No rush, but let us know when you’ve decided how you want to split powers. I’m going to be travelling for most of the next 6 days and likely won’t be able to post until next Wednesday evening.
VonAlba (Allies+6) vs Simon33 (Axis) BM3 Game II
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TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 5 Combat Move - Italians 1 armour moved from Caucasus to Sikang Italians take Kazakhstan from Russians Italians take Sikang from Chinese 2 infantry moved from Cyprus to 99 Sea Zone 2 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone 2 infantry moved from 98 Sea Zone to Trans-Jordan 1 artillery and 1 fighter moved from Egypt to Trans-Jordan 1 bomber and 1 fighter moved from Southern Italy to Trans-Jordan Purchase Units - Italians Italians buy 2 artilleries, 1 fighter, 7 infantry and 1 mech_infantry; Remaining resources: 1 PUs; Combat - Italians Battle in Trans-Jordan Italians attack with 1 artillery, 1 bomber, 2 fighters and 2 infantry British defend with 1 artillery, 3 infantry and 1 marine Italians roll dice for 1 artillery, 1 bomber, 2 fighters and 2 infantry in Trans-Jordan, round 2 : 4/6 hits, 2.50 expected hits British roll dice for 1 artillery, 3 infantry and 1 marine in Trans-Jordan, round 2 : 1/5 hits, 1.67 expected hits 1 artillery owned by the British, 3 infantry owned by the British and 1 infantry owned by the Italians lost in Trans-Jordan Italians roll dice for 1 artillery, 1 bomber, 2 fighters and 1 infantry in Trans-Jordan, round 3 : 4/5 hits, 2.33 expected hits British roll dice for 1 marine in Trans-Jordan, round 3 : 1/1 hits, 0.33 expected hits 1 marine owned by the British and 1 infantry owned by the Italians lost in Trans-Jordan Italians win, taking Trans-Jordan from British with 1 artillery, 1 bomber and 2 fighters remaining. Battle score for attacker is 12 Casualties for Italians: 2 infantry Casualties for British: 1 artillery, 3 infantry and 1 marine Non Combat Move - Italians 1 bomber and 2 fighters moved from Trans-Jordan to Egypt 1 artillery and 5 infantry moved from Northern Italy to Western Germany 1 artillery and 2 infantry moved from Algeria to Tunisia Place Units - Italians 1 artillery and 2 infantry placed in Egypt 1 fighter and 2 infantry placed in Southern Italy 1 artillery, 3 infantry and 1 mech_infantry placed in Northern Italy Turn Complete - Italians Italians collect 21 PUs; end with 22 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 27 PUs
Combat Hit Differential Summary :
Italians : 3.17 British : 0.00
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TripleA Turn Summary: French round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 5 Combat Move - ANZAC Purchase Units - ANZAC ANZAC buy 1 destroyer and 1 fighter; Remaining resources: 2 PUs; Place Units - ANZAC 1 destroyer placed in 62 Sea Zone 1 fighter placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 12 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Combat Move - French 1 fighter moved from Gibraltar to 96 Sea Zone Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 6 Research Technology - Germans Combat Move - Germans 3 bombers moved from Novgorod to Russia 1 fighter moved from Belarus to Russia 1 armour and 1 mech_infantry moved from Finland to Novgorod Germans take Vyborg from Russians 1 mech_infantry moved from Eastern Poland to Ukraine Germans take Ukraine from Russians 1 infantry moved from Belarus to Archangel 1 fighter and 1 tactical_bomber moved from Southern Italy to Tobruk 1 fighter and 1 tactical_bomber moved from Egypt to Tobruk 1 fighter and 3 tactical_bombers moved from Algeria to Tobruk 1 bomber moved from Novgorod to Archangel 1 fighter moved from Western Germany to Tobruk Purchase Units - Germans Germans buy 3 fighters, 6 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; Combat - Germans Air Battle in Russia Germans attacks with 4 units heading to Russia Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Russia AA fire in Russia : 1/3 hits, 0.50 expected hits 1 bomber killed by AA Bombing raid in Russia rolls: 4,6 and causes: 10 damage to unit: factory_major Bombing raid in Russia causes 10 damage total. Battle in Archangel Germans attack with 1 bomber and 1 infantry Russians defend with 1 artillery Germans roll dice for 1 bomber and 1 infantry in Archangel, round 2 : 1/2 hits, 0.83 expected hits Russians roll dice for 1 artillery in Archangel, round 2 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Archangel Germans win with 1 bomber remaining. Battle score for attacker is 1 Casualties for Germans: 1 infantry Casualties for Russians: 1 artillery Battle in Tobruk Germans attack with 4 fighters and 5 tactical_bombers British defend with 1 armour, 1 artillery, 2 infantry and 1 marine; Americans defend with 1 armour, 2 infantry and 1 mech_infantry Germans roll dice for 4 fighters and 5 tactical_bombers in Tobruk, round 2 : 7/9 hits, 5.17 expected hits Americans roll dice for 2 armour, 1 artillery, 4 infantry, 1 marine and 1 mech_infantry in Tobruk, round 2 : 5/9 hits, 3.33 expected hits 1 marine owned by the British, 2 fighters owned by the Germans, 2 infantry owned by the Americans, 3 tactical_bombers owned by the Germans, 1 artillery owned by the British, 2 infantry owned by the British and 1 mech_infantry owned by the Americans lost in Tobruk Germans roll dice for 2 fighters and 2 tactical_bombers in Tobruk, round 3 : 3/4 hits, 2.33 expected hits Americans roll dice for 2 armour in Tobruk, round 3 : 0/2 hits, 1.00 expected hits 1 armour owned by the Americans and 1 armour owned by the British lost in Tobruk Germans win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -16 Casualties for Germans: 2 fighters and 3 tactical_bombers Casualties for Americans: 1 armour, 2 infantry and 1 mech_infantry Casualties for British: 1 armour, 1 artillery, 2 infantry and 1 marine Cleaning up after air battles Non Combat Move - Germans 2 fighters and 2 tactical_bombers moved from Tobruk to Egypt 1 armour, 1 artillery and 2 infantry moved from Algeria to Tunisia 2 bombers moved from Russia to Romania 1 fighter moved from Russia to Belarus 1 aaGun and 3 mech_infantrys moved from Novgorod to Belarus 1 bomber moved from Archangel to Novgorod 13 artilleries and 10 mech_infantrys moved from Eastern Poland to Belarus 2 infantry moved from Romania to Eastern Poland 1 bomber moved from Novgorod to Romania 3 mech_infantrys moved from Germany to Eastern Poland Place Units - Germans 3 mech_infantrys placed in Novgorod 3 mech_infantrys placed in Germany 2 submarines placed in 110 Sea Zone 3 fighters placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,5 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,1 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,6 Germans collect 52 PUs (1 lost to blockades); end with 52 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 59 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 64 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Combat Hit Differential Summary :
AA fire in Russia : : 0.50 Germans : 2.67 Americans : 0.67 Russians : 0.67
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TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 6 Combat Move - Russians 1 infantry moved from Rostov to Ukraine 2 fighters moved from Russia to Ukraine 1 tactical_bomber moved from Russia to Ukraine 1 infantry moved from Bryansk to Ukraine 1 infantry moved from Volgograd to Kazakhstan Russians take Kazakhstan from Italians 1 infantry moved from Volgograd to Caucasus Russians take Caucasus from Italians 1 infantry moved from Volgograd to Kazakhstan 1 infantry moved from Samara to Russia 1 infantry moved from Vologda to Archangel 1 infantry moved from Russia to Vologda 7 infantry moved from Russia to Bryansk 16 infantry moved from Jehol to Chahar Purchase Units - Russians Russians repair damage of 11x factory_major; Remaining resources: 30 PUs; Russians buy 10 infantry; Remaining resources: 0 PUs; Combat - Russians Battle in Chahar Russians attack with 16 infantry Japanese defend with 1 infantry Russians roll dice for 16 infantry in Chahar, round 2 : 3/16 hits, 2,67 expected hits Japanese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Chahar Russians win, taking Chahar from Japanese with 15 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Japanese: 1 infantry Battle in Ukraine Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber Germans defend with 1 factory_minor and 1 mech_infantry Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Ukraine, round 2 : 0/5 hits, 2,00 expected hits Germans roll dice for 1 mech_infantry in Ukraine, round 2 : 0/1 hits, 0,33 expected hits Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Ukraine, round 3 : 3/5 hits, 2,00 expected hits Germans roll dice for 1 mech_infantry in Ukraine, round 3 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Non Combat Move - Russians 1 tactical_bomber moved from Ukraine to Russia 2 fighters moved from Ukraine to Russia 2 aaGuns moved from Jehol to Chahar Place Units - Russians 3 infantry placed in Volgograd 7 infantry placed in Russia Turn Complete - Russians Russians collect 31 PUs; end with 31 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 34 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 40 PUs
Combat Hit Differential Summary :
Germans : -0,67 Russians : -0,67 Japanese : 0,67
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TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 6 Combat Move - Japanese 1 armour moved from Korea to Buryatia Japanese take Amur from Russians Japanese take Buryatia from Russians 1 infantry moved from Korea to Manchuria Japanese take Manchuria from Chinese 1 artillery moved from Szechwan to Yunnan 1 armour, 4 artilleries and 2 mech_infantrys moved from Kweichow to Yunnan 2 mech_infantrys moved from Hunan to Yunnan 3 armour, 5 artilleries and 3 infantry moved from French Indo China to Yunnan 1 artillery moved from Malaya to Shan State 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Shan State 2 artilleries and 1 infantry moved from Japan to 6 Sea Zone 2 artilleries, 1 infantry and 2 transports moved from 6 Sea Zone to 17 Sea Zone 1 infantry moved from Iwo Jima to 17 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 17 Sea Zone to 21 Sea Zone 2 artilleries and 2 infantry moved from 21 Sea Zone to Guam 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 33 Sea Zone 2 infantry moved from 33 Sea Zone to Caroline Islands 2 bombers moved from Philippines to Guam 1 fighter and 1 tactical_bomber moved from Philippines to Shan State Purchase Units - Japanese Japanese buy 1 carrier, 1 destroyer, 1 infantry, 5 mech_infantrys and 3 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat - Japanese Battle in Caroline Islands Battle in Guam Japanese attack with 2 artilleries, 2 bombers and 2 infantry Americans defend with 1 airfield and 2 infantry Japanese roll dice for 2 artilleries, 2 bombers and 2 infantry in Guam, round 2 : 2/6 hits, 2.67 expected hits Americans roll dice for 2 infantry in Guam, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Guam Japanese win, taking Caroline Islands from Americans, taking Guam from Americans with 2 artilleries and 2 bombers remaining. Battle score for attacker is 0 Casualties for Japanese: 2 infantry Casualties for Americans: 2 infantry Battle in Yunnan Japanese attack with 4 armour, 10 artilleries, 3 infantry and 4 mech_infantrys British defend with 1 infantry Japanese roll dice for 4 armour, 10 artilleries, 3 infantry and 4 mech_infantrys in Yunnan, round 2 : 10/21 hits, 7.67 expected hits Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Yunnan Japanese win, taking Yunnan from Chinese with 4 armour, 10 artilleries, 3 infantry and 4 mech_infantrys remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Shan State Japanese attack with 1 artillery, 2 fighters and 2 tactical_bombers British defend with 1 infantry Japanese roll dice for 1 artillery, 2 fighters and 2 tactical_bombers in Shan State, round 2 : 2/5 hits, 2.67 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Japanese 1 fighter and 1 tactical_bomber moved from Shan State to 36 Sea Zone 1 fighter and 1 tactical_bomber moved from Shan State to French Indo China 1 mech_infantry moved from Kweichow to Szechwan 1 aaGun and 3 infantry moved from Hopei to Kweichow 1 infantry moved from Anhwe to Hunan 1 infantry moved from Kiangsu to Anhwe 1 mech_infantry moved from Kiangsu to Kweichow 2 carriers, 2 fighters and 2 tactical_bombers moved from 19 Sea Zone to 35 Sea Zone 1 cruiser moved from 21 Sea Zone to 6 Sea Zone 1 carrier, 1 destroyer and 1 transport moved from 37 Sea Zone to 36 Sea Zone 1 transport moved from 36 Sea Zone to 20 Sea Zone 2 bombers moved from Guam to Philippines 1 destroyer moved from 6 Sea Zone to 36 Sea Zone 1 destroyer moved from 21 Sea Zone to 36 Sea Zone 2 battleships, 1 cruiser and 2 destroyers moved from 21 Sea Zone to 33 Sea Zone 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Philippines 1 artillery and 1 infantry moved from Korea to Amur 1 artillery and 1 infantry moved from Korea to Manchuria Place Units - Japanese 1 infantry and 2 mech_infantrys placed in Kiangsu 3 mech_infantrys placed in French Indo China 1 carrier, 1 destroyer and 3 submarines placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 60 PUs; end with 60 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 63 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
Combat Hit Differential Summary :
Americans : 1.33 Chinese : -0.33 UK_Pacific : -0.33 Japanese : 1.00
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TripleA Manual Gamesave Post: Americans round 6
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 6 Combat Move - Americans 1 artillery moved from Malta to 96 Sea Zone 1 infantry moved from Malta to 96 Sea Zone 2 fighters moved from French Central Africa to Egypt 1 bomber moved from French Equatorial Africa to Egypt 1 bomber moved from Belgian Congo to Egypt 1 mech_infantry moved from Western United States to 10 Sea Zone 2 carriers, 1 destroyer, 2 fighters, 1 mech_infantry, 3 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone 2 fighters moved from Western United States to 26 Sea Zone 1 artillery, 4 infantry, 1 mech_infantry, 2 submarines and 3 transports moved from 28 Sea Zone to 26 Sea Zone 1 submarine moved from 51 Sea Zone to 27 Sea Zone 1 destroyer moved from 51 Sea Zone to 27 Sea Zone 2 submarines moved from 96 Sea Zone to 97 Sea Zone 1 artillery, 2 carriers, 1 cruiser, 2 destroyers, 1 fighter, 1 infantry and 3 transports moved from 96 Sea Zone to 98 Sea Zone 1 infantry moved from 98 Sea Zone to Egypt 1 artillery moved from 98 Sea Zone to Egypt Purchase Units - Americans Americans buy 1 bomber, 1 carrier, 1 destroyer, 3 fighters and 2 submarines; Remaining resources: 0 PUs; Combat - Americans Battle in 98 Sea Zone French loiter and taunt; Americans attack with 2 carriers, 1 cruiser, 2 destroyers and 3 transports Italians defend with 1 transport 1 transport owned by the Italians lost in 98 Sea Zone Americans win, taking 98 Sea Zone from Neutral with 2 carriers, 1 cruiser, 2 destroyers and 3 transports remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Battle in Egypt Americans attack with 1 artillery, 2 bombers, 2 fighters and 1 infantry Germans defend with 2 fighters and 2 tactical_bombers; Italians defend with 2 artilleries, 1 bomber, 1 factory_minor, 2 fighters, 1 harbour and 3 infantry Americans roll dice for 1 artillery, 2 bombers, 2 fighters and 1 infantry in Egypt, round 2 : 2/6 hits, 3,00 expected hits
Combat Hit Differential Summary :
Americans : -1,00
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ool for egypt, 2 hits
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Lose a bomber and an inf. Max D from here.
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TripleA Turn Summary: UK_Pacific round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 6 Combat Move - Americans 1 artillery moved from Malta to 96 Sea Zone 1 infantry moved from Malta to 96 Sea Zone 2 fighters moved from French Central Africa to Egypt 1 bomber moved from French Equatorial Africa to Egypt 1 bomber moved from Belgian Congo to Egypt 1 mech_infantry moved from Western United States to 10 Sea Zone 2 carriers, 1 destroyer, 2 fighters, 1 mech_infantry, 3 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone 2 fighters moved from Western United States to 26 Sea Zone 1 artillery, 4 infantry, 1 mech_infantry, 2 submarines and 3 transports moved from 28 Sea Zone to 26 Sea Zone 1 submarine moved from 51 Sea Zone to 27 Sea Zone 1 destroyer moved from 51 Sea Zone to 27 Sea Zone 2 submarines moved from 96 Sea Zone to 97 Sea Zone 1 artillery, 2 carriers, 1 cruiser, 2 destroyers, 1 fighter, 1 infantry and 3 transports moved from 96 Sea Zone to 98 Sea Zone 1 infantry moved from 98 Sea Zone to Egypt 1 artillery moved from 98 Sea Zone to Egypt Purchase Units - Americans Americans buy 1 bomber, 1 carrier, 1 destroyer, 3 fighters and 2 submarines; Remaining resources: 0 PUs; Combat - Americans Battle in 98 Sea Zone French loiter and taunt; Americans attack with 2 carriers, 1 cruiser, 2 destroyers and 3 transports Italians defend with 1 transport 1 transport owned by the Italians lost in 98 Sea Zone Americans win, taking 98 Sea Zone from Neutral with 2 carriers, 1 cruiser, 2 destroyers and 3 transports remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Battle in Egypt Americans attack with 1 artillery, 2 bombers, 2 fighters and 1 infantry Germans defend with 2 fighters and 2 tactical_bombers; Italians defend with 2 artilleries, 1 bomber, 1 factory_minor, 2 fighters, 1 harbour and 3 infantry Americans roll dice for 1 artillery, 2 bombers, 2 fighters and 1 infantry in Egypt, round 2 : 2/6 hits, 3,00 expected hits Italians roll dice for 2 artilleries, 1 bomber, 4 fighters, 3 infantry and 2 tactical_bombers in Egypt, round 2 : 6/12 hits, 5,50 expected hits 1 bomber owned by the Italians, 1 infantry owned by the Americans, 2 fighters owned by the Americans, 2 bombers owned by the Americans, 1 artillery owned by the Americans and 1 infantry owned by the Italians lost in Egypt Italians win with 2 artilleries, 4 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is -36 Casualties for Americans: 1 artillery, 2 bombers, 2 fighters and 1 infantry Casualties for Italians: 1 bomber and 1 infantry Non Combat Move - Americans 4 infantry moved from 26 Sea Zone to Hawaiian Islands 2 mech_infantrys moved from 26 Sea Zone to Hawaiian Islands 1 artillery moved from 26 Sea Zone to Hawaiian Islands Place Units - Americans 1 carrier, 1 destroyer and 2 submarines placed in 10 Sea Zone 1 bomber and 3 fighters placed in Western United States Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs Combat Move - Chinese 1 fighter and 12 infantry moved from Kansu to Suiyuyan Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat - Chinese Battle in Suiyuyan Chinese attack with 1 fighter and 12 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 12 infantry in Suiyuyan, round 2 : 2/13 hits, 2,50 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Suiyuyan Chinese win, taking Suiyuyan from Japanese with 1 fighter and 12 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Suiyuyan to Kansu Place Units - Chinese 2 infantry placed in Kansu Turn Complete - Chinese Chinese collect 6 PUs; end with 8 PUs Combat Move - British 1 battleship, 1 cruiser, 2 destroyers and 2 transports moved from 96 Sea Zone to 98 Sea Zone 1 artillery and 3 infantry moved from Anglo Egyptian Sudan to Egypt 1 mech_infantry moved from French Equatorial Africa to Egypt 1 armour and 2 mech_infantrys moved from Belgian Congo to Egypt 1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo 5 fighters moved from Iraq to Egypt 1 bomber moved from Persia to Egypt 1 infantry moved from Iraq to Syria British take Syria from Italians 1 artillery moved from Persia to Iraq 2 infantry moved from Persia to Iraq 1 fighter moved from India to Shan State 1 infantry moved from Burma to Shan State 1 infantry moved from Ceylon to 39 Sea Zone 1 infantry moved from India to 39 Sea Zone 2 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone 2 infantry moved from 41 Sea Zone to Sumatra 1 fighter moved from United Kingdom to French West Africa Purchase Units - British British buy 2 armour, 1 fighter and 4 mech_infantrys; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; Combat - British Battle in Sumatra Battle in Egypt British attack with 1 armour, 1 artillery, 1 bomber, 5 fighters, 3 infantry and 3 mech_infantrys Germans defend with 2 fighters and 2 tactical_bombers; Italians defend with 2 artilleries, 1 factory_minor, 2 fighters, 1 harbour and 2 infantry British roll dice for 1 armour, 1 artillery, 1 bomber, 5 fighters, 3 infantry and 3 mech_infantrys in Egypt, round 2 : 4/14 hits, 5,17 expected hits Italians roll dice for 2 artilleries, 4 fighters, 2 infantry and 2 tactical_bombers in Egypt, round 2 : 7/10 hits, 5,00 expected hits 3 mech_infantrys owned by the British, 2 artilleries owned by the Italians, 1 artillery owned by the British, 2 infantry owned by the Italians and 3 infantry owned by the British lost in Egypt British roll dice for 1 armour, 1 bomber and 5 fighters in Egypt, round 3 : 5/7 hits, 3,67 expected hits Italians roll dice for 4 fighters and 2 tactical_bombers in Egypt, round 3 : 4/6 hits, 3,67 expected hits 1 fighter owned by the Germans, 2 tactical_bombers owned by the Germans, 2 fighters owned by the Italians and 4 fighters owned by the British lost in Egypt British roll dice for 1 armour, 1 bomber and 1 fighter in Egypt, round 4 : 2/3 hits, 1,67 expected hits Italians roll dice for 1 fighter in Egypt, round 4 : 1/1 hits, 0,67 expected hits 1 fighter owned by the Germans and 1 fighter owned by the British lost in Egypt British win, taking Sumatra from Japanese, taking Egypt from Italians with 1 armour and 1 bomber remaining. Battle score for attacker is 1 Casualties for British: 1 artillery, 5 fighters, 3 infantry and 3 mech_infantrys Casualties for Italians: 2 artilleries, 2 fighters and 2 infantry Casualties for Germans: 2 fighters and 2 tactical_bombers Battle in Shan State British attack with 1 fighter and 1 infantry Japanese defend with 1 artillery British roll dice for 1 fighter and 1 infantry in Shan State, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 artillery in Shan State, round 2 : 0/1 hits, 0,33 expected hits British roll dice for 1 fighter and 1 infantry in Shan State, round 3 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 artillery in Shan State, round 3 : 1/1 hits, 0,33 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the British lost in Shan State British win with 1 fighter remaining. Battle score for attacker is 1 Casualties for British: 1 infantry Casualties for Japanese: 1 artillery Non Combat Move - British 1 fighter moved from Shan State to India 1 aaGun, 2 artilleries, 14 infantry and 2 mech_infantrys moved from Burma to India 1 battleship, 1 cruiser, 2 destroyers and 1 transport moved from 39 Sea Zone to 80 Sea Zone 1 bomber moved from Egypt to Iraq Place Units - British 1 armour and 2 mech_infantrys placed in Persia 1 armour and 2 mech_infantrys placed in Union of South Africa 1 fighter placed in United Kingdom Turn Complete - British British collect 36 PUs; end with 37 PUs Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 10 PUs; end with 10 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Italians : 3,17 British : 0,17 Americans : -1,00 Chinese : -0,50 Japanese : 0,00
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TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 6 Combat Move - Italians 1 infantry moved from Bessarabia to Western Ukraine 1 mech_infantry moved from Romania to Western Ukraine 1 armour moved from Belarus to Western Ukraine 1 fighter moved from Southern Italy to Egypt 1 artillery moved from Trans-Jordan to Egypt Purchase Units - Italians Italians buy 2 fighters; Remaining resources: 7 PUs; Combat - Italians Battle in Egypt Italians attack with 1 artillery and 1 fighter British defend with 1 armour, 1 factory_minor and 1 harbour Italians roll dice for 1 artillery and 1 fighter in Egypt, round 2 : 1/2 hits, 0.83 expected hits British roll dice for 1 armour in Egypt, round 2 : 1/1 hits, 0.50 expected hits 1 fighter owned by the Italians and 1 armour owned by the British lost in Egypt Italians win, taking Egypt from British with 1 artillery remaining. Battle score for attacker is -4 Casualties for Italians: 1 fighter Casualties for British: 1 armour Battle in Western Ukraine Italians attack with 1 armour, 1 infantry and 1 mech_infantry Russians defend with 1 infantry Italians roll dice for 1 armour, 1 infantry and 1 mech_infantry in Western Ukraine, round 2 : 0/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 armour, 1 infantry and 1 mech_infantry in Western Ukraine, round 3 : 0/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 3 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 armour, 1 infantry and 1 mech_infantry in Western Ukraine, round 4 : 0/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Western Ukraine Italians roll dice for 1 armour and 1 mech_infantry in Western Ukraine, round 5 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 5 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Western Ukraine Italians win, taking Western Ukraine from Russians with 1 armour remaining. Battle score for attacker is -4 Casualties for Italians: 1 infantry and 1 mech_infantry Casualties for Russians: 1 infantry Non Combat Move - Italians 1 mech_infantry moved from Northern Italy to Romania 1 artillery and 2 infantry moved from Tunisia to Libya Place Units - Italians 2 fighters placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 6 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,1,5,2 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,3,6,6,5,2,6,1,3 Italians collect 13 PUs (6 lost to blockades); end with 20 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 25 PUs
Combat Hit Differential Summary :
Italians : -2.00 British : 0.50 Russians : 0.67
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TripleA Turn Summary: French round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 6 Combat Move - ANZAC Purchase Units - ANZAC ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 2 PUs; Place Units - ANZAC 1 submarine and 1 transport placed in 62 Sea Zone 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 12 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Combat Move - French 1 fighter moved from 98 Sea Zone to Egypt 1 destroyer moved from 80 Sea Zone to 81 Sea Zone Combat - French Battle in Egypt French attack with 1 fighter Italians defend with 1 artillery, 1 factory_minor and 1 harbour French roll dice for 1 fighter in Egypt, round 2 : 1/1 hits, 0,50 expected hits Italians roll dice for 1 artillery in Egypt, round 2 : 1/1 hits, 0,33 expected hits 1 artillery owned by the Italians and 1 fighter owned by the French lost in Egypt Italians win with no units remaining. Battle score for attacker is -6 Casualties for French: 1 fighter Casualties for Italians: 1 artillery Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
Italians : 0,67 French : 0,50
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TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 7 Research Technology - Germans Combat Move - Germans 3 mech_infantrys moved from Eastern Poland to Bryansk 6 armour, 19 artilleries, 1 fighter, 21 infantry and 18 mech_infantrys moved from Belarus to Bryansk 1 armour and 4 mech_infantrys moved from Novgorod to Bryansk 3 bombers moved from Romania to Bryansk 1 submarine moved from 110 Sea Zone to 113 Sea Zone 2 fighters moved from Western Germany to 113 Sea Zone Purchase Units - Germans Germans buy 1 destroyer, 2 fighters and 10 mech_infantrys; Remaining resources: 1 PUs; Combat - Germans Battle in 113 Sea Zone Germans attack with 2 fighters and 1 submarine Russians defend with 1 cruiser Germans roll dice for 1 submarine in 113 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 2 fighters in 113 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits Russians roll dice for 1 cruiser in 113 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits 1 cruiser owned by the Russians lost in 113 Sea Zone Germans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 12 Casualties for Russians: 1 cruiser Battle in Bryansk Germans attack with 7 armour, 19 artilleries, 3 bombers, 1 fighter, 21 infantry and 25 mech_infantrys Russians defend with 1 aaGun, 8 artilleries and 53 infantry AA fire in Bryansk : 1/3 hits, 0.50 expected hits 1 fighter owned by the Germans lost in Bryansk Germans roll dice for 7 armour, 19 artilleries, 3 bombers, 21 infantry and 25 mech_infantrys in Bryansk, round 2 : 20/75 hits, 22.67 expected hits Russians roll dice for 1 aaGun, 8 artilleries and 53 infantry in Bryansk, round 2 : 23/61 hits, 20.33 expected hits 19 infantry owned by the Russians, 21 infantry owned by the Germans, 1 aaGun owned by the Russians and 2 mech_infantrys owned by the Germans lost in Bryansk Germans roll dice for 7 armour, 19 artilleries, 3 bombers and 23 mech_infantrys in Bryansk, round 3 : 18/52 hits, 18.83 expected hits Russians roll dice for 8 artilleries and 34 infantry in Bryansk, round 3 : 18/42 hits, 14.00 expected hits 18 infantry owned by the Russians and 18 mech_infantrys owned by the Germans lost in Bryansk Germans roll dice for 7 armour, 19 artilleries, 3 bombers and 5 mech_infantrys in Bryansk, round 4 : 16/34 hits, 13.50 expected hits Russians roll dice for 8 artilleries and 16 infantry in Bryansk, round 4 : 7/24 hits, 8.00 expected hits 16 infantry owned by the Russians and 7 artilleries owned by the Germans lost in Bryansk Germans roll dice for 7 armour, 12 artilleries, 3 bombers and 5 mech_infantrys in Bryansk, round 5 : 13/27 hits, 11.17 expected hits Russians roll dice for 8 artilleries in Bryansk, round 5 : 4/8 hits, 2.67 expected hits 8 artilleries owned by the Russians and 4 mech_infantrys owned by the Germans lost in Bryansk Germans win, taking Bryansk from Russians with 7 armour, 12 artilleries, 3 bombers and 1 mech_infantry remaining. Battle score for attacker is -1 Casualties for Germans: 7 artilleries, 1 fighter, 21 infantry and 24 mech_infantrys Casualties for Russians: 1 aaGun, 8 artilleries and 53 infantry Non Combat Move - Germans 3 aaGuns moved from Belarus to Bryansk 2 infantry moved from Eastern Poland to Western Ukraine 3 mech_infantrys moved from Germany to Eastern Poland 1 fighter moved from Western Germany to Western Ukraine 3 bombers moved from Bryansk to Novgorod 2 fighters moved from 113 Sea Zone to Novgorod 1 submarine moved from 110 Sea Zone to 125 Sea Zone Place Units - Germans 10 mech_infantrys placed in Germany 1 destroyer placed in 112 Sea Zone 2 fighters placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 9 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,6 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,3 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,3,4,1 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,1 Germans collect 43 PUs (9 lost to blockades); end with 44 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 51 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from Germany: 3 mech_infantrys EDIT: Adding units owned by Germans to Novgorod: 3 mech_infantrys EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : 1.50 AA fire in Bryansk : : 0.50 Russians : 6.50
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Was there a miscue there?
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TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 7 Research Technology - Germans Combat Move - Germans 3 mech_infantrys moved from Eastern Poland to Bryansk 6 armour, 19 artilleries, 1 fighter, 21 infantry and 18 mech_infantrys moved from Belarus to Bryansk 1 armour and 4 mech_infantrys moved from Novgorod to Bryansk 3 bombers moved from Romania to Bryansk 1 submarine moved from 110 Sea Zone to 113 Sea Zone 2 fighters moved from Western Germany to 113 Sea Zone Purchase Units - Germans Germans buy 1 destroyer, 2 fighters and 10 mech_infantrys; Remaining resources: 1 PUs; Combat - Germans Battle in 113 Sea Zone Germans attack with 2 fighters and 1 submarine Russians defend with 1 cruiser Germans roll dice for 1 submarine in 113 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 2 fighters in 113 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits Russians roll dice for 1 cruiser in 113 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits 1 cruiser owned by the Russians lost in 113 Sea Zone Germans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 12 Casualties for Russians: 1 cruiser Battle in Bryansk Germans attack with 7 armour, 19 artilleries, 3 bombers, 1 fighter, 21 infantry and 25 mech_infantrys Russians defend with 1 aaGun, 8 artilleries and 53 infantry AA fire in Bryansk : 1/3 hits, 0.50 expected hits 1 fighter owned by the Germans lost in Bryansk Germans roll dice for 7 armour, 19 artilleries, 3 bombers, 21 infantry and 25 mech_infantrys in Bryansk, round 2 : 20/75 hits, 22.67 expected hits Russians roll dice for 1 aaGun, 8 artilleries and 53 infantry in Bryansk, round 2 : 23/61 hits, 20.33 expected hits 19 infantry owned by the Russians, 21 infantry owned by the Germans, 1 aaGun owned by the Russians and 2 mech_infantrys owned by the Germans lost in Bryansk Germans roll dice for 7 armour, 19 artilleries, 3 bombers and 23 mech_infantrys in Bryansk, round 3 : 18/52 hits, 18.83 expected hits Russians roll dice for 8 artilleries and 34 infantry in Bryansk, round 3 : 18/42 hits, 14.00 expected hits 18 infantry owned by the Russians and 18 mech_infantrys owned by the Germans lost in Bryansk Germans roll dice for 7 armour, 19 artilleries, 3 bombers and 5 mech_infantrys in Bryansk, round 4 : 16/34 hits, 13.50 expected hits Russians roll dice for 8 artilleries and 16 infantry in Bryansk, round 4 : 7/24 hits, 8.00 expected hits 16 infantry owned by the Russians and 7 artilleries owned by the Germans lost in Bryansk Germans roll dice for 7 armour, 12 artilleries, 3 bombers and 5 mech_infantrys in Bryansk, round 5 : 13/27 hits, 11.17 expected hits Russians roll dice for 8 artilleries in Bryansk, round 5 : 4/8 hits, 2.67 expected hits 8 artilleries owned by the Russians and 4 mech_infantrys owned by the Germans lost in Bryansk Germans win, taking Bryansk from Russians with 7 armour, 12 artilleries, 3 bombers and 1 mech_infantry remaining. Battle score for attacker is -1 Casualties for Germans: 7 artilleries, 1 fighter, 21 infantry and 24 mech_infantrys Casualties for Russians: 1 aaGun, 8 artilleries and 53 infantry Non Combat Move - Germans 3 aaGuns moved from Belarus to Bryansk 2 infantry moved from Eastern Poland to Western Ukraine 3 mech_infantrys moved from Germany to Eastern Poland 1 fighter moved from Western Germany to Western Ukraine 3 bombers moved from Bryansk to Novgorod 2 fighters moved from 113 Sea Zone to Novgorod 1 submarine moved from 110 Sea Zone to 125 Sea Zone Place Units - Germans 10 mech_infantrys placed in Germany 1 destroyer placed in 112 Sea Zone 2 fighters placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 9 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,6 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,3 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,3,4,1 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,1 Germans collect 43 PUs (9 lost to blockades); end with 44 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 51 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from Germany: 3 mech_infantrys EDIT: Adding units owned by Germans to Novgorod: 3 mech_infantrys EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Germans from Tunisia: 1 armour, 1 artillery and 2 infantry EDIT: Adding units owned by Germans to Libya: 1 armour, 1 artillery and 2 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : 1.50 AA fire in Bryansk : : 0.50 Russians : 6.50
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TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 7 Combat Move - Russians 1 artillery and 1 infantry moved from Vologda to Russia 1 infantry moved from Archangel to Vologda 1 infantry moved from Smolensk to Belarus Russians take Belarus from Italians 2 infantry moved from Smolensk to Russia 1 infantry moved from Ukraine to Rostov 1 infantry moved from Ukraine to Bessarabia Russians take Bessarabia from Italians 1 infantry moved from Caucasus to Volgograd 2 infantry moved from Kazakhstan to Samara 1 infantry moved from Volgograd to Tambov 2 infantry moved from Volgograd to Samara 1 submarine moved from 125 Sea Zone to 123 Sea Zone 2 infantry moved from Chahar to Anhwe 2 infantry moved from Chahar to Hopei Purchase Units - Russians Russians repair damage of 1x factory_major; Remaining resources: 39 PUs; Russians buy 1 aaGun, 1 artillery and 10 infantry; Remaining resources: 0 PUs; Combat - Russians Battle in Hopei Russians attack with 2 infantry Japanese defend with 1 infantry Russians roll dice for 2 infantry in Hopei, round 2 : 0/2 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Hopei Russians roll dice for 1 infantry in Hopei, round 3 : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 infantry in Hopei, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Hopei Japanese win with 1 infantry remaining. Battle score for attacker is -6 Casualties for Russians: 2 infantry Battle in Anhwe Russians attack with 2 infantry Japanese defend with 1 infantry Russians roll dice for 2 infantry in Anhwe, round 2 : 0/2 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Anhwe Russians roll dice for 1 infantry in Anhwe, round 3 : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 infantry in Anhwe, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians retreated to Chahar Japanese win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Russians: 1 infantry Non Combat Move - Russians 2 aaGuns and 11 infantry moved from Chahar to Suiyuyan Place Units - Russians 1 aaGun and 9 infantry placed in Russia 1 artillery and 1 infantry placed in Volgograd Turn Complete - Russians Russians collect 27 PUs; end with 27 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 30 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUs
Combat Hit Differential Summary :
Russians : -1,00 Japanese : 1,67
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TripleA Turn Summary: Japanese round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 7 Combat Move - Japanese 2 units repaired. 1 infantry moved from Amur to Siberia Japanese take Siberia from Russians 1 artillery moved from Amur to Sakha Japanese take Sakha from Russians 1 armour moved from Buryatia to Yenisey Japanese take Yakut S.S.R. from Russians Japanese take Yenisey from Russians 4 armour, 10 artilleries, 3 infantry and 4 mech_infantrys moved from Yunnan to Burma Japanese take Burma from UK_Pacific 3 mech_infantrys moved from French Indo China to Burma 1 mech_infantry moved from Szechwan to Burma 1 mech_infantry moved from Kweichow to Burma 1 destroyer moved from 36 Sea Zone to 41 Sea Zone 1 infantry moved from Manchuria to Jehol Japanese take Jehol from Chinese 2 bombers moved from Philippines to Chahar 1 infantry moved from Anhwe to Chahar Purchase Units - Japanese Japanese buy 3 artilleries, 1 carrier, 2 destroyers, 1 harbour and 3 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat - Japanese Battle in 41 Sea Zone Japanese attack with 1 destroyer British defend with 1 transport 1 transport owned by the British lost in 41 Sea Zone Japanese win with 1 destroyer remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in Chahar Japanese attack with 2 bombers and 1 infantry Russians defend with 1 infantry Japanese roll dice for 2 bombers and 1 infantry in Chahar, round 2 : 0/3 hits, 1.50 expected hits Chinese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 bombers and 1 infantry in Chahar, round 3 : 1/3 hits, 1.50 expected hits Chinese roll dice for 1 infantry in Chahar, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Chahar Japanese win, taking Chahar from Chinese with 2 bombers and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Japanese 1 transport moved from 20 Sea Zone to 19 Sea Zone 1 artillery and 1 infantry moved from Manchuria to 19 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone 2 infantry moved from Caroline Islands to 33 Sea Zone 2 destroyers moved from 33 Sea Zone to 6 Sea Zone 2 battleships, 1 cruiser, 2 infantry and 1 transport moved from 33 Sea Zone to 36 Sea Zone 2 artilleries moved from Guam to 21 Sea Zone 2 artilleries and 2 transports moved from 21 Sea Zone to 36 Sea Zone 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 41 Sea Zone 1 carrier, 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 41 Sea Zone 1 fighter and 1 tactical_bomber moved from Philippines to 35 Sea Zone 1 carrier, 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 41 Sea Zone 2 tactical_bombers moved from Japan to 6 Sea Zone 1 marine moved from Japan to 6 Sea Zone 1 cruiser and 1 marine moved from 6 Sea Zone to 36 Sea Zone 3 artilleries, 3 infantry and 1 marine moved from 36 Sea Zone to French Indo China 1 fighter moved from French Indo China to 6 Sea Zone 1 infantry moved from Kweichow to Szechwan 1 aaGun and 1 infantry moved from Kweichow to Yunnan 1 infantry moved from Hunan to Yunnan 1 infantry moved from Kweichow to Yunnan 2 bombers moved from Chahar to Hunan 1 mech_infantry moved from Kiangsu to Hunan 1 mech_infantry moved from Kiangsu to Kweichow 1 infantry moved from Kiangsu to Anhwe Place Units - Japanese 1 carrier and 2 destroyers placed in 6 Sea Zone 2 artilleries, 1 harbour and 1 infantry placed in French Indo China 1 artillery and 2 infantry placed in Kiangsu Turn Complete - Japanese Japanese collect 62 PUs; end with 62 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 65 PUs
Combat Hit Differential Summary :
Chinese : -0.67 Japanese : -2.00
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TripleA Turn Summary: UK_Pacific round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 7 Combat Move - Americans 3 mech_infantrys moved from Hawaiian Islands to 26 Sea Zone 1 artillery moved from Hawaiian Islands to 26 Sea Zone 4 infantry moved from Hawaiian Islands to 26 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 32 Sea Zone 1 infantry moved from 32 Sea Zone to Marshall Islands 1 mech_infantry moved from 32 Sea Zone to Marshall Islands 1 mech_infantry moved from 33 Sea Zone to Caroline Islands 1 infantry moved from 33 Sea Zone to Caroline Islands 1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone 1 infantry moved from 17 Sea Zone to Iwo Jima 1 mech_infantry moved from 17 Sea Zone to Iwo Jima 1 artillery, 2 carriers, 1 destroyer, 4 fighters, 1 infantry, 5 submarines and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 fighter moved from Hawaiian Islands to Queensland 2 fighters moved from Western United States to 10 Sea Zone 1 bomber moved from Western United States to Hawaiian Islands 1 fighter moved from Western United States to Hawaiian Islands 1 destroyer moved from 10 Sea Zone to 25 Sea Zone 1 carrier, 2 fighters and 2 submarines moved from 10 Sea Zone to 26 Sea Zone 1 destroyer moved from 27 Sea Zone to 26 Sea Zone 1 submarine moved from 27 Sea Zone to 26 Sea Zone 1 submarine moved from 105 Sea Zone to 91 Sea Zone 3 transports moved from 98 Sea Zone to 94 Sea Zone 1 carrier moved from 98 Sea Zone to 94 Sea Zone 1 destroyer moved from 98 Sea Zone to 94 Sea Zone 1 cruiser moved from 98 Sea Zone to 94 Sea Zone 1 carrier and 1 destroyer moved from 98 Sea Zone to 99 Sea Zone Purchase Units - Americans Americans buy 1 bomber, 3 destroyers and 6 submarines; Remaining resources: 0 PUs; Combat - Americans Battle in Marshall Islands Battle in Caroline Islands Battle in Iwo Jima Non Combat Move - Americans 1 infantry moved from 54 Sea Zone to Queensland 1 artillery moved from 54 Sea Zone to Queensland Place Units - Americans 1 bomber placed in Eastern United States 1 destroyer and 1 submarine placed in 101 Sea Zone 2 destroyers and 5 submarines placed in 10 Sea Zone Turn Complete - Americans Americans collect 53 PUs; end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs Combat Move - Chinese 1 infantry moved from Suiyuyan to Chahar 1 fighter moved from Kansu to Chahar 11 infantry moved from Suiyuyan to Hopei Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat - Chinese Battle in Chahar Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Chahar, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Chahar, round 3 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Chahar, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar Chinese win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Hopei Chinese attack with 11 infantry Japanese defend with 1 infantry Chinese roll dice for 11 infantry in Hopei, round 2 : 3/11 hits, 1,83 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei Chinese win, taking Hopei from Japanese with 10 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Chahar to Suiyuyan 2 infantry moved from Kansu to Suiyuyan Place Units - Chinese 2 infantry placed in Hopei Turn Complete - Chinese Chinese collect 5 PUs; end with 7 PUs Combat Move - British 1 infantry moved from Syria to 98 Sea Zone 1 battleship, 1 cruiser, 2 destroyers, 1 infantry and 2 transports moved from 98 Sea Zone to 99 Sea Zone 1 infantry moved from 99 Sea Zone to Crete 1 fighter moved from French West Africa to 94 Sea Zone 1 fighter moved from United Kingdom to 94 Sea Zone 1 armour and 2 mech_infantrys moved from Persia to West India 1 mech_infantry moved from Belgian Congo to Italian Somaliland British take Italian Somaliland from Italians 1 mech_infantry moved from Belgian Congo to Egypt British take Egypt from Italians 1 armour moved from Belgian Congo to Egypt 1 infantry moved from Iraq to Trans-Jordan British take Trans-Jordan from Italians 1 infantry moved from Iraq to Syria 1 artillery moved from Iraq to Syria 2 artilleries, 1 fighter, 20 infantry and 2 mech_infantrys moved from India to West India 1 bomber moved from Iraq to Russia 1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo 1 battleship, 1 cruiser, 2 destroyers and 1 transport moved from 80 Sea Zone to 81 Sea Zone Purchase Units - British British buy 1 armour, 1 artillery, 1 fighter, 2 infantry and 2 mech_infantrys; Remaining resources: 3 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery and 3 infantry; Remaining resources: 0 PUs; Combat - British Battle in Crete Battle in Egypt Non Combat Move - British 3 aaGuns moved from India to West India Place Units - British 1 artillery and 2 infantry placed in Persia 1 armour and 2 mech_infantrys placed in Union of South Africa 1 fighter placed in United Kingdom Turn Complete - British British collect 37 PUs; end with 40 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 43 PUs Place Units - UK_Pacific 1 artillery and 3 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 2,3,3,3,4,4,6,2,5,5,3,1,2,3 UK_Pacific collect 5 PUs (4 lost to blockades); end with 5 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs Some Units in India change ownership: 1 artillery and 3 infantry
Combat Hit Differential Summary :
Chinese : 0,83 Japanese : 1,00
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TripleA Turn Summary: Italians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 7 Combat Move - Italians 1 artillery and 2 infantry moved from Libya to Tobruk Italians take Tobruk from Americans 1 armour moved from Western Ukraine to Rostov 1 fighter moved from Southern Italy to Rostov 1 armour moved from Sikang to Caucasus Italians take Kazakhstan from Russians Italians take Caucasus from Russians Purchase Units - Italians Italians buy 2 fighters and 1 mech_infantry; Remaining resources: 1 PUs; Combat - Italians Battle in Rostov Italians attack with 1 armour and 1 fighter Russians defend with 1 infantry Italians roll dice for 1 armour and 1 fighter in Rostov, round 2 : 0/2 hits, 1.00 expected hits Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 armour and 1 fighter in Rostov, round 3 : 0/2 hits, 1.00 expected hits Russians roll dice for 1 infantry in Rostov, round 3 : 1/1 hits, 0.33 expected hits 1 armour owned by the Italians lost in Rostov Italians roll dice for 1 fighter in Rostov, round 4 : 0/1 hits, 0.50 expected hits Russians roll dice for 1 infantry in Rostov, round 4 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 fighter in Rostov, round 5 : 0/1 hits, 0.50 expected hits Russians roll dice for 1 infantry in Rostov, round 5 : 1/1 hits, 0.33 expected hits 1 fighter owned by the Italians lost in Rostov Russians win with 1 infantry remaining. Battle score for attacker is -16 Casualties for Italians: 1 armour and 1 fighter Non Combat Move - Italians 1 mech_infantry moved from Romania to Western Ukraine Place Units - Italians 1 mech_infantry placed in Northern Italy 2 fighters placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,3,5,4 Italians collect 15 PUs (3 lost to blockades); end with 16 PUs Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 21 PUs
Combat Hit Differential Summary :
Italians : -3.00 Russians : 0.67
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TripleA Turn Summary: French round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 7 Combat Move - ANZAC 1 transport moved from 62 Sea Zone to 54 Sea Zone 2 submarines moved from 62 Sea Zone to 54 Sea Zone 1 destroyer moved from 62 Sea Zone to 54 Sea Zone 2 artilleries, 3 fighters and 5 infantry moved from New South Wales to Queensland Purchase Units - ANZAC ANZAC buy 1 carrier; Remaining resources: 2 PUs; Non Combat Move - ANZAC Place Units - ANZAC 1 carrier placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 12 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Combat Move - French 1 destroyer moved from 81 Sea Zone to 99 Sea Zone Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Manual Gamesave Post: Germans round 8
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 8 Research Technology - Germans Combat Move - Germans 3 bombers and 2 fighters moved from Novgorod to Russia 1 fighter moved from Western Ukraine to Bryansk 1 infantry moved from Western Ukraine to Ukraine Germans take Ukraine from Russians 3 mech_infantrys moved from Novgorod to Belarus 1 mech_infantry moved from Eastern Poland to Belarus 2 fighters moved from Western Germany to Bessarabia 1 mech_infantry moved from Eastern Poland to Bessarabia 1 armour moved from Bryansk to Russia Germans take Smolensk from Russians 6 armour, 12 artilleries, 1 fighter and 1 mech_infantry moved from Bryansk to Russia Purchase Units - Germans Germans buy 1 bomber, 2 fighters and 6 mech_infantrys; Remaining resources: 0 PUs; Combat - Germans Battle in Bessarabia Germans attack with 2 fighters and 1 mech_infantry Russians defend with 1 infantry Germans roll dice for 2 fighters and 1 mech_infantry in Bessarabia, round 2 : 1/3 hits, 1.17 expected hits Russians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Bessarabia Germans win, taking Bessarabia from Russians with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Belarus Germans attack with 4 mech_infantrys Russians defend with 1 infantry Germans roll dice for 4 mech_infantrys in Belarus, round 2 : 0/4 hits, 0.67 expected hits Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 4 mech_infantrys in Belarus, round 3 : 0/4 hits, 0.67 expected hits Russians roll dice for 1 infantry in Belarus, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 4 mech_infantrys in Belarus, round 4 : 1/4 hits, 0.67 expected hits Russians roll dice for 1 infantry in Belarus, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Belarus Germans win, taking Belarus from Russians with 3 mech_infantrys remaining. Battle score for attacker is -1 Casualties for Germans: 1 mech_infantry Casualties for Russians: 1 infantry Battle in Russia Germans attack with 7 armour, 12 artilleries, 3 bombers, 3 fighters and 1 mech_infantry British defend with 1 bomber; Russians defend with 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 20 infantry and 1 tactical_bomber AA fire in Russia : 3/6 hits, 1.00 expected hits 3 fighters owned by the Germans lost in Russia Germans roll dice for 7 armour, 12 artilleries, 3 bombers and 1 mech_infantry in Russia, round 2 : 10/23 hits, 9.83 expected hits
Combat Hit Differential Summary :
Germans : -1.00 AA fire in Russia : : 2.00 Russians : -0.33