I am germany
I will move today
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6
Combat Move - British
1 Infantry moved from Manchester to 21 Sea Zone
2 Infantrys moved from Manchester to 21 Sea Zone
3 Infantrys and 3 T.Boats moved from 21 Sea Zone to 22 Sea Zone
1 Infantry moved from 22 Sea Zone to Denmark
British take Denmark from Germans
1 Artillery, 2 Infantrys and 1 Tank moved from Belgium to 20 Sea Zone
1 Artillery, 2 Infantrys, 1 Tank and 2 Transports moved from 20 Sea Zone to 22 Sea Zone
1 Artillery, 4 Infantrys and 1 Tank moved from 22 Sea Zone to Oslo
1 Battleship moved from 21 Sea Zone to 22 Sea Zone
2 Fighters moved from Dover to Oslo
1 Bomber moved from Dover to Rhine
1 Artillery and 2 Infantrys moved from Assam to Burma
1 Fighter moved from Calcutta to Burma
1 Infantry moved from Nauru to 103 Sea Zone
1 Infantry and 1 Transport moved from 103 Sea Zone to 109 Sea Zone
1 Infantry moved from 109 Sea Zone to Woleai
Americans take Woleai from Yamamoto
4 Fighters moved from Greece to 46 Sea Zone
2 Infantrys moved from E.Mexico to Central America
Purchase Units - British
British buy 2 Artillerys, 2 Bunkers, 21 Infantrys, 3 S.Submarines, 2 Tanks and 1 Transport; Remaining resources: 1 PUs;
Combat - British
Strategic bombing raid in Rhine
Bombing raid in Rhine rolls: 4 and causes: 4 damage to unit: Factory
Bombing raid in Rhine causes 4 damage total.
Battle in 46 Sea Zone
British attack with 4 Fighters
Italians defend with 1 T.Boat
British roll dice for 4 Fighters in 46 Sea Zone, round 2 : 2/4 hits, 1.33 expected hits
Italians roll dice for 1 T.Boat in 46 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 T.Boat owned by the Italians lost in 46 Sea Zone
British win with 4 Fighters remaining. Battle score for attacker is 6
Casualties for Italians: 1 T.Boat
Battle in Oslo
British attack with 1 Artillery, 2 Fighters, 4 Infantrys and 1 Tank
Neutral defend with 1 Infantry
British roll dice for 1 Battleship in Oslo, round 2 : 0/1 hits, 0.67 expected hits
British roll dice for 1 Artillery, 2 Fighters, 4 Infantrys and 1 Tank in Oslo, round 2 : 5/8 hits, 2.33 expected hits
Neutral roll dice for 1 Infantry in Oslo, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Neutral and 1 Infantry owned by the British lost in Oslo
British loses 0 PUs for violating Oslos neutrality.
British win, taking Oslo from Neutral with 1 Artillery, 2 Fighters, 3 Infantrys and 1 Tank remaining. Battle score for attacker is 0
Casualties for British: 1 Infantry
Casualties for Neutral: 1 Infantry
Battle in Burma
British attack with 1 Artillery, 1 Fighter and 2 Infantrys
Thai defend with 1 Artillery and 2 Infantrys
British roll dice for 1 Artillery, 1 Fighter and 2 Infantrys in Burma, round 2 : 2/4 hits, 1.17 expected hits
Thai roll dice for 1 Artillery and 2 Infantrys in Burma, round 2 : 1/3 hits, 1.00 expected hits
2 Infantrys owned by the Thai and 1 Infantry owned by the British lost in Burma
British roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Burma, round 3 : 0/3 hits, 1.00 expected hits
Thai roll dice for 1 Artillery in Burma, round 3 : 0/1 hits, 0.33 expected hits
British roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Burma, round 4 : 1/3 hits, 1.00 expected hits
Thai roll dice for 1 Artillery in Burma, round 4 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the Thai lost in Burma
British win, taking Burma from Thai with 1 Artillery, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 6
Casualties for British: 1 Infantry
Casualties for Thai: 1 Artillery and 2 Infantrys
Non Combat Move - British
11 Infantrys moved from Calcutta to Assam
5 Infantrys moved from Bihar to Assam
1 Fighter moved from Burma to Assam
20 Infantrys moved from Madras to Hyderabad
2 Infantrys moved from Rajputana to Hyderabad
5 Infantrys moved from Delhi to Bihar
1 Infantry moved from W.Iran to 58 Sea Zone
1 Infantry moved from Iraq to 58 Sea Zone
2 Infantrys and 2 S.Submarines moved from 58 Sea Zone to 51 Sea Zone
2 Infantrys moved from 51 Sea Zone to Mersa Matruh
1 Infantry moved from Mersa Matruh to New Valley
1 Infantry moved from Nubia to Kordofan
1 Infantry moved from Palestine to Lower Egypt
3 Infantrys moved from Cairo to Lower Egypt
3 T.Boats moved from 56 Sea Zone to 51 Sea Zone
2 ArmoredCars moved from Cape Town to Rhodesia
1 AAGun moved from Kenya to Rhodesia
8 Infantrys moved from Belgium to 20 Sea Zone
2 Infantrys moved from Wales to Dover
1 Carrier, 2 Fighters, 8 Infantrys and 10 T.Boats moved from 20 Sea Zone to 21 Sea Zone
1 Carrier moved from 21 Sea Zone to 22 Sea Zone
2 Fighters moved from 21 Sea Zone to Dover
1 Bomber moved from Rhine to Dover
2 Fighters moved from Oslo to 22 Sea Zone
3 Destroyers and 2 Submarines moved from 21 Sea Zone to 22 Sea Zone
8 Infantrys moved from 21 Sea Zone to Dover
2 Fighters moved from 46 Sea Zone to 51 Sea Zone
2 Fighters moved from 46 Sea Zone to Greece
1 Tank moved from New Valley to Italian East Africa
Place Units - British
2 Artillerys and 4 Infantrys placed in Cairo
1 Bunker placed in Greece
1 Bunker and 2 Tanks placed in Cape Town
5 Infantrys placed in Madras
5 Infantrys placed in Delhi
3 S.Submarines placed in 58 Sea Zone
1 Transport placed in 21 Sea Zone
3 Infantrys placed in Dover
3 Infantrys placed in Manchester
1 Infantry placed in Bombay
Turn Complete - British
British collect 108 PUs; end with 109 PUs
Combat Hit Differential Summary :
Neutral : 0.67
British : 2.50
Italians : -0.17
Thai : -0.67
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6
Combat Move - Anzac
1 Artillery, 3 Infantrys and 2 Tanks moved from West Papua to Port Moresby
9 Infantrys moved from Hollandia to West Papua
Non Combat Move - Anzac
1 Infantry moved from Northern Territory to Townsville
2 Infantrys moved from New South Wales to South Australia
1 Infantry moved from South Australia to Northern Territory
1 Infantry moved from Western Australia to Northern Territory
1 Infantry moved from Queensland to Townsville
Turn Complete - Anzac
Combat Hit Differential Summary :
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6
Combat Move - Dutch
1 Artillery, 2 Infantrys and 1 Tank moved from Hollandia to West Papua
Purchase Units - Dutch
Dutch buy 2 Infantrys and 1 Mech.Inf; Remaining resources: 0 PUs;
Non Combat Move - Dutch
1 ArmoredCar moved from Suriname to Amazon
1 ArmoredCar moved from Amazon to Suriname
Place Units - Dutch
2 Infantrys and 1 Mech.Inf placed in Suriname
Turn Complete - Dutch
Dutch collect 9 PUs; end with 9 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6
Combat Move - Finns
1 Infantry moved from S.Karelia to Smolensk
Finns take Smolensk from Russians
2 Infantrys moved from S.Karelia to Vologda
1 Fighter moved from Vyborg to Vologda
Purchase Units - Finns
Finns buy 4 ArmoredCars and 2 Infantrys; Remaining resources: 0 PUs;
Combat - Finns
Battle in Vologda
Finns attack with 1 Fighter and 2 Infantrys
Russians defend with 1 Infantry
Finns roll dice for 1 Fighter and 2 Infantrys in Vologda, round 2 : 1/3 hits, 0.67 expected hits
Russians roll dice for 1 Infantry in Vologda, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Russians and 1 Infantry owned by the Finns lost in Vologda
Finns win, taking Vologda from Russians with 1 Fighter and 1 Infantry remaining. Battle score for attacker is 0
Casualties for Finns: 1 Infantry
Casualties for Russians: 1 Infantry
Non Combat Move - Finns
1 Elite and 8 Infantrys moved from Vyborg to S.Karelia
2 Artillerys, 1 Elite and 3 Infantrys moved from Helsinki to 24 Sea Zone
2 Artillerys, 1 Elite and 3 Infantrys moved from 24 Sea Zone to Leningrad
1 Fighter moved from Vologda to S.Karelia
Place Units - Finns
4 ArmoredCars and 2 Infantrys placed in Helsinki
Turn Complete - Finns
Finns collect 20 PUs; end with 20 PUs
Combat Hit Differential Summary :
Finns : 0.33
Russians : 0.67
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6
Combat Move - Romanians
2 Artillerys, 2 Infantrys, 2 Mech.Infs and 2 Tanks moved from Donetsk to Kursk
1 Fighter moved from S.Karelia to Kursk
Purchase Units - Romanians
Romanians buy 1 Infantry, 1 Mot.Inf and 2 Tanks; Remaining resources: 0 PUs;
Combat - Romanians
Battle in Kursk
Romanians attack with 2 Artillerys, 1 Fighter, 2 Infantrys, 2 Mech.Infs and 2 Tanks
Russians defend with 2 ArmoredCars and 1 Infantry
Romanians roll dice for 2 Artillerys, 1 Fighter, 2 Infantrys, 2 Mech.Infs and 2 Tanks in Kursk, round 2 : 4/9 hits, 3.33 expected hits
Russians roll dice for 2 ArmoredCars and 1 Infantry in Kursk, round 2 : 1/3 hits, 0.67 expected hits
1 Infantry owned by the Russians, 2 ArmoredCars owned by the Russians and 1 Infantry owned by the Romanians lost in Kursk
Romanians win, taking Kursk from Russians with 2 Artillerys, 1 Fighter, 1 Infantry, 2 Mech.Infs and 2 Tanks remaining. Battle score for attacker is 8
Casualties for Romanians: 1 Infantry
Casualties for Russians: 2 ArmoredCars and 1 Infantry
Non Combat Move - Romanians
1 AAGun moved from Donetsk to Kursk
1 AAGun moved from Brest to Danzig
1 Infantry moved from Vinnytsia to Donetsk
1 Infantry moved from Vinnytsia to Donetsk
2 Infantrys moved from E.Romania to Vinnytsia
3 Infantrys moved from Bucharest to E.Romania
1 Tank moved from Bucharest to Vinnytsia
1 Fighter moved from Kursk to Kiev
Place Units - Romanians
1 Infantry, 1 Mot.Inf and 2 Tanks placed in Bucharest
Turn Complete - Romanians
Romanians collect 18 PUs; end with 18 PUs
Combat Hit Differential Summary :
Romanians : 0.67
Russians : 0.33
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6
Combat Move - Thai
2 Infantrys moved from S.Thailand to Burma
1 Artillery moved from N.Thailand to Burma
1 Fighter moved from Bangkok to Burma
1 Transport moved from 67 Sea Zone to 105 Sea Zone
Purchase Units - Thai
Thai buy 5 Infantrys and 1 Mech.Inf; Remaining resources: 0 PUs;
Combat - Thai
Battle in Burma
Thai attack with 1 Artillery, 1 Fighter and 2 Infantrys
British defend with 1 Artillery and 1 Infantry
Thai roll dice for 1 Artillery, 1 Fighter and 2 Infantrys in Burma, round 2 : 2/4 hits, 1.17 expected hits
British roll dice for 1 Artillery and 1 Infantry in Burma, round 2 : 2/2 hits, 0.67 expected hits
2 Infantrys owned by the Thai, 1 Artillery owned by the British and 1 Infantry owned by the British lost in Burma
Thai win, taking Burma from British with 1 Artillery and 1 Fighter remaining. Battle score for attacker is 2
Casualties for Thai: 2 Infantrys
Casualties for British: 1 Artillery and 1 Infantry
Non Combat Move - Thai
1 Fighter moved from Burma to Bangkok
2 Infantrys moved from N.Thailand to Burma
5 Infantrys moved from Bangkok to S.Thailand
1 Elite moved from Bangkok to S.Thailand
Place Units - Thai
5 Infantrys and 1 Mech.Inf placed in Bangkok
Turn Complete - Thai
Thai collect 16 PUs; end with 16 PUs
Combat Hit Differential Summary :
British : 1.33
Thai : 0.83
TripleA Manual Gamesave Post for game: World At War, version: 2.1.1
Game History
Round: 6
Combat Move - Americans
1 Tank moved from South Atlantic USA to 26 Sea Zone
2 ArmoredCars moved from South Atlantic USA to 26 Sea Zone
2 ArmoredCars moved from Hispaniola to 26 Sea Zone
2 Infantrys moved from Jamaica to 26 Sea Zone
4 ArmoredCars, 2 Infantrys and 1 Tank moved from 26 Sea Zone to Venezuela
3 ArmoredCars moved from Santiago to Bolivia
1 ArmoredCar, 2 Artillerys and 4 Tanks moved from Argentina to Bolivia
2 Submarines moved from 25 Sea Zone to 32 Sea Zone
3 Destroyers and 2 Submarines moved from 26 Sea Zone to 32 Sea Zone
1 Marine moved from Kwajalein to 96 Sea Zone
1 Marine and 1 S.Submarine moved from 96 Sea Zone to 76 Sea Zone
1 Marine moved from 76 Sea Zone to Iturup
1 ArmoredCar moved from Alaska to 71 Sea Zone
1 ArmoredCar and 1 S.Submarine moved from 71 Sea Zone to 76 Sea Zone
1 ArmoredCar moved from 76 Sea Zone to Iturup
1 Marine moved from Pearl Harbor to 98 Sea Zone
2 Infantrys moved from Eniwetok to 103 Sea Zone
1 Artillery moved from Rongelap to 103 Sea Zone
3 Infantrys moved from Rongelap to 103 Sea Zone
1 Artillery, 3 Infantrys and 2 Transports moved from 103 Sea Zone to 109 Sea Zone
1 Artillery and 3 Infantrys moved from 109 Sea Zone to Ponape
2 Infantrys and 1 Transport moved from 103 Sea Zone to 109 Sea Zone
1 Adv.Fighter, 2 Battleships, 4 Carriers, 5 Destroyers, 5 Fighters and 3 Submarines moved from 103 Sea Zone to 109 Sea Zone
2 Fighters moved from Johnston to 109 Sea Zone
2 Infantrys moved from 109 Sea Zone to Ponape
1 Marine and 2 S.Submarines moved from 98 Sea Zone to 109 Sea Zone
1 Marine moved from 109 Sea Zone to Truk
Americans take Truk from Yamamoto
1 Fighter moved from Chita to Hulunbuir
1 Tank moved from Koryakia to Zhigansk
1 Infantry moved from Koryakia to Kolyma
1 Infantry moved from Yukon to Alaska
1 Artillery, 1 Infantry and 1 Tank moved from Zhigansk to Yakutsk
1 Tank moved from Yakutsk to Ayan
1 ArmoredCar moved from Washington to South Atlantic USA
2 Infantrys moved from Washington to Northeast USA
Purchase Units - Americans
Americans buy 1 Cruiser, 1 Destroyer, 3 Infantrys, 1 Marine, 3 Mech.Infs, 4 S.Submarines, 2 Submarines and 1 Tank; Remaining resources: 0 PUs;
Combat - Americans
Battle in Bolivia
Americans attack with 4 ArmoredCars, 2 Artillerys and 4 Tanks
Neutral defend with 3 Infantrys
Americans roll dice for 4 ArmoredCars, 2 Artillerys and 4 Tanks in Bolivia, round 2 : 3/10 hits, 4.00 expected hits
Neutral roll dice for 3 Infantrys in Bolivia, round 2 : 0/3 hits, 1.00 expected hits
3 Infantrys owned by the Neutral lost in Bolivia
Americans loses 0 PUs for violating Bolivias neutrality.
Americans win, taking Bolivia from Neutral with 4 ArmoredCars, 2 Artillerys and 4 Tanks remaining. Battle score for attacker is 6
Casualties for Neutral: 3 Infantrys
Battle in Iturup
Americans attack with 1 ArmoredCar and 1 Marine
Yamamoto defend with 1 Bomber and 1 Infantry
Americans roll dice for 1 ArmoredCar and 1 Marine in Iturup, round 2 : 1/2 hits, 0.83 expected hits
Combat Hit Differential Summary :
Neutral : -1.00
Americans : -0.83
@dawgoneit Good morning. The Bomber . please.
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6
Combat Move - Americans
1 Tank moved from South Atlantic USA to 26 Sea Zone
2 ArmoredCars moved from South Atlantic USA to 26 Sea Zone
2 ArmoredCars moved from Hispaniola to 26 Sea Zone
2 Infantrys moved from Jamaica to 26 Sea Zone
4 ArmoredCars, 2 Infantrys and 1 Tank moved from 26 Sea Zone to Venezuela
3 ArmoredCars moved from Santiago to Bolivia
1 ArmoredCar, 2 Artillerys and 4 Tanks moved from Argentina to Bolivia
2 Submarines moved from 25 Sea Zone to 32 Sea Zone
3 Destroyers and 2 Submarines moved from 26 Sea Zone to 32 Sea Zone
1 Marine moved from Kwajalein to 96 Sea Zone
1 Marine and 1 S.Submarine moved from 96 Sea Zone to 76 Sea Zone
1 Marine moved from 76 Sea Zone to Iturup
1 ArmoredCar moved from Alaska to 71 Sea Zone
1 ArmoredCar and 1 S.Submarine moved from 71 Sea Zone to 76 Sea Zone
1 ArmoredCar moved from 76 Sea Zone to Iturup
1 Marine moved from Pearl Harbor to 98 Sea Zone
2 Infantrys moved from Eniwetok to 103 Sea Zone
1 Artillery moved from Rongelap to 103 Sea Zone
3 Infantrys moved from Rongelap to 103 Sea Zone
1 Artillery, 3 Infantrys and 2 Transports moved from 103 Sea Zone to 109 Sea Zone
1 Artillery and 3 Infantrys moved from 109 Sea Zone to Ponape
2 Infantrys and 1 Transport moved from 103 Sea Zone to 109 Sea Zone
1 Adv.Fighter, 2 Battleships, 4 Carriers, 5 Destroyers, 5 Fighters and 3 Submarines moved from 103 Sea Zone to 109 Sea Zone
2 Fighters moved from Johnston to 109 Sea Zone
2 Infantrys moved from 109 Sea Zone to Ponape
1 Marine and 2 S.Submarines moved from 98 Sea Zone to 109 Sea Zone
1 Marine moved from 109 Sea Zone to Truk
Americans take Truk from Yamamoto
1 Fighter moved from Chita to Hulunbuir
1 Tank moved from Koryakia to Zhigansk
1 Infantry moved from Koryakia to Kolyma
1 Infantry moved from Yukon to Alaska
1 Artillery, 1 Infantry and 1 Tank moved from Zhigansk to Yakutsk
1 Tank moved from Yakutsk to Ayan
1 ArmoredCar moved from Washington to South Atlantic USA
2 Infantrys moved from Washington to Northeast USA
Purchase Units - Americans
Americans buy 1 Cruiser, 1 Destroyer, 3 Infantrys, 1 Marine, 3 Mech.Infs, 4 S.Submarines, 2 Submarines and 1 Tank; Remaining resources: 0 PUs;
Combat - Americans
Battle in Bolivia
Americans attack with 4 ArmoredCars, 2 Artillerys and 4 Tanks
Neutral defend with 3 Infantrys
Americans roll dice for 4 ArmoredCars, 2 Artillerys and 4 Tanks in Bolivia, round 2 : 3/10 hits, 4.00 expected hits
Neutral roll dice for 3 Infantrys in Bolivia, round 2 : 0/3 hits, 1.00 expected hits
3 Infantrys owned by the Neutral lost in Bolivia
Americans loses 0 PUs for violating Bolivias neutrality.
Americans win, taking Bolivia from Neutral with 4 ArmoredCars, 2 Artillerys and 4 Tanks remaining. Battle score for attacker is 6
Casualties for Neutral: 3 Infantrys
Battle in Iturup
Americans attack with 1 ArmoredCar and 1 Marine
Yamamoto defend with 1 Bomber and 1 Infantry
Americans roll dice for 1 ArmoredCar and 1 Marine in Iturup, round 2 : 1/2 hits, 0.83 expected hits
Yamamoto roll dice for 1 Bomber and 1 Infantry in Iturup, round 2 : 0/2 hits, 0.50 expected hits
1 Bomber owned by the Yamamoto lost in Iturup
Americans roll dice for 1 ArmoredCar and 1 Marine in Iturup, round 3 : 0/2 hits, 0.83 expected hits
Yamamoto roll dice for 1 Infantry in Iturup, round 3 : 1/1 hits, 0.33 expected hits
1 ArmoredCar owned by the Americans lost in Iturup
Americans roll dice for 1 Marine in Iturup, round 4 : 1/1 hits, 0.50 expected hits
Yamamoto roll dice for 1 Infantry in Iturup, round 4 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Yamamoto lost in Iturup
Americans win, taking Iturup from Yamamoto with 1 Marine remaining. Battle score for attacker is 12
Casualties for Yamamoto: 1 Bomber and 1 Infantry
Casualties for Americans: 1 ArmoredCar
Battle in Ponape
Americans attack with 1 Artillery and 5 Infantrys
Yamamoto defend with 1 Infantry
Americans roll dice for 2 Battleships in Ponape, round 2 : 2/2 hits, 1.33 expected hits
1 Infantry owned by the Yamamoto lost in Ponape
Americans win, taking Ponape from Yamamoto with 1 Artillery and 5 Infantrys remaining. Battle score for attacker is 2
Casualties for Yamamoto: 1 Infantry
Battle in Venezuela
Americans attack with 4 ArmoredCars, 2 Infantrys and 1 Tank
Neutral defend with 2 Infantrys
Americans roll dice for 1 Cruiser in Venezuela, round 2 : 0/1 hits, 0.50 expected hits
Americans roll dice for 4 ArmoredCars, 2 Infantrys and 1 Tank in Venezuela, round 2 : 3/7 hits, 2.17 expected hits
Neutral roll dice for 2 Infantrys in Venezuela, round 2 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the Americans and 2 Infantrys owned by the Neutral lost in Venezuela
Americans loses 0 PUs for violating Venezuelas neutrality.
Americans win, taking Venezuela from Neutral with 4 ArmoredCars, 1 Infantry and 1 Tank remaining. Battle score for attacker is 2
Casualties for Americans: 1 Infantry
Casualties for Neutral: 2 Infantrys
Non Combat Move - Americans
Place Units - Americans
1 Destroyer and 1 Submarine placed in 26 Sea Zone
1 Tank placed in South Atlantic USA
3 Mech.Infs placed in Santiago
2 S.Submarines placed in 98 Sea Zone
1 Marine placed in Pearl Harbor
1 Cruiser and 1 Submarine placed in 71 Sea Zone
1 Infantry placed in Alaska
2 Infantrys placed in Washington
2 S.Submarines placed in 83 Sea Zone
Americans undo move 8.
2 Infantrys placed in San Francisco
Turn Complete - Americans
Americans collect 116 PUs; end with 116 PUs
Combat Hit Differential Summary :
Neutral : -0.67
Yamamoto : -0.17
Americans : -0.17
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 7
Combat Move - Germans
1 Tank moved from Crimea to Rostov
3 Tanks moved from Donetsk to Rostov
4 ArmoredCars and 4 Tanks moved from Vinnytsia to Rostov
6 Tanks moved from Kiev to Rostov
1 Tank moved from Minsk to Rostov
2 Infantrys moved from Hamburg to Denmark
1 Stuka moved from Krakow to Denmark
1 Battleship, 2 Destroyers, 1 Submarine, 1 T.Boat and 5 Transports moved from 24 Sea Zone to 23 Sea Zone
1 Bomber moved from Hamburg to Oslo
3 Infantrys moved from Danzig to 23 Sea Zone
5 Infantrys moved from Hamburg to 23 Sea Zone
8 Infantrys moved from 23 Sea Zone to Oslo
1 Infantry moved from Hamburg to 23 Sea Zone
1 Infantry moved from 23 Sea Zone to Stockholm
1 Infantry moved from Picardy to Belgium
Germans take Belgium from British
Purchase Units - Germans
Germans repair damage of 4x Factory; Remaining resources: 114 PUs;
Germans buy 1 Adv.Fighter, 6 ArmoredCars, 1 Carrier, 7 Infantrys, 1 Mot.Inf, 5 Submarines and 3 Tanks; Remaining resources: 0 PUs;
Combat - Germans
Battle in Oslo
Germans attack with 1 Bomber and 8 Infantrys
British defend with 1 Artillery, 3 Infantrys and 1 Tank
Germans roll dice for 1 Battleship in Oslo, round 2 : 1/1 hits, 0.67 expected hits
1 Infantry owned by the British lost in Oslo
Germans roll dice for 1 Bomber and 8 Infantrys in Oslo, round 2 : 3/9 hits, 2.00 expected hits
British roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Oslo, round 2 : 2/4 hits, 1.50 expected hits
2 Infantrys owned by the Germans, 1 Artillery owned by the British and 2 Infantrys owned by the British lost in Oslo
Germans roll dice for 1 Bomber and 6 Infantrys in Oslo, round 3 : 3/7 hits, 1.67 expected hits
British roll dice for 1 Tank in Oslo, round 3 : 1/1 hits, 0.50 expected hits
1 Tank owned by the British and 1 Infantry owned by the Germans lost in Oslo
Germans win, taking Oslo from British with 1 Bomber and 5 Infantrys remaining. Battle score for attacker is 9
Casualties for British: 1 Artillery, 3 Infantrys and 1 Tank
Casualties for Germans: 3 Infantrys
Battle in Rostov
Germans attack with 4 ArmoredCars and 15 Tanks
Russians defend with 1 AAGun, 4 ArmoredCars, 1 Bunker, 1 Fighter, 1 HeavyTank, 3 Infantrys, 1 Mech.Rocket and 1 Tank
Germans roll dice for 4 ArmoredCars and 15 Tanks in Rostov, round 2 : 9/19 hits, 8.83 expected hits
Units damaged: 1 Bunker owned by the Russians
Russians roll dice for 4 ArmoredCars, 1 Bunker, 1 Fighter, 1 HeavyTank, 3 Infantrys, 1 Mech.Rocket and 1 Tank in Rostov, round 2 : 6/12 hits, 4.00 expected hits
1 Mech.Rocket owned by the Russians, 4 ArmoredCars owned by the Germans, 4 ArmoredCars owned by the Russians, 3 Infantrys owned by the Russians and 2 Tanks owned by the Germans lost in Rostov
Germans roll dice for 13 Tanks in Rostov, round 3 : 6/13 hits, 6.50 expected hits
Russians roll dice for 1 Bunker, 1 Fighter, 1 HeavyTank and 1 Tank in Rostov, round 3 : 3/4 hits, 2.17 expected hits
1 Fighter owned by the Russians, 1 Bunker owned by the Russians, 1 Tank owned by the Russians, 1 HeavyTank owned by the Russians and 3 Tanks owned by the Germans lost in Rostov
Germans win, taking Rostov from Russians with 10 Tanks remaining. Battle score for attacker is 13
Casualties for Germans: 4 ArmoredCars and 5 Tanks
Casualties for Russians: 4 ArmoredCars, 1 Bunker, 1 Fighter, 1 HeavyTank, 3 Infantrys, 1 Mech.Rocket and 1 Tank
Battle in Denmark
Germans attack with 2 Infantrys and 1 Stuka
British defend with 1 Infantry
Germans roll dice for 2 Infantrys and 1 Stuka in Denmark, round 2 : 0/3 hits, 1.00 expected hits
British roll dice for 1 Infantry in Denmark, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Germans lost in Denmark
Germans roll dice for 1 Infantry and 1 Stuka in Denmark, round 3 : 2/2 hits, 0.83 expected hits
British roll dice for 1 Infantry in Denmark, round 3 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the British lost in Denmark
Germans win, taking Denmark from British with 1 Infantry and 1 Stuka remaining. Battle score for attacker is 0
Casualties for Germans: 1 Infantry
Casualties for British: 1 Infantry
Non Combat Move - Germans
1 Stuka moved from Denmark to Hamburg
1 Bomber moved from Oslo to Hamburg
1 Adv.Fighter moved from Kiev to 23 Sea Zone
1 AAGun moved from Danzig to Pomerania
12 Infantrys and 3 Tanks moved from Rhine to Hamburg
1 Infantry moved from Lorraine to Rhine
1 AAGun moved from Picardy to Belgium
1 AAGun moved from Normandy to Picardy
1 AAGun moved from Brittany to Normandy
1 Infantry moved from Paris to Burgundy
1 Artillery moved from Picardy to Burgundy
1 Artillery moved from Normandy to Orleanais
1 Infantry moved from Picardy to Normandy
1 Infantry moved from Paris to Orleanais
1 Infantry moved from Paris to Burgundy
5 Infantrys moved from Paris to Normandy
3 Tanks moved from Normandy to Lorraine
2 ArmoredCars moved from Novgorod to Kursk
2 ArmoredCars and 2 Tanks moved from Leningrad to Smolensk
5 Infantrys moved from Leningrad to S.Karelia
1 AAGun moved from Novgorod to Smolensk
3 Infantrys moved from Kiev to Kursk
2 Stukas moved from Kiev to Kursk
2 ArmoredCars moved from Krakow to Donetsk
4 ArmoredCars moved from Warsaw to Minsk
1 AAGun moved from Minsk to Brest
1 AAGun moved from Kiev to Kursk
1 AAGun moved from Leningrad to S.Karelia
1 Destroyer, 4 Submarines and 2 Transports moved from 34 Sea Zone to 41 Sea Zone
1 Submarine moved from 70 Sea Zone to 112 Sea Zone
1 Submarine moved from 70 Sea Zone to 67 Sea Zone
Place Units - Germans
2 Infantrys placed in Hamburg
1 Carrier and 3 Submarines placed in 23 Sea Zone
2 Submarines placed in 23 Sea Zone
1 Adv.Fighter placed in 23 Sea Zone
4 Infantrys placed in Rhine
1 Mot.Inf and 2 Tanks placed in Kiev
3 ArmoredCars and 1 Tank placed in Vinnytsia
3 ArmoredCars placed in Krakow
1 Infantry placed in Normandy
Turn Complete - Germans
Germans collect 122 PUs; end with 122 PUs
Combat Hit Differential Summary :
Germans : 2.50
British : 1.33
Russians : 2.83
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 7
Combat Move - Russians
3 Artillerys, 14 Infantrys, 1 Mech.Inf and 1 Mot.Inf moved from Hulunbuir to Peking
2 Fighters moved from Chita to Peking
6 Infantrys moved from Ayan to Khabarovsk
1 Infantry moved from Heilungchiang to Khabarovsk
3 Infantrys moved from N.Buryat Mongolia to Chita
4 Infantrys moved from Olyokminsk to N.Buryat Mongolia
3 Infantrys moved from Evenkia to Olyokminsk
6 Infantrys moved from Sibirsky to Yeniseysk
4 Infantrys moved from Arkhangelsk to Vologda
1 Infantry moved from Georgia to Astrakhan
1 Infantry moved from Georgia to 54 Sea Zone
1 Infantry moved from 54 Sea Zone to Crimea
Russians take Crimea from Germans
1 Infantry moved from Stalingrad to Saratov
1 Infantry moved from Tula to Penza
1 Artillery and 2 Infantrys moved from Tula to Moscow
1 Mot.Inf moved from Perm to Sverdlovsk
Purchase Units - Russians
Russians buy 2 Bunkers, 1 HeavyTank and 34 Infantrys; Remaining resources: 1 PUs;
Combat - Russians
Battle in Peking
Russians attack with 3 Artillerys, 2 Fighters, 14 Infantrys, 1 Mech.Inf and 1 Mot.Inf
Hisaichi defend with 5 Artillerys, 1 Bunker, 1 Factory and 8 Infantrys
Russians roll dice for 3 Artillerys, 2 Fighters, 14 Infantrys, 1 Mech.Inf and 1 Mot.Inf in Peking, round 2 : 5/21 hits, 5.17 expected hits
Units damaged: 1 Bunker owned by the Hisaichi
Hisaichi roll dice for 5 Artillerys, 1 Bunker and 8 Infantrys in Peking, round 2 : 4/14 hits, 4.83 expected hits
4 Infantrys owned by the Russians and 4 Infantrys owned by the Hisaichi lost in Peking
Russians roll dice for 3 Artillerys, 2 Fighters, 10 Infantrys, 1 Mech.Inf and 1 Mot.Inf in Peking, round 3 : 2/17 hits, 4.50 expected hits
Hisaichi roll dice for 5 Artillerys, 1 Bunker and 4 Infantrys in Peking, round 3 : 6/10 hits, 3.50 expected hits
6 Infantrys owned by the Russians and 2 Infantrys owned by the Hisaichi lost in Peking
Russians roll dice for 3 Artillerys, 2 Fighters, 4 Infantrys, 1 Mech.Inf and 1 Mot.Inf in Peking, round 4 : 5/11 hits, 3.50 expected hits
Hisaichi roll dice for 5 Artillerys, 1 Bunker and 2 Infantrys in Peking, round 4 : 2/8 hits, 2.83 expected hits
1 Infantry owned by the Russians, 1 Mot.Inf owned by the Russians, 2 Infantrys owned by the Hisaichi and 3 Artillerys owned by the Hisaichi lost in Peking
Russians roll dice for 3 Artillerys, 2 Fighters, 3 Infantrys and 1 Mech.Inf in Peking, round 5 : 4/9 hits, 3.00 expected hits
Hisaichi roll dice for 2 Artillerys and 1 Bunker in Peking, round 5 : 0/3 hits, 1.17 expected hits
1 Bunker owned by the Hisaichi and 2 Artillerys owned by the Hisaichi lost in Peking
Russians win, taking Peking from Hisaichi with 3 Artillerys, 2 Fighters, 3 Infantrys and 1 Mech.Inf remaining. Battle score for attacker is 15
Casualties for Russians: 11 Infantrys and 1 Mot.Inf
Casualties for Hisaichi: 5 Artillerys, 1 Bunker and 8 Infantrys
Battle in Khabarovsk
Russians attack with 7 Infantrys
Hisaichi defend with 2 ArmoredCars and 1 Infantry
Russians roll dice for 7 Infantrys in Khabarovsk, round 2 : 2/7 hits, 1.17 expected hits
Hisaichi roll dice for 2 ArmoredCars and 1 Infantry in Khabarovsk, round 2 : 0/3 hits, 0.67 expected hits
2 ArmoredCars owned by the Hisaichi lost in Khabarovsk
Russians roll dice for 7 Infantrys in Khabarovsk, round 3 : 0/7 hits, 1.17 expected hits
Hisaichi roll dice for 1 Infantry in Khabarovsk, round 3 : 0/1 hits, 0.33 expected hits
Russians roll dice for 7 Infantrys in Khabarovsk, round 4 : 0/7 hits, 1.17 expected hits
Hisaichi roll dice for 1 Infantry in Khabarovsk, round 4 : 0/1 hits, 0.33 expected hits
Russians roll dice for 7 Infantrys in Khabarovsk, round 5 : 1/7 hits, 1.17 expected hits
Hisaichi roll dice for 1 Infantry in Khabarovsk, round 5 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Hisaichi lost in Khabarovsk
Russians win, taking Khabarovsk from Hisaichi with 7 Infantrys remaining. Battle score for attacker is 10
Casualties for Hisaichi: 2 ArmoredCars and 1 Infantry
Battle in Vologda
Russians attack with 4 Infantrys
Finns defend with 1 Infantry
Russians roll dice for 4 Infantrys in Vologda, round 2 : 1/4 hits, 0.67 expected hits
Finns roll dice for 1 Infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Finns lost in Vologda
Russians win, taking Vologda from Finns with 4 Infantrys remaining. Battle score for attacker is 2
Casualties for Finns: 1 Infantry
Non Combat Move - Russians
1 AAGun moved from Yaroslavl to Moscow
1 AAGun moved from Tula to Moscow
4 HeavyTanks moved from Arkhangelsk to Perm
4 Infantrys moved from Sverdlovsk to Perm
1 AAGun moved from Irkutsk to Bratsk
2 Fighters moved from Peking to Chita
Place Units - Russians
1 Bunker and 10 Infantrys placed in Moscow
1 Bunker, 1 HeavyTank and 4 Infantrys placed in Sverdlovsk
5 Infantrys placed in Stalingrad
3 Infantrys placed in Georgia
4 Infantrys placed in Arkhangelsk
6 Infantrys placed in Sibirsky
2 Infantrys placed in Tashkent
Turn Complete - Russians
Russians collect 86 PUs; end with 87 PUs
Combat Hit Differential Summary :
Hisaichi : -2.00
Finns : -0.33
Russians : -1.50
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 7
Combat Move - Italians
1 Infantry moved from Darfur to Nubia
Italians take Nubia from British
1 Infantry moved from Darfur to Kordofan
1 Infantry and 1 Tank moved from Darfur to Equatoria
3 Infantrys moved from Kufra to New Valley
1 Tank moved from French Equatorial Africa to New Valley
1 ArmoredCar moved from French Equatorial Africa to Equatoria
3 ArmoredCars, 4 Mech.Infs and 1 Tank moved from French Equatorial Africa to Kordofan
2 Infantrys moved from Tobruk to Mersa Matruh
2 Fighters moved from Tobruk to Mersa Matruh
Purchase Units - Italians
Italians buy 1 Destroyer, 1 Elite, 1 Factory, 16 Infantrys, 1 Submarine and 1 Tank; Remaining resources: 0 PUs;
Combat - Italians
Battle in Equatoria
Italians attack with 1 ArmoredCar, 1 Infantry and 1 Tank
British defend with 1 ArmoredCar
Italians roll dice for 1 ArmoredCar, 1 Infantry and 1 Tank in Equatoria, round 2 : 0/3 hits, 1.00 expected hits
British roll dice for 1 ArmoredCar in Equatoria, round 2 : 1/1 hits, 0.17 expected hits
1 Infantry owned by the Italians lost in Equatoria
Italians roll dice for 1 ArmoredCar and 1 Tank in Equatoria, round 3 : 1/2 hits, 0.83 expected hits
British roll dice for 1 ArmoredCar in Equatoria, round 3 : 0/1 hits, 0.17 expected hits
1 ArmoredCar owned by the British lost in Equatoria
Italians win, taking Equatoria from British with 1 ArmoredCar and 1 Tank remaining. Battle score for attacker is 2
Casualties for Italians: 1 Infantry
Casualties for British: 1 ArmoredCar
Battle in Kordofan
Italians attack with 3 ArmoredCars, 1 Infantry, 4 Mech.Infs and 1 Tank
British defend with 1 Infantry
Italians roll dice for 3 ArmoredCars, 1 Infantry, 4 Mech.Infs and 1 Tank in Kordofan, round 2 : 2/9 hits, 3.17 expected hits
British roll dice for 1 Infantry in Kordofan, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Italians and 1 Infantry owned by the British lost in Kordofan
Italians win, taking Kordofan from British with 3 ArmoredCars, 4 Mech.Infs and 1 Tank remaining. Battle score for attacker is 0
Casualties for Italians: 1 Infantry
Casualties for British: 1 Infantry
Battle in Mersa Matruh
Italians attack with 2 Fighters and 2 Infantrys
British defend with 2 Infantrys
Italians roll dice for 2 Fighters and 2 Infantrys in Mersa Matruh, round 2 : 0/4 hits, 1.00 expected hits
British roll dice for 2 Infantrys in Mersa Matruh, round 2 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the Italians lost in Mersa Matruh
Italians roll dice for 2 Fighters and 1 Infantry in Mersa Matruh, round 3 : 1/3 hits, 0.83 expected hits
British roll dice for 2 Infantrys in Mersa Matruh, round 3 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the Italians and 1 Infantry owned by the British lost in Mersa Matruh
retreated to Mersa Matruh
British win with 1 Infantry remaining. Battle score for attacker is -2
Casualties for Italians: 2 Infantrys
Casualties for British: 1 Infantry
Battle in New Valley
Italians attack with 3 Infantrys and 1 Tank
British defend with 1 Infantry
Italians roll dice for 3 Infantrys and 1 Tank in New Valley, round 2 : 0/4 hits, 1.00 expected hits
British roll dice for 1 Infantry in New Valley, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Italians lost in New Valley
Italians roll dice for 2 Infantrys and 1 Tank in New Valley, round 3 : 1/3 hits, 0.83 expected hits
British roll dice for 1 Infantry in New Valley, round 3 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the British lost in New Valley
Italians win, taking New Valley from British with 2 Infantrys and 1 Tank remaining. Battle score for attacker is 0
Casualties for Italians: 1 Infantry
Casualties for British: 1 Infantry
Non Combat Move - Italians
1 AAGun, 3 Artillerys, 2 Elites, 11 Infantrys and 1 Tank moved from Tobruk to Kufra
1 Infantry moved from El Agheila to Tobruk
1 Fighter moved from Mersa Matruh to Tripoli
1 HeavyTank and 1 Tank moved from Tunis to Tripoli
1 Transport moved from 48 Sea Zone to 47 Sea Zone
1 Adv.Fighter, 1 Cruiser, 2 Destroyers, 1 Fighter, 1 Submarine and 3 Transports moved from 48 Sea Zone to 50 Sea Zone
1 Artillery, 3 Infantrys and 1 Tank moved from Rome to 50 Sea Zone
1 Artillery, 3 Infantrys and 1 Tank moved from 50 Sea Zone to Serbia
1 Infantry moved from Venetia to Croatia
1 Mot.Inf moved from Lombardy to Serbia
2 Infantrys moved from Lombardy to Venetia
2 Transports moved from 48 Sea Zone to 46 Sea Zone
1 Artillery and 3 Infantrys moved from Rome to 46 Sea Zone
1 Artillery, 3 Infantrys and 2 Transports moved from 46 Sea Zone to 47 Sea Zone
2 Infantrys moved from Tunis to 47 Sea Zone
1 Artillery and 5 Infantrys moved from 47 Sea Zone to Tripoli
2 Transports moved from 48 Sea Zone to 44 Sea Zone
2 Submarines moved from 48 Sea Zone to 47 Sea Zone
1 Carrier moved from 48 Sea Zone to 50 Sea Zone
1 Battleship, 3 Destroyers, 2 T.Boats and 1 Transport moved from 48 Sea Zone to 47 Sea Zone
4 Infantrys moved from W.Morocco to Mauritania
4 Infantrys moved from E.Morocco to W.Morocco
1 Fighter moved from Mersa Matruh to Tripoli
Place Units - Italians
4 Infantrys placed in E.Morocco
1 Factory placed in French Equatorial Africa
1 Destroyer placed in 50 Sea Zone
1 Submarine placed in 44 Sea Zone
1 Tank placed in Rome
1 Elite and 3 Infantrys placed in Tunis
8 Infantrys placed in Rome
1 Infantry placed in Lombardy
Turn Complete - Italians
Italians collect 74 PUs; end with 74 PUs
Combat Hit Differential Summary :
Italians : -3.67
British : 2.33
Territory Summary for Italians :
Rome : 1 Factory, 8 Infantrys and 1 Tank
Lombardy : 1 AAGun, 1 Factory and 1 Infantry
Tobruk : 1 Infantry
Kufra : 1 AAGun, 3 Artillerys, 2 Elites, 11 Infantrys and 1 Tank
Albania : 4 Infantrys
Venetia : 2 Infantrys
Tripoli : 1 Artillery, 2 Fighters, 1 HeavyTank, 5 Infantrys and 1 Tank
Provence : 1 flag, 1 AAGun and 1 Factory
N.Algeria : 1 flag
Mauritania : 1 flag, 4 Infantrys
French Equatorial Africa : 1 flag, 1 Factory and 2 Tanks
E.Morocco : 1 flag, 1 AAGun, 1 Factory and 4 Infantrys
W.Morocco : 1 flag, 4 Infantrys
S.Algeria : 1 flag
S.Tunisia : 1 flag
French Sudan : 1 flag
N.Tunisia : 1 flag
Tunis : 1 flag, 1 AAGun, 1 Elite, 1 Factory and 3 Infantrys
New Valley : 1 flag, 2 Infantrys and 1 Tank
Equatoria : 1 flag, 1 ArmoredCar and 1 Tank
Darfur : 1 flag
Kordofan : 1 flag, 3 ArmoredCars, 4 Mech.Infs and 1 Tank
Gold Coast : 1 flag
Nigeria : 1 flag
Nubia : 1 flag, 1 Infantry
Croatia : 1 flag, 1 Infantry
Serbia : 1 flag, 1 Artillery, 1 Bunker, 7 Infantrys, 2 Mot.Infs and 1 Tank
50 Sea Zone : 1 Adv.Fighter, 1 Carrier, 1 Cruiser, 3 Destroyers, 1 Fighter, 1 Submarine and 3 Transports
48 Sea Zone : 1 T.Boat
47 Sea Zone : 1 Battleship, 3 Destroyers, 2 Submarines, 2 T.Boats and 4 Transports
44 Sea Zone : 1 Submarine and 2 Transports
Production/PUs Summary :
Germans : 120 / 122
Russians : 86 / 87
Italians : 74 / 74
French : 9 / 10
Yamamoto : 82 / 120
Chinese : 34 / 35
Hisaichi : 54 / 59
British : 96 / 109
Anzac : 27 / 0
Dutch : 9 / 9
Finns : 19 / 20
Romanians : 18 / 18
Thai : 16 / 16
Americans : 116 / 116
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 7
Combat Move - French
2 Infantrys moved from Quebec to 7 Sea Zone
1 Elite and 1 Infantry moved from Quebec to 7 Sea Zone
1 Adv.Fighter, 1 Carrier, 2 Destroyers, 1 Elite, 3 Infantrys and 2 Transports moved from 7 Sea Zone to 9 Sea Zone
1 Elite and 3 Infantrys moved from 9 Sea Zone to Iceland
Purchase Units - French
French buy 2 Infantrys and 1 Transport; Remaining resources: 0 PUs;
Non Combat Move - French
1 Adv.Fighter moved from 9 Sea Zone to 10 Sea Zone
1 Adv.Fighter moved from 10 Sea Zone to 9 Sea Zone
Place Units - French
1 Transport placed in 1 Sea Zone
1 Infantry placed in Churchill
1 Infantry were produced but were not placed
Turn Complete - French
French collect 9 PUs; end with 9 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 7
Combat Move - Yamamoto
1 Elite moved from Tokyo to 84 Sea Zone
1 ArmoredCar moved from Tokyo to 84 Sea Zone
2 Elites and 1 Infantry moved from Shantung to Peking
1 Infantry moved from N.French Indochina to Yunnan
1 Infantry moved from N.French Indochina to Yunnan
1 ArmoredCar moved from Kwangsi to Yunnan
2 Artillerys, 1 Elite, 1 Infantry and 1 Marine moved from Hunan to Kweichow
1 ArmoredCar moved from Kwangsi to Kweichow
1 ArmoredCar moved from Kwangsi to Kweichow
1 Destroyer moved from 85 Sea Zone to 76 Sea Zone
1 Bomber moved from Tokyo to Peking
1 Infantry moved from Broome to Western Australia
Yamamoto take Western Australia from Anzac
1 Tank moved from Canberra to Queensland
Yamamoto take New South Wales from Anzac
Yamamoto take Queensland from Anzac
1 Fighter moved from 122 Sea Zone to South Australia
1 Infantry moved from Broome to Western Australia
1 Infantry moved from Broome to Western Australia
1 Marine moved from Canberra to 122 Sea Zone
1 Marine moved from Canberra to 122 Sea Zone
1 Marine moved from Canberra to 122 Sea Zone
1 Artillery moved from Canberra to 122 Sea Zone
1 Artillery, 1 B.Transport, 1 Battleship, 2 Carriers, 2 Cruisers, 1 Destroyer, 3 Marines and 5 Transports moved from 122 Sea Zone to 67 Sea Zone
1 Artillery and 3 Marines moved from 67 Sea Zone to Northern Territory
1 Adv.Fighter moved from 122 Sea Zone to South Australia
1 Transport moved from 106 Sea Zone to 84 Sea Zone
1 Infantry moved from Kyushu to 84 Sea Zone
1 Marine moved from Kyushu to 84 Sea Zone
1 Infantry and 1 Marine moved from 84 Sea Zone to Peking
2 Fighters and 2 L.Fighters moved from 85 Sea Zone to 76 Sea Zone
1 Elite moved from Davao to 107 Sea Zone
1 Elite moved from 107 Sea Zone to Hollandia
Yamamoto take Hollandia from Dutch
1 Adv.Fighter moved from 122 Sea Zone to South Australia
1 Tank moved from Canberra to South Australia
1 Tank moved from Canberra to South Australia
1 Infantry moved from Tokyo to 84 Sea Zone
1 Infantry moved from 84 Sea Zone to Shantung
1 ArmoredCar and 1 Elite moved from 84 Sea Zone to Peking
1 Cruiser moved from 85 Sea Zone to 84 Sea Zone
1 Marine moved from Tokyo to 84 Sea Zone
1 Marine moved from 84 Sea Zone to Peking
Purchase Units - Yamamoto
Yamamoto buy 3 Adv.Fighters, 6 ArmoredCars, 1 Bunker, 1 Cruiser, 2 Elites, 8 Infantrys, 1 Marine, 2 S.Submarines and 1 Tank; Remaining resources: 0 PUs;
Combat - Yamamoto
Battle in Peking
Yamamoto attack with 1 ArmoredCar, 1 Bomber, 3 Elites, 2 Infantrys and 2 Marines
Chinese defend with 1 Factory; Russians defend with 3 Artillerys, 3 Infantrys and 1 Mech.Inf
Yamamoto roll dice for 1 Cruiser in Peking, round 2 : 0/1 hits, 0.50 expected hits
Yamamoto roll dice for 1 ArmoredCar, 1 Bomber, 3 Elites, 2 Infantrys and 2 Marines in Peking, round 2 : 4/9 hits, 3.33 expected hits
Chinese roll dice for 3 Artillerys, 3 Infantrys and 1 Mech.Inf in Peking, round 2 : 4/7 hits, 2.33 expected hits
3 Infantrys owned by the Russians, 1 Artillery owned by the Russians, 2 Elites owned by the Yamamoto and 2 Infantrys owned by the Yamamoto lost in Peking
Yamamoto roll dice for 1 ArmoredCar, 1 Bomber, 1 Elite and 2 Marines in Peking, round 3 : 2/5 hits, 2.33 expected hits
Chinese roll dice for 2 Artillerys and 1 Mech.Inf in Peking, round 3 : 2/3 hits, 1.00 expected hits
2 Artillerys owned by the Russians, 1 Elite owned by the Yamamoto and 1 ArmoredCar owned by the Yamamoto lost in Peking
Yamamoto roll dice for 1 Bomber and 2 Marines in Peking, round 4 : 3/3 hits, 1.67 expected hits
Chinese roll dice for 1 Mech.Inf in Peking, round 4 : 0/1 hits, 0.33 expected hits
1 Mech.Inf owned by the Russians lost in Peking
Yamamoto win, taking Peking from Chinese with 1 Bomber and 2 Marines remaining. Battle score for attacker is 7
Casualties for Yamamoto: 1 ArmoredCar, 3 Elites and 2 Infantrys
Casualties for Russians: 3 Artillerys, 3 Infantrys and 1 Mech.Inf
Battle in South Australia
Yamamoto attack with 2 Adv.Fighters, 1 Fighter and 2 Tanks
Anzac defend with 2 Infantrys
Yamamoto roll dice for 2 Adv.Fighters, 1 Fighter and 2 Tanks in South Australia, round 2 : 1/5 hits, 2.33 expected hits
Anzac roll dice for 2 Infantrys in South Australia, round 2 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the Anzac and 1 Fighter owned by the Yamamoto lost in South Australia
Yamamoto roll dice for 2 Adv.Fighters and 2 Tanks in South Australia, round 3 : 2/4 hits, 2.00 expected hits
Anzac roll dice for 1 Infantry in South Australia, round 3 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Anzac lost in South Australia
Yamamoto win, taking South Australia from Anzac with 2 Adv.Fighters and 2 Tanks remaining. Battle score for attacker is -4
Casualties for Yamamoto: 1 Fighter
Casualties for Anzac: 2 Infantrys
Battle in Northern Territory
Yamamoto attack with 1 Artillery and 3 Marines
Anzac defend with 2 Infantrys
Yamamoto roll dice for 1 Battleship and 2 Cruisers in Northern Territory, round 2 : 1/3 hits, 1.67 expected hits
1 Infantry owned by the Anzac lost in Northern Territory
Yamamoto roll dice for 1 Artillery and 3 Marines in Northern Territory, round 2 : 3/4 hits, 2.00 expected hits
Anzac roll dice for 1 Infantry in Northern Territory, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Anzac and 1 Artillery owned by the Yamamoto lost in Northern Territory
Yamamoto win, taking Northern Territory from Anzac with 3 Marines remaining. Battle score for attacker is 0
Casualties for Anzac: 2 Infantrys
Casualties for Yamamoto: 1 Artillery
Battle in Yunnan
Yamamoto attack with 1 ArmoredCar and 2 Infantrys
British defend with 1 Infantry
Yamamoto roll dice for 1 ArmoredCar and 2 Infantrys in Yunnan, round 2 : 1/3 hits, 0.67 expected hits
Chinese roll dice for 1 Infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the British and 1 ArmoredCar owned by the Yamamoto lost in Yunnan
Yamamoto win, taking Yunnan from Chinese with 2 Infantrys remaining. Battle score for attacker is -2
Casualties for Yamamoto: 1 ArmoredCar
Casualties for British: 1 Infantry
Battle in 76 Sea Zone
Yamamoto attack with 1 Destroyer, 2 Fighters and 2 L.Fighters
Americans defend with 2 S.Submarines
Americans roll dice for 2 S.Submarines in 76 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
Yamamoto roll dice for 1 Destroyer, 2 Fighters and 2 L.Fighters in 76 Sea Zone, round 2 : 4/5 hits, 2.00 expected hits
1 Destroyer owned by the Yamamoto and 2 S.Submarines owned by the Americans lost in 76 Sea Zone
Yamamoto win with 2 Fighters and 2 L.Fighters remaining. Battle score for attacker is 12
Casualties for Yamamoto: 1 Destroyer
Casualties for Americans: 2 S.Submarines
Battle in Kweichow
Yamamoto attack with 2 ArmoredCars, 2 Artillerys, 1 Elite, 1 Infantry and 1 Marine
Chinese defend with 1 Infantry
Yamamoto roll dice for 2 ArmoredCars, 2 Artillerys, 1 Elite, 1 Infantry and 1 Marine in Kweichow, round 2 : 2/7 hits, 2.67 expected hits
Chinese roll dice for 1 Infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Chinese and 1 ArmoredCar owned by the Yamamoto lost in Kweichow
Yamamoto win, taking Kweichow from Chinese with 1 ArmoredCar, 2 Artillerys, 1 Elite, 1 Infantry and 1 Marine remaining. Battle score for attacker is -2
Casualties for Yamamoto: 1 ArmoredCar
Casualties for Chinese: 1 Infantry
Non Combat Move - Yamamoto
2 Carriers and 2 Cruisers moved from 85 Sea Zone to 107 Sea Zone
1 Infantry moved from Tokyo to Chubu
1 Infantry moved from Tokyo to Tohoku
2 Adv.Fighters moved from South Australia to Canberra
1 Bomber moved from Peking to Tokyo
2 Fighters and 2 L.Fighters moved from 76 Sea Zone to 107 Sea Zone
Place Units - Yamamoto
1 Adv.Fighter and 1 Cruiser placed in 107 Sea Zone
3 ArmoredCars placed in Broome
1 Bunker and 6 Infantrys placed in Canberra
3 ArmoredCars placed in Kwangsi
Yamamoto undo move 3.
1 Bunker, 5 Infantrys and 1 Tank placed in Canberra
2 Adv.Fighters, 2 Elites, 3 Infantrys and 1 Marine placed in Tokyo
2 S.Submarines placed in 110 Sea Zone
Yamamoto undo move 6.
2 S.Submarines placed in 107 Sea Zone
Yamamoto undo move 6.
Yamamoto undo move 5.
2 Adv.Fighters, 1 Elite, 3 Infantrys and 1 Marine placed in Tokyo
1 Elite placed in Davao
1 S.Submarine placed in 107 Sea Zone
1 S.Submarine placed in 85 Sea Zone
Turn Complete - Yamamoto
Yamamoto collect 96 PUs; end with 96 PUs
Turning on Edit Mode
EDIT: Removing units owned by Yamamoto from Canberra: 2 Adv.Fighters
EDIT: Adding units owned by Yamamoto to 67 Sea Zone: 2 Fighters
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Yamamoto : 1.83
Americans : 0.00
Anzac : 0.67
Chinese : 3.67
Territory Summary for Yamamoto :
N.French Indochina : 1 flag
S.French Indochina : 1 flag, 1 Artillery and 1 Marine
Tokyo : 1 AAGun, 2 Adv.Fighters, 1 Bomber, 1 Elite, 1 Factory, 3 Infantrys and 1 Marine
Tohoku : 1 Infantry
Minamitori : 1 Infantry
Kwangsi : 1 flag, 3 ArmoredCars and 1 Factory
Paramushir : 1 Infantry
Kunashir : 1 Artillery
Hainan : 1 flag
Iwo Jima : 1 Infantry
Saipan : 1 AAGun, 1 Bunker and 2 Infantrys
Yap : 1 Infantry
Chubu : 1 Infantry
Fukien : 1 flag
Kweichow : 1 flag, 1 ArmoredCar, 2 Artillerys, 1 Elite, 1 Infantry and 1 Marine
Yunnan : 1 flag, 2 Infantrys
Peking : 1 flag, 1 Factory and 2 Marines
Shantung : 1 Infantry
New South Wales : 1 flag
Western Australia : 1 flag, 3 Infantrys
Broome : 1 flag, 1 AAGun, 3 ArmoredCars and 1 Factory
Queensland : 1 flag, 1 Tank
Northern Territory : 1 flag, 3 Marines
Canberra : 1 flag, 1 AAGun, 1 Bunker, 1 Factory, 5 Infantrys, 1 Marine and 3 Tanks
South Australia : 1 flag, 2 Tanks
Jilolo : 1 flag
Timor : 1 flag
West Borneo : 1 flag
Hollandia : 1 flag, 1 Elite
Banjarmasin : 1 flag, 1 AAGun and 1 Factory
Flores : 1 flag
Celebes : 1 flag
Samar : 1 flag
Wake : 1 flag, 1 Artillery and 1 Infantry
Palawan : 1 flag
Davao : 1 flag, 1 AAGun, 2 Elites and 1 Factory
Mindoro : 1 flag
Panay : 1 flag
Manila : 1 flag
Mindanao : 1 flag
107 Sea Zone : 3 Adv.Fighters, 1 Battleship, 4 Carriers, 3 Cruisers, 1 Destroyer, 3 Fighters, 2 L.Fighters and 3 S.Submarines
85 Sea Zone : 1 S.Submarine
84 Sea Zone : 1 Cruiser, 1 T.Boat and 2 Transports
67 Sea Zone : 1 B.Transport, 1 Battleship, 2 Carriers, 2 Cruisers, 1 Destroyer, 2 Fighters and 5 Transports
Production/PUs Summary :
Germans : 120 / 122
Russians : 86 / 87
Italians : 74 / 74
French : 9 / 9
Yamamoto : 96 / 96
Chinese : 28 / 35
Hisaichi : 54 / 59
British : 96 / 109
Anzac : 21 / 0
Dutch : 7 / 9
Finns : 19 / 20
Romanians : 18 / 18
Thai : 16 / 16
Americans : 116 / 116
@Wittmann I think you meant to edit back in 2 adv fighters instead of normal fighters :)
@redrum said in WaW Team Game IV:
@Wittmann I think you meant to edit back in 2 adv fighters instead of normal fighters :)
No, no! I think that was his plan all along. lol.
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 7
Combat Move - Chinese
Turning on Edit Mode
EDIT: Removing units owned by Yamamoto from 67 Sea Zone: 2 Fighters
EDIT: Adding units owned by Yamamoto to 67 Sea Zone: 2 Adv.Fighters
EDIT: Turning off Edit Mode
8 ArmoredCars and 1 Tank moved from Ningsia to Shansi
1 Bomber moved from Hsining to Shansi
1 ArmoredCar and 1 Tank moved from Chahar to Shansi
Purchase Units - Chinese
Chinese buy 2 ArmoredCars, 4 Infantrys, 1 Marine, 1 Mech.Inf and 2 Tanks; Remaining resources: 0 PUs;
Combat - Chinese
Battle in Shansi
Chinese attack with 9 ArmoredCars, 1 Bomber and 2 Tanks
Hisaichi defend with 3 Mech.Infs and 8 Tanks
Chinese roll dice for 9 ArmoredCars, 1 Bomber and 2 Tanks in Shansi, round 2 : 4/12 hits, 4.67 expected hits
Hisaichi roll dice for 3 Mech.Infs and 8 Tanks in Shansi, round 2 : 4/11 hits, 5.00 expected hits
1 Tank owned by the Hisaichi, 4 ArmoredCars owned by the Chinese and 3 Mech.Infs owned by the Hisaichi lost in Shansi
Chinese roll dice for 5 ArmoredCars, 1 Bomber and 2 Tanks in Shansi, round 3 : 2/8 hits, 3.33 expected hits
Hisaichi roll dice for 7 Tanks in Shansi, round 3 : 3/7 hits, 3.50 expected hits
2 Tanks owned by the Hisaichi and 3 ArmoredCars owned by the Chinese lost in Shansi
Chinese roll dice for 2 ArmoredCars, 1 Bomber and 2 Tanks in Shansi, round 4 : 3/5 hits, 2.33 expected hits
Hisaichi roll dice for 5 Tanks in Shansi, round 4 : 3/5 hits, 2.50 expected hits
3 Tanks owned by the Hisaichi, 1 Tank owned by the Chinese and 2 ArmoredCars owned by the Chinese lost in Shansi
Chinese roll dice for 1 Bomber and 1 Tank in Shansi, round 5 : 2/2 hits, 1.17 expected hits
Hisaichi roll dice for 2 Tanks in Shansi, round 5 : 1/2 hits, 1.00 expected hits
2 Tanks owned by the Hisaichi and 1 Tank owned by the Chinese lost in Shansi
Chinese win with 1 Bomber remaining. Battle score for attacker is 12
Casualties for Chinese: 9 ArmoredCars and 2 Tanks
Casualties for Hisaichi: 3 Mech.Infs and 8 Tanks
Non Combat Move - Chinese
2 Infantrys moved from Ningsia to Shensi
3 ArmoredCars moved from Gobi Altai to Shensi
2 ArmoredCars and 2 Tanks moved from Hsining to Lanchow
1 Infantry moved from Gobi Altai to Ningsia
1 Infantry moved from E.Sinkiang to Gobi Altai
1 Marine moved from Hsining to E.Qinghai
4 Infantrys moved from Urumqi to E.Sinkiang
1 AAGun moved from Suiyuan to Ningsia
1 Bomber moved from Shansi to Lanchow
Place Units - Chinese
4 Infantrys placed in Urumqi
2 ArmoredCars, 1 Marine, 1 Mech.Inf and 2 Tanks placed in Hsining
Turn Complete - Chinese
Chinese collect 28 PUs; end with 28 PUs
Combat Hit Differential Summary :
Hisaichi : -1.00
Chinese : -0.50
I have made the correcting edit for witt’s fighters back to advanced.
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 7
Combat Move - Hisaichi
1 Artillery, 1 Elite and 1 Infantry moved from Liaoning to Hulunbuir
1 Artillery and 1 Infantry moved from Liaoning to Heilungchiang
2 Artillerys moved from Liaoning to Hulunbuir
3 Artillerys and 1 Tank moved from Kirin to Khabarovsk
1 Mech.Inf moved from Changchun to Khabarovsk
3 ArmoredCars and 1 Mech.Inf moved from Changchun to Khabarovsk
1 Submarine moved from 113 Sea Zone to 114 Sea Zone
Purchase Units - Hisaichi
Hisaichi buy 2 ArmoredCars, 2 Artillerys, 1 Bunker, 1 Factory, 6 Infantrys and 2 Mech.Infs; Remaining resources: 0 PUs;
Combat - Hisaichi
Battle in Khabarovsk
Hisaichi attack with 3 ArmoredCars, 3 Artillerys, 2 Mech.Infs and 1 Tank
Russians defend with 7 Infantrys
Hisaichi roll dice for 3 ArmoredCars, 3 Artillerys, 2 Mech.Infs and 1 Tank in Khabarovsk, round 2 : 3/9 hits, 3.17 expected hits
Russians roll dice for 7 Infantrys in Khabarovsk, round 2 : 1/7 hits, 2.33 expected hits
1 ArmoredCar owned by the Hisaichi and 3 Infantrys owned by the Russians lost in Khabarovsk
Hisaichi roll dice for 2 ArmoredCars, 3 Artillerys, 2 Mech.Infs and 1 Tank in Khabarovsk, round 3 : 2/8 hits, 2.83 expected hits
Russians roll dice for 4 Infantrys in Khabarovsk, round 3 : 0/4 hits, 1.33 expected hits
2 Infantrys owned by the Russians lost in Khabarovsk
Hisaichi roll dice for 2 ArmoredCars, 3 Artillerys, 2 Mech.Infs and 1 Tank in Khabarovsk, round 4 : 2/8 hits, 2.83 expected hits
Russians roll dice for 2 Infantrys in Khabarovsk, round 4 : 0/2 hits, 0.67 expected hits
2 Infantrys owned by the Russians lost in Khabarovsk
Hisaichi win, taking Khabarovsk from Russians with 2 ArmoredCars, 3 Artillerys, 2 Mech.Infs and 1 Tank remaining. Battle score for attacker is 10
Casualties for Hisaichi: 1 ArmoredCar
Casualties for Russians: 7 Infantrys
Battle in Hulunbuir
Hisaichi attack with 3 Artillerys, 1 Elite and 1 Infantry
Americans defend with 1 Fighter
Hisaichi roll dice for 3 Artillerys, 1 Elite and 1 Infantry in Hulunbuir, round 2 : 2/5 hits, 1.83 expected hits
Russians roll dice for 1 Fighter in Hulunbuir, round 2 : 0/1 hits, 0.50 expected hits
1 Fighter owned by the Americans lost in Hulunbuir
Hisaichi win, taking Hulunbuir from Russians with 3 Artillerys, 1 Elite and 1 Infantry remaining. Battle score for attacker is 8
Casualties for Americans: 1 Fighter
Battle in Heilungchiang
Hisaichi attack with 1 Artillery and 1 Infantry
Russians defend with 1 Infantry
Hisaichi roll dice for 1 Artillery and 1 Infantry in Heilungchiang, round 2 : 1/2 hits, 0.67 expected hits
Russians roll dice for 1 Infantry in Heilungchiang, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Russians lost in Heilungchiang
Hisaichi win, taking Heilungchiang from Russians with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Russians: 1 Infantry
Non Combat Move - Hisaichi
1 Fighter moved from Shantung to Hupeh
1 Bomber moved from Hong Kong to Hupeh
3 ArmoredCars moved from Hong Kong to Hunan
3 Infantrys moved from Hong Kong to Kiangsi
3 Transports moved from 92 Sea Zone to 110 Sea Zone
4 Transports moved from 84 Sea Zone to 92 Sea Zone
Place Units - Hisaichi
1 Bunker and 1 Factory placed in Hupeh
2 ArmoredCars, 1 Artillery, 1 Infantry and 2 Mech.Infs placed in Hong Kong
1 Artillery and 1 Infantry placed in Sumatra
4 Infantrys placed in Changchun
Turn Complete - Hisaichi
Hisaichi collect 62 PUs; end with 62 PUs
Combat Hit Differential Summary :
Hisaichi : -1.33
Russians : -4.17