19L Mursilis (Axis) vs Sovietischcat (Allies) BM3, no tech, no bid and regular dice.


  • Also forgot to move my sub out =)


  • TripleA Turn Summary: Germans round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 armour, 1 infantry and 9 mech_infantrys; Remaining resources: 0 PUs; 
    
        Politics - Germans
            Germans takes Political Action: Political Action Axis To War With Russians
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
    
        Combat Move - Germans
            1 destroyer moved from 112 Sea Zone to 125 Sea Zone
            1 battleship moved from 112 Sea Zone to 125 Sea Zone
            1 submarine moved from 91 Sea Zone to 110 Sea Zone
            1 destroyer moved from 104 Sea Zone to 110 Sea Zone
            2 armour, 2 artilleries and 12 infantry moved from Romania to Bessarabia
            1 mech_infantry moved from Yugoslavia to Bessarabia
            1 armour moved from Yugoslavia to Bessarabia
            2 fighters moved from Western Germany to 110 Sea Zone
            2 tactical_bombers moved from Western Germany to 110 Sea Zone
            3 bombers moved from Western Germany to United Kingdom
            3 tactical_bombers moved from Western Germany to United Kingdom
            2 infantry moved from Poland to Eastern Poland
            1 fighter moved from Southern Italy to Eastern Poland
            1 infantry moved from Poland to Eastern Poland
            3 artilleries and 12 infantry moved from Poland to Baltic States
                  Germans take Baltic States from Russians
            6 armour and 9 mech_infantrys moved from Germany to Baltic States
            1 marine moved from Western Germany to 112 Sea Zone
            1 armour moved from Norway to 112 Sea Zone
            1 infantry moved from Norway to 112 Sea Zone
            1 armour moved from Western Germany to 112 Sea Zone
            2 armour, 1 cruiser, 1 infantry, 1 marine and 2 transports moved from 112 Sea Zone to 127 Sea Zone
            1 marine moved from 127 Sea Zone to Novgorod
            1 infantry moved from 127 Sea Zone to Nenetsia
            2 armour moved from 127 Sea Zone to Nenetsia
            1 infantry moved from Finland to Vyborg
                  Germans take Vyborg from Russians
            8 infantry moved from Finland to Karelia
                  Germans take Karelia from Russians
            1 submarine moved from 101 Sea Zone to 103 Sea Zone
    
        Combat - Germans
            Air Battle in United Kingdom
                Germans attacks with 6 units heading to United Kingdom
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in United Kingdom
                    AA fire in United Kingdom : 1/3 hits, 0.50 expected hits
                1 bomber killed by AA
                    AA fire in United Kingdom : 0/1 hits, 0.17 expected hits
                    AA fire in United Kingdom : 1/2 hits, 0.33 expected hits
                1 tactical_bomber killed by AA
                Bombing raid in United Kingdom rolls: 8,7 and causes: 15 damage to unit: factory_major
                Bombing raid in United Kingdom rolls: 4 and causes: 4 damage to unit: airfield
                Bombing raid in United Kingdom rolls: 5 and causes: 5 damage to unit: harbour
                Bombing raid in United Kingdom causes 24 damage total.  Damaged units is as follows: factory_major = 15, airfield = 4, harbour = 5
            Battle in Novgorod
            Battle in Nenetsia
            Battle in 125 Sea Zone
                Germans attack with 1 battleship and 1 destroyer
                Russians defend with 1 submarine
                    Germans roll dice for 1 battleship and 1 destroyer in 125 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits
                    Russians roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Russians lost in 125 Sea Zone
                Germans win, taking Novgorod from Russians, taking Nenetsia from Russians, taking 125 Sea Zone from Neutral with 1 battleship and 1 destroyer remaining. Battle score for attacker is 6
                Casualties for Russians: 1 submarine
            Battle in 110 Sea Zone
                Germans attack with 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers
                British defend with 1 destroyer
                    Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 110 Sea Zone, round 2 : 5/5 hits, 2.67 expected hits
                    British roll dice for 1 destroyer in 110 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the British and 1 submarine owned by the Germans lost in 110 Sea Zone
                Germans win with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2
                Casualties for Germans: 1 submarine
                Casualties for British: 1 destroyer
            Battle in Bessarabia
                Germans attack with 3 armour, 2 artilleries, 12 infantry and 1 mech_infantry
                Russians defend with 1 infantry
                    Germans roll dice for 3 armour, 2 artilleries, 12 infantry and 1 mech_infantry in Bessarabia, round 2 : 4/18 hits, 4.67 expected hits
                    Russians roll dice for 1 infantry in Bessarabia, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bessarabia
                Germans win, taking Bessarabia from Russians with 3 armour, 2 artilleries, 11 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Eastern Poland
                Germans attack with 1 fighter and 3 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 fighter and 3 infantry in Eastern Poland, round 2 : 2/4 hits, 1.00 expected hits
                    Russians roll dice for 1 infantry in Eastern Poland, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Poland
                Germans win, taking Eastern Poland from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Cleaning up after air battles
    
        Non Combat Move - Germans
            1 bomber moved from United Kingdom to Western Germany
            1 bomber moved from United Kingdom to Western Germany
            2 tactical_bombers moved from United Kingdom to Holland Belgium
            2 fighters moved from 110 Sea Zone to Western Germany
            2 tactical_bombers moved from 110 Sea Zone to Western Germany
            1 fighter moved from Eastern Poland to Poland
            2 aaGuns moved from Poland to Baltic States
            1 aaGun moved from Germany to Poland
            2 aaGuns moved from Western Germany to Germany
    
        Place Units - Germans
            2 armour and 8 mech_infantrys placed in Germany
            1 infantry and 1 mech_infantry placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 46 PUs; end with 46 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 53 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs
    

    Combat Hit Differential Summary :

    Germans : 3.33
    British : 0.67
    Russians : 1.17
    AA fire in United Kingdom : : 1.00
    

    Savegame

  • '19

    TripleA Move Summary: Russians round 3

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3
    
        Purchase Units - Russians
            Russians buy 11 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Politics - Russians
            Russians takes Political Action: Political Action Russians To War With Italians
                Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War
    
        Combat Move - Russians
            1 infantry moved from Amur to Manchuria
                  Chinese take Manchuria from Japanese
            1 infantry moved from Amur to Korea
                  Russians take Korea from Japanese
            1 bomber moved from Amur to 36 Sea Zone
            1 bomber moved from Amur to 44 Sea Zone
            1 bomber moved from Amur to 21 Sea Zone
            1 artillery and 2 infantry moved from Belarus to Novgorod
    

    Savegame

  • '19

    TripleA Turn Summary: Russians round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3
    
        Purchase Units - Russians
            Russians buy 11 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Politics - Russians
            Russians takes Political Action: Political Action Russians To War With Italians
                Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War
    
        Combat Move - Russians
            1 infantry moved from Amur to Manchuria
                  Chinese take Manchuria from Japanese
            1 infantry moved from Amur to Korea
                  Russians take Korea from Japanese
            1 bomber moved from Amur to 36 Sea Zone
            1 bomber moved from Amur to 44 Sea Zone
            1 bomber moved from Amur to 21 Sea Zone
            1 artillery and 2 infantry moved from Belarus to Novgorod
    
        Combat - Russians
            Battle in 44 Sea Zone
                Russians attack with 1 bomber
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 44 Sea Zone
                Russians win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 36 Sea Zone
                Russians attack with 1 bomber
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 36 Sea Zone
                Russians win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 21 Sea Zone
                Russians attack with 1 bomber
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 21 Sea Zone
                Russians win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Novgorod
                Russians attack with 1 artillery and 2 infantry
                Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 marine
                    Russians roll dice for 1 artillery and 2 infantry in Novgorod, round 2 : 0/3 hits, 0,83 expected hits
                    Germans roll dice for 1 marine in Novgorod, round 2 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 1 artillery and 2 infantry in Novgorod, round 3 : 0/3 hits, 0,83 expected hits
                    Germans roll dice for 1 marine in Novgorod, round 3 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 1 artillery and 2 infantry in Novgorod, round 4 : 0/3 hits, 0,83 expected hits
                    Germans roll dice for 1 marine in Novgorod, round 4 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Novgorod
                    Russians roll dice for 1 artillery and 1 infantry in Novgorod, round 5 : 0/2 hits, 0,67 expected hits
                    Germans roll dice for 1 marine in Novgorod, round 5 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Novgorod, round 6 : 1/2 hits, 0,67 expected hits
                    Germans roll dice for 1 marine in Novgorod, round 6 : 0/1 hits, 0,33 expected hits
                    1 marine owned by the Germans lost in Novgorod
                Russians win, taking Novgorod from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 2
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 marine
            Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
    
        Non Combat Move - Russians
            1 artillery and 4 infantry moved from Western Ukraine to Bryansk
            4 aaGuns, 1 artillery and 15 infantry moved from Belarus to Bryansk
            1 artillery and 4 infantry moved from Russia to Bryansk
            1 artillery and 1 infantry moved from Volgograd to Rostov
            2 armour and 2 mech_infantrys moved from Szechwan to Yunnan
            2 fighters and 1 tactical_bomber moved from Amur to Yunnan
            1 bomber moved from 44 Sea Zone to Dutch New Guinea
            1 bomber moved from 36 Sea Zone to Yunnan
            1 bomber moved from 21 Sea Zone to Yunnan
    
        Place Units - Russians
            10 infantry placed in Russia
            1 infantry and 1 mech_infantry placed in Volgograd
    
        Turn Complete - Russians
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,3
            Russians collect 34 PUs (3 lost to blockades); end with 34 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 37 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 41 PUs
    

    Combat Hit Differential Summary :

    Germans : -0,67
    Russians : -2,83
    

    Savegame


  • TripleA Manual Gamesave Post: Russians round 3

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3
    
        Purchase Units - Russians
            Russians buy 11 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Politics - Russians
            Russians takes Political Action: Political Action Russians To War With Italians
                Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War
    
        Combat Move - Russians
            1 infantry moved from Amur to Manchuria
                  Chinese take Manchuria from Japanese
            1 infantry moved from Amur to Korea
                  Russians take Korea from Japanese
            1 bomber moved from Amur to 36 Sea Zone
            1 bomber moved from Amur to 44 Sea Zone
            1 bomber moved from Amur to 21 Sea Zone
            1 artillery and 2 infantry moved from Belarus to Novgorod
    
        Combat - Russians
            Battle in 44 Sea Zone
                Russians attack with 1 bomber
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 44 Sea Zone
                Russians win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 36 Sea Zone
                Russians attack with 1 bomber
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 36 Sea Zone
                Russians win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 21 Sea Zone
                Russians attack with 1 bomber
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 21 Sea Zone
                Russians win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Novgorod
                Russians attack with 1 artillery and 2 infantry
                Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 marine
                    Russians roll dice for 1 artillery and 2 infantry in Novgorod, round 2 : 0/3 hits, 0.83 expected hits
                    Germans roll dice for 1 marine in Novgorod, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 artillery and 2 infantry in Novgorod, round 3 : 0/3 hits, 0.83 expected hits
                    Germans roll dice for 1 marine in Novgorod, round 3 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 artillery and 2 infantry in Novgorod, round 4 : 0/3 hits, 0.83 expected hits
                    Germans roll dice for 1 marine in Novgorod, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Novgorod
                    Russians roll dice for 1 artillery and 1 infantry in Novgorod, round 5 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 marine in Novgorod, round 5 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Novgorod, round 6 : 1/2 hits, 0.67 expected hits
                    Germans roll dice for 1 marine in Novgorod, round 6 : 0/1 hits, 0.33 expected hits
                    1 marine owned by the Germans lost in Novgorod
                Russians win, taking Novgorod from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 2
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 marine
            Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
    
        Non Combat Move - Russians
            1 artillery and 4 infantry moved from Western Ukraine to Bryansk
            4 aaGuns, 1 artillery and 15 infantry moved from Belarus to Bryansk
            1 artillery and 4 infantry moved from Russia to Bryansk
            1 artillery and 1 infantry moved from Volgograd to Rostov
            2 armour and 2 mech_infantrys moved from Szechwan to Yunnan
            2 fighters and 1 tactical_bomber moved from Amur to Yunnan
            1 bomber moved from 44 Sea Zone to Dutch New Guinea
            1 bomber moved from 36 Sea Zone to Yunnan
            1 bomber moved from 21 Sea Zone to Yunnan
    
        Place Units - Russians
            10 infantry placed in Russia
            1 infantry and 1 mech_infantry placed in Volgograd
    
        Turn Complete - Russians
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,3
            Russians collect 34 PUs (3 lost to blockades); end with 34 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 37 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 41 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Neutral_Axis from French West Africa: 1 infantry
            EDIT: Removing units owned by Neutral_Axis from Morocco: 1 infantry
            EDIT: Removing units owned by Neutral_Axis from Algeria: 1 infantry
            EDIT: Removing units owned by Neutral_Axis from Southern France: 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
            EDIT: Removing units owned by Neutral_Axis from 93 Sea Zone: 1 cruiser and 1 destroyer
            EDIT: Removing units owned by Germans from France: 1 artillery
            EDIT: Changing ownership of Southern France from Neutral_Axis to Germans
            EDIT: Adding units owned by Germans to Southern France: 1 artillery
            EDIT: Changing PUs for Germans from 58 to 61
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans : -0.67
    Russians : -2.83
    

    Savegame


  • TripleA Turn Summary: Japanese round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3
    
        Purchase Units - Japanese
            Japanese buy 2 armour, 2 artilleries, 1 destroyer, 1 factory_minor, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            2 infantry moved from Jehol to Manchuria
            1 tactical_bomber moved from Jehol to Manchuria
            1 fighter moved from Jehol to Manchuria
            1 infantry moved from Malaya to Shan State
            1 artillery moved from Malaya to Shan State
            2 bombers moved from French Indo China to Shan State
            3 fighters moved from French Indo China to Shan State
            3 tactical_bombers moved from French Indo China to Shan State
            1 infantry moved from Java to 42 Sea Zone
            1 artillery moved from Java to 42 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
            1 infantry moved from 41 Sea Zone to Sumatra
            1 artillery moved from 41 Sea Zone to Sumatra
            2 fighters moved from 42 Sea Zone to Sumatra
            1 fighter moved from 37 Sea Zone to Shan State
            1 tactical_bomber moved from 37 Sea Zone to Shan State
            2 tactical_bombers moved from 37 Sea Zone to Sumatra
            1 battleship, 2 carriers, 1 destroyer and 1 transport moved from 37 Sea Zone to 41 Sea Zone
            1 fighter moved from Japan to Manchuria
            1 battleship, 1 carrier and 1 submarine moved from 42 Sea Zone to 41 Sea Zone
    
        Combat - Japanese
            Battle in Manchuria
                Japanese attack with 2 fighters, 2 infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Japanese roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Manchuria, round 2 : 0/5 hits, 2.00 expected hits
                    Chinese roll dice for 1 infantry in Manchuria, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Manchuria
                    Japanese roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Manchuria, round 3 : 4/4 hits, 1.83 expected hits
                    Chinese roll dice for 1 infantry in Manchuria, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Manchuria
                Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -3
                Casualties for Japanese: 2 infantry
                Casualties for Russians: 1 infantry
            Battle in Shan State
                Japanese attack with 1 artillery, 2 bombers, 4 fighters, 1 infantry and 4 tactical_bombers
                British defend with 2 infantry
                    Japanese roll dice for 1 artillery, 2 bombers, 4 fighters, 1 infantry and 4 tactical_bombers in Shan State, round 2 : 5/12 hits, 6.67 expected hits
                    UK_Pacific roll dice for 2 infantry in Shan State, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the British lost in Shan State
                Japanese win, taking Shan State from UK_Pacific with 1 artillery, 2 bombers, 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for British: 2 infantry
            Battle in Sumatra
                Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
                British defend with 1 infantry
                    Japanese roll dice for 2 battleships in Sumatra, round 2 : 2/2 hits, 1.33 expected hits
                    UK_Pacific roll dice for 1 infantry in Sumatra, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Sumatra
                Japanese win, taking Sumatra from UK_Pacific with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
    
        Non Combat Move - Japanese
            2 fighters moved from Sumatra to 41 Sea Zone
            2 tactical_bombers moved from Sumatra to 41 Sea Zone
            1 tactical_bomber moved from Shan State to 41 Sea Zone
            1 fighter moved from Shan State to 41 Sea Zone
            2 bombers, 3 fighters and 3 tactical_bombers moved from Shan State to French Indo China
            1 infantry moved from Kwangsi to French Indo China
            1 artillery, 5 infantry and 1 mech_infantry moved from Hunan to Kiangsi
            1 mech_infantry moved from Kiangsu to Kiangsi
            1 armour moved from Kiangsu to Kiangsi
            1 infantry moved from Anhwe to Hunan
            2 artilleries moved from Jehol to Anhwe
            1 infantry moved from Jehol to Anhwe
            1 fighter moved from Manchuria to Japan
            1 fighter and 1 tactical_bomber moved from Manchuria to Jehol
            1 destroyer moved from 16 Sea Zone to 6 Sea Zone
            1 submarine moved from 45 Sea Zone to 20 Sea Zone
    
        Place Units - Japanese
            1 factory_minor placed in Malaya
            1 destroyer and 1 transport placed in 6 Sea Zone
            1 armour and 2 mech_infantrys placed in Kiangsu
            1 armour and 2 artilleries placed in French Indo China
    
        Turn Complete - Japanese
            Japanese collect 49 PUs; end with 49 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 52 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 57 PUs
    

    Combat Hit Differential Summary :

    Chinese : 1.33
    UK_Pacific : 0.00
    Japanese : -0.83
    

    Savegame


  • Manchuria battle was embarrassing. Not having much luck with Japan. Or average luck. =(

  • '19

    TripleA Move Summary: Americans round 3

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3
    
        Purchase Units - Americans
            Americans buy 2 artilleries, 1 carrier, 1 destroyer, 2 infantry, 1 mech_infantry, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 destroyer moved from 101 Sea Zone to 103 Sea Zone
            1 fighter moved from Gibraltar to 103 Sea Zone
            1 cruiser moved from 30 Sea Zone to 25 Sea Zone
            1 artillery and 1 infantry moved from New Zealand to 63 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 63 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from 42 Sea Zone to Java
            1 armour and 1 infantry moved from Johnston Island to 30 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 30 Sea Zone to 32 Sea Zone
            1 armour and 1 infantry moved from 32 Sea Zone to Marshall Islands
    

    Savegame

  • '19

    TripleA Turn Summary: Americans round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3
    
        Purchase Units - Americans
            Americans buy 2 artilleries, 1 carrier, 1 destroyer, 2 infantry, 1 mech_infantry, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 destroyer moved from 101 Sea Zone to 103 Sea Zone
            1 fighter moved from Gibraltar to 103 Sea Zone
            1 cruiser moved from 30 Sea Zone to 25 Sea Zone
            1 artillery and 1 infantry moved from New Zealand to 63 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 63 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from 42 Sea Zone to Java
            1 armour and 1 infantry moved from Johnston Island to 30 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 30 Sea Zone to 32 Sea Zone
            1 armour and 1 infantry moved from 32 Sea Zone to Marshall Islands
    
        Combat - Americans
            Battle in Java
            Battle in Marshall Islands
            Battle in 103 Sea Zone
                Americans attack with 1 destroyer and 1 fighter
                Germans defend with 1 submarine
                    Americans roll dice for 1 destroyer and 1 fighter in 103 Sea Zone, round 2 : 2/2 hits, 0,83 expected hits
                    Germans roll dice for 1 submarine in 103 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the Germans lost in 103 Sea Zone
                Americans win, taking Java from Japanese, taking Marshall Islands from Japanese with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                Casualties for Germans: 1 submarine
    
        Non Combat Move - Americans
            1 fighter moved from 103 Sea Zone to Gibraltar
            1 destroyer moved from 101 Sea Zone to 106 Sea Zone
            5 bombers moved from Western United States to Queensland
            1 battleship, 1 carrier, 2 cruisers, 2 destroyers and 1 submarine moved from 63 Sea Zone to 54 Sea Zone
            2 fighters moved from Queensland to 54 Sea Zone
            2 infantry moved from New Zealand to 63 Sea Zone
            2 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
            2 infantry moved from 54 Sea Zone to Queensland
    
        Place Units - Americans
            2 transports placed in 101 Sea Zone
            1 carrier and 1 destroyer placed in 101 Sea Zone
            1 tactical_bomber placed in 101 Sea Zone
            2 artilleries and 2 infantry placed in Central United States
            1 mech_infantry placed in Western United States
    
        Turn Complete - Americans
            Americans collect 54 PUs; end with 54 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
    

    Combat Hit Differential Summary :

    Germans : -0,17
    Americans : 1,17
    

    Savegame

  • '19

    TripleA Move Summary: Chinese round 3

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 1 artillery and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Yunnan to Kwangsi
                  Chinese take Kwangsi from Japanese
            2 infantry moved from Yunnan to Hunan
            1 fighter moved from Sikang to Hunan
    

    Savegame

  • '19

    TripleA Turn Summary: Chinese round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 1 artillery and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Yunnan to Kwangsi
                  Chinese take Kwangsi from Japanese
            2 infantry moved from Yunnan to Hunan
            1 fighter moved from Sikang to Hunan
    
        Combat - Chinese
            Battle in Hunan
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Hunan, round 2 : 1/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
                Chinese win, taking Hunan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Hunan to Yunnan
            1 infantry moved from Suiyuyan to Hopei
    
        Place Units - Chinese
            1 infantry placed in Kweichow
            1 artillery and 1 infantry placed in Yunnan
            1 infantry placed in Manchuria
    
        Turn Complete - Chinese
            Chinese collect 14 PUs; end with 14 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 17 PUs
    

    Combat Hit Differential Summary :

    Chinese : 0,17
    Japanese : 0,67
    

    Savegame

  • '19

    TripleA Move Summary: British round 3

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3
    
        Combat Move - British
            1 armour and 1 mech_infantry moved from Syria to Iraq
            3 infantry moved from Persia to Iraq
            1 fighter and 1 tactical_bomber moved from Trans-Jordan to 99 Sea Zone
            1 bomber, 2 infantry and 1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan
            1 artillery moved from Union of South Africa to 71 Sea Zone
            1 artillery and 1 transport moved from 71 Sea Zone to 72 Sea Zone
            1 artillery moved from 72 Sea Zone to French Madagascar
            2 mech_infantrys moved from India to Shan State
            2 fighters moved from India to Shan State
            1 tactical_bomber moved from Yunnan to Shan State
            1 mech_infantry moved from Yunnan to Kwangtung
                  UK_Pacific take Kwangtung from Japanese
    

    Savegame


  • I think I made a mistake with japan, but oh well.

  • '19

    @Mursilis said in 19L Mursilis (Axis) vs Sovietischcat (Allies) BM3, no tech, no bid and regular dice.:

    Manchuria battle was embarrassing. Not having much luck with Japan. Or average luck. =(

    @Mursilis ya sometimes the dice are just terrible, so many games lost because of bad dice…

  • '19

    TripleA Turn Summary: UK_Pacific round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3
    
        Purchase Units - Americans
            Americans buy 2 artilleries, 1 carrier, 1 destroyer, 2 infantry, 1 mech_infantry, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 destroyer moved from 101 Sea Zone to 103 Sea Zone
            1 fighter moved from Gibraltar to 103 Sea Zone
            1 cruiser moved from 30 Sea Zone to 25 Sea Zone
            1 artillery and 1 infantry moved from New Zealand to 63 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 63 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from 42 Sea Zone to Java
            1 armour and 1 infantry moved from Johnston Island to 30 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 30 Sea Zone to 32 Sea Zone
            1 armour and 1 infantry moved from 32 Sea Zone to Marshall Islands
    
        Combat - Americans
            Battle in Java
            Battle in Marshall Islands
            Battle in 103 Sea Zone
                Americans attack with 1 destroyer and 1 fighter
                Germans defend with 1 submarine
                    Americans roll dice for 1 destroyer and 1 fighter in 103 Sea Zone, round 2 : 2/2 hits, 0,83 expected hits
                    Germans roll dice for 1 submarine in 103 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the Germans lost in 103 Sea Zone
                Americans win, taking Java from Japanese, taking Marshall Islands from Japanese with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                Casualties for Germans: 1 submarine
    
        Non Combat Move - Americans
            1 fighter moved from 103 Sea Zone to Gibraltar
            1 destroyer moved from 101 Sea Zone to 106 Sea Zone
            5 bombers moved from Western United States to Queensland
            1 battleship, 1 carrier, 2 cruisers, 2 destroyers and 1 submarine moved from 63 Sea Zone to 54 Sea Zone
            2 fighters moved from Queensland to 54 Sea Zone
            2 infantry moved from New Zealand to 63 Sea Zone
            2 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
            2 infantry moved from 54 Sea Zone to Queensland
    
        Place Units - Americans
            2 transports placed in 101 Sea Zone
            1 carrier and 1 destroyer placed in 101 Sea Zone
            1 tactical_bomber placed in 101 Sea Zone
            2 artilleries and 2 infantry placed in Central United States
            1 mech_infantry placed in Western United States
    
        Turn Complete - Americans
            Americans collect 54 PUs; end with 54 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 1 artillery and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Yunnan to Kwangsi
                  Chinese take Kwangsi from Japanese
            2 infantry moved from Yunnan to Hunan
            1 fighter moved from Sikang to Hunan
    
        Combat - Chinese
            Battle in Hunan
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Hunan, round 2 : 1/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
                Chinese win, taking Hunan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Hunan to Yunnan
            1 infantry moved from Suiyuyan to Hopei
    
        Place Units - Chinese
            1 infantry placed in Kweichow
            1 artillery and 1 infantry placed in Yunnan
            1 infantry placed in Manchuria
    
        Turn Complete - Chinese
            Chinese collect 14 PUs; end with 14 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 17 PUs
    
        Purchase Units - British
            British buy 1 armour, 1 factory_minor, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 artillery and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 armour and 1 mech_infantry moved from Syria to Iraq
            3 infantry moved from Persia to Iraq
            1 fighter and 1 tactical_bomber moved from Trans-Jordan to 99 Sea Zone
            1 bomber, 2 infantry and 1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan
            1 artillery moved from Union of South Africa to 71 Sea Zone
            1 artillery and 1 transport moved from 71 Sea Zone to 72 Sea Zone
            1 artillery moved from 72 Sea Zone to French Madagascar
            2 mech_infantrys moved from India to Shan State
            2 fighters moved from India to Shan State
            1 tactical_bomber moved from Yunnan to Shan State
            1 mech_infantry moved from Yunnan to Kwangtung
                  UK_Pacific take Kwangtung from Japanese
    
        Combat - British
            Battle in French Madagascar
            Battle in 99 Sea Zone
                British attack with 1 fighter and 1 tactical_bomber
                Italians defend with 1 cruiser and 1 transport
                    British roll dice for 1 fighter and 1 tactical_bomber in 99 Sea Zone, round 2 : 1/2 hits, 1,17 expected hits
                    Italians roll dice for 1 cruiser and 1 transport in 99 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits
                    1 cruiser owned by the Italians lost in 99 Sea Zone
                    1 transport owned by the Italians lost in 99 Sea Zone
                British win, taking French Madagascar from Neutral_Axis with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 19
                Casualties for Italians: 1 cruiser and 1 transport
            Battle in Anglo Egyptian Sudan
                British attack with 1 bomber, 2 infantry and 1 mech_infantry
                Italians defend with 1 artillery and 1 infantry
                    British roll dice for 1 bomber, 2 infantry and 1 mech_infantry in Anglo Egyptian Sudan, round 2 : 0/4 hits, 1,17 expected hits
                    Italians roll dice for 1 artillery and 1 infantry in Anglo Egyptian Sudan, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the British lost in Anglo Egyptian Sudan
                    British roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Anglo Egyptian Sudan, round 3 : 1/3 hits, 1,00 expected hits
                    Italians roll dice for 1 artillery and 1 infantry in Anglo Egyptian Sudan, round 3 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the Italians lost in Anglo Egyptian Sudan
                    British roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Anglo Egyptian Sudan, round 4 : 1/3 hits, 1,00 expected hits
                    Italians roll dice for 1 artillery in Anglo Egyptian Sudan, round 4 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Italians lost in Anglo Egyptian Sudan
                British win, taking Anglo Egyptian Sudan from Italians with 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
                Casualties for British: 1 infantry
                Casualties for Italians: 1 artillery and 1 infantry
            Battle in Iraq
                British attack with 1 armour, 3 infantry and 1 mech_infantry
                Neutral_Axis defend with 3 infantry
                    British roll dice for 1 armour, 3 infantry and 1 mech_infantry in Iraq, round 2 : 0/5 hits, 1,17 expected hits
                    Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/3 hits, 1,00 expected hits
                    1 infantry owned by the British lost in Iraq
                    British roll dice for 1 armour, 2 infantry and 1 mech_infantry in Iraq, round 3 : 1/4 hits, 1,00 expected hits
                    Neutral_Axis roll dice for 3 infantry in Iraq, round 3 : 1/3 hits, 1,00 expected hits
                    1 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Iraq
                    British roll dice for 1 armour, 1 infantry and 1 mech_infantry in Iraq, round 4 : 1/3 hits, 0,83 expected hits
                    Neutral_Axis roll dice for 2 infantry in Iraq, round 4 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Iraq
                    British roll dice for 1 armour and 1 mech_infantry in Iraq, round 5 : 0/2 hits, 0,67 expected hits
                    Neutral_Axis roll dice for 1 infantry in Iraq, round 5 : 0/1 hits, 0,33 expected hits
                    British roll dice for 1 armour and 1 mech_infantry in Iraq, round 6 : 0/2 hits, 0,67 expected hits
                    Neutral_Axis roll dice for 1 infantry in Iraq, round 6 : 0/1 hits, 0,33 expected hits
                    British roll dice for 1 armour and 1 mech_infantry in Iraq, round 7 : 1/2 hits, 0,67 expected hits
                    Neutral_Axis roll dice for 1 infantry in Iraq, round 7 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Neutral_Axis lost in Iraq
                British win, taking Iraq from Neutral_Axis with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 0
                Casualties for British: 3 infantry
                Casualties for Neutral_Axis: 3 infantry
            Battle in Shan State
                British attack with 2 fighters, 2 mech_infantrys and 1 tactical_bomber
                Japanese defend with 1 artillery
                    British roll dice for 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Shan State, round 2 : 2/5 hits, 2,00 expected hits
                    Japanese roll dice for 1 artillery in Shan State, round 2 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Japanese lost in Shan State
                British win, taking Shan State from Japanese with 2 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery
    
        Non Combat Move - British
            2 fighters and 1 tactical_bomber moved from Shan State to India
            1 bomber moved from Anglo Egyptian Sudan to Egypt
            1 fighter and 1 tactical_bomber moved from 99 Sea Zone to Egypt
    
        Place Units - British
            1 submarine placed in 98 Sea Zone
            1 armour and 1 mech_infantry placed in Egypt
            1 factory_minor placed in Persia
            1 mech_infantry placed in Union of South Africa
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,6
            British collect 32 PUs (1 lost to blockades); end with 32 PUs
    
        Place Units - UK_Pacific
            3 infantry placed in India
            1 artillery placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 3,5
            UK_Pacific collect 7 PUs (3 lost to blockades); end with 7 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
            Some Units in India change ownership: 1 artillery and 3 infantry
    

    Combat Hit Differential Summary :

    Germans : -0,17
    British : -3,33
    Italians : -1,17
    Americans : 1,17
    Chinese : 0,17
    Neutral_Axis : -0,67
    Japanese : 0,33
    

    Savegame


  • TripleA Turn Summary: Italians round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3
    
        Purchase Units - Italians
            Italians buy 1 destroyer, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 armour moved from Romania to Western Ukraine
                  Italians take Western Ukraine from Russians
    
        Combat - Italians
    
        Non Combat Move - Italians
            1 transport moved from 97 Sea Zone to 99 Sea Zone
            1 armour moved from Crete to 99 Sea Zone
            1 armour and 1 transport moved from 99 Sea Zone to 95 Sea Zone
            1 submarine moved from 97 Sea Zone to 95 Sea Zone
            1 armour moved from 95 Sea Zone to Northern Italy
            1 infantry moved from Tunisia to Algeria
                  Italians take Algeria from Neutral_Axis
            1 mech_infantry moved from Tunisia to Tobruk
    
        Place Units - Italians
            1 destroyer, 1 submarine and 1 transport placed in 95 Sea Zone
    
        Turn Complete - Italians
            Italians collect 17 PUs; end with 17 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '19

    TripleA Turn Summary: French round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from Egypt to Alexandria
    
        Non Combat Move - ANZAC
            1 transport moved from 62 Sea Zone to 63 Sea Zone
            1 infantry moved from New Zealand to 63 Sea Zone
            1 fighter moved from New Zealand to Queensland
            1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
    
        Place Units - ANZAC
            1 destroyer and 1 transport placed in 54 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 11 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
    
        Combat Move - French
            1 fighter moved from United Kingdom to Gibraltar
            1 destroyer moved from 81 Sea Zone to 98 Sea Zone
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 armour, 1 bomber, 1 infantry, 7 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Bessarabia to Ukraine
                  Germans take Ukraine from Russians
            1 infantry moved from Vyborg to Novgorod
            8 infantry moved from Karelia to Novgorod
            1 infantry moved from Nenetsia to Archangel
                  Germans take Archangel from Russians
            1 armour moved from Nenetsia to Evenkiyskiy
                  Germans take Urals from Russians
                  Germans take Evenkiyskiy from Russians
            1 armour moved from Nenetsia to Timguska
                  Germans take Timguska from Russians
            1 submarine moved from 109 Sea Zone to 103 Sea Zone
            1 destroyer moved from 110 Sea Zone to 103 Sea Zone
            6 armour, 3 artilleries, 12 infantry and 9 mech_infantrys moved from Baltic States to Belarus
            1 fighter moved from Poland to Belarus
            1 bomber moved from Western Germany to Novgorod
            1 bomber moved from Western Germany to Belarus
    
        Combat - Germans
            Battle in 103 Sea Zone
                Germans attack with 1 destroyer and 1 submarine
                Americans defend with 1 destroyer
                    Germans roll dice for 1 submarine in 103 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 destroyer in 103 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Americans roll dice for 1 destroyer in 103 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 103 Sea Zone
                Germans win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in Belarus
                Germans attack with 6 armour, 3 artilleries, 1 bomber, 1 fighter, 12 infantry and 9 mech_infantrys
                Russians defend with 2 infantry
                    Germans roll dice for 6 armour, 3 artilleries, 1 bomber, 1 fighter, 12 infantry and 9 mech_infantrys in Belarus, round 2 : 8/32 hits, 9.17 expected hits
                    Russians roll dice for 2 infantry in Belarus, round 2 : 2/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Belarus
                Germans win, taking Belarus from Russians with 6 armour, 3 artilleries, 1 bomber, 1 fighter, 10 infantry and 9 mech_infantrys remaining. Battle score for attacker is 0
                Casualties for Germans: 2 infantry
                Casualties for Russians: 2 infantry
            Battle in Novgorod
                Germans attack with 1 bomber and 9 infantry
                Russians defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                    Germans roll dice for 1 bomber and 9 infantry in Novgorod, round 2 : 3/10 hits, 2.17 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Novgorod, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Novgorod
                Germans win, taking Novgorod from Russians with 1 bomber and 8 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 artillery and 1 infantry
    
        Non Combat Move - Germans
            1 fighter moved from Belarus to Western Ukraine
            3 armour, 2 artilleries, 10 infantry and 1 mech_infantry moved from Bessarabia to Western Ukraine
            1 infantry moved from Eastern Poland to Western Ukraine
            1 infantry moved from Eastern Poland to Belarus
            1 bomber moved from Novgorod to Western Ukraine
            1 bomber moved from Belarus to Western Ukraine
            2 fighters moved from Western Germany to Western Ukraine
            2 tactical_bombers moved from Western Germany to Western Ukraine
            1 aaGun moved from Poland to Eastern Poland
            2 aaGuns moved from Baltic States to Belarus
            2 armour and 8 mech_infantrys moved from Germany to Eastern Poland
            2 aaGuns moved from Germany to Poland
            1 mech_infantry moved from Western Germany to Poland
            2 tactical_bombers moved from Holland Belgium to Western Germany
            1 infantry moved from Holland Belgium to France
            1 artillery moved from Southern France to France
            1 aaGun moved from Holland Belgium to Western Germany
            1 battleship and 1 destroyer moved from 125 Sea Zone to 112 Sea Zone
    
        Place Units - Germans
            1 bomber placed in Western Germany
            1 submarine placed in 110 Sea Zone
            2 armour and 7 mech_infantrys placed in Germany
            1 infantry placed in France
    
        Turn Complete - Germans
            Germans collect 56 PUs; end with 56 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 63 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.00
    Americans : -0.33
    Russians : 1.67
    

    Savegame

  • '19

    TripleA Move Summary: Russians round 4

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - Russians
            Russians buy 8 artilleries and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 mech_infantry moved from Yunnan to Shan State
            1 mech_infantry moved from Shan State to Malaya
                  UK_Pacific take Malaya from Japanese
            1 artillery and 1 infantry moved from Rostov to Ukraine
            1 infantry moved from Bryansk to Ukraine
            1 bomber moved from Dutch New Guinea to Yunnan
    

    Savegame

  • '19

    TripleA Turn Summary: Russians round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - Russians
            Russians buy 8 artilleries and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 mech_infantry moved from Yunnan to Shan State
            1 mech_infantry moved from Shan State to Malaya
                  UK_Pacific take Malaya from Japanese
            1 artillery and 1 infantry moved from Rostov to Ukraine
            1 infantry moved from Bryansk to Ukraine
            1 bomber moved from Dutch New Guinea to Yunnan
    
        Combat - Russians
            Battle in Ukraine
                Russians attack with 1 artillery and 2 infantry
                Germans defend with 1 factory_minor and 1 infantry
                    Russians roll dice for 1 artillery and 2 infantry in Ukraine, round 2 : 0/3 hits, 0,83 expected hits
                    Germans roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 1 artillery and 2 infantry in Ukraine, round 3 : 2/3 hits, 0,83 expected hits
                    Germans roll dice for 1 infantry in Ukraine, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Ukraine
                Russians win, taking Ukraine from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            1 mech_infantry moved from Volgograd to Russia
            19 infantry moved from Bryansk to Russia
            4 aaGuns and 3 artilleries moved from Bryansk to Russia
            1 infantry moved from Volgograd to Tambov
            2 aaGuns and 16 infantry moved from Amur to Manchuria
            1 infantry moved from Korea to Manchuria
            1 infantry moved from Sikang to Tsinghai
    
        Place Units - Russians
            8 artilleries and 2 infantry placed in Russia
            1 infantry placed in Volgograd
    
        Turn Complete - Russians
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,3,2,6
            Russians collect 25 PUs (3 lost to blockades); end with 25 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 28 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 30 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUs
    

    Combat Hit Differential Summary :

    Germans : -0,67
    Russians : 0,33
    

    Savegame

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