@Adam514 said in Adam514 (Allies+15) vs Simon33 (X) BM Game #2 of 2025:
Yeah max defense. RIP.
Well I got a -77 score from an expected +24. I think I am the one saying RIP.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - British
British buy 8 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
2 infantry moved from Persia to Eastern Persia
1 bomber moved from Trans-Jordan to Eastern Persia
2 infantry moved from Iraq to Northwest Persia
1 infantry moved from Persia to Northwest Persia
3 fighters moved from Trans-Jordan to Northwest Persia
3 fighters moved from Egypt to Northwest Persia
3 infantry moved from Trans-Jordan to Iraq
3 mech_infantrys moved from Iraq to Persia
3 mech_infantrys moved from Egypt to Iraq
3 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Alexandria to Egypt
1 artillery and 1 infantry moved from Tobruk to Alexandria
3 infantry moved from Rhodesia to Belgian Congo
2 infantry moved from Union of South Africa to Rhodesia
Combat - British
Battle in Northwest Persia
British attack with 6 fighters and 3 infantry
Germans defend with 3 mech_infantrys
British roll dice for 6 fighters and 3 infantry in Northwest Persia, round 2 : 5/9 hits, 3.50 expected hits
Germans roll dice for 3 mech_infantrys in Northwest Persia, round 2 : 2/3 hits, 1.00 expected hits
3 mech_infantrys owned by the Germans and 2 infantry owned by the British lost in Northwest Persia
British win, taking Northwest Persia from Germans with 6 fighters and 1 infantry remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Casualties for Germans: 3 mech_infantrys
Battle in Eastern Persia
British attack with 1 bomber and 2 infantry
Germans defend with 1 mech_infantry
British roll dice for 1 bomber and 2 infantry in Eastern Persia, round 2 : 0/3 hits, 1.00 expected hits
Germans roll dice for 1 mech_infantry in Eastern Persia, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 bomber and 2 infantry in Eastern Persia, round 3 : 1/3 hits, 1.00 expected hits
Germans roll dice for 1 mech_infantry in Eastern Persia, round 3 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Eastern Persia
British win, taking Eastern Persia from Germans with 1 bomber and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Non Combat Move - British
1 bomber moved from Eastern Persia to Trans-Jordan
3 fighters moved from Northwest Persia to Egypt
3 fighters moved from Northwest Persia to Trans-Jordan
Place Units - British
3 infantry placed in Persia
1 infantry and 2 mech_infantrys placed in Egypt
4 infantry placed in United Kingdom
British undo move 2.
British undo move 2.
British undo move 1.
8 infantry and 2 mech_infantrys placed in United Kingdom
Turn Complete - British
British collect 35 PUs; end with 35 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Germans : 0.33
British : 0.50
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Italians
Italians buy 1 armour, 1 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Italians
3 fighters moved from Caucasus to Northwest Persia
Combat - Italians
Battle in Northwest Persia
Italians attack with 3 fighters
British defend with 1 infantry
Italians roll dice for 3 fighters in Northwest Persia, round 2 : 3/3 hits, 1.50 expected hits
British roll dice for 1 infantry in Northwest Persia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Northwest Persia
Italians win with 3 fighters remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Italians
3 fighters moved from Northwest Persia to Caucasus
1 armour and 1 mech_infantry moved from Ukraine to Caucasus
Place Units - Italians
1 infantry placed in Southern Italy
1 submarine placed in 97 Sea Zone
1 armour and 1 mech_infantry placed in Ukraine
Turn Complete - Italians
Italians collect 18 PUs; end with 18 PUs
Combat Hit Differential Summary :
Italians : 1.50
British : -0.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 destroyer, 1 infantry, 1 submarine and 2 transports; Remaining resources: 2 PUs;
Combat Move - ANZAC
2 artilleries and 4 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
1 artillery, 3 infantry and 2 transports moved from 54 Sea Zone to 42 Sea Zone
1 cruiser moved from 54 Sea Zone to 43 Sea Zone
1 destroyer moved from 54 Sea Zone to 43 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 42 Sea Zone to 43 Sea Zone
1 artillery and 3 infantry moved from 43 Sea Zone to Borneo
3 fighters moved from Queensland to 44 Sea Zone
1 artillery and 2 infantry moved from New South Wales to Queensland
Combat - ANZAC
Battle in Malaya
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 harbour and 1 mech_infantry
ANZAC roll dice for 1 artillery and 1 infantry in Malaya, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 mech_infantry in Malaya, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Malaya
ANZAC win, taking Malaya from Japanese with 1 artillery remaining. Battle score for attacker is 1
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 mech_infantry
Battle in 44 Sea Zone
ANZAC attack with 3 fighters
Japanese defend with 1 destroyer
ANZAC roll dice for 3 fighters in 44 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
Japanese roll dice for 1 destroyer in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 44 Sea Zone
ANZAC win with 3 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 43 Sea Zone
ANZAC attack with 1 cruiser, 1 destroyer and 2 transports
Japanese defend with 1 destroyer
ANZAC roll dice for 1 cruiser, 1 destroyer and 2 transports in 43 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
Japanese roll dice for 1 destroyer in 43 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 43 Sea Zone
ANZAC win, taking 43 Sea Zone from Japanese with 1 cruiser, 1 destroyer and 2 transports remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Borneo
ANZAC attack with 1 artillery and 3 infantry
Japanese defend with 1 artillery and 1 infantry
ANZAC roll dice for 1 artillery and 3 infantry in Borneo, round 2 : 1/4 hits, 1.00 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Borneo, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Borneo
ANZAC roll dice for 1 artillery and 2 infantry in Borneo, round 3 : 2/3 hits, 0.83 expected hits
Japanese roll dice for 1 artillery in Borneo, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Borneo
ANZAC win, taking Borneo from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 artillery and 1 infantry
Non Combat Move - ANZAC
3 fighters moved from 44 Sea Zone to Celebes
Place Units - ANZAC
1 destroyer and 2 transports placed in 54 Sea Zone
1 submarine placed in 62 Sea Zone
1 artillery and 1 infantry placed in New South Wales
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 4,4
ANZAC collect 28 PUs; end with 30 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 35 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 40 PUs
Combat Hit Differential Summary :
ANZAC : 2.17
Japanese : 0.00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Combat Move - French
1 infantry moved from Trans-Jordan to Iraq
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 bomber, 1 destroyer, 2 fighters, 9 mech_infantrys, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Germans
7 destroyers moved from 110 Sea Zone to 104 Sea Zone
1 cruiser moved from 110 Sea Zone to 104 Sea Zone
2 fighters and 2 tactical_bombers moved from 110 Sea Zone to 104 Sea Zone
3 armour and 3 mech_infantrys moved from Caucasus to Iraq
Germans take Northwest Persia from British
1 armour and 1 mech_infantry moved from Caucasus to Iraq
4 fighters and 3 tactical_bombers moved from Caucasus to Iraq
Combat - Germans
Battle in 104 Sea Zone
Germans attack with 1 cruiser, 7 destroyers, 2 fighters and 2 tactical_bombers
Americans defend with 1 destroyer
Germans roll dice for 1 cruiser, 7 destroyers, 2 fighters and 2 tactical_bombers in 104 Sea Zone, round 2 : 4/12 hits, 5.17 expected hits
Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Germans and 1 destroyer owned by the Americans lost in 104 Sea Zone
Germans win with 1 cruiser, 6 destroyers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Germans: 1 destroyer
Casualties for Americans: 1 destroyer
Battle in Iraq
Germans attack with 4 armour, 4 fighters, 4 mech_infantrys and 3 tactical_bombers
British defend with 3 infantry and 3 mech_infantrys; French defend with 1 infantry
Germans roll dice for 4 armour, 4 fighters, 4 mech_infantrys and 3 tactical_bombers in Iraq, round 2 : 5/15 hits, 6.67 expected hits
British roll dice for 4 infantry and 3 mech_infantrys in Iraq, round 2 : 1/7 hits, 2.33 expected hits
1 mech_infantry owned by the British, 1 infantry owned by the French, 1 mech_infantry owned by the Germans and 3 infantry owned by the British lost in Iraq
Germans roll dice for 4 armour, 4 fighters, 3 mech_infantrys and 3 tactical_bombers in Iraq, round 3 : 5/14 hits, 6.50 expected hits
British roll dice for 2 mech_infantrys in Iraq, round 3 : 1/2 hits, 0.67 expected hits
2 mech_infantrys owned by the British and 1 mech_infantry owned by the Germans lost in Iraq
Germans win, taking Iraq from British with 4 armour, 4 fighters, 2 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 16
Casualties for Germans: 2 mech_infantrys
Casualties for British: 3 infantry and 3 mech_infantrys
Casualties for French: 1 infantry
Non Combat Move - Germans
4 fighters and 3 tactical_bombers moved from Iraq to Caucasus
1 armour moved from Kazakhstan to Caucasus
3 mech_infantrys moved from Russia to Kazakhstan
1 armour and 2 mech_infantrys moved from Volgograd to Caucasus
3 mech_infantrys moved from Bryansk to Caucasus
3 mech_infantrys moved from Novgorod to Bryansk
1 armour and 1 mech_infantry moved from Caucasus to Kazakhstan
2 carriers moved from 110 Sea Zone to 104 Sea Zone
1 carrier moved from 112 Sea Zone to 104 Sea Zone
2 fighters moved from Normandy Bordeaux to 104 Sea Zone
3 artilleries, 8 infantry and 3 mech_infantrys moved from Normandy Bordeaux to 110 Sea Zone
3 artilleries, 8 infantry, 3 mech_infantrys and 7 transports moved from 110 Sea Zone to 104 Sea Zone
1 fighter moved from Western Germany to Normandy Bordeaux
1 aaGun moved from France to Normandy Bordeaux
1 submarine moved from 93 Sea Zone to 91 Sea Zone
Place Units - Germans
1 destroyer and 1 submarine placed in 110 Sea Zone
1 fighter placed in Normandy Bordeaux
1 bomber, 1 fighter and 1 tactical_bomber placed in Western Germany
3 mech_infantrys placed in Volgograd
3 mech_infantrys placed in Russia
3 mech_infantrys placed in Novgorod
Turn Complete - Germans
Germans collect 68 PUs; end with 68 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 77 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 97 PUs
Combat Hit Differential Summary :
Germans : -4.33
British : -1.00
Americans : 0.67
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Combat Move - Russians
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Japanese
Japanese buy 1 artillery, 7 destroyers, 1 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 fighter moved from 35 Sea Zone to 22 Sea Zone
1 submarine moved from 35 Sea Zone to 46 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 46 Sea Zone
2 armour and 2 mech_infantrys moved from India to Eastern Persia
Japanese take West India from UK_Pacific
2 mech_infantrys moved from Shan State to Malaya
1 fighter and 1 tactical_bomber moved from Shan State to Malaya
1 destroyer moved from 45 Sea Zone to 43 Sea Zone
3 fighters and 2 tactical_bombers moved from 35 Sea Zone to 43 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 46 Sea Zone
1 submarine moved from 42 Sea Zone to 41 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 43 Sea Zone
1 bomber moved from French Indo China to 43 Sea Zone
1 bomber moved from French Indo China to Malaya
Combat - Japanese
Battle in 22 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 22 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 46 Sea Zone
Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 2 fighters and 2 tactical_bombers in 46 Sea Zone, round 2 : 4/4 hits, 2.33 expected hits
Americans roll dice for 1 destroyer in 46 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 46 Sea Zone
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer
Battle in 43 Sea Zone
Japanese attack with 1 bomber, 1 destroyer, 4 fighters and 3 tactical_bombers
ANZAC defend with 1 cruiser, 1 destroyer and 2 transports
Japanese roll dice for 1 bomber, 1 destroyer, 4 fighters and 3 tactical_bombers in 43 Sea Zone, round 2 : 5/9 hits, 5.00 expected hits
ANZAC roll dice for 1 cruiser, 1 destroyer and 2 transports in 43 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
2 transports owned by the ANZAC, 1 cruiser owned by the ANZAC and 1 destroyer owned by the ANZAC lost in 43 Sea Zone
Japanese win, taking 43 Sea Zone from ANZAC with 1 bomber, 1 destroyer, 4 fighters and 3 tactical_bombers remaining. Battle score for attacker is 34
Casualties for ANZAC: 1 cruiser, 1 destroyer and 2 transports
Battle in Malaya
Japanese attack with 1 bomber, 1 fighter, 2 mech_infantrys and 1 tactical_bomber
ANZAC defend with 1 artillery and 1 harbour
Japanese roll dice for 1 bomber, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Malaya, round 2 : 2/5 hits, 2.17 expected hits
ANZAC roll dice for 1 artillery in Malaya, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the ANZAC lost in Malaya
Japanese win, taking Malaya from ANZAC with 1 bomber, 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for ANZAC: 1 artillery
Battle in Eastern Persia
Japanese attack with 2 armour and 2 mech_infantrys
British defend with 2 infantry
Japanese roll dice for 2 armour and 2 mech_infantrys in Eastern Persia, round 2 : 1/4 hits, 1.33 expected hits
British roll dice for 2 infantry in Eastern Persia, round 2 : 1/2 hits, 0.67 expected hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the British lost in Eastern Persia
Japanese roll dice for 2 armour and 1 mech_infantry in Eastern Persia, round 3 : 0/3 hits, 1.17 expected hits
British roll dice for 1 infantry in Eastern Persia, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 2 armour and 1 mech_infantry in Eastern Persia, round 4 : 1/3 hits, 1.17 expected hits
British roll dice for 1 infantry in Eastern Persia, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Eastern Persia
Japanese win, taking Eastern Persia from British with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 2
Casualties for Japanese: 1 mech_infantry
Casualties for British: 2 infantry
Non Combat Move - Japanese
3 artilleries moved from India to West India
1 fighter moved from Malaya to Shan State
1 tactical_bomber moved from Malaya to Shan State
1 mech_infantry moved from French Indo China to Shan State
2 mech_infantrys moved from Kiangsu to Hunan
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 2 destroyers, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 transport moved from 35 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
4 fighters and 3 tactical_bombers moved from 43 Sea Zone to 35 Sea Zone
2 fighters and 2 tactical_bombers moved from 46 Sea Zone to 35 Sea Zone
1 bomber moved from 43 Sea Zone to French Indo China
1 bomber moved from Malaya to French Indo China
1 fighter and 1 tactical_bomber moved from Burma to India
1 fighter moved from Japan to 35 Sea Zone
1 fighter moved from 22 Sea Zone to 35 Sea Zone
1 fighter moved from 35 Sea Zone to Philippines
Place Units - Japanese
7 destroyers placed in 39 Sea Zone
Japanese undo move 1.
3 destroyers placed in 39 Sea Zone
3 destroyers placed in 36 Sea Zone
1 destroyer and 1 transport placed in 6 Sea Zone
1 artillery and 1 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 61 PUs; end with 61 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 66 PUs
Combat Hit Differential Summary :
British : -0.33
Americans : 0.67
ANZAC : -1.17
Japanese : -0.50
@StuckTojo its your game my friend.
i don’t no if you want but another? it wont count as a league game.
Sure that’s OK with me. I’m just playing for fun these days.
Re-match with the current sides and bid? Or switch sides with a smaller bid for the Allies, say 18?
Your call.
@StuckTojo i’ll try the axis this time. where would you like the bid.