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VonAlba (Allies+6) vs Simon33 (Axis) BM3 Game II
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TripleA Manual Gamesave Post: UK_Pacific round 3
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 3 Combat Move - Americans 1 infantry moved from Eastern United States to 101 Sea Zone 1 armour moved from Central United States to 101 Sea Zone 1 armour, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 1 infantry, 4 submarines and 1 transport moved from 101 Sea Zone to 86 Sea Zone 3 fighters moved from Eastern United States to British Guiana 1 infantry moved from Central United States to Eastern United States 1 mech_infantry moved from Central United States to Western United States 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 2 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone 1 fighter moved from 33 Sea Zone to Caroline Islands 1 infantry moved from 33 Sea Zone to Caroline Islands 1 infantry moved from 33 Sea Zone to Caroline Islands 1 tactical_bomber moved from 33 Sea Zone to Caroline Islands 1 transport moved from 33 Sea Zone to 30 Sea Zone 1 carrier and 2 submarines moved from 26 Sea Zone to 33 Sea Zone 2 fighters moved from Hawaiian Islands to 33 Sea Zone 1 bomber moved from United Kingdom to France Purchase Units - Americans Americans buy 1 bomber, 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 1 submarine and 2 transports; Remaining resources: 1 PUs; Combat - Americans Strategic bombing raid in France AA fire in France : 0/1 hits, 0,17 expected hits Bombing raid in France rolls: 7 and causes: 6 damage to unit: factory_minor Bombing raid in France causes 6 damage total. Battle in Caroline Islands Americans attack with 1 fighter, 2 infantry and 1 tactical_bomber Japanese defend with 1 airfield, 1 harbour and 2 infantry Americans roll dice for 1 battleship and 1 cruiser in Caroline Islands, round 2 : 2/2 hits, 1,17 expected hits Japanese roll dice for 2 infantry in Caroline Islands, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Japanese lost in Caroline Islands Americans win, taking Caroline Islands from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Non Combat Move - Americans 1 tactical_bomber moved from Caroline Islands to 33 Sea Zone 1 fighter moved from Caroline Islands to 33 Sea Zone 1 infantry moved from 86 Sea Zone to Brazil Americans take Brazil from Neutral_Allies 1 armour moved from 86 Sea Zone to Brazil 1 bomber moved from France to United Kingdom Place Units - Americans 1 carrier, 1 destroyer, 1 submarine and 2 transports placed in 101 Sea Zone 1 bomber, 1 fighter and 1 infantry placed in Eastern United States Turn Complete - Americans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 85 Sea Zone. Rolls: 3,4 Americans collect 50 PUs (2 lost to blockades); end with 51 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs Combat Move - Chinese 1 infantry moved from Shensi to Szechwan 1 infantry moved from Sikang to Szechwan 1 fighter moved from Suiyuyan to Szechwan Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat - Chinese Battle in Szechwan Chinese attack with 1 fighter and 2 infantry Japanese defend with 2 artilleries and 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 1/3 hits, 0,83 expected hits Japanese roll dice for 2 artilleries and 1 infantry in Szechwan, round 2 : 1/3 hits, 1,00 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 3 : 0/2 hits, 0,67 expected hits Japanese roll dice for 2 artilleries in Szechwan, round 3 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Chinese lost in Szechwan retreated to Szechwan Japanese win with 2 artilleries remaining. Battle score for attacker is -3 Casualties for Chinese: 2 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Szechwan to Kansu 5 infantry moved from Suiyuyan to Kansu Place Units - Chinese 2 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 6 PUs; end with 8 PUs Combat Move - British 1 battleship, 1 cruiser and 2 destroyers moved from 123 Sea Zone to 106 Sea Zone 3 fighters moved from United Kingdom to British Guiana 1 marine moved from Union of South Africa to 71 Sea Zone 1 cruiser and 1 marine moved from 71 Sea Zone to 72 Sea Zone 1 marine moved from 72 Sea Zone to French Madagascar 1 battleship and 1 destroyer moved from 80 Sea Zone to 72 Sea Zone 1 mech_infantry moved from Belgian Congo to French Central Africa British take French Central Africa from Neutral_Axis 1 infantry moved from Belgian Congo to Kenya British take Kenya from Italians 1 artillery moved from Union of South Africa to Rhodesia 2 infantry moved from Union of South Africa to Rhodesia 1 infantry moved from Union of South Africa to Rhodesia 1 fighter moved from Belgian Congo to Rhodesia 2 infantry moved from India to Burma 1 fighter moved from India to Burma 1 bomber moved from Belgian Congo to India Purchase Units - British British buy 1 artillery, 2 infantry, 1 marine and 2 transports; Remaining resources: 2 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery and 3 infantry; Remaining resources: 0 PUs; Combat - British Battle in French Madagascar Battle in Burma British attack with 1 fighter and 2 infantry Japanese defend with 1 infantry British roll dice for 1 fighter and 2 infantry in Burma, round 2 : 1/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Burma British win, taking French Madagascar from Neutral_Axis, taking Burma from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in 106 Sea Zone British attack with 1 battleship, 1 cruiser and 2 destroyers Italians defend with 1 submarine British roll dice for 1 battleship, 1 cruiser and 2 destroyers in 106 Sea Zone, round 2 : 2/4 hits, 1,83 expected hits Italians roll dice for 1 submarine in 106 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Italians lost in 106 Sea Zone British win, taking 106 Sea Zone from Italians with 1 battleship, 1 cruiser and 2 destroyers remaining. Battle score for attacker is 6 Casualties for Italians: 1 submarine Non Combat Move - British 1 fighter moved from Burma to India Place Units - British 2 transports placed in 106 Sea Zone 1 artillery and 2 infantry placed in Union of South Africa 1 marine placed in Quebec Turn Complete - British British collect 28 PUs; end with 30 PUs Place Units - UK_Pacific 1 artillery and 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 1 artillery and 3 infantry Turning on Edit Mode EDIT: Removing units owned by British from Eastern Persia: 1 infantry EDIT: Removing units owned by Neutral_Allies from Persia: 2 infantry EDIT: Changing ownership of Persia from Neutral_Allies to British EDIT: Adding units owned by British to Persia: 3 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
British : 0,33 Italians : -0,17 AA fire in France : : -0,17 Americans : 0,83 Chinese : -0,50 Japanese : -0,67
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TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 3 Combat Move - Italians 2 infantry moved from Romania to Bessarabia 1 fighter moved from Southern Italy to Bessarabia 1 transport moved from 92 Sea Zone to 94 Sea Zone 1 infantry moved from Tunisia to 94 Sea Zone 1 armour moved from Egypt to Anglo Egyptian Sudan Italians take Anglo Egyptian Sudan from British 1 armour moved from Anglo Egyptian Sudan to Egypt 1 bomber moved from Western Germany to Baltic States 1 armour moved from Eastern Poland to Belarus 1 bomber moved from Baltic States to Belarus 1 armour moved from Iraq to Northwest Persia Italians take Northwest Persia from Neutral_Allies 1 armour moved from Northwest Persia to Caucasus Italians take Caucasus from Russians 1 infantry moved from Tunisia to 94 Sea Zone 2 infantry and 1 transport moved from 94 Sea Zone to 99 Sea Zone 2 infantry moved from 99 Sea Zone to Crete Purchase Units - Italians Italians buy 1 factory_minor, 1 fighter, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat - Italians Battle in Crete Battle in Bessarabia Italians attack with 1 fighter and 2 infantry Russians defend with 1 infantry Italians roll dice for 1 fighter and 2 infantry in Bessarabia, round 2 : 1/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Bessarabia Italians win, taking Crete from Neutral_Allies, taking Bessarabia from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Belarus Italians attack with 1 armour and 1 bomber Russians defend with 1 infantry Italians roll dice for 1 armour and 1 bomber in Belarus, round 2 : 0/2 hits, 1.17 expected hits Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 armour and 1 bomber in Belarus, round 3 : 1/2 hits, 1.17 expected hits Russians roll dice for 1 infantry in Belarus, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Belarus Italians win, taking Belarus from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Italians 1 fighter moved from Bessarabia to Eastern Poland 1 bomber moved from Belarus to Eastern Poland 1 infantry moved from Alexandria to Egypt 3 infantry moved from Iraq to Syria Italians take Syria from Neutral_Axis 1 artillery and 2 infantry moved from Algeria to Morocco Place Units - Italians 1 factory_minor placed in Egypt 1 fighter placed in Southern Italy 3 infantry and 1 mech_infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6 Italians collect 22 PUs; end with 22 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 31 PUs Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 36 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 41 PUs
Combat Hit Differential Summary :
Italians : -1.17 Russians : -1.00
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TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 3 Combat Move - Italians 2 infantry moved from Romania to Bessarabia 1 fighter moved from Southern Italy to Bessarabia 1 transport moved from 92 Sea Zone to 94 Sea Zone 1 infantry moved from Tunisia to 94 Sea Zone 1 armour moved from Egypt to Anglo Egyptian Sudan Italians take Anglo Egyptian Sudan from British 1 armour moved from Anglo Egyptian Sudan to Egypt 1 bomber moved from Western Germany to Baltic States 1 armour moved from Eastern Poland to Belarus 1 bomber moved from Baltic States to Belarus 1 armour moved from Iraq to Northwest Persia Italians take Northwest Persia from Neutral_Allies 1 armour moved from Northwest Persia to Caucasus Italians take Caucasus from Russians 1 infantry moved from Tunisia to 94 Sea Zone 2 infantry and 1 transport moved from 94 Sea Zone to 99 Sea Zone 2 infantry moved from 99 Sea Zone to Crete Purchase Units - Italians Italians buy 1 factory_minor, 1 fighter, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat - Italians Battle in Crete Battle in Bessarabia Italians attack with 1 fighter and 2 infantry Russians defend with 1 infantry Italians roll dice for 1 fighter and 2 infantry in Bessarabia, round 2 : 1/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Bessarabia Italians win, taking Crete from Neutral_Allies, taking Bessarabia from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Belarus Italians attack with 1 armour and 1 bomber Russians defend with 1 infantry Italians roll dice for 1 armour and 1 bomber in Belarus, round 2 : 0/2 hits, 1.17 expected hits Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 armour and 1 bomber in Belarus, round 3 : 1/2 hits, 1.17 expected hits Russians roll dice for 1 infantry in Belarus, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Belarus Italians win, taking Belarus from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Italians 1 fighter moved from Bessarabia to Eastern Poland 1 bomber moved from Belarus to Eastern Poland 1 infantry moved from Alexandria to Egypt 3 infantry moved from Iraq to Syria Italians take Syria from Neutral_Axis 1 artillery and 2 infantry moved from Algeria to Morocco Place Units - Italians 1 factory_minor placed in Egypt 1 fighter placed in Southern Italy 3 infantry and 1 mech_infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6 Italians collect 22 PUs; end with 22 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 31 PUs Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 36 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 41 PUs Turning on Edit Mode EDIT: Removing units owned by Italians from Eastern Poland: 1 bomber and 1 fighter EDIT: Adding units owned by Italians to Romania: 1 bomber and 1 fighter EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians : -1.17 Russians : -1.00
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TripleA Turn Summary: French round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 3 Combat Move - ANZAC 3 fighters moved from Queensland to Caroline Islands 1 destroyer moved from 62 Sea Zone to 33 Sea Zone Purchase Units - ANZAC ANZAC buy 2 fighters; Remaining resources: 1 PUs; Non Combat Move - ANZAC 1 infantry moved from Queensland to South Australia 1 artillery moved from Queensland to South Australia 1 aaGun moved from Queensland to South Australia 1 aaGun, 1 artillery and 3 infantry moved from Queensland to New South Wales Place Units - ANZAC 2 fighters placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 11 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 4 Research Technology - Germans Combat Move - Germans 3 bombers moved from Eastern Poland to Russia 1 fighter moved from Western Germany to Baltic States 3 armour and 3 mech_infantrys moved from Eastern Poland to Novgorod 2 armour and 2 mech_infantrys moved from Eastern Poland to Archangel 1 mech_infantry moved from Eastern Poland to Baltic States Purchase Units - Germans Germans buy 1 bomber and 10 mech_infantrys; Remaining resources: 2 PUs; Combat - Germans Strategic bombing raid in Russia AA fire in Russia : 0/3 hits, 0.50 expected hits Bombing raid in Russia rolls: 5,5,3 and causes: 13 damage to unit: factory_major Bombing raid in Russia causes 13 damage total. Battle in Novgorod Germans attack with 3 armour and 3 mech_infantrys Russians defend with 1 aaGun, 1 airfield, 1 factory_minor, 1 harbour, 2 infantry and 1 marine Germans roll dice for 3 armour and 3 mech_infantrys in Novgorod, round 2 : 3/6 hits, 2.00 expected hits Russians roll dice for 1 aaGun, 2 infantry and 1 marine in Novgorod, round 2 : 0/3 hits, 1.00 expected hits 2 infantry owned by the Russians and 1 aaGun owned by the Russians lost in Novgorod Germans roll dice for 3 armour and 3 mech_infantrys in Novgorod, round 3 : 3/6 hits, 2.00 expected hits Russians roll dice for 1 marine in Novgorod, round 3 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans and 1 marine owned by the Russians lost in Novgorod Germans win, taking Novgorod from Russians with 3 armour and 2 mech_infantrys remaining. Battle score for attacker is 12 Casualties for Russians: 1 aaGun, 2 infantry and 1 marine Casualties for Germans: 1 mech_infantry Battle in Baltic States Germans attack with 1 fighter and 1 mech_infantry Russians defend with 1 infantry Germans roll dice for 1 fighter and 1 mech_infantry in Baltic States, round 2 : 2/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Baltic States Germans win, taking Baltic States from Russians with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Archangel Germans attack with 2 armour and 2 mech_infantrys Russians defend with 1 aaGun, 1 artillery and 2 infantry Germans roll dice for 2 armour and 2 mech_infantrys in Archangel, round 2 : 0/4 hits, 1.33 expected hits Russians roll dice for 1 aaGun, 1 artillery and 2 infantry in Archangel, round 2 : 0/3 hits, 1.00 expected hits Germans roll dice for 2 armour and 2 mech_infantrys in Archangel, round 3 : 1/4 hits, 1.33 expected hits Russians roll dice for 1 aaGun, 1 artillery and 2 infantry in Archangel, round 3 : 1/3 hits, 1.00 expected hits 1 aaGun owned by the Russians and 1 mech_infantry owned by the Germans lost in Archangel Germans roll dice for 2 armour and 1 mech_infantry in Archangel, round 4 : 2/3 hits, 1.17 expected hits Russians roll dice for 1 artillery and 2 infantry in Archangel, round 4 : 2/3 hits, 1.00 expected hits 2 infantry owned by the Russians, 1 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Archangel 1 armour owned by the Germans retreated to Belarus Russians win with 1 artillery remaining. Battle score for attacker is -3 Casualties for Germans: 1 armour and 2 mech_infantrys Casualties for Russians: 1 aaGun and 2 infantry Non Combat Move - Germans 1 fighter moved from Baltic States to Belarus 3 aaGuns, 2 armour, 6 artilleries, 22 infantry and 3 mech_infantrys moved from Eastern Poland to Belarus 3 bombers moved from Russia to Belarus 13 artilleries moved from Germany to Poland 1 armour moved from Western Germany to Poland 1 mech_infantry moved from Southern France to Yugoslavia 2 infantry moved from Greece to Bulgaria 1 transport moved from 96 Sea Zone to 92 Sea Zone 1 artillery and 1 infantry moved from Gibraltar to 92 Sea Zone 1 artillery and 1 infantry moved from 92 Sea Zone to Morocco 1 armour and 1 infantry moved from Malta to 96 Sea Zone 1 armour, 1 battleship, 1 cruiser, 1 infantry and 1 transport moved from 96 Sea Zone to 92 Sea Zone 1 armour and 1 infantry moved from 92 Sea Zone to Morocco 2 tactical_bombers moved from Gibraltar to Morocco 1 fighter and 1 tactical_bomber moved from 92 Sea Zone to Morocco 1 fighter and 1 tactical_bomber moved from Iraq to Egypt 1 fighter and 1 tactical_bomber moved from Iraq to Southern Italy Place Units - Germans 10 mech_infantrys placed in Germany 1 bomber placed in Western Germany Turn Complete - Germans Germans collect 50 PUs; end with 52 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 59 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 64 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Combat Hit Differential Summary :
AA fire in Russia : : -0.50 Germans : 2.50 Russians : -0.67
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TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 4 Combat Move - Russians 3 infantry moved from Karelia to Finland 1 submarine moved from 115 Sea Zone to 113 Sea Zone 1 cruiser moved from 115 Sea Zone to 113 Sea Zone 1 submarine moved from 127 Sea Zone to 125 Sea Zone 1 artillery moved from Archangel to Vologda 1 infantry moved from Russia to Bryansk 4 artilleries moved from Russia to Bryansk 3 infantry moved from Ukraine to Bryansk 1 infantry moved from Western Ukraine to Bryansk 2 fighters moved from Nenetsia to Russia 1 tactical_bomber moved from Nenetsia to Russia 16 infantry moved from Korea to Manchuria Purchase Units - Russians Russians repair damage of 13x factory_major; Remaining resources: 33 PUs; Russians buy 3 artilleries and 7 infantry; Remaining resources: 0 PUs; Combat - Russians Battle in Manchuria Russians attack with 16 infantry Japanese defend with 1 infantry Russians roll dice for 16 infantry in Manchuria, round 2 : 2/16 hits, 2,67 expected hits Japanese roll dice for 1 infantry in Manchuria, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Manchuria Russians win, taking Manchuria from Japanese with 16 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Finland Russians attack with 3 infantry Germans defend with 2 infantry Russians roll dice for 3 infantry in Finland, round 2 : 1/3 hits, 0,50 expected hits Germans roll dice for 2 infantry in Finland, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Finland Russians roll dice for 2 infantry in Finland, round 3 : 0/2 hits, 0,33 expected hits Germans roll dice for 1 infantry in Finland, round 3 : 0/1 hits, 0,33 expected hits Russians roll dice for 2 infantry in Finland, round 4 : 1/2 hits, 0,33 expected hits Germans roll dice for 1 infantry in Finland, round 4 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Finland Russians win, taking Finland from Germans with 1 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 2 infantry Casualties for Germans: 2 infantry Battle in 113 Sea Zone Russians attack with 1 cruiser and 1 submarine Germans defend with 1 destroyer Russians roll dice for 1 submarine in 113 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 cruiser in 113 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits Germans roll dice for 1 destroyer in 113 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the Germans and 1 submarine owned by the Russians lost in 113 Sea Zone Russians win with 1 cruiser remaining. Battle score for attacker is 2 Casualties for Russians: 1 submarine Casualties for Germans: 1 destroyer Non Combat Move - Russians 2 aaGuns moved from Korea to Manchuria 1 aaGun moved from Bryansk to Russia Place Units - Russians 3 artilleries and 7 infantry placed in Russia Turn Complete - Russians Russians collect 35 PUs; end with 35 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 38 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 40 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 42 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 44 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 47 PUs
Combat Hit Differential Summary :
Germans : 1,33 Russians : 0,33 Japanese : -0,33
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TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 4 Combat Move - Japanese 2 bombers moved from Kiangsu to Burma 1 mech_infantry moved from Yunnan to Burma 2 fighters and 2 tactical_bombers moved from French Indo China to Burma 1 artillery moved from Anhwe to Hopei Japanese take Hopei from Chinese 5 infantry moved from Chahar to Suiyuyan Japanese take Suiyuyan from Chinese 1 infantry moved from Malaya to 37 Sea Zone 1 infantry and 1 transport moved from 37 Sea Zone to 39 Sea Zone 1 infantry moved from 39 Sea Zone to Ceylon 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 39 Sea Zone Purchase Units - Japanese Japanese buy 2 armour, 4 artilleries, 4 infantry, 1 marine and 2 mech_infantrys; Remaining resources: 14 PUs; 6 SuicideAttackTokens; Combat - Japanese Battle in Ceylon Battle in Burma Japanese attack with 2 bombers, 2 fighters, 1 mech_infantry and 2 tactical_bombers British defend with 2 infantry Japanese roll dice for 2 bombers, 2 fighters, 1 mech_infantry and 2 tactical_bombers in Burma, round 2 : 6/7 hits, 3.83 expected hits UK_Pacific roll dice for 2 infantry in Burma, round 2 : 1/2 hits, 0.67 expected hits 1 mech_infantry owned by the Japanese and 2 infantry owned by the British lost in Burma Japanese win, taking Ceylon from UK_Pacific with 2 bombers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2 Casualties for Japanese: 1 mech_infantry Casualties for British: 2 infantry Non Combat Move - Japanese 2 bombers, 2 fighters and 2 tactical_bombers moved from Burma to French Indo China 1 armour and 2 artilleries moved from French Indo China to Yunnan 1 infantry moved from Hunan to Yunnan 1 armour moved from Malaya to Yunnan 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Java 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Celebes 1 fighter and 1 tactical_bomber moved from French Indo China to 35 Sea Zone 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 submarines and 1 transport moved from 42 Sea Zone to 35 Sea Zone 1 tactical_bomber moved from French Indo China to Kiangsu 1 transport moved from 44 Sea Zone to 35 Sea Zone 1 transport moved from 43 Sea Zone to 35 Sea Zone 1 infantry moved from Anhwe to Hunan 1 aaGun and 1 mech_infantry moved from Chahar to Suiyuyan 1 infantry moved from Jehol to Chahar 1 infantry moved from Kiangsu to Anhwe 1 infantry moved from Kweichow to Yunnan 2 mech_infantrys moved from Kiangsu to Kweichow 1 armour moved from Yunnan to Kweichow Place Units - Japanese 1 armour and 2 artilleries placed in French Indo China 1 infantry and 2 mech_infantrys placed in Kiangsu 1 armour, 2 artilleries, 3 infantry and 1 marine placed in Japan Turn Complete - Japanese Japanese collect 54 PUs; end with 68 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 71 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 76 PUs
Combat Hit Differential Summary :
UK_Pacific : 0.33 Japanese : 2.17
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TripleA Turn Summary: UK_Pacific round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 4 Combat Move - Americans 1 submarine moved from 86 Sea Zone to 85 Sea Zone 1 destroyer moved from 86 Sea Zone to 85 Sea Zone 1 fighter moved from British Guiana to 85 Sea Zone 2 fighters moved from British Guiana to 92 Sea Zone 1 bomber moved from United Kingdom to 92 Sea Zone 1 bomber moved from Eastern United States to United Kingdom 1 artillery moved from Eastern United States to 101 Sea Zone 2 infantry moved from Eastern United States to 101 Sea Zone 1 mech_infantry moved from Central United States to 101 Sea Zone 1 artillery, 1 carrier, 1 destroyer, 2 infantry, 1 mech_infantry, 1 submarine and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 artillery moved from 91 Sea Zone to Gibraltar 1 mech_infantry moved from 91 Sea Zone to Gibraltar 2 infantry moved from 91 Sea Zone to Gibraltar 1 armour moved from Brazil to 86 Sea Zone 1 infantry moved from Brazil to 86 Sea Zone 1 armour, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone 1 armour moved from 91 Sea Zone to Gibraltar 1 infantry moved from 91 Sea Zone to Gibraltar 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 3 submarines moved from 86 Sea Zone to 91 Sea Zone 1 destroyer moved from 54 Sea Zone to 21 Sea Zone 2 infantry moved from Caroline Islands to 33 Sea Zone 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 3 fighters, 2 infantry, 4 submarines, 1 tactical_bomber and 1 transport moved from 33 Sea Zone to 21 Sea Zone Americans take 22 Sea Zone from Japanese 2 infantry moved from 21 Sea Zone to Guam 1 transport moved from 30 Sea Zone to 26 Sea Zone Purchase Units - Americans Americans buy 1 artillery, 2 fighters, 4 infantry, 2 submarines and 3 transports; Remaining resources: 2 PUs; Combat - Americans Battle in Gibraltar Battle in Guam Battle in 85 Sea Zone Americans attack with 1 destroyer, 1 fighter and 1 submarine Germans defend with 1 submarine Americans roll dice for 1 submarine in 85 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 destroyer and 1 fighter in 85 Sea Zone, round 2 : 1/2 hits, 0,83 expected hits Germans roll dice for 1 submarine in 85 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Germans lost in 85 Sea Zone Americans win, taking Gibraltar from Germans, taking Guam from Japanese, taking 85 Sea Zone from Neutral with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Battle in 92 Sea Zone Americans attack with 1 bomber and 2 fighters Germans defend with 1 battleship, 1 carrier, 1 cruiser and 2 transports Americans roll dice for 1 bomber and 2 fighters in 92 Sea Zone, round 2 : 1/3 hits, 1,67 expected hits Units damaged: 1 carrier owned by the Germans Germans roll dice for 1 battleship, 1 carrier, 1 cruiser and 2 transports in 92 Sea Zone, round 2 : 2/3 hits, 1,50 expected hits 2 fighters owned by the Americans lost in 92 Sea Zone retreated to 92 Sea Zone Germans win with 1 battleship, 1 carrier, 1 cruiser and 2 transports remaining. Battle score for attacker is -20 Casualties for Americans: 2 fighters Non Combat Move - Americans 1 bomber moved from 92 Sea Zone to British Guiana 1 fighter moved from 85 Sea Zone to British Guiana 1 fighter moved from Eastern United States to British Guiana Place Units - Americans 2 submarines and 3 transports placed in 101 Sea Zone 1 artillery, 2 fighters and 4 infantry placed in Eastern United States Turn Complete - Americans Americans collect 52 PUs; end with 54 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs Combat Move - Chinese 1 fighter and 5 infantry moved from Kansu to Tsinghai Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Non Combat Move - Chinese Place Units - Chinese 2 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 7 PUs; end with 9 PUs Combat Move - British 1 unit repaired. 1 fighter moved from India to Ceylon 1 bomber moved from India to Ceylon 2 artilleries, 17 infantry and 2 mech_infantrys moved from India to Burma 1 infantry moved from Persia to Iraq British take Iraq from Italians 1 infantry moved from Persia to Northwest Persia British take Northwest Persia from Italians 1 marine moved from French Madagascar to 72 Sea Zone 1 artillery moved from Union of South Africa to 71 Sea Zone 2 infantry moved from Union of South Africa to 71 Sea Zone 1 artillery, 2 infantry and 2 transports moved from 71 Sea Zone to 72 Sea Zone 1 infantry moved from Kenya to 72 Sea Zone 1 artillery, 1 battleship, 1 cruiser, 2 destroyers, 3 infantry, 1 marine and 2 transports moved from 72 Sea Zone to 80 Sea Zone 3 infantry moved from 80 Sea Zone to Iraq 1 marine moved from 80 Sea Zone to Iraq 1 artillery moved from 80 Sea Zone to Iraq 1 infantry moved from Persia to Iraq 1 fighter moved from Rhodesia to Belgian Congo 1 mech_infantry moved from French Central Africa to French West Africa British take French West Africa from Neutral_Axis 1 artillery and 3 infantry moved from Rhodesia to Belgian Congo 3 fighters moved from British Guiana to 92 Sea Zone 2 fighters moved from 91 Sea Zone to 92 Sea Zone 1 armour, 1 artillery, 2 infantry and 1 marine moved from Quebec to 106 Sea Zone 1 armour, 1 artillery, 1 battleship, 1 cruiser, 2 destroyers, 2 infantry, 1 marine and 2 transports moved from 106 Sea Zone to 91 Sea Zone Purchase Units - British British buy 1 armour, 1 factory_minor, 1 infantry and 2 mech_infantrys; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; Combat - British Battle in Ceylon British attack with 1 bomber and 1 fighter Japanese defend with 1 infantry British roll dice for 1 bomber and 1 fighter in Ceylon, round 2 : 0/2 hits, 1,17 expected hits Japanese roll dice for 1 infantry in Ceylon, round 2 : 0/1 hits, 0,33 expected hits British roll dice for 1 bomber and 1 fighter in Ceylon, round 3 : 1/2 hits, 1,17 expected hits Japanese roll dice for 1 infantry in Ceylon, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Ceylon British win with 1 bomber and 1 fighter remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in 92 Sea Zone British attack with 5 fighters Germans defend with 1 battleship, 1 carrier, 1 cruiser and 2 transports British roll dice for 5 fighters in 92 Sea Zone, round 2 : 4/5 hits, 2,50 expected hits Germans roll dice for 1 battleship, 1 carrier, 1 cruiser and 2 transports in 92 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits 1 battleship owned by the Germans, 1 carrier owned by the Germans, 1 cruiser owned by the Germans and 1 fighter owned by the British lost in 92 Sea Zone 2 transports owned by the Germans lost in 92 Sea Zone British win with 4 fighters remaining. Battle score for attacker is 52 Casualties for British: 1 fighter Casualties for Germans: 1 battleship, 1 carrier, 1 cruiser and 2 transports Non Combat Move - British 2 infantry moved from 91 Sea Zone to Gibraltar 1 artillery moved from 91 Sea Zone to Gibraltar 1 armour moved from 91 Sea Zone to Gibraltar 1 marine moved from 91 Sea Zone to Gibraltar 4 fighters moved from 92 Sea Zone to 91 Sea Zone 1 fighter moved from Ceylon to India 1 bomber moved from Ceylon to India 1 aaGun moved from India to Burma Place Units - British 1 factory_minor placed in Persia 1 armour and 2 mech_infantrys placed in Union of South Africa 1 infantry placed in Quebec Turn Complete - British British collect 32 PUs; end with 33 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,1,3,6,6 UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 6 PUs Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Germans : -0,17 British : 0,17 Americans : -0,83 Japanese : -0,67
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TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 4 Combat Move - Italians 2 infantry moved from Crete to 99 Sea Zone 2 infantry moved from 99 Sea Zone to Cyprus 1 armour moved from Caucasus to Rostov Italians take Rostov from Russians 1 armour moved from Rostov to Caucasus 1 armour moved from Belarus to Archangel Italians take Archangel from Russians 1 armour moved from Archangel to Belarus 1 infantry moved from Bessarabia to Western Ukraine Italians take Western Ukraine from Russians Purchase Units - Italians Italians buy 3 artilleries, 1 fighter and 6 infantry; Remaining resources: 1 PUs; Combat - Italians Battle in Cyprus Non Combat Move - Italians 3 infantry moved from Syria to Trans-Jordan 1 armour, 1 artillery and 2 infantry moved from Egypt to Trans-Jordan 1 fighter moved from Romania to Trans-Jordan 1 fighter moved from Southern Italy to Egypt 1 bomber moved from Romania to Southern Italy 1 mech_infantry moved from Northern Italy to Romania 1 artillery and 2 infantry moved from Morocco to Algeria Place Units - Italians 2 artilleries and 1 infantry placed in Egypt 1 fighter and 2 infantry placed in Southern Italy 1 artillery and 3 infantry placed in Northern Italy Turn Complete - Italians Italians collect 25 PUs; end with 26 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 31 PUs Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 36 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 39 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 44 PUs
Combat Hit Differential Summary :
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Well, that was bad.
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TripleA Turn Summary: French round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 4 Combat Move - ANZAC 3 fighters moved from Caroline Islands to Guam 2 destroyers moved from 33 Sea Zone to 21 Sea Zone 1 cruiser moved from 33 Sea Zone to 21 Sea Zone Purchase Units - ANZAC ANZAC buy 1 artillery, 1 infantry and 1 submarine; Remaining resources: 4 PUs; Non Combat Move - ANZAC Place Units - ANZAC 1 submarine placed in 62 Sea Zone 1 artillery and 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Combat Move - French 1 fighter moved from United Kingdom to Gibraltar Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Manual Gamesave Post: Germans round 5
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 5 Research Technology - Germans Combat Move - Germans 1 armour and 1 mech_infantry moved from Novgorod to Finland Germans take Karelia from Russians 1 bomber moved from Western Germany to Finland 1 armour moved from Belarus to Smolensk Germans take Smolensk from Russians 1 armour moved from Smolensk to Belarus 3 bombers and 1 fighter moved from Belarus to Russia Purchase Units - Germans Germans buy 8 artilleries, 1 fighter, 1 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; Combat - Germans Air Battle in Russia
Combat Hit Differential Summary :
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Intercept in Moscow?
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no thanks
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TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 5 Research Technology - Germans Combat Move - Germans 1 armour and 1 mech_infantry moved from Novgorod to Finland Germans take Karelia from Russians 1 bomber moved from Western Germany to Finland 1 armour moved from Belarus to Smolensk Germans take Smolensk from Russians 1 armour moved from Smolensk to Belarus 3 bombers and 1 fighter moved from Belarus to Russia Purchase Units - Germans Germans buy 8 artilleries, 1 fighter, 1 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; Combat - Germans Air Battle in Russia Germans attacks with 4 units heading to Russia Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Russia AA fire in Russia : 0/3 hits, 0.50 expected hits Bombing raid in Russia rolls: 4,8,4 and causes: 16 damage to unit: factory_major Bombing raid in Russia causes 16 damage total. Battle in Finland Germans attack with 1 armour, 1 bomber and 1 mech_infantry Russians defend with 1 infantry Germans roll dice for 1 armour, 1 bomber and 1 mech_infantry in Finland, round 2 : 1/3 hits, 1.33 expected hits Russians roll dice for 1 infantry in Finland, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Finland Germans win, taking Finland from Russians with 1 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Cleaning up after air battles Non Combat Move - Germans 2 armour and 1 mech_infantry moved from Novgorod to Belarus 1 armour moved from Poland to Belarus 1 mech_infantry moved from Baltic States to Belarus 13 artilleries moved from Poland to Eastern Poland 10 mech_infantrys moved from Germany to Eastern Poland 3 bombers and 1 fighter moved from Russia to Belarus 1 mech_infantry moved from Yugoslavia to Eastern Poland 2 infantry moved from Bulgaria to Romania 1 armour, 1 artillery, 1 fighter, 2 infantry and 3 tactical_bombers moved from Morocco to Algeria 1 bomber moved from Finland to Novgorod 1 bomber moved from Novgorod to Belarus 1 aaGun moved from Belarus to Novgorod 4 bombers moved from Belarus to Novgorod Place Units - Germans 3 mech_infantrys placed in Novgorod 8 artilleries and 1 infantry placed in Western Germany 3 mech_infantrys placed in Germany 1 fighter placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,2 Germans collect 49 PUs (3 lost to blockades); end with 49 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 56 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 61 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Combat Hit Differential Summary :
AA fire in Russia : : -0.50 Germans : -0.33 Russians : -0.33
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TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 5 Combat Move - Russians 1 infantry moved from Bryansk to Rostov Russians take Rostov from Italians 1 infantry moved from Bryansk to Western Ukraine 1 tactical_bomber moved from Russia to Western Ukraine 2 fighters moved from Russia to Western Ukraine 1 artillery moved from Vologda to Archangel Russians take Archangel from Italians 1 infantry moved from Bryansk to Smolensk Russians take Smolensk from Germans 2 infantry moved from Russia to Smolensk 1 infantry moved from Russia to Samara 1 infantry moved from Russia to Vologda 1 artillery moved from Russia to Vologda 3 infantry moved from Russia to Bryansk 2 artilleries moved from Russia to Bryansk 16 infantry moved from Manchuria to Jehol Chinese take Jehol from Japanese Purchase Units - Russians Russians repair damage of 14x factory_major; Remaining resources: 33 PUs; Russians buy 11 infantry; Remaining resources: 0 PUs; Combat - Russians Battle in Western Ukraine Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber Italians defend with 1 infantry Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 2/4 hits, 1,83 expected hits Italians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in Western Ukraine Russians win, taking Western Ukraine from Italians with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Non Combat Move - Russians 2 fighters moved from Western Ukraine to Russia 1 tactical_bomber moved from Western Ukraine to Russia 2 aaGuns moved from Manchuria to Jehol Place Units - Russians 3 infantry placed in Volgograd 8 infantry placed in Russia Turn Complete - Russians Russians collect 32 PUs; end with 32 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 35 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 41 PUs
Combat Hit Differential Summary :
Italians : -0,33 Russians : 0,17
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TripleA Manual Gamesave Post: Japanese round 5
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 5 Combat Move - Japanese Turning on Edit Mode EDIT: Turning off Edit Mode 2 battleships, 2 carriers, 2 cruisers, 3 destroyers, 1 fighter, 2 submarines and 1 tactical_bomber moved from 35 Sea Zone to 21 Sea Zone 2 fighters and 1 tactical_bomber moved from Philippines to 21 Sea Zone 1 fighter and 1 tactical_bomber moved from Celebes to 21 Sea Zone 1 fighter and 1 tactical_bomber moved from Java to 21 Sea Zone 2 bombers moved from French Indo China to 21 Sea Zone 1 fighter and 1 tactical_bomber moved from Kiangsu to 21 Sea Zone 1 transport moved from 35 Sea Zone to 6 Sea Zone 1 armour and 1 infantry moved from Japan to 6 Sea Zone 1 armour and 1 infantry moved from 6 Sea Zone to Korea EDIT: 2 fighters and 2 tactical_bombers moved from French Indo China to 21 Sea Zone Purchase Units - Japanese Japanese buy 1 armour, 4 artilleries, 2 carriers, 1 destroyer, 3 infantry and 1 mech_infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat - Japanese
Combat Hit Differential Summary :
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Scramble from Guam?
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Wow, this looks like an incoming massacre. Did the US admirals lose their minds when boldly presenting the plan to stack the Guam seazone? :-)
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yes, and max def