VonAlba (Allies+6) vs Simon33 (Axis) BM3 Game II

  • '17

    TripleA Turn Summary: Russians round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 4
    
        Combat Move - Russians
            3 infantry moved from Karelia to Finland
            1 submarine moved from 115 Sea Zone to 113 Sea Zone
            1 cruiser moved from 115 Sea Zone to 113 Sea Zone
            1 submarine moved from 127 Sea Zone to 125 Sea Zone
            1 artillery moved from Archangel to Vologda
            1 infantry moved from Russia to Bryansk
            4 artilleries moved from Russia to Bryansk
            3 infantry moved from Ukraine to Bryansk
            1 infantry moved from Western Ukraine to Bryansk
            2 fighters moved from Nenetsia to Russia
            1 tactical_bomber moved from Nenetsia to Russia
            16 infantry moved from Korea to Manchuria
    
        Purchase Units - Russians
            Russians repair damage of 13x factory_major; Remaining resources: 33 PUs; 
            Russians buy 3 artilleries and 7 infantry; Remaining resources: 0 PUs; 
    
        Combat - Russians
            Battle in Manchuria
                Russians attack with 16 infantry
                Japanese defend with 1 infantry
                    Russians roll dice for 16 infantry in Manchuria, round 2 : 2/16 hits, 2,67 expected hits
                    Japanese roll dice for 1 infantry in Manchuria, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Manchuria
                Russians win, taking Manchuria from Japanese with 16 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Finland
                Russians attack with 3 infantry
                Germans defend with 2 infantry
                    Russians roll dice for 3 infantry in Finland, round 2 : 1/3 hits, 0,50 expected hits
                    Germans roll dice for 2 infantry in Finland, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Finland
                    Russians roll dice for 2 infantry in Finland, round 3 : 0/2 hits, 0,33 expected hits
                    Germans roll dice for 1 infantry in Finland, round 3 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 2 infantry in Finland, round 4 : 1/2 hits, 0,33 expected hits
                    Germans roll dice for 1 infantry in Finland, round 4 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Finland
                Russians win, taking Finland from Germans with 1 infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 2 infantry
                Casualties for Germans: 2 infantry
            Battle in 113 Sea Zone
                Russians attack with 1 cruiser and 1 submarine
                Germans defend with 1 destroyer
                    Russians roll dice for 1 submarine in 113 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 1 cruiser in 113 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits
                    Germans roll dice for 1 destroyer in 113 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 destroyer owned by the Germans and 1 submarine owned by the Russians lost in 113 Sea Zone
                Russians win with 1 cruiser remaining. Battle score for attacker is 2
                Casualties for Russians: 1 submarine
                Casualties for Germans: 1 destroyer
    
        Non Combat Move - Russians
            2 aaGuns moved from Korea to Manchuria
            1 aaGun moved from Bryansk to Russia
    
        Place Units - Russians
            3 artilleries and 7 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 35 PUs; end with 35 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 38 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 40 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 42 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 44 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 47 PUs
    

    Combat Hit Differential Summary :

    Germans : 1,33
    Russians : 0,33
    Japanese : -0,33
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Japanese round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 4
    
        Combat Move - Japanese
            2 bombers moved from Kiangsu to Burma
            1 mech_infantry moved from Yunnan to Burma
            2 fighters and 2 tactical_bombers moved from French Indo China to Burma
            1 artillery moved from Anhwe to Hopei
                  Japanese take Hopei from Chinese
            5 infantry moved from Chahar to Suiyuyan
                  Japanese take Suiyuyan from Chinese
            1 infantry moved from Malaya to 37 Sea Zone
            1 infantry and 1 transport moved from 37 Sea Zone to 39 Sea Zone
            1 infantry moved from 39 Sea Zone to Ceylon
            1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 39 Sea Zone
    
        Purchase Units - Japanese
            Japanese buy 2 armour, 4 artilleries, 4 infantry, 1 marine and 2 mech_infantrys; Remaining resources: 14 PUs; 6 SuicideAttackTokens; 
    
        Combat - Japanese
            Battle in Ceylon
            Battle in Burma
                Japanese attack with 2 bombers, 2 fighters, 1 mech_infantry and 2 tactical_bombers
                British defend with 2 infantry
                    Japanese roll dice for 2 bombers, 2 fighters, 1 mech_infantry and 2 tactical_bombers in Burma, round 2 : 6/7 hits, 3.83 expected hits
                    UK_Pacific roll dice for 2 infantry in Burma, round 2 : 1/2 hits, 0.67 expected hits
                    1 mech_infantry owned by the Japanese and 2 infantry owned by the British lost in Burma
                Japanese win, taking Ceylon from UK_Pacific with 2 bombers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2
                Casualties for Japanese: 1 mech_infantry
                Casualties for British: 2 infantry
    
        Non Combat Move - Japanese
            2 bombers, 2 fighters and 2 tactical_bombers moved from Burma to French Indo China
            1 armour and 2 artilleries moved from French Indo China to Yunnan
            1 infantry moved from Hunan to Yunnan
            1 armour moved from Malaya to Yunnan
            1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Java
            1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Celebes
            1 fighter and 1 tactical_bomber moved from French Indo China to 35 Sea Zone
            1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 submarines and 1 transport moved from 42 Sea Zone to 35 Sea Zone
            1 tactical_bomber moved from French Indo China to Kiangsu
            1 transport moved from 44 Sea Zone to 35 Sea Zone
            1 transport moved from 43 Sea Zone to 35 Sea Zone
            1 infantry moved from Anhwe to Hunan
            1 aaGun and 1 mech_infantry moved from Chahar to Suiyuyan
            1 infantry moved from Jehol to Chahar
            1 infantry moved from Kiangsu to Anhwe
            1 infantry moved from Kweichow to Yunnan
            2 mech_infantrys moved from Kiangsu to Kweichow
            1 armour moved from Yunnan to Kweichow
    
        Place Units - Japanese
            1 armour and 2 artilleries placed in French Indo China
            1 infantry and 2 mech_infantrys placed in Kiangsu
            1 armour, 2 artilleries, 3 infantry and 1 marine placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 54 PUs; end with 68 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 71 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 76 PUs
    

    Combat Hit Differential Summary :

    UK_Pacific : 0.33
    Japanese : 2.17
    

    Savegame

  • '17

    TripleA Turn Summary: UK_Pacific round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 4
    
        Combat Move - Americans
            1 submarine moved from 86 Sea Zone to 85 Sea Zone
            1 destroyer moved from 86 Sea Zone to 85 Sea Zone
            1 fighter moved from British Guiana to 85 Sea Zone
            2 fighters moved from British Guiana to 92 Sea Zone
            1 bomber moved from United Kingdom to 92 Sea Zone
            1 bomber moved from Eastern United States to United Kingdom
            1 artillery moved from Eastern United States to 101 Sea Zone
            2 infantry moved from Eastern United States to 101 Sea Zone
            1 mech_infantry moved from Central United States to 101 Sea Zone
            1 artillery, 1 carrier, 1 destroyer, 2 infantry, 1 mech_infantry, 1 submarine and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            1 artillery moved from 91 Sea Zone to Gibraltar
            1 mech_infantry moved from 91 Sea Zone to Gibraltar
            2 infantry moved from 91 Sea Zone to Gibraltar
            1 armour moved from Brazil to 86 Sea Zone
            1 infantry moved from Brazil to 86 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
            1 armour moved from 91 Sea Zone to Gibraltar
            1 infantry moved from 91 Sea Zone to Gibraltar
            1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 3 submarines moved from 86 Sea Zone to 91 Sea Zone
            1 destroyer moved from 54 Sea Zone to 21 Sea Zone
            2 infantry moved from Caroline Islands to 33 Sea Zone
            1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 3 fighters, 2 infantry, 4 submarines, 1 tactical_bomber and 1 transport moved from 33 Sea Zone to 21 Sea Zone
                  Americans take 22 Sea Zone from Japanese
            2 infantry moved from 21 Sea Zone to Guam
            1 transport moved from 30 Sea Zone to 26 Sea Zone
    
        Purchase Units - Americans
            Americans buy 1 artillery, 2 fighters, 4 infantry, 2 submarines and 3 transports; Remaining resources: 2 PUs; 
    
        Combat - Americans
            Battle in Gibraltar
            Battle in Guam
            Battle in 85 Sea Zone
                Americans attack with 1 destroyer, 1 fighter and 1 submarine
                Germans defend with 1 submarine
                    Americans roll dice for 1 submarine in 85 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 destroyer and 1 fighter in 85 Sea Zone, round 2 : 1/2 hits, 0,83 expected hits
                    Germans roll dice for 1 submarine in 85 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the Germans lost in 85 Sea Zone
                Americans win, taking Gibraltar from Germans, taking Guam from Japanese, taking 85 Sea Zone from Neutral with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 6
                Casualties for Germans: 1 submarine
            Battle in 92 Sea Zone
                Americans attack with 1 bomber and 2 fighters
                Germans defend with 1 battleship, 1 carrier, 1 cruiser and 2 transports
                    Americans roll dice for 1 bomber and 2 fighters in 92 Sea Zone, round 2 : 1/3 hits, 1,67 expected hits
                Units damaged: 1 carrier owned by the Germans
                    Germans roll dice for 1 battleship, 1 carrier, 1 cruiser and 2 transports in 92 Sea Zone, round 2 : 2/3 hits, 1,50 expected hits
                    2 fighters owned by the Americans lost in 92 Sea Zone
                 retreated to 92 Sea Zone
                Germans win with 1 battleship, 1 carrier, 1 cruiser and 2 transports remaining. Battle score for attacker is -20
                Casualties for Americans: 2 fighters
    
        Non Combat Move - Americans
            1 bomber moved from 92 Sea Zone to British Guiana
            1 fighter moved from 85 Sea Zone to British Guiana
            1 fighter moved from Eastern United States to British Guiana
    
        Place Units - Americans
            2 submarines and 3 transports placed in 101 Sea Zone
            1 artillery, 2 fighters and 4 infantry placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 54 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 69 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
    
        Combat Move - Chinese
            1 fighter and 5 infantry moved from Kansu to Tsinghai
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 2 PUs; 
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            2 infantry placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 7 PUs; end with 9 PUs
    
        Combat Move - British
            1 unit repaired.
            1 fighter moved from India to Ceylon
            1 bomber moved from India to Ceylon
            2 artilleries, 17 infantry and 2 mech_infantrys moved from India to Burma
            1 infantry moved from Persia to Iraq
                  British take Iraq from Italians
            1 infantry moved from Persia to Northwest Persia
                  British take Northwest Persia from Italians
            1 marine moved from French Madagascar to 72 Sea Zone
            1 artillery moved from Union of South Africa to 71 Sea Zone
            2 infantry moved from Union of South Africa to 71 Sea Zone
            1 artillery, 2 infantry and 2 transports moved from 71 Sea Zone to 72 Sea Zone
            1 infantry moved from Kenya to 72 Sea Zone
            1 artillery, 1 battleship, 1 cruiser, 2 destroyers, 3 infantry, 1 marine and 2 transports moved from 72 Sea Zone to 80 Sea Zone
            3 infantry moved from 80 Sea Zone to Iraq
            1 marine moved from 80 Sea Zone to Iraq
            1 artillery moved from 80 Sea Zone to Iraq
            1 infantry moved from Persia to Iraq
            1 fighter moved from Rhodesia to Belgian Congo
            1 mech_infantry moved from French Central Africa to French West Africa
                  British take French West Africa from Neutral_Axis
            1 artillery and 3 infantry moved from Rhodesia to Belgian Congo
            3 fighters moved from British Guiana to 92 Sea Zone
            2 fighters moved from 91 Sea Zone to 92 Sea Zone
            1 armour, 1 artillery, 2 infantry and 1 marine moved from Quebec to 106 Sea Zone
            1 armour, 1 artillery, 1 battleship, 1 cruiser, 2 destroyers, 2 infantry, 1 marine and 2 transports moved from 106 Sea Zone to 91 Sea Zone
    
        Purchase Units - British
            British buy 1 armour, 1 factory_minor, 1 infantry and 2 mech_infantrys; Remaining resources: 1 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat - British
            Battle in Ceylon
                British attack with 1 bomber and 1 fighter
                Japanese defend with 1 infantry
                    British roll dice for 1 bomber and 1 fighter in Ceylon, round 2 : 0/2 hits, 1,17 expected hits
                    Japanese roll dice for 1 infantry in Ceylon, round 2 : 0/1 hits, 0,33 expected hits
                    British roll dice for 1 bomber and 1 fighter in Ceylon, round 3 : 1/2 hits, 1,17 expected hits
                    Japanese roll dice for 1 infantry in Ceylon, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Ceylon
                British win with 1 bomber and 1 fighter remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in 92 Sea Zone
                British attack with 5 fighters
                Germans defend with 1 battleship, 1 carrier, 1 cruiser and 2 transports
                    British roll dice for 5 fighters in 92 Sea Zone, round 2 : 4/5 hits, 2,50 expected hits
                    Germans roll dice for 1 battleship, 1 carrier, 1 cruiser and 2 transports in 92 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits
                    1 battleship owned by the Germans, 1 carrier owned by the Germans, 1 cruiser owned by the Germans and 1 fighter owned by the British lost in 92 Sea Zone
                    2 transports owned by the Germans lost in 92 Sea Zone
                British win with 4 fighters remaining. Battle score for attacker is 52
                Casualties for British: 1 fighter
                Casualties for Germans: 1 battleship, 1 carrier, 1 cruiser and 2 transports
    
        Non Combat Move - British
            2 infantry moved from 91 Sea Zone to Gibraltar
            1 artillery moved from 91 Sea Zone to Gibraltar
            1 armour moved from 91 Sea Zone to Gibraltar
            1 marine moved from 91 Sea Zone to Gibraltar
            4 fighters moved from 92 Sea Zone to 91 Sea Zone
            1 fighter moved from Ceylon to India
            1 bomber moved from Ceylon to India
            1 aaGun moved from India to Burma
    
        Place Units - British
            1 factory_minor placed in Persia
            1 armour and 2 mech_infantrys placed in Union of South Africa
            1 infantry placed in Quebec
    
        Turn Complete - British
            British collect 32 PUs; end with 33 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs
    
        Place Units - UK_Pacific
            3 infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,1,3,6,6
            UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 6 PUs
            Some Units in India change ownership: 3 infantry
    

    Combat Hit Differential Summary :

    Germans : -0,17
    British : 0,17
    Americans : -0,83
    Japanese : -0,67
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Italians round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 4
    
        Combat Move - Italians
            2 infantry moved from Crete to 99 Sea Zone
            2 infantry moved from 99 Sea Zone to Cyprus
            1 armour moved from Caucasus to Rostov
                  Italians take Rostov from Russians
            1 armour moved from Rostov to Caucasus
            1 armour moved from Belarus to Archangel
                  Italians take Archangel from Russians
            1 armour moved from Archangel to Belarus
            1 infantry moved from Bessarabia to Western Ukraine
                  Italians take Western Ukraine from Russians
    
        Purchase Units - Italians
            Italians buy 3 artilleries, 1 fighter and 6 infantry; Remaining resources: 1 PUs; 
    
        Combat - Italians
            Battle in Cyprus
    
        Non Combat Move - Italians
            3 infantry moved from Syria to Trans-Jordan
            1 armour, 1 artillery and 2 infantry moved from Egypt to Trans-Jordan
            1 fighter moved from Romania to Trans-Jordan
            1 fighter moved from Southern Italy to Egypt
            1 bomber moved from Romania to Southern Italy
            1 mech_infantry moved from Northern Italy to Romania
            1 artillery and 2 infantry moved from Morocco to Algeria
    
        Place Units - Italians
            2 artilleries and 1 infantry placed in Egypt
            1 fighter and 2 infantry placed in Southern Italy
            1 artillery and 3 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 25 PUs; end with 26 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 31 PUs
            Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 36 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 39 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 44 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '19 '17 '16

    Well, that was bad.

  • '17

    TripleA Turn Summary: French round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 4
    
        Combat Move - ANZAC
            3 fighters moved from Caroline Islands to Guam
            2 destroyers moved from 33 Sea Zone to 21 Sea Zone
            1 cruiser moved from 33 Sea Zone to 21 Sea Zone
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 1 infantry and 1 submarine; Remaining resources: 4 PUs; 
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            1 submarine placed in 62 Sea Zone
            1 artillery and 1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 14 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
    
        Combat Move - French
            1 fighter moved from United Kingdom to Gibraltar
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '19 '17 '16

    TripleA Manual Gamesave Post: Germans round 5

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 5
    
        Research Technology - Germans
    
        Combat Move - Germans
            1 armour and 1 mech_infantry moved from Novgorod to Finland
                  Germans take Karelia from Russians
            1 bomber moved from Western Germany to Finland
            1 armour moved from Belarus to Smolensk
                  Germans take Smolensk from Russians
            1 armour moved from Smolensk to Belarus
            3 bombers and 1 fighter moved from Belarus to Russia
    
        Purchase Units - Germans
            Germans buy 8 artilleries, 1 fighter, 1 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat - Germans
            Air Battle in Russia
    

    Combat Hit Differential Summary :

    Savegame

  • '19 '17 '16

    Intercept in Moscow?

  • '17

    no thanks

  • '19 '17 '16

    TripleA Turn Summary: Germans round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 5
    
        Research Technology - Germans
    
        Combat Move - Germans
            1 armour and 1 mech_infantry moved from Novgorod to Finland
                  Germans take Karelia from Russians
            1 bomber moved from Western Germany to Finland
            1 armour moved from Belarus to Smolensk
                  Germans take Smolensk from Russians
            1 armour moved from Smolensk to Belarus
            3 bombers and 1 fighter moved from Belarus to Russia
    
        Purchase Units - Germans
            Germans buy 8 artilleries, 1 fighter, 1 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat - Germans
            Air Battle in Russia
                Germans attacks with 4 units heading to Russia
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in Russia
                    AA fire in Russia : 0/3 hits, 0.50 expected hits
                Bombing raid in Russia rolls: 4,8,4 and causes: 16 damage to unit: factory_major
                Bombing raid in Russia causes 16 damage total. 
            Battle in Finland
                Germans attack with 1 armour, 1 bomber and 1 mech_infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 armour, 1 bomber and 1 mech_infantry in Finland, round 2 : 1/3 hits, 1.33 expected hits
                    Russians roll dice for 1 infantry in Finland, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Finland
                Germans win, taking Finland from Russians with 1 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Cleaning up after air battles
    
        Non Combat Move - Germans
            2 armour and 1 mech_infantry moved from Novgorod to Belarus
            1 armour moved from Poland to Belarus
            1 mech_infantry moved from Baltic States to Belarus
            13 artilleries moved from Poland to Eastern Poland
            10 mech_infantrys moved from Germany to Eastern Poland
            3 bombers and 1 fighter moved from Russia to Belarus
            1 mech_infantry moved from Yugoslavia to Eastern Poland
            2 infantry moved from Bulgaria to Romania
            1 armour, 1 artillery, 1 fighter, 2 infantry and 3 tactical_bombers moved from Morocco to Algeria
            1 bomber moved from Finland to Novgorod
            1 bomber moved from Novgorod to Belarus
            1 aaGun moved from Belarus to Novgorod
            4 bombers moved from Belarus to Novgorod
    
        Place Units - Germans
            3 mech_infantrys placed in Novgorod
            8 artilleries and 1 infantry placed in Western Germany
            3 mech_infantrys placed in Germany
            1 fighter placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,2
            Germans collect 49 PUs (3 lost to blockades); end with 49 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 56 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 61 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUs
    

    Combat Hit Differential Summary :

    AA fire in Russia : : -0.50
    Germans : -0.33
    Russians : -0.33
    

    Savegame

  • '17

    TripleA Turn Summary: Russians round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 5
    
        Combat Move - Russians
            1 infantry moved from Bryansk to Rostov
                  Russians take Rostov from Italians
            1 infantry moved from Bryansk to Western Ukraine
            1 tactical_bomber moved from Russia to Western Ukraine
            2 fighters moved from Russia to Western Ukraine
            1 artillery moved from Vologda to Archangel
                  Russians take Archangel from Italians
            1 infantry moved from Bryansk to Smolensk
                  Russians take Smolensk from Germans
            2 infantry moved from Russia to Smolensk
            1 infantry moved from Russia to Samara
            1 infantry moved from Russia to Vologda
            1 artillery moved from Russia to Vologda
            3 infantry moved from Russia to Bryansk
            2 artilleries moved from Russia to Bryansk
            16 infantry moved from Manchuria to Jehol
                  Chinese take Jehol from Japanese
    
        Purchase Units - Russians
            Russians repair damage of 14x factory_major; Remaining resources: 33 PUs; 
            Russians buy 11 infantry; Remaining resources: 0 PUs; 
    
        Combat - Russians
            Battle in Western Ukraine
                Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
                Italians defend with 1 infantry
                    Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 2/4 hits, 1,83 expected hits
                    Italians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Italians lost in Western Ukraine
                Russians win, taking Western Ukraine from Italians with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
    
        Non Combat Move - Russians
            2 fighters moved from Western Ukraine to Russia
            1 tactical_bomber moved from Western Ukraine to Russia
            2 aaGuns moved from Manchuria to Jehol
    
        Place Units - Russians
            3 infantry placed in Volgograd
            8 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 32 PUs; end with 32 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 35 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 41 PUs
    

    Combat Hit Differential Summary :

    Italians : -0,33
    Russians : 0,17
    

    Savegame

  • '19 '17 '16

    TripleA Manual Gamesave Post: Japanese round 5

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 5
    
        Combat Move - Japanese
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            2 battleships, 2 carriers, 2 cruisers, 3 destroyers, 1 fighter, 2 submarines and 1 tactical_bomber moved from 35 Sea Zone to 21 Sea Zone
            2 fighters and 1 tactical_bomber moved from Philippines to 21 Sea Zone
            1 fighter and 1 tactical_bomber moved from Celebes to 21 Sea Zone
            1 fighter and 1 tactical_bomber moved from Java to 21 Sea Zone
            2 bombers moved from French Indo China to 21 Sea Zone
            1 fighter and 1 tactical_bomber moved from Kiangsu to 21 Sea Zone
            1 transport moved from 35 Sea Zone to 6 Sea Zone
            1 armour and 1 infantry moved from Japan to 6 Sea Zone
            1 armour and 1 infantry moved from 6 Sea Zone to Korea
            EDIT: 2 fighters and 2 tactical_bombers moved from French Indo China to 21 Sea Zone
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 4 artilleries, 2 carriers, 1 destroyer, 3 infantry and 1 mech_infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens; 
    
        Combat - Japanese
    

    Combat Hit Differential Summary :

    Savegame

  • '19 '17 '16

    Scramble from Guam?

  • '15 '14

    Wow, this looks like an incoming massacre. Did the US admirals lose their minds when boldly presenting the plan to stack the Guam seazone? :-)

  • '17

    yes, and max def

  • '19 '17 '16

    TripleA Turn Summary: Japanese round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 5
    
        Combat Move - Japanese
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            2 battleships, 2 carriers, 2 cruisers, 3 destroyers, 1 fighter, 2 submarines and 1 tactical_bomber moved from 35 Sea Zone to 21 Sea Zone
            2 fighters and 1 tactical_bomber moved from Philippines to 21 Sea Zone
            1 fighter and 1 tactical_bomber moved from Celebes to 21 Sea Zone
            1 fighter and 1 tactical_bomber moved from Java to 21 Sea Zone
            2 bombers moved from French Indo China to 21 Sea Zone
            1 fighter and 1 tactical_bomber moved from Kiangsu to 21 Sea Zone
            1 transport moved from 35 Sea Zone to 6 Sea Zone
            1 armour and 1 infantry moved from Japan to 6 Sea Zone
            1 armour and 1 infantry moved from 6 Sea Zone to Korea
            EDIT: 2 fighters and 2 tactical_bombers moved from French Indo China to 21 Sea Zone
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 4 artilleries, 2 carriers, 1 destroyer, 3 infantry and 1 mech_infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens; 
    
        Combat - Japanese
            Americans scrambles 3 units out of Guam to defend against the attack in 21 Sea Zone
            Battle in Korea
            Battle in 21 Sea Zone
                Japanese attack with 2 battleships, 2 bombers, 2 carriers, 2 cruisers, 3 destroyers, 8 fighters, 2 submarines and 7 tactical_bombers
                Americans defend with 1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 3 fighters, 4 submarines, 1 tactical_bomber and 1 transport; ANZAC defend with 1 cruiser, 2 destroyers and 3 fighters
                    Japanese roll dice for 2 submarines in 21 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 2 battleships, 2 bombers, 2 carriers, 2 cruisers, 3 destroyers, 8 fighters and 7 tactical_bombers in 21 Sea Zone, round 2 : 12/24 hits, 13.33 expected hits
                Units damaged: 1 carrier owned by the Americans and 1 battleship owned by the Americans
                    Americans roll dice for 4 submarines in 21 Sea Zone, round 2 : 0/4 hits, 0.67 expected hits
                    Americans roll dice for 1 battleship, 2 carriers, 3 cruisers, 5 destroyers, 6 fighters, 1 tactical_bomber and 1 transport in 21 Sea Zone, round 2 : 7/18 hits, 9.00 expected hits
                Units damaged: 2 battleships owned by the Japanese
                    4 submarines owned by the Americans, 2 destroyers owned by the Americans, 2 destroyers owned by the ANZAC, 2 carriers owned by the Japanese, 1 carrier owned by the Americans and 1 submarine owned by the Japanese lost in 21 Sea Zone
                    Japanese roll dice for 1 submarine in 21 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 2 battleships, 2 bombers, 2 cruisers, 3 destroyers, 8 fighters and 7 tactical_bombers in 21 Sea Zone, round 3 : 16/24 hits, 13.33 expected hits
                    Americans roll dice for 1 battleship, 1 carrier, 3 cruisers, 1 destroyer, 6 fighters, 1 tactical_bomber and 1 transport in 21 Sea Zone, round 3 : 5/13 hits, 7.33 expected hits
                    2 tactical_bombers owned by the Japanese, 3 fighters owned by the Japanese, 3 fighters owned by the ANZAC, 1 cruiser owned by the ANZAC, 2 cruisers owned by the Americans, 1 destroyer owned by the Americans, 1 tactical_bomber owned by the Americans, 1 carrier owned by the Americans, 3 fighters owned by the Americans, 1 transport owned by the Americans and 1 battleship owned by the Americans lost in 21 Sea Zone
                Japanese win, taking Korea from Russians with 2 battleships, 2 bombers, 2 cruisers, 3 destroyers, 5 fighters, 1 submarine and 5 tactical_bombers remaining. Battle score for attacker is 140
                Casualties for Japanese: 2 carriers, 3 fighters, 1 submarine and 2 tactical_bombers
                Casualties for ANZAC: 1 cruiser, 2 destroyers and 3 fighters
                Casualties for Americans: 1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 3 fighters, 4 submarines, 1 tactical_bomber and 1 transport
    
        Non Combat Move - Japanese
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from 21 Sea Zone: 1 submarine
            EDIT: Adding units owned by Japanese to Okinawa: 1 fighter
            EDIT: Turning off Edit Mode
            1 fighter moved from Okinawa to 19 Sea Zone
            3 fighters and 2 tactical_bombers moved from 21 Sea Zone to Japan
            1 fighter and 1 tactical_bomber moved from 21 Sea Zone to Philippines
            1 fighter and 2 tactical_bombers moved from 21 Sea Zone to 19 Sea Zone
            2 bombers moved from 21 Sea Zone to Philippines
            1 artillery moved from Hopei to Kweichow
            1 mech_infantry moved from Suiyuyan to Kweichow
            1 aaGun and 4 infantry moved from Suiyuyan to Hopei
            1 infantry moved from Hunan to Yunnan
            2 transports moved from 35 Sea Zone to 6 Sea Zone
            2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
            2 artilleries and 2 infantry moved from 6 Sea Zone to Korea
            1 carrier, 1 destroyer, 1 fighter and 1 transport moved from 39 Sea Zone to 37 Sea Zone
            1 armour, 2 artilleries and 2 infantry moved from Yunnan to French Indo China
            1 artillery moved from Szechwan to Kweichow
            2 mech_infantrys moved from Kiangsu to Hunan
            1 tactical_bomber moved from 39 Sea Zone to 37 Sea Zone
    
        Place Units - Japanese
            2 carriers placed in 19 Sea Zone
            1 destroyer placed in 6 Sea Zone
            1 armour, 1 artillery and 1 infantry placed in French Indo China
            1 artillery placed in Kiangsu
            2 artilleries, 2 infantry and 1 mech_infantry placed in Japan
            Japanese undo move 5.
            Japanese undo move 4.
            1 mech_infantry placed in Kiangsu
            3 artilleries and 2 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 56 PUs; end with 57 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 60 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUs
    

    Combat Hit Differential Summary :

    Americans : -5.00
    Japanese : 1.33
    

    Savegame

  • '17

    TripleA Turn Summary: UK_Pacific round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 5
    
        Combat Move - Americans
            1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Gibraltar to 91 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 96 Sea Zone
            1 mech_infantry moved from 96 Sea Zone to Tobruk
            1 infantry moved from 96 Sea Zone to Tobruk
            1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 96 Sea Zone
            1 armour moved from 96 Sea Zone to Tobruk
            1 infantry moved from 96 Sea Zone to Tobruk
            1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 96 Sea Zone
            1 infantry moved from 96 Sea Zone to Malta
            1 artillery moved from 96 Sea Zone to Malta
            1 submarine moved from 91 Sea Zone to 93 Sea Zone
            1 submarine moved from 91 Sea Zone to 105 Sea Zone
            2 submarines moved from 91 Sea Zone to 96 Sea Zone
            2 carriers, 1 cruiser, 2 destroyers and 4 fighters moved from 91 Sea Zone to 96 Sea Zone
            1 bomber moved from British Guiana to Belgian Congo
            1 bomber moved from United Kingdom to French Equatorial Africa
            1 submarine moved from 85 Sea Zone to 51 Sea Zone
            1 destroyer moved from 85 Sea Zone to 51 Sea Zone
            2 fighters moved from British Guiana to French Central Africa
            1 mech_infantry moved from Central United States to 101 Sea Zone
            1 artillery moved from Eastern United States to 101 Sea Zone
            4 infantry moved from Eastern United States to 101 Sea Zone
            1 artillery, 4 infantry, 1 mech_infantry, 2 submarines and 3 transports moved from 101 Sea Zone to 28 Sea Zone
            2 fighters moved from Eastern United States to Western United States
    
        Purchase Units - Americans
            Americans buy 2 carriers, 1 destroyer, 2 fighters and 3 submarines; Remaining resources: 1 PUs; 
    
        Combat - Americans
            Battle in Tobruk
            Battle in Malta
                Americans attack with 1 artillery and 1 infantry
                Germans defend with 1 infantry
                    Americans roll dice for 1 cruiser in Malta, round 2 : 1/1 hits, 0,50 expected hits
                    Germans roll dice for 1 infantry in Malta, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Malta
                Americans win, taking Tobruk from Italians, taking Malta from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Americans
            1 transport moved from 26 Sea Zone to 10 Sea Zone
    
        Place Units - Americans
            2 carriers, 1 destroyer and 3 submarines placed in 10 Sea Zone
            2 fighters placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 53 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
    
        Combat Move - Chinese
            1 fighter and 9 infantry moved from Tsinghai to Kansu
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 0 PUs; 
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            3 infantry placed in Kansu
    
        Turn Complete - Chinese
            Chinese collect 8 PUs; end with 8 PUs
    
        Combat Move - British
            4 fighters moved from 96 Sea Zone to Trans-Jordan
            1 artillery, 5 infantry and 1 marine moved from Iraq to Trans-Jordan
            1 bomber moved from India to Trans-Jordan
            1 infantry moved from Northwest Persia to Iraq
            1 battleship, 1 cruiser, 2 destroyers and 2 transports moved from 80 Sea Zone to 39 Sea Zone
            1 infantry moved from India to 39 Sea Zone
            1 infantry moved from 39 Sea Zone to Ceylon
            1 infantry moved from Burma to Shan State
                  UK_Pacific take Shan State from Japanese
            1 infantry moved from Burma to Yunnan
            1 fighter moved from India to Yunnan
            1 artillery moved from Belgian Congo to Anglo Egyptian Sudan
                  British take Anglo Egyptian Sudan from Italians
            3 infantry moved from Belgian Congo to Anglo Egyptian Sudan
            1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo
            1 fighter moved from Belgian Congo to Trans-Jordan
            1 mech_infantry moved from French West Africa to French Equatorial Africa
            1 marine moved from Gibraltar to 91 Sea Zone
            1 armour moved from Gibraltar to 91 Sea Zone
            2 infantry moved from Gibraltar to 91 Sea Zone
            1 artillery moved from Gibraltar to 91 Sea Zone
            1 armour, 1 artillery, 1 battleship, 1 cruiser, 2 destroyers, 2 infantry, 1 marine and 2 transports moved from 91 Sea Zone to 96 Sea Zone
    
        Purchase Units - British
            British buy 1 armour, 1 artillery, 1 fighter, 2 infantry and 2 mech_infantrys; Remaining resources: 2 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat - British
            Battle in Ceylon
            Battle in Yunnan
                British attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    British roll dice for 1 fighter and 1 infantry in Yunnan, round 2 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Yunnan
                British win, taking Ceylon from Japanese, taking Yunnan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Trans-Jordan
                British attack with 1 artillery, 1 bomber, 5 fighters, 5 infantry and 1 marine
                Italians defend with 1 armour, 1 artillery, 1 fighter and 5 infantry
                    British roll dice for 1 artillery, 1 bomber, 5 fighters, 5 infantry and 1 marine in Trans-Jordan, round 2 : 5/13 hits, 4,67 expected hits
                    Italians roll dice for 1 armour, 1 artillery, 1 fighter and 5 infantry in Trans-Jordan, round 2 : 2/8 hits, 3,17 expected hits
                    5 infantry owned by the Italians and 2 infantry owned by the British lost in Trans-Jordan
                    British roll dice for 1 artillery, 1 bomber, 5 fighters, 3 infantry and 1 marine in Trans-Jordan, round 3 : 3/11 hits, 4,33 expected hits
                    Italians roll dice for 1 armour, 1 artillery and 1 fighter in Trans-Jordan, round 3 : 0/3 hits, 1,50 expected hits
                    1 fighter owned by the Italians, 1 artillery owned by the Italians and 1 armour owned by the Italians lost in Trans-Jordan
                British win, taking Trans-Jordan from Italians with 1 artillery, 1 bomber, 5 fighters, 3 infantry and 1 marine remaining. Battle score for attacker is 29
                Casualties for British: 2 infantry
                Casualties for Italians: 1 armour, 1 artillery, 1 fighter and 5 infantry
    
        Non Combat Move - British
            5 fighters moved from Trans-Jordan to Iraq
            1 bomber moved from Trans-Jordan to Persia
            1 armour, 1 artillery, 2 infantry and 1 marine moved from 96 Sea Zone to Tobruk
            1 fighter moved from Yunnan to India
    
        Place Units - British
            1 fighter placed in United Kingdom
            1 artillery and 2 infantry placed in Persia
            1 armour and 2 mech_infantrys placed in Union of South Africa
    
        Turn Complete - British
            British collect 34 PUs; end with 36 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs
    
        Place Units - UK_Pacific
            2 infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,2,4,1,2
            UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
            Some Units in India change ownership: 2 infantry
    

    Combat Hit Differential Summary :

    Germans : -0,33
    British : -0,67
    Italians : -2,67
    Americans : 0,50
    Japanese : -0,33
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Italians round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 5
    
        Combat Move - Italians
            1 armour moved from Caucasus to Sikang
                  Italians take Kazakhstan from Russians
                  Italians take Sikang from Chinese
            2 infantry moved from Cyprus to 99 Sea Zone
            2 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
            2 infantry moved from 98 Sea Zone to Trans-Jordan
            1 artillery and 1 fighter moved from Egypt to Trans-Jordan
            1 bomber and 1 fighter moved from Southern Italy to Trans-Jordan
    
        Purchase Units - Italians
            Italians buy 2 artilleries, 1 fighter, 7 infantry and 1 mech_infantry; Remaining resources: 1 PUs; 
    
        Combat - Italians
            Battle in Trans-Jordan
                Italians attack with 1 artillery, 1 bomber, 2 fighters and 2 infantry
                British defend with 1 artillery, 3 infantry and 1 marine
                    Italians roll dice for 1 artillery, 1 bomber, 2 fighters and 2 infantry in Trans-Jordan, round 2 : 4/6 hits, 2.50 expected hits
                    British roll dice for 1 artillery, 3 infantry and 1 marine in Trans-Jordan, round 2 : 1/5 hits, 1.67 expected hits
                    1 artillery owned by the British, 3 infantry owned by the British and 1 infantry owned by the Italians lost in Trans-Jordan
                    Italians roll dice for 1 artillery, 1 bomber, 2 fighters and 1 infantry in Trans-Jordan, round 3 : 4/5 hits, 2.33 expected hits
                    British roll dice for 1 marine in Trans-Jordan, round 3 : 1/1 hits, 0.33 expected hits
                    1 marine owned by the British and 1 infantry owned by the Italians lost in Trans-Jordan
                Italians win, taking Trans-Jordan from British with 1 artillery, 1 bomber and 2 fighters remaining. Battle score for attacker is 12
                Casualties for Italians: 2 infantry
                Casualties for British: 1 artillery, 3 infantry and 1 marine
    
        Non Combat Move - Italians
            1 bomber and 2 fighters moved from Trans-Jordan to Egypt
            1 artillery and 5 infantry moved from Northern Italy to Western Germany
            1 artillery and 2 infantry moved from Algeria to Tunisia
    
        Place Units - Italians
            1 artillery and 2 infantry placed in Egypt
            1 fighter and 2 infantry placed in Southern Italy
            1 artillery, 3 infantry and 1 mech_infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 21 PUs; end with 22 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 27 PUs
    

    Combat Hit Differential Summary :

    Italians : 3.17
    British : 0.00
    

    Savegame

  • '17

    TripleA Turn Summary: French round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 5
    
        Combat Move - ANZAC
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer and 1 fighter; Remaining resources: 2 PUs; 
    
        Place Units - ANZAC
            1 destroyer placed in 62 Sea Zone
            1 fighter placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 12 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
    
        Combat Move - French
            1 fighter moved from Gibraltar to 96 Sea Zone
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Germans round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 6
    
        Research Technology - Germans
    
        Combat Move - Germans
            3 bombers moved from Novgorod to Russia
            1 fighter moved from Belarus to Russia
            1 armour and 1 mech_infantry moved from Finland to Novgorod
                  Germans take Vyborg from Russians
            1 mech_infantry moved from Eastern Poland to Ukraine
                  Germans take Ukraine from Russians
            1 infantry moved from Belarus to Archangel
            1 fighter and 1 tactical_bomber moved from Southern Italy to Tobruk
            1 fighter and 1 tactical_bomber moved from Egypt to Tobruk
            1 fighter and 3 tactical_bombers moved from Algeria to Tobruk
            1 bomber moved from Novgorod to Archangel
            1 fighter moved from Western Germany to Tobruk
    
        Purchase Units - Germans
            Germans buy 3 fighters, 6 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; 
    
        Combat - Germans
            Air Battle in Russia
                Germans attacks with 4 units heading to Russia
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in Russia
                    AA fire in Russia : 1/3 hits, 0.50 expected hits
                1 bomber killed by AA
                Bombing raid in Russia rolls: 4,6 and causes: 10 damage to unit: factory_major
                Bombing raid in Russia causes 10 damage total. 
            Battle in Archangel
                Germans attack with 1 bomber and 1 infantry
                Russians defend with 1 artillery
                    Germans roll dice for 1 bomber and 1 infantry in Archangel, round 2 : 1/2 hits, 0.83 expected hits
                    Russians roll dice for 1 artillery in Archangel, round 2 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Archangel
                Germans win with 1 bomber remaining. Battle score for attacker is 1
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 artillery
            Battle in Tobruk
                Germans attack with 4 fighters and 5 tactical_bombers
                British defend with 1 armour, 1 artillery, 2 infantry and 1 marine; Americans defend with 1 armour, 2 infantry and 1 mech_infantry
                    Germans roll dice for 4 fighters and 5 tactical_bombers in Tobruk, round 2 : 7/9 hits, 5.17 expected hits
                    Americans roll dice for 2 armour, 1 artillery, 4 infantry, 1 marine and 1 mech_infantry in Tobruk, round 2 : 5/9 hits, 3.33 expected hits
                    1 marine owned by the British, 2 fighters owned by the Germans, 2 infantry owned by the Americans, 3 tactical_bombers owned by the Germans, 1 artillery owned by the British, 2 infantry owned by the British and 1 mech_infantry owned by the Americans lost in Tobruk
                    Germans roll dice for 2 fighters and 2 tactical_bombers in Tobruk, round 3 : 3/4 hits, 2.33 expected hits
                    Americans roll dice for 2 armour in Tobruk, round 3 : 0/2 hits, 1.00 expected hits
                    1 armour owned by the Americans and 1 armour owned by the British lost in Tobruk
                Germans win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -16
                Casualties for Germans: 2 fighters and 3 tactical_bombers
                Casualties for Americans: 1 armour, 2 infantry and 1 mech_infantry
                Casualties for British: 1 armour, 1 artillery, 2 infantry and 1 marine
            Cleaning up after air battles
    
        Non Combat Move - Germans
            2 fighters and 2 tactical_bombers moved from Tobruk to Egypt
            1 armour, 1 artillery and 2 infantry moved from Algeria to Tunisia
            2 bombers moved from Russia to Romania
            1 fighter moved from Russia to Belarus
            1 aaGun and 3 mech_infantrys moved from Novgorod to Belarus
            1 bomber moved from Archangel to Novgorod
            13 artilleries and 10 mech_infantrys moved from Eastern Poland to Belarus
            2 infantry moved from Romania to Eastern Poland
            1 bomber moved from Novgorod to Romania
            3 mech_infantrys moved from Germany to Eastern Poland
    
        Place Units - Germans
            3 mech_infantrys placed in Novgorod
            3 mech_infantrys placed in Germany
            2 submarines placed in 110 Sea Zone
            3 fighters placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,5
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,1
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,6
            Germans collect 52 PUs (1 lost to blockades); end with 52 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 59 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 64 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 69 PUs
    

    Combat Hit Differential Summary :

    AA fire in Russia : : 0.50
    Germans : 2.67
    Americans : 0.67
    Russians : 0.67
    

    Savegame

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