@simon33 Scramble?
Weddingsinger (Allies) vs SixUnder (Axis), BM3, no bid, G40 Game 2
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TripleA Turn Summary: Japanese round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - Japanese Japanese buy 1 destroyer, 3 fighters, 5 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; 0 SuicideAttackTokens; Combat Move - Japanese 1 unit repaired. 1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 21 Sea Zone 1 artillery and 1 infantry moved from 21 Sea Zone to Guam 1 infantry moved from French Indo China to 36 Sea Zone 1 infantry and 1 transport moved from 36 Sea Zone to 22 Sea Zone 1 infantry moved from 22 Sea Zone to Marianas 1 armour and 1 mech_infantry moved from Shantung to Anhwe 3 infantry and 2 mech_infantrys moved from French Indo China to Yunnan 1 tactical_bomber moved from India to 79 Sea Zone 5 fighters moved from India to Yunnan 1 artillery and 2 infantry moved from India to Burma 2 bombers and 1 fighter moved from Malaya to Hunan 2 fighters moved from Malaya to Hunan 2 bombers moved from Hunan to Anhwe 1 fighter moved from Hunan to Anhwe 2 fighters and 2 tactical_bombers moved from Malaya to Hunan 1 submarine and 3 transports moved from 36 Sea Zone to 6 Sea Zone 1 battleship and 1 transport moved from 37 Sea Zone to 36 Sea Zone Combat - Japanese Battle in Marianas Battle in 79 Sea Zone Japanese attack with 1 tactical_bomber British defend with 2 transports 2 transports owned by the British lost in 79 Sea Zone Japanese win, taking Marianas from Americans with 1 tactical_bomber remaining. Battle score for attacker is 14 Casualties for British: 2 transports Battle in Anhwe Japanese attack with 1 armour, 2 bombers, 1 fighter and 1 mech_infantry Chinese defend with 3 infantry Japanese roll dice for 1 armour, 2 bombers, 1 fighter and 1 mech_infantry in Anhwe, round 2 : 2/5 hits, 2.50 expected hits Chinese roll dice for 3 infantry in Anhwe, round 2 : 3/3 hits, 1.00 expected hits 1 fighter owned by the Japanese, 1 mech_infantry owned by the Japanese, 1 bomber owned by the Japanese and 2 infantry owned by the Chinese lost in Anhwe Japanese roll dice for 1 armour and 1 bomber in Anhwe, round 3 : 1/2 hits, 1.17 expected hits Chinese roll dice for 1 infantry in Anhwe, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Anhwe Japanese win, taking Anhwe from Chinese with 1 armour and 1 bomber remaining. Battle score for attacker is -17 Casualties for Japanese: 1 bomber, 1 fighter and 1 mech_infantry Casualties for Chinese: 3 infantry Battle in Hunan Japanese attack with 4 fighters and 2 tactical_bombers Russians defend with 2 armour Japanese roll dice for 4 fighters and 2 tactical_bombers in Hunan, round 2 : 2/6 hits, 3.33 expected hits Chinese roll dice for 2 armour in Hunan, round 2 : 2/2 hits, 1.00 expected hits 2 fighters owned by the Japanese and 2 armour owned by the Russians lost in Hunan Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -8 Casualties for Japanese: 2 fighters Casualties for Russians: 2 armour Battle in Yunnan Japanese attack with 5 fighters, 3 infantry and 2 mech_infantrys Russians defend with 5 armour Japanese roll dice for 5 fighters, 3 infantry and 2 mech_infantrys in Yunnan, round 2 : 3/10 hits, 3.33 expected hits Chinese roll dice for 5 armour in Yunnan, round 2 : 3/5 hits, 2.50 expected hits 3 infantry owned by the Japanese and 3 armour owned by the Russians lost in Yunnan Japanese roll dice for 5 fighters and 2 mech_infantrys in Yunnan, round 3 : 3/7 hits, 2.83 expected hits Chinese roll dice for 2 armour in Yunnan, round 3 : 0/2 hits, 1.00 expected hits 2 armour owned by the Russians lost in Yunnan Japanese win, taking Yunnan from Chinese with 5 fighters and 2 mech_infantrys remaining. Battle score for attacker is 21 Casualties for Japanese: 3 infantry Casualties for Russians: 5 armour Battle in Guam Japanese attack with 1 artillery and 1 infantry Americans defend with 1 airfield, 1 infantry and 1 mech_infantry Japanese roll dice for 1 artillery and 1 infantry in Guam, round 2 : 0/2 hits, 0.67 expected hits Americans roll dice for 1 infantry and 1 mech_infantry in Guam, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Guam Japanese roll dice for 1 artillery in Guam, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 infantry and 1 mech_infantry in Guam, round 3 : 1/2 hits, 0.67 expected hits 1 artillery owned by the Japanese lost in Guam Americans win with 1 infantry and 1 mech_infantry remaining. Battle score for attacker is -7 Casualties for Japanese: 1 artillery and 1 infantry Non Combat Move - Japanese 1 bomber moved from Anhwe to French Indo China 1 aaGun moved from Kwangsi to French Indo China 2 fighters and 2 tactical_bombers moved from Hunan to French Indo China 5 fighters moved from Yunnan to Burma 1 tactical_bomber moved from 79 Sea Zone to Burma Place Units - Japanese 1 infantry placed in India 3 mech_infantrys placed in Malaya 3 infantry placed in Shantung 3 mech_infantrys placed in French Indo China 1 destroyer placed in 6 Sea Zone 3 fighters and 1 infantry placed in Japan Turn Complete - Japanese Japanese collect 61 PUs; end with 61 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
Combat Hit Differential Summary :
Americans : 0.67 Chinese : 2.17 Japanese : -3.17
Territory Summary for Japanese :
Shantung : 1 flag, 1 factory_minor, 1 harbour and 3 infantry Kwangsi : 1 flag Kiangsu : 1 flag Kiangsi : 1 flag Japan : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 3 fighters, 1 harbour and 6 infantry Marianas : 1 infantry Manchuria : 1 flag Yunnan : 1 flag, 2 mech_infantrys Anhwe : 1 flag, 1 armour Shan State : 1 flag Burma : 1 flag, 1 artillery, 5 fighters, 2 infantry and 1 tactical_bomber India : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 1 infantry Malaya : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 3 mech_infantrys Borneo : 1 flag Kwangtung : 1 flag, 1 harbour Philippines : 1 flag, 1 airfield and 1 harbour Sakha : 1 flag Soviet Far East : 1 flag Amur : 1 flag Siberia : 1 flag Buryatia : 1 flag, 1 infantry French Indo China : 1 flag, 1 aaGun, 1 bomber, 1 factory_minor, 2 fighters, 1 harbour, 3 mech_infantrys and 2 tactical_bombers Celebes : 1 flag Java : 1 flag, 1 mech_infantry Sumatra : 1 flag 42 Sea Zone : 1 flag 37 Sea Zone : 1 flag 36 Sea Zone : 1 battleship and 1 transport 22 Sea Zone : 1 transport 21 Sea Zone : 1 transport 6 Sea Zone : 1 destroyer, 2 submarines and 3 transports Buyant-Uhaa : 1 flag
Production/PUs Summary :
Germans : 4 / 0 Russians : 46 / 80 Japanese : 61 / 71 Americans : 63 / 101 Chinese : 11 / 12 British : 62 / 78 UK_Pacific : 2 / 0 Italians : 0 / 0 ANZAC : 10 / 17 French : 6 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
Dice Statistics:
Total 1 was rolled 443 times 2 was rolled 463 times 3 was rolled 431 times 4 was rolled 446 times 5 was rolled 442 times 6 was rolled 487 times Average roll : 3.532 Median : 4.000 Variance : 0.739 Standard Deviation : 0.860 Total rolls : 2712 Null / Other 1 was rolled 8 times 2 was rolled 4 times 3 was rolled 8 times 4 was rolled 5 times 5 was rolled 6 times 6 was rolled 15 times Average roll : 3.913 Median : 4.000 Variance : 1.719 Standard Deviation : 1.311 Total rolls : 46 Germans Combat 1 was rolled 86 times 2 was rolled 68 times 3 was rolled 63 times 4 was rolled 71 times 5 was rolled 73 times 6 was rolled 80 times Average roll : 3.492 Median : 4.000 Variance : 0.785 Standard Deviation : 0.886 Total rolls : 441 British Combat 1 was rolled 60 times 2 was rolled 61 times 3 was rolled 51 times 4 was rolled 62 times 5 was rolled 52 times 6 was rolled 62 times Average roll : 3.491 Median : 4.000 Variance : 0.375 Standard Deviation : 0.612 Total rolls : 348 Italians Combat 1 was rolled 47 times 2 was rolled 49 times 3 was rolled 43 times 4 was rolled 32 times 5 was rolled 37 times 6 was rolled 40 times Average roll : 3.335 Median : 3.000 Variance : 0.815 Standard Deviation : 0.903 Total rolls : 248 Americans Combat 1 was rolled 36 times 2 was rolled 39 times 3 was rolled 36 times 4 was rolled 28 times 5 was rolled 44 times 6 was rolled 37 times Average roll : 3.527 Median : 3.000 Variance : 0.618 Standard Deviation : 0.786 Total rolls : 220 Neutral_Axis Combat 1 was rolled 1 times 2 was rolled 1 times 3 was rolled 1 times 4 was rolled 1 times 6 was rolled 2 times Average roll : 3.667 Median : 3.500 Variance : 0.400 Standard Deviation : 0.632 Total rolls : 6 Japanese Combat 1 was rolled 103 times 2 was rolled 98 times 3 was rolled 92 times 4 was rolled 119 times 5 was rolled 97 times 6 was rolled 114 times Average roll : 3.563 Median : 4.000 Variance : 0.892 Standard Deviation : 0.944 Total rolls : 623 French Combat 1 was rolled 7 times 2 was rolled 7 times 3 was rolled 3 times 4 was rolled 2 times 5 was rolled 7 times 6 was rolled 8 times Average roll : 3.559 Median : 3.500 Variance : 0.949 Standard Deviation : 0.974 Total rolls : 34 ANZAC Combat 1 was rolled 8 times 2 was rolled 2 times 3 was rolled 6 times 4 was rolled 6 times 5 was rolled 5 times 6 was rolled 10 times Average roll : 3.757 Median : 4.000 Variance : 1.023 Standard Deviation : 1.012 Total rolls : 37 Neutral_Allies Combat 1 was rolled 5 times 3 was rolled 1 times 4 was rolled 2 times 5 was rolled 2 times Average roll : 2.600 Median : 2.000 Variance : 1.926 Standard Deviation : 1.388 Total rolls : 10 Chinese Combat 1 was rolled 26 times 2 was rolled 41 times 3 was rolled 31 times 4 was rolled 28 times 5 was rolled 40 times 6 was rolled 37 times Average roll : 3.621 Median : 4.000 Variance : 1.004 Standard Deviation : 1.002 Total rolls : 203 UK_Pacific Combat 1 was rolled 5 times 2 was rolled 4 times 3 was rolled 6 times 4 was rolled 8 times 5 was rolled 9 times 6 was rolled 5 times Average roll : 3.730 Median : 4.000 Variance : 0.523 Standard Deviation : 0.723 Total rolls : 37 Russians Combat 1 was rolled 51 times 2 was rolled 89 times 3 was rolled 90 times 4 was rolled 82 times 5 was rolled 70 times 6 was rolled 77 times Average roll : 3.571 Median : 3.000 Variance : 2.318 Standard Deviation : 1.522 Total rolls : 459
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TripleA Move Summary: Americans round 12
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - Americans Americans buy 8 bombers; Remaining resources: 5 PUs; Combat Move - Americans 4 bombers moved from Queensland to 36 Sea Zone 1 bomber moved from Queensland to 21 Sea Zone 1 bomber moved from Queensland to 22 Sea Zone 2 bombers moved from Queensland to Yunnan 8 bombers moved from Western United States to 6 Sea Zone 3 bombers moved from Iwo Jima to Japan
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Intercept against bombers on Japan?
Or scramble into seazone against bombers? -
i swear between dice, and other crap i cant catch a break. 18 fighters in the pac, and nothing is working. Then i got and forget about landing possibilities in huan and iwo… blah
ill try to intercept in tokyo, but nothing my luck you will get 4.00 dice and il; whiff lol
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TripleA Turn Summary: Americans round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - Americans Americans buy 8 bombers; Remaining resources: 5 PUs; Combat Move - Americans 4 bombers moved from Queensland to 36 Sea Zone 1 bomber moved from Queensland to 21 Sea Zone 1 bomber moved from Queensland to 22 Sea Zone 2 bombers moved from Queensland to Yunnan 8 bombers moved from Western United States to 6 Sea Zone 3 bombers moved from Iwo Jima to Japan Combat - Americans Air Battle in Japan Americans attacks with 3 units heading to Japan Japanese launches 3 interceptors out of Japan Attackers Fire, : 1/3 hits, 0.50 expected hits Defenders Fire, : 1/3 hits, 1.00 expected hits 1 bomber owned by the Americans lost in Japan 1 fighter owned by the Japanese lost in Japan Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Japan AA fire in Japan : 0/2 hits, 0.33 expected hits Bombing raid in Japan rolls: 8,5 and causes: 13 damage to unit: factory_major Bombing raid in Japan causes 13 damage total. Battle in 22 Sea Zone Americans attack with 1 bomber Japanese defend with 1 transport 1 transport owned by the Japanese lost in 22 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 21 Sea Zone Americans attack with 1 bomber Japanese defend with 1 transport 1 transport owned by the Japanese lost in 21 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 36 Sea Zone Americans attack with 4 bombers Japanese defend with 1 battleship and 1 transport Americans roll dice for 4 bombers in 36 Sea Zone, round 2 : 3/4 hits, 2.67 expected hits Japanese roll dice for 1 battleship and 1 transport in 36 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits 1 transport owned by the Japanese and 1 battleship owned by the Japanese lost in 36 Sea Zone Americans win with 4 bombers remaining. Battle score for attacker is 27 Casualties for Japanese: 1 battleship and 1 transport Battle in Yunnan Americans attack with 2 bombers Japanese defend with 2 mech_infantrys Americans roll dice for 2 bombers in Yunnan, round 2 : 1/2 hits, 1.33 expected hits Japanese roll dice for 2 mech_infantrys in Yunnan, round 2 : 1/2 hits, 0.67 expected hits 1 mech_infantry owned by the Japanese and 1 bomber owned by the Americans lost in Yunnan Americans roll dice for 1 bomber in Yunnan, round 3 : 0/1 hits, 0.67 expected hits Japanese roll dice for 1 mech_infantry in Yunnan, round 3 : 1/1 hits, 0.33 expected hits 1 bomber owned by the Americans lost in Yunnan Japanese win with 1 mech_infantry remaining. Battle score for attacker is -20 Casualties for Americans: 2 bombers Casualties for Japanese: 1 mech_infantry Battle in 6 Sea Zone Americans attack with 8 bombers Japanese defend with 1 destroyer, 2 submarines and 3 transports 2 submarines owned by the Japanese Submerged Americans roll dice for 8 bombers in 6 Sea Zone, round 2 : 7/8 hits, 5.33 expected hits Japanese roll dice for 1 destroyer and 3 transports in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 3 transports owned by the Japanese and 1 destroyer owned by the Japanese lost in 6 Sea Zone Americans win with 8 bombers remaining. Battle score for attacker is 29 Casualties for Japanese: 1 destroyer and 3 transports Cleaning up after air battles Non Combat Move - Americans 2 bombers moved from Japan to Iwo Jima 8 bombers moved from 6 Sea Zone to Iwo Jima 1 bomber moved from 22 Sea Zone to Guam 1 bomber moved from 21 Sea Zone to Guam 4 bombers moved from 36 Sea Zone to Hunan 3 fighters and 4 tactical_bombers moved from Eastern Persia to Szechwan 2 armour moved from Bryansk to Samara 2 armour moved from Evenkiyskiy to Yakut S.S.R. 1 armour moved from Urals to Yenisey Place Units - Americans 8 bombers placed in Western United States Turn Complete - Americans Americans collect 63 PUs; end with 68 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 73 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 78 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 88 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 93 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 98 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 103 PUs
Combat Hit Differential Summary :
Defenders Fire, : : 0.00 AA fire in Japan : : -0.33 Americans : 1.00 Attackers Fire, : : 0.50 Japanese : 0.00
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TripleA Turn Summary: Chinese round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 artillery and 3 infantry moved from Hopei to Anhwe 1 infantry moved from Jehol to Manchuria Chinese take Manchuria from Japanese 3 infantry moved from Jehol to Anhwe Combat - Chinese Battle in Anhwe Chinese attack with 1 artillery and 6 infantry Japanese defend with 1 armour Chinese roll dice for 1 artillery and 6 infantry in Anhwe, round 2 : 2/7 hits, 1.50 expected hits Japanese roll dice for 1 armour in Anhwe, round 2 : 1/1 hits, 0.50 expected hits 1 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe Chinese win, taking Anhwe from Japanese with 1 artillery and 5 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 armour Non Combat Move - Chinese Place Units - Chinese 2 infantry placed in Hunan 2 infantry placed in Anhwe Turn Complete - Chinese Chinese collect 15 PUs; end with 15 PUs
Combat Hit Differential Summary :
Chinese : 0.50 Japanese : 0.50
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TripleA Turn Summary: UK_Pacific round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - Americans Americans buy 8 bombers; Remaining resources: 5 PUs; Combat Move - Americans 4 bombers moved from Queensland to 36 Sea Zone 1 bomber moved from Queensland to 21 Sea Zone 1 bomber moved from Queensland to 22 Sea Zone 2 bombers moved from Queensland to Yunnan 8 bombers moved from Western United States to 6 Sea Zone 3 bombers moved from Iwo Jima to Japan Combat - Americans Air Battle in Japan Americans attacks with 3 units heading to Japan Japanese launches 3 interceptors out of Japan Attackers Fire, : 1/3 hits, 0.50 expected hits Defenders Fire, : 1/3 hits, 1.00 expected hits 1 bomber owned by the Americans lost in Japan 1 fighter owned by the Japanese lost in Japan Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Japan AA fire in Japan : 0/2 hits, 0.33 expected hits Bombing raid in Japan rolls: 8,5 and causes: 13 damage to unit: factory_major Bombing raid in Japan causes 13 damage total. Battle in 22 Sea Zone Americans attack with 1 bomber Japanese defend with 1 transport 1 transport owned by the Japanese lost in 22 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 21 Sea Zone Americans attack with 1 bomber Japanese defend with 1 transport 1 transport owned by the Japanese lost in 21 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 36 Sea Zone Americans attack with 4 bombers Japanese defend with 1 battleship and 1 transport Americans roll dice for 4 bombers in 36 Sea Zone, round 2 : 3/4 hits, 2.67 expected hits Japanese roll dice for 1 battleship and 1 transport in 36 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits 1 transport owned by the Japanese and 1 battleship owned by the Japanese lost in 36 Sea Zone Americans win with 4 bombers remaining. Battle score for attacker is 27 Casualties for Japanese: 1 battleship and 1 transport Battle in Yunnan Americans attack with 2 bombers Japanese defend with 2 mech_infantrys Americans roll dice for 2 bombers in Yunnan, round 2 : 1/2 hits, 1.33 expected hits Japanese roll dice for 2 mech_infantrys in Yunnan, round 2 : 1/2 hits, 0.67 expected hits 1 mech_infantry owned by the Japanese and 1 bomber owned by the Americans lost in Yunnan Americans roll dice for 1 bomber in Yunnan, round 3 : 0/1 hits, 0.67 expected hits Japanese roll dice for 1 mech_infantry in Yunnan, round 3 : 1/1 hits, 0.33 expected hits 1 bomber owned by the Americans lost in Yunnan Japanese win with 1 mech_infantry remaining. Battle score for attacker is -20 Casualties for Americans: 2 bombers Casualties for Japanese: 1 mech_infantry Battle in 6 Sea Zone Americans attack with 8 bombers Japanese defend with 1 destroyer, 2 submarines and 3 transports 2 submarines owned by the Japanese Submerged Americans roll dice for 8 bombers in 6 Sea Zone, round 2 : 7/8 hits, 5.33 expected hits Japanese roll dice for 1 destroyer and 3 transports in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 3 transports owned by the Japanese and 1 destroyer owned by the Japanese lost in 6 Sea Zone Americans win with 8 bombers remaining. Battle score for attacker is 29 Casualties for Japanese: 1 destroyer and 3 transports Cleaning up after air battles Non Combat Move - Americans 2 bombers moved from Japan to Iwo Jima 8 bombers moved from 6 Sea Zone to Iwo Jima 1 bomber moved from 22 Sea Zone to Guam 1 bomber moved from 21 Sea Zone to Guam 4 bombers moved from 36 Sea Zone to Hunan 3 fighters and 4 tactical_bombers moved from Eastern Persia to Szechwan 2 armour moved from Bryansk to Samara 2 armour moved from Evenkiyskiy to Yakut S.S.R. 1 armour moved from Urals to Yenisey Place Units - Americans 8 bombers placed in Western United States Turn Complete - Americans Americans collect 63 PUs; end with 68 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 73 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 78 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 88 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 93 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 98 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 103 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 artillery and 3 infantry moved from Hopei to Anhwe 1 infantry moved from Jehol to Manchuria Chinese take Manchuria from Japanese 3 infantry moved from Jehol to Anhwe Combat - Chinese Battle in Anhwe Chinese attack with 1 artillery and 6 infantry Japanese defend with 1 armour Chinese roll dice for 1 artillery and 6 infantry in Anhwe, round 2 : 2/7 hits, 1.50 expected hits Japanese roll dice for 1 armour in Anhwe, round 2 : 1/1 hits, 0.50 expected hits 1 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe Chinese win, taking Anhwe from Japanese with 1 artillery and 5 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 armour Non Combat Move - Chinese Place Units - Chinese 2 infantry placed in Hunan 2 infantry placed in Anhwe Turn Complete - Chinese Chinese collect 15 PUs; end with 15 PUs Purchase Units - British British buy 6 bombers; Remaining resources: 6 PUs; Combat Move - British 6 armour, 2 artilleries, 3 infantry and 1 mech_infantry moved from West India to India 3 armour moved from Eastern Persia to India 3 bombers moved from Iraq to India 4 bombers moved from Persia to Yunnan Combat - British Battle in Yunnan British attack with 4 bombers Japanese defend with 1 mech_infantry British roll dice for 4 bombers in Yunnan, round 2 : 4/4 hits, 2.67 expected hits Japanese roll dice for 1 mech_infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Yunnan British win with 4 bombers remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Battle in India British attack with 9 armour, 2 artilleries, 3 bombers, 3 infantry and 1 mech_infantry Japanese defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry British roll dice for 9 armour, 2 artilleries, 3 bombers, 3 infantry and 1 mech_infantry in India, round 2 : 2/18 hits, 8.17 expected hits Japanese roll dice for 1 infantry in India, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in India British win, taking India from Japanese with 9 armour, 2 artilleries, 3 bombers, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - British 4 bombers moved from Yunnan to Szechwan 3 bombers moved from India to Eastern Persia 3 armour, 1 cruiser, 1 destroyer, 3 infantry, 1 marine, 2 submarines and 3 transports moved from 81 Sea Zone to 79 Sea Zone 3 armour, 3 infantry and 1 marine moved from 79 Sea Zone to West India Place Units - British 3 bombers placed in Persia 3 bombers placed in Iraq Turn Complete - British British collect 62 PUs; end with 68 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 71 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 74 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 77 PUs Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 80 PUs Turn Complete - UK_Pacific UK_Pacific collect 5 PUs; end with 5 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
Combat Hit Differential Summary :
Defenders Fire, : : 0.00 British : -4.83 AA fire in Japan : : -0.33 Americans : 1.00 Chinese : 0.50 Attackers Fire, : : 0.50 Japanese : -0.17
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TripleA Turn Summary: ANZAC round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - ANZAC ANZAC buy 2 transports; Remaining resources: 3 PUs; Combat Move - ANZAC 1 armour and 1 infantry moved from Queensland to 54 Sea Zone 1 carrier moved from 62 Sea Zone to 42 Sea Zone ANZAC take 42 Sea Zone from Japanese 1 armour, 2 destroyers, 1 infantry, 1 submarine and 1 transport moved from 54 Sea Zone to 42 Sea Zone 1 armour and 1 infantry moved from 42 Sea Zone to Java 2 fighters moved from Queensland to Java Combat - ANZAC Battle in Java ANZAC attack with 1 armour, 2 fighters and 1 infantry Japanese defend with 1 mech_infantry ANZAC roll dice for 1 armour, 2 fighters and 1 infantry in Java, round 2 : 2/4 hits, 1.67 expected hits Japanese roll dice for 1 mech_infantry in Java, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Java ANZAC win, taking Java from Japanese with 1 armour, 2 fighters and 1 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Non Combat Move - ANZAC 2 fighters moved from Java to 42 Sea Zone Place Units - ANZAC 2 transports placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 17 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
Combat Hit Differential Summary :
ANZAC : 0.33 Japanese : -0.33
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TripleA Turn Summary: Russians round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13 Purchase Units - Russians Russians buy 6 bombers; Remaining resources: 8 PUs; Combat Move - Russians 1 infantry moved from Szechwan to Yunnan Chinese take Yunnan from Japanese 1 armour and 6 mech_infantrys moved from Yakut S.S.R. to Buryatia 1 armour moved from Tsagaan Olom to Buyant-Uhaa Russians take Buyant-Uhaa from Japanese 1 tactical_bomber moved from Jehol to Buryatia Combat - Russians Battle in Buryatia Russians attack with 1 armour, 6 mech_infantrys and 1 tactical_bomber Japanese defend with 1 infantry Russians roll dice for 1 armour, 6 mech_infantrys and 1 tactical_bomber in Buryatia, round 2 : 1/8 hits, 2.17 expected hits Japanese roll dice for 1 infantry in Buryatia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Buryatia Russians win, taking Buryatia from Japanese with 1 armour, 6 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Russians 1 tactical_bomber moved from Buryatia to Ulaanbaatar 4 armour moved from Suiyuyan to Anhwe 2 infantry moved from Suiyuyan to Chahar 10 armour moved from Kazakhstan to Shensi 6 bombers moved from Russia to Anhwe Place Units - Russians 6 bombers placed in Russia Turn Complete - Russians Russians collect 47 PUs; end with 55 PUs Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 57 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 59 PUs Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 61 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 63 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 18 PUs; end with 81 PUs
Combat Hit Differential Summary :
Russians : -1.17 Japanese : -0.33
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@weddingsinger OK, i don’t like surrendering but i don’t think i have a option. This game might be the worse dice rolls ever, but I am going to concede. I do want to continue to play another game if you would like sir.
posting VIC
GG
Care to play another? ill play either side sir. PM me please :}