I’m not able to post directly from Triple A this afternoon, maybe I need to reboot or something.
J1 is done,
Scramble from Guam?
Wow, this looks like an incoming massacre. Did the US admirals lose their minds when boldly presenting the plan to stack the Guam seazone? :-)
yes, and max def
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 5
Combat Move - Japanese
Turning on Edit Mode
EDIT: Turning off Edit Mode
2 battleships, 2 carriers, 2 cruisers, 3 destroyers, 1 fighter, 2 submarines and 1 tactical_bomber moved from 35 Sea Zone to 21 Sea Zone
2 fighters and 1 tactical_bomber moved from Philippines to 21 Sea Zone
1 fighter and 1 tactical_bomber moved from Celebes to 21 Sea Zone
1 fighter and 1 tactical_bomber moved from Java to 21 Sea Zone
2 bombers moved from French Indo China to 21 Sea Zone
1 fighter and 1 tactical_bomber moved from Kiangsu to 21 Sea Zone
1 transport moved from 35 Sea Zone to 6 Sea Zone
1 armour and 1 infantry moved from Japan to 6 Sea Zone
1 armour and 1 infantry moved from 6 Sea Zone to Korea
EDIT: 2 fighters and 2 tactical_bombers moved from French Indo China to 21 Sea Zone
Purchase Units - Japanese
Japanese buy 1 armour, 4 artilleries, 2 carriers, 1 destroyer, 3 infantry and 1 mech_infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat - Japanese
Americans scrambles 3 units out of Guam to defend against the attack in 21 Sea Zone
Battle in Korea
Battle in 21 Sea Zone
Japanese attack with 2 battleships, 2 bombers, 2 carriers, 2 cruisers, 3 destroyers, 8 fighters, 2 submarines and 7 tactical_bombers
Americans defend with 1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 3 fighters, 4 submarines, 1 tactical_bomber and 1 transport; ANZAC defend with 1 cruiser, 2 destroyers and 3 fighters
Japanese roll dice for 2 submarines in 21 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 2 battleships, 2 bombers, 2 carriers, 2 cruisers, 3 destroyers, 8 fighters and 7 tactical_bombers in 21 Sea Zone, round 2 : 12/24 hits, 13.33 expected hits
Units damaged: 1 carrier owned by the Americans and 1 battleship owned by the Americans
Americans roll dice for 4 submarines in 21 Sea Zone, round 2 : 0/4 hits, 0.67 expected hits
Americans roll dice for 1 battleship, 2 carriers, 3 cruisers, 5 destroyers, 6 fighters, 1 tactical_bomber and 1 transport in 21 Sea Zone, round 2 : 7/18 hits, 9.00 expected hits
Units damaged: 2 battleships owned by the Japanese
4 submarines owned by the Americans, 2 destroyers owned by the Americans, 2 destroyers owned by the ANZAC, 2 carriers owned by the Japanese, 1 carrier owned by the Americans and 1 submarine owned by the Japanese lost in 21 Sea Zone
Japanese roll dice for 1 submarine in 21 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 2 battleships, 2 bombers, 2 cruisers, 3 destroyers, 8 fighters and 7 tactical_bombers in 21 Sea Zone, round 3 : 16/24 hits, 13.33 expected hits
Americans roll dice for 1 battleship, 1 carrier, 3 cruisers, 1 destroyer, 6 fighters, 1 tactical_bomber and 1 transport in 21 Sea Zone, round 3 : 5/13 hits, 7.33 expected hits
2 tactical_bombers owned by the Japanese, 3 fighters owned by the Japanese, 3 fighters owned by the ANZAC, 1 cruiser owned by the ANZAC, 2 cruisers owned by the Americans, 1 destroyer owned by the Americans, 1 tactical_bomber owned by the Americans, 1 carrier owned by the Americans, 3 fighters owned by the Americans, 1 transport owned by the Americans and 1 battleship owned by the Americans lost in 21 Sea Zone
Japanese win, taking Korea from Russians with 2 battleships, 2 bombers, 2 cruisers, 3 destroyers, 5 fighters, 1 submarine and 5 tactical_bombers remaining. Battle score for attacker is 140
Casualties for Japanese: 2 carriers, 3 fighters, 1 submarine and 2 tactical_bombers
Casualties for ANZAC: 1 cruiser, 2 destroyers and 3 fighters
Casualties for Americans: 1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 3 fighters, 4 submarines, 1 tactical_bomber and 1 transport
Non Combat Move - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 21 Sea Zone: 1 submarine
EDIT: Adding units owned by Japanese to Okinawa: 1 fighter
EDIT: Turning off Edit Mode
1 fighter moved from Okinawa to 19 Sea Zone
3 fighters and 2 tactical_bombers moved from 21 Sea Zone to Japan
1 fighter and 1 tactical_bomber moved from 21 Sea Zone to Philippines
1 fighter and 2 tactical_bombers moved from 21 Sea Zone to 19 Sea Zone
2 bombers moved from 21 Sea Zone to Philippines
1 artillery moved from Hopei to Kweichow
1 mech_infantry moved from Suiyuyan to Kweichow
1 aaGun and 4 infantry moved from Suiyuyan to Hopei
1 infantry moved from Hunan to Yunnan
2 transports moved from 35 Sea Zone to 6 Sea Zone
2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
2 artilleries and 2 infantry moved from 6 Sea Zone to Korea
1 carrier, 1 destroyer, 1 fighter and 1 transport moved from 39 Sea Zone to 37 Sea Zone
1 armour, 2 artilleries and 2 infantry moved from Yunnan to French Indo China
1 artillery moved from Szechwan to Kweichow
2 mech_infantrys moved from Kiangsu to Hunan
1 tactical_bomber moved from 39 Sea Zone to 37 Sea Zone
Place Units - Japanese
2 carriers placed in 19 Sea Zone
1 destroyer placed in 6 Sea Zone
1 armour, 1 artillery and 1 infantry placed in French Indo China
1 artillery placed in Kiangsu
2 artilleries, 2 infantry and 1 mech_infantry placed in Japan
Japanese undo move 5.
Japanese undo move 4.
1 mech_infantry placed in Kiangsu
3 artilleries and 2 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 56 PUs; end with 57 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 60 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUs
Combat Hit Differential Summary :
Americans : -5.00
Japanese : 1.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 5
Combat Move - Americans
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Gibraltar to 91 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 96 Sea Zone
1 mech_infantry moved from 96 Sea Zone to Tobruk
1 infantry moved from 96 Sea Zone to Tobruk
1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 96 Sea Zone
1 armour moved from 96 Sea Zone to Tobruk
1 infantry moved from 96 Sea Zone to Tobruk
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 96 Sea Zone
1 infantry moved from 96 Sea Zone to Malta
1 artillery moved from 96 Sea Zone to Malta
1 submarine moved from 91 Sea Zone to 93 Sea Zone
1 submarine moved from 91 Sea Zone to 105 Sea Zone
2 submarines moved from 91 Sea Zone to 96 Sea Zone
2 carriers, 1 cruiser, 2 destroyers and 4 fighters moved from 91 Sea Zone to 96 Sea Zone
1 bomber moved from British Guiana to Belgian Congo
1 bomber moved from United Kingdom to French Equatorial Africa
1 submarine moved from 85 Sea Zone to 51 Sea Zone
1 destroyer moved from 85 Sea Zone to 51 Sea Zone
2 fighters moved from British Guiana to French Central Africa
1 mech_infantry moved from Central United States to 101 Sea Zone
1 artillery moved from Eastern United States to 101 Sea Zone
4 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 4 infantry, 1 mech_infantry, 2 submarines and 3 transports moved from 101 Sea Zone to 28 Sea Zone
2 fighters moved from Eastern United States to Western United States
Purchase Units - Americans
Americans buy 2 carriers, 1 destroyer, 2 fighters and 3 submarines; Remaining resources: 1 PUs;
Combat - Americans
Battle in Tobruk
Battle in Malta
Americans attack with 1 artillery and 1 infantry
Germans defend with 1 infantry
Americans roll dice for 1 cruiser in Malta, round 2 : 1/1 hits, 0,50 expected hits
Germans roll dice for 1 infantry in Malta, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Malta
Americans win, taking Tobruk from Italians, taking Malta from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Americans
1 transport moved from 26 Sea Zone to 10 Sea Zone
Place Units - Americans
2 carriers, 1 destroyer and 3 submarines placed in 10 Sea Zone
2 fighters placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 52 PUs; end with 53 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Combat Move - Chinese
1 fighter and 9 infantry moved from Tsinghai to Kansu
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;
Non Combat Move - Chinese
Place Units - Chinese
3 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 8 PUs; end with 8 PUs
Combat Move - British
4 fighters moved from 96 Sea Zone to Trans-Jordan
1 artillery, 5 infantry and 1 marine moved from Iraq to Trans-Jordan
1 bomber moved from India to Trans-Jordan
1 infantry moved from Northwest Persia to Iraq
1 battleship, 1 cruiser, 2 destroyers and 2 transports moved from 80 Sea Zone to 39 Sea Zone
1 infantry moved from India to 39 Sea Zone
1 infantry moved from 39 Sea Zone to Ceylon
1 infantry moved from Burma to Shan State
UK_Pacific take Shan State from Japanese
1 infantry moved from Burma to Yunnan
1 fighter moved from India to Yunnan
1 artillery moved from Belgian Congo to Anglo Egyptian Sudan
British take Anglo Egyptian Sudan from Italians
3 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo
1 fighter moved from Belgian Congo to Trans-Jordan
1 mech_infantry moved from French West Africa to French Equatorial Africa
1 marine moved from Gibraltar to 91 Sea Zone
1 armour moved from Gibraltar to 91 Sea Zone
2 infantry moved from Gibraltar to 91 Sea Zone
1 artillery moved from Gibraltar to 91 Sea Zone
1 armour, 1 artillery, 1 battleship, 1 cruiser, 2 destroyers, 2 infantry, 1 marine and 2 transports moved from 91 Sea Zone to 96 Sea Zone
Purchase Units - British
British buy 1 armour, 1 artillery, 1 fighter, 2 infantry and 2 mech_infantrys; Remaining resources: 2 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;
Combat - British
Battle in Ceylon
Battle in Yunnan
British attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
British roll dice for 1 fighter and 1 infantry in Yunnan, round 2 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Yunnan
British win, taking Ceylon from Japanese, taking Yunnan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Trans-Jordan
British attack with 1 artillery, 1 bomber, 5 fighters, 5 infantry and 1 marine
Italians defend with 1 armour, 1 artillery, 1 fighter and 5 infantry
British roll dice for 1 artillery, 1 bomber, 5 fighters, 5 infantry and 1 marine in Trans-Jordan, round 2 : 5/13 hits, 4,67 expected hits
Italians roll dice for 1 armour, 1 artillery, 1 fighter and 5 infantry in Trans-Jordan, round 2 : 2/8 hits, 3,17 expected hits
5 infantry owned by the Italians and 2 infantry owned by the British lost in Trans-Jordan
British roll dice for 1 artillery, 1 bomber, 5 fighters, 3 infantry and 1 marine in Trans-Jordan, round 3 : 3/11 hits, 4,33 expected hits
Italians roll dice for 1 armour, 1 artillery and 1 fighter in Trans-Jordan, round 3 : 0/3 hits, 1,50 expected hits
1 fighter owned by the Italians, 1 artillery owned by the Italians and 1 armour owned by the Italians lost in Trans-Jordan
British win, taking Trans-Jordan from Italians with 1 artillery, 1 bomber, 5 fighters, 3 infantry and 1 marine remaining. Battle score for attacker is 29
Casualties for British: 2 infantry
Casualties for Italians: 1 armour, 1 artillery, 1 fighter and 5 infantry
Non Combat Move - British
5 fighters moved from Trans-Jordan to Iraq
1 bomber moved from Trans-Jordan to Persia
1 armour, 1 artillery, 2 infantry and 1 marine moved from 96 Sea Zone to Tobruk
1 fighter moved from Yunnan to India
Place Units - British
1 fighter placed in United Kingdom
1 artillery and 2 infantry placed in Persia
1 armour and 2 mech_infantrys placed in Union of South Africa
Turn Complete - British
British collect 34 PUs; end with 36 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs
Place Units - UK_Pacific
2 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,2,4,1,2
UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 2 infantry
Combat Hit Differential Summary :
Germans : -0,33
British : -0,67
Italians : -2,67
Americans : 0,50
Japanese : -0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 5
Combat Move - Italians
1 armour moved from Caucasus to Sikang
Italians take Kazakhstan from Russians
Italians take Sikang from Chinese
2 infantry moved from Cyprus to 99 Sea Zone
2 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Trans-Jordan
1 artillery and 1 fighter moved from Egypt to Trans-Jordan
1 bomber and 1 fighter moved from Southern Italy to Trans-Jordan
Purchase Units - Italians
Italians buy 2 artilleries, 1 fighter, 7 infantry and 1 mech_infantry; Remaining resources: 1 PUs;
Combat - Italians
Battle in Trans-Jordan
Italians attack with 1 artillery, 1 bomber, 2 fighters and 2 infantry
British defend with 1 artillery, 3 infantry and 1 marine
Italians roll dice for 1 artillery, 1 bomber, 2 fighters and 2 infantry in Trans-Jordan, round 2 : 4/6 hits, 2.50 expected hits
British roll dice for 1 artillery, 3 infantry and 1 marine in Trans-Jordan, round 2 : 1/5 hits, 1.67 expected hits
1 artillery owned by the British, 3 infantry owned by the British and 1 infantry owned by the Italians lost in Trans-Jordan
Italians roll dice for 1 artillery, 1 bomber, 2 fighters and 1 infantry in Trans-Jordan, round 3 : 4/5 hits, 2.33 expected hits
British roll dice for 1 marine in Trans-Jordan, round 3 : 1/1 hits, 0.33 expected hits
1 marine owned by the British and 1 infantry owned by the Italians lost in Trans-Jordan
Italians win, taking Trans-Jordan from British with 1 artillery, 1 bomber and 2 fighters remaining. Battle score for attacker is 12
Casualties for Italians: 2 infantry
Casualties for British: 1 artillery, 3 infantry and 1 marine
Non Combat Move - Italians
1 bomber and 2 fighters moved from Trans-Jordan to Egypt
1 artillery and 5 infantry moved from Northern Italy to Western Germany
1 artillery and 2 infantry moved from Algeria to Tunisia
Place Units - Italians
1 artillery and 2 infantry placed in Egypt
1 fighter and 2 infantry placed in Southern Italy
1 artillery, 3 infantry and 1 mech_infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 21 PUs; end with 22 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 27 PUs
Combat Hit Differential Summary :
Italians : 3.17
British : 0.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 5
Combat Move - ANZAC
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 fighter; Remaining resources: 2 PUs;
Place Units - ANZAC
1 destroyer placed in 62 Sea Zone
1 fighter placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 12 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Combat Move - French
1 fighter moved from Gibraltar to 96 Sea Zone
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 6
Research Technology - Germans
Combat Move - Germans
3 bombers moved from Novgorod to Russia
1 fighter moved from Belarus to Russia
1 armour and 1 mech_infantry moved from Finland to Novgorod
Germans take Vyborg from Russians
1 mech_infantry moved from Eastern Poland to Ukraine
Germans take Ukraine from Russians
1 infantry moved from Belarus to Archangel
1 fighter and 1 tactical_bomber moved from Southern Italy to Tobruk
1 fighter and 1 tactical_bomber moved from Egypt to Tobruk
1 fighter and 3 tactical_bombers moved from Algeria to Tobruk
1 bomber moved from Novgorod to Archangel
1 fighter moved from Western Germany to Tobruk
Purchase Units - Germans
Germans buy 3 fighters, 6 mech_infantrys and 2 submarines; Remaining resources: 0 PUs;
Combat - Germans
Air Battle in Russia
Germans attacks with 4 units heading to Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
AA fire in Russia : 1/3 hits, 0.50 expected hits
1 bomber killed by AA
Bombing raid in Russia rolls: 4,6 and causes: 10 damage to unit: factory_major
Bombing raid in Russia causes 10 damage total.
Battle in Archangel
Germans attack with 1 bomber and 1 infantry
Russians defend with 1 artillery
Germans roll dice for 1 bomber and 1 infantry in Archangel, round 2 : 1/2 hits, 0.83 expected hits
Russians roll dice for 1 artillery in Archangel, round 2 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Archangel
Germans win with 1 bomber remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery
Battle in Tobruk
Germans attack with 4 fighters and 5 tactical_bombers
British defend with 1 armour, 1 artillery, 2 infantry and 1 marine; Americans defend with 1 armour, 2 infantry and 1 mech_infantry
Germans roll dice for 4 fighters and 5 tactical_bombers in Tobruk, round 2 : 7/9 hits, 5.17 expected hits
Americans roll dice for 2 armour, 1 artillery, 4 infantry, 1 marine and 1 mech_infantry in Tobruk, round 2 : 5/9 hits, 3.33 expected hits
1 marine owned by the British, 2 fighters owned by the Germans, 2 infantry owned by the Americans, 3 tactical_bombers owned by the Germans, 1 artillery owned by the British, 2 infantry owned by the British and 1 mech_infantry owned by the Americans lost in Tobruk
Germans roll dice for 2 fighters and 2 tactical_bombers in Tobruk, round 3 : 3/4 hits, 2.33 expected hits
Americans roll dice for 2 armour in Tobruk, round 3 : 0/2 hits, 1.00 expected hits
1 armour owned by the Americans and 1 armour owned by the British lost in Tobruk
Germans win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -16
Casualties for Germans: 2 fighters and 3 tactical_bombers
Casualties for Americans: 1 armour, 2 infantry and 1 mech_infantry
Casualties for British: 1 armour, 1 artillery, 2 infantry and 1 marine
Cleaning up after air battles
Non Combat Move - Germans
2 fighters and 2 tactical_bombers moved from Tobruk to Egypt
1 armour, 1 artillery and 2 infantry moved from Algeria to Tunisia
2 bombers moved from Russia to Romania
1 fighter moved from Russia to Belarus
1 aaGun and 3 mech_infantrys moved from Novgorod to Belarus
1 bomber moved from Archangel to Novgorod
13 artilleries and 10 mech_infantrys moved from Eastern Poland to Belarus
2 infantry moved from Romania to Eastern Poland
1 bomber moved from Novgorod to Romania
3 mech_infantrys moved from Germany to Eastern Poland
Place Units - Germans
3 mech_infantrys placed in Novgorod
3 mech_infantrys placed in Germany
2 submarines placed in 110 Sea Zone
3 fighters placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,5
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,1
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,6
Germans collect 52 PUs (1 lost to blockades); end with 52 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 59 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Combat Hit Differential Summary :
AA fire in Russia : : 0.50
Germans : 2.67
Americans : 0.67
Russians : 0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 6
Combat Move - Russians
1 infantry moved from Rostov to Ukraine
2 fighters moved from Russia to Ukraine
1 tactical_bomber moved from Russia to Ukraine
1 infantry moved from Bryansk to Ukraine
1 infantry moved from Volgograd to Kazakhstan
Russians take Kazakhstan from Italians
1 infantry moved from Volgograd to Caucasus
Russians take Caucasus from Italians
1 infantry moved from Volgograd to Kazakhstan
1 infantry moved from Samara to Russia
1 infantry moved from Vologda to Archangel
1 infantry moved from Russia to Vologda
7 infantry moved from Russia to Bryansk
16 infantry moved from Jehol to Chahar
Purchase Units - Russians
Russians repair damage of 11x factory_major; Remaining resources: 30 PUs;
Russians buy 10 infantry; Remaining resources: 0 PUs;
Combat - Russians
Battle in Chahar
Russians attack with 16 infantry
Japanese defend with 1 infantry
Russians roll dice for 16 infantry in Chahar, round 2 : 3/16 hits, 2,67 expected hits
Japanese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Chahar
Russians win, taking Chahar from Japanese with 15 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Ukraine
Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 1 mech_infantry
Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Ukraine, round 2 : 0/5 hits, 2,00 expected hits
Germans roll dice for 1 mech_infantry in Ukraine, round 2 : 0/1 hits, 0,33 expected hits
Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Ukraine, round 3 : 3/5 hits, 2,00 expected hits
Germans roll dice for 1 mech_infantry in Ukraine, round 3 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Non Combat Move - Russians
1 tactical_bomber moved from Ukraine to Russia
2 fighters moved from Ukraine to Russia
2 aaGuns moved from Jehol to Chahar
Place Units - Russians
3 infantry placed in Volgograd
7 infantry placed in Russia
Turn Complete - Russians
Russians collect 31 PUs; end with 31 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 34 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 40 PUs
Combat Hit Differential Summary :
Germans : -0,67
Russians : -0,67
Japanese : 0,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 6
Combat Move - Japanese
1 armour moved from Korea to Buryatia
Japanese take Amur from Russians
Japanese take Buryatia from Russians
1 infantry moved from Korea to Manchuria
Japanese take Manchuria from Chinese
1 artillery moved from Szechwan to Yunnan
1 armour, 4 artilleries and 2 mech_infantrys moved from Kweichow to Yunnan
2 mech_infantrys moved from Hunan to Yunnan
3 armour, 5 artilleries and 3 infantry moved from French Indo China to Yunnan
1 artillery moved from Malaya to Shan State
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Shan State
2 artilleries and 1 infantry moved from Japan to 6 Sea Zone
2 artilleries, 1 infantry and 2 transports moved from 6 Sea Zone to 17 Sea Zone
1 infantry moved from Iwo Jima to 17 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 17 Sea Zone to 21 Sea Zone
2 artilleries and 2 infantry moved from 21 Sea Zone to Guam
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 33 Sea Zone
2 infantry moved from 33 Sea Zone to Caroline Islands
2 bombers moved from Philippines to Guam
1 fighter and 1 tactical_bomber moved from Philippines to Shan State
Purchase Units - Japanese
Japanese buy 1 carrier, 1 destroyer, 1 infantry, 5 mech_infantrys and 3 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat - Japanese
Battle in Caroline Islands
Battle in Guam
Japanese attack with 2 artilleries, 2 bombers and 2 infantry
Americans defend with 1 airfield and 2 infantry
Japanese roll dice for 2 artilleries, 2 bombers and 2 infantry in Guam, round 2 : 2/6 hits, 2.67 expected hits
Americans roll dice for 2 infantry in Guam, round 2 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Guam
Japanese win, taking Caroline Islands from Americans, taking Guam from Americans with 2 artilleries and 2 bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 2 infantry
Casualties for Americans: 2 infantry
Battle in Yunnan
Japanese attack with 4 armour, 10 artilleries, 3 infantry and 4 mech_infantrys
British defend with 1 infantry
Japanese roll dice for 4 armour, 10 artilleries, 3 infantry and 4 mech_infantrys in Yunnan, round 2 : 10/21 hits, 7.67 expected hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Yunnan
Japanese win, taking Yunnan from Chinese with 4 armour, 10 artilleries, 3 infantry and 4 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Shan State
Japanese attack with 1 artillery, 2 fighters and 2 tactical_bombers
British defend with 1 infantry
Japanese roll dice for 1 artillery, 2 fighters and 2 tactical_bombers in Shan State, round 2 : 2/5 hits, 2.67 expected hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Shan State to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from Shan State to French Indo China
1 mech_infantry moved from Kweichow to Szechwan
1 aaGun and 3 infantry moved from Hopei to Kweichow
1 infantry moved from Anhwe to Hunan
1 infantry moved from Kiangsu to Anhwe
1 mech_infantry moved from Kiangsu to Kweichow
2 carriers, 2 fighters and 2 tactical_bombers moved from 19 Sea Zone to 35 Sea Zone
1 cruiser moved from 21 Sea Zone to 6 Sea Zone
1 carrier, 1 destroyer and 1 transport moved from 37 Sea Zone to 36 Sea Zone
1 transport moved from 36 Sea Zone to 20 Sea Zone
2 bombers moved from Guam to Philippines
1 destroyer moved from 6 Sea Zone to 36 Sea Zone
1 destroyer moved from 21 Sea Zone to 36 Sea Zone
2 battleships, 1 cruiser and 2 destroyers moved from 21 Sea Zone to 33 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Philippines
1 artillery and 1 infantry moved from Korea to Amur
1 artillery and 1 infantry moved from Korea to Manchuria
Place Units - Japanese
1 infantry and 2 mech_infantrys placed in Kiangsu
3 mech_infantrys placed in French Indo China
1 carrier, 1 destroyer and 3 submarines placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 60 PUs; end with 60 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 63 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
Combat Hit Differential Summary :
Americans : 1.33
Chinese : -0.33
UK_Pacific : -0.33
Japanese : 1.00
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 6
Combat Move - Americans
1 artillery moved from Malta to 96 Sea Zone
1 infantry moved from Malta to 96 Sea Zone
2 fighters moved from French Central Africa to Egypt
1 bomber moved from French Equatorial Africa to Egypt
1 bomber moved from Belgian Congo to Egypt
1 mech_infantry moved from Western United States to 10 Sea Zone
2 carriers, 1 destroyer, 2 fighters, 1 mech_infantry, 3 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from Western United States to 26 Sea Zone
1 artillery, 4 infantry, 1 mech_infantry, 2 submarines and 3 transports moved from 28 Sea Zone to 26 Sea Zone
1 submarine moved from 51 Sea Zone to 27 Sea Zone
1 destroyer moved from 51 Sea Zone to 27 Sea Zone
2 submarines moved from 96 Sea Zone to 97 Sea Zone
1 artillery, 2 carriers, 1 cruiser, 2 destroyers, 1 fighter, 1 infantry and 3 transports moved from 96 Sea Zone to 98 Sea Zone
1 infantry moved from 98 Sea Zone to Egypt
1 artillery moved from 98 Sea Zone to Egypt
Purchase Units - Americans
Americans buy 1 bomber, 1 carrier, 1 destroyer, 3 fighters and 2 submarines; Remaining resources: 0 PUs;
Combat - Americans
Battle in 98 Sea Zone
French loiter and taunt; Americans attack with 2 carriers, 1 cruiser, 2 destroyers and 3 transports
Italians defend with 1 transport
1 transport owned by the Italians lost in 98 Sea Zone
Americans win, taking 98 Sea Zone from Neutral with 2 carriers, 1 cruiser, 2 destroyers and 3 transports remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in Egypt
Americans attack with 1 artillery, 2 bombers, 2 fighters and 1 infantry
Germans defend with 2 fighters and 2 tactical_bombers; Italians defend with 2 artilleries, 1 bomber, 1 factory_minor, 2 fighters, 1 harbour and 3 infantry
Americans roll dice for 1 artillery, 2 bombers, 2 fighters and 1 infantry in Egypt, round 2 : 2/6 hits, 3,00 expected hits
Combat Hit Differential Summary :
Americans : -1,00
ool for egypt, 2 hits
Lose a bomber and an inf. Max D from here.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 6
Combat Move - Americans
1 artillery moved from Malta to 96 Sea Zone
1 infantry moved from Malta to 96 Sea Zone
2 fighters moved from French Central Africa to Egypt
1 bomber moved from French Equatorial Africa to Egypt
1 bomber moved from Belgian Congo to Egypt
1 mech_infantry moved from Western United States to 10 Sea Zone
2 carriers, 1 destroyer, 2 fighters, 1 mech_infantry, 3 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from Western United States to 26 Sea Zone
1 artillery, 4 infantry, 1 mech_infantry, 2 submarines and 3 transports moved from 28 Sea Zone to 26 Sea Zone
1 submarine moved from 51 Sea Zone to 27 Sea Zone
1 destroyer moved from 51 Sea Zone to 27 Sea Zone
2 submarines moved from 96 Sea Zone to 97 Sea Zone
1 artillery, 2 carriers, 1 cruiser, 2 destroyers, 1 fighter, 1 infantry and 3 transports moved from 96 Sea Zone to 98 Sea Zone
1 infantry moved from 98 Sea Zone to Egypt
1 artillery moved from 98 Sea Zone to Egypt
Purchase Units - Americans
Americans buy 1 bomber, 1 carrier, 1 destroyer, 3 fighters and 2 submarines; Remaining resources: 0 PUs;
Combat - Americans
Battle in 98 Sea Zone
French loiter and taunt; Americans attack with 2 carriers, 1 cruiser, 2 destroyers and 3 transports
Italians defend with 1 transport
1 transport owned by the Italians lost in 98 Sea Zone
Americans win, taking 98 Sea Zone from Neutral with 2 carriers, 1 cruiser, 2 destroyers and 3 transports remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in Egypt
Americans attack with 1 artillery, 2 bombers, 2 fighters and 1 infantry
Germans defend with 2 fighters and 2 tactical_bombers; Italians defend with 2 artilleries, 1 bomber, 1 factory_minor, 2 fighters, 1 harbour and 3 infantry
Americans roll dice for 1 artillery, 2 bombers, 2 fighters and 1 infantry in Egypt, round 2 : 2/6 hits, 3,00 expected hits
Italians roll dice for 2 artilleries, 1 bomber, 4 fighters, 3 infantry and 2 tactical_bombers in Egypt, round 2 : 6/12 hits, 5,50 expected hits
1 bomber owned by the Italians, 1 infantry owned by the Americans, 2 fighters owned by the Americans, 2 bombers owned by the Americans, 1 artillery owned by the Americans and 1 infantry owned by the Italians lost in Egypt
Italians win with 2 artilleries, 4 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is -36
Casualties for Americans: 1 artillery, 2 bombers, 2 fighters and 1 infantry
Casualties for Italians: 1 bomber and 1 infantry
Non Combat Move - Americans
4 infantry moved from 26 Sea Zone to Hawaiian Islands
2 mech_infantrys moved from 26 Sea Zone to Hawaiian Islands
1 artillery moved from 26 Sea Zone to Hawaiian Islands
Place Units - Americans
1 carrier, 1 destroyer and 2 submarines placed in 10 Sea Zone
1 bomber and 3 fighters placed in Western United States
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Combat Move - Chinese
1 fighter and 12 infantry moved from Kansu to Suiyuyan
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;
Combat - Chinese
Battle in Suiyuyan
Chinese attack with 1 fighter and 12 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 12 infantry in Suiyuyan, round 2 : 2/13 hits, 2,50 expected hits
Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Suiyuyan
Chinese win, taking Suiyuyan from Japanese with 1 fighter and 12 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Suiyuyan to Kansu
Place Units - Chinese
2 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 6 PUs; end with 8 PUs
Combat Move - British
1 battleship, 1 cruiser, 2 destroyers and 2 transports moved from 96 Sea Zone to 98 Sea Zone
1 artillery and 3 infantry moved from Anglo Egyptian Sudan to Egypt
1 mech_infantry moved from French Equatorial Africa to Egypt
1 armour and 2 mech_infantrys moved from Belgian Congo to Egypt
1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo
5 fighters moved from Iraq to Egypt
1 bomber moved from Persia to Egypt
1 infantry moved from Iraq to Syria
British take Syria from Italians
1 artillery moved from Persia to Iraq
2 infantry moved from Persia to Iraq
1 fighter moved from India to Shan State
1 infantry moved from Burma to Shan State
1 infantry moved from Ceylon to 39 Sea Zone
1 infantry moved from India to 39 Sea Zone
2 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone
2 infantry moved from 41 Sea Zone to Sumatra
1 fighter moved from United Kingdom to French West Africa
Purchase Units - British
British buy 2 armour, 1 fighter and 4 mech_infantrys; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;
Combat - British
Battle in Sumatra
Battle in Egypt
British attack with 1 armour, 1 artillery, 1 bomber, 5 fighters, 3 infantry and 3 mech_infantrys
Germans defend with 2 fighters and 2 tactical_bombers; Italians defend with 2 artilleries, 1 factory_minor, 2 fighters, 1 harbour and 2 infantry
British roll dice for 1 armour, 1 artillery, 1 bomber, 5 fighters, 3 infantry and 3 mech_infantrys in Egypt, round 2 : 4/14 hits, 5,17 expected hits
Italians roll dice for 2 artilleries, 4 fighters, 2 infantry and 2 tactical_bombers in Egypt, round 2 : 7/10 hits, 5,00 expected hits
3 mech_infantrys owned by the British, 2 artilleries owned by the Italians, 1 artillery owned by the British, 2 infantry owned by the Italians and 3 infantry owned by the British lost in Egypt
British roll dice for 1 armour, 1 bomber and 5 fighters in Egypt, round 3 : 5/7 hits, 3,67 expected hits
Italians roll dice for 4 fighters and 2 tactical_bombers in Egypt, round 3 : 4/6 hits, 3,67 expected hits
1 fighter owned by the Germans, 2 tactical_bombers owned by the Germans, 2 fighters owned by the Italians and 4 fighters owned by the British lost in Egypt
British roll dice for 1 armour, 1 bomber and 1 fighter in Egypt, round 4 : 2/3 hits, 1,67 expected hits
Italians roll dice for 1 fighter in Egypt, round 4 : 1/1 hits, 0,67 expected hits
1 fighter owned by the Germans and 1 fighter owned by the British lost in Egypt
British win, taking Sumatra from Japanese, taking Egypt from Italians with 1 armour and 1 bomber remaining. Battle score for attacker is 1
Casualties for British: 1 artillery, 5 fighters, 3 infantry and 3 mech_infantrys
Casualties for Italians: 2 artilleries, 2 fighters and 2 infantry
Casualties for Germans: 2 fighters and 2 tactical_bombers
Battle in Shan State
British attack with 1 fighter and 1 infantry
Japanese defend with 1 artillery
British roll dice for 1 fighter and 1 infantry in Shan State, round 2 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 artillery in Shan State, round 2 : 0/1 hits, 0,33 expected hits
British roll dice for 1 fighter and 1 infantry in Shan State, round 3 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 artillery in Shan State, round 3 : 1/1 hits, 0,33 expected hits
1 artillery owned by the Japanese and 1 infantry owned by the British lost in Shan State
British win with 1 fighter remaining. Battle score for attacker is 1
Casualties for British: 1 infantry
Casualties for Japanese: 1 artillery
Non Combat Move - British
1 fighter moved from Shan State to India
1 aaGun, 2 artilleries, 14 infantry and 2 mech_infantrys moved from Burma to India
1 battleship, 1 cruiser, 2 destroyers and 1 transport moved from 39 Sea Zone to 80 Sea Zone
1 bomber moved from Egypt to Iraq
Place Units - British
1 armour and 2 mech_infantrys placed in Persia
1 armour and 2 mech_infantrys placed in Union of South Africa
1 fighter placed in United Kingdom
Turn Complete - British
British collect 36 PUs; end with 37 PUs
Place Units - UK_Pacific
3 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 10 PUs; end with 10 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs
Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Italians : 3,17
British : 0,17
Americans : -1,00
Chinese : -0,50
Japanese : 0,00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 6
Combat Move - Italians
1 infantry moved from Bessarabia to Western Ukraine
1 mech_infantry moved from Romania to Western Ukraine
1 armour moved from Belarus to Western Ukraine
1 fighter moved from Southern Italy to Egypt
1 artillery moved from Trans-Jordan to Egypt
Purchase Units - Italians
Italians buy 2 fighters; Remaining resources: 7 PUs;
Combat - Italians
Battle in Egypt
Italians attack with 1 artillery and 1 fighter
British defend with 1 armour, 1 factory_minor and 1 harbour
Italians roll dice for 1 artillery and 1 fighter in Egypt, round 2 : 1/2 hits, 0.83 expected hits
British roll dice for 1 armour in Egypt, round 2 : 1/1 hits, 0.50 expected hits
1 fighter owned by the Italians and 1 armour owned by the British lost in Egypt
Italians win, taking Egypt from British with 1 artillery remaining. Battle score for attacker is -4
Casualties for Italians: 1 fighter
Casualties for British: 1 armour
Battle in Western Ukraine
Italians attack with 1 armour, 1 infantry and 1 mech_infantry
Russians defend with 1 infantry
Italians roll dice for 1 armour, 1 infantry and 1 mech_infantry in Western Ukraine, round 2 : 0/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 armour, 1 infantry and 1 mech_infantry in Western Ukraine, round 3 : 0/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Western Ukraine, round 3 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 armour, 1 infantry and 1 mech_infantry in Western Ukraine, round 4 : 0/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Western Ukraine, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Western Ukraine
Italians roll dice for 1 armour and 1 mech_infantry in Western Ukraine, round 5 : 1/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Western Ukraine, round 5 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Western Ukraine
Italians win, taking Western Ukraine from Russians with 1 armour remaining. Battle score for attacker is -4
Casualties for Italians: 1 infantry and 1 mech_infantry
Casualties for Russians: 1 infantry
Non Combat Move - Italians
1 mech_infantry moved from Northern Italy to Romania
1 artillery and 2 infantry moved from Tunisia to Libya
Place Units - Italians
2 fighters placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,1,5,2
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,3,6,6,5,2,6,1,3
Italians collect 13 PUs (6 lost to blockades); end with 20 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 25 PUs
Combat Hit Differential Summary :
Italians : -2.00
British : 0.50
Russians : 0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 6
Combat Move - ANZAC
Purchase Units - ANZAC
ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 2 PUs;
Place Units - ANZAC
1 submarine and 1 transport placed in 62 Sea Zone
1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 12 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Combat Move - French
1 fighter moved from 98 Sea Zone to Egypt
1 destroyer moved from 80 Sea Zone to 81 Sea Zone
Combat - French
Battle in Egypt
French attack with 1 fighter
Italians defend with 1 artillery, 1 factory_minor and 1 harbour
French roll dice for 1 fighter in Egypt, round 2 : 1/1 hits, 0,50 expected hits
Italians roll dice for 1 artillery in Egypt, round 2 : 1/1 hits, 0,33 expected hits
1 artillery owned by the Italians and 1 fighter owned by the French lost in Egypt
Italians win with no units remaining. Battle score for attacker is -6
Casualties for French: 1 fighter
Casualties for Italians: 1 artillery
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Italians : 0,67
French : 0,50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 7
Research Technology - Germans
Combat Move - Germans
3 mech_infantrys moved from Eastern Poland to Bryansk
6 armour, 19 artilleries, 1 fighter, 21 infantry and 18 mech_infantrys moved from Belarus to Bryansk
1 armour and 4 mech_infantrys moved from Novgorod to Bryansk
3 bombers moved from Romania to Bryansk
1 submarine moved from 110 Sea Zone to 113 Sea Zone
2 fighters moved from Western Germany to 113 Sea Zone
Purchase Units - Germans
Germans buy 1 destroyer, 2 fighters and 10 mech_infantrys; Remaining resources: 1 PUs;
Combat - Germans
Battle in 113 Sea Zone
Germans attack with 2 fighters and 1 submarine
Russians defend with 1 cruiser
Germans roll dice for 1 submarine in 113 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 2 fighters in 113 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits
Russians roll dice for 1 cruiser in 113 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
1 cruiser owned by the Russians lost in 113 Sea Zone
Germans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 12
Casualties for Russians: 1 cruiser
Battle in Bryansk
Germans attack with 7 armour, 19 artilleries, 3 bombers, 1 fighter, 21 infantry and 25 mech_infantrys
Russians defend with 1 aaGun, 8 artilleries and 53 infantry
AA fire in Bryansk : 1/3 hits, 0.50 expected hits
1 fighter owned by the Germans lost in Bryansk
Germans roll dice for 7 armour, 19 artilleries, 3 bombers, 21 infantry and 25 mech_infantrys in Bryansk, round 2 : 20/75 hits, 22.67 expected hits
Russians roll dice for 1 aaGun, 8 artilleries and 53 infantry in Bryansk, round 2 : 23/61 hits, 20.33 expected hits
19 infantry owned by the Russians, 21 infantry owned by the Germans, 1 aaGun owned by the Russians and 2 mech_infantrys owned by the Germans lost in Bryansk
Germans roll dice for 7 armour, 19 artilleries, 3 bombers and 23 mech_infantrys in Bryansk, round 3 : 18/52 hits, 18.83 expected hits
Russians roll dice for 8 artilleries and 34 infantry in Bryansk, round 3 : 18/42 hits, 14.00 expected hits
18 infantry owned by the Russians and 18 mech_infantrys owned by the Germans lost in Bryansk
Germans roll dice for 7 armour, 19 artilleries, 3 bombers and 5 mech_infantrys in Bryansk, round 4 : 16/34 hits, 13.50 expected hits
Russians roll dice for 8 artilleries and 16 infantry in Bryansk, round 4 : 7/24 hits, 8.00 expected hits
16 infantry owned by the Russians and 7 artilleries owned by the Germans lost in Bryansk
Germans roll dice for 7 armour, 12 artilleries, 3 bombers and 5 mech_infantrys in Bryansk, round 5 : 13/27 hits, 11.17 expected hits
Russians roll dice for 8 artilleries in Bryansk, round 5 : 4/8 hits, 2.67 expected hits
8 artilleries owned by the Russians and 4 mech_infantrys owned by the Germans lost in Bryansk
Germans win, taking Bryansk from Russians with 7 armour, 12 artilleries, 3 bombers and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Germans: 7 artilleries, 1 fighter, 21 infantry and 24 mech_infantrys
Casualties for Russians: 1 aaGun, 8 artilleries and 53 infantry
Non Combat Move - Germans
3 aaGuns moved from Belarus to Bryansk
2 infantry moved from Eastern Poland to Western Ukraine
3 mech_infantrys moved from Germany to Eastern Poland
1 fighter moved from Western Germany to Western Ukraine
3 bombers moved from Bryansk to Novgorod
2 fighters moved from 113 Sea Zone to Novgorod
1 submarine moved from 110 Sea Zone to 125 Sea Zone
Place Units - Germans
10 mech_infantrys placed in Germany
1 destroyer placed in 112 Sea Zone
2 fighters placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 9
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,6
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,3,4,1
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,1
Germans collect 43 PUs (9 lost to blockades); end with 44 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 51 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Germany: 3 mech_infantrys
EDIT: Adding units owned by Germans to Novgorod: 3 mech_infantrys
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : 1.50
AA fire in Bryansk : : 0.50
Russians : 6.50
Was there a miscue there?
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 7
Research Technology - Germans
Combat Move - Germans
3 mech_infantrys moved from Eastern Poland to Bryansk
6 armour, 19 artilleries, 1 fighter, 21 infantry and 18 mech_infantrys moved from Belarus to Bryansk
1 armour and 4 mech_infantrys moved from Novgorod to Bryansk
3 bombers moved from Romania to Bryansk
1 submarine moved from 110 Sea Zone to 113 Sea Zone
2 fighters moved from Western Germany to 113 Sea Zone
Purchase Units - Germans
Germans buy 1 destroyer, 2 fighters and 10 mech_infantrys; Remaining resources: 1 PUs;
Combat - Germans
Battle in 113 Sea Zone
Germans attack with 2 fighters and 1 submarine
Russians defend with 1 cruiser
Germans roll dice for 1 submarine in 113 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 2 fighters in 113 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits
Russians roll dice for 1 cruiser in 113 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
1 cruiser owned by the Russians lost in 113 Sea Zone
Germans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 12
Casualties for Russians: 1 cruiser
Battle in Bryansk
Germans attack with 7 armour, 19 artilleries, 3 bombers, 1 fighter, 21 infantry and 25 mech_infantrys
Russians defend with 1 aaGun, 8 artilleries and 53 infantry
AA fire in Bryansk : 1/3 hits, 0.50 expected hits
1 fighter owned by the Germans lost in Bryansk
Germans roll dice for 7 armour, 19 artilleries, 3 bombers, 21 infantry and 25 mech_infantrys in Bryansk, round 2 : 20/75 hits, 22.67 expected hits
Russians roll dice for 1 aaGun, 8 artilleries and 53 infantry in Bryansk, round 2 : 23/61 hits, 20.33 expected hits
19 infantry owned by the Russians, 21 infantry owned by the Germans, 1 aaGun owned by the Russians and 2 mech_infantrys owned by the Germans lost in Bryansk
Germans roll dice for 7 armour, 19 artilleries, 3 bombers and 23 mech_infantrys in Bryansk, round 3 : 18/52 hits, 18.83 expected hits
Russians roll dice for 8 artilleries and 34 infantry in Bryansk, round 3 : 18/42 hits, 14.00 expected hits
18 infantry owned by the Russians and 18 mech_infantrys owned by the Germans lost in Bryansk
Germans roll dice for 7 armour, 19 artilleries, 3 bombers and 5 mech_infantrys in Bryansk, round 4 : 16/34 hits, 13.50 expected hits
Russians roll dice for 8 artilleries and 16 infantry in Bryansk, round 4 : 7/24 hits, 8.00 expected hits
16 infantry owned by the Russians and 7 artilleries owned by the Germans lost in Bryansk
Germans roll dice for 7 armour, 12 artilleries, 3 bombers and 5 mech_infantrys in Bryansk, round 5 : 13/27 hits, 11.17 expected hits
Russians roll dice for 8 artilleries in Bryansk, round 5 : 4/8 hits, 2.67 expected hits
8 artilleries owned by the Russians and 4 mech_infantrys owned by the Germans lost in Bryansk
Germans win, taking Bryansk from Russians with 7 armour, 12 artilleries, 3 bombers and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Germans: 7 artilleries, 1 fighter, 21 infantry and 24 mech_infantrys
Casualties for Russians: 1 aaGun, 8 artilleries and 53 infantry
Non Combat Move - Germans
3 aaGuns moved from Belarus to Bryansk
2 infantry moved from Eastern Poland to Western Ukraine
3 mech_infantrys moved from Germany to Eastern Poland
1 fighter moved from Western Germany to Western Ukraine
3 bombers moved from Bryansk to Novgorod
2 fighters moved from 113 Sea Zone to Novgorod
1 submarine moved from 110 Sea Zone to 125 Sea Zone
Place Units - Germans
10 mech_infantrys placed in Germany
1 destroyer placed in 112 Sea Zone
2 fighters placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 9
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,6
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,3,4,1
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,1
Germans collect 43 PUs (9 lost to blockades); end with 44 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 51 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Germany: 3 mech_infantrys
EDIT: Adding units owned by Germans to Novgorod: 3 mech_infantrys
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Tunisia: 1 armour, 1 artillery and 2 infantry
EDIT: Adding units owned by Germans to Libya: 1 armour, 1 artillery and 2 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : 1.50
AA fire in Bryansk : : 0.50
Russians : 6.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 7
Combat Move - Russians
1 artillery and 1 infantry moved from Vologda to Russia
1 infantry moved from Archangel to Vologda
1 infantry moved from Smolensk to Belarus
Russians take Belarus from Italians
2 infantry moved from Smolensk to Russia
1 infantry moved from Ukraine to Rostov
1 infantry moved from Ukraine to Bessarabia
Russians take Bessarabia from Italians
1 infantry moved from Caucasus to Volgograd
2 infantry moved from Kazakhstan to Samara
1 infantry moved from Volgograd to Tambov
2 infantry moved from Volgograd to Samara
1 submarine moved from 125 Sea Zone to 123 Sea Zone
2 infantry moved from Chahar to Anhwe
2 infantry moved from Chahar to Hopei
Purchase Units - Russians
Russians repair damage of 1x factory_major; Remaining resources: 39 PUs;
Russians buy 1 aaGun, 1 artillery and 10 infantry; Remaining resources: 0 PUs;
Combat - Russians
Battle in Hopei
Russians attack with 2 infantry
Japanese defend with 1 infantry
Russians roll dice for 2 infantry in Hopei, round 2 : 0/2 hits, 0,33 expected hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Hopei
Russians roll dice for 1 infantry in Hopei, round 3 : 0/1 hits, 0,17 expected hits
Japanese roll dice for 1 infantry in Hopei, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Hopei
Japanese win with 1 infantry remaining. Battle score for attacker is -6
Casualties for Russians: 2 infantry
Battle in Anhwe
Russians attack with 2 infantry
Japanese defend with 1 infantry
Russians roll dice for 2 infantry in Anhwe, round 2 : 0/2 hits, 0,33 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Anhwe
Russians roll dice for 1 infantry in Anhwe, round 3 : 0/1 hits, 0,17 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians retreated to Chahar
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantry
Non Combat Move - Russians
2 aaGuns and 11 infantry moved from Chahar to Suiyuyan
Place Units - Russians
1 aaGun and 9 infantry placed in Russia
1 artillery and 1 infantry placed in Volgograd
Turn Complete - Russians
Russians collect 27 PUs; end with 27 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 30 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUs
Combat Hit Differential Summary :
Russians : -1,00
Japanese : 1,67