zone to 39 Sea Zone
        1 submarine moved from 46 Sea Zone to 54 Sea Zone
        1 submarine moved from 46 Sea Zone to 54 Sea Zone
        1 submarine moved from 35 Sea Zone to 45 Sea Zone
        1 submarine moved from 35 Sea Zone to 42 Sea Zone
        1 submarine moved from 42 Sea Zone to 55 Sea Zone
        1 marine moved from New Guinea to 46 Sea Zone
        1 cruiser and 1 marine moved from 46 Sea Zone to 49 Sea Zone
        1 marine moved from 49 Sea Zone to Solomon Islands
        1 fighter moved from Caroline Islands to 45 Sea Zone
        1 tactical_bomber moved from Caroline Islands to 45 Sea Zone
        1 fighter moved from 46 Sea Zone to 55 Sea Zone
        1 tactical_bomber moved from 46 Sea Zone to 55 Sea Zone
        2 tactical_bombers moved from 46 Sea Zone to 54 Sea Zone
        2 fighters moved from 46 Sea Zone to 54 Sea Zone
        1 bomber moved from Caroline Islands to 54 Sea Zone
        1 bomber moved from French Indo China to India
        1 artillery moved from Chahar to Hopei
        1 infantry moved from Jehol to Chahar
        1 artillery moved from Jehol to Anhwe
        1 infantry moved from Shantung to Anhwe
        1 transport moved from 19 Sea Zone to 6 Sea Zone
        1 artillery moved from Japan to 6 Sea Zone
        1 infantry moved from Japan to 6 Sea Zone
        1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
        1 submarine moved from 19 Sea Zone to 35 Sea Zone
        1 tactical_bomber moved from French Indo China to Shan State
    Combat - Japanese
Combat Hit Differential Summary :
Scramble off Queensland?
@Argothair no scramble!
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
    Purchase Units - Japanese
        Japanese buy 2 artilleries, 2 fighters, 4 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    Combat Move - Japanese
        1 infantry moved from Malaya to Shan State
        1 infantry moved from Malaya to Shan State
        1 artillery moved from Malaya to Shan State
        1 tactical_bomber moved from Malaya to Shan State
        1 fighter moved from French Indo China to Shan State
        1 infantry moved from Hunan to Kweichow
              Japanese take Kweichow from Chinese
        1 infantry moved from Anhwe to Hunan
        1 infantry moved from Kwangtung to Kwangsi
        1 infantry moved from Shantung to Anhwe
        1 infantry moved from Shensi to Sikang
              Japanese take Sikang from Chinese
        1 infantry moved from Suiyuyan to Shensi
        1 infantry moved from Chahar to Suiyuyan
        3 mech_infantrys moved from Chahar to Kiangsi
        1 mech_infantry moved from Shantung to Kiangsi
        1 submarine moved from 39 Sea Zone to 75 Sea Zone
        1 submarine moved from 42 Sea Zone to 39 Sea Zone
        1 submarine moved from 42 Sea Zone to 39 Sea Zone
        1 submarine moved from 46 Sea Zone to 54 Sea Zone
        1 submarine moved from 46 Sea Zone to 54 Sea Zone
        1 submarine moved from 35 Sea Zone to 45 Sea Zone
        1 submarine moved from 35 Sea Zone to 42 Sea Zone
        1 submarine moved from 42 Sea Zone to 55 Sea Zone
        1 marine moved from New Guinea to 46 Sea Zone
        1 cruiser and 1 marine moved from 46 Sea Zone to 49 Sea Zone
        1 marine moved from 49 Sea Zone to Solomon Islands
        1 fighter moved from Caroline Islands to 45 Sea Zone
        1 tactical_bomber moved from Caroline Islands to 45 Sea Zone
        1 fighter moved from 46 Sea Zone to 55 Sea Zone
        1 tactical_bomber moved from 46 Sea Zone to 55 Sea Zone
        2 tactical_bombers moved from 46 Sea Zone to 54 Sea Zone
        2 fighters moved from 46 Sea Zone to 54 Sea Zone
        1 bomber moved from Caroline Islands to 54 Sea Zone
        1 bomber moved from French Indo China to India
        1 artillery moved from Chahar to Hopei
        1 infantry moved from Jehol to Chahar
        1 artillery moved from Jehol to Anhwe
        1 infantry moved from Shantung to Anhwe
        1 transport moved from 19 Sea Zone to 6 Sea Zone
        1 artillery moved from Japan to 6 Sea Zone
        1 infantry moved from Japan to 6 Sea Zone
        1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
        1 submarine moved from 19 Sea Zone to 35 Sea Zone
        1 tactical_bomber moved from French Indo China to Shan State
    Combat - Japanese
        Strategic bombing raid in India
                AA fire in India : 1/1 hits, 0.17 expected hits
            1 bomber killed by AA
            Bombing raid in India causes 0 damage total. 
        Battle in Solomon Islands
        Battle in 54 Sea Zone
            Japanese attack with 1 bomber, 2 fighters, 2 submarines and 2 tactical_bombers
            ANZAC defend with 1 destroyer and 1 transport
                Japanese roll dice for 2 submarines in 54 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                Japanese roll dice for 1 bomber, 2 fighters and 2 tactical_bombers in 54 Sea Zone, round 2 : 5/5 hits, 3.00 expected hits
                ANZAC roll dice for 1 destroyer and 1 transport in 54 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                1 transport owned by the ANZAC, 1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 54 Sea Zone
            Japanese win, taking Solomon Islands from ANZAC, taking 54 Sea Zone from Neutral with 1 bomber, 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 9
            Casualties for Japanese: 1 submarine
            Casualties for ANZAC: 1 destroyer and 1 transport
        Battle in 45 Sea Zone
            Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
            Americans defend with 1 destroyer
                Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                Japanese roll dice for 1 fighter and 1 tactical_bomber in 45 Sea Zone, round 2 : 0/2 hits, 1.17 expected hits
                Americans roll dice for 1 destroyer in 45 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                1 submarine owned by the Japanese lost in 45 Sea Zone
                Japanese roll dice for 1 fighter and 1 tactical_bomber in 45 Sea Zone, round 3 : 1/2 hits, 1.17 expected hits
                Americans roll dice for 1 destroyer in 45 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                1 destroyer owned by the Americans lost in 45 Sea Zone
            Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
            Casualties for Japanese: 1 submarine
            Casualties for Americans: 1 destroyer
        Battle in 55 Sea Zone
            Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
            Americans defend with 1 destroyer
                Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                Americans roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                1 destroyer owned by the Americans lost in 55 Sea Zone
            Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
            Casualties for Americans: 1 destroyer
        Battle in Shan State
            Japanese attack with 1 artillery, 1 fighter, 2 infantry and 2 tactical_bombers
            British defend with 1 artillery and 1 infantry
                Japanese roll dice for 1 artillery, 1 fighter, 2 infantry and 2 tactical_bombers in Shan State, round 2 : 4/6 hits, 2.50 expected hits
                UK_Pacific roll dice for 1 artillery and 1 infantry in Shan State, round 2 : 0/2 hits, 0.67 expected hits
                1 artillery owned by the British and 1 infantry owned by the British lost in Shan State
            Japanese win, taking Shan State from UK_Pacific with 1 artillery, 1 fighter, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 7
            Casualties for British: 1 artillery and 1 infantry
    Non Combat Move - Japanese
        2 tactical_bombers moved from Shan State to French Indo China
        1 fighter moved from Shan State to French Indo China
        2 fighters and 1 tactical_bomber moved from Philippines to French Indo China
        2 battleships, 3 carriers and 2 destroyers moved from 46 Sea Zone to 35 Sea Zone
        1 fighter and 1 tactical_bomber moved from 45 Sea Zone to 35 Sea Zone
        1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 35 Sea Zone
        1 bomber, 2 fighters and 2 tactical_bombers moved from 54 Sea Zone to 35 Sea Zone
        1 fighter moved from 35 Sea Zone to Philippines
        1 tactical_bomber moved from 35 Sea Zone to Philippines
        1 bomber moved from 35 Sea Zone to Philippines
        1 artillery and 1 infantry moved from 19 Sea Zone to Kiangsu
        1 aaGun moved from Shantung to Anhwe
        1 tactical_bomber moved from Shantung to French Indo China
    Place Units - Japanese
        3 infantry placed in French Indo China
        1 artillery, 1 infantry and 1 mech_infantry placed in Malaya
        Japanese undo move 1.
        1 artillery and 2 infantry placed in French Indo China
        1 infantry and 2 mech_infantrys placed in Kwangtung
        3 mech_infantrys placed in Shantung
        2 fighters placed in Japan
    Turn Complete - Japanese
        Japanese collect 62 PUs; end with 62 PUs
        Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 65 PUs
Combat Hit Differential Summary :
ANZAC : 0.67
Americans : 0.00
UK_Pacific : -0.67
AA fire in India : : 0.83
Japanese : 1.83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
    Purchase Units - Americans
        Americans buy 5 destroyers, 3 fighters and 1 infantry; Remaining resources: 0 PUs; 
    Combat Move - Americans
        1 infantry moved from Normandy Bordeaux to Southern France
              Americans take Southern France from Germans
        14 bombers moved from Russia to Caucasus
        1 submarine moved from 26 Sea Zone to 49 Sea Zone
        1 bomber, 4 fighters and 1 tactical_bomber moved from Queensland to 49 Sea Zone
        1 marine moved from Western United States to 10 Sea Zone
        1 mech_infantry moved from Western United States to 10 Sea Zone
        1 cruiser, 1 marine, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 8 Sea Zone
        1 marine and 1 mech_infantry moved from 8 Sea Zone to Aleutian Islands
        1 submarine moved from 8 Sea Zone to 13 Sea Zone
    Combat - Americans
        Battle in Aleutian Islands
            Americans attack with 1 marine and 1 mech_infantry
            Japanese defend with 1 infantry
                Americans roll dice for 1 cruiser in Aleutian Islands, round 2 : 0/1 hits, 0,50 expected hits
                Americans roll dice for 1 marine and 1 mech_infantry in Aleutian Islands, round 2 : 0/2 hits, 0,50 expected hits
                Japanese roll dice for 1 infantry in Aleutian Islands, round 2 : 0/1 hits, 0,33 expected hits
                Americans roll dice for 1 marine and 1 mech_infantry in Aleutian Islands, round 3 : 0/2 hits, 0,50 expected hits
                Japanese roll dice for 1 infantry in Aleutian Islands, round 3 : 0/1 hits, 0,33 expected hits
                Americans roll dice for 1 marine and 1 mech_infantry in Aleutian Islands, round 4 : 1/2 hits, 0,50 expected hits
                Japanese roll dice for 1 infantry in Aleutian Islands, round 4 : 0/1 hits, 0,33 expected hits
                1 infantry owned by the Japanese lost in Aleutian Islands
            Americans win, taking Aleutian Islands from Japanese with 1 marine and 1 mech_infantry remaining. Battle score for attacker is 3
            Casualties for Japanese: 1 infantry
        Battle in 49 Sea Zone
            Americans attack with 1 bomber, 4 fighters, 1 submarine and 1 tactical_bomber
            Japanese defend with 1 cruiser
                Americans roll dice for 1 submarine in 49 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                Americans roll dice for 1 bomber, 4 fighters and 1 tactical_bomber in 49 Sea Zone, round 2 : 3/6 hits, 3,33 expected hits
                Japanese roll dice for 1 cruiser in 49 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits
                1 submarine owned by the Americans and 1 cruiser owned by the Japanese lost in 49 Sea Zone
            Americans win with 1 bomber, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
            Casualties for Americans: 1 submarine
            Casualties for Japanese: 1 cruiser
        Battle in Caucasus
            Americans attack with 14 bombers
            Italians defend with 3 armour, 1 artillery and 6 mech_infantrys
                Americans roll dice for 14 bombers in Caucasus, round 2 : 8/14 hits, 9,33 expected hits
                Italians roll dice for 3 armour, 1 artillery and 6 mech_infantrys in Caucasus, round 2 : 2/10 hits, 3,83 expected hits
                6 mech_infantrys owned by the Italians, 2 bombers owned by the Americans, 1 artillery owned by the Italians and 1 armour owned by the Italians lost in Caucasus
                Americans roll dice for 12 bombers in Caucasus, round 3 : 10/12 hits, 8,00 expected hits
                Italians roll dice for 2 armour in Caucasus, round 3 : 2/2 hits, 1,00 expected hits
                2 bombers owned by the Americans and 2 armour owned by the Italians lost in Caucasus
            Americans win with 10 bombers remaining. Battle score for attacker is -2
            Casualties for Americans: 4 bombers
            Casualties for Italians: 3 armour, 1 artillery and 6 mech_infantrys
    Non Combat Move - Americans
        10 bombers moved from Caucasus to Iraq
        1 bomber, 4 fighters and 1 tactical_bomber moved from 49 Sea Zone to Queensland
        1 artillery, 1 infantry and 1 transport moved from 103 Sea Zone to 110 Sea Zone
        1 carrier, 1 destroyer and 1 tactical_bomber moved from 103 Sea Zone to 110 Sea Zone
        2 fighters and 1 tactical_bomber moved from 110 Sea Zone to Normandy Bordeaux
        1 tactical_bomber moved from United Kingdom to Normandy Bordeaux
        1 artillery moved from Central United States to 101 Sea Zone
        1 artillery and 1 transport moved from 101 Sea Zone to 86 Sea Zone
        1 artillery moved from 86 Sea Zone to Brazil
              Americans take Brazil from Neutral_Allies
        1 submarine moved from 10 Sea Zone to 26 Sea Zone
        1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
        1 destroyer moved from 110 Sea Zone to 112 Sea Zone
        2 artilleries and 2 infantry moved from Central United States to 101 Sea Zone
        2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 28 Sea Zone
        1 destroyer moved from 101 Sea Zone to 103 Sea Zone
    Place Units - Americans
        3 fighters placed in Normandy Bordeaux
        5 destroyers placed in 10 Sea Zone
        1 infantry placed in Western United States
    Turn Complete - Americans
        Americans collect 62 PUs; end with 62 PUs
        Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs
        Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 72 PUs
        Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs
        Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 87 PUs
        Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 92 PUs
Combat Hit Differential Summary :
Italians : -0,83
Americans : -1,00
Japanese : -0,50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
    Purchase Units - Chinese
        Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
        Chinese buy 1 infantry; Remaining resources: 1 PUs; 
    Combat Move - Chinese
        1 infantry moved from Yunnan to Hunan
        1 infantry moved from Yunnan to Hunan
        1 fighter moved from Burma to Hunan
        5 infantry moved from Yunnan to Kweichow
    Combat - Chinese
        Battle in Kweichow
            Chinese attack with 5 infantry
            Japanese defend with 1 infantry
                Chinese roll dice for 5 infantry in Kweichow, round 2 : 1/5 hits, 0,83 expected hits
                Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits
                1 infantry owned by the Japanese lost in Kweichow
            Chinese win, taking Kweichow from Japanese with 5 infantry remaining. Battle score for attacker is 3
            Casualties for Japanese: 1 infantry
        Battle in Hunan
            Chinese attack with 1 fighter and 2 infantry
            Japanese defend with 1 infantry
                Chinese roll dice for 1 fighter and 2 infantry in Hunan, round 2 : 0/3 hits, 0,83 expected hits
                Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0,33 expected hits
                Chinese roll dice for 1 fighter and 2 infantry in Hunan, round 3 : 0/3 hits, 0,83 expected hits
                Japanese roll dice for 1 infantry in Hunan, round 3 : 0/1 hits, 0,33 expected hits
                Chinese roll dice for 1 fighter and 2 infantry in Hunan, round 4 : 0/3 hits, 0,83 expected hits
                Japanese roll dice for 1 infantry in Hunan, round 4 : 0/1 hits, 0,33 expected hits
                Chinese roll dice for 1 fighter and 2 infantry in Hunan, round 5 : 1/3 hits, 0,83 expected hits
                Japanese roll dice for 1 infantry in Hunan, round 5 : 0/1 hits, 0,33 expected hits
                1 infantry owned by the Japanese lost in Hunan
            Chinese win, taking Hunan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
            Casualties for Japanese: 1 infantry
    Non Combat Move - Chinese
        1 fighter moved from Hunan to Burma
    Place Units - Chinese
        1 infantry placed in Kweichow
    Turn Complete - Chinese
        Chinese collect 3 PUs; end with 4 PUs
Combat Hit Differential Summary :
Chinese : -2,17
Japanese : -1,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
    Purchase Units - Americans
        Americans buy 5 destroyers, 3 fighters and 1 infantry; Remaining resources: 0 PUs; 
    Combat Move - Americans
        1 infantry moved from Normandy Bordeaux to Southern France
              Americans take Southern France from Germans
        14 bombers moved from Russia to Caucasus
        1 submarine moved from 26 Sea Zone to 49 Sea Zone
        1 bomber, 4 fighters and 1 tactical_bomber moved from Queensland to 49 Sea Zone
        1 marine moved from Western United States to 10 Sea Zone
        1 mech_infantry moved from Western United States to 10 Sea Zone
        1 cruiser, 1 marine, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 8 Sea Zone
        1 marine and 1 mech_infantry moved from 8 Sea Zone to Aleutian Islands
        1 submarine moved from 8 Sea Zone to 13 Sea Zone
    Combat - Americans
        Battle in Aleutian Islands
            Americans attack with 1 marine and 1 mech_infantry
            Japanese defend with 1 infantry
                Americans roll dice for 1 cruiser in Aleutian Islands, round 2 : 0/1 hits, 0,50 expected hits
                Americans roll dice for 1 marine and 1 mech_infantry in Aleutian Islands, round 2 : 0/2 hits, 0,50 expected hits
                Japanese roll dice for 1 infantry in Aleutian Islands, round 2 : 0/1 hits, 0,33 expected hits
                Americans roll dice for 1 marine and 1 mech_infantry in Aleutian Islands, round 3 : 0/2 hits, 0,50 expected hits
                Japanese roll dice for 1 infantry in Aleutian Islands, round 3 : 0/1 hits, 0,33 expected hits
                Americans roll dice for 1 marine and 1 mech_infantry in Aleutian Islands, round 4 : 1/2 hits, 0,50 expected hits
                Japanese roll dice for 1 infantry in Aleutian Islands, round 4 : 0/1 hits, 0,33 expected hits
                1 infantry owned by the Japanese lost in Aleutian Islands
            Americans win, taking Aleutian Islands from Japanese with 1 marine and 1 mech_infantry remaining. Battle score for attacker is 3
            Casualties for Japanese: 1 infantry
        Battle in 49 Sea Zone
            Americans attack with 1 bomber, 4 fighters, 1 submarine and 1 tactical_bomber
            Japanese defend with 1 cruiser
                Americans roll dice for 1 submarine in 49 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                Americans roll dice for 1 bomber, 4 fighters and 1 tactical_bomber in 49 Sea Zone, round 2 : 3/6 hits, 3,33 expected hits
                Japanese roll dice for 1 cruiser in 49 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits
                1 submarine owned by the Americans and 1 cruiser owned by the Japanese lost in 49 Sea Zone
            Americans win with 1 bomber, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
            Casualties for Americans: 1 submarine
            Casualties for Japanese: 1 cruiser
        Battle in Caucasus
            Americans attack with 14 bombers
            Italians defend with 3 armour, 1 artillery and 6 mech_infantrys
                Americans roll dice for 14 bombers in Caucasus, round 2 : 8/14 hits, 9,33 expected hits
                Italians roll dice for 3 armour, 1 artillery and 6 mech_infantrys in Caucasus, round 2 : 2/10 hits, 3,83 expected hits
                6 mech_infantrys owned by the Italians, 2 bombers owned by the Americans, 1 artillery owned by the Italians and 1 armour owned by the Italians lost in Caucasus
                Americans roll dice for 12 bombers in Caucasus, round 3 : 10/12 hits, 8,00 expected hits
                Italians roll dice for 2 armour in Caucasus, round 3 : 2/2 hits, 1,00 expected hits
                2 bombers owned by the Americans and 2 armour owned by the Italians lost in Caucasus
            Americans win with 10 bombers remaining. Battle score for attacker is -2
            Casualties for Americans: 4 bombers
            Casualties for Italians: 3 armour, 1 artillery and 6 mech_infantrys
    Non Combat Move - Americans
        10 bombers moved from Caucasus to Iraq
        1 bomber, 4 fighters and 1 tactical_bomber moved from 49 Sea Zone to Queensland
        1 artillery, 1 infantry and 1 transport moved from 103 Sea Zone to 110 Sea Zone
        1 carrier, 1 destroyer and 1 tactical_bomber moved from 103 Sea Zone to 110 Sea Zone
        2 fighters and 1 tactical_bomber moved from 110 Sea Zone to Normandy Bordeaux
        1 tactical_bomber moved from United Kingdom to Normandy Bordeaux
        1 artillery moved from Central United States to 101 Sea Zone
        1 artillery and 1 transport moved from 101 Sea Zone to 86 Sea Zone
        1 artillery moved from 86 Sea Zone to Brazil
              Americans take Brazil from Neutral_Allies
        1 submarine moved from 10 Sea Zone to 26 Sea Zone
        1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
        1 destroyer moved from 110 Sea Zone to 112 Sea Zone
        2 artilleries and 2 infantry moved from Central United States to 101 Sea Zone
        2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 28 Sea Zone
        1 destroyer moved from 101 Sea Zone to 103 Sea Zone
    Place Units - Americans
        3 fighters placed in Normandy Bordeaux
        5 destroyers placed in 10 Sea Zone
        1 infantry placed in Western United States
    Turn Complete - Americans
        Americans collect 62 PUs; end with 62 PUs
        Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs
        Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 72 PUs
        Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs
        Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 87 PUs
        Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 92 PUs
    Purchase Units - Chinese
        Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
        Chinese buy 1 infantry; Remaining resources: 1 PUs; 
    Combat Move - Chinese
        1 infantry moved from Yunnan to Hunan
        1 infantry moved from Yunnan to Hunan
        1 fighter moved from Burma to Hunan
        5 infantry moved from Yunnan to Kweichow
    Combat - Chinese
        Battle in Kweichow
            Chinese attack with 5 infantry
            Japanese defend with 1 infantry
                Chinese roll dice for 5 infantry in Kweichow, round 2 : 1/5 hits, 0,83 expected hits
                Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits
                1 infantry owned by the Japanese lost in Kweichow
            Chinese win, taking Kweichow from Japanese with 5 infantry remaining. Battle score for attacker is 3
            Casualties for Japanese: 1 infantry
        Battle in Hunan
            Chinese attack with 1 fighter and 2 infantry
            Japanese defend with 1 infantry
                Chinese roll dice for 1 fighter and 2 infantry in Hunan, round 2 : 0/3 hits, 0,83 expected hits
                Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0,33 expected hits
                Chinese roll dice for 1 fighter and 2 infantry in Hunan, round 3 : 0/3 hits, 0,83 expected hits
                Japanese roll dice for 1 infantry in Hunan, round 3 : 0/1 hits, 0,33 expected hits
                Chinese roll dice for 1 fighter and 2 infantry in Hunan, round 4 : 0/3 hits, 0,83 expected hits
                Japanese roll dice for 1 infantry in Hunan, round 4 : 0/1 hits, 0,33 expected hits
                Chinese roll dice for 1 fighter and 2 infantry in Hunan, round 5 : 1/3 hits, 0,83 expected hits
                Japanese roll dice for 1 infantry in Hunan, round 5 : 0/1 hits, 0,33 expected hits
                1 infantry owned by the Japanese lost in Hunan
            Chinese win, taking Hunan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
            Casualties for Japanese: 1 infantry
    Non Combat Move - Chinese
        1 fighter moved from Hunan to Burma
    Place Units - Chinese
        1 infantry placed in Kweichow
    Turn Complete - Chinese
        Chinese collect 3 PUs; end with 4 PUs
    Purchase Units - British
        British repair damage of 2x factory_major; Remaining resources: 48 PUs; 
        British buy 3 destroyers, 6 infantry and 1 submarine; Remaining resources: 0 PUs; 
    Purchase Units - UK_Pacific
        UK_Pacific buy 2 artilleries; Remaining resources: 0 PUs; 
    Combat Move - British
        1 infantry moved from Northwest Persia to Caucasus
              Russians take Caucasus from Italians
        2 mech_infantrys moved from Anglo Egyptian Sudan to Egypt
        1 infantry moved from Ethiopia to Anglo Egyptian Sudan
        1 armour moved from Libya to Tunisia
        1 fighter moved from Normandy Bordeaux to United Kingdom
        3 infantry moved from Yunnan to Shan State
        1 tactical_bomber moved from Burma to Shan State
        1 artillery moved from Burma to Shan State
    Combat - British
        Battle in Shan State
            British attack with 1 artillery, 3 infantry and 1 tactical_bomber
            Japanese defend with 1 artillery and 2 infantry
                British roll dice for 1 artillery, 3 infantry and 1 tactical_bomber in Shan State, round 2 : 2/5 hits, 1,50 expected hits
                Japanese roll dice for 1 artillery and 2 infantry in Shan State, round 2 : 0/3 hits, 1,00 expected hits
                2 infantry owned by the Japanese lost in Shan State
                British roll dice for 1 artillery, 3 infantry and 1 tactical_bomber in Shan State, round 3 : 0/5 hits, 1,50 expected hits
                Japanese roll dice for 1 artillery in Shan State, round 3 : 0/1 hits, 0,33 expected hits
                British roll dice for 1 artillery, 3 infantry and 1 tactical_bomber in Shan State, round 4 : 3/5 hits, 1,50 expected hits
                Japanese roll dice for 1 artillery in Shan State, round 4 : 1/1 hits, 0,33 expected hits
                1 artillery owned by the Japanese and 1 infantry owned by the British lost in Shan State
            British win, taking Shan State from Japanese with 1 artillery, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
            Casualties for Japanese: 1 artillery and 2 infantry
            Casualties for British: 1 infantry
    Non Combat Move - British
        1 tactical_bomber moved from Shan State to Burma
        2 mech_infantrys moved from India to Burma
        3 infantry moved from Yunnan to Burma
        1 aaGun moved from Yunnan to Kweichow
        1 tactical_bomber moved from Persia to Burma
        1 artillery, 6 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
        1 artillery, 6 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
        2 aaGuns and 2 infantry moved from United Kingdom to 110 Sea Zone
        1 destroyer moved from 98 Sea Zone to 99 Sea Zone
        1 destroyer moved from 98 Sea Zone to 96 Sea Zone
        2 mech_infantrys moved from Iraq to Persia
        1 armour moved from Iraq to Persia
    Place Units - British
        3 destroyers and 1 submarine placed in 110 Sea Zone
        3 infantry placed in Iraq
        3 infantry placed in Persia
        Turning on Edit Mode
        EDIT: Removing units owned by British from Russia: 3 fighters
        EDIT: Adding units owned by British to Persia: 3 fighters
        EDIT: Turning off Edit Mode
    Turn Complete - British
        British collect 41 PUs; end with 41 PUs
        Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 44 PUs
        Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 47 PUs
        Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 50 PUs
    Place Units - UK_Pacific
        2 artilleries placed in India
    Turn Complete - UK_Pacific
        Total Cost from Convoy Blockades: 3
            Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,1,4,2
        UK_Pacific collect 4 PUs (3 lost to blockades); end with 4 PUs
        Some Units in India change ownership: 2 artilleries
Combat Hit Differential Summary :
Italians : -0,83
British : 0,50
Americans : -1,00
Chinese : -2,17
Japanese : -2,83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
    Purchase Units - Italians
        Italians buy 2 artilleries, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    Combat Move - Italians
        1 artillery and 2 infantry moved from Rostov to Caucasus
        1 infantry moved from Southern Italy to 97 Sea Zone
        1 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
        1 destroyer moved from 97 Sea Zone to 96 Sea Zone
        1 submarine moved from 97 Sea Zone to 99 Sea Zone
        1 fighter moved from Southern Italy to 99 Sea Zone
        1 fighter moved from Southern Italy to 96 Sea Zone
        1 infantry moved from 96 Sea Zone to Malta
        1 artillery and 3 infantry moved from Northern Italy to Southern France
    Combat - Italians
        Battle in 96 Sea Zone
            Italians attack with 1 destroyer, 1 fighter and 1 transport
            British defend with 1 destroyer
                Italians roll dice for 1 destroyer, 1 fighter and 1 transport in 96 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
                British roll dice for 1 destroyer in 96 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                1 destroyer owned by the Italians and 1 destroyer owned by the British lost in 96 Sea Zone
            Italians win with 1 fighter and 1 transport remaining. Battle score for attacker is 0
            Casualties for Italians: 1 destroyer
            Casualties for British: 1 destroyer
        Battle in 99 Sea Zone
            Italians attack with 1 fighter and 1 submarine
            British defend with 1 destroyer
                Italians roll dice for 1 submarine in 99 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                Italians roll dice for 1 fighter in 99 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                British roll dice for 1 destroyer in 99 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                Italians roll dice for 1 submarine in 99 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                Italians roll dice for 1 fighter in 99 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits
                British roll dice for 1 destroyer in 99 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                1 destroyer owned by the British lost in 99 Sea Zone
            Italians win, taking 99 Sea Zone from Neutral with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
            Casualties for British: 1 destroyer
        Battle in Southern France
            Italians attack with 1 artillery and 3 infantry
            Americans defend with 1 factory_minor, 1 harbour and 1 infantry
                Italians roll dice for 1 artillery and 3 infantry in Southern France, round 2 : 0/4 hits, 1.00 expected hits
                Americans roll dice for 1 infantry in Southern France, round 2 : 1/1 hits, 0.33 expected hits
                1 infantry owned by the Italians lost in Southern France
                Italians roll dice for 1 artillery and 2 infantry in Southern France, round 3 : 0/3 hits, 0.83 expected hits
                Americans roll dice for 1 infantry in Southern France, round 3 : 0/1 hits, 0.33 expected hits
                Italians roll dice for 1 artillery and 2 infantry in Southern France, round 4 : 2/3 hits, 0.83 expected hits
                Americans roll dice for 1 infantry in Southern France, round 4 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Americans lost in Southern France
            Italians win, taking Southern France from Americans with 1 artillery and 2 infantry remaining. Battle score for attacker is 0
            Casualties for Italians: 1 infantry
            Casualties for Americans: 1 infantry
        Battle in Malta
        Battle in Caucasus
            Italians attack with 1 artillery and 2 infantry
            British defend with 1 infantry
                Italians roll dice for 1 artillery and 2 infantry in Caucasus, round 2 : 0/3 hits, 0.83 expected hits
                Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
                Italians roll dice for 1 artillery and 2 infantry in Caucasus, round 3 : 0/3 hits, 0.83 expected hits
                Russians roll dice for 1 infantry in Caucasus, round 3 : 1/1 hits, 0.33 expected hits
                1 infantry owned by the Italians lost in Caucasus
                Italians roll dice for 1 artillery and 1 infantry in Caucasus, round 4 : 1/2 hits, 0.67 expected hits
                Russians roll dice for 1 infantry in Caucasus, round 4 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the British lost in Caucasus
            Italians win, taking Malta from British, taking Caucasus from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
            Casualties for Italians: 1 infantry
            Casualties for British: 1 infantry
    Non Combat Move - Italians
        1 fighter moved from 99 Sea Zone to Southern Italy
        1 fighter moved from 96 Sea Zone to Southern Italy
        1 aaGun moved from Northern Italy to Southern France
        1 aaGun moved from Western Germany to Northern Italy
        1 aaGun moved from Northern Italy to Southern Italy
        1 infantry moved from Western Germany to Northern Italy
    Place Units - Italians
        1 artillery, 1 infantry and 1 mech_infantry placed in Southern Italy
        1 artillery and 2 infantry placed in Northern Italy
    Turn Complete - Italians
        Italians collect 24 PUs; end with 24 PUs
        Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 29 PUs
Combat Hit Differential Summary :
Italians : -2.50
British : 0.00
Americans : 0.00
Russians : 0.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
    Purchase Units - ANZAC
        ANZAC buy nothing; Remaining resources: 13 PUs; 
    Combat Move - ANZAC
    Non Combat Move - ANZAC
        1 fighter moved from Yunnan to Kweichow
    Turn Complete - ANZAC
        Total Cost from Convoy Blockades: 2
            Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 4,3
        ANZAC collect 8 PUs (2 lost to blockades); end with 21 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
    Purchase Units - ANZAC
        ANZAC buy nothing; Remaining resources: 13 PUs; 
    Combat Move - ANZAC
    Non Combat Move - ANZAC
        1 fighter moved from Yunnan to Kweichow
    Turn Complete - ANZAC
        Total Cost from Convoy Blockades: 2
            Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 4,3
        ANZAC collect 8 PUs (2 lost to blockades); end with 21 PUs
    Combat Move - French
        1 fighter moved from Normandy Bordeaux to United Kingdom
    Non Combat Move - French
        2 infantry moved from 110 Sea Zone to Normandy Bordeaux
    Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
    Research Technology - Germans
    Purchase Units - Germans
        Germans buy 5 artilleries, 14 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; 
    Combat Move - Germans
        1 artillery and 2 infantry moved from Volgograd to Kazakhstan
        1 fighter moved from Ukraine to Kazakhstan
        1 artillery and 1 infantry moved from Vologda to Russia
        1 infantry moved from Smolensk to Russia
        1 infantry moved from Samara to Russia
        1 infantry moved from Tambov to Russia
        13 armour, 3 artilleries, 16 infantry and 35 mech_infantrys moved from Bryansk to Russia
        4 armour, 3 fighters, 10 mech_infantrys and 4 tactical_bombers moved from Ukraine to Russia
        3 bombers moved from Western Germany to Russia
        1 destroyer moved from 113 Sea Zone to 115 Sea Zone
        1 submarine moved from 113 Sea Zone to 112 Sea Zone
        1 tactical_bomber moved from Western Germany to 115 Sea Zone
        3 fighters moved from Western Germany to 112 Sea Zone
        1 armour moved from Buryatia to Yenisey
    Combat - Germans
        Battle in 115 Sea Zone
            Germans attack with 1 destroyer and 1 tactical_bomber
            Russians defend with 1 submarine
                Germans roll dice for 1 destroyer and 1 tactical_bomber in 115 Sea Zone, round 2 : 2/2 hits, 0.83 expected hits
                Russians roll dice for 1 submarine in 115 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                1 submarine owned by the Russians lost in 115 Sea Zone
            Germans win with 1 destroyer and 1 tactical_bomber remaining. Battle score for attacker is 6
            Casualties for Russians: 1 submarine
        Battle in 112 Sea Zone
            Germans attack with 3 fighters and 1 submarine
            Americans defend with 1 destroyer
                Germans roll dice for 1 submarine in 112 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                Germans roll dice for 3 fighters in 112 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
                Americans roll dice for 1 destroyer in 112 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                1 destroyer owned by the Americans lost in 112 Sea Zone
            Germans win with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
            Casualties for Americans: 1 destroyer
        Battle in Kazakhstan
            Germans attack with 1 artillery, 1 fighter and 2 infantry
            Russians defend with 2 infantry
                Germans roll dice for 1 artillery, 1 fighter and 2 infantry in Kazakhstan, round 2 : 2/4 hits, 1.33 expected hits
                Russians roll dice for 2 infantry in Kazakhstan, round 2 : 0/2 hits, 0.67 expected hits
                2 infantry owned by the Russians lost in Kazakhstan
            Germans win, taking Kazakhstan from Russians with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 6
            Casualties for Russians: 2 infantry
        Battle in Russia
            Germans attack with 17 armour, 4 artilleries, 3 bombers, 3 fighters, 20 infantry, 45 mech_infantrys and 4 tactical_bombers
            Russians defend with 4 aaGuns, 1 airfield, 4 armour, 14 artilleries, 1 factory_major, 2 fighters, 43 infantry and 1 tactical_bomber
                AA fire in Russia : 1/10 hits, 1.67 expected hits
                1 tactical_bomber owned by the Germans lost in Russia
                Germans roll dice for 17 armour, 4 artilleries, 3 bombers, 3 fighters, 20 infantry, 45 mech_infantrys and 3 tactical_bombers in Russia, round 2 : 25/95 hits, 26.83 expected hits
                Russians roll dice for 4 aaGuns, 4 armour, 14 artilleries, 2 fighters, 43 infantry and 1 tactical_bomber in Russia, round 2 : 26/64 hits, 22.83 expected hits
                21 infantry owned by the Russians, 20 infantry owned by the Germans, 4 aaGuns owned by the Russians and 6 mech_infantrys owned by the Germans lost in Russia
                Germans roll dice for 17 armour, 4 artilleries, 3 bombers, 3 fighters, 39 mech_infantrys and 3 tactical_bombers in Russia, round 3 : 17/69 hits, 22.50 expected hits
                Russians roll dice for 4 armour, 14 artilleries, 2 fighters, 22 infantry and 1 tactical_bomber in Russia, round 3 : 14/43 hits, 15.83 expected hits
                17 infantry owned by the Russians and 14 mech_infantrys owned by the Germans lost in Russia
                Germans roll dice for 17 armour, 4 artilleries, 3 bombers, 3 fighters, 25 mech_infantrys and 3 tactical_bombers in Russia, round 4 : 24/55 hits, 20.17 expected hits
                Russians roll dice for 4 armour, 14 artilleries, 2 fighters, 5 infantry and 1 tactical_bomber in Russia, round 4 : 9/26 hits, 10.17 expected hits
                1 tactical_bomber owned by the Russians, 5 infantry owned by the Russians, 4 armour owned by the Russians, 14 artilleries owned by the Russians, 4 artilleries owned by the Germans and 5 mech_infantrys owned by the Germans lost in Russia
                Germans roll dice for 17 armour, 3 bombers, 3 fighters, 20 mech_infantrys and 3 tactical_bombers in Russia, round 5 : 23/46 hits, 17.33 expected hits
                Russians roll dice for 2 fighters in Russia, round 5 : 2/2 hits, 1.33 expected hits
                2 fighters owned by the Russians and 2 mech_infantrys owned by the Germans lost in Russia
            Germans captures 6PUs while taking Russians capital
            Germans converts factory_major into different units
            Germans win, taking Russia from Russians with 17 armour, 3 bombers, 3 fighters, 18 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 65
            Casualties for Germans: 4 artilleries, 20 infantry, 27 mech_infantrys and 1 tactical_bomber
            Casualties for Russians: 4 aaGuns, 4 armour, 14 artilleries, 2 fighters, 43 infantry and 1 tactical_bomber
        triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to Russians
    Non Combat Move - Germans
        1 aaGun moved from Bryansk to Smolensk
        3 bombers moved from Russia to Smolensk
        1 fighter moved from Russia to Archangel
        2 fighters and 3 tactical_bombers moved from Russia to Archangel
        1 fighter moved from Kazakhstan to Volgograd
        1 tactical_bomber moved from 115 Sea Zone to Germany
        3 fighters moved from 112 Sea Zone to Western Germany
        1 aaGun moved from Western Germany to France
        1 aaGun moved from Western Germany to France
        1 artillery moved from Western Germany to France
        1 infantry moved from Western Germany to France
        1 infantry moved from Western Germany to France
        3 mech_infantrys moved from Novgorod to Finland
        1 artillery moved from Western Germany to 113 Sea Zone
        1 artillery and 2 transports moved from 113 Sea Zone to 115 Sea Zone
        1 artillery moved from 115 Sea Zone to Finland
    Place Units - Germans
        2 artilleries, 3 infantry and 5 mech_infantrys placed in Western Germany
        1 artillery and 2 infantry placed in France
        1 artillery and 2 infantry placed in Novgorod
        1 artillery and 2 infantry placed in Volgograd
        5 infantry placed in Germany
        Germans undo move 3.
        1 artillery and 2 infantry placed in Germany
        Germans undo move 5.
        Germans undo move 4.
        Germans undo move 3.
        Germans undo move 2.
        Germans undo move 1.
        2 artilleries, 3 infantry and 5 mech_infantrys placed in Western Germany
        10 infantry placed in Germany
        Germans undo move 2.
        2 artilleries and 8 infantry placed in Germany
        1 artillery and 2 infantry placed in Volgograd
        1 infantry placed in Novgorod
    Turn Complete - Germans
        Germans collect 62 PUs; end with 68 PUs
        Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 73 PUs
        Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 78 PUs
        Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 93 PUs
        Turning on Edit Mode
        EDIT: Removing units owned by Germans from France: 2 aaGuns and 2 infantry
        EDIT: Adding units owned by Germans to Western Germany: 2 aaGuns and 2 infantry
        EDIT: Removing units owned by Germans from Germany: 4 infantry
        EDIT: Adding units owned by Germans to Western Germany: 4 infantry
        EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : 3.17
AA fire in Russia : : -0.67
Americans : -0.33
Russians : 0.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
    Combat Move - Russians
    Non Combat Move - Russians
        2 aaGuns, 1 armour, 11 infantry and 1 mech_infantry moved from Yunnan to Kweichow
    Turn Complete - Russians
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
    Purchase Units - Japanese
        Japanese buy 1 armour, 1 artillery, 1 carrier, 4 infantry, 2 mech_infantrys, 2 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    Combat Move - Japanese
        1 submarine moved from 39 Sea Zone to 80 Sea Zone
        1 submarine moved from 75 Sea Zone to 72 Sea Zone
        1 submarine moved from 54 Sea Zone to 63 Sea Zone
        1 submarine moved from 55 Sea Zone to 62 Sea Zone
        1 submarine moved from 35 Sea Zone to 42 Sea Zone
        2 battleships, 3 carriers, 2 destroyers, 3 fighters and 3 tactical_bombers moved from 35 Sea Zone to 6 Sea Zone
        1 fighter moved from Philippines to 6 Sea Zone
        1 tactical_bomber moved from Philippines to 6 Sea Zone
        2 artilleries, 5 infantry and 1 mech_infantry moved from Malaya to Shan State
        1 infantry moved from Kwangsi to Yunnan
        1 fighter moved from French Indo China to Yunnan
        1 tactical_bomber moved from French Indo China to Yunnan
        1 infantry moved from Anhwe to Hunan
        1 artillery moved from Anhwe to Hunan
        1 mech_infantry moved from Kwangtung to Hunan
        1 fighter moved from French Indo China to Hunan
        1 tactical_bomber moved from French Indo China to Hunan
        5 infantry moved from French Indo China to Shan State
        2 artilleries moved from French Indo China to Shan State
        3 mech_infantrys moved from French Indo China to Shan State
        4 armour moved from French Indo China to Shan State
        1 infantry moved from French Indo China to Shan State
        1 mech_infantry moved from Kwangtung to Yunnan
        1 tactical_bomber moved from French Indo China to Shan State
        1 fighter moved from French Indo China to Hunan
        1 tactical_bomber moved from French Indo China to Hunan
        1 artillery moved from Hopei to Anhwe
        1 artillery and 1 infantry moved from Kiangsu to Anhwe
        3 mech_infantrys moved from Shantung to Anhwe
        4 mech_infantrys moved from Kiangsi to Anhwe
        1 artillery and 2 infantry moved from Kwangtung to Kwangsi
        1 bomber moved from Philippines to Japan
        1 fighter moved from Japan to Anhwe
        1 fighter moved from Japan to Anhwe
        1 transport moved from 19 Sea Zone to 36 Sea Zone
    Combat - Japanese
        Battle in Hunan
            Japanese attack with 1 artillery, 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers
            Chinese defend with 2 infantry
                Japanese roll dice for 1 artillery, 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Hunan, round 2 : 3/7 hits, 3.17 expected hits
                Chinese roll dice for 2 infantry in Hunan, round 2 : 0/2 hits, 0.67 expected hits
                2 infantry owned by the Chinese lost in Hunan
            Japanese win, taking Hunan from Chinese with 1 artillery, 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
            Casualties for Chinese: 2 infantry
        Battle in Yunnan
            Japanese attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
            Russians defend with 1 infantry
                Japanese roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Yunnan, round 2 : 1/4 hits, 1.50 expected hits
                Chinese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits
                1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Yunnan
            Japanese win, taking Yunnan from Chinese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
            Casualties for Japanese: 1 infantry
            Casualties for Russians: 1 infantry
        Battle in Shan State
            Japanese attack with 4 armour, 4 artilleries, 11 infantry, 4 mech_infantrys and 1 tactical_bomber
            British defend with 1 artillery and 2 infantry
                Japanese roll dice for 4 armour, 4 artilleries, 11 infantry, 4 mech_infantrys and 1 tactical_bomber in Shan State, round 2 : 5/24 hits, 7.17 expected hits
                UK_Pacific roll dice for 1 artillery and 2 infantry in Shan State, round 2 : 2/3 hits, 1.00 expected hits
                2 infantry owned by the Japanese, 1 artillery owned by the British and 2 infantry owned by the British lost in Shan State
            Japanese win, taking Shan State from UK_Pacific with 4 armour, 4 artilleries, 9 infantry, 4 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 4
            Casualties for Japanese: 2 infantry
            Casualties for British: 1 artillery and 2 infantry
    Non Combat Move - Japanese
        1 fighter moved from Yunnan to French Indo China
        1 tactical_bomber moved from Shan State to French Indo China
        1 tactical_bomber moved from Yunnan to French Indo China
        1 fighter moved from Hunan to French Indo China
        2 tactical_bombers moved from Hunan to Anhwe
        1 fighter moved from Hunan to Anhwe
    Place Units - Japanese
        Turning on Edit Mode
        EDIT: Removing units owned by Japanese from Kwangsi: 1 artillery and 1 infantry
        EDIT: Adding units owned by Japanese to French Indo China: 2 artilleries and 1 infantry
        EDIT: Removing units owned by Japanese from French Indo China: 1 artillery
        EDIT: Turning off Edit Mode
        2 infantry and 1 mech_infantry placed in French Indo China
        1 mech_infantry placed in Malaya
        1 artillery and 2 infantry placed in Shantung
        1 armour placed in Kwangtung
        Japanese undo move 4.
        Japanese undo move 3.
        1 armour, 1 artillery and 1 infantry placed in Shantung
        1 infantry placed in Kwangtung
        Japanese undo move 4.
        1 infantry placed in Japan
        1 carrier, 2 submarines and 1 transport placed in 6 Sea Zone
        Japanese undo move 3.
        Japanese undo move 3.
        1 armour and 2 infantry placed in Shantung
        1 artillery placed in Japan
    Turn Complete - Japanese
        Japanese collect 62 PUs; end with 62 PUs
        Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 65 PUs
Combat Hit Differential Summary :
Chinese : 0.00
UK_Pacific : 1.00
Japanese : -2.83