@simon33 Yes
19L Mursilis (Axis) vs Sovietischcat (Allies) BM3, no tech, no bid and regular dice.
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TripleA Move Summary: Russians round 6
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Combat Move - Russians 1 infantry moved from Tambov to Rostov 1 infantry moved from Novosibirsk to Vologda Russians take Vologda from Germans 1 infantry moved from Kazakhstan to Sikang
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TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Combat Move - Russians 1 infantry moved from Tambov to Rostov 1 infantry moved from Novosibirsk to Vologda Russians take Vologda from Germans 1 infantry moved from Kazakhstan to Sikang Combat - Russians Battle in Rostov Russians attack with 1 infantry Italians defend with 1 armour Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0,17 expected hits Italians roll dice for 1 armour in Rostov, round 2 : 1/1 hits, 0,50 expected hits 1 infantry owned by the Russians lost in Rostov Italians win with 1 armour remaining. Battle score for attacker is -3 Casualties for Russians: 1 infantry Non Combat Move - Russians Turn Complete - Russians
Combat Hit Differential Summary :
Italians : 0,50 Russians : -0,17
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@Mursilis said in 19L Mursilis (Axis) vs Sovietischcat (Allies) BM3, no tech, no bid and regular dice.:
Sorry about russia. I’m not sure why you didn’t fly your 10 bombers, 3 fighters and 2 tacts up there to help. I didn’t ask OOL cause you were pretty much guaranteed to lose that fight. You actually rolled much better than I thought.
@Mursilis ya I could of fly everything in Russia but I felt like at one point you were going to overwhelm me and lose all the planes anyway. I’ll keep them to fight in the middle east; and see If I am able to hold off Germany; but since Russia rolled well anyway it might just help me !!
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I was so excited about taking Russia I forgot to move 2 infantry up into volg. If you don’t mind I’m going to make a quick edit.
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Testing Forum poster
Test summary from TripleA, engine version: 1.9, time: 5:24:31 PM
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I mean novgorod.
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TripleA Manual Gamesave Post: Russians round 6
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Combat Move - Russians 1 infantry moved from Tambov to Rostov 1 infantry moved from Novosibirsk to Vologda Russians take Vologda from Germans 1 infantry moved from Kazakhstan to Sikang Combat - Russians Battle in Rostov Russians attack with 1 infantry Italians defend with 1 armour Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.17 expected hits Italians roll dice for 1 armour in Rostov, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Russians lost in Rostov Italians win with 1 armour remaining. Battle score for attacker is -3 Casualties for Russians: 1 infantry Non Combat Move - Russians Turn Complete - Russians Turning on Edit Mode EDIT: Removing units owned by Germans from Baltic States: 2 infantry EDIT: Adding units owned by Germans to Novgorod: 2 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians : 0.50 Russians : -0.17
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TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Japanese Japanese buy 1 bomber, 1 cruiser, 7 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from French Indo China to Yunnan 1 mech_infantry moved from Kwangsi to Yunnan 1 bomber moved from French Indo China to India 1 submarine moved from 41 Sea Zone to 37 Sea Zone 1 submarine moved from 43 Sea Zone to 42 Sea Zone 1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone 1 fighter moved from 35 Sea Zone to 42 Sea Zone 2 fighters moved from 35 Sea Zone to 37 Sea Zone 2 tactical_bombers moved from 35 Sea Zone to 37 Sea Zone 1 artillery moved from Philippines to 35 Sea Zone 1 artillery and 1 transport moved from 35 Sea Zone to 44 Sea Zone 1 infantry moved from Celebes to 44 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 37 Sea Zone 1 artillery moved from 37 Sea Zone to Malaya 1 infantry moved from 37 Sea Zone to Malaya 1 armour moved from French Indo China to Malaya 1 fighter moved from Kiangsu to Yunnan 3 fighters and 4 tactical_bombers moved from Jehol to Yunnan 1 armour moved from Manchuria to Amur Japanese take Amur from Russians Combat - Japanese Strategic bombing raid in India AA fire in India : 0/1 hits, 0.17 expected hits Bombing raid in India rolls: 6 and causes: 6 damage to unit: factory_major Bombing raid in India causes 6 damage total. Battle in 37 Sea Zone Japanese attack with 2 fighters, 1 submarine, 2 tactical_bombers and 1 transport ANZAC defend with 1 destroyer and 1 transport Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 fighters, 2 tactical_bombers and 1 transport in 37 Sea Zone, round 2 : 3/4 hits, 2.33 expected hits ANZAC roll dice for 1 destroyer and 1 transport in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 transport owned by the ANZAC and 1 destroyer owned by the ANZAC lost in 37 Sea Zone Japanese win, taking 37 Sea Zone from ANZAC with 2 fighters, 1 submarine, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 15 Casualties for ANZAC: 1 destroyer and 1 transport Battle in 42 Sea Zone Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber Americans defend with 1 cruiser Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits Americans roll dice for 1 cruiser in 42 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits 1 cruiser owned by the Americans lost in 42 Sea Zone Japanese win, taking 42 Sea Zone from Americans with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 12 Casualties for Americans: 1 cruiser Battle in Yunnan Japanese attack with 4 fighters, 1 infantry, 1 mech_infantry and 4 tactical_bombers Chinese defend with 1 artillery Japanese roll dice for 4 fighters, 1 infantry, 1 mech_infantry and 4 tactical_bombers in Yunnan, round 2 : 5/10 hits, 5.00 expected hits Chinese roll dice for 1 artillery in Yunnan, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 4 fighters, 1 infantry, 1 mech_infantry and 4 tactical_bombers remaining. Battle score for attacker is 4 Casualties for Chinese: 1 artillery Battle in Malaya Japanese attack with 1 armour, 1 artillery and 1 infantry ANZAC defend with 2 infantry; UK_Pacific defend with 1 factory_minor and 1 harbour Japanese roll dice for 1 armour, 1 artillery and 1 infantry in Malaya, round 2 : 2/3 hits, 1.17 expected hits UK_Pacific roll dice for 2 infantry in Malaya, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the ANZAC lost in Malaya Japanese win, taking Malaya from UK_Pacific with 1 armour and 1 artillery remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for ANZAC: 2 infantry Non Combat Move - Japanese 2 fighters and 2 tactical_bombers moved from 37 Sea Zone to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 35 Sea Zone 4 fighters and 4 tactical_bombers moved from Yunnan to French Indo China 1 armour moved from Hunan to Anhwe 1 armour moved from Kwangsi to French Indo China 1 armour moved from Kiangsi to French Indo China 1 armour and 2 mech_infantrys moved from Kiangsu to Anhwe 2 mech_infantrys moved from Manchuria to Anhwe 1 artillery moved from Manchuria to Jehol 1 marine moved from Manchuria to 19 Sea Zone 1 transport moved from 19 Sea Zone to 6 Sea Zone 1 marine moved from Manchuria to 19 Sea Zone 1 cruiser and 1 marine moved from 19 Sea Zone to 35 Sea Zone 1 marine moved from 35 Sea Zone to Philippines 1 cruiser and 1 marine moved from 19 Sea Zone to 6 Sea Zone 1 marine moved from 6 Sea Zone to Japan 1 destroyer moved from 5 Sea Zone to 6 Sea Zone 1 destroyer moved from 22 Sea Zone to 35 Sea Zone 1 bomber moved from India to French Indo China Place Units - Japanese 1 bomber and 2 infantry placed in French Indo China 2 infantry placed in Kwangtung 3 infantry placed in Kiangsu 1 transport placed in 20 Sea Zone 1 cruiser placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 50 PUs; end with 50 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 53 PUs
Combat Hit Differential Summary :
ANZAC : -0.33 Americans : -0.50 Chinese : -0.33 UK_Pacific : 0.33 AA fire in India : : -0.17 Japanese : 0.67
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Hmm im looking at my move. And I don’t know why i didn’t move my arty up to FIC. So I’m going to change it if you haven’t moved yet
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TripleA Manual Gamesave Post: Japanese round 6
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Japanese Japanese buy 1 bomber, 1 cruiser, 7 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from French Indo China to Yunnan 1 mech_infantry moved from Kwangsi to Yunnan 1 bomber moved from French Indo China to India 1 submarine moved from 41 Sea Zone to 37 Sea Zone 1 submarine moved from 43 Sea Zone to 42 Sea Zone 1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone 1 fighter moved from 35 Sea Zone to 42 Sea Zone 2 fighters moved from 35 Sea Zone to 37 Sea Zone 2 tactical_bombers moved from 35 Sea Zone to 37 Sea Zone 1 artillery moved from Philippines to 35 Sea Zone 1 artillery and 1 transport moved from 35 Sea Zone to 44 Sea Zone 1 infantry moved from Celebes to 44 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 37 Sea Zone 1 artillery moved from 37 Sea Zone to Malaya 1 infantry moved from 37 Sea Zone to Malaya 1 armour moved from French Indo China to Malaya 1 fighter moved from Kiangsu to Yunnan 3 fighters and 4 tactical_bombers moved from Jehol to Yunnan 1 armour moved from Manchuria to Amur Japanese take Amur from Russians Combat - Japanese Strategic bombing raid in India AA fire in India : 0/1 hits, 0.17 expected hits Bombing raid in India rolls: 6 and causes: 6 damage to unit: factory_major Bombing raid in India causes 6 damage total. Battle in 37 Sea Zone Japanese attack with 2 fighters, 1 submarine, 2 tactical_bombers and 1 transport ANZAC defend with 1 destroyer and 1 transport Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 fighters, 2 tactical_bombers and 1 transport in 37 Sea Zone, round 2 : 3/4 hits, 2.33 expected hits ANZAC roll dice for 1 destroyer and 1 transport in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 transport owned by the ANZAC and 1 destroyer owned by the ANZAC lost in 37 Sea Zone Japanese win, taking 37 Sea Zone from ANZAC with 2 fighters, 1 submarine, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 15 Casualties for ANZAC: 1 destroyer and 1 transport Battle in 42 Sea Zone Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber Americans defend with 1 cruiser Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits Americans roll dice for 1 cruiser in 42 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits 1 cruiser owned by the Americans lost in 42 Sea Zone Japanese win, taking 42 Sea Zone from Americans with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 12 Casualties for Americans: 1 cruiser Battle in Yunnan Japanese attack with 4 fighters, 1 infantry, 1 mech_infantry and 4 tactical_bombers Chinese defend with 1 artillery Japanese roll dice for 4 fighters, 1 infantry, 1 mech_infantry and 4 tactical_bombers in Yunnan, round 2 : 5/10 hits, 5.00 expected hits Chinese roll dice for 1 artillery in Yunnan, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 4 fighters, 1 infantry, 1 mech_infantry and 4 tactical_bombers remaining. Battle score for attacker is 4 Casualties for Chinese: 1 artillery Battle in Malaya Japanese attack with 1 armour, 1 artillery and 1 infantry ANZAC defend with 2 infantry; UK_Pacific defend with 1 factory_minor and 1 harbour Japanese roll dice for 1 armour, 1 artillery and 1 infantry in Malaya, round 2 : 2/3 hits, 1.17 expected hits UK_Pacific roll dice for 2 infantry in Malaya, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the ANZAC lost in Malaya Japanese win, taking Malaya from UK_Pacific with 1 armour and 1 artillery remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for ANZAC: 2 infantry Non Combat Move - Japanese 2 fighters and 2 tactical_bombers moved from 37 Sea Zone to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 35 Sea Zone 4 fighters and 4 tactical_bombers moved from Yunnan to French Indo China 1 armour moved from Hunan to Anhwe 1 armour moved from Kwangsi to French Indo China 1 armour moved from Kiangsi to French Indo China 1 armour and 2 mech_infantrys moved from Kiangsu to Anhwe 2 mech_infantrys moved from Manchuria to Anhwe 1 artillery moved from Manchuria to Jehol 1 marine moved from Manchuria to 19 Sea Zone 1 transport moved from 19 Sea Zone to 6 Sea Zone 1 marine moved from Manchuria to 19 Sea Zone 1 cruiser and 1 marine moved from 19 Sea Zone to 35 Sea Zone 1 marine moved from 35 Sea Zone to Philippines 1 cruiser and 1 marine moved from 19 Sea Zone to 6 Sea Zone 1 marine moved from 6 Sea Zone to Japan 1 destroyer moved from 5 Sea Zone to 6 Sea Zone 1 destroyer moved from 22 Sea Zone to 35 Sea Zone 1 bomber moved from India to French Indo China Place Units - Japanese 1 bomber and 2 infantry placed in French Indo China 2 infantry placed in Kwangtung 3 infantry placed in Kiangsu 1 transport placed in 20 Sea Zone 1 cruiser placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 50 PUs; end with 50 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 53 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from Kwangsi: 1 artillery EDIT: Adding units owned by Japanese to French Indo China: 1 artillery
Combat Hit Differential Summary :
ANZAC : -0.33 Americans : -0.50 Chinese : -0.33 UK_Pacific : 0.33 AA fire in India : : -0.17 Japanese : 0.67
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It was bothering me. =)
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TripleA Manual Gamesave Post: Japanese round 6
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Japanese Japanese buy 1 bomber, 1 cruiser, 7 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from French Indo China to Yunnan 1 mech_infantry moved from Kwangsi to Yunnan 1 bomber moved from French Indo China to India 1 submarine moved from 41 Sea Zone to 37 Sea Zone 1 submarine moved from 43 Sea Zone to 42 Sea Zone 1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone 1 fighter moved from 35 Sea Zone to 42 Sea Zone 2 fighters moved from 35 Sea Zone to 37 Sea Zone 2 tactical_bombers moved from 35 Sea Zone to 37 Sea Zone 1 artillery moved from Philippines to 35 Sea Zone 1 artillery and 1 transport moved from 35 Sea Zone to 44 Sea Zone 1 infantry moved from Celebes to 44 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 37 Sea Zone 1 artillery moved from 37 Sea Zone to Malaya 1 infantry moved from 37 Sea Zone to Malaya 1 armour moved from French Indo China to Malaya 1 fighter moved from Kiangsu to Yunnan 3 fighters and 4 tactical_bombers moved from Jehol to Yunnan 1 armour moved from Manchuria to Amur Japanese take Amur from Russians Combat - Japanese Strategic bombing raid in India AA fire in India : 0/1 hits, 0.17 expected hits Bombing raid in India rolls: 6 and causes: 6 damage to unit: factory_major Bombing raid in India causes 6 damage total. Battle in 37 Sea Zone Japanese attack with 2 fighters, 1 submarine, 2 tactical_bombers and 1 transport ANZAC defend with 1 destroyer and 1 transport Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 fighters, 2 tactical_bombers and 1 transport in 37 Sea Zone, round 2 : 3/4 hits, 2.33 expected hits ANZAC roll dice for 1 destroyer and 1 transport in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 transport owned by the ANZAC and 1 destroyer owned by the ANZAC lost in 37 Sea Zone Japanese win, taking 37 Sea Zone from ANZAC with 2 fighters, 1 submarine, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 15 Casualties for ANZAC: 1 destroyer and 1 transport Battle in 42 Sea Zone Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber Americans defend with 1 cruiser Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits Americans roll dice for 1 cruiser in 42 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits 1 cruiser owned by the Americans lost in 42 Sea Zone Japanese win, taking 42 Sea Zone from Americans with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 12 Casualties for Americans: 1 cruiser Battle in Yunnan Japanese attack with 4 fighters, 1 infantry, 1 mech_infantry and 4 tactical_bombers Chinese defend with 1 artillery Japanese roll dice for 4 fighters, 1 infantry, 1 mech_infantry and 4 tactical_bombers in Yunnan, round 2 : 5/10 hits, 5.00 expected hits Chinese roll dice for 1 artillery in Yunnan, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 4 fighters, 1 infantry, 1 mech_infantry and 4 tactical_bombers remaining. Battle score for attacker is 4 Casualties for Chinese: 1 artillery Battle in Malaya Japanese attack with 1 armour, 1 artillery and 1 infantry ANZAC defend with 2 infantry; UK_Pacific defend with 1 factory_minor and 1 harbour Japanese roll dice for 1 armour, 1 artillery and 1 infantry in Malaya, round 2 : 2/3 hits, 1.17 expected hits UK_Pacific roll dice for 2 infantry in Malaya, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the ANZAC lost in Malaya Japanese win, taking Malaya from UK_Pacific with 1 armour and 1 artillery remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for ANZAC: 2 infantry Non Combat Move - Japanese 2 fighters and 2 tactical_bombers moved from 37 Sea Zone to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 35 Sea Zone 4 fighters and 4 tactical_bombers moved from Yunnan to French Indo China 1 armour moved from Hunan to Anhwe 1 armour moved from Kwangsi to French Indo China 1 armour moved from Kiangsi to French Indo China 1 armour and 2 mech_infantrys moved from Kiangsu to Anhwe 2 mech_infantrys moved from Manchuria to Anhwe 1 artillery moved from Manchuria to Jehol 1 marine moved from Manchuria to 19 Sea Zone 1 transport moved from 19 Sea Zone to 6 Sea Zone 1 marine moved from Manchuria to 19 Sea Zone 1 cruiser and 1 marine moved from 19 Sea Zone to 35 Sea Zone 1 marine moved from 35 Sea Zone to Philippines 1 cruiser and 1 marine moved from 19 Sea Zone to 6 Sea Zone 1 marine moved from 6 Sea Zone to Japan 1 destroyer moved from 5 Sea Zone to 6 Sea Zone 1 destroyer moved from 22 Sea Zone to 35 Sea Zone 1 bomber moved from India to French Indo China Place Units - Japanese 1 bomber and 2 infantry placed in French Indo China 2 infantry placed in Kwangtung 3 infantry placed in Kiangsu 1 transport placed in 20 Sea Zone 1 cruiser placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 50 PUs; end with 50 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 53 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from Kwangsi: 1 artillery EDIT: Adding units owned by Japanese to French Indo China: 1 artillery EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
ANZAC : -0.33 Americans : -0.50 Chinese : -0.33 UK_Pacific : 0.33 AA fire in India : : -0.17 Japanese : 0.67
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TripleA Move Summary: Americans round 6
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Americans Americans buy 3 armour, 2 destroyers, 3 infantry and 5 transports; Remaining resources: 0 PUs; Politics - Americans Americans takes Political Action: Political Action Allies To War With TrueNeutrals Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for British and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for UK_Pacific and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for ANZAC and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Dutch and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Chinese and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for French and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Americans and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Germans from Strict_Neutral to Friendly_Neutral Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Italians from Strict_Neutral to Friendly_Neutral Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Japanese from Strict_Neutral to Friendly_Neutral Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Axis from Strict_Neutral to Friendly_Neutral Combat Move - Americans 2 artilleries and 2 infantry moved from Algeria to 92 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 92 Sea Zone to 99 Sea Zone 2 artilleries and 2 infantry moved from 99 Sea Zone to Turkey 9 bombers moved from India to Turkey 1 fighter moved from Gibraltar to Spain 1 tactical_bomber moved from 92 Sea Zone to Spain 2 bombers moved from Eastern United States to Spain 1 submarine moved from 91 Sea Zone to 93 Sea Zone 1 destroyer and 1 submarine moved from 91 Sea Zone to 104 Sea Zone 1 fighter moved from Eastern United States to 104 Sea Zone 1 infantry moved from Gibraltar to 91 Sea Zone 1 infantry and 1 transport moved from 91 Sea Zone to 105 Sea Zone 1 infantry moved from 105 Sea Zone to Normandy Bordeaux 1 infantry moved from Gibraltar to 91 Sea Zone 1 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone 1 infantry moved from 93 Sea Zone to Southern France 1 artillery and 1 mech_infantry moved from Gibraltar to Spain 5 artilleries and 5 infantry moved from Central United States to 101 Sea Zone 5 artilleries, 5 infantry and 5 transports moved from 101 Sea Zone to 91 Sea Zone 5 artilleries and 5 infantry moved from 91 Sea Zone to Spain 1 fighter moved from Sumatra to 37 Sea Zone
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TripleA Turn Summary: Americans round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Americans Americans buy 3 armour, 2 destroyers, 3 infantry and 5 transports; Remaining resources: 0 PUs; Politics - Americans Americans takes Political Action: Political Action Allies To War With TrueNeutrals Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for British and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for UK_Pacific and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for ANZAC and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Dutch and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Chinese and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for French and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Americans and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Germans from Strict_Neutral to Friendly_Neutral Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Italians from Strict_Neutral to Friendly_Neutral Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Japanese from Strict_Neutral to Friendly_Neutral Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Axis from Strict_Neutral to Friendly_Neutral Combat Move - Americans 2 artilleries and 2 infantry moved from Algeria to 92 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 92 Sea Zone to 99 Sea Zone 2 artilleries and 2 infantry moved from 99 Sea Zone to Turkey 9 bombers moved from India to Turkey 1 fighter moved from Gibraltar to Spain 1 tactical_bomber moved from 92 Sea Zone to Spain 2 bombers moved from Eastern United States to Spain 1 submarine moved from 91 Sea Zone to 93 Sea Zone 1 destroyer and 1 submarine moved from 91 Sea Zone to 104 Sea Zone 1 fighter moved from Eastern United States to 104 Sea Zone 1 infantry moved from Gibraltar to 91 Sea Zone 1 infantry and 1 transport moved from 91 Sea Zone to 105 Sea Zone 1 infantry moved from 105 Sea Zone to Normandy Bordeaux 1 infantry moved from Gibraltar to 91 Sea Zone 1 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone 1 infantry moved from 93 Sea Zone to Southern France 1 artillery and 1 mech_infantry moved from Gibraltar to Spain 5 artilleries and 5 infantry moved from Central United States to 101 Sea Zone 5 artilleries, 5 infantry and 5 transports moved from 101 Sea Zone to 91 Sea Zone 5 artilleries and 5 infantry moved from 91 Sea Zone to Spain 1 fighter moved from Sumatra to 37 Sea Zone Combat - Americans Battle in Normandy Bordeaux Battle in Southern France Battle in Turkey Americans attack with 2 artilleries, 9 bombers and 2 infantry Neutral_True defend with 8 infantry Americans roll dice for 2 artilleries, 9 bombers and 2 infantry in Turkey, round 2 : 6/13 hits, 7,33 expected hits Neutral_True roll dice for 8 infantry in Turkey, round 2 : 3/8 hits, 2,67 expected hits 3 bombers owned by the Americans and 6 infantry owned by the Neutral_True lost in Turkey Americans roll dice for 2 artilleries, 6 bombers and 2 infantry in Turkey, round 3 : 5/10 hits, 5,33 expected hits Neutral_True roll dice for 2 infantry in Turkey, round 3 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Americans and 2 infantry owned by the Neutral_True lost in Turkey Americans win, taking Normandy Bordeaux from Germans, taking Southern France from Germans, taking Turkey from Neutral_True with 2 artilleries, 6 bombers and 1 infantry remaining. Battle score for attacker is -15 Casualties for Americans: 3 bombers and 1 infantry Casualties for Neutral_True: 8 infantry Battle in 37 Sea Zone Americans attack with 1 fighter Japanese defend with 1 submarine and 1 transport 1 submarine owned by the Japanese Submerged 1 transport owned by the Japanese lost in 37 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 104 Sea Zone Americans attack with 1 destroyer, 1 fighter and 1 submarine Germans defend with 1 submarine Americans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 destroyer and 1 fighter in 104 Sea Zone, round 2 : 1/2 hits, 0,83 expected hits Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Germans lost in 104 Sea Zone Americans win with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Battle in Spain Americans attack with 6 artilleries, 2 bombers, 1 fighter, 5 infantry, 1 mech_infantry and 1 tactical_bomber Neutral_True defend with 6 infantry Americans roll dice for 6 artilleries, 2 bombers, 1 fighter, 5 infantry, 1 mech_infantry and 1 tactical_bomber in Spain, round 2 : 6/16 hits, 6,50 expected hits Neutral_True roll dice for 6 infantry in Spain, round 2 : 3/6 hits, 2,00 expected hits 3 infantry owned by the Americans and 6 infantry owned by the Neutral_True lost in Spain Americans win, taking Spain from Neutral_True with 6 artilleries, 2 bombers, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 9 Casualties for Americans: 3 infantry Casualties for Neutral_True: 6 infantry Non Combat Move - Americans 2 bombers moved from Spain to Gibraltar 1 carrier moved from 92 Sea Zone to 91 Sea Zone 1 fighter moved from Spain to 91 Sea Zone 1 fighter moved from 104 Sea Zone to 91 Sea Zone 1 tactical_bomber moved from Spain to Gibraltar 1 aaGun and 1 infantry moved from Brazil to 86 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone 1 aaGun and 1 infantry moved from 91 Sea Zone to Spain 2 infantry moved from Brazil to British Guiana 3 fighters and 1 tactical_bomber moved from Sumatra to Java 1 fighter moved from 37 Sea Zone to Java 2 aaGuns moved from Western United States to Central United States 6 bombers moved from Turkey to Iraq Place Units - Americans 5 transports placed in 101 Sea Zone 2 destroyers placed in 101 Sea Zone 3 armour and 3 infantry placed in Central United States Turn Complete - Americans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 6,6 Americans collect 67 PUs; end with 67 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 87 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 92 PUs
Combat Hit Differential Summary :
Germans : -0,17 Americans : -2,33 Neutral_True : 1,67
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TripleA Move Summary: Chinese round 6
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 4 artilleries and 15 infantry moved from Shensi to Suiyuyan 1 infantry moved from Hopei to Chahar 1 fighter moved from Shensi to Chahar
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TripleA Turn Summary: Chinese round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 4 artilleries and 15 infantry moved from Shensi to Suiyuyan 1 infantry moved from Hopei to Chahar 1 fighter moved from Shensi to Chahar Combat - Chinese Battle in Suiyuyan Chinese attack with 4 artilleries and 15 infantry Japanese defend with 1 infantry Chinese roll dice for 4 artilleries and 15 infantry in Suiyuyan, round 2 : 7/19 hits, 4,50 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan Chinese win, taking Suiyuyan from Japanese with 4 artilleries and 14 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Chahar Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Chahar, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Chahar Chinese roll dice for 1 fighter in Chahar, round 3 : 0/1 hits, 0,50 expected hits Japanese roll dice for 1 infantry in Chahar, round 3 : 0/1 hits, 0,33 expected hits retreated to Chahar Japanese win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Chahar to Kansu Place Units - Chinese 3 infantry placed in Suiyuyan 1 infantry placed in Kansu Turn Complete - Chinese Chinese collect 8 PUs; end with 8 PUs
Combat Hit Differential Summary :
Chinese : 1,33 Japanese : 1,00
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TripleA Move Summary: British round 6
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Combat Move - British 1 armour and 1 mech_infantry moved from Syria to Caucasus 1 tactical_bomber moved from Syria to Caucasus 1 bomber moved from Algeria to 98 Sea Zone 1 artillery and 1 infantry moved from Trans-Jordan to Saudi Arabia 2 fighters and 1 tactical_bomber moved from Egypt to 98 Sea Zone 1 fighter moved from Egypt to 81 Sea Zone 1 fighter moved from 81 Sea Zone to Saudi Arabia 1 infantry moved from Trans-Jordan to Saudi Arabia 1 artillery and 3 infantry moved from Burma to Yunnan 1 infantry moved from Burma to Shan State UK_Pacific take Shan State from Japanese 1 mech_infantry moved from Syria to Turkey 1 mech_infantry moved from Turkey to Greece British take Greece from Italians
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TripleA Turn Summary: UK_Pacific round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Americans Americans buy 3 armour, 2 destroyers, 3 infantry and 5 transports; Remaining resources: 0 PUs; Politics - Americans Americans takes Political Action: Political Action Allies To War With TrueNeutrals Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for British and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for UK_Pacific and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for ANZAC and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Dutch and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Chinese and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for French and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Americans and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Germans from Strict_Neutral to Friendly_Neutral Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Italians from Strict_Neutral to Friendly_Neutral Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Japanese from Strict_Neutral to Friendly_Neutral Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Axis from Strict_Neutral to Friendly_Neutral Combat Move - Americans 2 artilleries and 2 infantry moved from Algeria to 92 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 92 Sea Zone to 99 Sea Zone 2 artilleries and 2 infantry moved from 99 Sea Zone to Turkey 9 bombers moved from India to Turkey 1 fighter moved from Gibraltar to Spain 1 tactical_bomber moved from 92 Sea Zone to Spain 2 bombers moved from Eastern United States to Spain 1 submarine moved from 91 Sea Zone to 93 Sea Zone 1 destroyer and 1 submarine moved from 91 Sea Zone to 104 Sea Zone 1 fighter moved from Eastern United States to 104 Sea Zone 1 infantry moved from Gibraltar to 91 Sea Zone 1 infantry and 1 transport moved from 91 Sea Zone to 105 Sea Zone 1 infantry moved from 105 Sea Zone to Normandy Bordeaux 1 infantry moved from Gibraltar to 91 Sea Zone 1 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone 1 infantry moved from 93 Sea Zone to Southern France 1 artillery and 1 mech_infantry moved from Gibraltar to Spain 5 artilleries and 5 infantry moved from Central United States to 101 Sea Zone 5 artilleries, 5 infantry and 5 transports moved from 101 Sea Zone to 91 Sea Zone 5 artilleries and 5 infantry moved from 91 Sea Zone to Spain 1 fighter moved from Sumatra to 37 Sea Zone Combat - Americans Battle in Normandy Bordeaux Battle in Southern France Battle in Turkey Americans attack with 2 artilleries, 9 bombers and 2 infantry Neutral_True defend with 8 infantry Americans roll dice for 2 artilleries, 9 bombers and 2 infantry in Turkey, round 2 : 6/13 hits, 7,33 expected hits Neutral_True roll dice for 8 infantry in Turkey, round 2 : 3/8 hits, 2,67 expected hits 3 bombers owned by the Americans and 6 infantry owned by the Neutral_True lost in Turkey Americans roll dice for 2 artilleries, 6 bombers and 2 infantry in Turkey, round 3 : 5/10 hits, 5,33 expected hits Neutral_True roll dice for 2 infantry in Turkey, round 3 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Americans and 2 infantry owned by the Neutral_True lost in Turkey Americans win, taking Normandy Bordeaux from Germans, taking Southern France from Germans, taking Turkey from Neutral_True with 2 artilleries, 6 bombers and 1 infantry remaining. Battle score for attacker is -15 Casualties for Americans: 3 bombers and 1 infantry Casualties for Neutral_True: 8 infantry Battle in 37 Sea Zone Americans attack with 1 fighter Japanese defend with 1 submarine and 1 transport 1 submarine owned by the Japanese Submerged 1 transport owned by the Japanese lost in 37 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 104 Sea Zone Americans attack with 1 destroyer, 1 fighter and 1 submarine Germans defend with 1 submarine Americans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 destroyer and 1 fighter in 104 Sea Zone, round 2 : 1/2 hits, 0,83 expected hits Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Germans lost in 104 Sea Zone Americans win with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Battle in Spain Americans attack with 6 artilleries, 2 bombers, 1 fighter, 5 infantry, 1 mech_infantry and 1 tactical_bomber Neutral_True defend with 6 infantry Americans roll dice for 6 artilleries, 2 bombers, 1 fighter, 5 infantry, 1 mech_infantry and 1 tactical_bomber in Spain, round 2 : 6/16 hits, 6,50 expected hits Neutral_True roll dice for 6 infantry in Spain, round 2 : 3/6 hits, 2,00 expected hits 3 infantry owned by the Americans and 6 infantry owned by the Neutral_True lost in Spain Americans win, taking Spain from Neutral_True with 6 artilleries, 2 bombers, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 9 Casualties for Americans: 3 infantry Casualties for Neutral_True: 6 infantry Non Combat Move - Americans 2 bombers moved from Spain to Gibraltar 1 carrier moved from 92 Sea Zone to 91 Sea Zone 1 fighter moved from Spain to 91 Sea Zone 1 fighter moved from 104 Sea Zone to 91 Sea Zone 1 tactical_bomber moved from Spain to Gibraltar 1 aaGun and 1 infantry moved from Brazil to 86 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone 1 aaGun and 1 infantry moved from 91 Sea Zone to Spain 2 infantry moved from Brazil to British Guiana 3 fighters and 1 tactical_bomber moved from Sumatra to Java 1 fighter moved from 37 Sea Zone to Java 2 aaGuns moved from Western United States to Central United States 6 bombers moved from Turkey to Iraq Place Units - Americans 5 transports placed in 101 Sea Zone 2 destroyers placed in 101 Sea Zone 3 armour and 3 infantry placed in Central United States Turn Complete - Americans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 6,6 Americans collect 67 PUs; end with 67 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 87 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 92 PUs Turning on Edit Mode EDIT: Adding units owned by Americans to Syria: 6 bombers EDIT: Removing units owned by Americans from Iraq: 6 bombers EDIT: Turning off Edit Mode Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 4 artilleries and 15 infantry moved from Shensi to Suiyuyan 1 infantry moved from Hopei to Chahar 1 fighter moved from Shensi to Chahar Combat - Chinese Battle in Suiyuyan Chinese attack with 4 artilleries and 15 infantry Japanese defend with 1 infantry Chinese roll dice for 4 artilleries and 15 infantry in Suiyuyan, round 2 : 7/19 hits, 4,50 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan Chinese win, taking Suiyuyan from Japanese with 4 artilleries and 14 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Chahar Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Chahar, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Chahar Chinese roll dice for 1 fighter in Chahar, round 3 : 0/1 hits, 0,50 expected hits Japanese roll dice for 1 infantry in Chahar, round 3 : 0/1 hits, 0,33 expected hits retreated to Chahar Japanese win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Chahar to Kansu Place Units - Chinese 3 infantry placed in Suiyuyan 1 infantry placed in Kansu Turn Complete - Chinese Chinese collect 8 PUs; end with 8 PUs Purchase Units - British British buy 3 infantry and 7 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific repair damage of 5x factory_major; Remaining resources: 4 PUs; UK_Pacific buy 1 artillery; Remaining resources: 0 PUs; Combat Move - British 1 armour and 1 mech_infantry moved from Syria to Caucasus 1 tactical_bomber moved from Syria to Caucasus 1 bomber moved from Algeria to 98 Sea Zone 1 artillery and 1 infantry moved from Trans-Jordan to Saudi Arabia 2 fighters and 1 tactical_bomber moved from Egypt to 98 Sea Zone 1 fighter moved from Egypt to 81 Sea Zone 1 fighter moved from 81 Sea Zone to Saudi Arabia 1 infantry moved from Trans-Jordan to Saudi Arabia 1 artillery and 3 infantry moved from Burma to Yunnan 1 infantry moved from Burma to Shan State UK_Pacific take Shan State from Japanese 1 mech_infantry moved from Syria to Turkey 1 mech_infantry moved from Turkey to Greece British take Greece from Italians Combat - British Battle in Saudi Arabia British attack with 1 artillery, 1 fighter and 2 infantry Neutral_True defend with 2 infantry British roll dice for 1 artillery, 1 fighter and 2 infantry in Saudi Arabia, round 2 : 3/4 hits, 1,33 expected hits Neutral_True roll dice for 2 infantry in Saudi Arabia, round 2 : 1/2 hits, 0,67 expected hits 2 infantry owned by the Neutral_True and 1 infantry owned by the British lost in Saudi Arabia British win, taking Saudi Arabia from Neutral_True with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Casualties for Neutral_True: 2 infantry Battle in 98 Sea Zone British attack with 1 bomber, 2 fighters and 1 tactical_bomber Italians defend with 2 destroyers British roll dice for 1 bomber, 2 fighters and 1 tactical_bomber in 98 Sea Zone, round 2 : 2/4 hits, 2,33 expected hits Italians roll dice for 2 destroyers in 98 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits 2 destroyers owned by the Italians and 1 tactical_bomber owned by the British lost in 98 Sea Zone British win with 1 bomber and 2 fighters remaining. Battle score for attacker is 5 Casualties for British: 1 tactical_bomber Casualties for Italians: 2 destroyers Battle in Yunnan British attack with 1 artillery and 3 infantry Japanese defend with 1 infantry and 1 mech_infantry British roll dice for 1 artillery and 3 infantry in Yunnan, round 2 : 0/4 hits, 1,00 expected hits Japanese roll dice for 1 infantry and 1 mech_infantry in Yunnan, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the British lost in Yunnan British roll dice for 1 artillery and 2 infantry in Yunnan, round 3 : 1/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry and 1 mech_infantry in Yunnan, round 3 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Yunnan British roll dice for 1 artillery and 1 infantry in Yunnan, round 4 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 mech_infantry in Yunnan, round 4 : 0/1 hits, 0,33 expected hits British roll dice for 1 artillery and 1 infantry in Yunnan, round 5 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 mech_infantry in Yunnan, round 5 : 1/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Yunnan British roll dice for 1 artillery in Yunnan, round 6 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 mech_infantry in Yunnan, round 6 : 0/1 hits, 0,33 expected hits British roll dice for 1 artillery in Yunnan, round 7 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 mech_infantry in Yunnan, round 7 : 1/1 hits, 0,33 expected hits 1 artillery owned by the British lost in Yunnan Japanese win with 1 mech_infantry remaining. Battle score for attacker is -10 Casualties for British: 1 artillery and 3 infantry Casualties for Japanese: 1 infantry Battle in Caucasus British attack with 1 armour, 1 mech_infantry and 1 tactical_bomber Germans defend with 1 mech_infantry British roll dice for 1 armour, 1 mech_infantry and 1 tactical_bomber in Caucasus, round 2 : 2/3 hits, 1,33 expected hits Germans roll dice for 1 mech_infantry in Caucasus, round 2 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the British and 1 mech_infantry owned by the Germans lost in Caucasus British win, taking Caucasus from Germans with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for British: 1 mech_infantry Casualties for Germans: 1 mech_infantry Non Combat Move - British 1 armour moved from Syria to Caucasus 1 mech_infantry moved from Persia to Northwest Persia British take Northwest Persia from Neutral_Allies 4 mech_infantrys moved from Egypt to Iraq 2 fighters moved from 98 Sea Zone to Turkey 1 bomber moved from 98 Sea Zone to Turkey 1 fighter moved from Saudi Arabia to Turkey 1 fighter moved from Algeria to Gibraltar 1 artillery moved from Trans-Jordan to Syria 1 mech_infantry moved from Persia to Syria 1 mech_infantry moved from Persia to Turkey 1 infantry moved from Ethiopia to Anglo Egyptian Sudan 1 infantry moved from Egypt to Trans-Jordan 1 infantry moved from Union of South Africa to Rhodesia 2 artilleries and 13 infantry moved from Burma to India 1 aaGun moved from Burma to India 1 aaGun moved from Shensi to Kansu 1 aaGun moved from Shensi to Suiyuyan 1 tactical_bomber moved from Caucasus to Turkey 1 fighter moved from Gibraltar to Turkey Place Units - British 3 mech_infantrys placed in Persia 3 infantry placed in Iraq 3 mech_infantrys placed in Egypt British undo move 2. 2 infantry and 1 mech_infantry placed in Iraq 1 infantry placed in Union of South Africa Turning on Edit Mode EDIT: Removing units owned by British from French West Africa: 1 mech_infantry EDIT: Adding units owned by British to French Equatorial Africa: 1 mech_infantry EDIT: Turning off Edit Mode Turn Complete - British British collect 43 PUs; end with 43 PUs Place Units - UK_Pacific 1 artillery placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,3 UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 1 artillery
Combat Hit Differential Summary :
Germans : 0,50 British : -0,83 Italians : 0,33 Americans : -2,33 Neutral_True : 2,00 Chinese : 1,33 Japanese : 2,33
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@Mursilis said in 19L Mursilis (Axis) vs Sovietischcat (Allies) BM3, no tech, no bid and regular dice.:
It was bothering me. =)
@Mursilis np :v:
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Well that’s interesting.