TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 destroyer and 8 infantry; Remaining resources: 3 PUs; 6 SuicideAttackTokens;
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Russians
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Japanese takes Political Action: Political Action Japanese To War With Allies
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied
Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese
2 infantry and 1 transport moved from 36 Sea Zone to 21 Sea Zone
2 infantry moved from 21 Sea Zone to Guam
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 submarine moved from 36 Sea Zone to 45 Sea Zone
1 battleship moved from 36 Sea Zone to 21 Sea Zone
1 cruiser moved from 36 Sea Zone to 21 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Guam
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Philippines
2 bombers moved from Anhwe to 37 Sea Zone
1 destroyer moved from 36 Sea Zone to 37 Sea Zone
1 infantry moved from Siam to Shan State
1 artillery and 1 infantry moved from Yunnan to Shan State
1 infantry moved from Yunnan to Shan State
1 infantry moved from Hunan to Yunnan
1 artillery moved from Suiyuyan to Kansu
1 fighter and 1 tactical_bomber moved from Chahar to Kansu
1 fighter and 1 tactical_bomber moved from Chahar to Kansu
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Jehol to Chahar
1 infantry moved from Jehol to Manchuria
1 fighter moved from Chahar to Manchuria
2 infantry moved from Hopei to Shensi
Japanese take Shensi from Chinese
2 artilleries moved from Hopei to Shensi
2 infantry moved from Kweichow to Shensi
1 artillery moved from Kweichow to Shensi
1 infantry moved from Anhwe to Hunan
2 infantry moved from Kiangsu to Anhwe
1 artillery moved from Kiangsu to Anhwe
1 armour, 1 infantry and 1 transport moved from 36 Sea Zone to 20 Sea Zone
1 armour and 1 infantry moved from 20 Sea Zone to Kwangtung
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 21 Sea Zone
1 artillery and 1 infantry moved from 21 Sea Zone to Guam
1 submarine moved from 36 Sea Zone to 42 Sea Zone
1 fighter moved from 36 Sea Zone to 44 Sea Zone
1 tactical_bomber moved from 36 Sea Zone to 42 Sea Zone
1 destroyer moved from 36 Sea Zone to 45 Sea Zone
1 fighter and 1 tactical_bomber moved from Yunnan to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from Yunnan to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from Yunnan to Kwangtung
1 fighter moved from Yunnan to Kwangtung
1 fighter moved from Yunnan to Shan State
1 cruiser moved from 36 Sea Zone to 21 Sea Zone
1 battleship moved from 36 Sea Zone to 35 Sea Zone
1 destroyer moved from 36 Sea Zone to 35 Sea Zone
1 carrier moved from 36 Sea Zone to 21 Sea Zone
1 destroyer moved from 35 Sea Zone to 21 Sea Zone
1 carrier moved from 36 Sea Zone to 35 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 destroyer and 8 infantry; Remaining resources: 3 PUs; 6 SuicideAttackTokens;
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Russians
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Japanese takes Political Action: Political Action Japanese To War With Allies
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied
Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese
2 infantry and 1 transport moved from 36 Sea Zone to 21 Sea Zone
2 infantry moved from 21 Sea Zone to Guam
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 submarine moved from 36 Sea Zone to 45 Sea Zone
1 battleship moved from 36 Sea Zone to 21 Sea Zone
1 cruiser moved from 36 Sea Zone to 21 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Guam
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Philippines
2 bombers moved from Anhwe to 37 Sea Zone
1 destroyer moved from 36 Sea Zone to 37 Sea Zone
1 infantry moved from Siam to Shan State
1 artillery and 1 infantry moved from Yunnan to Shan State
1 infantry moved from Yunnan to Shan State
1 infantry moved from Hunan to Yunnan
1 artillery moved from Suiyuyan to Kansu
1 fighter and 1 tactical_bomber moved from Chahar to Kansu
1 fighter and 1 tactical_bomber moved from Chahar to Kansu
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Jehol to Chahar
1 infantry moved from Jehol to Manchuria
1 fighter moved from Chahar to Manchuria
2 infantry moved from Hopei to Shensi
Japanese take Shensi from Chinese
2 artilleries moved from Hopei to Shensi
2 infantry moved from Kweichow to Shensi
1 artillery moved from Kweichow to Shensi
1 infantry moved from Anhwe to Hunan
2 infantry moved from Kiangsu to Anhwe
1 artillery moved from Kiangsu to Anhwe
1 armour, 1 infantry and 1 transport moved from 36 Sea Zone to 20 Sea Zone
1 armour and 1 infantry moved from 20 Sea Zone to Kwangtung
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 21 Sea Zone
1 artillery and 1 infantry moved from 21 Sea Zone to Guam
1 submarine moved from 36 Sea Zone to 42 Sea Zone
1 fighter moved from 36 Sea Zone to 44 Sea Zone
1 tactical_bomber moved from 36 Sea Zone to 42 Sea Zone
1 destroyer moved from 36 Sea Zone to 45 Sea Zone
1 fighter and 1 tactical_bomber moved from Yunnan to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from Yunnan to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from Yunnan to Kwangtung
1 fighter moved from Yunnan to Kwangtung
1 fighter moved from Yunnan to Shan State
1 cruiser moved from 36 Sea Zone to 21 Sea Zone
1 battleship moved from 36 Sea Zone to 35 Sea Zone
1 destroyer moved from 36 Sea Zone to 35 Sea Zone
1 carrier moved from 36 Sea Zone to 21 Sea Zone
1 destroyer moved from 35 Sea Zone to 21 Sea Zone
1 carrier moved from 36 Sea Zone to 35 Sea Zone
Combat - Japanese
Battle in 44 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 44 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Kwangtung
Japanese attack with 1 armour, 2 fighters, 1 infantry and 1 tactical_bomber
British defend with 2 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 1 armour, 2 fighters, 1 infantry and 1 tactical_bomber in Kwangtung, round 2 : 4/5 hits, 2.33 expected hits
UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the British lost in Kwangtung
Japanese win, taking Kwangtung from UK_Pacific with 1 armour, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Kansu
Japanese attack with 1 artillery, 2 fighters and 2 tactical_bombers
Chinese defend with 2 infantry
Japanese roll dice for 1 artillery, 2 fighters and 2 tactical_bombers in Kansu, round 2 : 3/5 hits, 2.67 expected hits
Chinese roll dice for 2 infantry in Kansu, round 2 : 2/2 hits, 0.67 expected hits
1 fighter owned by the Japanese, 1 artillery owned by the Japanese and 2 infantry owned by the Chinese lost in Kansu
Japanese win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -8
Casualties for Japanese: 1 artillery and 1 fighter
Casualties for Chinese: 2 infantry
Battle in Philippines
Japanese attack with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber
Americans defend with 1 airfield, 1 fighter, 1 harbour and 2 infantry
Japanese roll dice for 1 battleship in Philippines, round 2 : 1/1 hits, 0.67 expected hits
Japanese roll dice for 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber in Philippines, round 2 : 2/6 hits, 2.50 expected hits
Americans roll dice for 1 fighter and 2 infantry in Philippines, round 2 : 1/3 hits, 1.33 expected hits
1 infantry owned by the Japanese, 1 fighter owned by the Americans and 2 infantry owned by the Americans lost in Philippines
Japanese win, taking Philippines from Americans with 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 13
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 fighter and 2 infantry
Battle in 37 Sea Zone
Japanese attack with 2 bombers, 1 destroyer, 2 fighters and 2 tactical_bombers
British defend with 1 destroyer; Americans defend with 1 destroyer and 1 submarine
Japanese roll dice for 2 bombers, 1 destroyer, 2 fighters and 2 tactical_bombers in 37 Sea Zone, round 2 : 4/7 hits, 4.00 expected hits
Americans roll dice for 1 submarine in 37 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
Americans roll dice for 2 destroyers in 37 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
1 submarine owned by the Americans, 1 destroyer owned by the British, 1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 37 Sea Zone
Japanese win with 2 bombers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 14
Casualties for Japanese: 1 destroyer
Casualties for British: 1 destroyer
Casualties for Americans: 1 destroyer and 1 submarine
Battle in Guam
Japanese attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
Americans defend with 1 airfield, 3 fighters and 1 tactical_bomber
Japanese roll dice for 1 battleship and 2 cruisers in Guam, round 2 : 2/3 hits, 1.67 expected hits
Japanese roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Guam, round 2 : 3/6 hits, 2.17 expected hits
Americans roll dice for 3 fighters and 1 tactical_bomber in Guam, round 2 : 2/4 hits, 2.50 expected hits
2 infantry owned by the Japanese, 1 tactical_bomber owned by the Americans and 3 fighters owned by the Americans lost in Guam
Japanese win, taking Guam from Americans with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 35
Casualties for Japanese: 2 infantry
Casualties for Americans: 3 fighters and 1 tactical_bomber
Battle in 42 Sea Zone
Japanese attack with 1 submarine and 1 tactical_bomber
British defend with 1 transport; ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 tactical_bomber in 42 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
British roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 submarine in 42 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 tactical_bomber in 42 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits
British roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 submarine in 42 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 tactical_bomber in 42 Sea Zone, round 4 : 0/1 hits, 0.50 expected hits
British roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Japanese lost in 42 Sea Zone
Japanese roll dice for 1 tactical_bomber in 42 Sea Zone, round 5 : 0/1 hits, 0.50 expected hits
British roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 tactical_bomber in 42 Sea Zone, round 6 : 0/1 hits, 0.50 expected hits
British roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 6 : 1/1 hits, 0.33 expected hits
1 tactical_bomber owned by the Japanese lost in 42 Sea Zone
British win with 1 destroyer and 1 transport remaining. Battle score for attacker is -17
Casualties for Japanese: 1 submarine and 1 tactical_bomber
Battle in Shan State
Japanese attack with 1 artillery, 1 fighter and 3 infantry
British defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter and 3 infantry in Shan State, round 2 : 3/5 hits, 1.50 expected hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in 45 Sea Zone
Japanese attack with 1 destroyer and 1 submarine
ANZAC defend with 1 cruiser
Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 1 cruiser in 45 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
Japanese roll dice for 1 submarine in 45 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 45 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
ANZAC roll dice for 1 cruiser in 45 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits
1 cruiser owned by the ANZAC and 1 submarine owned by the Japanese lost in 45 Sea Zone
Japanese win with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Casualties for ANZAC: 1 cruiser
Non Combat Move - Japanese
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 fighter and 1 tactical_bomber moved from Philippines to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Guam to 21 Sea Zone
1 fighter and 2 tactical_bombers moved from Kansu to Chahar
1 infantry moved from Siam to French Indo China
Japanese take French Indo China from Neutral_Axis
1 carrier moved from 36 Sea Zone to 20 Sea Zone
1 fighter moved from 44 Sea Zone to 20 Sea Zone
1 fighter and 1 tactical_bomber moved from Kwangtung to Kiangsu
1 fighter moved from Kwangtung to 20 Sea Zone
2 bombers moved from 37 Sea Zone to Kwangsi
1 fighter moved from Shan State to Kwangsi
2 fighters and 2 tactical_bombers moved from 37 Sea Zone to Kwangsi
Place Units - Japanese
1 destroyer placed in 6 Sea Zone
1 artillery and 2 infantry placed in Kiangsu
1 artillery and 2 infantry placed in Shantung
4 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 42 PUs; end with 45 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 48 PUs
Combat Hit Differential Summary :
British : 0.33
Americans : -0.67
ANZAC : 0.00
Chinese : 1.33
UK_Pacific : 0.00
Japanese : 0.67
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 carrier, 1 fighter, 1 tactical_bomber and 2 transports; Remaining resources: 1 PUs;
Politics - Americans
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
1 destroyer moved from 101 Sea Zone to 106 Sea Zone
1 fighter moved from 101 Sea Zone to 106 Sea Zone
1 tactical_bomber moved from 101 Sea Zone to 106 Sea Zone
1 armour and 1 infantry moved from Central United States to 101 Sea Zone
1 mech_infantry moved from Central United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar
1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
1 submarine moved from 101 Sea Zone to 104 Sea Zone
1 battleship, 1 carrier, 2 cruisers and 3 destroyers moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 3 infantry moved from Midway to 25 Sea Zone
1 destroyer and 1 submarine moved from 25 Sea Zone to 6 Sea Zone
1 bomber moved from Midway to 6 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 25 Sea Zone to 6 Sea Zone
1 artillery and 3 infantry moved from 6 Sea Zone to Korea
1 fighter moved from 25 Sea Zone to 6 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 carrier, 1 fighter, 1 tactical_bomber and 2 transports; Remaining resources: 1 PUs;
Politics - Americans
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
1 destroyer moved from 101 Sea Zone to 106 Sea Zone
1 fighter moved from 101 Sea Zone to 106 Sea Zone
1 tactical_bomber moved from 101 Sea Zone to 106 Sea Zone
1 armour and 1 infantry moved from Central United States to 101 Sea Zone
1 mech_infantry moved from Central United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar
1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
1 submarine moved from 101 Sea Zone to 104 Sea Zone
1 battleship, 1 carrier, 2 cruisers and 3 destroyers moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 3 infantry moved from Midway to 25 Sea Zone
1 destroyer and 1 submarine moved from 25 Sea Zone to 6 Sea Zone
1 bomber moved from Midway to 6 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 25 Sea Zone to 6 Sea Zone
1 artillery and 3 infantry moved from 6 Sea Zone to Korea
1 fighter moved from 25 Sea Zone to 6 Sea Zone
Combat - Americans
Battle in Gibraltar
Battle in 6 Sea Zone
Americans attack with 1 bomber, 1 destroyer, 1 fighter, 1 submarine and 2 transports
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 6 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 6 Sea Zone
Americans win, taking Gibraltar from Italians, taking 6 Sea Zone from Japanese with 1 bomber, 1 destroyer, 1 fighter, 1 submarine and 2 transports remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 106 Sea Zone
Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Germans defend with 1 submarine
Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 106 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
Germans roll dice for 1 submarine in 106 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Germans lost in 106 Sea Zone
Americans win, taking 106 Sea Zone from Germans with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Korea
Non Combat Move - Americans
1 infantry moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
1 mech_infantry moved from 86 Sea Zone to Brazil
1 fighter and 1 tactical_bomber moved from 106 Sea Zone to 91 Sea Zone
1 bomber moved from 6 Sea Zone to Midway
1 fighter moved from 6 Sea Zone to 25 Sea Zone
Place Units - Americans
1 carrier and 2 transports placed in 101 Sea Zone
1 fighter and 1 tactical_bomber placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 55 PUs; end with 56 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 fighter and 9 infantry moved from Sikang to Shensi
Combat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 9 infantry
Japanese defend with 3 artilleries and 4 infantry
Chinese roll dice for 1 fighter and 9 infantry in Shensi, round 2 : 2/10 hits, 2.00 expected hits
Japanese roll dice for 3 artilleries and 4 infantry in Shensi, round 2 : 1/7 hits, 2.33 expected hits
2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
Chinese roll dice for 1 fighter and 8 infantry in Shensi, round 3 : 1/9 hits, 1.83 expected hits
Japanese roll dice for 3 artilleries and 2 infantry in Shensi, round 3 : 1/5 hits, 1.67 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
Chinese roll dice for 1 fighter and 7 infantry in Shensi, round 4 : 1/8 hits, 1.67 expected hits
Japanese roll dice for 3 artilleries and 1 infantry in Shensi, round 4 : 0/4 hits, 1.33 expected hits
1 infantry owned by the Japanese lost in Shensi
Chinese roll dice for 1 fighter and 7 infantry in Shensi, round 5 : 1/8 hits, 1.67 expected hits
Japanese roll dice for 3 artilleries in Shensi, round 5 : 1/3 hits, 1.00 expected hits
1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
Chinese roll dice for 1 fighter and 6 infantry in Shensi, round 6 : 0/7 hits, 1.50 expected hits
Japanese roll dice for 2 artilleries in Shensi, round 6 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Chinese lost in Shensi
Chinese roll dice for 1 fighter and 5 infantry in Shensi, round 7 : 2/6 hits, 1.33 expected hits
Japanese roll dice for 2 artilleries in Shensi, round 7 : 0/2 hits, 0.67 expected hits
2 artilleries owned by the Japanese lost in Shensi
Chinese win, taking Shensi from Japanese with 1 fighter and 5 infantry remaining. Battle score for attacker is 12
Casualties for Chinese: 4 infantry
Casualties for Japanese: 3 artilleries and 4 infantry
Non Combat Move - Chinese
1 fighter moved from Shensi to Sikang
Place Units - Chinese
1 infantry placed in Shensi
1 infantry placed in Sikang
Turn Complete - Chinese
Chinese collect 5 PUs; end with 6 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 carrier, 1 fighter, 1 tactical_bomber and 2 transports; Remaining resources: 1 PUs;
Politics - Americans
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
1 destroyer moved from 101 Sea Zone to 106 Sea Zone
1 fighter moved from 101 Sea Zone to 106 Sea Zone
1 tactical_bomber moved from 101 Sea Zone to 106 Sea Zone
1 armour and 1 infantry moved from Central United States to 101 Sea Zone
1 mech_infantry moved from Central United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar
1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
1 submarine moved from 101 Sea Zone to 104 Sea Zone
1 battleship, 1 carrier, 2 cruisers and 3 destroyers moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 3 infantry moved from Midway to 25 Sea Zone
1 destroyer and 1 submarine moved from 25 Sea Zone to 6 Sea Zone
1 bomber moved from Midway to 6 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 25 Sea Zone to 6 Sea Zone
1 artillery and 3 infantry moved from 6 Sea Zone to Korea
1 fighter moved from 25 Sea Zone to 6 Sea Zone
Combat - Americans
Battle in Gibraltar
Battle in 6 Sea Zone
Americans attack with 1 bomber, 1 destroyer, 1 fighter, 1 submarine and 2 transports
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 6 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 6 Sea Zone
Americans win, taking Gibraltar from Italians, taking 6 Sea Zone from Japanese with 1 bomber, 1 destroyer, 1 fighter, 1 submarine and 2 transports remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 106 Sea Zone
Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Germans defend with 1 submarine
Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 106 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
Germans roll dice for 1 submarine in 106 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Germans lost in 106 Sea Zone
Americans win, taking 106 Sea Zone from Germans with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Korea
Non Combat Move - Americans
1 infantry moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
1 mech_infantry moved from 86 Sea Zone to Brazil
1 fighter and 1 tactical_bomber moved from 106 Sea Zone to 91 Sea Zone
1 bomber moved from 6 Sea Zone to Midway
1 fighter moved from 6 Sea Zone to 25 Sea Zone
Place Units - Americans
1 carrier and 2 transports placed in 101 Sea Zone
1 fighter and 1 tactical_bomber placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 55 PUs; end with 56 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 fighter and 9 infantry moved from Sikang to Shensi
Combat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 9 infantry
Japanese defend with 3 artilleries and 4 infantry
Chinese roll dice for 1 fighter and 9 infantry in Shensi, round 2 : 2/10 hits, 2.00 expected hits
Japanese roll dice for 3 artilleries and 4 infantry in Shensi, round 2 : 1/7 hits, 2.33 expected hits
2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
Chinese roll dice for 1 fighter and 8 infantry in Shensi, round 3 : 1/9 hits, 1.83 expected hits
Japanese roll dice for 3 artilleries and 2 infantry in Shensi, round 3 : 1/5 hits, 1.67 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
Chinese roll dice for 1 fighter and 7 infantry in Shensi, round 4 : 1/8 hits, 1.67 expected hits
Japanese roll dice for 3 artilleries and 1 infantry in Shensi, round 4 : 0/4 hits, 1.33 expected hits
1 infantry owned by the Japanese lost in Shensi
Chinese roll dice for 1 fighter and 7 infantry in Shensi, round 5 : 1/8 hits, 1.67 expected hits
Japanese roll dice for 3 artilleries in Shensi, round 5 : 1/3 hits, 1.00 expected hits
1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
Chinese roll dice for 1 fighter and 6 infantry in Shensi, round 6 : 0/7 hits, 1.50 expected hits
Japanese roll dice for 2 artilleries in Shensi, round 6 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Chinese lost in Shensi
Chinese roll dice for 1 fighter and 5 infantry in Shensi, round 7 : 2/6 hits, 1.33 expected hits
Japanese roll dice for 2 artilleries in Shensi, round 7 : 0/2 hits, 0.67 expected hits
2 artilleries owned by the Japanese lost in Shensi
Chinese win, taking Shensi from Japanese with 1 fighter and 5 infantry remaining. Battle score for attacker is 12
Casualties for Chinese: 4 infantry
Casualties for Japanese: 3 artilleries and 4 infantry
Non Combat Move - Chinese
1 fighter moved from Shensi to Sikang
Place Units - Chinese
1 infantry placed in Shensi
1 infantry placed in Sikang
Turn Complete - Chinese
Chinese collect 5 PUs; end with 6 PUs
Purchase Units - British
British buy 2 armour, 1 artillery and 1 tactical_bomber; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour, 3 artilleries and 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 bomber moved from United Kingdom to 125 Sea Zone
1 fighter moved from United Kingdom to 125 Sea Zone
1 fighter moved from United Kingdom to 125 Sea Zone
1 fighter moved from United Kingdom to Gibraltar
1 fighter moved from United Kingdom to Gibraltar
3 fighters moved from United Kingdom to 125 Sea Zone
1 infantry moved from Anglo Egyptian Sudan to Ethiopia
British take Ethiopia from Italians
1 armour and 2 artilleries moved from Anglo Egyptian Sudan to Kenya
2 infantry and 1 tactical_bomber moved from Tanganyika Territory to Kenya
2 armour moved from Union of South Africa to Belgian Congo
1 artillery moved from Union of South Africa to Rhodesia
1 infantry moved from Anglo Egyptian Sudan to Ethiopia
1 infantry moved from Java to 42 Sea Zone
1 infantry moved from Burma to Yunnan
3 infantry moved from Malaya to Shan State
1 fighter and 1 tactical_bomber moved from India to Shan State
2 fighters moved from India to Yunnan
3 artilleries and 10 infantry moved from India to Burma
1 carrier moved from 79 Sea Zone to 39 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Siam
Combat - British
Battle in Siam
Battle in 125 Sea Zone
British attack with 1 bomber and 5 fighters
Germans defend with 1 destroyer
British roll dice for 1 bomber and 5 fighters in 125 Sea Zone, round 2 : 2/6 hits, 3.17 expected hits
Germans roll dice for 1 destroyer in 125 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Germans lost in 125 Sea Zone
British win, taking Siam from Japanese with 1 bomber and 5 fighters remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in Yunnan
British attack with 2 fighters and 1 infantry
Japanese defend with 1 infantry
British roll dice for 2 fighters and 1 infantry in Yunnan, round 2 : 1/3 hits, 1.17 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Yunnan
British win, taking Yunnan from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Kenya
British attack with 1 armour, 2 artilleries, 2 infantry and 1 tactical_bomber
Italians defend with 1 infantry
British roll dice for 1 armour, 2 artilleries, 2 infantry and 1 tactical_bomber in Kenya, round 2 : 1/6 hits, 2.50 expected hits
Italians roll dice for 1 infantry in Kenya, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Italians and 1 infantry owned by the British lost in Kenya
British win, taking Kenya from Italians with 1 armour, 2 artilleries, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Battle in Shan State
British attack with 1 fighter, 3 infantry and 1 tactical_bomber
Japanese defend with 1 artillery and 2 infantry
British roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Shan State, round 2 : 2/5 hits, 1.67 expected hits
Japanese roll dice for 1 artillery and 2 infantry in Shan State, round 2 : 2/3 hits, 1.00 expected hits
2 infantry owned by the Japanese and 2 infantry owned by the British lost in Shan State
British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Shan State, round 3 : 0/3 hits, 1.33 expected hits
Japanese roll dice for 1 artillery in Shan State, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Shan State
retreated to Shan State
Japanese win with 1 artillery remaining. Battle score for attacker is -3
Casualties for British: 3 infantry
Casualties for Japanese: 2 infantry
Non Combat Move - British
1 fighter and 1 tactical_bomber moved from Shan State to Burma
2 fighters moved from Yunnan to Shensi
1 infantry moved from Eastern Persia to Persia
British take Persia from Neutral_Allies
1 tactical_bomber moved from Kenya to Belgian Congo
1 bomber moved from 125 Sea Zone to United Kingdom
5 fighters moved from 125 Sea Zone to Scotland
Place Units - British
2 armour and 1 tactical_bomber placed in Union of South Africa
1 artillery placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 5,5,5,1,1,2
British collect 24 PUs (4 lost to blockades); end with 25 PUs
Place Units - UK_Pacific
1 armour, 3 artilleries and 3 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 22 PUs; end with 22 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 25 PUs
Some Units in India change ownership: 1 armour, 3 artilleries and 3 infantry
Combat Hit Differential Summary :
Germans : -0.50
British : -3.83
Italians : 0.67
Americans : 1.17
Chinese : -3.00
Japanese : -2.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 carrier, 1 factory_minor and 1 fighter; Remaining resources: 0 PUs;
Combat Move - Italians
4 infantry moved from Iraq to Persia
1 bomber moved from Trans-Jordan to Persia
2 infantry moved from Syria to Iraq
1 infantry moved from Crete to 99 Sea Zone
1 artillery moved from Cyprus to 99 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from 96 Sea Zone to Malta
1 cruiser moved from 92 Sea Zone to 96 Sea Zone
1 destroyer moved from 92 Sea Zone to 96 Sea Zone
1 transport moved from 92 Sea Zone to 95 Sea Zone
2 fighters moved from Southern Italy to Malta
1 battleship and 1 cruiser moved from 99 Sea Zone to 81 Sea Zone
2 destroyers and 1 submarine moved from 99 Sea Zone to 81 Sea Zone
1 armour moved from Egypt to Anglo Egyptian Sudan
Italians take Anglo Egyptian Sudan from British
1 armour moved from Anglo Egyptian Sudan to Egypt
1 transport moved from 99 Sea Zone to 95 Sea Zone
2 infantry moved from Romania to Eastern Poland
1 infantry moved from Yugoslavia to Romania
2 armour moved from Romania to Eastern Poland
1 submarine moved from 97 Sea Zone to 81 Sea Zone
Combat - Italians
Battle in Persia
Italians attack with 1 bomber and 4 infantry
British defend with 3 infantry
Italians roll dice for 1 bomber and 4 infantry in Persia, round 2 : 1/5 hits, 1.33 expected hits
British roll dice for 3 infantry in Persia, round 2 : 0/3 hits, 1.00 expected hits
1 infantry owned by the British lost in Persia
Italians roll dice for 1 bomber and 4 infantry in Persia, round 3 : 1/5 hits, 1.33 expected hits
British roll dice for 2 infantry in Persia, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Persia
Italians roll dice for 1 bomber and 3 infantry in Persia, round 4 : 0/4 hits, 1.17 expected hits
British roll dice for 1 infantry in Persia, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Persia
Italians roll dice for 1 bomber and 2 infantry in Persia, round 5 : 0/3 hits, 1.00 expected hits
British roll dice for 1 infantry in Persia, round 5 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 bomber and 2 infantry in Persia, round 6 : 1/3 hits, 1.00 expected hits
British roll dice for 1 infantry in Persia, round 6 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Persia
Italians win, taking Persia from British with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 3 infantry
Casualties for Italians: 2 infantry
Battle in Malta
Italians attack with 1 artillery, 2 fighters and 1 infantry
British defend with 1 aaGun and 1 infantry
AA fire in Malta : 1/2 hits, 0.33 expected hits
1 fighter owned by the Italians lost in Malta
Italians roll dice for 1 cruiser in Malta, round 2 : 1/1 hits, 0.50 expected hits
Italians roll dice for 1 artillery, 1 fighter and 1 infantry in Malta, round 2 : 1/3 hits, 1.17 expected hits
British roll dice for 1 aaGun and 1 infantry in Malta, round 2 : 0/1 hits, 0.33 expected hits
1 aaGun owned by the British and 1 infantry owned by the British lost in Malta
Italians win, taking Malta from British with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is -2
Casualties for Italians: 1 fighter
Casualties for British: 1 aaGun and 1 infantry
Non Combat Move - Italians
Trigger Italy Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 93 Sea Zone
Trigger Italy Occupies Southern France Army Disband: has removed 1 artillery and 1 infantry owned by Neutral_Axis in Southern France
Trigger Italy Occupies French West Africa Army Disband: has removed 1 infantry owned by Neutral_Axis in French West Africa
1 fighter moved from Malta to 95 Sea Zone
1 bomber moved from Persia to Iraq
1 mech_infantry moved from Egypt to Iraq
1 infantry moved from Algeria to Tunisia
Italians take Tunisia from Neutral_Axis
1 artillery moved from Algeria to Morocco
Italians take Morocco from Neutral_Axis
1 infantry moved from Northern Italy to Southern France
Italians take Southern France from Neutral_Axis
Place Units - Italians
1 carrier placed in 95 Sea Zone
1 fighter placed in 95 Sea Zone
1 factory_minor placed in Egypt
Trigger Italy Occupies Southern France Army Disband Facilities: has removed 1 factory_minor and 1 harbour owned by Neutral_Axis in Southern France
Trigger Italy Occupies Southern France Facilities: Italians has 1 factory_minor and 1 harbour placed in Southern France
Turn Complete - Italians
Italians collect 24 PUs; end with 24 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 29 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 33 PUs
Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 38 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 41 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 46 PUs
Combat Hit Differential Summary :
Italians : -2.50
British : -1.00
AA fire in Malta : : 0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 bomber; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 infantry moved from Malaya to Shan State
3 fighters moved from Malaya to Shan State
1 fighter moved from New South Wales to Queensland
1 fighter moved from Queensland to 45 Sea Zone
1 destroyer moved from 42 Sea Zone to 45 Sea Zone
Combat - ANZAC
Battle in Shan State
ANZAC attack with 3 fighters and 1 infantry
Japanese defend with 1 artillery
ANZAC roll dice for 3 fighters and 1 infantry in Shan State, round 2 : 1/4 hits, 1.67 expected hits
Japanese roll dice for 1 artillery in Shan State, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Shan State
ANZAC win, taking Shan State from Japanese with 3 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in 45 Sea Zone
ANZAC attack with 1 destroyer and 1 fighter
Japanese defend with 1 destroyer
ANZAC roll dice for 1 destroyer and 1 fighter in 45 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 1 destroyer and 1 fighter in 45 Sea Zone, round 3 : 1/2 hits, 0.83 expected hits
Japanese roll dice for 1 destroyer in 45 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 45 Sea Zone
ANZAC win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - ANZAC
1 fighter moved from 45 Sea Zone to Celebes
3 fighters moved from Shan State to Burma
2 aaGuns moved from New South Wales to Queensland
Place Units - ANZAC
1 bomber placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 13 PUs; end with 14 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 bomber; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 infantry moved from Malaya to Shan State
3 fighters moved from Malaya to Shan State
1 fighter moved from New South Wales to Queensland
1 fighter moved from Queensland to 45 Sea Zone
1 destroyer moved from 42 Sea Zone to 45 Sea Zone
Combat - ANZAC
Battle in Shan State
ANZAC attack with 3 fighters and 1 infantry
Japanese defend with 1 artillery
ANZAC roll dice for 3 fighters and 1 infantry in Shan State, round 2 : 1/4 hits, 1.67 expected hits
Japanese roll dice for 1 artillery in Shan State, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Shan State
ANZAC win, taking Shan State from Japanese with 3 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in 45 Sea Zone
ANZAC attack with 1 destroyer and 1 fighter
Japanese defend with 1 destroyer
ANZAC roll dice for 1 destroyer and 1 fighter in 45 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 1 destroyer and 1 fighter in 45 Sea Zone, round 3 : 1/2 hits, 0.83 expected hits
Japanese roll dice for 1 destroyer in 45 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 45 Sea Zone
ANZAC win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - ANZAC
1 fighter moved from 45 Sea Zone to Celebes
3 fighters moved from Shan State to Burma
2 aaGuns moved from New South Wales to Queensland
Place Units - ANZAC
1 bomber placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 13 PUs; end with 14 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
Combat Move - French
1 destroyer moved from 39 Sea Zone to 37 Sea Zone
Non Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 artilleries, 1 bomber, 6 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 3 submarines and 1 tactical_bomber moved from 112 Sea Zone to 91 Sea Zone
3 submarines moved from 109 Sea Zone to 91 Sea Zone
1 fighter and 1 tactical_bomber moved from Western Germany to 91 Sea Zone
8 infantry moved from Poland to Baltic States
4 artilleries moved from Poland to Baltic States
6 infantry moved from Finland to Karelia
1 fighter and 1 tactical_bomber moved from Poland to Karelia
21 infantry moved from Eastern Poland to Belarus
1 infantry moved from Eastern Poland to Western Ukraine
1 infantry moved from Eastern Poland to Bessarabia
5 armour and 1 mech_infantry moved from Eastern Poland to Belarus
5 artilleries moved from Eastern Poland to Belarus
1 armour moved from Slovakia Hungary to Belarus
2 armour moved from Romania to Belarus
1 fighter and 1 tactical_bomber moved from Poland to Western Ukraine
3 bombers moved from Romania to Bessarabia
5 infantry moved from Germany to Poland
7 artilleries moved from Germany to Poland
1 infantry moved from Bulgaria to Romania
Combat - Germans
Battle in Bessarabia
Germans attack with 3 bombers and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 3 bombers and 1 infantry in Bessarabia, round 2 : 1/4 hits, 2.17 expected hits
Russians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Bessarabia
Germans win, taking Bessarabia from Russians with 3 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Karelia
Germans attack with 1 fighter, 6 infantry and 1 tactical_bomber
Russians defend with 2 infantry
Germans roll dice for 1 fighter, 6 infantry and 1 tactical_bomber in Karelia, round 2 : 1/8 hits, 2.17 expected hits
Russians roll dice for 2 infantry in Karelia, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Russians lost in Karelia
Germans roll dice for 1 fighter, 6 infantry and 1 tactical_bomber in Karelia, round 3 : 3/8 hits, 2.17 expected hits
Russians roll dice for 1 infantry in Karelia, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Karelia
Germans win, taking Karelia from Russians with 1 fighter, 5 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 2 infantry
Casualties for Germans: 1 infantry
Battle in 91 Sea Zone
Germans attack with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 6 submarines and 2 tactical_bombers
Americans defend with 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 1 fighter, 1 tactical_bomber and 1 transport
Germans roll dice for 6 submarines in 91 Sea Zone, round 2 : 3/6 hits, 2.00 expected hits
Units damaged: 1 carrier owned by the Americans and 1 battleship owned by the Americans
Germans roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 tactical_bombers in 91 Sea Zone, round 2 : 4/7 hits, 3.83 expected hits
Americans roll dice for 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 1 fighter, 1 tactical_bomber and 1 transport in 91 Sea Zone, round 2 : 6/9 hits, 4.17 expected hits
Units damaged: 1 battleship owned by the Germans
1 cruiser owned by the Americans, 3 destroyers owned by the Americans, 5 submarines owned by the Germans and 1 carrier owned by the Americans lost in 91 Sea Zone
Germans roll dice for 1 submarine in 91 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 tactical_bombers in 91 Sea Zone, round 3 : 4/7 hits, 3.83 expected hits
Americans roll dice for 1 fighter and 1 tactical_bomber in 91 Sea Zone, round 3 : 0/2 hits, 1.17 expected hits
Americans roll dice for 1 battleship, 1 cruiser and 1 transport in 91 Sea Zone, round 3 : 1/2 hits, 1.17 expected hits
1 cruiser owned by the Americans, 1 submarine owned by the Germans, 1 tactical_bomber owned by the Americans, 1 fighter owned by the Americans and 1 battleship owned by the Americans lost in 91 Sea Zone
1 transport owned by the Americans lost in 91 Sea Zone
Germans win with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 76
Casualties for Germans: 6 submarines
Casualties for Americans: 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 1 fighter, 1 tactical_bomber and 1 transport
Battle in Western Ukraine
Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 2/3 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Baltic States
Germans attack with 4 artilleries and 8 infantry
Russians defend with 1 infantry
Germans roll dice for 4 artilleries and 8 infantry in Baltic States, round 2 : 3/12 hits, 3.33 expected hits
Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 4 artilleries and 8 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Belarus
Germans attack with 8 armour, 5 artilleries, 21 infantry and 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 8 armour, 5 artilleries, 21 infantry and 1 mech_infantry in Belarus, round 2 : 11/35 hits, 10.17 expected hits
Russians roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
Germans win, taking Belarus from Russians with 8 armour, 5 artilleries, 20 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Western Ukraine to Eastern Poland
1 fighter and 1 tactical_bomber moved from Karelia to Finland
1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 127 Sea Zone
1 artillery and 1 infantry moved from 127 Sea Zone to Finland
2 armour moved from Romania to Belarus
3 bombers moved from Bessarabia to Eastern Poland
4 aaGuns moved from Eastern Poland to Belarus
1 fighter and 1 tactical_bomber moved from Egypt to Romania
1 fighter and 1 tactical_bomber moved from 91 Sea Zone to Morocco
1 fighter and 1 tactical_bomber moved from 91 Sea Zone to Morocco
Place Units - Germans
4 artilleries and 6 infantry placed in Germany
1 bomber placed in Western Germany
1 submarine placed in 112 Sea Zone
Turn Complete - Germans
Germans collect 47 PUs; end with 47 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 54 PUs
Turning on Edit Mode
EDIT: Adding units owned by Germans to Slovakia Hungary: 7 artilleries and 5 infantry
EDIT: Removing units owned by Germans from Poland: 7 artilleries and 5 infantry
EDIT: Turning off Edit Mode
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Purchase Units - Russians
Russians buy 2 artilleries and 11 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians
9 infantry moved from Amur to Korea
5 infantry moved from Yakut S.S.R. to Yenisey
1 infantry moved from Novgorod to Archangel
2 fighters, 11 infantry and 1 tactical_bomber moved from Novgorod to Karelia
1 artillery and 2 infantry moved from Ukraine to Bessarabia
1 infantry moved from Ukraine to Bessarabia
1 infantry moved from Rostov to Caucasus
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Purchase Units - Russians
Russians buy 2 artilleries and 11 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians
9 infantry moved from Amur to Korea
5 infantry moved from Yakut S.S.R. to Yenisey
1 infantry moved from Novgorod to Archangel
2 fighters, 11 infantry and 1 tactical_bomber moved from Novgorod to Karelia
1 artillery and 2 infantry moved from Ukraine to Bessarabia
1 infantry moved from Ukraine to Bessarabia
1 infantry moved from Rostov to Caucasus
Combat - Russians
Battle in Bessarabia
Russians attack with 1 artillery and 3 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 3 infantry in Bessarabia, round 2 : 1/4 hits, 1.00 expected hits
Germans roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Bessarabia
Russians win, taking Bessarabia from Germans with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Karelia
Russians attack with 2 fighters, 11 infantry and 1 tactical_bomber
Germans defend with 5 infantry
Russians roll dice for 2 fighters, 11 infantry and 1 tactical_bomber in Karelia, round 2 : 1/14 hits, 3.50 expected hits
Germans roll dice for 5 infantry in Karelia, round 2 : 3/5 hits, 1.67 expected hits
3 infantry owned by the Russians and 1 infantry owned by the Germans lost in Karelia
Russians roll dice for 2 fighters, 8 infantry and 1 tactical_bomber in Karelia, round 3 : 4/11 hits, 3.00 expected hits
Germans roll dice for 4 infantry in Karelia, round 3 : 1/4 hits, 1.33 expected hits
1 infantry owned by the Russians and 4 infantry owned by the Germans lost in Karelia
Russians win, taking Karelia from Germans with 2 fighters, 7 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 4 infantry
Casualties for Germans: 5 infantry
Non Combat Move - Russians
1 infantry moved from Bryansk to Smolensk
2 aaGuns moved from Novgorod to Karelia
1 infantry moved from Ukraine to Western Ukraine
2 aaGuns, 1 armour, 1 artillery, 15 infantry and 1 mech_infantry moved from Ukraine to Bryansk
2 infantry moved from Rostov to Bryansk
4 infantry moved from Russia to Bryansk
2 fighters and 1 tactical_bomber moved from Karelia to Bryansk
2 aaGuns moved from Amur to Korea
1 infantry moved from Amur to Korea
Place Units - Russians
1 artillery and 9 infantry placed in Russia
1 artillery and 1 infantry placed in Ukraine
1 infantry placed in Novgorod
Turn Complete - Russians
Russians collect 34 PUs; end with 34 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 37 PUs
Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 39 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 41 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 2 artilleries, 2 destroyers, 1 factory_minor and 4 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 artillery and 1 infantry moved from Guam to 21 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 artillery moved from Philippines to 35 Sea Zone
1 artillery and 1 transport moved from 35 Sea Zone to 43 Sea Zone
1 artillery moved from 43 Sea Zone to Borneo
1 armour and 1 infantry moved from Kwangtung to 20 Sea Zone
1 fighter and 1 tactical_bomber moved from 21 Sea Zone to 45 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Celebes
1 destroyer moved from 21 Sea Zone to 43 Sea Zone
2 fighters moved from 20 Sea Zone to 37 Sea Zone
1 armour, 1 infantry and 1 transport moved from 20 Sea Zone to 44 Sea Zone
1 armour and 1 infantry moved from 44 Sea Zone to Celebes
1 battleship moved from 21 Sea Zone to 43 Sea Zone
1 cruiser moved from 21 Sea Zone to 44 Sea Zone
1 cruiser moved from 21 Sea Zone to 43 Sea Zone
1 battleship moved from 35 Sea Zone to 43 Sea Zone
1 carrier moved from 20 Sea Zone to 43 Sea Zone
1 transport moved from 21 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 infantry and 1 transport moved from 34 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Dutch New Guinea
1 carrier moved from 21 Sea Zone to 45 Sea Zone
1 fighter and 1 tactical_bomber moved from Kiangsu to 6 Sea Zone
1 infantry moved from Hunan to Yunnan
2 fighters and 2 tactical_bombers moved from Kwangsi to Yunnan
1 infantry moved from French Indo China to Shan State
1 fighter moved from Kwangsi to Shan State
1 bomber moved from Kwangsi to Shan State
1 infantry moved from Anhwe to Hunan
2 infantry moved from Kiangsu to Anhwe
1 artillery moved from Kiangsu to Anhwe
1 artillery and 1 infantry moved from Shantung to Jehol
1 fighter and 2 tactical_bombers moved from Chahar to Anhwe
1 infantry moved from Shantung to Anhwe
Combat - Japanese
Battle in Java
Battle in Borneo
Battle in 6 Sea Zone
Japanese attack with 1 fighter and 1 tactical_bomber
Americans defend with 1 destroyer, 1 submarine and 2 transports
1 submarine owned by the Americans Submerged
Japanese roll dice for 1 fighter and 1 tactical_bomber in 6 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
Americans roll dice for 1 destroyer and 2 transports in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 6 Sea Zone
2 transports owned by the Americans lost in 6 Sea Zone
Japanese win, taking Java from UK_Pacific, taking Borneo from UK_Pacific with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 22
Casualties for Americans: 1 destroyer and 2 transports
Battle in 37 Sea Zone
Japanese attack with 2 fighters
British defend with 1 transport; French defend with 1 destroyer
Japanese roll dice for 2 fighters in 37 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits
British roll dice for 1 destroyer and 1 transport in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the French and 1 transport owned by the British lost in 37 Sea Zone
Japanese win with 2 fighters remaining. Battle score for attacker is 15
Casualties for French: 1 destroyer
Casualties for British: 1 transport
Battle in 45 Sea Zone
Japanese attack with 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport
ANZAC defend with 1 destroyer
Japanese roll dice for 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport in 45 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
ANZAC roll dice for 1 destroyer in 45 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Units damaged: 1 carrier owned by the Japanese
1 destroyer owned by the ANZAC lost in 45 Sea Zone
Japanese win with 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Dutch New Guinea
Battle in Celebes
Japanese attack with 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
ANZAC defend with 1 fighter and 1 infantry
Japanese roll dice for 1 cruiser in Celebes, round 2 : 1/1 hits, 0.50 expected hits
Japanese roll dice for 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Celebes, round 2 : 4/6 hits, 2.50 expected hits
ANZAC roll dice for 1 fighter and 1 infantry in Celebes, round 2 : 0/2 hits, 1.00 expected hits
1 fighter owned by the ANZAC and 1 infantry owned by the ANZAC lost in Celebes
Japanese win, taking Dutch New Guinea from ANZAC, taking Celebes from ANZAC with 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 13
Casualties for ANZAC: 1 fighter and 1 infantry
Battle in Yunnan
Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers
British defend with 1 infantry
Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Yunnan, round 2 : 3/5 hits, 2.50 expected hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Yunnan
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Shan State
Japanese attack with 1 bomber, 1 fighter and 1 infantry
ANZAC defend with 1 infantry
Japanese roll dice for 1 bomber, 1 fighter and 1 infantry in Shan State, round 2 : 1/3 hits, 1.33 expected hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Non Combat Move - Japanese
1 fighter moved from Shan State to Hunan
1 bomber moved from Kwangsi to Anhwe
1 bomber moved from Shan State to Anhwe
2 fighters and 2 tactical_bombers moved from Yunnan to Anhwe
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Japan
1 fighter and 1 tactical_bomber moved from 45 Sea Zone to Philippines
1 fighter moved from Celebes to 44 Sea Zone
1 tactical_bomber moved from Celebes to 44 Sea Zone
2 fighters moved from 37 Sea Zone to 43 Sea Zone
1 carrier moved from 35 Sea Zone to 43 Sea Zone
1 fighter and 1 tactical_bomber moved from 44 Sea Zone to 43 Sea Zone
Place Units - Japanese
1 artillery and 2 infantry placed in Shantung
1 factory_minor placed in Kwangtung
1 artillery and 2 infantry placed in Kiangsu
2 destroyers placed in 6 Sea Zone
Turn Complete - Japanese
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,5
Japanese collect 47 PUs; end with 47 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 50 PUs
Combat Hit Differential Summary :
British : -0.33
Americans : -0.33
ANZAC : -0.33
Chinese : 0.67
UK_Pacific : -0.33
Japanese : 2.83
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 armour, 1 artillery, 2 destroyers, 1 factory_minor, 2 infantry, 1 tactical_bomber and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 destroyer moved from 106 Sea Zone to 91 Sea Zone
1 submarine moved from 104 Sea Zone to 91 Sea Zone
1 carrier, 1 fighter and 1 tactical_bomber moved from 101 Sea Zone to 91 Sea Zone
1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 1 fighter moved from 25 Sea Zone to 6 Sea Zone
1 bomber moved from Midway to 6 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 armour, 1 artillery, 2 destroyers, 1 factory_minor, 2 infantry, 1 tactical_bomber and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 destroyer moved from 106 Sea Zone to 91 Sea Zone
1 submarine moved from 104 Sea Zone to 91 Sea Zone
1 carrier, 1 fighter and 1 tactical_bomber moved from 101 Sea Zone to 91 Sea Zone
1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 1 fighter moved from 25 Sea Zone to 6 Sea Zone
1 bomber moved from Midway to 6 Sea Zone
Combat - Americans
Battle in 6 Sea Zone
Americans attack with 1 battleship, 1 bomber, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter and 1 submarine
Japanese defend with 2 destroyers
Americans roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 battleship, 1 bomber, 1 carrier, 2 cruisers, 1 destroyer and 1 fighter in 6 Sea Zone, round 2 : 3/6 hits, 3.17 expected hits
Japanese roll dice for 2 destroyers in 6 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
2 destroyers owned by the Japanese lost in 6 Sea Zone
Americans win with 1 battleship, 1 bomber, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 16
Casualties for Japanese: 2 destroyers
Battle in 91 Sea Zone
Americans attack with 1 carrier, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
Germans defend with 1 battleship, 1 carrier, 1 cruiser and 1 destroyer
Americans roll dice for 1 submarine in 91 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Units damaged: 1 carrier owned by the Germans
Americans roll dice for 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber in 91 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
Germans roll dice for 1 battleship, 1 carrier, 1 cruiser and 1 destroyer in 91 Sea Zone, round 2 : 2/4 hits, 1.83 expected hits
Units damaged: 1 carrier owned by the Americans
1 destroyer owned by the Germans, 1 destroyer owned by the Americans and 1 carrier owned by the Germans lost in 91 Sea Zone
Americans roll dice for 1 submarine in 91 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 carrier, 1 fighter and 1 tactical_bomber in 91 Sea Zone, round 3 : 2/2 hits, 1.17 expected hits
Germans roll dice for 1 battleship and 1 cruiser in 91 Sea Zone, round 3 : 1/2 hits, 1.17 expected hits
1 battleship owned by the Germans, 1 submarine owned by the Americans and 1 cruiser owned by the Germans lost in 91 Sea Zone
Americans win with 1 carrier, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 42
Casualties for Americans: 1 destroyer and 1 submarine
Casualties for Germans: 1 battleship, 1 carrier, 1 cruiser and 1 destroyer
Non Combat Move - Americans
1 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
1 bomber moved from 6 Sea Zone to Korea
1 fighter and 1 tactical_bomber moved from 91 Sea Zone to Gibraltar
Place Units - Americans
1 transport placed in 10 Sea Zone
2 destroyers and 2 transports placed in 101 Sea Zone
1 tactical_bomber placed in Western United States
1 factory_minor placed in Korea
1 armour, 1 artillery and 2 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 55 PUs; end with 55 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
6 infantry moved from Shensi to Suiyuyan
1 fighter moved from Sikang to Suiyuyan
Combat - Chinese
Battle in Suiyuyan
Chinese attack with 1 fighter and 6 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 6 infantry in Suiyuyan, round 2 : 1/7 hits, 1.50 expected hits
Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Suiyuyan
Chinese win, taking Suiyuyan from Japanese with 1 fighter and 6 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Suiyuyan to Sikang
Place Units - Chinese
2 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 10 PUs
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Combat Move - British
4 fighters moved from Scotland to Karelia
1 bomber moved from United Kingdom to 127 Sea Zone
2 infantry moved from Ethiopia to Anglo Egyptian Sudan
British take Anglo Egyptian Sudan from Italians
1 armour moved from Kenya to Italian Somaliland
British take Italian Somaliland from Italians
1 armour moved from Italian Somaliland to Ethiopia
2 armour and 1 tactical_bomber moved from Belgian Congo to Anglo Egyptian Sudan
2 artilleries and 1 infantry moved from Kenya to Anglo Egyptian Sudan
1 artillery moved from Rhodesia to Belgian Congo
2 armour moved from Union of South Africa to Belgian Congo
1 tactical_bomber moved from Union of South Africa to Anglo Egyptian Sudan
1 artillery and 2 infantry moved from Burma to Shan State
1 infantry moved from Siam to French Indo China
UK_Pacific take French Indo China from Japanese
3 artilleries and 3 infantry moved from India to West India
1 infantry moved from Burma to Yunnan
1 battleship, 1 carrier, 2 cruisers and 2 destroyers moved from 39 Sea Zone to 44 Sea Zone
1 fighter moved from Burma to 44 Sea Zone
1 tactical_bomber moved from Burma to 42 Sea Zone
2 fighters moved from Shensi to Suiyuyan
1 artillery moved from Burma to Shan State
1 armour moved from India to Shan State
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 armour, 1 artillery, 2 destroyers, 1 factory_minor, 2 infantry, 1 tactical_bomber and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 destroyer moved from 106 Sea Zone to 91 Sea Zone
1 submarine moved from 104 Sea Zone to 91 Sea Zone
1 carrier, 1 fighter and 1 tactical_bomber moved from 101 Sea Zone to 91 Sea Zone
1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 1 fighter moved from 25 Sea Zone to 6 Sea Zone
1 bomber moved from Midway to 6 Sea Zone
Combat - Americans
Battle in 6 Sea Zone
Americans attack with 1 battleship, 1 bomber, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter and 1 submarine
Japanese defend with 2 destroyers
Americans roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 battleship, 1 bomber, 1 carrier, 2 cruisers, 1 destroyer and 1 fighter in 6 Sea Zone, round 2 : 3/6 hits, 3.17 expected hits
Japanese roll dice for 2 destroyers in 6 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
2 destroyers owned by the Japanese lost in 6 Sea Zone
Americans win with 1 battleship, 1 bomber, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 16
Casualties for Japanese: 2 destroyers
Battle in 91 Sea Zone
Americans attack with 1 carrier, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
Germans defend with 1 battleship, 1 carrier, 1 cruiser and 1 destroyer
Americans roll dice for 1 submarine in 91 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Units damaged: 1 carrier owned by the Germans
Americans roll dice for 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber in 91 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
Germans roll dice for 1 battleship, 1 carrier, 1 cruiser and 1 destroyer in 91 Sea Zone, round 2 : 2/4 hits, 1.83 expected hits
Units damaged: 1 carrier owned by the Americans
1 destroyer owned by the Germans, 1 destroyer owned by the Americans and 1 carrier owned by the Germans lost in 91 Sea Zone
Americans roll dice for 1 submarine in 91 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 carrier, 1 fighter and 1 tactical_bomber in 91 Sea Zone, round 3 : 2/2 hits, 1.17 expected hits
Germans roll dice for 1 battleship and 1 cruiser in 91 Sea Zone, round 3 : 1/2 hits, 1.17 expected hits
1 battleship owned by the Germans, 1 submarine owned by the Americans and 1 cruiser owned by the Germans lost in 91 Sea Zone
Americans win with 1 carrier, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 42
Casualties for Americans: 1 destroyer and 1 submarine
Casualties for Germans: 1 battleship, 1 carrier, 1 cruiser and 1 destroyer
Non Combat Move - Americans
1 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
1 bomber moved from 6 Sea Zone to Korea
1 fighter and 1 tactical_bomber moved from 91 Sea Zone to Gibraltar
Place Units - Americans
1 transport placed in 10 Sea Zone
2 destroyers and 2 transports placed in 101 Sea Zone
1 tactical_bomber placed in Western United States
1 factory_minor placed in Korea
1 armour, 1 artillery and 2 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 55 PUs; end with 55 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
6 infantry moved from Shensi to Suiyuyan
1 fighter moved from Sikang to Suiyuyan
Combat - Chinese
Battle in Suiyuyan
Chinese attack with 1 fighter and 6 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 6 infantry in Suiyuyan, round 2 : 1/7 hits, 1.50 expected hits
Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Suiyuyan
Chinese win, taking Suiyuyan from Japanese with 1 fighter and 6 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Suiyuyan to Sikang
Place Units - Chinese
2 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 10 PUs
Purchase Units - British
British buy 3 destroyers; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour, 2 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - British
4 fighters moved from Scotland to Karelia
1 bomber moved from United Kingdom to 127 Sea Zone
2 infantry moved from Ethiopia to Anglo Egyptian Sudan
British take Anglo Egyptian Sudan from Italians
1 armour moved from Kenya to Italian Somaliland
British take Italian Somaliland from Italians
1 armour moved from Italian Somaliland to Ethiopia
2 armour and 1 tactical_bomber moved from Belgian Congo to Anglo Egyptian Sudan
2 artilleries and 1 infantry moved from Kenya to Anglo Egyptian Sudan
1 artillery moved from Rhodesia to Belgian Congo
2 armour moved from Union of South Africa to Belgian Congo
1 tactical_bomber moved from Union of South Africa to Anglo Egyptian Sudan
1 artillery and 2 infantry moved from Burma to Shan State
1 infantry moved from Siam to French Indo China
UK_Pacific take French Indo China from Japanese
3 artilleries and 3 infantry moved from India to West India
1 infantry moved from Burma to Yunnan
1 battleship, 1 carrier, 2 cruisers and 2 destroyers moved from 39 Sea Zone to 44 Sea Zone
1 fighter moved from Burma to 44 Sea Zone
1 tactical_bomber moved from Burma to 42 Sea Zone
2 fighters moved from Shensi to Suiyuyan
1 artillery moved from Burma to Shan State
1 armour moved from India to Shan State
Combat - British
Battle in 42 Sea Zone
British attack with 1 tactical_bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 42 Sea Zone
British win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 127 Sea Zone
British attack with 1 bomber
Germans defend with 1 transport
1 transport owned by the Germans lost in 127 Sea Zone
British win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Battle in 44 Sea Zone
British attack with 1 battleship, 1 carrier, 2 cruisers, 2 destroyers and 1 fighter
Japanese defend with 1 cruiser and 2 transports
British roll dice for 1 battleship, 1 carrier, 2 cruisers, 2 destroyers and 1 fighter in 44 Sea Zone, round 2 : 1/6 hits, 2.83 expected hits
Japanese roll dice for 1 cruiser and 2 transports in 44 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
1 destroyer owned by the British and 1 cruiser owned by the Japanese lost in 44 Sea Zone
2 transports owned by the Japanese lost in 44 Sea Zone
British win, taking 44 Sea Zone from Neutral with 1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 1 fighter remaining. Battle score for attacker is 18
Casualties for British: 1 destroyer
Casualties for Japanese: 1 cruiser and 2 transports
Battle in Shan State
British attack with 1 armour, 2 artilleries and 2 infantry
Japanese defend with 1 infantry
British roll dice for 1 armour, 2 artilleries and 2 infantry in Shan State, round 2 : 3/5 hits, 1.83 expected hits
Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 1 armour, 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
1 tactical_bomber moved from 42 Sea Zone to 44 Sea Zone
1 bomber moved from 127 Sea Zone to Karelia
2 fighters moved from Gibraltar to Scotland
1 fighter moved from Scotland to Karelia
4 infantry moved from Burma to Yunnan
1 artillery and 3 infantry moved from Burma to India
2 tactical_bombers moved from Anglo Egyptian Sudan to Belgian Congo
Place Units - British
3 destroyers placed in 109 Sea Zone
Turn Complete - British
British collect 26 PUs; end with 27 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 30 PUs
Place Units - UK_Pacific
1 armour, 2 mech_infantrys and 1 tactical_bomber placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 17 PUs
Some Units in India change ownership: 1 armour, 2 mech_infantrys and 1 tactical_bomber
Combat Hit Differential Summary :
Germans : 0.00
British : -0.67
Americans : 1.17
Chinese : -0.50
Japanese : -0.83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 armour, 2 destroyers, 1 factory_minor, 2 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Iraq to Northwest Persia
Italians take Northwest Persia from Neutral_Allies
1 battleship, 1 cruiser, 2 destroyers and 2 submarines moved from 81 Sea Zone to 79 Sea Zone
1 artillery and 1 infantry moved from Malta to 96 Sea Zone
4 infantry moved from Southern Italy to 95 Sea Zone
4 infantry and 2 transports moved from 95 Sea Zone to 81 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 81 Sea Zone
5 infantry moved from 81 Sea Zone to Anglo Egyptian Sudan
1 artillery moved from 81 Sea Zone to Anglo Egyptian Sudan
1 armour, 2 artilleries and 2 infantry moved from Egypt to Anglo Egyptian Sudan
1 bomber moved from Iraq to Anglo Egyptian Sudan
1 infantry moved from Iraq to Northwest Persia
1 mech_infantry moved from Iraq to Northwest Persia
1 cruiser and 1 destroyer moved from 96 Sea Zone to 81 Sea Zone
1 carrier moved from 95 Sea Zone to 81 Sea Zone
2 fighters moved from 95 Sea Zone to 81 Sea Zone
2 infantry moved from Tunisia to Algeria
2 armour moved from Eastern Poland to Archangel
1 infantry moved from Romania to Eastern Poland
Combat - Italians
Battle in Anglo Egyptian Sudan
Italians attack with 1 armour, 3 artilleries, 1 bomber and 7 infantry
British defend with 2 armour, 2 artilleries and 3 infantry
Italians roll dice for 1 cruiser in Anglo Egyptian Sudan, round 2 : 0/1 hits, 0.50 expected hits
Italians roll dice for 1 armour, 3 artilleries, 1 bomber and 7 infantry in Anglo Egyptian Sudan, round 2 : 3/12 hits, 3.83 expected hits
British roll dice for 2 armour, 2 artilleries and 3 infantry in Anglo Egyptian Sudan, round 2 : 3/7 hits, 2.67 expected hits
3 infantry owned by the British and 3 infantry owned by the Italians lost in Anglo Egyptian Sudan
Italians roll dice for 1 armour, 3 artilleries, 1 bomber and 4 infantry in Anglo Egyptian Sudan, round 3 : 6/9 hits, 3.33 expected hits
British roll dice for 2 armour and 2 artilleries in Anglo Egyptian Sudan, round 3 : 2/4 hits, 1.67 expected hits
2 artilleries owned by the British, 2 infantry owned by the Italians and 2 armour owned by the British lost in Anglo Egyptian Sudan
Italians win, taking Anglo Egyptian Sudan from British with 1 armour, 3 artilleries, 1 bomber and 2 infantry remaining. Battle score for attacker is 14
Casualties for Italians: 5 infantry
Casualties for British: 2 armour, 2 artilleries and 3 infantry
Battle in Archangel
Italians attack with 2 armour
Russians defend with 1 infantry
Italians roll dice for 2 armour in Archangel, round 2 : 2/2 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 armour owned by the Italians lost in Archangel
Italians win, taking Archangel from Russians with 1 armour remaining. Battle score for attacker is -3
Casualties for Italians: 1 armour
Casualties for Russians: 1 infantry
Non Combat Move - Italians
1 bomber moved from Anglo Egyptian Sudan to Egypt
Place Units - Italians
1 factory_minor placed in Iraq
1 armour and 2 infantry placed in Egypt
2 destroyers and 1 submarine placed in 95 Sea Zone
Turn Complete - Italians
Italians collect 25 PUs; end with 25 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 30 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 36 PUs
Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 41 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 44 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 49 PUs
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 1
Purchase Units - Americans
Americans buy 3 carriers and 1 marine; Remaining resources: 0 PUs;
Combat Move - Americans
Combat - Americans
Non Combat Move - Americans
1 marine moved from Western United States to 11 Sea Zone
1 artillery and 1 infantry moved from Western United States to 11 Sea Zone
1 artillery, 1 battleship, 1 cruiser, 1 infantry, 1 marine and 1 transport moved from 11 Sea Zone to 28 Sea Zone
1 artillery, 1 infantry and 1 marine moved from 28 Sea Zone to Hawaiian Islands
1 destroyer moved from 11 Sea Zone to 66 Sea Zone
1 fighter and 1 tactical_bomber moved from 11 Sea Zone to Hawaiian Islands
1 fighter moved from Davao to Wake Island
1 destroyer and 1 submarine moved from 36 Sea Zone to 59 Sea Zone
1 cruiser, 1 destroyer, 1 submarine and 1 transport moved from 27 Sea Zone to 28 Sea Zone
1 carrier moved from 11 Sea Zone to 28 Sea Zone
1 transport moved from 28 Sea Zone to 11 Sea Zone
1 fighter moved from Western United States to Hawaiian Islands
1 armour moved from Central United States to Western United States
2 aaGuns moved from Eastern United States to Central United States
1 fighter moved from Eastern United States to 28 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to 104 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 104 Sea Zone to 66 Sea Zone
1 artillery and 1 infantry moved from 66 Sea Zone to Southeast Mexico
1 bomber moved from Central United States to Hawaiian Islands
Place Units - Americans
3 carriers placed in 104 Sea Zone
1 marine placed in Central United States
Turn Complete - Americans
Americans collect 53 PUs; end with 53 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
5 infantry moved from Szechwan to Yunnan
1 fighter moved from Szechwan to Yunnan
Combat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 5 infantry
Japanese defend with 1 artillery and 1 infantry
Chinese roll dice for 1 fighter and 5 infantry in Yunnan, round 2 : 3/6 hits, 1.33 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 fighter and 5 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantry
Non Combat Move - Chinese
2 infantry moved from Inner Mongolia to Tsinghai
3 infantry moved from Kansu to Tsinghai
1 infantry moved from Eastern Sinkiang to Tsinghai
1 fighter moved from Yunnan to Tsinghai
2 infantry moved from Hopei to Szechwan
Place Units - Chinese
4 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 11 PUs; end with 11 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 14 PUs
Purchase Units - British
British buy 1 artillery and 8 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 5 infantry; Remaining resources: 2 PUs;
Combat Move - British
1 destroyer moved from 112 Sea Zone to 113 Sea Zone
1 fighter moved from Scotland to 113 Sea Zone
1 bomber moved from United Kingdom to 113 Sea Zone
1 tactical_bomber moved from 100 Sea Zone to 98 Sea Zone
1 fighter moved from Malta to 98 Sea Zone
1 fighter moved from Gibraltar to 113 Sea Zone
Combat - British
Battle in 113 Sea Zone
British attack with 1 bomber, 1 destroyer and 2 fighters
Germans defend with 2 submarines
British roll dice for 1 bomber, 1 destroyer and 2 fighters in 113 Sea Zone, round 2 : 1/4 hits, 1.83 expected hits
Germans roll dice for 2 submarines in 113 Sea Zone, round 2 : 1/2 hits, 0.33 expected hits
1 destroyer owned by the British lost in 113 Sea Zone
1 submarine owned by the Germans lost in 113 Sea Zone
Germans and British reach a stalemate
. Battle score for attacker is -2
Casualties for British: 1 destroyer
Casualties for Germans: 1 submarine
Battle in 98 Sea Zone
British attack with 1 fighter and 1 tactical_bomber
Italians defend with 1 destroyer and 1 transport
British roll dice for 1 fighter and 1 tactical_bomber in 98 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
Italians roll dice for 1 destroyer and 1 transport in 98 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Italians lost in 98 Sea Zone
1 transport owned by the Italians lost in 98 Sea Zone
British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 14
Casualties for Italians: 1 destroyer and 1 transport
Non Combat Move - British
1 aaGun and 2 infantry moved from Scotland to United Kingdom
1 armour, 1 artillery and 2 infantry moved from Alexandria to Egypt
1 transport moved from 100 Sea Zone to 98 Sea Zone
1 aaGun and 1 infantry moved from Malta to 98 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 98 Sea Zone to 94 Sea Zone
1 destroyer moved from 100 Sea Zone to 96 Sea Zone
1 aaGun and 1 infantry moved from 94 Sea Zone to Gibraltar
1 carrier and 1 cruiser moved from 100 Sea Zone to 94 Sea Zone
1 fighter and 1 tactical_bomber moved from 98 Sea Zone to 94 Sea Zone
1 fighter moved from 113 Sea Zone to Gibraltar
1 fighter moved from 113 Sea Zone to United Kingdom
1 transport moved from 112 Sea Zone to 109 Sea Zone
1 artillery and 1 infantry moved from Ontario to Quebec
1 battleship moved from 114 Sea Zone to 107 Sea Zone
1 cruiser moved from 93 Sea Zone to 94 Sea Zone
1 infantry moved from Anglo-Egyptian Sudan to Egypt
2 infantry moved from Union of South Africa to Rhodesia
1 transport moved from 40 Sea Zone to 38 Sea Zone
2 infantry moved from Malaya to 38 Sea Zone
2 infantry and 1 transport moved from 38 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Sumatra
UK_Pacific take Sumatra from Dutch
1 infantry moved from Malaya to Shan State
6 infantry moved from Eastern India to Burma
3 aaGuns moved from Eastern India to Burma
1 battleship moved from 132 Sea Zone to 42 Sea Zone
1 cruiser and 1 destroyer moved from 40 Sea Zone to 42 Sea Zone
1 artillery moved from Eastern India to Burma
1 infantry moved from Western India to Baluchistan
1 fighter and 1 tactical_bomber moved from Eastern India to Baluchistan
1 fighter moved from Burma to Baluchistan
1 destroyer moved from 73 Sea Zone to 83 Sea Zone
1 bomber moved from 113 Sea Zone to Gibraltar
Place Units - British
1 artillery and 8 infantry placed in United Kingdom
Turn Complete - British
British collect 28 PUs; end with 28 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 31 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 34 PUs
Place Units - UK_Pacific
5 infantry placed in Eastern India
Turn Complete - UK_Pacific
UK_Pacific collect 20 PUs; end with 22 PUs
Some Units in Eastern India change ownership: 5 infantry
Combat Hit Differential Summary :
Chinese regular : 1.67
Italians regular : -0.33
Japanese regular : -0.67
Germans regular : 0.67
British regular : -1.00
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 27
Purchase Units - Russians
Russians buy 1 artillery and 10 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Southern Persia to Baluchistan
Russians take Baluchistan from Germans
2 infantry moved from Smolensk to Southern Belarus
1 fighter and 1 tactical_bomber moved from Russia to Southern Belarus
4 artilleries and 71 infantry moved from Smolensk to Northern Belarus
Combat - Russians
Battle in Northern Belarus
Russians attack with 4 artilleries and 71 infantry
Germans defend with 1 infantry
Russians roll dice for 4 artilleries and 71 infantry in Northern Belarus, round 2 : 16/75 hits, 13.83 expected hits
Germans roll dice for 1 infantry in Northern Belarus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Northern Belarus
Russians win, taking Northern Belarus from Germans with 4 artilleries and 71 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Southern Belarus
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Southern Belarus, round 2 : 1/4 hits, 1.50 expected hits
Germans roll dice for 1 infantry in Southern Belarus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Southern Belarus
Russians win, taking Southern Belarus from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
2 artilleries and 10 infantry moved from Russia to Smolensk
1 infantry moved from Bryansk to Smolensk
3 infantry moved from Kursk to Bryansk
11 armour, 19 artilleries, 62 infantry and 8 mech_infantrys moved from Southern Persia to Baluchistan
1 armour moved from Northeast Persia to Baluchistan
1 fighter and 1 tactical_bomber moved from Southern Belarus to Russia
2 infantry moved from Samara to Russia
1 fighter and 1 tactical_bomber moved from Southern Caucasus to Russia
Place Units - Russians
10 infantry placed in Russia
Russians undo move 1.
1 infantry placed in Urals
1 artillery and 9 infantry placed in Russia
Turn Complete - Russians
Russians collect 34 PUs; end with 34 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 37 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 armour, 2 destroyers, 4 infantry and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 39 Sea Zone
1 artillery and 1 infantry moved from 39 Sea Zone to India
1 fighter moved from 37 Sea Zone to India
1 tactical_bomber moved from French Indo China to India
1 transport moved from 42 Sea Zone to 37 Sea Zone
1 infantry moved from Malaya to 37 Sea Zone
1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 transport moved from 42 Sea Zone to 37 Sea Zone
1 artillery moved from Malaya to 37 Sea Zone
1 artillery and 1 transport moved from 37 Sea Zone to 42 Sea Zone
1 artillery moved from 42 Sea Zone to Java
1 transport moved from 37 Sea Zone to 36 Sea Zone
1 infantry moved from French Indo China to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 infantry moved from French Indo China to Shan State
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 38 Sea Zone
1 artillery and 1 infantry moved from 38 Sea Zone to Burma
1 fighter moved from French Indo China to West India
1 tactical_bomber moved from French Indo China to West India
3 fighters and 3 tactical_bombers moved from French Indo China to Burma
1 fighter moved from French Indo China to Burma
1 fighter moved from French Indo China to Shan State
1 fighter moved from 42 Sea Zone to 45 Sea Zone
1 bomber moved from French Indo China to India
1 tactical_bomber moved from 42 Sea Zone to Shan State
1 tactical_bomber moved from French Indo China to Burma
1 battleship moved from 37 Sea Zone to 39 Sea Zone
1 infantry moved from Suiyuyan to Shensi
Japanese take Shensi from Chinese
1 infantry moved from Hopei to Kweichow
6 infantry moved from Anhwe to Kweichow
3 artilleries and 4 infantry moved from Hunan to Kweichow
1 mech_infantry moved from Hunan to Kweichow
Combat - Japanese
Battle in Java
Battle in Sumatra
Battle in Celebes
Battle in 45 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 45 Sea Zone
Japanese win, taking Java from ANZAC, taking Sumatra from Dutch, taking Celebes from Dutch with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in India
Japanese attack with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 2 infantry and 1 mech_infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
Japanese roll dice for 1 battleship in India, round 2 : 0/1 hits, 0.67 expected hits
Japanese roll dice for 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in India, round 2 : 2/5 hits, 2.50 expected hits
UK_Pacific roll dice for 2 infantry and 1 mech_infantry in India, round 2 : 2/3 hits, 1.00 expected hits
1 fighter owned by the Japanese and 1 infantry owned by the Japanese lost in India
2 infantry owned by the British lost in India
Japanese roll dice for 1 artillery, 1 bomber and 1 tactical_bomber in India, round 3 : 2/3 hits, 1.50 expected hits
UK_Pacific roll dice for 1 mech_infantry in India, round 3 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the British lost in India
Japanese captures 6PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 1 artillery, 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is -3
Casualties for Japanese: 1 fighter and 1 infantry
Casualties for British: 2 infantry and 1 mech_infantry
Battle in Burma
Japanese attack with 1 artillery, 4 fighters, 1 infantry and 4 tactical_bombers
British defend with 3 infantry; Chinese defend with 1 fighter
Japanese roll dice for 1 artillery, 4 fighters, 1 infantry and 4 tactical_bombers in Burma, round 2 : 6/10 hits, 5.33 expected hits
UK_Pacific roll dice for 1 fighter and 3 infantry in Burma, round 2 : 1/4 hits, 1.67 expected hits
1 infantry owned by the Japanese lost in Burma
1 fighter owned by the Chinese and 3 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 1 artillery, 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 16
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 fighter
Casualties for British: 3 infantry
Battle in Shan State
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 0/3 hits, 1.33 expected hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shan State
1 tactical_bomber owned by the Japanese and 1 fighter owned by the Japanese retreated
UK_Pacific win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Japanese: 1 infantry
Battle in West India
Japanese attack with 1 fighter and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 fighter and 1 tactical_bomber in West India, round 2 : 1/2 hits, 1.17 expected hits
UK_Pacific roll dice for 1 infantry in West India, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in West India
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Kweichow
Japanese attack with 3 artilleries, 11 infantry and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 3 artilleries, 11 infantry and 1 mech_infantry in Kweichow, round 2 : 5/15 hits, 3.50 expected hits
Chinese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kweichow
1 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 3 artilleries, 10 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from West India to 79 Sea Zone
1 carrier moved from 37 Sea Zone to 79 Sea Zone
1 bomber moved from India to French Indo China
4 fighters and 4 tactical_bombers moved from Burma to French Indo China
1 fighter and 1 tactical_bomber moved from Shan State to French Indo China
1 fighter moved from 45 Sea Zone to 36 Sea Zone
1 fighter moved from 36 Sea Zone to French Indo China
1 carrier, 2 destroyers and 1 submarine moved from 42 Sea Zone to 36 Sea Zone
1 aaGun moved from Anhwe to Kweichow
4 infantry moved from Jehol to Anhwe
1 battleship moved from 36 Sea Zone to 6 Sea Zone
1 tactical_bomber moved from India to 39 Sea Zone
1 carrier moved from 36 Sea Zone to 39 Sea Zone
Place Units - Japanese
1 armour and 2 infantry placed in French Indo China
2 infantry placed in Japan
2 destroyers and 2 transports placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 62 PUs; end with 68 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 78 PUs
Combat Hit Differential Summary :
Chinese regular : 0.67
Japanese regular : 0.00
UK_Pacific regular : 0.33
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 carrier, 1 destroyer, 3 fighters, 4 infantry and 1 transport; Remaining resources: 2 PUs;
Combat Move - Germans
1 bomber moved from Western Germany to Trans-Jordan
1 mech_infantry moved from Northwest Persia to Syria
Germans take Syria from British
7 armour and 4 mech_infantrys moved from Northwest Persia to Trans-Jordan
1 infantry moved from Vologda to Urals
Germans take Urals from Russians
1 infantry moved from Smolensk to Archangel
Germans take Archangel from Russians
Combat - Germans
Battle in Trans-Jordan
Germans attack with 7 armour, 1 bomber and 4 mech_infantrys
British defend with 1 artillery and 2 mech_infantrys; French defend with 1 infantry; ANZAC defend with 1 infantry
Germans roll dice for 7 armour, 1 bomber and 4 mech_infantrys in Trans-Jordan, round 2 : 6/12 hits, 4.83 expected hits
British roll dice for 1 artillery, 2 infantry and 2 mech_infantrys in Trans-Jordan, round 2 : 0/5 hits, 1.67 expected hits
1 infantry owned by the ANZAC, 2 mech_infantrys owned by the British, 1 artillery owned by the British and 1 infantry owned by the French lost in Trans-Jordan
Germans win, taking Trans-Jordan from British with 7 armour, 1 bomber and 4 mech_infantrys remaining. Battle score for attacker is 18
Casualties for French: 1 infantry
Casualties for British: 1 artillery and 2 mech_infantrys
Casualties for ANZAC: 1 infantry
Non Combat Move - Germans
1 armour and 4 mech_infantrys moved from Volgograd to Northwest Persia
1 armour moved from Caucasus to Northwest Persia
1 tactical_bomber moved from Caucasus to Northwest Persia
1 bomber moved from Trans-Jordan to Northwest Persia
2 tactical_bombers moved from Western Germany to Southern Italy
1 bomber moved from Novgorod to Southern Italy
3 mech_infantrys moved from Ukraine to Caucasus
1 armour moved from Tsinghai to Caucasus
3 aaGuns moved from Western Ukraine to Eastern Poland
8 artilleries and 6 infantry moved from Smolensk to Belarus
1 tactical_bomber moved from 112 Sea Zone to Western Germany
1 fighter moved from Western Germany to 112 Sea Zone
Place Units - Germans
1 infantry placed in Novgorod
3 infantry placed in Western Germany
1 carrier, 1 destroyer, 3 fighters and 1 transport placed in 112 Sea Zone
Turn Complete - Germans
Germans collect 56 PUs; end with 58 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 60 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 80 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Shensi to Suiyuyan
1 fighter moved from Sikang to Suiyuyan
Combat - Chinese
Battle in Suiyuyan
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Suiyuyan, round 2 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Suiyuyan
1 fighter owned by the Chinese retreated
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Suiyuyan to Sikang
Place Units - Chinese
1 infantry placed in Shensi
1 infantry placed in Tsinghai
1 infantry placed in Sikang
Turn Complete - Chinese
Chinese collect 5 PUs; end with 6 PUs