I have the previous convoys.
sz44: 2
sz35: 0
sz20: 0
sz19: 0
sz6: 1
So it would be a total of 3 lost to convoys. I can edit when I move.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3
Purchase Units - Americans
Americans buy 2 bombers, 2 destroyers, 1 infantry, 3 submarines and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery moved from Eastern United States to 101 Sea Zone
1 mech_infantry moved from Central United States to 101 Sea Zone
1 marine moved from Eastern United States to 101 Sea Zone
2 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 2 infantry, 1 marine, 1 mech_infantry, 1 tactical_bomber and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 artillery, 2 infantry, 1 marine and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
2 bombers moved from Eastern United States to Gibraltar
1 bomber moved from United Kingdom to Tunisia
1 armour moved from Morocco to Tunisia
1 infantry and 1 mech_infantry moved from Johnston Island to 30 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 30 Sea Zone to 33 Sea Zone
1 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
1 artillery and 1 infantry moved from Marshall Islands to 32 Sea Zone
2 fighters moved from 32 Sea Zone to Caroline Islands
1 battleship moved from 32 Sea Zone to 33 Sea Zone
2 cruisers moved from 32 Sea Zone to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 32 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
Combat - Americans
Battle in Gibraltar
Americans attack with 1 artillery, 2 bombers, 2 infantry, 1 marine and 1 mech_infantry
Italians defend with 1 harbour and 4 infantry
Americans roll dice for 1 battleship and 1 cruiser in Gibraltar, round 2 : 0/2 hits, 1.17 expected hits
Americans roll dice for 1 artillery, 2 bombers, 2 infantry, 1 marine and 1 mech_infantry in Gibraltar, round 2 : 2/7 hits, 2.67 expected hits
Italians roll dice for 4 infantry in Gibraltar, round 2 : 0/4 hits, 1.33 expected hits
2 infantry owned by the Italians lost in Gibraltar
Americans roll dice for 1 artillery, 2 bombers, 2 infantry, 1 marine and 1 mech_infantry in Gibraltar, round 3 : 3/7 hits, 2.67 expected hits
Italians roll dice for 2 infantry in Gibraltar, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Americans and 2 infantry owned by the Italians lost in Gibraltar
Americans win, taking Gibraltar from Italians with 1 artillery, 2 bombers, 1 infantry, 1 marine and 1 mech_infantry remaining. Battle score for attacker is 9
Casualties for Italians: 4 infantry
Casualties for Americans: 1 infantry
Battle in Caroline Islands
Americans attack with 1 artillery, 2 fighters, 2 infantry and 1 mech_infantry
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
AA fire in Caroline Islands : 1/2 hits, 0.33 expected hits
1 fighter owned by the Americans lost in Caroline Islands
Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 1/3 hits, 1.67 expected hits
Americans roll dice for 1 artillery, 1 fighter, 2 infantry and 1 mech_infantry in Caroline Islands, round 2 : 0/5 hits, 1.50 expected hits
Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 0/2 hits, 0.67 expected hits
1 aaGun owned by the Japanese lost in Caroline Islands
Americans roll dice for 1 artillery, 1 fighter, 2 infantry and 1 mech_infantry in Caroline Islands, round 3 : 3/5 hits, 1.50 expected hits
Japanese roll dice for 2 infantry in Caroline Islands, round 3 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands
Americans win, taking Caroline Islands from Japanese with 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is -2
Casualties for Americans: 1 fighter and 1 infantry
Casualties for Japanese: 1 aaGun and 2 infantry
Battle in Tunisia
Americans attack with 1 armour and 1 bomber
Italians defend with 1 artillery
Americans roll dice for 1 armour and 1 bomber in Tunisia, round 2 : 1/2 hits, 1.17 expected hits
Italians roll dice for 1 artillery in Tunisia, round 2 : 1/1 hits, 0.33 expected hits
1 bomber owned by the Americans and 1 artillery owned by the Italians lost in Tunisia
Americans win, taking Tunisia from Italians with 1 armour remaining. Battle score for attacker is -8
Casualties for Americans: 1 bomber
Casualties for Italians: 1 artillery
Non Combat Move - Americans
2 bombers moved from Gibraltar to Morocco
1 destroyer moved from 101 Sea Zone to 104 Sea Zone
1 carrier moved from 30 Sea Zone to 33 Sea Zone
1 destroyer moved from 32 Sea Zone to 34 Sea Zone
1 carrier, 1 destroyer and 1 submarine moved from 32 Sea Zone to 33 Sea Zone
1 fighter moved from Caroline Islands to 33 Sea Zone
2 fighters moved from Hawaiian Islands to 33 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 submarine moved from 10 Sea Zone to 26 Sea Zone
Place Units - Americans
1 destroyer and 1 transport placed in 101 Sea Zone
1 destroyer, 3 submarines and 1 transport placed in 10 Sea Zone
2 bombers and 1 infantry placed in Western United States
Turn Complete - Americans
Americans collect 51 PUs; end with 51 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
3 infantry moved from Szechwan to Yunnan
1 fighter moved from Szechwan to Yunnan
1 infantry moved from Szechwan to Yunnan
4 infantry moved from Szechwan to Kweichow
Combat - Chinese
Battle in Kweichow
Chinese attack with 4 infantry
Japanese defend with 1 artillery and 1 mech_infantry
Chinese roll dice for 4 infantry in Kweichow, round 2 : 2/4 hits, 0.67 expected hits
Japanese roll dice for 1 artillery and 1 mech_infantry in Kweichow, round 2 : 0/2 hits, 0.67 expected hits
1 mech_infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 4 infantry remaining. Battle score for attacker is 8
Casualties for Japanese: 1 artillery and 1 mech_infantry
Battle in Yunnan
Chinese attack with 1 fighter and 4 infantry
Japanese defend with 2 artilleries and 1 infantry
Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 2 : 1/5 hits, 1.17 expected hits
Japanese roll dice for 2 artilleries and 1 infantry in Yunnan, round 2 : 2/3 hits, 1.00 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan
Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 3 : 2/3 hits, 0.83 expected hits
Japanese roll dice for 2 artilleries in Yunnan, round 3 : 1/2 hits, 0.67 expected hits
2 artilleries owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 2
Casualties for Chinese: 3 infantry
Casualties for Japanese: 2 artilleries and 1 infantry
Non Combat Move - Chinese
1 fighter moved from Yunnan to Szechwan
1 fighter moved from Szechwan to Sikang
Place Units - Chinese
3 infantry placed in Sikang
Turn Complete - Chinese
Chinese collect 5 PUs; end with 7 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 10 PUs
Purchase Units - British
British repair damage of 3x factory_major; Remaining resources: 33 PUs;
British buy 1 fighter, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
1 destroyer moved from 106 Sea Zone to 119 Sea Zone
1 fighter moved from United Kingdom to 119 Sea Zone
1 artillery moved from Egypt to 81 Sea Zone
1 infantry moved from Egypt to 81 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 76 Sea Zone
1 artillery and 1 infantry moved from 76 Sea Zone to Ethiopia
1 armour and 1 mech_infantry moved from Egypt to Ethiopia
2 fighters and 1 tactical_bomber moved from Egypt to Ethiopia
2 mech_infantrys moved from India to Shan State
2 fighters and 1 tactical_bomber moved from India to Shan State
1 bomber moved from French West Africa to Ethiopia
Combat - British
Battle in 119 Sea Zone
British attack with 1 destroyer and 1 fighter
Germans defend with 1 submarine
British roll dice for 1 destroyer and 1 fighter in 119 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
Germans roll dice for 1 submarine in 119 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Germans lost in 119 Sea Zone
British win, taking 119 Sea Zone from Neutral with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Shan State
British attack with 2 fighters, 2 mech_infantrys and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Shan State, round 2 : 2/5 hits, 2.00 expected hits
Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 2 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Ethiopia
British attack with 1 armour, 1 artillery, 1 bomber, 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Italians defend with 1 artillery and 2 infantry
British roll dice for 1 armour, 1 artillery, 1 bomber, 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Ethiopia, round 2 : 4/8 hits, 3.67 expected hits
Italians roll dice for 1 artillery and 2 infantry in Ethiopia, round 2 : 0/3 hits, 1.00 expected hits
1 artillery owned by the Italians and 2 infantry owned by the Italians lost in Ethiopia
British win, taking Ethiopia from Italians with 1 armour, 1 artillery, 1 bomber, 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for Italians: 1 artillery and 2 infantry
Non Combat Move - British
1 carrier, 2 cruisers and 1 destroyer moved from 81 Sea Zone to 80 Sea Zone
1 fighter and 1 tactical_bomber moved from Ethiopia to 80 Sea Zone
1 bomber and 1 fighter moved from Ethiopia to Egypt
2 fighters moved from Morocco to United Kingdom
1 fighter moved from 119 Sea Zone to United Kingdom
1 armour and 1 artillery moved from Quebec to 106 Sea Zone
2 infantry moved from Quebec to 106 Sea Zone
1 armour, 1 artillery, 1 carrier, 1 cruiser, 2 infantry and 2 transports moved from 106 Sea Zone to 91 Sea Zone
1 armour and 1 artillery moved from 91 Sea Zone to Morocco
2 infantry moved from 91 Sea Zone to Morocco
2 infantry moved from Tanganyika Territory to Kenya
2 fighters and 1 tactical_bomber moved from Shan State to India
Place Units - British
5 infantry placed in United Kingdom
1 fighter placed in United Kingdom
2 mech_infantrys placed in Persia
Turn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6
British collect 31 PUs; end with 31 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 34 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 37 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 40 PUs
Place Units - UK_Pacific
2 infantry and 2 mech_infantrys placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,1,5,6,2,5,1,1,6,3,2,5
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,2
UK_Pacific collect 4 PUs (3 lost to blockades); end with 4 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 7 PUs
Some Units in India change ownership: 2 infantry and 2 mech_infantrys
Combat Hit Differential Summary :
Germans : -0.17
Italians : -1.33
British : 0.50
Americans : -2.33
AA fire in Caroline Islands : : 0.67
Chinese : 2.33
Japanese : 0.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 armour, 1 bomber and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Italians
2 mech_infantrys moved from Northern Italy to Romania
2 armour moved from Eastern Poland to Western Ukraine
1 mech_infantry moved from Romania to Western Ukraine
2 infantry and 1 mech_infantry moved from Romania to Bessarabia
2 artilleries and 1 infantry moved from Northern Italy to Southern Italy
1 bomber moved from Southern Italy to Bessarabia
1 infantry moved from Italian Somaliland to British Somaliland
Italians take British Somaliland from British
Combat - Italians
Battle in Bessarabia
Italians attack with 1 bomber, 2 infantry and 1 mech_infantry
Russians defend with 1 infantry
Italians roll dice for 1 bomber, 2 infantry and 1 mech_infantry in Bessarabia, round 2 : 1/4 hits, 1.17 expected hits
Russians roll dice for 1 infantry in Bessarabia, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Bessarabia
Italians win, taking Bessarabia from Russians with 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Italians attack with 2 armour and 1 mech_infantry
Russians defend with 2 infantry
Italians roll dice for 2 armour and 1 mech_infantry in Western Ukraine, round 2 : 1/3 hits, 1.17 expected hits
Russians roll dice for 2 infantry in Western Ukraine, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Western Ukraine
Italians roll dice for 2 armour in Western Ukraine, round 3 : 0/2 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Western Ukraine, round 3 : 0/1 hits, 0.33 expected hits
Italians roll dice for 2 armour in Western Ukraine, round 4 : 0/2 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Western Ukraine, round 4 : 0/1 hits, 0.33 expected hits
Italians roll dice for 2 armour in Western Ukraine, round 5 : 2/2 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Western Ukraine, round 5 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Western Ukraine
Italians win, taking Western Ukraine from Russians with 2 armour remaining. Battle score for attacker is 2
Casualties for Italians: 1 mech_infantry
Casualties for Russians: 2 infantry
Non Combat Move - Italians
2 aaGuns moved from Romania to Bessarabia
1 bomber moved from Bessarabia to Eastern Poland
Place Units - Italians
1 bomber placed in Southern Italy
1 armour and 2 mech_infantrys placed in Northern Italy
Turn Complete - Italians
Italians collect 15 PUs; end with 15 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs
Combat Hit Differential Summary :
Italians : -1.33
Russians : 0.00
Territory Summary for Italians :
British Somaliland : 1 flag, 1 infantry
Southern France : 1 flag, 1 factory_minor and 1 harbour
Romania : 2 mech_infantrys
Northern Italy : 1 armour, 1 factory_major and 2 mech_infantrys
Southern Italy : 2 aaGuns, 1 airfield, 2 artilleries, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour and 5 infantry
Eastern Poland : 1 flag, 1 bomber
Bessarabia : 1 flag, 2 aaGuns, 1 infantry and 1 mech_infantry
Western Ukraine : 1 flag, 2 armour
93 Sea Zone : 1 flag
98 Sea Zone : 1 destroyer
Production/PUs Summary :
Germans : 45 / 52
Russians : 32 / 41
Japanese : 58 / 70
Americans : 51 / 76
Chinese : 5 / 10
British : 31 / 40
UK_Pacific : 7 / 7
Italians : 15 / 20
ANZAC : 10 / 17
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 78 times
2 was rolled 103 times
3 was rolled 103 times
4 was rolled 88 times
5 was rolled 83 times
6 was rolled 101 times
Average roll : 3.536
Median : 3.000
Variance : 1.105
Standard Deviation : 1.051
Total rolls : 556
Null / Other
1 was rolled 4 times
2 was rolled 5 times
3 was rolled 3 times
4 was rolled 4 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 2.947
Median : 3.000
Variance : 0.602
Standard Deviation : 0.776
Total rolls : 19
Germans Combat
1 was rolled 11 times
2 was rolled 29 times
3 was rolled 21 times
4 was rolled 17 times
5 was rolled 19 times
6 was rolled 23 times
Average roll : 3.608
Median : 3.000
Variance : 1.529
Standard Deviation : 1.237
Total rolls : 120
British Combat
1 was rolled 15 times
2 was rolled 8 times
3 was rolled 16 times
4 was rolled 14 times
5 was rolled 11 times
6 was rolled 10 times
Average roll : 3.378
Median : 3.000
Variance : 0.676
Standard Deviation : 0.822
Total rolls : 74
Italians Combat
1 was rolled 11 times
2 was rolled 9 times
3 was rolled 10 times
4 was rolled 12 times
5 was rolled 7 times
6 was rolled 9 times
Average roll : 3.379
Median : 3.000
Variance : 0.269
Standard Deviation : 0.519
Total rolls : 58
French Combat
1 was rolled 5 times
2 was rolled 6 times
3 was rolled 6 times
4 was rolled 3 times
5 was rolled 6 times
6 was rolled 4 times
Average roll : 3.367
Median : 3.000
Variance : 0.276
Standard Deviation : 0.525
Total rolls : 30
Americans Combat
1 was rolled 4 times
2 was rolled 8 times
3 was rolled 7 times
4 was rolled 12 times
5 was rolled 3 times
6 was rolled 6 times
Average roll : 3.500
Median : 4.000
Variance : 1.316
Standard Deviation : 1.147
Total rolls : 40
ANZAC Combat
3 was rolled 2 times
5 was rolled 1 times
Average roll : 3.667
Median : 3.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 3
Neutral_Allies Combat
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 3 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3.600
Median : 3.000
Variance : 0.593
Standard Deviation : 0.770
Total rolls : 10
Chinese Combat
1 was rolled 9 times
2 was rolled 13 times
3 was rolled 11 times
4 was rolled 4 times
5 was rolled 11 times
6 was rolled 10 times
Average roll : 3.431
Median : 3.000
Variance : 0.830
Standard Deviation : 0.911
Total rolls : 58
UK_Pacific Combat
1 was rolled 1 times
3 was rolled 1 times
4 was rolled 2 times
6 was rolled 1 times
Average roll : 3.600
Median : 4.000
Variance : 0.708
Standard Deviation : 0.842
Total rolls : 5
Russians Combat
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 4 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 6 times
Average roll : 4.000
Median : 4.000
Variance : 1.052
Standard Deviation : 1.026
Total rolls : 17
Japanese Combat
1 was rolled 15 times
2 was rolled 21 times
3 was rolled 19 times
4 was rolled 19 times
5 was rolled 20 times
6 was rolled 28 times
Average roll : 3.754
Median : 4.000
Variance : 0.755
Standard Deviation : 0.869
Total rolls : 122
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 factory_minor and 1 marine; Remaining resources: 0 PUs;
Combat Move - ANZAC
2 infantry moved from New South Wales to 62 Sea Zone
2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 factory_minor and 1 marine; Remaining resources: 0 PUs;
Combat Move - ANZAC
2 infantry moved from New South Wales to 62 Sea Zone
2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
Combat - ANZAC
Battle in Java
Non Combat Move - ANZAC
1 destroyer moved from 62 Sea Zone to 55 Sea Zone
1 aaGun, 1 artillery, 3 fighters and 1 infantry moved from New South Wales to Queensland
2 submarines moved from 62 Sea Zone to 54 Sea Zone
Place Units - ANZAC
1 marine placed in New South Wales
1 factory_minor placed in Queensland
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 factory_minor and 1 marine; Remaining resources: 0 PUs;
Combat Move - ANZAC
2 infantry moved from New South Wales to 62 Sea Zone
2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
Combat - ANZAC
Battle in Java
Non Combat Move - ANZAC
1 destroyer moved from 62 Sea Zone to 55 Sea Zone
1 aaGun, 1 artillery, 3 fighters and 1 infantry moved from New South Wales to Queensland
2 submarines moved from 62 Sea Zone to 54 Sea Zone
Place Units - ANZAC
1 marine placed in New South Wales
1 factory_minor placed in Queensland
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Combat Move - French
Non Combat Move - French
1 infantry moved from French Central Africa to French Equatorial Africa
1 destroyer moved from 76 Sea Zone to 72 Sea Zone
Turn Complete - French
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 bombers and 4 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
3 bombers and 1 tactical_bomber moved from Western Germany to United Kingdom
1 destroyer moved from 125 Sea Zone to 119 Sea Zone
1 destroyer moved from 112 Sea Zone to 104 Sea Zone
1 fighter and 1 tactical_bomber moved from France to 104 Sea Zone
2 fighters moved from 112 Sea Zone to 119 Sea Zone
1 artillery moved from Eastern Poland to Belarus
1 infantry moved from Baltic States to Belarus
1 infantry moved from Eastern Poland to Belarus
1 mech_infantry moved from Eastern Poland to Ukraine
Germans take Ukraine from Russians
2 armour moved from Romania to Western Ukraine
9 armour, 3 artilleries, 20 infantry and 13 mech_infantrys moved from Eastern Poland to Western Ukraine
1 infantry moved from Vyborg to Novgorod
1 infantry moved from Karelia to Novgorod
1 artillery and 4 infantry moved from Finland to Karelia
2 fighters moved from Western Germany to Western Ukraine
3 infantry moved from Bulgaria to Romania
Combat - Germans
Air Battle in United Kingdom
Combat Hit Differential Summary :
@wizmark air raid orders in london
@SixUnder Brave!..send all 4 up please
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 bombers and 4 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
3 bombers and 1 tactical_bomber moved from Western Germany to United Kingdom
1 destroyer moved from 125 Sea Zone to 119 Sea Zone
1 destroyer moved from 112 Sea Zone to 104 Sea Zone
1 fighter and 1 tactical_bomber moved from France to 104 Sea Zone
2 fighters moved from 112 Sea Zone to 119 Sea Zone
1 artillery moved from Eastern Poland to Belarus
1 infantry moved from Baltic States to Belarus
1 infantry moved from Eastern Poland to Belarus
1 mech_infantry moved from Eastern Poland to Ukraine
Germans take Ukraine from Russians
2 armour moved from Romania to Western Ukraine
9 armour, 3 artilleries, 20 infantry and 13 mech_infantrys moved from Eastern Poland to Western Ukraine
1 infantry moved from Vyborg to Novgorod
1 infantry moved from Karelia to Novgorod
1 artillery and 4 infantry moved from Finland to Karelia
2 fighters moved from Western Germany to Western Ukraine
3 infantry moved from Bulgaria to Romania
Combat - Germans
Air Battle in United Kingdom
Germans attacks with 4 units heading to United Kingdom
British launches 4 interceptors out of United Kingdom
Attackers Fire, : 2/4 hits, 0.67 expected hits
Defenders Fire, : 1/4 hits, 1.33 expected hits
1 tactical_bomber owned by the Germans lost in United Kingdom
2 fighters owned by the British lost in United Kingdom
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in United Kingdom
AA fire in United Kingdom : 0/3 hits, 0.50 expected hits
Bombing raid in United Kingdom rolls: 4,4,8 and causes: 16 damage to unit: factory_major
Bombing raid in United Kingdom causes 16 damage total.
Battle in Novgorod
Germans attack with 2 infantry
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 2 infantry in Novgorod, round 2 : 0/2 hits, 0.33 expected hits
Russians roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 2 infantry in Novgorod, round 3 : 1/2 hits, 0.33 expected hits
Russians roll dice for 1 infantry in Novgorod, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Novgorod
Germans win, taking Novgorod from Russians with 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Belarus
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 2 infantry in Belarus, round 2 : 0/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Belarus
Germans roll dice for 1 artillery and 1 infantry in Belarus, round 3 : 1/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Belarus, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
Germans win, taking Belarus from Russians with 1 artillery remaining. Battle score for attacker is -3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantry
Battle in 104 Sea Zone
Germans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Americans defend with 1 destroyer
Germans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 104 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Americans and 1 fighter owned by the Germans lost in 104 Sea Zone
Germans win with 1 destroyer and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Germans: 1 fighter
Casualties for Americans: 1 destroyer
Battle in 119 Sea Zone
Germans attack with 1 destroyer and 2 fighters
British defend with 1 destroyer
Germans roll dice for 1 destroyer and 2 fighters in 119 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
British roll dice for 1 destroyer in 119 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Germans and 1 destroyer owned by the British lost in 119 Sea Zone
Germans win with 2 fighters remaining. Battle score for attacker is 0
Casualties for Germans: 1 destroyer
Casualties for British: 1 destroyer
Cleaning up after air battles
Non Combat Move - Germans
2 fighters moved from 119 Sea Zone to 112 Sea Zone
1 tactical_bomber moved from 104 Sea Zone to Normandy Bordeaux
2 aaGuns moved from Eastern Poland to Western Ukraine
3 bombers moved from United Kingdom to Western Germany
Place Units - Germans
4 mech_infantrys placed in Germany
3 bombers placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Finland: 1 aaGun
EDIT: Adding units owned by Germans to Karelia: 1 aaGun
EDIT: Turning off Edit Mode
Turn Complete - Germans
Germans collect 50 PUs; end with 50 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Combat Hit Differential Summary :
Germans : 0.00
Defenders Fire, : : -0.33
British : 0.67
Americans : 0.67
Attackers Fire, : : 1.33
Russians : 0.67
AA fire in United Kingdom : : -0.50
Territory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 1 tactical_bomber
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 1 aaGun, 1 airfield, 2 artilleries, 6 bombers, 1 factory_major, 1 harbour and 3 infantry
Romania : 3 infantry
Germany : 1 aaGun, 1 factory_major and 4 mech_infantrys
Norway : 3 infantry
Belarus : 1 flag, 1 artillery
Karelia : 1 flag, 1 aaGun, 1 artillery and 4 infantry
Baltic States : 1 flag
Vyborg : 1 flag
Ukraine : 1 flag, 1 factory_minor and 1 mech_infantry
Western Ukraine : 2 aaGuns, 11 armour, 3 artilleries, 2 fighters, 20 infantry and 13 mech_infantrys
Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
112 Sea Zone : 1 carrier, 1 cruiser, 2 fighters and 4 transports
125 Sea Zone : 1 flag
104 Sea Zone : 1 destroyer
Bulgaria : 1 flag
Greece : 1 flag
Yugoslavia : 1 flag
Finland : 1 flag
Production/PUs Summary :
Germans : 50 / 60
Russians : 27 / 41
Japanese : 54 / 70
Americans : 51 / 76
Chinese : 5 / 10
British : 31 / 40
UK_Pacific : 7 / 7
Italians : 15 / 20
ANZAC : 14 / 17
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 97 times
2 was rolled 138 times
3 was rolled 129 times
4 was rolled 105 times
5 was rolled 105 times
6 was rolled 140 times
Average roll : 3.564
Median : 3.000
Variance : 2.494
Standard Deviation : 1.579
Total rolls : 714
Null / Other
1 was rolled 16 times
2 was rolled 33 times
3 was rolled 25 times
4 was rolled 18 times
5 was rolled 20 times
6 was rolled 30 times
Average roll : 3.585
Median : 3.000
Variance : 1.655
Standard Deviation : 1.286
Total rolls : 142
Germans Combat
1 was rolled 16 times
2 was rolled 33 times
3 was rolled 25 times
4 was rolled 18 times
5 was rolled 20 times
6 was rolled 30 times
Average roll : 3.585
Median : 3.000
Variance : 1.655
Standard Deviation : 1.286
Total rolls : 142
British Combat
1 was rolled 16 times
2 was rolled 9 times
3 was rolled 16 times
4 was rolled 15 times
5 was rolled 13 times
6 was rolled 13 times
Average roll : 3.476
Median : 3.500
Variance : 0.436
Standard Deviation : 0.660
Total rolls : 82
Italians Combat
1 was rolled 11 times
2 was rolled 9 times
3 was rolled 10 times
4 was rolled 12 times
5 was rolled 7 times
6 was rolled 9 times
Average roll : 3.379
Median : 3.000
Variance : 0.269
Standard Deviation : 0.519
Total rolls : 58
French Combat
1 was rolled 5 times
2 was rolled 6 times
3 was rolled 6 times
4 was rolled 3 times
5 was rolled 6 times
6 was rolled 4 times
Average roll : 3.367
Median : 3.000
Variance : 0.276
Standard Deviation : 0.525
Total rolls : 30
Americans Combat
1 was rolled 4 times
2 was rolled 9 times
3 was rolled 7 times
4 was rolled 12 times
5 was rolled 3 times
6 was rolled 6 times
Average roll : 3.463
Median : 4.000
Variance : 1.371
Standard Deviation : 1.171
Total rolls : 41
ANZAC Combat
3 was rolled 2 times
5 was rolled 1 times
Average roll : 3.667
Median : 3.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 3
Neutral_Allies Combat
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 3 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3.600
Median : 3.000
Variance : 0.593
Standard Deviation : 0.770
Total rolls : 10
Chinese Combat
1 was rolled 9 times
2 was rolled 13 times
3 was rolled 11 times
4 was rolled 4 times
5 was rolled 11 times
6 was rolled 10 times
Average roll : 3.431
Median : 3.000
Variance : 0.830
Standard Deviation : 0.911
Total rolls : 58
UK_Pacific Combat
1 was rolled 1 times
3 was rolled 1 times
4 was rolled 2 times
6 was rolled 1 times
Average roll : 3.600
Median : 4.000
Variance : 0.708
Standard Deviation : 0.842
Total rolls : 5
Russians Combat
1 was rolled 3 times
2 was rolled 3 times
3 was rolled 4 times
4 was rolled 2 times
5 was rolled 2 times
6 was rolled 7 times
Average roll : 3.857
Median : 4.000
Variance : 0.875
Standard Deviation : 0.935
Total rolls : 21
Japanese Combat
1 was rolled 15 times
2 was rolled 21 times
3 was rolled 19 times
4 was rolled 19 times
5 was rolled 20 times
6 was rolled 28 times
Average roll : 3.754
Median : 4.000
Variance : 0.755
Standard Deviation : 0.869
Total rolls : 122
@wizmark said in 2019 Wizmark (Allies) vs SixUnder (Axis) BM Game 2:
@SixUnder Brave!..send all 4 up please
crazy or dumb perhaps :skull_and_crossbones:
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Purchase Units - Russians
Russians buy 1 artillery, 11 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Rostov to Ukraine
2 infantry moved from Archangel to Novgorod
1 mech_infantry moved from Vologda to Novgorod
1 infantry moved from Bryansk to Belarus
1 fighter moved from Bryansk to Ukraine
1 fighter moved from Bryansk to Belarus
1 tactical_bomber moved from Bryansk to Novgorod
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Purchase Units - Russians
Russians buy 1 artillery, 11 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Rostov to Ukraine
2 infantry moved from Archangel to Novgorod
1 mech_infantry moved from Vologda to Novgorod
1 infantry moved from Bryansk to Belarus
1 fighter moved from Bryansk to Ukraine
1 fighter moved from Bryansk to Belarus
1 tactical_bomber moved from Bryansk to Novgorod
Combat - Russians
Battle in Novgorod
Russians attack with 2 infantry, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
Russians roll dice for 2 infantry, 1 mech_infantry and 1 tactical_bomber in Novgorod, round 2 : 1/4 hits, 1.00 expected hits
Germans roll dice for 2 infantry in Novgorod, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod
Russians roll dice for 1 infantry, 1 mech_infantry and 1 tactical_bomber in Novgorod, round 3 : 2/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Novgorod, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod
Russians win, taking Novgorod from Germans with 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Russians: 2 infantry
Casualties for Germans: 2 infantry
Battle in Ukraine
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 factory_minor and 1 mech_infantry
Russians roll dice for 1 fighter and 2 infantry in Ukraine, round 2 : 0/3 hits, 0.83 expected hits
Germans roll dice for 1 mech_infantry in Ukraine, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Ukraine
Russians roll dice for 1 fighter and 1 infantry in Ukraine, round 3 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 mech_infantry in Ukraine, round 3 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for Russians: 1 infantry
Casualties for Germans: 1 mech_infantry
Battle in Belarus
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 artillery
Russians roll dice for 1 fighter and 1 infantry in Belarus, round 2 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 artillery in Belarus, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 fighter and 1 infantry in Belarus, round 3 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 artillery in Belarus, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Non Combat Move - Russians
1 tactical_bomber moved from Novgorod to Bryansk
1 fighter moved from Belarus to Bryansk
1 fighter moved from Ukraine to Bryansk
1 mech_infantry moved from Volgograd to Bryansk
2 infantry moved from Volgograd to Rostov
9 infantry moved from Russia to Bryansk
2 armour and 2 mech_infantrys moved from Vologda to Bryansk
3 infantry moved from Timguska to Novosibirsk
3 infantry moved from Yenisey to Timguska
3 infantry moved from Yakut S.S.R. to Yenisey
5 infantry moved from Vologda to Smolensk
Place Units - Russians
2 infantry and 1 mech_infantry placed in Volgograd
1 artillery and 9 infantry placed in Russia
Turn Complete - Russians
Russians collect 32 PUs; end with 32 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 35 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 41 PUs
Combat Hit Differential Summary :
Germans : 0.67
Russians : 0.33
@SixUnder paid off for you though :confused:
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 armour, 1 bomber, 1 carrier, 1 factory_minor, 4 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 destroyer, 1 fighter and 1 submarine moved from 6 Sea Zone to 33 Sea Zone
2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 33 Sea Zone
1 cruiser, 1 destroyer and 1 submarine moved from 35 Sea Zone to 22 Sea Zone
1 cruiser, 1 destroyer and 1 submarine moved from 22 Sea Zone to 33 Sea Zone
1 bomber moved from French Indo China to 33 Sea Zone
2 carriers moved from 35 Sea Zone to 22 Sea Zone
2 carriers moved from 22 Sea Zone to 33 Sea Zone
1 carrier moved from 6 Sea Zone to 33 Sea Zone
1 transport moved from 37 Sea Zone to 36 Sea Zone
1 infantry moved from French Indo China to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 artillery moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
2 fighters moved from 37 Sea Zone to Java
1 destroyer moved from 37 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from Siam to Shan State
1 armour moved from Malaya to Shan State
4 infantry moved from French Indo China to Yunnan
1 infantry moved from Shensi to Tsinghai
Japanese take Tsinghai from Chinese
1 infantry moved from Hopei to Shensi
1 infantry moved from Anhwe to Hopei
1 infantry moved from Anhwe to Kweichow
2 mech_infantrys moved from Shantung to Kweichow
4 fighters and 4 tactical_bombers moved from French Indo China to Kweichow
1 submarine moved from 39 Sea Zone to 75 Sea Zone
1 infantry moved from Shantung to Anhwe
Combat - Japanese
Battle in 42 Sea Zone
Japanese attack with 1 destroyer and 1 transport
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese win with 1 destroyer and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Kweichow
Japanese attack with 4 fighters, 1 infantry, 2 mech_infantrys and 4 tactical_bombers
Chinese defend with 4 infantry
Japanese roll dice for 4 fighters, 1 infantry, 2 mech_infantrys and 4 tactical_bombers in Kweichow, round 2 : 6/11 hits, 5.17 expected hits
Chinese roll dice for 4 infantry in Kweichow, round 2 : 1/4 hits, 1.33 expected hits
1 infantry owned by the Japanese and 4 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 4 fighters, 2 mech_infantrys and 4 tactical_bombers remaining. Battle score for attacker is 9
Casualties for Japanese: 1 infantry
Casualties for Chinese: 4 infantry
Battle in Java
Japanese attack with 1 artillery, 2 fighters and 1 infantry
ANZAC defend with 2 infantry
Japanese roll dice for 1 artillery, 2 fighters and 1 infantry in Java, round 2 : 2/4 hits, 1.67 expected hits
ANZAC roll dice for 2 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 6
Casualties for ANZAC: 2 infantry
Battle in 33 Sea Zone
Japanese attack with 1 bomber, 3 carriers, 1 cruiser, 2 destroyers, 3 fighters, 2 submarines and 2 tactical_bombers
Americans defend with 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 3 fighters, 1 submarine and 2 transports
Japanese roll dice for 2 submarines in 33 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
Units damaged: 1 carrier owned by the Americans
Japanese roll dice for 1 bomber, 3 carriers, 1 cruiser, 2 destroyers, 3 fighters and 2 tactical_bombers in 33 Sea Zone, round 2 : 6/9 hits, 4.67 expected hits
Units damaged: 1 battleship owned by the Americans
Americans roll dice for 1 submarine in 33 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Americans roll dice for 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 3 fighters and 2 transports in 33 Sea Zone, round 2 : 4/9 hits, 4.67 expected hits
1 submarine owned by the Americans, 1 destroyer owned by the Americans, 2 destroyers owned by the Japanese, 2 carriers owned by the Americans and 2 submarines owned by the Japanese lost in 33 Sea Zone
Japanese roll dice for 1 bomber, 3 carriers, 1 cruiser, 3 fighters and 2 tactical_bombers in 33 Sea Zone, round 3 : 4/7 hits, 4.00 expected hits
Americans roll dice for 1 battleship, 2 cruisers, 3 fighters and 2 transports in 33 Sea Zone, round 3 : 4/6 hits, 3.67 expected hits
Units damaged: 2 carriers owned by the Japanese
2 cruisers owned by the Americans, 1 carrier owned by the Japanese and 2 fighters owned by the Americans lost in 33 Sea Zone
Japanese roll dice for 1 bomber, 2 carriers, 1 cruiser, 3 fighters and 2 tactical_bombers in 33 Sea Zone, round 4 : 6/7 hits, 4.00 expected hits
Americans roll dice for 1 battleship, 1 fighter and 2 transports in 33 Sea Zone, round 4 : 1/2 hits, 1.33 expected hits
1 carrier owned by the Japanese, 1 fighter owned by the Americans, 2 transports owned by the Americans and 1 battleship owned by the Americans lost in 33 Sea Zone
Japanese win with 1 bomber, 1 carrier, 1 cruiser, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 74
Casualties for Japanese: 2 carriers, 2 destroyers and 2 submarines
Casualties for Americans: 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 3 fighters, 1 submarine and 2 transports
Battle in Yunnan
Japanese attack with 4 infantry
Chinese defend with 1 infantry
Japanese roll dice for 4 infantry in Yunnan, round 2 : 0/4 hits, 0.67 expected hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 4 infantry in Yunnan, round 3 : 0/4 hits, 0.67 expected hits
Chinese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 4 infantry in Yunnan, round 4 : 2/4 hits, 0.67 expected hits
Chinese roll dice for 1 infantry in Yunnan, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 4 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Shan State
Japanese attack with 1 armour, 1 artillery and 1 infantry
British defend with 2 mech_infantrys
Japanese roll dice for 1 armour, 1 artillery and 1 infantry in Shan State, round 2 : 0/3 hits, 1.17 expected hits
UK_Pacific roll dice for 2 mech_infantrys in Shan State, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 armour, 1 artillery and 1 infantry in Shan State, round 3 : 1/3 hits, 1.17 expected hits
UK_Pacific roll dice for 2 mech_infantrys in Shan State, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Shan State
Japanese roll dice for 1 armour and 1 artillery in Shan State, round 4 : 2/2 hits, 0.83 expected hits
UK_Pacific roll dice for 1 mech_infantry in Shan State, round 4 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 armour and 1 artillery remaining. Battle score for attacker is 5
Casualties for Japanese: 1 infantry
Casualties for British: 2 mech_infantrys
Non Combat Move - Japanese
1 fighter could not land in 33 Sea Zone and was removed
1 carrier moved from 37 Sea Zone to 42 Sea Zone
2 fighters moved from Java to 42 Sea Zone
1 battleship moved from 37 Sea Zone to 42 Sea Zone
1 battleship, 1 carrier, 1 destroyer, 2 tactical_bombers and 2 transports moved from 37 Sea Zone to 36 Sea Zone
2 transports moved from 36 Sea Zone to 19 Sea Zone
1 tactical_bomber moved from 36 Sea Zone to 6 Sea Zone
1 tactical_bomber moved from 36 Sea Zone to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from Kweichow to French Indo China
3 fighters and 3 tactical_bombers moved from Kweichow to French Indo China
1 bomber moved from 33 Sea Zone to Marianas
2 fighters moved from 33 Sea Zone to Paulau Island
2 tactical_bombers moved from 33 Sea Zone to Paulau Island
2 transports moved from 36 Sea Zone to 19 Sea Zone
Place Units - Japanese
1 factory_minor placed in Malaya
3 infantry placed in French Indo China
3 mech_infantrys placed in Shantung
1 carrier placed in 6 Sea Zone
1 armour, 1 bomber and 1 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 62 PUs; end with 62 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 65 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
Combat Hit Differential Summary :
ANZAC : -0.67
Americans : -0.83
Chinese : -1.33
UK_Pacific : -0.67
Japanese : 4.67
Territory Summary for Japanese :
Paulau Island : 2 fighters and 2 tactical_bombers
Shantung : 1 flag, 1 factory_minor and 3 mech_infantrys
Kwangsi : 1 flag
Kiangsu : 1 flag
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 2 armour, 2 artilleries, 1 bomber, 1 factory_major, 1 harbour and 7 infantry
Jehol : 1 flag, 1 infantry
Marianas : 1 bomber
Manchuria : 1 flag, 1 aaGun and 7 infantry
Shensi : 1 flag, 1 infantry
Yunnan : 1 flag, 4 infantry
Suiyuyan : 1 flag, 1 infantry
Kweichow : 1 flag, 2 mech_infantrys
Hunan : 1 flag, 1 mech_infantry
Kansu : 1 flag, 1 infantry
Hopei : 1 flag, 1 infantry
Tsinghai : 1 flag, 1 infantry
Chahar : 1 flag, 1 infantry
Anhwe : 1 flag, 1 infantry
Shan State : 1 flag, 1 armour and 1 artillery
Malaya : 1 flag, 1 factory_minor and 1 harbour
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield and 1 harbour
Guam : 1 flag, 1 airfield
French Indo China : 1 flag, 1 factory_minor, 4 fighters, 3 infantry and 4 tactical_bombers
Celebes : 1 flag
Java : 1 flag, 1 artillery and 1 infantry
Sumatra : 1 flag
42 Sea Zone : 1 flag, 1 battleship, 1 carrier, 1 destroyer, 2 fighters and 1 transport
33 Sea Zone : 1 carrier and 1 cruiser
37 Sea Zone : 1 flag
36 Sea Zone : 1 battleship, 1 carrier and 1 destroyer
19 Sea Zone : 4 transports
6 Sea Zone : 1 carrier, 2 tactical_bombers and 1 transport
75 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 45 / 60
Russians : 32 / 41
Japanese : 62 / 70
Americans : 51 / 76
Chinese : 2 / 10
British : 31 / 40
UK_Pacific : 6 / 7
Italians : 15 / 20
ANZAC : 10 / 17
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 106 times
2 was rolled 130 times
3 was rolled 131 times
4 was rolled 105 times
5 was rolled 107 times
6 was rolled 124 times
Average roll : 3.496
Median : 3.000
Variance : 1.109
Standard Deviation : 1.053
Total rolls : 703
Null / Other
1 was rolled 6 times
2 was rolled 7 times
3 was rolled 3 times
4 was rolled 5 times
5 was rolled 3 times
6 was rolled 6 times
Average roll : 3.333
Median : 3.000
Variance : 0.483
Standard Deviation : 0.695
Total rolls : 30
Germans Combat
1 was rolled 15 times
2 was rolled 32 times
3 was rolled 25 times
4 was rolled 19 times
5 was rolled 23 times
6 was rolled 28 times
Average roll : 3.613
Median : 3.000
Variance : 1.329
Standard Deviation : 1.153
Total rolls : 142
British Combat
1 was rolled 16 times
2 was rolled 8 times
3 was rolled 16 times
4 was rolled 14 times
5 was rolled 11 times
6 was rolled 10 times
Average roll : 3.347
Median : 3.000
Variance : 0.750
Standard Deviation : 0.866
Total rolls : 75
Italians Combat
1 was rolled 11 times
2 was rolled 9 times
3 was rolled 10 times
4 was rolled 12 times
5 was rolled 7 times
6 was rolled 9 times
Average roll : 3.379
Median : 3.000
Variance : 0.269
Standard Deviation : 0.519
Total rolls : 58
French Combat
1 was rolled 5 times
2 was rolled 6 times
3 was rolled 6 times
4 was rolled 3 times
5 was rolled 6 times
6 was rolled 4 times
Average roll : 3.367
Median : 3.000
Variance : 0.276
Standard Deviation : 0.525
Total rolls : 30
Americans Combat
1 was rolled 7 times
2 was rolled 12 times
3 was rolled 11 times
4 was rolled 13 times
5 was rolled 7 times
6 was rolled 9 times
Average roll : 3.475
Median : 3.000
Variance : 0.566
Standard Deviation : 0.752
Total rolls : 59
ANZAC Combat
3 was rolled 3 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 4.000
Median : 3.000
Variance : 1.708
Standard Deviation : 1.307
Total rolls : 5
Neutral_Allies Combat
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 3 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3.600
Median : 3.000
Variance : 0.593
Standard Deviation : 0.770
Total rolls : 10
Chinese Combat
1 was rolled 10 times
2 was rolled 13 times
3 was rolled 14 times
4 was rolled 4 times
5 was rolled 12 times
6 was rolled 12 times
Average roll : 3.477
Median : 3.000
Variance : 1.013
Standard Deviation : 1.006
Total rolls : 65
UK_Pacific Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 3 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3.800
Median : 4.000
Variance : 0.370
Standard Deviation : 0.609
Total rolls : 10
Russians Combat
1 was rolled 6 times
2 was rolled 6 times
3 was rolled 6 times
4 was rolled 4 times
5 was rolled 7 times
6 was rolled 8 times
Average roll : 3.649
Median : 4.000
Variance : 0.245
Standard Deviation : 0.495
Total rolls : 37
Japanese Combat
1 was rolled 28 times
2 was rolled 34 times
3 was rolled 32 times
4 was rolled 28 times
5 was rolled 27 times
6 was rolled 33 times
Average roll : 3.500
Median : 3.000
Variance : 0.250
Standard Deviation : 0.500
Total rolls : 182
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 battleship, 1 carrier, 1 destroyer, 2 fighters, 1 marine and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 armour moved from Tunisia to Libya
Americans take Libya from Italians
1 armour moved from Libya to Tunisia
1 destroyer moved from 101 Sea Zone to 104 Sea Zone
1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 104 Sea Zone
2 bombers moved from Morocco to 104 Sea Zone
1 submarine moved from 26 Sea Zone to 33 Sea Zone
1 destroyer moved from 34 Sea Zone to 33 Sea Zone
1 bomber moved from Western United States to 33 Sea Zone
1 bomber moved from Western United States to 33 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 battleship, 1 carrier, 1 destroyer, 2 fighters, 1 marine and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 armour moved from Tunisia to Libya
Americans take Libya from Italians
1 armour moved from Libya to Tunisia
1 destroyer moved from 101 Sea Zone to 104 Sea Zone
1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 104 Sea Zone
2 bombers moved from Morocco to 104 Sea Zone
1 submarine moved from 26 Sea Zone to 33 Sea Zone
1 destroyer moved from 34 Sea Zone to 33 Sea Zone
1 bomber moved from Western United States to 33 Sea Zone
1 bomber moved from Western United States to 33 Sea Zone
Combat - Americans
Battle in 33 Sea Zone
Americans attack with 2 bombers, 1 destroyer and 1 submarine
Japanese defend with 1 carrier and 1 cruiser
Americans roll dice for 1 submarine in 33 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 2 bombers and 1 destroyer in 33 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits
Japanese roll dice for 1 carrier and 1 cruiser in 33 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
1 carrier owned by the Japanese and 1 cruiser owned by the Japanese lost in 33 Sea Zone
Americans win with 2 bombers, 1 destroyer and 1 submarine remaining. Battle score for attacker is 28
Casualties for Japanese: 1 carrier and 1 cruiser
Battle in 104 Sea Zone
Americans attack with 2 bombers, 1 destroyer, 1 fighter and 1 tactical_bomber
Germans defend with 1 destroyer
Americans roll dice for 2 bombers, 1 destroyer, 1 fighter and 1 tactical_bomber in 104 Sea Zone, round 2 : 3/5 hits, 2.83 expected hits
Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Germans lost in 104 Sea Zone
Americans win with 2 bombers, 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Non Combat Move - Americans
2 bombers moved from 104 Sea Zone to United Kingdom
1 fighter and 1 tactical_bomber moved from 104 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 destroyer, 1 infantry, 1 mech_infantry, 3 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
2 bombers moved from 33 Sea Zone to Caroline Islands
1 mech_infantry moved from Central United States to 101 Sea Zone
1 mech_infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
1 mech_infantry moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
1 transport moved from 91 Sea Zone to 86 Sea Zone
Place Units - Americans
1 battleship and 1 carrier placed in 10 Sea Zone
2 fighters placed in 10 Sea Zone
1 marine placed in Western United States
1 destroyer and 1 transport placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 54 PUs; end with 54 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Combat Hit Differential Summary :
Germans : -0.33
Americans : 0.17
Japanese : -0.83
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 fighter and 3 infantry moved from Sikang to Tsinghai
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 fighter and 3 infantry moved from Sikang to Tsinghai
Combat - Chinese
Battle in Tsinghai
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 3 infantry in Tsinghai, round 2 : 1/4 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Tsinghai, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Tsinghai
Chinese win, taking Tsinghai from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Tsinghai to Sikang
Place Units - Chinese
3 infantry placed in Sikang
Turn Complete - Chinese
Chinese collect 3 PUs; end with 4 PUs
Combat Hit Differential Summary :
Chinese : 0.00
Japanese : 0.67
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Combat Move - British
1 armour moved from Ethiopia to Italian Somaliland
British take Italian Somaliland from Italians
1 armour moved from Italian Somaliland to British Somaliland
1 artillery and 1 infantry moved from Ethiopia to 76 Sea Zone
1 mech_infantry moved from Ethiopia to British Somaliland
1 artillery, 1 infantry and 1 transport moved from 76 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from 80 Sea Zone to Iraq
3 infantry and 2 mech_infantrys moved from Persia to Iraq
1 bomber moved from Egypt to British Somaliland
1 fighter and 1 tactical_bomber moved from 80 Sea Zone to Iraq
1 fighter moved from Egypt to Iraq
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 battleship, 1 carrier, 1 destroyer, 2 fighters, 1 marine and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 armour moved from Tunisia to Libya
Americans take Libya from Italians
1 armour moved from Libya to Tunisia
1 destroyer moved from 101 Sea Zone to 104 Sea Zone
1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 104 Sea Zone
2 bombers moved from Morocco to 104 Sea Zone
1 submarine moved from 26 Sea Zone to 33 Sea Zone
1 destroyer moved from 34 Sea Zone to 33 Sea Zone
1 bomber moved from Western United States to 33 Sea Zone
1 bomber moved from Western United States to 33 Sea Zone
Combat - Americans
Battle in 33 Sea Zone
Americans attack with 2 bombers, 1 destroyer and 1 submarine
Japanese defend with 1 carrier and 1 cruiser
Americans roll dice for 1 submarine in 33 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 2 bombers and 1 destroyer in 33 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits
Japanese roll dice for 1 carrier and 1 cruiser in 33 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
1 carrier owned by the Japanese and 1 cruiser owned by the Japanese lost in 33 Sea Zone
Americans win with 2 bombers, 1 destroyer and 1 submarine remaining. Battle score for attacker is 28
Casualties for Japanese: 1 carrier and 1 cruiser
Battle in 104 Sea Zone
Americans attack with 2 bombers, 1 destroyer, 1 fighter and 1 tactical_bomber
Germans defend with 1 destroyer
Americans roll dice for 2 bombers, 1 destroyer, 1 fighter and 1 tactical_bomber in 104 Sea Zone, round 2 : 3/5 hits, 2.83 expected hits
Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Germans lost in 104 Sea Zone
Americans win with 2 bombers, 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Non Combat Move - Americans
2 bombers moved from 104 Sea Zone to United Kingdom
1 fighter and 1 tactical_bomber moved from 104 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 destroyer, 1 infantry, 1 mech_infantry, 3 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
2 bombers moved from 33 Sea Zone to Caroline Islands
1 mech_infantry moved from Central United States to 101 Sea Zone
1 mech_infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
1 mech_infantry moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
1 transport moved from 91 Sea Zone to 86 Sea Zone
Place Units - Americans
1 battleship and 1 carrier placed in 10 Sea Zone
2 fighters placed in 10 Sea Zone
1 marine placed in Western United States
1 destroyer and 1 transport placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 54 PUs; end with 54 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 fighter and 3 infantry moved from Sikang to Tsinghai
Combat - Chinese
Battle in Tsinghai
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 3 infantry in Tsinghai, round 2 : 1/4 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Tsinghai, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Tsinghai
Chinese win, taking Tsinghai from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Tsinghai to Sikang
Place Units - Chinese
3 infantry placed in Sikang
Turn Complete - Chinese
Chinese collect 3 PUs; end with 4 PUs
Purchase Units - British
British buy 2 armour, 1 fighter, 1 mech_infantry, 1 submarine and 1 transport; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
1 armour moved from Ethiopia to Italian Somaliland
British take Italian Somaliland from Italians
1 armour moved from Italian Somaliland to British Somaliland
1 artillery and 1 infantry moved from Ethiopia to 76 Sea Zone
1 mech_infantry moved from Ethiopia to British Somaliland
1 artillery, 1 infantry and 1 transport moved from 76 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from 80 Sea Zone to Iraq
3 infantry and 2 mech_infantrys moved from Persia to Iraq
1 bomber moved from Egypt to British Somaliland
1 fighter and 1 tactical_bomber moved from 80 Sea Zone to Iraq
1 fighter moved from Egypt to Iraq
Combat - British
Battle in British Somaliland
British attack with 1 armour, 1 bomber and 1 mech_infantry
Italians defend with 1 infantry
British roll dice for 1 armour, 1 bomber and 1 mech_infantry in British Somaliland, round 2 : 1/3 hits, 1.33 expected hits
Italians roll dice for 1 infantry in British Somaliland, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the British and 1 infantry owned by the Italians lost in British Somaliland
British win, taking British Somaliland from Italians with 1 armour and 1 bomber remaining. Battle score for attacker is -1
Casualties for British: 1 mech_infantry
Casualties for Italians: 1 infantry
Battle in Iraq
British attack with 1 artillery, 2 fighters, 4 infantry, 2 mech_infantrys and 1 tactical_bomber
Neutral_Axis defend with 3 infantry
British roll dice for 2 cruisers in Iraq, round 2 : 2/2 hits, 1.00 expected hits
British roll dice for 1 artillery, 2 fighters, 4 infantry, 2 mech_infantrys and 1 tactical_bomber in Iraq, round 2 : 4/10 hits, 3.17 expected hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 0/3 hits, 1.00 expected hits
3 infantry owned by the Neutral_Axis lost in Iraq
British win, taking Iraq from Neutral_Axis with 1 artillery, 2 fighters, 4 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Neutral_Axis: 3 infantry
Non Combat Move - British
1 bomber moved from British Somaliland to Egypt
1 fighter moved from Iraq to Egypt
1 fighter and 1 tactical_bomber moved from Iraq to 80 Sea Zone
Place Units - British
1 armour, 1 fighter and 1 mech_infantry placed in Persia
1 submarine and 1 transport placed in 81 Sea Zone
1 armour placed in Egypt
Turning on Edit Mode
EDIT: Removing units owned by British from Kenya: 2 infantry
EDIT: Adding units owned by British to Anglo Egyptian Sudan: 2 infantry
EDIT: Turning off Edit Mode
Turn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4
British collect 33 PUs; end with 34 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 40 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 43 PUs
Place Units - UK_Pacific
1 infantry and 1 mech_infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Some Units in India change ownership: 1 infantry and 1 mech_infantry
Combat Hit Differential Summary :
Germans : -0.33
British : 1.50
Italians : 0.67
Americans : 0.17
Chinese : 0.00
Neutral_Axis : -1.00
Japanese : -0.17