VonAlba (Allies+6) vs Simon33 (Axis) BM3 Game II

  • '17

    other 5 hits, ool? And you wanna just give me ool for the next round?

  • '19 '17 '16

    Sink the other CV, Cruisers and a tac.

    Next round, lose the remaining ships first.

  • '17

    TripleA Turn Summary: UK_Pacific round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 9
    
        Combat Move - Americans
            2 submarines moved from 97 Sea Zone to 96 Sea Zone
            1 destroyer moved from 99 Sea Zone to 96 Sea Zone
            1 carrier moved from 99 Sea Zone to 96 Sea Zone
            1 submarine moved from 97 Sea Zone to 99 Sea Zone
            1 bomber moved from French Equatorial Africa to Alexandria
            1 armour moved from Eastern United States to 101 Sea Zone
            2 mech_infantrys moved from Eastern United States to 101 Sea Zone
            3 infantry moved from Eastern United States to 101 Sea Zone
            3 transports moved from 91 Sea Zone to 101 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 1 submarine moved from 91 Sea Zone to 96 Sea Zone
            1 infantry moved from 91 Sea Zone to Morocco
            1 armour moved from 91 Sea Zone to Morocco
            2 infantry, 2 mech_infantrys and 2 transports moved from 101 Sea Zone to 87 Sea Zone
            1 bomber moved from Queensland to 42 Sea Zone
            3 carriers, 6 fighters and 8 submarines moved from 54 Sea Zone to 42 Sea Zone
            1 destroyer moved from 32 Sea Zone to 49 Sea Zone
            2 destroyers and 5 submarines moved from 26 Sea Zone to 54 Sea Zone
            1 destroyer moved from 25 Sea Zone to 30 Sea Zone
    
        Purchase Units - Americans
            Americans buy 1 armour, 5 fighters, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat - Americans
            Battle in Morocco
            Battle in 42 Sea Zone
                Americans attack with 1 bomber, 3 carriers, 6 fighters and 8 submarines
                Japanese defend with 2 battleships, 3 carriers, 2 cruisers, 3 destroyers, 3 fighters and 3 tactical_bombers
                    Americans roll dice for 8 submarines in 42 Sea Zone, round 2 : 6/8 hits, 2,67 expected hits
                Units damaged: 2 carriers owned by the Japanese and 2 battleships owned by the Japanese
                    Americans roll dice for 1 bomber, 3 carriers and 6 fighters in 42 Sea Zone, round 2 : 5/7 hits, 3,67 expected hits
                Units damaged: 1 carrier owned by the Japanese
                    Japanese roll dice for 2 battleships, 3 carriers, 2 cruisers, 3 destroyers, 3 fighters and 3 tactical_bombers in 42 Sea Zone, round 2 : 8/16 hits, 7,83 expected hits
                    2 tactical_bombers owned by the Japanese, 2 submarines owned by the Americans, 2 destroyers owned by the Japanese, 3 carriers owned by the Americans and 2 cruisers owned by the Japanese lost in 42 Sea Zone
                    Americans roll dice for 6 submarines in 42 Sea Zone, round 3 : 4/6 hits, 2,00 expected hits
                    Americans roll dice for 1 bomber and 6 fighters in 42 Sea Zone, round 3 : 6/7 hits, 3,67 expected hits
                    Japanese roll dice for 2 battleships, 3 carriers, 1 destroyer, 3 fighters and 1 tactical_bomber in 42 Sea Zone, round 3 : 5/10 hits, 5,17 expected hits
                    1 tactical_bomber owned by the Japanese, 3 fighters owned by the Japanese, 3 carriers owned by the Japanese, 1 destroyer owned by the Japanese, 2 battleships owned by the Japanese and 5 fighters owned by the Americans lost in 42 Sea Zone
                Americans win, taking Morocco from Germans, taking 42 Sea Zone from Neutral with 1 bomber, 1 fighter and 6 submarines remaining. Battle score for attacker is 89
                Casualties for Americans: 3 carriers, 5 fighters and 2 submarines
                Casualties for Japanese: 2 battleships, 3 carriers, 2 cruisers, 3 destroyers, 3 fighters and 3 tactical_bombers
            Battle in Alexandria
                Americans attack with 1 bomber
                Italians defend with 1 infantry
                    Americans roll dice for 1 bomber in Alexandria, round 2 : 0/1 hits, 0,67 expected hits
                    Italians roll dice for 1 infantry in Alexandria, round 2 : 1/1 hits, 0,33 expected hits
                    1 bomber owned by the Americans lost in Alexandria
                Italians win with 1 infantry remaining. Battle score for attacker is -12
                Casualties for Americans: 1 bomber
    
        Non Combat Move - Americans
            1 fighter moved from 42 Sea Zone to Western Australia
            1 bomber moved from 42 Sea Zone to Queensland
            2 infantry moved from 87 Sea Zone to French West Africa
            2 mech_infantrys moved from 87 Sea Zone to French West Africa
            3 submarines moved from 101 Sea Zone to 87 Sea Zone
            1 destroyer moved from 101 Sea Zone to 87 Sea Zone
    
        Place Units - Americans
            1 armour, 3 infantry and 2 mech_infantrys placed in Eastern United States
            4 fighters placed in Eastern United States
            1 fighter and 1 infantry placed in Western United States
    
        Turn Complete - Americans
            Americans collect 53 PUs; end with 53 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
    
        Combat Move - Chinese
            1 infantry moved from Kweichow to Hunan
            1 infantry moved from Chahar to Jehol
                  Chinese take Jehol from Japanese
            2 infantry moved from Suiyuyan to Shensi
            2 infantry moved from Chahar to Hopei
            1 fighter moved from Suiyuyan to Szechwan
            1 infantry moved from Kweichow to Szechwan
            1 infantry moved from Kweichow to Hunan
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat - Chinese
            Battle in Hunan
                Chinese attack with 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 2 infantry in Hunan, round 2 : 0/2 hits, 0,33 expected hits
                    Japanese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Hunan
                    Chinese roll dice for 1 infantry in Hunan, round 3 : 0/1 hits, 0,17 expected hits
                    Japanese roll dice for 1 infantry in Hunan, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Hunan
                Japanese win with 1 infantry remaining. Battle score for attacker is -6
                Casualties for Chinese: 2 infantry
            Battle in Szechwan
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 2 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 3 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Szechwan
                 retreated to Szechwan
                Japanese win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Chinese
            7 infantry moved from Kweichow to Shensi
            1 fighter moved from Szechwan to Shensi
    
        Place Units - Chinese
            3 infantry placed in Shensi
    
        Turn Complete - Chinese
            Chinese collect 9 PUs; end with 9 PUs
    
        Combat Move - British
            1 infantry moved from Cyprus to 99 Sea Zone
            1 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
            1 armour moved from Egypt to 98 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 98 Sea Zone to 96 Sea Zone
            1 infantry moved from Crete to 99 Sea Zone
            1 destroyer, 1 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
            1 armour moved from Egypt to 98 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 98 Sea Zone to 96 Sea Zone
            1 destroyer moved from 98 Sea Zone to 96 Sea Zone
            2 cruisers moved from 99 Sea Zone to 96 Sea Zone
            2 battleships moved from 99 Sea Zone to 96 Sea Zone
            3 destroyers moved from 99 Sea Zone to 96 Sea Zone
            2 armour moved from 96 Sea Zone to Tobruk
            2 fighters moved from 96 Sea Zone to Tobruk
            2 infantry moved from 96 Sea Zone to Tobruk
            1 armour, 1 infantry and 4 mech_infantrys moved from Egypt to Alexandria
            1 mech_infantry moved from Anglo Egyptian Sudan to Trans-Jordan
            2 mech_infantrys moved from Belgian Congo to Egypt
            1 armour moved from Belgian Congo to Egypt
            2 mech_infantrys moved from Union of South Africa to Belgian Congo
            1 infantry moved from Union of South Africa to 71 Sea Zone
            1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
            1 infantry moved from Eastern Persia to West India
                  UK_Pacific take West India from Japanese
            3 infantry moved from Persia to Northwest Persia
            2 infantry moved from Northwest Persia to Caucasus
            1 artillery moved from Northwest Persia to Caucasus
            1 artillery and 1 infantry moved from Iraq to Northwest Persia
            1 armour and 4 mech_infantrys moved from Persia to Northwest Persia
            4 infantry moved from Eastern Persia to West India
            1 artillery moved from Eastern Persia to West India
            12 infantry moved from Eastern Persia to Persia
    
        Purchase Units - British
            British buy 1 armour, 1 artillery, 1 fighter, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat - British
            Battle in Tobruk
                British attack with 2 armour, 2 fighters and 2 infantry
                Germans defend with 1 armour, 1 artillery and 2 infantry; Italians defend with 1 artillery and 1 infantry
                    British roll dice for 2 battleships and 2 cruisers in Tobruk, round 2 : 1/4 hits, 2,33 expected hits
                    British roll dice for 2 armour, 2 fighters and 2 infantry in Tobruk, round 2 : 3/6 hits, 2,33 expected hits
                    Italians roll dice for 1 armour, 2 artilleries and 3 infantry in Tobruk, round 2 : 1/6 hits, 2,17 expected hits
                    2 infantry owned by the Germans, 1 artillery owned by the Italians, 1 infantry owned by the Italians and 1 infantry owned by the British lost in Tobruk
                    British roll dice for 2 armour, 2 fighters and 1 infantry in Tobruk, round 3 : 3/5 hits, 2,17 expected hits
                    Italians roll dice for 1 armour and 1 artillery in Tobruk, round 3 : 1/2 hits, 0,83 expected hits
                    1 artillery owned by the Germans, 1 armour owned by the Germans and 1 infantry owned by the British lost in Tobruk
                British win, taking Tobruk from Italians with 2 armour and 2 fighters remaining. Battle score for attacker is 17
                Casualties for British: 2 infantry
                Casualties for Italians: 1 artillery and 1 infantry
                Casualties for Germans: 1 armour, 1 artillery and 2 infantry
            Battle in Alexandria
                British attack with 1 armour, 1 infantry and 4 mech_infantrys
                Italians defend with 1 infantry
                    British roll dice for 1 armour, 1 infantry and 4 mech_infantrys in Alexandria, round 2 : 2/6 hits, 1,33 expected hits
                    Italians roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Italians lost in Alexandria
                British win, taking Alexandria from Italians with 1 armour, 1 infantry and 4 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
    
        Non Combat Move - British
            2 fighters moved from Tobruk to 96 Sea Zone
            1 fighter moved from Northwest Persia to 96 Sea Zone
            1 fighter moved from Gibraltar to 96 Sea Zone
            1 infantry moved from 81 Sea Zone to Trans-Jordan
            2 aaGuns moved from Eastern Persia to West India
            1 aaGun moved from Eastern Persia to Persia
            1 fighter moved from United Kingdom to Morocco
    
        Place Units - British
            1 artillery and 2 infantry placed in Persia
            3 infantry placed in Egypt
            1 armour and 2 mech_infantrys placed in Union of South Africa
            1 fighter placed in United Kingdom
    
        Turn Complete - British
            British collect 37 PUs; end with 37 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 40 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 43 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    Italians : -0,67
    British : 0,83
    Americans : 8,33
    Chinese : -1,83
    Japanese : 1,67
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Italians round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 9
    
        Combat Move - Italians
            1 destroyer moved from 97 Sea Zone to 99 Sea Zone
            1 bomber moved from Southern Italy to Rostov
            1 mech_infantry moved from Ukraine to Rostov
            3 fighters moved from Southern Italy to 99 Sea Zone
    
        Purchase Units - Italians
            Italians buy 1 armour, 1 infantry and 1 mech_infantry; Remaining resources: 1 PUs; 
    
        Combat - Italians
            Battle in 99 Sea Zone
                Italians attack with 1 destroyer and 3 fighters
                French defend with 1 destroyer; Americans defend with 1 submarine
                    Italians roll dice for 1 destroyer and 3 fighters in 99 Sea Zone, round 2 : 0/4 hits, 1.83 expected hits
                    French roll dice for 1 submarine in 99 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    French roll dice for 1 destroyer in 99 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Italians lost in 99 Sea Zone
                1 submarine owned by the Americans Submerged
                    Italians roll dice for 3 fighters in 99 Sea Zone, round 3 : 0/3 hits, 1.50 expected hits
                    French roll dice for 1 destroyer in 99 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    1 fighter owned by the Italians lost in 99 Sea Zone
                 retreated to 99 Sea Zone
                French win with 1 destroyer remaining. Battle score for attacker is -18
                Casualties for Italians: 1 destroyer and 1 fighter
            Battle in Rostov
                Italians attack with 1 bomber and 1 mech_infantry
                Russians defend with 1 artillery
                    Italians roll dice for 1 bomber and 1 mech_infantry in Rostov, round 2 : 1/2 hits, 0.83 expected hits
                    Russians roll dice for 1 artillery in Rostov, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Russians lost in Rostov
                Italians win, taking Rostov from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 4
                Casualties for Russians: 1 artillery
    
        Non Combat Move - Italians
            1 bomber moved from Rostov to Ukraine
            1 mech_infantry moved from Romania to Ukraine
            2 fighters moved from 99 Sea Zone to Southern Italy
    
        Place Units - Italians
            1 armour, 1 infantry and 1 mech_infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 18 PUs; end with 19 PUs
    

    Combat Hit Differential Summary :

    Italians : -3.17
    French : 1.17
    Russians : -0.33
    

    Savegame

  • '17

    TripleA Turn Summary: French round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 9
    
        Combat Move - ANZAC
            1 submarine moved from 54 Sea Zone to 41 Sea Zone
                  ANZAC take 41 Sea Zone from Japanese
            1 submarine moved from 54 Sea Zone to 44 Sea Zone
            2 fighters moved from Queensland to Java
            1 infantry moved from New South Wales to 62 Sea Zone
            1 infantry and 1 transport moved from 62 Sea Zone to 61 Sea Zone
            1 artillery moved from South Australia to 61 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 61 Sea Zone to 42 Sea Zone
            1 infantry moved from 42 Sea Zone to Java
            1 artillery moved from 42 Sea Zone to Java
            1 carrier moved from 54 Sea Zone to 42 Sea Zone
            1 destroyer moved from 54 Sea Zone to 42 Sea Zone
            1 destroyer moved from 62 Sea Zone to 42 Sea Zone
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery and 1 transport; Remaining resources: 5 PUs; 
    
        Combat - ANZAC
            Battle in Java
                ANZAC attack with 1 artillery, 2 fighters and 1 infantry
                Japanese defend with 2 infantry and 1 marine
                    ANZAC roll dice for 1 artillery, 2 fighters and 1 infantry in Java, round 2 : 3/4 hits, 1,67 expected hits
                    Japanese roll dice for 2 infantry and 1 marine in Java, round 2 : 1/3 hits, 1,00 expected hits
                    2 infantry owned by the Japanese, 1 marine owned by the Japanese and 1 infantry owned by the ANZAC lost in Java
                ANZAC win, taking Java from Japanese with 1 artillery and 2 fighters remaining. Battle score for attacker is 8
                Casualties for ANZAC: 1 infantry
                Casualties for Japanese: 2 infantry and 1 marine
    
        Non Combat Move - ANZAC
            2 fighters moved from Java to 42 Sea Zone
    
        Place Units - ANZAC
            1 transport placed in 62 Sea Zone
            1 artillery placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 19 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
    
        Combat Move - French
            1 destroyer moved from 99 Sea Zone to 96 Sea Zone
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    ANZAC : 1,33
    Japanese : 0,00
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Germans round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 10
    
        Research Technology - Germans
    
        Combat Move - Germans
            1 destroyer moved from 112 Sea Zone to 123 Sea Zone
            1 submarine moved from 124 Sea Zone to 123 Sea Zone
            1 mech_infantry moved from Smolensk to Russia
            1 mech_infantry moved from Archangel to Russia
            3 mech_infantrys moved from Bryansk to Russia
            1 mech_infantry moved from Bryansk to Tambov
                  Germans take Tambov from Russians
            1 bomber moved from Novgorod to Russia
            1 mech_infantry moved from Bryansk to Russia
            3 armour moved from Ukraine to Volgograd
            2 fighters moved from Ukraine to Caucasus
            3 mech_infantrys moved from Bryansk to Caucasus
            5 mech_infantrys moved from Bryansk to Volgograd
            1 submarine moved from 112 Sea Zone to 91 Sea Zone
            1 bomber moved from Western Germany to Caucasus
    
        Purchase Units - Germans
            Germans buy 1 carrier, 1 destroyer, 3 infantry, 3 mech_infantrys and 2 transports; Remaining resources: 5 PUs; 
    
        Combat - Germans
            Battle in 91 Sea Zone
                Germans attack with 1 submarine
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 91 Sea Zone
                    Germans roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                Germans win with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in Volgograd
                Germans attack with 3 armour and 5 mech_infantrys
                Russians defend with 2 armour, 1 factory_minor and 1 mech_infantry
                    Germans roll dice for 3 armour and 5 mech_infantrys in Volgograd, round 2 : 4/8 hits, 2.33 expected hits
                    Russians roll dice for 2 armour and 1 mech_infantry in Volgograd, round 2 : 1/3 hits, 1.33 expected hits
                    1 mech_infantry owned by the Russians, 2 armour owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd
                Germans win, taking Volgograd from Russians with 3 armour and 4 mech_infantrys remaining. Battle score for attacker is 12
                Casualties for Germans: 1 mech_infantry
                Casualties for Russians: 2 armour and 1 mech_infantry
            Battle in 123 Sea Zone
                Germans attack with 1 destroyer and 1 submarine
                Russians defend with 1 submarine
                    Germans roll dice for 1 submarine in 123 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Russians lost in 123 Sea Zone
                Germans win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
                Casualties for Russians: 1 submarine
            Battle in Russia
                Germans attack with 1 bomber and 6 mech_infantrys
                Russians defend with 1 airfield, 1 factory_minor and 3 infantry
                    Germans roll dice for 1 bomber and 6 mech_infantrys in Russia, round 2 : 3/7 hits, 1.67 expected hits
                    Russians roll dice for 3 infantry in Russia, round 2 : 0/3 hits, 1.00 expected hits
                    3 infantry owned by the Russians lost in Russia
                Germans destroys 19PUs while taking Russians capital
                Germans win, taking Russia from Russians with 1 bomber and 6 mech_infantrys remaining. Battle score for attacker is 9
                Casualties for Russians: 3 infantry
            Battle in Caucasus
                Germans attack with 1 bomber, 2 fighters and 3 mech_infantrys
                British defend with 1 artillery and 2 infantry
                    Germans roll dice for 1 bomber, 2 fighters and 3 mech_infantrys in Caucasus, round 2 : 3/6 hits, 2.17 expected hits
                    Russians roll dice for 1 artillery and 2 infantry in Caucasus, round 2 : 2/3 hits, 1.00 expected hits
                    1 artillery owned by the British, 2 mech_infantrys owned by the Germans and 2 infantry owned by the British lost in Caucasus
                Germans win, taking Caucasus from Russians with 1 bomber, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 2
                Casualties for Germans: 2 mech_infantrys
                Casualties for British: 1 artillery and 2 infantry
    
        Non Combat Move - Germans
            1 bomber and 2 fighters moved from Caucasus to Ukraine
            1 aaGun moved from Bryansk to Rostov
            1 bomber moved from Russia to Ukraine
            3 mech_infantrys moved from Novgorod to Bryansk
            1 submarine moved from 112 Sea Zone to 109 Sea Zone
            1 carrier, 1 destroyer and 2 fighters moved from 112 Sea Zone to 109 Sea Zone
    
        Place Units - Germans
            1 carrier, 1 destroyer and 2 transports placed in 112 Sea Zone
            3 infantry placed in Western Germany
            3 mech_infantrys placed in Ukraine
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,5
                Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 6,4
            Germans collect 62 PUs (2 lost to blockades); end with 67 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 77 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 92 PUs
    

    Combat Hit Differential Summary :

    Germans : 4.17
    Russians : -0.33
    

    Savegame

  • '17

    TripleA Turn Summary: Russians round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 10
    
        Combat Move - Russians
            2 infantry moved from Kweichow to Hunan
            2 infantry moved from Kweichow to Szechwan
            7 infantry moved from Kweichow to Shensi
    
        Combat - Russians
            Battle in Hunan
                Russians attack with 2 infantry
                Japanese defend with 1 infantry
                    Russians roll dice for 2 infantry in Hunan, round 2 : 2/2 hits, 0,33 expected hits
                    Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Hunan
                Russians win, taking Hunan from Japanese with 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Szechwan
                Russians attack with 2 infantry
                Japanese defend with 1 infantry
                    Russians roll dice for 2 infantry in Szechwan, round 2 : 1/2 hits, 0,33 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Szechwan
                Russians win, taking Szechwan from Japanese with 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Russians
            2 aaGuns moved from Kweichow to Shensi
    
        Turn Complete - Russians
    

    Combat Hit Differential Summary :

    Russians : 2,33
    Japanese : -0,67
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Japanese round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 10
    
        Combat Move - Japanese
            2 fighters and 1 mech_infantry moved from Kiangsu to Jehol
            1 infantry moved from Kiangsu to Anhwe
                  Japanese take Anhwe from Chinese
            1 transport moved from 36 Sea Zone to 19 Sea Zone
            1 artillery and 1 infantry moved from Kiangsu to 19 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 21 Sea Zone
            1 artillery moved from Iwo Jima to 17 Sea Zone
            2 fighters and 2 tactical_bombers moved from 17 Sea Zone to Guam
            1 artillery and 1 transport moved from 17 Sea Zone to 21 Sea Zone
            2 artilleries and 1 infantry moved from 21 Sea Zone to Guam
            1 armour moved from Novosibirsk to Samara
                  Japanese take Vologda from Russians
                  Japanese take Samara from Russians
            2 armour, 1 artillery, 1 infantry and 2 mech_infantrys moved from Yunnan to Hunan
            1 infantry moved from Yunnan to Szechwan
            2 armour, 2 artilleries and 8 mech_infantrys moved from Yunnan to Szechwan
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 4 artilleries, 2 carriers, 2 destroyers, 1 fighter, 5 infantry, 1 mech_infantry and 3 submarines; Remaining resources: 1 PUs; 6 SuicideAttackTokens; 
    
        Combat - Japanese
            Battle in Hunan
                Japanese attack with 2 armour, 1 artillery, 1 infantry and 2 mech_infantrys
                Russians defend with 2 infantry
                    Japanese roll dice for 2 armour, 1 artillery, 1 infantry and 2 mech_infantrys in Hunan, round 2 : 4/6 hits, 2.00 expected hits
                    Chinese roll dice for 2 infantry in Hunan, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians lost in Hunan
                Japanese win, taking Hunan from Chinese with 2 armour, 1 artillery, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 6
                Casualties for Russians: 2 infantry
            Battle in Guam
                Japanese attack with 2 artilleries, 2 fighters, 1 infantry and 2 tactical_bombers
                Americans defend with 1 airfield; ANZAC defend with 2 infantry
                    Japanese roll dice for 2 artilleries, 2 fighters, 1 infantry and 2 tactical_bombers in Guam, round 2 : 5/7 hits, 3.33 expected hits
                    Americans roll dice for 2 infantry in Guam, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the ANZAC lost in Guam
                Japanese win, taking Guam from Americans with 2 artilleries, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for ANZAC: 2 infantry
            Battle in Jehol
                Japanese attack with 2 fighters and 1 mech_infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 2 fighters and 1 mech_infantry in Jehol, round 2 : 2/3 hits, 1.17 expected hits
                    Chinese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Jehol
                Japanese win, taking Jehol from Chinese with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Szechwan
                Japanese attack with 2 armour, 2 artilleries, 1 infantry and 8 mech_infantrys
                Russians defend with 2 infantry
                    Japanese roll dice for 2 armour, 2 artilleries, 1 infantry and 8 mech_infantrys in Szechwan, round 2 : 4/13 hits, 3.50 expected hits
                    Chinese roll dice for 2 infantry in Szechwan, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the Russians lost in Szechwan
                Japanese win, taking Szechwan from Chinese with 2 armour, 2 artilleries and 8 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for Russians: 2 infantry
    
        Non Combat Move - Japanese
            1 aaGun moved from Yunnan to Szechwan
            2 artilleries and 1 infantry moved from Burma to Shan State
            1 artillery and 2 infantry moved from French Indo China to Shan State
            9 artilleries and 2 infantry moved from Burma to Yunnan
            2 fighters moved from Jehol to Kiangsu
            1 fighter moved from Kiangsu to French Indo China
            3 artilleries and 2 infantry moved from Kiangsu to Anhwe
            2 carriers and 5 destroyers moved from 17 Sea Zone to 21 Sea Zone
            2 fighters and 2 tactical_bombers moved from Guam to 21 Sea Zone
            2 transports moved from 36 Sea Zone to 6 Sea Zone
            2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
            2 artilleries and 2 infantry moved from 6 Sea Zone to Korea
            1 artillery moved from Amur to Manchuria
            1 infantry moved from Siberia to Amur
            1 fighter moved from Japan to Philippines
            1 fighter moved from Japan to French Indo China
    
        Place Units - Japanese
            2 carriers, 2 destroyers and 3 submarines placed in 6 Sea Zone
            1 armour, 1 artillery and 1 infantry placed in French Indo China
            1 artillery and 2 infantry placed in India
            1 artillery, 1 infantry and 1 mech_infantry placed in Kiangsu
            1 artillery, 1 fighter and 1 infantry placed in Japan
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 4,6
                Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 2,2
            Japanese collect 66 PUs (3 lost to blockades); end with 67 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 70 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
    

    Combat Hit Differential Summary :

    Americans : 0.33
    Chinese : -0.67
    Japanese : 5.00
    

    Savegame

  • '17

    i surrender, i post result
    thanks for playing

  • '19 '17 '16

    Thanks for the game.

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