Scramble if the French attack z99.
Dawg (Allies +30) vs. StuckTojo (Axis)
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TripleA Turn Summary: Japanese round 11
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11 Purchase Units - Japanese Japanese buy 3 destroyers and 6 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Amur to Sakha Japanese take Sakha from Russians 1 artillery moved from Amur to Siberia Japanese take Siberia from Russians 1 destroyer moved from 6 Sea Zone to 16 Sea Zone 1 artillery and 1 infantry moved from Guam to 21 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 45 Sea Zone 1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea 1 fighter moved from 35 Sea Zone to Dutch New Guinea 1 tactical_bomber moved from 35 Sea Zone to Dutch New Guinea 1 destroyer moved from 35 Sea Zone to 46 Sea Zone 1 destroyer moved from 35 Sea Zone to 55 Sea Zone 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 55 Sea Zone 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 46 Sea Zone 1 artillery and 1 infantry moved from Philippines to 35 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 38 Sea Zone 1 artillery and 1 infantry moved from 38 Sea Zone to Burma 2 infantry moved from French Indo China to Yunnan 1 artillery and 1 infantry moved from French Indo China to Shan State 1 fighter and 1 tactical_bomber moved from French Indo China to Burma 1 fighter and 1 tactical_bomber moved from French Indo China to Burma 1 fighter and 1 tactical_bomber moved from French Indo China to Yunnan 1 fighter moved from 35 Sea Zone to 43 Sea Zone 1 transport moved from 43 Sea Zone to 35 Sea Zone 1 tactical_bomber moved from 35 Sea Zone to 46 Sea Zone 2 fighters moved from French Indo China to Shan State 1 fighter moved from French Indo China to Shan State 1 fighter moved from French Indo China to Burma 1 bomber moved from French Indo China to Yunnan 1 bomber moved from French Indo China to Burma Combat - Japanese Battle in 43 Sea Zone Japanese attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 43 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 16 Sea Zone Japanese attack with 1 destroyer Americans defend with 1 submarine Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 submarine in 16 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 submarine in 16 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 submarine in 16 Sea Zone, round 5 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 6 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 submarine in 16 Sea Zone, round 6 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 7 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 submarine in 16 Sea Zone, round 7 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 8 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 submarine in 16 Sea Zone, round 8 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 9 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 submarine in 16 Sea Zone, round 9 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 10 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 submarine in 16 Sea Zone, round 10 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 11 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 submarine in 16 Sea Zone, round 11 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 12 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 submarine in 16 Sea Zone, round 12 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 13 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 submarine in 16 Sea Zone, round 13 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 14 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 submarine in 16 Sea Zone, round 14 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 16 Sea Zone Japanese win with 1 destroyer remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in 46 Sea Zone Japanese attack with 1 destroyer, 1 fighter and 2 tactical_bombers Americans defend with 1 destroyer Japanese roll dice for 1 destroyer, 1 fighter and 2 tactical_bombers in 46 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits Americans roll dice for 1 destroyer in 46 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 46 Sea Zone Japanese win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Japanese: 1 destroyer Casualties for Americans: 1 destroyer Battle in 55 Sea Zone Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber Americans defend with 1 submarine Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 55 Sea Zone, round 2 : 3/3 hits, 1.50 expected hits Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 55 Sea Zone Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in Dutch New Guinea Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber ANZAC defend with 1 infantry Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Dutch New Guinea, round 2 : 1/4 hits, 1.83 expected hits ANZAC roll dice for 1 infantry in Dutch New Guinea, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Dutch New Guinea Japanese win, taking Dutch New Guinea from ANZAC with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Battle in Yunnan Japanese attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber British defend with 1 mech_infantry Japanese roll dice for 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 1/5 hits, 2.17 expected hits Chinese roll dice for 1 mech_infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the British lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for British: 1 mech_infantry Battle in Shan State Japanese attack with 1 artillery, 3 fighters and 1 infantry British defend with 1 infantry Japanese roll dice for 1 artillery, 3 fighters and 1 infantry in Shan State, round 2 : 4/5 hits, 2.17 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Burma Japanese attack with 1 artillery, 1 bomber, 3 fighters, 1 infantry and 2 tactical_bombers British defend with 2 aaGuns; Chinese defend with 1 fighter AA fire in Burma : 2/6 hits, 1.00 expected hits 2 fighters owned by the Japanese lost in Burma Japanese roll dice for 1 artillery, 1 bomber, 1 fighter, 1 infantry and 2 tactical_bombers in Burma, round 2 : 2/6 hits, 3.00 expected hits UK_Pacific roll dice for 2 aaGuns and 1 fighter in Burma, round 2 : 1/1 hits, 0.67 expected hits 1 infantry owned by the Japanese and 2 aaGuns owned by the British lost in Burma Japanese roll dice for 1 artillery, 1 bomber, 1 fighter and 2 tactical_bombers in Burma, round 3 : 2/5 hits, 2.67 expected hits UK_Pacific roll dice for 1 fighter in Burma, round 3 : 1/1 hits, 0.67 expected hits 1 tactical_bomber owned by the Japanese and 1 fighter owned by the Chinese lost in Burma Japanese win, taking Burma from UK_Pacific with 1 artillery, 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -14 Casualties for Japanese: 2 fighters, 1 infantry and 1 tactical_bomber Casualties for British: 2 aaGuns Casualties for Chinese: 1 fighter Non Combat Move - Japanese 1 bomber moved from Burma to French Indo China 3 fighters moved from Shan State to French Indo China 1 fighter and 1 tactical_bomber moved from Burma to French Indo China 1 fighter and 1 tactical_bomber moved from Yunnan to French Indo China 1 bomber moved from Yunnan to French Indo China 1 aaGun and 4 mech_infantrys moved from Hunan to Yunnan 1 armour and 6 mech_infantrys moved from Kweichow to Yunnan 1 aaGun moved from Anhwe to Kweichow 2 armour and 1 mech_infantry moved from Kiangsu to Kweichow 1 fighter moved from 43 Sea Zone to 35 Sea Zone 1 fighter and 2 tactical_bombers moved from 46 Sea Zone to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from Dutch New Guinea to 35 Sea Zone 1 destroyer moved from 35 Sea Zone to 46 Sea Zone 1 artillery moved from Korea to 6 Sea Zone 1 infantry moved from Korea to 6 Sea Zone 1 artillery, 1 carrier, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines 1 fighter and 1 tactical_bomber moved from French Indo China to Shan State 1 fighter moved from French Indo China to Shan State 1 fighter moved from French Indo China to Shan State 1 armour moved from French Indo China to Shan State 2 artilleries moved from French Indo China to Shan State 1 artillery moved from French Indo China to Shan State 3 fighters and 1 tactical_bomber moved from Shan State to French Indo China 1 armour moved from Yunnan to Shan State 1 mech_infantry moved from Yunnan to Shan State Place Units - Japanese 3 mech_infantrys placed in French Indo China 3 mech_infantrys placed in Kiangsu 3 destroyers placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 51 PUs; end with 51 PUs
Combat Hit Differential Summary :
AA fire in Burma : : 1.00 Americans : -1.67 ANZAC : -0.33 Chinese : -0.33 UK_Pacific : 0.33 Japanese : -3.67
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TripleA Turn Summary: Americans round 11
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11 Purchase Units - Americans Americans buy 6 artilleries, 3 destroyers, 6 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 bomber moved from Trans-Jordan to Northwest Persia 1 mech_infantry moved from Iraq to Northwest Persia 1 infantry moved from Trans-Jordan to Iraq 1 infantry moved from Egypt to Trans-Jordan 1 infantry moved from Tobruk to Alexandria 5 artilleries and 5 infantry moved from Tunisia to Libya 5 artilleries and 5 infantry moved from Morocco to Algeria 1 submarine moved from 54 Sea Zone to 46 Sea Zone 1 submarine moved from 54 Sea Zone to 55 Sea Zone 1 fighter moved from 54 Sea Zone to 45 Sea Zone 4 fighters and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone 6 fighters moved from 54 Sea Zone to 46 Sea Zone 1 armour and 1 infantry moved from Western United States to 10 Sea Zone 1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 destroyer moved from 26 Sea Zone to 54 Sea Zone 1 fighter moved from Hawaiian Islands to Queensland Combat - Americans Battle in 45 Sea Zone Americans attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 45 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Northwest Persia Americans attack with 1 bomber and 1 mech_infantry Germans defend with 3 armour Americans roll dice for 1 bomber and 1 mech_infantry in Northwest Persia, round 2 : 0/2 hits, 0.83 expected hits Germans roll dice for 3 armour in Northwest Persia, round 2 : 2/3 hits, 1.50 expected hits 1 bomber owned by the Americans and 1 mech_infantry owned by the Americans lost in Northwest Persia Germans win with 3 armour remaining. Battle score for attacker is -16 Casualties for Americans: 1 bomber and 1 mech_infantry Battle in 55 Sea Zone Americans attack with 4 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 4 fighters and 1 tactical_bomber in 55 Sea Zone, round 2 : 1/5 hits, 2.67 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 55 Sea Zone Americans win with 4 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 46 Sea Zone Americans attack with 6 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 6 fighters in 46 Sea Zone, round 2 : 1/6 hits, 3.00 expected hits Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 46 Sea Zone Americans win with 6 fighters remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Non Combat Move - Americans 4 fighters and 1 tactical_bomber moved from 55 Sea Zone to 54 Sea Zone 1 fighter moved from 45 Sea Zone to 54 Sea Zone 6 fighters moved from 46 Sea Zone to 54 Sea Zone 1 armour and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 armour moved from Central United States to 101 Sea Zone 3 infantry and 2 mech_infantrys moved from Eastern United States to 101 Sea Zone 1 armour, 2 destroyers, 3 infantry, 2 mech_infantrys, 2 submarines and 3 transports moved from 101 Sea Zone to 91 Sea Zone 5 transports moved from 91 Sea Zone to 101 Sea Zone 1 destroyer moved from 91 Sea Zone to 104 Sea Zone 1 armour, 3 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco Place Units - Americans 5 artilleries placed in Eastern United States 4 infantry placed in Eastern United States 2 destroyers placed in 101 Sea Zone 1 destroyer and 1 transport placed in 10 Sea Zone 1 artillery and 1 infantry placed in Western United States 1 infantry placed in Eastern United States Turn Complete - Americans Americans collect 53 PUs; end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Combat Hit Differential Summary :
Germans : 0.50 Americans : -5.17 Japanese : 0.33
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TripleA Turn Summary: Chinese round 11
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 2 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 11
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11 Purchase Units - British British repair damage of 6x factory_minor; Remaining resources: 30 PUs; British buy 10 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery and 3 infantry; Remaining resources: 0 PUs; Combat Move - British 1 artillery and 1 infantry moved from India to Burma 2 fighters and 2 tactical_bombers moved from India to Burma 2 infantry moved from Iraq to Northwest Persia 2 infantry moved from Persia to Northwest Persia 3 fighters moved from Trans-Jordan to Northwest Persia 1 bomber moved from Persia to Northwest Persia Combat - British Battle in Northwest Persia British attack with 1 bomber, 3 fighters and 4 infantry Germans defend with 3 armour British roll dice for 1 bomber, 3 fighters and 4 infantry in Northwest Persia, round 2 : 2/8 hits, 2.83 expected hits Germans roll dice for 3 armour in Northwest Persia, round 2 : 1/3 hits, 1.50 expected hits 2 armour owned by the Germans and 1 infantry owned by the British lost in Northwest Persia British roll dice for 1 bomber, 3 fighters and 3 infantry in Northwest Persia, round 3 : 5/7 hits, 2.67 expected hits Germans roll dice for 1 armour in Northwest Persia, round 3 : 1/1 hits, 0.50 expected hits 1 armour owned by the Germans and 1 infantry owned by the British lost in Northwest Persia British win, taking Northwest Persia from Germans with 1 bomber, 3 fighters and 2 infantry remaining. Battle score for attacker is 12 Casualties for British: 2 infantry Casualties for Germans: 3 armour Battle in Burma British attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers Japanese defend with 1 artillery British roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Burma, round 2 : 2/6 hits, 3.00 expected hits Japanese roll dice for 1 artillery in Burma, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Burma British win, taking Burma from Japanese with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Non Combat Move - British 2 fighters and 2 tactical_bombers moved from Burma to India 3 fighters moved from Northwest Persia to Trans-Jordan 1 bomber moved from Northwest Persia to Iraq 1 artillery and 4 infantry moved from Trans-Jordan to Iraq 1 mech_infantry moved from Egypt to Iraq 2 infantry moved from Egypt to Trans-Jordan 3 mech_infantrys moved from Belgian Congo to Egypt 3 mech_infantrys moved from Union of South Africa to Belgian Congo 1 infantry moved from Libya to Tobruk 1 artillery and 1 infantry moved from Tunisia to Libya Place Units - British 3 infantry placed in Persia 3 infantry placed in Egypt 4 infantry placed in United Kingdom British undo move 3. 3 infantry placed in Union of South Africa 1 infantry placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,3 British collect 31 PUs (4 lost to blockades); end with 31 PUs Place Units - UK_Pacific 1 artillery and 3 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,2 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,2 UK_Pacific collect 9 PUs (4 lost to blockades); end with 9 PUs Some Units in India change ownership: 1 artillery and 3 infantry
Combat Hit Differential Summary :
Germans : 0.00 British : 0.50 Japanese : -0.33
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TripleA Turn Summary: Italians round 11
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11 Purchase Units - Italians Italians buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Italians 1 armour and 1 fighter moved from Caucasus to Northwest Persia Combat - Italians Battle in Northwest Persia Italians attack with 1 armour and 1 fighter British defend with 2 infantry Italians roll dice for 1 armour and 1 fighter in Northwest Persia, round 2 : 0/2 hits, 1.00 expected hits British roll dice for 2 infantry in Northwest Persia, round 2 : 0/2 hits, 0.67 expected hits Italians roll dice for 1 armour and 1 fighter in Northwest Persia, round 3 : 0/2 hits, 1.00 expected hits British roll dice for 2 infantry in Northwest Persia, round 3 : 1/2 hits, 0.67 expected hits 1 armour owned by the Italians lost in Northwest Persia retreated to Northwest Persia British win with 2 infantry remaining. Battle score for attacker is -6 Casualties for Italians: 1 armour Non Combat Move - Italians 1 fighter moved from Northwest Persia to Caucasus Place Units - Italians 1 destroyer and 1 transport placed in 97 Sea Zone 1 infantry placed in Southern Italy Turn Complete - Italians Italians collect 18 PUs; end with 18 PUs
Combat Hit Differential Summary :
Italians : -2.00 British : -0.33
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TripleA Turn Summary: ANZAC round 11
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11 Purchase Units - ANZAC ANZAC buy 2 artilleries, 2 infantry and 2 transports; Remaining resources: 3 PUs; Combat Move - ANZAC 2 artilleries and 2 infantry moved from Queensland to 54 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 54 Sea Zone to 45 Sea Zone 2 artilleries and 2 infantry moved from 45 Sea Zone to Dutch New Guinea 1 destroyer moved from 54 Sea Zone to 42 Sea Zone 1 destroyer moved from 54 Sea Zone to 41 Sea Zone Combat - ANZAC Battle in 41 Sea Zone ANZAC attack with 1 destroyer Japanese defend with 1 submarine ANZAC roll dice for 1 destroyer in 41 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 41 Sea Zone ANZAC win, taking 41 Sea Zone from Japanese with 1 destroyer remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in 42 Sea Zone ANZAC attack with 1 destroyer Japanese defend with 1 submarine ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 42 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 42 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 42 Sea Zone, round 5 : 0/1 hits, 0.17 expected hits ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 6 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 42 Sea Zone, round 6 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 42 Sea Zone ANZAC win, taking 42 Sea Zone from Japanese with 1 destroyer remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in Dutch New Guinea ANZAC attack with 2 artilleries and 2 infantry Japanese defend with 1 artillery and 1 infantry ANZAC roll dice for 2 artilleries and 2 infantry in Dutch New Guinea, round 2 : 1/4 hits, 1.33 expected hits Japanese roll dice for 1 artillery and 1 infantry in Dutch New Guinea, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Dutch New Guinea ANZAC roll dice for 2 artilleries and 2 infantry in Dutch New Guinea, round 3 : 2/4 hits, 1.33 expected hits Japanese roll dice for 1 artillery in Dutch New Guinea, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Dutch New Guinea ANZAC win, taking Dutch New Guinea from Japanese with 2 artilleries and 2 infantry remaining. Battle score for attacker is 7 Casualties for Japanese: 1 artillery and 1 infantry Non Combat Move - ANZAC 1 transport moved from 62 Sea Zone to 54 Sea Zone 2 infantry moved from New South Wales to Queensland Place Units - ANZAC 1 transport placed in 54 Sea Zone 2 artilleries placed in Queensland 2 infantry placed in New South Wales 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 21 PUs; end with 24 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 29 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 34 PUs
Combat Hit Differential Summary :
ANZAC : 0.33 Japanese : -2.00
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TripleA Turn Summary: French round 11
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11 Combat Move - French 1 infantry moved from Alexandria to Egypt Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 12
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 2 artilleries, 1 bomber, 1 destroyer, 1 fighter, 4 mech_infantrys, 1 submarine and 2 transports; Remaining resources: 0 PUs; Combat Move - Germans 2 infantry moved from Caucasus to Northwest Persia 1 mech_infantry moved from Caucasus to Northwest Persia 1 mech_infantry moved from Kazakhstan to Turkmenistan Germans take Turkmenistan from Russians 1 bomber moved from Caucasus to Persia 3 fighters and 3 tactical_bombers moved from Caucasus to Northwest Persia 1 submarine moved from 110 Sea Zone to 104 Sea Zone 3 fighters moved from Normandy Bordeaux to 104 Sea Zone 2 fighters and 2 tactical_bombers moved from 110 Sea Zone to 104 Sea Zone 1 armour moved from Timguska to Yenisey Germans take Yenisey from Russians 1 armour moved from Yenisey to Timguska Combat - Germans Strategic bombing raid in Persia AA fire in Persia : 0/1 hits, 0.17 expected hits Bombing raid in Persia rolls: 7 and causes: 6 damage to unit: factory_minor Bombing raid in Persia causes 6 damage total. Battle in 104 Sea Zone Germans attack with 5 fighters, 1 submarine and 2 tactical_bombers Americans defend with 1 destroyer Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 5 fighters and 2 tactical_bombers in 104 Sea Zone, round 2 : 3/7 hits, 3.83 expected hits Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 104 Sea Zone Germans win with 5 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Northwest Persia Germans attack with 3 fighters, 2 infantry, 1 mech_infantry and 3 tactical_bombers British defend with 2 infantry Germans roll dice for 3 fighters, 2 infantry, 1 mech_infantry and 3 tactical_bombers in Northwest Persia, round 2 : 4/9 hits, 4.00 expected hits British roll dice for 2 infantry in Northwest Persia, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans and 2 infantry owned by the British lost in Northwest Persia Germans win, taking Northwest Persia from British with 3 fighters, 1 infantry, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for British: 2 infantry Non Combat Move - Germans 3 fighters and 3 tactical_bombers moved from Northwest Persia to Caucasus 2 artilleries and 1 mech_infantry moved from Kazakhstan to Caucasus 3 armour moved from Volgograd to Caucasus 5 artilleries and 1 mech_infantry moved from Rostov to Caucasus 2 mech_infantrys moved from Bryansk to Caucasus 3 mech_infantrys moved from Russia to Kazakhstan 1 mech_infantry moved from Vologda to Kazakhstan 3 mech_infantrys moved from Novgorod to Bryansk 1 infantry moved from Southern France to Normandy Bordeaux 1 artillery moved from France to Normandy Bordeaux 2 infantry moved from Southern France to France 2 infantry moved from France to Normandy Bordeaux 1 fighter moved from Western Germany to Southern Italy 1 fighter moved from Southern Italy to Caucasus 1 bomber moved from Persia to Bulgaria 1 bomber moved from Southern Italy to Western Germany 2 fighters and 2 tactical_bombers moved from 104 Sea Zone to 110 Sea Zone 3 fighters moved from 104 Sea Zone to Normandy Bordeaux Place Units - Germans 1 armour and 2 artilleries placed in Volgograd 2 armour and 1 mech_infantry placed in Russia 3 mech_infantrys placed in Novgorod 1 bomber and 1 fighter placed in Western Germany 1 destroyer and 2 transports placed in 110 Sea Zone 1 submarine placed in 93 Sea Zone Turn Complete - Germans Germans collect 66 PUs; end with 66 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 71 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 73 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 78 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 93 PUs
Combat Hit Differential Summary :
Germans : -1.17 AA fire in Persia : : -0.17 British : 0.33 Americans : -0.33
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Went camping in the Cypress Hills for a few days. It’s the highest elevation in North America East of the Rockies. Most people don’t know that.
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TripleA Turn Summary: Russians round 12
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12 Combat Move - Russians Turn Complete - Russians
Combat Hit Differential Summary :
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@StuckTojo said in Dawg (Allies +30) vs. StuckTojo (Axis):
Went camping in the Cypress Hills for a few days. It’s the highest elevation in North America East of the Rockies. Most people don’t know that.
awesome view. love the outdoors
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TripleA Turn Summary: Japanese round 12
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12 Purchase Units - Japanese Japanese buy 2 destroyers, 1 fighter, 3 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 artillery moved from Siberia to Soviet Far East Japanese take Soviet Far East from Russians 1 artillery and 1 infantry moved from Shan State to 38 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 38 Sea Zone to 43 Sea Zone 1 artillery and 1 infantry moved from 43 Sea Zone to Borneo 1 fighter moved from Philippines to 45 Sea Zone 2 fighters and 2 tactical_bombers moved from 35 Sea Zone to Borneo 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 55 Sea Zone 1 destroyer moved from 35 Sea Zone to 55 Sea Zone 1 mech_infantry moved from Shan State to Malaya Japanese take Malaya from UK_Pacific 2 armour and 3 artilleries moved from Shan State to Burma 2 infantry and 9 mech_infantrys moved from Yunnan to Burma 3 mech_infantrys moved from French Indo China to Burma 1 submarine moved from 37 Sea Zone to 42 Sea Zone 1 bomber moved from French Indo China to 42 Sea Zone 1 bomber moved from French Indo China to 42 Sea Zone 2 armour and 1 mech_infantry moved from Kweichow to Burma 1 fighter and 1 tactical_bomber moved from French Indo China to Burma 1 fighter moved from 35 Sea Zone to Borneo 1 artillery and 1 infantry moved from Philippines to 35 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from 44 Sea Zone to Celebes 1 tactical_bomber moved from 35 Sea Zone to Celebes Combat - Japanese Battle in 45 Sea Zone Japanese attack with 1 fighter ANZAC defend with 2 transports 2 transports owned by the ANZAC lost in 45 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 14 Casualties for ANZAC: 2 transports Battle in 55 Sea Zone Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber Americans defend with 1 submarine Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 55 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 55 Sea Zone Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -2 Casualties for Japanese: 1 destroyer Casualties for Americans: 1 submarine Battle in 42 Sea Zone Japanese attack with 2 bombers and 1 submarine ANZAC defend with 1 destroyer Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 bombers in 42 Sea Zone, round 2 : 1/2 hits, 1.33 expected hits ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC lost in 42 Sea Zone Japanese win, taking 42 Sea Zone from ANZAC with 2 bombers and 1 submarine remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Battle in Celebes Japanese attack with 1 artillery, 1 infantry and 1 tactical_bomber ANZAC defend with 1 infantry Japanese roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Celebes, round 2 : 2/3 hits, 1.17 expected hits ANZAC roll dice for 1 infantry in Celebes, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Celebes Japanese win, taking Celebes from ANZAC with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Battle in Borneo Japanese attack with 1 artillery, 3 fighters, 1 infantry and 2 tactical_bombers Americans defend with 2 infantry Japanese roll dice for 1 artillery, 3 fighters, 1 infantry and 2 tactical_bombers in Borneo, round 2 : 5/7 hits, 3.50 expected hits UK_Pacific roll dice for 2 infantry in Borneo, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Americans lost in Borneo Japanese win, taking Borneo from UK_Pacific with 1 artillery, 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Americans: 2 infantry Battle in Burma Japanese attack with 4 armour, 3 artilleries, 1 fighter, 2 infantry, 13 mech_infantrys and 1 tactical_bomber British defend with 1 artillery and 1 infantry Japanese roll dice for 4 armour, 3 artilleries, 1 fighter, 2 infantry, 13 mech_infantrys and 1 tactical_bomber in Burma, round 2 : 8/24 hits, 7.17 expected hits UK_Pacific roll dice for 1 artillery and 1 infantry in Burma, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese, 1 artillery owned by the British and 1 infantry owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 4 armour, 3 artilleries, 1 fighter, 1 infantry, 13 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Japanese: 1 infantry Casualties for British: 1 artillery and 1 infantry Non Combat Move - Japanese 1 tactical_bomber moved from Burma to French Indo China 1 aaGun moved from Yunnan to Burma 1 fighter moved from Burma to French Indo China 1 fighter and 1 tactical_bomber moved from French Indo China to Manchuria 1 infantry moved from Sakha to Amur 1 transport moved from 35 Sea Zone to 19 Sea Zone 3 mech_infantrys moved from Kiangsu to Kweichow 1 aaGun moved from Kweichow to Yunnan 2 bombers moved from 42 Sea Zone to French Indo China 3 fighters and 2 tactical_bombers moved from Borneo to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 35 Sea Zone 1 tactical_bomber moved from Celebes to 35 Sea Zone 1 fighter moved from 45 Sea Zone to 35 Sea Zone 1 fighter moved from 35 Sea Zone to Philippines 3 destroyers moved from 6 Sea Zone to 35 Sea Zone 1 fighter moved from French Indo China to Philippines Place Units - Japanese 3 mech_infantrys placed in French Indo China 2 destroyers, 1 submarine and 1 transport placed in 6 Sea Zone 1 fighter placed in Japan Turn Complete - Japanese Japanese collect 62 PUs; end with 62 PUs
Combat Hit Differential Summary :
Americans : 0.83 ANZAC : -0.67 UK_Pacific : -0.33 Japanese : 3.00
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TripleA Turn Summary: Americans round 12
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12 Purchase Units - Americans Americans buy 1 armour, 1 artillery, 2 destroyers, 5 infantry, 3 mech_infantrys, 1 submarine and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 destroyer moved from 91 Sea Zone to 104 Sea Zone 2 fighters moved from 91 Sea Zone to 104 Sea Zone 1 fighter moved from Gibraltar to 104 Sea Zone 1 destroyer moved from 54 Sea Zone to 43 Sea Zone 1 destroyer moved from 54 Sea Zone to 44 Sea Zone 1 armour and 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 armour, 1 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone 1 armour and 1 infantry moved from 17 Sea Zone to Iwo Jima Combat - Americans Battle in 43 Sea Zone Americans attack with 1 destroyer Japanese defend with 1 transport 1 transport owned by the Japanese lost in 43 Sea Zone Americans win, taking 43 Sea Zone from Japanese with 1 destroyer remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Iwo Jima Battle in 44 Sea Zone Americans attack with 1 destroyer Japanese defend with 1 transport 1 transport owned by the Japanese lost in 44 Sea Zone Americans win, taking Iwo Jima from Japanese, taking 44 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 104 Sea Zone Americans attack with 1 destroyer and 3 fighters Germans defend with 1 submarine Americans roll dice for 1 destroyer and 3 fighters in 104 Sea Zone, round 2 : 3/4 hits, 1.83 expected hits Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Germans lost in 104 Sea Zone Americans win with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Non Combat Move - Americans 1 fighter moved from 104 Sea Zone to Gibraltar 2 fighters moved from 104 Sea Zone to 91 Sea Zone 5 artilleries and 5 infantry moved from Eastern United States to 101 Sea Zone 5 artilleries, 2 destroyers, 5 infantry and 5 transports moved from 101 Sea Zone to 91 Sea Zone 3 transports moved from 91 Sea Zone to 101 Sea Zone 1 infantry moved from Iraq to Persia 1 infantry moved from Trans-Jordan to Iraq 1 infantry moved from Alexandria to Egypt 5 artilleries and 5 infantry moved from Libya to Tobruk 5 artilleries and 5 infantry moved from Algeria to Tunisia 1 armour, 3 infantry and 2 mech_infantrys moved from Morocco to Algeria 1 armour and 2 mech_infantrys moved from Algeria to Tunisia 5 artilleries and 5 infantry moved from 91 Sea Zone to Morocco 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 fighter moved from Queensland to Sumatra Place Units - Americans 1 destroyer and 1 transport placed in 101 Sea Zone 1 armour, 4 infantry and 3 mech_infantrys placed in Eastern United States 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone 1 artillery and 1 infantry placed in Western United States Turn Complete - Americans Americans collect 54 PUs; end with 54 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Combat Hit Differential Summary :
Germans : -0.17 Americans : 1.17
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TripleA Turn Summary: Chinese round 12
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 2 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 12
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12 Purchase Units - British British repair damage of 6x factory_minor; Remaining resources: 25 PUs; British buy 1 artillery and 7 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; Combat Move - British 2 infantry moved from Scotland to United Kingdom 3 infantry moved from Iraq to Northwest Persia 1 bomber moved from Iraq to Northwest Persia 3 fighters moved from Trans-Jordan to Northwest Persia 3 fighters moved from Egypt to Northwest Persia 2 infantry moved from Trans-Jordan to Iraq 1 armour, 3 artilleries, 6 infantry and 2 mech_infantrys moved from Iraq to Persia 3 mech_infantrys moved from Egypt to Iraq 3 infantry moved from Egypt to Trans-Jordan 1 infantry moved from Tobruk to Alexandria 1 artillery and 1 infantry moved from Libya to Tobruk 3 mech_infantrys moved from Belgian Congo to Egypt 3 infantry moved from Union of South Africa to Rhodesia Combat - British Battle in Northwest Persia British attack with 1 bomber, 6 fighters and 3 infantry Germans defend with 1 infantry and 1 mech_infantry British roll dice for 1 bomber, 6 fighters and 3 infantry in Northwest Persia, round 2 : 5/10 hits, 4.17 expected hits Germans roll dice for 1 infantry and 1 mech_infantry in Northwest Persia, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Northwest Persia British win, taking Northwest Persia from Germans with 1 bomber, 6 fighters and 3 infantry remaining. Battle score for attacker is 7 Casualties for Germans: 1 infantry and 1 mech_infantry Non Combat Move - British 3 fighters moved from Northwest Persia to Egypt 3 fighters moved from Northwest Persia to Trans-Jordan 1 bomber moved from Northwest Persia to Trans-Jordan Place Units - British 1 artillery and 2 infantry placed in Persia 3 infantry placed in Egypt 2 infantry placed in Union of South Africa Turn Complete - British Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 4,3 British collect 32 PUs (3 lost to blockades); end with 32 PUs Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,5 UK_Pacific collect 3 PUs (2 lost to blockades); end with 3 PUs Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Germans : -0.67 British : 0.83
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TripleA Turn Summary: Italians round 12
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12 Purchase Units - Italians Italians buy 1 armour, 1 mech_infantry and 1 transport; Remaining resources: 1 PUs; Combat Move - Italians Non Combat Move - Italians 2 fighters moved from Southern Italy to Caucasus Place Units - Italians 1 armour and 1 mech_infantry placed in Ukraine 1 transport placed in 97 Sea Zone Turn Complete - Italians Italians collect 18 PUs; end with 19 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: ANZAC round 12
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12 Purchase Units - ANZAC ANZAC buy 2 artilleries, 2 infantry and 2 transports; Remaining resources: 6 PUs; Combat Move - ANZAC 1 transport moved from 54 Sea Zone to 45 Sea Zone 1 artillery and 1 infantry moved from Dutch New Guinea to 45 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 45 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from 44 Sea Zone to Celebes 2 artilleries moved from Queensland to 54 Sea Zone 2 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from 44 Sea Zone to Celebes 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from 37 Sea Zone to Malaya 1 destroyer moved from 41 Sea Zone to 42 Sea Zone Combat - ANZAC Battle in 42 Sea Zone ANZAC attack with 1 destroyer Japanese defend with 1 submarine ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 42 Sea Zone ANZAC win, taking 42 Sea Zone from Japanese with 1 destroyer remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in Malaya ANZAC attack with 1 artillery and 1 infantry Japanese defend with 1 harbour and 1 mech_infantry ANZAC roll dice for 1 artillery and 1 infantry in Malaya, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 mech_infantry in Malaya, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Malaya ANZAC win, taking Malaya from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Battle in Celebes ANZAC attack with 2 artilleries and 2 infantry Japanese defend with 1 artillery and 1 infantry ANZAC roll dice for 2 artilleries and 2 infantry in Celebes, round 2 : 2/4 hits, 1.33 expected hits Japanese roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Celebes ANZAC win, taking Celebes from Japanese with 2 artilleries and 2 infantry remaining. Battle score for attacker is 7 Casualties for Japanese: 1 artillery and 1 infantry Non Combat Move - ANZAC 1 transport moved from 62 Sea Zone to 54 Sea Zone 2 infantry moved from New South Wales to Queensland Place Units - ANZAC 2 transports placed in 54 Sea Zone 1 artillery placed in Queensland 1 artillery and 2 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 21 PUs; end with 27 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 32 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 37 PUs
Combat Hit Differential Summary :
ANZAC : 1.67 Japanese : -1.17
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TripleA Turn Summary: French round 12
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12 Combat Move - French 1 infantry moved from Egypt to Trans-Jordan Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 13
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 1 carrier, 1 destroyer, 1 fighter, 8 mech_infantrys and 3 transports; Remaining resources: 0 PUs; Combat Move - Germans 1 mech_infantry moved from Turkmenistan to Eastern Persia Germans take Eastern Persia from British 4 mech_infantrys moved from Kazakhstan to Northwest Persia 4 fighters and 3 tactical_bombers moved from Caucasus to Northwest Persia 1 submarine moved from 109 Sea Zone to 104 Sea Zone 2 fighters and 2 tactical_bombers moved from 110 Sea Zone to 104 Sea Zone 3 fighters moved from Normandy Bordeaux to 104 Sea Zone Combat - Germans Battle in 104 Sea Zone Germans attack with 5 fighters, 1 submarine and 2 tactical_bombers Americans defend with 1 destroyer Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 5 fighters and 2 tactical_bombers in 104 Sea Zone, round 2 : 3/7 hits, 3.83 expected hits Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 104 Sea Zone Germans win with 5 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Northwest Persia Germans attack with 4 fighters, 4 mech_infantrys and 3 tactical_bombers British defend with 3 infantry Germans roll dice for 4 fighters, 4 mech_infantrys and 3 tactical_bombers in Northwest Persia, round 2 : 3/11 hits, 4.67 expected hits British roll dice for 3 infantry in Northwest Persia, round 2 : 1/3 hits, 1.00 expected hits 1 mech_infantry owned by the Germans and 3 infantry owned by the British lost in Northwest Persia Germans win, taking Northwest Persia from British with 4 fighters, 3 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 5 Casualties for Germans: 1 mech_infantry Casualties for British: 3 infantry Non Combat Move - Germans 4 fighters and 3 tactical_bombers moved from Northwest Persia to Caucasus 1 armour and 2 artilleries moved from Volgograd to Caucasus 3 mech_infantrys moved from Bryansk to Caucasus 2 armour and 1 mech_infantry moved from Russia to Kazakhstan 1 armour moved from Timguska to Kazakhstan 3 mech_infantrys moved from Novgorod to Bryansk 1 bomber moved from Bulgaria to Western Germany 2 bombers moved from Southern Italy to Western Germany 3 infantry moved from France to Normandy Bordeaux 3 mech_infantrys moved from Western Germany to Normandy Bordeaux 2 fighters and 2 tactical_bombers moved from 104 Sea Zone to 110 Sea Zone 3 fighters moved from 104 Sea Zone to Normandy Bordeaux 1 fighter moved from Western Germany to Southern Italy Place Units - Germans 1 armour and 2 mech_infantrys placed in Volgograd 3 mech_infantrys placed in Russia 3 mech_infantrys placed in Novgorod 3 transports placed in 110 Sea Zone 1 carrier and 1 destroyer placed in 112 Sea Zone 1 fighter placed in Western Germany Turn Complete - Germans Germans collect 66 PUs; end with 66 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 71 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 73 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 78 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 93 PUs
Combat Hit Differential Summary :
Germans : -2.83 British : 0.00 Americans : -0.33
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TripleA Turn Summary: Russians round 13
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13 Combat Move - Russians Turn Complete - Russians
Combat Hit Differential Summary :