@Elrood said in World at War game 22:
@Private-Panic why didn’t you use the engine to post?
No time to fiddle - dashing out
TripleA Manual Gamesave Post for game: World At War, version: 2.1.1
Game History
Round: 5
Combat Move - Germans
4 Infantrys moved from Vinnytsia to Donetsk
3 Tanks moved from Krakow to Donetsk
5 Tanks moved from Brest to Donetsk
1 Infantry moved from Estonia to Leningrad
4 Artillerys, 2 Elites and 10 Infantrys moved from Latvia to Leningrad
4 Tanks moved from Minsk to Leningrad
5 Transports moved from 24 Sea Zone to 23 Sea Zone
1 Artillery moved from Hamburg to 23 Sea Zone
1 Artillery moved from Danzig to 23 Sea Zone
1 Infantry moved from Danzig to 24 Sea Zone
1 Adv.Fighter, 1 Fighter and 5 Stukas moved from Danzig to Leningrad
1 Bomber and 1 Fighter moved from Kiev to Leningrad
1 Artillery and 3 Infantrys moved from Minsk to Kursk
1 Infantry moved from Kufra to New Valley
Germans take New Valley from British
2 Submarines moved from 40 Sea Zone to 68 Sea Zone
1 Infantry moved from Pomerania to 23 Sea Zone
1 Infantry moved from Danzig to 23 Sea Zone
4 Infantrys moved from Hamburg to 23 Sea Zone
2 Artillerys, 6 Infantrys and 5 Transports moved from 23 Sea Zone to 24 Sea Zone
2 Infantrys moved from East Prussia to 24 Sea Zone
2 Artillerys and 9 Infantrys moved from 24 Sea Zone to Leningrad
Purchase Units - Germans
Germans buy 4 ArmoredCars, 1 Bunker, 16 Infantrys and 11 Tanks; Remaining resources: 0 PUs;
Combat - Germans
Battle in Leningrad
Germans attack with 1 Adv.Fighter, 6 Artillerys, 1 Bomber, 2 Elites, 2 Fighters, 20 Infantrys, 5 Stukas and 4 Tanks
Russians defend with 1 AAGun, 6 Adv.Fighters, 1 Bomber, 2 Bunkers, 1 Factory, 9 Infantrys, 4 Mot.Infs and 8 Tanks
AA fire in Leningrad : 2/9 hits, 1.50 expected hits
2 Stukas owned by the Germans lost in Leningrad
Germans roll dice for 1 Battleship in Leningrad, round 2 : 1/1 hits, 0.67 expected hits
Combat Hit Differential Summary :
Germans : 0.33
AA fire in Leningrad : : 0.50
@Whackamatt Need OOL for Leningrad.
max defense sir. Lose the bomber early
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5
Combat Move - Germans
4 Infantrys moved from Vinnytsia to Donetsk
3 Tanks moved from Krakow to Donetsk
5 Tanks moved from Brest to Donetsk
1 Infantry moved from Estonia to Leningrad
4 Artillerys, 2 Elites and 10 Infantrys moved from Latvia to Leningrad
4 Tanks moved from Minsk to Leningrad
5 Transports moved from 24 Sea Zone to 23 Sea Zone
1 Artillery moved from Hamburg to 23 Sea Zone
1 Artillery moved from Danzig to 23 Sea Zone
1 Infantry moved from Danzig to 24 Sea Zone
1 Adv.Fighter, 1 Fighter and 5 Stukas moved from Danzig to Leningrad
1 Bomber and 1 Fighter moved from Kiev to Leningrad
1 Artillery and 3 Infantrys moved from Minsk to Kursk
1 Infantry moved from Kufra to New Valley
Germans take New Valley from British
2 Submarines moved from 40 Sea Zone to 68 Sea Zone
1 Infantry moved from Pomerania to 23 Sea Zone
1 Infantry moved from Danzig to 23 Sea Zone
4 Infantrys moved from Hamburg to 23 Sea Zone
2 Artillerys, 6 Infantrys and 5 Transports moved from 23 Sea Zone to 24 Sea Zone
2 Infantrys moved from East Prussia to 24 Sea Zone
2 Artillerys and 9 Infantrys moved from 24 Sea Zone to Leningrad
Purchase Units - Germans
Germans buy 4 ArmoredCars, 1 Bunker, 16 Infantrys and 11 Tanks; Remaining resources: 0 PUs;
Combat - Germans
Battle in Leningrad
Germans attack with 1 Adv.Fighter, 6 Artillerys, 1 Bomber, 2 Elites, 2 Fighters, 20 Infantrys, 5 Stukas and 4 Tanks
Russians defend with 1 AAGun, 6 Adv.Fighters, 1 Bomber, 2 Bunkers, 1 Factory, 9 Infantrys, 4 Mot.Infs and 8 Tanks
AA fire in Leningrad : 2/9 hits, 1.50 expected hits
2 Stukas owned by the Germans lost in Leningrad
Germans roll dice for 1 Battleship in Leningrad, round 2 : 1/1 hits, 0.67 expected hits
Units damaged: 1 Bunker owned by the Russians
Germans roll dice for 1 Adv.Fighter, 6 Artillerys, 1 Bomber, 2 Elites, 2 Fighters, 20 Infantrys, 3 Stukas and 4 Tanks in Leningrad, round 2 : 13/39 hits, 12.83 expected hits
Units damaged: 1 Bunker owned by the Russians
Russians roll dice for 6 Adv.Fighters, 1 Bomber, 2 Bunkers, 9 Infantrys, 4 Mot.Infs and 8 Tanks in Leningrad, round 2 : 16/30 hits, 14.17 expected hits
9 Infantrys owned by the Russians, 16 Infantrys owned by the Germans, 2 Mot.Infs owned by the Russians and 1 Bomber owned by the Russians lost in Leningrad
Germans roll dice for 1 Adv.Fighter, 6 Artillerys, 1 Bomber, 2 Elites, 2 Fighters, 4 Infantrys, 3 Stukas and 4 Tanks in Leningrad, round 3 : 10/23 hits, 9.67 expected hits
Russians roll dice for 6 Adv.Fighters, 2 Bunkers, 2 Mot.Infs and 8 Tanks in Leningrad, round 3 : 12/18 hits, 10.00 expected hits
2 Fighters owned by the Germans, 6 Artillerys owned by the Germans, 4 Infantrys owned by the Germans, 2 Mot.Infs owned by the Russians and 8 Tanks owned by the Russians lost in Leningrad
Germans roll dice for 1 Adv.Fighter, 1 Bomber, 2 Elites, 3 Stukas and 4 Tanks in Leningrad, round 4 : 5/11 hits, 5.67 expected hits
Russians roll dice for 6 Adv.Fighters and 2 Bunkers in Leningrad, round 4 : 3/8 hits, 5.00 expected hits
2 Elites owned by the Germans, 3 Adv.Fighters owned by the Russians, 2 Bunkers owned by the Russians and 1 Tank owned by the Germans lost in Leningrad
Germans roll dice for 1 Adv.Fighter, 1 Bomber, 3 Stukas and 3 Tanks in Leningrad, round 5 : 4/8 hits, 4.17 expected hits
Russians roll dice for 3 Adv.Fighters in Leningrad, round 5 : 3/3 hits, 2.00 expected hits
3 Adv.Fighters owned by the Russians, 1 Stuka owned by the Germans and 2 Tanks owned by the Germans lost in Leningrad
Germans win, taking Leningrad from Russians with 1 Adv.Fighter, 1 Bomber, 2 Stukas and 1 Tank remaining. Battle score for attacker is 39
Casualties for Germans: 6 Artillerys, 2 Elites, 2 Fighters, 20 Infantrys, 3 Stukas and 3 Tanks
Casualties for Russians: 6 Adv.Fighters, 1 Bomber, 2 Bunkers, 9 Infantrys, 4 Mot.Infs and 8 Tanks
Battle in Donetsk
Germans attack with 4 Infantrys and 8 Tanks
Russians defend with 1 AAGun and 8 Tanks
Germans roll dice for 4 Infantrys and 8 Tanks in Donetsk, round 2 : 2/12 hits, 4.67 expected hits
Russians roll dice for 8 Tanks in Donetsk, round 2 : 5/8 hits, 4.00 expected hits
4 Infantrys owned by the Germans, 2 Tanks owned by the Russians and 1 Tank owned by the Germans lost in Donetsk
Germans roll dice for 7 Tanks in Donetsk, round 3 : 3/7 hits, 3.50 expected hits
Russians roll dice for 6 Tanks in Donetsk, round 3 : 3/6 hits, 3.00 expected hits
3 Tanks owned by the Russians and 3 Tanks owned by the Germans lost in Donetsk
Germans roll dice for 4 Tanks in Donetsk, round 4 : 1/4 hits, 2.00 expected hits
Russians roll dice for 3 Tanks in Donetsk, round 4 : 1/3 hits, 1.50 expected hits
1 Tank owned by the Russians and 1 Tank owned by the Germans lost in Donetsk
Germans roll dice for 3 Tanks in Donetsk, round 5 : 1/3 hits, 1.50 expected hits
Russians roll dice for 2 Tanks in Donetsk, round 5 : 2/2 hits, 1.00 expected hits
1 Tank owned by the Russians and 2 Tanks owned by the Germans lost in Donetsk
Germans roll dice for 1 Tank in Donetsk, round 6 : 1/1 hits, 0.50 expected hits
Russians roll dice for 1 Tank in Donetsk, round 6 : 0/1 hits, 0.50 expected hits
1 Tank owned by the Russians lost in Donetsk
Germans win, taking Donetsk from Russians with 1 Tank remaining. Battle score for attacker is -3
Casualties for Germans: 4 Infantrys and 7 Tanks
Casualties for Russians: 8 Tanks
Battle in Kursk
Germans attack with 1 Artillery and 3 Infantrys
Russians defend with 3 Infantrys
Germans roll dice for 1 Artillery and 3 Infantrys in Kursk, round 2 : 1/4 hits, 1.00 expected hits
Russians roll dice for 3 Infantrys in Kursk, round 2 : 1/3 hits, 1.00 expected hits
1 Infantry owned by the Russians and 1 Infantry owned by the Germans lost in Kursk
Germans roll dice for 1 Artillery and 2 Infantrys in Kursk, round 3 : 1/3 hits, 0.83 expected hits
Russians roll dice for 2 Infantrys in Kursk, round 3 : 0/2 hits, 0.67 expected hits
1 Infantry owned by the Russians lost in Kursk
Germans roll dice for 1 Artillery and 2 Infantrys in Kursk, round 4 : 1/3 hits, 0.83 expected hits
Russians roll dice for 1 Infantry in Kursk, round 4 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Russians lost in Kursk
Germans win, taking Kursk from Russians with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 4
Casualties for Germans: 1 Infantry
Casualties for Russians: 3 Infantrys
Battle in 68 Sea Zone
Germans attack with 2 Submarines
Dutch defend with 1 Destroyer and 1 Transport
Germans roll dice for 2 Submarines in 68 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
Dutch roll dice for 1 Destroyer and 1 Transport in 68 Sea Zone, round 2 : 0/2 hits, 0.50 expected hits
1 Transport owned by the Dutch lost in 68 Sea Zone
Germans roll dice for 2 Submarines in 68 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits
Dutch roll dice for 1 Destroyer in 68 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
1 Destroyer owned by the Dutch lost in 68 Sea Zone
Germans win with 2 Submarines remaining. Battle score for attacker is 14
Casualties for Dutch: 1 Destroyer and 1 Transport
Non Combat Move - Germans
1 Infantry moved from East Prussia to Latvia
2 ArmoredCars and 2 Tanks moved from Warsaw to Minsk
4 Infantrys moved from Rhine to Hamburg
1 Bomber moved from Leningrad to Hamburg
1 AAGun moved from Danzig to Brest
4 ArmoredCars moved from Bohemia to Brest
2 Infantrys moved from Picardy to Normandy
3 Tanks moved from Picardy to Normandy
3 Tanks moved from Picardy to Lorraine
1 Destroyer, 4 Submarines and 2 Transports moved from 30 Sea Zone to 28 Sea Zone
1 Adv.Fighter and 2 Stukas moved from Leningrad to Danzig
Place Units - Germans
1 Bunker and 6 Infantrys placed in Hamburg
4 Infantrys placed in Rhine
3 Infantrys placed in Danzig
3 Infantrys placed in Kiev
4 Tanks placed in Vinnytsia
4 Tanks placed in Warsaw
3 Tanks placed in Krakow
4 ArmoredCars placed in Bohemia
Turn Complete - Germans
Germans collect 115 PUs; end with 115 PUs
Combat Hit Differential Summary :
Germans : -3.17
Russians : 2.83
AA fire in Leningrad : : 0.50
Dutch : -0.83
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5
Combat Move - Russians
2 Infantrys moved from Georgia to 54 Sea Zone
2 Infantrys moved from 54 Sea Zone to Donetsk
7 Infantrys moved from S.Karelia to Leningrad
6 Infantrys moved from Tula to Kursk
1 Tank moved from Rostov to Kursk
1 Fighter moved from S.Karelia to Donetsk
5 Infantrys moved from Stalingrad to Rostov
1 Infantry moved from Georgia to Rostov
4 Infantrys moved from Arkhangelsk to S.Karelia
6 Infantrys moved from Olyokminsk to N.Buryat Mongolia
3 Infantrys moved from Evenkia to Olyokminsk
4 Infantrys moved from Sibirsky to Evenkia
1 Artillery and 1 Infantry moved from S.Buryat Mongolia to Chita
1 Fighter moved from Ayan to Chita
1 Artillery, 6 Infantrys, 1 Mech.Inf and 1 Mot.Inf moved from N.Buryat Mongolia to Chita
1 Artillery and 9 Infantrys moved from Ayan to Chita
5 Infantrys moved from Moscow to Tula
5 Infantrys moved from Moscow to Yaroslavl
Purchase Units - Russians
Russians buy 6 ArmoredCars, 2 Artillerys, 1 Bunker, 1 Fighter, 1 HeavyTank, 14 Infantrys, 1 Mech.Rocket, 1 Mot.Inf and 1 Tank; Remaining resources: 0 PUs;
Combat - Russians
Battle in Donetsk
Russians attack with 1 Fighter and 2 Infantrys
Germans defend with 1 AAGun and 1 Tank
AA fire in Donetsk : 0/1 hits, 0.17 expected hits
Russians roll dice for 1 Fighter and 2 Infantrys in Donetsk, round 2 : 1/3 hits, 0.67 expected hits
Germans roll dice for 1 Tank in Donetsk, round 2 : 1/1 hits, 0.50 expected hits
1 Infantry owned by the Russians and 1 Tank owned by the Germans lost in Donetsk
Russians win, taking Donetsk from Germans with 1 Fighter and 1 Infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 Infantry
Casualties for Germans: 1 Tank
Battle in Kursk
Russians attack with 6 Infantrys and 1 Tank
Germans defend with 1 Artillery and 2 Infantrys
Russians roll dice for 6 Infantrys and 1 Tank in Kursk, round 2 : 2/7 hits, 1.50 expected hits
Germans roll dice for 1 Artillery and 2 Infantrys in Kursk, round 2 : 1/3 hits, 1.00 expected hits
1 Infantry owned by the Russians and 2 Infantrys owned by the Germans lost in Kursk
Russians roll dice for 5 Infantrys and 1 Tank in Kursk, round 3 : 0/6 hits, 1.33 expected hits
Germans roll dice for 1 Artillery in Kursk, round 3 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Russians lost in Kursk
Russians roll dice for 4 Infantrys and 1 Tank in Kursk, round 4 : 3/5 hits, 1.17 expected hits
Germans roll dice for 1 Artillery in Kursk, round 4 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Russians and 1 Artillery owned by the Germans lost in Kursk
Russians win, taking Kursk from Germans with 3 Infantrys and 1 Tank remaining. Battle score for attacker is 2
Casualties for Russians: 3 Infantrys
Casualties for Germans: 1 Artillery and 2 Infantrys
Battle in Leningrad
Russians attack with 7 Infantrys
Germans defend with 1 AAGun, 1 Factory and 1 Tank
Russians roll dice for 7 Infantrys in Leningrad, round 2 : 1/7 hits, 1.17 expected hits
Germans roll dice for 1 Tank in Leningrad, round 2 : 0/1 hits, 0.50 expected hits
1 Tank owned by the Germans lost in Leningrad
Russians win, taking Leningrad from Germans with 7 Infantrys remaining. Battle score for attacker is 5
Casualties for Germans: 1 Tank
Battle in Chita
Russians attack with 3 Artillerys, 1 Fighter, 16 Infantrys, 1 Mech.Inf and 1 Mot.Inf
Hisaichi defend with 1 Infantry
Russians roll dice for 3 Artillerys, 1 Fighter, 16 Infantrys, 1 Mech.Inf and 1 Mot.Inf in Chita, round 2 : 6/22 hits, 5.17 expected hits
Hisaichi roll dice for 1 Infantry in Chita, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Hisaichi lost in Chita
Russians win, taking Chita from Hisaichi with 3 Artillerys, 1 Fighter, 16 Infantrys, 1 Mech.Inf and 1 Mot.Inf remaining. Battle score for attacker is 2
Casualties for Hisaichi: 1 Infantry
Non Combat Move - Russians
1 AAGun moved from Ayan to Chita
1 Fighter moved from Chita to N.Buryat Mongolia
1 AAGun moved from Khobdo to Irkutsk
1 Fighter moved from Donetsk to Rostov
1 AAGun moved from S.Karelia to Yaroslavl
Place Units - Russians
1 Bunker placed in S.Karelia
4 Infantrys placed in Arkhangelsk
1 Artillery, 1 Infantry and 1 Tank placed in Georgia
4 ArmoredCars and 1 HeavyTank placed in Stalingrad
2 ArmoredCars, 1 Artillery, 6 Infantrys and 1 Mech.Rocket placed in Moscow
1 Fighter, 3 Infantrys and 1 Mot.Inf placed in Sibirsky
Turn Complete - Russians
Russians collect 96 PUs; end with 96 PUs
Combat Hit Differential Summary :
Germans : 1.33
Hisaichi : -0.33
Russians : 2.00
AA fire in Donetsk : : -0.17
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5
Combat Move - Italians
2 T.Boats moved from 46 Sea Zone to 48 Sea Zone
1 Adv.Fighter moved from Tunis to 48 Sea Zone
1 Fighter moved from El Agheila to 48 Sea Zone
2 Fighters moved from 50 Sea Zone to Albania
4 Infantrys moved from Serbia to Albania
4 ArmoredCars and 3 Tanks moved from E.Morocco to Mauritania
Italians take W.Morocco from French
Italians take Mauritania from French
4 Mech.Infs moved from E.Morocco to French Sudan
Italians take French Sudan from French
1 Tank moved from E.Morocco to Mauritania
Purchase Units - Italians
Italians buy 1 Elite, 14 Infantrys, 1 Mot.Inf, 1 Submarine and 3 T.Boats; Remaining resources: 0 PUs;
Combat - Italians
Battle in 48 Sea Zone
Italians attack with 1 Adv.Fighter, 1 Fighter and 2 T.Boats
British defend with 1 T.Boat
Italians roll dice for 1 Adv.Fighter, 1 Fighter and 2 T.Boats in 48 Sea Zone, round 2 : 2/4 hits, 1.50 expected hits
British roll dice for 1 T.Boat in 48 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 T.Boat owned by the British lost in 48 Sea Zone
Italians win with 1 Adv.Fighter, 1 Fighter and 2 T.Boats remaining. Battle score for attacker is 6
Casualties for British: 1 T.Boat
Battle in Albania
Italians attack with 2 Fighters and 4 Infantrys
British defend with 1 Infantry
Italians roll dice for 2 Fighters and 4 Infantrys in Albania, round 2 : 2/6 hits, 1.33 expected hits
British roll dice for 1 Infantry in Albania, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the British lost in Albania
Italians win, taking Albania from British with 2 Fighters and 4 Infantrys remaining. Battle score for attacker is 2
Casualties for British: 1 Infantry
Non Combat Move - Italians
2 Fighters moved from Albania to 50 Sea Zone
1 Adv.Fighter and 1 Fighter moved from 48 Sea Zone to Campania
4 Infantrys moved from Rome to 50 Sea Zone
4 Infantrys moved from 50 Sea Zone to Serbia
1 Infantry moved from El Agheila to Tobruk
3 Infantrys moved from El Agheila to Kufra
1 Tank moved from Tripoli to Kufra
3 Infantrys moved from Tripoli to El Agheila
1 Elite and 1 Infantry moved from Tunis to 47 Sea Zone
1 Elite and 1 Infantry moved from 47 Sea Zone to Tripoli
1 Infantry moved from S.Tunisia to Tripoli
3 Artillerys and 1 Tank moved from E.Morocco to 41 Sea Zone
3 Artillerys, 1 Cruiser, 1 Tank and 4 Transports moved from 41 Sea Zone to 45 Sea Zone
3 Artillerys and 1 Tank moved from 45 Sea Zone to N.Tunisia
Place Units - Italians
1 Submarine and 3 T.Boats placed in 46 Sea Zone
6 Infantrys placed in Rome
1 Mot.Inf placed in Lombardy
1 Elite and 3 Infantrys placed in Tunis
4 Infantrys placed in E.Morocco
1 Infantry placed in Lombardy
Turn Complete - Italians
Italians collect 63 PUs; end with 63 PUs
Combat Hit Differential Summary :
Italians : 1.17
British : -0.50
Territory Summary for Italians :
El Agheila : 1 AAGun and 3 Infantrys
Rome : 1 Factory and 6 Infantrys
Lombardy : 1 AAGun, 1 Factory, 1 Infantry and 1 Mot.Inf
Tobruk : 1 Infantry
Campania : 1 Adv.Fighter, 1 Fighter and 2 Infantrys
Kufra : 3 Infantrys and 1 Tank
Albania : 4 Infantrys
Tripoli : 1 Elite and 2 Infantrys
Provence : 1 flag, 1 AAGun and 1 Factory
N.Algeria : 1 flag
Mauritania : 1 flag, 4 ArmoredCars and 4 Tanks
E.Morocco : 1 flag, 1 AAGun, 1 Factory and 4 Infantrys
W.Morocco : 1 flag
S.Algeria : 1 flag
S.Tunisia : 1 flag
French Sudan : 1 flag, 4 Mech.Infs
N.Tunisia : 1 flag, 3 Artillerys and 1 Tank
Tunis : 1 flag, 1 AAGun, 1 Elite, 1 Factory and 3 Infantrys
Croatia : 1 flag
Serbia : 1 flag, 1 Bunker and 4 Infantrys
50 Sea Zone : 1 Carrier, 1 Destroyer, 2 Fighters and 2 Transports
48 Sea Zone : 2 T.Boats
47 Sea Zone : 1 Battleship, 2 Destroyers, 1 Submarine and 2 Transports
45 Sea Zone : 1 Cruiser and 4 Transports
46 Sea Zone : 2 Destroyers, 2 Submarines, 3 T.Boats and 1 Transport
Production/PUs Summary :
Germans : 106 / 115
Russians : 96 / 96
Italians : 63 / 63
French : 12 / 22
Yamamoto : 79 / 103
Chinese : 35 / 35
Hisaichi : 57 / 60
British : 105 / 109
Anzac : 36 / 36
Dutch : 13 / 14
Finns : 16 / 16
Romanians : 13 / 13
Thai : 13 / 13
Americans : 101 / 101
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5
Purchase Units - French
French buy 1 Adv.Fighter, 1 Bunker and 3 Infantrys; Remaining resources: 0 PUs;
Non Combat Move - French
1 Infantry moved from Churchill to 1 Sea Zone
1 Infantry moved from 1 Sea Zone to Quebec
1 Destroyer and 1 Transport moved from 7 Sea Zone to 1 Sea Zone
Place Units - French
1 Adv.Fighter placed in 1 Sea Zone
1 Infantry placed in Churchill
1 Bunker and 2 Infantrys placed in Syria
Turn Complete - French
French collect 12 PUs; end with 12 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5
Combat Move - Yamamoto
2 L.Fighters moved from 85 Sea Zone to 76 Sea Zone
1 S.Submarine moved from 85 Sea Zone to 96 Sea Zone
1 ArmoredCar and 1 Marine moved from N.French Indochina to N.Thailand
1 Bomber moved from Manila to N.Thailand
1 Elite moved from Kiangsi to 92 Sea Zone
1 Infantry moved from Kwangsi to N.French Indochina
3 Adv.Fighters, 2 Battleships, 3 Carriers, 3 Destroyers, 3 Fighters and 1 Submarine moved from 107 Sea Zone to 67 Sea Zone
1 Cruiser moved from 107 Sea Zone to 111 Sea Zone
1 Infantry moved from Flores to 111 Sea Zone
1 Cruiser and 1 Infantry moved from 111 Sea Zone to 67 Sea Zone
1 Infantry moved from 67 Sea Zone to Timor
5 Marines and 5 Tanks moved from Banjarmasin to 110 Sea Zone
5 Marines, 5 Tanks and 5 Transports moved from 110 Sea Zone to 67 Sea Zone
5 Marines and 5 Tanks moved from 67 Sea Zone to Broome
1 Artillery moved from Banjarmasin to 110 Sea Zone
1 Artillery moved from Banjarmasin to 110 Sea Zone
1 Artillery moved from Banjarmasin to 110 Sea Zone
1 Marine moved from Banjarmasin to 110 Sea Zone
1 Infantry moved from Banjarmasin to 110 Sea Zone
1 ArmoredCar moved from Banjarmasin to 110 Sea Zone
1 ArmoredCar, 3 Artillerys, 1 B.Transport, 1 Cruiser, 1 Infantry, 1 Marine and 1 Transport moved from 110 Sea Zone to 67 Sea Zone
1 ArmoredCar moved from 67 Sea Zone to Western Australia
3 Artillerys, 1 Infantry and 1 Marine moved from 67 Sea Zone to Broome
1 Fighter moved from Sumatra to 67 Sea Zone
1 Bomber moved from Manila to 67 Sea Zone
1 Cruiser and 1 Elite moved from 92 Sea Zone to 107 Sea Zone
1 Elite moved from 107 Sea Zone to Jilolo
1 Marine moved from Davao to 107 Sea Zone
1 Elite moved from Davao to 107 Sea Zone
1 Marine moved from 107 Sea Zone to Jilolo
1 Elite moved from 107 Sea Zone to Jilolo
1 Elite moved from Tokyo to 85 Sea Zone
1 Elite and 1 S.Submarine moved from 85 Sea Zone to 107 Sea Zone
1 Elite moved from 107 Sea Zone to Jilolo
1 T.Boat moved from 92 Sea Zone to 84 Sea Zone
1 Infantry moved from Tokyo to 84 Sea Zone
1 Infantry moved from 84 Sea Zone to Kiangsi
1 Infantry moved from Ulithi to Yap
Purchase Units - Yamamoto
Yamamoto buy 2 Artillerys, 1 Carrier, 1 Cruiser, 1 Destroyer, 2 Elites, 2 Fighters, 3 Infantrys, 1 Marine and 3 S.Submarines; Remaining resources: 0 PUs;
Combat - Yamamoto
Battle in 96 Sea Zone
Yamamoto attack with 1 S.Submarine
Americans defend with 1 B.Transport
Yamamoto roll dice for 1 S.Submarine in 96 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
1 B.Transport owned by the Americans lost in 96 Sea Zone
Yamamoto win with 1 S.Submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 B.Transport
Battle in 76 Sea Zone
Yamamoto attack with 2 L.Fighters
Americans defend with 1 Submarine
Yamamoto roll dice for 2 L.Fighters in 76 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits
1 Submarine owned by the Americans lost in 76 Sea Zone
Yamamoto win with 2 L.Fighters remaining. Battle score for attacker is 7
Casualties for Americans: 1 Submarine
Battle in 67 Sea Zone
Yamamoto attack with 3 Adv.Fighters, 1 B.Transport, 2 Battleships, 1 Bomber, 3 Carriers, 2 Cruisers, 3 Destroyers, 4 Fighters, 1 Submarine and 6 Transports
Anzac defend with 1 Adv.Fighter, 1 Carrier, 5 Destroyers, 1 Submarine and 2 Transports; Dutch defend with 1 Fighter
Yamamoto roll dice for 1 Submarine in 67 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Anzac roll dice for 1 Submarine in 67 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Yamamoto roll dice for 3 Adv.Fighters, 1 B.Transport, 2 Battleships, 1 Bomber, 3 Carriers, 2 Cruisers, 3 Destroyers, 4 Fighters and 6 Transports in 67 Sea Zone, round 2 : 7/18 hits, 7.33 expected hits
Anzac roll dice for 1 Adv.Fighter, 1 Carrier, 5 Destroyers, 1 Fighter and 2 Transports in 67 Sea Zone, round 2 : 4/10 hits, 3.67 expected hits
Units damaged: 2 Battleships owned by the Yamamoto
2 Transports owned by the Anzac, 1 Submarine owned by the Yamamoto, 1 Submarine owned by the Anzac, 4 Destroyers owned by the Anzac and 1 Destroyer owned by the Yamamoto lost in 67 Sea Zone
Yamamoto roll dice for 3 Adv.Fighters, 1 B.Transport, 2 Battleships, 1 Bomber, 3 Carriers, 2 Cruisers, 2 Destroyers, 4 Fighters and 6 Transports in 67 Sea Zone, round 3 : 8/17 hits, 7.00 expected hits
Anzac roll dice for 1 Adv.Fighter, 1 Carrier, 1 Destroyer and 1 Fighter in 67 Sea Zone, round 3 : 2/4 hits, 2.00 expected hits
1 Fighter owned by the Dutch, 1 Destroyer owned by the Anzac, 1 Carrier owned by the Anzac, 1 Destroyer owned by the Yamamoto, 1 Adv.Fighter owned by the Anzac and 1 Fighter owned by the Yamamoto lost in 67 Sea Zone
Yamamoto win with 3 Adv.Fighters, 1 B.Transport, 2 Battleships, 1 Bomber, 3 Carriers, 2 Cruisers, 1 Destroyer, 3 Fighters and 6 Transports remaining. Battle score for attacker is 60
Casualties for Yamamoto: 2 Destroyers, 1 Fighter and 1 Submarine
Casualties for Anzac: 1 Adv.Fighter, 1 Carrier, 5 Destroyers, 1 Submarine and 2 Transports
Casualties for Dutch: 1 Fighter
Battle in Western Australia
Battle in Broome
Yamamoto attack with 3 Artillerys, 1 Infantry, 6 Marines and 5 Tanks
Americans defend with 1 Bomber; Anzac defend with 1 AAGun, 1 Adv.Fighter, 2 Bunkers, 1 Factory and 3 Infantrys
Yamamoto roll dice for 3 Artillerys, 1 Infantry, 6 Marines and 5 Tanks in Broome, round 2 : 10/15 hits, 7.17 expected hits
Anzac roll dice for 1 Adv.Fighter, 1 Bomber, 2 Bunkers and 3 Infantrys in Broome, round 2 : 3/7 hits, 2.83 expected hits
3 Infantrys owned by the Anzac, 1 Bomber owned by the Americans, 1 Marine owned by the Yamamoto, 1 Artillery owned by the Yamamoto, 1 Infantry owned by the Yamamoto, 2 Bunkers owned by the Anzac and 1 Adv.Fighter owned by the Anzac lost in Broome
Yamamoto win, taking Western Australia from Anzac, taking Broome from Anzac with 2 Artillerys, 5 Marines and 5 Tanks remaining. Battle score for attacker is 32
Casualties for Yamamoto: 1 Artillery, 1 Infantry and 1 Marine
Casualties for Anzac: 1 Adv.Fighter, 2 Bunkers and 3 Infantrys
Casualties for Americans: 1 Bomber
Battle in Timor
Battle in Jilolo
Yamamoto attack with 3 Elites and 1 Marine
Dutch defend with 1 Infantry
Yamamoto roll dice for 1 Cruiser in Jilolo, round 2 : 0/1 hits, 0.50 expected hits
Yamamoto roll dice for 3 Elites and 1 Marine in Jilolo, round 2 : 1/4 hits, 1.50 expected hits
Dutch roll dice for 1 Infantry in Jilolo, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Dutch lost in Jilolo
Yamamoto win, taking Timor from Dutch, taking Jilolo from Dutch with 3 Elites and 1 Marine remaining. Battle score for attacker is 2
Casualties for Dutch: 1 Infantry
Battle in N.Thailand
Yamamoto attack with 1 ArmoredCar, 1 Bomber and 1 Marine
British defend with 1 Infantry and 1 Tank
Yamamoto roll dice for 1 ArmoredCar, 1 Bomber and 1 Marine in N.Thailand, round 2 : 1/3 hits, 1.50 expected hits
British roll dice for 1 Infantry and 1 Tank in N.Thailand, round 2 : 1/2 hits, 0.83 expected hits
1 Infantry owned by the British and 1 ArmoredCar owned by the Yamamoto lost in N.Thailand
Yamamoto roll dice for 1 Bomber and 1 Marine in N.Thailand, round 3 : 0/2 hits, 1.17 expected hits
British roll dice for 1 Tank in N.Thailand, round 3 : 0/1 hits, 0.50 expected hits
Yamamoto roll dice for 1 Bomber and 1 Marine in N.Thailand, round 4 : 1/2 hits, 1.17 expected hits
British roll dice for 1 Tank in N.Thailand, round 4 : 0/1 hits, 0.50 expected hits
1 Tank owned by the British lost in N.Thailand
Yamamoto win, taking N.Thailand from British with 1 Bomber and 1 Marine remaining. Battle score for attacker is 3
Casualties for Yamamoto: 1 ArmoredCar
Casualties for British: 1 Infantry and 1 Tank
Non Combat Move - Yamamoto
1 Bomber moved from N.Thailand to Manila
1 Bomber moved from 67 Sea Zone to Davao
2 L.Fighters moved from 76 Sea Zone to 107 Sea Zone
Place Units - Yamamoto
2 Fighters and 2 S.Submarines placed in 85 Sea Zone
1 Elite, 2 Infantrys and 1 Marine placed in Tokyo
1 S.Submarine placed in 110 Sea Zone
1 Carrier, 1 Cruiser and 1 Destroyer placed in 107 Sea Zone
1 Elite placed in Davao
Yamamoto undo move 5.
2 Artillerys and 1 Elite placed in Kwangsi
1 Infantry placed in Davao
Turn Complete - Yamamoto
Yamamoto collect 86 PUs; end with 86 PUs
Combat Hit Differential Summary :
British : -0.83
Yamamoto : 1.83
Anzac : 0.17
Dutch : -0.33
Territory Summary for Yamamoto :
N.French Indochina : 1 flag, 1 Infantry
S.French Indochina : 1 flag
Tokyo : 1 AAGun, 1 Elite, 1 Factory, 2 Infantrys and 1 Marine
Minamitori : 1 Infantry
Kwangsi : 1 flag, 2 Artillerys, 1 Elite, 1 Factory, 1 Infantry and 1 Marine
Paramushir : 1 Infantry
Kunashir : 1 Artillery
Hainan : 1 flag
Rongelap : 1 Infantry
Iwo Jima : 1 Infantry
Saipan : 1 AAGun, 1 Bunker and 2 Infantrys
Yap : 1 Infantry
Fukien : 1 flag
Iturup : 1 Infantry
Kiangsi : 1 Infantry
Western Australia : 1 flag, 1 ArmoredCar
Broome : 1 flag, 1 AAGun, 2 Artillerys, 1 Factory, 5 Marines and 5 Tanks
Jilolo : 1 flag, 3 Elites and 1 Marine
Timor : 1 flag, 1 Infantry
West Borneo : 1 flag
Banjarmasin : 1 flag, 1 AAGun, 1 Artillery, 1 Factory and 1 Marine
Flores : 1 flag
Celebes : 1 flag
N.Thailand : 1 Marine
Samar : 1 flag
Truk : 1 flag
Ponape : 1 flag, 1 Infantry
Wake : 1 flag, 1 Artillery and 1 Infantry
Palawan : 1 flag
Davao : 1 flag, 1 AAGun, 1 Bomber, 1 Elite, 1 Factory and 1 Infantry
Mindoro : 1 flag
Panay : 1 flag
Woleai : 1 flag
Manila : 1 flag, 1 Bomber
Mindanao : 1 flag
107 Sea Zone : 1 Carrier, 2 Cruisers, 1 Destroyer, 2 L.Fighters, 1 S.Submarine and 1 Transport
110 Sea Zone : 1 S.Submarine
85 Sea Zone : 1 Carrier, 1 Destroyer, 2 Fighters and 2 S.Submarines
84 Sea Zone : 1 T.Boat
67 Sea Zone : 3 Adv.Fighters, 1 B.Transport, 2 Battleships, 3 Carriers, 2 Cruisers, 1 Destroyer, 3 Fighters and 6 Transports
96 Sea Zone : 1 S.Submarine
Production/PUs Summary :
Germans : 106 / 115
Russians : 96 / 96
Italians : 63 / 63
French : 12 / 12
Yamamoto : 86 / 86
Chinese : 35 / 35
Hisaichi : 57 / 60
British : 103 / 109
Anzac : 31 / 36
Dutch : 11 / 14
Finns : 16 / 16
Romanians : 13 / 13
Thai : 15 / 13
Americans : 101 / 101
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5
Combat Move - Chinese
1 Adv.Fighter, 1 Fighter and 1 Mech.Inf moved from Shensi to Peking
2 ArmoredCars moved from Shansi to Peking
2 ArmoredCars and 1 Infantry moved from Chahar to Peking
1 ArmoredCar and 1 Tank moved from Shensi to Shantung
2 ArmoredCars moved from Yunnan to N.Thailand
Purchase Units - Chinese
Chinese buy 8 ArmoredCars, 1 Infantry and 1 Tank; Remaining resources: 0 PUs;
Combat - Chinese
Battle in Shantung
Chinese attack with 1 ArmoredCar and 1 Tank
Hisaichi defend with 1 Infantry
Chinese roll dice for 1 ArmoredCar and 1 Tank in Shantung, round 2 : 2/2 hits, 0.83 expected hits
Hisaichi roll dice for 1 Infantry in Shantung, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Hisaichi lost in Shantung
Chinese win, taking Shantung from Hisaichi with 1 ArmoredCar and 1 Tank remaining. Battle score for attacker is 2
Casualties for Hisaichi: 1 Infantry
Battle in Peking
Chinese attack with 1 Adv.Fighter, 4 ArmoredCars, 1 Fighter, 1 Infantry and 1 Mech.Inf
Hisaichi defend with 2 Artillerys, 1 Factory, 3 Infantrys and 2 Tanks
Chinese roll dice for 1 Adv.Fighter, 4 ArmoredCars, 1 Fighter, 1 Infantry and 1 Mech.Inf in Peking, round 2 : 5/8 hits, 2.83 expected hits
Hisaichi roll dice for 2 Artillerys, 3 Infantrys and 2 Tanks in Peking, round 2 : 4/7 hits, 2.67 expected hits
3 ArmoredCars owned by the Chinese, 3 Infantrys owned by the Hisaichi, 2 Artillerys owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Peking
Chinese roll dice for 1 Adv.Fighter, 1 ArmoredCar, 1 Fighter and 1 Mech.Inf in Peking, round 3 : 2/4 hits, 1.50 expected hits
Hisaichi roll dice for 2 Tanks in Peking, round 3 : 2/2 hits, 1.00 expected hits
2 Tanks owned by the Hisaichi, 1 Fighter owned by the Chinese and 1 ArmoredCar owned by the Chinese lost in Peking
Chinese win, taking Peking from Hisaichi with 1 Adv.Fighter and 1 Mech.Inf remaining. Battle score for attacker is -2
Casualties for Chinese: 4 ArmoredCars, 1 Fighter and 1 Infantry
Casualties for Hisaichi: 2 Artillerys, 3 Infantrys and 2 Tanks
Battle in N.Thailand
Chinese attack with 2 ArmoredCars
Yamamoto defend with 1 Marine
Chinese roll dice for 2 ArmoredCars in N.Thailand, round 2 : 1/2 hits, 0.67 expected hits
Thai roll dice for 1 Marine in N.Thailand, round 2 : 1/1 hits, 0.33 expected hits
1 Marine owned by the Yamamoto and 1 ArmoredCar owned by the Chinese lost in N.Thailand
Chinese win, taking N.Thailand from Thai with 1 ArmoredCar remaining. Battle score for attacker is 0
Casualties for Chinese: 1 ArmoredCar
Casualties for Yamamoto: 1 Marine
Non Combat Move - Chinese
1 Infantry moved from Shensi to Shansi
2 ArmoredCars moved from Shensi to Chahar
1 Elite and 1 Infantry moved from Suiyuan to Chahar
4 ArmoredCars and 1 Tank moved from Lanchow to Suiyuan
2 Infantrys moved from Ningsia to Shensi
1 Marine moved from Lanchow to Shensi
5 ArmoredCars and 1 Tank moved from Hsining to Ningsia
2 ArmoredCars moved from Gobi Altai to Suiyuan
1 Adv.Fighter moved from Peking to Chahar
1 AAGun moved from Ningsia to Suiyuan
2 Infantrys moved from E.Sinkiang to Gobi Altai
3 ArmoredCars moved from Urumqi to Gobi Altai
1 Infantry moved from Urumqi to E.Sinkiang
Place Units - Chinese
5 ArmoredCars and 1 Tank placed in Hsining
3 ArmoredCars and 1 Infantry placed in Urumqi
Turn Complete - Chinese
Chinese collect 43 PUs; end with 43 PUs
Combat Hit Differential Summary :
Hisaichi : 2.00
Chinese : 4.17
Thai : 0.67
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5
Combat Move - Hisaichi
3 Mech.Infs moved from Changchun to Peking
4 ArmoredCars moved from Liaoning to Peking
3 ArmoredCars moved from Vladivostok to Khabarovsk
1 ArmoredCar, 1 Artillery, 2 Infantrys and 6 Tanks moved from Anhwei to Shantung
2 Artillerys and 3 Infantrys moved from Hong Kong to 92 Sea Zone
2 Artillerys, 1 Destroyer, 2 Infantrys, 1 Submarine and 2 Transports moved from 92 Sea Zone to 110 Sea Zone
2 Artillerys and 2 Infantrys moved from 110 Sea Zone to Java
2 Fighters moved from 110 Sea Zone to Java
1 Bomber moved from Bangkok to Java
1 Infantry and 1 T.Boat moved from 92 Sea Zone to 84 Sea Zone
1 Infantry moved from 84 Sea Zone to Peking
Purchase Units - Hisaichi
Hisaichi buy 6 Artillerys, 2 Bunkers, 2 Fighters, 3 Infantrys and 1 Tank; Remaining resources: 0 PUs;
Combat - Hisaichi
Battle in Khabarovsk
Hisaichi attack with 3 ArmoredCars
Russians defend with 1 Bunker
Hisaichi roll dice for 3 ArmoredCars in Khabarovsk, round 2 : 2/3 hits, 1.00 expected hits
Russians roll dice for 1 Bunker in Khabarovsk, round 2 : 1/1 hits, 0.50 expected hits
1 ArmoredCar owned by the Hisaichi and 1 Bunker owned by the Russians lost in Khabarovsk
Hisaichi win, taking Khabarovsk from Russians with 2 ArmoredCars remaining. Battle score for attacker is 2
Casualties for Hisaichi: 1 ArmoredCar
Casualties for Russians: 1 Bunker
Battle in Java
Hisaichi attack with 2 Artillerys, 1 Bomber, 2 Fighters and 2 Infantrys
Anzac defend with 1 Artillery and 3 Infantrys
Hisaichi roll dice for 1 Battleship in Java, round 2 : 1/1 hits, 0.67 expected hits
1 Infantry owned by the Anzac lost in Java
Hisaichi roll dice for 2 Artillerys, 1 Bomber, 2 Fighters and 2 Infantrys in Java, round 2 : 1/7 hits, 2.67 expected hits
Dutch roll dice for 1 Artillery and 2 Infantrys in Java, round 2 : 2/3 hits, 1.00 expected hits
1 Infantry owned by the Anzac and 2 Infantrys owned by the Hisaichi lost in Java
Hisaichi roll dice for 2 Artillerys, 1 Bomber and 2 Fighters in Java, round 3 : 1/5 hits, 2.00 expected hits
Dutch roll dice for 1 Artillery and 1 Infantry in Java, round 3 : 2/2 hits, 0.67 expected hits
1 Infantry owned by the Anzac, 1 Fighter owned by the Hisaichi and 1 Artillery owned by the Hisaichi lost in Java
Hisaichi roll dice for 1 Artillery, 1 Bomber and 1 Fighter in Java, round 4 : 1/3 hits, 1.33 expected hits
Dutch roll dice for 1 Artillery in Java, round 4 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the Anzac lost in Java
Hisaichi win, taking Java from Dutch with 1 Artillery, 1 Bomber and 1 Fighter remaining. Battle score for attacker is -6
Casualties for Anzac: 1 Artillery and 3 Infantrys
Casualties for Hisaichi: 1 Artillery, 1 Fighter and 2 Infantrys
Battle in Shantung
Hisaichi attack with 1 ArmoredCar, 1 Artillery, 2 Infantrys and 6 Tanks
Chinese defend with 1 ArmoredCar and 1 Tank
Hisaichi roll dice for 1 ArmoredCar, 1 Artillery, 2 Infantrys and 6 Tanks in Shantung, round 2 : 4/10 hits, 4.17 expected hits
Chinese roll dice for 1 ArmoredCar and 1 Tank in Shantung, round 2 : 1/2 hits, 0.67 expected hits
1 Tank owned by the Chinese, 1 ArmoredCar owned by the Chinese and 1 Infantry owned by the Hisaichi lost in Shantung
Hisaichi win, taking Shantung from Chinese with 1 ArmoredCar, 1 Artillery, 1 Infantry and 6 Tanks remaining. Battle score for attacker is 7
Casualties for Hisaichi: 1 Infantry
Casualties for Chinese: 1 ArmoredCar and 1 Tank
Battle in Peking
Hisaichi attack with 4 ArmoredCars, 1 Infantry and 3 Mech.Infs
Chinese defend with 1 Factory and 1 Mech.Inf
Hisaichi roll dice for 4 ArmoredCars, 1 Infantry and 3 Mech.Infs in Peking, round 2 : 4/8 hits, 2.67 expected hits
Chinese roll dice for 1 Mech.Inf in Peking, round 2 : 0/1 hits, 0.33 expected hits
1 Mech.Inf owned by the Chinese lost in Peking
Hisaichi win, taking Peking from Chinese with 4 ArmoredCars, 1 Infantry and 3 Mech.Infs remaining. Battle score for attacker is 6
Casualties for Chinese: 1 Mech.Inf
Non Combat Move - Hisaichi
1 Artillery, 1 Fighter, 3 Infantrys, 1 Mech.Inf and 2 Tanks moved from Hulunbuir to Peking
2 Infantrys moved from Heilungchiang to Khabarovsk
1 Infantry moved from Hulunbuir to Peking
1 Infantry moved from Heilungchiang to Hulunbuir
2 Artillerys moved from Kirin to Liaoning
2 Artillerys and 2 Infantrys moved from Changchun to Kirin
1 Elite moved from Changchun to Kirin
1 Infantry moved from Hunan to Anhwei
1 Elite moved from Kwangtung to Hunan
1 Artillery moved from Hong Kong to Kwangtung
4 Transports moved from 110 Sea Zone to 92 Sea Zone
1 Fighter moved from Kwangsi to 110 Sea Zone
1 Fighter moved from Java to 110 Sea Zone
1 Bomber moved from Java to Bangkok
1 Fighter moved from Peking to Liaoning
Place Units - Hisaichi
1 Bunker and 2 Fighters placed in Sumatra
1 Bunker placed in Malaya
2 Artillerys and 2 Infantrys placed in Hong Kong
4 Artillerys, 1 Infantry and 1 Tank placed in Changchun
Turn Complete - Hisaichi
Hisaichi collect 61 PUs; end with 61 PUs
Combat Hit Differential Summary :
Hisaichi : -0.50
Chinese : 0.00
Russians : 0.50
Dutch : 2.00
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5
Combat Move - British
2 T.Boats moved from 21 Sea Zone to 20 Sea Zone
2 Infantrys moved from Dover to 20 Sea Zone
2 Infantrys moved from 20 Sea Zone to Picardy
2 Fighters moved from 21 Sea Zone to Picardy
1 Infantry and 1 Tank moved from Manchester to 11 Sea Zone
1 Infantry, 1 Tank and 1 Transport moved from 11 Sea Zone to 20 Sea Zone
1 Infantry and 1 Tank moved from 20 Sea Zone to Belgium
1 Artillery and 1 Infantry moved from Manchester to 21 Sea Zone
8 Infantrys moved from Dover to 21 Sea Zone
1 Artillery, 9 Infantrys, 8 T.Boats and 1 Transport moved from 21 Sea Zone to 20 Sea Zone
1 Artillery and 9 Infantrys moved from 20 Sea Zone to Belgium
1 Bomber moved from Dover to Belgium
2 Fighters moved from Manchester to Belgium
1 T.Boat moved from 51 Sea Zone to 48 Sea Zone
1 Tank moved from Darfur to New Valley
1 Fighter moved from Lower Egypt to New Valley
3 Fighters moved from Greece to 48 Sea Zone
Purchase Units - British
British buy 2 ArmoredCars, 1 Bunker, 20 Infantrys, 2 S.Submarines and 6 T.Boats; Remaining resources: 0 PUs;
Combat - British
Battle in Picardy
British attack with 2 Fighters and 2 Infantrys
Germans defend with 1 AAGun and 1 Infantry
AA fire in Picardy : 0/2 hits, 0.33 expected hits
British roll dice for 2 Fighters and 2 Infantrys in Picardy, round 2 : 1/4 hits, 1.00 expected hits
Germans roll dice for 1 Infantry in Picardy, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Germans lost in Picardy
British win, taking Picardy from Germans with 2 Fighters and 2 Infantrys remaining. Battle score for attacker is 2
Casualties for Germans: 1 Infantry
Battle in Belgium
British attack with 1 Artillery, 1 Bomber, 2 Fighters, 10 Infantrys and 1 Tank
Neutral defend with 3 Infantrys
British roll dice for 1 Artillery, 1 Bomber, 2 Fighters, 10 Infantrys and 1 Tank in Belgium, round 2 : 4/15 hits, 4.00 expected hits
Neutral roll dice for 3 Infantrys in Belgium, round 2 : 0/3 hits, 1.00 expected hits
3 Infantrys owned by the Neutral lost in Belgium
British loses 0 PUs for violating Belgiums neutrality.
British win, taking Belgium from Neutral with 1 Artillery, 1 Bomber, 2 Fighters, 10 Infantrys and 1 Tank remaining. Battle score for attacker is 6
Casualties for Neutral: 3 Infantrys
Battle in 48 Sea Zone
British attack with 3 Fighters and 1 T.Boat
Italians defend with 2 T.Boats
British roll dice for 3 Fighters and 1 T.Boat in 48 Sea Zone, round 2 : 2/4 hits, 1.33 expected hits
Italians roll dice for 2 T.Boats in 48 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits
2 T.Boats owned by the Italians lost in 48 Sea Zone
British win with 3 Fighters and 1 T.Boat remaining. Battle score for attacker is 12
Casualties for Italians: 2 T.Boats
Battle in New Valley
British attack with 1 Fighter and 1 Tank
Germans defend with 1 Infantry
British roll dice for 1 Fighter and 1 Tank in New Valley, round 2 : 2/2 hits, 0.83 expected hits
Germans roll dice for 1 Infantry in New Valley, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Germans lost in New Valley
British win, taking New Valley from Germans with 1 Fighter and 1 Tank remaining. Battle score for attacker is 2
Casualties for Germans: 1 Infantry
Non Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Changing ownership of Kusaie from Yamamoto to British
EDIT: Turning off Edit Mode
1 Fighter moved from New Valley to Greece
3 Fighters moved from 48 Sea Zone to Greece
3 Infantrys moved from Palestine to 56 Sea Zone
2 Transports moved from 51 Sea Zone to 56 Sea Zone
2 Artillerys and 2 Infantrys moved from Cairo to 56 Sea Zone
2 Artillerys, 1 Destroyer, 5 Infantrys, 1 Submarine, 4 T.Boats and 2 Transports moved from 56 Sea Zone to 51 Sea Zone
2 Artillerys and 5 Infantrys moved from 51 Sea Zone to Greece
1 Infantry moved from Italian East Africa to Nubia
1 AAGun moved from Italian East Africa to Kenya
1 ArmoredCar moved from Mozambique to Equatoria
1 Infantry moved from W.Iran to 58 Sea Zone
1 Infantry and 1 S.Submarine moved from 58 Sea Zone to 51 Sea Zone
1 Infantry moved from 51 Sea Zone to Mersa Matruh
1 Infantry moved from Iraq to Palestine
1 Infantry moved from W.Iran to Iraq
1 AAGun moved from Yunnan to Assam
3 Artillerys, 1 Infantry and 1 Tank moved from Burma to Assam
11 Infantrys moved from Hyderabad to Calcutta
5 Infantrys moved from Delhi to Bihar
2 Infantrys moved from Bombay to Rajputana
1 Fighter moved from Mysore to Calcutta
2 Fighters moved from Belgium to 20 Sea Zone
1 Carrier moved from 21 Sea Zone to 20 Sea Zone
2 Fighters moved from Picardy to Dover
3 Tanks moved from Northern Ireland to Manchester
1 Destroyer moved from 11 Sea Zone to 21 Sea Zone
1 Bomber moved from Belgium to Dover
1 Infantry moved from Tarawa to 104 Sea Zone
1 Infantry and 1 Transport moved from 104 Sea Zone to 103 Sea Zone
1 Infantry moved from 103 Sea Zone to Kusaie
Place Units - British
1 Bunker placed in Greece
2 S.Submarines placed in 58 Sea Zone
3 T.Boats placed in 21 Sea Zone
3 T.Boats placed in 56 Sea Zone
3 Infantrys placed in Cairo
2 ArmoredCars placed in Cape Town
1 Infantry placed in W.Iran
5 Infantrys placed in Madras
5 Infantrys placed in Delhi
4 Infantrys placed in Manchester
2 Infantrys placed in Wales
Turn Complete - British
British collect 108 PUs; end with 108 PUs
Combat Hit Differential Summary :
Germans : -0.67
Neutral : -1.00
British : 1.83
Italians : -0.33
AA fire in Picardy : : -0.33
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5
Combat Move - Anzac
1 Infantry moved from North New Zealand to Wellington
1 Infantry moved from South New Zealand to 122 Sea Zone
1 Infantry moved from Tasmania to 122 Sea Zone
2 Infantrys and 1 Transport moved from 122 Sea Zone to 70 Sea Zone
2 Infantrys moved from 70 Sea Zone to Western Australia
Purchase Units - Anzac
Anzac buy 2 Bunkers and 12 Infantrys; Remaining resources: 0 PUs;
Combat - Anzac
Battle in Western Australia
Anzac attack with 2 Infantrys
Yamamoto defend with 1 ArmoredCar
Anzac roll dice for 2 Infantrys in Western Australia, round 2 : 2/2 hits, 0.33 expected hits
Yamamoto roll dice for 1 ArmoredCar in Western Australia, round 2 : 1/1 hits, 0.17 expected hits
1 Infantry owned by the Anzac and 1 ArmoredCar owned by the Yamamoto lost in Western Australia
Anzac win, taking Western Australia from Yamamoto with 1 Infantry remaining. Battle score for attacker is 2
Casualties for Anzac: 1 Infantry
Casualties for Yamamoto: 1 ArmoredCar
Non Combat Move - Anzac
1 Infantry moved from Townsville to Northern Territory
1 Infantry moved from New South Wales to South Australia
1 Infantry moved from New South Wales to Queensland
1 Artillery moved from Hollandia to West Papua
2 Tanks moved from Hollandia to West Papua
3 Infantrys moved from West Papua to Hollandia
3 Infantrys moved from Port Moresby to West Papua
Place Units - Anzac
3 Infantrys placed in Port Moresby
3 Infantrys placed in Townsville
1 Bunker and 6 Infantrys placed in Canberra
1 Bunker placed in Townsville
Anzac undo move 3.
2 Infantrys placed in Wellington
1 Bunker and 4 Infantrys placed in Canberra
Turn Complete - Anzac
Anzac collect 33 PUs; end with 33 PUs
Combat Hit Differential Summary :
Yamamoto : 0.83
Anzac : 1.67
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5
Combat Move - Dutch
Purchase Units - Dutch
Dutch buy 2 ArmoredCars and 1 Mech.Inf; Remaining resources: 1 PUs;
Combat - Dutch
Place Units - Dutch
2 ArmoredCars and 1 Mech.Inf placed in Suriname
Turn Complete - Dutch
Dutch collect 9 PUs; end with 10 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5
Combat Move - Finns
2 Infantrys moved from Vyborg to S.Karelia
1 Artillery, 11 Infantrys and 1 Tank moved from N.Karelia to S.Karelia
1 Fighter moved from Oulu to S.Karelia
Purchase Units - Finns
Finns buy 2 Artillerys, 1 Elite and 3 Infantrys; Remaining resources: 0 PUs;
Combat - Finns
Battle in S.Karelia
Finns attack with 1 Artillery, 1 Fighter, 13 Infantrys and 1 Tank
Russians defend with 2 Bunkers and 4 Infantrys
Finns roll dice for 1 Artillery, 1 Fighter, 13 Infantrys and 1 Tank in S.Karelia, round 2 : 5/16 hits, 3.50 expected hits
Units damaged: 2 Bunkers owned by the Russians
Russians roll dice for 2 Bunkers and 4 Infantrys in S.Karelia, round 2 : 2/6 hits, 2.33 expected hits
3 Infantrys owned by the Russians and 2 Infantrys owned by the Finns lost in S.Karelia
Finns roll dice for 1 Artillery, 1 Fighter, 11 Infantrys and 1 Tank in S.Karelia, round 3 : 2/14 hits, 3.17 expected hits
Russians roll dice for 2 Bunkers and 1 Infantry in S.Karelia, round 3 : 0/3 hits, 1.33 expected hits
1 Infantry owned by the Russians and 1 Bunker owned by the Russians lost in S.Karelia
Finns roll dice for 1 Artillery, 1 Fighter, 11 Infantrys and 1 Tank in S.Karelia, round 4 : 4/14 hits, 3.17 expected hits
Russians roll dice for 1 Bunker in S.Karelia, round 4 : 1/1 hits, 0.50 expected hits
1 Infantry owned by the Finns and 1 Bunker owned by the Russians lost in S.Karelia
Finns win, taking S.Karelia from Russians with 1 Artillery, 1 Fighter, 10 Infantrys and 1 Tank remaining. Battle score for attacker is 14
Casualties for Finns: 3 Infantrys
Casualties for Russians: 2 Bunkers and 4 Infantrys
Non Combat Move - Finns
1 AAGun moved from N.Karelia to S.Karelia
1 Elite and 2 Infantrys moved from Oulu to Vyborg
5 Infantrys moved from Helsinki to 24 Sea Zone
1 Infantry moved from Tampere to 24 Sea Zone
6 Infantrys moved from 24 Sea Zone to Vyborg
1 Fighter moved from S.Karelia to Vyborg
Place Units - Finns
2 Artillerys, 1 Elite and 3 Infantrys placed in Helsinki
Turn Complete - Finns
Finns collect 18 PUs; end with 18 PUs
Combat Hit Differential Summary :
Finns : 1.17
Russians : -1.17
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5
Combat Move - Romanians
1 Infantry moved from Odessa to Donetsk
1 Infantry and 2 Tanks moved from Vinnytsia to Donetsk
2 ArmoredCars, 2 Artillerys and 2 Infantrys moved from Kiev to Donetsk
2 Mech.Infs moved from Bucharest to Donetsk
Purchase Units - Romanians
Romanians buy 3 Infantrys and 1 Tank; Remaining resources: 2 PUs;
Combat - Romanians
Battle in Donetsk
Romanians attack with 2 ArmoredCars, 2 Artillerys, 4 Infantrys, 2 Mech.Infs and 2 Tanks
Russians defend with 1 AAGun and 1 Infantry
Romanians roll dice for 2 ArmoredCars, 2 Artillerys, 4 Infantrys, 2 Mech.Infs and 2 Tanks in Donetsk, round 2 : 3/12 hits, 4.33 expected hits
Russians roll dice for 1 Infantry in Donetsk, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Russians and 1 Infantry owned by the Romanians lost in Donetsk
Romanians win, taking Donetsk from Russians with 2 ArmoredCars, 2 Artillerys, 3 Infantrys, 2 Mech.Infs and 2 Tanks remaining. Battle score for attacker is 0
Casualties for Romanians: 1 Infantry
Casualties for Russians: 1 Infantry
Non Combat Move - Romanians
1 Fighter moved from Vinnytsia to S.Karelia
1 AAGun moved from Kiev to Brest
2 Infantrys moved from E.Romania to Vinnytsia
2 Infantrys moved from Bucharest to E.Romania
Place Units - Romanians
3 Infantrys and 1 Tank placed in Bucharest
Turn Complete - Romanians
Romanians collect 15 PUs; end with 17 PUs
Combat Hit Differential Summary :
Romanians : -1.33
Russians : 0.67
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5
Combat Move - Thai
1 Transport moved from 110 Sea Zone to 111 Sea Zone
1 Infantry moved from British Borneo to 111 Sea Zone
1 Infantry moved from Soembawa to 111 Sea Zone
2 Infantrys and 1 Transport moved from 111 Sea Zone to 67 Sea Zone
2 Infantrys moved from 67 Sea Zone to Western Australia
1 Fighter moved from Bangkok to Burma
1 Artillery and 2 Infantrys moved from S.Thailand to Burma
1 Artillery and 3 Infantrys moved from S.Thailand to N.Thailand
Purchase Units - Thai
Thai buy 1 Elite and 5 Infantrys; Remaining resources: 0 PUs;
Combat - Thai
Battle in N.Thailand
Thai attack with 1 Artillery and 3 Infantrys
Chinese defend with 1 ArmoredCar
Thai roll dice for 1 Artillery and 3 Infantrys in N.Thailand, round 2 : 1/4 hits, 1.00 expected hits
Chinese roll dice for 1 ArmoredCar in N.Thailand, round 2 : 0/1 hits, 0.17 expected hits
1 ArmoredCar owned by the Chinese lost in N.Thailand
Thai win, taking N.Thailand from Chinese with 1 Artillery and 3 Infantrys remaining. Battle score for attacker is 4
Casualties for Chinese: 1 ArmoredCar
Battle in Western Australia
Thai attack with 2 Infantrys
Anzac defend with 1 Infantry
Thai roll dice for 2 Infantrys in Western Australia, round 2 : 0/2 hits, 0.33 expected hits
Anzac roll dice for 1 Infantry in Western Australia, round 2 : 0/1 hits, 0.33 expected hits
Thai roll dice for 2 Infantrys in Western Australia, round 3 : 0/2 hits, 0.33 expected hits
Anzac roll dice for 1 Infantry in Western Australia, round 3 : 0/1 hits, 0.33 expected hits
Thai roll dice for 2 Infantrys in Western Australia, round 4 : 0/2 hits, 0.33 expected hits
Anzac roll dice for 1 Infantry in Western Australia, round 4 : 0/1 hits, 0.33 expected hits
Thai roll dice for 2 Infantrys in Western Australia, round 5 : 0/2 hits, 0.33 expected hits
Anzac roll dice for 1 Infantry in Western Australia, round 5 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Thai lost in Western Australia
Thai roll dice for 1 Infantry in Western Australia, round 6 : 0/1 hits, 0.17 expected hits
Anzac roll dice for 1 Infantry in Western Australia, round 6 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Thai lost in Western Australia
Anzac win with 1 Infantry remaining. Battle score for attacker is -4
Casualties for Thai: 2 Infantrys
Battle in Burma
Thai attack with 1 Artillery, 1 Fighter and 2 Infantrys
British defend with 1 Infantry
Thai roll dice for 1 Artillery, 1 Fighter and 2 Infantrys in Burma, round 2 : 3/4 hits, 1.17 expected hits
British roll dice for 1 Infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the British lost in Burma
Thai win, taking Burma from British with 1 Artillery, 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 2
Casualties for British: 1 Infantry
Non Combat Move - Thai
1 Fighter moved from Burma to Bangkok
4 Infantrys moved from Bangkok to S.Thailand
1 Tank moved from Bangkok to S.Thailand
1 Elite moved from Bangkok to S.Thailand
Place Units - Thai
1 Elite and 5 Infantrys placed in Bangkok
Turn Complete - Thai
Thai collect 16 PUs; end with 16 PUs
Combat Hit Differential Summary :
British : -0.33
Anzac : 0.33
Chinese : -0.17
Thai : 0.33
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5
Combat Move - Americans
1 Artillery and 5 Infantrys moved from Jaluit to 104 Sea Zone
1 Adv.Fighter, 1 Artillery, 2 Battleships, 4 Carriers, 5 Destroyers, 4 Fighters, 5 Infantrys, 3 Submarines and 3 Transports moved from 104 Sea Zone to 103 Sea Zone
1 Artillery moved from 103 Sea Zone to Rongelap
1 Infantry moved from 103 Sea Zone to Eniwetok
Americans take Eniwetok from Yamamoto
3 Infantrys moved from 103 Sea Zone to Rongelap
1 Infantry moved from 103 Sea Zone to Eniwetok
1 Marine moved from Pearl Harbor to 98 Sea Zone
1 Marine and 2 S.Submarines moved from 98 Sea Zone to 96 Sea Zone
1 Fighter moved from Johnston to 96 Sea Zone
2 Fighters moved from San Francisco to Johnston
2 ArmoredCars and 1 Tank moved from Santiago to Argentina
2 Artillerys and 3 Tanks moved from S.Chile to Argentina
4 Infantrys moved from Cuba to 26 Sea Zone
4 Infantrys moved from 26 Sea Zone to Jamaica
2 ArmoredCars moved from Washington to 13 Sea Zone
2 ArmoredCars and 1 Transport moved from 13 Sea Zone to 26 Sea Zone
2 ArmoredCars moved from 26 Sea Zone to Hispaniola
1 Infantry moved from British Columbia to Yukon
1 Infantry moved from Yukon to Alaska
1 Infantry moved from Alaska to 71 Sea Zone
1 Transport moved from 72 Sea Zone to 71 Sea Zone
1 Tank moved from Alaska to 71 Sea Zone
1 Destroyer, 1 Infantry, 1 S.Submarine, 1 Submarine, 1 Tank and 1 Transport moved from 71 Sea Zone to 72 Sea Zone
1 Infantry and 1 Tank moved from 72 Sea Zone to Koryakia
1 Artillery and 1 Infantry moved from Kolyma to Zhigansk
1 Fighter moved from N.Buryat Mongolia to Chita
1 Tank moved from Koryakia to Kolyma
1 Tank moved from Kolyma to Zhigansk
1 Submarine moved from 72 Sea Zone to 76 Sea Zone
Purchase Units - Americans
Americans buy 6 ArmoredCars, 1 Cruiser, 2 Destroyers, 2 Infantrys, 1 Marine, 3 S.Submarines and 2 Submarines; Remaining resources: 0 PUs;
Combat - Americans
Battle in Rongelap
Americans attack with 1 Artillery and 3 Infantrys
Yamamoto defend with 1 Infantry
Americans roll dice for 2 Battleships in Rongelap, round 2 : 0/2 hits, 1.33 expected hits
Americans roll dice for 1 Artillery and 3 Infantrys in Rongelap, round 2 : 1/4 hits, 1.00 expected hits
Yamamoto roll dice for 1 Infantry in Rongelap, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Yamamoto lost in Rongelap
Americans win, taking Rongelap from Yamamoto with 1 Artillery and 3 Infantrys remaining. Battle score for attacker is 2
Casualties for Yamamoto: 1 Infantry
Battle in Jamaica
Americans attack with 4 Infantrys
Neutral defend with 1 Infantry
Americans roll dice for 4 Infantrys in Jamaica, round 2 : 0/4 hits, 0.67 expected hits
Neutral roll dice for 1 Infantry in Jamaica, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 4 Infantrys in Jamaica, round 3 : 0/4 hits, 0.67 expected hits
Neutral roll dice for 1 Infantry in Jamaica, round 3 : 0/1 hits, 0.33 expected hits
Americans roll dice for 4 Infantrys in Jamaica, round 4 : 1/4 hits, 0.67 expected hits
Neutral roll dice for 1 Infantry in Jamaica, round 4 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Americans and 1 Infantry owned by the Neutral lost in Jamaica
Americans loses 0 PUs for violating Jamaicas neutrality.
Americans win, taking Jamaica from Neutral with 3 Infantrys remaining. Battle score for attacker is 0
Casualties for Americans: 1 Infantry
Casualties for Neutral: 1 Infantry
Battle in Hispaniola
Americans attack with 2 ArmoredCars
Neutral defend with 1 Infantry
Americans roll dice for 2 ArmoredCars in Hispaniola, round 2 : 1/2 hits, 0.67 expected hits
Neutral roll dice for 1 Infantry in Hispaniola, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Neutral lost in Hispaniola
Americans loses 0 PUs for violating Hispaniolas neutrality.
Americans win, taking Hispaniola from Neutral with 2 ArmoredCars remaining. Battle score for attacker is 2
Casualties for Neutral: 1 Infantry
Battle in Argentina
Americans attack with 2 ArmoredCars, 2 Artillerys and 4 Tanks
Neutral defend with 3 Infantrys
Americans roll dice for 2 ArmoredCars, 2 Artillerys and 4 Tanks in Argentina, round 2 : 4/8 hits, 3.33 expected hits
Neutral roll dice for 3 Infantrys in Argentina, round 2 : 1/3 hits, 1.00 expected hits
3 Infantrys owned by the Neutral and 1 ArmoredCar owned by the Americans lost in Argentina
Americans loses 0 PUs for violating Argentinas neutrality.
Americans win, taking Argentina from Neutral with 1 ArmoredCar, 2 Artillerys and 4 Tanks remaining. Battle score for attacker is 2
Casualties for Americans: 1 ArmoredCar
Casualties for Neutral: 3 Infantrys
Battle in 96 Sea Zone
Americans attack with 1 Fighter, 1 Marine and 2 S.Submarines
Yamamoto defend with 1 S.Submarine
Americans roll dice for 2 S.Submarines in 96 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
Yamamoto roll dice for 1 S.Submarine in 96 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
1 S.Submarine owned by the Yamamoto and 1 S.Submarine owned by the Americans lost in 96 Sea Zone
Americans win with 1 Fighter and 1 S.Submarine remaining. Battle score for attacker is 0
Casualties for Americans: 1 S.Submarine
Casualties for Yamamoto: 1 S.Submarine
Non Combat Move - Americans
1 Marine moved from 96 Sea Zone to Kwajalein
1 Fighter moved from 96 Sea Zone to 103 Sea Zone
Place Units - Americans
1 S.Submarine placed in 71 Sea Zone
2 ArmoredCars placed in Alaska
3 ArmoredCars placed in Santiago
2 S.Submarines placed in 98 Sea Zone
1 Marine placed in Pearl Harbor
1 Cruiser placed in 26 Sea Zone
2 Destroyers placed in 26 Sea Zone
1 ArmoredCar and 2 Infantrys placed in Washington
2 Submarines placed in 25 Sea Zone
Turn Complete - Americans
Americans collect 107 PUs; end with 107 PUs
Combat Hit Differential Summary :
Neutral : -0.33
Yamamoto : 0.17
Americans : -1.33
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6
Combat Move - Germans
1 Artillery and 3 Infantrys moved from Normandy to Picardy
1 Tank moved from Vinnytsia to Crimea
Germans take Crimea from Russians
1 Adv.Fighter and 2 Stukas moved from Danzig to Kursk
2 Infantrys moved from Kiev to Kursk
1 Infantry moved from Latvia to Novgorod
1 Infantry moved from Kiev to Kursk
1 ArmoredCar moved from Brest to Kursk
2 ArmoredCars moved from Brest to Novgorod
2 Transports moved from 24 Sea Zone to 23 Sea Zone
2 Transports moved from 24 Sea Zone to 23 Sea Zone
3 Infantrys moved from Danzig to 24 Sea Zone
8 Infantrys moved from Hamburg to 23 Sea Zone
3 Infantrys moved from 24 Sea Zone to Stockholm
8 Infantrys and 4 Transports moved from 23 Sea Zone to 24 Sea Zone
8 Infantrys moved from 24 Sea Zone to Leningrad
2 ArmoredCars and 2 Tanks moved from Minsk to Leningrad
1 Bomber moved from Hamburg to Stockholm
2 Submarines moved from 68 Sea Zone to 70 Sea Zone
Purchase Units - Germans
Germans buy 6 ArmoredCars, 2 Bunkers, 27 Infantrys, 1 Stuka and 4 Tanks; Remaining resources: 0 PUs;
Combat - Germans
Battle in 70 Sea Zone
Germans attack with 2 Submarines
Anzac defend with 1 Transport
Germans roll dice for 2 Submarines in 70 Sea Zone, round 2 : 2/2 hits, 0.67 expected hits
1 Transport owned by the Anzac lost in 70 Sea Zone
Germans win with 2 Submarines remaining. Battle score for attacker is 6
Casualties for Anzac: 1 Transport
Battle in Stockholm
Germans attack with 1 Bomber and 3 Infantrys
Neutral defend with 1 Bunker
Germans roll dice for 1 Bomber and 3 Infantrys in Stockholm, round 2 : 1/4 hits, 1.17 expected hits
Units damaged: 1 Bunker owned by the Neutral
Neutral roll dice for 1 Bunker in Stockholm, round 2 : 1/1 hits, 0.50 expected hits
1 Infantry owned by the Germans lost in Stockholm
Germans roll dice for 1 Bomber and 2 Infantrys in Stockholm, round 3 : 1/3 hits, 1.00 expected hits
Neutral roll dice for 1 Bunker in Stockholm, round 3 : 1/1 hits, 0.50 expected hits
1 Bunker owned by the Neutral and 1 Infantry owned by the Germans lost in Stockholm
Germans loses 0 PUs for violating Stockholms neutrality.
Germans win, taking Stockholm from Neutral with 1 Bomber and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Germans: 2 Infantrys
Casualties for Neutral: 1 Bunker
Battle in Picardy
Germans attack with 1 Artillery and 3 Infantrys
British defend with 2 Infantrys; French defend with 1 AAGun
Germans roll dice for 1 Artillery and 3 Infantrys in Picardy, round 2 : 1/4 hits, 1.00 expected hits
French roll dice for 2 Infantrys in Picardy, round 2 : 0/2 hits, 0.67 expected hits
1 Infantry owned by the British lost in Picardy
Germans roll dice for 1 Artillery and 3 Infantrys in Picardy, round 3 : 0/4 hits, 1.00 expected hits
French roll dice for 1 Infantry in Picardy, round 3 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 Artillery and 3 Infantrys in Picardy, round 4 : 1/4 hits, 1.00 expected hits
French roll dice for 1 Infantry in Picardy, round 4 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the British lost in Picardy
Germans win, taking Picardy from French with 1 Artillery and 3 Infantrys remaining. Battle score for attacker is 4
Casualties for British: 2 Infantrys
Battle in Leningrad
Germans attack with 2 ArmoredCars, 8 Infantrys and 2 Tanks
Russians defend with 1 AAGun, 1 Factory and 7 Infantrys
Germans roll dice for 1 Battleship in Leningrad, round 2 : 1/1 hits, 0.67 expected hits
1 Infantry owned by the Russians lost in Leningrad
Germans roll dice for 2 ArmoredCars, 8 Infantrys and 2 Tanks in Leningrad, round 2 : 5/12 hits, 3.00 expected hits
Russians roll dice for 6 Infantrys in Leningrad, round 2 : 3/6 hits, 2.00 expected hits
5 Infantrys owned by the Russians and 3 Infantrys owned by the Germans lost in Leningrad
Germans roll dice for 2 ArmoredCars, 5 Infantrys and 2 Tanks in Leningrad, round 3 : 2/9 hits, 2.50 expected hits
Russians roll dice for 1 Infantry in Leningrad, round 3 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Russians lost in Leningrad
Germans win, taking Leningrad from Russians with 2 ArmoredCars, 5 Infantrys and 2 Tanks remaining. Battle score for attacker is 8
Casualties for Russians: 7 Infantrys
Casualties for Germans: 3 Infantrys
Battle in Kursk
Germans attack with 1 Adv.Fighter, 1 ArmoredCar, 3 Infantrys and 2 Stukas
Russians defend with 3 Infantrys and 1 Tank
Germans roll dice for 1 Adv.Fighter, 1 ArmoredCar, 3 Infantrys and 2 Stukas in Kursk, round 2 : 2/7 hits, 2.67 expected hits
Russians roll dice for 3 Infantrys and 1 Tank in Kursk, round 2 : 1/4 hits, 1.50 expected hits
2 Infantrys owned by the Russians and 1 Infantry owned by the Germans lost in Kursk
Germans roll dice for 1 Adv.Fighter, 1 ArmoredCar, 2 Infantrys and 2 Stukas in Kursk, round 3 : 2/6 hits, 2.50 expected hits
Russians roll dice for 1 Infantry and 1 Tank in Kursk, round 3 : 0/2 hits, 0.83 expected hits
1 Infantry owned by the Russians and 1 Tank owned by the Russians lost in Kursk
Germans win, taking Kursk from Russians with 1 Adv.Fighter, 1 ArmoredCar, 2 Infantrys and 2 Stukas remaining. Battle score for attacker is 9
Casualties for Germans: 1 Infantry
Casualties for Russians: 3 Infantrys and 1 Tank
Battle in Novgorod
Germans attack with 2 ArmoredCars and 1 Infantry
Russians defend with 1 Infantry
Germans roll dice for 2 ArmoredCars and 1 Infantry in Novgorod, round 2 : 0/3 hits, 0.83 expected hits
Russians roll dice for 1 Infantry in Novgorod, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Germans lost in Novgorod
Germans roll dice for 2 ArmoredCars in Novgorod, round 3 : 0/2 hits, 0.67 expected hits
Russians roll dice for 1 Infantry in Novgorod, round 3 : 0/1 hits, 0.33 expected hits
Germans roll dice for 2 ArmoredCars in Novgorod, round 4 : 0/2 hits, 0.67 expected hits
Russians roll dice for 1 Infantry in Novgorod, round 4 : 0/1 hits, 0.33 expected hits
Germans roll dice for 2 ArmoredCars in Novgorod, round 5 : 1/2 hits, 0.67 expected hits
Russians roll dice for 1 Infantry in Novgorod, round 5 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Russians lost in Novgorod
Germans win, taking Novgorod from Russians with 2 ArmoredCars remaining. Battle score for attacker is 0
Casualties for Germans: 1 Infantry
Casualties for Russians: 1 Infantry
Non Combat Move - Germans
1 Bomber moved from Stockholm to Hamburg
3 Tanks moved from Lorraine to Rhine
1 Infantry moved from Rhine to Lorraine
5 Infantrys moved from Hamburg to Rhine
1 Adv.Fighter and 2 Stukas moved from Kursk to Kiev
1 Tank moved from Warsaw to Minsk
1 AAGun moved from Latvia to Novgorod
1 AAGun moved from Brest to Danzig
3 Tanks moved from Krakow to Donetsk
1 ArmoredCar moved from Brest to Donetsk
3 Tanks moved from Vinnytsia to Kiev
3 Tanks moved from Warsaw to Kiev
4 ArmoredCars moved from Bohemia to Vinnytsia
1 Destroyer, 4 Submarines and 2 Transports moved from 28 Sea Zone to 34 Sea Zone
Place Units - Germans
1 Bunker and 3 Infantrys placed in Normandy
1 Bunker and 6 Infantrys placed in Hamburg
4 Infantrys placed in Rhine
3 Infantrys placed in Danzig
3 Infantrys placed in Kiev
8 Infantrys placed in Paris
4 Tanks placed in Vinnytsia
3 ArmoredCars and 1 Stuka placed in Warsaw
3 ArmoredCars placed in Krakow
Germans undo move 9.
Germans undo move 8.
2 ArmoredCars and 1 Stuka placed in Krakow
4 ArmoredCars placed in Warsaw
Turn Complete - Germans
Germans collect 118 PUs; end with 118 PUs
Combat Hit Differential Summary :
Germans : -1.00
Neutral : 1.00
French : -1.33
Russians : -1.00
With the second siege of Leningrad now over, the Germans have a firm grip on the city and the Russian people are now free from their Communist oppressors!
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6
Combat Move - Russians
1 Artillery and 1 Infantry moved from Georgia to 54 Sea Zone
1 Tank moved from Georgia to Donetsk
1 Artillery and 1 Infantry moved from 54 Sea Zone to Donetsk
4 ArmoredCars and 1 HeavyTank moved from Stalingrad to Donetsk
1 Fighter and 6 Infantrys moved from Rostov to Donetsk
1 Mech.Rocket moved from Moscow to Donetsk
2 ArmoredCars moved from Moscow to Kursk
3 Infantrys moved from Tula to Kursk
1 Infantry moved from Smolensk to Yaroslavl
1 Infantry moved from Yaroslavl to Vologda
1 Mot.Inf moved from Chita to Hulunbuir
1 Fighter moved from N.Buryat Mongolia to Heilungchiang
2 Infantrys moved from Chita to Heilungchiang
3 Artillerys, 14 Infantrys and 1 Mech.Inf moved from Chita to Hulunbuir
3 Infantrys moved from Olyokminsk to N.Buryat Mongolia
6 Infantrys moved from N.Buryat Mongolia to Ayan
4 Infantrys moved from Evenkia to Olyokminsk
3 Infantrys moved from Sibirsky to Evenkia
1 Fighter moved from Sibirsky to Chita
1 Mot.Inf moved from Sibirsky to Perm
Purchase Units - Russians
Russians buy 2 Bunkers, 4 HeavyTanks and 28 Infantrys; Remaining resources: 0 PUs;
Combat - Russians
Battle in Kursk
Russians attack with 2 ArmoredCars and 3 Infantrys
Germans defend with 1 ArmoredCar and 2 Infantrys
Russians roll dice for 2 ArmoredCars and 3 Infantrys in Kursk, round 2 : 0/5 hits, 1.17 expected hits
Germans roll dice for 1 ArmoredCar and 2 Infantrys in Kursk, round 2 : 0/3 hits, 0.83 expected hits
Russians roll dice for 2 ArmoredCars and 3 Infantrys in Kursk, round 3 : 1/5 hits, 1.17 expected hits
Germans roll dice for 1 ArmoredCar and 2 Infantrys in Kursk, round 3 : 0/3 hits, 0.83 expected hits
1 ArmoredCar owned by the Germans lost in Kursk
Russians roll dice for 2 ArmoredCars and 3 Infantrys in Kursk, round 4 : 1/5 hits, 1.17 expected hits
Germans roll dice for 2 Infantrys in Kursk, round 4 : 2/2 hits, 0.67 expected hits
2 Infantrys owned by the Russians and 1 Infantry owned by the Germans lost in Kursk
Russians roll dice for 2 ArmoredCars and 1 Infantry in Kursk, round 5 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 Infantry in Kursk, round 5 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Germans lost in Kursk
Russians win, taking Kursk from Germans with 2 ArmoredCars and 1 Infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 ArmoredCar and 2 Infantrys
Casualties for Russians: 2 Infantrys
Battle in Donetsk
Russians attack with 4 ArmoredCars, 1 Artillery, 1 Fighter, 1 HeavyTank, 7 Infantrys, 1 Mech.Rocket and 1 Tank
Romanians defend with 1 AAGun, 2 ArmoredCars, 2 Artillerys, 3 Infantrys, 2 Mech.Infs and 2 Tanks; Germans defend with 1 ArmoredCar and 3 Tanks
AA fire in Donetsk : 0/1 hits, 0.17 expected hits
Russians roll dice for 4 ArmoredCars, 1 Artillery, 1 Fighter, 1 HeavyTank, 7 Infantrys, 1 Mech.Rocket and 1 Tank in Donetsk, round 2 : 4/16 hits, 5.17 expected hits
Romanians roll dice for 3 ArmoredCars, 2 Artillerys, 3 Infantrys, 2 Mech.Infs and 5 Tanks in Donetsk, round 2 : 7/15 hits, 5.33 expected hits
1 ArmoredCar owned by the Germans, 2 ArmoredCars owned by the Romanians, 7 Infantrys owned by the Russians and 1 Infantry owned by the Romanians lost in Donetsk
1 Fighter owned by the Russians retreated
Russians roll dice for 4 ArmoredCars, 1 Artillery, 1 HeavyTank, 1 Mech.Rocket and 1 Tank in Donetsk, round 3 : 3/8 hits, 3.33 expected hits
Romanians roll dice for 2 Artillerys, 2 Infantrys, 2 Mech.Infs and 5 Tanks in Donetsk, round 3 : 3/11 hits, 4.50 expected hits
3 ArmoredCars owned by the Russians, 1 Artillery owned by the Romanians and 2 Infantrys owned by the Romanians lost in Donetsk
Russians roll dice for 1 ArmoredCar, 1 Artillery, 1 HeavyTank, 1 Mech.Rocket and 1 Tank in Donetsk, round 4 : 1/5 hits, 2.33 expected hits
Romanians roll dice for 1 Artillery, 2 Mech.Infs and 5 Tanks in Donetsk, round 4 : 6/8 hits, 3.50 expected hits
1 Mech.Rocket owned by the Russians, 1 ArmoredCar owned by the Russians, 1 Artillery owned by the Russians, 1 Artillery owned by the Romanians, 1 Tank owned by the Russians and 1 HeavyTank owned by the Russians lost in Donetsk
Romanians win with 2 Mech.Infs and 5 Tanks remaining. Battle score for attacker is -26
Casualties for Russians: 4 ArmoredCars, 1 Artillery, 1 HeavyTank, 7 Infantrys, 1 Mech.Rocket and 1 Tank
Casualties for Germans: 1 ArmoredCar
Casualties for Romanians: 2 ArmoredCars, 2 Artillerys and 3 Infantrys
Turning on Edit Mode
EDIT: Battle in Hulunbuir
EDIT: Russians attack with 3 Artillerys, 14 Infantrys, 1 Mech.Inf and 1 Mot.Inf
EDIT: Hisaichi defend with 1 Infantry
EDIT: 1/19 hits, 4.50 expected hits
EDIT: 0/1 hits, 0.33 expected hits
EDIT: 1 Infantry owned by the Hisaichi lost in Hulunbuir
EDIT: Russians takes Hulunbuir from Hisaichi
EDIT: Russians win
EDIT: Battle casualty summary: Battle score (TUV change) for attacker is 2
EDIT: Battle in Heilungchiang
EDIT: Russians attack with 1 Fighter and 2 Infantrys
EDIT: Hisaichi defend with 1 Infantry
EDIT: 2/3 hits, 0.67 expected hits
EDIT: 0/1 hits, 0.33 expected hits
EDIT: 1 Infantry owned by the Hisaichi lost in Heilungchiang
EDIT: Russians takes Heilungchiang from Hisaichi
EDIT: Russians win
EDIT: Battle casualty summary: Battle score (TUV change) for attacker is 2
EDIT: Recording Battle Statistics
Non Combat Move - Russians
EDIT: Adding units owned by Russians to Rostov: 4 ArmoredCars, 1 Fighter, 1 HeavyTank, 1 Infantry, 1 Mech.Rocket and 1 Tank
EDIT: Turning on Edit Mode
EDIT: Adding units owned by Romanians to Donetsk: 2 Artillerys and 2 Infantrys
EDIT: Removing units owned by Russians from Rostov: 1 Fighter
EDIT: Turning off Edit Mode
1 Fighter moved from Donetsk to Rostov
2 Infantrys moved from Tula to Rostov
1 Artillery and 4 Infantrys moved from Moscow to Tula
4 Infantrys moved from Yaroslavl to Moscow
1 Fighter moved from Heilungchiang to Chita
Place Units - Russians
1 Bunker and 10 Infantrys placed in Moscow
1 Bunker placed in Rostov
Russians undo move 2.
Russians undo move 1.
1 Bunker and 4 HeavyTanks placed in Arkhangelsk
1 Bunker placed in Rostov
10 Infantrys placed in Moscow
5 Infantrys placed in Stalingrad
3 Infantrys placed in Georgia
6 Infantrys placed in Sibirsky
4 Infantrys placed in Sverdlovsk
Turn Complete - Russians
Russians collect 88 PUs; end with 88 PUs
Combat Hit Differential Summary :
Germans : -0.67
Romanians : 2.67
Russians : -4.17
EDIT: : -2.83
AA fire in Donetsk : : -0.17