@sunkhareb said in Simon (Alliex+19) vs Sunkhareb (Axis) BM:
holy moly… shockingly bad dice lol
-3 Luftwaffe but you won all the important battles and kept the BB. Only lost inf in France. So could be worse.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11
Purchase Units - Russians
Russians buy 10 artilleries; Remaining resources: 0 PUs;
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Japanese
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Combat Move - Russians
Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians
2 infantry moved from Smolensk to Belarus
1 infantry moved from Western Ukraine to Bessarabia
1 infantry moved from Ukraine to Bessarabia
1 fighter moved from Bryansk to Bessarabia
2 fighters and 1 tactical_bomber moved from Bryansk to Belarus
1 fighter moved from Russia to Belarus
Combat - Russians
Battle in Bessarabia
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 1 fighter and 2 infantry in Bessarabia, round 2 : 1/3 hits, 0,83 expected hits
Germans roll dice for 1 mech_infantry in Bessarabia, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Germans lost in Bessarabia
Russians win, taking Bessarabia from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Belarus
Russians attack with 3 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Belarus, round 2 : 2/6 hits, 2,50 expected hits
Italians roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
Russians win, taking Belarus from Italians with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Non Combat Move - Russians
3 fighters and 1 tactical_bomber moved from Belarus to Russia
13 artilleries moved from Bryansk to Russia
40 infantry moved from Bryansk to Russia
4 infantry moved from Russia to Samara
4 infantry moved from Bryansk to Smolensk
2 aaGuns, 3 armour, 20 artilleries, 26 infantry and 2 mech_infantrys moved from Bryansk to Tambov
1 armour and 1 mech_infantry moved from Volgograd to Northwest Persia
1 fighter moved from Bessarabia to Rostov
1 aaGun and 4 infantry moved from Ukraine to Rostov
1 armour and 2 mech_infantrys moved from Kazakhstan to Szechwan
Place Units - Russians
10 artilleries placed in Russia
Turn Complete - Russians
Russians collect 30 PUs; end with 30 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 33 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs
Combat Hit Differential Summary :
Germans : -0,33
Italians : 0,67
Russians : -0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 2 fighters, 3 infantry, 1 mech_infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 artillery and 1 infantry moved from Jehol to Chahar
1 fighter moved from Anhwe to Chahar
2 infantry moved from Anhwe to Hopei
1 fighter moved from Kiangsu to Hopei
1 infantry moved from Kwangsi to Hunan
1 artillery moved from Anhwe to Hunan
1 armour moved from Anhwe to Hunan
4 mech_infantrys moved from Anhwe to Hunan
1 fighter moved from Kwangtung to Hunan
2 fighters moved from 36 Sea Zone to Hunan
1 fighter moved from 35 Sea Zone to 42 Sea Zone
1 fighter moved from 35 Sea Zone to 43 Sea Zone
1 infantry moved from French Indo China to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
1 infantry moved from Celebes to 44 Sea Zone
2 infantry and 1 transport moved from 44 Sea Zone to 43 Sea Zone
2 infantry moved from 43 Sea Zone to Borneo
1 tactical_bomber moved from Anhwe to Chahar
1 bomber moved from French Indo China to Hopei
5 fighters and 3 tactical_bombers moved from 35 Sea Zone to Borneo
Combat - Japanese
Battle in 43 Sea Zone
Japanese attack with 1 fighter and 1 transport
British defend with 1 transport
1 transport owned by the British lost in 43 Sea Zone
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 42 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Borneo
Japanese attack with 5 fighters, 2 infantry and 3 tactical_bombers
British defend with 1 artillery
Japanese roll dice for 5 fighters, 2 infantry and 3 tactical_bombers in Borneo, round 2 : 3/10 hits, 4.83 expected hits
UK_Pacific roll dice for 1 artillery in Borneo, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 artillery owned by the British lost in Borneo
Japanese win, taking Borneo from UK_Pacific with 5 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 1
Casualties for Japanese: 1 infantry
Casualties for British: 1 artillery
Battle in Hunan
Japanese attack with 1 armour, 1 artillery, 3 fighters, 1 infantry and 4 mech_infantrys
Chinese defend with 1 infantry
Japanese roll dice for 1 armour, 1 artillery, 3 fighters, 1 infantry and 4 mech_infantrys in Hunan, round 2 : 1/10 hits, 3.33 expected hits
Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Hunan
Japanese win, taking Hunan from Chinese with 1 armour, 1 artillery, 3 fighters, 1 infantry and 4 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Hopei
Japanese attack with 1 bomber, 1 fighter and 2 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber, 1 fighter and 2 infantry in Hopei, round 2 : 2/4 hits, 1.50 expected hits
Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Hopei
Japanese win, taking Hopei from Chinese with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Chahar
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Chahar, round 2 : 1/4 hits, 1.83 expected hits
Chinese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Chahar
Japanese win, taking Chahar from Chinese with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Chahar to Kiangsu
1 fighter moved from Hopei to Kiangsu
1 bomber moved from Hopei to French Indo China
2 fighters moved from Hunan to 36 Sea Zone
1 fighter moved from Hunan to Kwangtung
1 fighter moved from 43 Sea Zone to 35 Sea Zone
1 fighter moved from 42 Sea Zone to 35 Sea Zone
5 fighters and 3 tactical_bombers moved from Borneo to 35 Sea Zone
1 fighter moved from Japan to Philippines
1 mech_infantry moved from Kiangsu to Hopei
1 artillery, 1 infantry and 2 mech_infantrys moved from Anhwe to Hunan
1 infantry moved from Kiangsu to Anhwe
1 mech_infantry moved from Kwangtung to Anhwe
2 mech_infantrys moved from Kwangtung to Hunan
1 mech_infantry moved from Kiangsu to Anhwe
Place Units - Japanese
1 armour and 2 infantry placed in French Indo China
1 artillery placed in Kwangtung
2 transports placed in 20 Sea Zone
1 infantry and 1 mech_infantry placed in Kiangsu
1 submarine placed in 19 Sea Zone
2 fighters placed in Japan
Turn Complete - Japanese
Japanese collect 52 PUs; end with 52 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 55 PUs
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from French Indo China: 1 armour, 1 fighter and 1 tactical_bomber
EDIT: Adding units owned by Japanese to Kwangsi: 1 armour, 1 fighter and 1 tactical_bomber
EDIT: Removing units owned by Japanese from Hunan: 4 mech_infantrys
EDIT: Adding units owned by Japanese to Kwangsi: 4 mech_infantrys
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Japanese to 20 Sea Zone: 1 carrier and 2 fighters
EDIT: Removing units owned by Japanese from 36 Sea Zone: 1 carrier and 2 fighters
EDIT: Adding units owned by Japanese to French Indo China: 1 armour, 1 fighter and 1 tactical_bomber
EDIT: Adding units owned by Japanese to Hunan: 2 mech_infantrys
EDIT: Adding units owned by Japanese to Kwangtung: 2 mech_infantrys
EDIT: Removing units owned by Japanese from Kwangsi: 1 armour, 1 fighter, 4 mech_infantrys and 1 tactical_bomber
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese : -1.00
UK_Pacific : 0.67
Japanese : -4.50
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11
Combat Move - British
1 mech_infantry moved from Belgian Congo to Egypt
4 armour, 3 fighters, 2 infantry, 5 mech_infantrys and 1 tactical_bomber moved from Anglo Egyptian Sudan to Egypt
3 armour and 1 artillery moved from Trans-Jordan to Egypt
Combat - British
Battle in Egypt
British attack with 7 armour, 1 artillery, 3 fighters, 2 infantry, 6 mech_infantrys and 1 tactical_bomber
Germans defend with 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber; Italians defend with 1 airfield, 2 armour, 3 artilleries, 1 bomber, 1 factory_minor, 2 fighters, 1 harbour, 10 infantry and 1 mech_infantry
British roll dice for 7 armour, 1 artillery, 3 fighters, 2 infantry, 6 mech_infantrys and 1 tactical_bomber in Egypt, round 2 : 9/20 hits, 7,50 expected hits
Combat Hit Differential Summary :
British : 1,50
@ArtofWar1947, i need an Ool please.
Thank you.
Thanks for checking. German infantry + 8 Italian infantry
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11
Purchase Units - Americans
Americans buy 5 bombers, 2 marines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery and 2 mech_infantrys moved from Central United States to 101 Sea Zone
3 infantry moved from Central United States to 101 Sea Zone
1 artillery, 1 carrier, 3 infantry, 2 mech_infantrys and 3 transports moved from 101 Sea Zone to 91 Sea Zone
1 artillery, 3 infantry and 2 mech_infantrys moved from 91 Sea Zone to Gibraltar
4 bombers moved from India to Sumatra
1 marine moved from Queensland to 54 Sea Zone
1 battleship, 4 carriers, 3 cruisers, 6 destroyers, 7 fighters, 1 marine, 1 submarine and 1 tactical_bomber moved from 54 Sea Zone to 41 Sea Zone
Americans take 42 Sea Zone from Japanese
1 marine moved from 41 Sea Zone to Sumatra
Combat - Americans
Battle in Gibraltar
Battle in Sumatra
Americans attack with 4 bombers and 1 marine
Japanese defend with 1 infantry
Americans roll dice for 1 battleship in Sumatra, round 2 : 1/1 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Sumatra, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Sumatra
Americans win, taking Gibraltar from Italians, taking Sumatra from Japanese with 4 bombers and 1 marine remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Americans
4 bombers moved from Sumatra to 39 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 marine moved from Hawaiian Islands to 26 Sea Zone
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 3 destroyers, 2 infantry, 1 marine, 3 submarines and 2 transports moved from 26 Sea Zone to 63 Sea Zone
1 artillery, 2 infantry and 1 marine moved from 63 Sea Zone to New Zealand
2 bombers moved from Queensland to India
4 bombers moved from 39 Sea Zone to India
4 bombers moved from Western United States to Queensland
2 carriers, 4 destroyers, 4 fighters and 2 submarines moved from 102 Sea Zone to 91 Sea Zone
Place Units - Americans
5 bombers placed in Western United States
2 marines placed in Central United States
1 transport placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 56 PUs; end with 56 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from Japanese
Combat - Chinese
Non Combat Move - Chinese
1 fighter and 20 infantry moved from Szechwan to Yunnan
1 fighter moved from Yunnan to Burma
Place Units - Chinese
3 artilleries and 1 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 9 PUs; end with 9 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs
Purchase Units - British
British buy 1 armour, 1 fighter, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 fighter and 1 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 mech_infantry moved from Belgian Congo to Egypt
4 armour, 3 fighters, 2 infantry, 5 mech_infantrys and 1 tactical_bomber moved from Anglo Egyptian Sudan to Egypt
3 armour and 1 artillery moved from Trans-Jordan to Egypt
Combat - British
Battle in Egypt
British attack with 7 armour, 1 artillery, 3 fighters, 2 infantry, 6 mech_infantrys and 1 tactical_bomber
Germans defend with 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber; Italians defend with 1 airfield, 2 armour, 3 artilleries, 1 bomber, 1 factory_minor, 2 fighters, 1 harbour, 10 infantry and 1 mech_infantry
British roll dice for 7 armour, 1 artillery, 3 fighters, 2 infantry, 6 mech_infantrys and 1 tactical_bomber in Egypt, round 2 : 9/20 hits, 7,50 expected hits
Italians roll dice for 2 armour, 3 artilleries, 1 bomber, 4 fighters, 11 infantry, 2 mech_infantrys and 1 tactical_bomber in Egypt, round 2 : 8/24 hits, 9,67 expected hits
6 mech_infantrys owned by the British, 1 infantry owned by the Germans, 8 infantry owned by the Italians and 2 infantry owned by the British lost in Egypt
1 artillery owned by the British and 7 armour owned by the British retreated to Trans-Jordan
Italians win with 2 armour, 3 artilleries, 1 bomber, 4 fighters, 2 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is -3
Casualties for British: 2 infantry and 6 mech_infantrys
Casualties for Germans: 1 infantry
Casualties for Italians: 8 infantry
Non Combat Move - British
6 infantry moved from Iraq to Trans-Jordan
3 mech_infantrys moved from Persia to Trans-Jordan
3 fighters and 1 tactical_bomber moved from Egypt to Trans-Jordan
1 mech_infantry moved from Union of South Africa to Belgian Congo
2 fighters moved from United Kingdom to Gibraltar
1 destroyer moved from 106 Sea Zone to 91 Sea Zone
2 destroyers moved from 102 Sea Zone to 91 Sea Zone
2 artilleries and 20 infantry moved from India to Burma
1 battleship moved from 54 Sea Zone to 41 Sea Zone
1 carrier and 1 cruiser moved from 78 Sea Zone to 41 Sea Zone
Place Units - British
3 infantry placed in Iraq
1 armour and 2 mech_infantrys placed in Persia
1 fighter placed in United Kingdom
Turn Complete - British
British collect 33 PUs; end with 33 PUs
Place Units - UK_Pacific
1 fighter and 1 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 1 fighter and 1 infantry
Combat Hit Differential Summary :
British : 1,50
Italians : -1,67
Americans : 0,33
Japanese : -0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11
Purchase Units - Italians
Italians buy 3 fighters and 1 marine; Remaining resources: 0 PUs;
Combat Move - Italians
2 armour and 2 mech_infantrys moved from Archangel to Belarus
2 artilleries and 3 infantry moved from Northern Italy to 95 Sea Zone
2 artilleries, 3 infantry and 3 transports moved from 95 Sea Zone to 92 Sea Zone
1 artillery and 2 infantry moved from Algeria to 92 Sea Zone
1 battleship, 2 cruisers and 1 destroyer moved from 95 Sea Zone to 92 Sea Zone
1 bomber moved from Egypt to Gibraltar
1 bomber moved from Southern Italy to Gibraltar
3 artilleries and 5 infantry moved from 92 Sea Zone to Gibraltar
Combat - Italians
Battle in Gibraltar
Italians attack with 3 artilleries, 2 bombers and 5 infantry
British defend with 2 fighters and 1 harbour; Americans defend with 1 artillery, 3 infantry and 2 mech_infantrys
Italians roll dice for 1 battleship and 2 cruisers in Gibraltar, round 2 : 0/3 hits, 1.67 expected hits
Italians roll dice for 3 artilleries, 2 bombers and 5 infantry in Gibraltar, round 2 : 6/10 hits, 3.67 expected hits
British roll dice for 1 artillery, 2 fighters, 3 infantry and 2 mech_infantrys in Gibraltar, round 2 : 1/8 hits, 3.33 expected hits
3 infantry owned by the Americans, 1 artillery owned by the Americans, 1 infantry owned by the Italians and 2 mech_infantrys owned by the Americans lost in Gibraltar
Italians roll dice for 3 artilleries, 2 bombers and 4 infantry in Gibraltar, round 3 : 2/9 hits, 3.50 expected hits
British roll dice for 2 fighters in Gibraltar, round 3 : 1/2 hits, 1.33 expected hits
2 fighters owned by the British and 1 infantry owned by the Italians lost in Gibraltar
Italians win, taking Gibraltar from British with 3 artilleries, 2 bombers and 3 infantry remaining. Battle score for attacker is 35
Casualties for Italians: 2 infantry
Casualties for Americans: 1 artillery, 3 infantry and 2 mech_infantrys
Casualties for British: 2 fighters
Battle in Belarus
Italians attack with 2 armour and 2 mech_infantrys
Russians defend with 1 infantry
Italians roll dice for 2 armour and 2 mech_infantrys in Belarus, round 2 : 2/4 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Belarus
Italians win, taking Belarus from Russians with 2 armour and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Italians: 1 mech_infantry
Casualties for Russians: 1 infantry
Non Combat Move - Italians
1 aaGun moved from Archangel to Belarus
2 armour, 3 artilleries, 2 fighters, 2 infantry and 1 mech_infantry moved from Egypt to Alexandria
1 aaGun moved from Romania to Eastern Poland
2 bombers moved from Gibraltar to Algeria
Place Units - Italians
3 fighters placed in Southern Italy
1 marine placed in Northern Italy
Turn Complete - Italians
Italians collect 20 PUs; end with 20 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs
Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 30 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 35 PUs
Combat Hit Differential Summary :
Italians : -0.17
British : -2.67
Russians : 0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 1 fighter, 1 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 submarine moved from 54 Sea Zone to 43 Sea Zone
Combat - ANZAC
Battle in 43 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 43 Sea Zone
ANZAC roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
ANZAC win, taking 43 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - ANZAC
1 bomber moved from Queensland to India
1 marine moved from Queensland to 54 Sea Zone
1 carrier, 1 cruiser, 3 destroyers, 2 fighters, 1 marine and 1 submarine moved from 54 Sea Zone to 42 Sea Zone
1 destroyer moved from 42 Sea Zone to 37 Sea Zone
1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 marine and 1 submarine moved from 42 Sea Zone to 41 Sea Zone
2 fighters moved from Queensland to Sumatra
1 fighter moved from Queensland to Sumatra
1 submarine moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from Queensland to South Australia
1 artillery moved from New South Wales to South Australia
1 aaGun moved from Queensland to South Australia
Place Units - ANZAC
1 submarine placed in 62 Sea Zone
1 fighter and 1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 15 PUs; end with 15 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Combat Move - French
Non Combat Move - French
1 fighter moved from United Kingdom to 91 Sea Zone
1 destroyer moved from 78 Sea Zone to 41 Sea Zone
Turn Complete - French
Combat Hit Differential Summary :
ANZAC : -0,33
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 fighters, 3 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Eastern Poland to Western Ukraine
Germans take Western Ukraine from Russians
2 artilleries, 2 infantry and 2 mech_infantrys moved from Eastern Poland to Bessarabia
1 mech_infantry moved from Novgorod to Bryansk
Germans take Bryansk from Russians
3 artilleries moved from Archangel to Smolensk
3 mech_infantrys moved from Archangel to Belarus
3 mech_infantrys moved from Belarus to Smolensk
1 armour moved from Vologda to Urals
Germans take Urals from Russians
1 armour moved from Urals to Evenkiyskiy
Germans take Evenkiyskiy from Russians
1 armour moved from Vologda to Novosibirsk
Germans take Novosibirsk from Russians
1 armour moved from Novosibirsk to Kazakhstan
Germans take Kazakhstan from Russians
1 submarine moved from 105 Sea Zone to 91 Sea Zone
1 submarine moved from 112 Sea Zone to 91 Sea Zone
2 tactical_bombers moved from Algeria to 91 Sea Zone
4 fighters moved from 92 Sea Zone to 91 Sea Zone
2 fighters moved from Southern France to 91 Sea Zone
3 fighters moved from Western Germany to 91 Sea Zone
1 fighter moved from Southern Italy to 91 Sea Zone
1 bomber moved from Greece to 91 Sea Zone
2 fighters and 1 tactical_bomber moved from Egypt to 91 Sea Zone
1 carrier, 1 destroyer and 3 submarines moved from 92 Sea Zone to 91 Sea Zone
OOL for battle in SZ 91?
@ArtofWar1947 please roll your first round and post again.
As for your subs on 1st Round:
If one hit-> dent CV
If two hit-> kill CV
If three should hit kill a DD as well…
Thank you
Subs 1 hit;
9 more hits by DD and air.
Please sink two CV’s and three UK DD’d and three US DD’s,
Round 2: 6 more hits on Ally fleet.
Causalities?
Could you please post a map @ArtofWar1947 ?
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 fighters, 3 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Eastern Poland to Western Ukraine
Germans take Western Ukraine from Russians
2 artilleries, 2 infantry and 2 mech_infantrys moved from Eastern Poland to Bessarabia
1 mech_infantry moved from Novgorod to Bryansk
Germans take Bryansk from Russians
3 artilleries moved from Archangel to Smolensk
3 mech_infantrys moved from Archangel to Belarus
3 mech_infantrys moved from Belarus to Smolensk
1 armour moved from Vologda to Urals
Germans take Urals from Russians
1 armour moved from Urals to Evenkiyskiy
Germans take Evenkiyskiy from Russians
1 armour moved from Vologda to Novosibirsk
Germans take Novosibirsk from Russians
1 armour moved from Novosibirsk to Kazakhstan
Germans take Kazakhstan from Russians
1 submarine moved from 105 Sea Zone to 91 Sea Zone
1 submarine moved from 112 Sea Zone to 91 Sea Zone
2 tactical_bombers moved from Algeria to 91 Sea Zone
4 fighters moved from 92 Sea Zone to 91 Sea Zone
2 fighters moved from Southern France to 91 Sea Zone
3 fighters moved from Western Germany to 91 Sea Zone
1 fighter moved from Southern Italy to 91 Sea Zone
1 bomber moved from Greece to 91 Sea Zone
2 fighters and 1 tactical_bomber moved from Egypt to 91 Sea Zone
1 carrier, 1 destroyer and 3 submarines moved from 92 Sea Zone to 91 Sea Zone
Combat - Germans
Battle in 91 Sea Zone
Germans attack with 1 bomber, 1 carrier, 1 destroyer, 12 fighters, 5 submarines and 3 tactical_bombers
British defend with 3 destroyers; French defend with 1 fighter; Americans defend with 3 carriers, 4 destroyers, 4 fighters, 2 submarines and 3 transports
Germans roll dice for 5 submarines in 91 Sea Zone, round 2 : 1/5 hits, 1.67 expected hits
Units damaged: 1 carrier owned by the Americans
Germans roll dice for 1 bomber, 1 carrier, 1 destroyer, 12 fighters and 3 tactical_bombers in 91 Sea Zone, round 2 : 9/17 hits, 9.00 expected hits
Americans roll dice for 2 submarines in 91 Sea Zone, round 2 : 1/2 hits, 0.33 expected hits
Units damaged: 1 carrier owned by the Germans
Americans roll dice for 3 carriers, 7 destroyers, 5 fighters and 3 transports in 91 Sea Zone, round 2 : 6/15 hits, 6.67 expected hits
3 destroyers owned by the British, 3 destroyers owned by the Americans, 4 submarines owned by the Germans, 1 fighter owned by the Germans, 1 carrier owned by the Germans and 2 carriers owned by the Americans lost in 91 Sea Zone
Germans roll dice for 1 submarine in 91 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 bomber, 1 destroyer, 11 fighters and 3 tactical_bombers in 91 Sea Zone, round 3 : 6/16 hits, 8.50 expected hits
Combat Hit Differential Summary :
Germans : -3.50
Americans : -0.00
@ArtofWar1947 Sink CV, DD and kill Fra +two US Ftr’s, please.
Thank you for the map.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 fighters, 3 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Eastern Poland to Western Ukraine
Germans take Western Ukraine from Russians
2 artilleries, 2 infantry and 2 mech_infantrys moved from Eastern Poland to Bessarabia
1 mech_infantry moved from Novgorod to Bryansk
Germans take Bryansk from Russians
3 artilleries moved from Archangel to Smolensk
3 mech_infantrys moved from Archangel to Belarus
3 mech_infantrys moved from Belarus to Smolensk
1 armour moved from Vologda to Urals
Germans take Urals from Russians
1 armour moved from Urals to Evenkiyskiy
Germans take Evenkiyskiy from Russians
1 armour moved from Vologda to Novosibirsk
Germans take Novosibirsk from Russians
1 armour moved from Novosibirsk to Kazakhstan
Germans take Kazakhstan from Russians
1 submarine moved from 105 Sea Zone to 91 Sea Zone
1 submarine moved from 112 Sea Zone to 91 Sea Zone
2 tactical_bombers moved from Algeria to 91 Sea Zone
4 fighters moved from 92 Sea Zone to 91 Sea Zone
2 fighters moved from Southern France to 91 Sea Zone
3 fighters moved from Western Germany to 91 Sea Zone
1 fighter moved from Southern Italy to 91 Sea Zone
1 bomber moved from Greece to 91 Sea Zone
2 fighters and 1 tactical_bomber moved from Egypt to 91 Sea Zone
1 carrier, 1 destroyer and 3 submarines moved from 92 Sea Zone to 91 Sea Zone
Combat - Germans
Battle in 91 Sea Zone
Germans attack with 1 bomber, 1 carrier, 1 destroyer, 12 fighters, 5 submarines and 3 tactical_bombers
British defend with 3 destroyers; French defend with 1 fighter; Americans defend with 3 carriers, 4 destroyers, 4 fighters, 2 submarines and 3 transports
Germans roll dice for 5 submarines in 91 Sea Zone, round 2 : 1/5 hits, 1.67 expected hits
Units damaged: 1 carrier owned by the Americans
Germans roll dice for 1 bomber, 1 carrier, 1 destroyer, 12 fighters and 3 tactical_bombers in 91 Sea Zone, round 2 : 9/17 hits, 9.00 expected hits
Americans roll dice for 2 submarines in 91 Sea Zone, round 2 : 1/2 hits, 0.33 expected hits
Units damaged: 1 carrier owned by the Germans
Americans roll dice for 3 carriers, 7 destroyers, 5 fighters and 3 transports in 91 Sea Zone, round 2 : 6/15 hits, 6.67 expected hits
3 destroyers owned by the British, 3 destroyers owned by the Americans, 4 submarines owned by the Germans, 1 fighter owned by the Germans, 1 carrier owned by the Germans and 2 carriers owned by the Americans lost in 91 Sea Zone
Germans roll dice for 1 submarine in 91 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 bomber, 1 destroyer, 11 fighters and 3 tactical_bombers in 91 Sea Zone, round 3 : 6/16 hits, 8.50 expected hits
Americans roll dice for 2 submarines in 91 Sea Zone, round 3 : 1/2 hits, 0.33 expected hits
Americans roll dice for 1 carrier, 1 destroyer, 5 fighters and 3 transports in 91 Sea Zone, round 3 : 4/7 hits, 4.00 expected hits
1 destroyer owned by the Americans, 1 submarine owned by the Germans, 4 fighters owned by the Germans, 1 carrier owned by the Americans, 2 fighters owned by the Americans and 1 fighter owned by the French lost in 91 Sea Zone
Germans roll dice for 1 bomber, 1 destroyer, 7 fighters and 3 tactical_bombers in 91 Sea Zone, round 4 : 6/12 hits, 6.50 expected hits
Americans roll dice for 2 submarines in 91 Sea Zone, round 4 : 0/2 hits, 0.33 expected hits
Americans roll dice for 2 fighters and 3 transports in 91 Sea Zone, round 4 : 1/2 hits, 1.33 expected hits
2 submarines owned by the Americans, 1 destroyer owned by the Germans, 2 fighters owned by the Americans and 2 transports owned by the Americans lost in 91 Sea Zone
1 transport owned by the Americans lost in 91 Sea Zone
Germans win with 1 bomber, 7 fighters and 3 tactical_bombers remaining. Battle score for attacker is 83
Casualties for Germans: 1 carrier, 1 destroyer, 5 fighters and 5 submarines
Casualties for Americans: 3 carriers, 4 destroyers, 4 fighters, 2 submarines and 3 transports
Casualties for British: 3 destroyers
Casualties for French: 1 fighter
Battle in Smolensk
Germans attack with 3 artilleries and 3 mech_infantrys
Russians defend with 4 infantry
Germans roll dice for 3 artilleries and 3 mech_infantrys in Smolensk, round 2 : 1/6 hits, 2.00 expected hits
Russians roll dice for 4 infantry in Smolensk, round 2 : 0/4 hits, 1.33 expected hits
1 infantry owned by the Russians lost in Smolensk
Germans roll dice for 3 artilleries and 3 mech_infantrys in Smolensk, round 3 : 2/6 hits, 2.00 expected hits
Russians roll dice for 3 infantry in Smolensk, round 3 : 0/3 hits, 1.00 expected hits
2 infantry owned by the Russians lost in Smolensk
3 artilleries owned by the Germans and 3 mech_infantrys owned by the Germans retreated to Archangel
Russians win with 1 infantry remaining. Battle score for attacker is 9
Casualties for Russians: 3 infantry
Battle in Bessarabia
Germans attack with 2 artilleries, 2 infantry and 2 mech_infantrys
Russians defend with 2 infantry
Germans roll dice for 2 artilleries, 2 infantry and 2 mech_infantrys in Bessarabia, round 2 : 1/6 hits, 1.67 expected hits
Russians roll dice for 2 infantry in Bessarabia, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Russians lost in Bessarabia
Germans roll dice for 2 artilleries, 2 infantry and 2 mech_infantrys in Bessarabia, round 3 : 2/6 hits, 1.67 expected hits
Russians roll dice for 1 infantry in Bessarabia, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Bessarabia
Germans win, taking Bessarabia from Russians with 2 artilleries, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Non Combat Move - Germans
Turning on Edit Mode
EDIT: Changing ownership of Nenetsia from Russians to Germans
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 tactical_bomber could not land in 91 Sea Zone and was removed
1 bomber moved from 91 Sea Zone to Gibraltar
3 fighters and 2 tactical_bombers moved from 91 Sea Zone to Gibraltar
1 fighter moved from 91 Sea Zone to Algeria
1 fighter moved from 91 Sea Zone to 92 Sea Zone
1 fighter moved from 91 Sea Zone to Algeria
1 fighter moved from 91 Sea Zone to 92 Sea Zone
1 transport moved from 92 Sea Zone to 93 Sea Zone
2 infantry moved from Southern France to 93 Sea Zone
2 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Gibraltar
1 aaGun moved from Novgorod to Archangel
1 artillery and 5 infantry moved from Novgorod to Belarus
1 mech_infantry moved from Poland to Belarus
1 aaGun moved from Eastern Poland to Belarus
1 aaGun, 7 artilleries, 30 infantry and 10 mech_infantrys moved from Eastern Poland to Western Ukraine
1 armour and 4 mech_infantrys moved from Vologda to Evenkiyskiy
6 armour and 38 mech_infantrys moved from Vologda to Kazakhstan
1 artillery moved from Southern France to Northern Italy
1 aaGun moved from Southern France to Northern Italy
10 infantry moved from Germany to Poland
Place Units - Germans
3 infantry placed in Novgorod
6 mech_infantrys placed in Germany
3 fighters placed in Western Germany
Turn Complete - Germans
Germans collect 55 PUs; end with 55 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Turning on Edit Mode
EDIT: Adding units owned by Germans to 91 Sea Zone: 1 destroyer
EDIT: Removing units owned by Germans from Kazakhstan: 3 mech_infantrys
EDIT: Adding units owned by Germans to Evenkiyskiy: 2 mech_infantrys
EDIT: Adding units owned by Germans to Timguska: 1 mech_infantry
EDIT: Changing ownership of Timguska from Russians to Germans
EDIT: Changing PUs for Germans from 70 to 71
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -5.33
Americans : -0.00
Russians : -3.33
@ArtofWar1947 where is the DD coming from?
I forgot that one of the German tacs came from Egypt and had no movement left. So for the hit in the last round, I swapped the tac for DD. Had I been thinking, I would have lost the tac in the second round instead of a fighter, which would have had enough movement to get to Gibraltar.