Can we change title to semifinal or should we make a new separate post for our game with correct game-title?
Dawg (Allies +30) vs. StuckTojo (Axis)
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TripleA Turn Summary: Russians round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9 Combat Move - Russians 1 infantry moved from Novosibirsk to Kazakhstan Russians take Kazakhstan from Japanese 1 infantry moved from Amur to Korea Russians take Korea from Japanese Combat - Russians Non Combat Move - Russians 2 aaGuns and 17 infantry moved from Amur to Korea Turn Complete - Russians
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9 Purchase Units - Japanese Japanese buy 1 armour, 2 artilleries, 1 destroyer, 1 fighter, 2 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 artilleries and 12 infantry moved from Manchuria to Korea 1 artillery and 1 infantry moved from Japan to 6 Sea Zone 1 artillery and 1 infantry moved from 6 Sea Zone to Korea 2 fighters moved from Japan to Korea 1 fighter and 1 tactical_bomber moved from Anhwe to Korea 2 bombers moved from Kweichow to Korea 1 submarine moved from 35 Sea Zone to 46 Sea Zone 1 submarine moved from 42 Sea Zone to 55 Sea Zone 2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 46 Sea Zone 2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 55 Sea Zone 2 infantry moved from French Indo China to Shan State 2 mech_infantrys moved from Kweichow to Yunnan 1 infantry moved from French Indo China to Shan State 1 fighter and 1 tactical_bomber moved from Kweichow to Yunnan 1 fighter and 1 tactical_bomber moved from French Indo China to Shan State 1 fighter moved from 35 Sea Zone to Shan State 1 fighter moved from 35 Sea Zone to Yunnan 1 armour and 1 mech_infantry moved from Kansu to Novosibirsk Japanese take Novosibirsk from Russians 1 armour and 1 mech_infantry moved from Novosibirsk to Kazakhstan 1 mech_infantry moved from Kweichow to Yunnan Combat - Japanese Battle in 46 Sea Zone Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers ANZAC defend with 1 destroyer Japanese roll dice for 1 submarine in 46 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits ANZAC roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC lost in 46 Sea Zone Japanese win with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Battle in 55 Sea Zone Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers ANZAC defend with 1 destroyer Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 fighters and 2 tactical_bombers in 55 Sea Zone, round 2 : 4/4 hits, 2.33 expected hits ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC lost in 55 Sea Zone Japanese win with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Battle in Korea Japanese attack with 3 artilleries, 2 bombers, 3 fighters, 13 infantry and 1 tactical_bomber Russians defend with 2 aaGuns and 18 infantry AA fire in Korea : 1/6 hits, 1.00 expected hits 1 fighter owned by the Japanese lost in Korea Japanese roll dice for 3 artilleries, 2 bombers, 2 fighters, 13 infantry and 1 tactical_bomber in Korea, round 2 : 5/21 hits, 6.67 expected hits Russians roll dice for 2 aaGuns and 18 infantry in Korea, round 2 : 8/18 hits, 6.00 expected hits 8 infantry owned by the Japanese, 3 infantry owned by the Russians and 2 aaGuns owned by the Russians lost in Korea Japanese roll dice for 3 artilleries, 2 bombers, 2 fighters, 5 infantry and 1 tactical_bomber in Korea, round 3 : 8/13 hits, 5.33 expected hits Russians roll dice for 15 infantry in Korea, round 3 : 0/15 hits, 5.00 expected hits 8 infantry owned by the Russians lost in Korea Japanese roll dice for 3 artilleries, 2 bombers, 2 fighters, 5 infantry and 1 tactical_bomber in Korea, round 4 : 4/13 hits, 5.33 expected hits Russians roll dice for 7 infantry in Korea, round 4 : 2/7 hits, 2.33 expected hits 2 infantry owned by the Japanese and 4 infantry owned by the Russians lost in Korea Japanese roll dice for 3 artilleries, 2 bombers, 2 fighters, 3 infantry and 1 tactical_bomber in Korea, round 5 : 4/11 hits, 5.00 expected hits Russians roll dice for 3 infantry in Korea, round 5 : 0/3 hits, 1.00 expected hits 3 infantry owned by the Russians lost in Korea Japanese win, taking Korea from Russians with 3 artilleries, 2 bombers, 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 24 Casualties for Japanese: 1 fighter and 10 infantry Casualties for Russians: 2 aaGuns and 18 infantry Battle in Yunnan Japanese attack with 2 fighters, 3 mech_infantrys and 1 tactical_bomber British defend with 2 infantry Japanese roll dice for 2 fighters, 3 mech_infantrys and 1 tactical_bomber in Yunnan, round 2 : 3/6 hits, 2.17 expected hits Chinese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits 1 mech_infantry owned by the Japanese and 2 infantry owned by the British lost in Yunnan Japanese win, taking Yunnan from Chinese with 2 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Japanese: 1 mech_infantry Casualties for British: 2 infantry Battle in Shan State Japanese attack with 2 fighters, 3 infantry and 1 tactical_bomber British defend with 1 infantry and 1 mech_infantry Japanese roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Shan State, round 2 : 1/6 hits, 2.17 expected hits UK_Pacific roll dice for 1 infantry and 1 mech_infantry in Shan State, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the British lost in Shan State Japanese roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Shan State, round 3 : 2/6 hits, 2.17 expected hits UK_Pacific roll dice for 1 mech_infantry in Shan State, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for British: 1 infantry and 1 mech_infantry Casualties for Japanese: 1 infantry Battle in Kazakhstan Japanese attack with 1 armour and 1 mech_infantry Russians defend with 1 infantry Japanese roll dice for 1 armour and 1 mech_infantry in Kazakhstan, round 2 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Kazakhstan, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Kazakhstan Japanese roll dice for 1 armour in Kazakhstan, round 3 : 0/1 hits, 0.50 expected hits Russians roll dice for 1 infantry in Kazakhstan, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 armour in Kazakhstan, round 4 : 0/1 hits, 0.50 expected hits Russians roll dice for 1 infantry in Kazakhstan, round 4 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 armour in Kazakhstan, round 5 : 0/1 hits, 0.50 expected hits Russians roll dice for 1 infantry in Kazakhstan, round 5 : 1/1 hits, 0.33 expected hits 1 armour owned by the Japanese lost in Kazakhstan Russians win with 1 infantry remaining. Battle score for attacker is -10 Casualties for Japanese: 1 armour and 1 mech_infantry Non Combat Move - Japanese 1 armour and 3 mech_infantrys moved from Szechwan to Kweichow 3 mech_infantrys moved from Kiangsu to Hunan 2 bombers moved from Korea to Jehol 2 fighters moved from Korea to Jehol 1 tactical_bomber moved from Korea to Manchuria 1 infantry moved from Celebes to 44 Sea Zone 1 infantry and 1 transport moved from 44 Sea Zone to 35 Sea Zone 1 infantry moved from 35 Sea Zone to Philippines 2 fighters and 2 tactical_bombers moved from 46 Sea Zone to 35 Sea Zone 2 fighters and 2 tactical_bombers moved from 55 Sea Zone to 35 Sea Zone 1 destroyer moved from 35 Sea Zone to 55 Sea Zone 1 destroyer moved from 35 Sea Zone to 46 Sea Zone 2 fighters and 1 tactical_bomber moved from Shan State to French Indo China 2 fighters and 1 tactical_bomber moved from Yunnan to French Indo China 1 submarine moved from 41 Sea Zone to 39 Sea Zone 3 destroyers and 2 submarines moved from 6 Sea Zone to 35 Sea Zone 1 aaGun moved from Manchuria to Jehol Place Units - Japanese 1 armour, 1 artillery and 1 infantry placed in French Indo China 3 mech_infantrys placed in Kiangsu 1 destroyer and 1 transport placed in 6 Sea Zone 1 artillery, 1 fighter and 1 infantry placed in Japan Turn Complete - Japanese Japanese collect 56 PUs; end with 56 PUs
Combat Hit Differential Summary :
AA fire in Korea : : 0.00 ANZAC : -0.67 Chinese : 0.33 UK_Pacific : 0.00 Russians : -3.67 Japanese : -2.00
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TripleA Turn Summary: Americans round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9 Purchase Units - Americans Americans buy 5 artilleries, 3 destroyers, 1 fighter and 4 infantry; Remaining resources: 0 PUs; Combat Move - Americans 5 artilleries and 5 infantry moved from Morocco to Algeria 1 infantry moved from Tunisia to Libya 5 transports moved from 91 Sea Zone to 101 Sea Zone 2 destroyers and 2 submarines moved from 101 Sea Zone to 91 Sea Zone 1 infantry and 1 mech_infantry moved from Tobruk to Alexandria 1 bomber moved from Alexandria to Trans-Jordan 2 armour, 1 infantry and 3 mech_infantrys moved from Alexandria to Egypt 2 armour and 2 mech_infantrys moved from Egypt to Trans-Jordan 1 mech_infantry moved from Western United States to Alaska Americans take Alaska from Japanese 1 fighter moved from Western United States to Hawaiian Islands 1 destroyer and 3 submarines moved from 10 Sea Zone to 26 Sea Zone 1 destroyer and 1 submarine moved from 26 Sea Zone to 54 Sea Zone 1 destroyer moved from 54 Sea Zone to 55 Sea Zone 6 fighters and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone 1 submarine moved from 54 Sea Zone to 46 Sea Zone 4 fighters moved from 54 Sea Zone to 46 Sea Zone Combat - Americans Battle in 55 Sea Zone Americans attack with 1 destroyer, 6 fighters and 1 tactical_bomber Japanese defend with 1 destroyer and 1 submarine Americans roll dice for 1 destroyer, 6 fighters and 1 tactical_bomber in 55 Sea Zone, round 2 : 4/8 hits, 4.00 expected hits Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 55 Sea Zone Americans win with 1 destroyer, 6 fighters and 1 tactical_bomber remaining. Battle score for attacker is 14 Casualties for Japanese: 1 destroyer and 1 submarine Battle in 46 Sea Zone Americans attack with 4 fighters and 1 submarine Japanese defend with 1 destroyer and 1 submarine 1 submarine owned by the Japanese Submerged Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 46 Sea Zone Americans win with 4 fighters remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Non Combat Move - Americans 4 fighters moved from 46 Sea Zone to 54 Sea Zone 6 fighters and 1 tactical_bomber moved from 55 Sea Zone to 54 Sea Zone Place Units - Americans 5 artilleries and 4 infantry placed in Eastern United States 2 destroyers placed in 101 Sea Zone 1 destroyer placed in 10 Sea Zone 1 fighter placed in Western United States Turn Complete - Americans Americans collect 53 PUs; end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Combat Hit Differential Summary :
Americans : 0.67 Japanese : 0.17
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TripleA Turn Summary: Chinese round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 2 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9 Purchase Units - British British buy 1 armour, 1 artillery, 3 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 artilleries; Remaining resources: 0 PUs; Combat Move - British 2 infantry moved from Quebec to 106 Sea Zone 2 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from Burma to Shan State 1 mech_infantry moved from Burma to Shan State 3 artilleries moved from Burma to Yunnan 1 fighter and 1 tactical_bomber moved from Burma to Yunnan 1 fighter and 1 tactical_bomber moved from Burma to Shan State 1 artillery, 1 infantry and 1 mech_infantry moved from Northwest Persia to Caucasus 1 armour moved from Northwest Persia to Caucasus Combat - British Battle in Caucasus British attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry Germans defend with 1 aaGun, 1 armour and 1 artillery British roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Caucasus, round 2 : 1/4 hits, 1.33 expected hits Germans roll dice for 1 aaGun, 1 armour and 1 artillery in Caucasus, round 2 : 1/2 hits, 0.83 expected hits 1 aaGun owned by the Germans and 1 infantry owned by the British lost in Caucasus British roll dice for 1 armour, 1 artillery and 1 mech_infantry in Caucasus, round 3 : 2/3 hits, 1.17 expected hits Germans roll dice for 1 armour and 1 artillery in Caucasus, round 3 : 1/2 hits, 0.83 expected hits 1 mech_infantry owned by the British, 1 artillery owned by the Germans and 1 armour owned by the Germans lost in Caucasus British win, taking Caucasus from Germans with 1 armour and 1 artillery remaining. Battle score for attacker is 8 Casualties for British: 1 infantry and 1 mech_infantry Casualties for Germans: 1 aaGun, 1 armour and 1 artillery Battle in Shan State British attack with 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber Japanese defend with 2 infantry British roll dice for 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Shan State, round 2 : 2/5 hits, 2.00 expected hits Japanese roll dice for 2 infantry in Shan State, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State British win, taking Shan State from Japanese with 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Casualties for Japanese: 2 infantry Battle in Yunnan British attack with 3 artilleries, 1 fighter and 1 tactical_bomber Japanese defend with 2 mech_infantrys British roll dice for 3 artilleries, 1 fighter and 1 tactical_bomber in Yunnan, round 2 : 3/5 hits, 2.17 expected hits Japanese roll dice for 2 mech_infantrys in Yunnan, round 2 : 2/2 hits, 0.67 expected hits 2 mech_infantrys owned by the Japanese and 2 artilleries owned by the British lost in Yunnan British win, taking Yunnan from Japanese with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for British: 2 artilleries Casualties for Japanese: 2 mech_infantrys Non Combat Move - British 1 tactical_bomber moved from Shan State to Burma 1 fighter moved from Shan State to Burma 1 fighter and 1 tactical_bomber moved from Yunnan to Burma 2 infantry moved from India to Burma Place Units - British 1 armour, 1 artillery and 1 infantry placed in Persia 2 infantry and 1 mech_infantry placed in Egypt 3 mech_infantrys placed in Union of South Africa Turn Complete - British British collect 37 PUs; end with 37 PUs Place Units - UK_Pacific 2 artilleries placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,1 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,5 UK_Pacific collect 7 PUs (3 lost to blockades); end with 7 PUs Some Units in India change ownership: 2 artilleries
Combat Hit Differential Summary :
Germans : 0.33 British : 1.33 Japanese : 1.67
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TripleA Turn Summary: Italians round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9 Purchase Units - Italians Italians buy 1 destroyer and 1 fighter; Remaining resources: 1 PUs; Combat Move - Italians 1 armour and 1 mech_infantry moved from Ukraine to Caucasus 1 bomber moved from Bulgaria to Caucasus 1 fighter moved from Southern Italy to Caucasus Combat - Italians Battle in Caucasus Italians attack with 1 armour, 1 bomber, 1 fighter and 1 mech_infantry British defend with 1 armour and 1 artillery Italians roll dice for 1 armour, 1 bomber, 1 fighter and 1 mech_infantry in Caucasus, round 2 : 2/4 hits, 1.83 expected hits British roll dice for 1 armour and 1 artillery in Caucasus, round 2 : 0/2 hits, 0.83 expected hits 1 artillery owned by the British and 1 armour owned by the British lost in Caucasus Italians win, taking Caucasus from British with 1 armour, 1 bomber, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 10 Casualties for British: 1 armour and 1 artillery Non Combat Move - Italians 1 fighter moved from Caucasus to Volgograd 1 bomber moved from Caucasus to Bulgaria 1 aaGun moved from Volgograd to Rostov Place Units - Italians 1 fighter placed in Southern Italy 1 destroyer placed in 97 Sea Zone Turn Complete - Italians Italians collect 21 PUs; end with 22 PUs
Combat Hit Differential Summary :
Italians : 0.17 British : -0.83
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TripleA Turn Summary: ANZAC round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9 Purchase Units - ANZAC ANZAC buy 3 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - ANZAC 1 transport moved from 54 Sea Zone to 45 Sea Zone 1 infantry moved from Dutch New Guinea to 45 Sea Zone 1 infantry and 1 transport moved from 45 Sea Zone to 44 Sea Zone 1 infantry moved from 44 Sea Zone to Celebes 1 infantry moved from Queensland to 54 Sea Zone 1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone 1 infantry moved from 43 Sea Zone to Borneo 1 artillery and 2 infantry moved from New South Wales to Queensland Combat - ANZAC Battle in Borneo Battle in Celebes Non Combat Move - ANZAC Place Units - ANZAC 2 transports placed in 54 Sea Zone 1 infantry placed in Queensland 2 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 21 PUs; end with 21 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 31 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9 Combat Move - French 1 infantry moved from Libya to Tobruk Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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@dawgoneit sorry for the delay, its our 30th wedding anniversary today and our kids surprised us with bunch of stuff with us this weekend.
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TripleA Turn Summary: Germans round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10 Research Technology - Germans Purchase Units - Germans Germans buy 1 airfield, 1 armour, 1 bomber, 1 destroyer, 3 fighters, 2 infantry, 6 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 1 armour moved from Archangel to Nenetsia Germans take Nenetsia from Russians 1 armour moved from Nenetsia to Urals Germans take Urals from Russians 1 mech_infantry moved from Archangel to Vologda 1 mech_infantry moved from Novgorod to Vologda 2 artilleries moved from Russia to Samara 3 mech_infantrys moved from Russia to Samara 1 artillery moved from Volgograd to Kazakhstan 1 armour moved from Volgograd to Kazakhstan 1 armour moved from Tambov to Kazakhstan 1 submarine moved from 112 Sea Zone to 119 Sea Zone 1 submarine moved from 119 Sea Zone to 109 Sea Zone 2 carriers, 1 cruiser, 3 destroyers, 2 fighters, 1 submarine and 2 tactical_bombers moved from 112 Sea Zone to 110 Sea Zone 1 fighter moved from Western Germany to 110 Sea Zone 1 fighter and 1 tactical_bomber moved from Bryansk to Vologda 1 fighter and 1 tactical_bomber moved from Volgograd to Kazakhstan 1 tactical_bomber moved from Volgograd to Samara Combat - Germans Battle in 110 Sea Zone Germans attack with 2 carriers, 1 cruiser, 3 destroyers, 3 fighters, 1 submarine and 2 tactical_bombers Americans defend with 1 destroyer and 1 submarine Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 2 carriers, 1 cruiser, 3 destroyers, 3 fighters and 2 tactical_bombers in 110 Sea Zone, round 2 : 4/9 hits, 4.33 expected hits Americans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Americans lost in 110 Sea Zone Germans win with 2 carriers, 1 cruiser, 3 destroyers, 3 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 14 Casualties for Americans: 1 destroyer and 1 submarine Battle in Kazakhstan Germans attack with 2 armour, 1 artillery, 1 fighter and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 2 armour, 1 artillery, 1 fighter and 1 tactical_bomber in Kazakhstan, round 2 : 5/5 hits, 2.50 expected hits Russians roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Kazakhstan Germans win, taking Kazakhstan from Russians with 2 armour, 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Samara Germans attack with 2 artilleries, 3 mech_infantrys and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 2 artilleries, 3 mech_infantrys and 1 tactical_bomber in Samara, round 2 : 2/6 hits, 2.00 expected hits Russians roll dice for 1 infantry in Samara, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Samara Germans win, taking Samara from Russians with 2 artilleries, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is -1 Casualties for Germans: 1 mech_infantry Casualties for Russians: 1 infantry Battle in Vologda Germans attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Vologda, round 2 : 0/4 hits, 1.50 expected hits Russians roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Vologda Germans roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Vologda, round 3 : 2/3 hits, 1.33 expected hits Russians roll dice for 1 infantry in Vologda, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Vologda Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -5 Casualties for Germans: 2 mech_infantrys Casualties for Russians: 1 infantry Non Combat Move - Germans 1 fighter and 1 tactical_bomber moved from Vologda to Volgograd 1 tactical_bomber moved from Samara to Volgograd 1 fighter and 1 tactical_bomber moved from Kazakhstan to Volgograd 1 fighter moved from Ukraine to Volgograd 2 aaGuns moved from Bryansk to Rostov 5 artilleries moved from Russia to Tambov 1 infantry moved from Volgograd to Caucasus 1 armour and 2 mech_infantrys moved from Russia to Rostov 13 armour and 3 mech_infantrys moved from Russia to Volgograd 2 mech_infantrys moved from Novgorod to Bryansk 1 armour and 4 mech_infantrys moved from Smolensk to Rostov 2 bombers moved from Bryansk to Southern Italy 1 bomber moved from Bulgaria to Southern Italy 1 transport moved from 112 Sea Zone to 110 Sea Zone 1 artillery and 1 infantry moved from France to Normandy Bordeaux 1 artillery and 1 infantry moved from France to Normandy Bordeaux 1 fighter moved from 110 Sea Zone to Normandy Bordeaux 6 mech_infantrys moved from Romania to Yugoslavia 1 aaGun moved from Western Germany to France Place Units - Germans 1 armour and 2 infantry placed in Volgograd 3 mech_infantrys placed in Russia 3 mech_infantrys placed in Novgorod 2 fighters placed in Normandy Bordeaux 1 airfield placed in Normandy Bordeaux 1 destroyer placed in 110 Sea Zone 1 submarine placed in 112 Sea Zone 1 bomber and 1 fighter placed in Western Germany Turn Complete - Germans Germans collect 59 PUs; end with 59 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 69 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 84 PUs
Combat Hit Differential Summary :
Germans : 1.00 Americans : -0.50 Russians : 1.67
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TripleA Turn Summary: Russians round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10 Combat Move - Russians Combat - Russians Turn Complete - Russians
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10 Purchase Units - Japanese Japanese buy 2 armour, 1 carrier, 1 destroyer, 3 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Philippines to 35 Sea Zone 1 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone 1 artillery moved from French Indo China to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone 1 artillery and 1 infantry moved from 43 Sea Zone to Borneo 1 fighter moved from 35 Sea Zone to 43 Sea Zone 1 fighter moved from 35 Sea Zone to 44 Sea Zone 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 55 Sea Zone 1 submarine moved from 46 Sea Zone to 55 Sea Zone 1 submarine moved from 35 Sea Zone to 41 Sea Zone 1 artillery and 1 infantry moved from French Indo China to Shan State 2 mech_infantrys moved from Hunan to Yunnan 1 fighter and 1 tactical_bomber moved from French Indo China to Shan State 1 fighter and 1 tactical_bomber moved from French Indo China to Shan State 1 fighter moved from French Indo China to Shan State 1 fighter moved from French Indo China to Shan State 2 bombers moved from Jehol to Yunnan 2 fighters moved from Jehol to Yunnan 1 fighter and 1 tactical_bomber moved from French Indo China to Shan State 1 artillery and 1 infantry moved from Korea to Amur Japanese take Amur from Russians 1 destroyer moved from 35 Sea Zone to 46 Sea Zone 1 destroyer moved from 35 Sea Zone to 55 Sea Zone 1 artillery and 1 infantry moved from Korea to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone 1 artillery and 1 infantry moved from 21 Sea Zone to Guam Combat - Japanese Battle in 43 Sea Zone Japanese attack with 1 fighter and 1 transport ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 43 Sea Zone Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Guam Battle in 44 Sea Zone Japanese attack with 1 fighter ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 44 Sea Zone Japanese win, taking Guam from Americans with 1 fighter remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 55 Sea Zone Japanese attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 55 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits Americans roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 55 Sea Zone Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for Americans: 1 destroyer Battle in Borneo Japanese attack with 1 artillery and 1 infantry ANZAC defend with 1 infantry Japanese roll dice for 1 artillery and 1 infantry in Borneo, round 2 : 0/2 hits, 0.67 expected hits UK_Pacific roll dice for 1 infantry in Borneo, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Borneo Japanese roll dice for 1 artillery in Borneo, round 3 : 0/1 hits, 0.33 expected hits UK_Pacific roll dice for 1 infantry in Borneo, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery in Borneo, round 4 : 1/1 hits, 0.33 expected hits UK_Pacific roll dice for 1 infantry in Borneo, round 4 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the ANZAC lost in Borneo UK_Pacific win with no units remaining. Battle score for attacker is -4 Casualties for Japanese: 1 artillery and 1 infantry Casualties for ANZAC: 1 infantry Battle in Yunnan Japanese attack with 2 bombers, 2 fighters and 2 mech_infantrys British defend with 1 artillery Japanese roll dice for 2 bombers, 2 fighters and 2 mech_infantrys in Yunnan, round 2 : 3/6 hits, 2.67 expected hits Chinese roll dice for 1 artillery in Yunnan, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the British lost in Yunnan Japanese win, taking Yunnan from Chinese with 2 bombers, 2 fighters and 2 mech_infantrys remaining. Battle score for attacker is 4 Casualties for British: 1 artillery Battle in Shan State Japanese attack with 1 artillery, 5 fighters, 1 infantry and 3 tactical_bombers British defend with 1 artillery and 1 mech_infantry Japanese roll dice for 1 artillery, 5 fighters, 1 infantry and 3 tactical_bombers in Shan State, round 2 : 5/10 hits, 5.17 expected hits UK_Pacific roll dice for 1 artillery and 1 mech_infantry in Shan State, round 2 : 0/2 hits, 0.67 expected hits 1 mech_infantry owned by the British and 1 artillery owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 1 artillery, 5 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 8 Casualties for British: 1 artillery and 1 mech_infantry Non Combat Move - Japanese 5 fighters and 3 tactical_bombers moved from Shan State to French Indo China 2 fighters moved from Yunnan to French Indo China 2 bombers moved from Yunnan to French Indo China 1 aaGun moved from Kweichow to Hunan 3 mech_infantrys moved from Kiangsu to Kweichow 1 fighter moved from 43 Sea Zone to 35 Sea Zone 1 fighter moved from 44 Sea Zone to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 35 Sea Zone 1 fighter moved from Japan to Philippines 1 artillery and 1 infantry moved from Japan to 6 Sea Zone 1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines 1 tactical_bomber moved from Manchuria to Philippines 1 aaGun moved from Jehol to Anhwe 1 submarine moved from 35 Sea Zone to 42 Sea Zone Place Units - Japanese 3 infantry placed in French Indo China 2 armour and 1 mech_infantry placed in Kiangsu 1 carrier, 1 destroyer and 1 transport placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 48 PUs; end with 48 PUs
Combat Hit Differential Summary :
Americans : 0.67 Chinese : -0.33 UK_Pacific : 0.33 Japanese : -1.00
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@dawgoneit said in Dawg (Allies +30) vs. StuckTojo (Axis):
@dawgoneit sorry for the delay, its our 30th wedding anniversary today and our kids surprised us with bunch of stuff with us this weekend.
No worries. Happy 30th anniversary! That’s about 29 years longer than most marriages last these days. :grin:
If you want to move your Russian boats just go ahead and edit it.
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TripleA Turn Summary: Americans round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10 Purchase Units - Americans Americans buy 2 destroyers, 3 infantry, 2 mech_infantrys, 2 submarines and 4 transports; Remaining resources: 0 PUs; Combat Move - Americans 2 armour and 2 mech_infantrys moved from Trans-Jordan to Northwest Persia 1 infantry moved from Egypt to Trans-Jordan 1 mech_infantry moved from Egypt to Iraq 1 infantry moved from Alexandria to Egypt 1 infantry moved from Libya to Tobruk 5 artilleries and 5 infantry moved from Algeria to Tunisia 5 artilleries and 5 infantry moved from Eastern United States to 101 Sea Zone 5 artilleries, 5 infantry and 5 transports moved from 101 Sea Zone to 91 Sea Zone 1 destroyer moved from 101 Sea Zone to 91 Sea Zone 1 destroyer moved from 101 Sea Zone to 104 Sea Zone 1 submarine moved from 54 Sea Zone to 55 Sea Zone 1 destroyer moved from 54 Sea Zone to 46 Sea Zone 4 fighters and 1 tactical_bomber moved from 54 Sea Zone to 46 Sea Zone 5 fighters moved from 54 Sea Zone to 55 Sea Zone 1 fighter moved from Hawaiian Islands to 54 Sea Zone 1 armour moved from Western United States to Central United States 1 fighter moved from Western United States to Hawaiian Islands 1 submarine moved from 26 Sea Zone to 16 Sea Zone 1 destroyer moved from 10 Sea Zone to 26 Sea Zone 1 destroyer and 2 submarines moved from 26 Sea Zone to 54 Sea Zone Combat - Americans Battle in 55 Sea Zone Americans attack with 5 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 55 Sea Zone Americans win with 5 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 16 Sea Zone Americans attack with 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 16 Sea Zone Americans win with 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 46 Sea Zone Americans attack with 1 destroyer, 4 fighters and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 destroyer, 4 fighters and 1 tactical_bomber in 46 Sea Zone, round 2 : 4/6 hits, 3.00 expected hits Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 46 Sea Zone Americans win with 1 destroyer, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 5 fighters moved from 55 Sea Zone to 54 Sea Zone 4 fighters and 1 tactical_bomber moved from 46 Sea Zone to 54 Sea Zone 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone 2 infantry moved from 43 Sea Zone to Borneo 5 artilleries and 5 infantry moved from 91 Sea Zone to Morocco Place Units - Americans 1 transport placed in 10 Sea Zone 1 infantry placed in Western United States 2 infantry and 2 mech_infantrys placed in Eastern United States 3 transports placed in 101 Sea Zone 1 destroyer placed in 101 Sea Zone 1 destroyer and 2 submarines placed in 10 Sea Zone Americans undo move 6. 1 destroyer and 2 submarines placed in 101 Sea Zone Turn Complete - Americans Americans collect 53 PUs; end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Combat Hit Differential Summary :
Americans : 2.33 Japanese : -1.00
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TripleA Turn Summary: Chinese round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 2 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10 Purchase Units - British British buy 2 armour, 3 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs; Combat Move - British 2 infantry moved from Burma to Shan State 2 mech_infantrys moved from Burma to Yunnan 1 fighter and 1 tactical_bomber moved from Burma to Yunnan 1 fighter and 1 tactical_bomber moved from Burma to Shan State 2 artilleries and 3 infantry moved from Persia to Eastern Persia 1 armour and 1 mech_infantry moved from Northwest Persia to Caucasus 1 mech_infantry moved from Iraq to Caucasus 1 bomber moved from Northwest Persia to Caucasus 2 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone 2 infantry moved from 93 Sea Zone to Southern France Combat - British Battle in Southern France Battle in Caucasus British attack with 1 armour, 1 bomber and 2 mech_infantrys Germans defend with 1 infantry; Italians defend with 1 armour and 1 mech_infantry British roll dice for 1 armour, 1 bomber and 2 mech_infantrys in Caucasus, round 2 : 2/4 hits, 1.50 expected hits Italians roll dice for 1 armour, 1 infantry and 1 mech_infantry in Caucasus, round 2 : 3/3 hits, 1.17 expected hits 1 mech_infantry owned by the Italians, 2 mech_infantrys owned by the British, 1 infantry owned by the Germans and 1 armour owned by the British lost in Caucasus retreated to Caucasus Italians win, taking Southern France from Italians with 1 armour remaining. Battle score for attacker is -7 Casualties for British: 1 armour and 2 mech_infantrys Casualties for Germans: 1 infantry Casualties for Italians: 1 mech_infantry Battle in Shan State British attack with 1 fighter, 2 infantry and 1 tactical_bomber Japanese defend with 1 artillery and 1 infantry British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 1/4 hits, 1.50 expected hits Japanese roll dice for 1 artillery and 1 infantry in Shan State, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Shan State, round 3 : 2/3 hits, 1.33 expected hits Japanese roll dice for 1 artillery in Shan State, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Shan State British win, taking Shan State from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for British: 1 infantry Casualties for Japanese: 1 artillery and 1 infantry Battle in Yunnan British attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber Japanese defend with 2 mech_infantrys British roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Yunnan, round 2 : 2/4 hits, 1.50 expected hits Japanese roll dice for 2 mech_infantrys in Yunnan, round 2 : 1/2 hits, 0.67 expected hits 2 mech_infantrys owned by the Japanese and 1 mech_infantry owned by the British lost in Yunnan British win, taking Yunnan from Japanese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for British: 1 mech_infantry Casualties for Japanese: 2 mech_infantrys Non Combat Move - British 1 fighter and 1 tactical_bomber moved from Yunnan to India 1 fighter and 1 tactical_bomber moved from Shan State to India 1 aaGun moved from Burma to India 2 armour moved from Burma to India 1 armour moved from Burma to India 1 armour moved from Northwest Persia to Persia 1 bomber moved from Caucasus to Persia 2 artilleries and 2 infantry moved from Trans-Jordan to Iraq 1 armour and 1 mech_infantry moved from Egypt to Iraq 1 artillery and 4 infantry moved from Egypt to Trans-Jordan 3 mech_infantrys moved from Union of South Africa to Belgian Congo Place Units - British Turning on Edit Mode EDIT: Removing units owned by British from Eastern Persia: 2 artilleries and 3 infantry EDIT: Adding units owned by British to Persia: 2 artilleries and 3 infantry EDIT: Turning off Edit Mode 3 infantry placed in Persia British undo move 1. 2 armour and 1 infantry placed in Persia 2 infantry and 1 mech_infantry placed in Egypt 3 mech_infantrys placed in Union of South Africa Turn Complete - British Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 2,5 British collect 36 PUs (2 lost to blockades); end with 36 PUs Place Units - UK_Pacific 1 artillery and 1 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,1 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,4 UK_Pacific collect 13 PUs (1 lost to blockades); end with 13 PUs Some Units in India change ownership: 1 artillery and 1 infantry
Combat Hit Differential Summary :
British : 1.17 Italians : 1.83 Japanese : 0.33
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@StuckTojo said in Dawg (Allies +30) vs. StuckTojo (Axis):
@dawgoneit said in Dawg (Allies +30) vs. StuckTojo (Axis):
@dawgoneit sorry for the delay, its our 30th wedding anniversary today and our kids surprised us with bunch of stuff with us this weekend.
No worries. Happy 30th anniversary! That’s about 29 years longer than most marriages last these days. :grin:
LOL
thank you -
TripleA Turn Summary: Italians round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10 Purchase Units - Italians Italians buy 1 carrier and 1 submarine; Remaining resources: 0 PUs; Combat Move - Italians 1 bomber moved from Bulgaria to Persia Combat - Italians Strategic bombing raid in Persia AA fire in Persia : 1/1 hits, 0.17 expected hits 1 bomber killed by AA Bombing raid in Persia causes 0 damage total. Non Combat Move - Italians 1 fighter moved from Volgograd to Caucasus 1 aaGun moved from Rostov to Caucasus Place Units - Italians 1 carrier and 1 submarine placed in 97 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Italians from Southern Italy: 2 fighters EDIT: Adding units owned by Italians to 97 Sea Zone: 2 fighters EDIT: Turning off Edit Mode Turn Complete - Italians Italians collect 18 PUs; end with 18 PUs
Combat Hit Differential Summary :
AA fire in Persia : : 0.83
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TripleA Turn Summary: ANZAC round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10 Purchase Units - ANZAC ANZAC buy 3 destroyers and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC Place Units - ANZAC 3 destroyers placed in 54 Sea Zone 1 transport placed in 62 Sea Zone Turn Complete - ANZAC Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 5,6 Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 6,5 ANZAC collect 21 PUs; end with 21 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 31 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10 Combat Move - French 1 infantry moved from Tobruk to Alexandria Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :