Doing my part to get a little mean reversion in here
cries in spaghetti
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - Russians
Russians repair damage of 17x factory_major; Remaining resources: 24 PUs;
Russians buy 8 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 artillery and 3 infantry moved from Russia to Vologda
6 infantry moved from Russia to Smolensk
1 infantry moved from Bessarabia to Romania
Russians take Romania from Germans
1 artillery and 2 infantry moved from Bessarabia to Ukraine
1 artillery and 1 infantry moved from Ukraine to Bryansk
2 infantry moved from Bryansk to Belarus
2 armour, 5 artilleries, 31 infantry and 2 mech_infantrys moved from Bryansk to Smolensk
1 fighter and 1 tactical_bomber moved from Bryansk to Vologda
1 fighter moved from Bryansk to Belarus
1 cruiser moved from 115 Sea Zone to 113 Sea Zone
5 infantry moved from Yenisey to Timguska
Combat - Russians
Battle in 113 Sea Zone
Russians attack with 1 cruiser and 1 submarine
Germans defend with 1 submarine
1 submarine owned by the Germans Submerged
Russians roll dice for 1 submarine in 113 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Battle in Smolensk
Russians attack with 2 armour, 5 artilleries, 37 infantry and 2 mech_infantrys
Germans defend with 2 infantry
Russians roll dice for 2 armour, 5 artilleries, 37 infantry and 2 mech_infantrys in Smolensk, round 2 : 11/46 hits, 10.00 expected hits
Germans roll dice for 2 infantry in Smolensk, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Germans lost in Smolensk
Russians winRussians win with 1 cruiser and 1 submarine remaining, taking Smolensk from Germans with 2 armour, 5 artilleries, 37 infantry and 2 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Belarus
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Belarus, round 2 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Vologda
Russians attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
Germans defend with 1 armour
Russians roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Vologda, round 2 : 3/6 hits, 2.17 expected hits
Germans roll dice for 1 armour in Vologda, round 2 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Russians and 1 armour owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Germans: 1 armour
Non Combat Move - Russians
1 fighter moved from Belarus to Russia
1 fighter moved from Vologda to Russia
1 tactical_bomber moved from Vologda to Smolensk
2 aaGuns moved from Bryansk to Russia
1 tactical_bomber moved from Smolensk to Russia
Place Units - Russians
1 infantry placed in Volgograd
7 infantry placed in Russia
Turn Complete - Russians
Russians collect 35 PUs; end with 35 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 38 PUs
Combat Hit Differential Summary :
Germans : -0.50
Russians : 1.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 3 artilleries, 1 destroyer, 6 infantry, 1 marine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 destroyer moved from 5 Sea Zone to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from Japan to 6 Sea Zone
1 fighter moved from Hunan to Suiyuyan
1 infantry moved from Hopei to Suiyuyan
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Anhwe to Chahar
1 infantry moved from Anhwe to Hopei
1 artillery and 2 infantry moved from Anhwe to Kiangsi
1 artillery moved from Anhwe to Kiangsi
1 infantry moved from Shantung to Anhwe
1 artillery and 1 infantry moved from Jehol to Manchuria
1 artillery and 1 infantry moved from Shantung to Jehol
1 artillery and 2 infantry moved from Kiangsu to Kiangsi
3 fighters and 4 tactical_bombers moved from Anhwe to Suiyuyan
2 bombers moved from Anhwe to 44 Sea Zone
1 fighter and 1 tactical_bomber moved from Philippines to 44 Sea Zone
2 battleships moved from 43 Sea Zone to 44 Sea Zone
1 cruiser and 1 destroyer moved from 43 Sea Zone to 44 Sea Zone
3 fighters and 1 tactical_bomber moved from 43 Sea Zone to 44 Sea Zone
1 transport moved from 43 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 fighter moved from Manchuria to 6 Sea Zone
Combat - Japanese
Battle in 6 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 1 tactical_bomber
Americans defend with 1 carrier, 1 destroyer and 1 submarine
Japanese roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 6 Sea Zone, round 2 : 1/4 hits, 2.00 expected hits
Americans roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Americans roll dice for 1 carrier and 1 destroyer in 6 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
1 submarine owned by the Americans lost in 6 Sea Zone
Japanese roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 6 Sea Zone, round 3 : 3/4 hits, 2.00 expected hits
Americans roll dice for 1 carrier and 1 destroyer in 6 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits
1 destroyer owned by the Americans, 1 destroyer owned by the Japanese and 1 carrier owned by the Americans lost in 6 Sea Zone
Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 22
Casualties for Americans: 1 carrier, 1 destroyer and 1 submarine
Casualties for Japanese: 1 destroyer
Battle in Suiyuyan
Japanese attack with 4 fighters, 2 infantry and 4 tactical_bombers
British defend with 2 fighters; Chinese defend with 6 infantry
Japanese roll dice for 4 fighters, 2 infantry and 4 tactical_bombers in Suiyuyan, round 2 : 4/10 hits, 5.00 expected hits
Chinese roll dice for 2 fighters and 6 infantry in Suiyuyan, round 2 : 4/8 hits, 3.33 expected hits
1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese, 2 infantry owned by the Japanese and 4 infantry owned by the Chinese lost in Suiyuyan
retreated to Suiyuyan
Chinese win with 2 fighters and 2 infantry remaining. Battle score for attacker is -15
Casualties for Japanese: 1 fighter, 2 infantry and 1 tactical_bomber
Casualties for Chinese: 4 infantry
Battle in Sumatra
Japanese attack with 1 artillery and 1 infantry
British defend with 1 infantry
Japanese roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 1/2 hits, 0.67 expected hits
UK_Pacific roll dice for 1 infantry in Sumatra, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Sumatra
Japanese win, taking Sumatra from UK_Pacific with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 44 Sea Zone
Japanese attack with 2 battleships, 2 bombers, 1 cruiser, 1 destroyer, 4 fighters and 2 tactical_bombers
British defend with 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter and 1 tactical_bomber
Japanese roll dice for 2 battleships, 2 bombers, 1 cruiser, 1 destroyer, 4 fighters and 2 tactical_bombers in 44 Sea Zone, round 2 : 7/12 hits, 6.83 expected hits
Units damaged: 1 battleship owned by the British
British roll dice for 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter and 1 tactical_bomber in 44 Sea Zone, round 2 : 4/7 hits, 3.50 expected hits
Units damaged: 2 battleships owned by the Japanese
1 fighter owned by the Japanese, 1 tactical_bomber owned by the British, 1 destroyer owned by the British, 2 cruisers owned by the British, 1 destroyer owned by the Japanese and 1 carrier owned by the British lost in 44 Sea Zone
Japanese roll dice for 2 battleships, 2 bombers, 1 cruiser, 3 fighters and 2 tactical_bombers in 44 Sea Zone, round 3 : 5/10 hits, 6.00 expected hits
British roll dice for 1 battleship and 1 fighter in 44 Sea Zone, round 3 : 1/2 hits, 1.33 expected hits
1 fighter owned by the Japanese, 1 battleship owned by the British and 1 fighter owned by the British lost in 44 Sea Zone
Japanese win, taking 44 Sea Zone from UK_Pacific with 2 battleships, 2 bombers, 1 cruiser, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 61
Casualties for Japanese: 1 destroyer and 2 fighters
Casualties for British: 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter and 1 tactical_bomber
Non Combat Move - Japanese
Turning on Edit Mode
EDIT: Changing ownership of New Guinea from ANZAC to Japanese
EDIT: Adding units owned by Japanese to New Guinea: 1 infantry
EDIT: Removing units owned by Japanese from Dutch New Guinea: 1 infantry
EDIT: Turning off Edit Mode
1 carrier moved from 43 Sea Zone to 44 Sea Zone
2 bombers moved from 44 Sea Zone to Philippines
1 carrier moved from 43 Sea Zone to 41 Sea Zone
1 fighter and 1 tactical_bomber moved from 44 Sea Zone to 41 Sea Zone
3 fighters and 3 tactical_bombers moved from Suiyuyan to Anhwe
1 fighter moved from 6 Sea Zone to Manchuria
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Japan
Place Units - Japanese
1 destroyer and 1 transport placed in 6 Sea Zone
1 marine placed in Japan
1 artillery and 2 infantry placed in Kwangtung
1 artillery and 2 infantry placed in Kiangsu
1 artillery and 2 infantry placed in Shantung
Turn Complete - Japanese
Japanese collect 47 PUs; end with 47 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 50 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 55 PUs
Combat Hit Differential Summary :
British : 0.17
Americans : -0.50
Chinese : 0.67
UK_Pacific : -0.33
Japanese : -1.50
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 2 destroyers, 1 factory_upgrade, 1 infantry and 1 tactical_bomber; Remaining resources: 1 PUs;
Combat Move - Americans
1 tactical_bomber moved from Western United States to Midway
1 bomber moved from Korea to Shantung
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 13 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 13 Sea Zone to 26 Sea Zone
1 fighter and 1 tactical_bomber moved from Gibraltar to 91 Sea Zone
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 2 destroyers, 1 factory_upgrade, 1 infantry and 1 tactical_bomber; Remaining resources: 1 PUs;
Combat Move - Americans
1 tactical_bomber moved from Western United States to Midway
1 bomber moved from Korea to Shantung
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 13 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 13 Sea Zone to 26 Sea Zone
1 fighter and 1 tactical_bomber moved from Gibraltar to 91 Sea Zone
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
Combat - Americans
Strategic bombing raid in Shantung
AA fire in Shantung : 0/1 hits, 0.17 expected hits
Bombing raid in Shantung rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in Shantung causes 6 damage total.
Battle in 91 Sea Zone
Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Germans defend with 1 submarine
Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 91 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
Germans roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Germans lost in 91 Sea Zone
Americans win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Non Combat Move - Americans
1 bomber moved from Shantung to Korea
1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
1 armour and 2 artilleries moved from Eastern United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 mech_infantry moved from Central United States to 101 Sea Zone
1 fighter and 1 tactical_bomber moved from 91 Sea Zone to Gibraltar
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
1 armour, 2 artilleries, 1 infantry, 1 mech_infantry and 4 transports moved from 101 Sea Zone to 86 Sea Zone
1 armour, 2 artilleries, 1 infantry and 1 mech_infantry moved from 86 Sea Zone to Brazil
Place Units - Americans
2 artilleries and 1 tactical_bomber placed in Korea
Americans undo move 1.
1 carrier and 2 destroyers placed in 101 Sea Zone
2 artilleries and 1 tactical_bomber placed in Korea
1 infantry placed in Eastern United States
Turning on Edit Mode
EDIT: Adding units owned by Americans to 101 Sea Zone: 1 fighter and 1 tactical_bomber
EDIT: Turning off Edit Mode
Turn Complete - Americans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4
Americans collect 55 PUs; end with 56 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Turning on Edit Mode
EDIT: Changing PUs for Americans from 76 to 75
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -0.17
AA fire in Shantung : : -0.17
Americans : 0.50
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from Japanese
2 infantry moved from Suiyuyan to Hopei
1 fighter moved from Sikang to Hopei
1 infantry moved from Sikang to Shensi
1 infantry moved from Yunnan to Szechwan
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from Japanese
2 infantry moved from Suiyuyan to Hopei
1 fighter moved from Sikang to Hopei
1 infantry moved from Sikang to Shensi
1 infantry moved from Yunnan to Szechwan
Combat - Chinese
Battle in Hopei
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
Chinese win, taking Hopei from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Hopei to Shensi
Place Units - Chinese
1 artillery and 2 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 9 PUs; end with 9 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs
Combat Hit Differential Summary :
Chinese : 0.17
Japanese : 0.67
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Combat Move - British
5 infantry moved from Yunnan to Kweichow
1 armour moved from Shan State to Kweichow
2 artilleries and 2 infantry moved from Shan State to Malaya
1 infantry moved from French Indo China to Yunnan
3 artilleries and 3 infantry moved from West India to Eastern Persia
2 mech_infantrys moved from India to Eastern Persia
2 fighters moved from Suiyuyan to Kweichow
2 fighters moved from Scotland to Gibraltar
3 destroyers moved from 109 Sea Zone to 91 Sea Zone
2 armour, 1 artillery and 2 tactical_bombers moved from Belgian Congo to Anglo Egyptian Sudan
1 armour moved from Ethiopia to Anglo Egyptian Sudan
1 armour moved from India to Eastern Persia
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 2 destroyers, 1 factory_upgrade, 1 infantry and 1 tactical_bomber; Remaining resources: 1 PUs;
Combat Move - Americans
1 tactical_bomber moved from Western United States to Midway
1 bomber moved from Korea to Shantung
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 13 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 13 Sea Zone to 26 Sea Zone
1 fighter and 1 tactical_bomber moved from Gibraltar to 91 Sea Zone
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
Combat - Americans
Strategic bombing raid in Shantung
AA fire in Shantung : 0/1 hits, 0.17 expected hits
Bombing raid in Shantung rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in Shantung causes 6 damage total.
Battle in 91 Sea Zone
Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Germans defend with 1 submarine
Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 91 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
Germans roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Germans lost in 91 Sea Zone
Americans win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Non Combat Move - Americans
1 bomber moved from Shantung to Korea
1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
1 armour and 2 artilleries moved from Eastern United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 mech_infantry moved from Central United States to 101 Sea Zone
1 fighter and 1 tactical_bomber moved from 91 Sea Zone to Gibraltar
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
1 armour, 2 artilleries, 1 infantry, 1 mech_infantry and 4 transports moved from 101 Sea Zone to 86 Sea Zone
1 armour, 2 artilleries, 1 infantry and 1 mech_infantry moved from 86 Sea Zone to Brazil
Place Units - Americans
2 artilleries and 1 tactical_bomber placed in Korea
Americans undo move 1.
1 carrier and 2 destroyers placed in 101 Sea Zone
2 artilleries and 1 tactical_bomber placed in Korea
1 infantry placed in Eastern United States
Turning on Edit Mode
EDIT: Adding units owned by Americans to 101 Sea Zone: 1 fighter and 1 tactical_bomber
EDIT: Turning off Edit Mode
Turn Complete - Americans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4
Americans collect 55 PUs; end with 56 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Turning on Edit Mode
EDIT: Changing PUs for Americans from 76 to 75
EDIT: Turning off Edit Mode
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from Japanese
2 infantry moved from Suiyuyan to Hopei
1 fighter moved from Sikang to Hopei
1 infantry moved from Sikang to Shensi
1 infantry moved from Yunnan to Szechwan
Combat - Chinese
Battle in Hopei
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
Chinese win, taking Hopei from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Hopei to Shensi
Place Units - Chinese
1 artillery and 2 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 9 PUs; end with 9 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs
Purchase Units - British
British buy 1 airfield, 2 armour and 1 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 armour and 1 mech_infantry; Remaining resources: 1 PUs;
Combat Move - British
5 infantry moved from Yunnan to Kweichow
1 armour moved from Shan State to Kweichow
2 artilleries and 2 infantry moved from Shan State to Malaya
1 infantry moved from French Indo China to Yunnan
3 artilleries and 3 infantry moved from West India to Eastern Persia
2 mech_infantrys moved from India to Eastern Persia
2 fighters moved from Suiyuyan to Kweichow
2 fighters moved from Scotland to Gibraltar
3 destroyers moved from 109 Sea Zone to 91 Sea Zone
2 armour, 1 artillery and 2 tactical_bombers moved from Belgian Congo to Anglo Egyptian Sudan
1 armour moved from Ethiopia to Anglo Egyptian Sudan
1 armour moved from India to Eastern Persia
Combat - British
Battle in Kweichow
British attack with 1 armour, 2 fighters and 5 infantry
Japanese defend with 1 infantry
British roll dice for 1 armour, 2 fighters and 5 infantry in Kweichow, round 2 : 1/8 hits, 2.33 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kweichow
British win, taking Kweichow from Japanese with 1 armour, 2 fighters and 5 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Anglo Egyptian Sudan
British attack with 3 armour, 1 artillery and 2 tactical_bombers
Italians defend with 1 armour, 3 artilleries and 2 infantry
British roll dice for 3 armour, 1 artillery and 2 tactical_bombers in Anglo Egyptian Sudan, round 2 : 2/6 hits, 3.17 expected hits
Italians roll dice for 1 armour, 3 artilleries and 2 infantry in Anglo Egyptian Sudan, round 2 : 2/6 hits, 2.17 expected hits
1 artillery owned by the British, 2 infantry owned by the Italians and 1 armour owned by the British lost in Anglo Egyptian Sudan
British roll dice for 2 armour and 2 tactical_bombers in Anglo Egyptian Sudan, round 3 : 1/4 hits, 2.33 expected hits
Italians roll dice for 1 armour and 3 artilleries in Anglo Egyptian Sudan, round 3 : 1/4 hits, 1.50 expected hits
1 artillery owned by the Italians and 1 armour owned by the British lost in Anglo Egyptian Sudan
1 armour owned by the British retreated to Belgian Congo
Italians win with 1 armour and 2 artilleries remaining. Battle score for attacker is -6
Casualties for British: 2 armour and 1 artillery
Casualties for Italians: 1 artillery and 2 infantry
Non Combat Move - British
2 tactical_bombers moved from Anglo Egyptian Sudan to Rhodesia
1 bomber and 5 fighters moved from Karelia to Smolensk
2 fighters moved from Kweichow to Shensi
Place Units - British
1 airfield placed in Gibraltar
2 armour and 1 infantry placed in Union of South Africa
Turn Complete - British
British collect 25 PUs; end with 25 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 28 PUs
Place Units - UK_Pacific
2 armour and 1 mech_infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 13 PUs; end with 14 PUs
Some Units in India change ownership: 2 armour and 1 mech_infantry
Combat Hit Differential Summary :
Germans : -0.17
British : -3.83
Italians : -0.67
AA fire in Shantung : : -0.17
Americans : 0.50
Chinese : 0.17
Japanese : 0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 armour, 1 artillery, 1 carrier, 1 fighter and 4 infantry; Remaining resources: 1 PUs;
Combat Move - Italians
2 infantry moved from Egypt to Anglo Egyptian Sudan
1 artillery and 1 infantry moved from Morocco to Algeria
1 armour moved from Egypt to Anglo Egyptian Sudan
1 armour moved from Anglo Egyptian Sudan to Ethiopia
Italians take Ethiopia from British
1 armour moved from Ethiopia to Anglo Egyptian Sudan
1 bomber moved from Egypt to Caucasus
1 mech_infantry moved from Northwest Persia to Caucasus
1 infantry moved from Northwest Persia to Caucasus
1 infantry moved from Northwest Persia to Iraq
2 infantry moved from Persia to Iraq
2 submarines moved from 79 Sea Zone to 39 Sea Zone
2 destroyers moved from 79 Sea Zone to 41 Sea Zone
1 battleship and 1 cruiser moved from 79 Sea Zone to 41 Sea Zone
1 cruiser and 3 transports moved from 81 Sea Zone to 95 Sea Zone
1 carrier and 1 destroyer moved from 81 Sea Zone to 95 Sea Zone
2 fighters moved from 81 Sea Zone to 95 Sea Zone
3 infantry moved from Eastern Poland to Romania
1 armour moved from Archangel to Novgorod
Combat - Italians
Battle in Romania
Italians attack with 3 infantry
Russians defend with 1 infantry
Italians roll dice for 3 infantry in Romania, round 2 : 1/3 hits, 0.50 expected hits
Russians roll dice for 1 infantry in Romania, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Romania
Italians win, taking Romania from Russians with 3 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Caucasus
Italians attack with 1 bomber, 1 infantry and 1 mech_infantry
Russians defend with 1 infantry
Italians roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Caucasus, round 2 : 2/3 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Caucasus
Italians win, taking Caucasus from Russians with 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Italians
1 bomber moved from Caucasus to Iraq
Place Units - Italians
1 artillery and 2 infantry placed in Iraq
1 armour and 2 infantry placed in Egypt
1 carrier and 1 fighter placed in 95 Sea Zone
Turn Complete - Italians
Italians collect 28 PUs; end with 29 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 34 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 40 PUs
Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 45 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 48 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 53 PUs
Combat Hit Differential Summary :
Italians : 1.50
Russians : -0.67
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 2 destroyers; Remaining resources: 0 PUs;
Combat Move - ANZAC
3 fighters moved from Yunnan to Volgograd
1 artillery and 3 infantry moved from Northern Territory to Queensland
1 bomber moved from New South Wales to Queensland
1 tactical_bomber moved from New South Wales to Queensland
1 bomber moved from Northern Territory to Queensland
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 2 destroyers; Remaining resources: 0 PUs;
Combat Move - ANZAC
3 fighters moved from Yunnan to Volgograd
1 artillery and 3 infantry moved from Northern Territory to Queensland
1 bomber moved from New South Wales to Queensland
1 tactical_bomber moved from New South Wales to Queensland
1 bomber moved from Northern Territory to Queensland
Non Combat Move - ANZAC
Place Units - ANZAC
2 destroyers placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Combat Hit Differential Summary :
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Combat Move - French
1 fighter moved from Karelia to Russia
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 2 destroyers; Remaining resources: 0 PUs;
Combat Move - ANZAC
3 fighters moved from Yunnan to Volgograd
1 artillery and 3 infantry moved from Northern Territory to Queensland
1 bomber moved from New South Wales to Queensland
1 tactical_bomber moved from New South Wales to Queensland
1 bomber moved from Northern Territory to Queensland
Non Combat Move - ANZAC
Place Units - ANZAC
2 destroyers placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Combat Move - French
1 fighter moved from Karelia to Russia
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 artilleries, 1 destroyer, 1 fighter and 8 infantry; Remaining resources: 2 PUs;
Combat Move - Germans
1 artillery and 1 infantry moved from Finland to Karelia
2 artilleries and 2 infantry moved from Novgorod to Karelia
1 artillery and 1 infantry moved from Novgorod to Karelia
3 armour moved from Archangel to Karelia
7 artilleries and 6 infantry moved from Eastern Poland to Western Ukraine
1 infantry moved from Novgorod to Belarus
1 infantry moved from Novgorod to Belarus
2 infantry moved from Archangel to Vologda
1 fighter and 1 tactical_bomber moved from Archangel to Vologda
2 bombers moved from Eastern Poland to Belarus
2 bombers moved from Eastern Poland to Vologda
2 fighters and 2 tactical_bombers moved from Finland to 113 Sea Zone
1 bomber moved from Western Germany to 113 Sea Zone
4 artilleries and 6 infantry moved from Slovakia Hungary to Eastern Poland
4 artilleries and 6 infantry moved from Germany to Poland
2 fighters and 2 tactical_bombers moved from Morocco to Algeria
Combat - Germans
Battle in Karelia
Germans attack with 3 armour, 4 artilleries and 4 infantry
Russians defend with 2 aaGuns and 7 infantry
Germans roll dice for 3 armour, 4 artilleries and 4 infantry in Karelia, round 2 : 4/11 hits, 4.17 expected hits
Russians roll dice for 2 aaGuns and 7 infantry in Karelia, round 2 : 1/7 hits, 2.33 expected hits
2 infantry owned by the Russians, 1 infantry owned by the Germans and 2 aaGuns owned by the Russians lost in Karelia
Germans roll dice for 3 armour, 4 artilleries and 3 infantry in Karelia, round 3 : 0/10 hits, 3.83 expected hits
Russians roll dice for 5 infantry in Karelia, round 3 : 0/5 hits, 1.67 expected hits
Germans roll dice for 3 armour, 4 artilleries and 3 infantry in Karelia, round 4 : 5/10 hits, 3.83 expected hits
Russians roll dice for 5 infantry in Karelia, round 4 : 0/5 hits, 1.67 expected hits
5 infantry owned by the Russians lost in Karelia
Germans win, taking Karelia from Russians with 3 armour, 4 artilleries and 3 infantry remaining. Battle score for attacker is 28
Casualties for Germans: 1 infantry
Casualties for Russians: 2 aaGuns and 7 infantry
Battle in Western Ukraine
Germans attack with 7 artilleries and 6 infantry
Russians defend with 1 infantry
Germans roll dice for 7 artilleries and 6 infantry in Western Ukraine, round 2 : 3/13 hits, 4.33 expected hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 7 artilleries and 6 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 113 Sea Zone
Germans attack with 1 bomber, 2 fighters, 1 submarine and 2 tactical_bombers
Russians defend with 1 cruiser and 1 submarine
1 submarine owned by the Russians Submerged
Germans roll dice for 1 submarine in 113 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 cruiser owned by the Russians lost in 113 Sea Zone
Germans win with 1 bomber, 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 12
Casualties for Russians: 1 cruiser
Battle in Belarus
Germans attack with 2 bombers and 2 infantry
Russians defend with 2 infantry
Germans roll dice for 2 bombers and 2 infantry in Belarus, round 2 : 3/4 hits, 1.67 expected hits
Russians roll dice for 2 infantry in Belarus, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
Germans win, taking Belarus from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Vologda
Germans attack with 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 artillery and 2 infantry
Germans roll dice for 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber in Vologda, round 2 : 2/6 hits, 2.83 expected hits
Russians roll dice for 1 artillery and 2 infantry in Vologda, round 2 : 1/3 hits, 1.00 expected hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda
Germans roll dice for 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber in Vologda, round 3 : 1/5 hits, 2.67 expected hits
Russians roll dice for 1 artillery in Vologda, round 3 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Vologda
Germans win with 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 2 infantry
Casualties for Russians: 1 artillery and 2 infantry
Non Combat Move - Germans
2 bombers moved from Vologda to Novgorod
3 aaGuns, 6 armour, 5 artilleries, 14 infantry and 1 mech_infantry moved from Archangel to Novgorod
1 fighter and 1 tactical_bomber moved from Vologda to Novgorod
2 bombers moved from Belarus to Novgorod
1 bomber moved from 113 Sea Zone to Novgorod
2 fighters and 2 tactical_bombers moved from 113 Sea Zone to Western Germany
Place Units - Germans
1 artillery and 2 infantry placed in Novgorod
4 artilleries and 6 infantry placed in Germany
1 fighter placed in Western Germany
1 destroyer placed in 113 Sea Zone
Turn Complete - Germans
Germans collect 51 PUs; end with 53 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 60 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Combat Hit Differential Summary :
Germans : -4.67
Russians : -4.00
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - Russians
Russians repair damage of 2x factory_major; Remaining resources: 36 PUs;
Russians buy 12 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Smolensk to Archangel
2 infantry moved from Smolensk to Belarus
1 fighter and 1 tactical_bomber moved from Russia to Archangel
1 fighter moved from Russia to Belarus
5 infantry moved from Timguska to Novosibirsk
1 artillery and 2 infantry moved from Ukraine to Rostov
1 artillery moved from Bryansk to Rostov
1 submarine moved from 113 Sea Zone to 115 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - Russians
Russians repair damage of 2x factory_major; Remaining resources: 36 PUs;
Russians buy 12 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Smolensk to Archangel
2 infantry moved from Smolensk to Belarus
1 fighter and 1 tactical_bomber moved from Russia to Archangel
1 fighter moved from Russia to Belarus
5 infantry moved from Timguska to Novosibirsk
1 artillery and 2 infantry moved from Ukraine to Rostov
1 artillery moved from Bryansk to Rostov
1 submarine moved from 113 Sea Zone to 115 Sea Zone
Combat - Russians
Battle in Archangel
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Archangel, round 2 : 0/4 hits, 1.50 expected hits
Italians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Archangel, round 3 : 1/4 hits, 1.50 expected hits
Italians roll dice for 1 infantry in Archangel, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Archangel
Russians win, taking Archangel from Italians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Belarus
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Belarus, round 2 : 2/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 fighter moved from Belarus to Russia
1 fighter moved from Archangel to Russia
1 tactical_bomber moved from Archangel to Russia
Place Units - Russians
3 infantry placed in Volgograd
9 infantry placed in Russia
Turn Complete - Russians
Russians collect 28 PUs; end with 28 PUs
Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 30 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUs
Trigger Russians 6 Siberia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 34 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 36 PUs
Combat Hit Differential Summary :
Germans : -0.33
Italians : -0.67
Russians : -0.83
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - Japanese
Turning on Edit Mode
EDIT: Turning off Edit Mode
Japanese repair damage of 6x factory_minor; Remaining resources: 49 PUs; 6 SuicideAttackTokens;
Japanese buy 4 artilleries, 1 destroyer, 6 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
1 carrier, 1 fighter and 1 tactical_bomber moved from 41 Sea Zone to 36 Sea Zone
1 artillery and 2 infantry moved from Kwangtung to Kwangsi
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry moved from Anhwe to Chahar
3 artilleries and 4 infantry moved from Kiangsi to Hunan
1 artillery and 2 infantry moved from Kiangsu to Anhwe
1 artillery and 7 infantry moved from Manchuria to Korea
1 fighter moved from Manchuria to Korea
1 tactical_bomber moved from Japan to Korea
1 fighter moved from Japan to Korea
2 bombers moved from Philippines to Korea
2 infantry moved from Japan to 6 Sea Zone
2 infantry moved from 6 Sea Zone to Korea
3 fighters and 3 tactical_bombers moved from Anhwe to Korea
2 battleships moved from 44 Sea Zone to 36 Sea Zone
1 carrier and 1 cruiser moved from 44 Sea Zone to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from 44 Sea Zone to 36 Sea Zone
1 infantry moved from New Guinea to Dutch New Guinea
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - Japanese
Turning on Edit Mode
EDIT: Turning off Edit Mode
Japanese repair damage of 6x factory_minor; Remaining resources: 49 PUs; 6 SuicideAttackTokens;
Japanese buy 4 artilleries, 1 destroyer, 6 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
1 carrier, 1 fighter and 1 tactical_bomber moved from 41 Sea Zone to 36 Sea Zone
1 artillery and 2 infantry moved from Kwangtung to Kwangsi
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry moved from Anhwe to Chahar
3 artilleries and 4 infantry moved from Kiangsi to Hunan
1 artillery and 2 infantry moved from Kiangsu to Anhwe
1 artillery and 7 infantry moved from Manchuria to Korea
1 fighter moved from Manchuria to Korea
1 tactical_bomber moved from Japan to Korea
1 fighter moved from Japan to Korea
2 bombers moved from Philippines to Korea
2 infantry moved from Japan to 6 Sea Zone
2 infantry moved from 6 Sea Zone to Korea
3 fighters and 3 tactical_bombers moved from Anhwe to Korea
2 battleships moved from 44 Sea Zone to 36 Sea Zone
1 carrier and 1 cruiser moved from 44 Sea Zone to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from 44 Sea Zone to 36 Sea Zone
1 infantry moved from New Guinea to Dutch New Guinea
Combat - Japanese
Battle in French Indo China
Battle in Kwangsi
Japanese attack with 1 artillery and 2 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery and 2 infantry in Kwangsi, round 2 : 1/3 hits, 0.83 expected hits
Chinese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kwangsi
Japanese win, taking French Indo China from UK_Pacific, taking Kwangsi from Chinese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Korea
Japanese attack with 1 artillery, 2 bombers, 5 fighters, 9 infantry and 4 tactical_bombers
Americans defend with 3 artilleries, 1 bomber, 1 factory_minor, 1 fighter, 3 infantry and 1 tactical_bomber; Russians defend with 2 aaGuns and 10 infantry
AA fire in Korea : 1/6 hits, 1.00 expected hits
1 fighter owned by the Japanese lost in Korea
Japanese roll dice for 1 artillery, 2 bombers, 4 fighters, 9 infantry and 4 tactical_bombers in Korea, round 2 : 4/20 hits, 8.00 expected hits
Americans roll dice for 2 aaGuns, 3 artilleries, 1 bomber, 1 fighter, 13 infantry and 1 tactical_bomber in Korea, round 2 : 5/19 hits, 6.67 expected hits
5 infantry owned by the Japanese, 2 infantry owned by the Russians and 2 aaGuns owned by the Russians lost in Korea
Japanese roll dice for 1 artillery, 2 bombers, 4 fighters, 4 infantry and 4 tactical_bombers in Korea, round 3 : 10/15 hits, 7.17 expected hits
Americans roll dice for 3 artilleries, 1 bomber, 1 fighter, 11 infantry and 1 tactical_bomber in Korea, round 3 : 4/17 hits, 6.00 expected hits
4 infantry owned by the Japanese, 8 infantry owned by the Russians, 1 infantry owned by the Americans and 1 bomber owned by the Americans lost in Korea
1 artillery retreated to Manchuria
Americans win with 3 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 18
Casualties for Japanese: 1 fighter and 9 infantry
Casualties for Russians: 2 aaGuns and 10 infantry
Casualties for Americans: 1 bomber and 1 infantry
Non Combat Move - Japanese
2 bombers moved from Korea to Japan
1 artillery and 1 infantry moved from Jehol to Manchuria
1 infantry moved from Shantung to Anhwe
1 artillery and 1 infantry moved from Shantung to Anhwe
1 fighter moved from Korea to Japan
1 tactical_bomber moved from Korea to Japan
3 fighters moved from Korea to Manchuria
3 tactical_bombers moved from Korea to Manchuria
Place Units - Japanese
1 artillery and 2 infantry placed in Kwangtung
1 artillery and 2 infantry placed in Kiangsu
1 artillery and 2 infantry placed in Shantung
1 artillery placed in Japan
1 destroyer and 1 transport placed in 6 Sea Zone
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turn Complete - Japanese
Japanese collect 48 PUs; end with 48 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 51 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 56 PUs
Combat Hit Differential Summary :
AA fire in Korea : : 0.00
Americans : -3.67
Chinese : -0.33
Japanese : -1.00
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - Americans
Americans buy 2 artilleries, 4 fighters, 2 infantry and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone
1 armour, 2 artilleries, 4 infantry, 1 mech_infantry and 4 transports moved from 86 Sea Zone to 91 Sea Zone
1 carrier, 2 destroyers, 1 fighter and 1 tactical_bomber moved from 101 Sea Zone to 91 Sea Zone
1 tactical_bomber moved from 91 Sea Zone to Gibraltar
1 fighter moved from Gibraltar to 91 Sea Zone
1 tactical_bomber moved from Midway to Korea
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - Americans
Americans buy 2 artilleries, 4 fighters, 2 infantry and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone
1 armour, 2 artilleries, 4 infantry, 1 mech_infantry and 4 transports moved from 86 Sea Zone to 91 Sea Zone
1 carrier, 2 destroyers, 1 fighter and 1 tactical_bomber moved from 101 Sea Zone to 91 Sea Zone
1 tactical_bomber moved from 91 Sea Zone to Gibraltar
1 fighter moved from Gibraltar to 91 Sea Zone
1 tactical_bomber moved from Midway to Korea
Combat - Americans
Non Combat Move - Americans
2 artilleries and 4 infantry moved from 91 Sea Zone to Gibraltar
1 armour and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
Place Units - Americans
3 transports placed in 101 Sea Zone
2 artilleries, 1 fighter and 2 infantry placed in Eastern United States
3 fighters placed in Korea
Turn Complete - Americans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,4
Americans collect 55 PUs; end with 55 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Combat Hit Differential Summary :