@Adam514 not at my computer right now but wanted to make an ncm change if not too late. The loaded transport adjacent to South Africa will unload in Egypt. I’m fine if you do it but can get to it in the morning too
VonAlba (Allies+6) vs Simon33 (Axis) BM3 Game II
-
TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 7 Research Technology - Germans Combat Move - Germans 3 mech_infantrys moved from Eastern Poland to Bryansk 6 armour, 19 artilleries, 1 fighter, 21 infantry and 18 mech_infantrys moved from Belarus to Bryansk 1 armour and 4 mech_infantrys moved from Novgorod to Bryansk 3 bombers moved from Romania to Bryansk 1 submarine moved from 110 Sea Zone to 113 Sea Zone 2 fighters moved from Western Germany to 113 Sea Zone Purchase Units - Germans Germans buy 1 destroyer, 2 fighters and 10 mech_infantrys; Remaining resources: 1 PUs; Combat - Germans Battle in 113 Sea Zone Germans attack with 2 fighters and 1 submarine Russians defend with 1 cruiser Germans roll dice for 1 submarine in 113 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 2 fighters in 113 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits Russians roll dice for 1 cruiser in 113 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits 1 cruiser owned by the Russians lost in 113 Sea Zone Germans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 12 Casualties for Russians: 1 cruiser Battle in Bryansk Germans attack with 7 armour, 19 artilleries, 3 bombers, 1 fighter, 21 infantry and 25 mech_infantrys Russians defend with 1 aaGun, 8 artilleries and 53 infantry AA fire in Bryansk : 1/3 hits, 0.50 expected hits 1 fighter owned by the Germans lost in Bryansk Germans roll dice for 7 armour, 19 artilleries, 3 bombers, 21 infantry and 25 mech_infantrys in Bryansk, round 2 : 20/75 hits, 22.67 expected hits Russians roll dice for 1 aaGun, 8 artilleries and 53 infantry in Bryansk, round 2 : 23/61 hits, 20.33 expected hits 19 infantry owned by the Russians, 21 infantry owned by the Germans, 1 aaGun owned by the Russians and 2 mech_infantrys owned by the Germans lost in Bryansk Germans roll dice for 7 armour, 19 artilleries, 3 bombers and 23 mech_infantrys in Bryansk, round 3 : 18/52 hits, 18.83 expected hits Russians roll dice for 8 artilleries and 34 infantry in Bryansk, round 3 : 18/42 hits, 14.00 expected hits 18 infantry owned by the Russians and 18 mech_infantrys owned by the Germans lost in Bryansk Germans roll dice for 7 armour, 19 artilleries, 3 bombers and 5 mech_infantrys in Bryansk, round 4 : 16/34 hits, 13.50 expected hits Russians roll dice for 8 artilleries and 16 infantry in Bryansk, round 4 : 7/24 hits, 8.00 expected hits 16 infantry owned by the Russians and 7 artilleries owned by the Germans lost in Bryansk Germans roll dice for 7 armour, 12 artilleries, 3 bombers and 5 mech_infantrys in Bryansk, round 5 : 13/27 hits, 11.17 expected hits Russians roll dice for 8 artilleries in Bryansk, round 5 : 4/8 hits, 2.67 expected hits 8 artilleries owned by the Russians and 4 mech_infantrys owned by the Germans lost in Bryansk Germans win, taking Bryansk from Russians with 7 armour, 12 artilleries, 3 bombers and 1 mech_infantry remaining. Battle score for attacker is -1 Casualties for Germans: 7 artilleries, 1 fighter, 21 infantry and 24 mech_infantrys Casualties for Russians: 1 aaGun, 8 artilleries and 53 infantry Non Combat Move - Germans 3 aaGuns moved from Belarus to Bryansk 2 infantry moved from Eastern Poland to Western Ukraine 3 mech_infantrys moved from Germany to Eastern Poland 1 fighter moved from Western Germany to Western Ukraine 3 bombers moved from Bryansk to Novgorod 2 fighters moved from 113 Sea Zone to Novgorod 1 submarine moved from 110 Sea Zone to 125 Sea Zone Place Units - Germans 10 mech_infantrys placed in Germany 1 destroyer placed in 112 Sea Zone 2 fighters placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 9 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,6 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,3 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,3,4,1 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,1 Germans collect 43 PUs (9 lost to blockades); end with 44 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 51 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from Germany: 3 mech_infantrys EDIT: Adding units owned by Germans to Novgorod: 3 mech_infantrys EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Germans from Tunisia: 1 armour, 1 artillery and 2 infantry EDIT: Adding units owned by Germans to Libya: 1 armour, 1 artillery and 2 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : 1.50 AA fire in Bryansk : : 0.50 Russians : 6.50
-
TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 7 Combat Move - Russians 1 artillery and 1 infantry moved from Vologda to Russia 1 infantry moved from Archangel to Vologda 1 infantry moved from Smolensk to Belarus Russians take Belarus from Italians 2 infantry moved from Smolensk to Russia 1 infantry moved from Ukraine to Rostov 1 infantry moved from Ukraine to Bessarabia Russians take Bessarabia from Italians 1 infantry moved from Caucasus to Volgograd 2 infantry moved from Kazakhstan to Samara 1 infantry moved from Volgograd to Tambov 2 infantry moved from Volgograd to Samara 1 submarine moved from 125 Sea Zone to 123 Sea Zone 2 infantry moved from Chahar to Anhwe 2 infantry moved from Chahar to Hopei Purchase Units - Russians Russians repair damage of 1x factory_major; Remaining resources: 39 PUs; Russians buy 1 aaGun, 1 artillery and 10 infantry; Remaining resources: 0 PUs; Combat - Russians Battle in Hopei Russians attack with 2 infantry Japanese defend with 1 infantry Russians roll dice for 2 infantry in Hopei, round 2 : 0/2 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Hopei Russians roll dice for 1 infantry in Hopei, round 3 : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 infantry in Hopei, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Hopei Japanese win with 1 infantry remaining. Battle score for attacker is -6 Casualties for Russians: 2 infantry Battle in Anhwe Russians attack with 2 infantry Japanese defend with 1 infantry Russians roll dice for 2 infantry in Anhwe, round 2 : 0/2 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Anhwe Russians roll dice for 1 infantry in Anhwe, round 3 : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 infantry in Anhwe, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians retreated to Chahar Japanese win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Russians: 1 infantry Non Combat Move - Russians 2 aaGuns and 11 infantry moved from Chahar to Suiyuyan Place Units - Russians 1 aaGun and 9 infantry placed in Russia 1 artillery and 1 infantry placed in Volgograd Turn Complete - Russians Russians collect 27 PUs; end with 27 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 30 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUs
Combat Hit Differential Summary :
Russians : -1,00 Japanese : 1,67
-
TripleA Turn Summary: Japanese round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 7 Combat Move - Japanese 2 units repaired. 1 infantry moved from Amur to Siberia Japanese take Siberia from Russians 1 artillery moved from Amur to Sakha Japanese take Sakha from Russians 1 armour moved from Buryatia to Yenisey Japanese take Yakut S.S.R. from Russians Japanese take Yenisey from Russians 4 armour, 10 artilleries, 3 infantry and 4 mech_infantrys moved from Yunnan to Burma Japanese take Burma from UK_Pacific 3 mech_infantrys moved from French Indo China to Burma 1 mech_infantry moved from Szechwan to Burma 1 mech_infantry moved from Kweichow to Burma 1 destroyer moved from 36 Sea Zone to 41 Sea Zone 1 infantry moved from Manchuria to Jehol Japanese take Jehol from Chinese 2 bombers moved from Philippines to Chahar 1 infantry moved from Anhwe to Chahar Purchase Units - Japanese Japanese buy 3 artilleries, 1 carrier, 2 destroyers, 1 harbour and 3 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat - Japanese Battle in 41 Sea Zone Japanese attack with 1 destroyer British defend with 1 transport 1 transport owned by the British lost in 41 Sea Zone Japanese win with 1 destroyer remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in Chahar Japanese attack with 2 bombers and 1 infantry Russians defend with 1 infantry Japanese roll dice for 2 bombers and 1 infantry in Chahar, round 2 : 0/3 hits, 1.50 expected hits Chinese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 bombers and 1 infantry in Chahar, round 3 : 1/3 hits, 1.50 expected hits Chinese roll dice for 1 infantry in Chahar, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Chahar Japanese win, taking Chahar from Chinese with 2 bombers and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Japanese 1 transport moved from 20 Sea Zone to 19 Sea Zone 1 artillery and 1 infantry moved from Manchuria to 19 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone 2 infantry moved from Caroline Islands to 33 Sea Zone 2 destroyers moved from 33 Sea Zone to 6 Sea Zone 2 battleships, 1 cruiser, 2 infantry and 1 transport moved from 33 Sea Zone to 36 Sea Zone 2 artilleries moved from Guam to 21 Sea Zone 2 artilleries and 2 transports moved from 21 Sea Zone to 36 Sea Zone 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 41 Sea Zone 1 carrier, 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 41 Sea Zone 1 fighter and 1 tactical_bomber moved from Philippines to 35 Sea Zone 1 carrier, 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 41 Sea Zone 2 tactical_bombers moved from Japan to 6 Sea Zone 1 marine moved from Japan to 6 Sea Zone 1 cruiser and 1 marine moved from 6 Sea Zone to 36 Sea Zone 3 artilleries, 3 infantry and 1 marine moved from 36 Sea Zone to French Indo China 1 fighter moved from French Indo China to 6 Sea Zone 1 infantry moved from Kweichow to Szechwan 1 aaGun and 1 infantry moved from Kweichow to Yunnan 1 infantry moved from Hunan to Yunnan 1 infantry moved from Kweichow to Yunnan 2 bombers moved from Chahar to Hunan 1 mech_infantry moved from Kiangsu to Hunan 1 mech_infantry moved from Kiangsu to Kweichow 1 infantry moved from Kiangsu to Anhwe Place Units - Japanese 1 carrier and 2 destroyers placed in 6 Sea Zone 2 artilleries, 1 harbour and 1 infantry placed in French Indo China 1 artillery and 2 infantry placed in Kiangsu Turn Complete - Japanese Japanese collect 62 PUs; end with 62 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 65 PUs
Combat Hit Differential Summary :
Chinese : -0.67 Japanese : -2.00
-
TripleA Turn Summary: UK_Pacific round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 7 Combat Move - Americans 3 mech_infantrys moved from Hawaiian Islands to 26 Sea Zone 1 artillery moved from Hawaiian Islands to 26 Sea Zone 4 infantry moved from Hawaiian Islands to 26 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 32 Sea Zone 1 infantry moved from 32 Sea Zone to Marshall Islands 1 mech_infantry moved from 32 Sea Zone to Marshall Islands 1 mech_infantry moved from 33 Sea Zone to Caroline Islands 1 infantry moved from 33 Sea Zone to Caroline Islands 1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone 1 infantry moved from 17 Sea Zone to Iwo Jima 1 mech_infantry moved from 17 Sea Zone to Iwo Jima 1 artillery, 2 carriers, 1 destroyer, 4 fighters, 1 infantry, 5 submarines and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 fighter moved from Hawaiian Islands to Queensland 2 fighters moved from Western United States to 10 Sea Zone 1 bomber moved from Western United States to Hawaiian Islands 1 fighter moved from Western United States to Hawaiian Islands 1 destroyer moved from 10 Sea Zone to 25 Sea Zone 1 carrier, 2 fighters and 2 submarines moved from 10 Sea Zone to 26 Sea Zone 1 destroyer moved from 27 Sea Zone to 26 Sea Zone 1 submarine moved from 27 Sea Zone to 26 Sea Zone 1 submarine moved from 105 Sea Zone to 91 Sea Zone 3 transports moved from 98 Sea Zone to 94 Sea Zone 1 carrier moved from 98 Sea Zone to 94 Sea Zone 1 destroyer moved from 98 Sea Zone to 94 Sea Zone 1 cruiser moved from 98 Sea Zone to 94 Sea Zone 1 carrier and 1 destroyer moved from 98 Sea Zone to 99 Sea Zone Purchase Units - Americans Americans buy 1 bomber, 3 destroyers and 6 submarines; Remaining resources: 0 PUs; Combat - Americans Battle in Marshall Islands Battle in Caroline Islands Battle in Iwo Jima Non Combat Move - Americans 1 infantry moved from 54 Sea Zone to Queensland 1 artillery moved from 54 Sea Zone to Queensland Place Units - Americans 1 bomber placed in Eastern United States 1 destroyer and 1 submarine placed in 101 Sea Zone 2 destroyers and 5 submarines placed in 10 Sea Zone Turn Complete - Americans Americans collect 53 PUs; end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs Combat Move - Chinese 1 infantry moved from Suiyuyan to Chahar 1 fighter moved from Kansu to Chahar 11 infantry moved from Suiyuyan to Hopei Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat - Chinese Battle in Chahar Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Chahar, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Chahar, round 3 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Chahar, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar Chinese win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Hopei Chinese attack with 11 infantry Japanese defend with 1 infantry Chinese roll dice for 11 infantry in Hopei, round 2 : 3/11 hits, 1,83 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei Chinese win, taking Hopei from Japanese with 10 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Chahar to Suiyuyan 2 infantry moved from Kansu to Suiyuyan Place Units - Chinese 2 infantry placed in Hopei Turn Complete - Chinese Chinese collect 5 PUs; end with 7 PUs Combat Move - British 1 infantry moved from Syria to 98 Sea Zone 1 battleship, 1 cruiser, 2 destroyers, 1 infantry and 2 transports moved from 98 Sea Zone to 99 Sea Zone 1 infantry moved from 99 Sea Zone to Crete 1 fighter moved from French West Africa to 94 Sea Zone 1 fighter moved from United Kingdom to 94 Sea Zone 1 armour and 2 mech_infantrys moved from Persia to West India 1 mech_infantry moved from Belgian Congo to Italian Somaliland British take Italian Somaliland from Italians 1 mech_infantry moved from Belgian Congo to Egypt British take Egypt from Italians 1 armour moved from Belgian Congo to Egypt 1 infantry moved from Iraq to Trans-Jordan British take Trans-Jordan from Italians 1 infantry moved from Iraq to Syria 1 artillery moved from Iraq to Syria 2 artilleries, 1 fighter, 20 infantry and 2 mech_infantrys moved from India to West India 1 bomber moved from Iraq to Russia 1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo 1 battleship, 1 cruiser, 2 destroyers and 1 transport moved from 80 Sea Zone to 81 Sea Zone Purchase Units - British British buy 1 armour, 1 artillery, 1 fighter, 2 infantry and 2 mech_infantrys; Remaining resources: 3 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery and 3 infantry; Remaining resources: 0 PUs; Combat - British Battle in Crete Battle in Egypt Non Combat Move - British 3 aaGuns moved from India to West India Place Units - British 1 artillery and 2 infantry placed in Persia 1 armour and 2 mech_infantrys placed in Union of South Africa 1 fighter placed in United Kingdom Turn Complete - British British collect 37 PUs; end with 40 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 43 PUs Place Units - UK_Pacific 1 artillery and 3 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 2,3,3,3,4,4,6,2,5,5,3,1,2,3 UK_Pacific collect 5 PUs (4 lost to blockades); end with 5 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs Some Units in India change ownership: 1 artillery and 3 infantry
Combat Hit Differential Summary :
Chinese : 0,83 Japanese : 1,00
-
TripleA Turn Summary: Italians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 7 Combat Move - Italians 1 artillery and 2 infantry moved from Libya to Tobruk Italians take Tobruk from Americans 1 armour moved from Western Ukraine to Rostov 1 fighter moved from Southern Italy to Rostov 1 armour moved from Sikang to Caucasus Italians take Kazakhstan from Russians Italians take Caucasus from Russians Purchase Units - Italians Italians buy 2 fighters and 1 mech_infantry; Remaining resources: 1 PUs; Combat - Italians Battle in Rostov Italians attack with 1 armour and 1 fighter Russians defend with 1 infantry Italians roll dice for 1 armour and 1 fighter in Rostov, round 2 : 0/2 hits, 1.00 expected hits Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 armour and 1 fighter in Rostov, round 3 : 0/2 hits, 1.00 expected hits Russians roll dice for 1 infantry in Rostov, round 3 : 1/1 hits, 0.33 expected hits 1 armour owned by the Italians lost in Rostov Italians roll dice for 1 fighter in Rostov, round 4 : 0/1 hits, 0.50 expected hits Russians roll dice for 1 infantry in Rostov, round 4 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 fighter in Rostov, round 5 : 0/1 hits, 0.50 expected hits Russians roll dice for 1 infantry in Rostov, round 5 : 1/1 hits, 0.33 expected hits 1 fighter owned by the Italians lost in Rostov Russians win with 1 infantry remaining. Battle score for attacker is -16 Casualties for Italians: 1 armour and 1 fighter Non Combat Move - Italians 1 mech_infantry moved from Romania to Western Ukraine Place Units - Italians 1 mech_infantry placed in Northern Italy 2 fighters placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,3,5,4 Italians collect 15 PUs (3 lost to blockades); end with 16 PUs Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 21 PUs
Combat Hit Differential Summary :
Italians : -3.00 Russians : 0.67
-
TripleA Turn Summary: French round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 7 Combat Move - ANZAC 1 transport moved from 62 Sea Zone to 54 Sea Zone 2 submarines moved from 62 Sea Zone to 54 Sea Zone 1 destroyer moved from 62 Sea Zone to 54 Sea Zone 2 artilleries, 3 fighters and 5 infantry moved from New South Wales to Queensland Purchase Units - ANZAC ANZAC buy 1 carrier; Remaining resources: 2 PUs; Non Combat Move - ANZAC Place Units - ANZAC 1 carrier placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 12 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Combat Move - French 1 destroyer moved from 81 Sea Zone to 99 Sea Zone Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
-
TripleA Manual Gamesave Post: Germans round 8
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 8 Research Technology - Germans Combat Move - Germans 3 bombers and 2 fighters moved from Novgorod to Russia 1 fighter moved from Western Ukraine to Bryansk 1 infantry moved from Western Ukraine to Ukraine Germans take Ukraine from Russians 3 mech_infantrys moved from Novgorod to Belarus 1 mech_infantry moved from Eastern Poland to Belarus 2 fighters moved from Western Germany to Bessarabia 1 mech_infantry moved from Eastern Poland to Bessarabia 1 armour moved from Bryansk to Russia Germans take Smolensk from Russians 6 armour, 12 artilleries, 1 fighter and 1 mech_infantry moved from Bryansk to Russia Purchase Units - Germans Germans buy 1 bomber, 2 fighters and 6 mech_infantrys; Remaining resources: 0 PUs; Combat - Germans Battle in Bessarabia Germans attack with 2 fighters and 1 mech_infantry Russians defend with 1 infantry Germans roll dice for 2 fighters and 1 mech_infantry in Bessarabia, round 2 : 1/3 hits, 1.17 expected hits Russians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Bessarabia Germans win, taking Bessarabia from Russians with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Belarus Germans attack with 4 mech_infantrys Russians defend with 1 infantry Germans roll dice for 4 mech_infantrys in Belarus, round 2 : 0/4 hits, 0.67 expected hits Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 4 mech_infantrys in Belarus, round 3 : 0/4 hits, 0.67 expected hits Russians roll dice for 1 infantry in Belarus, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 4 mech_infantrys in Belarus, round 4 : 1/4 hits, 0.67 expected hits Russians roll dice for 1 infantry in Belarus, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Belarus Germans win, taking Belarus from Russians with 3 mech_infantrys remaining. Battle score for attacker is -1 Casualties for Germans: 1 mech_infantry Casualties for Russians: 1 infantry Battle in Russia Germans attack with 7 armour, 12 artilleries, 3 bombers, 3 fighters and 1 mech_infantry British defend with 1 bomber; Russians defend with 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 20 infantry and 1 tactical_bomber AA fire in Russia : 3/6 hits, 1.00 expected hits 3 fighters owned by the Germans lost in Russia Germans roll dice for 7 armour, 12 artilleries, 3 bombers and 1 mech_infantry in Russia, round 2 : 10/23 hits, 9.83 expected hits
Combat Hit Differential Summary :
Germans : -1.00 AA fire in Russia : : 2.00 Russians : -0.33
-
Max D in Moscow?
-
yes, sure
-
TripleA Turn Summary: Germans round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 8 Research Technology - Germans Combat Move - Germans 3 bombers and 2 fighters moved from Novgorod to Russia 1 fighter moved from Western Ukraine to Bryansk 1 infantry moved from Western Ukraine to Ukraine Germans take Ukraine from Russians 3 mech_infantrys moved from Novgorod to Belarus 1 mech_infantry moved from Eastern Poland to Belarus 2 fighters moved from Western Germany to Bessarabia 1 mech_infantry moved from Eastern Poland to Bessarabia 1 armour moved from Bryansk to Russia Germans take Smolensk from Russians 6 armour, 12 artilleries, 1 fighter and 1 mech_infantry moved from Bryansk to Russia Purchase Units - Germans Germans buy 1 bomber, 2 fighters and 6 mech_infantrys; Remaining resources: 0 PUs; Combat - Germans Battle in Bessarabia Germans attack with 2 fighters and 1 mech_infantry Russians defend with 1 infantry Germans roll dice for 2 fighters and 1 mech_infantry in Bessarabia, round 2 : 1/3 hits, 1.17 expected hits Russians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Bessarabia Germans win, taking Bessarabia from Russians with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Belarus Germans attack with 4 mech_infantrys Russians defend with 1 infantry Germans roll dice for 4 mech_infantrys in Belarus, round 2 : 0/4 hits, 0.67 expected hits Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 4 mech_infantrys in Belarus, round 3 : 0/4 hits, 0.67 expected hits Russians roll dice for 1 infantry in Belarus, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 4 mech_infantrys in Belarus, round 4 : 1/4 hits, 0.67 expected hits Russians roll dice for 1 infantry in Belarus, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Belarus Germans win, taking Belarus from Russians with 3 mech_infantrys remaining. Battle score for attacker is -1 Casualties for Germans: 1 mech_infantry Casualties for Russians: 1 infantry Battle in Russia Germans attack with 7 armour, 12 artilleries, 3 bombers, 3 fighters and 1 mech_infantry British defend with 1 bomber; Russians defend with 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 20 infantry and 1 tactical_bomber AA fire in Russia : 3/6 hits, 1.00 expected hits 3 fighters owned by the Germans lost in Russia Germans roll dice for 7 armour, 12 artilleries, 3 bombers and 1 mech_infantry in Russia, round 2 : 10/23 hits, 9.83 expected hits Russians roll dice for 2 aaGuns, 1 artillery, 1 bomber, 2 fighters, 20 infantry and 1 tactical_bomber in Russia, round 2 : 10/25 hits, 9.00 expected hits 7 infantry owned by the Russians, 9 artilleries owned by the Germans, 1 bomber owned by the British, 2 aaGuns owned by the Russians and 1 mech_infantry owned by the Germans lost in Russia Germans roll dice for 7 armour, 3 artilleries and 3 bombers in Russia, round 3 : 7/13 hits, 6.50 expected hits Russians roll dice for 1 artillery, 2 fighters, 13 infantry and 1 tactical_bomber in Russia, round 3 : 4/17 hits, 6.50 expected hits 7 infantry owned by the Russians, 3 artilleries owned by the Germans and 1 armour owned by the Germans lost in Russia Germans roll dice for 6 armour and 3 bombers in Russia, round 4 : 4/9 hits, 5.00 expected hits Russians roll dice for 1 artillery, 2 fighters, 6 infantry and 1 tactical_bomber in Russia, round 4 : 3/10 hits, 4.17 expected hits 4 infantry owned by the Russians and 3 armour owned by the Germans lost in Russia Germans roll dice for 3 armour and 3 bombers in Russia, round 5 : 4/6 hits, 3.50 expected hits Russians roll dice for 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber in Russia, round 5 : 3/6 hits, 2.83 expected hits 1 tactical_bomber owned by the Russians, 2 infantry owned by the Russians, 1 artillery owned by the Russians, 1 bomber owned by the Germans and 2 armour owned by the Germans lost in Russia Germans roll dice for 1 armour and 2 bombers in Russia, round 6 : 2/3 hits, 1.83 expected hits Russians roll dice for 2 fighters in Russia, round 6 : 1/2 hits, 1.33 expected hits 2 fighters owned by the Russians and 1 bomber owned by the Germans lost in Russia Germans captures 32PUs while taking Russians capital Germans converts factory_major into different units Germans win, taking Russia from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is -25 Casualties for Germans: 6 armour, 12 artilleries, 2 bombers, 3 fighters and 1 mech_infantry Casualties for British: 1 bomber Casualties for Russians: 2 aaGuns, 1 artillery, 2 fighters, 20 infantry and 1 tactical_bomber triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to Russians Non Combat Move - Germans 1 bomber moved from Russia to Western Ukraine 3 aaGuns moved from Bryansk to Western Ukraine 2 fighters moved from Bessarabia to Western Ukraine 1 mech_infantry moved from Eastern Poland to Western Ukraine 7 mech_infantrys moved from Germany to Eastern Poland 1 armour, 1 artillery and 2 infantry moved from Libya to Tobruk 1 submarine moved from 113 Sea Zone to 110 Sea Zone Place Units - Germans 3 mech_infantrys placed in Novgorod 3 mech_infantrys placed in Germany 1 bomber and 2 fighters placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,6 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,4,4,1,2,4 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,1,5,4 Germans collect 56 PUs (3 lost to blockades); end with 88 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 93 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 98 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 108 PUs
Combat Hit Differential Summary :
Germans : -0.83 AA fire in Russia : : 2.00 Russians : -3.17
-
TripleA Turn Summary: Russians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 8 Combat Move - Russians 11 infantry moved from Suiyuyan to Hopei 2 infantry moved from Volgograd to Caucasus 1 artillery moved from Volgograd to Caucasus 1 infantry moved from Tambov to Bryansk Russians take Bryansk from Germans 1 infantry moved from Vologda to Smolensk Russians take Smolensk from Germans 4 infantry moved from Samara to Russia Combat - Russians Battle in Caucasus Russians attack with 1 artillery and 2 infantry Italians defend with 1 armour Russians roll dice for 1 artillery and 2 infantry in Caucasus, round 2 : 1/3 hits, 0,83 expected hits Italians roll dice for 1 armour in Caucasus, round 2 : 1/1 hits, 0,50 expected hits 1 infantry owned by the Russians and 1 armour owned by the Italians lost in Caucasus Russians win, taking Caucasus from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Italians: 1 armour Battle in Russia Russians attack with 4 infantry Germans defend with 1 airfield, 1 armour and 1 factory_minor Russians roll dice for 4 infantry in Russia, round 2 : 0/4 hits, 0,67 expected hits Germans roll dice for 1 armour in Russia, round 2 : 1/1 hits, 0,50 expected hits 1 infantry owned by the Russians lost in Russia Russians roll dice for 3 infantry in Russia, round 3 : 1/3 hits, 0,50 expected hits Germans roll dice for 1 armour in Russia, round 3 : 1/1 hits, 0,50 expected hits 1 infantry owned by the Russians and 1 armour owned by the Germans lost in Russia Russians win, taking Russia from Germans with 2 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 2 infantry Casualties for Germans: 1 armour Non Combat Move - Russians 2 aaGuns moved from Suiyuyan to Hopei Turn Complete - Russians Russians collect 20 PUs; end with 20 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 23 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 25 PUs
Combat Hit Differential Summary :
Germans : 1,00 Italians : 0,50 Russians : 0,00
-
TripleA Turn Summary: Japanese round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 8 Combat Move - Japanese 1 battleship and 2 cruisers moved from 36 Sea Zone to 42 Sea Zone 1 marine moved from French Indo China to 36 Sea Zone 1 battleship, 1 destroyer and 1 marine moved from 36 Sea Zone to 39 Sea Zone 1 marine moved from 39 Sea Zone to Ceylon 4 armour, 10 artilleries, 3 infantry and 9 mech_infantrys moved from Burma to India 1 submarine moved from 6 Sea Zone to 33 Sea Zone Japanese take 22 Sea Zone from Americans 1 submarine moved from 6 Sea Zone to 32 Sea Zone 1 fighter moved from Japan to 17 Sea Zone 3 artilleries and 3 infantry moved from French Indo China to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 39 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone 2 artilleries, 3 fighters, 2 infantry and 3 tactical_bombers moved from 41 Sea Zone to Sumatra 1 artillery and 1 infantry moved from 39 Sea Zone to India 1 armour moved from Yenisey to Timguska Japanese take Evenkiyskiy from Russians Japanese take Timguska from Russians 1 infantry moved from Siberia to Soviet Far East Japanese take Soviet Far East from Russians Purchase Units - Japanese Japanese buy 1 armour, 4 artilleries, 2 fighters and 7 infantry; Remaining resources: 2 PUs; 6 SuicideAttackTokens; Combat - Japanese Battle in 17 Sea Zone Japanese attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 17 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 33 Sea Zone Japanese attack with 1 submarine Americans defend with 1 transport 1 transport owned by the Americans lost in 33 Sea Zone Japanese roll dice for 1 submarine in 33 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese win with 1 submarine remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Ceylon Battle in 32 Sea Zone Japanese attack with 1 submarine Americans defend with 1 transport 1 transport owned by the Americans lost in 32 Sea Zone Japanese roll dice for 1 submarine in 32 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese win, taking Ceylon from UK_Pacific with 1 submarine remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Sumatra Japanese attack with 2 artilleries, 3 fighters, 2 infantry and 3 tactical_bombers British defend with 2 infantry Japanese roll dice for 2 artilleries, 3 fighters, 2 infantry and 3 tactical_bombers in Sumatra, round 2 : 5/10 hits, 4.83 expected hits UK_Pacific roll dice for 2 infantry in Sumatra, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the British lost in Sumatra Japanese win, taking Sumatra from UK_Pacific with 2 artilleries, 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for British: 2 infantry Battle in India Japanese attack with 4 armour, 11 artilleries, 4 infantry and 9 mech_infantrys British defend with 1 artillery and 3 infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour Japanese roll dice for 1 battleship in India, round 2 : 0/1 hits, 0.67 expected hits Japanese roll dice for 4 armour, 11 artilleries, 4 infantry and 9 mech_infantrys in India, round 2 : 11/28 hits, 9.67 expected hits UK_Pacific roll dice for 1 artillery and 3 infantry in India, round 2 : 1/4 hits, 1.33 expected hits 1 infantry owned by the Japanese, 1 artillery owned by the British and 3 infantry owned by the British lost in India Japanese captures 8PUs while taking UK_Pacific capital Japanese converts factory_major into different units Japanese win, taking India from UK_Pacific with 4 armour, 11 artilleries, 3 infantry and 9 mech_infantrys remaining. Battle score for attacker is 10 Casualties for Japanese: 1 infantry Casualties for British: 1 artillery and 3 infantry triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_Pacific Non Combat Move - Japanese 1 infantry moved from Szechwan to Sikang 1 infantry moved from Yunnan to Szechwan 2 bombers moved from Hunan to Philippines 1 tactical_bomber moved from French Indo China to Celebes 1 fighter moved from Japan to 6 Sea Zone 1 fighter moved from Japan to Philippines 1 fighter moved from 17 Sea Zone to Japan 1 transport moved from 36 Sea Zone to 6 Sea Zone 3 carriers and 2 destroyers moved from 41 Sea Zone to 42 Sea Zone 3 fighters and 3 tactical_bombers moved from Sumatra to 42 Sea Zone 1 mech_infantry moved from Kweichow to Yunnan 1 infantry moved from Yunnan to Kweichow 1 infantry moved from Jehol to Chahar 1 mech_infantry moved from Hunan to Kiangsu 1 infantry moved from Yunnan to Hunan 2 artilleries and 1 infantry moved from French Indo China to Yunnan 1 artillery moved from Sakha to Amur Place Units - Japanese 1 armour, 1 artillery and 1 infantry placed in French Indo China 2 artilleries and 1 infantry placed in Kiangsu 1 artillery, 2 fighters and 5 infantry placed in Japan Turn Complete - Japanese Japanese collect 70 PUs; end with 80 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 85 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 90 PUs
Combat Hit Differential Summary :
UK_Pacific : 0.00 Japanese : 1.17
-
TripleA Turn Summary: UK_Pacific round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 8 Combat Move - Americans 1 destroyer moved from 26 Sea Zone to 32 Sea Zone 1 destroyer moved from 54 Sea Zone to 33 Sea Zone 4 fighters moved from 54 Sea Zone to 33 Sea Zone 2 fighters moved from 26 Sea Zone to 32 Sea Zone 1 bomber moved from Hawaiian Islands to Queensland 1 carrier and 3 submarines moved from 26 Sea Zone to 54 Sea Zone 1 fighter moved from Hawaiian Islands to 54 Sea Zone 2 destroyers moved from 10 Sea Zone to 26 Sea Zone 5 submarines moved from 10 Sea Zone to 26 Sea Zone 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 3 transports moved from 94 Sea Zone to 91 Sea Zone 1 submarine moved from 91 Sea Zone to 93 Sea Zone 1 submarine moved from 93 Sea Zone to 97 Sea Zone 1 submarine moved from 101 Sea Zone to 91 Sea Zone 1 destroyer moved from 101 Sea Zone to 91 Sea Zone 1 bomber moved from Eastern United States to French Equatorial Africa Purchase Units - Americans Americans buy 1 armour, 1 destroyer, 3 infantry, 2 mech_infantrys, 3 submarines and 3 transports; Remaining resources: 3 PUs; Combat - Americans Battle in 33 Sea Zone Americans attack with 1 destroyer and 4 fighters Japanese defend with 1 submarine Americans roll dice for 1 destroyer and 4 fighters in 33 Sea Zone, round 2 : 4/5 hits, 2,33 expected hits Japanese roll dice for 1 submarine in 33 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Japanese lost in 33 Sea Zone Americans win with 1 destroyer and 4 fighters remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in 32 Sea Zone Americans attack with 1 destroyer and 2 fighters Japanese defend with 1 submarine Americans roll dice for 1 destroyer and 2 fighters in 32 Sea Zone, round 2 : 1/3 hits, 1,33 expected hits Japanese roll dice for 1 submarine in 32 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Japanese lost in 32 Sea Zone Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Non Combat Move - Americans 2 fighters moved from 32 Sea Zone to Caroline Islands 4 fighters moved from 33 Sea Zone to 54 Sea Zone 1 fighter moved from Queensland to 54 Sea Zone Place Units - Americans 1 destroyer, 3 submarines and 3 transports placed in 101 Sea Zone 1 armour, 3 infantry and 2 mech_infantrys placed in Eastern United States Turn Complete - Americans Americans collect 53 PUs; end with 56 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs Combat Move - Chinese 2 infantry moved from Suiyuyan to Chahar 1 infantry moved from Hopei to Chahar 1 infantry moved from Hopei to Anhwe 1 fighter moved from Suiyuyan to Anhwe 10 infantry moved from Hopei to Kweichow Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 1 PUs; Combat - Chinese Battle in Kweichow Chinese attack with 10 infantry Japanese defend with 1 infantry Chinese roll dice for 10 infantry in Kweichow, round 2 : 1/10 hits, 1,67 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Kweichow Chinese win, taking Kweichow from Japanese with 10 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Chahar Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Chahar, round 2 : 0/3 hits, 0,50 expected hits Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0,33 expected hits Chinese roll dice for 3 infantry in Chahar, round 3 : 1/3 hits, 0,50 expected hits Japanese roll dice for 1 infantry in Chahar, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Chahar Chinese win, taking Chahar from Japanese with 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Anhwe Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Anhwe, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Anhwe, round 3 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Anhwe, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Anhwe Chinese win, taking Anhwe from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Anhwe to Suiyuyan Place Units - Chinese 2 infantry placed in Suiyuyan Turn Complete - Chinese Chinese collect 8 PUs; end with 9 PUs Combat Move - British 1 artillery moved from Persia to Northwest Persia 2 infantry moved from Persia to Northwest Persia 4 mech_infantrys moved from West India to Persia 1 armour moved from West India to Persia 1 fighter moved from West India to Northwest Persia 1 infantry moved from Syria to 99 Sea Zone 1 infantry moved from 99 Sea Zone to Cyprus 1 transport moved from 81 Sea Zone to 71 Sea Zone 1 armour moved from Egypt to Alexandria British take Alexandria from Italians 1 armour moved from Alexandria to Egypt 1 infantry moved from Trans-Jordan to Iraq 1 artillery moved from Syria to Iraq 1 armour and 2 mech_infantrys moved from Belgian Congo to Egypt 1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo 1 mech_infantry moved from Italian Somaliland to Anglo Egyptian Sudan 2 artilleries and 20 infantry moved from West India to Eastern Persia Purchase Units - British British buy 1 armour, 1 fighter, 5 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat - British Battle in Cyprus Non Combat Move - British 3 aaGuns moved from West India to Eastern Persia 1 battleship, 1 cruiser and 2 destroyers moved from 81 Sea Zone to 99 Sea Zone 1 fighter moved from United Kingdom to Gibraltar Place Units - British 3 infantry placed in Persia 1 infantry and 1 mech_infantry placed in Union of South Africa 1 armour, 1 infantry and 1 mech_infantry placed in Egypt 1 mech_infantry placed in Union of South Africa 1 fighter placed in United Kingdom Turn Complete - British British collect 37 PUs; end with 37 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 40 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 43 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Americans : 1,33 Chinese : -1,00 Japanese : -2,00
-
TripleA Turn Summary: Italians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 8 Combat Move - Italians 1 infantry moved from Tobruk to Alexandria Italians take Alexandria from British Purchase Units - Italians Italians buy 1 bomber and 1 destroyer; Remaining resources: 1 PUs; Combat - Italians Non Combat Move - Italians 1 mech_infantry moved from Western Ukraine to Ukraine 1 mech_infantry moved from Northern Italy to Romania Place Units - Italians 1 destroyer placed in 97 Sea Zone 1 bomber placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,1,2,1,3,5 Italians collect 8 PUs (8 lost to blockades); end with 9 PUs Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 14 PUs
Combat Hit Differential Summary :
-
TripleA Turn Summary: French round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 8 Combat Move - ANZAC 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 21 Sea Zone 2 infantry moved from 21 Sea Zone to Guam Purchase Units - ANZAC ANZAC buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat - ANZAC Battle in Guam Non Combat Move - ANZAC 1 carrier moved from 62 Sea Zone to 54 Sea Zone Place Units - ANZAC 1 destroyer and 1 transport placed in 62 Sea Zone 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
-
TripleA Turn Summary: Germans round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 9 Research Technology - Germans Combat Move - Germans 1 bomber moved from Western Ukraine to Smolensk 2 fighters moved from Western Ukraine to Rostov 1 infantry moved from Ukraine to Rostov 1 mech_infantry moved from Bessarabia to Bryansk 1 infantry and 1 mech_infantry moved from Western Ukraine to Bryansk 7 mech_infantrys moved from Eastern Poland to Bryansk 1 mech_infantry moved from Belarus to Smolensk 3 mech_infantrys moved from Novgorod to Bryansk 1 mech_infantry moved from Belarus to Archangel Germans take Archangel from Russians 1 mech_infantry moved from Belarus to Bryansk Purchase Units - Germans Germans buy 3 armour, 1 carrier, 1 destroyer, 3 fighters, 7 mech_infantrys and 1 submarine; Remaining resources: 2 PUs; Combat - Germans Battle in Rostov Germans attack with 2 fighters and 1 infantry Russians defend with 1 infantry Germans roll dice for 2 fighters and 1 infantry in Rostov, round 2 : 1/3 hits, 1.17 expected hits Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Rostov Germans win, taking Rostov from Russians with 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Smolensk Germans attack with 1 bomber and 1 mech_infantry Russians defend with 1 infantry Germans roll dice for 1 bomber and 1 mech_infantry in Smolensk, round 2 : 1/2 hits, 0.83 expected hits Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Smolensk Germans win, taking Smolensk from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Bryansk Germans attack with 1 infantry and 13 mech_infantrys Russians defend with 1 infantry Germans roll dice for 1 infantry and 13 mech_infantrys in Bryansk, round 2 : 2/14 hits, 2.33 expected hits Russians roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk Germans win, taking Bryansk from Russians with 13 mech_infantrys remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Germans 1 bomber moved from Smolensk to Novgorod 2 fighters moved from Rostov to Ukraine 3 mech_infantrys moved from Germany to Western Germany 6 artilleries moved from Western Germany to France 1 submarine moved from 125 Sea Zone to 124 Sea Zone 1 submarine moved from 110 Sea Zone to 112 Sea Zone 2 fighters moved from Western Germany to 112 Sea Zone 1 aaGun moved from Western Ukraine to Bryansk 2 aaGuns moved from Western Ukraine to Ukraine Place Units - Germans 1 carrier, 1 destroyer and 1 submarine placed in 112 Sea Zone 3 armour placed in Ukraine 3 mech_infantrys placed in Novgorod 3 fighters and 4 mech_infantrys placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 7 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,3 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,6,1,6,2,5,4,6,6,6 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,2,6,6,2,5 Germans collect 52 PUs (7 lost to blockades); end with 54 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Combat Hit Differential Summary :
Germans : -0.33 Russians : 0.00
-
TripleA Turn Summary: Russians round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 9 Combat Move - Russians 2 infantry moved from Russia to Smolensk 1 artillery and 1 infantry moved from Caucasus to Rostov Purchase Units - Russians Russians buy 2 armour, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat - Russians Battle in Rostov Russians attack with 1 artillery and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery and 1 infantry in Rostov, round 2 : 0/2 hits, 0,67 expected hits Germans roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Rostov Russians roll dice for 1 artillery in Rostov, round 3 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 infantry in Rostov, round 3 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 artillery in Rostov, round 4 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 infantry in Rostov, round 4 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 artillery in Rostov, round 5 : 1/1 hits, 0,33 expected hits Germans roll dice for 1 infantry in Rostov, round 5 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Rostov Russians win, taking Rostov from Germans with 1 artillery remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Smolensk Russians attack with 2 infantry Germans defend with 1 mech_infantry Russians roll dice for 2 infantry in Smolensk, round 2 : 0/2 hits, 0,33 expected hits Germans roll dice for 1 mech_infantry in Smolensk, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Smolensk Russians roll dice for 1 infantry in Smolensk, round 3 : 0/1 hits, 0,17 expected hits Germans roll dice for 1 mech_infantry in Smolensk, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Smolensk Germans win with 1 mech_infantry remaining. Battle score for attacker is -6 Casualties for Russians: 2 infantry Non Combat Move - Russians 2 aaGuns and 11 infantry moved from Hopei to Kweichow Place Units - Russians 3 infantry placed in Russia 2 armour and 1 mech_infantry placed in Volgograd Turn Complete - Russians Russians collect 14 PUs; end with 14 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 17 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 19 PUs
Combat Hit Differential Summary :
Germans : 1,00 Russians : -1,17
-
TripleA Manual Gamesave Post: Japanese round 9
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 9 Combat Move - Japanese 1 armour moved from Timguska to Novosibirsk Japanese take Urals from Russians Japanese take Novosibirsk from Russians 1 armour moved from India to West India Japanese take West India from UK_Pacific 1 armour moved from West India to India 1 fighter moved from Japan to 21 Sea Zone 2 bombers and 1 fighter moved from Philippines to 33 Sea Zone 1 fighter and 2 tactical_bombers moved from 6 Sea Zone to Iwo Jima 1 artillery and 1 infantry moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 17 Sea Zone 1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima 1 infantry moved from Kiangsu to Anhwe 2 fighters moved from Japan to Anhwe 1 fighter moved from 6 Sea Zone to Anhwe 1 submarine moved from 6 Sea Zone to 33 Sea Zone Purchase Units - Japanese Japanese buy 4 artilleries, 2 fighters and 7 infantry; Remaining resources: 33 PUs; 6 SuicideAttackTokens; Combat - Japanese
Combat Hit Differential Summary :
-
Scramble from the Carolines?
-
yes thanks