@simon33 said in L25 G40 OOB Simon33 (L+44) v BobbaRossa (X):
Oh I am wondering if I am doomed in this game already.
Certainly anything can happen with the dice, but the odds are looking a bit long.
Scramble off India?
@Argothair no thanks
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
    Purchase Units - Japanese
        Japanese repair damage of 5x factory_minor, 6x factory_minor, 6x factory_minor; Remaining resources: 46 PUs; 6 SuicideAttackTokens; 
        Japanese buy 3 artilleries, 10 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    Combat Move - Japanese
        1 infantry moved from Hopei to Shensi
              Japanese take Shensi from Chinese
        1 mech_infantry moved from Kansu to Tsinghai
              Japanese take Tsinghai from Chinese
        1 infantry moved from Suiyuyan to Kansu
        1 infantry moved from Chahar to Suiyuyan
        1 infantry moved from Chahar to Hopei
        1 infantry moved from Kwangsi to Yunnan
        1 infantry moved from French Indo China to Yunnan
        1 infantry moved from Anhwe to Hunan
        1 artillery and 1 infantry moved from Kwangtung to 20 Sea Zone
        1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 45 Sea Zone
        1 submarine moved from 58 Sea Zone to 39 Sea Zone
        1 submarine moved from 37 Sea Zone to 39 Sea Zone
        1 bomber moved from French Indo China to 39 Sea Zone
        1 fighter moved from French Indo China to Yunnan
        1 tactical_bomber moved from French Indo China to Yunnan
        1 submarine moved from 43 Sea Zone to 42 Sea Zone
        1 submarine moved from 43 Sea Zone to 42 Sea Zone
        1 tactical_bomber moved from Malaya to 42 Sea Zone
        1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
        1 fighter moved from 35 Sea Zone to Dutch New Guinea
        1 marine moved from Philippines to 35 Sea Zone
        2 battleships, 3 carriers, 1 cruiser, 2 destroyers, 2 fighters, 1 marine, 1 submarine and 3 tactical_bombers moved from 35 Sea Zone to 46 Sea Zone
        1 marine moved from 46 Sea Zone to New Guinea
        1 submarine moved from 44 Sea Zone to 46 Sea Zone
        1 artillery moved from French Indo China to Yunnan
        3 armour and 2 mech_infantrys moved from Hunan to French Indo China
        3 mech_infantrys moved from Shantung to Chahar
        1 infantry moved from Japan to 6 Sea Zone
        1 infantry and 1 transport moved from 6 Sea Zone to 8 Sea Zone
        1 infantry moved from 8 Sea Zone to Aleutian Islands
        2 submarines moved from 6 Sea Zone to 35 Sea Zone
    Combat - Japanese
        Battle in New Guinea
        Battle in Aleutian Islands
        Battle in 39 Sea Zone
            Japanese attack with 1 bomber and 2 submarines
            British defend with 1 destroyer
                Japanese roll dice for 2 submarines in 39 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                British roll dice for 1 destroyer in 39 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                1 destroyer owned by the British and 1 submarine owned by the Japanese lost in 39 Sea Zone
            Japanese win, taking New Guinea from ANZAC, taking Aleutian Islands from Americans, taking 39 Sea Zone from Neutral with 1 bomber and 1 submarine remaining. Battle score for attacker is 2
            Casualties for Japanese: 1 submarine
            Casualties for British: 1 destroyer
        Battle in 42 Sea Zone
            Japanese attack with 2 submarines and 1 tactical_bomber
            ANZAC defend with 1 destroyer
                Japanese roll dice for 2 submarines in 42 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                Japanese roll dice for 1 tactical_bomber in 42 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                1 destroyer owned by the ANZAC lost in 42 Sea Zone
            Japanese win with 2 submarines and 1 tactical_bomber remaining. Battle score for attacker is 8
            Casualties for ANZAC: 1 destroyer
        Battle in Dutch New Guinea
            Japanese attack with 1 artillery, 1 fighter and 1 infantry
            ANZAC defend with 1 aaGun and 1 infantry
                AA fire in Dutch New Guinea : 0/1 hits, 0.17 expected hits
                Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Dutch New Guinea, round 2 : 3/3 hits, 1.17 expected hits
                ANZAC roll dice for 1 aaGun and 1 infantry in Dutch New Guinea, round 2 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the ANZAC and 1 aaGun owned by the ANZAC lost in Dutch New Guinea
            Japanese win, taking Dutch New Guinea from ANZAC with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 8
            Casualties for ANZAC: 1 aaGun and 1 infantry
        Battle in Yunnan
            Japanese attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
            British defend with 2 infantry
                Japanese roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 3/5 hits, 2.00 expected hits
                Chinese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits
                1 infantry owned by the Japanese and 2 infantry owned by the British lost in Yunnan
            Japanese win, taking Yunnan from Chinese with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
            Casualties for Japanese: 1 infantry
            Casualties for British: 2 infantry
    Non Combat Move - Japanese
        1 tactical_bomber moved from Chahar to Shantung
        1 infantry moved from Sakha to Siberia
        1 transport moved from 19 Sea Zone to 6 Sea Zone
        1 aaGun moved from Japan to 6 Sea Zone
        1 aaGun and 1 transport moved from 6 Sea Zone to 19 Sea Zone
        1 aaGun moved from 19 Sea Zone to Shantung
        1 submarine moved from 5 Sea Zone to 19 Sea Zone
        1 fighter moved from Dutch New Guinea to 46 Sea Zone
        1 tactical_bomber moved from 42 Sea Zone to Malaya
        1 bomber moved from 39 Sea Zone to French Indo China
        1 tactical_bomber moved from Yunnan to French Indo China
        1 fighter moved from Yunnan to French Indo China
        1 bomber moved from Japan to Caroline Islands
        1 tactical_bomber moved from Japan to Caroline Islands
        1 fighter moved from Japan to 33 Sea Zone
        1 fighter moved from 33 Sea Zone to Caroline Islands
    Place Units - Japanese
        1 artillery and 2 infantry placed in French Indo China
        1 artillery and 2 infantry placed in Malaya
        1 artillery and 2 infantry placed in Kwangtung
        2 infantry and 1 mech_infantry placed in Shantung
        2 infantry placed in Japan
    Turn Complete - Japanese
        Japanese collect 61 PUs; end with 61 PUs
        Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 64 PUs
Combat Hit Differential Summary :
British : 0.67
ANZAC : -0.67
AA fire in Dutch New Guinea : : -0.17
Chinese : 0.33
Japanese : 3.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
    Purchase Units - Americans
        Americans buy 3 artilleries, 1 cruiser, 1 destroyer, 3 infantry, 1 submarine and 4 transports; Remaining resources: 0 PUs; 
    Combat Move - Americans
        1 armour and 2 infantry moved from Morocco to 91 Sea Zone
        1 armour, 2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
        1 armour and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux
        1 submarine moved from 10 Sea Zone to 8 Sea Zone
        1 bomber moved from Java to 45 Sea Zone
    Combat - Americans
        Battle in Normandy Bordeaux
        Battle in 8 Sea Zone
            Americans attack with 1 submarine
            Japanese defend with 1 transport
                1 transport owned by the Japanese lost in 8 Sea Zone
                Americans roll dice for 1 submarine in 8 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
            Americans win, taking Normandy Bordeaux from Germans with 1 submarine remaining. Battle score for attacker is 7
            Casualties for Japanese: 1 transport
        Battle in 45 Sea Zone
            Americans attack with 1 bomber
            Japanese defend with 1 transport
                1 transport owned by the Japanese lost in 45 Sea Zone
            Americans win with 1 bomber remaining. Battle score for attacker is 7
            Casualties for Japanese: 1 transport
    Non Combat Move - Americans
        1 bomber moved from 45 Sea Zone to Queensland
        4 fighters moved from Java to Queensland
        1 tactical_bomber moved from Java to Queensland
        1 destroyer moved from 63 Sea Zone to 45 Sea Zone
        1 destroyer moved from 63 Sea Zone to 55 Sea Zone
        1 battleship, 1 carrier and 1 cruiser moved from 63 Sea Zone to 26 Sea Zone
        2 destroyers and 1 submarine moved from 25 Sea Zone to 26 Sea Zone
        2 destroyers moved from 10 Sea Zone to 26 Sea Zone
        13 bombers moved from Burma to Russia
        1 carrier, 3 destroyers, 1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 110 Sea Zone
        1 destroyer moved from 104 Sea Zone to 110 Sea Zone
        1 tactical_bomber moved from 110 Sea Zone to United Kingdom
        1 fighter moved from 101 Sea Zone to 110 Sea Zone
        1 carrier, 1 destroyer and 1 tactical_bomber moved from 101 Sea Zone to 103 Sea Zone
        1 artillery and 1 infantry moved from Central United States to 101 Sea Zone
        1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 103 Sea Zone
        1 mech_infantry moved from British Columbia to Western United States
        3 mech_infantrys moved from British Columbia to Central United States
    Place Units - Americans
        3 transports placed in 101 Sea Zone
        3 artilleries and 3 infantry placed in Central United States
        1 destroyer placed in 101 Sea Zone
        1 cruiser, 1 submarine and 1 transport placed in 10 Sea Zone
    Turn Complete - Americans
        Total Cost from Convoy Blockades: 4
            Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 1,3,4,2
        Americans collect 53 PUs (4 lost to blockades); end with 53 PUs
        Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 58 PUs
        Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
        Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Combat Hit Differential Summary :
Americans : -0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
    Purchase Units - Chinese
        Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
        Chinese buy 1 infantry; Remaining resources: 1 PUs; 
    Combat Move - Chinese
        7 infantry moved from Kweichow to Yunnan
        1 fighter moved from Burma to Yunnan
    Combat - Chinese
        Battle in Yunnan
            Chinese attack with 1 fighter and 7 infantry
            Japanese defend with 1 artillery and 1 infantry
                Chinese roll dice for 1 fighter and 7 infantry in Yunnan, round 2 : 0/8 hits, 1,67 expected hits
                Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 1/2 hits, 0,67 expected hits
                1 infantry owned by the Chinese lost in Yunnan
                Chinese roll dice for 1 fighter and 6 infantry in Yunnan, round 3 : 2/7 hits, 1,50 expected hits
                Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 3 : 0/2 hits, 0,67 expected hits
                1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Yunnan
            Chinese win, taking Yunnan from Japanese with 1 fighter and 6 infantry remaining. Battle score for attacker is 4
            Casualties for Chinese: 1 infantry
            Casualties for Japanese: 1 artillery and 1 infantry
    Non Combat Move - Chinese
        1 fighter moved from Yunnan to Burma
    Place Units - Chinese
        1 infantry placed in Yunnan
    Turn Complete - Chinese
        Chinese collect 3 PUs; end with 4 PUs
Combat Hit Differential Summary :
Chinese : -1,17
Japanese : -0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
    Purchase Units - Americans
        Americans buy 3 artilleries, 1 cruiser, 1 destroyer, 3 infantry, 1 submarine and 4 transports; Remaining resources: 0 PUs; 
    Combat Move - Americans
        1 armour and 2 infantry moved from Morocco to 91 Sea Zone
        1 armour, 2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
        1 armour and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux
        1 submarine moved from 10 Sea Zone to 8 Sea Zone
        1 bomber moved from Java to 45 Sea Zone
    Combat - Americans
        Battle in Normandy Bordeaux
        Battle in 8 Sea Zone
            Americans attack with 1 submarine
            Japanese defend with 1 transport
                1 transport owned by the Japanese lost in 8 Sea Zone
                Americans roll dice for 1 submarine in 8 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
            Americans win, taking Normandy Bordeaux from Germans with 1 submarine remaining. Battle score for attacker is 7
            Casualties for Japanese: 1 transport
        Battle in 45 Sea Zone
            Americans attack with 1 bomber
            Japanese defend with 1 transport
                1 transport owned by the Japanese lost in 45 Sea Zone
            Americans win with 1 bomber remaining. Battle score for attacker is 7
            Casualties for Japanese: 1 transport
    Non Combat Move - Americans
        1 bomber moved from 45 Sea Zone to Queensland
        4 fighters moved from Java to Queensland
        1 tactical_bomber moved from Java to Queensland
        1 destroyer moved from 63 Sea Zone to 45 Sea Zone
        1 destroyer moved from 63 Sea Zone to 55 Sea Zone
        1 battleship, 1 carrier and 1 cruiser moved from 63 Sea Zone to 26 Sea Zone
        2 destroyers and 1 submarine moved from 25 Sea Zone to 26 Sea Zone
        2 destroyers moved from 10 Sea Zone to 26 Sea Zone
        13 bombers moved from Burma to Russia
        1 carrier, 3 destroyers, 1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 110 Sea Zone
        1 destroyer moved from 104 Sea Zone to 110 Sea Zone
        1 tactical_bomber moved from 110 Sea Zone to United Kingdom
        1 fighter moved from 101 Sea Zone to 110 Sea Zone
        1 carrier, 1 destroyer and 1 tactical_bomber moved from 101 Sea Zone to 103 Sea Zone
        1 artillery and 1 infantry moved from Central United States to 101 Sea Zone
        1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 103 Sea Zone
        1 mech_infantry moved from British Columbia to Western United States
        3 mech_infantrys moved from British Columbia to Central United States
    Place Units - Americans
        3 transports placed in 101 Sea Zone
        3 artilleries and 3 infantry placed in Central United States
        1 destroyer placed in 101 Sea Zone
        1 cruiser, 1 submarine and 1 transport placed in 10 Sea Zone
    Turn Complete - Americans
        Total Cost from Convoy Blockades: 4
            Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 1,3,4,2
        Americans collect 53 PUs (4 lost to blockades); end with 53 PUs
        Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 58 PUs
        Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
        Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
    Purchase Units - Chinese
        Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
        Chinese buy 1 infantry; Remaining resources: 1 PUs; 
    Combat Move - Chinese
        7 infantry moved from Kweichow to Yunnan
        1 fighter moved from Burma to Yunnan
    Combat - Chinese
        Battle in Yunnan
            Chinese attack with 1 fighter and 7 infantry
            Japanese defend with 1 artillery and 1 infantry
                Chinese roll dice for 1 fighter and 7 infantry in Yunnan, round 2 : 0/8 hits, 1,67 expected hits
                Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 1/2 hits, 0,67 expected hits
                1 infantry owned by the Chinese lost in Yunnan
                Chinese roll dice for 1 fighter and 6 infantry in Yunnan, round 3 : 2/7 hits, 1,50 expected hits
                Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 3 : 0/2 hits, 0,67 expected hits
                1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Yunnan
            Chinese win, taking Yunnan from Japanese with 1 fighter and 6 infantry remaining. Battle score for attacker is 4
            Casualties for Chinese: 1 infantry
            Casualties for Japanese: 1 artillery and 1 infantry
    Non Combat Move - Chinese
        1 fighter moved from Yunnan to Burma
    Place Units - Chinese
        1 infantry placed in Yunnan
    Turn Complete - Chinese
        Chinese collect 3 PUs; end with 4 PUs
    Purchase Units - British
        British buy 2 destroyers, 1 infantry and 4 transports; Remaining resources: 0 PUs; 
    Purchase Units - UK_Pacific
        UK_Pacific buy 2 mech_infantrys; Remaining resources: 1 PUs; 
    Combat Move - British
        1 artillery and 4 infantry moved from Northwest Persia to Caucasus
        1 submarine moved from 97 Sea Zone to 98 Sea Zone
        1 fighter moved from Gibraltar to Normandy Bordeaux
        1 tactical_bomber moved from India to Shan State
        1 artillery and 1 infantry moved from Burma to Shan State
        1 infantry moved from Northwest Persia to Caucasus
    Combat - British
        Battle in Shan State
            British attack with 1 artillery, 1 infantry and 1 tactical_bomber
            Japanese defend with 1 infantry
                British roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 2/3 hits, 1,17 expected hits
                Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0,33 expected hits
                1 infantry owned by the Japanese lost in Shan State
            British win, taking Shan State from Japanese with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
            Casualties for Japanese: 1 infantry
        Battle in Caucasus
            British attack with 1 artillery and 5 infantry
            Germans defend with 1 artillery and 1 infantry
                British roll dice for 1 artillery and 5 infantry in Caucasus, round 2 : 1/6 hits, 1,33 expected hits
                Germans roll dice for 1 artillery and 1 infantry in Caucasus, round 2 : 0/2 hits, 0,67 expected hits
                1 infantry owned by the Germans lost in Caucasus
                British roll dice for 1 artillery and 5 infantry in Caucasus, round 3 : 2/6 hits, 1,33 expected hits
                Germans roll dice for 1 artillery in Caucasus, round 3 : 1/1 hits, 0,33 expected hits
                1 artillery owned by the Germans and 1 infantry owned by the British lost in Caucasus
            British win, taking Caucasus from Germans with 1 artillery and 4 infantry remaining. Battle score for attacker is 4
            Casualties for Germans: 1 artillery and 1 infantry
            Casualties for British: 1 infantry
    Non Combat Move - British
        2 fighters moved from Persia to Russia
        2 infantry moved from Trans-Jordan to Iraq
        1 armour moved from Egypt to Iraq
        1 tactical_bomber moved from Anglo Egyptian Sudan to Iraq
        1 tactical_bomber moved from Iraq to Persia
        2 mech_infantrys moved from Italian Somaliland to Anglo Egyptian Sudan
        3 mech_infantrys moved from Iraq to Persia
        1 mech_infantry moved from Persia to Iraq
        1 mech_infantry moved from Persia to Iraq
        1 armour moved from Algeria to Libya
        1 infantry moved from Italian Somaliland to Ethiopia
        6 infantry moved from Burma to Yunnan
        1 armour and 1 infantry moved from India to Burma
        1 tactical_bomber moved from Shan State to Burma
        1 aaGun moved from Burma to Yunnan
    Place Units - British
        4 transports placed in 110 Sea Zone
        2 destroyers placed in 98 Sea Zone
        1 infantry placed in Iraq
    Turn Complete - British
        British collect 41 PUs; end with 41 PUs
        Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 44 PUs
        Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 47 PUs
        Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 50 PUs
    Place Units - UK_Pacific
        2 mech_infantrys placed in India
    Turn Complete - UK_Pacific
        Total Cost from Convoy Blockades: 3
            Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,5
        UK_Pacific collect 4 PUs (3 lost to blockades); end with 5 PUs
        Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
        Some Units in India change ownership: 2 mech_infantrys
Combat Hit Differential Summary :
Germans : 0,00
British : 1,17
Americans : -0,33
Chinese : -1,17
Japanese : -0,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
    Purchase Units - Italians
        Italians buy 1 fighter, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    Combat Move - Italians
        2 armour, 1 artillery, 2 infantry and 3 mech_infantrys moved from Rostov to Caucasus
        1 armour and 2 mech_infantrys moved from Ukraine to Caucasus
        1 mech_infantry moved from Tambov to Caucasus
        2 infantry moved from Ukraine to Rostov
        1 artillery moved from Tambov to Rostov
    Combat - Italians
        Battle in Caucasus
            Italians attack with 3 armour, 1 artillery, 2 infantry and 6 mech_infantrys
            British defend with 1 artillery and 4 infantry
                Italians roll dice for 3 armour, 1 artillery, 2 infantry and 6 mech_infantrys in Caucasus, round 2 : 3/12 hits, 3.33 expected hits
                Russians roll dice for 1 artillery and 4 infantry in Caucasus, round 2 : 2/5 hits, 1.67 expected hits
                3 infantry owned by the British and 2 infantry owned by the Italians lost in Caucasus
                Italians roll dice for 3 armour, 1 artillery and 6 mech_infantrys in Caucasus, round 3 : 5/10 hits, 3.00 expected hits
                Russians roll dice for 1 artillery and 1 infantry in Caucasus, round 3 : 0/2 hits, 0.67 expected hits
                1 artillery owned by the British and 1 infantry owned by the British lost in Caucasus
            Italians win, taking Caucasus from Russians with 3 armour, 1 artillery and 6 mech_infantrys remaining. Battle score for attacker is 10
            Casualties for Italians: 2 infantry
            Casualties for British: 1 artillery and 4 infantry
    Non Combat Move - Italians
        1 aaGun and 5 infantry moved from Northern Italy to Western Germany
        1 aaGun moved from Yugoslavia to Northern Italy
        1 artillery moved from Southern Italy to Northern Italy
        1 infantry moved from Southern Italy to Northern Italy
        1 infantry moved from Southern Italy to Northern Italy
        1 infantry moved from Southern Italy to Northern Italy
        1 infantry moved from Southern Italy to Northern Italy
        1 aaGun moved from Southern Italy to Northern Italy
    Place Units - Italians
        1 submarine and 1 transport placed in 97 Sea Zone
        1 fighter placed in Southern Italy
    Turn Complete - Italians
        Italians collect 21 PUs; end with 21 PUs
Combat Hit Differential Summary :
Italians : 1.67
Russians : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
    Purchase Units - ANZAC
        ANZAC buy 1 destroyer and 2 mech_infantrys; Remaining resources: 0 PUs; 
    Combat Move - ANZAC
    Combat - ANZAC
    Non Combat Move - ANZAC
        2 mech_infantrys moved from Western Australia to Queensland
        1 infantry moved from New South Wales to Queensland
        1 transport moved from 62 Sea Zone to 63 Sea Zone
        1 infantry moved from New Zealand to 63 Sea Zone
        1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
        1 infantry moved from 54 Sea Zone to Queensland
        1 carrier moved from 63 Sea Zone to 26 Sea Zone
        1 fighter moved from Java to Yunnan
    Place Units - ANZAC
        1 destroyer placed in 54 Sea Zone
        2 mech_infantrys placed in Queensland
    Turn Complete - ANZAC
        ANZAC collect 10 PUs; end with 10 PUs
        Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
    Purchase Units - ANZAC
        ANZAC buy 1 destroyer and 2 mech_infantrys; Remaining resources: 0 PUs; 
    Combat Move - ANZAC
    Combat - ANZAC
    Non Combat Move - ANZAC
        2 mech_infantrys moved from Western Australia to Queensland
        1 infantry moved from New South Wales to Queensland
        1 transport moved from 62 Sea Zone to 63 Sea Zone
        1 infantry moved from New Zealand to 63 Sea Zone
        1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
        1 infantry moved from 54 Sea Zone to Queensland
        1 carrier moved from 63 Sea Zone to 26 Sea Zone
        1 fighter moved from Java to Yunnan
    Place Units - ANZAC
        1 destroyer placed in 54 Sea Zone
        2 mech_infantrys placed in Queensland
    Turn Complete - ANZAC
        ANZAC collect 10 PUs; end with 10 PUs
        Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
    Combat Move - French
        1 fighter moved from Gibraltar to Normandy Bordeaux
        2 infantry moved from United Kingdom to 110 Sea Zone
    Non Combat Move - French
    Turn Complete - French
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
    Research Technology - Germans
    Purchase Units - Germans
        Germans buy 3 artilleries, 2 fighters, 7 infantry, 6 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 
    Combat Move - Germans
        2 bombers, 2 fighters and 1 mech_infantry moved from Western Germany to Normandy Bordeaux
        1 infantry moved from France to Normandy Bordeaux
        1 mech_infantry moved from Urals to Kazakhstan
              Germans take Kazakhstan from Russians
        1 infantry moved from Smolensk to Bryansk
        1 infantry moved from Vologda to Smolensk
        1 artillery moved from Urals to Vologda
        1 infantry moved from Novosibirsk to Vologda
        1 infantry moved from Bryansk to Tambov
        2 fighters moved from Bryansk to Ukraine
        1 tactical_bomber moved from Bryansk to Ukraine
        2 fighters moved from Rostov to Ukraine
        3 tactical_bombers moved from Rostov to Ukraine
        1 armour moved from Buryatia to Amur
              Germans take Amur from Russians
        1 armour moved from Amur to Buryatia
        3 mech_infantrys moved from Novgorod to Bryansk
        1 mech_infantry moved from Bryansk to Ukraine
        1 mech_infantry moved from Bryansk to Ukraine
        1 mech_infantry moved from Bryansk to Ukraine
        1 mech_infantry moved from Bryansk to Ukraine
        1 mech_infantry moved from Bryansk to Ukraine
        1 armour and 2 mech_infantrys moved from Volgograd to Ukraine
        1 submarine moved from 114 Sea Zone to 113 Sea Zone
        2 submarines moved from 97 Sea Zone to 98 Sea Zone
    Combat - Germans
        Battle in Normandy Bordeaux
            Germans attack with 2 bombers, 2 fighters, 1 infantry and 1 mech_infantry
            British defend with 1 fighter; French defend with 1 fighter; Americans defend with 1 armour, 1 factory_minor, 1 harbour and 2 infantry
                Germans roll dice for 2 bombers, 2 fighters, 1 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 1/6 hits, 2.67 expected hits
                Americans roll dice for 1 armour, 2 fighters and 2 infantry in Normandy Bordeaux, round 2 : 3/5 hits, 2.50 expected hits
                1 fighter owned by the Germans, 1 infantry owned by the Germans, 1 infantry owned by the Americans and 1 mech_infantry owned by the Germans lost in Normandy Bordeaux
             retreated to Normandy Bordeaux
            Americans win with 1 armour, 2 fighters and 1 infantry remaining. Battle score for attacker is -14
            Casualties for Germans: 1 fighter, 1 infantry and 1 mech_infantry
            Casualties for Americans: 1 infantry
        Battle in 98 Sea Zone
            Germans attack with 2 submarines
            British defend with 2 destroyers and 1 submarine
                British roll dice for 1 submarine in 98 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                1 submarine owned by the Germans lost in 98 Sea Zone
                Germans roll dice for 1 submarine in 98 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                British roll dice for 2 destroyers in 98 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                British roll dice for 1 submarine in 98 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                Germans roll dice for 1 submarine in 98 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
Combat Hit Differential Summary :
Germans : -1.33
British : 0.00
Americans : 0.50
Well, I got hosed on the dice a bit in Normandy – I didn’t expect to win, necessarily, but I hoped to start out with better than 3:1 losses in your favor!
Let me know about your casualty order, sub submerging etc. in the southeast med sea zone – how do you want to resolve that? I am going to have the last German sub fight to the death.
@Argothair ya I saw that, one hit out of 6 really really hurts; I was sure you were going to send everything to Moscow or Eastern front…
I want best OOL in med, so sub than dds
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
    Research Technology - Germans
    Purchase Units - Germans
        Germans buy 3 artilleries, 2 fighters, 7 infantry, 6 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 
    Combat Move - Germans
        2 bombers, 2 fighters and 1 mech_infantry moved from Western Germany to Normandy Bordeaux
        1 infantry moved from France to Normandy Bordeaux
        1 mech_infantry moved from Urals to Kazakhstan
              Germans take Kazakhstan from Russians
        1 infantry moved from Smolensk to Bryansk
        1 infantry moved from Vologda to Smolensk
        1 artillery moved from Urals to Vologda
        1 infantry moved from Novosibirsk to Vologda
        1 infantry moved from Bryansk to Tambov
        2 fighters moved from Bryansk to Ukraine
        1 tactical_bomber moved from Bryansk to Ukraine
        2 fighters moved from Rostov to Ukraine
        3 tactical_bombers moved from Rostov to Ukraine
        1 armour moved from Buryatia to Amur
              Germans take Amur from Russians
        1 armour moved from Amur to Buryatia
        3 mech_infantrys moved from Novgorod to Bryansk
        1 mech_infantry moved from Bryansk to Ukraine
        1 mech_infantry moved from Bryansk to Ukraine
        1 mech_infantry moved from Bryansk to Ukraine
        1 mech_infantry moved from Bryansk to Ukraine
        1 mech_infantry moved from Bryansk to Ukraine
        1 armour and 2 mech_infantrys moved from Volgograd to Ukraine
        1 submarine moved from 114 Sea Zone to 113 Sea Zone
        2 submarines moved from 97 Sea Zone to 98 Sea Zone
    Combat - Germans
        Battle in Normandy Bordeaux
            Germans attack with 2 bombers, 2 fighters, 1 infantry and 1 mech_infantry
            British defend with 1 fighter; French defend with 1 fighter; Americans defend with 1 armour, 1 factory_minor, 1 harbour and 2 infantry
                Germans roll dice for 2 bombers, 2 fighters, 1 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 1/6 hits, 2.67 expected hits
                Americans roll dice for 1 armour, 2 fighters and 2 infantry in Normandy Bordeaux, round 2 : 3/5 hits, 2.50 expected hits
                1 fighter owned by the Germans, 1 infantry owned by the Germans, 1 infantry owned by the Americans and 1 mech_infantry owned by the Germans lost in Normandy Bordeaux
             retreated to Normandy Bordeaux
            Americans win with 1 armour, 2 fighters and 1 infantry remaining. Battle score for attacker is -14
            Casualties for Germans: 1 fighter, 1 infantry and 1 mech_infantry
            Casualties for Americans: 1 infantry
        Battle in 98 Sea Zone
            Germans attack with 2 submarines
            British defend with 2 destroyers and 1 submarine
                British roll dice for 1 submarine in 98 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                1 submarine owned by the Germans lost in 98 Sea Zone
                Germans roll dice for 1 submarine in 98 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                British roll dice for 2 destroyers in 98 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                British roll dice for 1 submarine in 98 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                Germans roll dice for 1 submarine in 98 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                British roll dice for 2 destroyers in 98 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits
                1 submarine owned by the Germans and 1 submarine owned by the British lost in 98 Sea Zone
            British win with 2 destroyers remaining. Battle score for attacker is -6
            Casualties for Germans: 2 submarines
            Casualties for British: 1 submarine
    Non Combat Move - Germans
        1 aaGun moved from Rostov to Ukraine
        1 tactical_bomber moved from Novgorod to Western Germany
        2 bombers and 1 fighter moved from Normandy Bordeaux to Western Germany
        1 bomber moved from Bryansk to Western Germany
        1 aaGun moved from France to Western Germany
        1 infantry moved from Western Germany to Holland Belgium
        1 infantry moved from Western Germany to France
    Place Units - Germans
        3 mech_infantrys placed in Ukraine
        3 mech_infantrys placed in Novgorod
        1 artillery and 2 infantry placed in Volgograd
        2 fighters placed in Western Germany
        4 infantry placed in Germany
        1 transport placed in 113 Sea Zone
        2 artilleries and 1 infantry placed in Western Germany
    Turn Complete - Germans
        Germans collect 62 PUs; end with 62 PUs
        Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs
        Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 72 PUs
        Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 82 PUs
Combat Hit Differential Summary :
Germans : -1.33
British : 0.33
Americans : 0.50
Well, that also turned out to be irrelevant. :-p
The Moscow battle, surprisingly, was only 80% for me to win even if I go all-in, and deadly for me if I lose, and I don’t feel like I’m under any particular time pressure. I think I can attack again later…but perhaps you’ll prove me wrong.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
    Purchase Units - Russians
        Russians buy 1 artillery and 1 infantry; Remaining resources: 0 PUs; 
    Combat Move - Russians
        2 infantry moved from Sikang to Kazakhstan
        2 fighters and 1 tactical_bomber moved from Russia to Kazakhstan
    Combat - Russians
        Battle in Kazakhstan
            Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
            Germans defend with 1 mech_infantry
                Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Kazakhstan, round 2 : 4/5 hits, 2,00 expected hits
                Germans roll dice for 1 mech_infantry in Kazakhstan, round 2 : 0/1 hits, 0,33 expected hits
                1 mech_infantry owned by the Germans lost in Kazakhstan
            Russians win, taking Kazakhstan from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
            Casualties for Germans: 1 mech_infantry
    Non Combat Move - Russians
        2 fighters and 1 tactical_bomber moved from Kazakhstan to Russia
        2 aaGuns, 1 armour, 12 infantry and 1 mech_infantry moved from Kweichow to Yunnan
    Place Units - Russians
        1 artillery and 1 infantry placed in Russia
    Turn Complete - Russians
        Russians collect 4 PUs; end with 4 PUs
        Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 6 PUs
Combat Hit Differential Summary :
Germans : -0,33
Russians : 2,00
@Argothair said in Argothair (Axis +0) v. Sovietishcat (Allies), BM3 no tech:
Well, that also turned out to be irrelevant. :-p
The Moscow battle, surprisingly, was only 80% for me to win even if I go all-in, and deadly for me if I lose, and I don’t feel like I’m under any particular time pressure. I think I can attack again later…but perhaps you’ll prove me wrong.
@Argothair let’s hope so :relaxed:
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
    Purchase Units - Japanese
        Japanese buy 2 artilleries, 2 fighters, 4 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    Combat Move - Japanese
        1 infantry moved from Malaya to Shan State
        1 infantry moved from Malaya to Shan State
        1 artillery moved from Malaya to Shan State
        1 tactical_bomber moved from Malaya to Shan State
        1 fighter moved from French Indo China to Shan State
        1 infantry moved from Hunan to Kweichow
              Japanese take Kweichow from Chinese
        1 infantry moved from Anhwe to Hunan
        1 infantry moved from Kwangtung to Kwangsi
        1 infantry moved from Shantung to Anhwe
        1 infantry moved from Shensi to Sikang
              Japanese take Sikang from Chinese
        1 infantry moved from Suiyuyan to Shensi
        1 infantry moved from Chahar to Suiyuyan
        3 mech_infantrys moved from Chahar to Kiangsi
        1 mech_infantry moved from Shantung to Kiangsi
        1 submarine moved from 39 Sea Zone to 75 Sea Zone
        1 submarine moved from 42 Sea Zone to 39 Sea Zone
        1 submarine moved from 42 Sea Zone to 39 Sea Zone
        1 submarine moved from 46 Sea Zone to 54 Sea Zone
        1 submarine moved from 46 Sea Zone to 54 Sea Zone
        1 submarine moved from 35 Sea Zone to 45 Sea Zone
        1 submarine moved from 35 Sea Zone to 42 Sea Zone
        1 submarine moved from 42 Sea Zone to 55 Sea Zone
        1 marine moved from New Guinea to 46 Sea Zone
        1 cruiser and 1 marine moved from 46 Sea Zone to 49 Sea Zone
        1 marine moved from 49 Sea Zone to Solomon Islands
        1 fighter moved from Caroline Islands to 45 Sea Zone
        1 tactical_bomber moved from Caroline Islands to 45 Sea Zone
        1 fighter moved from 46 Sea Zone to 55 Sea Zone
        1 tactical_bomber moved from 46 Sea Zone to 55 Sea Zone
        2 tactical_bombers moved from 46 Sea Zone to 54 Sea Zone
        2 fighters moved from 46 Sea Zone to 54 Sea Zone
        1 bomber moved from Caroline Islands to 54 Sea Zone
        1 bomber moved from French Indo China to India
        1 artillery moved from Chahar to Hopei
        1 infantry moved from Jehol to Chahar
        1 artillery moved from Jehol to Anhwe
        1 infantry moved from Shantung to Anhwe
        1 transport moved from 19 Sea Zone to 6 Sea Zone
        1 artillery moved from Japan to 6 Sea Zone
        1 infantry moved from Japan to 6 Sea Zone
        1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
        1 submarine moved from 19 Sea Zone to 35 Sea Zone
        1 tactical_bomber moved from French Indo China to Shan State
    Combat - Japanese
Combat Hit Differential Summary :
Scramble off Queensland?
@Argothair no scramble!
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
    Purchase Units - Japanese
        Japanese buy 2 artilleries, 2 fighters, 4 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    Combat Move - Japanese
        1 infantry moved from Malaya to Shan State
        1 infantry moved from Malaya to Shan State
        1 artillery moved from Malaya to Shan State
        1 tactical_bomber moved from Malaya to Shan State
        1 fighter moved from French Indo China to Shan State
        1 infantry moved from Hunan to Kweichow
              Japanese take Kweichow from Chinese
        1 infantry moved from Anhwe to Hunan
        1 infantry moved from Kwangtung to Kwangsi
        1 infantry moved from Shantung to Anhwe
        1 infantry moved from Shensi to Sikang
              Japanese take Sikang from Chinese
        1 infantry moved from Suiyuyan to Shensi
        1 infantry moved from Chahar to Suiyuyan
        3 mech_infantrys moved from Chahar to Kiangsi
        1 mech_infantry moved from Shantung to Kiangsi
        1 submarine moved from 39 Sea Zone to 75 Sea Zone
        1 submarine moved from 42 Sea Zone to 39 Sea Zone
        1 submarine moved from 42 Sea Zone to 39 Sea Zone
        1 submarine moved from 46 Sea Zone to 54 Sea Zone
        1 submarine moved from 46 Sea Zone to 54 Sea Zone
        1 submarine moved from 35 Sea Zone to 45 Sea Zone
        1 submarine moved from 35 Sea Zone to 42 Sea Zone
        1 submarine moved from 42 Sea Zone to 55 Sea Zone
        1 marine moved from New Guinea to 46 Sea Zone
        1 cruiser and 1 marine moved from 46 Sea Zone to 49 Sea Zone
        1 marine moved from 49 Sea Zone to Solomon Islands
        1 fighter moved from Caroline Islands to 45 Sea Zone
        1 tactical_bomber moved from Caroline Islands to 45 Sea Zone
        1 fighter moved from 46 Sea Zone to 55 Sea Zone
        1 tactical_bomber moved from 46 Sea Zone to 55 Sea Zone
        2 tactical_bombers moved from 46 Sea Zone to 54 Sea Zone
        2 fighters moved from 46 Sea Zone to 54 Sea Zone
        1 bomber moved from Caroline Islands to 54 Sea Zone
        1 bomber moved from French Indo China to India
        1 artillery moved from Chahar to Hopei
        1 infantry moved from Jehol to Chahar
        1 artillery moved from Jehol to Anhwe
        1 infantry moved from Shantung to Anhwe
        1 transport moved from 19 Sea Zone to 6 Sea Zone
        1 artillery moved from Japan to 6 Sea Zone
        1 infantry moved from Japan to 6 Sea Zone
        1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
        1 submarine moved from 19 Sea Zone to 35 Sea Zone
        1 tactical_bomber moved from French Indo China to Shan State
    Combat - Japanese
        Strategic bombing raid in India
                AA fire in India : 1/1 hits, 0.17 expected hits
            1 bomber killed by AA
            Bombing raid in India causes 0 damage total. 
        Battle in Solomon Islands
        Battle in 54 Sea Zone
            Japanese attack with 1 bomber, 2 fighters, 2 submarines and 2 tactical_bombers
            ANZAC defend with 1 destroyer and 1 transport
                Japanese roll dice for 2 submarines in 54 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                Japanese roll dice for 1 bomber, 2 fighters and 2 tactical_bombers in 54 Sea Zone, round 2 : 5/5 hits, 3.00 expected hits
                ANZAC roll dice for 1 destroyer and 1 transport in 54 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                1 transport owned by the ANZAC, 1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 54 Sea Zone
            Japanese win, taking Solomon Islands from ANZAC, taking 54 Sea Zone from Neutral with 1 bomber, 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 9
            Casualties for Japanese: 1 submarine
            Casualties for ANZAC: 1 destroyer and 1 transport
        Battle in 45 Sea Zone
            Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
            Americans defend with 1 destroyer
                Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                Japanese roll dice for 1 fighter and 1 tactical_bomber in 45 Sea Zone, round 2 : 0/2 hits, 1.17 expected hits
                Americans roll dice for 1 destroyer in 45 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                1 submarine owned by the Japanese lost in 45 Sea Zone
                Japanese roll dice for 1 fighter and 1 tactical_bomber in 45 Sea Zone, round 3 : 1/2 hits, 1.17 expected hits
                Americans roll dice for 1 destroyer in 45 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                1 destroyer owned by the Americans lost in 45 Sea Zone
            Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
            Casualties for Japanese: 1 submarine
            Casualties for Americans: 1 destroyer
        Battle in 55 Sea Zone
            Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
            Americans defend with 1 destroyer
                Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                Americans roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                1 destroyer owned by the Americans lost in 55 Sea Zone
            Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
            Casualties for Americans: 1 destroyer
        Battle in Shan State
            Japanese attack with 1 artillery, 1 fighter, 2 infantry and 2 tactical_bombers
            British defend with 1 artillery and 1 infantry
                Japanese roll dice for 1 artillery, 1 fighter, 2 infantry and 2 tactical_bombers in Shan State, round 2 : 4/6 hits, 2.50 expected hits
                UK_Pacific roll dice for 1 artillery and 1 infantry in Shan State, round 2 : 0/2 hits, 0.67 expected hits
                1 artillery owned by the British and 1 infantry owned by the British lost in Shan State
            Japanese win, taking Shan State from UK_Pacific with 1 artillery, 1 fighter, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 7
            Casualties for British: 1 artillery and 1 infantry
    Non Combat Move - Japanese
        2 tactical_bombers moved from Shan State to French Indo China
        1 fighter moved from Shan State to French Indo China
        2 fighters and 1 tactical_bomber moved from Philippines to French Indo China
        2 battleships, 3 carriers and 2 destroyers moved from 46 Sea Zone to 35 Sea Zone
        1 fighter and 1 tactical_bomber moved from 45 Sea Zone to 35 Sea Zone
        1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 35 Sea Zone
        1 bomber, 2 fighters and 2 tactical_bombers moved from 54 Sea Zone to 35 Sea Zone
        1 fighter moved from 35 Sea Zone to Philippines
        1 tactical_bomber moved from 35 Sea Zone to Philippines
        1 bomber moved from 35 Sea Zone to Philippines
        1 artillery and 1 infantry moved from 19 Sea Zone to Kiangsu
        1 aaGun moved from Shantung to Anhwe
        1 tactical_bomber moved from Shantung to French Indo China
    Place Units - Japanese
        3 infantry placed in French Indo China
        1 artillery, 1 infantry and 1 mech_infantry placed in Malaya
        Japanese undo move 1.
        1 artillery and 2 infantry placed in French Indo China
        1 infantry and 2 mech_infantrys placed in Kwangtung
        3 mech_infantrys placed in Shantung
        2 fighters placed in Japan
    Turn Complete - Japanese
        Japanese collect 62 PUs; end with 62 PUs
        Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 65 PUs
Combat Hit Differential Summary :
ANZAC : 0.67
Americans : 0.00
UK_Pacific : -0.67
AA fire in India : : 0.83
Japanese : 1.83