@Elrood this game would have turned out much different if Hisaichi wouldn’t have taken the Chinese capitol. Having US and Anzac control those factories has killed Germany’s potential for advancing.
WaW Team Game IV
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TripleA Turn Summary: Chinese round 1
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 1 Combat Move - Chinese 1 Tank moved from C.Sinkiang to Khobdo 1 Infantry moved from E.Sinkiang to Khobdo 1 Fighter moved from Hsining to Khobdo 1 Infantry moved from W.Qinghai to Gobi Altai 1 Infantry moved from E.Qinghai to Gobi Altai 1 Tank moved from Hsining to Gobi Altai 1 Tank moved from Ningsia to Gobi Altai 1 Infantry and 1 Tank moved from Shanghai to Kiangsi 1 Artillery moved from Hunan to N.French Indochina 1 Infantry moved from Kweichow to N.French Indochina 1 Tank moved from Yunnan to S.Thailand 1 Infantry moved from Anhwei to Shanghai Purchase Units - Chinese Chinese buy 2 ArmoredCars, 1 Elite and 1 Infantry; Remaining resources: 0 PUs; Combat - Chinese Battle in S.Thailand Chinese attack with 1 Tank Thai defend with 1 Infantry Chinese roll dice for 1 Tank in S.Thailand, round 2 : 0/1 hits, 0.50 expected hits Thai roll dice for 1 Infantry in S.Thailand, round 2 : 1/1 hits, 0.33 expected hits 1 Tank owned by the Chinese lost in S.Thailand Thai win with 1 Infantry remaining. Battle score for attacker is -5 Casualties for Chinese: 1 Tank Battle in Kiangsi Chinese attack with 1 Infantry and 1 Tank Yamamoto defend with 1 Tank Chinese roll dice for 1 Infantry and 1 Tank in Kiangsi, round 2 : 0/2 hits, 0.67 expected hits Yamamoto roll dice for 1 Tank in Kiangsi, round 2 : 0/1 hits, 0.50 expected hits Chinese roll dice for 1 Infantry and 1 Tank in Kiangsi, round 3 : 1/2 hits, 0.67 expected hits Yamamoto roll dice for 1 Tank in Kiangsi, round 3 : 1/1 hits, 0.50 expected hits 1 Tank owned by the Yamamoto and 1 Infantry owned by the Chinese lost in Kiangsi Chinese win, taking Kiangsi from Yamamoto with 1 Tank remaining. Battle score for attacker is 3 Casualties for Chinese: 1 Infantry Casualties for Yamamoto: 1 Tank Battle in N.French Indochina Chinese attack with 1 Artillery and 1 Infantry Yamamoto defend with 1 Infantry Chinese roll dice for 1 Artillery and 1 Infantry in N.French Indochina, round 2 : 0/2 hits, 0.67 expected hits Yamamoto roll dice for 1 Infantry in N.French Indochina, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 Artillery and 1 Infantry in N.French Indochina, round 3 : 1/2 hits, 0.67 expected hits Yamamoto roll dice for 1 Infantry in N.French Indochina, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Yamamoto lost in N.French Indochina Chinese win, taking N.French Indochina from Yamamoto with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Yamamoto: 1 Infantry Battle in Khobdo Chinese attack with 1 Fighter, 1 Infantry and 1 Tank Neutral defend with 2 Infantrys Chinese roll dice for 1 Fighter, 1 Infantry and 1 Tank in Khobdo, round 2 : 1/3 hits, 1.00 expected hits Neutral roll dice for 2 Infantrys in Khobdo, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Neutral and 1 Infantry owned by the Chinese lost in Khobdo Chinese roll dice for 1 Fighter and 1 Tank in Khobdo, round 3 : 1/2 hits, 0.83 expected hits Neutral roll dice for 1 Infantry in Khobdo, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Neutral lost in Khobdo Chinese loses 0 PUs for violating Khobdos neutrality. Chinese win, taking Khobdo from Neutral with 1 Fighter and 1 Tank remaining. Battle score for attacker is 2 Casualties for Chinese: 1 Infantry Casualties for Neutral: 2 Infantrys Battle in Gobi Altai Chinese attack with 2 Infantrys and 2 Tanks Neutral defend with 2 Infantrys Chinese roll dice for 2 Infantrys and 2 Tanks in Gobi Altai, round 2 : 1/4 hits, 1.33 expected hits Neutral roll dice for 2 Infantrys in Gobi Altai, round 2 : 0/2 hits, 0.67 expected hits 1 Infantry owned by the Neutral lost in Gobi Altai Chinese roll dice for 2 Infantrys and 2 Tanks in Gobi Altai, round 3 : 0/4 hits, 1.33 expected hits Neutral roll dice for 1 Infantry in Gobi Altai, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 Infantrys and 2 Tanks in Gobi Altai, round 4 : 1/4 hits, 1.33 expected hits Neutral roll dice for 1 Infantry in Gobi Altai, round 4 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Neutral and 1 Infantry owned by the Chinese lost in Gobi Altai Chinese loses 0 PUs for violating Gobi Altais neutrality. Chinese win, taking Gobi Altai from Neutral with 1 Infantry and 2 Tanks remaining. Battle score for attacker is 2 Casualties for Neutral: 2 Infantrys Casualties for Chinese: 1 Infantry Non Combat Move - Chinese 1 Fighter moved from Khobdo to E.Sinkiang 2 Infantrys moved from Urumqi to C.Sinkiang 1 Artillery and 3 Infantrys moved from Hsining to E.Qinghai 1 AAGun moved from Hsining to E.Qinghai 2 Infantrys moved from Lanchow to Shensi 1 Infantry moved from Ningsia to Suiyuan 1 Tank moved from Szechwan to Hupeh 1 Tank moved from Suiyuan to Hupeh 1 Artillery moved from Shensi to Hupeh Place Units - Chinese 2 ArmoredCars, 1 Elite and 1 Infantry placed in Hsining Turn Complete - Chinese Chinese collect 42 PUs; end with 42 PUsCombat Hit Differential Summary :
Neutral : -0.33 Yamamoto : -0.67 Chinese : -3.00 Thai : 0.67 -
TripleA Turn Summary: Hisaichi round 1
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 1 Combat Move - Hisaichi 1 Destroyer and 2 Submarines moved from 92 Sea Zone to 110 Sea Zone 2 Fighters moved from 84 Sea Zone to 110 Sea Zone 1 Bomber moved from Changchun to 110 Sea Zone 2 Infantrys and 2 Tanks moved from Formosa to 92 Sea Zone 2 Infantrys and 2 Tanks moved from 92 Sea Zone to Hong Kong 2 Artillerys moved from Changchun to 84 Sea Zone 1 Infantry and 1 Tank moved from Formosa to 84 Sea Zone 2 Infantrys moved from Changchun to 84 Sea Zone 2 Artillerys and 2 Infantrys moved from S.Sakhalin to 75 Sea Zone 1 Artillery and 1 Infantry moved from Peking to Chahar 1 Infantry moved from Peking to Chahar 1 Fighter moved from Peking to Chahar 1 Artillery and 2 Infantrys moved from Shantung to Shanghai 2 Artillerys, 2 Infantrys and 2 Transports moved from 75 Sea Zone to 92 Sea Zone 2 Artillerys and 2 Infantrys moved from 92 Sea Zone to Hong Kong 2 Artillerys, 3 Infantrys, 1 Tank and 3 Transports moved from 84 Sea Zone to 92 Sea Zone 1 Infantry moved from Korea to 84 Sea Zone 1 Infantry and 1 T.Boat moved from 84 Sea Zone to 92 Sea Zone 1 Infantry and 1 Tank moved from 92 Sea Zone to Kiangsi 1 Artillery and 1 Infantry moved from 92 Sea Zone to Kwangtung 1 Artillery and 2 Infantrys moved from 92 Sea Zone to Kiangsi 1 Artillery and 3 Infantrys moved from Hulunbuir to Chita 3 Infantrys and 1 Tank moved from Heilungchiang to Chita 1 Tank moved from Peking to Chahar 1 Tank moved from Peking to Shanghai 1 Fighter moved from Changchun to Hong Kong 1 Battleship moved from 84 Sea Zone to 92 Sea Zone Purchase Units - Hisaichi Hisaichi buy 1 Factory, 1 Fighter, 1 Infantry and 1 Tank; Remaining resources: 0 PUs; Combat - Hisaichi Battle in Chita Hisaichi attack with 1 Artillery, 6 Infantrys and 1 Tank Russians defend with 1 Bunker Hisaichi roll dice for 1 Artillery, 6 Infantrys and 1 Tank in Chita, round 2 : 1/8 hits, 2.00 expected hits Units damaged: 1 Bunker owned by the Russians Russians roll dice for 1 Bunker in Chita, round 2 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Hisaichi lost in Chita Hisaichi roll dice for 1 Artillery, 5 Infantrys and 1 Tank in Chita, round 3 : 3/7 hits, 1.83 expected hits Russians roll dice for 1 Bunker in Chita, round 3 : 1/1 hits, 0.50 expected hits 1 Bunker owned by the Russians and 1 Infantry owned by the Hisaichi lost in Chita Hisaichi win, taking Chita from Russians with 1 Artillery, 4 Infantrys and 1 Tank remaining. Battle score for attacker is 2 Casualties for Hisaichi: 2 Infantrys Casualties for Russians: 1 Bunker Battle in Kwangtung Hisaichi attack with 1 Artillery and 1 Infantry Chinese defend with 1 Infantry Hisaichi roll dice for 1 Artillery and 1 Infantry in Kwangtung, round 2 : 0/2 hits, 0.67 expected hits Chinese roll dice for 1 Infantry in Kwangtung, round 2 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 1 Artillery and 1 Infantry in Kwangtung, round 3 : 0/2 hits, 0.67 expected hits Chinese roll dice for 1 Infantry in Kwangtung, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi lost in Kwangtung Hisaichi roll dice for 1 Artillery in Kwangtung, round 4 : 1/1 hits, 0.33 expected hits Chinese roll dice for 1 Infantry in Kwangtung, round 4 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in Kwangtung Hisaichi win, taking Kwangtung from Chinese with 1 Artillery remaining. Battle score for attacker is 0 Casualties for Hisaichi: 1 Infantry Casualties for Chinese: 1 Infantry Battle in Hong Kong Hisaichi attack with 2 Artillerys, 1 Fighter, 4 Infantrys and 2 Tanks British defend with 1 AAGun, 1 Artillery, 1 Factory, 3 Infantrys and 1 Tank AA fire in Hong Kong : 0/1 hits, 0.17 expected hits Hisaichi roll dice for 1 Battleship in Hong Kong, round 2 : 1/1 hits, 0.67 expected hits 1 Infantry owned by the British lost in Hong Kong Hisaichi roll dice for 2 Artillerys, 1 Fighter, 4 Infantrys and 2 Tanks in Hong Kong, round 2 : 2/9 hits, 3.00 expected hits British roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Hong Kong, round 2 : 1/4 hits, 1.50 expected hits 2 Infantrys owned by the British and 1 Infantry owned by the Hisaichi lost in Hong Kong Hisaichi roll dice for 2 Artillerys, 1 Fighter, 3 Infantrys and 2 Tanks in Hong Kong, round 3 : 4/8 hits, 2.83 expected hits British roll dice for 1 Artillery and 1 Tank in Hong Kong, round 3 : 2/2 hits, 0.83 expected hits 1 Tank owned by the British, 1 Artillery owned by the British and 2 Infantrys owned by the Hisaichi lost in Hong Kong Hisaichi win, taking Hong Kong from British with 2 Artillerys, 1 Fighter, 1 Infantry and 2 Tanks remaining. Battle score for attacker is 9 Casualties for British: 1 Artillery, 3 Infantrys and 1 Tank Casualties for Hisaichi: 3 Infantrys Battle in Shanghai Hisaichi attack with 1 Artillery, 2 Infantrys and 1 Tank Chinese defend with 1 Infantry Hisaichi roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Shanghai, round 2 : 0/4 hits, 1.33 expected hits Chinese roll dice for 1 Infantry in Shanghai, round 2 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Shanghai, round 3 : 1/4 hits, 1.33 expected hits Chinese roll dice for 1 Infantry in Shanghai, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in Shanghai Hisaichi win, taking Shanghai from Chinese with 1 Artillery, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 2 Casualties for Chinese: 1 Infantry Battle in Chahar Hisaichi attack with 1 Artillery, 1 Fighter, 2 Infantrys and 1 Tank Chinese defend with 1 Infantry Hisaichi roll dice for 1 Artillery, 1 Fighter, 2 Infantrys and 1 Tank in Chahar, round 2 : 1/5 hits, 1.67 expected hits Chinese roll dice for 1 Infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in Chahar Hisaichi win, taking Chahar from Chinese with 1 Artillery, 1 Fighter, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 2 Casualties for Chinese: 1 Infantry Battle in Kiangsi Hisaichi attack with 1 Artillery, 3 Infantrys and 1 Tank Chinese defend with 1 Tank Hisaichi roll dice for 1 Artillery, 3 Infantrys and 1 Tank in Kiangsi, round 2 : 0/5 hits, 1.50 expected hits Chinese roll dice for 1 Tank in Kiangsi, round 2 : 0/1 hits, 0.50 expected hits Hisaichi roll dice for 1 Artillery, 3 Infantrys and 1 Tank in Kiangsi, round 3 : 0/5 hits, 1.50 expected hits Chinese roll dice for 1 Tank in Kiangsi, round 3 : 0/1 hits, 0.50 expected hits Hisaichi roll dice for 1 Artillery, 3 Infantrys and 1 Tank in Kiangsi, round 4 : 0/5 hits, 1.50 expected hits Chinese roll dice for 1 Tank in Kiangsi, round 4 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Hisaichi lost in Kiangsi Hisaichi roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Kiangsi, round 5 : 2/4 hits, 1.33 expected hits Chinese roll dice for 1 Tank in Kiangsi, round 5 : 1/1 hits, 0.50 expected hits 1 Tank owned by the Chinese and 1 Infantry owned by the Hisaichi lost in Kiangsi Hisaichi win, taking Kiangsi from Chinese with 1 Artillery, 1 Infantry and 1 Tank remaining. Battle score for attacker is 1 Casualties for Hisaichi: 2 Infantrys Casualties for Chinese: 1 Tank Battle in 110 Sea Zone Hisaichi attack with 1 Bomber, 1 Destroyer, 2 Fighters and 2 Submarines Dutch defend with 1 Destroyer, 1 Submarine and 1 Transport Hisaichi roll dice for 2 Submarines in 110 Sea Zone, round 2 : 2/2 hits, 0.67 expected hits Dutch roll dice for 1 Submarine in 110 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Hisaichi roll dice for 1 Bomber, 1 Destroyer and 2 Fighters in 110 Sea Zone, round 2 : 2/4 hits, 1.67 expected hits Dutch roll dice for 1 Destroyer and 1 Transport in 110 Sea Zone, round 2 : 0/2 hits, 0.50 expected hits 1 Transport owned by the Dutch, 1 Submarine owned by the Dutch, 1 Destroyer owned by the Dutch and 1 Submarine owned by the Hisaichi lost in 110 Sea Zone Hisaichi win with 1 Bomber, 1 Destroyer, 2 Fighters and 1 Submarine remaining. Battle score for attacker is 14 Casualties for Hisaichi: 1 Submarine Casualties for Dutch: 1 Destroyer, 1 Submarine and 1 Transport Non Combat Move - Hisaichi 1 Fighter could not land in Hong Kong and was removed 1 Bomber moved from 110 Sea Zone to Bangkok 1 Carrier moved from 84 Sea Zone to 106 Sea Zone 2 Fighters moved from 110 Sea Zone to 106 Sea Zone 3 Tanks moved from Liaoning to Shantung 3 Infantrys moved from Liaoning to Hulunbuir 2 Infantrys moved from Kirin to Heilungchiang 1 Artillery moved from Kirin to Heilungchiang 1 Tank moved from Kirin to Peking 1 Tank moved from Changchun to Liaoning 1 Destroyer and 1 Submarine moved from 75 Sea Zone to 92 Sea Zone 1 Fighter moved from Chahar to Peking 2 Infantrys moved from Korea to Liaoning Place Units - Hisaichi 1 Factory placed in Peking 1 Fighter, 1 Infantry and 1 Tank placed in Changchun Turn Complete - Hisaichi Hisaichi collect 49 PUs; end with 49 PUsCombat Hit Differential Summary :
Hisaichi : -4.50 British : 0.67 AA fire in Hong Kong : : -0.17 Chinese : -1.00 Russians : 1.00 Dutch : 0.17 -
TripleA Turn Summary: British round 1
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 1 Combat Move - British 1 Battleship, 1 Destroyer and 1 Transport moved from 10 Sea Zone to 5 Sea Zone 1 Bomber moved from London to 5 Sea Zone 1 Fighter moved from Montreal to 8 Sea Zone 1 Fighter moved from Gibraltar to 31 Sea Zone 1 Infantry moved from British Somaliland to Italian East Africa 1 Artillery moved from Kenya to Italian East Africa 1 Transport moved from 55 Sea Zone to 56 Sea Zone 1 Artillery and 2 Infantrys moved from Bombay to 59 Sea Zone 1 Fighter moved from Trucial Coast to Italian East Africa 1 Tank moved from Palestine to Nubia 1 Infantry moved from Lower Egypt to Nubia 1 Infantry moved from New Valley to Nubia 1 Infantry and 1 Tank moved from Iraq to W.Iran 1 Tank moved from Cairo to Nubia 1 Artillery, 3 Infantrys and 1 Tank moved from Cairo to 56 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 59 Sea Zone to 58 Sea Zone 1 Cruiser and 1 Infantry moved from 59 Sea Zone to 58 Sea Zone 1 Artillery and 2 Infantrys moved from 58 Sea Zone to W.Iran 1 Artillery, 1 Cruiser, 2 Infantrys and 1 Transport moved from 56 Sea Zone to 58 Sea Zone 1 Artillery and 2 Infantrys moved from 58 Sea Zone to W.Iran 1 Infantry, 1 Tank and 1 Transport moved from 56 Sea Zone to 57 Sea Zone 1 Infantry and 1 Tank moved from 57 Sea Zone to Italian East Africa 1 Fighter moved from Lower Egypt to Nubia 1 Infantry moved from Burma to S.Thailand 1 Fighter moved from Madras to S.Thailand Purchase Units - British British buy 10 Infantrys; Remaining resources: 0 PUs; Combat - British Battle in W.Iran British attack with 2 Artillerys, 5 Infantrys and 1 Tank Neutral defend with 1 AAGun, 1 Bunker, 1 Factory and 4 Infantrys British roll dice for 2 Cruisers in W.Iran, round 2 : 1/2 hits, 1.00 expected hits Units damaged: 1 Bunker owned by the Neutral British roll dice for 2 Artillerys, 5 Infantrys and 1 Tank in W.Iran, round 2 : 1/8 hits, 2.33 expected hits Neutral roll dice for 1 Bunker and 4 Infantrys in W.Iran, round 2 : 3/5 hits, 1.83 expected hits 1 Infantry owned by the Neutral and 3 Infantrys owned by the British lost in W.Iran British roll dice for 2 Artillerys, 2 Infantrys and 1 Tank in W.Iran, round 3 : 2/5 hits, 1.83 expected hits Neutral roll dice for 1 Bunker and 3 Infantrys in W.Iran, round 3 : 1/4 hits, 1.50 expected hits 2 Infantrys owned by the Neutral and 1 Infantry owned by the British lost in W.Iran British roll dice for 2 Artillerys, 1 Infantry and 1 Tank in W.Iran, round 4 : 1/4 hits, 1.50 expected hits Neutral roll dice for 1 Bunker and 1 Infantry in W.Iran, round 4 : 0/2 hits, 0.83 expected hits 1 Infantry owned by the Neutral lost in W.Iran British roll dice for 2 Artillerys, 1 Infantry and 1 Tank in W.Iran, round 5 : 3/4 hits, 1.50 expected hits Neutral roll dice for 1 Bunker in W.Iran, round 5 : 0/1 hits, 0.50 expected hits 1 Bunker owned by the Neutral lost in W.Iran British loses 0 PUs for violating W.Irans neutrality. British win, taking W.Iran from Neutral with 2 Artillerys, 1 Infantry and 1 Tank remaining. Battle score for attacker is 6 Casualties for British: 4 Infantrys Casualties for Neutral: 1 Bunker and 4 Infantrys Battle in Italian East Africa British attack with 1 Artillery, 1 Fighter, 2 Infantrys and 1 Tank Italians defend with 1 Fighter and 2 Infantrys British roll dice for 1 Artillery, 1 Fighter, 2 Infantrys and 1 Tank in Italian East Africa, round 2 : 1/5 hits, 1.67 expected hits Italians roll dice for 1 Fighter and 2 Infantrys in Italian East Africa, round 2 : 1/3 hits, 1.17 expected hits 1 Infantry owned by the Italians and 1 Infantry owned by the British lost in Italian East Africa British roll dice for 1 Artillery, 1 Fighter, 1 Infantry and 1 Tank in Italian East Africa, round 3 : 1/4 hits, 1.50 expected hits Italians roll dice for 1 Fighter and 1 Infantry in Italian East Africa, round 3 : 2/2 hits, 0.83 expected hits 1 Infantry owned by the Italians, 1 Artillery owned by the British and 1 Infantry owned by the British lost in Italian East Africa British roll dice for 1 Fighter and 1 Tank in Italian East Africa, round 4 : 2/2 hits, 0.83 expected hits Italians roll dice for 1 Fighter in Italian East Africa, round 4 : 0/1 hits, 0.50 expected hits 1 Fighter owned by the Italians lost in Italian East Africa British win, taking Italian East Africa from Italians with 1 Fighter and 1 Tank remaining. Battle score for attacker is 4 Casualties for British: 1 Artillery and 2 Infantrys Casualties for Italians: 1 Fighter and 2 Infantrys Battle in Nubia British attack with 1 Fighter, 2 Infantrys and 2 Tanks Italians defend with 1 Artillery and 1 Infantry British roll dice for 1 Fighter, 2 Infantrys and 2 Tanks in Nubia, round 2 : 1/5 hits, 1.67 expected hits Italians roll dice for 1 Artillery and 1 Infantry in Nubia, round 2 : 0/2 hits, 0.67 expected hits 1 Infantry owned by the Italians lost in Nubia British roll dice for 1 Fighter, 2 Infantrys and 2 Tanks in Nubia, round 3 : 2/5 hits, 1.67 expected hits Italians roll dice for 1 Artillery in Nubia, round 3 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Italians lost in Nubia British win, taking Nubia from Italians with 1 Fighter, 2 Infantrys and 2 Tanks remaining. Battle score for attacker is 6 Casualties for Italians: 1 Artillery and 1 Infantry Battle in 5 Sea Zone British attack with 1 Battleship, 1 Bomber, 1 Destroyer and 1 Transport Finns defend with 1 Destroyer, 1 Submarine and 1 Transport Finns roll dice for 1 Submarine in 5 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 Battleship, 1 Bomber, 1 Destroyer and 1 Transport in 5 Sea Zone, round 2 : 3/3 hits, 1.67 expected hits Finns roll dice for 1 Destroyer and 1 Transport in 5 Sea Zone, round 2 : 0/2 hits, 0.50 expected hits 1 Transport owned by the Finns, 1 Submarine owned by the Finns and 1 Destroyer owned by the Finns lost in 5 Sea Zone British win with 1 Battleship, 1 Bomber, 1 Destroyer and 1 Transport remaining. Battle score for attacker is 21 Casualties for Finns: 1 Destroyer, 1 Submarine and 1 Transport Battle in S.Thailand British attack with 1 Fighter and 1 Infantry Thai defend with 1 Infantry British roll dice for 1 Fighter and 1 Infantry in S.Thailand, round 2 : 1/2 hits, 0.50 expected hits Thai roll dice for 1 Infantry in S.Thailand, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Thai and 1 Infantry owned by the British lost in S.Thailand British win with 1 Fighter remaining. Battle score for attacker is 0 Casualties for British: 1 Infantry Casualties for Thai: 1 Infantry Battle in 31 Sea Zone British attack with 1 Fighter Germans defend with 3 Submarines British roll dice for 1 Fighter in 31 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 Submarine owned by the Germans lost in 31 Sea Zone 2 Submarines owned by the Germans Submerged British win with 1 Fighter remaining. Battle score for attacker is 7 Casualties for Germans: 1 Submarine Battle in 8 Sea Zone British attack with 1 Fighter Germans defend with 3 Submarines British roll dice for 1 Fighter in 8 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 Submarine owned by the Germans lost in 8 Sea Zone 2 Submarines owned by the Germans Submerged British win with 1 Fighter remaining. Battle score for attacker is 7 Casualties for Germans: 1 Submarine Non Combat Move - British 1 Fighter moved from 8 Sea Zone to Quebec 1 Destroyer and 1 Transport moved from 2 Sea Zone to 1 Sea Zone 1 Infantry moved from Canadian Prairies to North Central USA 1 Tank moved from Ontario to South Central USA 2 Infantrys moved from Vancouver to 80 Sea Zone 1 Destroyer, 2 Infantrys and 1 Transport moved from 80 Sea Zone to 90 Sea Zone 2 Infantrys moved from 90 Sea Zone to Pearl Harbor 1 Submarine moved from 115 Sea Zone to 114 Sea Zone 1 Artillery and 1 Infantry moved from British Borneo to East And South Borneo 1 Fighter moved from S.Thailand to Malaya 1 Infantry moved from Andaman to 60 Sea Zone 1 Infantry moved from Ceylon to 60 Sea Zone 1 Infantry moved from Mysore to 60 Sea Zone 1 Infantry moved from Madras to 60 Sea Zone 1 Destroyer, 4 Infantrys, 1 Submarine and 2 Transports moved from 60 Sea Zone to 65 Sea Zone 4 Infantrys moved from 65 Sea Zone to Malaya 1 Artillery and 1 Infantry moved from Assam to Burma 1 Infantry moved from Calcutta to Assam 1 Infantry moved from Bihar to Assam 1 Tank moved from Hyderabad to Assam 1 Infantry moved from Rajputana to Hyderabad 1 Tank moved from Delhi to Assam 1 AAGun and 1 Infantry moved from Delhi to Bihar 1 Infantry moved from Punjab to Bihar 1 Artillery moved from Baluchistan to Punjab 1 Submarine moved from 59 Sea Zone to 57 Sea Zone 1 Fighter moved from Cyprus to Lower Egypt 1 Infantry moved from Palestine to Lower Egypt 1 Fighter moved from Nubia to Lower Egypt 1 Fighter moved from Italian East Africa to Lower Egypt 1 Infantry moved from Nigeria to French Equatorial Africa 1 Infantry moved from Gold Coast to French Sudan 1 Infantry moved from British Guiana to Suriname 1 Infantry moved from British Columbia to North Central USA 1 Infantry moved from Yukon to British Columbia 1 T.Boat moved from 20 Sea Zone to 18 Sea Zone 1 Infantry moved from Scotland to Northern Ireland 1 Tank moved from London to Scotland 2 Tanks moved from Manchester to Scotland 1 Fighter moved from Wales to Dover 2 Fighters moved from London to Dover 5 Infantrys moved from London to Dover 1 Artillery and 3 Infantrys moved from Wales to Manchester 1 Bomber moved from 5 Sea Zone to Manchester 1 Fighter moved from Malta to Lower Egypt 1 Fighter moved from 31 Sea Zone to E.Morocco 1 Infantry moved from Rhodesia to Kenya 1 Infantry moved from South Africa to Rhodesia 1 AAGun and 1 Infantry moved from Cape Town to South Africa 2 Artillerys and 1 Infantry moved from Madras to Hyderabad 1 Destroyer moved from 55 Sea Zone to 57 Sea Zone Place Units - British 6 Infantrys placed in Cairo 4 Infantrys placed in Madras Turn Complete - British British collect 94 PUs; end with 94 PUsCombat Hit Differential Summary :
Neutral : -0.67 British : 2.67 Italians : -0.50 Finns : -0.83 Thai : 0.67 -
TripleA Turn Summary: Anzac round 1
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 1 Combat Move - Anzac 1 Submarine moved from 113 Sea Zone to 110 Sea Zone 1 Fighter moved from Townsville to 110 Sea Zone 1 Fighter moved from 122 Sea Zone to 66 Sea Zone 1 Fighter moved from 66 Sea Zone to 110 Sea Zone Purchase Units - Anzac Anzac buy 3 Infantrys; Remaining resources: 0 PUs; Combat - Anzac Battle in 110 Sea Zone Anzac attack with 2 Fighters and 1 Submarine Hisaichi defend with 1 Destroyer and 1 Submarine Anzac roll dice for 1 Submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 1 Submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Anzac roll dice for 2 Fighters in 110 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits Hisaichi roll dice for 1 Destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 Submarine owned by the Hisaichi lost in 110 Sea Zone Anzac roll dice for 1 Submarine in 110 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits Hisaichi roll dice for 1 Destroyer in 110 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 Destroyer owned by the Hisaichi lost in 110 Sea Zone Anzac win with 2 Fighters and 1 Submarine remaining. Battle score for attacker is 15 Casualties for Hisaichi: 1 Destroyer and 1 Submarine Non Combat Move - Anzac 2 Fighters moved from 110 Sea Zone to Sumatra 1 Destroyer moved from 122 Sea Zone to 114 Sea Zone 1 Carrier moved from 122 Sea Zone to 114 Sea Zone 1 Infantry moved from Guadalcanal to 114 Sea Zone 1 Tank moved from New Georgia to 114 Sea Zone 1 Infantry and 1 Tank moved from 114 Sea Zone to West Papua 1 Infantry moved from Milne Bay to West Papua 3 Infantrys moved from Port Moresby to West Papua 1 Tank moved from Port Moresby to West Papua 1 Submarine moved from 123 Sea Zone to 122 Sea Zone 1 Submarine moved from 122 Sea Zone to 70 Sea Zone Place Units - Anzac 3 Infantrys placed in Port Moresby Turn Complete - Anzac Anzac collect 36 PUs; end with 36 PUsCombat Hit Differential Summary :
Hisaichi : -1.00 Anzac : 0.67 -
TripleA Turn Summary: Dutch round 1
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 1 Combat Move - Dutch 1 Infantry moved from Merauke to Hollandia 1 Tank moved from Merauke to Hollandia 1 Transport moved from 108 Sea Zone to 114 Sea Zone 1 Destroyer moved from 108 Sea Zone to 114 Sea Zone 1 Submarine moved from 67 Sea Zone to 110 Sea Zone 1 Destroyer moved from 111 Sea Zone to 110 Sea Zone 1 Fighter moved from Banjarmasin to 114 Sea Zone 1 Tank moved from East And South Borneo to Banjarmasin 1 Infantry moved from East And South Borneo to Banjarmasin 1 Artillery moved from Java to Sumatra 1 Infantry moved from Soembawa to Lombok 1 Infantry moved from Suriname to Amazon 1 Tank moved from Suriname to Amazon Purchase Units - Dutch Dutch buy 4 Infantrys; Remaining resources: 0 PUs; Combat - Dutch Battle in Amazon Dutch attack with 1 Infantry and 1 Tank Neutral defend with 1 Infantry Dutch roll dice for 1 Infantry and 1 Tank in Amazon, round 2 : 1/2 hits, 0.67 expected hits Neutral roll dice for 1 Infantry in Amazon, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Neutral and 1 Infantry owned by the Dutch lost in Amazon Dutch loses 0 PUs for violating Amazons neutrality. Dutch win, taking Amazon from Neutral with 1 Tank remaining. Battle score for attacker is 0 Casualties for Dutch: 1 Infantry Casualties for Neutral: 1 Infantry Non Combat Move - Dutch 2 Infantrys moved from West Borneo to Banjarmasin Place Units - Dutch 4 Infantrys placed in Banjarmasin Turn Complete - Dutch Dutch collect 28 PUs; end with 28 PUsCombat Hit Differential Summary :
Neutral : 0.67 Dutch : 0.33 -
TripleA Turn Summary: Finns round 1
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 1 Combat Move - Finns 1 Infantry moved from Lapland to N.Karelia Finns take N.Karelia from Russians 1 Artillery moved from Lapland to Oulu 1 Infantry moved from Oulu to Lapland 1 Infantry moved from Kotka to Oulu 1 Infantry moved from Tampere to Oulu 1 Fighter and 1 Tank moved from Helsinki to Oulu 3 Infantrys moved from Helsinki to Tampere Purchase Units - Finns Finns buy 3 Infantrys; Remaining resources: 0 PUs; Combat - Finns Non Combat Move - Finns 1 AAGun moved from Helsinki to Tampere Place Units - Finns 3 Infantrys placed in Helsinki Turn Complete - Finns Finns collect 13 PUs; end with 13 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Romanians round 1
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 1 Combat Move - Romanians 1 Artillery moved from Bulgaria to E.Romania 1 Artillery and 1 Infantry moved from W.Romania to E.Romania 2 Infantrys moved from Bucharest to E.Romania 1 Tank moved from Bucharest to Krakow 1 Fighter moved from Bucharest to E.Romania Purchase Units - Romanians Romanians buy 3 Infantrys; Remaining resources: 0 PUs; Non Combat Move - Romanians 1 AAGun moved from Bucharest to E.Romania Place Units - Romanians 3 Infantrys placed in Bucharest Turn Complete - Romanians Romanians collect 12 PUs; end with 12 PUsCombat Hit Differential Summary :
Production/PUs Summary :
Germans : 66 / 68 Russians : 108 / 113 Italians : 54 / 58 French : 48 / 50 Yamamoto : 60 / 64 Chinese : 35 / 42 Hisaichi : 49 / 49 British : 94 / 94 Anzac : 36 / 36 Dutch : 28 / 28 Finns : 13 / 13 Romanians : 12 / 12 Thai : 8 / 8 Americans : 93 / 50 -
TripleA Turn Summary: Thai round 1
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 1 Combat Move - Thai 1 Fighter moved from Bangkok to 110 Sea Zone 1 Destroyer and 1 Submarine moved from 105 Sea Zone to 110 Sea Zone 1 Transport moved from 105 Sea Zone to 110 Sea Zone 1 Infantry moved from Bangkok to 105 Sea Zone 1 Infantry and 1 T.Boat moved from 105 Sea Zone to 110 Sea Zone 1 Infantry moved from 110 Sea Zone to West Borneo Purchase Units - Thai Thai buy 4 Infantrys; Remaining resources: 0 PUs; Combat - Thai Battle in 110 Sea Zone Thai attack with 1 Destroyer, 1 Fighter, 1 Submarine, 1 T.Boat and 1 Transport Anzac defend with 1 Submarine; Dutch defend with 1 Destroyer and 1 Submarine Thai roll dice for 1 Submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Dutch roll dice for 2 Submarines in 110 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Thai roll dice for 1 Destroyer, 1 Fighter, 1 T.Boat and 1 Transport in 110 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits Dutch roll dice for 1 Destroyer in 110 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 Transport owned by the Thai and 1 Submarine owned by the Anzac lost in 110 Sea Zone Thai roll dice for 1 Submarine in 110 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits Dutch roll dice for 1 Submarine in 110 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Thai roll dice for 1 Destroyer, 1 Fighter and 1 T.Boat in 110 Sea Zone, round 3 : 1/3 hits, 1.00 expected hits Dutch roll dice for 1 Destroyer in 110 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 Submarine owned by the Dutch and 1 Destroyer owned by the Dutch lost in 110 Sea Zone Thai win with 1 Destroyer, 1 Fighter, 1 Submarine and 1 T.Boat remaining. Battle score for attacker is 16 Casualties for Thai: 1 Transport Casualties for Anzac: 1 Submarine Casualties for Dutch: 1 Destroyer and 1 Submarine Battle in West Borneo Non Combat Move - Thai 1 Fighter moved from 110 Sea Zone to Bangkok 1 Transport moved from 105 Sea Zone to 110 Sea Zone Place Units - Thai 4 Infantrys placed in Bangkok Turn Complete - Thai Thai collect 11 PUs; end with 11 PUsCombat Hit Differential Summary :
Thai : 0.33 Dutch : -0.67 -
Thailand may wish to do a ncm. It won’t affect the US turn so it will probably be done on Germany’s turn…
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Could you edit an infantry from Thailand to S. Thailand?
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@dawgoneit Reminder its USA’s turn.
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TripleA Turn Summary: Americans round 1
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 1 Combat Move - Americans 1 Destroyer moved from 13 Sea Zone to 25 Sea Zone 1 Destroyer and 1 Submarine moved from 98 Sea Zone to 88 Sea Zone 1 Destroyer and 1 Submarine moved from 83 Sea Zone to 91 Sea Zone 1 Bomber and 1 Fighter moved from Pearl Harbor to 88 Sea Zone 1 Fighter moved from Palmyra to 88 Sea Zone 1 Fighter moved from Midway to 88 Sea Zone 2 Fighters moved from 118 Sea Zone to 88 Sea Zone 1 Destroyer moved from 99 Sea Zone to 91 Sea Zone 1 Bomber moved from South Central USA to 83 Sea Zone 1 Bomber moved from North Central USA to 83 Sea Zone 2 Bombers moved from 83 Sea Zone to 88 Sea Zone 1 Fighter moved from Washington to 25 Sea Zone 1 Artillery, 2 Infantrys and 1 Tank moved from San Francisco to 83 Sea Zone 1 Infantry, 1 Tank and 1 Transport moved from 83 Sea Zone to 100 Sea Zone 1 Infantry and 1 Tank moved from 100 Sea Zone to E.Mexico 1 Artillery, 1 Infantry and 1 Transport moved from 83 Sea Zone to 100 Sea Zone 1 Artillery and 1 Infantry moved from 100 Sea Zone to Central America 3 Infantrys moved from Colombia to Central America 1 Infantry and 1 Tank moved from South Atlantic USA to 13 Sea Zone 1 Infantry, 1 Tank and 1 Transport moved from 13 Sea Zone to 25 Sea Zone 1 Infantry and 1 Tank moved from 25 Sea Zone to E.Mexico 1 Tank moved from San Francisco to W.Mexico 1 Artillery and 1 Infantry moved from Southwest USA to W.Mexico 1 Infantry moved from Southwest USA to W.Mexico 1 Tank moved from Southwest USA to W.Mexico Purchase Units - Americans Americans buy 1 B.Transport, 1 Bomber, 1 Destroyer, 3 Infantrys and 2 Submarines; Remaining resources: 0 PUs; Combat - Americans Battle in 91 Sea Zone Americans attack with 2 Destroyers and 1 Submarine Yamamoto defend with 1 Destroyer and 1 Submarine Americans roll dice for 1 Submarine in 91 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Submarine in 91 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 Destroyers in 91 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits Yamamoto roll dice for 1 Destroyer in 91 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 Submarine owned by the Yamamoto lost in 91 Sea Zone Americans roll dice for 1 Submarine in 91 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 Destroyers in 91 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits Yamamoto roll dice for 1 Destroyer in 91 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 Submarine owned by the Americans lost in 91 Sea Zone Americans roll dice for 2 Destroyers in 91 Sea Zone, round 4 : 1/2 hits, 0.67 expected hits Yamamoto roll dice for 1 Destroyer in 91 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits 1 Destroyer owned by the Yamamoto lost in 91 Sea Zone Americans win with 2 Destroyers remaining. Battle score for attacker is 8 Casualties for Yamamoto: 1 Destroyer and 1 Submarine Casualties for Americans: 1 Submarine Battle in 88 Sea Zone Americans attack with 3 Bombers, 1 Destroyer, 5 Fighters and 1 Submarine Yamamoto defend with 1 Battleship, 2 Carriers, 1 Destroyer, 4 Fighters and 1 Transport Americans roll dice for 1 Submarine in 88 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Units damaged: 1 Battleship owned by the Yamamoto Americans roll dice for 3 Bombers, 1 Destroyer and 5 Fighters in 88 Sea Zone, round 2 : 3/9 hits, 4.00 expected hits Yamamoto roll dice for 1 Battleship, 2 Carriers, 1 Destroyer, 4 Fighters and 1 Transport in 88 Sea Zone, round 2 : 6/9 hits, 4.17 expected hits 4 Fighters owned by the Americans, 1 Destroyer owned by the Americans, 1 Submarine owned by the Americans, 1 Transport owned by the Yamamoto and 2 Fighters owned by the Yamamoto lost in 88 Sea Zone Americans roll dice for 3 Bombers and 1 Fighter in 88 Sea Zone, round 3 : 1/4 hits, 2.33 expected hits Yamamoto roll dice for 1 Battleship, 2 Carriers, 1 Destroyer and 2 Fighters in 88 Sea Zone, round 3 : 4/6 hits, 3.00 expected hits 1 Fighter owned by the Americans, 3 Bombers owned by the Americans and 1 Destroyer owned by the Yamamoto lost in 88 Sea Zone Yamamoto win with 1 Battleship, 2 Carriers and 2 Fighters remaining. Battle score for attacker is -67 Casualties for Americans: 3 Bombers, 1 Destroyer, 5 Fighters and 1 Submarine Casualties for Yamamoto: 1 Destroyer, 2 Fighters and 1 Transport Battle in W.Mexico Americans attack with 1 Artillery, 2 Infantrys and 2 Tanks Neutral defend with 1 Infantry and 1 Tank Americans roll dice for 1 Artillery, 2 Infantrys and 2 Tanks in W.Mexico, round 2 : 3/5 hits, 1.83 expected hits Neutral roll dice for 1 Infantry and 1 Tank in W.Mexico, round 2 : 1/2 hits, 0.83 expected hits 1 Infantry owned by the Americans, 1 Tank owned by the Neutral and 1 Infantry owned by the Neutral lost in W.Mexico Americans loses 0 PUs for violating W.Mexicos neutrality. Americans win, taking W.Mexico from Neutral with 1 Artillery, 1 Infantry and 2 Tanks remaining. Battle score for attacker is 5 Casualties for Americans: 1 Infantry Casualties for Neutral: 1 Infantry and 1 Tank Battle in 25 Sea Zone Americans attack with 1 Destroyer, 1 Fighter and 1 Transport Germans defend with 1 Submarine Germans roll dice for 1 Submarine in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 Destroyer, 1 Fighter and 1 Transport in 25 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits 1 Destroyer owned by the Americans lost in 25 Sea Zone 1 Transport retreated to 26 Sea Zone Germans win with 1 Submarine remaining. Battle score for attacker is -8 Casualties for Americans: 1 Destroyer Battle in E.Mexico Americans attack with 1 Infantry and 1 Tank Neutral defend with 1 Infantry Americans roll dice for 1 Infantry and 1 Tank in E.Mexico, round 2 : 1/2 hits, 0.67 expected hits Neutral roll dice for 1 Infantry in E.Mexico, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Neutral lost in E.Mexico Americans loses 0 PUs for violating E.Mexicos neutrality. Americans win, taking E.Mexico from Neutral with 1 Infantry and 1 Tank remaining. Battle score for attacker is 2 Casualties for Neutral: 1 Infantry Battle in Central America Americans attack with 1 Artillery and 4 Infantrys Neutral defend with 1 Infantry Americans roll dice for 1 Artillery and 4 Infantrys in Central America, round 2 : 1/5 hits, 1.17 expected hits Neutral roll dice for 1 Infantry in Central America, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Americans and 1 Infantry owned by the Neutral lost in Central America Americans loses 0 PUs for violating Central Americas neutrality. Americans win, taking Central America from Neutral with 1 Artillery and 3 Infantrys remaining. Battle score for attacker is 0 Casualties for Americans: 1 Infantry Casualties for Neutral: 1 Infantry Non Combat Move - Americans 1 Fighter moved from 25 Sea Zone to South Atlantic USA 2 Carriers moved from 118 Sea Zone to 91 Sea Zone Place Units - Americans 1 Destroyer and 2 Submarines placed in 91 Sea Zone 1 Bomber and 3 Infantrys placed in San Francisco 1 B.Transport placed in 83 Sea Zone Turn Complete - Americans Americans collect 99 PUs; end with 99 PUsCombat Hit Differential Summary :
Germans : 0.67 Neutral : 0.50 Yamamoto : 2.50 Americans : -1.67 -
@dawgoneit unlucky Wayne. That attack was definitely worth a try. I did not see that so many Air could even reach me.
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I did not even look to see whether the US had Bombers in Central US. Thta was my mistake.
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TripleA Turn Summary: Germans round 2
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2 Combat Move - Germans Turning on Edit Mode EDIT: Turning off Edit Mode Germans loses 0 PUs for violating Denmarks neutrality. EDIT: 1 Infantry moved from Bangkok to S.Thailand 11 Tanks moved from Lorraine to Paris Germans take Burgundy from French 2 Tanks moved from Languedoc to Paris 1 Infantry moved from Languedoc to Aquitaine Germans take Aquitaine from French 1 Infantry moved from Hamburg to Denmark Germans take Denmark from Neutral 1 Infantry moved from Lorraine to Burgundy 1 Infantry moved from Krakow to Vinnytsia Germans take Vinnytsia from Russians 1 Submarine moved from 25 Sea Zone to 26 Sea Zone 1 Tank moved from Danzig to Lithuania Germans take Lithuania from Russians 1 ArmoredCar moved from Bohemia to Warsaw 1 Infantry moved from Danzig to Warsaw 1 Artillery moved from Krakow to Warsaw 2 Tanks moved from Danzig to Warsaw 3 Infantrys moved from Pomerania to 23 Sea Zone 1 Artillery moved from Danzig to 23 Sea Zone 1 Artillery, 3 Infantrys and 2 Transports moved from 23 Sea Zone to 24 Sea Zone 1 Artillery and 3 Infantrys moved from 24 Sea Zone to Latvia 2 Transports moved from 24 Sea Zone to 23 Sea Zone 4 Infantrys moved from Pomerania to 23 Sea Zone 4 Infantrys and 2 Transports moved from 23 Sea Zone to 24 Sea Zone 4 Infantrys moved from 24 Sea Zone to Vyborg 1 Fighter moved from Pomerania to Vyborg 2 Fighters moved from Hamburg to Latvia 2 Stukas moved from Hamburg to Vyborg 1 Bomber moved from Hamburg to Latvia 2 Artillerys and 8 Infantrys moved from Lorraine to Picardy 2 Tanks moved from Darfur to Italian East Africa Purchase Units - Germans Germans buy 4 ArmoredCars, 1 Elite, 2 Factorys, 8 Infantrys and 1 Tank; Remaining resources: 0 PUs; Combat - Germans Battle in Picardy Germans attack with 2 Artillerys and 8 Infantrys French defend with 1 Bunker Germans roll dice for 2 Artillerys and 8 Infantrys in Picardy, round 2 : 3/10 hits, 2.33 expected hits French roll dice for 1 Bunker in Picardy, round 2 : 0/1 hits, 0.50 expected hits 1 Bunker owned by the French lost in Picardy Germans win, taking Picardy from French with 2 Artillerys and 8 Infantrys remaining. Battle score for attacker is 6 Casualties for French: 1 Bunker Battle in 26 Sea Zone Germans attack with 1 Submarine Americans defend with 1 Infantry, 1 Tank and 1 Transport Germans roll dice for 1 Submarine in 26 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 Transport in 26 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Germans roll dice for 1 Submarine in 26 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Americans, 1 Transport owned by the Americans and 1 Tank owned by the Americans lost in 26 Sea Zone Germans win with 1 Submarine remaining. Battle score for attacker is 13 Casualties for Americans: 1 Infantry, 1 Tank and 1 Transport Battle in Latvia Germans attack with 1 Artillery, 1 Bomber, 2 Fighters and 3 Infantrys Russians defend with 1 Artillery and 3 Infantrys Germans roll dice for 1 Artillery, 1 Bomber, 2 Fighters and 3 Infantrys in Latvia, round 2 : 3/7 hits, 2.33 expected hits Russians roll dice for 1 Artillery and 3 Infantrys in Latvia, round 2 : 1/4 hits, 1.33 expected hits 3 Infantrys owned by the Russians and 1 Infantry owned by the Germans lost in Latvia Germans roll dice for 1 Artillery, 1 Bomber, 2 Fighters and 2 Infantrys in Latvia, round 3 : 1/6 hits, 2.17 expected hits Russians roll dice for 1 Artillery in Latvia, round 3 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Russians lost in Latvia Germans win, taking Latvia from Russians with 1 Artillery, 1 Bomber, 2 Fighters and 2 Infantrys remaining. Battle score for attacker is 8 Casualties for Germans: 1 Infantry Casualties for Russians: 1 Artillery and 3 Infantrys Battle in Warsaw Germans attack with 1 ArmoredCar, 1 Artillery, 1 Infantry and 2 Tanks Neutral defend with 1 AAGun, 1 Artillery, 1 Factory and 2 Infantrys Germans roll dice for 1 ArmoredCar, 1 Artillery, 1 Infantry and 2 Tanks in Warsaw, round 2 : 3/5 hits, 2.00 expected hits Neutral roll dice for 1 Artillery and 2 Infantrys in Warsaw, round 2 : 0/3 hits, 1.00 expected hits 2 Infantrys owned by the Neutral and 1 Artillery owned by the Neutral lost in Warsaw Germans loses 0 PUs for violating Warsaws neutrality. Germans win, taking Warsaw from Neutral with 1 ArmoredCar, 1 Artillery, 1 Infantry and 2 Tanks remaining. Battle score for attacker is 8 Casualties for Neutral: 1 Artillery and 2 Infantrys Battle in Vyborg Germans attack with 1 Fighter, 4 Infantrys and 2 Stukas Russians defend with 3 Infantrys and 1 Tank Germans roll dice for 1 Battleship in Vyborg, round 2 : 1/1 hits, 0.67 expected hits 1 Infantry owned by the Russians lost in Vyborg Germans roll dice for 1 Fighter, 4 Infantrys and 2 Stukas in Vyborg, round 2 : 1/7 hits, 2.33 expected hits Russians roll dice for 2 Infantrys and 1 Tank in Vyborg, round 2 : 1/3 hits, 1.17 expected hits 1 Infantry owned by the Russians and 1 Infantry owned by the Germans lost in Vyborg Germans roll dice for 1 Fighter, 3 Infantrys and 2 Stukas in Vyborg, round 3 : 5/6 hits, 2.17 expected hits Russians roll dice for 1 Infantry and 1 Tank in Vyborg, round 3 : 1/2 hits, 0.83 expected hits 1 Infantry owned by the Russians, 1 Infantry owned by the Germans and 1 Tank owned by the Russians lost in Vyborg Germans win, taking Vyborg from Russians with 1 Fighter, 2 Infantrys and 2 Stukas remaining. Battle score for attacker is 7 Casualties for Russians: 3 Infantrys and 1 Tank Casualties for Germans: 2 Infantrys Battle in Paris Germans attack with 13 Tanks French defend with 1 AAGun, 1 Artillery, 1 Factory, 1 Fighter and 7 Infantrys Germans roll dice for 13 Tanks in Paris, round 2 : 8/13 hits, 6.50 expected hits French roll dice for 1 Artillery, 1 Fighter and 7 Infantrys in Paris, round 2 : 4/9 hits, 3.17 expected hits 1 Artillery owned by the French, 7 Infantrys owned by the French and 4 Tanks owned by the Germans lost in Paris Germans roll dice for 9 Tanks in Paris, round 3 : 4/9 hits, 4.50 expected hits French roll dice for 1 Fighter in Paris, round 3 : 0/1 hits, 0.50 expected hits 1 Fighter owned by the French lost in Paris Germans captures 50PUs while taking French capital Germans win, taking Paris from French with 9 Tanks remaining. Battle score for attacker is 6 Casualties for Germans: 4 Tanks Casualties for French: 1 Artillery, 1 Fighter and 7 Infantrys Battle in Italian East Africa Germans attack with 2 Tanks British defend with 1 Tank Germans roll dice for 2 Tanks in Italian East Africa, round 2 : 1/2 hits, 1.00 expected hits British roll dice for 1 Tank in Italian East Africa, round 2 : 0/1 hits, 0.50 expected hits 1 Tank owned by the British lost in Italian East Africa Germans win, taking Italian East Africa from British with 2 Tanks remaining. Battle score for attacker is 5 Casualties for British: 1 Tank Non Combat Move - Germans 1 AAGun, 2 Artillerys and 8 Infantrys moved from Krakow to Vinnytsia 1 Tank moved from Danzig to Vinnytsia 2 Artillerys and 3 Infantrys moved from Hungary to Krakow 1 Fighter and 2 Stukas moved from Vyborg to Oulu 2 Fighters moved from Latvia to East Prussia 1 Bomber moved from Latvia to Hamburg 1 AAGun moved from Pomerania to Danzig 1 AAGun moved from Lorraine to Picardy 1 AAGun moved from Brandenburg to Bohemia 2 Destroyers moved from 24 Sea Zone to 23 Sea Zone 1 Submarine moved from 24 Sea Zone to 23 Sea Zone 2 Submarines moved from 31 Sea Zone to 30 Sea Zone 1 Destroyer and 2 Transports moved from 43 Sea Zone to 41 Sea Zone 2 Submarines moved from 30 Sea Zone to 17 Sea Zone 2 Submarines moved from 8 Sea Zone to 17 Sea Zone 1 Submarine moved from 34 Sea Zone to 17 Sea Zone 1 Submarine moved from 34 Sea Zone to 37 Sea Zone 3 ArmoredCars and 1 Tank moved from Bavaria to Krakow 4 ArmoredCars moved from Rhine to Bohemia 2 Artillerys and 4 Infantrys moved from Brandenburg to Pomerania Place Units - Germans 1 Factory placed in Krakow 1 Factory placed in Danzig 1 Elite and 5 Infantrys placed in Hamburg 4 ArmoredCars and 1 Tank placed in Bohemia 3 Infantrys placed in Rhine Turn Complete - Germans Germans collect 93 PUs; end with 143 PUsCombat Hit Differential Summary :
Germans : 4.33 Neutral : -1.00 British : -0.50 French : -0.17 Americans : -0.17 Russians : -0.67 -
TripleA Turn Summary: Russians round 2
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2 Combat Move - Russians 1 Artillery, 1 Fighter, 3 Infantrys and 1 Tank moved from N.Buryat Mongolia to Chita 1 Tank moved from Olyokminsk to Chita 1 Tank moved from Vologda to Leningrad 1 Infantry and 1 Tank moved from Uzbekistan to E.Iran 1 Bomber and 1 Tank moved from Chimkent to E.Iran 1 Artillery and 1 Infantry moved from Chimkent to 126 Sea Zone 1 Artillery and 1 Infantry moved from 126 Sea Zone to E.Iran 1 Infantry moved from Novgorod to Latvia 1 Fighter and 2 Infantrys moved from Leningrad to Latvia 1 Fighter moved from S.Karelia to Latvia 1 Infantry moved from Kursk to Minsk 2 Infantrys moved from S.Karelia to Vyborg 1 Infantry and 1 Tank moved from S.Karelia to Vyborg 2 Infantrys moved from Arkhangelsk to S.Karelia 1 Infantry moved from Murmansk to 6 Sea Zone 1 Infantry moved from 6 Sea Zone to S.Karelia 1 Tank moved from Smolensk to Leningrad Purchase Units - Russians Russians buy 4 Adv.Fighters, 1 Fighter, 24 Infantrys, 1 Mot.Inf and 2 Tanks; Remaining resources: 2 PUs; Combat - Russians Battle in Latvia Russians attack with 2 Fighters and 3 Infantrys Germans defend with 1 Artillery and 2 Infantrys Russians roll dice for 2 Fighters and 3 Infantrys in Latvia, round 2 : 1/5 hits, 1.17 expected hits Germans roll dice for 1 Artillery and 2 Infantrys in Latvia, round 2 : 2/3 hits, 1.00 expected hits 2 Infantrys owned by the Russians and 1 Infantry owned by the Germans lost in Latvia Russians roll dice for 2 Fighters and 1 Infantry in Latvia, round 3 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 Artillery and 1 Infantry in Latvia, round 3 : 0/2 hits, 0.67 expected hits 1 Infantry owned by the Germans lost in Latvia Russians roll dice for 2 Fighters and 1 Infantry in Latvia, round 4 : 3/3 hits, 0.83 expected hits Germans roll dice for 1 Artillery in Latvia, round 4 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Germans lost in Latvia Russians win, taking Latvia from Germans with 2 Fighters and 1 Infantry remaining. Battle score for attacker is 4 Casualties for Russians: 2 Infantrys Casualties for Germans: 1 Artillery and 2 Infantrys Battle in Vyborg Russians attack with 3 Infantrys and 1 Tank Germans defend with 2 Infantrys Russians roll dice for 3 Infantrys and 1 Tank in Vyborg, round 2 : 3/4 hits, 1.00 expected hits Finns roll dice for 2 Infantrys in Vyborg, round 2 : 0/2 hits, 0.67 expected hits 2 Infantrys owned by the Germans lost in Vyborg Russians win, taking Vyborg from Finns with 3 Infantrys and 1 Tank remaining. Battle score for attacker is 4 Casualties for Germans: 2 Infantrys Battle in E.Iran Russians attack with 1 Artillery, 1 Bomber, 2 Infantrys and 2 Tanks Neutral defend with 1 Bunker and 3 Infantrys Russians roll dice for 1 Artillery, 1 Bomber, 2 Infantrys and 2 Tanks in E.Iran, round 2 : 2/6 hits, 2.50 expected hits Units damaged: 1 Bunker owned by the Neutral Neutral roll dice for 1 Bunker and 3 Infantrys in E.Iran, round 2 : 3/4 hits, 1.50 expected hits 2 Infantrys owned by the Russians, 1 Artillery owned by the Russians and 1 Infantry owned by the Neutral lost in E.Iran Russians roll dice for 1 Bomber and 2 Tanks in E.Iran, round 3 : 2/3 hits, 1.67 expected hits Neutral roll dice for 1 Bunker and 2 Infantrys in E.Iran, round 3 : 1/3 hits, 1.17 expected hits 2 Infantrys owned by the Neutral and 1 Tank owned by the Russians lost in E.Iran Russians roll dice for 1 Bomber and 1 Tank in E.Iran, round 4 : 2/2 hits, 1.17 expected hits Neutral roll dice for 1 Bunker in E.Iran, round 4 : 0/1 hits, 0.50 expected hits 1 Bunker owned by the Neutral lost in E.Iran Russians loses 0 PUs for violating E.Irans neutrality. Russians win, taking E.Iran from Neutral with 1 Bomber and 1 Tank remaining. Battle score for attacker is -1 Casualties for Russians: 1 Artillery, 2 Infantrys and 1 Tank Casualties for Neutral: 1 Bunker and 3 Infantrys Battle in Chita Russians attack with 1 Artillery, 1 Fighter, 3 Infantrys and 2 Tanks Hisaichi defend with 1 Artillery, 4 Infantrys and 1 Tank Russians roll dice for 1 Artillery, 1 Fighter, 3 Infantrys and 2 Tanks in Chita, round 2 : 3/7 hits, 2.33 expected hits Hisaichi roll dice for 1 Artillery, 4 Infantrys and 1 Tank in Chita, round 2 : 2/6 hits, 2.17 expected hits 2 Infantrys owned by the Russians and 3 Infantrys owned by the Hisaichi lost in Chita Russians roll dice for 1 Artillery, 1 Fighter, 1 Infantry and 2 Tanks in Chita, round 3 : 2/5 hits, 2.00 expected hits Hisaichi roll dice for 1 Artillery, 1 Infantry and 1 Tank in Chita, round 3 : 1/3 hits, 1.17 expected hits 1 Infantry owned by the Russians, 1 Infantry owned by the Hisaichi and 1 Artillery owned by the Hisaichi lost in Chita Russians roll dice for 1 Artillery, 1 Fighter and 2 Tanks in Chita, round 4 : 2/4 hits, 1.67 expected hits Hisaichi roll dice for 1 Tank in Chita, round 4 : 1/1 hits, 0.50 expected hits 1 Tank owned by the Hisaichi and 1 Artillery owned by the Russians lost in Chita Russians win, taking Chita from Hisaichi with 1 Fighter and 2 Tanks remaining. Battle score for attacker is 7 Casualties for Russians: 1 Artillery and 3 Infantrys Casualties for Hisaichi: 1 Artillery, 4 Infantrys and 1 Tank Non Combat Move - Russians 1 Fighter moved from Chita to N.Buryat Mongolia 1 Infantry moved from Olyokminsk to N.Buryat Mongolia 2 Infantrys moved from Irkutsk to N.Buryat Mongolia 2 Infantrys moved from Yakutsk to Ayan 2 Infantrys moved from Evenkia to Olyokminsk 1 AAGun moved from Evenkia to Olyokminsk 1 Artillery and 2 Infantrys moved from Zhigansk to Yakutsk 1 Infantry moved from Khatanga to Olyokminsk 1 Infantry moved from Yeniseysk to Evenkia 1 Artillery and 2 Infantrys moved from Krasnoyarsk to Irkutsk 1 Artillery moved from Semipalatinsk to Krasnoyarsk 1 AAGun and 1 Infantry moved from Novosibirsk to Krasnoyarsk 1 AAGun moved from Chimkent to Karaganda 1 Artillery and 1 Infantry moved from Azerbaijan to Astrakhan 1 Infantry moved from Kuybyshev to Penza 1 AAGun and 4 Infantrys moved from Odessa to Donetsk 1 Infantry moved from Georgia to Rostov 4 Infantrys moved from Rostov to Donetsk 1 AAGun moved from Rostov to Tula 1 Artillery and 1 Infantry moved from Kiev to Donetsk 1 Fighter moved from Latvia to Donetsk 1 Fighter moved from Latvia to Leningrad 1 Artillery and 2 Infantrys moved from Yaroslavl to Kursk 1 Infantry moved from Yaroslavl to S.Karelia 1 Infantry moved from Koryakia to Kolyma 1 Infantry moved from Kolyma to Okhotsk 1 AAGun moved from Yaroslavl to Kursk 1 Tank moved from S.Karelia to Leningrad 1 Infantry moved from S.Karelia to Novgorod 1 Bomber moved from E.Iran to Georgia 1 Destroyer, 1 Submarine and 1 Transport moved from 53 Sea Zone to 54 Sea Zone 1 Bomber moved from Georgia to Rostov Place Units - Russians 4 Adv.Fighters placed in Leningrad 1 Infantry, 1 Mot.Inf and 1 Tank placed in Georgia 5 Infantrys placed in Stalingrad 4 Infantrys placed in Arkhangelsk 6 Infantrys placed in Sibirsky 1 Fighter, 8 Infantrys and 1 Tank placed in Moscow Turn Complete - Russians Russians collect 109 PUs; end with 111 PUsCombat Hit Differential Summary :
Germans : 0.00 Neutral : 0.83 Hisaichi : 0.17 Finns : -0.67 Russians : 5.83 -
TripleA Turn Summary: Italians round 2
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2 Combat Move - Italians 1 Artillery moved from Tunis to N.Tunisia Italians take N.Tunisia from French 2 Infantrys and 1 Tank moved from S.Tunisia to S.Algeria 2 Infantrys and 1 Tank moved from Darfur to French Equatorial Africa 1 Tank moved from Kordofan to French Equatorial Africa 1 Artillery and 1 Infantry moved from Kufra to New Valley Purchase Units - Italians Italians buy 4 ArmoredCars, 1 Carrier, 12 Infantrys and 1 Transport; Remaining resources: 0 PUs; Combat - Italians Battle in French Equatorial Africa Italians attack with 2 Infantrys and 2 Tanks British defend with 1 Infantry; French defend with 1 Infantry Italians roll dice for 2 Infantrys and 2 Tanks in French Equatorial Africa, round 2 : 1/4 hits, 1.33 expected hits French roll dice for 2 Infantrys in French Equatorial Africa, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the French and 1 Infantry owned by the Italians lost in French Equatorial Africa Italians roll dice for 1 Infantry and 2 Tanks in French Equatorial Africa, round 3 : 2/3 hits, 1.17 expected hits French roll dice for 1 Infantry in French Equatorial Africa, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the British lost in French Equatorial Africa Italians win, taking French Equatorial Africa from French with 1 Infantry and 2 Tanks remaining. Battle score for attacker is 2 Casualties for Italians: 1 Infantry Casualties for French: 1 Infantry Casualties for British: 1 Infantry Battle in New Valley Italians attack with 1 Artillery and 1 Infantry British defend with 1 Infantry Italians roll dice for 1 Artillery and 1 Infantry in New Valley, round 2 : 1/2 hits, 0.67 expected hits British roll dice for 1 Infantry in New Valley, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Italians and 1 Infantry owned by the British lost in New Valley Italians win, taking New Valley from British with 1 Artillery remaining. Battle score for attacker is 0 Casualties for Italians: 1 Infantry Casualties for British: 1 Infantry Battle in S.Algeria Italians attack with 2 Infantrys and 1 Tank French defend with 1 Infantry Italians roll dice for 2 Infantrys and 1 Tank in S.Algeria, round 2 : 2/3 hits, 0.83 expected hits French roll dice for 1 Infantry in S.Algeria, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the French lost in S.Algeria Italians win, taking S.Algeria from French with 2 Infantrys and 1 Tank remaining. Battle score for attacker is 2 Casualties for French: 1 Infantry Non Combat Move - Italians 3 Transports moved from 47 Sea Zone to 46 Sea Zone 2 Artillerys moved from Rome to 46 Sea Zone 3 Infantrys moved from Rome to 46 Sea Zone 1 Infantry moved from Sardinia to 46 Sea Zone 2 Artillerys and 4 Infantrys moved from 46 Sea Zone to N.Tunisia 1 Battleship, 2 Destroyers and 1 Submarine moved from 47 Sea Zone to 46 Sea Zone 2 Tanks moved from Tunis to N.Tunisia 2 Infantrys moved from Lombardy to Tuscany 1 Cruiser and 1 Transport moved from 44 Sea Zone to 43 Sea Zone 1 Infantry moved from Kufra to Darfur 1 Infantry moved from Hun to Kufra 2 Fighters moved from Campania to 46 Sea Zone 1 Artillery and 1 Infantry moved from Croatia to Serbia Place Units - Italians 1 Carrier placed in 46 Sea Zone 1 Transport placed in 43 Sea Zone 3 Infantrys placed in Provence 4 ArmoredCars placed in Tunis 9 Infantrys placed in Rome Turn Complete - Italians Italians collect 63 PUs; end with 63 PUsCombat Hit Differential Summary :
Italians : 2.00 British : 0.67 French : -0.33Territory Summary for Italians :
Sicily : 2 Infantrys Rome : 1 AAGun, 1 Factory and 9 Infantrys Lombardy : 1 AAGun and 1 Factory Tobruk : 1 Infantry Campania : 2 Fighters Kufra : 1 Infantry Tuscany : 2 Infantrys Provence : 1 flag, 1 AAGun, 2 Artillerys, 1 Factory, 3 Infantrys and 2 Tanks French Equatorial Africa : 1 flag, 1 Infantry and 2 Tanks S.Algeria : 1 flag, 2 Infantrys and 1 Tank S.Tunisia : 1 flag N.Tunisia : 1 flag, 3 Artillerys, 4 Infantrys and 2 Tanks Tunis : 1 flag, 1 AAGun, 4 ArmoredCars and 1 Factory New Valley : 1 flag, 1 Artillery Darfur : 1 Infantry Kordofan : 1 flag, 1 Infantry Croatia : 1 flag Serbia : 1 flag, 2 Artillerys, 1 Infantry and 1 Tank 43 Sea Zone : 1 Cruiser and 2 Transports 50 Sea Zone : 1 Destroyer and 2 Transports 46 Sea Zone : 1 Battleship, 1 Carrier, 2 Destroyers, 2 Fighters, 1 Submarine and 3 TransportsProduction/PUs Summary :
Germans : 91 / 143 Russians : 109 / 111 Italians : 63 / 63 French : 29 / 0 Yamamoto : 60 / 64 Chinese : 35 / 42 Hisaichi : 46 / 49 British : 90 / 94 Anzac : 36 / 36 Dutch : 25 / 28 Finns : 13 / 13 Romanians : 12 / 12 Thai : 11 / 11 Americans : 99 / 99 -
TripleA Turn Summary: French round 2
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2 Combat Move - French 1 Destroyer moved from 1 Sea Zone to 7 Sea Zone 1 Infantry moved from Orleanais to Brittany 1 Artillery and 2 Infantrys moved from N.Thailand to S.French Indochina 1 Infantry moved from Mauritania to French Sudan 1 Infantry moved from W.Morocco to E.Morocco 1 Submarine moved from 57 Sea Zone to 62 Sea Zone 1 Artillery moved from Churchill to 1 Sea Zone 1 Infantry moved from Keewatin to 1 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 1 Sea Zone to 7 Sea Zone 1 Artillery moved from 7 Sea Zone to Quebec 1 Infantry moved from 7 Sea Zone to Quebec Combat - French Battle in S.French Indochina French attack with 1 Artillery and 2 Infantrys Yamamoto defend with 1 Tank French roll dice for 1 Artillery and 2 Infantrys in S.French Indochina, round 2 : 0/3 hits, 0.83 expected hits Yamamoto roll dice for 1 Tank in S.French Indochina, round 2 : 0/1 hits, 0.50 expected hits French roll dice for 1 Artillery and 2 Infantrys in S.French Indochina, round 3 : 2/3 hits, 0.83 expected hits Yamamoto roll dice for 1 Tank in S.French Indochina, round 3 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the French and 1 Tank owned by the Yamamoto lost in S.French Indochina French win, taking S.French Indochina from Yamamoto with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 3 Casualties for French: 1 Infantry Casualties for Yamamoto: 1 Tank Non Combat Move - French 1 Infantry moved from Normandy to Brittany 1 AAGun moved from Normandy to Brittany Turn Complete - French French collect 31 PUs; end with 31 PUsCombat Hit Differential Summary :
French : 0.33 Yamamoto : 0.00 -
TripleA Turn Summary: Yamamoto round 2
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2 Combat Move - Yamamoto 2 units repaired. 1 Battleship, 2 Carriers and 2 Fighters moved from 88 Sea Zone to 102 Sea Zone 2 Fighters moved from 102 Sea Zone to Ponape 1 Infantry moved from Woleai to Truk Yamamoto take Truk from Americans 1 Fighter moved from Minamitori to Ponape 1 Fighter moved from Minamitori to Ponape 1 Infantry moved from Tokyo to 85 Sea Zone 1 Infantry moved from Tokyo to 85 Sea Zone 1 Cruiser and 1 Infantry moved from 85 Sea Zone to 102 Sea Zone 1 Infantry moved from 102 Sea Zone to Ponape 1 Destroyer moved from 85 Sea Zone to 102 Sea Zone 1 Infantry moved from Palawan to 106 Sea Zone 1 Infantry and 1 T.Boat moved from 106 Sea Zone to 110 Sea Zone 1 Infantry moved from 110 Sea Zone to Java Yamamoto take Java from Dutch 1 Transport moved from 107 Sea Zone to 93 Sea Zone 1 Transport moved from 107 Sea Zone to 93 Sea Zone 2 Infantrys and 2 Tanks moved from Kyushu to 93 Sea Zone 1 Infantry, 1 Tank and 1 Transport moved from 93 Sea Zone to 92 Sea Zone 1 Tank moved from 92 Sea Zone to N.French Indochina 1 Infantry moved from 92 Sea Zone to N.French Indochina 1 Infantry moved from Mindanao to Samar Yamamoto take Samar from Americans 1 Tank moved from Mindanao to Mindoro Yamamoto take Panay from Americans Yamamoto take Mindoro from Americans 1 Artillery moved from Davao to 107 Sea Zone 1 Infantry, 1 Tank and 1 Transport moved from 93 Sea Zone to 92 Sea Zone 1 Infantry and 1 Transport moved from 85 Sea Zone to 94 Sea Zone 1 Tank moved from Saipan to 94 Sea Zone 1 Infantry, 1 Tank and 1 Transport moved from 94 Sea Zone to 93 Sea Zone 1 Infantry moved from 93 Sea Zone to Manila 1 Tank moved from 93 Sea Zone to Manila 1 Submarine moved from 107 Sea Zone to 102 Sea Zone 1 Artillery moved from Davao to 107 Sea Zone 1 Infantry moved from Davao to 107 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 107 Sea Zone to 93 Sea Zone 1 Artillery and 1 Infantry moved from 93 Sea Zone to Manila 1 Bomber moved from Kyushu to Manila 1 Fighter moved from 107 Sea Zone to Manila 1 Fighter moved from 107 Sea Zone to Manila 1 Infantry moved from Peleliu to 107 Sea Zone 1 Transport moved from 107 Sea Zone to 108 Sea Zone 1 Infantry moved from Yap to 108 Sea Zone 1 Artillery moved from Yap to 108 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 108 Sea Zone to 102 Sea Zone 1 Artillery moved from 102 Sea Zone to Ponape 1 Infantry moved from 102 Sea Zone to Ponape 1 Artillery, 1 Infantry and 1 Transport moved from 107 Sea Zone to 92 Sea Zone 1 Battleship moved from 107 Sea Zone to 93 Sea Zone 1 Infantry and 1 Tank moved from 92 Sea Zone to N.French Indochina 1 Infantry moved from Kwangsi to Hunan 1 Tank moved from Kwangsi to Hunan 1 Fighter moved from Kwangsi to Hunan 1 Infantry moved from 92 Sea Zone to N.French Indochina 1 Artillery moved from 92 Sea Zone to N.French Indochina 1 T.Boat moved from 106 Sea Zone to 92 Sea Zone 1 Destroyer moved from 107 Sea Zone to 102 Sea Zone 1 Destroyer moved from 106 Sea Zone to 107 Sea Zone Purchase Units - Yamamoto Yamamoto buy 1 Adv.Fighter, 1 Cruiser, 1 Destroyer, 1 Elite, 1 Factory and 4 Marines; Remaining resources: 0 PUs; Combat - Yamamoto Battle in Manila Yamamoto attack with 1 Artillery, 1 Bomber, 2 Fighters, 2 Infantrys and 1 Tank Americans defend with 1 Artillery, 1 Fighter and 2 Infantrys Yamamoto roll dice for 1 Battleship in Manila, round 2 : 1/1 hits, 0.67 expected hits 1 Infantry owned by the Americans lost in Manila Yamamoto roll dice for 1 Artillery, 1 Bomber, 2 Fighters, 2 Infantrys and 1 Tank in Manila, round 2 : 5/7 hits, 2.67 expected hits Americans roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Manila, round 2 : 0/3 hits, 1.17 expected hits 1 Fighter owned by the Americans, 1 Infantry owned by the Americans and 1 Artillery owned by the Americans lost in Manila Yamamoto win, taking Manila from Americans with 1 Artillery, 1 Bomber, 2 Fighters, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 16 Casualties for Americans: 1 Artillery, 1 Fighter and 2 Infantrys Battle in Ponape Yamamoto attack with 1 Artillery, 4 Fighters and 2 Infantrys Americans defend with 1 Artillery and 1 Infantry Yamamoto roll dice for 1 Battleship and 1 Cruiser in Ponape, round 2 : 2/2 hits, 1.17 expected hits 1 Infantry owned by the Americans and 1 Artillery owned by the Americans lost in Ponape Yamamoto win, taking Ponape from Americans with 1 Artillery, 4 Fighters and 2 Infantrys remaining. Battle score for attacker is 6 Casualties for Americans: 1 Artillery and 1 Infantry Battle in N.French Indochina Yamamoto attack with 1 Artillery, 3 Infantrys and 2 Tanks Chinese defend with 1 Artillery and 1 Infantry Yamamoto roll dice for 1 Artillery, 3 Infantrys and 2 Tanks in N.French Indochina, round 2 : 1/6 hits, 2.00 expected hits French roll dice for 1 Artillery and 1 Infantry in N.French Indochina, round 2 : 0/2 hits, 0.67 expected hits 1 Infantry owned by the Chinese lost in N.French Indochina Yamamoto roll dice for 1 Artillery, 3 Infantrys and 2 Tanks in N.French Indochina, round 3 : 1/6 hits, 2.00 expected hits French roll dice for 1 Artillery in N.French Indochina, round 3 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Chinese lost in N.French Indochina Yamamoto win, taking N.French Indochina from French with 1 Artillery, 3 Infantrys and 2 Tanks remaining. Battle score for attacker is 6 Casualties for Chinese: 1 Artillery and 1 Infantry Battle in Hunan Yamamoto attack with 1 Fighter, 1 Infantry and 1 Tank Chinese defend with 1 Infantry Yamamoto roll dice for 1 Fighter, 1 Infantry and 1 Tank in Hunan, round 2 : 0/3 hits, 1.00 expected hits Chinese roll dice for 1 Infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Yamamoto lost in Hunan Yamamoto roll dice for 1 Fighter and 1 Tank in Hunan, round 3 : 1/2 hits, 0.83 expected hits Chinese roll dice for 1 Infantry in Hunan, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese and 1 Fighter owned by the Yamamoto lost in Hunan Yamamoto win, taking Hunan from Chinese with 1 Tank remaining. Battle score for attacker is -8 Casualties for Yamamoto: 1 Fighter and 1 Infantry Casualties for Chinese: 1 Infantry Non Combat Move - Yamamoto 1 Fighter moved from Manila to 107 Sea Zone 1 Fighter moved from Manila to 107 Sea Zone 1 Bomber moved from Manila to Davao 1 Fighter moved from Ponape to 102 Sea Zone 3 Fighters moved from Ponape to 102 Sea Zone 1 Carrier moved from 85 Sea Zone to 107 Sea Zone Place Units - Yamamoto 1 Factory placed in Kwangsi 1 Adv.Fighter placed in 107 Sea Zone 3 Marines placed in Davao 1 Elite and 1 Marine placed in Tokyo 1 Cruiser and 1 Destroyer placed in 85 Sea Zone Turn Complete - Yamamoto Yamamoto collect 73 PUs; end with 73 PUsCombat Hit Differential Summary :
French : -1.00 Yamamoto : 0.67 Americans : -1.17 Chinese : 1.33Territory Summary for Yamamoto :
N.French Indochina : 1 flag, 1 Artillery, 3 Infantrys and 2 Tanks Tokyo : 1 AAGun, 1 Elite, 1 Factory and 1 Marine Minamitori : 1 Infantry Kwajalein : 1 Bomber and 1 Infantry Kwangsi : 1 flag, 1 Factory Paramushir : 1 Infantry Kunashir : 1 Artillery Eniwetok : 1 Infantry Hainan : 1 flag Rongelap : 1 Infantry Iwo Jima : 1 Infantry Saipan : 1 AAGun, 1 Bunker and 2 Infantrys Kyushu : 1 Infantry and 1 Tank Fukien : 1 flag Iturup : 1 Infantry Hunan : 1 flag, 1 Tank Java : 1 flag, 1 Infantry Samar : 1 flag, 1 Infantry Truk : 1 flag, 1 Infantry Ponape : 1 flag, 1 Artillery and 2 Infantrys Wake : 1 flag, 1 Artillery and 1 Infantry Palawan : 1 flag Davao : 1 flag, 1 AAGun, 2 Artillerys, 1 Bomber, 1 Factory and 3 Marines Mindoro : 1 flag, 1 Tank Panay : 1 flag Woleai : 1 flag Manila : 1 flag, 1 Artillery, 2 Infantrys and 1 Tank Mindanao : 1 flag 107 Sea Zone : 1 Adv.Fighter, 2 Carriers, 1 Destroyer and 2 Fighters 110 Sea Zone : 1 T.Boat 85 Sea Zone : 1 Cruiser and 1 Destroyer 93 Sea Zone : 1 Battleship and 2 Transports 102 Sea Zone : 1 Battleship, 2 Carriers, 1 Cruiser, 2 Destroyers, 4 Fighters, 1 Submarine and 1 Transport 92 Sea Zone : 1 T.Boat and 3 TransportsProduction/PUs Summary :
Germans : 91 / 143 Russians : 109 / 111 Italians : 63 / 63 French : 29 / 31 Yamamoto : 73 / 73 Chinese : 34 / 42 Hisaichi : 46 / 49 British : 90 / 94 Anzac : 36 / 36 Dutch : 23 / 28 Finns : 13 / 13 Romanians : 12 / 12 Thai : 11 / 11 Americans : 89 / 99 -
Bloody Chinese fight better, and apparently have anti aircraft capability, than the American led Filipinos .





