Good game.
Can start another in a week or two maybe.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 1
Purchase Units - ANZAC
ANZAC buy 1 destroyer; Remaining resources: 2 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from Malaya to Shan State
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
2 fighters moved from New Zealand to Queensland
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
1 cruiser moved from 63 Sea Zone to 54 Sea Zone
2 aaGuns and 1 infantry moved from New South Wales to Queensland
Place Units - ANZAC
1 destroyer placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 12 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Combat Move - French
Trigger French Liberate Southern France2 activates a trigger called: Trigger French Liberate Southern France3
Non Combat Move - French
1 artillery moved from Southern France to Normandy Bordeaux
1 infantry moved from Algeria to Morocco
1 infantry moved from Syria to Trans-Jordan
1 infantry moved from French West Africa to French Central Africa
1 destroyer moved from 72 Sea Zone to 81 Sea Zone
Turn Complete - French
Combat Hit Differential Summary :
Yikes, you weren’t kidding.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 bomber, 1 destroyer, 10 infantry, 1 mech_infantry and 2 transports; Remaining resources: 0 PUs;
Politics - Germans
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
Combat Move - Germans
1 submarine moved from 111 Sea Zone to 119 Sea Zone
1 submarine moved from 110 Sea Zone to 119 Sea Zone
1 cruiser and 1 transport moved from 113 Sea Zone to 112 Sea Zone
3 artilleries moved from France to Normandy Bordeaux
1 armour moved from France to Southern France
Germans take Southern France from French
2 armour moved from France to Normandy Bordeaux
3 armour moved from France to Western Germany
2 infantry moved from Holland Belgium to Western Germany
2 armour moved from Yugoslavia to Greece
5 infantry moved from Bulgaria to Greece
2 artilleries and 4 infantry moved from Yugoslavia to Slovakia Hungary
1 artillery moved from Germany to Western Germany
1 armour and 6 mech_infantrys moved from Germany to Poland
1 infantry moved from Germany to Poland
Combat - Germans
Germans creates battle in territory 106 Sea Zone
Battle in Greece
Germans attack with 2 armour and 5 infantry
Neutral_Allies defend with 4 infantry
Germans roll dice for 2 armour and 5 infantry in Greece, round 2 : 3/7 hits, 1.83 expected hits
Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 2/4 hits, 1.33 expected hits
3 infantry owned by the Neutral_Allies and 2 infantry owned by the Germans lost in Greece
Germans roll dice for 2 armour and 3 infantry in Greece, round 3 : 4/5 hits, 1.50 expected hits
Neutral_Allies roll dice for 1 infantry in Greece, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Neutral_Allies lost in Greece
Germans win, taking Greece from Neutral_Allies with 2 armour and 3 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Casualties for Neutral_Allies: 4 infantry
Battle in Normandy Bordeaux
Germans attack with 2 armour and 3 artilleries
French defend with 2 artilleries, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 2 armour and 3 artilleries in Normandy Bordeaux, round 2 : 3/5 hits, 2.00 expected hits
French roll dice for 2 artilleries and 1 infantry in Normandy Bordeaux, round 2 : 1/3 hits, 1.00 expected hits
1 artillery owned by the Germans, 1 infantry owned by the French and 2 artilleries owned by the French lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from French with 2 armour and 2 artilleries remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery
Casualties for French: 2 artilleries and 1 infantry
Battle in 106 Sea Zone
Germans attack with 1 submarine
British defend with 1 destroyer and 1 transport
Germans roll dice for 1 submarine in 106 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the British lost in 106 Sea Zone
1 transport owned by the British lost in 106 Sea Zone
Germans roll dice for 1 submarine in 106 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Germans win with 1 submarine remaining. Battle score for attacker is 15
Casualties for British: 1 destroyer and 1 transport
Non Combat Move - Germans
Trigger Germans Occupies Southern France: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French
Place Units - Germans
10 infantry placed in Germany
1 destroyer and 2 transports placed in 112 Sea Zone
1 bomber and 1 mech_infantry placed in Western Germany
Turn Complete - Germans
Germans collect 46 PUs; end with 46 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Combat Hit Differential Summary :
Germans : 5.00
British : -0.33
French : 0.00
Neutral_Allies : 0.33
Territory Summary for Germans :
Normandy Bordeaux : 1 flag, 2 armour, 2 artilleries, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 armour, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield and 1 factory_minor
Slovakia Hungary : 2 artilleries and 6 infantry
Western Germany : 2 aaGuns, 1 airfield, 3 armour, 1 artillery, 3 bombers, 1 factory_major, 2 fighters, 1 harbour, 4 infantry, 1 mech_infantry and 3 tactical_bombers
Poland : 3 aaGuns, 2 armour, 1 artillery, 13 infantry and 6 mech_infantrys
Germany : 1 aaGun, 1 factory_major and 10 infantry
Norway : 1 artillery and 1 infantry
112 Sea Zone : 1 cruiser, 1 destroyer and 3 transports
119 Sea Zone : 2 submarines
106 Sea Zone : 1 flag, 1 submarine
Bulgaria : 1 flag
Greece : 1 flag, 2 armour and 3 infantry
Yugoslavia : 1 flag
Finland : 1 flag, 7 infantry
Production/PUs Summary :
Germans : 46 / 56
Russians : 37 / 38
Japanese : 39 / 43
Americans : 50 / 79
Chinese : 10 / 13
British : 30 / 35
UK_Pacific : 10 / 14
Italians : 11 / 17
ANZAC : 10 / 21
French : 7 / 0
Dutch : 11 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 68 times
2 was rolled 37 times
3 was rolled 49 times
4 was rolled 46 times
5 was rolled 67 times
6 was rolled 67 times
Average roll : 3.623
Median : 4.000
Variance : 2.689
Standard Deviation : 1.640
Total rolls : 334
Germans Combat
1 was rolled 31 times
2 was rolled 10 times
3 was rolled 16 times
4 was rolled 10 times
5 was rolled 15 times
6 was rolled 20 times
Average roll : 3.275
Median : 3.000
Variance : 3.050
Standard Deviation : 1.746
Total rolls : 102
British Combat
1 was rolled 6 times
2 was rolled 6 times
3 was rolled 9 times
4 was rolled 9 times
5 was rolled 11 times
6 was rolled 13 times
Average roll : 3.963
Median : 4.000
Variance : 0.717
Standard Deviation : 0.847
Total rolls : 54
Italians Combat
1 was rolled 7 times
2 was rolled 5 times
3 was rolled 6 times
4 was rolled 5 times
5 was rolled 7 times
6 was rolled 7 times
Average roll : 3.568
Median : 4.000
Variance : 0.134
Standard Deviation : 0.366
Total rolls : 37
French Combat
1 was rolled 7 times
2 was rolled 7 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 7 times
6 was rolled 8 times
Average roll : 3.576
Median : 4.000
Variance : 1.172
Standard Deviation : 1.083
Total rolls : 33
Americans Combat
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 2 times
6 was rolled 4 times
Average roll : 5.000
Median : 5.000
Variance : 1.438
Standard Deviation : 1.199
Total rolls : 9
Neutral_Allies Combat
1 was rolled 5 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 2 times
Average roll : 2.600
Median : 2.000
Variance : 1.926
Standard Deviation : 1.388
Total rolls : 10
Chinese Combat
1 was rolled 3 times
2 was rolled 3 times
3 was rolled 3 times
4 was rolled 3 times
5 was rolled 5 times
6 was rolled 3 times
Average roll : 3.650
Median : 4.000
Variance : 0.175
Standard Deviation : 0.419
Total rolls : 20
UK_Pacific Combat
1 was rolled 1 times
5 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 2
Japanese Combat
1 was rolled 8 times
2 was rolled 6 times
3 was rolled 11 times
4 was rolled 13 times
5 was rolled 17 times
6 was rolled 12 times
Average roll : 3.910
Median : 4.000
Variance : 1.134
Standard Deviation : 1.065
Total rolls : 67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2
Purchase Units - Russians
Russians buy 3 artilleries and 6 mech_infantrys; Remaining resources: 2 PUs;
Combat Move - Russians
Non Combat Move - Russians
6 infantry moved from Yakut S.S.R. to Yenisey
2 aaGuns and 12 infantry moved from Buryatia to Yakut S.S.R.
3 armour moved from Ukraine to Belarus
1 artillery and 3 infantry moved from Eastern Poland to Belarus
2 aaGuns, 1 armour, 1 artillery, 4 infantry and 1 mech_infantry moved from Bryansk to Belarus
3 artilleries and 5 infantry moved from Novgorod to Belarus
1 armour moved from Russia to Belarus
2 infantry moved from Rostov to Ukraine
2 armour and 2 mech_infantrys moved from Belarus to Novgorod
Place Units - Russians
3 artilleries placed in Novgorod
3 mech_infantrys placed in Ukraine
3 mech_infantrys placed in Russia
Turn Complete - Russians
Russians collect 37 PUs; end with 39 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 1 carrier, 1 factory_minor, 2 infantry, 1 marine and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry moved from Anhwe to Hopei
Japanese take Hopei from Chinese
1 infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
3 artilleries, 5 infantry and 1 mech_infantry moved from Anhwe to Hunan
1 infantry moved from Borneo to 43 Sea Zone
1 armour moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 armour and 1 transport moved from 35 Sea Zone to 42 Sea Zone
1 armour moved from 42 Sea Zone to Java
1 transport moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 infantry and 1 transport moved from 34 Sea Zone to 44 Sea Zone
1 fighter moved from 35 Sea Zone to 45 Sea Zone
1 submarine moved from 35 Sea Zone to 37 Sea Zone
2 bombers, 5 fighters and 5 tactical_bombers moved from Kwangsi to French Indo China
1 artillery moved from Kwangtung to Kwangsi
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 17 Sea Zone
1 infantry moved from Iwo Jima to 17 Sea Zone
2 infantry and 1 transport moved from 17 Sea Zone to 21 Sea Zone
2 infantry moved from 21 Sea Zone to Guam
1 fighter and 1 tactical_bomber moved from 43 Sea Zone to 37 Sea Zone
2 fighters and 1 tactical_bomber moved from 35 Sea Zone to 37 Sea Zone
Combat - Japanese
Battle in Java
Battle in Sumatra
Battle in Guam
Battle in 45 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 45 Sea Zone
Japanese win, taking Java from Dutch, taking Sumatra from Dutch, taking Guam from Americans with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Hunan
Japanese attack with 3 artilleries, 5 infantry and 1 mech_infantry
Chinese defend with 2 infantry
Japanese roll dice for 3 artilleries, 5 infantry and 1 mech_infantry in Hunan, round 2 : 4/9 hits, 2.50 expected hits
Chinese roll dice for 2 infantry in Hunan, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Hunan
Japanese win, taking Hunan from Chinese with 3 artilleries, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 infantry
Battle in 37 Sea Zone
Japanese attack with 3 fighters, 1 submarine and 2 tactical_bombers
British defend with 1 destroyer
Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 3 fighters and 2 tactical_bombers in 37 Sea Zone, round 2 : 3/5 hits, 2.83 expected hits
British roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the British lost in 37 Sea Zone
Japanese win, taking 37 Sea Zone from UK_Pacific with 3 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Non Combat Move - Japanese
Turning on Edit Mode
EDIT: Changing ownership of Celebes from Dutch to Japanese
EDIT: Removing units owned by Japanese from 44 Sea Zone: 1 infantry and 1 transport
EDIT: Adding units owned by Japanese to Celebes: 1 infantry
EDIT: Adding units owned by Japanese to 44 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
2 tactical_bombers moved from 37 Sea Zone to French Indo China
3 fighters moved from 37 Sea Zone to French Indo China
1 aaGun moved from Jehol to Manchuria
1 infantry moved from Jehol to Chahar
1 infantry moved from Jehol to Anhwe
1 infantry moved from Japan to 6 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
4 infantry moved from Jehol to Manchuria
1 carrier moved from 43 Sea Zone to 41 Sea Zone
1 carrier moved from 35 Sea Zone to 42 Sea Zone
1 fighter moved from 45 Sea Zone to 42 Sea Zone
1 battleship moved from 35 Sea Zone to 42 Sea Zone
1 destroyer moved from 43 Sea Zone to 42 Sea Zone
1 destroyer moved from 35 Sea Zone to 41 Sea Zone
1 battleship moved from 35 Sea Zone to 44 Sea Zone
1 destroyer moved from 35 Sea Zone to 21 Sea Zone
1 submarine moved from 6 Sea Zone to 21 Sea Zone
1 carrier moved from 35 Sea Zone to 6 Sea Zone
2 fighters moved from Japan to 6 Sea Zone
Place Units - Japanese
1 factory_minor placed in French Indo China
1 carrier placed in 6 Sea Zone
2 infantry and 1 mech_infantry placed in Shantung
1 marine placed in Japan
Turn Complete - Japanese
Japanese collect 54 PUs; end with 54 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 57 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 62 PUs
Combat Hit Differential Summary :
British : -0.33
Chinese : 0.33
Japanese : 1.33
Territory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Shantung : 1 flag, 1 factory_minor, 2 infantry and 1 mech_infantry
Kwangsi : 1 flag, 1 artillery
Kiangsu : 1 flag
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour, 3 infantry and 1 marine
Jehol : 1 flag
Manchuria : 1 flag, 1 aaGun and 8 infantry
Suiyuyan : 1 flag, 1 infantry
Kweichow : 1 flag, 1 infantry
Hunan : 1 flag, 3 artilleries, 4 infantry and 1 mech_infantry
Hopei : 1 flag, 1 infantry
Chahar : 1 flag, 1 infantry
Anhwe : 1 flag, 1 infantry
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield, 1 artillery, 1 harbour and 2 infantry
Guam : 1 flag, 1 airfield and 2 infantry
French Indo China : 1 flag, 1 artillery, 2 bombers, 1 factory_minor, 8 fighters, 3 infantry and 7 tactical_bombers
Celebes : 1 flag, 1 infantry
Java : 1 flag, 1 armour
Sumatra : 1 flag, 1 infantry
42 Sea Zone : 1 battleship, 1 carrier, 1 destroyer, 1 fighter and 1 transport
41 Sea Zone : 1 carrier, 1 destroyer and 1 transport
44 Sea Zone : 1 battleship and 1 transport
37 Sea Zone : 1 flag, 1 submarine
36 Sea Zone : 1 transport
21 Sea Zone : 1 destroyer, 1 submarine and 1 transport
6 Sea Zone : 2 carriers, 1 cruiser, 1 destroyer and 2 fighters
Production/PUs Summary :
Germans : 46 / 56
Russians : 37 / 39
Japanese : 54 / 62
Americans : 50 / 79
Chinese : 6 / 13
British : 30 / 35
UK_Pacific : 10 / 14
Italians : 11 / 17
ANZAC : 10 / 21
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 71 times
2 was rolled 43 times
3 was rolled 51 times
4 was rolled 48 times
5 was rolled 69 times
6 was rolled 70 times
Average roll : 3.599
Median : 4.000
Variance : 2.294
Standard Deviation : 1.515
Total rolls : 352
Germans Combat
1 was rolled 31 times
2 was rolled 10 times
3 was rolled 16 times
4 was rolled 10 times
5 was rolled 15 times
6 was rolled 20 times
Average roll : 3.275
Median : 3.000
Variance : 3.050
Standard Deviation : 1.746
Total rolls : 102
British Combat
1 was rolled 6 times
2 was rolled 6 times
3 was rolled 10 times
4 was rolled 9 times
5 was rolled 11 times
6 was rolled 13 times
Average roll : 3.945
Median : 4.000
Variance : 0.719
Standard Deviation : 0.848
Total rolls : 55
Italians Combat
1 was rolled 7 times
2 was rolled 5 times
3 was rolled 6 times
4 was rolled 5 times
5 was rolled 7 times
6 was rolled 7 times
Average roll : 3.568
Median : 4.000
Variance : 0.134
Standard Deviation : 0.366
Total rolls : 37
French Combat
1 was rolled 7 times
2 was rolled 7 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 7 times
6 was rolled 8 times
Average roll : 3.576
Median : 4.000
Variance : 1.172
Standard Deviation : 1.083
Total rolls : 33
Americans Combat
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 2 times
6 was rolled 4 times
Average roll : 5.000
Median : 5.000
Variance : 1.438
Standard Deviation : 1.199
Total rolls : 9
Neutral_Allies Combat
1 was rolled 5 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 2 times
Average roll : 2.600
Median : 2.000
Variance : 1.926
Standard Deviation : 1.388
Total rolls : 10
Chinese Combat
1 was rolled 3 times
2 was rolled 4 times
3 was rolled 3 times
4 was rolled 4 times
5 was rolled 5 times
6 was rolled 3 times
Average roll : 3.591
Median : 4.000
Variance : 0.159
Standard Deviation : 0.398
Total rolls : 22
UK_Pacific Combat
1 was rolled 1 times
5 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 2
Japanese Combat
1 was rolled 11 times
2 was rolled 11 times
3 was rolled 12 times
4 was rolled 14 times
5 was rolled 19 times
6 was rolled 15 times
Average roll : 3.780
Median : 4.000
Variance : 0.584
Standard Deviation : 0.764
Total rolls : 82
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2
Purchase Units - Americans
Americans buy 3 artilleries, 1 destroyer, 3 infantry, 2 tactical_bombers and 4 transports; Remaining resources: 0 PUs;
Combat Move - Americans
2 infantry moved from Marshall Islands to 32 Sea Zone
1 bomber moved from United Kingdom to 92 Sea Zone
1 fighter moved from Gibraltar to 92 Sea Zone
1 destroyer moved from 89 Sea Zone to 106 Sea Zone
2 fighters and 1 tactical_bomber moved from 101 Sea Zone to 106 Sea Zone
2 infantry and 1 transport moved from 32 Sea Zone to 33 Sea Zone
2 infantry moved from 33 Sea Zone to Caroline Islands
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
2 fighters moved from Hawaiian Islands to 26 Sea Zone
1 battleship and 2 cruisers moved from 26 Sea Zone to 33 Sea Zone
Combat - Americans
Battle in Caroline Islands
Americans attack with 1 artillery and 3 infantry
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 3/3 hits, 1.67 expected hits
Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands
Americans win, taking Caroline Islands from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 8
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 aaGun and 2 infantry
Battle in 92 Sea Zone
Americans attack with 1 bomber and 1 fighter
Italians defend with 1 cruiser and 1 transport
Americans roll dice for 1 bomber and 1 fighter in 92 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
Italians roll dice for 1 cruiser and 1 transport in 92 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
1 cruiser owned by the Italians lost in 92 Sea Zone
1 transport owned by the Italians lost in 92 Sea Zone
Americans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 19
Casualties for Italians: 1 cruiser and 1 transport
Battle in 106 Sea Zone
Americans attack with 1 destroyer, 2 fighters and 1 tactical_bomber
Germans defend with 1 submarine
Americans roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 106 Sea Zone, round 2 : 3/4 hits, 2.00 expected hits
Germans roll dice for 1 submarine in 106 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
1 submarine owned by the Germans and 1 destroyer owned by the Americans lost in 106 Sea Zone
Americans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Americans: 1 destroyer
Casualties for Germans: 1 submarine
Non Combat Move - Americans
2 fighters and 1 tactical_bomber moved from 106 Sea Zone to 91 Sea Zone
3 carriers and 1 cruiser moved from 101 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Morocco
1 fighter moved from 92 Sea Zone to 91 Sea Zone
1 bomber moved from 92 Sea Zone to Morocco
1 carrier, 1 destroyer, 2 fighters and 1 submarine moved from 26 Sea Zone to 33 Sea Zone
1 infantry and 1 mech_infantry moved from Western United States to Central United States
3 mech_infantrys moved from British Columbia to Alaska
Place Units - Americans
3 artilleries, 3 infantry and 2 tactical_bombers placed in Eastern United States
1 destroyer and 4 transports placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 50 PUs; end with 50 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Combat Hit Differential Summary :
Germans : 0.83
Italians : -0.50
Americans : 2.17
Japanese : 0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
2 artilleries, 1 fighter and 6 infantry moved from Yunnan to Hunan
1 artillery moved from Yunnan to Kweichow
1 infantry moved from Shensi to Kweichow
1 infantry moved from Shensi to Kweichow
Combat - Chinese
Battle in Kweichow
Chinese attack with 1 artillery and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 2 infantry in Kweichow, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Hunan
Chinese attack with 2 artilleries, 1 fighter and 6 infantry
Japanese defend with 3 artilleries, 4 infantry and 1 mech_infantry
Chinese roll dice for 2 artilleries, 1 fighter and 6 infantry in Hunan, round 2 : 4/9 hits, 2.50 expected hits
Japanese roll dice for 3 artilleries, 4 infantry and 1 mech_infantry in Hunan, round 2 : 3/8 hits, 2.67 expected hits
4 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Hunan
Chinese roll dice for 2 artilleries, 1 fighter and 3 infantry in Hunan, round 3 : 1/6 hits, 2.00 expected hits
Japanese roll dice for 3 artilleries and 1 mech_infantry in Hunan, round 3 : 1/4 hits, 1.33 expected hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
Chinese roll dice for 2 artilleries, 1 fighter and 2 infantry in Hunan, round 4 : 1/5 hits, 1.83 expected hits
Japanese roll dice for 3 artilleries in Hunan, round 4 : 1/3 hits, 1.00 expected hits
1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
Chinese roll dice for 2 artilleries, 1 fighter and 1 infantry in Hunan, round 5 : 3/4 hits, 1.50 expected hits
Japanese roll dice for 2 artilleries in Hunan, round 5 : 2/2 hits, 0.67 expected hits
2 artilleries owned by the Japanese, 1 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Hunan
Chinese win, taking Hunan from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 6
Casualties for Chinese: 1 artillery and 6 infantry
Casualties for Japanese: 3 artilleries, 4 infantry and 1 mech_infantry
Non Combat Move - Chinese
1 fighter moved from Hunan to Yunnan
1 infantry moved from Szechwan to Yunnan
Place Units - Chinese
1 artillery and 3 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 8 PUs; end with 8 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 11 PUs
Combat Hit Differential Summary :
Chinese : 1.33
Japanese : 1.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2
Purchase Units - Americans
Americans buy 3 artilleries, 1 destroyer, 3 infantry, 2 tactical_bombers and 4 transports; Remaining resources: 0 PUs;
Combat Move - Americans
2 infantry moved from Marshall Islands to 32 Sea Zone
1 bomber moved from United Kingdom to 92 Sea Zone
1 fighter moved from Gibraltar to 92 Sea Zone
1 destroyer moved from 89 Sea Zone to 106 Sea Zone
2 fighters and 1 tactical_bomber moved from 101 Sea Zone to 106 Sea Zone
2 infantry and 1 transport moved from 32 Sea Zone to 33 Sea Zone
2 infantry moved from 33 Sea Zone to Caroline Islands
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
2 fighters moved from Hawaiian Islands to 26 Sea Zone
1 battleship and 2 cruisers moved from 26 Sea Zone to 33 Sea Zone
Combat - Americans
Battle in Caroline Islands
Americans attack with 1 artillery and 3 infantry
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 3/3 hits, 1.67 expected hits
Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands
Americans win, taking Caroline Islands from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 8
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 aaGun and 2 infantry
Battle in 92 Sea Zone
Americans attack with 1 bomber and 1 fighter
Italians defend with 1 cruiser and 1 transport
Americans roll dice for 1 bomber and 1 fighter in 92 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
Italians roll dice for 1 cruiser and 1 transport in 92 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
1 cruiser owned by the Italians lost in 92 Sea Zone
1 transport owned by the Italians lost in 92 Sea Zone
Americans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 19
Casualties for Italians: 1 cruiser and 1 transport
Battle in 106 Sea Zone
Americans attack with 1 destroyer, 2 fighters and 1 tactical_bomber
Germans defend with 1 submarine
Americans roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 106 Sea Zone, round 2 : 3/4 hits, 2.00 expected hits
Germans roll dice for 1 submarine in 106 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
1 submarine owned by the Germans and 1 destroyer owned by the Americans lost in 106 Sea Zone
Americans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Americans: 1 destroyer
Casualties for Germans: 1 submarine
Non Combat Move - Americans
2 fighters and 1 tactical_bomber moved from 106 Sea Zone to 91 Sea Zone
3 carriers and 1 cruiser moved from 101 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Morocco
1 fighter moved from 92 Sea Zone to 91 Sea Zone
1 bomber moved from 92 Sea Zone to Morocco
1 carrier, 1 destroyer, 2 fighters and 1 submarine moved from 26 Sea Zone to 33 Sea Zone
1 infantry and 1 mech_infantry moved from Western United States to Central United States
3 mech_infantrys moved from British Columbia to Alaska
Place Units - Americans
3 artilleries, 3 infantry and 2 tactical_bombers placed in Eastern United States
1 destroyer and 4 transports placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 50 PUs; end with 50 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
2 artilleries, 1 fighter and 6 infantry moved from Yunnan to Hunan
1 artillery moved from Yunnan to Kweichow
1 infantry moved from Shensi to Kweichow
1 infantry moved from Shensi to Kweichow
Combat - Chinese
Battle in Kweichow
Chinese attack with 1 artillery and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 2 infantry in Kweichow, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Hunan
Chinese attack with 2 artilleries, 1 fighter and 6 infantry
Japanese defend with 3 artilleries, 4 infantry and 1 mech_infantry
Chinese roll dice for 2 artilleries, 1 fighter and 6 infantry in Hunan, round 2 : 4/9 hits, 2.50 expected hits
Japanese roll dice for 3 artilleries, 4 infantry and 1 mech_infantry in Hunan, round 2 : 3/8 hits, 2.67 expected hits
4 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Hunan
Chinese roll dice for 2 artilleries, 1 fighter and 3 infantry in Hunan, round 3 : 1/6 hits, 2.00 expected hits
Japanese roll dice for 3 artilleries and 1 mech_infantry in Hunan, round 3 : 1/4 hits, 1.33 expected hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
Chinese roll dice for 2 artilleries, 1 fighter and 2 infantry in Hunan, round 4 : 1/5 hits, 1.83 expected hits
Japanese roll dice for 3 artilleries in Hunan, round 4 : 1/3 hits, 1.00 expected hits
1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
Chinese roll dice for 2 artilleries, 1 fighter and 1 infantry in Hunan, round 5 : 3/4 hits, 1.50 expected hits
Japanese roll dice for 2 artilleries in Hunan, round 5 : 2/2 hits, 0.67 expected hits
2 artilleries owned by the Japanese, 1 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Hunan
Chinese win, taking Hunan from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 6
Casualties for Chinese: 1 artillery and 6 infantry
Casualties for Japanese: 3 artilleries, 4 infantry and 1 mech_infantry
Non Combat Move - Chinese
1 fighter moved from Hunan to Yunnan
1 infantry moved from Szechwan to Yunnan
Place Units - Chinese
1 artillery and 3 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 8 PUs; end with 8 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 11 PUs
Purchase Units - British
Turning on Edit Mode
EDIT: Removing units owned by Russians from 125 Sea Zone: 1 submarine
EDIT: Adding units owned by Russians to 112 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
British buy 2 fighters and 5 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
1 bomber moved from Malta to Iraq
2 infantry moved from Persia to Iraq
1 infantry moved from Persia to Iraq
1 infantry moved from Eastern Persia to 80 Sea Zone
1 transport moved from 76 Sea Zone to 71 Sea Zone
1 infantry and 1 transport moved from 80 Sea Zone to 76 Sea Zone
1 armour moved from Ethiopia to Italian Somaliland
British take Italian Somaliland from Italians
1 armour moved from Italian Somaliland to Kenya
1 mech_infantry moved from Ethiopia to Kenya
1 infantry moved from Ethiopia to 76 Sea Zone
2 infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone
1 cruiser moved from 76 Sea Zone to 81 Sea Zone
1 fighter moved from Yunnan to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi
1 infantry moved from Yunnan to Kwangsi
1 infantry moved from Ethiopia to Kenya
Combat - British
Battle in 36 Sea Zone
British attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 36 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Kwangsi
British attack with 1 fighter, 1 infantry and 1 tactical_bomber
Japanese defend with 1 artillery
British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kwangsi, round 2 : 1/3 hits, 1.33 expected hits
Japanese roll dice for 1 artillery in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Kwangsi
British win, taking Kwangsi from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Iraq
British attack with 1 bomber and 3 infantry
Neutral_Axis defend with 3 infantry
British roll dice for 1 bomber and 3 infantry in Iraq, round 2 : 1/4 hits, 1.17 expected hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Iraq
British roll dice for 1 bomber and 2 infantry in Iraq, round 3 : 1/3 hits, 1.00 expected hits
Neutral_Axis roll dice for 2 infantry in Iraq, round 3 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Neutral_Axis lost in Iraq
British roll dice for 1 bomber and 2 infantry in Iraq, round 4 : 1/3 hits, 1.00 expected hits
Neutral_Axis roll dice for 1 infantry in Iraq, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Iraq
British win, taking Iraq from Neutral_Axis with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 2 infantry
Casualties for Neutral_Axis: 3 infantry
Battle in Kenya
British attack with 1 armour, 1 infantry and 1 mech_infantry
Italians defend with 1 infantry
British roll dice for 1 armour, 1 infantry and 1 mech_infantry in Kenya, round 2 : 1/3 hits, 0.83 expected hits
Italians roll dice for 1 infantry in Kenya, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Italians and 1 infantry owned by the British lost in Kenya
British win, taking Kenya from Italians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Non Combat Move - British
2 infantry moved from 81 Sea Zone to Egypt
1 bomber moved from Iraq to Egypt
1 fighter and 1 tactical_bomber moved from Malta to Morocco
1 infantry moved from Suriname to Brazil
British take Brazil from Neutral_Allies
1 transport moved from 88 Sea Zone to 86 Sea Zone
1 fighter moved from 36 Sea Zone to Yunnan
1 infantry moved from Burma to India
1 tactical_bomber moved from Kwangsi to Yunnan
1 fighter moved from Kwangsi to India
1 aaGun moved from Burma to India
2 aaGuns moved from Burma to Yunnan
1 artillery moved from Burma to Yunnan
4 infantry moved from Burma to India
3 infantry moved from Shan State to Yunnan
3 mech_infantrys moved from India to Yunnan
Place Units - British
2 fighters and 5 infantry placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 4,5,2,1
British collect 33 PUs (2 lost to blockades); end with 33 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 36 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 39 PUs
Place Units - UK_Pacific
2 infantry and 2 mech_infantrys placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,2
UK_Pacific collect 8 PUs (2 lost to blockades); end with 8 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 11 PUs
Some Units in India change ownership: 2 infantry and 2 mech_infantrys
Combat Hit Differential Summary :
Germans : 0.83
Italians : 0.17
British : -0.33
Americans : 2.17
Chinese : 1.33
Neutral_Axis : 0.00
Japanese : 1.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2
Purchase Units - Italians
Italians buy 4 infantry and 1 mech_infantry; Remaining resources: 1 PUs;
Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Trigger Russians Allied Americans 3: Changing Relationship for Russians and Americans from Neutrality to Allied
Combat Move - Italians
1 armour moved from Romania to Bessarabia
Italians take Bessarabia from Russians
1 armour moved from Bessarabia to Eastern Poland
Italians take Eastern Poland from Russians
2 infantry moved from Bulgaria to Romania
1 armour and 1 mech_infantry moved from Tunisia to Algeria
Italians take Algeria from French
1 artillery and 1 infantry moved from Tunisia to Algeria
1 bomber moved from Southern Italy to Egypt
Combat - Italians
Strategic bombing raid in Egypt
AA fire in Egypt : 0/1 hits, 0.17 expected hits
Bombing raid in Egypt rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in Egypt causes 6 damage total.
Non Combat Move - Italians
1 bomber moved from Egypt to Tobruk
2 aaGuns moved from Yugoslavia to Romania
2 mech_infantrys moved from Northern Italy to Romania
1 armour moved from Northern Italy to Romania
Place Units - Italians
3 infantry placed in Southern Italy
1 infantry and 1 mech_infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 12 PUs; end with 13 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 18 PUs
Combat Hit Differential Summary :
AA fire in Egypt : : -0.17
Territory Summary for Italians :
Algeria : 1 flag, 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
Tunisia : 1 flag
Romania : 2 aaGuns, 1 armour, 2 infantry and 2 mech_infantrys
Tobruk : 1 artillery, 1 bomber and 3 infantry
Northern Italy : 1 factory_major, 1 infantry and 1 mech_infantry
Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 8 infantry
Eastern Poland : 1 flag, 1 armour
Bessarabia : 1 flag
Production/PUs Summary :
Germans : 46 / 56
Russians : 36 / 39
Japanese : 51 / 62
Americans : 50 / 70
Chinese : 9 / 11
British : 35 / 39
UK_Pacific : 10 / 11
Italians : 12 / 18
ANZAC : 10 / 21
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 93 times
2 was rolled 68 times
3 was rolled 73 times
4 was rolled 69 times
5 was rolled 83 times
6 was rolled 90 times
Average roll : 3.527
Median : 4.000
Variance : 1.241
Standard Deviation : 1.114
Total rolls : 476
Null / Other
1 was rolled 8 times
2 was rolled 5 times
3 was rolled 6 times
4 was rolled 6 times
5 was rolled 7 times
6 was rolled 8 times
Average roll : 3.575
Median : 4.000
Variance : 0.188
Standard Deviation : 0.434
Total rolls : 40
Germans Combat
1 was rolled 32 times
2 was rolled 10 times
3 was rolled 16 times
4 was rolled 10 times
5 was rolled 15 times
6 was rolled 20 times
Average roll : 3.252
Median : 3.000
Variance : 3.302
Standard Deviation : 1.817
Total rolls : 103
British Combat
1 was rolled 8 times
2 was rolled 8 times
3 was rolled 14 times
4 was rolled 14 times
5 was rolled 12 times
6 was rolled 16 times
Average roll : 3.861
Median : 4.000
Variance : 0.789
Standard Deviation : 0.888
Total rolls : 72
Italians Combat
1 was rolled 8 times
2 was rolled 5 times
3 was rolled 6 times
4 was rolled 6 times
5 was rolled 7 times
6 was rolled 8 times
Average roll : 3.575
Median : 4.000
Variance : 0.188
Standard Deviation : 0.434
Total rolls : 40
French Combat
1 was rolled 7 times
2 was rolled 7 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 7 times
6 was rolled 8 times
Average roll : 3.576
Median : 4.000
Variance : 1.172
Standard Deviation : 1.083
Total rolls : 33
Americans Combat
1 was rolled 3 times
2 was rolled 2 times
3 was rolled 3 times
4 was rolled 2 times
5 was rolled 3 times
6 was rolled 5 times
Average roll : 3.833
Median : 4.000
Variance : 0.353
Standard Deviation : 0.594
Total rolls : 18
Neutral_Allies Combat
1 was rolled 5 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 2 times
Average roll : 2.600
Median : 2.000
Variance : 1.926
Standard Deviation : 1.388
Total rolls : 10
Chinese Combat
1 was rolled 4 times
2 was rolled 16 times
3 was rolled 7 times
4 was rolled 8 times
5 was rolled 9 times
6 was rolled 5 times
Average roll : 3.347
Median : 3.000
Variance : 1.892
Standard Deviation : 1.376
Total rolls : 49
UK_Pacific Combat
1 was rolled 1 times
5 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 2
Neutral_Axis Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
6 was rolled 2 times
Average roll : 3.667
Median : 3.500
Variance : 0.400
Standard Deviation : 0.632
Total rolls : 6
Japanese Combat
1 was rolled 16 times
2 was rolled 14 times
3 was rolled 17 times
4 was rolled 18 times
5 was rolled 20 times
6 was rolled 18 times
Average roll : 3.641
Median : 4.000
Variance : 0.204
Standard Deviation : 0.452
Total rolls : 103
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 fighter; Remaining resources: 3 PUs;
Combat Move - ANZAC
1 cruiser and 1 destroyer moved from 54 Sea Zone to 42 Sea Zone
1 destroyer moved from 62 Sea Zone to 42 Sea Zone
3 fighters moved from Queensland to 42 Sea Zone
Combat - ANZAC
Battle in 42 Sea Zone
ANZAC attack with 1 cruiser, 2 destroyers and 3 fighters
Japanese defend with 1 battleship, 1 carrier, 1 destroyer, 1 fighter and 1 transport
ANZAC roll dice for 1 cruiser, 2 destroyers and 3 fighters in 42 Sea Zone, round 2 : 2/6 hits, 2.67 expected hits
Units damaged: 1 carrier owned by the Japanese and 1 battleship owned by the Japanese
Japanese roll dice for 1 battleship, 1 carrier, 1 destroyer, 1 fighter and 1 transport in 42 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits
2 destroyers owned by the ANZAC lost in 42 Sea Zone
ANZAC roll dice for 1 cruiser and 3 fighters in 42 Sea Zone, round 3 : 1/4 hits, 2.00 expected hits
Japanese roll dice for 1 battleship, 1 carrier, 1 destroyer, 1 fighter and 1 transport in 42 Sea Zone, round 3 : 4/4 hits, 2.00 expected hits
3 fighters owned by the ANZAC, 1 cruiser owned by the ANZAC and 1 destroyer owned by the Japanese lost in 42 Sea Zone
Japanese win with 1 battleship, 1 carrier, 1 fighter and 1 transport remaining. Battle score for attacker is -50
Casualties for ANZAC: 1 cruiser, 2 destroyers and 3 fighters
Casualties for Japanese: 1 destroyer
1 fighter owned by the Japanese forced to land in 41 Sea Zone
Non Combat Move - ANZAC
1 infantry moved from Shan State to Yunnan
2 infantry moved from Egypt to Trans-Jordan
Place Units - ANZAC
1 destroyer placed in 62 Sea Zone
1 fighter placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 13 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
Combat Hit Differential Summary :
ANZAC : -1.67
Japanese : 2.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 fighter; Remaining resources: 3 PUs;
Combat Move - ANZAC
1 cruiser and 1 destroyer moved from 54 Sea Zone to 42 Sea Zone
1 destroyer moved from 62 Sea Zone to 42 Sea Zone
3 fighters moved from Queensland to 42 Sea Zone
Combat - ANZAC
Battle in 42 Sea Zone
ANZAC attack with 1 cruiser, 2 destroyers and 3 fighters
Japanese defend with 1 battleship, 1 carrier, 1 destroyer, 1 fighter and 1 transport
ANZAC roll dice for 1 cruiser, 2 destroyers and 3 fighters in 42 Sea Zone, round 2 : 2/6 hits, 2.67 expected hits
Units damaged: 1 carrier owned by the Japanese and 1 battleship owned by the Japanese
Japanese roll dice for 1 battleship, 1 carrier, 1 destroyer, 1 fighter and 1 transport in 42 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits
2 destroyers owned by the ANZAC lost in 42 Sea Zone
ANZAC roll dice for 1 cruiser and 3 fighters in 42 Sea Zone, round 3 : 1/4 hits, 2.00 expected hits
Japanese roll dice for 1 battleship, 1 carrier, 1 destroyer, 1 fighter and 1 transport in 42 Sea Zone, round 3 : 4/4 hits, 2.00 expected hits
3 fighters owned by the ANZAC, 1 cruiser owned by the ANZAC and 1 destroyer owned by the Japanese lost in 42 Sea Zone
Japanese win with 1 battleship, 1 carrier, 1 fighter and 1 transport remaining. Battle score for attacker is -50
Casualties for ANZAC: 1 cruiser, 2 destroyers and 3 fighters
Casualties for Japanese: 1 destroyer
1 fighter owned by the Japanese forced to land in 41 Sea Zone
Non Combat Move - ANZAC
1 infantry moved from Shan State to Yunnan
2 infantry moved from Egypt to Trans-Jordan
Place Units - ANZAC
1 destroyer placed in 62 Sea Zone
1 fighter placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 13 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
Combat Move - French
Non Combat Move - French
1 infantry moved from French Central Africa to French Equatorial Africa
Turn Complete - French
Combat Hit Differential Summary :
ANZAC : -1.67
Japanese : 2.00
ANZAC’s turn for bad dice… they should have been able to sink your Java fleet but failed miserably.
@weddingsinger said in Weddingsinger (Allies) vs SixUnder (Axis), BM3, no bid, G40 Game 2:
ANZAC’s turn for bad dice… they should have been able to sink your Java fleet but failed miserably.
dice gods are mean!
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 fighter, 10 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Combat Move - Germans
1 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
1 infantry moved from Poland to Baltic States
Germans take Baltic States from Russians
1 mech_infantry moved from Poland to Western Ukraine
Germans take Western Ukraine from Russians
1 artillery and 1 infantry moved from Norway to Finland
1 destroyer moved from 112 Sea Zone to 110 Sea Zone
2 submarines moved from 119 Sea Zone to 112 Sea Zone
2 armour moved from Greece to Romania
2 artilleries and 6 infantry moved from Slovakia Hungary to Eastern Poland
3 armour and 1 mech_infantry moved from Western Germany to Poland
2 armour, 1 artillery, 12 infantry and 5 mech_infantrys moved from Poland to Eastern Poland
2 fighters and 1 tactical_bomber moved from Western Germany to Eastern Poland
10 infantry moved from Germany to Poland
1 tactical_bomber moved from Western Germany to Southern Italy
2 armour moved from Normandy Bordeaux to Western Germany
1 armour moved from Southern France to Western Germany
3 bombers moved from Western Germany to Eastern Poland
Combat - Germans
Non Combat Move - Germans
1 aaGun moved from Poland to Baltic States
2 aaGuns moved from Poland to Eastern Poland
3 infantry moved from Greece to Bulgaria
2 artilleries moved from Normandy Bordeaux to France
Place Units - Germans
1 fighter placed in Western Germany
10 infantry placed in Germany
4 mech_infantrys placed in Western Germany
Turn Complete - Germans
Germans collect 50 PUs; end with 50 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Combat Hit Differential Summary :
Territory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield, 2 artilleries and 1 factory_minor
Western Germany : 2 aaGuns, 1 airfield, 3 armour, 1 artillery, 1 factory_major, 1 fighter, 1 harbour, 4 infantry, 4 mech_infantrys and 1 tactical_bomber
Romania : 2 armour
Poland : 3 armour, 10 infantry and 1 mech_infantry
Germany : 1 aaGun, 1 factory_major and 10 infantry
Southern Italy : 1 tactical_bomber
Karelia : 1 flag, 1 infantry
Baltic States : 1 flag, 1 aaGun and 1 infantry
Vyborg : 1 flag, 1 infantry
Eastern Poland : 2 aaGuns, 2 armour, 3 artilleries, 3 bombers, 2 fighters, 18 infantry, 5 mech_infantrys and 1 tactical_bomber
Western Ukraine : 1 flag, 1 mech_infantry
112 Sea Zone : 1 cruiser, 2 submarines and 3 transports
106 Sea Zone : 1 flag
Bulgaria : 1 flag, 3 infantry
Greece : 1 flag
Yugoslavia : 1 flag
Finland : 1 flag, 1 artillery and 6 infantry
110 Sea Zone : 1 destroyer
Production/PUs Summary :
Germans : 50 / 55
Russians : 32 / 39
Japanese : 51 / 62
Americans : 50 / 70
Chinese : 9 / 11
British : 35 / 39
UK_Pacific : 10 / 11
Italians : 12 / 18
ANZAC : 10 / 22
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 89 times
2 was rolled 66 times
3 was rolled 69 times
4 was rolled 66 times
5 was rolled 78 times
6 was rolled 85 times
Average roll : 3.514
Median : 4.000
Variance : 1.110
Standard Deviation : 1.053
Total rolls : 453
Null / Other
5 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : ∞
Standard Deviation : ∞
Total rolls : 1
Germans Combat
1 was rolled 32 times
2 was rolled 10 times
3 was rolled 16 times
4 was rolled 10 times
5 was rolled 15 times
6 was rolled 20 times
Average roll : 3.252
Median : 3.000
Variance : 3.302
Standard Deviation : 1.817
Total rolls : 103
British Combat
1 was rolled 8 times
2 was rolled 8 times
3 was rolled 14 times
4 was rolled 14 times
5 was rolled 11 times
6 was rolled 16 times
Average roll : 3.845
Median : 4.000
Variance : 0.812
Standard Deviation : 0.901
Total rolls : 71
Italians Combat
1 was rolled 8 times
2 was rolled 5 times
3 was rolled 6 times
4 was rolled 6 times
5 was rolled 7 times
6 was rolled 7 times
Average roll : 3.513
Median : 4.000
Variance : 0.145
Standard Deviation : 0.380
Total rolls : 39
French Combat
1 was rolled 7 times
2 was rolled 7 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 7 times
6 was rolled 8 times
Average roll : 3.576
Median : 4.000
Variance : 1.172
Standard Deviation : 1.083
Total rolls : 33
Americans Combat
1 was rolled 3 times
2 was rolled 2 times
3 was rolled 3 times
4 was rolled 2 times
5 was rolled 3 times
6 was rolled 5 times
Average roll : 3.833
Median : 4.000
Variance : 0.353
Standard Deviation : 0.594
Total rolls : 18
ANZAC Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 4 times
Average roll : 4.300
Median : 4.500
Variance : 0.815
Standard Deviation : 0.903
Total rolls : 10
Neutral_Allies Combat
1 was rolled 5 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 2 times
Average roll : 2.600
Median : 2.000
Variance : 1.926
Standard Deviation : 1.388
Total rolls : 10
Chinese Combat
1 was rolled 4 times
2 was rolled 16 times
3 was rolled 7 times
4 was rolled 8 times
5 was rolled 9 times
6 was rolled 5 times
Average roll : 3.347
Median : 3.000
Variance : 1.892
Standard Deviation : 1.376
Total rolls : 49
UK_Pacific Combat
1 was rolled 1 times
5 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 2
Neutral_Axis Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
6 was rolled 2 times
Average roll : 3.667
Median : 3.500
Variance : 0.400
Standard Deviation : 0.632
Total rolls : 6
Japanese Combat
1 was rolled 19 times
2 was rolled 16 times
3 was rolled 18 times
4 was rolled 19 times
5 was rolled 21 times
6 was rolled 18 times
Average roll : 3.550
Median : 4.000
Variance : 0.123
Standard Deviation : 0.350
Total rolls : 111
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3
Purchase Units - Russians
Russians buy 1 armour and 8 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - Russians
2 armour, 2 fighters, 2 mech_infantrys and 1 tactical_bomber moved from Novgorod to Eastern Poland
4 armour, 6 artilleries and 25 infantry moved from Belarus to Eastern Poland
1 infantry moved from Ukraine to Bessarabia
Russians take Bessarabia from Italians
1 infantry and 3 mech_infantrys moved from Ukraine to Western Ukraine
2 artilleries moved from Novgorod to Baltic States
1 artillery moved from Novgorod to Karelia
Combat - Russians
Russians creates battle in territory 112 Sea Zone
Battle in 112 Sea Zone
Russians attack with 1 submarine
Germans defend with 1 cruiser, 2 submarines and 3 transports
1 submarine owned by the Russians Submerged
2 submarines owned by the Germans Submerged
Battle in Karelia
Russians attack with 1 artillery
Germans defend with 1 infantry
Russians roll dice for 1 artillery in Karelia, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 infantry in Karelia, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 artillery in Karelia, round 3 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 infantry in Karelia, round 3 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 artillery in Karelia, round 4 : 1/1 hits, 0.33 expected hits
Germans roll dice for 1 infantry in Karelia, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Karelia
Russians winGermans win with 1 cruiser and 3 transports remaining, taking Karelia from Germans with 1 artillery remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Western Ukraine
Russians attack with 1 infantry and 3 mech_infantrys
Germans defend with 1 mech_infantry
Russians roll dice for 1 infantry and 3 mech_infantrys in Western Ukraine, round 2 : 0/4 hits, 0.67 expected hits
Germans roll dice for 1 mech_infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 infantry and 3 mech_infantrys in Western Ukraine, round 3 : 0/4 hits, 0.67 expected hits
Germans roll dice for 1 mech_infantry in Western Ukraine, round 3 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 infantry and 3 mech_infantrys in Western Ukraine, round 4 : 0/4 hits, 0.67 expected hits
Germans roll dice for 1 mech_infantry in Western Ukraine, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Western Ukraine
Russians roll dice for 3 mech_infantrys in Western Ukraine, round 5 : 0/3 hits, 0.50 expected hits
Germans roll dice for 1 mech_infantry in Western Ukraine, round 5 : 0/1 hits, 0.33 expected hits
Russians roll dice for 3 mech_infantrys in Western Ukraine, round 6 : 0/3 hits, 0.50 expected hits
Germans roll dice for 1 mech_infantry in Western Ukraine, round 6 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Russians lost in Western Ukraine
Russians roll dice for 2 mech_infantrys in Western Ukraine, round 7 : 0/2 hits, 0.33 expected hits
Germans roll dice for 1 mech_infantry in Western Ukraine, round 7 : 0/1 hits, 0.33 expected hits
Russians roll dice for 2 mech_infantrys in Western Ukraine, round 8 : 1/2 hits, 0.33 expected hits
Germans roll dice for 1 mech_infantry in Western Ukraine, round 8 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 2 mech_infantrys remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantry and 1 mech_infantry
Casualties for Germans: 1 mech_infantry
Battle in Eastern Poland
Russians attack with 6 armour, 6 artilleries, 2 fighters, 25 infantry, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 2 aaGuns, 2 armour, 3 artilleries, 3 bombers, 2 fighters, 18 infantry, 5 mech_infantrys and 1 tactical_bomber; Italians defend with 1 armour
AA fire in Eastern Poland : 0/3 hits, 0.50 expected hits
Russians roll dice for 6 armour, 6 artilleries, 2 fighters, 25 infantry, 2 mech_infantrys and 1 tactical_bomber in Eastern Poland, round 2 : 8/42 hits, 12.17 expected hits
Italians roll dice for 2 aaGuns, 3 armour, 3 artilleries, 3 bombers, 2 fighters, 18 infantry, 5 mech_infantrys and 1 tactical_bomber in Eastern Poland, round 2 : 18/35 hits, 12.50 expected hits
18 infantry owned by the Russians, 2 aaGuns owned by the Germans, 3 bombers owned by the Germans and 3 infantry owned by the Germans lost in Eastern Poland
Russians roll dice for 6 armour, 6 artilleries, 2 fighters, 7 infantry, 2 mech_infantrys and 1 tactical_bomber in Eastern Poland, round 3 : 9/24 hits, 9.17 expected hits
Italians roll dice for 3 armour, 3 artilleries, 2 fighters, 15 infantry, 5 mech_infantrys and 1 tactical_bomber in Eastern Poland, round 3 : 18/29 hits, 11.00 expected hits
2 mech_infantrys owned by the Russians, 7 infantry owned by the Russians, 3 armour owned by the Russians, 6 artilleries owned by the Russians and 9 infantry owned by the Germans lost in Eastern Poland
3 armour owned by the Russians retreated to Belarus
Italians win with 3 armour, 3 artilleries, 2 fighters, 6 infantry, 5 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is -43
Casualties for Russians: 3 armour, 6 artilleries, 25 infantry and 2 mech_infantrys
Casualties for Germans: 2 aaGuns, 3 bombers and 12 infantry
Battle in Baltic States
Russians attack with 2 artilleries
Germans defend with 1 aaGun and 1 infantry
Russians roll dice for 2 artilleries in Baltic States, round 2 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 aaGun and 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits
1 aaGun owned by the Germans lost in Baltic States
Russians roll dice for 2 artilleries in Baltic States, round 3 : 2/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Baltic States, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Baltic States
Russians win, taking Baltic States from Germans with 2 artilleries remaining. Battle score for attacker is 8
Casualties for Germans: 1 aaGun and 1 infantry
Non Combat Move - Russians
4 aaGuns moved from Belarus to Bryansk
3 mech_infantrys moved from Russia to Bryansk
2 fighters and 1 tactical_bomber moved from Eastern Poland to Bryansk
6 infantry moved from Yenisey to Timguska
2 aaGuns and 12 infantry moved from Yakut S.S.R. to Yenisey
Place Units - Russians
1 armour and 2 mech_infantrys placed in Ukraine
6 mech_infantrys placed in Russia
Turn Complete - Russians
Russians collect 36 PUs; end with 37 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 40 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 42 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 44 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 46 PUs
Combat Hit Differential Summary :
Germans : -2.00
Italians : 12.50
AA fire in Eastern Poland : : -0.50
Russians : -5.33
Russia had a 70% chance of wiping out Germany in Eastern Poland.
It did not go as planned.
I think you hit close to 50% with your 2s TWICE
@weddingsinger said in Weddingsinger (Allies) vs SixUnder (Axis), BM3, no bid, G40 Game 2:
Russia had a 70% chance of wiping out Germany in Eastern Poland.
It did not go as planned.
I think you hit close to 50% with your 2s TWICE
looks like the italians rolled out of their mind! wowzers
amazing infantry!
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 carrier, 7 infantry, 3 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 artillery, 2 bombers, 8 fighters, 3 infantry and 7 tactical_bombers moved from French Indo China to Yunnan
1 armour moved from Java to 42 Sea Zone
1 armour, 1 battleship, 1 carrier and 1 transport moved from 42 Sea Zone to 37 Sea Zone
1 armour moved from 37 Sea Zone to Malaya
2 infantry moved from Guam to 21 Sea Zone
2 infantry and 1 transport moved from 21 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to Kwangsi
1 battleship moved from 37 Sea Zone to 36 Sea Zone
1 battleship moved from 44 Sea Zone to 36 Sea Zone
1 infantry moved from Sumatra to 41 Sea Zone
1 infantry and 1 transport moved from 41 Sea Zone to 36 Sea Zone
1 infantry moved from 36 Sea Zone to Kwangsi
1 carrier moved from 37 Sea Zone to 36 Sea Zone
1 carrier and 1 fighter moved from 41 Sea Zone to 37 Sea Zone
1 destroyer moved from 41 Sea Zone to 37 Sea Zone
1 infantry moved from Celebes to 44 Sea Zone
1 infantry and 1 transport moved from 44 Sea Zone to 35 Sea Zone
1 artillery moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to Kwangsi
2 carriers, 1 cruiser, 1 destroyer and 2 fighters moved from 6 Sea Zone to 36 Sea Zone
1 destroyer and 1 submarine moved from 21 Sea Zone to 36 Sea Zone
1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Hopei to Shensi
Japanese take Shensi from Chinese
1 infantry moved from Anhwe to Chahar
1 mech_infantry moved from Shantung to Hopei
2 infantry moved from Shantung to Anhwe
5 infantry moved from Manchuria to Jehol
Combat - Japanese
Battle in Malaya
Battle in Kwangsi
Japanese attack with 1 artillery and 4 infantry
British defend with 1 infantry
Japanese roll dice for 2 battleships and 1 cruiser in Kwangsi, round 2 : 0/3 hits, 1.83 expected hits
Japanese roll dice for 1 artillery and 4 infantry in Kwangsi, round 2 : 0/5 hits, 1.17 expected hits
Chinese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 artillery and 4 infantry in Kwangsi, round 3 : 2/5 hits, 1.17 expected hits
Chinese roll dice for 1 infantry in Kwangsi, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Kwangsi
Japanese win, taking Malaya from UK_Pacific, taking Kwangsi from Chinese with 1 artillery and 4 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Yunnan
Japanese attack with 1 artillery, 2 bombers, 8 fighters, 3 infantry and 7 tactical_bombers
British defend with 2 aaGuns, 1 artillery, 1 fighter, 4 infantry, 3 mech_infantrys and 1 tactical_bomber; ANZAC defend with 1 infantry; Chinese defend with 1 artillery, 1 fighter and 5 infantry
AA fire in Yunnan : 1/6 hits, 1.00 expected hits
1 fighter owned by the Japanese lost in Yunnan
Japanese roll dice for 1 artillery, 2 bombers, 7 fighters, 3 infantry and 7 tactical_bombers in Yunnan, round 2 : 10/20 hits, 10.50 expected hits
Chinese roll dice for 2 aaGuns, 2 artilleries, 2 fighters, 10 infantry, 3 mech_infantrys and 1 tactical_bomber in Yunnan, round 2 : 5/18 hits, 6.83 expected hits
2 fighters owned by the Japanese, 2 infantry owned by the Japanese, 1 artillery owned by the Japanese, 2 aaGuns owned by the British, 5 infantry owned by the Chinese and 3 infantry owned by the British lost in Yunnan
Japanese roll dice for 2 bombers, 5 fighters, 1 infantry and 7 tactical_bombers in Yunnan, round 3 : 7/15 hits, 8.33 expected hits
Chinese roll dice for 2 artilleries, 2 fighters, 2 infantry, 3 mech_infantrys and 1 tactical_bomber in Yunnan, round 3 : 4/10 hits, 4.17 expected hits
2 tactical_bombers owned by the Japanese, 2 fighters owned by the Japanese, 3 mech_infantrys owned by the British, 1 infantry owned by the ANZAC, 1 artillery owned by the British, 1 artillery owned by the Chinese and 1 infantry owned by the British lost in Yunnan
Japanese roll dice for 2 bombers, 3 fighters, 1 infantry and 5 tactical_bombers in Yunnan, round 4 : 4/11 hits, 6.00 expected hits
Chinese roll dice for 2 fighters and 1 tactical_bomber in Yunnan, round 4 : 3/3 hits, 1.83 expected hits
3 tactical_bombers owned by the Japanese, 1 tactical_bomber owned by the British, 1 fighter owned by the Chinese and 1 fighter owned by the British lost in Yunnan
Japanese win, taking Yunnan from Chinese with 2 bombers, 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is -24
Casualties for Japanese: 1 artillery, 5 fighters, 2 infantry and 5 tactical_bombers
Casualties for British: 2 aaGuns, 1 artillery, 1 fighter, 4 infantry, 3 mech_infantrys and 1 tactical_bomber
Casualties for Chinese: 1 artillery, 1 fighter and 5 infantry
Casualties for ANZAC: 1 infantry
Non Combat Move - Japanese
2 fighters moved from Yunnan to 36 Sea Zone
1 fighter moved from Yunnan to 37 Sea Zone
1 submarine moved from 37 Sea Zone to 39 Sea Zone
2 tactical_bombers moved from Yunnan to French Indo China
2 bombers moved from Yunnan to French Indo China
Place Units - Japanese
3 infantry placed in French Indo China
3 mech_infantrys placed in Shantung
1 submarine placed in 6 Sea Zone
4 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 58 PUs; end with 58 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 61 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUs
Combat Hit Differential Summary :
AA fire in Yunnan : : 0.00
Chinese : -1.50
Japanese : -6.00
Territory Summary for Japanese :
Shantung : 1 flag, 1 factory_minor and 3 mech_infantrys
Kwangsi : 1 flag, 1 artillery and 4 infantry
Kiangsu : 1 flag
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour, 7 infantry and 1 marine
Jehol : 1 flag, 5 infantry
Manchuria : 1 flag, 1 aaGun and 3 infantry
Shensi : 1 flag, 1 infantry
Yunnan : 1 flag, 1 infantry
Suiyuyan : 1 flag, 1 infantry
Kansu : 1 flag, 1 infantry
Hopei : 1 flag, 1 mech_infantry
Chahar : 1 flag, 1 infantry
Anhwe : 1 flag, 2 infantry
Malaya : 1 flag, 1 armour and 1 harbour
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield, 1 harbour and 2 infantry
Guam : 1 flag, 1 airfield
French Indo China : 1 flag, 2 bombers, 1 factory_minor, 3 infantry and 2 tactical_bombers
Celebes : 1 flag
Java : 1 flag
Sumatra : 1 flag
37 Sea Zone : 1 flag, 1 carrier, 1 destroyer, 2 fighters and 1 transport
36 Sea Zone : 2 battleships, 3 carriers, 1 cruiser, 2 destroyers, 4 fighters, 1 submarine and 3 transports
39 Sea Zone : 1 submarine
6 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 46 / 55
Russians : 36 / 46
Japanese : 58 / 66
Americans : 50 / 70
Chinese : 5 / 11
British : 35 / 39
UK_Pacific : 7 / 11
Italians : 12 / 18
ANZAC : 10 / 22
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 130 times
2 was rolled 118 times
3 was rolled 116 times
4 was rolled 105 times
5 was rolled 120 times
6 was rolled 136 times
Average roll : 3.517
Median : 3.000
Variance : 0.824
Standard Deviation : 0.908
Total rolls : 725
Null / Other
5 was rolled 2 times
6 was rolled 2 times
Average roll : 5.500
Median : 5.500
Variance : 1.778
Standard Deviation : 1.333
Total rolls : 4
Germans Combat
1 was rolled 34 times
2 was rolled 10 times
3 was rolled 16 times
4 was rolled 11 times
5 was rolled 21 times
6 was rolled 23 times
Average roll : 3.383
Median : 3.000
Variance : 3.499
Standard Deviation : 1.870
Total rolls : 115
British Combat
1 was rolled 9 times
2 was rolled 9 times
3 was rolled 14 times
4 was rolled 16 times
5 was rolled 11 times
6 was rolled 18 times
Average roll : 3.844
Median : 4.000
Variance : 0.932
Standard Deviation : 0.965
Total rolls : 77
Italians Combat
1 was rolled 27 times
2 was rolled 21 times
3 was rolled 16 times
4 was rolled 11 times
5 was rolled 15 times
6 was rolled 13 times
Average roll : 3.049
Median : 3.000
Variance : 1.694
Standard Deviation : 1.302
Total rolls : 103
Americans Combat
1 was rolled 3 times
2 was rolled 2 times
3 was rolled 3 times
4 was rolled 2 times
5 was rolled 3 times
6 was rolled 5 times
Average roll : 3.833
Median : 4.000
Variance : 0.353
Standard Deviation : 0.594
Total rolls : 18
Neutral_Axis Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
6 was rolled 2 times
Average roll : 3.667
Median : 3.500
Variance : 0.400
Standard Deviation : 0.632
Total rolls : 6
Japanese Combat
1 was rolled 28 times
2 was rolled 26 times
3 was rolled 22 times
4 was rolled 27 times
5 was rolled 32 times
6 was rolled 35 times
Average roll : 3.671
Median : 4.000
Variance : 0.623
Standard Deviation : 0.789
Total rolls : 170
French Combat
1 was rolled 7 times
2 was rolled 7 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 7 times
6 was rolled 8 times
Average roll : 3.576
Median : 4.000
Variance : 1.172
Standard Deviation : 1.083
Total rolls : 33
ANZAC Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 4 times
Average roll : 4.300
Median : 4.500
Variance : 0.815
Standard Deviation : 0.903
Total rolls : 10
Neutral_Allies Combat
1 was rolled 5 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 2 times
Average roll : 2.600
Median : 2.000
Variance : 1.926
Standard Deviation : 1.388
Total rolls : 10
Chinese Combat
1 was rolled 6 times
2 was rolled 21 times
3 was rolled 13 times
4 was rolled 18 times
5 was rolled 12 times
6 was rolled 12 times
Average roll : 3.549
Median : 4.000
Variance : 1.695
Standard Deviation : 1.302
Total rolls : 82
UK_Pacific Combat
1 was rolled 1 times
5 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 2
Russians Combat
1 was rolled 8 times
2 was rolled 20 times
3 was rolled 27 times
4 was rolled 13 times
5 was rolled 13 times
6 was rolled 14 times
Average roll : 3.474
Median : 3.000
Variance : 2.371
Standard Deviation : 1.540
Total rolls : 95
there ya go -6.00 for the Japanese, that evened things out a bit :relaxed:
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3
Purchase Units - Americans
Americans buy 3 bombers and 3 fighters; Remaining resources: 4 PUs;
Combat Move - Americans
1 armour and 1 infantry moved from Morocco to 91 Sea Zone
1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 92 Sea Zone
1 armour and 1 infantry moved from 92 Sea Zone to Algeria
3 fighters and 1 tactical_bomber moved from 91 Sea Zone to Algeria
1 bomber moved from Morocco to Algeria
1 artillery and 2 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 17 Sea Zone
1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima
1 infantry and 1 transport moved from 33 Sea Zone to 22 Sea Zone
1 infantry moved from 22 Sea Zone to Marianas
Combat - Americans
Battle in Iwo Jima
Battle in Marianas
Battle in Algeria
Americans attack with 1 armour, 1 bomber, 3 fighters, 1 infantry and 1 tactical_bomber
Italians defend with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
Americans roll dice for 1 armour, 1 bomber, 3 fighters, 1 infantry and 1 tactical_bomber in Algeria, round 2 : 5/7 hits, 3.50 expected hits
Italians roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Algeria, round 2 : 1/4 hits, 1.50 expected hits
1 mech_infantry owned by the Italians, 1 infantry owned by the Americans, 1 artillery owned by the Italians, 1 infantry owned by the Italians and 1 armour owned by the Italians lost in Algeria
Americans win, taking Iwo Jima from Japanese, taking Marianas from Japanese, taking Algeria from Italians with 1 armour, 1 bomber, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 14
Casualties for Americans: 1 infantry
Casualties for Italians: 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
Non Combat Move - Americans
1 bomber moved from Algeria to United Kingdom
3 fighters and 1 tactical_bomber moved from Algeria to 91 Sea Zone
4 artilleries and 4 infantry moved from Eastern United States to 101 Sea Zone
4 artilleries, 1 destroyer, 4 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
2 tactical_bombers moved from Eastern United States to 91 Sea Zone
1 destroyer moved from 33 Sea Zone to 17 Sea Zone
1 submarine moved from 33 Sea Zone to 17 Sea Zone
1 battleship, 1 carrier, 2 cruisers and 2 fighters moved from 33 Sea Zone to 22 Sea Zone
Place Units - Americans
3 bombers and 3 fighters placed in Eastern United States
Turn Complete - Americans
Americans collect 52 PUs; end with 56 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Combat Hit Differential Summary :
Italians : -0.50
Americans : 1.50