I thought inf was there intentionally, but it was strange for the tank, yes.
If you want, edit the tank back to Egypt and add one Italian unit (a casualty from the tank) to Alexandria?
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Combat Move - British
1 submarine moved from 81 Sea Zone to 98 Sea Zone
1 bomber moved from Egypt to 98 Sea Zone
1 fighter moved from Egypt to 98 Sea Zone
1 infantry moved from India to Burma
UK_Pacific take Burma from Japanese
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - Americans
Americans buy 2 artilleries, 3 bombers, 1 destroyer, 2 infantry, 1 submarine and 2 transports; Remaining resources: 1 PUs;
Combat Move - Americans
1 bomber moved from United Kingdom to Western Germany
1 bomber moved from United Kingdom to France
Combat - Americans
Strategic bombing raid in Western Germany
AA fire in Western Germany : 0/1 hits, 0.17 expected hits
Bombing raid in Western Germany rolls: 4 and causes: 4 damage to unit: factory_major
Bombing raid in Western Germany causes 4 damage total.
Strategic bombing raid in France
AA fire in France : 0/1 hits, 0.17 expected hits
Bombing raid in France rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in France causes 6 damage total.
Non Combat Move - Americans
1 mech_infantry moved from Brazil to 86 Sea Zone
3 infantry moved from Brazil to 86 Sea Zone
3 infantry, 1 mech_infantry and 2 transports moved from 86 Sea Zone to 91 Sea Zone
1 mech_infantry moved from 91 Sea Zone to Morocco
3 infantry moved from 91 Sea Zone to Morocco
1 armour moved from Tunisia to Morocco
1 destroyer and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 battleship, 1 carrier and 2 fighters moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 33 Sea Zone to 26 Sea Zone
2 bombers moved from Caroline Islands to Queensland
1 submarine moved from 33 Sea Zone to 54 Sea Zone
1 bomber moved from France to United Kingdom
1 bomber moved from Western Germany to United Kingdom
Place Units - Americans
2 bombers placed in Eastern United States
1 artillery and 1 infantry placed in Eastern United States
1 transport placed in 101 Sea Zone
1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Americans from Western United States: 1 marine
EDIT: Adding units owned by Americans to Hawaiian Islands: 1 marine
EDIT: Turning off Edit Mode
1 artillery, 1 bomber and 1 infantry placed in Western United States
Turn Complete - Americans
Americans collect 54 PUs; end with 55 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 fighter and 3 infantry moved from Sikang to Shensi
1 infantry moved from Tsinghai to Shensi
Combat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 4 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 4 infantry in Shensi, round 2 : 1/5 hits, 1.17 expected hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
Chinese win, taking Shensi from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Shensi to Tsinghai
Place Units - Chinese
1 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 3 PUs; end with 4 PUs
Purchase Units - British
British buy 1 armour, 1 factory_minor, 2 fighters and 1 mech_infantry; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 submarine moved from 81 Sea Zone to 98 Sea Zone
1 bomber moved from Egypt to 98 Sea Zone
1 fighter moved from Egypt to 98 Sea Zone
1 infantry moved from India to Burma
UK_Pacific take Burma from Japanese
Combat - British
Battle in 98 Sea Zone
British attack with 1 bomber, 1 fighter and 1 submarine
Italians defend with 1 destroyer
British roll dice for 1 submarine in 98 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 bomber and 1 fighter in 98 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits
Italians roll dice for 1 destroyer in 98 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Italians and 1 submarine owned by the British lost in 98 Sea Zone
British win with 1 bomber and 1 fighter remaining. Battle score for attacker is 2
Casualties for British: 1 submarine
Casualties for Italians: 1 destroyer
Non Combat Move - British
1 armour and 1 infantry moved from Egypt to 81 Sea Zone
1 armour, 1 infantry and 1 transport moved from 81 Sea Zone to 80 Sea Zone
1 armour and 1 infantry moved from 80 Sea Zone to Eastern Persia
1 artillery and 1 infantry moved from Iraq to 80 Sea Zone
1 artillery and 1 infantry moved from 80 Sea Zone to Eastern Persia
2 mech_infantrys moved from Iraq to Eastern Persia
1 armour and 1 mech_infantry moved from Persia to West India
1 fighter moved from Persia to Russia
1 infantry moved from Anglo Egyptian Sudan to Ethiopia
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 bomber and 1 fighter moved from 98 Sea Zone to Persia
3 infantry moved from Iraq to Persia
Place Units - British
1 factory_minor placed in Iraq
1 armour, 1 fighter and 1 mech_infantry placed in Persia
1 fighter placed in Quebec
Turn Complete - British
British collect 33 PUs; end with 34 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 40 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 43 PUs
Place Units - UK_Pacific
2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 2 infantry
Combat Hit Differential Summary :
British : 0.50
Italians : 0.67
AA fire in France : : -0.17
AA fire in Western Germany : : -0.17
Chinese : -0.17
Japanese : 0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 fighter and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry and 3 mech_infantrys moved from Ukraine to Rostov
1 armour and 1 mech_infantry moved from Romania to Belarus
1 mech_infantry moved from Romania to Belarus
1 bomber moved from Western Ukraine to Rostov
1 bomber moved from Western Ukraine to Belarus
1 armour and 1 mech_infantry moved from Northern Italy to Romania
Combat - Italians
Battle in Rostov
Italians attack with 1 bomber, 1 infantry and 3 mech_infantrys
Russians defend with 3 infantry
Italians roll dice for 1 bomber, 1 infantry and 3 mech_infantrys in Rostov, round 2 : 1/5 hits, 1.33 expected hits
Russians roll dice for 3 infantry in Rostov, round 2 : 0/3 hits, 1.00 expected hits
1 infantry owned by the Russians lost in Rostov
Italians roll dice for 1 bomber, 1 infantry and 3 mech_infantrys in Rostov, round 3 : 2/5 hits, 1.33 expected hits
Russians roll dice for 2 infantry in Rostov, round 3 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Russians lost in Rostov
Italians win, taking Rostov from Russians with 1 bomber, 1 infantry and 3 mech_infantrys remaining. Battle score for attacker is 9
Casualties for Russians: 3 infantry
Battle in Belarus
Italians attack with 1 armour, 1 bomber and 2 mech_infantrys
Russians defend with 2 infantry
Italians roll dice for 1 armour, 1 bomber and 2 mech_infantrys in Belarus, round 2 : 1/4 hits, 1.50 expected hits
Russians roll dice for 2 infantry in Belarus, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Belarus
Italians roll dice for 1 armour, 1 bomber and 1 mech_infantry in Belarus, round 3 : 2/3 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Belarus, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Belarus
Italians win, taking Belarus from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is -2
Casualties for Italians: 2 mech_infantrys
Casualties for Russians: 2 infantry
Non Combat Move - Italians
1 bomber moved from Belarus to Western Ukraine
1 bomber moved from Rostov to Western Ukraine
Place Units - Italians
1 fighter and 2 infantry placed in Southern Italy
2 infantry placed in Ukraine
Turn Complete - Italians
Italians collect 19 PUs; end with 19 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Combat Hit Differential Summary :
Italians : 0.50
Russians : -0.67
Territory Summary for Italians :
Southern France : 1 flag, 1 factory_minor and 1 harbour
Romania : 1 armour and 1 mech_infantry
Northern Italy : 1 factory_major
Southern Italy : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_minor, 3 fighters, 1 harbour and 7 infantry
Belarus : 1 flag, 1 armour
Rostov : 1 flag, 1 infantry and 3 mech_infantrys
Eastern Poland : 1 flag
Bessarabia : 1 flag
Ukraine : 1 flag, 2 aaGuns, 1 factory_minor and 2 infantry
Western Ukraine : 1 flag, 2 bombers
93 Sea Zone : 1 flag
Production/PUs Summary :
Germans : 47 / 57
Russians : 25 / 37
Japanese : 61 / 71
Americans : 54 / 80
Chinese : 3 / 4
British : 33 / 43
UK_Pacific : 6 / 9
Italians : 19 / 24
ANZAC : 10 / 13
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 125 times
2 was rolled 148 times
3 was rolled 155 times
4 was rolled 122 times
5 was rolled 125 times
6 was rolled 147 times
Average roll : 3.505
Median : 3.000
Variance : 1.289
Standard Deviation : 1.135
Total rolls : 822
Null / Other
1 was rolled 6 times
2 was rolled 7 times
3 was rolled 3 times
4 was rolled 5 times
5 was rolled 4 times
6 was rolled 8 times
Average roll : 3.545
Median : 4.000
Variance : 0.547
Standard Deviation : 0.740
Total rolls : 33
Germans Combat
1 was rolled 15 times
2 was rolled 36 times
3 was rolled 26 times
4 was rolled 21 times
5 was rolled 25 times
6 was rolled 29 times
Average roll : 3.605
Median : 3.000
Variance : 1.678
Standard Deviation : 1.295
Total rolls : 152
British Combat
1 was rolled 20 times
2 was rolled 9 times
3 was rolled 24 times
4 was rolled 17 times
5 was rolled 12 times
6 was rolled 11 times
Average roll : 3.269
Median : 3.000
Variance : 1.842
Standard Deviation : 1.357
Total rolls : 93
Italians Combat
1 was rolled 19 times
2 was rolled 13 times
3 was rolled 13 times
4 was rolled 15 times
5 was rolled 13 times
6 was rolled 15 times
Average roll : 3.398
Median : 3.000
Variance : 0.314
Standard Deviation : 0.561
Total rolls : 88
Americans Combat
1 was rolled 8 times
2 was rolled 15 times
3 was rolled 13 times
4 was rolled 15 times
5 was rolled 8 times
6 was rolled 9 times
Average roll : 3.397
Median : 3.000
Variance : 0.856
Standard Deviation : 0.925
Total rolls : 68
Neutral_Axis Combat
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : 0.750
Standard Deviation : 0.866
Total rolls : 3
Japanese Combat
1 was rolled 29 times
2 was rolled 36 times
3 was rolled 35 times
4 was rolled 30 times
5 was rolled 28 times
6 was rolled 35 times
Average roll : 3.503
Median : 3.000
Variance : 0.327
Standard Deviation : 0.572
Total rolls : 193
French Combat
1 was rolled 5 times
2 was rolled 7 times
3 was rolled 6 times
4 was rolled 3 times
5 was rolled 6 times
6 was rolled 4 times
Average roll : 3.323
Median : 3.000
Variance : 0.361
Standard Deviation : 0.601
Total rolls : 31
ANZAC Combat
3 was rolled 3 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 4.000
Median : 3.000
Variance : 1.708
Standard Deviation : 1.307
Total rolls : 5
Neutral_Allies Combat
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 3 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3.600
Median : 3.000
Variance : 0.593
Standard Deviation : 0.770
Total rolls : 10
Chinese Combat
1 was rolled 12 times
2 was rolled 15 times
3 was rolled 16 times
4 was rolled 5 times
5 was rolled 12 times
6 was rolled 20 times
Average roll : 3.625
Median : 3.000
Variance : 1.612
Standard Deviation : 1.270
Total rolls : 80
UK_Pacific Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 3 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3.800
Median : 4.000
Variance : 0.370
Standard Deviation : 0.609
Total rolls : 10
Russians Combat
1 was rolled 9 times
2 was rolled 7 times
3 was rolled 10 times
4 was rolled 7 times
5 was rolled 12 times
6 was rolled 11 times
Average roll : 3.696
Median : 4.000
Variance : 0.388
Standard Deviation : 0.623
Total rolls : 56
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 2 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
2 infantry moved from 45 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
Place Units - ANZAC
1 transport placed in 54 Sea Zone
2 infantry placed in Queensland
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from New South Wales: 1 infantry
EDIT: Adding units owned by ANZAC to Queensland: 1 infantry
EDIT: Turning off Edit Mode
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 2 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
2 infantry moved from 45 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
Place Units - ANZAC
1 transport placed in 54 Sea Zone
2 infantry placed in Queensland
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from New South Wales: 1 infantry
EDIT: Adding units owned by ANZAC to Queensland: 1 infantry
EDIT: Turning off Edit Mode
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Move - French
Non Combat Move - French
1 destroyer moved from 75 Sea Zone to 80 Sea Zone
1 infantry moved from Trans-Jordan to Iraq
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
Turn Complete - French
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 4x factory_major; Remaining resources: 53 PUs;
Germans buy 1 destroyer, 1 infantry, 9 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
4 mech_infantrys moved from Eastern Poland to Western Ukraine
3 infantry moved from Bessarabia to Ukraine
1 infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
1 artillery and 2 infantry moved from Novgorod to Belarus
7 bombers and 1 tactical_bomber moved from Western Germany to 91 Sea Zone
1 fighter moved from 112 Sea Zone to 91 Sea Zone
2 submarines moved from 112 Sea Zone to 104 Sea Zone
1 fighter moved from 112 Sea Zone to 104 Sea Zone
3 infantry moved from Norway to 112 Sea Zone
2 artilleries and 3 infantry moved from Western Germany to 112 Sea Zone
2 artilleries, 1 carrier, 1 cruiser, 6 infantry and 4 transports moved from 112 Sea Zone to 111 Sea Zone
2 artilleries and 6 infantry moved from 111 Sea Zone to Scotland
Combat - Germans
Battle in Scotland
Combat Hit Differential Summary :
@wizmark ool in sz 91 pleasem crazy but I am going to try it:thinking_face:
@SixUnder 3 hits on the capitals, destroyer,us carrier, uk carrier,us cruiser,uk cruiser, tac, battleship, fighter.
Risky move…didnt think you would like the odds enough to try it!
@wizmark said in 2019 Wizmark (Allies) vs SixUnder (Axis) BM Game 2:
@SixUnder 3 hits on the capitals, destroyer,us carrier, uk carrier,us cruiser,uk cruiser, tac, battleship, fighter.
Risky move…didnt think you would like the odds enough to try it!
I dont, but maybe im suicidal?
:relaxed:
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 4x factory_major; Remaining resources: 53 PUs;
Germans buy 1 destroyer, 1 infantry, 9 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
4 mech_infantrys moved from Eastern Poland to Western Ukraine
3 infantry moved from Bessarabia to Ukraine
1 infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
1 artillery and 2 infantry moved from Novgorod to Belarus
7 bombers and 1 tactical_bomber moved from Western Germany to 91 Sea Zone
1 fighter moved from 112 Sea Zone to 91 Sea Zone
2 submarines moved from 112 Sea Zone to 104 Sea Zone
1 fighter moved from 112 Sea Zone to 104 Sea Zone
3 infantry moved from Norway to 112 Sea Zone
2 artilleries and 3 infantry moved from Western Germany to 112 Sea Zone
2 artilleries, 1 carrier, 1 cruiser, 6 infantry and 4 transports moved from 112 Sea Zone to 111 Sea Zone
2 artilleries and 6 infantry moved from 111 Sea Zone to Scotland
Combat - Germans
Battle in Scotland
Battle in 104 Sea Zone
Germans attack with 1 fighter and 2 submarines
Americans defend with 1 destroyer
Germans roll dice for 2 submarines in 104 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 fighter in 104 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 2 submarines in 104 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits
Americans roll dice for 1 destroyer in 104 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 104 Sea Zone
Germans win, taking Scotland from British with 1 fighter and 2 submarines remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 91 Sea Zone
Germans attack with 7 bombers, 1 fighter and 1 tactical_bomber
British defend with 1 carrier, 1 cruiser and 2 transports; Americans defend with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 4 transports
Germans roll dice for 7 bombers, 1 fighter and 1 tactical_bomber in 91 Sea Zone, round 2 : 5/9 hits, 5.83 expected hits
Units damaged: 1 carrier owned by the British and 1 battleship owned by the Americans
Americans roll dice for 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 1 fighter, 1 tactical_bomber and 6 transports in 91 Sea Zone, round 2 : 3/8 hits, 3.83 expected hits
1 destroyer owned by the Americans, 1 bomber owned by the Germans, 1 fighter owned by the Germans, 1 carrier owned by the Americans and 1 tactical_bomber owned by the Germans lost in 91 Sea Zone
Germans roll dice for 6 bombers in 91 Sea Zone, round 3 : 3/6 hits, 4.00 expected hits
Americans roll dice for 1 battleship, 1 carrier, 2 cruisers, 1 fighter, 1 tactical_bomber and 6 transports in 91 Sea Zone, round 3 : 6/6 hits, 3.17 expected hits
1 cruiser owned by the Americans, 1 tactical_bomber owned by the Americans, 6 bombers owned by the Germans and 1 carrier owned by the British lost in 91 Sea Zone
Americans win with 1 battleship, 1 cruiser, 1 fighter and 6 transports remaining. Battle score for attacker is -42
Casualties for Germans: 7 bombers, 1 fighter and 1 tactical_bomber
Casualties for Americans: 1 carrier, 1 cruiser, 1 destroyer and 1 tactical_bomber
Casualties for British: 1 carrier
1 fighter owned by the Americans forced to land in Gibraltar
Non Combat Move - Germans
1 fighter moved from 104 Sea Zone to 111 Sea Zone
1 aaGun moved from Novgorod to Belarus
5 infantry moved from Germany to Western Germany
3 infantry moved from France to Western Germany
1 fighter moved from Western Ukraine to Western Germany
1 fighter moved from Western Ukraine to Western Germany
1 bomber moved from Western Ukraine to Western Germany
Place Units - Germans
1 destroyer and 1 submarine placed in 110 Sea Zone
9 mech_infantrys placed in Germany
1 infantry placed in Novgorod
Turn Complete - Germans
Germans collect 50 PUs; end with 50 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Combat Hit Differential Summary :
Germans : -2.67
Americans : 1.33
Territory Summary for Germans :
Scotland : 1 flag, 1 airfield, 2 artilleries and 6 infantry
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield, 1 artillery and 1 factory_minor
Western Germany : 1 aaGun, 1 airfield, 1 bomber, 1 factory_major, 2 fighters, 1 harbour and 8 infantry
Germany : 1 aaGun, 1 factory_major and 9 mech_infantrys
Belarus : 1 aaGun, 1 artillery and 2 infantry
Karelia : 1 flag
Baltic States : 1 flag
Vyborg : 1 flag
Archangel : 1 flag, 1 infantry
Ukraine : 3 infantry
Western Ukraine : 2 aaGuns, 11 armour, 3 artilleries, 20 infantry and 17 mech_infantrys
Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
125 Sea Zone : 1 flag
104 Sea Zone : 2 submarines
Bulgaria : 1 flag
Greece : 1 flag
Yugoslavia : 1 flag
Finland : 1 flag
110 Sea Zone : 1 destroyer and 1 submarine
111 Sea Zone : 1 carrier, 1 cruiser, 1 fighter and 4 transports
Production/PUs Summary :
Germans : 50 / 60
Russians : 24 / 37
Japanese : 61 / 71
Americans : 54 / 80
Chinese : 3 / 4
British : 31 / 43
UK_Pacific : 6 / 9
Italians : 19 / 24
ANZAC : 10 / 16
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 127 times
2 was rolled 154 times
3 was rolled 160 times
4 was rolled 135 times
5 was rolled 133 times
6 was rolled 149 times
Average roll : 3.513
Median : 3.000
Variance : 1.011
Standard Deviation : 1.005
Total rolls : 858
Null / Other
1 was rolled 6 times
2 was rolled 7 times
3 was rolled 3 times
4 was rolled 5 times
5 was rolled 4 times
6 was rolled 8 times
Average roll : 3.545
Median : 4.000
Variance : 0.547
Standard Deviation : 0.740
Total rolls : 33
Germans Combat
1 was rolled 16 times
2 was rolled 37 times
3 was rolled 28 times
4 was rolled 28 times
5 was rolled 33 times
6 was rolled 30 times
Average roll : 3.669
Median : 4.000
Variance : 1.470
Standard Deviation : 1.212
Total rolls : 172
British Combat
1 was rolled 20 times
2 was rolled 9 times
3 was rolled 24 times
4 was rolled 17 times
5 was rolled 12 times
6 was rolled 11 times
Average roll : 3.269
Median : 3.000
Variance : 1.842
Standard Deviation : 1.357
Total rolls : 93
Italians Combat
1 was rolled 19 times
2 was rolled 13 times
3 was rolled 13 times
4 was rolled 15 times
5 was rolled 13 times
6 was rolled 15 times
Average roll : 3.398
Median : 3.000
Variance : 0.314
Standard Deviation : 0.561
Total rolls : 88
Americans Combat
1 was rolled 9 times
2 was rolled 20 times
3 was rolled 16 times
4 was rolled 21 times
5 was rolled 8 times
6 was rolled 10 times
Average roll : 3.345
Median : 3.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 84
Neutral_Axis Combat
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : 0.750
Standard Deviation : 0.866
Total rolls : 3
Japanese Combat
1 was rolled 29 times
2 was rolled 36 times
3 was rolled 35 times
4 was rolled 30 times
5 was rolled 28 times
6 was rolled 35 times
Average roll : 3.503
Median : 3.000
Variance : 0.327
Standard Deviation : 0.572
Total rolls : 193
French Combat
1 was rolled 5 times
2 was rolled 7 times
3 was rolled 6 times
4 was rolled 3 times
5 was rolled 6 times
6 was rolled 4 times
Average roll : 3.323
Median : 3.000
Variance : 0.361
Standard Deviation : 0.601
Total rolls : 31
ANZAC Combat
3 was rolled 3 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 4.000
Median : 3.000
Variance : 1.708
Standard Deviation : 1.307
Total rolls : 5
Neutral_Allies Combat
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 3 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3.600
Median : 3.000
Variance : 0.593
Standard Deviation : 0.770
Total rolls : 10
Chinese Combat
1 was rolled 12 times
2 was rolled 15 times
3 was rolled 16 times
4 was rolled 5 times
5 was rolled 12 times
6 was rolled 20 times
Average roll : 3.625
Median : 3.000
Variance : 1.612
Standard Deviation : 1.270
Total rolls : 80
UK_Pacific Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 3 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3.800
Median : 4.000
Variance : 0.370
Standard Deviation : 0.609
Total rolls : 10
Russians Combat
1 was rolled 9 times
2 was rolled 7 times
3 was rolled 10 times
4 was rolled 7 times
5 was rolled 12 times
6 was rolled 11 times
Average roll : 3.696
Median : 4.000
Variance : 0.388
Standard Deviation : 0.623
Total rolls : 56
@wizmark could of been worse i suppose. The last round hurt bad, I was doing really well until i whiffed on 3rd roll of dice :the_horns:
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - Russians
Russians repair damage of 1x factory_major; Remaining resources: 36 PUs;
Russians buy 2 armour and 8 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 mech_infantrys moved from Russia to Archangel
1 fighter moved from Russia to Archangel
2 infantry moved from Smolensk to Belarus
1 artillery moved from Bryansk to Belarus
1 fighter moved from Bryansk to Belarus
3 infantry moved from Bryansk to Belarus
1 fighter and 1 tactical_bomber moved from Bryansk to Rostov
5 infantry moved from Bryansk to Rostov
1 infantry moved from Bryansk to Belarus
2 armour moved from Bryansk to Archangel
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - Russians
Russians repair damage of 1x factory_major; Remaining resources: 36 PUs;
Russians buy 2 armour and 8 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 mech_infantrys moved from Russia to Archangel
1 fighter moved from Russia to Archangel
2 infantry moved from Smolensk to Belarus
1 artillery moved from Bryansk to Belarus
1 fighter moved from Bryansk to Belarus
3 infantry moved from Bryansk to Belarus
1 fighter and 1 tactical_bomber moved from Bryansk to Rostov
5 infantry moved from Bryansk to Rostov
1 infantry moved from Bryansk to Belarus
2 armour moved from Bryansk to Archangel
Combat - Russians
Battle in Belarus
Russians attack with 1 artillery, 1 fighter and 6 infantry
Germans defend with 1 aaGun, 1 artillery and 2 infantry; Italians defend with 1 armour
AA fire in Belarus : 0/1 hits, 0.17 expected hits
Russians roll dice for 1 artillery, 1 fighter and 6 infantry in Belarus, round 2 : 1/8 hits, 2.00 expected hits
Italians roll dice for 1 aaGun, 1 armour, 1 artillery and 2 infantry in Belarus, round 2 : 3/4 hits, 1.50 expected hits
3 infantry owned by the Russians and 1 aaGun owned by the Germans lost in Belarus
Russians roll dice for 1 artillery, 1 fighter and 3 infantry in Belarus, round 3 : 2/5 hits, 1.50 expected hits
Italians roll dice for 1 armour, 1 artillery and 2 infantry in Belarus, round 3 : 2/4 hits, 1.50 expected hits
2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Belarus
Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Belarus, round 4 : 1/3 hits, 1.17 expected hits
Italians roll dice for 1 armour and 1 artillery in Belarus, round 4 : 1/2 hits, 0.83 expected hits
1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Belarus
Russians roll dice for 1 artillery and 1 fighter in Belarus, round 5 : 1/2 hits, 0.83 expected hits
Italians roll dice for 1 armour in Belarus, round 5 : 1/1 hits, 0.50 expected hits
1 artillery owned by the Russians and 1 armour owned by the Italians lost in Belarus
Russians win with 1 fighter remaining. Battle score for attacker is -1
Casualties for Russians: 1 artillery and 6 infantry
Casualties for Germans: 1 aaGun, 1 artillery and 2 infantry
Casualties for Italians: 1 armour
Battle in Archangel
Russians attack with 2 armour, 1 fighter and 2 mech_infantrys
Germans defend with 1 infantry
Russians roll dice for 2 armour, 1 fighter and 2 mech_infantrys in Archangel, round 2 : 0/5 hits, 1.83 expected hits
Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 2 armour, 1 fighter and 2 mech_infantrys in Archangel, round 3 : 3/5 hits, 1.83 expected hits
Germans roll dice for 1 infantry in Archangel, round 3 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 2 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Russians: 1 mech_infantry
Casualties for Germans: 1 infantry
Battle in Rostov
Russians attack with 1 fighter, 5 infantry and 1 tactical_bomber
Italians defend with 1 infantry and 3 mech_infantrys
Russians roll dice for 1 fighter, 5 infantry and 1 tactical_bomber in Rostov, round 2 : 3/7 hits, 2.00 expected hits
Italians roll dice for 1 infantry and 3 mech_infantrys in Rostov, round 2 : 2/4 hits, 1.33 expected hits
2 infantry owned by the Russians, 2 mech_infantrys owned by the Italians and 1 infantry owned by the Italians lost in Rostov
Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Rostov, round 3 : 0/5 hits, 1.67 expected hits
Italians roll dice for 1 mech_infantry in Rostov, round 3 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Rostov, round 4 : 0/5 hits, 1.67 expected hits
Italians roll dice for 1 mech_infantry in Rostov, round 4 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Rostov, round 5 : 1/5 hits, 1.67 expected hits
Italians roll dice for 1 mech_infantry in Rostov, round 5 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Italians lost in Rostov
Russians win, taking Rostov from Italians with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Russians: 2 infantry
Casualties for Italians: 1 infantry and 3 mech_infantrys
Non Combat Move - Russians
1 fighter moved from Archangel to Russia
1 fighter moved from Belarus to Bryansk
1 fighter and 1 tactical_bomber moved from Rostov to Bryansk
3 infantry moved from Samara to Tambov
3 infantry moved from Novosibirsk to Samara
3 infantry moved from Timguska to Novosibirsk
1 artillery and 5 infantry moved from Russia to Bryansk
2 mech_infantrys moved from Bryansk to Smolensk
2 mech_infantrys moved from Smolensk to Archangel
Place Units - Russians
2 armour and 8 infantry placed in Russia
Turn Complete - Russians
Russians collect 27 PUs; end with 27 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 29 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 31 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 33 PUs
Combat Hit Differential Summary :
Germans : 0.33
Italians : 2.33
Russians : -4.17
AA fire in Belarus : : -0.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 airfield, 1 destroyer, 2 fighters, 1 harbour, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Russians
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Combat Move - Japanese
1 infantry moved from Szechwan to Sikang
Japanese take Sikang from Chinese
1 infantry moved from Yunnan to Szechwan
3 mech_infantrys moved from Kweichow to Shensi
1 infantry moved from Hopei to Shensi
1 bomber moved from French Indo China to 45 Sea Zone
11 infantry moved from French Indo China to Shan State
1 artillery and 4 infantry moved from Malaya to Shan State
1 destroyer moved from 37 Sea Zone to 36 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 artilleries moved from Japan to 6 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
1 carrier, 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 36 Sea Zone
2 carriers, 2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 36 Sea Zone
Combat - Japanese
Battle in 45 Sea Zone
Japanese attack with 1 bomber
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 45 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Shensi
Japanese attack with 1 infantry and 3 mech_infantrys
Chinese defend with 3 infantry
Japanese roll dice for 1 infantry and 3 mech_infantrys in Shensi, round 2 : 0/4 hits, 0.67 expected hits
Chinese roll dice for 3 infantry in Shensi, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Japanese lost in Shensi
Japanese roll dice for 3 mech_infantrys in Shensi, round 3 : 0/3 hits, 0.50 expected hits
Chinese roll dice for 3 infantry in Shensi, round 3 : 0/3 hits, 1.00 expected hits
Japanese roll dice for 3 mech_infantrys in Shensi, round 4 : 0/3 hits, 0.50 expected hits
Chinese roll dice for 3 infantry in Shensi, round 4 : 2/3 hits, 1.00 expected hits
2 mech_infantrys owned by the Japanese lost in Shensi
Japanese roll dice for 1 mech_infantry in Shensi, round 5 : 0/1 hits, 0.17 expected hits
Chinese roll dice for 3 infantry in Shensi, round 5 : 2/3 hits, 1.00 expected hits
1 mech_infantry owned by the Japanese lost in Shensi
Chinese win with 3 infantry remaining. Battle score for attacker is -15
Casualties for Japanese: 1 infantry and 3 mech_infantrys
Non Combat Move - Japanese
1 armour moved from Yunnan to Kweichow
1 mech_infantry moved from Hunan to Hopei
1 mech_infantry moved from Anhwe to Hunan
1 infantry moved from Shantung to Anhwe
1 infantry moved from Shantung to Jehol
1 aaGun moved from Manchuria to Jehol
2 artilleries and 2 infantry moved from 36 Sea Zone to French Indo China
1 bomber moved from 45 Sea Zone to French Indo China
Place Units - Japanese
1 airfield and 1 harbour placed in French Indo China
2 fighters placed in Japan
3 infantry placed in French Indo China
1 mech_infantry placed in Malaya
1 destroyer placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 62 PUs; end with 62 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 65 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
Combat Hit Differential Summary :
Chinese : 1.00
Japanese : -1.83
Territory Summary for Japanese :
Shantung : 1 flag, 1 factory_minor
Kwangsi : 1 flag
Kiangsu : 1 flag
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 armour, 1 factory_major, 2 fighters, 1 harbour and 4 infantry
Jehol : 1 flag, 1 aaGun and 1 infantry
Manchuria : 1 flag
Yunnan : 1 flag, 5 infantry
Suiyuyan : 1 flag, 1 infantry
Kweichow : 1 flag, 1 armour
Hunan : 1 flag, 1 mech_infantry
Kansu : 1 flag, 1 mech_infantry
Hopei : 1 flag, 1 mech_infantry
Szechwan : 1 flag, 1 infantry
Chahar : 1 flag, 1 infantry
Sikang : 1 flag, 1 infantry
Anhwe : 1 flag, 1 infantry
Shan State : 1 flag, 2 artilleries and 15 infantry
Malaya : 1 flag, 1 factory_minor, 1 harbour and 1 mech_infantry
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield and 1 harbour
Guam : 1 flag, 1 airfield
French Indo China : 1 flag, 1 airfield, 1 armour, 2 artilleries, 2 bombers, 1 factory_minor, 3 fighters, 1 harbour, 6 infantry and 3 tactical_bombers
Celebes : 1 flag
Java : 1 flag
Sumatra : 1 flag
42 Sea Zone : 1 flag
37 Sea Zone : 1 flag, 2 battleships, 1 carrier, 1 destroyer, 2 fighters and 1 transport
36 Sea Zone : 4 carriers, 1 destroyer, 3 fighters, 5 tactical_bombers and 7 transports
6 Sea Zone : 1 destroyer
Production/PUs Summary :
Germans : 49 / 60
Russians : 27 / 33
Japanese : 62 / 70
Americans : 54 / 80
Chinese : 2 / 4
British : 31 / 43
UK_Pacific : 6 / 9
Italians : 17 / 24
ANZAC : 10 / 16
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 144 times
2 was rolled 170 times
3 was rolled 174 times
4 was rolled 152 times
5 was rolled 152 times
6 was rolled 160 times
Average roll : 3.502
Median : 3.000
Variance : 0.704
Standard Deviation : 0.839
Total rolls : 952
Null / Other
1 was rolled 6 times
2 was rolled 7 times
3 was rolled 3 times
4 was rolled 5 times
5 was rolled 5 times
6 was rolled 8 times
Average roll : 3.588
Median : 4.000
Variance : 0.465
Standard Deviation : 0.682
Total rolls : 34
Germans Combat
1 was rolled 17 times
2 was rolled 37 times
3 was rolled 29 times
4 was rolled 28 times
5 was rolled 33 times
6 was rolled 30 times
Average roll : 3.649
Median : 4.000
Variance : 1.306
Standard Deviation : 1.143
Total rolls : 174
British Combat
1 was rolled 20 times
2 was rolled 9 times
3 was rolled 24 times
4 was rolled 17 times
5 was rolled 12 times
6 was rolled 11 times
Average roll : 3.269
Median : 3.000
Variance : 1.842
Standard Deviation : 1.357
Total rolls : 93
Italians Combat
1 was rolled 24 times
2 was rolled 16 times
3 was rolled 15 times
4 was rolled 17 times
5 was rolled 16 times
6 was rolled 18 times
Average roll : 3.368
Median : 3.000
Variance : 0.508
Standard Deviation : 0.713
Total rolls : 106
Americans Combat
1 was rolled 9 times
2 was rolled 20 times
3 was rolled 16 times
4 was rolled 21 times
5 was rolled 8 times
6 was rolled 10 times
Average roll : 3.345
Median : 3.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 84
Neutral_Axis Combat
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : 0.750
Standard Deviation : 0.866
Total rolls : 3
Japanese Combat
1 was rolled 29 times
2 was rolled 39 times
3 was rolled 38 times
4 was rolled 31 times
5 was rolled 31 times
6 was rolled 36 times
Average roll : 3.510
Median : 3.000
Variance : 0.433
Standard Deviation : 0.658
Total rolls : 204
French Combat
1 was rolled 5 times
2 was rolled 7 times
3 was rolled 6 times
4 was rolled 3 times
5 was rolled 6 times
6 was rolled 4 times
Average roll : 3.323
Median : 3.000
Variance : 0.361
Standard Deviation : 0.601
Total rolls : 31
ANZAC Combat
3 was rolled 3 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 4.000
Median : 3.000
Variance : 1.708
Standard Deviation : 1.307
Total rolls : 5
Neutral_Allies Combat
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 3 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3.600
Median : 3.000
Variance : 0.593
Standard Deviation : 0.770
Total rolls : 10
Chinese Combat
1 was rolled 15 times
2 was rolled 17 times
3 was rolled 18 times
4 was rolled 5 times
5 was rolled 16 times
6 was rolled 21 times
Average roll : 3.576
Median : 3.000
Variance : 1.641
Standard Deviation : 1.281
Total rolls : 92
UK_Pacific Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 3 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3.800
Median : 4.000
Variance : 0.370
Standard Deviation : 0.609
Total rolls : 10
Russians Combat
1 was rolled 17 times
2 was rolled 15 times
3 was rolled 16 times
4 was rolled 21 times
5 was rolled 20 times
6 was rolled 17 times
Average roll : 3.594
Median : 4.000
Variance : 0.260
Standard Deviation : 0.510
Total rolls : 106
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 artillery, 2 carriers, 1 destroyer, 2 fighters, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 unit repaired.
2 bombers moved from Eastern United States to Scotland
2 bombers moved from United Kingdom to Scotland
1 armour moved from Morocco to 91 Sea Zone
1 artillery moved from Gibraltar to 91 Sea Zone
2 infantry moved from Morocco to 91 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 91 Sea Zone to 109 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 109 Sea Zone to Scotland
1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
1 infantry and 1 mech_infantry moved from 17 Sea Zone to Iwo Jima
1 submarine moved from 54 Sea Zone to 41 Sea Zone
Americans take 42 Sea Zone from Japanese
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 artillery, 2 carriers, 1 destroyer, 2 fighters, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 unit repaired.
2 bombers moved from Eastern United States to Scotland
2 bombers moved from United Kingdom to Scotland
1 armour moved from Morocco to 91 Sea Zone
1 artillery moved from Gibraltar to 91 Sea Zone
2 infantry moved from Morocco to 91 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 91 Sea Zone to 109 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 109 Sea Zone to Scotland
1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
1 infantry and 1 mech_infantry moved from 17 Sea Zone to Iwo Jima
1 submarine moved from 54 Sea Zone to 41 Sea Zone
Americans take 42 Sea Zone from Japanese
Combat - Americans
Battle in Iwo Jima
Battle in Scotland
Americans attack with 1 armour, 1 artillery, 4 bombers and 2 infantry
Germans defend with 1 airfield, 2 artilleries and 6 infantry
Americans roll dice for 1 armour, 1 artillery, 4 bombers and 2 infantry in Scotland, round 2 : 4/8 hits, 4.00 expected hits
Germans roll dice for 2 artilleries and 6 infantry in Scotland, round 2 : 2/8 hits, 2.67 expected hits
4 infantry owned by the Germans and 2 infantry owned by the Americans lost in Scotland
Americans roll dice for 1 armour, 1 artillery and 4 bombers in Scotland, round 3 : 5/6 hits, 3.50 expected hits
Germans roll dice for 2 artilleries and 2 infantry in Scotland, round 3 : 2/4 hits, 1.33 expected hits
2 artilleries owned by the Germans, 2 infantry owned by the Germans, 1 armour owned by the Americans and 1 artillery owned by the Americans lost in Scotland
Americans win, taking Iwo Jima from Japanese with 4 bombers remaining. Battle score for attacker is 10
Casualties for Americans: 1 armour, 1 artillery and 2 infantry
Casualties for Germans: 2 artilleries and 6 infantry
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Removing units owned by Americans from Hawaiian Islands: 1 marine
EDIT: Adding units owned by Americans to Hawaiian Islands: 1 marine
EDIT: Turning off Edit Mode
4 bombers moved from Scotland to United Kingdom
1 fighter moved from Gibraltar to United Kingdom
1 battleship and 2 transports moved from 91 Sea Zone to 101 Sea Zone
1 bomber moved from Western United States to Queensland
2 bombers moved from Queensland to India
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 30 Sea Zone
1 artillery and 1 infantry moved from 30 Sea Zone to Johnston Island
1 marine moved from Hawaiian Islands to 26 Sea Zone
1 battleship, 1 carrier, 2 destroyers, 2 fighters, 1 marine and 3 submarines moved from 26 Sea Zone to 54 Sea Zone
1 marine moved from 54 Sea Zone to Queensland
Place Units - Americans
1 carrier and 1 transport placed in 10 Sea Zone
1 fighter placed in 10 Sea Zone
1 artillery and 1 infantry placed in Western United States
1 carrier, 1 destroyer and 1 submarine placed in 101 Sea Zone
1 fighter placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 55 PUs; end with 55 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Combat Hit Differential Summary :
Germans : 0.00
Americans : 1.50
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
3 infantry moved from Shensi to Sikang
1 fighter moved from Tsinghai to Sikang
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
3 infantry moved from Shensi to Sikang
1 fighter moved from Tsinghai to Sikang
Combat - Chinese
Battle in Sikang
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 3 infantry in Sikang, round 2 : 1/4 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Sikang
Chinese win, taking Sikang from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Sikang to Tsinghai
Place Units - Chinese
1 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 3 PUs; end with 4 PUs
Combat Hit Differential Summary :
Chinese : 0.00
Japanese : -0.33
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Combat Move - British
1 infantry moved from United Kingdom to Scotland
British take Scotland from Germans
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 artillery, 2 carriers, 1 destroyer, 2 fighters, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 unit repaired.
2 bombers moved from Eastern United States to Scotland
2 bombers moved from United Kingdom to Scotland
1 armour moved from Morocco to 91 Sea Zone
1 artillery moved from Gibraltar to 91 Sea Zone
2 infantry moved from Morocco to 91 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 91 Sea Zone to 109 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 109 Sea Zone to Scotland
1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
1 infantry and 1 mech_infantry moved from 17 Sea Zone to Iwo Jima
1 submarine moved from 54 Sea Zone to 41 Sea Zone
Americans take 42 Sea Zone from Japanese
Combat - Americans
Battle in Iwo Jima
Battle in Scotland
Americans attack with 1 armour, 1 artillery, 4 bombers and 2 infantry
Germans defend with 1 airfield, 2 artilleries and 6 infantry
Americans roll dice for 1 armour, 1 artillery, 4 bombers and 2 infantry in Scotland, round 2 : 4/8 hits, 4.00 expected hits
Germans roll dice for 2 artilleries and 6 infantry in Scotland, round 2 : 2/8 hits, 2.67 expected hits
4 infantry owned by the Germans and 2 infantry owned by the Americans lost in Scotland
Americans roll dice for 1 armour, 1 artillery and 4 bombers in Scotland, round 3 : 5/6 hits, 3.50 expected hits
Germans roll dice for 2 artilleries and 2 infantry in Scotland, round 3 : 2/4 hits, 1.33 expected hits
2 artilleries owned by the Germans, 2 infantry owned by the Germans, 1 armour owned by the Americans and 1 artillery owned by the Americans lost in Scotland
Americans win, taking Iwo Jima from Japanese with 4 bombers remaining. Battle score for attacker is 10
Casualties for Americans: 1 armour, 1 artillery and 2 infantry
Casualties for Germans: 2 artilleries and 6 infantry
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Removing units owned by Americans from Hawaiian Islands: 1 marine
EDIT: Adding units owned by Americans to Hawaiian Islands: 1 marine
EDIT: Turning off Edit Mode
4 bombers moved from Scotland to United Kingdom
1 fighter moved from Gibraltar to United Kingdom
1 battleship and 2 transports moved from 91 Sea Zone to 101 Sea Zone
1 bomber moved from Western United States to Queensland
2 bombers moved from Queensland to India
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 30 Sea Zone
1 artillery and 1 infantry moved from 30 Sea Zone to Johnston Island
1 marine moved from Hawaiian Islands to 26 Sea Zone
1 battleship, 1 carrier, 2 destroyers, 2 fighters, 1 marine and 3 submarines moved from 26 Sea Zone to 54 Sea Zone
1 marine moved from 54 Sea Zone to Queensland
Place Units - Americans
1 carrier and 1 transport placed in 10 Sea Zone
1 fighter placed in 10 Sea Zone
1 artillery and 1 infantry placed in Western United States
1 carrier, 1 destroyer and 1 submarine placed in 101 Sea Zone
1 fighter placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 55 PUs; end with 55 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
3 infantry moved from Shensi to Sikang
1 fighter moved from Tsinghai to Sikang
Combat - Chinese
Battle in Sikang
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 3 infantry in Sikang, round 2 : 1/4 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Sikang
Chinese win, taking Sikang from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Sikang to Tsinghai
Place Units - Chinese
1 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 3 PUs; end with 4 PUs
Purchase Units - British
British buy 1 armour, 1 fighter, 1 infantry, 3 mech_infantrys and 2 submarines; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from United Kingdom to Scotland
British take Scotland from Germans
Combat - British
Non Combat Move - British
1 fighter moved from Quebec to Iceland
1 cruiser and 2 transports moved from 91 Sea Zone to 101 Sea Zone
1 transport moved from 80 Sea Zone to 76 Sea Zone
1 armour moved from British Somaliland to 76 Sea Zone
1 infantry moved from Ethiopia to 76 Sea Zone
1 armour, 1 infantry and 1 transport moved from 76 Sea Zone to 80 Sea Zone
1 armour and 1 infantry moved from 80 Sea Zone to Eastern Persia
1 armour and 2 mech_infantrys moved from Eastern Persia to India
1 artillery and 2 infantry moved from Eastern Persia to West India
1 armour and 1 mech_infantry moved from West India to India
2 fighters moved from Persia to India
1 fighter and 1 tactical_bomber moved from 80 Sea Zone to India
1 bomber moved from Persia to India
3 infantry moved from Persia to Eastern Persia
1 armour and 1 mech_infantry moved from Persia to West India
1 infantry moved from Burma to India
Place Units - British
2 submarines placed in 98 Sea Zone
1 armour, 1 fighter and 1 mech_infantry placed in Persia
1 infantry and 2 mech_infantrys placed in Iraq
Turn Complete - British
British collect 33 PUs; end with 33 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 36 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 39 PUs
Place Units - UK_Pacific
3 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Germans : 0.00
Americans : 1.50
Chinese : 0.00
Japanese : -0.33