@pacifiersboard said in L26 PTV axis-dominion (+6) vs pacifier:
does the aaa in Holland enable a Land Scramble from W-Ger?
yes
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 armour, 1 bomber, 1 carrier, 1 factory_minor, 4 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 destroyer, 1 fighter and 1 submarine moved from 6 Sea Zone to 33 Sea Zone
2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 33 Sea Zone
1 cruiser, 1 destroyer and 1 submarine moved from 35 Sea Zone to 22 Sea Zone
1 cruiser, 1 destroyer and 1 submarine moved from 22 Sea Zone to 33 Sea Zone
1 bomber moved from French Indo China to 33 Sea Zone
2 carriers moved from 35 Sea Zone to 22 Sea Zone
2 carriers moved from 22 Sea Zone to 33 Sea Zone
1 carrier moved from 6 Sea Zone to 33 Sea Zone
1 transport moved from 37 Sea Zone to 36 Sea Zone
1 infantry moved from French Indo China to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 artillery moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
2 fighters moved from 37 Sea Zone to Java
1 destroyer moved from 37 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from Siam to Shan State
1 armour moved from Malaya to Shan State
4 infantry moved from French Indo China to Yunnan
1 infantry moved from Shensi to Tsinghai
Japanese take Tsinghai from Chinese
1 infantry moved from Hopei to Shensi
1 infantry moved from Anhwe to Hopei
1 infantry moved from Anhwe to Kweichow
2 mech_infantrys moved from Shantung to Kweichow
4 fighters and 4 tactical_bombers moved from French Indo China to Kweichow
1 submarine moved from 39 Sea Zone to 75 Sea Zone
1 infantry moved from Shantung to Anhwe
Combat - Japanese
Battle in 42 Sea Zone
Japanese attack with 1 destroyer and 1 transport
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese win with 1 destroyer and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Kweichow
Japanese attack with 4 fighters, 1 infantry, 2 mech_infantrys and 4 tactical_bombers
Chinese defend with 4 infantry
Japanese roll dice for 4 fighters, 1 infantry, 2 mech_infantrys and 4 tactical_bombers in Kweichow, round 2 : 6/11 hits, 5.17 expected hits
Chinese roll dice for 4 infantry in Kweichow, round 2 : 1/4 hits, 1.33 expected hits
1 infantry owned by the Japanese and 4 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 4 fighters, 2 mech_infantrys and 4 tactical_bombers remaining. Battle score for attacker is 9
Casualties for Japanese: 1 infantry
Casualties for Chinese: 4 infantry
Battle in Java
Japanese attack with 1 artillery, 2 fighters and 1 infantry
ANZAC defend with 2 infantry
Japanese roll dice for 1 artillery, 2 fighters and 1 infantry in Java, round 2 : 2/4 hits, 1.67 expected hits
ANZAC roll dice for 2 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 6
Casualties for ANZAC: 2 infantry
Battle in 33 Sea Zone
Japanese attack with 1 bomber, 3 carriers, 1 cruiser, 2 destroyers, 3 fighters, 2 submarines and 2 tactical_bombers
Americans defend with 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 3 fighters, 1 submarine and 2 transports
Japanese roll dice for 2 submarines in 33 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
Units damaged: 1 carrier owned by the Americans
Japanese roll dice for 1 bomber, 3 carriers, 1 cruiser, 2 destroyers, 3 fighters and 2 tactical_bombers in 33 Sea Zone, round 2 : 6/9 hits, 4.67 expected hits
Units damaged: 1 battleship owned by the Americans
Americans roll dice for 1 submarine in 33 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Americans roll dice for 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 3 fighters and 2 transports in 33 Sea Zone, round 2 : 4/9 hits, 4.67 expected hits
1 submarine owned by the Americans, 1 destroyer owned by the Americans, 2 destroyers owned by the Japanese, 2 carriers owned by the Americans and 2 submarines owned by the Japanese lost in 33 Sea Zone
Japanese roll dice for 1 bomber, 3 carriers, 1 cruiser, 3 fighters and 2 tactical_bombers in 33 Sea Zone, round 3 : 4/7 hits, 4.00 expected hits
Americans roll dice for 1 battleship, 2 cruisers, 3 fighters and 2 transports in 33 Sea Zone, round 3 : 4/6 hits, 3.67 expected hits
Units damaged: 2 carriers owned by the Japanese
2 cruisers owned by the Americans, 1 carrier owned by the Japanese and 2 fighters owned by the Americans lost in 33 Sea Zone
Japanese roll dice for 1 bomber, 2 carriers, 1 cruiser, 3 fighters and 2 tactical_bombers in 33 Sea Zone, round 4 : 6/7 hits, 4.00 expected hits
Americans roll dice for 1 battleship, 1 fighter and 2 transports in 33 Sea Zone, round 4 : 1/2 hits, 1.33 expected hits
1 carrier owned by the Japanese, 1 fighter owned by the Americans, 2 transports owned by the Americans and 1 battleship owned by the Americans lost in 33 Sea Zone
Japanese win with 1 bomber, 1 carrier, 1 cruiser, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 74
Casualties for Japanese: 2 carriers, 2 destroyers and 2 submarines
Casualties for Americans: 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 3 fighters, 1 submarine and 2 transports
Battle in Yunnan
Japanese attack with 4 infantry
Chinese defend with 1 infantry
Japanese roll dice for 4 infantry in Yunnan, round 2 : 0/4 hits, 0.67 expected hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 4 infantry in Yunnan, round 3 : 0/4 hits, 0.67 expected hits
Chinese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 4 infantry in Yunnan, round 4 : 2/4 hits, 0.67 expected hits
Chinese roll dice for 1 infantry in Yunnan, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 4 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Shan State
Japanese attack with 1 armour, 1 artillery and 1 infantry
British defend with 2 mech_infantrys
Japanese roll dice for 1 armour, 1 artillery and 1 infantry in Shan State, round 2 : 0/3 hits, 1.17 expected hits
UK_Pacific roll dice for 2 mech_infantrys in Shan State, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 armour, 1 artillery and 1 infantry in Shan State, round 3 : 1/3 hits, 1.17 expected hits
UK_Pacific roll dice for 2 mech_infantrys in Shan State, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Shan State
Japanese roll dice for 1 armour and 1 artillery in Shan State, round 4 : 2/2 hits, 0.83 expected hits
UK_Pacific roll dice for 1 mech_infantry in Shan State, round 4 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 armour and 1 artillery remaining. Battle score for attacker is 5
Casualties for Japanese: 1 infantry
Casualties for British: 2 mech_infantrys
Non Combat Move - Japanese
1 fighter could not land in 33 Sea Zone and was removed
1 carrier moved from 37 Sea Zone to 42 Sea Zone
2 fighters moved from Java to 42 Sea Zone
1 battleship moved from 37 Sea Zone to 42 Sea Zone
1 battleship, 1 carrier, 1 destroyer, 2 tactical_bombers and 2 transports moved from 37 Sea Zone to 36 Sea Zone
2 transports moved from 36 Sea Zone to 19 Sea Zone
1 tactical_bomber moved from 36 Sea Zone to 6 Sea Zone
1 tactical_bomber moved from 36 Sea Zone to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from Kweichow to French Indo China
3 fighters and 3 tactical_bombers moved from Kweichow to French Indo China
1 bomber moved from 33 Sea Zone to Marianas
2 fighters moved from 33 Sea Zone to Paulau Island
2 tactical_bombers moved from 33 Sea Zone to Paulau Island
2 transports moved from 36 Sea Zone to 19 Sea Zone
Place Units - Japanese
1 factory_minor placed in Malaya
3 infantry placed in French Indo China
3 mech_infantrys placed in Shantung
1 carrier placed in 6 Sea Zone
1 armour, 1 bomber and 1 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 62 PUs; end with 62 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 65 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
Combat Hit Differential Summary :
ANZAC : -0.67
Americans : -0.83
Chinese : -1.33
UK_Pacific : -0.67
Japanese : 4.67
Territory Summary for Japanese :
Paulau Island : 2 fighters and 2 tactical_bombers
Shantung : 1 flag, 1 factory_minor and 3 mech_infantrys
Kwangsi : 1 flag
Kiangsu : 1 flag
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 2 armour, 2 artilleries, 1 bomber, 1 factory_major, 1 harbour and 7 infantry
Jehol : 1 flag, 1 infantry
Marianas : 1 bomber
Manchuria : 1 flag, 1 aaGun and 7 infantry
Shensi : 1 flag, 1 infantry
Yunnan : 1 flag, 4 infantry
Suiyuyan : 1 flag, 1 infantry
Kweichow : 1 flag, 2 mech_infantrys
Hunan : 1 flag, 1 mech_infantry
Kansu : 1 flag, 1 infantry
Hopei : 1 flag, 1 infantry
Tsinghai : 1 flag, 1 infantry
Chahar : 1 flag, 1 infantry
Anhwe : 1 flag, 1 infantry
Shan State : 1 flag, 1 armour and 1 artillery
Malaya : 1 flag, 1 factory_minor and 1 harbour
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield and 1 harbour
Guam : 1 flag, 1 airfield
French Indo China : 1 flag, 1 factory_minor, 4 fighters, 3 infantry and 4 tactical_bombers
Celebes : 1 flag
Java : 1 flag, 1 artillery and 1 infantry
Sumatra : 1 flag
42 Sea Zone : 1 flag, 1 battleship, 1 carrier, 1 destroyer, 2 fighters and 1 transport
33 Sea Zone : 1 carrier and 1 cruiser
37 Sea Zone : 1 flag
36 Sea Zone : 1 battleship, 1 carrier and 1 destroyer
19 Sea Zone : 4 transports
6 Sea Zone : 1 carrier, 2 tactical_bombers and 1 transport
75 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 45 / 60
Russians : 32 / 41
Japanese : 62 / 70
Americans : 51 / 76
Chinese : 2 / 10
British : 31 / 40
UK_Pacific : 6 / 7
Italians : 15 / 20
ANZAC : 10 / 17
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 106 times
2 was rolled 130 times
3 was rolled 131 times
4 was rolled 105 times
5 was rolled 107 times
6 was rolled 124 times
Average roll : 3.496
Median : 3.000
Variance : 1.109
Standard Deviation : 1.053
Total rolls : 703
Null / Other
1 was rolled 6 times
2 was rolled 7 times
3 was rolled 3 times
4 was rolled 5 times
5 was rolled 3 times
6 was rolled 6 times
Average roll : 3.333
Median : 3.000
Variance : 0.483
Standard Deviation : 0.695
Total rolls : 30
Germans Combat
1 was rolled 15 times
2 was rolled 32 times
3 was rolled 25 times
4 was rolled 19 times
5 was rolled 23 times
6 was rolled 28 times
Average roll : 3.613
Median : 3.000
Variance : 1.329
Standard Deviation : 1.153
Total rolls : 142
British Combat
1 was rolled 16 times
2 was rolled 8 times
3 was rolled 16 times
4 was rolled 14 times
5 was rolled 11 times
6 was rolled 10 times
Average roll : 3.347
Median : 3.000
Variance : 0.750
Standard Deviation : 0.866
Total rolls : 75
Italians Combat
1 was rolled 11 times
2 was rolled 9 times
3 was rolled 10 times
4 was rolled 12 times
5 was rolled 7 times
6 was rolled 9 times
Average roll : 3.379
Median : 3.000
Variance : 0.269
Standard Deviation : 0.519
Total rolls : 58
French Combat
1 was rolled 5 times
2 was rolled 6 times
3 was rolled 6 times
4 was rolled 3 times
5 was rolled 6 times
6 was rolled 4 times
Average roll : 3.367
Median : 3.000
Variance : 0.276
Standard Deviation : 0.525
Total rolls : 30
Americans Combat
1 was rolled 7 times
2 was rolled 12 times
3 was rolled 11 times
4 was rolled 13 times
5 was rolled 7 times
6 was rolled 9 times
Average roll : 3.475
Median : 3.000
Variance : 0.566
Standard Deviation : 0.752
Total rolls : 59
ANZAC Combat
3 was rolled 3 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 4.000
Median : 3.000
Variance : 1.708
Standard Deviation : 1.307
Total rolls : 5
Neutral_Allies Combat
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 3 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3.600
Median : 3.000
Variance : 0.593
Standard Deviation : 0.770
Total rolls : 10
Chinese Combat
1 was rolled 10 times
2 was rolled 13 times
3 was rolled 14 times
4 was rolled 4 times
5 was rolled 12 times
6 was rolled 12 times
Average roll : 3.477
Median : 3.000
Variance : 1.013
Standard Deviation : 1.006
Total rolls : 65
UK_Pacific Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 3 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3.800
Median : 4.000
Variance : 0.370
Standard Deviation : 0.609
Total rolls : 10
Russians Combat
1 was rolled 6 times
2 was rolled 6 times
3 was rolled 6 times
4 was rolled 4 times
5 was rolled 7 times
6 was rolled 8 times
Average roll : 3.649
Median : 4.000
Variance : 0.245
Standard Deviation : 0.495
Total rolls : 37
Japanese Combat
1 was rolled 28 times
2 was rolled 34 times
3 was rolled 32 times
4 was rolled 28 times
5 was rolled 27 times
6 was rolled 33 times
Average roll : 3.500
Median : 3.000
Variance : 0.250
Standard Deviation : 0.500
Total rolls : 182
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 battleship, 1 carrier, 1 destroyer, 2 fighters, 1 marine and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 armour moved from Tunisia to Libya
Americans take Libya from Italians
1 armour moved from Libya to Tunisia
1 destroyer moved from 101 Sea Zone to 104 Sea Zone
1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 104 Sea Zone
2 bombers moved from Morocco to 104 Sea Zone
1 submarine moved from 26 Sea Zone to 33 Sea Zone
1 destroyer moved from 34 Sea Zone to 33 Sea Zone
1 bomber moved from Western United States to 33 Sea Zone
1 bomber moved from Western United States to 33 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 battleship, 1 carrier, 1 destroyer, 2 fighters, 1 marine and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 armour moved from Tunisia to Libya
Americans take Libya from Italians
1 armour moved from Libya to Tunisia
1 destroyer moved from 101 Sea Zone to 104 Sea Zone
1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 104 Sea Zone
2 bombers moved from Morocco to 104 Sea Zone
1 submarine moved from 26 Sea Zone to 33 Sea Zone
1 destroyer moved from 34 Sea Zone to 33 Sea Zone
1 bomber moved from Western United States to 33 Sea Zone
1 bomber moved from Western United States to 33 Sea Zone
Combat - Americans
Battle in 33 Sea Zone
Americans attack with 2 bombers, 1 destroyer and 1 submarine
Japanese defend with 1 carrier and 1 cruiser
Americans roll dice for 1 submarine in 33 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 2 bombers and 1 destroyer in 33 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits
Japanese roll dice for 1 carrier and 1 cruiser in 33 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
1 carrier owned by the Japanese and 1 cruiser owned by the Japanese lost in 33 Sea Zone
Americans win with 2 bombers, 1 destroyer and 1 submarine remaining. Battle score for attacker is 28
Casualties for Japanese: 1 carrier and 1 cruiser
Battle in 104 Sea Zone
Americans attack with 2 bombers, 1 destroyer, 1 fighter and 1 tactical_bomber
Germans defend with 1 destroyer
Americans roll dice for 2 bombers, 1 destroyer, 1 fighter and 1 tactical_bomber in 104 Sea Zone, round 2 : 3/5 hits, 2.83 expected hits
Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Germans lost in 104 Sea Zone
Americans win with 2 bombers, 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Non Combat Move - Americans
2 bombers moved from 104 Sea Zone to United Kingdom
1 fighter and 1 tactical_bomber moved from 104 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 destroyer, 1 infantry, 1 mech_infantry, 3 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
2 bombers moved from 33 Sea Zone to Caroline Islands
1 mech_infantry moved from Central United States to 101 Sea Zone
1 mech_infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
1 mech_infantry moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
1 transport moved from 91 Sea Zone to 86 Sea Zone
Place Units - Americans
1 battleship and 1 carrier placed in 10 Sea Zone
2 fighters placed in 10 Sea Zone
1 marine placed in Western United States
1 destroyer and 1 transport placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 54 PUs; end with 54 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Combat Hit Differential Summary :
Germans : -0.33
Americans : 0.17
Japanese : -0.83
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 fighter and 3 infantry moved from Sikang to Tsinghai
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 fighter and 3 infantry moved from Sikang to Tsinghai
Combat - Chinese
Battle in Tsinghai
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 3 infantry in Tsinghai, round 2 : 1/4 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Tsinghai, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Tsinghai
Chinese win, taking Tsinghai from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Tsinghai to Sikang
Place Units - Chinese
3 infantry placed in Sikang
Turn Complete - Chinese
Chinese collect 3 PUs; end with 4 PUs
Combat Hit Differential Summary :
Chinese : 0.00
Japanese : 0.67
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Combat Move - British
1 armour moved from Ethiopia to Italian Somaliland
British take Italian Somaliland from Italians
1 armour moved from Italian Somaliland to British Somaliland
1 artillery and 1 infantry moved from Ethiopia to 76 Sea Zone
1 mech_infantry moved from Ethiopia to British Somaliland
1 artillery, 1 infantry and 1 transport moved from 76 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from 80 Sea Zone to Iraq
3 infantry and 2 mech_infantrys moved from Persia to Iraq
1 bomber moved from Egypt to British Somaliland
1 fighter and 1 tactical_bomber moved from 80 Sea Zone to Iraq
1 fighter moved from Egypt to Iraq
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 battleship, 1 carrier, 1 destroyer, 2 fighters, 1 marine and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 armour moved from Tunisia to Libya
Americans take Libya from Italians
1 armour moved from Libya to Tunisia
1 destroyer moved from 101 Sea Zone to 104 Sea Zone
1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 104 Sea Zone
2 bombers moved from Morocco to 104 Sea Zone
1 submarine moved from 26 Sea Zone to 33 Sea Zone
1 destroyer moved from 34 Sea Zone to 33 Sea Zone
1 bomber moved from Western United States to 33 Sea Zone
1 bomber moved from Western United States to 33 Sea Zone
Combat - Americans
Battle in 33 Sea Zone
Americans attack with 2 bombers, 1 destroyer and 1 submarine
Japanese defend with 1 carrier and 1 cruiser
Americans roll dice for 1 submarine in 33 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 2 bombers and 1 destroyer in 33 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits
Japanese roll dice for 1 carrier and 1 cruiser in 33 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
1 carrier owned by the Japanese and 1 cruiser owned by the Japanese lost in 33 Sea Zone
Americans win with 2 bombers, 1 destroyer and 1 submarine remaining. Battle score for attacker is 28
Casualties for Japanese: 1 carrier and 1 cruiser
Battle in 104 Sea Zone
Americans attack with 2 bombers, 1 destroyer, 1 fighter and 1 tactical_bomber
Germans defend with 1 destroyer
Americans roll dice for 2 bombers, 1 destroyer, 1 fighter and 1 tactical_bomber in 104 Sea Zone, round 2 : 3/5 hits, 2.83 expected hits
Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Germans lost in 104 Sea Zone
Americans win with 2 bombers, 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Non Combat Move - Americans
2 bombers moved from 104 Sea Zone to United Kingdom
1 fighter and 1 tactical_bomber moved from 104 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 destroyer, 1 infantry, 1 mech_infantry, 3 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
2 bombers moved from 33 Sea Zone to Caroline Islands
1 mech_infantry moved from Central United States to 101 Sea Zone
1 mech_infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
1 mech_infantry moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
1 transport moved from 91 Sea Zone to 86 Sea Zone
Place Units - Americans
1 battleship and 1 carrier placed in 10 Sea Zone
2 fighters placed in 10 Sea Zone
1 marine placed in Western United States
1 destroyer and 1 transport placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 54 PUs; end with 54 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 fighter and 3 infantry moved from Sikang to Tsinghai
Combat - Chinese
Battle in Tsinghai
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 3 infantry in Tsinghai, round 2 : 1/4 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Tsinghai, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Tsinghai
Chinese win, taking Tsinghai from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Tsinghai to Sikang
Place Units - Chinese
3 infantry placed in Sikang
Turn Complete - Chinese
Chinese collect 3 PUs; end with 4 PUs
Purchase Units - British
British buy 2 armour, 1 fighter, 1 mech_infantry, 1 submarine and 1 transport; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
1 armour moved from Ethiopia to Italian Somaliland
British take Italian Somaliland from Italians
1 armour moved from Italian Somaliland to British Somaliland
1 artillery and 1 infantry moved from Ethiopia to 76 Sea Zone
1 mech_infantry moved from Ethiopia to British Somaliland
1 artillery, 1 infantry and 1 transport moved from 76 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from 80 Sea Zone to Iraq
3 infantry and 2 mech_infantrys moved from Persia to Iraq
1 bomber moved from Egypt to British Somaliland
1 fighter and 1 tactical_bomber moved from 80 Sea Zone to Iraq
1 fighter moved from Egypt to Iraq
Combat - British
Battle in British Somaliland
British attack with 1 armour, 1 bomber and 1 mech_infantry
Italians defend with 1 infantry
British roll dice for 1 armour, 1 bomber and 1 mech_infantry in British Somaliland, round 2 : 1/3 hits, 1.33 expected hits
Italians roll dice for 1 infantry in British Somaliland, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the British and 1 infantry owned by the Italians lost in British Somaliland
British win, taking British Somaliland from Italians with 1 armour and 1 bomber remaining. Battle score for attacker is -1
Casualties for British: 1 mech_infantry
Casualties for Italians: 1 infantry
Battle in Iraq
British attack with 1 artillery, 2 fighters, 4 infantry, 2 mech_infantrys and 1 tactical_bomber
Neutral_Axis defend with 3 infantry
British roll dice for 2 cruisers in Iraq, round 2 : 2/2 hits, 1.00 expected hits
British roll dice for 1 artillery, 2 fighters, 4 infantry, 2 mech_infantrys and 1 tactical_bomber in Iraq, round 2 : 4/10 hits, 3.17 expected hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 0/3 hits, 1.00 expected hits
3 infantry owned by the Neutral_Axis lost in Iraq
British win, taking Iraq from Neutral_Axis with 1 artillery, 2 fighters, 4 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Neutral_Axis: 3 infantry
Non Combat Move - British
1 bomber moved from British Somaliland to Egypt
1 fighter moved from Iraq to Egypt
1 fighter and 1 tactical_bomber moved from Iraq to 80 Sea Zone
Place Units - British
1 armour, 1 fighter and 1 mech_infantry placed in Persia
1 submarine and 1 transport placed in 81 Sea Zone
1 armour placed in Egypt
Turning on Edit Mode
EDIT: Removing units owned by British from Kenya: 2 infantry
EDIT: Adding units owned by British to Anglo Egyptian Sudan: 2 infantry
EDIT: Turning off Edit Mode
Turn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4
British collect 33 PUs; end with 34 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 40 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 43 PUs
Place Units - UK_Pacific
1 infantry and 1 mech_infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Some Units in India change ownership: 1 infantry and 1 mech_infantry
Combat Hit Differential Summary :
Germans : -0.33
British : 1.50
Italians : 0.67
Americans : 0.17
Chinese : 0.00
Neutral_Axis : -1.00
Japanese : -0.17
@SixUnder A good round for you thereā¦forgot to send fighters from anzac to carolines last turn :face_with_rolling_eyes: leading to total wipe out of fleetā¦and didnt see that sneaky jap sub in the indian ocean until after combat! Hopefully the french dd will sort it out!
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 armour, 1 fighter and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Bessarabia to Ukraine
1 mech_infantry moved from Bessarabia to Ukraine
2 mech_infantrys moved from Romania to Ukraine
1 bomber moved from Eastern Poland to Russia
1 bomber moved from Southern Italy to Ukraine
2 armour moved from Western Ukraine to Belarus
2 mech_infantrys moved from Northern Italy to Romania
1 armour moved from Northern Italy to Romania
Combat - Italians
Strategic bombing raid in Russia
AA fire in Russia : 0/1 hits, 0.17 expected hits
Bombing raid in Russia rolls: 5 and causes: 5 damage to unit: factory_major
Bombing raid in Russia causes 5 damage total.
Battle in Ukraine
Italians attack with 1 bomber, 1 infantry and 3 mech_infantrys
Russians defend with 1 factory_minor and 1 infantry
Italians roll dice for 1 bomber, 1 infantry and 3 mech_infantrys in Ukraine, round 2 : 2/5 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Ukraine
Italians win, taking Ukraine from Russians with 1 bomber, 1 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Belarus
Italians attack with 2 armour
Russians defend with 1 infantry
Italians roll dice for 2 armour in Belarus, round 2 : 0/2 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 2 armour in Belarus, round 3 : 1/2 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Belarus, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Belarus
Italians win, taking Belarus from Russians with 2 armour remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Italians
1 bomber moved from Russia to Western Ukraine
2 aaGuns moved from Bessarabia to Ukraine
1 bomber moved from Ukraine to Western Ukraine
Place Units - Italians
1 fighter placed in Southern Italy
1 armour and 1 mech_infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 17 PUs; end with 17 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Combat Hit Differential Summary :
AA fire in Russia : : -0.17
Italians : -0.33
Russians : -1.00
Territory Summary for Italians :
Southern France : 1 flag, 1 factory_minor and 1 harbour
Romania : 1 armour and 2 mech_infantrys
Northern Italy : 1 armour, 1 factory_major and 1 mech_infantry
Southern Italy : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_minor, 2 fighters, 1 harbour and 5 infantry
Belarus : 1 flag, 2 armour
Eastern Poland : 1 flag
Bessarabia : 1 flag
Ukraine : 1 flag, 2 aaGuns, 1 factory_minor, 1 infantry and 3 mech_infantrys
Western Ukraine : 1 flag, 2 bombers
93 Sea Zone : 1 flag
98 Sea Zone : 1 destroyer
Production/PUs Summary :
Germans : 45 / 60
Russians : 29 / 41
Japanese : 61 / 70
Americans : 54 / 79
Chinese : 3 / 4
British : 33 / 43
UK_Pacific : 6 / 6
Italians : 17 / 22
ANZAC : 10 / 17
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 120 times
2 was rolled 138 times
3 was rolled 153 times
4 was rolled 124 times
5 was rolled 118 times
6 was rolled 139 times
Average roll : 3.504
Median : 3.000
Variance : 1.176
Standard Deviation : 1.084
Total rolls : 792
Null / Other
1 was rolled 13 times
2 was rolled 10 times
3 was rolled 12 times
4 was rolled 15 times
5 was rolled 8 times
6 was rolled 11 times
Average roll : 3.406
Median : 3.000
Variance : 0.434
Standard Deviation : 0.659
Total rolls : 69
Germans Combat
1 was rolled 15 times
2 was rolled 32 times
3 was rolled 25 times
4 was rolled 19 times
5 was rolled 24 times
6 was rolled 28 times
Average roll : 3.622
Median : 3.000
Variance : 1.316
Standard Deviation : 1.147
Total rolls : 143
British Combat
1 was rolled 19 times
2 was rolled 8 times
3 was rolled 24 times
4 was rolled 16 times
5 was rolled 12 times
6 was rolled 11 times
Average roll : 3.300
Median : 3.000
Variance : 1.933
Standard Deviation : 1.390
Total rolls : 90
Italians Combat
1 was rolled 13 times
2 was rolled 10 times
3 was rolled 12 times
4 was rolled 15 times
5 was rolled 8 times
6 was rolled 11 times
Average roll : 3.406
Median : 3.000
Variance : 0.434
Standard Deviation : 0.659
Total rolls : 69
Americans Combat
1 was rolled 8 times
2 was rolled 15 times
3 was rolled 13 times
4 was rolled 15 times
5 was rolled 8 times
6 was rolled 9 times
Average roll : 3.397
Median : 3.000
Variance : 0.856
Standard Deviation : 0.925
Total rolls : 68
Neutral_Axis Combat
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : 0.750
Standard Deviation : 0.866
Total rolls : 3
Japanese Combat
1 was rolled 29 times
2 was rolled 34 times
3 was rolled 32 times
4 was rolled 28 times
5 was rolled 27 times
6 was rolled 35 times
Average roll : 3.514
Median : 3.000
Variance : 0.298
Standard Deviation : 0.546
Total rolls : 185
French Combat
1 was rolled 5 times
2 was rolled 6 times
3 was rolled 6 times
4 was rolled 3 times
5 was rolled 6 times
6 was rolled 4 times
Average roll : 3.367
Median : 3.000
Variance : 0.276
Standard Deviation : 0.525
Total rolls : 30
ANZAC Combat
3 was rolled 3 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 4.000
Median : 3.000
Variance : 1.708
Standard Deviation : 1.307
Total rolls : 5
Neutral_Allies Combat
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 3 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3.600
Median : 3.000
Variance : 0.593
Standard Deviation : 0.770
Total rolls : 10
Chinese Combat
1 was rolled 10 times
2 was rolled 14 times
3 was rolled 14 times
4 was rolled 4 times
5 was rolled 12 times
6 was rolled 15 times
Average roll : 3.565
Median : 3.000
Variance : 1.228
Standard Deviation : 1.108
Total rolls : 69
UK_Pacific Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 3 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3.800
Median : 4.000
Variance : 0.370
Standard Deviation : 0.609
Total rolls : 10
Russians Combat
1 was rolled 6 times
2 was rolled 6 times
3 was rolled 6 times
4 was rolled 5 times
5 was rolled 8 times
6 was rolled 10 times
Average roll : 3.805
Median : 4.000
Variance : 0.421
Standard Deviation : 0.649
Total rolls : 41
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 artillery, 2 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 cruiser moved from 62 Sea Zone to 54 Sea Zone
1 marine moved from New South Wales to Queensland
Place Units - ANZAC
1 transport placed in 54 Sea Zone
1 artillery and 1 infantry placed in Queensland
1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Combat Hit Differential Summary :
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Combat Move - French
1 destroyer moved from 72 Sea Zone to 75 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 artillery, 2 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 cruiser moved from 62 Sea Zone to 54 Sea Zone
1 marine moved from New South Wales to Queensland
Place Units - ANZAC
1 transport placed in 54 Sea Zone
1 artillery and 1 infantry placed in Queensland
1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Combat Move - French
1 destroyer moved from 72 Sea Zone to 75 Sea Zone
Combat - French
Battle in 75 Sea Zone
French attack with 1 destroyer
Japanese defend with 1 submarine
French roll dice for 1 destroyer in 75 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 submarine in 75 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Japanese lost in 75 Sea Zone
French win with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
French : 0.67
Japanese : -0.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 bombers, 8 infantry and 2 submarines; Remaining resources: 0 PUs;
Combat Move - Germans
1 tactical_bomber moved from Normandy Bordeaux to Western Germany
1 artillery moved from Normandy Bordeaux to France
1 bomber moved from Western Germany to Western Ukraine
3 infantry moved from Romania to Bessarabia
1 artillery and 4 infantry moved from Karelia to Novgorod
4 mech_infantrys moved from Germany to Eastern Poland
Combat - Germans
Battle in Novgorod
Germans attack with 1 artillery and 4 infantry
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 mech_infantry
Germans roll dice for 1 artillery and 4 infantry in Novgorod, round 2 : 0/5 hits, 1.17 expected hits
Russians roll dice for 1 mech_infantry in Novgorod, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Novgorod
Germans roll dice for 1 artillery and 3 infantry in Novgorod, round 3 : 1/4 hits, 1.00 expected hits
Russians roll dice for 1 mech_infantry in Novgorod, round 3 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Russians lost in Novgorod
Germans win, taking Novgorod from Russians with 1 artillery and 3 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for Russians: 1 mech_infantry
Non Combat Move - Germans
1 aaGun moved from Karelia to Novgorod
Place Units - Germans
3 infantry placed in France
2 submarines placed in 112 Sea Zone
2 bombers placed in Western Germany
5 infantry placed in Germany
Turn Complete - Germans
Germans collect 47 PUs; end with 47 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Combat Hit Differential Summary :
Germans : -1.17
Russians : 0.33
Territory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield, 1 artillery, 1 factory_minor and 3 infantry
Western Germany : 1 aaGun, 1 airfield, 2 artilleries, 7 bombers, 1 factory_major, 1 harbour, 3 infantry and 1 tactical_bomber
Germany : 1 aaGun, 1 factory_major and 5 infantry
Norway : 3 infantry
Karelia : 1 flag
Baltic States : 1 flag
Vyborg : 1 flag
Eastern Poland : 4 mech_infantrys
Bessarabia : 3 infantry
Western Ukraine : 2 aaGuns, 11 armour, 3 artilleries, 1 bomber, 2 fighters, 20 infantry and 13 mech_infantrys
Novgorod : 1 flag, 1 aaGun, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 3 infantry
112 Sea Zone : 1 carrier, 1 cruiser, 2 fighters, 2 submarines and 4 transports
125 Sea Zone : 1 flag
Bulgaria : 1 flag
Greece : 1 flag
Yugoslavia : 1 flag
Finland : 1 flag
Production/PUs Summary :
Germans : 47 / 57
Russians : 27 / 41
Japanese : 61 / 70
Americans : 54 / 79
Chinese : 3 / 4
British : 33 / 43
UK_Pacific : 6 / 6
Italians : 17 / 22
ANZAC : 10 / 13
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 114 times
2 was rolled 141 times
3 was rolled 144 times
4 was rolled 117 times
5 was rolled 114 times
6 was rolled 135 times
Average roll : 3.498
Median : 3.000
Variance : 1.290
Standard Deviation : 1.136
Total rolls : 765
Null / Other
1 was rolled 6 times
2 was rolled 7 times
3 was rolled 3 times
4 was rolled 5 times
5 was rolled 3 times
6 was rolled 7 times
Average roll : 3.419
Median : 3.000
Variance : 0.561
Standard Deviation : 0.749
Total rolls : 31
Germans Combat
1 was rolled 15 times
2 was rolled 36 times
3 was rolled 26 times
4 was rolled 21 times
5 was rolled 25 times
6 was rolled 29 times
Average roll : 3.605
Median : 3.000
Variance : 1.678
Standard Deviation : 1.295
Total rolls : 152
British Combat
1 was rolled 19 times
2 was rolled 8 times
3 was rolled 24 times
4 was rolled 16 times
5 was rolled 12 times
6 was rolled 11 times
Average roll : 3.300
Median : 3.000
Variance : 1.933
Standard Deviation : 1.390
Total rolls : 90
Italians Combat
1 was rolled 13 times
2 was rolled 10 times
3 was rolled 11 times
4 was rolled 15 times
5 was rolled 8 times
6 was rolled 11 times
Average roll : 3.412
Median : 3.500
Variance : 0.438
Standard Deviation : 0.662
Total rolls : 68
Americans Combat
1 was rolled 8 times
2 was rolled 15 times
3 was rolled 13 times
4 was rolled 15 times
5 was rolled 8 times
6 was rolled 9 times
Average roll : 3.397
Median : 3.000
Variance : 0.856
Standard Deviation : 0.925
Total rolls : 68
Neutral_Axis Combat
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : 0.750
Standard Deviation : 0.866
Total rolls : 3
Japanese Combat
1 was rolled 29 times
2 was rolled 35 times
3 was rolled 32 times
4 was rolled 28 times
5 was rolled 27 times
6 was rolled 35 times
Average roll : 3.505
Median : 3.000
Variance : 0.335
Standard Deviation : 0.579
Total rolls : 186
French Combat
1 was rolled 5 times
2 was rolled 7 times
3 was rolled 6 times
4 was rolled 3 times
5 was rolled 6 times
6 was rolled 4 times
Average roll : 3.323
Median : 3.000
Variance : 0.361
Standard Deviation : 0.601
Total rolls : 31
ANZAC Combat
3 was rolled 3 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 4.000
Median : 3.000
Variance : 1.708
Standard Deviation : 1.307
Total rolls : 5
Neutral_Allies Combat
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 3 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3.600
Median : 3.000
Variance : 0.593
Standard Deviation : 0.770
Total rolls : 10
Chinese Combat
1 was rolled 10 times
2 was rolled 14 times
3 was rolled 14 times
4 was rolled 4 times
5 was rolled 12 times
6 was rolled 15 times
Average roll : 3.565
Median : 3.000
Variance : 1.228
Standard Deviation : 1.108
Total rolls : 69
UK_Pacific Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 3 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3.800
Median : 4.000
Variance : 0.370
Standard Deviation : 0.609
Total rolls : 10
Russians Combat
1 was rolled 7 times
2 was rolled 6 times
3 was rolled 6 times
4 was rolled 6 times
5 was rolled 8 times
6 was rolled 9 times
Average roll : 3.690
Median : 4.000
Variance : 0.195
Standard Deviation : 0.442
Total rolls : 42
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - Russians
Russians repair damage of 4x factory_major; Remaining resources: 37 PUs;
Russians buy 1 artillery, 1 fighter, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
3 infantry moved from Smolensk to Belarus
2 fighters and 1 tactical_bomber moved from Bryansk to Belarus
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - Russians
Russians repair damage of 4x factory_major; Remaining resources: 37 PUs;
Russians buy 1 artillery, 1 fighter, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
3 infantry moved from Smolensk to Belarus
2 fighters and 1 tactical_bomber moved from Bryansk to Belarus
Combat - Russians
Battle in Belarus
Russians attack with 2 fighters, 3 infantry and 1 tactical_bomber
Italians defend with 2 armour
Russians roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Belarus, round 2 : 2/6 hits, 2.17 expected hits
Italians roll dice for 2 armour in Belarus, round 2 : 1/2 hits, 1.00 expected hits
1 infantry owned by the Russians and 2 armour owned by the Italians lost in Belarus
Russians win, taking Belarus from Italians with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Russians: 1 infantry
Casualties for Italians: 2 armour
Non Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Belarus to Bryansk
1 artillery and 9 infantry moved from Russia to Bryansk
1 mech_infantry moved from Volgograd to Bryansk
3 infantry moved from Novosibirsk to Samara
3 infantry moved from Timguska to Novosibirsk
3 infantry moved from Yenisey to Timguska
1 infantry moved from Rostov to Bryansk
2 infantry moved from Volgograd to Rostov
Place Units - Russians
1 artillery, 1 fighter, 5 infantry and 2 mech_infantrys placed in Russia
Turn Complete - Russians
Russians collect 28 PUs; end with 28 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 31 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 37 PUs
Combat Hit Differential Summary :
Italians : 0.00
Russians : -0.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 2 carriers, 8 infantry and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 battleship, 1 carrier, 1 destroyer, 2 fighters, 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
1 armour moved from Shan State to Burma
Japanese take Burma from UK_Pacific
1 armour moved from Burma to Yunnan
3 infantry moved from French Indo China to Yunnan
1 fighter and 1 tactical_bomber moved from French Indo China to 36 Sea Zone
1 battleship, 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 37 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 armour moved from Japan to 6 Sea Zone
1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
1 bomber moved from Japan to French Indo China
1 bomber moved from Marianas to French Indo China
1 carrier and 2 tactical_bombers moved from 6 Sea Zone to 36 Sea Zone
7 infantry moved from Manchuria to 19 Sea Zone
1 infantry moved from Jehol to 19 Sea Zone
8 infantry and 4 transports moved from 19 Sea Zone to 36 Sea Zone
2 fighters and 2 tactical_bombers moved from Paulau Island to 6 Sea Zone
1 infantry moved from Yunnan to Szechwan
Japanese take Szechwan from Chinese
1 infantry moved from Kansu to Tsinghai
1 infantry moved from Shensi to Tsinghai
1 mech_infantry moved from Kweichow to Tsinghai
Combat - Japanese
Battle in Tsinghai
Japanese attack with 2 infantry and 1 mech_infantry
Chinese defend with 2 infantry
Japanese roll dice for 2 infantry and 1 mech_infantry in Tsinghai, round 2 : 0/3 hits, 0.50 expected hits
Chinese roll dice for 2 infantry in Tsinghai, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Tsinghai
Japanese roll dice for 1 infantry and 1 mech_infantry in Tsinghai, round 3 : 0/2 hits, 0.33 expected hits
Chinese roll dice for 2 infantry in Tsinghai, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Tsinghai
Japanese roll dice for 1 mech_infantry in Tsinghai, round 4 : 0/1 hits, 0.17 expected hits
Chinese roll dice for 2 infantry in Tsinghai, round 4 : 0/2 hits, 0.67 expected hits
1 mech_infantry owned by the Japanese retreated to Kansu
Chinese win with 2 infantry remaining. Battle score for attacker is -6
Casualties for Japanese: 2 infantry
Non Combat Move - Japanese
1 infantry moved from Hopei to Shensi
1 infantry moved from Anhwe to Hopei
1 mech_infantry moved from Shantung to Anhwe
2 mech_infantrys moved from Shantung to Kweichow
1 armour and 9 infantry moved from 36 Sea Zone to French Indo China
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
Place Units - Japanese
2 carriers and 2 transports placed in 6 Sea Zone
2 infantry placed in Shantung
3 infantry placed in French Indo China
3 infantry placed in Malaya
Turn Complete - Japanese
Japanese collect 63 PUs; end with 63 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 66 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
Combat Hit Differential Summary :
Chinese : 0.00
Japanese : -1.00
Territory Summary for Japanese :
Shantung : 1 flag, 1 factory_minor and 2 infantry
Kwangsi : 1 flag
Kiangsu : 1 flag
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 armour, 2 artilleries, 1 factory_major, 1 harbour and 6 infantry
Jehol : 1 flag
Manchuria : 1 flag, 1 aaGun
Shensi : 1 flag, 1 infantry
Yunnan : 1 flag, 1 armour and 6 infantry
Suiyuyan : 1 flag, 1 infantry
Kweichow : 1 flag, 3 mech_infantrys
Hunan : 1 flag, 1 mech_infantry
Kansu : 1 flag, 1 mech_infantry
Hopei : 1 flag, 1 infantry
Szechwan : 1 flag, 1 infantry
Chahar : 1 flag, 1 infantry
Anhwe : 1 flag, 1 mech_infantry
Shan State : 1 flag, 1 artillery
Burma : 1 flag
Malaya : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 4 infantry
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield and 1 harbour
Guam : 1 flag, 1 airfield
French Indo China : 1 flag, 1 armour, 2 bombers, 1 factory_minor, 3 fighters, 12 infantry and 3 tactical_bombers
Celebes : 1 flag
Java : 1 flag
Sumatra : 1 flag
42 Sea Zone : 1 flag
37 Sea Zone : 1 flag, 2 battleships, 2 carriers, 2 destroyers, 3 fighters, 1 tactical_bomber and 1 transport
36 Sea Zone : 1 carrier, 2 tactical_bombers and 5 transports
6 Sea Zone : 2 carriers, 2 fighters, 2 tactical_bombers and 2 transports
Production/PUs Summary :
Germans : 47 / 57
Russians : 28 / 37
Japanese : 63 / 71
Americans : 54 / 79
Chinese : 2 / 4
British : 33 / 43
UK_Pacific : 5 / 6
Italians : 16 / 22
ANZAC : 10 / 13
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 116 times
2 was rolled 143 times
3 was rolled 149 times
4 was rolled 120 times
5 was rolled 117 times
6 was rolled 140 times
Average roll : 3.508
Median : 3.000
Variance : 1.391
Standard Deviation : 1.180
Total rolls : 785
Null / Other
1 was rolled 6 times
2 was rolled 7 times
3 was rolled 3 times
4 was rolled 5 times
5 was rolled 3 times
6 was rolled 7 times
Average roll : 3.419
Median : 3.000
Variance : 0.561
Standard Deviation : 0.749
Total rolls : 31
Germans Combat
1 was rolled 15 times
2 was rolled 36 times
3 was rolled 26 times
4 was rolled 21 times
5 was rolled 25 times
6 was rolled 29 times
Average roll : 3.605
Median : 3.000
Variance : 1.678
Standard Deviation : 1.295
Total rolls : 152
British Combat
1 was rolled 19 times
2 was rolled 8 times
3 was rolled 24 times
4 was rolled 16 times
5 was rolled 12 times
6 was rolled 11 times
Average roll : 3.300
Median : 3.000
Variance : 1.933
Standard Deviation : 1.390
Total rolls : 90
Italians Combat
1 was rolled 14 times
2 was rolled 10 times
3 was rolled 11 times
4 was rolled 15 times
5 was rolled 8 times
6 was rolled 12 times
Average roll : 3.414
Median : 3.500
Variance : 0.483
Standard Deviation : 0.695
Total rolls : 70
Americans Combat
1 was rolled 8 times
2 was rolled 15 times
3 was rolled 13 times
4 was rolled 15 times
5 was rolled 8 times
6 was rolled 9 times
Average roll : 3.397
Median : 3.000
Variance : 0.856
Standard Deviation : 0.925
Total rolls : 68
Neutral_Axis Combat
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : 0.750
Standard Deviation : 0.866
Total rolls : 3
Japanese Combat
1 was rolled 29 times
2 was rolled 35 times
3 was rolled 35 times
4 was rolled 30 times
5 was rolled 28 times
6 was rolled 35 times
Average roll : 3.510
Median : 3.000
Variance : 0.293
Standard Deviation : 0.541
Total rolls : 192
French Combat
1 was rolled 5 times
2 was rolled 7 times
3 was rolled 6 times
4 was rolled 3 times
5 was rolled 6 times
6 was rolled 4 times
Average roll : 3.323
Median : 3.000
Variance : 0.361
Standard Deviation : 0.601
Total rolls : 31
ANZAC Combat
3 was rolled 3 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 4.000
Median : 3.000
Variance : 1.708
Standard Deviation : 1.307
Total rolls : 5
Neutral_Allies Combat
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 3 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3.600
Median : 3.000
Variance : 0.593
Standard Deviation : 0.770
Total rolls : 10
Chinese Combat
1 was rolled 11 times
2 was rolled 15 times
3 was rolled 14 times
4 was rolled 5 times
5 was rolled 12 times
6 was rolled 18 times
Average roll : 3.613
Median : 3.000
Variance : 1.318
Standard Deviation : 1.148
Total rolls : 75
UK_Pacific Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 3 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3.800
Median : 4.000
Variance : 0.370
Standard Deviation : 0.609
Total rolls : 10
Russians Combat
1 was rolled 7 times
2 was rolled 7 times
3 was rolled 8 times
4 was rolled 6 times
5 was rolled 10 times
6 was rolled 10 times
Average roll : 3.729
Median : 4.000
Variance : 0.298
Standard Deviation : 0.546
Total rolls : 48
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - Americans
Americans buy 2 artilleries, 3 bombers, 1 destroyer, 2 infantry, 1 submarine and 2 transports; Remaining resources: 1 PUs;
Combat Move - Americans
1 bomber moved from United Kingdom to Western Germany
1 bomber moved from United Kingdom to France
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - Americans
Americans buy 2 artilleries, 3 bombers, 1 destroyer, 2 infantry, 1 submarine and 2 transports; Remaining resources: 1 PUs;
Combat Move - Americans
1 bomber moved from United Kingdom to Western Germany
1 bomber moved from United Kingdom to France
Combat - Americans
Strategic bombing raid in Western Germany
AA fire in Western Germany : 0/1 hits, 0.17 expected hits
Bombing raid in Western Germany rolls: 4 and causes: 4 damage to unit: factory_major
Bombing raid in Western Germany causes 4 damage total.
Strategic bombing raid in France
AA fire in France : 0/1 hits, 0.17 expected hits
Bombing raid in France rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in France causes 6 damage total.
Non Combat Move - Americans
1 mech_infantry moved from Brazil to 86 Sea Zone
3 infantry moved from Brazil to 86 Sea Zone
3 infantry, 1 mech_infantry and 2 transports moved from 86 Sea Zone to 91 Sea Zone
1 mech_infantry moved from 91 Sea Zone to Morocco
3 infantry moved from 91 Sea Zone to Morocco
1 armour moved from Tunisia to Morocco
1 destroyer and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 battleship, 1 carrier and 2 fighters moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 33 Sea Zone to 26 Sea Zone
2 bombers moved from Caroline Islands to Queensland
1 submarine moved from 33 Sea Zone to 54 Sea Zone
1 bomber moved from France to United Kingdom
1 bomber moved from Western Germany to United Kingdom
Place Units - Americans
2 bombers placed in Eastern United States
1 artillery and 1 infantry placed in Eastern United States
1 transport placed in 101 Sea Zone
1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Americans from Western United States: 1 marine
EDIT: Adding units owned by Americans to Hawaiian Islands: 1 marine
EDIT: Turning off Edit Mode
1 artillery, 1 bomber and 1 infantry placed in Western United States
Turn Complete - Americans
Americans collect 54 PUs; end with 55 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Combat Hit Differential Summary :
AA fire in France : : -0.17
AA fire in Western Germany : : -0.17
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 fighter and 3 infantry moved from Sikang to Shensi
1 infantry moved from Tsinghai to Shensi
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 fighter and 3 infantry moved from Sikang to Shensi
1 infantry moved from Tsinghai to Shensi
Combat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 4 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 4 infantry in Shensi, round 2 : 1/5 hits, 1.17 expected hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
Chinese win, taking Shensi from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Shensi to Tsinghai
Place Units - Chinese
1 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 3 PUs; end with 4 PUs
Combat Hit Differential Summary :
Chinese : -0.17
Japanese : 0.67