@mikawagunichi Sounds good. What does DM mean? Are you doing the G42 tournaments? If so, which strategies have you used in the past if you have done G42 in the past before. I’m thinking about using a variant of the Middle Earth Strategy that works for G42. I’m just worried it won’t work for a 5-7 round game.
VonAlba (Allies+6) vs Simon33 (Axis) BM3 Game II
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TripleA Turn Summary: Japanese round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 3 Combat Move - Japanese 1 armour moved from Yunnan to Malaya Japanese take Shan State from UK_Pacific 2 infantry moved from Sumatra to 41 Sea Zone 2 infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java 1 infantry moved from Philippines to 35 Sea Zone 1 infantry and 1 transport moved from 35 Sea Zone to 34 Sea Zone 1 infantry moved from Paulau Island to 34 Sea Zone 2 infantry and 1 transport moved from 34 Sea Zone to 44 Sea Zone 2 infantry moved from 44 Sea Zone to Celebes 1 transport moved from 35 Sea Zone to 20 Sea Zone 1 artillery and 1 infantry moved from Kwangtung to 20 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from 37 Sea Zone to Malaya 1 fighter and 1 tactical_bomber moved from French Indo China to Malaya 1 artillery moved from Guam to 21 Sea Zone 1 artillery and 1 transport moved from 21 Sea Zone to 43 Sea Zone 1 artillery moved from 43 Sea Zone to Borneo 2 bombers moved from French Indo China to Manchuria 1 fighter moved from Japan to Manchuria 1 infantry moved from Jehol to Manchuria 1 fighter and 1 tactical_bomber moved from French Indo China to Kweichow 2 artilleries and 1 infantry moved from Anhwe to Kweichow 1 infantry moved from Hunan to Kweichow 2 artilleries and 1 infantry moved from Yunnan to Szechwan Japanese take Szechwan from Chinese 1 infantry moved from Yunnan to Burma Japanese take Burma from UK_Pacific Purchase Units - Japanese Japanese buy 1 armour, 4 artilleries, 4 infantry and 2 mech_infantrys; Remaining resources: 3 PUs; 6 SuicideAttackTokens; Combat - Japanese Battle in Java Battle in Borneo Battle in Celebes Battle in Malaya Japanese attack with 1 armour, 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber ANZAC defend with 1 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 1 armour, 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Malaya, round 2 : 3/5 hits, 2.33 expected hits UK_Pacific roll dice for 1 infantry in Malaya, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Malaya Japanese win, taking Java from Dutch, taking Borneo from UK_Pacific, taking Celebes from Dutch, taking Malaya from UK_Pacific with 1 armour, 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Battle in Manchuria Japanese attack with 2 bombers, 1 fighter and 1 infantry Russians defend with 1 infantry Japanese roll dice for 2 bombers, 1 fighter and 1 infantry in Manchuria, round 2 : 1/4 hits, 2.00 expected hits Chinese roll dice for 1 infantry in Manchuria, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Manchuria Japanese win, taking Manchuria from Chinese with 2 bombers, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Kweichow Japanese attack with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber in Kweichow, round 2 : 3/6 hits, 2.50 expected hits Chinese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow Japanese win, taking Kweichow from Chinese with 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Non Combat Move - Japanese 1 aaGun moved from Anhwe to Chahar 2 bombers and 1 fighter moved from Manchuria to Kiangsu 1 artillery and 1 infantry moved from Kiangsu to Anhwe 1 infantry moved from Anhwe to Hunan 1 mech_infantry moved from Kiangsu to Chahar 1 mech_infantry moved from Kwangtung to Yunnan 1 fighter and 1 tactical_bomber moved from Kweichow to French Indo China 1 battleship, 1 cruiser and 1 destroyer moved from 21 Sea Zone to 35 Sea Zone 2 fighters and 1 tactical_bomber moved from French Indo China to Philippines 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 2 submarines and 1 tactical_bomber moved from 43 Sea Zone to 42 Sea Zone 1 fighter and 1 tactical_bomber moved from Malaya to French Indo China 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 41 Sea Zone to 42 Sea Zone 1 destroyer moved from 35 Sea Zone to 42 Sea Zone Place Units - Japanese 1 armour and 2 artilleries placed in French Indo China 1 infantry and 2 mech_infantrys placed in Kiangsu 2 artilleries and 3 infantry placed in Japan Turn Complete - Japanese Japanese collect 56 PUs; end with 59 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 62 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
Combat Hit Differential Summary :
Chinese : 0.33 UK_Pacific : -0.33 Japanese : 0.17
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TripleA Turn Summary: UK_Pacific round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 3 Combat Move - Americans 1 infantry moved from Eastern United States to 101 Sea Zone 1 armour moved from Central United States to 101 Sea Zone 1 armour, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 1 infantry, 4 submarines and 1 transport moved from 101 Sea Zone to 86 Sea Zone 3 fighters moved from Eastern United States to British Guiana 1 infantry moved from Central United States to Eastern United States 1 mech_infantry moved from Central United States to Western United States 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 2 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone 1 fighter moved from 33 Sea Zone to Caroline Islands 1 infantry moved from 33 Sea Zone to Caroline Islands 1 infantry moved from 33 Sea Zone to Caroline Islands 1 tactical_bomber moved from 33 Sea Zone to Caroline Islands 1 transport moved from 33 Sea Zone to 30 Sea Zone 1 carrier and 2 submarines moved from 26 Sea Zone to 33 Sea Zone 2 fighters moved from Hawaiian Islands to 33 Sea Zone 1 bomber moved from United Kingdom to France Purchase Units - Americans Americans buy 1 bomber, 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 1 submarine and 2 transports; Remaining resources: 1 PUs; Combat - Americans Strategic bombing raid in France AA fire in France : 0/1 hits, 0,17 expected hits Bombing raid in France rolls: 7 and causes: 6 damage to unit: factory_minor Bombing raid in France causes 6 damage total. Battle in Caroline Islands Americans attack with 1 fighter, 2 infantry and 1 tactical_bomber Japanese defend with 1 airfield, 1 harbour and 2 infantry Americans roll dice for 1 battleship and 1 cruiser in Caroline Islands, round 2 : 2/2 hits, 1,17 expected hits Japanese roll dice for 2 infantry in Caroline Islands, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Japanese lost in Caroline Islands Americans win, taking Caroline Islands from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Non Combat Move - Americans 1 tactical_bomber moved from Caroline Islands to 33 Sea Zone 1 fighter moved from Caroline Islands to 33 Sea Zone 1 infantry moved from 86 Sea Zone to Brazil Americans take Brazil from Neutral_Allies 1 armour moved from 86 Sea Zone to Brazil 1 bomber moved from France to United Kingdom Place Units - Americans 1 carrier, 1 destroyer, 1 submarine and 2 transports placed in 101 Sea Zone 1 bomber, 1 fighter and 1 infantry placed in Eastern United States Turn Complete - Americans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 85 Sea Zone. Rolls: 3,4 Americans collect 50 PUs (2 lost to blockades); end with 51 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs Combat Move - Chinese 1 infantry moved from Shensi to Szechwan 1 infantry moved from Sikang to Szechwan 1 fighter moved from Suiyuyan to Szechwan Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat - Chinese Battle in Szechwan Chinese attack with 1 fighter and 2 infantry Japanese defend with 2 artilleries and 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 1/3 hits, 0,83 expected hits Japanese roll dice for 2 artilleries and 1 infantry in Szechwan, round 2 : 1/3 hits, 1,00 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 3 : 0/2 hits, 0,67 expected hits Japanese roll dice for 2 artilleries in Szechwan, round 3 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Chinese lost in Szechwan retreated to Szechwan Japanese win with 2 artilleries remaining. Battle score for attacker is -3 Casualties for Chinese: 2 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Szechwan to Kansu 5 infantry moved from Suiyuyan to Kansu Place Units - Chinese 2 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 6 PUs; end with 8 PUs Combat Move - British 1 battleship, 1 cruiser and 2 destroyers moved from 123 Sea Zone to 106 Sea Zone 3 fighters moved from United Kingdom to British Guiana 1 marine moved from Union of South Africa to 71 Sea Zone 1 cruiser and 1 marine moved from 71 Sea Zone to 72 Sea Zone 1 marine moved from 72 Sea Zone to French Madagascar 1 battleship and 1 destroyer moved from 80 Sea Zone to 72 Sea Zone 1 mech_infantry moved from Belgian Congo to French Central Africa British take French Central Africa from Neutral_Axis 1 infantry moved from Belgian Congo to Kenya British take Kenya from Italians 1 artillery moved from Union of South Africa to Rhodesia 2 infantry moved from Union of South Africa to Rhodesia 1 infantry moved from Union of South Africa to Rhodesia 1 fighter moved from Belgian Congo to Rhodesia 2 infantry moved from India to Burma 1 fighter moved from India to Burma 1 bomber moved from Belgian Congo to India Purchase Units - British British buy 1 artillery, 2 infantry, 1 marine and 2 transports; Remaining resources: 2 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery and 3 infantry; Remaining resources: 0 PUs; Combat - British Battle in French Madagascar Battle in Burma British attack with 1 fighter and 2 infantry Japanese defend with 1 infantry British roll dice for 1 fighter and 2 infantry in Burma, round 2 : 1/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Burma British win, taking French Madagascar from Neutral_Axis, taking Burma from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in 106 Sea Zone British attack with 1 battleship, 1 cruiser and 2 destroyers Italians defend with 1 submarine British roll dice for 1 battleship, 1 cruiser and 2 destroyers in 106 Sea Zone, round 2 : 2/4 hits, 1,83 expected hits Italians roll dice for 1 submarine in 106 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Italians lost in 106 Sea Zone British win, taking 106 Sea Zone from Italians with 1 battleship, 1 cruiser and 2 destroyers remaining. Battle score for attacker is 6 Casualties for Italians: 1 submarine Non Combat Move - British 1 fighter moved from Burma to India Place Units - British 2 transports placed in 106 Sea Zone 1 artillery and 2 infantry placed in Union of South Africa 1 marine placed in Quebec Turn Complete - British British collect 28 PUs; end with 30 PUs Place Units - UK_Pacific 1 artillery and 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 1 artillery and 3 infantry
Combat Hit Differential Summary :
British : 0,33 Italians : -0,17 AA fire in France : : -0,17 Americans : 0,83 Chinese : -0,50 Japanese : -0,67
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TripleA Manual Gamesave Post: UK_Pacific round 3
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 3 Combat Move - Americans 1 infantry moved from Eastern United States to 101 Sea Zone 1 armour moved from Central United States to 101 Sea Zone 1 armour, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 1 infantry, 4 submarines and 1 transport moved from 101 Sea Zone to 86 Sea Zone 3 fighters moved from Eastern United States to British Guiana 1 infantry moved from Central United States to Eastern United States 1 mech_infantry moved from Central United States to Western United States 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 2 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone 1 fighter moved from 33 Sea Zone to Caroline Islands 1 infantry moved from 33 Sea Zone to Caroline Islands 1 infantry moved from 33 Sea Zone to Caroline Islands 1 tactical_bomber moved from 33 Sea Zone to Caroline Islands 1 transport moved from 33 Sea Zone to 30 Sea Zone 1 carrier and 2 submarines moved from 26 Sea Zone to 33 Sea Zone 2 fighters moved from Hawaiian Islands to 33 Sea Zone 1 bomber moved from United Kingdom to France Purchase Units - Americans Americans buy 1 bomber, 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 1 submarine and 2 transports; Remaining resources: 1 PUs; Combat - Americans Strategic bombing raid in France AA fire in France : 0/1 hits, 0,17 expected hits Bombing raid in France rolls: 7 and causes: 6 damage to unit: factory_minor Bombing raid in France causes 6 damage total. Battle in Caroline Islands Americans attack with 1 fighter, 2 infantry and 1 tactical_bomber Japanese defend with 1 airfield, 1 harbour and 2 infantry Americans roll dice for 1 battleship and 1 cruiser in Caroline Islands, round 2 : 2/2 hits, 1,17 expected hits Japanese roll dice for 2 infantry in Caroline Islands, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Japanese lost in Caroline Islands Americans win, taking Caroline Islands from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Non Combat Move - Americans 1 tactical_bomber moved from Caroline Islands to 33 Sea Zone 1 fighter moved from Caroline Islands to 33 Sea Zone 1 infantry moved from 86 Sea Zone to Brazil Americans take Brazil from Neutral_Allies 1 armour moved from 86 Sea Zone to Brazil 1 bomber moved from France to United Kingdom Place Units - Americans 1 carrier, 1 destroyer, 1 submarine and 2 transports placed in 101 Sea Zone 1 bomber, 1 fighter and 1 infantry placed in Eastern United States Turn Complete - Americans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 85 Sea Zone. Rolls: 3,4 Americans collect 50 PUs (2 lost to blockades); end with 51 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs Combat Move - Chinese 1 infantry moved from Shensi to Szechwan 1 infantry moved from Sikang to Szechwan 1 fighter moved from Suiyuyan to Szechwan Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat - Chinese Battle in Szechwan Chinese attack with 1 fighter and 2 infantry Japanese defend with 2 artilleries and 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 1/3 hits, 0,83 expected hits Japanese roll dice for 2 artilleries and 1 infantry in Szechwan, round 2 : 1/3 hits, 1,00 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 3 : 0/2 hits, 0,67 expected hits Japanese roll dice for 2 artilleries in Szechwan, round 3 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Chinese lost in Szechwan retreated to Szechwan Japanese win with 2 artilleries remaining. Battle score for attacker is -3 Casualties for Chinese: 2 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Szechwan to Kansu 5 infantry moved from Suiyuyan to Kansu Place Units - Chinese 2 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 6 PUs; end with 8 PUs Combat Move - British 1 battleship, 1 cruiser and 2 destroyers moved from 123 Sea Zone to 106 Sea Zone 3 fighters moved from United Kingdom to British Guiana 1 marine moved from Union of South Africa to 71 Sea Zone 1 cruiser and 1 marine moved from 71 Sea Zone to 72 Sea Zone 1 marine moved from 72 Sea Zone to French Madagascar 1 battleship and 1 destroyer moved from 80 Sea Zone to 72 Sea Zone 1 mech_infantry moved from Belgian Congo to French Central Africa British take French Central Africa from Neutral_Axis 1 infantry moved from Belgian Congo to Kenya British take Kenya from Italians 1 artillery moved from Union of South Africa to Rhodesia 2 infantry moved from Union of South Africa to Rhodesia 1 infantry moved from Union of South Africa to Rhodesia 1 fighter moved from Belgian Congo to Rhodesia 2 infantry moved from India to Burma 1 fighter moved from India to Burma 1 bomber moved from Belgian Congo to India Purchase Units - British British buy 1 artillery, 2 infantry, 1 marine and 2 transports; Remaining resources: 2 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery and 3 infantry; Remaining resources: 0 PUs; Combat - British Battle in French Madagascar Battle in Burma British attack with 1 fighter and 2 infantry Japanese defend with 1 infantry British roll dice for 1 fighter and 2 infantry in Burma, round 2 : 1/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Burma British win, taking French Madagascar from Neutral_Axis, taking Burma from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in 106 Sea Zone British attack with 1 battleship, 1 cruiser and 2 destroyers Italians defend with 1 submarine British roll dice for 1 battleship, 1 cruiser and 2 destroyers in 106 Sea Zone, round 2 : 2/4 hits, 1,83 expected hits Italians roll dice for 1 submarine in 106 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Italians lost in 106 Sea Zone British win, taking 106 Sea Zone from Italians with 1 battleship, 1 cruiser and 2 destroyers remaining. Battle score for attacker is 6 Casualties for Italians: 1 submarine Non Combat Move - British 1 fighter moved from Burma to India Place Units - British 2 transports placed in 106 Sea Zone 1 artillery and 2 infantry placed in Union of South Africa 1 marine placed in Quebec Turn Complete - British British collect 28 PUs; end with 30 PUs Place Units - UK_Pacific 1 artillery and 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 1 artillery and 3 infantry Turning on Edit Mode EDIT: Removing units owned by British from Eastern Persia: 1 infantry EDIT: Removing units owned by Neutral_Allies from Persia: 2 infantry EDIT: Changing ownership of Persia from Neutral_Allies to British EDIT: Adding units owned by British to Persia: 3 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
British : 0,33 Italians : -0,17 AA fire in France : : -0,17 Americans : 0,83 Chinese : -0,50 Japanese : -0,67
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TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 3 Combat Move - Italians 2 infantry moved from Romania to Bessarabia 1 fighter moved from Southern Italy to Bessarabia 1 transport moved from 92 Sea Zone to 94 Sea Zone 1 infantry moved from Tunisia to 94 Sea Zone 1 armour moved from Egypt to Anglo Egyptian Sudan Italians take Anglo Egyptian Sudan from British 1 armour moved from Anglo Egyptian Sudan to Egypt 1 bomber moved from Western Germany to Baltic States 1 armour moved from Eastern Poland to Belarus 1 bomber moved from Baltic States to Belarus 1 armour moved from Iraq to Northwest Persia Italians take Northwest Persia from Neutral_Allies 1 armour moved from Northwest Persia to Caucasus Italians take Caucasus from Russians 1 infantry moved from Tunisia to 94 Sea Zone 2 infantry and 1 transport moved from 94 Sea Zone to 99 Sea Zone 2 infantry moved from 99 Sea Zone to Crete Purchase Units - Italians Italians buy 1 factory_minor, 1 fighter, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat - Italians Battle in Crete Battle in Bessarabia Italians attack with 1 fighter and 2 infantry Russians defend with 1 infantry Italians roll dice for 1 fighter and 2 infantry in Bessarabia, round 2 : 1/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Bessarabia Italians win, taking Crete from Neutral_Allies, taking Bessarabia from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Belarus Italians attack with 1 armour and 1 bomber Russians defend with 1 infantry Italians roll dice for 1 armour and 1 bomber in Belarus, round 2 : 0/2 hits, 1.17 expected hits Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 armour and 1 bomber in Belarus, round 3 : 1/2 hits, 1.17 expected hits Russians roll dice for 1 infantry in Belarus, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Belarus Italians win, taking Belarus from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Italians 1 fighter moved from Bessarabia to Eastern Poland 1 bomber moved from Belarus to Eastern Poland 1 infantry moved from Alexandria to Egypt 3 infantry moved from Iraq to Syria Italians take Syria from Neutral_Axis 1 artillery and 2 infantry moved from Algeria to Morocco Place Units - Italians 1 factory_minor placed in Egypt 1 fighter placed in Southern Italy 3 infantry and 1 mech_infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6 Italians collect 22 PUs; end with 22 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 31 PUs Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 36 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 41 PUs
Combat Hit Differential Summary :
Italians : -1.17 Russians : -1.00
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TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 3 Combat Move - Italians 2 infantry moved from Romania to Bessarabia 1 fighter moved from Southern Italy to Bessarabia 1 transport moved from 92 Sea Zone to 94 Sea Zone 1 infantry moved from Tunisia to 94 Sea Zone 1 armour moved from Egypt to Anglo Egyptian Sudan Italians take Anglo Egyptian Sudan from British 1 armour moved from Anglo Egyptian Sudan to Egypt 1 bomber moved from Western Germany to Baltic States 1 armour moved from Eastern Poland to Belarus 1 bomber moved from Baltic States to Belarus 1 armour moved from Iraq to Northwest Persia Italians take Northwest Persia from Neutral_Allies 1 armour moved from Northwest Persia to Caucasus Italians take Caucasus from Russians 1 infantry moved from Tunisia to 94 Sea Zone 2 infantry and 1 transport moved from 94 Sea Zone to 99 Sea Zone 2 infantry moved from 99 Sea Zone to Crete Purchase Units - Italians Italians buy 1 factory_minor, 1 fighter, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat - Italians Battle in Crete Battle in Bessarabia Italians attack with 1 fighter and 2 infantry Russians defend with 1 infantry Italians roll dice for 1 fighter and 2 infantry in Bessarabia, round 2 : 1/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Bessarabia Italians win, taking Crete from Neutral_Allies, taking Bessarabia from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Belarus Italians attack with 1 armour and 1 bomber Russians defend with 1 infantry Italians roll dice for 1 armour and 1 bomber in Belarus, round 2 : 0/2 hits, 1.17 expected hits Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 armour and 1 bomber in Belarus, round 3 : 1/2 hits, 1.17 expected hits Russians roll dice for 1 infantry in Belarus, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Belarus Italians win, taking Belarus from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Italians 1 fighter moved from Bessarabia to Eastern Poland 1 bomber moved from Belarus to Eastern Poland 1 infantry moved from Alexandria to Egypt 3 infantry moved from Iraq to Syria Italians take Syria from Neutral_Axis 1 artillery and 2 infantry moved from Algeria to Morocco Place Units - Italians 1 factory_minor placed in Egypt 1 fighter placed in Southern Italy 3 infantry and 1 mech_infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6 Italians collect 22 PUs; end with 22 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 31 PUs Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 36 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 41 PUs Turning on Edit Mode EDIT: Removing units owned by Italians from Eastern Poland: 1 bomber and 1 fighter EDIT: Adding units owned by Italians to Romania: 1 bomber and 1 fighter EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians : -1.17 Russians : -1.00
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TripleA Turn Summary: French round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 3 Combat Move - ANZAC 3 fighters moved from Queensland to Caroline Islands 1 destroyer moved from 62 Sea Zone to 33 Sea Zone Purchase Units - ANZAC ANZAC buy 2 fighters; Remaining resources: 1 PUs; Non Combat Move - ANZAC 1 infantry moved from Queensland to South Australia 1 artillery moved from Queensland to South Australia 1 aaGun moved from Queensland to South Australia 1 aaGun, 1 artillery and 3 infantry moved from Queensland to New South Wales Place Units - ANZAC 2 fighters placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 11 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 4 Research Technology - Germans Combat Move - Germans 3 bombers moved from Eastern Poland to Russia 1 fighter moved from Western Germany to Baltic States 3 armour and 3 mech_infantrys moved from Eastern Poland to Novgorod 2 armour and 2 mech_infantrys moved from Eastern Poland to Archangel 1 mech_infantry moved from Eastern Poland to Baltic States Purchase Units - Germans Germans buy 1 bomber and 10 mech_infantrys; Remaining resources: 2 PUs; Combat - Germans Strategic bombing raid in Russia AA fire in Russia : 0/3 hits, 0.50 expected hits Bombing raid in Russia rolls: 5,5,3 and causes: 13 damage to unit: factory_major Bombing raid in Russia causes 13 damage total. Battle in Novgorod Germans attack with 3 armour and 3 mech_infantrys Russians defend with 1 aaGun, 1 airfield, 1 factory_minor, 1 harbour, 2 infantry and 1 marine Germans roll dice for 3 armour and 3 mech_infantrys in Novgorod, round 2 : 3/6 hits, 2.00 expected hits Russians roll dice for 1 aaGun, 2 infantry and 1 marine in Novgorod, round 2 : 0/3 hits, 1.00 expected hits 2 infantry owned by the Russians and 1 aaGun owned by the Russians lost in Novgorod Germans roll dice for 3 armour and 3 mech_infantrys in Novgorod, round 3 : 3/6 hits, 2.00 expected hits Russians roll dice for 1 marine in Novgorod, round 3 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans and 1 marine owned by the Russians lost in Novgorod Germans win, taking Novgorod from Russians with 3 armour and 2 mech_infantrys remaining. Battle score for attacker is 12 Casualties for Russians: 1 aaGun, 2 infantry and 1 marine Casualties for Germans: 1 mech_infantry Battle in Baltic States Germans attack with 1 fighter and 1 mech_infantry Russians defend with 1 infantry Germans roll dice for 1 fighter and 1 mech_infantry in Baltic States, round 2 : 2/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Baltic States Germans win, taking Baltic States from Russians with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Archangel Germans attack with 2 armour and 2 mech_infantrys Russians defend with 1 aaGun, 1 artillery and 2 infantry Germans roll dice for 2 armour and 2 mech_infantrys in Archangel, round 2 : 0/4 hits, 1.33 expected hits Russians roll dice for 1 aaGun, 1 artillery and 2 infantry in Archangel, round 2 : 0/3 hits, 1.00 expected hits Germans roll dice for 2 armour and 2 mech_infantrys in Archangel, round 3 : 1/4 hits, 1.33 expected hits Russians roll dice for 1 aaGun, 1 artillery and 2 infantry in Archangel, round 3 : 1/3 hits, 1.00 expected hits 1 aaGun owned by the Russians and 1 mech_infantry owned by the Germans lost in Archangel Germans roll dice for 2 armour and 1 mech_infantry in Archangel, round 4 : 2/3 hits, 1.17 expected hits Russians roll dice for 1 artillery and 2 infantry in Archangel, round 4 : 2/3 hits, 1.00 expected hits 2 infantry owned by the Russians, 1 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Archangel 1 armour owned by the Germans retreated to Belarus Russians win with 1 artillery remaining. Battle score for attacker is -3 Casualties for Germans: 1 armour and 2 mech_infantrys Casualties for Russians: 1 aaGun and 2 infantry Non Combat Move - Germans 1 fighter moved from Baltic States to Belarus 3 aaGuns, 2 armour, 6 artilleries, 22 infantry and 3 mech_infantrys moved from Eastern Poland to Belarus 3 bombers moved from Russia to Belarus 13 artilleries moved from Germany to Poland 1 armour moved from Western Germany to Poland 1 mech_infantry moved from Southern France to Yugoslavia 2 infantry moved from Greece to Bulgaria 1 transport moved from 96 Sea Zone to 92 Sea Zone 1 artillery and 1 infantry moved from Gibraltar to 92 Sea Zone 1 artillery and 1 infantry moved from 92 Sea Zone to Morocco 1 armour and 1 infantry moved from Malta to 96 Sea Zone 1 armour, 1 battleship, 1 cruiser, 1 infantry and 1 transport moved from 96 Sea Zone to 92 Sea Zone 1 armour and 1 infantry moved from 92 Sea Zone to Morocco 2 tactical_bombers moved from Gibraltar to Morocco 1 fighter and 1 tactical_bomber moved from 92 Sea Zone to Morocco 1 fighter and 1 tactical_bomber moved from Iraq to Egypt 1 fighter and 1 tactical_bomber moved from Iraq to Southern Italy Place Units - Germans 10 mech_infantrys placed in Germany 1 bomber placed in Western Germany Turn Complete - Germans Germans collect 50 PUs; end with 52 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 59 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 64 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Combat Hit Differential Summary :
AA fire in Russia : : -0.50 Germans : 2.50 Russians : -0.67
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TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 4 Combat Move - Russians 3 infantry moved from Karelia to Finland 1 submarine moved from 115 Sea Zone to 113 Sea Zone 1 cruiser moved from 115 Sea Zone to 113 Sea Zone 1 submarine moved from 127 Sea Zone to 125 Sea Zone 1 artillery moved from Archangel to Vologda 1 infantry moved from Russia to Bryansk 4 artilleries moved from Russia to Bryansk 3 infantry moved from Ukraine to Bryansk 1 infantry moved from Western Ukraine to Bryansk 2 fighters moved from Nenetsia to Russia 1 tactical_bomber moved from Nenetsia to Russia 16 infantry moved from Korea to Manchuria Purchase Units - Russians Russians repair damage of 13x factory_major; Remaining resources: 33 PUs; Russians buy 3 artilleries and 7 infantry; Remaining resources: 0 PUs; Combat - Russians Battle in Manchuria Russians attack with 16 infantry Japanese defend with 1 infantry Russians roll dice for 16 infantry in Manchuria, round 2 : 2/16 hits, 2,67 expected hits Japanese roll dice for 1 infantry in Manchuria, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Manchuria Russians win, taking Manchuria from Japanese with 16 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Finland Russians attack with 3 infantry Germans defend with 2 infantry Russians roll dice for 3 infantry in Finland, round 2 : 1/3 hits, 0,50 expected hits Germans roll dice for 2 infantry in Finland, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Finland Russians roll dice for 2 infantry in Finland, round 3 : 0/2 hits, 0,33 expected hits Germans roll dice for 1 infantry in Finland, round 3 : 0/1 hits, 0,33 expected hits Russians roll dice for 2 infantry in Finland, round 4 : 1/2 hits, 0,33 expected hits Germans roll dice for 1 infantry in Finland, round 4 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Finland Russians win, taking Finland from Germans with 1 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 2 infantry Casualties for Germans: 2 infantry Battle in 113 Sea Zone Russians attack with 1 cruiser and 1 submarine Germans defend with 1 destroyer Russians roll dice for 1 submarine in 113 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 cruiser in 113 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits Germans roll dice for 1 destroyer in 113 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the Germans and 1 submarine owned by the Russians lost in 113 Sea Zone Russians win with 1 cruiser remaining. Battle score for attacker is 2 Casualties for Russians: 1 submarine Casualties for Germans: 1 destroyer Non Combat Move - Russians 2 aaGuns moved from Korea to Manchuria 1 aaGun moved from Bryansk to Russia Place Units - Russians 3 artilleries and 7 infantry placed in Russia Turn Complete - Russians Russians collect 35 PUs; end with 35 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 38 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 40 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 42 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 44 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 47 PUs
Combat Hit Differential Summary :
Germans : 1,33 Russians : 0,33 Japanese : -0,33
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TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 4 Combat Move - Japanese 2 bombers moved from Kiangsu to Burma 1 mech_infantry moved from Yunnan to Burma 2 fighters and 2 tactical_bombers moved from French Indo China to Burma 1 artillery moved from Anhwe to Hopei Japanese take Hopei from Chinese 5 infantry moved from Chahar to Suiyuyan Japanese take Suiyuyan from Chinese 1 infantry moved from Malaya to 37 Sea Zone 1 infantry and 1 transport moved from 37 Sea Zone to 39 Sea Zone 1 infantry moved from 39 Sea Zone to Ceylon 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 39 Sea Zone Purchase Units - Japanese Japanese buy 2 armour, 4 artilleries, 4 infantry, 1 marine and 2 mech_infantrys; Remaining resources: 14 PUs; 6 SuicideAttackTokens; Combat - Japanese Battle in Ceylon Battle in Burma Japanese attack with 2 bombers, 2 fighters, 1 mech_infantry and 2 tactical_bombers British defend with 2 infantry Japanese roll dice for 2 bombers, 2 fighters, 1 mech_infantry and 2 tactical_bombers in Burma, round 2 : 6/7 hits, 3.83 expected hits UK_Pacific roll dice for 2 infantry in Burma, round 2 : 1/2 hits, 0.67 expected hits 1 mech_infantry owned by the Japanese and 2 infantry owned by the British lost in Burma Japanese win, taking Ceylon from UK_Pacific with 2 bombers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2 Casualties for Japanese: 1 mech_infantry Casualties for British: 2 infantry Non Combat Move - Japanese 2 bombers, 2 fighters and 2 tactical_bombers moved from Burma to French Indo China 1 armour and 2 artilleries moved from French Indo China to Yunnan 1 infantry moved from Hunan to Yunnan 1 armour moved from Malaya to Yunnan 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Java 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Celebes 1 fighter and 1 tactical_bomber moved from French Indo China to 35 Sea Zone 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 submarines and 1 transport moved from 42 Sea Zone to 35 Sea Zone 1 tactical_bomber moved from French Indo China to Kiangsu 1 transport moved from 44 Sea Zone to 35 Sea Zone 1 transport moved from 43 Sea Zone to 35 Sea Zone 1 infantry moved from Anhwe to Hunan 1 aaGun and 1 mech_infantry moved from Chahar to Suiyuyan 1 infantry moved from Jehol to Chahar 1 infantry moved from Kiangsu to Anhwe 1 infantry moved from Kweichow to Yunnan 2 mech_infantrys moved from Kiangsu to Kweichow 1 armour moved from Yunnan to Kweichow Place Units - Japanese 1 armour and 2 artilleries placed in French Indo China 1 infantry and 2 mech_infantrys placed in Kiangsu 1 armour, 2 artilleries, 3 infantry and 1 marine placed in Japan Turn Complete - Japanese Japanese collect 54 PUs; end with 68 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 71 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 76 PUs
Combat Hit Differential Summary :
UK_Pacific : 0.33 Japanese : 2.17
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TripleA Turn Summary: UK_Pacific round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 4 Combat Move - Americans 1 submarine moved from 86 Sea Zone to 85 Sea Zone 1 destroyer moved from 86 Sea Zone to 85 Sea Zone 1 fighter moved from British Guiana to 85 Sea Zone 2 fighters moved from British Guiana to 92 Sea Zone 1 bomber moved from United Kingdom to 92 Sea Zone 1 bomber moved from Eastern United States to United Kingdom 1 artillery moved from Eastern United States to 101 Sea Zone 2 infantry moved from Eastern United States to 101 Sea Zone 1 mech_infantry moved from Central United States to 101 Sea Zone 1 artillery, 1 carrier, 1 destroyer, 2 infantry, 1 mech_infantry, 1 submarine and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 artillery moved from 91 Sea Zone to Gibraltar 1 mech_infantry moved from 91 Sea Zone to Gibraltar 2 infantry moved from 91 Sea Zone to Gibraltar 1 armour moved from Brazil to 86 Sea Zone 1 infantry moved from Brazil to 86 Sea Zone 1 armour, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone 1 armour moved from 91 Sea Zone to Gibraltar 1 infantry moved from 91 Sea Zone to Gibraltar 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 3 submarines moved from 86 Sea Zone to 91 Sea Zone 1 destroyer moved from 54 Sea Zone to 21 Sea Zone 2 infantry moved from Caroline Islands to 33 Sea Zone 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 3 fighters, 2 infantry, 4 submarines, 1 tactical_bomber and 1 transport moved from 33 Sea Zone to 21 Sea Zone Americans take 22 Sea Zone from Japanese 2 infantry moved from 21 Sea Zone to Guam 1 transport moved from 30 Sea Zone to 26 Sea Zone Purchase Units - Americans Americans buy 1 artillery, 2 fighters, 4 infantry, 2 submarines and 3 transports; Remaining resources: 2 PUs; Combat - Americans Battle in Gibraltar Battle in Guam Battle in 85 Sea Zone Americans attack with 1 destroyer, 1 fighter and 1 submarine Germans defend with 1 submarine Americans roll dice for 1 submarine in 85 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 destroyer and 1 fighter in 85 Sea Zone, round 2 : 1/2 hits, 0,83 expected hits Germans roll dice for 1 submarine in 85 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Germans lost in 85 Sea Zone Americans win, taking Gibraltar from Germans, taking Guam from Japanese, taking 85 Sea Zone from Neutral with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Battle in 92 Sea Zone Americans attack with 1 bomber and 2 fighters Germans defend with 1 battleship, 1 carrier, 1 cruiser and 2 transports Americans roll dice for 1 bomber and 2 fighters in 92 Sea Zone, round 2 : 1/3 hits, 1,67 expected hits Units damaged: 1 carrier owned by the Germans Germans roll dice for 1 battleship, 1 carrier, 1 cruiser and 2 transports in 92 Sea Zone, round 2 : 2/3 hits, 1,50 expected hits 2 fighters owned by the Americans lost in 92 Sea Zone retreated to 92 Sea Zone Germans win with 1 battleship, 1 carrier, 1 cruiser and 2 transports remaining. Battle score for attacker is -20 Casualties for Americans: 2 fighters Non Combat Move - Americans 1 bomber moved from 92 Sea Zone to British Guiana 1 fighter moved from 85 Sea Zone to British Guiana 1 fighter moved from Eastern United States to British Guiana Place Units - Americans 2 submarines and 3 transports placed in 101 Sea Zone 1 artillery, 2 fighters and 4 infantry placed in Eastern United States Turn Complete - Americans Americans collect 52 PUs; end with 54 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs Combat Move - Chinese 1 fighter and 5 infantry moved from Kansu to Tsinghai Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Non Combat Move - Chinese Place Units - Chinese 2 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 7 PUs; end with 9 PUs Combat Move - British 1 unit repaired. 1 fighter moved from India to Ceylon 1 bomber moved from India to Ceylon 2 artilleries, 17 infantry and 2 mech_infantrys moved from India to Burma 1 infantry moved from Persia to Iraq British take Iraq from Italians 1 infantry moved from Persia to Northwest Persia British take Northwest Persia from Italians 1 marine moved from French Madagascar to 72 Sea Zone 1 artillery moved from Union of South Africa to 71 Sea Zone 2 infantry moved from Union of South Africa to 71 Sea Zone 1 artillery, 2 infantry and 2 transports moved from 71 Sea Zone to 72 Sea Zone 1 infantry moved from Kenya to 72 Sea Zone 1 artillery, 1 battleship, 1 cruiser, 2 destroyers, 3 infantry, 1 marine and 2 transports moved from 72 Sea Zone to 80 Sea Zone 3 infantry moved from 80 Sea Zone to Iraq 1 marine moved from 80 Sea Zone to Iraq 1 artillery moved from 80 Sea Zone to Iraq 1 infantry moved from Persia to Iraq 1 fighter moved from Rhodesia to Belgian Congo 1 mech_infantry moved from French Central Africa to French West Africa British take French West Africa from Neutral_Axis 1 artillery and 3 infantry moved from Rhodesia to Belgian Congo 3 fighters moved from British Guiana to 92 Sea Zone 2 fighters moved from 91 Sea Zone to 92 Sea Zone 1 armour, 1 artillery, 2 infantry and 1 marine moved from Quebec to 106 Sea Zone 1 armour, 1 artillery, 1 battleship, 1 cruiser, 2 destroyers, 2 infantry, 1 marine and 2 transports moved from 106 Sea Zone to 91 Sea Zone Purchase Units - British British buy 1 armour, 1 factory_minor, 1 infantry and 2 mech_infantrys; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; Combat - British Battle in Ceylon British attack with 1 bomber and 1 fighter Japanese defend with 1 infantry British roll dice for 1 bomber and 1 fighter in Ceylon, round 2 : 0/2 hits, 1,17 expected hits Japanese roll dice for 1 infantry in Ceylon, round 2 : 0/1 hits, 0,33 expected hits British roll dice for 1 bomber and 1 fighter in Ceylon, round 3 : 1/2 hits, 1,17 expected hits Japanese roll dice for 1 infantry in Ceylon, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Ceylon British win with 1 bomber and 1 fighter remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in 92 Sea Zone British attack with 5 fighters Germans defend with 1 battleship, 1 carrier, 1 cruiser and 2 transports British roll dice for 5 fighters in 92 Sea Zone, round 2 : 4/5 hits, 2,50 expected hits Germans roll dice for 1 battleship, 1 carrier, 1 cruiser and 2 transports in 92 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits 1 battleship owned by the Germans, 1 carrier owned by the Germans, 1 cruiser owned by the Germans and 1 fighter owned by the British lost in 92 Sea Zone 2 transports owned by the Germans lost in 92 Sea Zone British win with 4 fighters remaining. Battle score for attacker is 52 Casualties for British: 1 fighter Casualties for Germans: 1 battleship, 1 carrier, 1 cruiser and 2 transports Non Combat Move - British 2 infantry moved from 91 Sea Zone to Gibraltar 1 artillery moved from 91 Sea Zone to Gibraltar 1 armour moved from 91 Sea Zone to Gibraltar 1 marine moved from 91 Sea Zone to Gibraltar 4 fighters moved from 92 Sea Zone to 91 Sea Zone 1 fighter moved from Ceylon to India 1 bomber moved from Ceylon to India 1 aaGun moved from India to Burma Place Units - British 1 factory_minor placed in Persia 1 armour and 2 mech_infantrys placed in Union of South Africa 1 infantry placed in Quebec Turn Complete - British British collect 32 PUs; end with 33 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,1,3,6,6 UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 6 PUs Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Germans : -0,17 British : 0,17 Americans : -0,83 Japanese : -0,67
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TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 4 Combat Move - Italians 2 infantry moved from Crete to 99 Sea Zone 2 infantry moved from 99 Sea Zone to Cyprus 1 armour moved from Caucasus to Rostov Italians take Rostov from Russians 1 armour moved from Rostov to Caucasus 1 armour moved from Belarus to Archangel Italians take Archangel from Russians 1 armour moved from Archangel to Belarus 1 infantry moved from Bessarabia to Western Ukraine Italians take Western Ukraine from Russians Purchase Units - Italians Italians buy 3 artilleries, 1 fighter and 6 infantry; Remaining resources: 1 PUs; Combat - Italians Battle in Cyprus Non Combat Move - Italians 3 infantry moved from Syria to Trans-Jordan 1 armour, 1 artillery and 2 infantry moved from Egypt to Trans-Jordan 1 fighter moved from Romania to Trans-Jordan 1 fighter moved from Southern Italy to Egypt 1 bomber moved from Romania to Southern Italy 1 mech_infantry moved from Northern Italy to Romania 1 artillery and 2 infantry moved from Morocco to Algeria Place Units - Italians 2 artilleries and 1 infantry placed in Egypt 1 fighter and 2 infantry placed in Southern Italy 1 artillery and 3 infantry placed in Northern Italy Turn Complete - Italians Italians collect 25 PUs; end with 26 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 31 PUs Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 36 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 39 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 44 PUs
Combat Hit Differential Summary :
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Well, that was bad.
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TripleA Turn Summary: French round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 4 Combat Move - ANZAC 3 fighters moved from Caroline Islands to Guam 2 destroyers moved from 33 Sea Zone to 21 Sea Zone 1 cruiser moved from 33 Sea Zone to 21 Sea Zone Purchase Units - ANZAC ANZAC buy 1 artillery, 1 infantry and 1 submarine; Remaining resources: 4 PUs; Non Combat Move - ANZAC Place Units - ANZAC 1 submarine placed in 62 Sea Zone 1 artillery and 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Combat Move - French 1 fighter moved from United Kingdom to Gibraltar Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Manual Gamesave Post: Germans round 5
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 5 Research Technology - Germans Combat Move - Germans 1 armour and 1 mech_infantry moved from Novgorod to Finland Germans take Karelia from Russians 1 bomber moved from Western Germany to Finland 1 armour moved from Belarus to Smolensk Germans take Smolensk from Russians 1 armour moved from Smolensk to Belarus 3 bombers and 1 fighter moved from Belarus to Russia Purchase Units - Germans Germans buy 8 artilleries, 1 fighter, 1 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; Combat - Germans Air Battle in Russia
Combat Hit Differential Summary :
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Intercept in Moscow?
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no thanks
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TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 5 Research Technology - Germans Combat Move - Germans 1 armour and 1 mech_infantry moved from Novgorod to Finland Germans take Karelia from Russians 1 bomber moved from Western Germany to Finland 1 armour moved from Belarus to Smolensk Germans take Smolensk from Russians 1 armour moved from Smolensk to Belarus 3 bombers and 1 fighter moved from Belarus to Russia Purchase Units - Germans Germans buy 8 artilleries, 1 fighter, 1 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; Combat - Germans Air Battle in Russia Germans attacks with 4 units heading to Russia Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Russia AA fire in Russia : 0/3 hits, 0.50 expected hits Bombing raid in Russia rolls: 4,8,4 and causes: 16 damage to unit: factory_major Bombing raid in Russia causes 16 damage total. Battle in Finland Germans attack with 1 armour, 1 bomber and 1 mech_infantry Russians defend with 1 infantry Germans roll dice for 1 armour, 1 bomber and 1 mech_infantry in Finland, round 2 : 1/3 hits, 1.33 expected hits Russians roll dice for 1 infantry in Finland, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Finland Germans win, taking Finland from Russians with 1 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Cleaning up after air battles Non Combat Move - Germans 2 armour and 1 mech_infantry moved from Novgorod to Belarus 1 armour moved from Poland to Belarus 1 mech_infantry moved from Baltic States to Belarus 13 artilleries moved from Poland to Eastern Poland 10 mech_infantrys moved from Germany to Eastern Poland 3 bombers and 1 fighter moved from Russia to Belarus 1 mech_infantry moved from Yugoslavia to Eastern Poland 2 infantry moved from Bulgaria to Romania 1 armour, 1 artillery, 1 fighter, 2 infantry and 3 tactical_bombers moved from Morocco to Algeria 1 bomber moved from Finland to Novgorod 1 bomber moved from Novgorod to Belarus 1 aaGun moved from Belarus to Novgorod 4 bombers moved from Belarus to Novgorod Place Units - Germans 3 mech_infantrys placed in Novgorod 8 artilleries and 1 infantry placed in Western Germany 3 mech_infantrys placed in Germany 1 fighter placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,2 Germans collect 49 PUs (3 lost to blockades); end with 49 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 56 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 61 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Combat Hit Differential Summary :
AA fire in Russia : : -0.50 Germans : -0.33 Russians : -0.33
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TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 5 Combat Move - Russians 1 infantry moved from Bryansk to Rostov Russians take Rostov from Italians 1 infantry moved from Bryansk to Western Ukraine 1 tactical_bomber moved from Russia to Western Ukraine 2 fighters moved from Russia to Western Ukraine 1 artillery moved from Vologda to Archangel Russians take Archangel from Italians 1 infantry moved from Bryansk to Smolensk Russians take Smolensk from Germans 2 infantry moved from Russia to Smolensk 1 infantry moved from Russia to Samara 1 infantry moved from Russia to Vologda 1 artillery moved from Russia to Vologda 3 infantry moved from Russia to Bryansk 2 artilleries moved from Russia to Bryansk 16 infantry moved from Manchuria to Jehol Chinese take Jehol from Japanese Purchase Units - Russians Russians repair damage of 14x factory_major; Remaining resources: 33 PUs; Russians buy 11 infantry; Remaining resources: 0 PUs; Combat - Russians Battle in Western Ukraine Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber Italians defend with 1 infantry Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 2/4 hits, 1,83 expected hits Italians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in Western Ukraine Russians win, taking Western Ukraine from Italians with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Non Combat Move - Russians 2 fighters moved from Western Ukraine to Russia 1 tactical_bomber moved from Western Ukraine to Russia 2 aaGuns moved from Manchuria to Jehol Place Units - Russians 3 infantry placed in Volgograd 8 infantry placed in Russia Turn Complete - Russians Russians collect 32 PUs; end with 32 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 35 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 41 PUs
Combat Hit Differential Summary :
Italians : -0,33 Russians : 0,17
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TripleA Manual Gamesave Post: Japanese round 5
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 5 Combat Move - Japanese Turning on Edit Mode EDIT: Turning off Edit Mode 2 battleships, 2 carriers, 2 cruisers, 3 destroyers, 1 fighter, 2 submarines and 1 tactical_bomber moved from 35 Sea Zone to 21 Sea Zone 2 fighters and 1 tactical_bomber moved from Philippines to 21 Sea Zone 1 fighter and 1 tactical_bomber moved from Celebes to 21 Sea Zone 1 fighter and 1 tactical_bomber moved from Java to 21 Sea Zone 2 bombers moved from French Indo China to 21 Sea Zone 1 fighter and 1 tactical_bomber moved from Kiangsu to 21 Sea Zone 1 transport moved from 35 Sea Zone to 6 Sea Zone 1 armour and 1 infantry moved from Japan to 6 Sea Zone 1 armour and 1 infantry moved from 6 Sea Zone to Korea EDIT: 2 fighters and 2 tactical_bombers moved from French Indo China to 21 Sea Zone Purchase Units - Japanese Japanese buy 1 armour, 4 artilleries, 2 carriers, 1 destroyer, 3 infantry and 1 mech_infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat - Japanese
Combat Hit Differential Summary :
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Scramble from Guam?