@sunkhareb no scram thanks
Sovietishcat (Allies) vs VonAlba (Axis) BM3
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TripleA Turn Summary: Americans round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Americans Americans buy 5 bombers, 1 destroyer, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 26 Sea Zone to 16 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone 1 infantry and 1 mech_infantry moved from 37 Sea Zone to Malaya 1 bomber moved from Borneo to French Indo China 1 fighter moved from 26 Sea Zone to 16 Sea Zone Combat - Americans Battle in Malaya Battle in 16 Sea Zone Americans attack with 1 fighter and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 fighter in 16 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Americans lost in 16 Sea Zone Americans roll dice for 1 fighter in 16 Sea Zone, round 3 : 0/1 hits, 0,50 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 fighter in 16 Sea Zone, round 4 : 1/1 hits, 0,50 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 16 Sea Zone Americans win, taking Malaya from Japanese with 1 fighter remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Battle in French Indo China Americans attack with 1 bomber Japanese defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry Americans roll dice for 1 bomber in French Indo China, round 2 : 1/1 hits, 0,67 expected hits Japanese roll dice for 1 artillery and 2 infantry in French Indo China, round 2 : 1/3 hits, 1,00 expected hits 1 infantry owned by the Japanese and 1 bomber owned by the Americans lost in French Indo China Japanese win with 1 artillery and 1 infantry remaining. Battle score for attacker is -9 Casualties for Americans: 1 bomber Casualties for Japanese: 1 infantry Non Combat Move - Americans 10 destroyers moved from 35 Sea Zone to 17 Sea Zone 1 marine moved from Hawaiian Islands to 26 Sea Zone 1 carrier, 1 cruiser, 3 destroyers, 1 marine and 1 submarine moved from 26 Sea Zone to 17 Sea Zone 1 fighter moved from 16 Sea Zone to 17 Sea Zone 2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone 2 artilleries, 1 carrier, 1 destroyer, 1 fighter, 2 infantry, 1 tactical_bomber and 2 transports moved from 10 Sea Zone to 26 Sea Zone 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport moved from 11 Sea Zone to 26 Sea Zone 1 destroyer moved from 101 Sea Zone to 91 Sea Zone 2 infantry moved from Brazil to 86 Sea Zone 2 infantry and 1 transport moved from 86 Sea Zone to 89 Sea Zone 2 infantry moved from 89 Sea Zone to Southeast Mexico Place Units - Americans 5 bombers placed in Western United States 1 destroyer placed in 101 Sea Zone 2 infantry placed in Eastern United States 2 mech_infantrys placed in Central United States Turn Complete - Americans Americans collect 62 PUs; end with 62 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 92 PUs
Combat Hit Differential Summary :
Americans : -0,50 Japanese : 0,00
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TripleA Turn Summary: Chinese round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Kiangsi to Kwangtung Chinese take Kwangtung from Japanese 1 infantry moved from Kiangsi to Kwangsi Chinese take Kwangsi from Japanese 1 artillery and 16 infantry moved from Kiangsi to Kwangsi Combat - Chinese Non Combat Move - Chinese 1 infantry moved from Kiangsu to Kiangsi 1 infantry moved from Shantung to Anhwe 1 infantry moved from Manchuria to Jehol Place Units - Chinese 3 infantry placed in Kwangsi 1 infantry placed in Kiangsu Turn Complete - Chinese Chinese collect 15 PUs; end with 15 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Americans Americans buy 5 bombers, 1 destroyer, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 26 Sea Zone to 16 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone 1 infantry and 1 mech_infantry moved from 37 Sea Zone to Malaya 1 bomber moved from Borneo to French Indo China 1 fighter moved from 26 Sea Zone to 16 Sea Zone Combat - Americans Battle in Malaya Battle in 16 Sea Zone Americans attack with 1 fighter and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 fighter in 16 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Americans lost in 16 Sea Zone Americans roll dice for 1 fighter in 16 Sea Zone, round 3 : 0/1 hits, 0,50 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 fighter in 16 Sea Zone, round 4 : 1/1 hits, 0,50 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 16 Sea Zone Americans win, taking Malaya from Japanese with 1 fighter remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Battle in French Indo China Americans attack with 1 bomber Japanese defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry Americans roll dice for 1 bomber in French Indo China, round 2 : 1/1 hits, 0,67 expected hits Japanese roll dice for 1 artillery and 2 infantry in French Indo China, round 2 : 1/3 hits, 1,00 expected hits 1 infantry owned by the Japanese and 1 bomber owned by the Americans lost in French Indo China Japanese win with 1 artillery and 1 infantry remaining. Battle score for attacker is -9 Casualties for Americans: 1 bomber Casualties for Japanese: 1 infantry Non Combat Move - Americans 10 destroyers moved from 35 Sea Zone to 17 Sea Zone 1 marine moved from Hawaiian Islands to 26 Sea Zone 1 carrier, 1 cruiser, 3 destroyers, 1 marine and 1 submarine moved from 26 Sea Zone to 17 Sea Zone 1 fighter moved from 16 Sea Zone to 17 Sea Zone 2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone 2 artilleries, 1 carrier, 1 destroyer, 1 fighter, 2 infantry, 1 tactical_bomber and 2 transports moved from 10 Sea Zone to 26 Sea Zone 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport moved from 11 Sea Zone to 26 Sea Zone 1 destroyer moved from 101 Sea Zone to 91 Sea Zone 2 infantry moved from Brazil to 86 Sea Zone 2 infantry and 1 transport moved from 86 Sea Zone to 89 Sea Zone 2 infantry moved from 89 Sea Zone to Southeast Mexico Place Units - Americans 5 bombers placed in Western United States 1 destroyer placed in 101 Sea Zone 2 infantry placed in Eastern United States 2 mech_infantrys placed in Central United States Turn Complete - Americans Americans collect 62 PUs; end with 62 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 92 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Kiangsi to Kwangtung Chinese take Kwangtung from Japanese 1 infantry moved from Kiangsi to Kwangsi Chinese take Kwangsi from Japanese 1 artillery and 16 infantry moved from Kiangsi to Kwangsi Combat - Chinese Non Combat Move - Chinese 1 infantry moved from Kiangsu to Kiangsi 1 infantry moved from Shantung to Anhwe 1 infantry moved from Manchuria to Jehol Place Units - Chinese 3 infantry placed in Kwangsi 1 infantry placed in Kiangsu Turn Complete - Chinese Chinese collect 15 PUs; end with 15 PUs Purchase Units - British British repair damage of 2x factory_minor; Remaining resources: 23 PUs; British buy 2 artilleries and 5 infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry and 3 mech_infantrys moved from Persia to Eastern Persia Combat - British Battle in Eastern Persia British attack with 1 infantry and 3 mech_infantrys Japanese defend with 2 artilleries and 1 infantry British roll dice for 1 infantry and 3 mech_infantrys in Eastern Persia, round 2 : 2/4 hits, 0,67 expected hits Japanese roll dice for 2 artilleries and 1 infantry in Eastern Persia, round 2 : 0/3 hits, 1,00 expected hits 1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Eastern Persia British roll dice for 1 infantry and 3 mech_infantrys in Eastern Persia, round 3 : 1/4 hits, 0,67 expected hits Japanese roll dice for 1 artillery in Eastern Persia, round 3 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Japanese lost in Eastern Persia British win, taking Eastern Persia from Japanese with 1 infantry and 3 mech_infantrys remaining. Battle score for attacker is 11 Casualties for Japanese: 2 artilleries and 1 infantry Non Combat Move - British 1 armour moved from Western United States to Ontario 2 armour moved from Belgian Congo to Union of South Africa Place Units - British 3 infantry placed in Union of South Africa 1 artillery and 1 infantry placed in United Kingdom 1 artillery and 1 infantry placed in Quebec Turn Complete - British Total Cost from Convoy Blockades: 12 Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 6,3 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,2 Rolling for Convoy Blockade Damage in 70 Sea Zone. Rolls: 4,1 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 5,2 Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 1,6 Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 2,3 British collect 18 PUs (12 lost to blockades); end with 18 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
British : 1,67 Americans : -0,50 Japanese : -1,33
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TripleA Turn Summary: Italians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Italians Italians buy 2 artilleries, 1 bomber and 2 infantry; Remaining resources: 3 PUs; Combat Move - Italians 1 mech_infantry moved from Ukraine to Caucasus 1 armour moved from Romania to Ukraine 1 infantry moved from Romania to Bessarabia 1 infantry moved from Northern Italy to Yugoslavia 2 transports moved from 98 Sea Zone to 97 Sea Zone 3 infantry moved from Southern Italy to 97 Sea Zone 1 artillery moved from Northern Italy to 97 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 97 Sea Zone to 99 Sea Zone 2 destroyers moved from 98 Sea Zone to 99 Sea Zone 1 submarine moved from 98 Sea Zone to 72 Sea Zone 1 artillery moved from 99 Sea Zone to Syria 3 infantry moved from 99 Sea Zone to Syria 1 armour moved from Egypt to Tobruk 1 mech_infantry moved from Egypt to Anglo Egyptian Sudan 1 mech_infantry moved from Egypt to Anglo Egyptian Sudan 1 bomber moved from Egypt to Anglo Egyptian Sudan 2 fighters moved from Egypt to Anglo Egyptian Sudan 4 artilleries and 9 infantry moved from Trans-Jordan to Iraq Italians take Iraq from British Combat - Italians Battle in Syria Battle in Anglo Egyptian Sudan Italians attack with 1 bomber, 2 fighters and 2 mech_infantrys French defend with 1 infantry Italians roll dice for 1 bomber, 2 fighters and 2 mech_infantrys in Anglo Egyptian Sudan, round 2 : 2/5 hits, 2,00 expected hits British roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Italians and 1 infantry owned by the French lost in Anglo Egyptian Sudan Italians win, taking Syria from French, taking Anglo Egyptian Sudan from British with 1 bomber, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is -1 Casualties for Italians: 1 mech_infantry Casualties for French: 1 infantry Non Combat Move - Italians 2 fighters moved from Anglo Egyptian Sudan to Egypt 1 bomber moved from Anglo Egyptian Sudan to Egypt 1 aaGun moved from Egypt to Trans-Jordan 2 aaGuns moved from Ukraine to Rostov Place Units - Italians 1 artillery and 2 infantry placed in Egypt 1 artillery and 1 bomber placed in Southern Italy Turn Complete - Italians Italians collect 16 PUs; end with 19 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 26 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 29 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 34 PUs
Combat Hit Differential Summary :
Italians : 0,00 British : 0,67
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TripleA Turn Summary: ANZAC round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 1 cruiser and 1 destroyer; Remaining resources: 0 PUs; Combat Move - ANZAC 1 artillery and 1 infantry moved from Guam to 21 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 36 Sea Zone 1 artillery moved from Philippines to 35 Sea Zone 1 artillery and 1 transport moved from 35 Sea Zone to 36 Sea Zone 2 artilleries and 1 infantry moved from 36 Sea Zone to French Indo China 1 fighter moved from Kiangsi to French Indo China 1 artillery moved from Queensland to 54 Sea Zone 1 artillery and 1 transport moved from 54 Sea Zone to 37 Sea Zone 1 artillery moved from 37 Sea Zone to Shan State Combat - ANZAC Battle in Shan State ANZAC attack with 1 artillery Japanese defend with 1 infantry ANZAC roll dice for 1 artillery in Shan State, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0,33 expected hits ANZAC roll dice for 1 artillery in Shan State, round 3 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Shan State, round 3 : 0/1 hits, 0,33 expected hits ANZAC roll dice for 1 artillery in Shan State, round 4 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Shan State, round 4 : 1/1 hits, 0,33 expected hits 1 artillery owned by the ANZAC lost in Shan State Japanese win with 1 infantry remaining. Battle score for attacker is -4 Casualties for ANZAC: 1 artillery Battle in French Indo China ANZAC attack with 2 artilleries, 1 fighter and 1 infantry Japanese defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry ANZAC roll dice for 2 artilleries, 1 fighter and 1 infantry in French Indo China, round 2 : 3/4 hits, 1,50 expected hits Japanese roll dice for 1 artillery and 1 infantry in French Indo China, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the ANZAC lost in French Indo China ANZAC win, taking French Indo China from Japanese with 2 artilleries and 1 fighter remaining. Battle score for attacker is 4 Casualties for ANZAC: 1 infantry Casualties for Japanese: 1 artillery and 1 infantry Non Combat Move - ANZAC 1 fighter moved from French Indo China to Malaya 1 transport moved from 35 Sea Zone to 54 Sea Zone 2 fighters moved from 54 Sea Zone to 35 Sea Zone 2 fighters moved from 35 Sea Zone to Philippines 1 cruiser and 2 destroyers moved from 35 Sea Zone to 17 Sea Zone Place Units - ANZAC 1 cruiser and 1 destroyer placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 16 PUs; end with 16 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
Combat Hit Differential Summary :
ANZAC : 0,50 Japanese : 0,33
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TripleA Turn Summary: French round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 1 cruiser and 1 destroyer; Remaining resources: 0 PUs; Combat Move - ANZAC 1 artillery and 1 infantry moved from Guam to 21 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 36 Sea Zone 1 artillery moved from Philippines to 35 Sea Zone 1 artillery and 1 transport moved from 35 Sea Zone to 36 Sea Zone 2 artilleries and 1 infantry moved from 36 Sea Zone to French Indo China 1 fighter moved from Kiangsi to French Indo China 1 artillery moved from Queensland to 54 Sea Zone 1 artillery and 1 transport moved from 54 Sea Zone to 37 Sea Zone 1 artillery moved from 37 Sea Zone to Shan State Combat - ANZAC Battle in Shan State ANZAC attack with 1 artillery Japanese defend with 1 infantry ANZAC roll dice for 1 artillery in Shan State, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0,33 expected hits ANZAC roll dice for 1 artillery in Shan State, round 3 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Shan State, round 3 : 0/1 hits, 0,33 expected hits ANZAC roll dice for 1 artillery in Shan State, round 4 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Shan State, round 4 : 1/1 hits, 0,33 expected hits 1 artillery owned by the ANZAC lost in Shan State Japanese win with 1 infantry remaining. Battle score for attacker is -4 Casualties for ANZAC: 1 artillery Battle in French Indo China ANZAC attack with 2 artilleries, 1 fighter and 1 infantry Japanese defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry ANZAC roll dice for 2 artilleries, 1 fighter and 1 infantry in French Indo China, round 2 : 3/4 hits, 1,50 expected hits Japanese roll dice for 1 artillery and 1 infantry in French Indo China, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the ANZAC lost in French Indo China ANZAC win, taking French Indo China from Japanese with 2 artilleries and 1 fighter remaining. Battle score for attacker is 4 Casualties for ANZAC: 1 infantry Casualties for Japanese: 1 artillery and 1 infantry Non Combat Move - ANZAC 1 fighter moved from French Indo China to Malaya 1 transport moved from 35 Sea Zone to 54 Sea Zone 2 fighters moved from 54 Sea Zone to 35 Sea Zone 2 fighters moved from 35 Sea Zone to Philippines 1 cruiser and 2 destroyers moved from 35 Sea Zone to 17 Sea Zone Place Units - ANZAC 1 cruiser and 1 destroyer placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 16 PUs; end with 16 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 0,50 Japanese : 0,33
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TripleA Turn Summary: Germans round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Research Technology - Germans Purchase Units - Germans Germans buy 3 artilleries, 1 carrier, 2 fighters, 6 infantry, 2 submarines and 2 transports; Remaining resources: 1 PUs; Combat Move - Germans 3 bombers moved from Western Germany to United Kingdom 1 bomber moved from Southern France to United Kingdom 1 armour moved from Morocco to Tunisia Germans take Algeria from French Germans take Tunisia from French 1 tactical_bomber moved from Gibraltar to 91 Sea Zone 1 carrier, 2 fighters and 2 transports moved from 92 Sea Zone to 91 Sea Zone 1 infantry moved from Morocco to Algeria 1 artillery and 1 infantry moved from Southern France to Normandy Bordeaux 1 artillery moved from Archangel to Nenetsia 1 infantry moved from Archangel to Nenetsia 1 infantry moved from Smolensk to Vologda Germans take Vologda from Russians 1 artillery moved from Novgorod to Belarus 2 infantry moved from Novgorod to Belarus 1 infantry moved from Belarus to Archangel 1 artillery moved from Belarus to Archangel 1 infantry moved from Belarus to Smolensk 1 infantry moved from Bryansk to Tambov Germans take Tambov from Russians 1 infantry moved from Belarus to Bryansk 1 armour and 3 mech_infantrys moved from Eastern Poland to Ukraine 2 infantry moved from Ukraine to Rostov 1 artillery moved from Ukraine to Rostov 10 mech_infantrys moved from Ukraine to Volgograd 3 artilleries and 1 infantry moved from Rostov to Volgograd 3 artilleries and 3 infantry moved from Caucasus to Volgograd 3 armour moved from Caucasus to Volgograd 7 mech_infantrys moved from Caucasus to Volgograd 1 mech_infantry moved from Caucasus to Kazakhstan Germans take Kazakhstan from Russians 5 armour, 2 infantry and 19 mech_infantrys moved from Caucasus to Northwest Persia Combat - Germans Strategic bombing raid in United Kingdom AA fire in United Kingdom : 1/4 hits, 0,67 expected hits 1 bomber killed by AA Bombing raid in United Kingdom rolls: 4,7,3 and causes: 14 damage to unit: factory_major Bombing raid in United Kingdom causes 14 damage total. Battle in 91 Sea Zone Germans attack with 1 carrier, 2 fighters, 1 tactical_bomber and 2 transports Americans defend with 1 destroyer Germans roll dice for 1 carrier, 2 fighters, 1 tactical_bomber and 2 transports in 91 Sea Zone, round 2 : 2/3 hits, 1,67 expected hits Americans roll dice for 1 destroyer in 91 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Americans lost in 91 Sea Zone Germans win with 1 carrier, 2 fighters, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Volgograd Germans attack with 3 armour, 6 artilleries, 4 infantry and 17 mech_infantrys Russians defend with 1 armour, 1 artillery and 1 factory_minor Germans roll dice for 3 armour, 6 artilleries, 4 infantry and 17 mech_infantrys in Volgograd, round 2 : 10/30 hits, 8,00 expected hits Russians roll dice for 1 armour and 1 artillery in Volgograd, round 2 : 0/2 hits, 0,83 expected hits 1 armour owned by the Russians and 1 artillery owned by the Russians lost in Volgograd Germans win, taking Volgograd from Russians with 3 armour, 6 artilleries, 4 infantry and 17 mech_infantrys remaining. Battle score for attacker is 10 Casualties for Russians: 1 armour and 1 artillery Battle in Northwest Persia Germans attack with 5 armour, 2 infantry and 19 mech_infantrys Russians defend with 1 artillery, 1 infantry and 1 mech_infantry Germans roll dice for 5 armour, 2 infantry and 19 mech_infantrys in Northwest Persia, round 2 : 7/26 hits, 6,00 expected hits Russians roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Northwest Persia, round 2 : 0/3 hits, 1,00 expected hits 1 mech_infantry owned by the Russians, 1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Northwest Persia Germans win, taking Northwest Persia from Russians with 5 armour, 2 infantry and 19 mech_infantrys remaining. Battle score for attacker is 11 Casualties for Russians: 1 artillery, 1 infantry and 1 mech_infantry Non Combat Move - Germans 2 aaGuns moved from Caucasus to Volgograd 2 aaGuns moved from Ukraine to Rostov 1 aaGun moved from Bessarabia to Ukraine 3 bombers moved from United Kingdom to Western Germany 1 tactical_bomber moved from 91 Sea Zone to Gibraltar Place Units - Germans 1 artillery and 2 infantry placed in Novgorod 1 artillery and 2 infantry placed in Ukraine 1 artillery, 2 fighters and 2 infantry placed in Western Germany 1 carrier, 2 submarines and 2 transports placed in 112 Sea Zone Turn Complete - Germans Germans collect 70 PUs; end with 71 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 76 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 81 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 83 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 85 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 90 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 100 PUs
Combat Hit Differential Summary :
Germans : 3,33 Americans : -0,33 Russians : -1,83 AA fire in United Kingdom : : 0,33
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TripleA Turn Summary: Russians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Russians Russians buy 1 artillery and 7 infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 armour moved from Persia to West India 1 artillery moved from Urals to Vologda 1 infantry moved from Russia to Vologda 3 infantry moved from Amur to Korea 2 infantry moved from Manchuria to Korea Combat - Russians Battle in West India Russians attack with 2 armour Japanese defend with 1 artillery and 2 infantry Russians roll dice for 2 armour in West India, round 2 : 1/2 hits, 1,00 expected hits Japanese roll dice for 1 artillery and 2 infantry in West India, round 2 : 1/3 hits, 1,00 expected hits 1 infantry owned by the Japanese and 1 armour owned by the Russians lost in West India Russians roll dice for 1 armour in West India, round 3 : 0/1 hits, 0,50 expected hits Japanese roll dice for 1 artillery and 1 infantry in West India, round 3 : 1/2 hits, 0,67 expected hits 1 armour owned by the Russians lost in West India Japanese win with 1 artillery and 1 infantry remaining. Battle score for attacker is -9 Casualties for Russians: 2 armour Casualties for Japanese: 1 infantry Battle in Vologda Russians attack with 1 artillery and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery and 1 infantry in Vologda, round 2 : 0/2 hits, 0,67 expected hits Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 artillery and 1 infantry in Vologda, round 3 : 0/2 hits, 0,67 expected hits Germans roll dice for 1 infantry in Vologda, round 3 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 artillery and 1 infantry in Vologda, round 4 : 0/2 hits, 0,67 expected hits Germans roll dice for 1 infantry in Vologda, round 4 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Vologda Russians roll dice for 1 artillery in Vologda, round 5 : 1/1 hits, 0,33 expected hits Germans roll dice for 1 infantry in Vologda, round 5 : 1/1 hits, 0,33 expected hits 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Vologda Germans win with no units remaining. Battle score for attacker is -4 Casualties for Russians: 1 artillery and 1 infantry Casualties for Germans: 1 infantry Battle in Korea Russians attack with 5 infantry Japanese defend with 1 artillery and 1 infantry Russians roll dice for 5 infantry in Korea, round 2 : 0/5 hits, 0,83 expected hits Japanese roll dice for 1 artillery and 1 infantry in Korea, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Russians lost in Korea Russians roll dice for 4 infantry in Korea, round 3 : 0/4 hits, 0,67 expected hits Japanese roll dice for 1 artillery and 1 infantry in Korea, round 3 : 0/2 hits, 0,67 expected hits Russians roll dice for 4 infantry in Korea, round 4 : 1/4 hits, 0,67 expected hits Japanese roll dice for 1 artillery and 1 infantry in Korea, round 4 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Korea Russians roll dice for 3 infantry in Korea, round 5 : 0/3 hits, 0,50 expected hits Japanese roll dice for 1 artillery in Korea, round 5 : 0/1 hits, 0,33 expected hits Russians roll dice for 3 infantry in Korea, round 6 : 0/3 hits, 0,50 expected hits Japanese roll dice for 1 artillery in Korea, round 6 : 0/1 hits, 0,33 expected hits Russians roll dice for 3 infantry in Korea, round 7 : 0/3 hits, 0,50 expected hits Japanese roll dice for 1 artillery in Korea, round 7 : 0/1 hits, 0,33 expected hits Russians roll dice for 3 infantry in Korea, round 8 : 1/3 hits, 0,50 expected hits Japanese roll dice for 1 artillery in Korea, round 8 : 1/1 hits, 0,33 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the Russians lost in Korea Russians win, taking Korea from Japanese with 2 infantry remaining. Battle score for attacker is -2 Casualties for Russians: 3 infantry Casualties for Japanese: 1 artillery and 1 infantry Non Combat Move - Russians Place Units - Russians 1 artillery and 7 infantry placed in Russia Turn Complete - Russians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,4,5,1,6,5,5,4,3,1,4,1,2,1 Russians collect 15 PUs (3 lost to blockades); end with 15 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 18 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 20 PUs
Combat Hit Differential Summary :
Germans : 0,67 Russians : -4,00 Japanese : 0,00
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TripleA Turn Summary: Japanese round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Japanese Japanese buy 1 artillery, 2 fighters and 7 infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 infantry moved from Japan to 6 Sea Zone 1 carrier, 2 destroyers, 2 fighters, 2 infantry, 4 submarines and 1 transport moved from 6 Sea Zone to 36 Sea Zone 2 infantry moved from 36 Sea Zone to French Indo China 4 fighters moved from Japan to Hainan 1 artillery and 1 infantry moved from West India to India 1 bomber moved from India to 37 Sea Zone 1 artillery moved from Yunnan to French Indo China 2 infantry moved from Yunnan to French Indo China 5 artilleries and 6 infantry moved from Kweichow to Anhwe 1 infantry moved from Shensi to Kweichow 1 artillery moved from India to Burma 1 infantry moved from India to Burma Combat - Japanese Battle in 37 Sea Zone Japanese attack with 1 bomber Americans defend with 1 transport; ANZAC defend with 1 transport 1 transport owned by the ANZAC and 1 transport owned by the Americans lost in 37 Sea Zone Japanese win with 1 bomber remaining. Battle score for attacker is 14 Casualties for Americans: 1 transport Casualties for ANZAC: 1 transport Battle in 36 Sea Zone Japanese attack with 1 carrier, 2 destroyers, 2 fighters, 4 submarines and 1 transport ANZAC defend with 2 transports 2 transports owned by the ANZAC lost in 36 Sea Zone Japanese roll dice for 4 submarines in 36 Sea Zone, round 2 : 1/4 hits, 1,33 expected hits Japanese win, taking 36 Sea Zone from Neutral with 1 carrier, 2 destroyers, 2 fighters, 4 submarines and 1 transport remaining. Battle score for attacker is 14 Casualties for ANZAC: 2 transports Battle in French Indo China Japanese attack with 1 artillery and 4 infantry ANZAC defend with 1 airfield, 2 artilleries, 1 factory_minor and 1 harbour Japanese roll dice for 1 artillery and 4 infantry in French Indo China, round 2 : 2/5 hits, 1,17 expected hits ANZAC roll dice for 2 artilleries in French Indo China, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 2 artilleries owned by the ANZAC lost in French Indo China Japanese win, taking French Indo China from ANZAC with 1 artillery and 3 infantry remaining. Battle score for attacker is 5 Casualties for Japanese: 1 infantry Casualties for ANZAC: 2 artilleries Battle in Anhwe Japanese attack with 5 artilleries and 6 infantry Chinese defend with 1 infantry Japanese roll dice for 5 artilleries and 6 infantry in Anhwe, round 2 : 5/11 hits, 3,50 expected hits Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Anhwe Japanese win, taking Anhwe from Chinese with 5 artilleries and 6 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Japanese 1 aaGun moved from Kweichow to Anhwe 1 bomber moved from 37 Sea Zone to India 1 submarine moved from 72 Sea Zone to 71 Sea Zone 1 submarine moved from 39 Sea Zone to 37 Sea Zone Place Units - Japanese 1 artillery and 2 infantry placed in India 2 fighters and 5 infantry placed in Japan Turn Complete - Japanese Japanese collect 32 PUs; end with 33 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 38 PUs
Combat Hit Differential Summary :
ANZAC : 0,33 Chinese : -0,33 Japanese : 2,00
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@VonAlba GG I surrender well done; you taking Cairo and India really crushed me!! I’ll post the result.