@Oskar2KX lief gar nicht mal so gut, aber zum Glück sind die Franzosen bald weg. Erst 93 und dann Bordeaux angreifen war auch dumm aber dumm… Aber das dafür vllt für die Zukunft mitgenommen. Kannst den Verlust in Bordeaux gerne ändern, war on tilt und hätte auch beim Briten weitergekämpft.
OwenToo (Axis) vs Samuel06 (Allies) BM3
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TripleA Turn Summary: Americans round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4 Purchase Units - Americans Americans buy 1 battleship, 1 destroyer, 1 infantry, 2 marines, 2 tactical_bombers and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 bomber and 2 fighters moved from Queensland to 46 Sea Zone 2 fighters moved from Queensland to 55 Sea Zone 1 artillery and 3 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 battleship, 1 carrier, 2 cruisers, 3 infantry and 2 transports moved from 54 Sea Zone to 49 Sea Zone 1 artillery, 1 battleship, 1 carrier, 2 cruisers, 3 infantry and 2 transports moved from 49 Sea Zone to 48 Sea Zone 1 artillery, 1 battleship, 1 carrier, 2 cruisers, 3 infantry and 2 transports moved from 48 Sea Zone to 33 Sea Zone 1 artillery and 3 infantry moved from 33 Sea Zone to Caroline Islands 1 fighter and 1 tactical_bomber moved from 54 Sea Zone to Caroline Islands Combat - Americans Americans creates battle in territory 106 Sea Zone Battle in 55 Sea Zone Americans attack with 2 fighters Japanese defend with 1 destroyer Americans roll dice for 2 fighters in 55 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese and 1 fighter owned by the Americans lost in 55 Sea Zone Americans win, taking 106 Sea Zone from Germans with 1 fighter remaining. Battle score for attacker is -2 Casualties for Americans: 1 fighter Casualties for Japanese: 1 destroyer Battle in 46 Sea Zone Americans attack with 1 bomber and 2 fighters Japanese defend with 1 destroyer Americans roll dice for 1 bomber and 2 fighters in 46 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese and 1 fighter owned by the Americans lost in 46 Sea Zone Americans win with 1 bomber and 1 fighter remaining. Battle score for attacker is -2 Casualties for Americans: 1 fighter Casualties for Japanese: 1 destroyer Battle in Caroline Islands Americans attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 3 infantry AA fire in Caroline Islands : 0/2 hits, 0.33 expected hits Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 2/3 hits, 1.67 expected hits Americans roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Caroline Islands, round 2 : 1/6 hits, 2.17 expected hits Japanese roll dice for 1 aaGun and 3 infantry in Caroline Islands, round 2 : 1/3 hits, 1.00 expected hits 2 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands Americans roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Caroline Islands, round 3 : 2/5 hits, 2.00 expected hits Japanese roll dice for 1 infantry in Caroline Islands, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Caroline Islands Americans win, taking Caroline Islands from Japanese with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 11 Casualties for Americans: 1 infantry Casualties for Japanese: 1 aaGun and 3 infantry Non Combat Move - Americans 1 fighter moved from 55 Sea Zone to Queensland 1 bomber and 1 fighter moved from 46 Sea Zone to Queensland 1 fighter and 1 tactical_bomber moved from Caroline Islands to 33 Sea Zone 1 infantry, 1 marine and 1 mech_infantry moved from Western United States to 10 Sea Zone 1 battleship, 1 infantry, 1 marine, 1 mech_infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 infantry, 1 marine and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands 1 bomber moved from Western United States to Hawaiian Islands 1 cruiser moved from 106 Sea Zone to 101 Sea Zone 1 destroyer moved from 54 Sea Zone to 26 Sea Zone 2 destroyers and 2 submarines moved from 54 Sea Zone to 33 Sea Zone 1 submarine moved from 54 Sea Zone to 37 Sea Zone 1 submarine moved from 54 Sea Zone to 43 Sea Zone Place Units - Americans 1 infantry, 2 marines and 2 tactical_bombers placed in Eastern United States 1 battleship, 1 destroyer and 1 transport placed in 101 Sea Zone Turn Complete - Americans Americans collect 50 PUs; end with 50 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUsCombat Hit Differential Summary :
Americans : -0.50 AA fire in Caroline Islands : : -0.33 Japanese : 1.00 -
TripleA Turn Summary: Chinese round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 fighter and 2 infantry moved from Kansu to Shensi Combat - Chinese Battle in Shensi Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 artillery Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 artillery in Shensi, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 3 : 2/3 hits, 0.83 expected hits Japanese roll dice for 1 artillery in Shensi, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Shensi Chinese win, taking Shensi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Non Combat Move - Chinese 1 fighter moved from Shensi to Kansu Place Units - Chinese 1 infantry placed in Kansu Turn Complete - Chinese Chinese collect 3 PUs; end with 4 PUsCombat Hit Differential Summary :
Chinese : 0.33 Japanese : -0.67 -
TripleA Turn Summary: UK_Pacific round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4 Purchase Units - Americans Americans buy 1 battleship, 1 destroyer, 1 infantry, 2 marines, 2 tactical_bombers and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 bomber and 2 fighters moved from Queensland to 46 Sea Zone 2 fighters moved from Queensland to 55 Sea Zone 1 artillery and 3 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 battleship, 1 carrier, 2 cruisers, 3 infantry and 2 transports moved from 54 Sea Zone to 49 Sea Zone 1 artillery, 1 battleship, 1 carrier, 2 cruisers, 3 infantry and 2 transports moved from 49 Sea Zone to 48 Sea Zone 1 artillery, 1 battleship, 1 carrier, 2 cruisers, 3 infantry and 2 transports moved from 48 Sea Zone to 33 Sea Zone 1 artillery and 3 infantry moved from 33 Sea Zone to Caroline Islands 1 fighter and 1 tactical_bomber moved from 54 Sea Zone to Caroline Islands Combat - Americans Americans creates battle in territory 106 Sea Zone Battle in 55 Sea Zone Americans attack with 2 fighters Japanese defend with 1 destroyer Americans roll dice for 2 fighters in 55 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese and 1 fighter owned by the Americans lost in 55 Sea Zone Americans win, taking 106 Sea Zone from Germans with 1 fighter remaining. Battle score for attacker is -2 Casualties for Americans: 1 fighter Casualties for Japanese: 1 destroyer Battle in 46 Sea Zone Americans attack with 1 bomber and 2 fighters Japanese defend with 1 destroyer Americans roll dice for 1 bomber and 2 fighters in 46 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese and 1 fighter owned by the Americans lost in 46 Sea Zone Americans win with 1 bomber and 1 fighter remaining. Battle score for attacker is -2 Casualties for Americans: 1 fighter Casualties for Japanese: 1 destroyer Battle in Caroline Islands Americans attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 3 infantry AA fire in Caroline Islands : 0/2 hits, 0.33 expected hits Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 2/3 hits, 1.67 expected hits Americans roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Caroline Islands, round 2 : 1/6 hits, 2.17 expected hits Japanese roll dice for 1 aaGun and 3 infantry in Caroline Islands, round 2 : 1/3 hits, 1.00 expected hits 2 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands Americans roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Caroline Islands, round 3 : 2/5 hits, 2.00 expected hits Japanese roll dice for 1 infantry in Caroline Islands, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Caroline Islands Americans win, taking Caroline Islands from Japanese with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 11 Casualties for Americans: 1 infantry Casualties for Japanese: 1 aaGun and 3 infantry Non Combat Move - Americans 1 fighter moved from 55 Sea Zone to Queensland 1 bomber and 1 fighter moved from 46 Sea Zone to Queensland 1 fighter and 1 tactical_bomber moved from Caroline Islands to 33 Sea Zone 1 infantry, 1 marine and 1 mech_infantry moved from Western United States to 10 Sea Zone 1 battleship, 1 infantry, 1 marine, 1 mech_infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 infantry, 1 marine and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands 1 bomber moved from Western United States to Hawaiian Islands 1 cruiser moved from 106 Sea Zone to 101 Sea Zone 1 destroyer moved from 54 Sea Zone to 26 Sea Zone 2 destroyers and 2 submarines moved from 54 Sea Zone to 33 Sea Zone 1 submarine moved from 54 Sea Zone to 37 Sea Zone 1 submarine moved from 54 Sea Zone to 43 Sea Zone Place Units - Americans 1 infantry, 2 marines and 2 tactical_bombers placed in Eastern United States 1 battleship, 1 destroyer and 1 transport placed in 101 Sea Zone Turn Complete - Americans Americans collect 50 PUs; end with 50 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 fighter and 2 infantry moved from Kansu to Shensi Combat - Chinese Battle in Shensi Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 artillery Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 artillery in Shensi, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 3 : 2/3 hits, 0.83 expected hits Japanese roll dice for 1 artillery in Shensi, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Shensi Chinese win, taking Shensi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Non Combat Move - Chinese 1 fighter moved from Shensi to Kansu Place Units - Chinese 1 infantry placed in Kansu Turn Complete - Chinese Chinese collect 3 PUs; end with 4 PUs Purchase Units - UK_Pacific UK_Pacific buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs; Combat Move - British 1 fighter, 1 infantry and 1 tactical_bomber moved from India to Burma 1 mech_infantry moved from Anglo Egyptian Sudan to Kenya British take Kenya from Italians Combat - British Battle in Burma British attack with 1 fighter, 1 infantry and 1 tactical_bomber Japanese defend with 1 infantry British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Burma, round 2 : 3/3 hits, 1.33 expected hits Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Burma British win, taking Burma from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - British 1 fighter and 1 tactical_bomber moved from Burma to India 1 infantry moved from West India to India 1 infantry moved from Persia to Eastern Persia 1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Belgian Congo 2 infantry moved from Belgian Congo to Rhodesia 1 armour moved from Anglo Egyptian Sudan to Rhodesia 1 bomber moved from Quebec to British Guiana 2 fighters and 1 tactical_bomber moved from 80 Sea Zone to India Place Units - UK_Pacific 2 artilleries and 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 2 artilleries and 3 infantryCombat Hit Differential Summary :
British : 1.67 Americans : -0.50 AA fire in Caroline Islands : : -0.33 Chinese : 0.33 Japanese : 0.00 -
TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4 Purchase Units - Italians Italians buy 1 armour, 1 artillery, 2 infantry and 5 mech_infantrys; Remaining resources: 1 PUs; Combat Move - Italians 1 armour moved from Greece to Romania 1 artillery moved from Yugoslavia to Slovakia Hungary 1 mech_infantry moved from Northern Italy to Slovakia Hungary 1 mech_infantry moved from Northern Italy to Slovakia Hungary 1 infantry moved from Egypt to Anglo Egyptian Sudan Italians take Anglo Egyptian Sudan from British 2 infantry moved from South West Africa to 70 Sea Zone 2 infantry and 1 transport moved from 70 Sea Zone to 82 Sea Zone 1 infantry moved from 82 Sea Zone to Nigeria 1 bomber moved from Tobruk to Romania 1 bomber moved from Southern Italy to Ukraine Combat - Italians Strategic bombing raid in Ukraine AA fire in Ukraine : 0/1 hits, 0.17 expected hits Bombing raid in Ukraine rolls: 8 and causes: 6 damage to unit: factory_minor Bombing raid in Ukraine causes 6 damage total. Battle in Nigeria Battle in Romania Italians attack with 1 armour and 1 bomber Russians defend with 1 artillery Italians roll dice for 1 armour and 1 bomber in Romania, round 2 : 1/2 hits, 1.17 expected hits Russians roll dice for 1 artillery in Romania, round 2 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Russians and 1 armour owned by the Italians lost in Romania Italians win, taking Nigeria from British with 1 bomber remaining. Battle score for attacker is -2 Casualties for Italians: 1 armour Casualties for Russians: 1 artillery Battle in Slovakia Hungary Italians attack with 1 artillery and 2 mech_infantrys Russians defend with 2 infantry Italians roll dice for 1 artillery and 2 mech_infantrys in Slovakia Hungary, round 2 : 1/3 hits, 0.83 expected hits Russians roll dice for 2 infantry in Slovakia Hungary, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Slovakia Hungary Italians roll dice for 1 artillery and 2 mech_infantrys in Slovakia Hungary, round 3 : 2/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Slovakia Hungary, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Slovakia Hungary Italians win, taking Slovakia Hungary from Russians with 1 artillery and 2 mech_infantrys remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Non Combat Move - Italians 1 bomber moved from Romania to Germany 1 bomber moved from Ukraine to Yugoslavia 1 aaGun moved from Yugoslavia to Slovakia Hungary 2 infantry moved from Greece to Bulgaria 1 marine moved from Syria to Iraq Italians take Iraq from Neutral_Axis 2 infantry moved from Northern Italy to 95 Sea Zone 2 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone 2 infantry moved from 92 Sea Zone to Gibraltar 1 submarine moved from 92 Sea Zone to 110 Sea Zone 1 artillery moved from Northern Italy to Yugoslavia 1 artillery moved from Alexandria to Egypt 2 infantry moved from Alexandria to Egypt 1 armour moved from Tobruk to Tunisia 2 infantry moved from Egypt to 98 Sea Zone 2 infantry and 1 transport moved from 98 Sea Zone to 92 Sea Zone 2 infantry moved from 92 Sea Zone to Gibraltar 1 marine moved from Trans-Jordan to 98 Sea Zone 1 cruiser and 1 marine moved from 98 Sea Zone to 92 Sea Zone 1 marine moved from 92 Sea Zone to Gibraltar 1 transport moved from 98 Sea Zone to 96 Sea Zone 2 infantry moved from Libya to 96 Sea Zone 2 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone 2 infantry moved from 98 Sea Zone to Egypt 2 infantry moved from Northern Italy to Yugoslavia 1 aaGun moved from Northern Italy to Southern Italy Place Units - Italians 1 artillery, 1 infantry and 1 mech_infantry placed in Egypt 1 armour, 1 infantry and 4 mech_infantrys placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4,1,3,3,6,3 Italians collect 23 PUs (2 lost to blockades); end with 24 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 29 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 31 PUs Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 36 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 41 PUsCombat Hit Differential Summary :
Italians : 1.17 AA fire in Ukraine : : -0.17 Russians : -0.33 -
TripleA Turn Summary: ANZAC round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 infantry, 1 marine and 1 transport; Remaining resources: 4 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 submarine moved from 62 Sea Zone to 42 Sea Zone 1 submarine moved from 54 Sea Zone to 44 Sea Zone 1 cruiser and 1 destroyer moved from 54 Sea Zone to 62 Sea Zone 2 fighters moved from Queensland to Caroline Islands 1 tactical_bomber moved from New South Wales to Queensland Place Units - ANZAC 1 transport placed in 62 Sea Zone 1 infantry and 1 marine placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: French round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 infantry, 1 marine and 1 transport; Remaining resources: 4 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 submarine moved from 62 Sea Zone to 42 Sea Zone 1 submarine moved from 54 Sea Zone to 44 Sea Zone 1 cruiser and 1 destroyer moved from 54 Sea Zone to 62 Sea Zone 2 fighters moved from Queensland to Caroline Islands 1 tactical_bomber moved from New South Wales to Queensland Place Units - ANZAC 1 transport placed in 62 Sea Zone 1 infantry and 1 marine placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 4 armour, 1 artillery, 2 infantry and 7 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 armour moved from Western Germany to 112 Sea Zone 1 artillery moved from Western Germany to 112 Sea Zone 1 mech_infantry moved from Western Germany to 112 Sea Zone 1 mech_infantry moved from Western Germany to 112 Sea Zone 4 infantry moved from Western Germany to 112 Sea Zone 1 armour, 1 artillery, 4 infantry, 2 mech_infantrys and 4 transports moved from 112 Sea Zone to 127 Sea Zone 1 battleship moved from 112 Sea Zone to 127 Sea Zone 1 bomber moved from Southern Italy to Finland 1 armour moved from 127 Sea Zone to Finland 1 infantry moved from 127 Sea Zone to Finland 1 mech_infantry moved from 127 Sea Zone to Karelia 1 artillery moved from 127 Sea Zone to Novgorod 1 infantry moved from 127 Sea Zone to Novgorod 1 infantry moved from 127 Sea Zone to Novgorod 1 mech_infantry moved from 127 Sea Zone to Novgorod 1 infantry moved from 127 Sea Zone to Karelia 1 fighter moved from Western Germany to Karelia 1 tactical_bomber moved from Western Germany to Karelia 1 bomber moved from Western Germany to Finland 1 fighter moved from Poland to Novgorod 1 fighter moved from Poland to Baltic States 1 tactical_bomber moved from Poland to Baltic States 1 infantry moved from Poland to Baltic States 1 tactical_bomber moved from Poland to Novgorod 1 tactical_bomber moved from Poland to Novgorod 1 tactical_bomber moved from Poland to Novgorod 1 infantry moved from Yugoslavia to Romania Germans take Romania from Russians 1 armour moved from Gibraltar to 92 Sea Zone 1 armour and 1 transport moved from 92 Sea Zone to 99 Sea Zone 1 armour moved from 99 Sea Zone to Crete 1 infantry moved from Gibraltar to 92 Sea Zone 1 infantry and 1 transport moved from 92 Sea Zone to 99 Sea Zone 1 infantry moved from 99 Sea Zone to Cyprus Combat - Germans Battle in Crete Battle in Cyprus Battle in Novgorod Germans attack with 1 artillery, 1 fighter, 2 infantry, 1 mech_infantry and 3 tactical_bombers Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 3 infantry Germans roll dice for 1 artillery, 1 fighter, 2 infantry, 1 mech_infantry and 3 tactical_bombers in Novgorod, round 2 : 5/8 hits, 3.17 expected hits Russians roll dice for 3 infantry in Novgorod, round 2 : 2/3 hits, 1.00 expected hits 3 infantry owned by the Russians and 2 infantry owned by the Germans lost in Novgorod Germans win, taking Crete from Neutral_Allies, taking Cyprus from British, taking Novgorod from Russians with 1 artillery, 1 fighter, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Germans: 2 infantry Casualties for Russians: 3 infantry Battle in Karelia Germans attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 battleship in Karelia, round 2 : 0/1 hits, 0.67 expected hits Germans roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Karelia, round 2 : 1/4 hits, 1.50 expected hits Russians roll dice for 1 infantry in Karelia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Karelia Germans win, taking Karelia from Russians with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Finland Germans attack with 1 armour, 2 bombers and 1 infantry Russians defend with 1 mech_infantry Germans roll dice for 1 armour, 2 bombers and 1 infantry in Finland, round 2 : 3/4 hits, 2.00 expected hits Russians roll dice for 1 mech_infantry in Finland, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Russians lost in Finland Germans win, taking Finland from Russians with 1 armour, 2 bombers and 1 infantry remaining. Battle score for attacker is 4 Casualties for Russians: 1 mech_infantry Battle in Baltic States Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Baltic States, round 2 : 1/3 hits, 1.33 expected hits Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Baltic States Germans win, taking Baltic States from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 carrier moved from 112 Sea Zone to 127 Sea Zone 1 fighter moved from Karelia to 127 Sea Zone 1 tactical_bomber moved from Karelia to 127 Sea Zone 3 tactical_bombers moved from Novgorod to Poland 1 fighter moved from Novgorod to Poland 1 fighter moved from Baltic States to Western Germany 1 tactical_bomber moved from Baltic States to Western Germany 1 infantry moved from Scotland to 111 Sea Zone 1 infantry and 1 transport moved from 111 Sea Zone to 112 Sea Zone 1 infantry moved from 112 Sea Zone to Norway 1 armour moved from United Kingdom to 110 Sea Zone 1 armour and 1 transport moved from 110 Sea Zone to 112 Sea Zone 1 armour moved from 112 Sea Zone to Norway 1 destroyer moved from 125 Sea Zone to 112 Sea Zone 1 bomber moved from Finland to Western Germany 1 bomber moved from Finland to Norway 2 infantry moved from Yugoslavia to Slovakia Hungary 1 armour moved from Gibraltar to 92 Sea Zone 1 armour and 1 transport moved from 92 Sea Zone to 98 Sea Zone 1 armour moved from 98 Sea Zone to Egypt 2 infantry moved from United Kingdom to 110 Sea Zone 2 infantry and 1 transport moved from 110 Sea Zone to 92 Sea Zone 2 infantry moved from 92 Sea Zone to Gibraltar 4 infantry moved from Germany to Poland 3 artilleries moved from Germany to Poland 1 infantry moved from Germany to Poland 1 mech_infantry moved from Western Germany to Germany 1 aaGun moved from Poland to Germany 1 mech_infantry moved from Yugoslavia to Poland 1 armour moved from Yugoslavia to Poland Place Units - Germans Turning on Edit Mode EDIT: Removing units owned by Germans from Germany: 1 aaGun, 1 armour and 2 mech_infantrys EDIT: Adding units owned by Germans to Poland: 1 aaGun, 1 armour and 2 mech_infantrys EDIT: Turning off Edit Mode 4 armour and 6 mech_infantrys placed in Germany 1 artillery and 2 infantry placed in United Kingdom 1 mech_infantry placed in Western Germany Turn Complete - Germans Germans collect 56 PUs; end with 56 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 61 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 68 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 73 PUsCombat Hit Differential Summary :
Germans : 1.33 Russians : 1.00 -
TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5 Purchase Units - Russians Russians buy 3 armour, 5 artilleries, 4 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Vyborg to Novgorod 2 artilleries and 1 infantry moved from Belarus to Novgorod 1 fighter and 2 infantry moved from Eastern Poland to Baltic States 1 fighter, 2 infantry and 1 tactical_bomber moved from Eastern Poland to Romania 3 artilleries and 6 infantry moved from Eastern Poland to Slovakia Hungary Combat - Russians Battle in Novgorod Russians attack with 2 artilleries and 2 infantry Germans defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 mech_infantry Russians roll dice for 2 artilleries and 2 infantry in Novgorod, round 2 : 0/4 hits, 1.33 expected hits Germans roll dice for 1 artillery and 1 mech_infantry in Novgorod, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Novgorod Russians roll dice for 2 artilleries and 1 infantry in Novgorod, round 3 : 2/3 hits, 1.00 expected hits Germans roll dice for 1 artillery and 1 mech_infantry in Novgorod, round 3 : 0/2 hits, 0.67 expected hits 1 artillery owned by the Germans and 1 mech_infantry owned by the Germans lost in Novgorod Russians win, taking Novgorod from Germans with 2 artilleries and 1 infantry remaining. Battle score for attacker is 5 Casualties for Russians: 1 infantry Casualties for Germans: 1 artillery and 1 mech_infantry Battle in Romania Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Romania, round 2 : 1/4 hits, 1.50 expected hits Germans roll dice for 1 infantry in Romania, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Romania Russians win, taking Romania from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Baltic States Russians attack with 1 fighter and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 2 infantry in Baltic States, round 2 : 2/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Baltic States Russians win, taking Baltic States from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Slovakia Hungary Russians attack with 3 artilleries and 6 infantry Germans defend with 2 infantry; Italians defend with 1 aaGun, 1 artillery and 2 mech_infantrys Russians roll dice for 3 artilleries and 6 infantry in Slovakia Hungary, round 2 : 0/9 hits, 2.50 expected hits Germans roll dice for 1 aaGun, 1 artillery, 2 infantry and 2 mech_infantrys in Slovakia Hungary, round 2 : 2/5 hits, 1.67 expected hits 2 infantry owned by the Russians lost in Slovakia Hungary Russians roll dice for 3 artilleries and 4 infantry in Slovakia Hungary, round 3 : 3/7 hits, 2.17 expected hits Germans roll dice for 1 aaGun, 1 artillery, 2 infantry and 2 mech_infantrys in Slovakia Hungary, round 3 : 2/5 hits, 1.67 expected hits 2 infantry owned by the Russians, 1 aaGun owned by the Italians and 2 infantry owned by the Germans lost in Slovakia Hungary Russians roll dice for 3 artilleries and 2 infantry in Slovakia Hungary, round 4 : 3/5 hits, 1.67 expected hits Germans roll dice for 1 artillery and 2 mech_infantrys in Slovakia Hungary, round 4 : 0/3 hits, 1.00 expected hits 2 mech_infantrys owned by the Italians and 1 artillery owned by the Italians lost in Slovakia Hungary Russians win, taking Slovakia Hungary from Germans with 3 artilleries and 2 infantry remaining. Battle score for attacker is 11 Casualties for Russians: 4 infantry Casualties for Germans: 2 infantry Casualties for Italians: 1 aaGun, 1 artillery and 2 mech_infantrys Non Combat Move - Russians 1 fighter and 1 tactical_bomber moved from Romania to Western Ukraine 1 aaGun, 2 artilleries and 1 infantry moved from Ukraine to Western Ukraine 3 infantry moved from Bryansk to Belarus 1 fighter moved from Baltic States to Western Ukraine 1 armour and 1 mech_infantry moved from Russia to Bryansk 1 armour and 2 mech_infantrys moved from Volgograd to Bryansk 3 infantry moved from Eastern Poland to Belarus 2 aaGuns moved from Eastern Poland to Belarus 2 infantry moved from Eastern Poland to Belarus 1 aaGun, 5 armour, 4 artilleries, 16 infantry and 2 mech_infantrys moved from Eastern Poland to Western Ukraine 3 infantry moved from Timguska to Novosibirsk Place Units - Russians 3 armour, 3 artilleries, 3 infantry and 1 tactical_bomber placed in Russia 2 artilleries and 1 infantry placed in Volgograd Russians undo move 2. Russians undo move 1. 3 armour placed in Volgograd 5 artilleries, 4 infantry and 1 tactical_bomber placed in Russia Turn Complete - Russians Russians collect 42 PUs; end with 42 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 45 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 47 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 49 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 55 PUsCombat Hit Differential Summary :
Germans : -1.33 Russians : -0.00 -
TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5 Purchase Units - Japanese Japanese buy 1 armour, 1 artillery, 2 destroyers, 1 factory_minor, 3 infantry, 3 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 artilleries moved from Sumatra to 41 Sea Zone 1 infantry moved from Sumatra to 41 Sea Zone 2 artilleries, 1 infantry and 2 transports moved from 41 Sea Zone to 45 Sea Zone 1 infantry moved from 45 Sea Zone to Dutch New Guinea 2 artilleries moved from 45 Sea Zone to Dutch New Guinea 1 submarine moved from 41 Sea Zone to 74 Sea Zone 1 battleship moved from 41 Sea Zone to 45 Sea Zone 2 carriers moved from 41 Sea Zone to 45 Sea Zone 1 destroyer moved from 41 Sea Zone to 42 Sea Zone 1 destroyer moved from 35 Sea Zone to 43 Sea Zone 2 fighters moved from 41 Sea Zone to 42 Sea Zone 2 tactical_bombers moved from 41 Sea Zone to 42 Sea Zone 2 tactical_bombers moved from 37 Sea Zone to 43 Sea Zone 1 fighter and 1 tactical_bomber moved from Kiangsu to Shensi 2 bombers moved from Yunnan to Shensi 1 infantry moved from Hopei to Shensi 1 infantry moved from Kweichow to Shensi 1 infantry moved from Sikang to Tsinghai Japanese take Tsinghai from Chinese 1 infantry moved from Shan State to Burma 1 infantry moved from Shan State to Burma 1 fighter moved from Yunnan to Burma 1 tactical_bomber moved from Yunnan to Burma 1 artillery moved from Malaya to 37 Sea Zone 1 infantry moved from Malaya to 37 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 45 Sea Zone 1 artillery moved from 45 Sea Zone to Dutch New Guinea 1 infantry moved from 45 Sea Zone to Dutch New Guinea 1 marine moved from Malaya to 37 Sea Zone 1 cruiser and 1 marine moved from 37 Sea Zone to 45 Sea Zone 1 marine moved from 45 Sea Zone to Dutch New Guinea 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 2 Sea Zone 2 infantry moved from 2 Sea Zone to Alaska 1 fighter moved from 42 Sea Zone to Dutch New Guinea 1 tactical_bomber moved from 42 Sea Zone to Dutch New Guinea 1 fighter moved from 37 Sea Zone to 43 Sea Zone 1 fighter moved from 37 Sea Zone to 42 Sea Zone 1 fighter moved from Yunnan to 43 Sea Zone 1 submarine moved from 43 Sea Zone to 45 Sea Zone Combat - Japanese Battle in Alaska Battle in 43 Sea Zone Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers Americans defend with 1 submarine Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 43 Sea Zone, round 2 : 0/5 hits, 2.67 expected hits Americans roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 43 Sea Zone, round 3 : 2/5 hits, 2.67 expected hits Americans roll dice for 1 submarine in 43 Sea Zone, round 3 : 1/1 hits, 0.17 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 43 Sea Zone Japanese win, taking Alaska from Americans with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -2 Casualties for Japanese: 1 destroyer Casualties for Americans: 1 submarine Battle in 42 Sea Zone Japanese attack with 1 destroyer, 2 fighters and 1 tactical_bomber ANZAC defend with 1 submarine Japanese roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 42 Sea Zone, round 2 : 1/4 hits, 2.00 expected hits ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the ANZAC lost in 42 Sea Zone Japanese win, taking 42 Sea Zone from Neutral with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 submarine Battle in Dutch New Guinea Japanese attack with 3 artilleries, 1 fighter, 2 infantry, 1 marine and 1 tactical_bomber ANZAC defend with 2 infantry Japanese roll dice for 1 battleship and 1 cruiser in Dutch New Guinea, round 2 : 0/2 hits, 1.17 expected hits Japanese roll dice for 3 artilleries, 1 fighter, 2 infantry, 1 marine and 1 tactical_bomber in Dutch New Guinea, round 2 : 4/8 hits, 3.17 expected hits ANZAC roll dice for 2 infantry in Dutch New Guinea, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the ANZAC lost in Dutch New Guinea Japanese win, taking Dutch New Guinea from ANZAC with 3 artilleries, 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for ANZAC: 2 infantry Battle in Burma Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Burma, round 2 : 1/4 hits, 1.50 expected hits UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Shensi Japanese attack with 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber Chinese defend with 2 infantry Japanese roll dice for 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber in Shensi, round 2 : 4/6 hits, 2.83 expected hits Chinese roll dice for 2 infantry in Shensi, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Shensi Japanese win with 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 2 infantry Casualties for Chinese: 2 infantry Non Combat Move - Japanese 1 fighter moved from Shensi to Hopei 1 tactical_bomber moved from Shensi to Hopei 1 infantry moved from Szechwan to Sikang 1 infantry moved from Yunnan to Szechwan 1 mech_infantry moved from Shantung to Kweichow 1 mech_infantry moved from Chahar to Hopei 1 destroyer moved from 6 Sea Zone to 35 Sea Zone 2 submarines moved from 6 Sea Zone to 35 Sea Zone 1 infantry moved from Jehol to Shantung 1 armour moved from Shantung to 19 Sea Zone 1 armour and 1 transport moved from 19 Sea Zone to 35 Sea Zone 1 armour moved from 35 Sea Zone to Philippines 1 transport moved from 37 Sea Zone to 43 Sea Zone 2 infantry moved from Borneo to 43 Sea Zone 1 carrier moved from 37 Sea Zone to 45 Sea Zone 1 carrier moved from 37 Sea Zone to 35 Sea Zone 1 fighter moved from Dutch New Guinea to 45 Sea Zone 1 tactical_bomber moved from Dutch New Guinea to 45 Sea Zone 2 infantry and 1 transport moved from 43 Sea Zone to 35 Sea Zone 2 infantry moved from 35 Sea Zone to Philippines 1 artillery moved from Philippines to 35 Sea Zone 1 infantry moved from Philippines to 35 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 45 Sea Zone 1 artillery moved from 45 Sea Zone to Dutch New Guinea 1 infantry moved from 45 Sea Zone to Dutch New Guinea 1 fighter moved from 42 Sea Zone to 45 Sea Zone 1 fighter moved from 42 Sea Zone to 45 Sea Zone 1 tactical_bomber moved from 42 Sea Zone to 45 Sea Zone 1 tactical_bomber moved from 43 Sea Zone to 45 Sea Zone 1 submarine moved from 37 Sea Zone to 45 Sea Zone 1 cruiser moved from 37 Sea Zone to 35 Sea Zone 1 battleship moved from 37 Sea Zone to 35 Sea Zone 1 fighter moved from 43 Sea Zone to 35 Sea Zone 1 tactical_bomber moved from 43 Sea Zone to 35 Sea Zone 1 fighter moved from 43 Sea Zone to 35 Sea Zone 1 fighter moved from 35 Sea Zone to Japan 1 fighter moved from Yunnan to Philippines 2 bombers moved from Shensi to Yunnan 1 fighter moved from Burma to Yunnan 1 tactical_bomber moved from Burma to Yunnan 1 fighter moved from 35 Sea Zone to Japan Place Units - Japanese 1 destroyer placed in 36 Sea Zone 1 submarine placed in 6 Sea Zone 1 destroyer placed in 19 Sea Zone Japanese undo move 2. Japanese undo move 2. 1 submarine placed in 19 Sea Zone 1 destroyer and 1 submarine placed in 6 Sea Zone 1 armour and 1 infantry placed in Shantung 2 mech_infantrys placed in French Indo China Japanese undo move 4. 1 armour and 1 mech_infantry placed in Shantung 3 infantry placed in Japan 1 factory_minor placed in Malaya 1 artillery placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 1,2 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,5 Japanese collect 62 PUs (3 lost to blockades); end with 62 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 65 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUsCombat Hit Differential Summary :
Americans : 0.67 ANZAC : 0.17 Chinese : 1.33 UK_Pacific : -0.33 Japanese : -4.00 -
TripleA Move Summary: Americans round 5
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5 Purchase Units - Americans Americans buy 1 artillery, 1 fighter, 4 infantry, 2 submarines, 1 tactical_bomber and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry, 1 marine and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone 1 battleship, 1 infantry, 1 marine, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 1 Sea Zone 1 infantry, 1 marine and 1 mech_infantry moved from 1 Sea Zone to Alaska 1 bomber moved from Hawaiian Islands to 2 Sea Zone 1 destroyer and 1 submarine moved from 26 Sea Zone to 6 Sea Zone 1 fighter, 2 submarines and 1 tactical_bomber moved from 33 Sea Zone to 6 Sea Zone Americans take 22 Sea Zone from Japanese Americans take 17 Sea Zone from Japanese 1 artillery and 2 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery, 2 infantry and 2 transports moved from 33 Sea Zone to 6 Sea Zone 1 artillery and 2 infantry moved from 6 Sea Zone to Korea 1 bomber moved from Queensland to 42 Sea Zone 1 submarine moved from 37 Sea Zone to 42 Sea Zone -
@samuel06 Scramble sz 6 ?
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Full scramble, and in addition, 3 kamikaze tokens used against the destroyer. I believe the kamikaze rolls go first, then the sea battle and if you have transports left, you may land your invasion force.
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TripleA Turn Summary: Americans round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5 Purchase Units - Americans Americans buy 1 artillery, 1 fighter, 4 infantry, 2 submarines, 1 tactical_bomber and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry, 1 marine and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone 1 battleship, 1 infantry, 1 marine, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 1 Sea Zone 1 infantry, 1 marine and 1 mech_infantry moved from 1 Sea Zone to Alaska 1 bomber moved from Hawaiian Islands to 2 Sea Zone 1 destroyer and 1 submarine moved from 26 Sea Zone to 6 Sea Zone 1 fighter, 2 submarines and 1 tactical_bomber moved from 33 Sea Zone to 6 Sea Zone Americans take 22 Sea Zone from Japanese Americans take 17 Sea Zone from Japanese 1 artillery and 2 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery, 2 infantry and 2 transports moved from 33 Sea Zone to 6 Sea Zone 1 artillery and 2 infantry moved from 6 Sea Zone to Korea 1 bomber moved from Queensland to 42 Sea Zone 1 submarine moved from 37 Sea Zone to 42 Sea Zone Combat - Americans Japanese scrambles 2 units out of Japan to defend against the attack in 6 Sea Zone Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 5,6,6 Battle in 2 Sea Zone Americans attack with 1 bomber Japanese defend with 1 transport 1 transport owned by the Japanese lost in 2 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 42 Sea Zone Americans attack with 1 bomber and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 bomber in 42 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 42 Sea Zone Americans win, taking 42 Sea Zone from Japanese with 1 bomber and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Alaska Americans attack with 1 infantry, 1 marine and 1 mech_infantry Japanese defend with 2 infantry Americans roll dice for 1 battleship in Alaska, round 2 : 1/1 hits, 0.67 expected hits Americans roll dice for 1 infantry, 1 marine and 1 mech_infantry in Alaska, round 2 : 0/3 hits, 0.67 expected hits Japanese roll dice for 2 infantry in Alaska, round 2 : 2/2 hits, 0.67 expected hits 1 infantry owned by the Japanese, 1 infantry owned by the Americans and 1 mech_infantry owned by the Americans lost in Alaska Americans roll dice for 1 marine in Alaska, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Alaska, round 3 : 1/1 hits, 0.33 expected hits 1 marine owned by the Americans lost in Alaska Japanese win with 1 infantry remaining. Battle score for attacker is -9 Casualties for Americans: 1 infantry, 1 marine and 1 mech_infantry Casualties for Japanese: 1 infantry Battle in 6 Sea Zone Americans attack with 1 destroyer, 1 fighter, 3 submarines, 1 tactical_bomber and 2 transports Japanese defend with 1 destroyer, 2 fighters and 1 submarine Americans roll dice for 3 submarines in 6 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits Americans roll dice for 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports in 6 Sea Zone, round 2 : 0/3 hits, 1.50 expected hits Japanese roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 destroyer and 2 fighters in 6 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits 1 submarine owned by the Americans and 1 submarine owned by the Japanese lost in 6 Sea Zone Americans roll dice for 2 submarines in 6 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits Americans roll dice for 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports in 6 Sea Zone, round 3 : 1/3 hits, 1.50 expected hits Japanese roll dice for 1 destroyer and 2 fighters in 6 Sea Zone, round 3 : 2/3 hits, 1.67 expected hits 1 fighter owned by the Japanese, 2 submarines owned by the Americans and 1 destroyer owned by the Japanese lost in 6 Sea Zone Americans roll dice for 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports in 6 Sea Zone, round 4 : 0/3 hits, 1.50 expected hits Japanese roll dice for 1 fighter in 6 Sea Zone, round 4 : 1/1 hits, 0.67 expected hits 1 destroyer owned by the Americans lost in 6 Sea Zone Americans roll dice for 1 fighter, 1 tactical_bomber and 2 transports in 6 Sea Zone, round 5 : 0/2 hits, 1.17 expected hits Japanese roll dice for 1 fighter in 6 Sea Zone, round 5 : 1/1 hits, 0.67 expected hits 1 fighter owned by the Americans lost in 6 Sea Zone Americans roll dice for 1 tactical_bomber and 2 transports in 6 Sea Zone, round 6 : 1/1 hits, 0.50 expected hits Japanese roll dice for 1 fighter in 6 Sea Zone, round 6 : 1/1 hits, 0.67 expected hits 1 fighter owned by the Japanese and 1 tactical_bomber owned by the Americans lost in 6 Sea Zone Americans win with 2 transports remaining. Battle score for attacker is -13 Casualties for Americans: 1 destroyer, 1 fighter, 3 submarines and 1 tactical_bomber Casualties for Japanese: 1 destroyer, 2 fighters and 1 submarine Battle in Korea Non Combat Move - Americans 1 battleship, 1 carrier, 2 cruisers and 2 destroyers moved from 33 Sea Zone to 26 Sea Zone 1 bomber moved from 2 Sea Zone to Aleutian Islands 1 bomber moved from 42 Sea Zone to India 2 fighters moved from Queensland to New South Wales 1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Quebec to 106 Sea Zone 1 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone 2 marines moved from Eastern United States to 101 Sea Zone 1 battleship, 1 cruiser, 1 destroyer, 1 infantry, 2 marines, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 104 Sea Zone 1 armour, 1 artillery, 2 carriers, 3 destroyers, 2 fighters, 3 infantry, 1 mech_infantry and 3 transports moved from 106 Sea Zone to 104 Sea Zone 2 tactical_bombers moved from Eastern United States to 104 Sea Zone Place Units - Americans 2 submarines placed in 10 Sea Zone 1 fighter and 1 tactical_bomber placed in Western United States 1 artillery and 4 infantry placed in Eastern United States 3 transports placed in 101 Sea Zone Turn Complete - Americans Americans collect 51 PUs; end with 51 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUsCombat Hit Differential Summary :
Americans : -4.50 Japanese : 2.17 -
@OwenToo What a ridiculous round. Good thing your kamikaze failed, that would have been brutal.
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TripleA Turn Summary: Chinese round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 fighter and 2 infantry moved from Kansu to Suiyuyan Combat - Chinese Battle in Suiyuyan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Suiyuyan, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Suiyuyan Chinese win, taking Suiyuyan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Suiyuyan to Kansu Place Units - Chinese 1 infantry placed in Kansu Turn Complete - Chinese Chinese collect 3 PUs; end with 4 PUsCombat Hit Differential Summary :
Chinese : 0.17 Japanese : -0.33 -
TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5 Purchase Units - Americans Americans buy 1 artillery, 1 fighter, 4 infantry, 2 submarines, 1 tactical_bomber and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry, 1 marine and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone 1 battleship, 1 infantry, 1 marine, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 1 Sea Zone 1 infantry, 1 marine and 1 mech_infantry moved from 1 Sea Zone to Alaska 1 bomber moved from Hawaiian Islands to 2 Sea Zone 1 destroyer and 1 submarine moved from 26 Sea Zone to 6 Sea Zone 1 fighter, 2 submarines and 1 tactical_bomber moved from 33 Sea Zone to 6 Sea Zone Americans take 22 Sea Zone from Japanese Americans take 17 Sea Zone from Japanese 1 artillery and 2 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery, 2 infantry and 2 transports moved from 33 Sea Zone to 6 Sea Zone 1 artillery and 2 infantry moved from 6 Sea Zone to Korea 1 bomber moved from Queensland to 42 Sea Zone 1 submarine moved from 37 Sea Zone to 42 Sea Zone Combat - Americans Japanese scrambles 2 units out of Japan to defend against the attack in 6 Sea Zone Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 5,6,6 Battle in 2 Sea Zone Americans attack with 1 bomber Japanese defend with 1 transport 1 transport owned by the Japanese lost in 2 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 42 Sea Zone Americans attack with 1 bomber and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 bomber in 42 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 42 Sea Zone Americans win, taking 42 Sea Zone from Japanese with 1 bomber and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Alaska Americans attack with 1 infantry, 1 marine and 1 mech_infantry Japanese defend with 2 infantry Americans roll dice for 1 battleship in Alaska, round 2 : 1/1 hits, 0.67 expected hits Americans roll dice for 1 infantry, 1 marine and 1 mech_infantry in Alaska, round 2 : 0/3 hits, 0.67 expected hits Japanese roll dice for 2 infantry in Alaska, round 2 : 2/2 hits, 0.67 expected hits 1 infantry owned by the Japanese, 1 infantry owned by the Americans and 1 mech_infantry owned by the Americans lost in Alaska Americans roll dice for 1 marine in Alaska, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Alaska, round 3 : 1/1 hits, 0.33 expected hits 1 marine owned by the Americans lost in Alaska Japanese win with 1 infantry remaining. Battle score for attacker is -9 Casualties for Americans: 1 infantry, 1 marine and 1 mech_infantry Casualties for Japanese: 1 infantry Battle in 6 Sea Zone Americans attack with 1 destroyer, 1 fighter, 3 submarines, 1 tactical_bomber and 2 transports Japanese defend with 1 destroyer, 2 fighters and 1 submarine Americans roll dice for 3 submarines in 6 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits Americans roll dice for 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports in 6 Sea Zone, round 2 : 0/3 hits, 1.50 expected hits Japanese roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 destroyer and 2 fighters in 6 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits 1 submarine owned by the Americans and 1 submarine owned by the Japanese lost in 6 Sea Zone Americans roll dice for 2 submarines in 6 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits Americans roll dice for 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports in 6 Sea Zone, round 3 : 1/3 hits, 1.50 expected hits Japanese roll dice for 1 destroyer and 2 fighters in 6 Sea Zone, round 3 : 2/3 hits, 1.67 expected hits 1 fighter owned by the Japanese, 2 submarines owned by the Americans and 1 destroyer owned by the Japanese lost in 6 Sea Zone Americans roll dice for 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports in 6 Sea Zone, round 4 : 0/3 hits, 1.50 expected hits Japanese roll dice for 1 fighter in 6 Sea Zone, round 4 : 1/1 hits, 0.67 expected hits 1 destroyer owned by the Americans lost in 6 Sea Zone Americans roll dice for 1 fighter, 1 tactical_bomber and 2 transports in 6 Sea Zone, round 5 : 0/2 hits, 1.17 expected hits Japanese roll dice for 1 fighter in 6 Sea Zone, round 5 : 1/1 hits, 0.67 expected hits 1 fighter owned by the Americans lost in 6 Sea Zone Americans roll dice for 1 tactical_bomber and 2 transports in 6 Sea Zone, round 6 : 1/1 hits, 0.50 expected hits Japanese roll dice for 1 fighter in 6 Sea Zone, round 6 : 1/1 hits, 0.67 expected hits 1 fighter owned by the Japanese and 1 tactical_bomber owned by the Americans lost in 6 Sea Zone Americans win with 2 transports remaining. Battle score for attacker is -13 Casualties for Americans: 1 destroyer, 1 fighter, 3 submarines and 1 tactical_bomber Casualties for Japanese: 1 destroyer, 2 fighters and 1 submarine Battle in Korea Non Combat Move - Americans 1 battleship, 1 carrier, 2 cruisers and 2 destroyers moved from 33 Sea Zone to 26 Sea Zone 1 bomber moved from 2 Sea Zone to Aleutian Islands 1 bomber moved from 42 Sea Zone to India 2 fighters moved from Queensland to New South Wales 1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Quebec to 106 Sea Zone 1 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone 2 marines moved from Eastern United States to 101 Sea Zone 1 battleship, 1 cruiser, 1 destroyer, 1 infantry, 2 marines, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 104 Sea Zone 1 armour, 1 artillery, 2 carriers, 3 destroyers, 2 fighters, 3 infantry, 1 mech_infantry and 3 transports moved from 106 Sea Zone to 104 Sea Zone 2 tactical_bombers moved from Eastern United States to 104 Sea Zone Place Units - Americans 2 submarines placed in 10 Sea Zone 1 fighter and 1 tactical_bomber placed in Western United States 1 artillery and 4 infantry placed in Eastern United States 3 transports placed in 101 Sea Zone Turn Complete - Americans Americans collect 51 PUs; end with 51 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 fighter and 2 infantry moved from Kansu to Suiyuyan Combat - Chinese Battle in Suiyuyan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Suiyuyan, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Suiyuyan Chinese win, taking Suiyuyan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Suiyuyan to Kansu Place Units - Chinese 1 infantry placed in Kansu Turn Complete - Chinese Chinese collect 3 PUs; end with 4 PUs Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; Combat Move - British 1 bomber moved from British Guiana to 82 Sea Zone 3 infantry moved from Eastern Persia to 80 Sea Zone 3 infantry moved from 80 Sea Zone to Iraq 1 fighter and 1 tactical_bomber moved from India to Iraq 4 fighters, 1 infantry and 1 tactical_bomber moved from India to Burma 1 infantry moved from Rhodesia to South West Africa British take South West Africa from Italians Combat - British Battle in 82 Sea Zone British attack with 1 bomber Italians defend with 1 infantry and 1 transport 1 transport owned by the Italians and 1 infantry owned by the Italians lost in 82 Sea Zone British win with 1 bomber remaining. Battle score for attacker is 10 Casualties for Italians: 1 infantry and 1 transport Battle in Burma British attack with 4 fighters, 1 infantry and 1 tactical_bomber Japanese defend with 2 infantry British roll dice for 4 fighters, 1 infantry and 1 tactical_bomber in Burma, round 2 : 3/6 hits, 2.83 expected hits Japanese roll dice for 2 infantry in Burma, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma British win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Casualties for Japanese: 2 infantry Battle in Iraq British attack with 1 fighter, 3 infantry and 1 tactical_bomber Italians defend with 3 infantry and 1 marine British roll dice for 1 battleship and 2 cruisers in Iraq, round 2 : 2/3 hits, 1.67 expected hits British roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Iraq, round 2 : 0/5 hits, 1.67 expected hits Italians roll dice for 3 infantry and 1 marine in Iraq, round 2 : 1/4 hits, 1.33 expected hits 2 infantry owned by the Italians and 1 infantry owned by the British lost in Iraq British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Iraq, round 3 : 2/4 hits, 1.50 expected hits Italians roll dice for 1 infantry and 1 marine in Iraq, round 3 : 1/2 hits, 0.67 expected hits 1 marine owned by the Italians, 1 infantry owned by the Italians and 1 infantry owned by the British lost in Iraq British win, taking Iraq from Italians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for British: 2 infantry Casualties for Italians: 3 infantry and 1 marine Non Combat Move - British 1 fighter and 1 tactical_bomber moved from Iraq to 80 Sea Zone 4 fighters and 1 tactical_bomber moved from Burma to India 1 bomber moved from 82 Sea Zone to Belgian Congo 1 mech_infantry moved from Kenya to Belgian Congo 1 armour and 1 infantry moved from Rhodesia to Belgian Congo 1 armour moved from Quebec to Alberta Saskatchewan Manitoba 1 destroyer moved from 80 Sea Zone to 77 Sea Zone Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 5 PUs; end with 5 PUs Some Units in India change ownership: 3 infantryCombat Hit Differential Summary :
British : -0.67 Italians : 0.00 Americans : -4.50 Chinese : 0.17 Japanese : 2.17 -
TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5 Purchase Units - Italians Italians buy 1 armour, 1 carrier, 1 infantry, 1 marine, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Italians 1 armour moved from Poland to Eastern Poland 1 bomber moved from Germany to Eastern Poland 1 bomber moved from Yugoslavia to Poland 2 infantry moved from Bulgaria to Romania 2 infantry moved from Yugoslavia to Romania 1 artillery moved from Yugoslavia to Romania 1 mech_infantry moved from Northern Italy to Romania 1 marine moved from Gibraltar to 92 Sea Zone 1 cruiser and 1 marine moved from 92 Sea Zone to 96 Sea Zone 1 marine moved from 96 Sea Zone to Malta 1 artillery moved from Gibraltar to 92 Sea Zone 1 artillery and 1 transport moved from 92 Sea Zone to 94 Sea Zone 1 infantry moved from Algeria to 94 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 94 Sea Zone to 96 Sea Zone 1 infantry moved from 96 Sea Zone to Malta 1 artillery moved from 96 Sea Zone to Malta 1 transport moved from 92 Sea Zone to 95 Sea Zone 1 armour moved from Northern Italy to 95 Sea Zone 1 infantry moved from Northern Italy to 95 Sea Zone 1 armour, 1 infantry and 1 transport moved from 95 Sea Zone to 96 Sea Zone 1 armour moved from 96 Sea Zone to Malta 1 infantry moved from 96 Sea Zone to Malta 2 infantry moved from Egypt to 98 Sea Zone 2 infantry and 1 transport moved from 98 Sea Zone to 96 Sea Zone 2 infantry moved from 96 Sea Zone to Malta 1 cruiser moved from 98 Sea Zone to 96 Sea Zone 1 battleship moved from 98 Sea Zone to 96 Sea Zone 1 infantry moved from Anglo Egyptian Sudan to Kenya Italians take Kenya from British Combat - Italians Battle in Malta Italians attack with 1 armour, 1 artillery, 4 infantry and 1 marine British defend with 1 aaGun and 1 infantry Italians roll dice for 1 battleship and 2 cruisers in Malta, round 2 : 0/3 hits, 1.67 expected hits Italians roll dice for 1 armour, 1 artillery, 4 infantry and 1 marine in Malta, round 2 : 1/7 hits, 2.00 expected hits British roll dice for 1 aaGun and 1 infantry in Malta, round 2 : 1/1 hits, 0.33 expected hits 1 aaGun owned by the British and 1 infantry owned by the Italians lost in Malta Italians roll dice for 1 armour, 1 artillery, 3 infantry and 1 marine in Malta, round 3 : 2/6 hits, 1.83 expected hits British roll dice for 1 infantry in Malta, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British and 1 infantry owned by the Italians lost in Malta Italians win, taking Malta from British with 1 armour, 1 artillery, 2 infantry and 1 marine remaining. Battle score for attacker is 2 Casualties for Italians: 2 infantry Casualties for British: 1 aaGun and 1 infantry Battle in Romania Italians attack with 1 artillery, 4 infantry and 1 mech_infantry Russians defend with 2 infantry Italians roll dice for 1 artillery, 4 infantry and 1 mech_infantry in Romania, round 2 : 2/6 hits, 1.33 expected hits Russians roll dice for 2 infantry in Romania, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Russians lost in Romania Italians win, taking Romania from Russians with 1 artillery, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Battle in Eastern Poland Italians attack with 1 armour and 1 bomber Russians defend with 1 infantry Italians roll dice for 1 armour and 1 bomber in Eastern Poland, round 2 : 2/2 hits, 1.17 expected hits Russians roll dice for 1 infantry in Eastern Poland, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 armour owned by the Italians lost in Eastern Poland Italians win with 1 bomber remaining. Battle score for attacker is -3 Casualties for Italians: 1 armour Casualties for Russians: 1 infantry Non Combat Move - Italians Turning on Edit Mode EDIT: Turning off Edit Mode 1 aaGun moved from Yugoslavia to Romania 1 bomber moved from Eastern Poland to Southern Italy 1 bomber moved from Poland to Southern Italy 1 destroyer moved from 98 Sea Zone to 96 Sea Zone 1 submarine moved from 98 Sea Zone to 95 Sea Zone 1 destroyer moved from 96 Sea Zone to 95 Sea Zone 1 infantry moved from Nigeria to French Central Africa Italians take French Central Africa from Neutral_Axis 1 mech_infantry moved from Northern Italy to Romania 1 mech_infantry moved from Northern Italy to Romania 1 mech_infantry moved from Northern Italy to Romania Place Units - Italians 1 infantry, 1 marine and 1 mech_infantry placed in Northern Italy 1 armour placed in Egypt Turning on Edit Mode EDIT: Removing units owned by Italians from Gibraltar: 2 fighters EDIT: Adding units owned by Italians to United Kingdom: 2 fighters EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Italians from 110 Sea Zone: 1 submarine EDIT: Adding units owned by Italians to 112 Sea Zone: 1 submarine EDIT: Turning off Edit Mode 1 carrier and 1 transport placed in 95 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Italians from Algeria: 1 mech_infantry EDIT: Adding units owned by Italians to Tunisia: 1 mech_infantry EDIT: Turning off Edit Mode Turn Complete - Italians Italians collect 24 PUs; end with 24 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 29 PUs Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 34 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 37 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 42 PUsCombat Hit Differential Summary :
Italians : -1.00 British : 1.33 Russians : 0.00 -
TripleA Turn Summary: ANZAC round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 armour, 1 artillery and 1 fighter; Remaining resources: 0 PUs; Combat Move - ANZAC 1 submarine moved from 44 Sea Zone to 36 Sea Zone ANZAC take 43 Sea Zone from Japanese Combat - ANZAC Battle in 36 Sea Zone ANZAC attack with 1 submarine Japanese defend with 1 destroyer ANZAC roll dice for 1 submarine in 36 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 36 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the ANZAC lost in 36 Sea Zone Japanese win with 1 destroyer remaining. Battle score for attacker is -6 Casualties for ANZAC: 1 submarine Non Combat Move - ANZAC 1 infantry and 1 marine moved from New South Wales to 62 Sea Zone 1 cruiser, 1 destroyer, 1 infantry, 1 marine and 1 transport moved from 62 Sea Zone to 29 Sea Zone 1 infantry and 1 marine moved from 29 Sea Zone to Line Islands 2 fighters moved from Caroline Islands to Korea 2 aaGuns, 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber moved from Queensland to New South Wales Place Units - ANZAC 1 armour, 1 artillery and 1 fighter placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUsCombat Hit Differential Summary :
ANZAC : -0.33 Japanese : 0.67 -
TripleA Turn Summary: French round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 armour, 1 artillery and 1 fighter; Remaining resources: 0 PUs; Combat Move - ANZAC 1 submarine moved from 44 Sea Zone to 36 Sea Zone ANZAC take 43 Sea Zone from Japanese Combat - ANZAC Battle in 36 Sea Zone ANZAC attack with 1 submarine Japanese defend with 1 destroyer ANZAC roll dice for 1 submarine in 36 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 36 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the ANZAC lost in 36 Sea Zone Japanese win with 1 destroyer remaining. Battle score for attacker is -6 Casualties for ANZAC: 1 submarine Non Combat Move - ANZAC 1 infantry and 1 marine moved from New South Wales to 62 Sea Zone 1 cruiser, 1 destroyer, 1 infantry, 1 marine and 1 transport moved from 62 Sea Zone to 29 Sea Zone 1 infantry and 1 marine moved from 29 Sea Zone to Line Islands 2 fighters moved from Caroline Islands to Korea 2 aaGuns, 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber moved from Queensland to New South Wales Place Units - ANZAC 1 armour, 1 artillery and 1 fighter placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
ANZAC : -0.33 Japanese : 0.67 -
TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 3 artilleries, 1 destroyer, 2 fighters, 7 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 armour moved from Finland to Vyborg Germans take Vyborg from Russians 1 armour moved from Vyborg to Novgorod 1 mech_infantry moved from Karelia to Novgorod 1 fighter moved from 127 Sea Zone to Novgorod 1 tactical_bomber moved from 127 Sea Zone to Novgorod 1 infantry moved from Finland to 127 Sea Zone 1 infantry moved from 127 Sea Zone to Novgorod 1 armour moved from Egypt to Iraq 1 bomber moved from Western Germany to Iraq 1 tactical_bomber moved from Poland to Novgorod 1 tactical_bomber moved from Poland to Novgorod 1 armour moved from Poland to Bessarabia Germans take Eastern Poland from Russians Germans take Bessarabia from Russians 12 infantry moved from Poland to Baltic States 1 infantry moved from Poland to Slovakia Hungary 1 artillery moved from Poland to Slovakia Hungary 5 mech_infantrys moved from Germany to Slovakia Hungary 1 bomber moved from Norway to Novgorod 1 infantry moved from Poland to Eastern Poland 1 tactical_bomber moved from Poland to Slovakia Hungary 1 fighter moved from Poland to Slovakia Hungary 1 mech_infantry moved from Western Germany to Slovakia Hungary 9 artilleries moved from Poland to Baltic States 3 armour moved from Germany to Slovakia Hungary 1 infantry moved from Poland to Slovakia Hungary 4 armour moved from Poland to Baltic States 7 mech_infantrys moved from Poland to Baltic States Combat - Germans Battle in Iraq Germans attack with 1 armour and 1 bomber British defend with 1 infantry Germans roll dice for 1 armour and 1 bomber in Iraq, round 2 : 1/2 hits, 1.17 expected hits British roll dice for 1 infantry in Iraq, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Iraq Germans win, taking Iraq from British with 1 armour and 1 bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Novgorod Germans attack with 1 armour, 1 bomber, 1 fighter, 1 infantry, 1 mech_infantry and 3 tactical_bombers Russians defend with 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 1 armour, 1 bomber, 1 fighter, 1 infantry, 1 mech_infantry and 3 tactical_bombers in Novgorod, round 2 : 5/8 hits, 3.83 expected hits Russians roll dice for 2 artilleries and 1 infantry in Novgorod, round 2 : 2/3 hits, 1.00 expected hits 1 infantry owned by the Russians, 2 artilleries owned by the Russians, 1 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Novgorod Germans win, taking Novgorod from Russians with 1 armour, 1 bomber, 1 fighter and 3 tactical_bombers remaining. Battle score for attacker is 4 Casualties for Germans: 1 infantry and 1 mech_infantry Casualties for Russians: 2 artilleries and 1 infantry Battle in Slovakia Hungary Germans attack with 3 armour, 1 artillery, 1 fighter, 2 infantry, 6 mech_infantrys and 1 tactical_bomber Russians defend with 3 artilleries and 2 infantry Germans roll dice for 3 armour, 1 artillery, 1 fighter, 2 infantry, 6 mech_infantrys and 1 tactical_bomber in Slovakia Hungary, round 2 : 4/14 hits, 4.50 expected hits Russians roll dice for 3 artilleries and 2 infantry in Slovakia Hungary, round 2 : 0/5 hits, 1.67 expected hits 2 infantry owned by the Russians and 2 artilleries owned by the Russians lost in Slovakia Hungary Germans roll dice for 3 armour, 1 artillery, 1 fighter, 2 infantry, 6 mech_infantrys and 1 tactical_bomber in Slovakia Hungary, round 3 : 5/14 hits, 4.50 expected hits Russians roll dice for 1 artillery in Slovakia Hungary, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Russians lost in Slovakia Hungary Germans win, taking Slovakia Hungary from Russians with 3 armour, 1 artillery, 1 fighter, 2 infantry, 6 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 18 Casualties for Russians: 3 artilleries and 2 infantry Battle in Baltic States Germans attack with 4 armour, 9 artilleries, 12 infantry and 7 mech_infantrys Russians defend with 2 infantry Germans roll dice for 4 armour, 9 artilleries, 12 infantry and 7 mech_infantrys in Baltic States, round 2 : 7/32 hits, 9.67 expected hits Russians roll dice for 2 infantry in Baltic States, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Russians lost in Baltic States Germans win, taking Baltic States from Russians with 4 armour, 9 artilleries, 12 infantry and 7 mech_infantrys remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Non Combat Move - Germans 1 battleship moved from 127 Sea Zone to 126 Sea Zone 1 carrier moved from 127 Sea Zone to 126 Sea Zone 3 transports moved from 127 Sea Zone to 126 Sea Zone 1 destroyer moved from 112 Sea Zone to 110 Sea Zone 1 transport moved from 110 Sea Zone to 112 Sea Zone 1 armour and 1 infantry moved from Norway to 112 Sea Zone 1 armour, 1 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone 1 infantry moved from 110 Sea Zone to United Kingdom 1 armour moved from 110 Sea Zone to United Kingdom 1 tactical_bomber moved from Western Germany to United Kingdom 1 fighter moved from Western Germany to United Kingdom 1 tactical_bomber moved from Slovakia Hungary to Western Germany 1 fighter moved from Slovakia Hungary to Western Germany 2 submarines moved from 110 Sea Zone to 113 Sea Zone 2 transports moved from 112 Sea Zone to 113 Sea Zone 1 transport moved from 92 Sea Zone to 93 Sea Zone 1 transport moved from 98 Sea Zone to 93 Sea Zone 1 infantry moved from Cyprus to 99 Sea Zone 1 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone 1 infantry moved from 98 Sea Zone to Egypt 1 armour moved from Crete to 99 Sea Zone 1 armour moved from 99 Sea Zone to Syria 1 bomber moved from Iraq to Egypt 1 bomber moved from Novgorod to Germany 1 fighter moved from Novgorod to Germany 1 tactical_bomber moved from Novgorod to Germany 1 mech_infantry moved from Germany to Poland 6 infantry moved from Poland to Baltic States 4 aaGuns moved from Poland to Baltic States 1 aaGun moved from Poland to Baltic States 2 tactical_bombers moved from Novgorod to Poland 1 armour moved from Germany to Baltic States Place Units - Germans 1 artillery and 2 infantry placed in United Kingdom 1 artillery and 2 infantry placed in France 1 artillery and 2 infantry placed in Southern France 2 fighters, 1 infantry and 3 mech_infantrys placed in Western Germany 1 destroyer placed in 112 Sea Zone Germans undo move 5. 1 destroyer placed in 113 Sea Zone Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,1,2,3,4,2,3,2,3 Germans collect 57 PUs (2 lost to blockades); end with 57 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 62 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 69 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 71 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 76 PUsCombat Hit Differential Summary :
Germans : -1.67 British : -0.33 Russians : -1.67





