@cwglee51 I run into an error trying to open the file. “Null pointer exception.”
Maybe it is an issue with us using incombatible versions. What version are you using?
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - Russians
Russians buy 1 artillery and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 armour moved from Persia to West India
1 artillery moved from Urals to Vologda
1 infantry moved from Russia to Vologda
3 infantry moved from Amur to Korea
2 infantry moved from Manchuria to Korea
Combat - Russians
Battle in West India
Russians attack with 2 armour
Japanese defend with 1 artillery and 2 infantry
Russians roll dice for 2 armour in West India, round 2 : 1/2 hits, 1,00 expected hits
Japanese roll dice for 1 artillery and 2 infantry in West India, round 2 : 1/3 hits, 1,00 expected hits
1 infantry owned by the Japanese and 1 armour owned by the Russians lost in West India
Russians roll dice for 1 armour in West India, round 3 : 0/1 hits, 0,50 expected hits
Japanese roll dice for 1 artillery and 1 infantry in West India, round 3 : 1/2 hits, 0,67 expected hits
1 armour owned by the Russians lost in West India
Japanese win with 1 artillery and 1 infantry remaining. Battle score for attacker is -9
Casualties for Russians: 2 armour
Casualties for Japanese: 1 infantry
Battle in Vologda
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 1 infantry in Vologda, round 2 : 0/2 hits, 0,67 expected hits
Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0,33 expected hits
Russians roll dice for 1 artillery and 1 infantry in Vologda, round 3 : 0/2 hits, 0,67 expected hits
Germans roll dice for 1 infantry in Vologda, round 3 : 0/1 hits, 0,33 expected hits
Russians roll dice for 1 artillery and 1 infantry in Vologda, round 4 : 0/2 hits, 0,67 expected hits
Germans roll dice for 1 infantry in Vologda, round 4 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Vologda
Russians roll dice for 1 artillery in Vologda, round 5 : 1/1 hits, 0,33 expected hits
Germans roll dice for 1 infantry in Vologda, round 5 : 1/1 hits, 0,33 expected hits
1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Vologda
Germans win with no units remaining. Battle score for attacker is -4
Casualties for Russians: 1 artillery and 1 infantry
Casualties for Germans: 1 infantry
Battle in Korea
Russians attack with 5 infantry
Japanese defend with 1 artillery and 1 infantry
Russians roll dice for 5 infantry in Korea, round 2 : 0/5 hits, 0,83 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Korea, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Russians lost in Korea
Russians roll dice for 4 infantry in Korea, round 3 : 0/4 hits, 0,67 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Korea, round 3 : 0/2 hits, 0,67 expected hits
Russians roll dice for 4 infantry in Korea, round 4 : 1/4 hits, 0,67 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Korea, round 4 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Korea
Russians roll dice for 3 infantry in Korea, round 5 : 0/3 hits, 0,50 expected hits
Japanese roll dice for 1 artillery in Korea, round 5 : 0/1 hits, 0,33 expected hits
Russians roll dice for 3 infantry in Korea, round 6 : 0/3 hits, 0,50 expected hits
Japanese roll dice for 1 artillery in Korea, round 6 : 0/1 hits, 0,33 expected hits
Russians roll dice for 3 infantry in Korea, round 7 : 0/3 hits, 0,50 expected hits
Japanese roll dice for 1 artillery in Korea, round 7 : 0/1 hits, 0,33 expected hits
Russians roll dice for 3 infantry in Korea, round 8 : 1/3 hits, 0,50 expected hits
Japanese roll dice for 1 artillery in Korea, round 8 : 1/1 hits, 0,33 expected hits
1 artillery owned by the Japanese and 1 infantry owned by the Russians lost in Korea
Russians win, taking Korea from Japanese with 2 infantry remaining. Battle score for attacker is -2
Casualties for Russians: 3 infantry
Casualties for Japanese: 1 artillery and 1 infantry
Non Combat Move - Russians
Place Units - Russians
1 artillery and 7 infantry placed in Russia
Turn Complete - Russians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,4,5,1,6,5,5,4,3,1,4,1,2,1
Russians collect 15 PUs (3 lost to blockades); end with 15 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 18 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 20 PUs
Combat Hit Differential Summary :
Germans : 0,67
Russians : -4,00
Japanese : 0,00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 artillery, 2 fighters and 7 infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 infantry moved from Japan to 6 Sea Zone
1 carrier, 2 destroyers, 2 fighters, 2 infantry, 4 submarines and 1 transport moved from 6 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to French Indo China
4 fighters moved from Japan to Hainan
1 artillery and 1 infantry moved from West India to India
1 bomber moved from India to 37 Sea Zone
1 artillery moved from Yunnan to French Indo China
2 infantry moved from Yunnan to French Indo China
5 artilleries and 6 infantry moved from Kweichow to Anhwe
1 infantry moved from Shensi to Kweichow
1 artillery moved from India to Burma
1 infantry moved from India to Burma
Combat - Japanese
Battle in 37 Sea Zone
Japanese attack with 1 bomber
Americans defend with 1 transport; ANZAC defend with 1 transport
1 transport owned by the ANZAC and 1 transport owned by the Americans lost in 37 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is 14
Casualties for Americans: 1 transport
Casualties for ANZAC: 1 transport
Battle in 36 Sea Zone
Japanese attack with 1 carrier, 2 destroyers, 2 fighters, 4 submarines and 1 transport
ANZAC defend with 2 transports
2 transports owned by the ANZAC lost in 36 Sea Zone
Japanese roll dice for 4 submarines in 36 Sea Zone, round 2 : 1/4 hits, 1,33 expected hits
Japanese win, taking 36 Sea Zone from Neutral with 1 carrier, 2 destroyers, 2 fighters, 4 submarines and 1 transport remaining. Battle score for attacker is 14
Casualties for ANZAC: 2 transports
Battle in French Indo China
Japanese attack with 1 artillery and 4 infantry
ANZAC defend with 1 airfield, 2 artilleries, 1 factory_minor and 1 harbour
Japanese roll dice for 1 artillery and 4 infantry in French Indo China, round 2 : 2/5 hits, 1,17 expected hits
ANZAC roll dice for 2 artilleries in French Indo China, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese and 2 artilleries owned by the ANZAC lost in French Indo China
Japanese win, taking French Indo China from ANZAC with 1 artillery and 3 infantry remaining. Battle score for attacker is 5
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 2 artilleries
Battle in Anhwe
Japanese attack with 5 artilleries and 6 infantry
Chinese defend with 1 infantry
Japanese roll dice for 5 artilleries and 6 infantry in Anhwe, round 2 : 5/11 hits, 3,50 expected hits
Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Anhwe
Japanese win, taking Anhwe from Chinese with 5 artilleries and 6 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
1 aaGun moved from Kweichow to Anhwe
1 bomber moved from 37 Sea Zone to India
1 submarine moved from 72 Sea Zone to 71 Sea Zone
1 submarine moved from 39 Sea Zone to 37 Sea Zone
Place Units - Japanese
1 artillery and 2 infantry placed in India
2 fighters and 5 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 32 PUs; end with 33 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 38 PUs
Combat Hit Differential Summary :
ANZAC : 0,33
Chinese : -0,33
Japanese : 2,00
@VonAlba GG I surrender well done; you taking Cairo and India really crushed me!! I’ll post the result.