@gamerman01 I messed up my non-combat movement. I meant to move the two infantry in Manchuria to China and then move four infantry from China into French Indochina Burma. I also meant to bridge every unit except the AA gun from Japan into Manchuria and also to move the infantry in the Philippines to Manchuria. Is there any way for me to retcon that movement?
DannyDuck716 (Axis) vs SmartyThompson (Allies) BM 3 Game 1
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TripleA Turn Summary: Americans round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Americans Americans buy 1 carrier, 1 fighter, 1 tactical_bomber and 2 transports; Remaining resources: 1 PUs; Politics - Americans Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans 1 destroyer moved from 101 Sea Zone to 106 Sea Zone 1 fighter moved from 101 Sea Zone to 106 Sea Zone 1 tactical_bomber moved from 101 Sea Zone to 106 Sea Zone 1 armour and 1 infantry moved from Central United States to 101 Sea Zone 1 mech_infantry moved from Central United States to 101 Sea Zone 1 infantry moved from Eastern United States to 101 Sea Zone 1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar 1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone 1 submarine moved from 101 Sea Zone to 104 Sea Zone 1 battleship, 1 carrier, 2 cruisers and 3 destroyers moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 3 infantry moved from Midway to 25 Sea Zone 1 destroyer and 1 submarine moved from 25 Sea Zone to 6 Sea Zone 1 bomber moved from Midway to 6 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 25 Sea Zone to 6 Sea Zone 1 artillery and 3 infantry moved from 6 Sea Zone to Korea 1 fighter moved from 25 Sea Zone to 6 Sea Zone Combat - Americans Battle in Gibraltar Battle in 6 Sea Zone Americans attack with 1 bomber, 1 destroyer, 1 fighter, 1 submarine and 2 transports Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 6 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 6 Sea Zone Americans win, taking Gibraltar from Italians, taking 6 Sea Zone from Japanese with 1 bomber, 1 destroyer, 1 fighter, 1 submarine and 2 transports remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 106 Sea Zone Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber Germans defend with 1 submarine Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 106 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits Germans roll dice for 1 submarine in 106 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Germans lost in 106 Sea Zone Americans win, taking 106 Sea Zone from Germans with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Battle in Korea Non Combat Move - Americans 1 infantry moved from 86 Sea Zone to Brazil Americans take Brazil from Neutral_Allies 1 mech_infantry moved from 86 Sea Zone to Brazil 1 fighter and 1 tactical_bomber moved from 106 Sea Zone to 91 Sea Zone 1 bomber moved from 6 Sea Zone to Midway 1 fighter moved from 6 Sea Zone to 25 Sea Zone Place Units - Americans 1 carrier and 2 transports placed in 101 Sea Zone 1 fighter and 1 tactical_bomber placed in 101 Sea Zone Turn Complete - Americans Americans collect 55 PUs; end with 56 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUsCombat Hit Differential Summary :
Germans : -0.17 Americans : 1.17 Japanese : -0.33 -
TripleA Turn Summary: Chinese round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 fighter and 9 infantry moved from Sikang to Shensi Combat - Chinese Battle in Shensi Chinese attack with 1 fighter and 9 infantry Japanese defend with 3 artilleries and 4 infantry Chinese roll dice for 1 fighter and 9 infantry in Shensi, round 2 : 2/10 hits, 2.00 expected hits Japanese roll dice for 3 artilleries and 4 infantry in Shensi, round 2 : 1/7 hits, 2.33 expected hits 2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi Chinese roll dice for 1 fighter and 8 infantry in Shensi, round 3 : 1/9 hits, 1.83 expected hits Japanese roll dice for 3 artilleries and 2 infantry in Shensi, round 3 : 1/5 hits, 1.67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi Chinese roll dice for 1 fighter and 7 infantry in Shensi, round 4 : 1/8 hits, 1.67 expected hits Japanese roll dice for 3 artilleries and 1 infantry in Shensi, round 4 : 0/4 hits, 1.33 expected hits 1 infantry owned by the Japanese lost in Shensi Chinese roll dice for 1 fighter and 7 infantry in Shensi, round 5 : 1/8 hits, 1.67 expected hits Japanese roll dice for 3 artilleries in Shensi, round 5 : 1/3 hits, 1.00 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi Chinese roll dice for 1 fighter and 6 infantry in Shensi, round 6 : 0/7 hits, 1.50 expected hits Japanese roll dice for 2 artilleries in Shensi, round 6 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Chinese lost in Shensi Chinese roll dice for 1 fighter and 5 infantry in Shensi, round 7 : 2/6 hits, 1.33 expected hits Japanese roll dice for 2 artilleries in Shensi, round 7 : 0/2 hits, 0.67 expected hits 2 artilleries owned by the Japanese lost in Shensi Chinese win, taking Shensi from Japanese with 1 fighter and 5 infantry remaining. Battle score for attacker is 12 Casualties for Chinese: 4 infantry Casualties for Japanese: 3 artilleries and 4 infantry Non Combat Move - Chinese 1 fighter moved from Shensi to Sikang Place Units - Chinese 1 infantry placed in Shensi 1 infantry placed in Sikang Turn Complete - Chinese Chinese collect 5 PUs; end with 6 PUsCombat Hit Differential Summary :
Chinese : -3.00 Japanese : -3.67 -
TripleA Turn Summary: UK_Pacific round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Americans Americans buy 1 carrier, 1 fighter, 1 tactical_bomber and 2 transports; Remaining resources: 1 PUs; Politics - Americans Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans 1 destroyer moved from 101 Sea Zone to 106 Sea Zone 1 fighter moved from 101 Sea Zone to 106 Sea Zone 1 tactical_bomber moved from 101 Sea Zone to 106 Sea Zone 1 armour and 1 infantry moved from Central United States to 101 Sea Zone 1 mech_infantry moved from Central United States to 101 Sea Zone 1 infantry moved from Eastern United States to 101 Sea Zone 1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar 1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone 1 submarine moved from 101 Sea Zone to 104 Sea Zone 1 battleship, 1 carrier, 2 cruisers and 3 destroyers moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 3 infantry moved from Midway to 25 Sea Zone 1 destroyer and 1 submarine moved from 25 Sea Zone to 6 Sea Zone 1 bomber moved from Midway to 6 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 25 Sea Zone to 6 Sea Zone 1 artillery and 3 infantry moved from 6 Sea Zone to Korea 1 fighter moved from 25 Sea Zone to 6 Sea Zone Combat - Americans Battle in Gibraltar Battle in 6 Sea Zone Americans attack with 1 bomber, 1 destroyer, 1 fighter, 1 submarine and 2 transports Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 6 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 6 Sea Zone Americans win, taking Gibraltar from Italians, taking 6 Sea Zone from Japanese with 1 bomber, 1 destroyer, 1 fighter, 1 submarine and 2 transports remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 106 Sea Zone Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber Germans defend with 1 submarine Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 106 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits Germans roll dice for 1 submarine in 106 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Germans lost in 106 Sea Zone Americans win, taking 106 Sea Zone from Germans with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Battle in Korea Non Combat Move - Americans 1 infantry moved from 86 Sea Zone to Brazil Americans take Brazil from Neutral_Allies 1 mech_infantry moved from 86 Sea Zone to Brazil 1 fighter and 1 tactical_bomber moved from 106 Sea Zone to 91 Sea Zone 1 bomber moved from 6 Sea Zone to Midway 1 fighter moved from 6 Sea Zone to 25 Sea Zone Place Units - Americans 1 carrier and 2 transports placed in 101 Sea Zone 1 fighter and 1 tactical_bomber placed in 101 Sea Zone Turn Complete - Americans Americans collect 55 PUs; end with 56 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 fighter and 9 infantry moved from Sikang to Shensi Combat - Chinese Battle in Shensi Chinese attack with 1 fighter and 9 infantry Japanese defend with 3 artilleries and 4 infantry Chinese roll dice for 1 fighter and 9 infantry in Shensi, round 2 : 2/10 hits, 2.00 expected hits Japanese roll dice for 3 artilleries and 4 infantry in Shensi, round 2 : 1/7 hits, 2.33 expected hits 2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi Chinese roll dice for 1 fighter and 8 infantry in Shensi, round 3 : 1/9 hits, 1.83 expected hits Japanese roll dice for 3 artilleries and 2 infantry in Shensi, round 3 : 1/5 hits, 1.67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi Chinese roll dice for 1 fighter and 7 infantry in Shensi, round 4 : 1/8 hits, 1.67 expected hits Japanese roll dice for 3 artilleries and 1 infantry in Shensi, round 4 : 0/4 hits, 1.33 expected hits 1 infantry owned by the Japanese lost in Shensi Chinese roll dice for 1 fighter and 7 infantry in Shensi, round 5 : 1/8 hits, 1.67 expected hits Japanese roll dice for 3 artilleries in Shensi, round 5 : 1/3 hits, 1.00 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi Chinese roll dice for 1 fighter and 6 infantry in Shensi, round 6 : 0/7 hits, 1.50 expected hits Japanese roll dice for 2 artilleries in Shensi, round 6 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Chinese lost in Shensi Chinese roll dice for 1 fighter and 5 infantry in Shensi, round 7 : 2/6 hits, 1.33 expected hits Japanese roll dice for 2 artilleries in Shensi, round 7 : 0/2 hits, 0.67 expected hits 2 artilleries owned by the Japanese lost in Shensi Chinese win, taking Shensi from Japanese with 1 fighter and 5 infantry remaining. Battle score for attacker is 12 Casualties for Chinese: 4 infantry Casualties for Japanese: 3 artilleries and 4 infantry Non Combat Move - Chinese 1 fighter moved from Shensi to Sikang Place Units - Chinese 1 infantry placed in Shensi 1 infantry placed in Sikang Turn Complete - Chinese Chinese collect 5 PUs; end with 6 PUs Purchase Units - British British buy 2 armour, 1 artillery and 1 tactical_bomber; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 armour, 3 artilleries and 3 infantry; Remaining resources: 0 PUs; Combat Move - British 1 bomber moved from United Kingdom to 125 Sea Zone 1 fighter moved from United Kingdom to 125 Sea Zone 1 fighter moved from United Kingdom to 125 Sea Zone 1 fighter moved from United Kingdom to Gibraltar 1 fighter moved from United Kingdom to Gibraltar 3 fighters moved from United Kingdom to 125 Sea Zone 1 infantry moved from Anglo Egyptian Sudan to Ethiopia British take Ethiopia from Italians 1 armour and 2 artilleries moved from Anglo Egyptian Sudan to Kenya 2 infantry and 1 tactical_bomber moved from Tanganyika Territory to Kenya 2 armour moved from Union of South Africa to Belgian Congo 1 artillery moved from Union of South Africa to Rhodesia 1 infantry moved from Anglo Egyptian Sudan to Ethiopia 1 infantry moved from Java to 42 Sea Zone 1 infantry moved from Burma to Yunnan 3 infantry moved from Malaya to Shan State 1 fighter and 1 tactical_bomber moved from India to Shan State 2 fighters moved from India to Yunnan 3 artilleries and 10 infantry moved from India to Burma 1 carrier moved from 79 Sea Zone to 39 Sea Zone 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone 1 infantry moved from 37 Sea Zone to Siam Combat - British Battle in Siam Battle in 125 Sea Zone British attack with 1 bomber and 5 fighters Germans defend with 1 destroyer British roll dice for 1 bomber and 5 fighters in 125 Sea Zone, round 2 : 2/6 hits, 3.17 expected hits Germans roll dice for 1 destroyer in 125 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Germans lost in 125 Sea Zone British win, taking Siam from Japanese with 1 bomber and 5 fighters remaining. Battle score for attacker is 8 Casualties for Germans: 1 destroyer Battle in Yunnan British attack with 2 fighters and 1 infantry Japanese defend with 1 infantry British roll dice for 2 fighters and 1 infantry in Yunnan, round 2 : 1/3 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Yunnan British win, taking Yunnan from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Kenya British attack with 1 armour, 2 artilleries, 2 infantry and 1 tactical_bomber Italians defend with 1 infantry British roll dice for 1 armour, 2 artilleries, 2 infantry and 1 tactical_bomber in Kenya, round 2 : 1/6 hits, 2.50 expected hits Italians roll dice for 1 infantry in Kenya, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians and 1 infantry owned by the British lost in Kenya British win, taking Kenya from Italians with 1 armour, 2 artilleries, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Italians: 1 infantry Battle in Shan State British attack with 1 fighter, 3 infantry and 1 tactical_bomber Japanese defend with 1 artillery and 2 infantry British roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Shan State, round 2 : 2/5 hits, 1.67 expected hits Japanese roll dice for 1 artillery and 2 infantry in Shan State, round 2 : 2/3 hits, 1.00 expected hits 2 infantry owned by the Japanese and 2 infantry owned by the British lost in Shan State British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Shan State, round 3 : 0/3 hits, 1.33 expected hits Japanese roll dice for 1 artillery in Shan State, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Shan State retreated to Shan State Japanese win with 1 artillery remaining. Battle score for attacker is -3 Casualties for British: 3 infantry Casualties for Japanese: 2 infantry Non Combat Move - British 1 fighter and 1 tactical_bomber moved from Shan State to Burma 2 fighters moved from Yunnan to Shensi 1 infantry moved from Eastern Persia to Persia British take Persia from Neutral_Allies 1 tactical_bomber moved from Kenya to Belgian Congo 1 bomber moved from 125 Sea Zone to United Kingdom 5 fighters moved from 125 Sea Zone to Scotland Place Units - British 2 armour and 1 tactical_bomber placed in Union of South Africa 1 artillery placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 5,5,5,1,1,2 British collect 24 PUs (4 lost to blockades); end with 25 PUs Place Units - UK_Pacific 1 armour, 3 artilleries and 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 22 PUs; end with 22 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 25 PUs Some Units in India change ownership: 1 armour, 3 artilleries and 3 infantryCombat Hit Differential Summary :
Germans : -0.50 British : -3.83 Italians : 0.67 Americans : 1.17 Chinese : -3.00 Japanese : -2.67 -
TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Italians Italians buy 1 carrier, 1 factory_minor and 1 fighter; Remaining resources: 0 PUs; Combat Move - Italians 4 infantry moved from Iraq to Persia 1 bomber moved from Trans-Jordan to Persia 2 infantry moved from Syria to Iraq 1 infantry moved from Crete to 99 Sea Zone 1 artillery moved from Cyprus to 99 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 96 Sea Zone 1 artillery and 1 infantry moved from 96 Sea Zone to Malta 1 cruiser moved from 92 Sea Zone to 96 Sea Zone 1 destroyer moved from 92 Sea Zone to 96 Sea Zone 1 transport moved from 92 Sea Zone to 95 Sea Zone 2 fighters moved from Southern Italy to Malta 1 battleship and 1 cruiser moved from 99 Sea Zone to 81 Sea Zone 2 destroyers and 1 submarine moved from 99 Sea Zone to 81 Sea Zone 1 armour moved from Egypt to Anglo Egyptian Sudan Italians take Anglo Egyptian Sudan from British 1 armour moved from Anglo Egyptian Sudan to Egypt 1 transport moved from 99 Sea Zone to 95 Sea Zone 2 infantry moved from Romania to Eastern Poland 1 infantry moved from Yugoslavia to Romania 2 armour moved from Romania to Eastern Poland 1 submarine moved from 97 Sea Zone to 81 Sea Zone Combat - Italians Battle in Persia Italians attack with 1 bomber and 4 infantry British defend with 3 infantry Italians roll dice for 1 bomber and 4 infantry in Persia, round 2 : 1/5 hits, 1.33 expected hits British roll dice for 3 infantry in Persia, round 2 : 0/3 hits, 1.00 expected hits 1 infantry owned by the British lost in Persia Italians roll dice for 1 bomber and 4 infantry in Persia, round 3 : 1/5 hits, 1.33 expected hits British roll dice for 2 infantry in Persia, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the British and 1 infantry owned by the Italians lost in Persia Italians roll dice for 1 bomber and 3 infantry in Persia, round 4 : 0/4 hits, 1.17 expected hits British roll dice for 1 infantry in Persia, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Persia Italians roll dice for 1 bomber and 2 infantry in Persia, round 5 : 0/3 hits, 1.00 expected hits British roll dice for 1 infantry in Persia, round 5 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 bomber and 2 infantry in Persia, round 6 : 1/3 hits, 1.00 expected hits British roll dice for 1 infantry in Persia, round 6 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Persia Italians win, taking Persia from British with 1 bomber and 2 infantry remaining. Battle score for attacker is 3 Casualties for British: 3 infantry Casualties for Italians: 2 infantry Battle in Malta Italians attack with 1 artillery, 2 fighters and 1 infantry British defend with 1 aaGun and 1 infantry AA fire in Malta : 1/2 hits, 0.33 expected hits 1 fighter owned by the Italians lost in Malta Italians roll dice for 1 cruiser in Malta, round 2 : 1/1 hits, 0.50 expected hits Italians roll dice for 1 artillery, 1 fighter and 1 infantry in Malta, round 2 : 1/3 hits, 1.17 expected hits British roll dice for 1 aaGun and 1 infantry in Malta, round 2 : 0/1 hits, 0.33 expected hits 1 aaGun owned by the British and 1 infantry owned by the British lost in Malta Italians win, taking Malta from British with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is -2 Casualties for Italians: 1 fighter Casualties for British: 1 aaGun and 1 infantry Non Combat Move - Italians Trigger Italy Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 93 Sea Zone Trigger Italy Occupies Southern France Army Disband: has removed 1 artillery and 1 infantry owned by Neutral_Axis in Southern France Trigger Italy Occupies French West Africa Army Disband: has removed 1 infantry owned by Neutral_Axis in French West Africa 1 fighter moved from Malta to 95 Sea Zone 1 bomber moved from Persia to Iraq 1 mech_infantry moved from Egypt to Iraq 1 infantry moved from Algeria to Tunisia Italians take Tunisia from Neutral_Axis 1 artillery moved from Algeria to Morocco Italians take Morocco from Neutral_Axis 1 infantry moved from Northern Italy to Southern France Italians take Southern France from Neutral_Axis Place Units - Italians 1 carrier placed in 95 Sea Zone 1 fighter placed in 95 Sea Zone 1 factory_minor placed in Egypt Trigger Italy Occupies Southern France Army Disband Facilities: has removed 1 factory_minor and 1 harbour owned by Neutral_Axis in Southern France Trigger Italy Occupies Southern France Facilities: Italians has 1 factory_minor and 1 harbour placed in Southern France Turn Complete - Italians Italians collect 24 PUs; end with 24 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 29 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 33 PUs Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 38 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 41 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 46 PUsCombat Hit Differential Summary :
Italians : -2.50 British : -1.00 AA fire in Malta : : 0.67 -
TripleA Turn Summary: ANZAC round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 1 bomber; Remaining resources: 1 PUs; Combat Move - ANZAC 1 infantry moved from Malaya to Shan State 3 fighters moved from Malaya to Shan State 1 fighter moved from New South Wales to Queensland 1 fighter moved from Queensland to 45 Sea Zone 1 destroyer moved from 42 Sea Zone to 45 Sea Zone Combat - ANZAC Battle in Shan State ANZAC attack with 3 fighters and 1 infantry Japanese defend with 1 artillery ANZAC roll dice for 3 fighters and 1 infantry in Shan State, round 2 : 1/4 hits, 1.67 expected hits Japanese roll dice for 1 artillery in Shan State, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Shan State ANZAC win, taking Shan State from Japanese with 3 fighters and 1 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Battle in 45 Sea Zone ANZAC attack with 1 destroyer and 1 fighter Japanese defend with 1 destroyer ANZAC roll dice for 1 destroyer and 1 fighter in 45 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 destroyer and 1 fighter in 45 Sea Zone, round 3 : 1/2 hits, 0.83 expected hits Japanese roll dice for 1 destroyer in 45 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 45 Sea Zone ANZAC win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - ANZAC 1 fighter moved from 45 Sea Zone to Celebes 3 fighters moved from Shan State to Burma 2 aaGuns moved from New South Wales to Queensland Place Units - ANZAC 1 bomber placed in New South Wales Turn Complete - ANZAC ANZAC collect 13 PUs; end with 14 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUsCombat Hit Differential Summary :
ANZAC : -1.33 Japanese : -1.00 -
TripleA Move Summary: French round 3
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Combat Move - French 1 destroyer moved from 39 Sea Zone to 37 Sea Zone -
TripleA Turn Summary: French round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 1 bomber; Remaining resources: 1 PUs; Combat Move - ANZAC 1 infantry moved from Malaya to Shan State 3 fighters moved from Malaya to Shan State 1 fighter moved from New South Wales to Queensland 1 fighter moved from Queensland to 45 Sea Zone 1 destroyer moved from 42 Sea Zone to 45 Sea Zone Combat - ANZAC Battle in Shan State ANZAC attack with 3 fighters and 1 infantry Japanese defend with 1 artillery ANZAC roll dice for 3 fighters and 1 infantry in Shan State, round 2 : 1/4 hits, 1.67 expected hits Japanese roll dice for 1 artillery in Shan State, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Shan State ANZAC win, taking Shan State from Japanese with 3 fighters and 1 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Battle in 45 Sea Zone ANZAC attack with 1 destroyer and 1 fighter Japanese defend with 1 destroyer ANZAC roll dice for 1 destroyer and 1 fighter in 45 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 destroyer and 1 fighter in 45 Sea Zone, round 3 : 1/2 hits, 0.83 expected hits Japanese roll dice for 1 destroyer in 45 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 45 Sea Zone ANZAC win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - ANZAC 1 fighter moved from 45 Sea Zone to Celebes 3 fighters moved from Shan State to Burma 2 aaGuns moved from New South Wales to Queensland Place Units - ANZAC 1 bomber placed in New South Wales Turn Complete - ANZAC ANZAC collect 13 PUs; end with 14 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs Combat Move - French 1 destroyer moved from 39 Sea Zone to 37 Sea Zone Non Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
ANZAC : -1.33 Japanese : -1.00 -
TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans buy 4 artilleries, 1 bomber, 6 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 3 submarines and 1 tactical_bomber moved from 112 Sea Zone to 91 Sea Zone 3 submarines moved from 109 Sea Zone to 91 Sea Zone 1 fighter and 1 tactical_bomber moved from Western Germany to 91 Sea Zone 8 infantry moved from Poland to Baltic States 4 artilleries moved from Poland to Baltic States 6 infantry moved from Finland to Karelia 1 fighter and 1 tactical_bomber moved from Poland to Karelia 21 infantry moved from Eastern Poland to Belarus 1 infantry moved from Eastern Poland to Western Ukraine 1 infantry moved from Eastern Poland to Bessarabia 5 armour and 1 mech_infantry moved from Eastern Poland to Belarus 5 artilleries moved from Eastern Poland to Belarus 1 armour moved from Slovakia Hungary to Belarus 2 armour moved from Romania to Belarus 1 fighter and 1 tactical_bomber moved from Poland to Western Ukraine 3 bombers moved from Romania to Bessarabia 5 infantry moved from Germany to Poland 7 artilleries moved from Germany to Poland 1 infantry moved from Bulgaria to Romania Combat - Germans Battle in Bessarabia Germans attack with 3 bombers and 1 infantry Russians defend with 1 infantry Germans roll dice for 3 bombers and 1 infantry in Bessarabia, round 2 : 1/4 hits, 2.17 expected hits Russians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Bessarabia Germans win, taking Bessarabia from Russians with 3 bombers and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Karelia Germans attack with 1 fighter, 6 infantry and 1 tactical_bomber Russians defend with 2 infantry Germans roll dice for 1 fighter, 6 infantry and 1 tactical_bomber in Karelia, round 2 : 1/8 hits, 2.17 expected hits Russians roll dice for 2 infantry in Karelia, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Karelia Germans roll dice for 1 fighter, 6 infantry and 1 tactical_bomber in Karelia, round 3 : 3/8 hits, 2.17 expected hits Russians roll dice for 1 infantry in Karelia, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Karelia Germans win, taking Karelia from Russians with 1 fighter, 5 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 2 infantry Casualties for Germans: 1 infantry Battle in 91 Sea Zone Germans attack with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 6 submarines and 2 tactical_bombers Americans defend with 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 1 fighter, 1 tactical_bomber and 1 transport Germans roll dice for 6 submarines in 91 Sea Zone, round 2 : 3/6 hits, 2.00 expected hits Units damaged: 1 carrier owned by the Americans and 1 battleship owned by the Americans Germans roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 tactical_bombers in 91 Sea Zone, round 2 : 4/7 hits, 3.83 expected hits Americans roll dice for 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 1 fighter, 1 tactical_bomber and 1 transport in 91 Sea Zone, round 2 : 6/9 hits, 4.17 expected hits Units damaged: 1 battleship owned by the Germans 1 cruiser owned by the Americans, 3 destroyers owned by the Americans, 5 submarines owned by the Germans and 1 carrier owned by the Americans lost in 91 Sea Zone Germans roll dice for 1 submarine in 91 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 tactical_bombers in 91 Sea Zone, round 3 : 4/7 hits, 3.83 expected hits Americans roll dice for 1 fighter and 1 tactical_bomber in 91 Sea Zone, round 3 : 0/2 hits, 1.17 expected hits Americans roll dice for 1 battleship, 1 cruiser and 1 transport in 91 Sea Zone, round 3 : 1/2 hits, 1.17 expected hits 1 cruiser owned by the Americans, 1 submarine owned by the Germans, 1 tactical_bomber owned by the Americans, 1 fighter owned by the Americans and 1 battleship owned by the Americans lost in 91 Sea Zone 1 transport owned by the Americans lost in 91 Sea Zone Germans win with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 76 Casualties for Germans: 6 submarines Casualties for Americans: 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 1 fighter, 1 tactical_bomber and 1 transport Battle in Western Ukraine Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 2/3 hits, 1.33 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Baltic States Germans attack with 4 artilleries and 8 infantry Russians defend with 1 infantry Germans roll dice for 4 artilleries and 8 infantry in Baltic States, round 2 : 3/12 hits, 3.33 expected hits Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Baltic States Germans win, taking Baltic States from Russians with 4 artilleries and 8 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Belarus Germans attack with 8 armour, 5 artilleries, 21 infantry and 1 mech_infantry Russians defend with 1 infantry Germans roll dice for 8 armour, 5 artilleries, 21 infantry and 1 mech_infantry in Belarus, round 2 : 11/35 hits, 10.17 expected hits Russians roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus Germans win, taking Belarus from Russians with 8 armour, 5 artilleries, 20 infantry and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Germans 1 fighter and 1 tactical_bomber moved from Western Ukraine to Eastern Poland 1 fighter and 1 tactical_bomber moved from Karelia to Finland 1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 127 Sea Zone 1 artillery and 1 infantry moved from 127 Sea Zone to Finland 2 armour moved from Romania to Belarus 3 bombers moved from Bessarabia to Eastern Poland 4 aaGuns moved from Eastern Poland to Belarus 1 fighter and 1 tactical_bomber moved from Egypt to Romania 1 fighter and 1 tactical_bomber moved from 91 Sea Zone to Morocco 1 fighter and 1 tactical_bomber moved from 91 Sea Zone to Morocco Place Units - Germans 4 artilleries and 6 infantry placed in Germany 1 bomber placed in Western Germany 1 submarine placed in 112 Sea Zone Turn Complete - Germans Germans collect 47 PUs; end with 47 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 54 PUs Turning on Edit Mode EDIT: Adding units owned by Germans to Slovakia Hungary: 7 artilleries and 5 infantry EDIT: Removing units owned by Germans from Poland: 7 artilleries and 5 infantry EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Germans : 0.67 Americans : 0.50 Russians : 0.67 -
TripleA Move Summary: Russians round 4
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Russians Russians buy 2 artilleries and 11 infantry; Remaining resources: 0 PUs; Combat Move - Russians Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians 9 infantry moved from Amur to Korea 5 infantry moved from Yakut S.S.R. to Yenisey 1 infantry moved from Novgorod to Archangel 2 fighters, 11 infantry and 1 tactical_bomber moved from Novgorod to Karelia 1 artillery and 2 infantry moved from Ukraine to Bessarabia 1 infantry moved from Ukraine to Bessarabia 1 infantry moved from Rostov to Caucasus -
TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Russians Russians buy 2 artilleries and 11 infantry; Remaining resources: 0 PUs; Combat Move - Russians Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians 9 infantry moved from Amur to Korea 5 infantry moved from Yakut S.S.R. to Yenisey 1 infantry moved from Novgorod to Archangel 2 fighters, 11 infantry and 1 tactical_bomber moved from Novgorod to Karelia 1 artillery and 2 infantry moved from Ukraine to Bessarabia 1 infantry moved from Ukraine to Bessarabia 1 infantry moved from Rostov to Caucasus Combat - Russians Battle in Bessarabia Russians attack with 1 artillery and 3 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery and 3 infantry in Bessarabia, round 2 : 1/4 hits, 1.00 expected hits Germans roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Bessarabia Russians win, taking Bessarabia from Germans with 1 artillery and 3 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Karelia Russians attack with 2 fighters, 11 infantry and 1 tactical_bomber Germans defend with 5 infantry Russians roll dice for 2 fighters, 11 infantry and 1 tactical_bomber in Karelia, round 2 : 1/14 hits, 3.50 expected hits Germans roll dice for 5 infantry in Karelia, round 2 : 3/5 hits, 1.67 expected hits 3 infantry owned by the Russians and 1 infantry owned by the Germans lost in Karelia Russians roll dice for 2 fighters, 8 infantry and 1 tactical_bomber in Karelia, round 3 : 4/11 hits, 3.00 expected hits Germans roll dice for 4 infantry in Karelia, round 3 : 1/4 hits, 1.33 expected hits 1 infantry owned by the Russians and 4 infantry owned by the Germans lost in Karelia Russians win, taking Karelia from Germans with 2 fighters, 7 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 4 infantry Casualties for Germans: 5 infantry Non Combat Move - Russians 1 infantry moved from Bryansk to Smolensk 2 aaGuns moved from Novgorod to Karelia 1 infantry moved from Ukraine to Western Ukraine 2 aaGuns, 1 armour, 1 artillery, 15 infantry and 1 mech_infantry moved from Ukraine to Bryansk 2 infantry moved from Rostov to Bryansk 4 infantry moved from Russia to Bryansk 2 fighters and 1 tactical_bomber moved from Karelia to Bryansk 2 aaGuns moved from Amur to Korea 1 infantry moved from Amur to Korea Place Units - Russians 1 artillery and 9 infantry placed in Russia 1 artillery and 1 infantry placed in Ukraine 1 infantry placed in Novgorod Turn Complete - Russians Russians collect 34 PUs; end with 34 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 37 PUs Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 39 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 41 PUsCombat Hit Differential Summary :
Germans : 0.67 Russians : -1.50 -
TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Japanese Japanese buy 2 artilleries, 2 destroyers, 1 factory_minor and 4 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 artillery and 1 infantry moved from Guam to 21 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from 44 Sea Zone to Celebes 1 artillery and 1 infantry moved from Philippines to 35 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 1 artillery moved from Philippines to 35 Sea Zone 1 artillery and 1 transport moved from 35 Sea Zone to 43 Sea Zone 1 artillery moved from 43 Sea Zone to Borneo 1 armour and 1 infantry moved from Kwangtung to 20 Sea Zone 1 fighter and 1 tactical_bomber moved from 21 Sea Zone to 45 Sea Zone 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Celebes 1 destroyer moved from 21 Sea Zone to 43 Sea Zone 2 fighters moved from 20 Sea Zone to 37 Sea Zone 1 armour, 1 infantry and 1 transport moved from 20 Sea Zone to 44 Sea Zone 1 armour and 1 infantry moved from 44 Sea Zone to Celebes 1 battleship moved from 21 Sea Zone to 43 Sea Zone 1 cruiser moved from 21 Sea Zone to 44 Sea Zone 1 cruiser moved from 21 Sea Zone to 43 Sea Zone 1 battleship moved from 35 Sea Zone to 43 Sea Zone 1 carrier moved from 20 Sea Zone to 43 Sea Zone 1 transport moved from 21 Sea Zone to 34 Sea Zone 1 infantry moved from Paulau Island to 34 Sea Zone 1 infantry and 1 transport moved from 34 Sea Zone to 45 Sea Zone 1 infantry moved from 45 Sea Zone to Dutch New Guinea 1 carrier moved from 21 Sea Zone to 45 Sea Zone 1 fighter and 1 tactical_bomber moved from Kiangsu to 6 Sea Zone 1 infantry moved from Hunan to Yunnan 2 fighters and 2 tactical_bombers moved from Kwangsi to Yunnan 1 infantry moved from French Indo China to Shan State 1 fighter moved from Kwangsi to Shan State 1 bomber moved from Kwangsi to Shan State 1 infantry moved from Anhwe to Hunan 2 infantry moved from Kiangsu to Anhwe 1 artillery moved from Kiangsu to Anhwe 1 artillery and 1 infantry moved from Shantung to Jehol 1 fighter and 2 tactical_bombers moved from Chahar to Anhwe 1 infantry moved from Shantung to Anhwe Combat - Japanese Battle in Java Battle in Borneo Battle in 6 Sea Zone Japanese attack with 1 fighter and 1 tactical_bomber Americans defend with 1 destroyer, 1 submarine and 2 transports 1 submarine owned by the Americans Submerged Japanese roll dice for 1 fighter and 1 tactical_bomber in 6 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits Americans roll dice for 1 destroyer and 2 transports in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 6 Sea Zone 2 transports owned by the Americans lost in 6 Sea Zone Japanese win, taking Java from UK_Pacific, taking Borneo from UK_Pacific with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 22 Casualties for Americans: 1 destroyer and 2 transports Battle in 37 Sea Zone Japanese attack with 2 fighters British defend with 1 transport; French defend with 1 destroyer Japanese roll dice for 2 fighters in 37 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits British roll dice for 1 destroyer and 1 transport in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the French and 1 transport owned by the British lost in 37 Sea Zone Japanese win with 2 fighters remaining. Battle score for attacker is 15 Casualties for French: 1 destroyer Casualties for British: 1 transport Battle in 45 Sea Zone Japanese attack with 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport ANZAC defend with 1 destroyer Japanese roll dice for 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport in 45 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits ANZAC roll dice for 1 destroyer in 45 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Units damaged: 1 carrier owned by the Japanese 1 destroyer owned by the ANZAC lost in 45 Sea Zone Japanese win with 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Battle in Dutch New Guinea Battle in Celebes Japanese attack with 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber ANZAC defend with 1 fighter and 1 infantry Japanese roll dice for 1 cruiser in Celebes, round 2 : 1/1 hits, 0.50 expected hits Japanese roll dice for 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Celebes, round 2 : 4/6 hits, 2.50 expected hits ANZAC roll dice for 1 fighter and 1 infantry in Celebes, round 2 : 0/2 hits, 1.00 expected hits 1 fighter owned by the ANZAC and 1 infantry owned by the ANZAC lost in Celebes Japanese win, taking Dutch New Guinea from ANZAC, taking Celebes from ANZAC with 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 13 Casualties for ANZAC: 1 fighter and 1 infantry Battle in Yunnan Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers British defend with 1 infantry Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Yunnan, round 2 : 3/5 hits, 2.50 expected hits Chinese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Yunnan Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Battle in Shan State Japanese attack with 1 bomber, 1 fighter and 1 infantry ANZAC defend with 1 infantry Japanese roll dice for 1 bomber, 1 fighter and 1 infantry in Shan State, round 2 : 1/3 hits, 1.33 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Shan State Japanese win, taking Shan State from UK_Pacific with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Non Combat Move - Japanese 1 fighter moved from Shan State to Hunan 1 bomber moved from Kwangsi to Anhwe 1 bomber moved from Shan State to Anhwe 2 fighters and 2 tactical_bombers moved from Yunnan to Anhwe 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Japan 1 fighter and 1 tactical_bomber moved from 45 Sea Zone to Philippines 1 fighter moved from Celebes to 44 Sea Zone 1 tactical_bomber moved from Celebes to 44 Sea Zone 2 fighters moved from 37 Sea Zone to 43 Sea Zone 1 carrier moved from 35 Sea Zone to 43 Sea Zone 1 fighter and 1 tactical_bomber moved from 44 Sea Zone to 43 Sea Zone Place Units - Japanese 1 artillery and 2 infantry placed in Shantung 1 factory_minor placed in Kwangtung 1 artillery and 2 infantry placed in Kiangsu 2 destroyers placed in 6 Sea Zone Turn Complete - Japanese Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,5 Japanese collect 47 PUs; end with 47 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 50 PUsCombat Hit Differential Summary :
British : -0.33 Americans : -0.33 ANZAC : -0.33 Chinese : 0.67 UK_Pacific : -0.33 Japanese : 2.83 -
TripleA Move Summary: Americans round 4
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Americans Americans buy 1 armour, 1 artillery, 2 destroyers, 1 factory_minor, 2 infantry, 1 tactical_bomber and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 destroyer moved from 106 Sea Zone to 91 Sea Zone 1 submarine moved from 104 Sea Zone to 91 Sea Zone 1 carrier, 1 fighter and 1 tactical_bomber moved from 101 Sea Zone to 91 Sea Zone 1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 1 fighter moved from 25 Sea Zone to 6 Sea Zone 1 bomber moved from Midway to 6 Sea Zone -
TripleA Turn Summary: Americans round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Americans Americans buy 1 armour, 1 artillery, 2 destroyers, 1 factory_minor, 2 infantry, 1 tactical_bomber and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 destroyer moved from 106 Sea Zone to 91 Sea Zone 1 submarine moved from 104 Sea Zone to 91 Sea Zone 1 carrier, 1 fighter and 1 tactical_bomber moved from 101 Sea Zone to 91 Sea Zone 1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 1 fighter moved from 25 Sea Zone to 6 Sea Zone 1 bomber moved from Midway to 6 Sea Zone Combat - Americans Battle in 6 Sea Zone Americans attack with 1 battleship, 1 bomber, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter and 1 submarine Japanese defend with 2 destroyers Americans roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 battleship, 1 bomber, 1 carrier, 2 cruisers, 1 destroyer and 1 fighter in 6 Sea Zone, round 2 : 3/6 hits, 3.17 expected hits Japanese roll dice for 2 destroyers in 6 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits 2 destroyers owned by the Japanese lost in 6 Sea Zone Americans win with 1 battleship, 1 bomber, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 16 Casualties for Japanese: 2 destroyers Battle in 91 Sea Zone Americans attack with 1 carrier, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber Germans defend with 1 battleship, 1 carrier, 1 cruiser and 1 destroyer Americans roll dice for 1 submarine in 91 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Units damaged: 1 carrier owned by the Germans Americans roll dice for 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber in 91 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits Germans roll dice for 1 battleship, 1 carrier, 1 cruiser and 1 destroyer in 91 Sea Zone, round 2 : 2/4 hits, 1.83 expected hits Units damaged: 1 carrier owned by the Americans 1 destroyer owned by the Germans, 1 destroyer owned by the Americans and 1 carrier owned by the Germans lost in 91 Sea Zone Americans roll dice for 1 submarine in 91 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 carrier, 1 fighter and 1 tactical_bomber in 91 Sea Zone, round 3 : 2/2 hits, 1.17 expected hits Germans roll dice for 1 battleship and 1 cruiser in 91 Sea Zone, round 3 : 1/2 hits, 1.17 expected hits 1 battleship owned by the Germans, 1 submarine owned by the Americans and 1 cruiser owned by the Germans lost in 91 Sea Zone Americans win with 1 carrier, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 42 Casualties for Americans: 1 destroyer and 1 submarine Casualties for Germans: 1 battleship, 1 carrier, 1 cruiser and 1 destroyer Non Combat Move - Americans 1 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone 1 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar 1 bomber moved from 6 Sea Zone to Korea 1 fighter and 1 tactical_bomber moved from 91 Sea Zone to Gibraltar Place Units - Americans 1 transport placed in 10 Sea Zone 2 destroyers and 2 transports placed in 101 Sea Zone 1 tactical_bomber placed in Western United States 1 factory_minor placed in Korea 1 armour, 1 artillery and 2 infantry placed in Eastern United States Turn Complete - Americans Americans collect 55 PUs; end with 55 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUsCombat Hit Differential Summary :
Germans : 0.00 Americans : 1.17 Japanese : -0.67 -
TripleA Turn Summary: Chinese round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 6 infantry moved from Shensi to Suiyuyan 1 fighter moved from Sikang to Suiyuyan Combat - Chinese Battle in Suiyuyan Chinese attack with 1 fighter and 6 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 6 infantry in Suiyuyan, round 2 : 1/7 hits, 1.50 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Suiyuyan Chinese win, taking Suiyuyan from Japanese with 1 fighter and 6 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Suiyuyan to Sikang Place Units - Chinese 2 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 7 PUs; end with 7 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 10 PUsCombat Hit Differential Summary :
Chinese : -0.50 Japanese : -0.33 -
TripleA Move Summary: British round 4
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Combat Move - British 4 fighters moved from Scotland to Karelia 1 bomber moved from United Kingdom to 127 Sea Zone 2 infantry moved from Ethiopia to Anglo Egyptian Sudan British take Anglo Egyptian Sudan from Italians 1 armour moved from Kenya to Italian Somaliland British take Italian Somaliland from Italians 1 armour moved from Italian Somaliland to Ethiopia 2 armour and 1 tactical_bomber moved from Belgian Congo to Anglo Egyptian Sudan 2 artilleries and 1 infantry moved from Kenya to Anglo Egyptian Sudan 1 artillery moved from Rhodesia to Belgian Congo 2 armour moved from Union of South Africa to Belgian Congo 1 tactical_bomber moved from Union of South Africa to Anglo Egyptian Sudan 1 artillery and 2 infantry moved from Burma to Shan State 1 infantry moved from Siam to French Indo China UK_Pacific take French Indo China from Japanese 3 artilleries and 3 infantry moved from India to West India 1 infantry moved from Burma to Yunnan 1 battleship, 1 carrier, 2 cruisers and 2 destroyers moved from 39 Sea Zone to 44 Sea Zone 1 fighter moved from Burma to 44 Sea Zone 1 tactical_bomber moved from Burma to 42 Sea Zone 2 fighters moved from Shensi to Suiyuyan 1 artillery moved from Burma to Shan State 1 armour moved from India to Shan State -
TripleA Turn Summary: UK_Pacific round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Americans Americans buy 1 armour, 1 artillery, 2 destroyers, 1 factory_minor, 2 infantry, 1 tactical_bomber and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 destroyer moved from 106 Sea Zone to 91 Sea Zone 1 submarine moved from 104 Sea Zone to 91 Sea Zone 1 carrier, 1 fighter and 1 tactical_bomber moved from 101 Sea Zone to 91 Sea Zone 1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 1 fighter moved from 25 Sea Zone to 6 Sea Zone 1 bomber moved from Midway to 6 Sea Zone Combat - Americans Battle in 6 Sea Zone Americans attack with 1 battleship, 1 bomber, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter and 1 submarine Japanese defend with 2 destroyers Americans roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 battleship, 1 bomber, 1 carrier, 2 cruisers, 1 destroyer and 1 fighter in 6 Sea Zone, round 2 : 3/6 hits, 3.17 expected hits Japanese roll dice for 2 destroyers in 6 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits 2 destroyers owned by the Japanese lost in 6 Sea Zone Americans win with 1 battleship, 1 bomber, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 16 Casualties for Japanese: 2 destroyers Battle in 91 Sea Zone Americans attack with 1 carrier, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber Germans defend with 1 battleship, 1 carrier, 1 cruiser and 1 destroyer Americans roll dice for 1 submarine in 91 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Units damaged: 1 carrier owned by the Germans Americans roll dice for 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber in 91 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits Germans roll dice for 1 battleship, 1 carrier, 1 cruiser and 1 destroyer in 91 Sea Zone, round 2 : 2/4 hits, 1.83 expected hits Units damaged: 1 carrier owned by the Americans 1 destroyer owned by the Germans, 1 destroyer owned by the Americans and 1 carrier owned by the Germans lost in 91 Sea Zone Americans roll dice for 1 submarine in 91 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 carrier, 1 fighter and 1 tactical_bomber in 91 Sea Zone, round 3 : 2/2 hits, 1.17 expected hits Germans roll dice for 1 battleship and 1 cruiser in 91 Sea Zone, round 3 : 1/2 hits, 1.17 expected hits 1 battleship owned by the Germans, 1 submarine owned by the Americans and 1 cruiser owned by the Germans lost in 91 Sea Zone Americans win with 1 carrier, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 42 Casualties for Americans: 1 destroyer and 1 submarine Casualties for Germans: 1 battleship, 1 carrier, 1 cruiser and 1 destroyer Non Combat Move - Americans 1 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone 1 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar 1 bomber moved from 6 Sea Zone to Korea 1 fighter and 1 tactical_bomber moved from 91 Sea Zone to Gibraltar Place Units - Americans 1 transport placed in 10 Sea Zone 2 destroyers and 2 transports placed in 101 Sea Zone 1 tactical_bomber placed in Western United States 1 factory_minor placed in Korea 1 armour, 1 artillery and 2 infantry placed in Eastern United States Turn Complete - Americans Americans collect 55 PUs; end with 55 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 6 infantry moved from Shensi to Suiyuyan 1 fighter moved from Sikang to Suiyuyan Combat - Chinese Battle in Suiyuyan Chinese attack with 1 fighter and 6 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 6 infantry in Suiyuyan, round 2 : 1/7 hits, 1.50 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Suiyuyan Chinese win, taking Suiyuyan from Japanese with 1 fighter and 6 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Suiyuyan to Sikang Place Units - Chinese 2 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 7 PUs; end with 7 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 10 PUs Purchase Units - British British buy 3 destroyers; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 armour, 2 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - British 4 fighters moved from Scotland to Karelia 1 bomber moved from United Kingdom to 127 Sea Zone 2 infantry moved from Ethiopia to Anglo Egyptian Sudan British take Anglo Egyptian Sudan from Italians 1 armour moved from Kenya to Italian Somaliland British take Italian Somaliland from Italians 1 armour moved from Italian Somaliland to Ethiopia 2 armour and 1 tactical_bomber moved from Belgian Congo to Anglo Egyptian Sudan 2 artilleries and 1 infantry moved from Kenya to Anglo Egyptian Sudan 1 artillery moved from Rhodesia to Belgian Congo 2 armour moved from Union of South Africa to Belgian Congo 1 tactical_bomber moved from Union of South Africa to Anglo Egyptian Sudan 1 artillery and 2 infantry moved from Burma to Shan State 1 infantry moved from Siam to French Indo China UK_Pacific take French Indo China from Japanese 3 artilleries and 3 infantry moved from India to West India 1 infantry moved from Burma to Yunnan 1 battleship, 1 carrier, 2 cruisers and 2 destroyers moved from 39 Sea Zone to 44 Sea Zone 1 fighter moved from Burma to 44 Sea Zone 1 tactical_bomber moved from Burma to 42 Sea Zone 2 fighters moved from Shensi to Suiyuyan 1 artillery moved from Burma to Shan State 1 armour moved from India to Shan State Combat - British Battle in 42 Sea Zone British attack with 1 tactical_bomber Japanese defend with 1 transport 1 transport owned by the Japanese lost in 42 Sea Zone British win with 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 127 Sea Zone British attack with 1 bomber Germans defend with 1 transport 1 transport owned by the Germans lost in 127 Sea Zone British win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Germans: 1 transport Battle in 44 Sea Zone British attack with 1 battleship, 1 carrier, 2 cruisers, 2 destroyers and 1 fighter Japanese defend with 1 cruiser and 2 transports British roll dice for 1 battleship, 1 carrier, 2 cruisers, 2 destroyers and 1 fighter in 44 Sea Zone, round 2 : 1/6 hits, 2.83 expected hits Japanese roll dice for 1 cruiser and 2 transports in 44 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits 1 destroyer owned by the British and 1 cruiser owned by the Japanese lost in 44 Sea Zone 2 transports owned by the Japanese lost in 44 Sea Zone British win, taking 44 Sea Zone from Neutral with 1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 1 fighter remaining. Battle score for attacker is 18 Casualties for British: 1 destroyer Casualties for Japanese: 1 cruiser and 2 transports Battle in Shan State British attack with 1 armour, 2 artilleries and 2 infantry Japanese defend with 1 infantry British roll dice for 1 armour, 2 artilleries and 2 infantry in Shan State, round 2 : 3/5 hits, 1.83 expected hits Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shan State British win, taking Shan State from Japanese with 1 armour, 2 artilleries and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - British 1 tactical_bomber moved from 42 Sea Zone to 44 Sea Zone 1 bomber moved from 127 Sea Zone to Karelia 2 fighters moved from Gibraltar to Scotland 1 fighter moved from Scotland to Karelia 4 infantry moved from Burma to Yunnan 1 artillery and 3 infantry moved from Burma to India 2 tactical_bombers moved from Anglo Egyptian Sudan to Belgian Congo Place Units - British 3 destroyers placed in 109 Sea Zone Turn Complete - British British collect 26 PUs; end with 27 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 30 PUs Place Units - UK_Pacific 1 armour, 2 mech_infantrys and 1 tactical_bomber placed in India Turn Complete - UK_Pacific UK_Pacific collect 17 PUs; end with 17 PUs Some Units in India change ownership: 1 armour, 2 mech_infantrys and 1 tactical_bomberCombat Hit Differential Summary :
Germans : 0.00 British : -0.67 Americans : 1.17 Chinese : -0.50 Japanese : -0.83 -
TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Italians Italians buy 1 armour, 2 destroyers, 1 factory_minor, 2 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - Italians 1 infantry moved from Iraq to Northwest Persia Italians take Northwest Persia from Neutral_Allies 1 battleship, 1 cruiser, 2 destroyers and 2 submarines moved from 81 Sea Zone to 79 Sea Zone 1 artillery and 1 infantry moved from Malta to 96 Sea Zone 4 infantry moved from Southern Italy to 95 Sea Zone 4 infantry and 2 transports moved from 95 Sea Zone to 81 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 81 Sea Zone 5 infantry moved from 81 Sea Zone to Anglo Egyptian Sudan 1 artillery moved from 81 Sea Zone to Anglo Egyptian Sudan 1 armour, 2 artilleries and 2 infantry moved from Egypt to Anglo Egyptian Sudan 1 bomber moved from Iraq to Anglo Egyptian Sudan 1 infantry moved from Iraq to Northwest Persia 1 mech_infantry moved from Iraq to Northwest Persia 1 cruiser and 1 destroyer moved from 96 Sea Zone to 81 Sea Zone 1 carrier moved from 95 Sea Zone to 81 Sea Zone 2 fighters moved from 95 Sea Zone to 81 Sea Zone 2 infantry moved from Tunisia to Algeria 2 armour moved from Eastern Poland to Archangel 1 infantry moved from Romania to Eastern Poland Combat - Italians Battle in Anglo Egyptian Sudan Italians attack with 1 armour, 3 artilleries, 1 bomber and 7 infantry British defend with 2 armour, 2 artilleries and 3 infantry Italians roll dice for 1 cruiser in Anglo Egyptian Sudan, round 2 : 0/1 hits, 0.50 expected hits Italians roll dice for 1 armour, 3 artilleries, 1 bomber and 7 infantry in Anglo Egyptian Sudan, round 2 : 3/12 hits, 3.83 expected hits British roll dice for 2 armour, 2 artilleries and 3 infantry in Anglo Egyptian Sudan, round 2 : 3/7 hits, 2.67 expected hits 3 infantry owned by the British and 3 infantry owned by the Italians lost in Anglo Egyptian Sudan Italians roll dice for 1 armour, 3 artilleries, 1 bomber and 4 infantry in Anglo Egyptian Sudan, round 3 : 6/9 hits, 3.33 expected hits British roll dice for 2 armour and 2 artilleries in Anglo Egyptian Sudan, round 3 : 2/4 hits, 1.67 expected hits 2 artilleries owned by the British, 2 infantry owned by the Italians and 2 armour owned by the British lost in Anglo Egyptian Sudan Italians win, taking Anglo Egyptian Sudan from British with 1 armour, 3 artilleries, 1 bomber and 2 infantry remaining. Battle score for attacker is 14 Casualties for Italians: 5 infantry Casualties for British: 2 armour, 2 artilleries and 3 infantry Battle in Archangel Italians attack with 2 armour Russians defend with 1 infantry Italians roll dice for 2 armour in Archangel, round 2 : 2/2 hits, 1.00 expected hits Russians roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 armour owned by the Italians lost in Archangel Italians win, taking Archangel from Russians with 1 armour remaining. Battle score for attacker is -3 Casualties for Italians: 1 armour Casualties for Russians: 1 infantry Non Combat Move - Italians 1 bomber moved from Anglo Egyptian Sudan to Egypt Place Units - Italians 1 factory_minor placed in Iraq 1 armour and 2 infantry placed in Egypt 2 destroyers and 1 submarine placed in 95 Sea Zone Turn Complete - Italians Italians collect 25 PUs; end with 25 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 30 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 36 PUs Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 41 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 44 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 49 PUsCombat Hit Differential Summary :
Italians : 2.33 British : 0.67 Russians : 0.67 -
TripleA Turn Summary: ANZAC round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 bomber and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - ANZAC 1 fighter moved from Queensland to 45 Sea Zone 1 bomber moved from New South Wales to 45 Sea Zone 2 fighters moved from Burma to Yunnan 1 fighter moved from Burma to Yunnan Combat - ANZAC Battle in 45 Sea Zone ANZAC attack with 1 bomber and 1 fighter Japanese defend with 1 carrier and 1 transport ANZAC roll dice for 1 bomber and 1 fighter in 45 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits Japanese roll dice for 1 carrier and 1 transport in 45 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 fighter owned by the ANZAC and 1 carrier owned by the Japanese lost in 45 Sea Zone 1 transport owned by the Japanese lost in 45 Sea Zone ANZAC win with 1 bomber remaining. Battle score for attacker is 13 Casualties for ANZAC: 1 fighter Casualties for Japanese: 1 carrier and 1 transport Non Combat Move - ANZAC 1 bomber moved from 45 Sea Zone to Northern Territory 3 infantry moved from Queensland to Northern Territory 1 artillery moved from Queensland to Northern Territory Place Units - ANZAC 1 bomber and 1 tactical_bomber placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUsCombat Hit Differential Summary :
ANZAC : -0.17 Japanese : 0.67 -
TripleA Move Summary: French round 4
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Combat Move - French 1 fighter moved from United Kingdom to Karelia -
TripleA Turn Summary: French round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 bomber and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - ANZAC 1 fighter moved from Queensland to 45 Sea Zone 1 bomber moved from New South Wales to 45 Sea Zone 2 fighters moved from Burma to Yunnan 1 fighter moved from Burma to Yunnan Combat - ANZAC Battle in 45 Sea Zone ANZAC attack with 1 bomber and 1 fighter Japanese defend with 1 carrier and 1 transport ANZAC roll dice for 1 bomber and 1 fighter in 45 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits Japanese roll dice for 1 carrier and 1 transport in 45 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 fighter owned by the ANZAC and 1 carrier owned by the Japanese lost in 45 Sea Zone 1 transport owned by the Japanese lost in 45 Sea Zone ANZAC win with 1 bomber remaining. Battle score for attacker is 13 Casualties for ANZAC: 1 fighter Casualties for Japanese: 1 carrier and 1 transport Non Combat Move - ANZAC 1 bomber moved from 45 Sea Zone to Northern Territory 3 infantry moved from Queensland to Northern Territory 1 artillery moved from Queensland to Northern Territory Place Units - ANZAC 1 bomber and 1 tactical_bomber placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Combat Move - French 1 fighter moved from United Kingdom to Karelia Non Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
ANZAC : -0.17 Japanese : 0.67





