5 hits total, OOL?
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 2 artilleries, 2 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 destroyer moved from 54 Sea Zone to 46 Sea Zone
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
2 fighters moved from Queensland to 55 Sea Zone
1 fighter moved from Queensland to 46 Sea Zone
1 infantry moved from Northwest Persia to Caucasus
Combat - ANZAC
Battle in 55 Sea Zone
ANZAC attack with 1 destroyer and 2 fighters
Japanese defend with 1 destroyer and 1 submarine
ANZAC roll dice for 1 destroyer and 2 fighters in 55 Sea Zone, round 2 : 3/3 hits, 1.33 expected hits
Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 55 Sea Zone
ANZAC win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 14
Casualties for Japanese: 1 destroyer and 1 submarine
Battle in 46 Sea Zone
ANZAC attack with 1 destroyer and 1 fighter
Japanese defend with 1 destroyer
ANZAC roll dice for 1 destroyer and 1 fighter in 46 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 46 Sea Zone
ANZAC win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - ANZAC
2 fighters moved from 55 Sea Zone to Queensland
1 fighter moved from 46 Sea Zone to Queensland
Place Units - ANZAC
2 transports placed in 54 Sea Zone
1 artillery placed in Queensland
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from New South Wales: 1 infantry
EDIT: Adding units owned by ANZAC to Queensland: 1 infantry
EDIT: Turning off Edit Mode
1 artillery and 2 infantry placed in New South Wales
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 4,2
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 6,3
ANZAC collect 13 PUs (5 lost to blockades); end with 13 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
Combat Hit Differential Summary :
ANZAC : 1.83
Japanese : -0.83
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Combat Move - French
1 infantry moved from Tunisia to Libya
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 artillery, 1 carrier, 2 destroyers, 1 fighter, 1 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour moved from Novgorod to Archangel
1 mech_infantry moved from Novgorod to Archangel
1 mech_infantry moved from Eastern Poland to Archangel
1 armour moved from Novgorod to Smolensk
5 mech_infantrys moved from Eastern Poland to Smolensk
12 armour, 7 artilleries and 25 mech_infantrys moved from Bryansk to Russia
2 armour and 2 mech_infantrys moved from Rostov to Russia
1 artillery and 1 infantry moved from Volgograd to Caucasus
1 bomber moved from Bulgaria to Caucasus
2 fighters and 2 tactical_bombers moved from Volgograd to Russia
1 armour and 1 mech_infantry moved from Volgograd to Tambov
1 fighter and 1 tactical_bomber moved from Novgorod to Tambov
2 bombers moved from Western Germany to Russia
1 bomber moved from Novgorod to Russia
Combat - Germans
Battle in Russia
Germans attack with 14 armour, 7 artilleries, 3 bombers, 2 fighters, 27 mech_infantrys and 2 tactical_bombers
Russians defend with 3 aaGuns, 1 airfield, 10 artilleries, 1 factory_major, 3 fighters, 23 infantry and 1 tactical_bomber
AA fire in Russia : 1/7 hits, 1.17 expected hits
1 fighter owned by the Germans lost in Russia
Germans roll dice for 14 armour, 7 artilleries, 3 bombers, 1 fighter, 27 mech_infantrys and 2 tactical_bombers in Russia, round 2 : 22/54 hits, 18.83 expected hits
Russians roll dice for 3 aaGuns, 10 artilleries, 3 fighters, 23 infantry and 1 tactical_bomber in Russia, round 2 : 11/37 hits, 13.50 expected hits
19 infantry owned by the Russians, 3 aaGuns owned by the Russians and 11 mech_infantrys owned by the Germans lost in Russia
Germans roll dice for 14 armour, 7 artilleries, 3 bombers, 1 fighter, 16 mech_infantrys and 2 tactical_bombers in Russia, round 3 : 16/43 hits, 17.00 expected hits
Russians roll dice for 10 artilleries, 3 fighters, 4 infantry and 1 tactical_bomber in Russia, round 3 : 7/18 hits, 7.17 expected hits
1 tactical_bomber owned by the Russians, 1 fighter owned by the Russians, 4 infantry owned by the Russians, 10 artilleries owned by the Russians and 7 mech_infantrys owned by the Germans lost in Russia
Germans roll dice for 14 armour, 7 artilleries, 3 bombers, 1 fighter, 9 mech_infantrys and 2 tactical_bombers in Russia, round 4 : 12/36 hits, 15.83 expected hits
Russians roll dice for 2 fighters in Russia, round 4 : 1/2 hits, 1.33 expected hits
2 fighters owned by the Russians and 1 mech_infantry owned by the Germans lost in Russia
Germans captures 24PUs while taking Russians capital
Germans win, taking Russia from Russians with 14 armour, 7 artilleries, 3 bombers, 1 fighter, 8 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 79
Casualties for Germans: 1 fighter and 19 mech_infantrys
Casualties for Russians: 3 aaGuns, 10 artilleries, 3 fighters, 23 infantry and 1 tactical_bomber
Battle in Tambov
Germans attack with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber
Russians defend with 2 infantry
Germans roll dice for 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Tambov, round 2 : 1/4 hits, 1.83 expected hits
Russians roll dice for 2 infantry in Tambov, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Russians lost in Tambov
Germans roll dice for 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Tambov, round 3 : 1/4 hits, 1.83 expected hits
Russians roll dice for 1 infantry in Tambov, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Tambov
Germans win, taking Tambov from Russians with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Russians: 2 infantry
Casualties for Germans: 1 mech_infantry
Battle in Caucasus
Germans attack with 1 artillery, 1 bomber and 1 infantry
ANZAC defend with 1 infantry
Germans roll dice for 1 artillery, 1 bomber and 1 infantry in Caucasus, round 2 : 1/3 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Caucasus, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC and 1 infantry owned by the Germans lost in Caucasus
Germans win, taking Caucasus from Russians with 1 artillery and 1 bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for ANZAC: 1 infantry
Battle in Archangel
Germans attack with 1 armour and 2 mech_infantrys
Russians defend with 1 artillery and 1 infantry
Germans roll dice for 1 armour and 2 mech_infantrys in Archangel, round 2 : 2/3 hits, 0.83 expected hits
Russians roll dice for 1 artillery and 1 infantry in Archangel, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians, 1 artillery owned by the Russians and 1 mech_infantry owned by the Germans lost in Archangel
Germans win, taking Archangel from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 artillery and 1 infantry
Battle in Smolensk
Germans attack with 1 armour and 5 mech_infantrys
Russians defend with 3 infantry
Germans roll dice for 1 armour and 5 mech_infantrys in Smolensk, round 2 : 3/6 hits, 1.33 expected hits
Russians roll dice for 3 infantry in Smolensk, round 2 : 1/3 hits, 1.00 expected hits
3 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Smolensk
Germans win, taking Smolensk from Russians with 1 armour and 4 mech_infantrys remaining. Battle score for attacker is 5
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 3 infantry
Non Combat Move - Germans
1 bomber moved from Russia to Bulgaria
2 bombers moved from Russia to Bryansk
1 fighter and 1 tactical_bomber moved from Tambov to Bryansk
1 aaGun moved from Volgograd to Caucasus
1 bomber moved from Caucasus to Southern Italy
1 armour moved from Volgograd to Caucasus
1 tactical_bomber moved from Western Germany to 112 Sea Zone
1 fighter and 2 tactical_bombers moved from Russia to Volgograd
1 fighter moved from Western Germany to Ukraine
1 tactical_bomber moved from Western Germany to 112 Sea Zone
1 mech_infantry moved from Germany to Western Germany
6 mech_infantrys moved from Germany to Romania
Place Units - Germans
1 carrier, 2 destroyers and 1 submarine placed in 112 Sea Zone
1 fighter placed in 112 Sea Zone
1 armour, 1 artillery and 1 infantry placed in Volgograd
3 mech_infantrys placed in Novgorod
Turn Complete - Germans
Germans collect 58 PUs; end with 82 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 87 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 92 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 107 PUs
Combat Hit Differential Summary :
AA fire in Russia : : -0.17
Germans : -0.83
Russians : -2.00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Combat Move - Russians
1 infantry moved from Novosibirsk to Kazakhstan
Russians take Kazakhstan from Japanese
1 infantry moved from Amur to Korea
Russians take Korea from Japanese
Combat - Russians
Non Combat Move - Russians
2 aaGuns and 17 infantry moved from Amur to Korea
Turn Complete - Russians
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 1 armour, 2 artilleries, 1 destroyer, 1 fighter, 2 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 artilleries and 12 infantry moved from Manchuria to Korea
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Korea
2 fighters moved from Japan to Korea
1 fighter and 1 tactical_bomber moved from Anhwe to Korea
2 bombers moved from Kweichow to Korea
1 submarine moved from 35 Sea Zone to 46 Sea Zone
1 submarine moved from 42 Sea Zone to 55 Sea Zone
2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 46 Sea Zone
2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 55 Sea Zone
2 infantry moved from French Indo China to Shan State
2 mech_infantrys moved from Kweichow to Yunnan
1 infantry moved from French Indo China to Shan State
1 fighter and 1 tactical_bomber moved from Kweichow to Yunnan
1 fighter and 1 tactical_bomber moved from French Indo China to Shan State
1 fighter moved from 35 Sea Zone to Shan State
1 fighter moved from 35 Sea Zone to Yunnan
1 armour and 1 mech_infantry moved from Kansu to Novosibirsk
Japanese take Novosibirsk from Russians
1 armour and 1 mech_infantry moved from Novosibirsk to Kazakhstan
1 mech_infantry moved from Kweichow to Yunnan
Combat - Japanese
Battle in 46 Sea Zone
Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 46 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
ANZAC roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the ANZAC lost in 46 Sea Zone
Japanese win with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in 55 Sea Zone
Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 2 fighters and 2 tactical_bombers in 55 Sea Zone, round 2 : 4/4 hits, 2.33 expected hits
ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the ANZAC lost in 55 Sea Zone
Japanese win with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Korea
Japanese attack with 3 artilleries, 2 bombers, 3 fighters, 13 infantry and 1 tactical_bomber
Russians defend with 2 aaGuns and 18 infantry
AA fire in Korea : 1/6 hits, 1.00 expected hits
1 fighter owned by the Japanese lost in Korea
Japanese roll dice for 3 artilleries, 2 bombers, 2 fighters, 13 infantry and 1 tactical_bomber in Korea, round 2 : 5/21 hits, 6.67 expected hits
Russians roll dice for 2 aaGuns and 18 infantry in Korea, round 2 : 8/18 hits, 6.00 expected hits
8 infantry owned by the Japanese, 3 infantry owned by the Russians and 2 aaGuns owned by the Russians lost in Korea
Japanese roll dice for 3 artilleries, 2 bombers, 2 fighters, 5 infantry and 1 tactical_bomber in Korea, round 3 : 8/13 hits, 5.33 expected hits
Russians roll dice for 15 infantry in Korea, round 3 : 0/15 hits, 5.00 expected hits
8 infantry owned by the Russians lost in Korea
Japanese roll dice for 3 artilleries, 2 bombers, 2 fighters, 5 infantry and 1 tactical_bomber in Korea, round 4 : 4/13 hits, 5.33 expected hits
Russians roll dice for 7 infantry in Korea, round 4 : 2/7 hits, 2.33 expected hits
2 infantry owned by the Japanese and 4 infantry owned by the Russians lost in Korea
Japanese roll dice for 3 artilleries, 2 bombers, 2 fighters, 3 infantry and 1 tactical_bomber in Korea, round 5 : 4/11 hits, 5.00 expected hits
Russians roll dice for 3 infantry in Korea, round 5 : 0/3 hits, 1.00 expected hits
3 infantry owned by the Russians lost in Korea
Japanese win, taking Korea from Russians with 3 artilleries, 2 bombers, 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 24
Casualties for Japanese: 1 fighter and 10 infantry
Casualties for Russians: 2 aaGuns and 18 infantry
Battle in Yunnan
Japanese attack with 2 fighters, 3 mech_infantrys and 1 tactical_bomber
British defend with 2 infantry
Japanese roll dice for 2 fighters, 3 mech_infantrys and 1 tactical_bomber in Yunnan, round 2 : 3/6 hits, 2.17 expected hits
Chinese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits
1 mech_infantry owned by the Japanese and 2 infantry owned by the British lost in Yunnan
Japanese win, taking Yunnan from Chinese with 2 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 mech_infantry
Casualties for British: 2 infantry
Battle in Shan State
Japanese attack with 2 fighters, 3 infantry and 1 tactical_bomber
British defend with 1 infantry and 1 mech_infantry
Japanese roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Shan State, round 2 : 1/6 hits, 2.17 expected hits
UK_Pacific roll dice for 1 infantry and 1 mech_infantry in Shan State, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the British lost in Shan State
Japanese roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Shan State, round 3 : 2/6 hits, 2.17 expected hits
UK_Pacific roll dice for 1 mech_infantry in Shan State, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for British: 1 infantry and 1 mech_infantry
Casualties for Japanese: 1 infantry
Battle in Kazakhstan
Japanese attack with 1 armour and 1 mech_infantry
Russians defend with 1 infantry
Japanese roll dice for 1 armour and 1 mech_infantry in Kazakhstan, round 2 : 0/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Kazakhstan, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese lost in Kazakhstan
Japanese roll dice for 1 armour in Kazakhstan, round 3 : 0/1 hits, 0.50 expected hits
Russians roll dice for 1 infantry in Kazakhstan, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 armour in Kazakhstan, round 4 : 0/1 hits, 0.50 expected hits
Russians roll dice for 1 infantry in Kazakhstan, round 4 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 armour in Kazakhstan, round 5 : 0/1 hits, 0.50 expected hits
Russians roll dice for 1 infantry in Kazakhstan, round 5 : 1/1 hits, 0.33 expected hits
1 armour owned by the Japanese lost in Kazakhstan
Russians win with 1 infantry remaining. Battle score for attacker is -10
Casualties for Japanese: 1 armour and 1 mech_infantry
Non Combat Move - Japanese
1 armour and 3 mech_infantrys moved from Szechwan to Kweichow
3 mech_infantrys moved from Kiangsu to Hunan
2 bombers moved from Korea to Jehol
2 fighters moved from Korea to Jehol
1 tactical_bomber moved from Korea to Manchuria
1 infantry moved from Celebes to 44 Sea Zone
1 infantry and 1 transport moved from 44 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
2 fighters and 2 tactical_bombers moved from 46 Sea Zone to 35 Sea Zone
2 fighters and 2 tactical_bombers moved from 55 Sea Zone to 35 Sea Zone
1 destroyer moved from 35 Sea Zone to 55 Sea Zone
1 destroyer moved from 35 Sea Zone to 46 Sea Zone
2 fighters and 1 tactical_bomber moved from Shan State to French Indo China
2 fighters and 1 tactical_bomber moved from Yunnan to French Indo China
1 submarine moved from 41 Sea Zone to 39 Sea Zone
3 destroyers and 2 submarines moved from 6 Sea Zone to 35 Sea Zone
1 aaGun moved from Manchuria to Jehol
Place Units - Japanese
1 armour, 1 artillery and 1 infantry placed in French Indo China
3 mech_infantrys placed in Kiangsu
1 destroyer and 1 transport placed in 6 Sea Zone
1 artillery, 1 fighter and 1 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 56 PUs; end with 56 PUs
Combat Hit Differential Summary :
AA fire in Korea : : 0.00
ANZAC : -0.67
Chinese : 0.33
UK_Pacific : 0.00
Russians : -3.67
Japanese : -2.00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Americans
Americans buy 5 artilleries, 3 destroyers, 1 fighter and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Americans
5 artilleries and 5 infantry moved from Morocco to Algeria
1 infantry moved from Tunisia to Libya
5 transports moved from 91 Sea Zone to 101 Sea Zone
2 destroyers and 2 submarines moved from 101 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from Tobruk to Alexandria
1 bomber moved from Alexandria to Trans-Jordan
2 armour, 1 infantry and 3 mech_infantrys moved from Alexandria to Egypt
2 armour and 2 mech_infantrys moved from Egypt to Trans-Jordan
1 mech_infantry moved from Western United States to Alaska
Americans take Alaska from Japanese
1 fighter moved from Western United States to Hawaiian Islands
1 destroyer and 3 submarines moved from 10 Sea Zone to 26 Sea Zone
1 destroyer and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
6 fighters and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone
1 submarine moved from 54 Sea Zone to 46 Sea Zone
4 fighters moved from 54 Sea Zone to 46 Sea Zone
Combat - Americans
Battle in 55 Sea Zone
Americans attack with 1 destroyer, 6 fighters and 1 tactical_bomber
Japanese defend with 1 destroyer and 1 submarine
Americans roll dice for 1 destroyer, 6 fighters and 1 tactical_bomber in 55 Sea Zone, round 2 : 4/8 hits, 4.00 expected hits
Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 55 Sea Zone
Americans win with 1 destroyer, 6 fighters and 1 tactical_bomber remaining. Battle score for attacker is 14
Casualties for Japanese: 1 destroyer and 1 submarine
Battle in 46 Sea Zone
Americans attack with 4 fighters and 1 submarine
Japanese defend with 1 destroyer and 1 submarine
1 submarine owned by the Japanese Submerged
Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 46 Sea Zone
Americans win with 4 fighters remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
4 fighters moved from 46 Sea Zone to 54 Sea Zone
6 fighters and 1 tactical_bomber moved from 55 Sea Zone to 54 Sea Zone
Place Units - Americans
5 artilleries and 4 infantry placed in Eastern United States
2 destroyers placed in 101 Sea Zone
1 destroyer placed in 10 Sea Zone
1 fighter placed in Western United States
Turn Complete - Americans
Americans collect 53 PUs; end with 53 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Combat Hit Differential Summary :
Americans : 0.67
Japanese : 0.17
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 2 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - British
British buy 1 armour, 1 artillery, 3 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries; Remaining resources: 0 PUs;
Combat Move - British
2 infantry moved from Quebec to 106 Sea Zone
2 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from Burma to Shan State
1 mech_infantry moved from Burma to Shan State
3 artilleries moved from Burma to Yunnan
1 fighter and 1 tactical_bomber moved from Burma to Yunnan
1 fighter and 1 tactical_bomber moved from Burma to Shan State
1 artillery, 1 infantry and 1 mech_infantry moved from Northwest Persia to Caucasus
1 armour moved from Northwest Persia to Caucasus
Combat - British
Battle in Caucasus
British attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
Germans defend with 1 aaGun, 1 armour and 1 artillery
British roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Caucasus, round 2 : 1/4 hits, 1.33 expected hits
Germans roll dice for 1 aaGun, 1 armour and 1 artillery in Caucasus, round 2 : 1/2 hits, 0.83 expected hits
1 aaGun owned by the Germans and 1 infantry owned by the British lost in Caucasus
British roll dice for 1 armour, 1 artillery and 1 mech_infantry in Caucasus, round 3 : 2/3 hits, 1.17 expected hits
Germans roll dice for 1 armour and 1 artillery in Caucasus, round 3 : 1/2 hits, 0.83 expected hits
1 mech_infantry owned by the British, 1 artillery owned by the Germans and 1 armour owned by the Germans lost in Caucasus
British win, taking Caucasus from Germans with 1 armour and 1 artillery remaining. Battle score for attacker is 8
Casualties for British: 1 infantry and 1 mech_infantry
Casualties for Germans: 1 aaGun, 1 armour and 1 artillery
Battle in Shan State
British attack with 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 2 infantry
British roll dice for 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Shan State, round 2 : 2/5 hits, 2.00 expected hits
Japanese roll dice for 2 infantry in Shan State, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State
British win, taking Shan State from Japanese with 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Japanese: 2 infantry
Battle in Yunnan
British attack with 3 artilleries, 1 fighter and 1 tactical_bomber
Japanese defend with 2 mech_infantrys
British roll dice for 3 artilleries, 1 fighter and 1 tactical_bomber in Yunnan, round 2 : 3/5 hits, 2.17 expected hits
Japanese roll dice for 2 mech_infantrys in Yunnan, round 2 : 2/2 hits, 0.67 expected hits
2 mech_infantrys owned by the Japanese and 2 artilleries owned by the British lost in Yunnan
British win, taking Yunnan from Japanese with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 2 artilleries
Casualties for Japanese: 2 mech_infantrys
Non Combat Move - British
1 tactical_bomber moved from Shan State to Burma
1 fighter moved from Shan State to Burma
1 fighter and 1 tactical_bomber moved from Yunnan to Burma
2 infantry moved from India to Burma
Place Units - British
1 armour, 1 artillery and 1 infantry placed in Persia
2 infantry and 1 mech_infantry placed in Egypt
3 mech_infantrys placed in Union of South Africa
Turn Complete - British
British collect 37 PUs; end with 37 PUs
Place Units - UK_Pacific
2 artilleries placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,1
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,5
UK_Pacific collect 7 PUs (3 lost to blockades); end with 7 PUs
Some Units in India change ownership: 2 artilleries
Combat Hit Differential Summary :
Germans : 0.33
British : 1.33
Japanese : 1.67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Italians
Italians buy 1 destroyer and 1 fighter; Remaining resources: 1 PUs;
Combat Move - Italians
1 armour and 1 mech_infantry moved from Ukraine to Caucasus
1 bomber moved from Bulgaria to Caucasus
1 fighter moved from Southern Italy to Caucasus
Combat - Italians
Battle in Caucasus
Italians attack with 1 armour, 1 bomber, 1 fighter and 1 mech_infantry
British defend with 1 armour and 1 artillery
Italians roll dice for 1 armour, 1 bomber, 1 fighter and 1 mech_infantry in Caucasus, round 2 : 2/4 hits, 1.83 expected hits
British roll dice for 1 armour and 1 artillery in Caucasus, round 2 : 0/2 hits, 0.83 expected hits
1 artillery owned by the British and 1 armour owned by the British lost in Caucasus
Italians win, taking Caucasus from British with 1 armour, 1 bomber, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 10
Casualties for British: 1 armour and 1 artillery
Non Combat Move - Italians
1 fighter moved from Caucasus to Volgograd
1 bomber moved from Caucasus to Bulgaria
1 aaGun moved from Volgograd to Rostov
Place Units - Italians
1 fighter placed in Southern Italy
1 destroyer placed in 97 Sea Zone
Turn Complete - Italians
Italians collect 21 PUs; end with 22 PUs
Combat Hit Differential Summary :
Italians : 0.17
British : -0.83
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 3 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 transport moved from 54 Sea Zone to 45 Sea Zone
1 infantry moved from Dutch New Guinea to 45 Sea Zone
1 infantry and 1 transport moved from 45 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 artillery and 2 infantry moved from New South Wales to Queensland
Combat - ANZAC
Battle in Borneo
Battle in Celebes
Non Combat Move - ANZAC
Place Units - ANZAC
2 transports placed in 54 Sea Zone
1 infantry placed in Queensland
2 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 21 PUs; end with 21 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 31 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Combat Move - French
1 infantry moved from Libya to Tobruk
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
@dawgoneit sorry for the delay, its our 30th wedding anniversary today and our kids surprised us with bunch of stuff with us this weekend.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 airfield, 1 armour, 1 bomber, 1 destroyer, 3 fighters, 2 infantry, 6 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour moved from Archangel to Nenetsia
Germans take Nenetsia from Russians
1 armour moved from Nenetsia to Urals
Germans take Urals from Russians
1 mech_infantry moved from Archangel to Vologda
1 mech_infantry moved from Novgorod to Vologda
2 artilleries moved from Russia to Samara
3 mech_infantrys moved from Russia to Samara
1 artillery moved from Volgograd to Kazakhstan
1 armour moved from Volgograd to Kazakhstan
1 armour moved from Tambov to Kazakhstan
1 submarine moved from 112 Sea Zone to 119 Sea Zone
1 submarine moved from 119 Sea Zone to 109 Sea Zone
2 carriers, 1 cruiser, 3 destroyers, 2 fighters, 1 submarine and 2 tactical_bombers moved from 112 Sea Zone to 110 Sea Zone
1 fighter moved from Western Germany to 110 Sea Zone
1 fighter and 1 tactical_bomber moved from Bryansk to Vologda
1 fighter and 1 tactical_bomber moved from Volgograd to Kazakhstan
1 tactical_bomber moved from Volgograd to Samara
Combat - Germans
Battle in 110 Sea Zone
Germans attack with 2 carriers, 1 cruiser, 3 destroyers, 3 fighters, 1 submarine and 2 tactical_bombers
Americans defend with 1 destroyer and 1 submarine
Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 2 carriers, 1 cruiser, 3 destroyers, 3 fighters and 2 tactical_bombers in 110 Sea Zone, round 2 : 4/9 hits, 4.33 expected hits
Americans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Americans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Americans lost in 110 Sea Zone
Germans win with 2 carriers, 1 cruiser, 3 destroyers, 3 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 14
Casualties for Americans: 1 destroyer and 1 submarine
Battle in Kazakhstan
Germans attack with 2 armour, 1 artillery, 1 fighter and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 2 armour, 1 artillery, 1 fighter and 1 tactical_bomber in Kazakhstan, round 2 : 5/5 hits, 2.50 expected hits
Russians roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Kazakhstan
Germans win, taking Kazakhstan from Russians with 2 armour, 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Samara
Germans attack with 2 artilleries, 3 mech_infantrys and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 2 artilleries, 3 mech_infantrys and 1 tactical_bomber in Samara, round 2 : 2/6 hits, 2.00 expected hits
Russians roll dice for 1 infantry in Samara, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Samara
Germans win, taking Samara from Russians with 2 artilleries, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Vologda
Germans attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Vologda, round 2 : 0/4 hits, 1.50 expected hits
Russians roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Vologda
Germans roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Vologda, round 3 : 2/3 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Vologda, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Vologda
Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -5
Casualties for Germans: 2 mech_infantrys
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Vologda to Volgograd
1 tactical_bomber moved from Samara to Volgograd
1 fighter and 1 tactical_bomber moved from Kazakhstan to Volgograd
1 fighter moved from Ukraine to Volgograd
2 aaGuns moved from Bryansk to Rostov
5 artilleries moved from Russia to Tambov
1 infantry moved from Volgograd to Caucasus
1 armour and 2 mech_infantrys moved from Russia to Rostov
13 armour and 3 mech_infantrys moved from Russia to Volgograd
2 mech_infantrys moved from Novgorod to Bryansk
1 armour and 4 mech_infantrys moved from Smolensk to Rostov
2 bombers moved from Bryansk to Southern Italy
1 bomber moved from Bulgaria to Southern Italy
1 transport moved from 112 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from France to Normandy Bordeaux
1 artillery and 1 infantry moved from France to Normandy Bordeaux
1 fighter moved from 110 Sea Zone to Normandy Bordeaux
6 mech_infantrys moved from Romania to Yugoslavia
1 aaGun moved from Western Germany to France
Place Units - Germans
1 armour and 2 infantry placed in Volgograd
3 mech_infantrys placed in Russia
3 mech_infantrys placed in Novgorod
2 fighters placed in Normandy Bordeaux
1 airfield placed in Normandy Bordeaux
1 destroyer placed in 110 Sea Zone
1 submarine placed in 112 Sea Zone
1 bomber and 1 fighter placed in Western Germany
Turn Complete - Germans
Germans collect 59 PUs; end with 59 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 84 PUs
Combat Hit Differential Summary :
Germans : 1.00
Americans : -0.50
Russians : 1.67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Combat Move - Russians
Combat - Russians
Turn Complete - Russians
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 2 armour, 1 carrier, 1 destroyer, 3 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone
1 artillery moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
1 fighter moved from 35 Sea Zone to 43 Sea Zone
1 fighter moved from 35 Sea Zone to 44 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 55 Sea Zone
1 submarine moved from 46 Sea Zone to 55 Sea Zone
1 submarine moved from 35 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from French Indo China to Shan State
2 mech_infantrys moved from Hunan to Yunnan
1 fighter and 1 tactical_bomber moved from French Indo China to Shan State
1 fighter and 1 tactical_bomber moved from French Indo China to Shan State
1 fighter moved from French Indo China to Shan State
1 fighter moved from French Indo China to Shan State
2 bombers moved from Jehol to Yunnan
2 fighters moved from Jehol to Yunnan
1 fighter and 1 tactical_bomber moved from French Indo China to Shan State
1 artillery and 1 infantry moved from Korea to Amur
Japanese take Amur from Russians
1 destroyer moved from 35 Sea Zone to 46 Sea Zone
1 destroyer moved from 35 Sea Zone to 55 Sea Zone
1 artillery and 1 infantry moved from Korea to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone
1 artillery and 1 infantry moved from 21 Sea Zone to Guam
Combat - Japanese
Battle in 43 Sea Zone
Japanese attack with 1 fighter and 1 transport
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 43 Sea Zone
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Guam
Battle in 44 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 44 Sea Zone
Japanese win, taking Guam from Americans with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 55 Sea Zone
Japanese attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 55 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
Americans roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 55 Sea Zone
Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer
Battle in Borneo
Japanese attack with 1 artillery and 1 infantry
ANZAC defend with 1 infantry
Japanese roll dice for 1 artillery and 1 infantry in Borneo, round 2 : 0/2 hits, 0.67 expected hits
UK_Pacific roll dice for 1 infantry in Borneo, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Borneo
Japanese roll dice for 1 artillery in Borneo, round 3 : 0/1 hits, 0.33 expected hits
UK_Pacific roll dice for 1 infantry in Borneo, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 artillery in Borneo, round 4 : 1/1 hits, 0.33 expected hits
UK_Pacific roll dice for 1 infantry in Borneo, round 4 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Japanese and 1 infantry owned by the ANZAC lost in Borneo
UK_Pacific win with no units remaining. Battle score for attacker is -4
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for ANZAC: 1 infantry
Battle in Yunnan
Japanese attack with 2 bombers, 2 fighters and 2 mech_infantrys
British defend with 1 artillery
Japanese roll dice for 2 bombers, 2 fighters and 2 mech_infantrys in Yunnan, round 2 : 3/6 hits, 2.67 expected hits
Chinese roll dice for 1 artillery in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the British lost in Yunnan
Japanese win, taking Yunnan from Chinese with 2 bombers, 2 fighters and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for British: 1 artillery
Battle in Shan State
Japanese attack with 1 artillery, 5 fighters, 1 infantry and 3 tactical_bombers
British defend with 1 artillery and 1 mech_infantry
Japanese roll dice for 1 artillery, 5 fighters, 1 infantry and 3 tactical_bombers in Shan State, round 2 : 5/10 hits, 5.17 expected hits
UK_Pacific roll dice for 1 artillery and 1 mech_infantry in Shan State, round 2 : 0/2 hits, 0.67 expected hits
1 mech_infantry owned by the British and 1 artillery owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 artillery, 5 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 8
Casualties for British: 1 artillery and 1 mech_infantry
Non Combat Move - Japanese
5 fighters and 3 tactical_bombers moved from Shan State to French Indo China
2 fighters moved from Yunnan to French Indo China
2 bombers moved from Yunnan to French Indo China
1 aaGun moved from Kweichow to Hunan
3 mech_infantrys moved from Kiangsu to Kweichow
1 fighter moved from 43 Sea Zone to 35 Sea Zone
1 fighter moved from 44 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 35 Sea Zone
1 fighter moved from Japan to Philippines
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 tactical_bomber moved from Manchuria to Philippines
1 aaGun moved from Jehol to Anhwe
1 submarine moved from 35 Sea Zone to 42 Sea Zone
Place Units - Japanese
3 infantry placed in French Indo China
2 armour and 1 mech_infantry placed in Kiangsu
1 carrier, 1 destroyer and 1 transport placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 48 PUs; end with 48 PUs
Combat Hit Differential Summary :
Americans : 0.67
Chinese : -0.33
UK_Pacific : 0.33
Japanese : -1.00
@dawgoneit said in Dawg (Allies +30) vs. StuckTojo (Axis):
@dawgoneit sorry for the delay, its our 30th wedding anniversary today and our kids surprised us with bunch of stuff with us this weekend.
No worries. Happy 30th anniversary! That’s about 29 years longer than most marriages last these days. :grin:
If you want to move your Russian boats just go ahead and edit it.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Americans
Americans buy 2 destroyers, 3 infantry, 2 mech_infantrys, 2 submarines and 4 transports; Remaining resources: 0 PUs;
Combat Move - Americans
2 armour and 2 mech_infantrys moved from Trans-Jordan to Northwest Persia
1 infantry moved from Egypt to Trans-Jordan
1 mech_infantry moved from Egypt to Iraq
1 infantry moved from Alexandria to Egypt
1 infantry moved from Libya to Tobruk
5 artilleries and 5 infantry moved from Algeria to Tunisia
5 artilleries and 5 infantry moved from Eastern United States to 101 Sea Zone
5 artilleries, 5 infantry and 5 transports moved from 101 Sea Zone to 91 Sea Zone
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
1 destroyer moved from 101 Sea Zone to 104 Sea Zone
1 submarine moved from 54 Sea Zone to 55 Sea Zone
1 destroyer moved from 54 Sea Zone to 46 Sea Zone
4 fighters and 1 tactical_bomber moved from 54 Sea Zone to 46 Sea Zone
5 fighters moved from 54 Sea Zone to 55 Sea Zone
1 fighter moved from Hawaiian Islands to 54 Sea Zone
1 armour moved from Western United States to Central United States
1 fighter moved from Western United States to Hawaiian Islands
1 submarine moved from 26 Sea Zone to 16 Sea Zone
1 destroyer moved from 10 Sea Zone to 26 Sea Zone
1 destroyer and 2 submarines moved from 26 Sea Zone to 54 Sea Zone
Combat - Americans
Battle in 55 Sea Zone
Americans attack with 5 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 55 Sea Zone
Americans win with 5 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 16 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 46 Sea Zone
Americans attack with 1 destroyer, 4 fighters and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 destroyer, 4 fighters and 1 tactical_bomber in 46 Sea Zone, round 2 : 4/6 hits, 3.00 expected hits
Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 46 Sea Zone
Americans win with 1 destroyer, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
5 fighters moved from 55 Sea Zone to 54 Sea Zone
4 fighters and 1 tactical_bomber moved from 46 Sea Zone to 54 Sea Zone
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
2 infantry moved from 43 Sea Zone to Borneo
5 artilleries and 5 infantry moved from 91 Sea Zone to Morocco
Place Units - Americans
1 transport placed in 10 Sea Zone
1 infantry placed in Western United States
2 infantry and 2 mech_infantrys placed in Eastern United States
3 transports placed in 101 Sea Zone
1 destroyer placed in 101 Sea Zone
1 destroyer and 2 submarines placed in 10 Sea Zone
Americans undo move 6.
1 destroyer and 2 submarines placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 53 PUs; end with 53 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Combat Hit Differential Summary :
Americans : 2.33
Japanese : -1.00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 2 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - British
British buy 2 armour, 3 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;
Combat Move - British
2 infantry moved from Burma to Shan State
2 mech_infantrys moved from Burma to Yunnan
1 fighter and 1 tactical_bomber moved from Burma to Yunnan
1 fighter and 1 tactical_bomber moved from Burma to Shan State
2 artilleries and 3 infantry moved from Persia to Eastern Persia
1 armour and 1 mech_infantry moved from Northwest Persia to Caucasus
1 mech_infantry moved from Iraq to Caucasus
1 bomber moved from Northwest Persia to Caucasus
2 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone
2 infantry moved from 93 Sea Zone to Southern France
Combat - British
Battle in Southern France
Battle in Caucasus
British attack with 1 armour, 1 bomber and 2 mech_infantrys
Germans defend with 1 infantry; Italians defend with 1 armour and 1 mech_infantry
British roll dice for 1 armour, 1 bomber and 2 mech_infantrys in Caucasus, round 2 : 2/4 hits, 1.50 expected hits
Italians roll dice for 1 armour, 1 infantry and 1 mech_infantry in Caucasus, round 2 : 3/3 hits, 1.17 expected hits
1 mech_infantry owned by the Italians, 2 mech_infantrys owned by the British, 1 infantry owned by the Germans and 1 armour owned by the British lost in Caucasus
retreated to Caucasus
Italians win, taking Southern France from Italians with 1 armour remaining. Battle score for attacker is -7
Casualties for British: 1 armour and 2 mech_infantrys
Casualties for Germans: 1 infantry
Casualties for Italians: 1 mech_infantry
Battle in Shan State
British attack with 1 fighter, 2 infantry and 1 tactical_bomber
Japanese defend with 1 artillery and 1 infantry
British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 1/4 hits, 1.50 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Shan State, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State
British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Shan State, round 3 : 2/3 hits, 1.33 expected hits
Japanese roll dice for 1 artillery in Shan State, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for British: 1 infantry
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Yunnan
British attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Japanese defend with 2 mech_infantrys
British roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Yunnan, round 2 : 2/4 hits, 1.50 expected hits
Japanese roll dice for 2 mech_infantrys in Yunnan, round 2 : 1/2 hits, 0.67 expected hits
2 mech_infantrys owned by the Japanese and 1 mech_infantry owned by the British lost in Yunnan
British win, taking Yunnan from Japanese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Casualties for Japanese: 2 mech_infantrys
Non Combat Move - British
1 fighter and 1 tactical_bomber moved from Yunnan to India
1 fighter and 1 tactical_bomber moved from Shan State to India
1 aaGun moved from Burma to India
2 armour moved from Burma to India
1 armour moved from Burma to India
1 armour moved from Northwest Persia to Persia
1 bomber moved from Caucasus to Persia
2 artilleries and 2 infantry moved from Trans-Jordan to Iraq
1 armour and 1 mech_infantry moved from Egypt to Iraq
1 artillery and 4 infantry moved from Egypt to Trans-Jordan
3 mech_infantrys moved from Union of South Africa to Belgian Congo
Place Units - British
Turning on Edit Mode
EDIT: Removing units owned by British from Eastern Persia: 2 artilleries and 3 infantry
EDIT: Adding units owned by British to Persia: 2 artilleries and 3 infantry
EDIT: Turning off Edit Mode
3 infantry placed in Persia
British undo move 1.
2 armour and 1 infantry placed in Persia
2 infantry and 1 mech_infantry placed in Egypt
3 mech_infantrys placed in Union of South Africa
Turn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 2,5
British collect 36 PUs (2 lost to blockades); end with 36 PUs
Place Units - UK_Pacific
1 artillery and 1 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,1
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,4
UK_Pacific collect 13 PUs (1 lost to blockades); end with 13 PUs
Some Units in India change ownership: 1 artillery and 1 infantry
Combat Hit Differential Summary :
British : 1.17
Italians : 1.83
Japanese : 0.33
@StuckTojo said in Dawg (Allies +30) vs. StuckTojo (Axis):
@dawgoneit said in Dawg (Allies +30) vs. StuckTojo (Axis):
@dawgoneit sorry for the delay, its our 30th wedding anniversary today and our kids surprised us with bunch of stuff with us this weekend.
No worries. Happy 30th anniversary! That’s about 29 years longer than most marriages last these days. :grin:
LOL
thank you