Yes, FWA. No sense going east and taking the French territory of FEA so that the Brits can quickly claim it well into the future.
Dawg (Allies +30) vs. StuckTojo (Axis)
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TripleA Turn Summary: French round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7 Combat Move - French 1 infantry moved from Iraq to Northwest Persia 1 infantry moved from Algeria to Tunisia Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 1 artillery, 1 destroyer, 1 infantry, 8 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 1 artillery moved from Volgograd to Caucasus 4 mech_infantrys moved from Rostov to Caucasus 1 fighter moved from Rostov to Caucasus 1 bomber moved from Bulgaria to Caucasus 1 tactical_bomber moved from Belarus to Caucasus 1 mech_infantry moved from Rostov to Tambov 1 fighter and 1 tactical_bomber moved from Belarus to Tambov 1 mech_infantry moved from Belarus to Smolensk 1 fighter and 1 tactical_bomber moved from Novgorod to Smolensk 1 artillery and 1 infantry moved from Novgorod to Archangel 1 fighter moved from Novgorod to Archangel 1 bomber moved from Western Germany to Archangel 1 destroyer moved from 125 Sea Zone to 110 Sea Zone 2 fighters and 2 tactical_bombers moved from Western Germany to 110 Sea Zone 2 bombers moved from Southern Italy to 110 Sea Zone 7 mech_infantrys moved from Eastern Poland to Bryansk 1 armour and 2 mech_infantrys moved from Novgorod to Bryansk 3 artilleries moved from Rostov to Bryansk 10 mech_infantrys moved from Rostov to Bryansk 10 armour moved from Rostov to Bryansk 6 mech_infantrys moved from Ukraine to Bryansk 4 artilleries moved from Belarus to Bryansk 1 armour moved from Belarus to Bryansk 1 mech_infantry moved from Belarus to Bryansk Combat - Germans Battle in 110 Sea Zone Germans attack with 2 bombers, 1 destroyer, 2 fighters and 2 tactical_bombers Americans defend with 1 destroyer Germans roll dice for 2 bombers, 1 destroyer, 2 fighters and 2 tactical_bombers in 110 Sea Zone, round 2 : 5/7 hits, 4.00 expected hits Americans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 110 Sea Zone Germans win with 2 bombers, 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Caucasus Germans attack with 1 artillery, 1 bomber, 1 fighter, 4 mech_infantrys and 1 tactical_bomber British defend with 1 armour and 2 mech_infantrys Germans roll dice for 1 artillery, 1 bomber, 1 fighter, 4 mech_infantrys and 1 tactical_bomber in Caucasus, round 2 : 2/8 hits, 3.00 expected hits Russians roll dice for 1 armour and 2 mech_infantrys in Caucasus, round 2 : 1/3 hits, 1.17 expected hits 2 mech_infantrys owned by the British and 1 mech_infantry owned by the Germans lost in Caucasus Germans roll dice for 1 artillery, 1 bomber, 1 fighter, 3 mech_infantrys and 1 tactical_bomber in Caucasus, round 3 : 2/7 hits, 2.83 expected hits Russians roll dice for 1 armour in Caucasus, round 3 : 0/1 hits, 0.50 expected hits 1 armour owned by the British lost in Caucasus Germans win, taking Caucasus from Russians with 1 artillery, 1 bomber, 1 fighter, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 10 Casualties for Germans: 1 mech_infantry Casualties for British: 1 armour and 2 mech_infantrys Battle in Tambov Germans attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Tambov, round 2 : 2/3 hits, 1.33 expected hits Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Tambov Germans win, taking Tambov from Russians with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Archangel Germans attack with 1 artillery, 1 bomber, 1 fighter and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 artillery, 1 bomber, 1 fighter and 1 infantry in Archangel, round 2 : 2/4 hits, 1.83 expected hits Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Archangel Germans win, taking Archangel from Russians with 1 artillery, 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Bryansk Germans attack with 12 armour, 7 artilleries and 26 mech_infantrys Russians defend with 1 infantry Germans roll dice for 12 armour, 7 artilleries and 26 mech_infantrys in Bryansk, round 2 : 6/45 hits, 13.83 expected hits Russians roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Bryansk Germans win, taking Bryansk from Russians with 12 armour, 7 artilleries and 25 mech_infantrys remaining. Battle score for attacker is -1 Casualties for Germans: 1 mech_infantry Casualties for Russians: 1 infantry Battle in Smolensk Germans attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Smolensk, round 2 : 1/3 hits, 1.33 expected hits Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Smolensk Germans win, taking Smolensk from Russians with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 fighter moved from Archangel to 112 Sea Zone 1 cruiser moved from 125 Sea Zone to 112 Sea Zone 1 carrier and 1 transport moved from 127 Sea Zone to 112 Sea Zone 2 fighters and 2 tactical_bombers moved from 110 Sea Zone to Western Germany 2 bombers moved from 110 Sea Zone to Western Germany 1 infantry moved from Western Germany to France 6 mech_infantrys moved from Germany to Eastern Poland 1 mech_infantry moved from Belarus to Rostov 2 aaGuns moved from Rostov to Bryansk 1 aaGun moved from Rostov to Volgograd 1 armour and 1 mech_infantry moved from Rostov to Volgograd 1 bomber moved from Caucasus to Bulgaria 1 fighter and 1 tactical_bomber moved from Caucasus to Volgograd 1 fighter and 1 tactical_bomber moved from Tambov to Volgograd 1 fighter and 1 tactical_bomber moved from Smolensk to Novgorod 1 bomber moved from Archangel to Novgorod Place Units - Germans 1 armour, 1 artillery and 1 infantry placed in Volgograd 2 armour and 1 mech_infantry placed in Novgorod 7 mech_infantrys placed in Germany 1 destroyer and 1 submarine placed in 112 Sea Zone Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,4 Germans collect 53 PUs (2 lost to blockades); end with 53 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 63 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 73 PUs
Combat Hit Differential Summary :
Germans : -8.17 Americans : -0.33 Russians : -1.00
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TripleA Turn Summary: Russians round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8 Purchase Units - Russians Russians buy 7 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 submarine moved from 105 Sea Zone to 110 Sea Zone 1 infantry moved from Vologda to Archangel 1 artillery moved from Nenetsia to Archangel 1 fighter and 1 tactical_bomber moved from Russia to Archangel 3 infantry moved from Russia to Smolensk 1 fighter moved from Russia to Smolensk 2 infantry moved from Russia to Tambov 1 infantry moved from Russia to Tambov 1 fighter moved from Russia to Tambov 1 armour moved from Novosibirsk to Tsinghai Chinese take Tsinghai from Japanese 1 armour moved from Tsinghai to Kansu Chinese take Kansu from Japanese 1 infantry moved from Samara to Novosibirsk 1 infantry moved from Russia to Samara 1 infantry moved from Russia to Vologda Combat - Russians Battle in Smolensk Russians attack with 1 fighter and 3 infantry Germans defend with 1 mech_infantry Russians roll dice for 1 fighter and 3 infantry in Smolensk, round 2 : 2/4 hits, 1.00 expected hits Germans roll dice for 1 mech_infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 1 fighter and 3 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in Archangel Russians attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber Germans defend with 1 artillery and 1 infantry Russians roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Archangel, round 2 : 3/4 hits, 1.83 expected hits Germans roll dice for 1 artillery and 1 infantry in Archangel, round 2 : 0/2 hits, 0.67 expected hits 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Archangel Russians win, taking Archangel from Germans with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Germans: 1 artillery and 1 infantry Battle in 110 Sea Zone Russians attack with 1 submarine Germans defend with 1 destroyer Russians roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 submarine in 110 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 destroyer in 110 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Russians lost in 110 Sea Zone Germans win with 1 destroyer remaining. Battle score for attacker is -6 Casualties for Russians: 1 submarine Battle in Tambov Russians attack with 1 fighter and 3 infantry Germans defend with 1 mech_infantry Russians roll dice for 1 fighter and 3 infantry in Tambov, round 2 : 1/4 hits, 1.00 expected hits Germans roll dice for 1 mech_infantry in Tambov, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Tambov Russians win, taking Tambov from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 1 Casualties for Russians: 1 infantry Casualties for Germans: 1 mech_infantry Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians Non Combat Move - Russians 1 fighter moved from Tambov to Russia 1 fighter moved from Smolensk to Russia 1 fighter and 1 tactical_bomber moved from Archangel to Russia Place Units - Russians 7 infantry placed in Russia Turn Complete - Russians Russians collect 19 PUs; end with 19 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 24 PUs
Combat Hit Differential Summary :
Germans : 0.00 Russians : 1.50
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TripleA Turn Summary: Japanese round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8 Purchase Units - Japanese Japanese buy 2 destroyers, 4 infantry, 3 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 armour moved from Sikang to Tsinghai Japanese take Tsinghai from Chinese 1 mech_infantry moved from Kazakhstan to Tsinghai 1 armour and 1 mech_infantry moved from Tsinghai to Kansu 2 bombers moved from Kweichow to Kansu 2 infantry moved from French Indo China to Shan State 1 fighter and 1 tactical_bomber moved from French Indo China to Shan State 1 fighter and 1 tactical_bomber moved from French Indo China to Shan State 1 infantry moved from Philippines to 35 Sea Zone 1 infantry and 1 transport moved from 35 Sea Zone to 34 Sea Zone 1 infantry moved from Paulau Island to 34 Sea Zone 2 infantry and 1 transport moved from 34 Sea Zone to 44 Sea Zone 2 infantry moved from 44 Sea Zone to Celebes 1 fighter moved from 35 Sea Zone to Celebes 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 46 Sea Zone 1 destroyer moved from 35 Sea Zone to 46 Sea Zone 1 destroyer moved from 35 Sea Zone to 55 Sea Zone 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Celebes 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 55 Sea Zone 1 submarine moved from 35 Sea Zone to 55 Sea Zone 1 fighter moved from 35 Sea Zone to Celebes 1 fighter moved from French Indo China to 44 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 infantry and 1 transport moved from 6 Sea Zone to 2 Sea Zone 1 infantry moved from 2 Sea Zone to Alaska Combat - Japanese Battle in Alaska Battle in 44 Sea Zone Japanese attack with 1 fighter and 1 transport ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 44 Sea Zone Japanese win, taking Alaska from Americans with 1 fighter and 1 transport remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 46 Sea Zone Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber Americans defend with 1 submarine; ANZAC defend with 1 destroyer Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 46 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the ANZAC lost in 46 Sea Zone Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 14 Casualties for ANZAC: 1 destroyer Casualties for Americans: 1 submarine Battle in 55 Sea Zone Japanese attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber Americans defend with 1 submarine; ANZAC defend with 1 destroyer Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 55 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 submarine owned by the Americans lost in 55 Sea Zone Japanese roll dice for 1 submarine in 55 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 55 Sea Zone, round 3 : 2/3 hits, 1.50 expected hits Americans roll dice for 1 destroyer in 55 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC lost in 55 Sea Zone Japanese win with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 14 Casualties for Americans: 1 submarine Casualties for ANZAC: 1 destroyer Battle in Celebes Japanese attack with 3 fighters, 2 infantry and 1 tactical_bomber ANZAC defend with 2 infantry Japanese roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Celebes, round 2 : 5/6 hits, 2.50 expected hits ANZAC roll dice for 2 infantry in Celebes, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the ANZAC lost in Celebes Japanese win, taking Celebes from ANZAC with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for ANZAC: 2 infantry Battle in Shan State Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers British defend with 1 infantry Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Shan State, round 2 : 4/6 hits, 2.67 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Kansu Japanese attack with 1 armour, 2 bombers and 1 mech_infantry Russians defend with 1 armour Japanese roll dice for 1 armour, 2 bombers and 1 mech_infantry in Kansu, round 2 : 3/4 hits, 2.00 expected hits Chinese roll dice for 1 armour in Kansu, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Russians lost in Kansu Japanese win, taking Kansu from Chinese with 1 armour, 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 6 Casualties for Russians: 1 armour Non Combat Move - Japanese 2 bombers moved from Kansu to Kweichow 3 mech_infantrys moved from Kiangsu to Hunan 3 mech_infantrys moved from Sikang to Szechwan 1 fighter and 1 tactical_bomber moved from Shan State to Kweichow 1 fighter and 1 tactical_bomber moved from 46 Sea Zone to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 35 Sea Zone 1 fighter moved from 44 Sea Zone to 35 Sea Zone 3 fighters and 1 tactical_bomber moved from Celebes to 35 Sea Zone 1 tactical_bomber moved from French Indo China to 35 Sea Zone 1 carrier moved from 6 Sea Zone to 35 Sea Zone 1 submarine moved from 25 Sea Zone to 6 Sea Zone 2 fighters moved from 6 Sea Zone to Japan 1 armour moved from French Indo China to Szechwan 1 artillery moved from Yunnan to French Indo China 1 fighter and 1 tactical_bomber moved from Shan State to French Indo China 1 fighter and 1 tactical_bomber moved from French Indo China to Anhwe Place Units - Japanese 3 infantry placed in French Indo China 3 mech_infantrys placed in Kiangsu 1 infantry placed in Japan 2 destroyers, 1 submarine and 1 transport placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 56 PUs; end with 57 PUs
Combat Hit Differential Summary :
Americans : -1.33 ANZAC : 0.33 Chinese : -0.50 UK_Pacific : -0.33 Japanese : 4.67
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TripleA Turn Summary: Americans round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8 Purchase Units - Americans Americans buy 2 armour, 3 destroyers, 1 infantry, 1 mech_infantry and 5 submarines; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 10 Sea Zone to 2 Sea Zone 1 fighter moved from Western United States to Alaska 2 destroyers and 1 submarine moved from 10 Sea Zone to 26 Sea Zone 1 destroyer moved from 26 Sea Zone to 25 Sea Zone 2 carriers, 1 destroyer, 3 fighters and 1 submarine moved from 26 Sea Zone to 54 Sea Zone 1 submarine moved from 91 Sea Zone to 110 Sea Zone 2 fighters moved from 91 Sea Zone to 110 Sea Zone Combat - Americans Battle in 2 Sea Zone Americans attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 2 Sea Zone Americans roll dice for 1 submarine in 2 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Americans win, taking 2 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 110 Sea Zone Americans attack with 2 fighters and 1 submarine Germans defend with 1 destroyer Americans roll dice for 1 submarine in 110 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Germans lost in 110 Sea Zone Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Germans: 1 destroyer Battle in Alaska Americans attack with 1 fighter Japanese defend with 1 infantry Americans roll dice for 1 fighter in Alaska, round 2 : 0/1 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Alaska, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 fighter in Alaska, round 3 : 0/1 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Alaska, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 fighter in Alaska, round 4 : 1/1 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Alaska, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Alaska Americans win with 1 fighter remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Americans 1 fighter moved from Alaska to Western United States 1 bomber moved from India to Alexandria 1 infantry moved from Tobruk to Alexandria 2 armour, 1 infantry and 2 mech_infantrys moved from Libya to Tobruk 2 armour and 2 mech_infantrys moved from Tobruk to Alexandria 1 mech_infantry moved from Tunisia to Tobruk 1 infantry moved from Algeria to Tunisia 5 artilleries and 5 infantry moved from Eastern United States to 101 Sea Zone 5 artilleries, 5 infantry and 5 transports moved from 101 Sea Zone to 91 Sea Zone 5 artilleries and 5 infantry moved from 91 Sea Zone to Morocco 1 destroyer moved from 91 Sea Zone to 110 Sea Zone 2 fighters moved from 110 Sea Zone to 91 Sea Zone Place Units - Americans 2 armour and 1 mech_infantry placed in Western United States 1 infantry placed in Eastern United States 2 destroyers and 4 submarines placed in 101 Sea Zone Americans undo move 3. 2 destroyers and 2 submarines placed in 101 Sea Zone 1 destroyer and 3 submarines placed in 10 Sea Zone Turn Complete - Americans Americans collect 51 PUs; end with 51 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Combat Hit Differential Summary :
Germans : -0.33 Americans : 0.83 Japanese : -1.00
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TripleA Turn Summary: Chinese round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 2 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8 Purchase Units - British British buy 2 artilleries and 9 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; Combat Move - British 2 artilleries and 2 infantry moved from Northwest Persia to Caucasus 1 bomber moved from Egypt to Caucasus 1 armour moved from Persia to Caucasus 2 infantry moved from Burma to Yunnan 2 infantry moved from Burma to Shan State 1 fighter and 1 tactical_bomber moved from Burma to Shan State 1 fighter and 1 tactical_bomber moved from Burma to Yunnan 1 mech_infantry moved from India to Burma 1 infantry moved from India to Burma 1 infantry moved from Burma to Yunnan 1 mech_infantry moved from Burma to Shan State Combat - British Battle in Caucasus British attack with 1 armour, 2 artilleries, 1 bomber and 2 infantry Germans defend with 1 artillery and 3 mech_infantrys British roll dice for 1 armour, 2 artilleries, 1 bomber and 2 infantry in Caucasus, round 2 : 2/6 hits, 2.50 expected hits Germans roll dice for 1 artillery and 3 mech_infantrys in Caucasus, round 2 : 2/4 hits, 1.33 expected hits 2 mech_infantrys owned by the Germans and 2 infantry owned by the British lost in Caucasus British roll dice for 1 armour, 2 artilleries and 1 bomber in Caucasus, round 3 : 3/4 hits, 1.83 expected hits Germans roll dice for 1 artillery and 1 mech_infantry in Caucasus, round 3 : 1/2 hits, 0.67 expected hits 1 artillery owned by the Germans, 1 mech_infantry owned by the Germans and 1 artillery owned by the British lost in Caucasus British win, taking Caucasus from Germans with 1 armour, 1 artillery and 1 bomber remaining. Battle score for attacker is 6 Casualties for British: 1 artillery and 2 infantry Casualties for Germans: 1 artillery and 3 mech_infantrys Battle in Shan State British attack with 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber Japanese defend with 2 infantry British roll dice for 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Shan State, round 2 : 1/5 hits, 1.67 expected hits Japanese roll dice for 2 infantry in Shan State, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Shan State British roll dice for 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Shan State, round 3 : 2/5 hits, 1.67 expected hits Japanese roll dice for 1 infantry in Shan State, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State British win, taking Shan State from Japanese with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 2 infantry Casualties for British: 1 infantry Battle in Yunnan British attack with 1 fighter, 3 infantry and 1 tactical_bomber Japanese defend with 2 infantry British roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Yunnan, round 2 : 2/5 hits, 1.67 expected hits Japanese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Japanese and 1 infantry owned by the British lost in Yunnan British win, taking Yunnan from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Casualties for Japanese: 2 infantry Non Combat Move - British 1 fighter and 1 tactical_bomber moved from Shan State to Burma 1 fighter and 1 tactical_bomber moved from Yunnan to Burma 1 artillery and 1 infantry moved from Persia to Northwest Persia 1 bomber moved from Caucasus to Northwest Persia 3 armour and 2 mech_infantrys moved from Iraq to Northwest Persia 5 infantry moved from Trans-Jordan to Iraq 1 mech_infantry moved from Egypt to Iraq 2 artilleries and 2 infantry moved from Egypt to Trans-Jordan 1 armour moved from Tobruk to Egypt 1 infantry moved from Tunisia to Libya 1 artillery and 1 infantry moved from Algeria to Tunisia 1 transport moved from 91 Sea Zone to 106 Sea Zone 1 battleship moved from 26 Sea Zone to 54 Sea Zone Place Units - British 1 artillery and 2 infantry placed in Persia 1 artillery and 2 infantry placed in Egypt 2 infantry placed in Quebec 3 infantry placed in United Kingdom Turn Complete - British British collect 35 PUs; end with 35 PUs Place Units - UK_Pacific 2 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,2 UK_Pacific collect 8 PUs (2 lost to blockades); end with 8 PUs Some Units in India change ownership: 2 infantry
Combat Hit Differential Summary :
Germans : 1.00 British : 0.67 Japanese : 0.33
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TripleA Turn Summary: Italians round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8 Purchase Units - Italians Italians buy 1 armour, 1 artillery, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 armour moved from Ukraine to Caucasus 1 bomber moved from Bulgaria to Caucasus Combat - Italians Battle in Caucasus Italians attack with 1 armour and 1 bomber British defend with 1 armour and 1 artillery Italians roll dice for 1 armour and 1 bomber in Caucasus, round 2 : 1/2 hits, 1.17 expected hits Russians roll dice for 1 armour and 1 artillery in Caucasus, round 2 : 0/2 hits, 0.83 expected hits 1 artillery owned by the British lost in Caucasus Italians roll dice for 1 armour and 1 bomber in Caucasus, round 3 : 1/2 hits, 1.17 expected hits Russians roll dice for 1 armour in Caucasus, round 3 : 1/1 hits, 0.50 expected hits 1 armour owned by the British and 1 armour owned by the Italians lost in Caucasus Italians win with 1 bomber remaining. Battle score for attacker is 4 Casualties for British: 1 armour and 1 artillery Casualties for Italians: 1 armour Non Combat Move - Italians 1 bomber moved from Caucasus to Bulgaria Place Units - Italians 1 armour and 1 mech_infantry placed in Ukraine 1 artillery and 2 infantry placed in Southern Italy Turn Complete - Italians Italians collect 19 PUs; end with 19 PUs
Combat Hit Differential Summary :
Italians : -0.33 Russians : -0.33
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TripleA Turn Summary: ANZAC round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 2 artilleries, 2 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - ANZAC 1 destroyer moved from 54 Sea Zone to 46 Sea Zone 1 destroyer moved from 54 Sea Zone to 55 Sea Zone 2 fighters moved from Queensland to 55 Sea Zone 1 fighter moved from Queensland to 46 Sea Zone 1 infantry moved from Northwest Persia to Caucasus Combat - ANZAC Battle in 55 Sea Zone ANZAC attack with 1 destroyer and 2 fighters Japanese defend with 1 destroyer and 1 submarine ANZAC roll dice for 1 destroyer and 2 fighters in 55 Sea Zone, round 2 : 3/3 hits, 1.33 expected hits Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 55 Sea Zone ANZAC win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 14 Casualties for Japanese: 1 destroyer and 1 submarine Battle in 46 Sea Zone ANZAC attack with 1 destroyer and 1 fighter Japanese defend with 1 destroyer ANZAC roll dice for 1 destroyer and 1 fighter in 46 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 46 Sea Zone ANZAC win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - ANZAC 2 fighters moved from 55 Sea Zone to Queensland 1 fighter moved from 46 Sea Zone to Queensland Place Units - ANZAC 2 transports placed in 54 Sea Zone 1 artillery placed in Queensland Turning on Edit Mode EDIT: Removing units owned by ANZAC from New South Wales: 1 infantry EDIT: Adding units owned by ANZAC to Queensland: 1 infantry EDIT: Turning off Edit Mode 1 artillery and 2 infantry placed in New South Wales Turn Complete - ANZAC Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 4,2 Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 6,3 ANZAC collect 13 PUs (5 lost to blockades); end with 13 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
Combat Hit Differential Summary :
ANZAC : 1.83 Japanese : -0.83
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TripleA Turn Summary: French round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8 Combat Move - French 1 infantry moved from Tunisia to Libya Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 1 artillery, 1 carrier, 2 destroyers, 1 fighter, 1 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 1 armour moved from Novgorod to Archangel 1 mech_infantry moved from Novgorod to Archangel 1 mech_infantry moved from Eastern Poland to Archangel 1 armour moved from Novgorod to Smolensk 5 mech_infantrys moved from Eastern Poland to Smolensk 12 armour, 7 artilleries and 25 mech_infantrys moved from Bryansk to Russia 2 armour and 2 mech_infantrys moved from Rostov to Russia 1 artillery and 1 infantry moved from Volgograd to Caucasus 1 bomber moved from Bulgaria to Caucasus 2 fighters and 2 tactical_bombers moved from Volgograd to Russia 1 armour and 1 mech_infantry moved from Volgograd to Tambov 1 fighter and 1 tactical_bomber moved from Novgorod to Tambov 2 bombers moved from Western Germany to Russia 1 bomber moved from Novgorod to Russia Combat - Germans Battle in Russia Germans attack with 14 armour, 7 artilleries, 3 bombers, 2 fighters, 27 mech_infantrys and 2 tactical_bombers Russians defend with 3 aaGuns, 1 airfield, 10 artilleries, 1 factory_major, 3 fighters, 23 infantry and 1 tactical_bomber AA fire in Russia : 1/7 hits, 1.17 expected hits 1 fighter owned by the Germans lost in Russia Germans roll dice for 14 armour, 7 artilleries, 3 bombers, 1 fighter, 27 mech_infantrys and 2 tactical_bombers in Russia, round 2 : 22/54 hits, 18.83 expected hits Russians roll dice for 3 aaGuns, 10 artilleries, 3 fighters, 23 infantry and 1 tactical_bomber in Russia, round 2 : 11/37 hits, 13.50 expected hits 19 infantry owned by the Russians, 3 aaGuns owned by the Russians and 11 mech_infantrys owned by the Germans lost in Russia Germans roll dice for 14 armour, 7 artilleries, 3 bombers, 1 fighter, 16 mech_infantrys and 2 tactical_bombers in Russia, round 3 : 16/43 hits, 17.00 expected hits Russians roll dice for 10 artilleries, 3 fighters, 4 infantry and 1 tactical_bomber in Russia, round 3 : 7/18 hits, 7.17 expected hits 1 tactical_bomber owned by the Russians, 1 fighter owned by the Russians, 4 infantry owned by the Russians, 10 artilleries owned by the Russians and 7 mech_infantrys owned by the Germans lost in Russia Germans roll dice for 14 armour, 7 artilleries, 3 bombers, 1 fighter, 9 mech_infantrys and 2 tactical_bombers in Russia, round 4 : 12/36 hits, 15.83 expected hits Russians roll dice for 2 fighters in Russia, round 4 : 1/2 hits, 1.33 expected hits 2 fighters owned by the Russians and 1 mech_infantry owned by the Germans lost in Russia Germans captures 24PUs while taking Russians capital Germans win, taking Russia from Russians with 14 armour, 7 artilleries, 3 bombers, 1 fighter, 8 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 79 Casualties for Germans: 1 fighter and 19 mech_infantrys Casualties for Russians: 3 aaGuns, 10 artilleries, 3 fighters, 23 infantry and 1 tactical_bomber Battle in Tambov Germans attack with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber Russians defend with 2 infantry Germans roll dice for 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Tambov, round 2 : 1/4 hits, 1.83 expected hits Russians roll dice for 2 infantry in Tambov, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Tambov Germans roll dice for 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Tambov, round 3 : 1/4 hits, 1.83 expected hits Russians roll dice for 1 infantry in Tambov, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Tambov Germans win, taking Tambov from Russians with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Russians: 2 infantry Casualties for Germans: 1 mech_infantry Battle in Caucasus Germans attack with 1 artillery, 1 bomber and 1 infantry ANZAC defend with 1 infantry Germans roll dice for 1 artillery, 1 bomber and 1 infantry in Caucasus, round 2 : 1/3 hits, 1.33 expected hits Russians roll dice for 1 infantry in Caucasus, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC and 1 infantry owned by the Germans lost in Caucasus Germans win, taking Caucasus from Russians with 1 artillery and 1 bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for ANZAC: 1 infantry Battle in Archangel Germans attack with 1 armour and 2 mech_infantrys Russians defend with 1 artillery and 1 infantry Germans roll dice for 1 armour and 2 mech_infantrys in Archangel, round 2 : 2/3 hits, 0.83 expected hits Russians roll dice for 1 artillery and 1 infantry in Archangel, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians, 1 artillery owned by the Russians and 1 mech_infantry owned by the Germans lost in Archangel Germans win, taking Archangel from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 mech_infantry Casualties for Russians: 1 artillery and 1 infantry Battle in Smolensk Germans attack with 1 armour and 5 mech_infantrys Russians defend with 3 infantry Germans roll dice for 1 armour and 5 mech_infantrys in Smolensk, round 2 : 3/6 hits, 1.33 expected hits Russians roll dice for 3 infantry in Smolensk, round 2 : 1/3 hits, 1.00 expected hits 3 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Smolensk Germans win, taking Smolensk from Russians with 1 armour and 4 mech_infantrys remaining. Battle score for attacker is 5 Casualties for Germans: 1 mech_infantry Casualties for Russians: 3 infantry Non Combat Move - Germans 1 bomber moved from Russia to Bulgaria 2 bombers moved from Russia to Bryansk 1 fighter and 1 tactical_bomber moved from Tambov to Bryansk 1 aaGun moved from Volgograd to Caucasus 1 bomber moved from Caucasus to Southern Italy 1 armour moved from Volgograd to Caucasus 1 tactical_bomber moved from Western Germany to 112 Sea Zone 1 fighter and 2 tactical_bombers moved from Russia to Volgograd 1 fighter moved from Western Germany to Ukraine 1 tactical_bomber moved from Western Germany to 112 Sea Zone 1 mech_infantry moved from Germany to Western Germany 6 mech_infantrys moved from Germany to Romania Place Units - Germans 1 carrier, 2 destroyers and 1 submarine placed in 112 Sea Zone 1 fighter placed in 112 Sea Zone 1 armour, 1 artillery and 1 infantry placed in Volgograd 3 mech_infantrys placed in Novgorod Turn Complete - Germans Germans collect 58 PUs; end with 82 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 87 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 92 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 107 PUs
Combat Hit Differential Summary :
AA fire in Russia : : -0.17 Germans : -0.83 Russians : -2.00
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TripleA Turn Summary: Russians round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9 Combat Move - Russians 1 infantry moved from Novosibirsk to Kazakhstan Russians take Kazakhstan from Japanese 1 infantry moved from Amur to Korea Russians take Korea from Japanese Combat - Russians Non Combat Move - Russians 2 aaGuns and 17 infantry moved from Amur to Korea Turn Complete - Russians
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9 Purchase Units - Japanese Japanese buy 1 armour, 2 artilleries, 1 destroyer, 1 fighter, 2 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 artilleries and 12 infantry moved from Manchuria to Korea 1 artillery and 1 infantry moved from Japan to 6 Sea Zone 1 artillery and 1 infantry moved from 6 Sea Zone to Korea 2 fighters moved from Japan to Korea 1 fighter and 1 tactical_bomber moved from Anhwe to Korea 2 bombers moved from Kweichow to Korea 1 submarine moved from 35 Sea Zone to 46 Sea Zone 1 submarine moved from 42 Sea Zone to 55 Sea Zone 2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 46 Sea Zone 2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 55 Sea Zone 2 infantry moved from French Indo China to Shan State 2 mech_infantrys moved from Kweichow to Yunnan 1 infantry moved from French Indo China to Shan State 1 fighter and 1 tactical_bomber moved from Kweichow to Yunnan 1 fighter and 1 tactical_bomber moved from French Indo China to Shan State 1 fighter moved from 35 Sea Zone to Shan State 1 fighter moved from 35 Sea Zone to Yunnan 1 armour and 1 mech_infantry moved from Kansu to Novosibirsk Japanese take Novosibirsk from Russians 1 armour and 1 mech_infantry moved from Novosibirsk to Kazakhstan 1 mech_infantry moved from Kweichow to Yunnan Combat - Japanese Battle in 46 Sea Zone Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers ANZAC defend with 1 destroyer Japanese roll dice for 1 submarine in 46 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits ANZAC roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC lost in 46 Sea Zone Japanese win with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Battle in 55 Sea Zone Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers ANZAC defend with 1 destroyer Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 fighters and 2 tactical_bombers in 55 Sea Zone, round 2 : 4/4 hits, 2.33 expected hits ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC lost in 55 Sea Zone Japanese win with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Battle in Korea Japanese attack with 3 artilleries, 2 bombers, 3 fighters, 13 infantry and 1 tactical_bomber Russians defend with 2 aaGuns and 18 infantry AA fire in Korea : 1/6 hits, 1.00 expected hits 1 fighter owned by the Japanese lost in Korea Japanese roll dice for 3 artilleries, 2 bombers, 2 fighters, 13 infantry and 1 tactical_bomber in Korea, round 2 : 5/21 hits, 6.67 expected hits Russians roll dice for 2 aaGuns and 18 infantry in Korea, round 2 : 8/18 hits, 6.00 expected hits 8 infantry owned by the Japanese, 3 infantry owned by the Russians and 2 aaGuns owned by the Russians lost in Korea Japanese roll dice for 3 artilleries, 2 bombers, 2 fighters, 5 infantry and 1 tactical_bomber in Korea, round 3 : 8/13 hits, 5.33 expected hits Russians roll dice for 15 infantry in Korea, round 3 : 0/15 hits, 5.00 expected hits 8 infantry owned by the Russians lost in Korea Japanese roll dice for 3 artilleries, 2 bombers, 2 fighters, 5 infantry and 1 tactical_bomber in Korea, round 4 : 4/13 hits, 5.33 expected hits Russians roll dice for 7 infantry in Korea, round 4 : 2/7 hits, 2.33 expected hits 2 infantry owned by the Japanese and 4 infantry owned by the Russians lost in Korea Japanese roll dice for 3 artilleries, 2 bombers, 2 fighters, 3 infantry and 1 tactical_bomber in Korea, round 5 : 4/11 hits, 5.00 expected hits Russians roll dice for 3 infantry in Korea, round 5 : 0/3 hits, 1.00 expected hits 3 infantry owned by the Russians lost in Korea Japanese win, taking Korea from Russians with 3 artilleries, 2 bombers, 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 24 Casualties for Japanese: 1 fighter and 10 infantry Casualties for Russians: 2 aaGuns and 18 infantry Battle in Yunnan Japanese attack with 2 fighters, 3 mech_infantrys and 1 tactical_bomber British defend with 2 infantry Japanese roll dice for 2 fighters, 3 mech_infantrys and 1 tactical_bomber in Yunnan, round 2 : 3/6 hits, 2.17 expected hits Chinese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits 1 mech_infantry owned by the Japanese and 2 infantry owned by the British lost in Yunnan Japanese win, taking Yunnan from Chinese with 2 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Japanese: 1 mech_infantry Casualties for British: 2 infantry Battle in Shan State Japanese attack with 2 fighters, 3 infantry and 1 tactical_bomber British defend with 1 infantry and 1 mech_infantry Japanese roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Shan State, round 2 : 1/6 hits, 2.17 expected hits UK_Pacific roll dice for 1 infantry and 1 mech_infantry in Shan State, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the British lost in Shan State Japanese roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Shan State, round 3 : 2/6 hits, 2.17 expected hits UK_Pacific roll dice for 1 mech_infantry in Shan State, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for British: 1 infantry and 1 mech_infantry Casualties for Japanese: 1 infantry Battle in Kazakhstan Japanese attack with 1 armour and 1 mech_infantry Russians defend with 1 infantry Japanese roll dice for 1 armour and 1 mech_infantry in Kazakhstan, round 2 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Kazakhstan, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Kazakhstan Japanese roll dice for 1 armour in Kazakhstan, round 3 : 0/1 hits, 0.50 expected hits Russians roll dice for 1 infantry in Kazakhstan, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 armour in Kazakhstan, round 4 : 0/1 hits, 0.50 expected hits Russians roll dice for 1 infantry in Kazakhstan, round 4 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 armour in Kazakhstan, round 5 : 0/1 hits, 0.50 expected hits Russians roll dice for 1 infantry in Kazakhstan, round 5 : 1/1 hits, 0.33 expected hits 1 armour owned by the Japanese lost in Kazakhstan Russians win with 1 infantry remaining. Battle score for attacker is -10 Casualties for Japanese: 1 armour and 1 mech_infantry Non Combat Move - Japanese 1 armour and 3 mech_infantrys moved from Szechwan to Kweichow 3 mech_infantrys moved from Kiangsu to Hunan 2 bombers moved from Korea to Jehol 2 fighters moved from Korea to Jehol 1 tactical_bomber moved from Korea to Manchuria 1 infantry moved from Celebes to 44 Sea Zone 1 infantry and 1 transport moved from 44 Sea Zone to 35 Sea Zone 1 infantry moved from 35 Sea Zone to Philippines 2 fighters and 2 tactical_bombers moved from 46 Sea Zone to 35 Sea Zone 2 fighters and 2 tactical_bombers moved from 55 Sea Zone to 35 Sea Zone 1 destroyer moved from 35 Sea Zone to 55 Sea Zone 1 destroyer moved from 35 Sea Zone to 46 Sea Zone 2 fighters and 1 tactical_bomber moved from Shan State to French Indo China 2 fighters and 1 tactical_bomber moved from Yunnan to French Indo China 1 submarine moved from 41 Sea Zone to 39 Sea Zone 3 destroyers and 2 submarines moved from 6 Sea Zone to 35 Sea Zone 1 aaGun moved from Manchuria to Jehol Place Units - Japanese 1 armour, 1 artillery and 1 infantry placed in French Indo China 3 mech_infantrys placed in Kiangsu 1 destroyer and 1 transport placed in 6 Sea Zone 1 artillery, 1 fighter and 1 infantry placed in Japan Turn Complete - Japanese Japanese collect 56 PUs; end with 56 PUs
Combat Hit Differential Summary :
AA fire in Korea : : 0.00 ANZAC : -0.67 Chinese : 0.33 UK_Pacific : 0.00 Russians : -3.67 Japanese : -2.00
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TripleA Turn Summary: Americans round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9 Purchase Units - Americans Americans buy 5 artilleries, 3 destroyers, 1 fighter and 4 infantry; Remaining resources: 0 PUs; Combat Move - Americans 5 artilleries and 5 infantry moved from Morocco to Algeria 1 infantry moved from Tunisia to Libya 5 transports moved from 91 Sea Zone to 101 Sea Zone 2 destroyers and 2 submarines moved from 101 Sea Zone to 91 Sea Zone 1 infantry and 1 mech_infantry moved from Tobruk to Alexandria 1 bomber moved from Alexandria to Trans-Jordan 2 armour, 1 infantry and 3 mech_infantrys moved from Alexandria to Egypt 2 armour and 2 mech_infantrys moved from Egypt to Trans-Jordan 1 mech_infantry moved from Western United States to Alaska Americans take Alaska from Japanese 1 fighter moved from Western United States to Hawaiian Islands 1 destroyer and 3 submarines moved from 10 Sea Zone to 26 Sea Zone 1 destroyer and 1 submarine moved from 26 Sea Zone to 54 Sea Zone 1 destroyer moved from 54 Sea Zone to 55 Sea Zone 6 fighters and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone 1 submarine moved from 54 Sea Zone to 46 Sea Zone 4 fighters moved from 54 Sea Zone to 46 Sea Zone Combat - Americans Battle in 55 Sea Zone Americans attack with 1 destroyer, 6 fighters and 1 tactical_bomber Japanese defend with 1 destroyer and 1 submarine Americans roll dice for 1 destroyer, 6 fighters and 1 tactical_bomber in 55 Sea Zone, round 2 : 4/8 hits, 4.00 expected hits Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 55 Sea Zone Americans win with 1 destroyer, 6 fighters and 1 tactical_bomber remaining. Battle score for attacker is 14 Casualties for Japanese: 1 destroyer and 1 submarine Battle in 46 Sea Zone Americans attack with 4 fighters and 1 submarine Japanese defend with 1 destroyer and 1 submarine 1 submarine owned by the Japanese Submerged Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 46 Sea Zone Americans win with 4 fighters remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Non Combat Move - Americans 4 fighters moved from 46 Sea Zone to 54 Sea Zone 6 fighters and 1 tactical_bomber moved from 55 Sea Zone to 54 Sea Zone Place Units - Americans 5 artilleries and 4 infantry placed in Eastern United States 2 destroyers placed in 101 Sea Zone 1 destroyer placed in 10 Sea Zone 1 fighter placed in Western United States Turn Complete - Americans Americans collect 53 PUs; end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Combat Hit Differential Summary :
Americans : 0.67 Japanese : 0.17
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TripleA Turn Summary: Chinese round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 2 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9 Purchase Units - British British buy 1 armour, 1 artillery, 3 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 artilleries; Remaining resources: 0 PUs; Combat Move - British 2 infantry moved from Quebec to 106 Sea Zone 2 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from Burma to Shan State 1 mech_infantry moved from Burma to Shan State 3 artilleries moved from Burma to Yunnan 1 fighter and 1 tactical_bomber moved from Burma to Yunnan 1 fighter and 1 tactical_bomber moved from Burma to Shan State 1 artillery, 1 infantry and 1 mech_infantry moved from Northwest Persia to Caucasus 1 armour moved from Northwest Persia to Caucasus Combat - British Battle in Caucasus British attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry Germans defend with 1 aaGun, 1 armour and 1 artillery British roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Caucasus, round 2 : 1/4 hits, 1.33 expected hits Germans roll dice for 1 aaGun, 1 armour and 1 artillery in Caucasus, round 2 : 1/2 hits, 0.83 expected hits 1 aaGun owned by the Germans and 1 infantry owned by the British lost in Caucasus British roll dice for 1 armour, 1 artillery and 1 mech_infantry in Caucasus, round 3 : 2/3 hits, 1.17 expected hits Germans roll dice for 1 armour and 1 artillery in Caucasus, round 3 : 1/2 hits, 0.83 expected hits 1 mech_infantry owned by the British, 1 artillery owned by the Germans and 1 armour owned by the Germans lost in Caucasus British win, taking Caucasus from Germans with 1 armour and 1 artillery remaining. Battle score for attacker is 8 Casualties for British: 1 infantry and 1 mech_infantry Casualties for Germans: 1 aaGun, 1 armour and 1 artillery Battle in Shan State British attack with 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber Japanese defend with 2 infantry British roll dice for 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Shan State, round 2 : 2/5 hits, 2.00 expected hits Japanese roll dice for 2 infantry in Shan State, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State British win, taking Shan State from Japanese with 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Casualties for Japanese: 2 infantry Battle in Yunnan British attack with 3 artilleries, 1 fighter and 1 tactical_bomber Japanese defend with 2 mech_infantrys British roll dice for 3 artilleries, 1 fighter and 1 tactical_bomber in Yunnan, round 2 : 3/5 hits, 2.17 expected hits Japanese roll dice for 2 mech_infantrys in Yunnan, round 2 : 2/2 hits, 0.67 expected hits 2 mech_infantrys owned by the Japanese and 2 artilleries owned by the British lost in Yunnan British win, taking Yunnan from Japanese with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for British: 2 artilleries Casualties for Japanese: 2 mech_infantrys Non Combat Move - British 1 tactical_bomber moved from Shan State to Burma 1 fighter moved from Shan State to Burma 1 fighter and 1 tactical_bomber moved from Yunnan to Burma 2 infantry moved from India to Burma Place Units - British 1 armour, 1 artillery and 1 infantry placed in Persia 2 infantry and 1 mech_infantry placed in Egypt 3 mech_infantrys placed in Union of South Africa Turn Complete - British British collect 37 PUs; end with 37 PUs Place Units - UK_Pacific 2 artilleries placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,1 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,5 UK_Pacific collect 7 PUs (3 lost to blockades); end with 7 PUs Some Units in India change ownership: 2 artilleries
Combat Hit Differential Summary :
Germans : 0.33 British : 1.33 Japanese : 1.67
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TripleA Turn Summary: Italians round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9 Purchase Units - Italians Italians buy 1 destroyer and 1 fighter; Remaining resources: 1 PUs; Combat Move - Italians 1 armour and 1 mech_infantry moved from Ukraine to Caucasus 1 bomber moved from Bulgaria to Caucasus 1 fighter moved from Southern Italy to Caucasus Combat - Italians Battle in Caucasus Italians attack with 1 armour, 1 bomber, 1 fighter and 1 mech_infantry British defend with 1 armour and 1 artillery Italians roll dice for 1 armour, 1 bomber, 1 fighter and 1 mech_infantry in Caucasus, round 2 : 2/4 hits, 1.83 expected hits British roll dice for 1 armour and 1 artillery in Caucasus, round 2 : 0/2 hits, 0.83 expected hits 1 artillery owned by the British and 1 armour owned by the British lost in Caucasus Italians win, taking Caucasus from British with 1 armour, 1 bomber, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 10 Casualties for British: 1 armour and 1 artillery Non Combat Move - Italians 1 fighter moved from Caucasus to Volgograd 1 bomber moved from Caucasus to Bulgaria 1 aaGun moved from Volgograd to Rostov Place Units - Italians 1 fighter placed in Southern Italy 1 destroyer placed in 97 Sea Zone Turn Complete - Italians Italians collect 21 PUs; end with 22 PUs
Combat Hit Differential Summary :
Italians : 0.17 British : -0.83
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TripleA Turn Summary: ANZAC round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9 Purchase Units - ANZAC ANZAC buy 3 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - ANZAC 1 transport moved from 54 Sea Zone to 45 Sea Zone 1 infantry moved from Dutch New Guinea to 45 Sea Zone 1 infantry and 1 transport moved from 45 Sea Zone to 44 Sea Zone 1 infantry moved from 44 Sea Zone to Celebes 1 infantry moved from Queensland to 54 Sea Zone 1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone 1 infantry moved from 43 Sea Zone to Borneo 1 artillery and 2 infantry moved from New South Wales to Queensland Combat - ANZAC Battle in Borneo Battle in Celebes Non Combat Move - ANZAC Place Units - ANZAC 2 transports placed in 54 Sea Zone 1 infantry placed in Queensland 2 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 21 PUs; end with 21 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 31 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9 Combat Move - French 1 infantry moved from Libya to Tobruk Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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@dawgoneit sorry for the delay, its our 30th wedding anniversary today and our kids surprised us with bunch of stuff with us this weekend.