@simon33 Scramble?
Weddingsinger (Allies) vs SixUnder (Axis), BM3, no bid, G40 Game 2
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TripleA Turn Summary: Chinese round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 1 artillery and 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 artilleries, 1 fighter and 6 infantry moved from Yunnan to Hunan 1 artillery moved from Yunnan to Kweichow 1 infantry moved from Shensi to Kweichow 1 infantry moved from Shensi to Kweichow Combat - Chinese Battle in Kweichow Chinese attack with 1 artillery and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 2 infantry in Kweichow, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kweichow Chinese win, taking Kweichow from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Hunan Chinese attack with 2 artilleries, 1 fighter and 6 infantry Japanese defend with 3 artilleries, 4 infantry and 1 mech_infantry Chinese roll dice for 2 artilleries, 1 fighter and 6 infantry in Hunan, round 2 : 4/9 hits, 2.50 expected hits Japanese roll dice for 3 artilleries, 4 infantry and 1 mech_infantry in Hunan, round 2 : 3/8 hits, 2.67 expected hits 4 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Hunan Chinese roll dice for 2 artilleries, 1 fighter and 3 infantry in Hunan, round 3 : 1/6 hits, 2.00 expected hits Japanese roll dice for 3 artilleries and 1 mech_infantry in Hunan, round 3 : 1/4 hits, 1.33 expected hits 1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan Chinese roll dice for 2 artilleries, 1 fighter and 2 infantry in Hunan, round 4 : 1/5 hits, 1.83 expected hits Japanese roll dice for 3 artilleries in Hunan, round 4 : 1/3 hits, 1.00 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan Chinese roll dice for 2 artilleries, 1 fighter and 1 infantry in Hunan, round 5 : 3/4 hits, 1.50 expected hits Japanese roll dice for 2 artilleries in Hunan, round 5 : 2/2 hits, 0.67 expected hits 2 artilleries owned by the Japanese, 1 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Hunan Chinese win, taking Hunan from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 6 Casualties for Chinese: 1 artillery and 6 infantry Casualties for Japanese: 3 artilleries, 4 infantry and 1 mech_infantry Non Combat Move - Chinese 1 fighter moved from Hunan to Yunnan 1 infantry moved from Szechwan to Yunnan Place Units - Chinese 1 artillery and 3 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 8 PUs; end with 8 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 11 PUs
Combat Hit Differential Summary :
Chinese : 1.33 Japanese : 1.00
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TripleA Turn Summary: UK_Pacific round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Purchase Units - Americans Americans buy 3 artilleries, 1 destroyer, 3 infantry, 2 tactical_bombers and 4 transports; Remaining resources: 0 PUs; Combat Move - Americans 2 infantry moved from Marshall Islands to 32 Sea Zone 1 bomber moved from United Kingdom to 92 Sea Zone 1 fighter moved from Gibraltar to 92 Sea Zone 1 destroyer moved from 89 Sea Zone to 106 Sea Zone 2 fighters and 1 tactical_bomber moved from 101 Sea Zone to 106 Sea Zone 2 infantry and 1 transport moved from 32 Sea Zone to 33 Sea Zone 2 infantry moved from 33 Sea Zone to Caroline Islands 1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands 2 fighters moved from Hawaiian Islands to 26 Sea Zone 1 battleship and 2 cruisers moved from 26 Sea Zone to 33 Sea Zone Combat - Americans Battle in Caroline Islands Americans attack with 1 artillery and 3 infantry Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 3/3 hits, 1.67 expected hits Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands Americans win, taking Caroline Islands from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 8 Casualties for Americans: 1 infantry Casualties for Japanese: 1 aaGun and 2 infantry Battle in 92 Sea Zone Americans attack with 1 bomber and 1 fighter Italians defend with 1 cruiser and 1 transport Americans roll dice for 1 bomber and 1 fighter in 92 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits Italians roll dice for 1 cruiser and 1 transport in 92 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits 1 cruiser owned by the Italians lost in 92 Sea Zone 1 transport owned by the Italians lost in 92 Sea Zone Americans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 19 Casualties for Italians: 1 cruiser and 1 transport Battle in 106 Sea Zone Americans attack with 1 destroyer, 2 fighters and 1 tactical_bomber Germans defend with 1 submarine Americans roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 106 Sea Zone, round 2 : 3/4 hits, 2.00 expected hits Germans roll dice for 1 submarine in 106 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 submarine owned by the Germans and 1 destroyer owned by the Americans lost in 106 Sea Zone Americans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -2 Casualties for Americans: 1 destroyer Casualties for Germans: 1 submarine Non Combat Move - Americans 2 fighters and 1 tactical_bomber moved from 106 Sea Zone to 91 Sea Zone 3 carriers and 1 cruiser moved from 101 Sea Zone to 91 Sea Zone 1 armour and 1 infantry moved from Eastern United States to 101 Sea Zone 1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 armour and 1 infantry moved from 91 Sea Zone to Morocco 1 fighter moved from 92 Sea Zone to 91 Sea Zone 1 bomber moved from 92 Sea Zone to Morocco 1 carrier, 1 destroyer, 2 fighters and 1 submarine moved from 26 Sea Zone to 33 Sea Zone 1 infantry and 1 mech_infantry moved from Western United States to Central United States 3 mech_infantrys moved from British Columbia to Alaska Place Units - Americans 3 artilleries, 3 infantry and 2 tactical_bombers placed in Eastern United States 1 destroyer and 4 transports placed in 101 Sea Zone Turn Complete - Americans Americans collect 50 PUs; end with 50 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 1 artillery and 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 artilleries, 1 fighter and 6 infantry moved from Yunnan to Hunan 1 artillery moved from Yunnan to Kweichow 1 infantry moved from Shensi to Kweichow 1 infantry moved from Shensi to Kweichow Combat - Chinese Battle in Kweichow Chinese attack with 1 artillery and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 2 infantry in Kweichow, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kweichow Chinese win, taking Kweichow from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Hunan Chinese attack with 2 artilleries, 1 fighter and 6 infantry Japanese defend with 3 artilleries, 4 infantry and 1 mech_infantry Chinese roll dice for 2 artilleries, 1 fighter and 6 infantry in Hunan, round 2 : 4/9 hits, 2.50 expected hits Japanese roll dice for 3 artilleries, 4 infantry and 1 mech_infantry in Hunan, round 2 : 3/8 hits, 2.67 expected hits 4 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Hunan Chinese roll dice for 2 artilleries, 1 fighter and 3 infantry in Hunan, round 3 : 1/6 hits, 2.00 expected hits Japanese roll dice for 3 artilleries and 1 mech_infantry in Hunan, round 3 : 1/4 hits, 1.33 expected hits 1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan Chinese roll dice for 2 artilleries, 1 fighter and 2 infantry in Hunan, round 4 : 1/5 hits, 1.83 expected hits Japanese roll dice for 3 artilleries in Hunan, round 4 : 1/3 hits, 1.00 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan Chinese roll dice for 2 artilleries, 1 fighter and 1 infantry in Hunan, round 5 : 3/4 hits, 1.50 expected hits Japanese roll dice for 2 artilleries in Hunan, round 5 : 2/2 hits, 0.67 expected hits 2 artilleries owned by the Japanese, 1 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Hunan Chinese win, taking Hunan from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 6 Casualties for Chinese: 1 artillery and 6 infantry Casualties for Japanese: 3 artilleries, 4 infantry and 1 mech_infantry Non Combat Move - Chinese 1 fighter moved from Hunan to Yunnan 1 infantry moved from Szechwan to Yunnan Place Units - Chinese 1 artillery and 3 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 8 PUs; end with 8 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 11 PUs Purchase Units - British Turning on Edit Mode EDIT: Removing units owned by Russians from 125 Sea Zone: 1 submarine EDIT: Adding units owned by Russians to 112 Sea Zone: 1 submarine EDIT: Turning off Edit Mode British buy 2 fighters and 5 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 1 bomber moved from Malta to Iraq 2 infantry moved from Persia to Iraq 1 infantry moved from Persia to Iraq 1 infantry moved from Eastern Persia to 80 Sea Zone 1 transport moved from 76 Sea Zone to 71 Sea Zone 1 infantry and 1 transport moved from 80 Sea Zone to 76 Sea Zone 1 armour moved from Ethiopia to Italian Somaliland British take Italian Somaliland from Italians 1 armour moved from Italian Somaliland to Kenya 1 mech_infantry moved from Ethiopia to Kenya 1 infantry moved from Ethiopia to 76 Sea Zone 2 infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone 1 cruiser moved from 76 Sea Zone to 81 Sea Zone 1 fighter moved from Yunnan to 36 Sea Zone 1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi 1 infantry moved from Yunnan to Kwangsi 1 infantry moved from Ethiopia to Kenya Combat - British Battle in 36 Sea Zone British attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 36 Sea Zone British win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Kwangsi British attack with 1 fighter, 1 infantry and 1 tactical_bomber Japanese defend with 1 artillery British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kwangsi, round 2 : 1/3 hits, 1.33 expected hits Japanese roll dice for 1 artillery in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Kwangsi British win, taking Kwangsi from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Battle in Iraq British attack with 1 bomber and 3 infantry Neutral_Axis defend with 3 infantry British roll dice for 1 bomber and 3 infantry in Iraq, round 2 : 1/4 hits, 1.17 expected hits Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Iraq British roll dice for 1 bomber and 2 infantry in Iraq, round 3 : 1/3 hits, 1.00 expected hits Neutral_Axis roll dice for 2 infantry in Iraq, round 3 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Neutral_Axis lost in Iraq British roll dice for 1 bomber and 2 infantry in Iraq, round 4 : 1/3 hits, 1.00 expected hits Neutral_Axis roll dice for 1 infantry in Iraq, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Iraq British win, taking Iraq from Neutral_Axis with 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 2 infantry Casualties for Neutral_Axis: 3 infantry Battle in Kenya British attack with 1 armour, 1 infantry and 1 mech_infantry Italians defend with 1 infantry British roll dice for 1 armour, 1 infantry and 1 mech_infantry in Kenya, round 2 : 1/3 hits, 0.83 expected hits Italians roll dice for 1 infantry in Kenya, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians and 1 infantry owned by the British lost in Kenya British win, taking Kenya from Italians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Italians: 1 infantry Non Combat Move - British 2 infantry moved from 81 Sea Zone to Egypt 1 bomber moved from Iraq to Egypt 1 fighter and 1 tactical_bomber moved from Malta to Morocco 1 infantry moved from Suriname to Brazil British take Brazil from Neutral_Allies 1 transport moved from 88 Sea Zone to 86 Sea Zone 1 fighter moved from 36 Sea Zone to Yunnan 1 infantry moved from Burma to India 1 tactical_bomber moved from Kwangsi to Yunnan 1 fighter moved from Kwangsi to India 1 aaGun moved from Burma to India 2 aaGuns moved from Burma to Yunnan 1 artillery moved from Burma to Yunnan 4 infantry moved from Burma to India 3 infantry moved from Shan State to Yunnan 3 mech_infantrys moved from India to Yunnan Place Units - British 2 fighters and 5 infantry placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 4,5,2,1 British collect 33 PUs (2 lost to blockades); end with 33 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 36 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 39 PUs Place Units - UK_Pacific 2 infantry and 2 mech_infantrys placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,2 UK_Pacific collect 8 PUs (2 lost to blockades); end with 8 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 11 PUs Some Units in India change ownership: 2 infantry and 2 mech_infantrys
Combat Hit Differential Summary :
Germans : 0.83 Italians : 0.17 British : -0.33 Americans : 2.17 Chinese : 1.33 Neutral_Axis : 0.00 Japanese : 1.00
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TripleA Turn Summary: Italians round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Purchase Units - Italians Italians buy 4 infantry and 1 mech_infantry; Remaining resources: 1 PUs; Politics - Italians Italians takes Political Action: Political Action Axis To War With Russians Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral Trigger Russians Allied Americans 3: Changing Relationship for Russians and Americans from Neutrality to Allied Combat Move - Italians 1 armour moved from Romania to Bessarabia Italians take Bessarabia from Russians 1 armour moved from Bessarabia to Eastern Poland Italians take Eastern Poland from Russians 2 infantry moved from Bulgaria to Romania 1 armour and 1 mech_infantry moved from Tunisia to Algeria Italians take Algeria from French 1 artillery and 1 infantry moved from Tunisia to Algeria 1 bomber moved from Southern Italy to Egypt Combat - Italians Strategic bombing raid in Egypt AA fire in Egypt : 0/1 hits, 0.17 expected hits Bombing raid in Egypt rolls: 8 and causes: 6 damage to unit: factory_minor Bombing raid in Egypt causes 6 damage total. Non Combat Move - Italians 1 bomber moved from Egypt to Tobruk 2 aaGuns moved from Yugoslavia to Romania 2 mech_infantrys moved from Northern Italy to Romania 1 armour moved from Northern Italy to Romania Place Units - Italians 3 infantry placed in Southern Italy 1 infantry and 1 mech_infantry placed in Northern Italy Turn Complete - Italians Italians collect 12 PUs; end with 13 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 18 PUs
Combat Hit Differential Summary :
AA fire in Egypt : : -0.17
Territory Summary for Italians :
Algeria : 1 flag, 1 armour, 1 artillery, 1 infantry and 1 mech_infantry Tunisia : 1 flag Romania : 2 aaGuns, 1 armour, 2 infantry and 2 mech_infantrys Tobruk : 1 artillery, 1 bomber and 3 infantry Northern Italy : 1 factory_major, 1 infantry and 1 mech_infantry Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 8 infantry Eastern Poland : 1 flag, 1 armour Bessarabia : 1 flag
Production/PUs Summary :
Germans : 46 / 56 Russians : 36 / 39 Japanese : 51 / 62 Americans : 50 / 70 Chinese : 9 / 11 British : 35 / 39 UK_Pacific : 10 / 11 Italians : 12 / 18 ANZAC : 10 / 21 French : 6 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
Dice Statistics:
Total 1 was rolled 93 times 2 was rolled 68 times 3 was rolled 73 times 4 was rolled 69 times 5 was rolled 83 times 6 was rolled 90 times Average roll : 3.527 Median : 4.000 Variance : 1.241 Standard Deviation : 1.114 Total rolls : 476 Null / Other 1 was rolled 8 times 2 was rolled 5 times 3 was rolled 6 times 4 was rolled 6 times 5 was rolled 7 times 6 was rolled 8 times Average roll : 3.575 Median : 4.000 Variance : 0.188 Standard Deviation : 0.434 Total rolls : 40 Germans Combat 1 was rolled 32 times 2 was rolled 10 times 3 was rolled 16 times 4 was rolled 10 times 5 was rolled 15 times 6 was rolled 20 times Average roll : 3.252 Median : 3.000 Variance : 3.302 Standard Deviation : 1.817 Total rolls : 103 British Combat 1 was rolled 8 times 2 was rolled 8 times 3 was rolled 14 times 4 was rolled 14 times 5 was rolled 12 times 6 was rolled 16 times Average roll : 3.861 Median : 4.000 Variance : 0.789 Standard Deviation : 0.888 Total rolls : 72 Italians Combat 1 was rolled 8 times 2 was rolled 5 times 3 was rolled 6 times 4 was rolled 6 times 5 was rolled 7 times 6 was rolled 8 times Average roll : 3.575 Median : 4.000 Variance : 0.188 Standard Deviation : 0.434 Total rolls : 40 French Combat 1 was rolled 7 times 2 was rolled 7 times 3 was rolled 2 times 4 was rolled 2 times 5 was rolled 7 times 6 was rolled 8 times Average roll : 3.576 Median : 4.000 Variance : 1.172 Standard Deviation : 1.083 Total rolls : 33 Americans Combat 1 was rolled 3 times 2 was rolled 2 times 3 was rolled 3 times 4 was rolled 2 times 5 was rolled 3 times 6 was rolled 5 times Average roll : 3.833 Median : 4.000 Variance : 0.353 Standard Deviation : 0.594 Total rolls : 18 Neutral_Allies Combat 1 was rolled 5 times 3 was rolled 1 times 4 was rolled 2 times 5 was rolled 2 times Average roll : 2.600 Median : 2.000 Variance : 1.926 Standard Deviation : 1.388 Total rolls : 10 Chinese Combat 1 was rolled 4 times 2 was rolled 16 times 3 was rolled 7 times 4 was rolled 8 times 5 was rolled 9 times 6 was rolled 5 times Average roll : 3.347 Median : 3.000 Variance : 1.892 Standard Deviation : 1.376 Total rolls : 49 UK_Pacific Combat 1 was rolled 1 times 5 was rolled 1 times Average roll : 3.000 Median : 3.000 Variance : 1.333 Standard Deviation : 1.155 Total rolls : 2 Neutral_Axis Combat 1 was rolled 1 times 2 was rolled 1 times 3 was rolled 1 times 4 was rolled 1 times 6 was rolled 2 times Average roll : 3.667 Median : 3.500 Variance : 0.400 Standard Deviation : 0.632 Total rolls : 6 Japanese Combat 1 was rolled 16 times 2 was rolled 14 times 3 was rolled 17 times 4 was rolled 18 times 5 was rolled 20 times 6 was rolled 18 times Average roll : 3.641 Median : 4.000 Variance : 0.204 Standard Deviation : 0.452 Total rolls : 103
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TripleA Turn Summary: ANZAC round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Purchase Units - ANZAC ANZAC buy 1 destroyer and 1 fighter; Remaining resources: 3 PUs; Combat Move - ANZAC 1 cruiser and 1 destroyer moved from 54 Sea Zone to 42 Sea Zone 1 destroyer moved from 62 Sea Zone to 42 Sea Zone 3 fighters moved from Queensland to 42 Sea Zone Combat - ANZAC Battle in 42 Sea Zone ANZAC attack with 1 cruiser, 2 destroyers and 3 fighters Japanese defend with 1 battleship, 1 carrier, 1 destroyer, 1 fighter and 1 transport ANZAC roll dice for 1 cruiser, 2 destroyers and 3 fighters in 42 Sea Zone, round 2 : 2/6 hits, 2.67 expected hits Units damaged: 1 carrier owned by the Japanese and 1 battleship owned by the Japanese Japanese roll dice for 1 battleship, 1 carrier, 1 destroyer, 1 fighter and 1 transport in 42 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits 2 destroyers owned by the ANZAC lost in 42 Sea Zone ANZAC roll dice for 1 cruiser and 3 fighters in 42 Sea Zone, round 3 : 1/4 hits, 2.00 expected hits Japanese roll dice for 1 battleship, 1 carrier, 1 destroyer, 1 fighter and 1 transport in 42 Sea Zone, round 3 : 4/4 hits, 2.00 expected hits 3 fighters owned by the ANZAC, 1 cruiser owned by the ANZAC and 1 destroyer owned by the Japanese lost in 42 Sea Zone Japanese win with 1 battleship, 1 carrier, 1 fighter and 1 transport remaining. Battle score for attacker is -50 Casualties for ANZAC: 1 cruiser, 2 destroyers and 3 fighters Casualties for Japanese: 1 destroyer 1 fighter owned by the Japanese forced to land in 41 Sea Zone Non Combat Move - ANZAC 1 infantry moved from Shan State to Yunnan 2 infantry moved from Egypt to Trans-Jordan Place Units - ANZAC 1 destroyer placed in 62 Sea Zone 1 fighter placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 13 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
Combat Hit Differential Summary :
ANZAC : -1.67 Japanese : 2.00
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TripleA Turn Summary: French round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Purchase Units - ANZAC ANZAC buy 1 destroyer and 1 fighter; Remaining resources: 3 PUs; Combat Move - ANZAC 1 cruiser and 1 destroyer moved from 54 Sea Zone to 42 Sea Zone 1 destroyer moved from 62 Sea Zone to 42 Sea Zone 3 fighters moved from Queensland to 42 Sea Zone Combat - ANZAC Battle in 42 Sea Zone ANZAC attack with 1 cruiser, 2 destroyers and 3 fighters Japanese defend with 1 battleship, 1 carrier, 1 destroyer, 1 fighter and 1 transport ANZAC roll dice for 1 cruiser, 2 destroyers and 3 fighters in 42 Sea Zone, round 2 : 2/6 hits, 2.67 expected hits Units damaged: 1 carrier owned by the Japanese and 1 battleship owned by the Japanese Japanese roll dice for 1 battleship, 1 carrier, 1 destroyer, 1 fighter and 1 transport in 42 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits 2 destroyers owned by the ANZAC lost in 42 Sea Zone ANZAC roll dice for 1 cruiser and 3 fighters in 42 Sea Zone, round 3 : 1/4 hits, 2.00 expected hits Japanese roll dice for 1 battleship, 1 carrier, 1 destroyer, 1 fighter and 1 transport in 42 Sea Zone, round 3 : 4/4 hits, 2.00 expected hits 3 fighters owned by the ANZAC, 1 cruiser owned by the ANZAC and 1 destroyer owned by the Japanese lost in 42 Sea Zone Japanese win with 1 battleship, 1 carrier, 1 fighter and 1 transport remaining. Battle score for attacker is -50 Casualties for ANZAC: 1 cruiser, 2 destroyers and 3 fighters Casualties for Japanese: 1 destroyer 1 fighter owned by the Japanese forced to land in 41 Sea Zone Non Combat Move - ANZAC 1 infantry moved from Shan State to Yunnan 2 infantry moved from Egypt to Trans-Jordan Place Units - ANZAC 1 destroyer placed in 62 Sea Zone 1 fighter placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 13 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs Combat Move - French Non Combat Move - French 1 infantry moved from French Central Africa to French Equatorial Africa Turn Complete - French
Combat Hit Differential Summary :
ANZAC : -1.67 Japanese : 2.00
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ANZAC’s turn for bad dice… they should have been able to sink your Java fleet but failed miserably.
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@weddingsinger said in Weddingsinger (Allies) vs SixUnder (Axis), BM3, no bid, G40 Game 2:
ANZAC’s turn for bad dice… they should have been able to sink your Java fleet but failed miserably.
dice gods are mean!
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TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Research Technology - Germans Purchase Units - Germans Germans buy 1 fighter, 10 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; Politics - Germans Germans takes Political Action: Political Action Axis To War With Russians Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War Combat Move - Germans 1 infantry moved from Finland to Karelia Germans take Karelia from Russians 1 infantry moved from Finland to Vyborg Germans take Vyborg from Russians 1 infantry moved from Poland to Baltic States Germans take Baltic States from Russians 1 mech_infantry moved from Poland to Western Ukraine Germans take Western Ukraine from Russians 1 artillery and 1 infantry moved from Norway to Finland 1 destroyer moved from 112 Sea Zone to 110 Sea Zone 2 submarines moved from 119 Sea Zone to 112 Sea Zone 2 armour moved from Greece to Romania 2 artilleries and 6 infantry moved from Slovakia Hungary to Eastern Poland 3 armour and 1 mech_infantry moved from Western Germany to Poland 2 armour, 1 artillery, 12 infantry and 5 mech_infantrys moved from Poland to Eastern Poland 2 fighters and 1 tactical_bomber moved from Western Germany to Eastern Poland 10 infantry moved from Germany to Poland 1 tactical_bomber moved from Western Germany to Southern Italy 2 armour moved from Normandy Bordeaux to Western Germany 1 armour moved from Southern France to Western Germany 3 bombers moved from Western Germany to Eastern Poland Combat - Germans Non Combat Move - Germans 1 aaGun moved from Poland to Baltic States 2 aaGuns moved from Poland to Eastern Poland 3 infantry moved from Greece to Bulgaria 2 artilleries moved from Normandy Bordeaux to France Place Units - Germans 1 fighter placed in Western Germany 10 infantry placed in Germany 4 mech_infantrys placed in Western Germany Turn Complete - Germans Germans collect 50 PUs; end with 50 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Combat Hit Differential Summary :
Territory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour Southern France : 1 flag, 1 factory_minor and 1 harbour France : 1 flag, 1 airfield, 2 artilleries and 1 factory_minor Western Germany : 2 aaGuns, 1 airfield, 3 armour, 1 artillery, 1 factory_major, 1 fighter, 1 harbour, 4 infantry, 4 mech_infantrys and 1 tactical_bomber Romania : 2 armour Poland : 3 armour, 10 infantry and 1 mech_infantry Germany : 1 aaGun, 1 factory_major and 10 infantry Southern Italy : 1 tactical_bomber Karelia : 1 flag, 1 infantry Baltic States : 1 flag, 1 aaGun and 1 infantry Vyborg : 1 flag, 1 infantry Eastern Poland : 2 aaGuns, 2 armour, 3 artilleries, 3 bombers, 2 fighters, 18 infantry, 5 mech_infantrys and 1 tactical_bomber Western Ukraine : 1 flag, 1 mech_infantry 112 Sea Zone : 1 cruiser, 2 submarines and 3 transports 106 Sea Zone : 1 flag Bulgaria : 1 flag, 3 infantry Greece : 1 flag Yugoslavia : 1 flag Finland : 1 flag, 1 artillery and 6 infantry 110 Sea Zone : 1 destroyer
Production/PUs Summary :
Germans : 50 / 55 Russians : 32 / 39 Japanese : 51 / 62 Americans : 50 / 70 Chinese : 9 / 11 British : 35 / 39 UK_Pacific : 10 / 11 Italians : 12 / 18 ANZAC : 10 / 22 French : 6 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
Dice Statistics:
Total 1 was rolled 89 times 2 was rolled 66 times 3 was rolled 69 times 4 was rolled 66 times 5 was rolled 78 times 6 was rolled 85 times Average roll : 3.514 Median : 4.000 Variance : 1.110 Standard Deviation : 1.053 Total rolls : 453 Null / Other 5 was rolled 1 times Average roll : 5.000 Median : 5.000 Variance : ∞ Standard Deviation : ∞ Total rolls : 1 Germans Combat 1 was rolled 32 times 2 was rolled 10 times 3 was rolled 16 times 4 was rolled 10 times 5 was rolled 15 times 6 was rolled 20 times Average roll : 3.252 Median : 3.000 Variance : 3.302 Standard Deviation : 1.817 Total rolls : 103 British Combat 1 was rolled 8 times 2 was rolled 8 times 3 was rolled 14 times 4 was rolled 14 times 5 was rolled 11 times 6 was rolled 16 times Average roll : 3.845 Median : 4.000 Variance : 0.812 Standard Deviation : 0.901 Total rolls : 71 Italians Combat 1 was rolled 8 times 2 was rolled 5 times 3 was rolled 6 times 4 was rolled 6 times 5 was rolled 7 times 6 was rolled 7 times Average roll : 3.513 Median : 4.000 Variance : 0.145 Standard Deviation : 0.380 Total rolls : 39 French Combat 1 was rolled 7 times 2 was rolled 7 times 3 was rolled 2 times 4 was rolled 2 times 5 was rolled 7 times 6 was rolled 8 times Average roll : 3.576 Median : 4.000 Variance : 1.172 Standard Deviation : 1.083 Total rolls : 33 Americans Combat 1 was rolled 3 times 2 was rolled 2 times 3 was rolled 3 times 4 was rolled 2 times 5 was rolled 3 times 6 was rolled 5 times Average roll : 3.833 Median : 4.000 Variance : 0.353 Standard Deviation : 0.594 Total rolls : 18 ANZAC Combat 1 was rolled 1 times 2 was rolled 1 times 3 was rolled 1 times 4 was rolled 2 times 5 was rolled 1 times 6 was rolled 4 times Average roll : 4.300 Median : 4.500 Variance : 0.815 Standard Deviation : 0.903 Total rolls : 10 Neutral_Allies Combat 1 was rolled 5 times 3 was rolled 1 times 4 was rolled 2 times 5 was rolled 2 times Average roll : 2.600 Median : 2.000 Variance : 1.926 Standard Deviation : 1.388 Total rolls : 10 Chinese Combat 1 was rolled 4 times 2 was rolled 16 times 3 was rolled 7 times 4 was rolled 8 times 5 was rolled 9 times 6 was rolled 5 times Average roll : 3.347 Median : 3.000 Variance : 1.892 Standard Deviation : 1.376 Total rolls : 49 UK_Pacific Combat 1 was rolled 1 times 5 was rolled 1 times Average roll : 3.000 Median : 3.000 Variance : 1.333 Standard Deviation : 1.155 Total rolls : 2 Neutral_Axis Combat 1 was rolled 1 times 2 was rolled 1 times 3 was rolled 1 times 4 was rolled 1 times 6 was rolled 2 times Average roll : 3.667 Median : 3.500 Variance : 0.400 Standard Deviation : 0.632 Total rolls : 6 Japanese Combat 1 was rolled 19 times 2 was rolled 16 times 3 was rolled 18 times 4 was rolled 19 times 5 was rolled 21 times 6 was rolled 18 times Average roll : 3.550 Median : 4.000 Variance : 0.123 Standard Deviation : 0.350 Total rolls : 111
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TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Russians Russians buy 1 armour and 8 mech_infantrys; Remaining resources: 1 PUs; Combat Move - Russians 2 armour, 2 fighters, 2 mech_infantrys and 1 tactical_bomber moved from Novgorod to Eastern Poland 4 armour, 6 artilleries and 25 infantry moved from Belarus to Eastern Poland 1 infantry moved from Ukraine to Bessarabia Russians take Bessarabia from Italians 1 infantry and 3 mech_infantrys moved from Ukraine to Western Ukraine 2 artilleries moved from Novgorod to Baltic States 1 artillery moved from Novgorod to Karelia Combat - Russians Russians creates battle in territory 112 Sea Zone Battle in 112 Sea Zone Russians attack with 1 submarine Germans defend with 1 cruiser, 2 submarines and 3 transports 1 submarine owned by the Russians Submerged 2 submarines owned by the Germans Submerged Battle in Karelia Russians attack with 1 artillery Germans defend with 1 infantry Russians roll dice for 1 artillery in Karelia, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 infantry in Karelia, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 artillery in Karelia, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 infantry in Karelia, round 3 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 artillery in Karelia, round 4 : 1/1 hits, 0.33 expected hits Germans roll dice for 1 infantry in Karelia, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Karelia Russians winGermans win with 1 cruiser and 3 transports remaining, taking Karelia from Germans with 1 artillery remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Western Ukraine Russians attack with 1 infantry and 3 mech_infantrys Germans defend with 1 mech_infantry Russians roll dice for 1 infantry and 3 mech_infantrys in Western Ukraine, round 2 : 0/4 hits, 0.67 expected hits Germans roll dice for 1 mech_infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 infantry and 3 mech_infantrys in Western Ukraine, round 3 : 0/4 hits, 0.67 expected hits Germans roll dice for 1 mech_infantry in Western Ukraine, round 3 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 infantry and 3 mech_infantrys in Western Ukraine, round 4 : 0/4 hits, 0.67 expected hits Germans roll dice for 1 mech_infantry in Western Ukraine, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Western Ukraine Russians roll dice for 3 mech_infantrys in Western Ukraine, round 5 : 0/3 hits, 0.50 expected hits Germans roll dice for 1 mech_infantry in Western Ukraine, round 5 : 0/1 hits, 0.33 expected hits Russians roll dice for 3 mech_infantrys in Western Ukraine, round 6 : 0/3 hits, 0.50 expected hits Germans roll dice for 1 mech_infantry in Western Ukraine, round 6 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Russians lost in Western Ukraine Russians roll dice for 2 mech_infantrys in Western Ukraine, round 7 : 0/2 hits, 0.33 expected hits Germans roll dice for 1 mech_infantry in Western Ukraine, round 7 : 0/1 hits, 0.33 expected hits Russians roll dice for 2 mech_infantrys in Western Ukraine, round 8 : 1/2 hits, 0.33 expected hits Germans roll dice for 1 mech_infantry in Western Ukraine, round 8 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Western Ukraine Russians win, taking Western Ukraine from Germans with 2 mech_infantrys remaining. Battle score for attacker is -3 Casualties for Russians: 1 infantry and 1 mech_infantry Casualties for Germans: 1 mech_infantry Battle in Eastern Poland Russians attack with 6 armour, 6 artilleries, 2 fighters, 25 infantry, 2 mech_infantrys and 1 tactical_bomber Germans defend with 2 aaGuns, 2 armour, 3 artilleries, 3 bombers, 2 fighters, 18 infantry, 5 mech_infantrys and 1 tactical_bomber; Italians defend with 1 armour AA fire in Eastern Poland : 0/3 hits, 0.50 expected hits Russians roll dice for 6 armour, 6 artilleries, 2 fighters, 25 infantry, 2 mech_infantrys and 1 tactical_bomber in Eastern Poland, round 2 : 8/42 hits, 12.17 expected hits Italians roll dice for 2 aaGuns, 3 armour, 3 artilleries, 3 bombers, 2 fighters, 18 infantry, 5 mech_infantrys and 1 tactical_bomber in Eastern Poland, round 2 : 18/35 hits, 12.50 expected hits 18 infantry owned by the Russians, 2 aaGuns owned by the Germans, 3 bombers owned by the Germans and 3 infantry owned by the Germans lost in Eastern Poland Russians roll dice for 6 armour, 6 artilleries, 2 fighters, 7 infantry, 2 mech_infantrys and 1 tactical_bomber in Eastern Poland, round 3 : 9/24 hits, 9.17 expected hits Italians roll dice for 3 armour, 3 artilleries, 2 fighters, 15 infantry, 5 mech_infantrys and 1 tactical_bomber in Eastern Poland, round 3 : 18/29 hits, 11.00 expected hits 2 mech_infantrys owned by the Russians, 7 infantry owned by the Russians, 3 armour owned by the Russians, 6 artilleries owned by the Russians and 9 infantry owned by the Germans lost in Eastern Poland 3 armour owned by the Russians retreated to Belarus Italians win with 3 armour, 3 artilleries, 2 fighters, 6 infantry, 5 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is -43 Casualties for Russians: 3 armour, 6 artilleries, 25 infantry and 2 mech_infantrys Casualties for Germans: 2 aaGuns, 3 bombers and 12 infantry Battle in Baltic States Russians attack with 2 artilleries Germans defend with 1 aaGun and 1 infantry Russians roll dice for 2 artilleries in Baltic States, round 2 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 aaGun and 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits 1 aaGun owned by the Germans lost in Baltic States Russians roll dice for 2 artilleries in Baltic States, round 3 : 2/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Baltic States, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Baltic States Russians win, taking Baltic States from Germans with 2 artilleries remaining. Battle score for attacker is 8 Casualties for Germans: 1 aaGun and 1 infantry Non Combat Move - Russians 4 aaGuns moved from Belarus to Bryansk 3 mech_infantrys moved from Russia to Bryansk 2 fighters and 1 tactical_bomber moved from Eastern Poland to Bryansk 6 infantry moved from Yenisey to Timguska 2 aaGuns and 12 infantry moved from Yakut S.S.R. to Yenisey Place Units - Russians 1 armour and 2 mech_infantrys placed in Ukraine 6 mech_infantrys placed in Russia Turn Complete - Russians Russians collect 36 PUs; end with 37 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 40 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 42 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 44 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 46 PUs
Combat Hit Differential Summary :
Germans : -2.00 Italians : 12.50 AA fire in Eastern Poland : : -0.50 Russians : -5.33
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Russia had a 70% chance of wiping out Germany in Eastern Poland.
It did not go as planned.
I think you hit close to 50% with your 2s TWICE
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@weddingsinger said in Weddingsinger (Allies) vs SixUnder (Axis), BM3, no bid, G40 Game 2:
Russia had a 70% chance of wiping out Germany in Eastern Poland.
It did not go as planned.
I think you hit close to 50% with your 2s TWICE
looks like the italians rolled out of their mind! wowzers
amazing infantry! -
TripleA Turn Summary: Japanese round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Japanese Japanese buy 1 carrier, 7 infantry, 3 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 artillery, 2 bombers, 8 fighters, 3 infantry and 7 tactical_bombers moved from French Indo China to Yunnan 1 armour moved from Java to 42 Sea Zone 1 armour, 1 battleship, 1 carrier and 1 transport moved from 42 Sea Zone to 37 Sea Zone 1 armour moved from 37 Sea Zone to Malaya 2 infantry moved from Guam to 21 Sea Zone 2 infantry and 1 transport moved from 21 Sea Zone to 36 Sea Zone 2 infantry moved from 36 Sea Zone to Kwangsi 1 battleship moved from 37 Sea Zone to 36 Sea Zone 1 battleship moved from 44 Sea Zone to 36 Sea Zone 1 infantry moved from Sumatra to 41 Sea Zone 1 infantry and 1 transport moved from 41 Sea Zone to 36 Sea Zone 1 infantry moved from 36 Sea Zone to Kwangsi 1 carrier moved from 37 Sea Zone to 36 Sea Zone 1 carrier and 1 fighter moved from 41 Sea Zone to 37 Sea Zone 1 destroyer moved from 41 Sea Zone to 37 Sea Zone 1 infantry moved from Celebes to 44 Sea Zone 1 infantry and 1 transport moved from 44 Sea Zone to 35 Sea Zone 1 artillery moved from Philippines to 35 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone 1 artillery and 1 infantry moved from 36 Sea Zone to Kwangsi 2 carriers, 1 cruiser, 1 destroyer and 2 fighters moved from 6 Sea Zone to 36 Sea Zone 1 destroyer and 1 submarine moved from 21 Sea Zone to 36 Sea Zone 1 infantry moved from Suiyuyan to Kansu Japanese take Kansu from Chinese 1 infantry moved from Chahar to Suiyuyan 1 infantry moved from Hopei to Shensi Japanese take Shensi from Chinese 1 infantry moved from Anhwe to Chahar 1 mech_infantry moved from Shantung to Hopei 2 infantry moved from Shantung to Anhwe 5 infantry moved from Manchuria to Jehol Combat - Japanese Battle in Malaya Battle in Kwangsi Japanese attack with 1 artillery and 4 infantry British defend with 1 infantry Japanese roll dice for 2 battleships and 1 cruiser in Kwangsi, round 2 : 0/3 hits, 1.83 expected hits Japanese roll dice for 1 artillery and 4 infantry in Kwangsi, round 2 : 0/5 hits, 1.17 expected hits Chinese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery and 4 infantry in Kwangsi, round 3 : 2/5 hits, 1.17 expected hits Chinese roll dice for 1 infantry in Kwangsi, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Kwangsi Japanese win, taking Malaya from UK_Pacific, taking Kwangsi from Chinese with 1 artillery and 4 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Yunnan Japanese attack with 1 artillery, 2 bombers, 8 fighters, 3 infantry and 7 tactical_bombers British defend with 2 aaGuns, 1 artillery, 1 fighter, 4 infantry, 3 mech_infantrys and 1 tactical_bomber; ANZAC defend with 1 infantry; Chinese defend with 1 artillery, 1 fighter and 5 infantry AA fire in Yunnan : 1/6 hits, 1.00 expected hits 1 fighter owned by the Japanese lost in Yunnan Japanese roll dice for 1 artillery, 2 bombers, 7 fighters, 3 infantry and 7 tactical_bombers in Yunnan, round 2 : 10/20 hits, 10.50 expected hits Chinese roll dice for 2 aaGuns, 2 artilleries, 2 fighters, 10 infantry, 3 mech_infantrys and 1 tactical_bomber in Yunnan, round 2 : 5/18 hits, 6.83 expected hits 2 fighters owned by the Japanese, 2 infantry owned by the Japanese, 1 artillery owned by the Japanese, 2 aaGuns owned by the British, 5 infantry owned by the Chinese and 3 infantry owned by the British lost in Yunnan Japanese roll dice for 2 bombers, 5 fighters, 1 infantry and 7 tactical_bombers in Yunnan, round 3 : 7/15 hits, 8.33 expected hits Chinese roll dice for 2 artilleries, 2 fighters, 2 infantry, 3 mech_infantrys and 1 tactical_bomber in Yunnan, round 3 : 4/10 hits, 4.17 expected hits 2 tactical_bombers owned by the Japanese, 2 fighters owned by the Japanese, 3 mech_infantrys owned by the British, 1 infantry owned by the ANZAC, 1 artillery owned by the British, 1 artillery owned by the Chinese and 1 infantry owned by the British lost in Yunnan Japanese roll dice for 2 bombers, 3 fighters, 1 infantry and 5 tactical_bombers in Yunnan, round 4 : 4/11 hits, 6.00 expected hits Chinese roll dice for 2 fighters and 1 tactical_bomber in Yunnan, round 4 : 3/3 hits, 1.83 expected hits 3 tactical_bombers owned by the Japanese, 1 tactical_bomber owned by the British, 1 fighter owned by the Chinese and 1 fighter owned by the British lost in Yunnan Japanese win, taking Yunnan from Chinese with 2 bombers, 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is -24 Casualties for Japanese: 1 artillery, 5 fighters, 2 infantry and 5 tactical_bombers Casualties for British: 2 aaGuns, 1 artillery, 1 fighter, 4 infantry, 3 mech_infantrys and 1 tactical_bomber Casualties for Chinese: 1 artillery, 1 fighter and 5 infantry Casualties for ANZAC: 1 infantry Non Combat Move - Japanese 2 fighters moved from Yunnan to 36 Sea Zone 1 fighter moved from Yunnan to 37 Sea Zone 1 submarine moved from 37 Sea Zone to 39 Sea Zone 2 tactical_bombers moved from Yunnan to French Indo China 2 bombers moved from Yunnan to French Indo China Place Units - Japanese 3 infantry placed in French Indo China 3 mech_infantrys placed in Shantung 1 submarine placed in 6 Sea Zone 4 infantry placed in Japan Turn Complete - Japanese Japanese collect 58 PUs; end with 58 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 61 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUs
Combat Hit Differential Summary :
AA fire in Yunnan : : 0.00 Chinese : -1.50 Japanese : -6.00
Territory Summary for Japanese :
Shantung : 1 flag, 1 factory_minor and 3 mech_infantrys Kwangsi : 1 flag, 1 artillery and 4 infantry Kiangsu : 1 flag Kiangsi : 1 flag Japan : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour, 7 infantry and 1 marine Jehol : 1 flag, 5 infantry Manchuria : 1 flag, 1 aaGun and 3 infantry Shensi : 1 flag, 1 infantry Yunnan : 1 flag, 1 infantry Suiyuyan : 1 flag, 1 infantry Kansu : 1 flag, 1 infantry Hopei : 1 flag, 1 mech_infantry Chahar : 1 flag, 1 infantry Anhwe : 1 flag, 2 infantry Malaya : 1 flag, 1 armour and 1 harbour Borneo : 1 flag Kwangtung : 1 flag, 1 harbour Philippines : 1 flag, 1 airfield, 1 harbour and 2 infantry Guam : 1 flag, 1 airfield French Indo China : 1 flag, 2 bombers, 1 factory_minor, 3 infantry and 2 tactical_bombers Celebes : 1 flag Java : 1 flag Sumatra : 1 flag 37 Sea Zone : 1 flag, 1 carrier, 1 destroyer, 2 fighters and 1 transport 36 Sea Zone : 2 battleships, 3 carriers, 1 cruiser, 2 destroyers, 4 fighters, 1 submarine and 3 transports 39 Sea Zone : 1 submarine 6 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 46 / 55 Russians : 36 / 46 Japanese : 58 / 66 Americans : 50 / 70 Chinese : 5 / 11 British : 35 / 39 UK_Pacific : 7 / 11 Italians : 12 / 18 ANZAC : 10 / 22 French : 6 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
Dice Statistics:
Total 1 was rolled 130 times 2 was rolled 118 times 3 was rolled 116 times 4 was rolled 105 times 5 was rolled 120 times 6 was rolled 136 times Average roll : 3.517 Median : 3.000 Variance : 0.824 Standard Deviation : 0.908 Total rolls : 725 Null / Other 5 was rolled 2 times 6 was rolled 2 times Average roll : 5.500 Median : 5.500 Variance : 1.778 Standard Deviation : 1.333 Total rolls : 4 Germans Combat 1 was rolled 34 times 2 was rolled 10 times 3 was rolled 16 times 4 was rolled 11 times 5 was rolled 21 times 6 was rolled 23 times Average roll : 3.383 Median : 3.000 Variance : 3.499 Standard Deviation : 1.870 Total rolls : 115 British Combat 1 was rolled 9 times 2 was rolled 9 times 3 was rolled 14 times 4 was rolled 16 times 5 was rolled 11 times 6 was rolled 18 times Average roll : 3.844 Median : 4.000 Variance : 0.932 Standard Deviation : 0.965 Total rolls : 77 Italians Combat 1 was rolled 27 times 2 was rolled 21 times 3 was rolled 16 times 4 was rolled 11 times 5 was rolled 15 times 6 was rolled 13 times Average roll : 3.049 Median : 3.000 Variance : 1.694 Standard Deviation : 1.302 Total rolls : 103 Americans Combat 1 was rolled 3 times 2 was rolled 2 times 3 was rolled 3 times 4 was rolled 2 times 5 was rolled 3 times 6 was rolled 5 times Average roll : 3.833 Median : 4.000 Variance : 0.353 Standard Deviation : 0.594 Total rolls : 18 Neutral_Axis Combat 1 was rolled 1 times 2 was rolled 1 times 3 was rolled 1 times 4 was rolled 1 times 6 was rolled 2 times Average roll : 3.667 Median : 3.500 Variance : 0.400 Standard Deviation : 0.632 Total rolls : 6 Japanese Combat 1 was rolled 28 times 2 was rolled 26 times 3 was rolled 22 times 4 was rolled 27 times 5 was rolled 32 times 6 was rolled 35 times Average roll : 3.671 Median : 4.000 Variance : 0.623 Standard Deviation : 0.789 Total rolls : 170 French Combat 1 was rolled 7 times 2 was rolled 7 times 3 was rolled 2 times 4 was rolled 2 times 5 was rolled 7 times 6 was rolled 8 times Average roll : 3.576 Median : 4.000 Variance : 1.172 Standard Deviation : 1.083 Total rolls : 33 ANZAC Combat 1 was rolled 1 times 2 was rolled 1 times 3 was rolled 1 times 4 was rolled 2 times 5 was rolled 1 times 6 was rolled 4 times Average roll : 4.300 Median : 4.500 Variance : 0.815 Standard Deviation : 0.903 Total rolls : 10 Neutral_Allies Combat 1 was rolled 5 times 3 was rolled 1 times 4 was rolled 2 times 5 was rolled 2 times Average roll : 2.600 Median : 2.000 Variance : 1.926 Standard Deviation : 1.388 Total rolls : 10 Chinese Combat 1 was rolled 6 times 2 was rolled 21 times 3 was rolled 13 times 4 was rolled 18 times 5 was rolled 12 times 6 was rolled 12 times Average roll : 3.549 Median : 4.000 Variance : 1.695 Standard Deviation : 1.302 Total rolls : 82 UK_Pacific Combat 1 was rolled 1 times 5 was rolled 1 times Average roll : 3.000 Median : 3.000 Variance : 1.333 Standard Deviation : 1.155 Total rolls : 2 Russians Combat 1 was rolled 8 times 2 was rolled 20 times 3 was rolled 27 times 4 was rolled 13 times 5 was rolled 13 times 6 was rolled 14 times Average roll : 3.474 Median : 3.000 Variance : 2.371 Standard Deviation : 1.540 Total rolls : 95
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there ya go -6.00 for the Japanese, that evened things out a bit :relaxed:
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TripleA Turn Summary: Americans round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Americans Americans buy 3 bombers and 3 fighters; Remaining resources: 4 PUs; Combat Move - Americans 1 armour and 1 infantry moved from Morocco to 91 Sea Zone 1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 92 Sea Zone 1 armour and 1 infantry moved from 92 Sea Zone to Algeria 3 fighters and 1 tactical_bomber moved from 91 Sea Zone to Algeria 1 bomber moved from Morocco to Algeria 1 artillery and 2 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 17 Sea Zone 1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima 1 infantry and 1 transport moved from 33 Sea Zone to 22 Sea Zone 1 infantry moved from 22 Sea Zone to Marianas Combat - Americans Battle in Iwo Jima Battle in Marianas Battle in Algeria Americans attack with 1 armour, 1 bomber, 3 fighters, 1 infantry and 1 tactical_bomber Italians defend with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry Americans roll dice for 1 armour, 1 bomber, 3 fighters, 1 infantry and 1 tactical_bomber in Algeria, round 2 : 5/7 hits, 3.50 expected hits Italians roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Algeria, round 2 : 1/4 hits, 1.50 expected hits 1 mech_infantry owned by the Italians, 1 infantry owned by the Americans, 1 artillery owned by the Italians, 1 infantry owned by the Italians and 1 armour owned by the Italians lost in Algeria Americans win, taking Iwo Jima from Japanese, taking Marianas from Japanese, taking Algeria from Italians with 1 armour, 1 bomber, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 14 Casualties for Americans: 1 infantry Casualties for Italians: 1 armour, 1 artillery, 1 infantry and 1 mech_infantry Non Combat Move - Americans 1 bomber moved from Algeria to United Kingdom 3 fighters and 1 tactical_bomber moved from Algeria to 91 Sea Zone 4 artilleries and 4 infantry moved from Eastern United States to 101 Sea Zone 4 artilleries, 1 destroyer, 4 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone 2 tactical_bombers moved from Eastern United States to 91 Sea Zone 1 destroyer moved from 33 Sea Zone to 17 Sea Zone 1 submarine moved from 33 Sea Zone to 17 Sea Zone 1 battleship, 1 carrier, 2 cruisers and 2 fighters moved from 33 Sea Zone to 22 Sea Zone Place Units - Americans 3 bombers and 3 fighters placed in Eastern United States Turn Complete - Americans Americans collect 52 PUs; end with 56 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Combat Hit Differential Summary :
Italians : -0.50 Americans : 1.50
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TripleA Turn Summary: Chinese round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 artillery moved from Hunan to Yunnan 1 infantry moved from Kweichow to Yunnan 1 artillery and 1 infantry moved from Kweichow to Shensi Combat - Chinese Battle in Yunnan Chinese attack with 1 artillery and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Yunnan Chinese roll dice for 1 artillery in Yunnan, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Yunnan, round 3 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Chinese lost in Yunnan Japanese win with 1 infantry remaining. Battle score for attacker is -7 Casualties for Chinese: 1 artillery and 1 infantry Battle in Shensi Chinese attack with 1 artillery and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 1 infantry in Shensi, round 2 : 2/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shensi Chinese win, taking Shensi from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese Place Units - Chinese 3 infantry placed in Shensi Turn Complete - Chinese Chinese collect 6 PUs; end with 8 PUs
Combat Hit Differential Summary :
Chinese : 0.33 Japanese : 1.00
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TripleA Turn Summary: UK_Pacific round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Americans Americans buy 3 bombers and 3 fighters; Remaining resources: 4 PUs; Combat Move - Americans 1 armour and 1 infantry moved from Morocco to 91 Sea Zone 1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 92 Sea Zone 1 armour and 1 infantry moved from 92 Sea Zone to Algeria 3 fighters and 1 tactical_bomber moved from 91 Sea Zone to Algeria 1 bomber moved from Morocco to Algeria 1 artillery and 2 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 17 Sea Zone 1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima 1 infantry and 1 transport moved from 33 Sea Zone to 22 Sea Zone 1 infantry moved from 22 Sea Zone to Marianas Combat - Americans Battle in Iwo Jima Battle in Marianas Battle in Algeria Americans attack with 1 armour, 1 bomber, 3 fighters, 1 infantry and 1 tactical_bomber Italians defend with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry Americans roll dice for 1 armour, 1 bomber, 3 fighters, 1 infantry and 1 tactical_bomber in Algeria, round 2 : 5/7 hits, 3.50 expected hits Italians roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Algeria, round 2 : 1/4 hits, 1.50 expected hits 1 mech_infantry owned by the Italians, 1 infantry owned by the Americans, 1 artillery owned by the Italians, 1 infantry owned by the Italians and 1 armour owned by the Italians lost in Algeria Americans win, taking Iwo Jima from Japanese, taking Marianas from Japanese, taking Algeria from Italians with 1 armour, 1 bomber, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 14 Casualties for Americans: 1 infantry Casualties for Italians: 1 armour, 1 artillery, 1 infantry and 1 mech_infantry Non Combat Move - Americans 1 bomber moved from Algeria to United Kingdom 3 fighters and 1 tactical_bomber moved from Algeria to 91 Sea Zone 4 artilleries and 4 infantry moved from Eastern United States to 101 Sea Zone 4 artilleries, 1 destroyer, 4 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone 2 tactical_bombers moved from Eastern United States to 91 Sea Zone 1 destroyer moved from 33 Sea Zone to 17 Sea Zone 1 submarine moved from 33 Sea Zone to 17 Sea Zone 1 battleship, 1 carrier, 2 cruisers and 2 fighters moved from 33 Sea Zone to 22 Sea Zone Place Units - Americans 3 bombers and 3 fighters placed in Eastern United States Turn Complete - Americans Americans collect 52 PUs; end with 56 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 artillery moved from Hunan to Yunnan 1 infantry moved from Kweichow to Yunnan 1 artillery and 1 infantry moved from Kweichow to Shensi Combat - Chinese Battle in Yunnan Chinese attack with 1 artillery and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Yunnan Chinese roll dice for 1 artillery in Yunnan, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Yunnan, round 3 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Chinese lost in Yunnan Japanese win with 1 infantry remaining. Battle score for attacker is -7 Casualties for Chinese: 1 artillery and 1 infantry Battle in Shensi Chinese attack with 1 artillery and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 1 infantry in Shensi, round 2 : 2/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shensi Chinese win, taking Shensi from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese Place Units - Chinese 3 infantry placed in Shensi Turn Complete - Chinese Chinese collect 6 PUs; end with 8 PUs Purchase Units - British British buy 1 destroyer, 1 factory_minor, 1 marine and 2 transports; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 2 PUs; Combat Move - British 2 fighters moved from United Kingdom to 110 Sea Zone 1 fighter and 1 tactical_bomber moved from Morocco to 110 Sea Zone 2 infantry moved from Union of South Africa to 71 Sea Zone 1 artillery and 1 infantry moved from Egypt to 81 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 96 Sea Zone 1 artillery and 1 infantry moved from 96 Sea Zone to Tobruk 1 infantry moved from Alexandria to Tobruk 1 bomber moved from Egypt to Tobruk 1 cruiser and 1 destroyer moved from 81 Sea Zone to 96 Sea Zone 1 mech_infantry moved from India to Yunnan 1 fighter moved from India to Yunnan 2 infantry moved from Brazil to 86 Sea Zone Combat - British Battle in Yunnan British attack with 1 fighter and 1 mech_infantry Japanese defend with 1 infantry British roll dice for 1 fighter and 1 mech_infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 fighter and 1 mech_infantry in Yunnan, round 3 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0.33 expected hits British roll dice for 1 fighter and 1 mech_infantry in Yunnan, round 4 : 2/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Yunnan, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Yunnan British win, taking Yunnan from Japanese with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in 110 Sea Zone British attack with 3 fighters and 1 tactical_bomber Germans defend with 1 destroyer British roll dice for 3 fighters and 1 tactical_bomber in 110 Sea Zone, round 2 : 2/4 hits, 2.17 expected hits Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Germans lost in 110 Sea Zone British win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Germans: 1 destroyer Battle in Tobruk British attack with 1 artillery, 1 bomber and 2 infantry Italians defend with 1 artillery, 1 bomber and 3 infantry British roll dice for 1 cruiser in Tobruk, round 2 : 1/1 hits, 0.50 expected hits British roll dice for 1 artillery, 1 bomber and 2 infantry in Tobruk, round 2 : 1/4 hits, 1.50 expected hits Italians roll dice for 1 artillery, 1 bomber and 3 infantry in Tobruk, round 2 : 3/5 hits, 1.50 expected hits 1 bomber owned by the Italians, 1 artillery owned by the British, 1 infantry owned by the Italians and 2 infantry owned by the British lost in Tobruk Italians win with 1 artillery and 2 infantry remaining. Battle score for attacker is 5 Casualties for British: 1 artillery and 2 infantry Casualties for Italians: 1 bomber and 1 infantry 1 bomber owned by the British retreated Non Combat Move - British 1 bomber moved from Tobruk to Egypt 1 artillery and 2 infantry moved from Egypt to Alexandria 1 armour and 1 mech_infantry moved from Kenya to Egypt 1 infantry moved from Iraq to Northwest Persia British take Northwest Persia from Neutral_Allies 2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone 2 infantry moved from 81 Sea Zone to Egypt 2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone 3 fighters and 1 tactical_bomber moved from 110 Sea Zone to United Kingdom 1 fighter moved from Yunnan to India Place Units - British 1 marine placed in United Kingdom 1 factory_minor placed in Persia 2 transports placed in 106 Sea Zone 1 destroyer placed in 110 Sea Zone Turn Complete - British British collect 35 PUs; end with 35 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 41 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 44 PUs Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,5,3,3,5 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,2 UK_Pacific collect 3 PUs (4 lost to blockades); end with 5 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Germans : -0.33 Italians : 1.00 British : -0.17 Americans : 1.50 Chinese : 0.33 Japanese : 0.00
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Its odd about Japan’s rolls since the battle predictor says you’d have, on average, 8 units left and that’s exactly what you have.
I’m a big fan of that Yunnan battle. Getting rid of so many Japanese planes is incredibly useful and expensive for them.
For example, when I’m Japan I rely on their plane advantage to hold back the U.S. Each U.S. carrier costs them 37 ipcs (with planes) where for Japan its only 16 ipcs since they already have so many planes and its great for defense.
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TripleA Turn Summary: UK_Pacific round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Americans Americans buy 3 bombers and 3 fighters; Remaining resources: 4 PUs; Combat Move - Americans 1 armour and 1 infantry moved from Morocco to 91 Sea Zone 1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 92 Sea Zone 1 armour and 1 infantry moved from 92 Sea Zone to Algeria 3 fighters and 1 tactical_bomber moved from 91 Sea Zone to Algeria 1 bomber moved from Morocco to Algeria 1 artillery and 2 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 17 Sea Zone 1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima 1 infantry and 1 transport moved from 33 Sea Zone to 22 Sea Zone 1 infantry moved from 22 Sea Zone to Marianas Combat - Americans Battle in Iwo Jima Battle in Marianas Battle in Algeria Americans attack with 1 armour, 1 bomber, 3 fighters, 1 infantry and 1 tactical_bomber Italians defend with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry Americans roll dice for 1 armour, 1 bomber, 3 fighters, 1 infantry and 1 tactical_bomber in Algeria, round 2 : 5/7 hits, 3.50 expected hits Italians roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Algeria, round 2 : 1/4 hits, 1.50 expected hits 1 mech_infantry owned by the Italians, 1 infantry owned by the Americans, 1 artillery owned by the Italians, 1 infantry owned by the Italians and 1 armour owned by the Italians lost in Algeria Americans win, taking Iwo Jima from Japanese, taking Marianas from Japanese, taking Algeria from Italians with 1 armour, 1 bomber, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 14 Casualties for Americans: 1 infantry Casualties for Italians: 1 armour, 1 artillery, 1 infantry and 1 mech_infantry Non Combat Move - Americans 1 bomber moved from Algeria to United Kingdom 3 fighters and 1 tactical_bomber moved from Algeria to 91 Sea Zone 4 artilleries and 4 infantry moved from Eastern United States to 101 Sea Zone 4 artilleries, 1 destroyer, 4 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone 2 tactical_bombers moved from Eastern United States to 91 Sea Zone 1 destroyer moved from 33 Sea Zone to 17 Sea Zone 1 submarine moved from 33 Sea Zone to 17 Sea Zone 1 battleship, 1 carrier, 2 cruisers and 2 fighters moved from 33 Sea Zone to 22 Sea Zone Place Units - Americans 3 bombers and 3 fighters placed in Eastern United States Turn Complete - Americans Americans collect 52 PUs; end with 56 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 artillery moved from Hunan to Yunnan 1 infantry moved from Kweichow to Yunnan 1 artillery and 1 infantry moved from Kweichow to Shensi Combat - Chinese Battle in Yunnan Chinese attack with 1 artillery and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Yunnan Chinese roll dice for 1 artillery in Yunnan, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Yunnan, round 3 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Chinese lost in Yunnan Japanese win with 1 infantry remaining. Battle score for attacker is -7 Casualties for Chinese: 1 artillery and 1 infantry Battle in Shensi Chinese attack with 1 artillery and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 1 infantry in Shensi, round 2 : 2/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shensi Chinese win, taking Shensi from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese Place Units - Chinese 3 infantry placed in Shensi Turn Complete - Chinese Chinese collect 6 PUs; end with 8 PUs Purchase Units - British British buy 1 destroyer, 1 factory_minor, 1 marine and 2 transports; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 2 PUs; Combat Move - British 2 fighters moved from United Kingdom to 110 Sea Zone 1 fighter and 1 tactical_bomber moved from Morocco to 110 Sea Zone 2 infantry moved from Union of South Africa to 71 Sea Zone 1 artillery and 1 infantry moved from Egypt to 81 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 96 Sea Zone 1 artillery and 1 infantry moved from 96 Sea Zone to Tobruk 1 infantry moved from Alexandria to Tobruk 1 bomber moved from Egypt to Tobruk 1 cruiser and 1 destroyer moved from 81 Sea Zone to 96 Sea Zone 1 mech_infantry moved from India to Yunnan 1 fighter moved from India to Yunnan 2 infantry moved from Brazil to 86 Sea Zone Combat - British Battle in Yunnan British attack with 1 fighter and 1 mech_infantry Japanese defend with 1 infantry British roll dice for 1 fighter and 1 mech_infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 fighter and 1 mech_infantry in Yunnan, round 3 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0.33 expected hits British roll dice for 1 fighter and 1 mech_infantry in Yunnan, round 4 : 2/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Yunnan, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Yunnan British win, taking Yunnan from Japanese with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in 110 Sea Zone British attack with 3 fighters and 1 tactical_bomber Germans defend with 1 destroyer British roll dice for 3 fighters and 1 tactical_bomber in 110 Sea Zone, round 2 : 2/4 hits, 2.17 expected hits Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Germans lost in 110 Sea Zone British win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Germans: 1 destroyer Battle in Tobruk British attack with 1 artillery, 1 bomber and 2 infantry Italians defend with 1 artillery, 1 bomber and 3 infantry British roll dice for 1 cruiser in Tobruk, round 2 : 1/1 hits, 0.50 expected hits British roll dice for 1 artillery, 1 bomber and 2 infantry in Tobruk, round 2 : 1/4 hits, 1.50 expected hits Italians roll dice for 1 artillery, 1 bomber and 3 infantry in Tobruk, round 2 : 3/5 hits, 1.50 expected hits 1 bomber owned by the Italians, 1 artillery owned by the British, 1 infantry owned by the Italians and 2 infantry owned by the British lost in Tobruk Italians win with 1 artillery and 2 infantry remaining. Battle score for attacker is 5 Casualties for British: 1 artillery and 2 infantry Casualties for Italians: 1 bomber and 1 infantry 1 bomber owned by the British retreated Non Combat Move - British 1 bomber moved from Tobruk to Egypt 1 artillery and 2 infantry moved from Egypt to Alexandria 1 armour and 1 mech_infantry moved from Kenya to Egypt 1 infantry moved from Iraq to Northwest Persia British take Northwest Persia from Neutral_Allies 2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone 2 infantry moved from 81 Sea Zone to Egypt 2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone 3 fighters and 1 tactical_bomber moved from 110 Sea Zone to United Kingdom 1 fighter moved from Yunnan to India Place Units - British 1 marine placed in United Kingdom 1 factory_minor placed in Persia 2 transports placed in 106 Sea Zone 1 destroyer placed in 110 Sea Zone Turn Complete - British British collect 35 PUs; end with 35 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 41 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 44 PUs Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,5,3,3,5 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,2 UK_Pacific collect 3 PUs (4 lost to blockades); end with 5 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs Some Units in India change ownership: 3 infantry Turning on Edit Mode EDIT: Removing units owned by Americans from Central United States: 1 infantry and 1 mech_infantry EDIT: Adding units owned by Americans to Southeast Mexico: 1 infantry and 1 mech_infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -0.33 Italians : 1.00 British : -0.17 Americans : 1.50 Chinese : 0.33 Japanese : 0.00
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reposted… did a quick edit. Forgot to move some U.S. troops over to Mexico
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TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Italians Italians buy 1 fighter and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Italians 1 armour and 2 mech_infantrys moved from Romania to Western Ukraine 1 armour moved from Eastern Poland to Western Ukraine 1 artillery and 2 infantry moved from Tobruk to Libya 1 infantry moved from Northern Italy to France 1 mech_infantry moved from Northern Italy to Romania Combat - Italians Battle in Western Ukraine Italians attack with 2 armour and 2 mech_infantrys Russians defend with 2 mech_infantrys Italians roll dice for 2 armour and 2 mech_infantrys in Western Ukraine, round 2 : 1/4 hits, 1.33 expected hits Russians roll dice for 2 mech_infantrys in Western Ukraine, round 2 : 1/2 hits, 0.67 expected hits 1 mech_infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Western Ukraine Italians roll dice for 2 armour and 1 mech_infantry in Western Ukraine, round 3 : 0/3 hits, 1.17 expected hits Russians roll dice for 1 mech_infantry in Western Ukraine, round 3 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Italians lost in Western Ukraine Italians roll dice for 2 armour in Western Ukraine, round 4 : 2/2 hits, 1.00 expected hits Russians roll dice for 1 mech_infantry in Western Ukraine, round 4 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Russians lost in Western Ukraine Italians win, taking Western Ukraine from Russians with 2 armour remaining. Battle score for attacker is 0 Casualties for Italians: 2 mech_infantrys Casualties for Russians: 2 mech_infantrys Non Combat Move - Italians 2 aaGuns moved from Romania to Eastern Poland 2 infantry moved from Romania to Eastern Poland Place Units - Italians 2 mech_infantrys placed in Northern Italy 1 fighter placed in Southern Italy Turn Complete - Italians Italians collect 13 PUs; end with 13 PUs
Combat Hit Differential Summary :
Italians : -0.50 Russians : 0.67
Territory Summary for Italians :
France : 1 infantry Tunisia : 1 flag Romania : 1 mech_infantry Northern Italy : 1 factory_major and 2 mech_infantrys Libya : 1 artillery and 2 infantry Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor, 1 fighter, 1 harbour and 8 infantry Eastern Poland : 1 flag, 2 aaGuns and 2 infantry Western Ukraine : 1 flag, 2 armour
Production/PUs Summary :
Germans : 46 / 55 Russians : 34 / 46 Japanese : 55 / 66 Americans : 52 / 76 Chinese : 7 / 8 British : 35 / 44 UK_Pacific : 7 / 8 Italians : 13 / 13 ANZAC : 10 / 22 French : 6 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
Dice Statistics:
Total 1 was rolled 138 times 2 was rolled 130 times 3 was rolled 126 times 4 was rolled 114 times 5 was rolled 127 times 6 was rolled 146 times Average roll : 3.512 Median : 3.000 Variance : 0.770 Standard Deviation : 0.878 Total rolls : 781 Null / Other 1 was rolled 1 times 2 was rolled 1 times 4 was rolled 2 times 5 was rolled 2 times 6 was rolled 4 times Average roll : 4.500 Median : 5.000 Variance : 1.037 Standard Deviation : 1.018 Total rolls : 10 Germans Combat 1 was rolled 34 times 2 was rolled 10 times 3 was rolled 16 times 4 was rolled 11 times 5 was rolled 22 times 6 was rolled 23 times Average roll : 3.397 Median : 3.000 Variance : 3.507 Standard Deviation : 1.873 Total rolls : 116 British Combat 1 was rolled 11 times 2 was rolled 12 times 3 was rolled 15 times 4 was rolled 17 times 5 was rolled 13 times 6 was rolled 18 times Average roll : 3.733 Median : 4.000 Variance : 0.463 Standard Deviation : 0.680 Total rolls : 86 Italians Combat 1 was rolled 27 times 2 was rolled 26 times 3 was rolled 20 times 4 was rolled 14 times 5 was rolled 17 times 6 was rolled 17 times Average roll : 3.157 Median : 3.000 Variance : 1.157 Standard Deviation : 1.076 Total rolls : 121 Americans Combat 1 was rolled 4 times 2 was rolled 3 times 3 was rolled 6 times 4 was rolled 2 times 5 was rolled 3 times 6 was rolled 7 times Average roll : 3.720 Median : 3.000 Variance : 0.785 Standard Deviation : 0.886 Total rolls : 25 Neutral_Axis Combat 1 was rolled 1 times 2 was rolled 1 times 3 was rolled 1 times 4 was rolled 1 times 6 was rolled 2 times Average roll : 3.667 Median : 3.500 Variance : 0.400 Standard Deviation : 0.632 Total rolls : 6 Japanese Combat 1 was rolled 30 times 2 was rolled 26 times 3 was rolled 23 times 4 was rolled 30 times 5 was rolled 32 times 6 was rolled 35 times Average roll : 3.642 Median : 4.000 Variance : 0.522 Standard Deviation : 0.722 Total rolls : 176 French Combat 1 was rolled 7 times 2 was rolled 7 times 3 was rolled 2 times 4 was rolled 2 times 5 was rolled 7 times 6 was rolled 8 times Average roll : 3.576 Median : 4.000 Variance : 1.172 Standard Deviation : 1.083 Total rolls : 33 ANZAC Combat 1 was rolled 1 times 2 was rolled 1 times 3 was rolled 1 times 4 was rolled 2 times 5 was rolled 1 times 6 was rolled 4 times Average roll : 4.300 Median : 4.500 Variance : 0.815 Standard Deviation : 0.903 Total rolls : 10 Neutral_Allies Combat 1 was rolled 5 times 3 was rolled 1 times 4 was rolled 2 times 5 was rolled 2 times Average roll : 2.600 Median : 2.000 Variance : 1.926 Standard Deviation : 1.388 Total rolls : 10 Chinese Combat 1 was rolled 7 times 2 was rolled 22 times 3 was rolled 13 times 4 was rolled 18 times 5 was rolled 14 times 6 was rolled 13 times Average roll : 3.563 Median : 4.000 Variance : 1.506 Standard Deviation : 1.227 Total rolls : 87 UK_Pacific Combat 1 was rolled 1 times 5 was rolled 1 times Average roll : 3.000 Median : 3.000 Variance : 1.333 Standard Deviation : 1.155 Total rolls : 2 Russians Combat 1 was rolled 9 times 2 was rolled 21 times 3 was rolled 28 times 4 was rolled 13 times 5 was rolled 13 times 6 was rolled 15 times Average roll : 3.455 Median : 3.000 Variance : 2.403 Standard Deviation : 1.550 Total rolls : 99