scramble in normandy?
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Purchase Units - Italians
Italians buy 1 armour, 1 fighter, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from Alexandria to Egypt
2 infantry moved from Southern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Trans-Jordan
1 fighter moved from Southern Italy to 94 Sea Zone
1 fighter moved from Libya to Egypt
1 fighter moved from Southern Italy to Egypt
3 artilleries moved from Southern Italy to Northern Italy
Combat - Italians
Battle in Trans-Jordan
Battle in 94 Sea Zone
Italians attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 94 Sea Zone
Italians win, taking Trans-Jordan from British with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Egypt
Italians attack with 1 armour, 2 artilleries, 2 fighters, 4 infantry and 1 mech_infantry
British defend with 1 factory_minor, 1 fighter, 1 harbour and 3 infantry
Italians roll dice for 1 armour, 2 artilleries, 2 fighters, 4 infantry and 1 mech_infantry in Egypt, round 2 : 4/10 hits, 3.33 expected hits
British roll dice for 1 fighter and 3 infantry in Egypt, round 2 : 2/4 hits, 1.67 expected hits
3 infantry owned by the British, 1 fighter owned by the British and 2 infantry owned by the Italians lost in Egypt
Italians win, taking Egypt from British with 1 armour, 2 artilleries, 2 fighters, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 13
Casualties for Italians: 2 infantry
Casualties for British: 1 fighter and 3 infantry
Non Combat Move - Italians
2 fighters moved from Egypt to Alexandria
1 fighter moved from 94 Sea Zone to Southern Italy
Place Units - Italians
1 fighter placed in Southern Italy
1 transport placed in 97 Sea Zone
1 mech_infantry placed in Northern Italy
1 armour placed in Southern Italy
Turn Complete - Italians
Italians collect 15 PUs; end with 15 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 18 PUs
Combat Hit Differential Summary :
Italians : 0.67
British : 0.33
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Combat Move - French
1 fighter moved from Gibraltar to 98 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 artillery and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
Place Units - ANZAC
1 artillery and 1 mech_infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 8 PUs; end with 8 PUs
Combat Move - French
1 fighter moved from Gibraltar to 98 Sea Zone
Combat - French
Battle in 98 Sea Zone
French attack with 1 fighter
Italians defend with 1 transport
1 transport owned by the Italians lost in 98 Sea Zone
French win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Non Combat Move - French
1 fighter moved from 98 Sea Zone to Syria
Turn Complete - French
Combat Hit Differential Summary :
@Mursilis I think you won the game, I thought I had one round to take back Egypt but you win as soon as you take the 8th city, well done, I will post the results later :relaxed:
@Mursilis I am just checking with the panel because it seems odd
Oh. I didn’t even notice.
@Mursilis Please keep going with Ger, I have one round to take back Cairo
I think you have 1 full round to take it back.
@Mursilis said in 19L Mursilis (Axis) vs Sovietischcat (Allies) BM3, no tech, no bid and regular dice.:
I think you have 1 full round to take it back.
@Mursilis I think so too, I ask about the rule and I was told the same, so please continue :relaxed:
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 2 artilleries, 3 fighters, 4 infantry and 8 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
2 tactical_bombers moved from Ukraine to Egypt
1 fighter moved from Yugoslavia to Egypt
1 tactical_bomber moved from Yugoslavia to Egypt
2 armour, 1 infantry and 1 mech_infantry moved from Yugoslavia to Bulgaria
2 infantry moved from Volgograd to Caucasus
1 artillery moved from Volgograd to Caucasus
1 armour moved from Yakut S.S.R. to Timguska
4 artilleries and 2 fighters moved from France to Normandy Bordeaux
7 armour and 7 mech_infantrys moved from Southern Italy to Southern France
1 submarine moved from 112 Sea Zone to 103 Sea Zone
Combat - Germans
Battle in Normandy Bordeaux
Germans attack with 4 artilleries and 2 fighters
British defend with 1 fighter and 1 infantry; Americans defend with 4 aaGuns, 1 armour, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
AA fire in Normandy Bordeaux : 0/2 hits, 0.33 expected hits
Germans roll dice for 4 artilleries and 2 fighters in Normandy Bordeaux, round 2 : 1/6 hits, 2.33 expected hits
Americans roll dice for 4 aaGuns, 1 armour, 1 artillery, 1 fighter and 2 infantry in Normandy Bordeaux, round 2 : 2/5 hits, 2.17 expected hits
2 artilleries owned by the Germans and 1 aaGun owned by the Americans lost in Normandy Bordeaux
Germans roll dice for 2 artilleries and 2 fighters in Normandy Bordeaux, round 3 : 1/4 hits, 1.67 expected hits
Americans roll dice for 3 aaGuns, 1 armour, 1 artillery, 1 fighter and 2 infantry in Normandy Bordeaux, round 3 : 1/5 hits, 2.17 expected hits
1 artillery owned by the Germans and 1 aaGun owned by the Americans lost in Normandy Bordeaux
Germans roll dice for 1 artillery and 2 fighters in Normandy Bordeaux, round 4 : 2/3 hits, 1.33 expected hits
Americans roll dice for 2 aaGuns, 1 armour, 1 artillery, 1 fighter and 2 infantry in Normandy Bordeaux, round 4 : 1/5 hits, 2.17 expected hits
1 artillery owned by the Germans and 2 aaGuns owned by the Americans lost in Normandy Bordeaux
retreated to Normandy Bordeaux
Americans win with 1 armour, 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 4 artilleries
Casualties for Americans: 4 aaGuns
Battle in Southern France
Germans attack with 7 armour and 7 mech_infantrys
Americans defend with 1 armour, 2 artilleries, 1 factory_minor and 1 harbour
Germans roll dice for 7 armour and 7 mech_infantrys in Southern France, round 2 : 2/14 hits, 4.67 expected hits
Americans roll dice for 1 armour and 2 artilleries in Southern France, round 2 : 1/3 hits, 1.17 expected hits
2 artilleries owned by the Americans and 1 mech_infantry owned by the Germans lost in Southern France
Germans roll dice for 7 armour and 6 mech_infantrys in Southern France, round 3 : 2/13 hits, 4.50 expected hits
Americans roll dice for 1 armour in Southern France, round 3 : 0/1 hits, 0.50 expected hits
1 armour owned by the Americans lost in Southern France
Germans win, taking Southern France from Americans with 7 armour and 6 mech_infantrys remaining. Battle score for attacker is 10
Casualties for Germans: 1 mech_infantry
Casualties for Americans: 1 armour and 2 artilleries
Battle in Bulgaria
Germans attack with 2 armour, 1 infantry and 1 mech_infantry
British defend with 2 mech_infantrys
Germans roll dice for 2 armour, 1 infantry and 1 mech_infantry in Bulgaria, round 2 : 2/4 hits, 1.33 expected hits
British roll dice for 2 mech_infantrys in Bulgaria, round 2 : 0/2 hits, 0.67 expected hits
2 mech_infantrys owned by the British lost in Bulgaria
Germans win, taking Bulgaria from British with 2 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 8
Casualties for British: 2 mech_infantrys
Battle in Caucasus
Germans attack with 1 artillery and 2 infantry
British defend with 2 infantry
Germans roll dice for 1 artillery and 2 infantry in Caucasus, round 2 : 0/3 hits, 0.83 expected hits
British roll dice for 2 infantry in Caucasus, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Germans lost in Caucasus
Germans roll dice for 1 artillery and 1 infantry in Caucasus, round 3 : 1/2 hits, 0.67 expected hits
British roll dice for 2 infantry in Caucasus, round 3 : 2/2 hits, 0.67 expected hits
1 artillery owned by the Germans, 1 infantry owned by the Germans and 1 infantry owned by the British lost in Caucasus
British win with 1 infantry remaining. Battle score for attacker is -7
Casualties for Germans: 1 artillery and 2 infantry
Casualties for British: 1 infantry
Non Combat Move - Germans
2 infantry moved from Ukraine to Rostov
1 infantry moved from Western Germany to Switzerland
Germans take Switzerland from Neutral_True
1 infantry moved from Western Germany to Holland Belgium
5 artilleries and 3 infantry moved from Western Germany to France
2 aaGuns moved from Rostov to Volgograd
2 aaGuns moved from Romania to Bulgaria
2 fighters moved from Normandy Bordeaux to France
Place Units - Germans
2 artilleries and 1 infantry placed in Volgograd
3 fighters placed in Western Germany
1 armour and 4 mech_infantrys placed in Western Germany
1 armour, 1 infantry and 1 mech_infantry placed in Yugoslavia
2 infantry placed in France
2 mech_infantrys placed in Western Germany
1 armour and 1 mech_infantry placed in Germany
Turn Complete - Germans
Germans collect 74 PUs; end with 74 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 94 PUs
Combat Hit Differential Summary :
Germans : -6.33
British : 1.00
Americans : -3.17
AA fire in Normandy Bordeaux : : -0.33
Are you moving russia or should japan just go?
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Combat Move - Russians
1 infantry moved from Sikang to Kazakhstan
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Combat Move - Russians
1 infantry moved from Sikang to Kazakhstan
Non Combat Move - Russians
Turn Complete - Russians
Combat Hit Differential Summary :
@Mursilis Russia is done!
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 6 armour, 3 bombers and 1 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 armour, 1 artillery and 2 infantry moved from Shan State to Burma
Japanese take Burma from UK_Pacific
1 artillery, 2 infantry and 1 mech_infantry moved from Yunnan to Burma
4 armour moved from Hunan to Burma
3 infantry moved from Kwangsi to Yunnan
3 artilleries, 1 bomber, 7 fighters, 2 infantry and 4 tactical_bombers moved from French Indo China to Shan State
3 artilleries moved from Malaya to Shan State
3 mech_infantrys moved from Kwangtung to Yunnan
3 mech_infantrys moved from Kiangsu to Hunan
1 infantry moved from Chahar to Anhwe
1 infantry moved from Kiangsi to Hunan
2 infantry moved from Kiangsi to 20 Sea Zone
2 infantry and 1 transport moved from 20 Sea Zone to 38 Sea Zone
2 infantry moved from 38 Sea Zone to Burma
1 battleship, 1 destroyer and 1 transport moved from 36 Sea Zone to 19 Sea Zone
1 cruiser moved from 64 Sea Zone to 29 Sea Zone
Combat - Japanese
Non Combat Move - Japanese
1 aaGun moved from Chahar to Anhwe
1 artillery moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 26 Sea Zone
1 artillery moved from 26 Sea Zone to Hawaiian Islands
1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 cruiser moved from 47 Sea Zone to 30 Sea Zone
Place Units - Japanese
3 armour placed in Malaya
3 armour placed in French Indo China
3 bombers placed in Kwangtung
1 infantry placed in Kiangsu
Turn Complete - Japanese
Japanese collect 57 PUs; end with 57 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 60 PUs
Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 65 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
Combat Hit Differential Summary :
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Purchase Units - Americans
Americans buy 3 carriers, 2 fighters, 4 infantry and 2 submarines; Remaining resources: 2 PUs;
Combat Move - Americans
1 armour and 1 mech_infantry moved from Turkey to Bulgaria
2 infantry and 1 mech_infantry moved from Greece to Bulgaria
1 artillery moved from Albania to Bulgaria
1 transport moved from 92 Sea Zone to 94 Sea Zone
1 armour and 1 infantry moved from Tunisia to 94 Sea Zone
1 armour, 1 infantry and 1 transport moved from 94 Sea Zone to 98 Sea Zone
1 armour and 1 infantry moved from 98 Sea Zone to Trans-Jordan
1 artillery and 1 infantry moved from Spain to 92 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Alexandria
2 bombers moved from Spain to Alexandria
1 bomber moved from Turkey to Trans-Jordan
3 bombers moved from Turkey to Egypt
1 artillery and 1 infantry moved from Central America to 89 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 89 Sea Zone to 91 Sea Zone
1 destroyer moved from 92 Sea Zone to 103 Sea Zone
1 fighter moved from Spain to 103 Sea Zone
1 fighter moved from Spain to 103 Sea Zone
3 fighters moved from Spain to Bulgaria
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Purchase Units - Americans
Americans buy 3 carriers, 2 fighters, 4 infantry and 2 submarines; Remaining resources: 2 PUs;
Combat Move - Americans
1 armour and 1 mech_infantry moved from Turkey to Bulgaria
2 infantry and 1 mech_infantry moved from Greece to Bulgaria
1 artillery moved from Albania to Bulgaria
1 transport moved from 92 Sea Zone to 94 Sea Zone
1 armour and 1 infantry moved from Tunisia to 94 Sea Zone
1 armour, 1 infantry and 1 transport moved from 94 Sea Zone to 98 Sea Zone
1 armour and 1 infantry moved from 98 Sea Zone to Trans-Jordan
1 artillery and 1 infantry moved from Spain to 92 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Alexandria
2 bombers moved from Spain to Alexandria
1 bomber moved from Turkey to Trans-Jordan
3 bombers moved from Turkey to Egypt
1 artillery and 1 infantry moved from Central America to 89 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 89 Sea Zone to 91 Sea Zone
1 destroyer moved from 92 Sea Zone to 103 Sea Zone
1 fighter moved from Spain to 103 Sea Zone
1 fighter moved from Spain to 103 Sea Zone
3 fighters moved from Spain to Bulgaria
Combat - Americans
Battle in 103 Sea Zone
Americans attack with 1 destroyer and 2 fighters
Germans defend with 1 submarine
Americans roll dice for 1 destroyer and 2 fighters in 103 Sea Zone, round 2 : 1/3 hits, 1,33 expected hits
Germans roll dice for 1 submarine in 103 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits
1 submarine owned by the Germans and 1 destroyer owned by the Americans lost in 103 Sea Zone
Americans win with 2 fighters remaining. Battle score for attacker is -2
Casualties for Americans: 1 destroyer
Casualties for Germans: 1 submarine
Battle in Egypt
Americans attack with 3 bombers
Germans defend with 1 fighter and 3 tactical_bombers; Italians defend with 1 armour, 2 artilleries, 1 factory_minor, 1 harbour, 2 infantry and 1 mech_infantry
Americans roll dice for 3 bombers in Egypt, round 2 : 3/3 hits, 2,00 expected hits
Italians roll dice for 1 armour, 2 artilleries, 1 fighter, 2 infantry, 1 mech_infantry and 3 tactical_bombers in Egypt, round 2 : 5/10 hits, 4,33 expected hits
1 mech_infantry owned by the Italians, 3 bombers owned by the Americans and 2 infantry owned by the Italians lost in Egypt
Italians win with 1 armour, 2 artilleries, 1 fighter and 3 tactical_bombers remaining. Battle score for attacker is -26
Casualties for Americans: 3 bombers
Casualties for Italians: 2 infantry and 1 mech_infantry
Battle in Alexandria
Americans attack with 1 artillery, 2 bombers and 1 infantry
Italians defend with 2 fighters
Americans roll dice for 1 artillery, 2 bombers and 1 infantry in Alexandria, round 2 : 2/4 hits, 2,00 expected hits
Italians roll dice for 2 fighters in Alexandria, round 2 : 2/2 hits, 1,33 expected hits
1 bomber owned by the Americans, 1 artillery owned by the Americans and 2 fighters owned by the Italians lost in Alexandria
Americans win, taking Alexandria from Italians with 1 bomber and 1 infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 artillery and 1 bomber
Casualties for Italians: 2 fighters
Battle in Bulgaria
Americans attack with 1 armour, 1 artillery, 3 fighters, 2 infantry and 2 mech_infantrys
Germans defend with 2 aaGuns, 2 armour, 1 infantry and 1 mech_infantry
AA fire in Bulgaria : 0/3 hits, 0,50 expected hits
Americans roll dice for 1 armour, 1 artillery, 3 fighters, 2 infantry and 2 mech_infantrys in Bulgaria, round 2 : 5/9 hits, 3,17 expected hits
Germans roll dice for 2 aaGuns, 2 armour, 1 infantry and 1 mech_infantry in Bulgaria, round 2 : 2/4 hits, 1,67 expected hits
2 aaGuns owned by the Germans, 1 infantry owned by the Germans, 1 armour owned by the Germans, 2 infantry owned by the Americans and 1 mech_infantry owned by the Germans lost in Bulgaria
Americans roll dice for 1 armour, 1 artillery, 3 fighters and 2 mech_infantrys in Bulgaria, round 3 : 3/7 hits, 2,83 expected hits
Germans roll dice for 1 armour in Bulgaria, round 3 : 0/1 hits, 0,50 expected hits
1 armour owned by the Germans lost in Bulgaria
Americans win, taking Bulgaria from Germans with 1 armour, 1 artillery, 3 fighters and 2 mech_infantrys remaining. Battle score for attacker is 23
Casualties for Americans: 2 infantry
Casualties for Germans: 2 aaGuns, 2 armour, 1 infantry and 1 mech_infantry
Battle in Trans-Jordan
Americans attack with 1 armour, 1 bomber and 1 infantry
Italians defend with 2 infantry
Americans roll dice for 1 armour, 1 bomber and 1 infantry in Trans-Jordan, round 2 : 1/3 hits, 1,33 expected hits
Italians roll dice for 2 infantry in Trans-Jordan, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Trans-Jordan
Americans roll dice for 1 armour and 1 bomber in Trans-Jordan, round 3 : 1/2 hits, 1,17 expected hits
Italians roll dice for 1 infantry in Trans-Jordan, round 3 : 1/1 hits, 0,33 expected hits
1 bomber owned by the Americans and 1 infantry owned by the Italians lost in Trans-Jordan
Americans win, taking Trans-Jordan from Italians with 1 armour remaining. Battle score for attacker is -9
Casualties for Americans: 1 bomber and 1 infantry
Casualties for Italians: 2 infantry
Non Combat Move - Americans
1 bomber moved from Alexandria to Syria
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
1 infantry moved from Turkey to Caucasus
3 fighters moved from Bulgaria to Greece
1 fighter moved from Central United States to 10 Sea Zone
1 fighter moved from Western United States to 10 Sea Zone
2 fighters moved from Western United States to 10 Sea Zone
1 tactical_bomber moved from Western United States to 10 Sea Zone
2 fighters moved from 103 Sea Zone to Central United States
1 armour and 1 infantry moved from Normandy Bordeaux to Spain
1 artillery moved from Normandy Bordeaux to Spain
2 transports moved from 92 Sea Zone to 88 Sea Zone
2 transports moved from 88 Sea Zone to 89 Sea Zone
1 tactical_bomber moved from 10 Sea Zone to Western United States
Place Units - Americans
3 carriers and 2 submarines placed in 10 Sea Zone
2 fighters placed in 10 Sea Zone
3 infantry placed in Greece
1 infantry placed in Turkey
Turn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3
Americans collect 65 PUs (3 lost to blockades); end with 67 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Combat Hit Differential Summary :
Germans : 0,67
AA fire in Bulgaria : : -0,50
Italians : 2,33
Americans : 2,17
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
9 infantry moved from Suiyuyan to Chahar
1 fighter moved from Suiyuyan to Chahar
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
9 infantry moved from Suiyuyan to Chahar
1 fighter moved from Suiyuyan to Chahar
Combat - Chinese
Battle in Chahar
Chinese attack with 1 fighter and 9 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 9 infantry in Chahar, round 2 : 3/10 hits, 2,00 expected hits
Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Chahar
Chinese win, taking Chahar from Japanese with 1 fighter and 9 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Chahar to Kansu
Place Units - Chinese
1 infantry placed in Kansu
2 infantry placed in Chahar
Turn Complete - Chinese
Chinese collect 9 PUs; end with 10 PUs
Combat Hit Differential Summary :
Chinese : 1,00
Japanese : -0,33
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Combat Move - British
1 infantry moved from Caucasus to Rostov
1 mech_infantry moved from Kazakhstan to Rostov
2 armour and 1 mech_infantry moved from Iraq to Egypt
2 armour and 1 mech_infantry moved from Saudi Arabia to Egypt
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 fighter and 1 tactical_bomber moved from Turkey to Egypt
1 fighter moved from Greece to Rostov
1 fighter moved from Greece to Egypt