Sorry! Did the game on local and totally thought I had done it for real. Also man did those British boats get work done this game lol.
19L Mursilis (Axis) vs Sovietischcat (Allies) BM3, no tech, no bid and regular dice.
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@Mursilis No scrambles!
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Testing Forum poster
Test summary from TripleA, engine version: 1.9, time: 5:06:05 PM
Savegame -
@Mursilis You do not have to test the forum all the time you can just take the last ‘’ save game you posted ‘’
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TripleA Turn Summary: Germans round 1
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 1 Purchase Units - Germans Germans buy 1 bomber and 2 destroyers; Remaining resources: 2 PUs; Politics - Germans Germans takes Political Action: Political Action Germans To War With Chinese Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War Combat Move - Germans 1 submarine moved from 117 Sea Zone to 106 Sea Zone 1 submarine moved from 103 Sea Zone to 91 Sea Zone 1 submarine moved from 108 Sea Zone to 110 Sea Zone 1 submarine moved from 118 Sea Zone to 111 Sea Zone 1 submarine moved from 124 Sea Zone to 111 Sea Zone 1 battleship moved from 113 Sea Zone to 110 Sea Zone 1 fighter moved from Norway to 111 Sea Zone 1 fighter moved from Holland Belgium to 110 Sea Zone 2 infantry moved from Holland Belgium to Normandy Bordeaux 2 artilleries moved from Holland Belgium to Normandy Bordeaux 3 armour and 2 infantry moved from Holland Belgium to France 1 tactical_bomber moved from Germany to 110 Sea Zone 1 tactical_bomber moved from Western Germany to 111 Sea Zone 1 tactical_bomber moved from Western Germany to 111 Sea Zone 1 tactical_bomber moved from Western Germany to 110 Sea Zone 1 fighter moved from Western Germany to 110 Sea Zone 2 bombers moved from Germany to 110 Sea Zone 1 artillery, 3 infantry and 4 mech_infantrys moved from Western Germany to France 3 armour moved from Greater Southern Germany to France 1 tactical_bomber moved from Poland to France 1 fighter moved from Slovakia Hungary to Yugoslavia 1 armour moved from Slovakia Hungary to Yugoslavia 1 fighter moved from Western Germany to 111 Sea Zone 5 infantry moved from Greater Southern Germany to Yugoslavia 2 artilleries moved from Greater Southern Germany to Yugoslavia 1 infantry moved from Romania to Yugoslavia Combat - Germans Battle in 111 Sea Zone Germans attack with 2 fighters, 2 submarines and 2 tactical_bombers British defend with 1 battleship, 1 cruiser and 1 destroyer Germans roll dice for 2 submarines in 111 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 2 fighters and 2 tactical_bombers in 111 Sea Zone, round 2 : 3/4 hits, 2.33 expected hits Units damaged: 1 battleship owned by the British British roll dice for 1 battleship, 1 cruiser and 1 destroyer in 111 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits 1 destroyer owned by the British, 1 submarine owned by the Germans and 1 cruiser owned by the British lost in 111 Sea Zone Germans roll dice for 1 submarine in 111 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 2 fighters and 2 tactical_bombers in 111 Sea Zone, round 3 : 4/4 hits, 2.33 expected hits British roll dice for 1 battleship in 111 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits 1 submarine owned by the Germans and 1 battleship owned by the British lost in 111 Sea Zone Germans win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 28 Casualties for Germans: 2 submarines Casualties for British: 1 battleship, 1 cruiser and 1 destroyer Battle in 110 Sea Zone Germans attack with 1 battleship, 2 bombers, 2 fighters, 1 submarine and 2 tactical_bombers British defend with 1 battleship and 1 cruiser; French defend with 1 cruiser Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 battleship, 2 bombers, 2 fighters and 2 tactical_bombers in 110 Sea Zone, round 2 : 3/7 hits, 4.33 expected hits Units damaged: 1 battleship owned by the British British roll dice for 1 battleship and 2 cruisers in 110 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits Units damaged: 1 battleship owned by the Germans 1 cruiser owned by the French and 1 cruiser owned by the British lost in 110 Sea Zone Germans roll dice for 1 submarine in 110 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 battleship owned by the British lost in 110 Sea Zone Germans win with 1 battleship, 2 bombers, 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 44 Casualties for British: 1 battleship and 1 cruiser Casualties for French: 1 cruiser Battle in 106 Sea Zone Germans attack with 1 submarine British defend with 1 destroyer and 1 transport Germans roll dice for 1 submarine in 106 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 106 Sea Zone 1 transport owned by the British lost in 106 Sea Zone Germans roll dice for 1 submarine in 106 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Germans win, taking 106 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 15 Casualties for British: 1 destroyer and 1 transport Battle in 91 Sea Zone Germans attack with 1 submarine British defend with 1 cruiser Germans roll dice for 1 submarine in 91 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 cruiser owned by the British lost in 91 Sea Zone Germans win with 1 submarine remaining. Battle score for attacker is 12 Casualties for British: 1 cruiser Battle in France Germans attack with 6 armour, 1 artillery, 5 infantry, 4 mech_infantrys and 1 tactical_bomber British defend with 1 armour and 1 artillery; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry AA fire in France : 0/1 hits, 0.17 expected hits Germans roll dice for 6 armour, 1 artillery, 5 infantry, 4 mech_infantrys and 1 tactical_bomber in France, round 2 : 5/17 hits, 5.67 expected hits French roll dice for 1 aaGun, 2 armour, 2 artilleries, 1 fighter and 6 infantry in France, round 2 : 2/11 hits, 4.33 expected hits 1 aaGun owned by the French, 2 infantry owned by the Germans and 4 infantry owned by the French lost in France Germans roll dice for 6 armour, 1 artillery, 3 infantry, 4 mech_infantrys and 1 tactical_bomber in France, round 3 : 3/15 hits, 5.33 expected hits French roll dice for 2 armour, 2 artilleries, 1 fighter and 2 infantry in France, round 3 : 3/7 hits, 3.00 expected hits 3 infantry owned by the Germans, 2 infantry owned by the French and 1 artillery owned by the British lost in France Germans roll dice for 6 armour, 1 artillery, 4 mech_infantrys and 1 tactical_bomber in France, round 4 : 7/12 hits, 4.83 expected hits French roll dice for 2 armour, 1 artillery and 1 fighter in France, round 4 : 3/4 hits, 2.00 expected hits 1 armour owned by the French, 1 fighter owned by the French, 3 mech_infantrys owned by the Germans, 1 armour owned by the British and 1 artillery owned by the French lost in France Germans captures 19PUs while taking French capital Germans converts factory_major into different units Germans win, taking France from French with 6 armour, 1 artillery, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 26 Casualties for Germans: 5 infantry and 3 mech_infantrys Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry Casualties for British: 1 armour and 1 artillery Battle in Normandy Bordeaux Germans attack with 2 artilleries and 2 infantry French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 2 artilleries and 2 infantry in Normandy Bordeaux, round 2 : 1/4 hits, 1.33 expected hits French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans and 1 infantry owned by the French lost in Normandy Bordeaux Germans roll dice for 2 artilleries and 1 infantry in Normandy Bordeaux, round 3 : 1/3 hits, 1.00 expected hits French roll dice for 1 artillery in Normandy Bordeaux, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the French lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from French with 2 artilleries and 1 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 infantry Casualties for French: 1 artillery and 1 infantry Battle in Yugoslavia Germans attack with 1 armour, 2 artilleries, 1 fighter and 6 infantry Neutral_Allies defend with 5 infantry Germans roll dice for 1 armour, 2 artilleries, 1 fighter and 6 infantry in Yugoslavia, round 2 : 2/10 hits, 3.00 expected hits Neutral_Allies roll dice for 5 infantry in Yugoslavia, round 2 : 0/5 hits, 1.67 expected hits 2 infantry owned by the Neutral_Allies lost in Yugoslavia 2 artilleries owned by the Germans, 6 infantry owned by the Germans and 1 armour owned by the Germans retreated to Romania Neutral_Allies win with 3 infantry remaining. Battle score for attacker is 6 Casualties for Neutral_Allies: 2 infantry Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French triggerFrenchDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to French Non Combat Move - Germans 1 fighter moved from Yugoslavia to Southern Italy 1 tactical_bomber moved from 110 Sea Zone to Holland Belgium 2 aaGuns moved from Western Germany to Holland Belgium 1 infantry moved from Greater Southern Germany to Western Germany 1 armour moved from Romania to Bulgaria Germans take Bulgaria from Neutral_Axis 1 armour moved from Bulgaria to Romania 3 infantry moved from Norway to Finland Germans take Finland from Neutral_Axis 1 transport moved from 114 Sea Zone to 112 Sea Zone 2 infantry moved from Denmark to 112 Sea Zone 2 infantry moved from 112 Sea Zone to Norway 1 cruiser moved from 114 Sea Zone to 112 Sea Zone 2 fighters moved from 111 Sea Zone to Western Germany 1 fighter moved from 110 Sea Zone to Western Germany 2 tactical_bombers moved from 111 Sea Zone to Western Germany 1 tactical_bomber moved from 110 Sea Zone to Holland Belgium 2 bombers moved from 110 Sea Zone to Western Germany 1 fighter moved from 110 Sea Zone to Holland Belgium 1 aaGun moved from Western Germany to Holland Belgium 1 armour moved from Poland to Western Germany 1 aaGun moved from Germany to Western Germany 2 aaGuns, 3 artilleries and 11 infantry moved from Germany to Poland 1 tactical_bomber moved from France to Western Germany Place Units - Germans 1 bomber placed in Western Germany 2 destroyers placed in 112 Sea Zone Turn Complete - Germans Germans collect 39 PUs; end with 60 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Combat Hit Differential Summary :
Germans : -0.83 British : -1.17 AA fire in France : : -0.17 French : -1.33 Neutral_Allies : -1.67
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Yeah, It’s giving me an error and not saving my username and pw. Just want to be sure. Anyway, a really good opening for the germans.
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I think I made an illegal move. Just a sec.
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TripleA Manual Gamesave Post: Germans round 1
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 1 Purchase Units - Germans Germans buy 1 bomber and 2 destroyers; Remaining resources: 2 PUs; Politics - Germans Germans takes Political Action: Political Action Germans To War With Chinese Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War Combat Move - Germans 1 submarine moved from 117 Sea Zone to 106 Sea Zone 1 submarine moved from 103 Sea Zone to 91 Sea Zone 1 submarine moved from 108 Sea Zone to 110 Sea Zone 1 submarine moved from 118 Sea Zone to 111 Sea Zone 1 submarine moved from 124 Sea Zone to 111 Sea Zone 1 battleship moved from 113 Sea Zone to 110 Sea Zone 1 fighter moved from Norway to 111 Sea Zone 1 fighter moved from Holland Belgium to 110 Sea Zone 2 infantry moved from Holland Belgium to Normandy Bordeaux 2 artilleries moved from Holland Belgium to Normandy Bordeaux 3 armour and 2 infantry moved from Holland Belgium to France 1 tactical_bomber moved from Germany to 110 Sea Zone 1 tactical_bomber moved from Western Germany to 111 Sea Zone 1 tactical_bomber moved from Western Germany to 111 Sea Zone 1 tactical_bomber moved from Western Germany to 110 Sea Zone 1 fighter moved from Western Germany to 110 Sea Zone 2 bombers moved from Germany to 110 Sea Zone 1 artillery, 3 infantry and 4 mech_infantrys moved from Western Germany to France 3 armour moved from Greater Southern Germany to France 1 tactical_bomber moved from Poland to France 1 fighter moved from Slovakia Hungary to Yugoslavia 1 armour moved from Slovakia Hungary to Yugoslavia 1 fighter moved from Western Germany to 111 Sea Zone 5 infantry moved from Greater Southern Germany to Yugoslavia 2 artilleries moved from Greater Southern Germany to Yugoslavia 1 infantry moved from Romania to Yugoslavia Combat - Germans Battle in 111 Sea Zone Germans attack with 2 fighters, 2 submarines and 2 tactical_bombers British defend with 1 battleship, 1 cruiser and 1 destroyer Germans roll dice for 2 submarines in 111 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 2 fighters and 2 tactical_bombers in 111 Sea Zone, round 2 : 3/4 hits, 2.33 expected hits Units damaged: 1 battleship owned by the British British roll dice for 1 battleship, 1 cruiser and 1 destroyer in 111 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits 1 destroyer owned by the British, 1 submarine owned by the Germans and 1 cruiser owned by the British lost in 111 Sea Zone Germans roll dice for 1 submarine in 111 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 2 fighters and 2 tactical_bombers in 111 Sea Zone, round 3 : 4/4 hits, 2.33 expected hits British roll dice for 1 battleship in 111 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits 1 submarine owned by the Germans and 1 battleship owned by the British lost in 111 Sea Zone Germans win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 28 Casualties for Germans: 2 submarines Casualties for British: 1 battleship, 1 cruiser and 1 destroyer Battle in 110 Sea Zone Germans attack with 1 battleship, 2 bombers, 2 fighters, 1 submarine and 2 tactical_bombers British defend with 1 battleship and 1 cruiser; French defend with 1 cruiser Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 battleship, 2 bombers, 2 fighters and 2 tactical_bombers in 110 Sea Zone, round 2 : 3/7 hits, 4.33 expected hits Units damaged: 1 battleship owned by the British British roll dice for 1 battleship and 2 cruisers in 110 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits Units damaged: 1 battleship owned by the Germans 1 cruiser owned by the French and 1 cruiser owned by the British lost in 110 Sea Zone Germans roll dice for 1 submarine in 110 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 battleship owned by the British lost in 110 Sea Zone Germans win with 1 battleship, 2 bombers, 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 44 Casualties for British: 1 battleship and 1 cruiser Casualties for French: 1 cruiser Battle in 106 Sea Zone Germans attack with 1 submarine British defend with 1 destroyer and 1 transport Germans roll dice for 1 submarine in 106 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 106 Sea Zone 1 transport owned by the British lost in 106 Sea Zone Germans roll dice for 1 submarine in 106 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Germans win, taking 106 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 15 Casualties for British: 1 destroyer and 1 transport Battle in 91 Sea Zone Germans attack with 1 submarine British defend with 1 cruiser Germans roll dice for 1 submarine in 91 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 cruiser owned by the British lost in 91 Sea Zone Germans win with 1 submarine remaining. Battle score for attacker is 12 Casualties for British: 1 cruiser Battle in France Germans attack with 6 armour, 1 artillery, 5 infantry, 4 mech_infantrys and 1 tactical_bomber British defend with 1 armour and 1 artillery; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry AA fire in France : 0/1 hits, 0.17 expected hits Germans roll dice for 6 armour, 1 artillery, 5 infantry, 4 mech_infantrys and 1 tactical_bomber in France, round 2 : 5/17 hits, 5.67 expected hits French roll dice for 1 aaGun, 2 armour, 2 artilleries, 1 fighter and 6 infantry in France, round 2 : 2/11 hits, 4.33 expected hits 1 aaGun owned by the French, 2 infantry owned by the Germans and 4 infantry owned by the French lost in France Germans roll dice for 6 armour, 1 artillery, 3 infantry, 4 mech_infantrys and 1 tactical_bomber in France, round 3 : 3/15 hits, 5.33 expected hits French roll dice for 2 armour, 2 artilleries, 1 fighter and 2 infantry in France, round 3 : 3/7 hits, 3.00 expected hits 3 infantry owned by the Germans, 2 infantry owned by the French and 1 artillery owned by the British lost in France Germans roll dice for 6 armour, 1 artillery, 4 mech_infantrys and 1 tactical_bomber in France, round 4 : 7/12 hits, 4.83 expected hits French roll dice for 2 armour, 1 artillery and 1 fighter in France, round 4 : 3/4 hits, 2.00 expected hits 1 armour owned by the French, 1 fighter owned by the French, 3 mech_infantrys owned by the Germans, 1 armour owned by the British and 1 artillery owned by the French lost in France Germans captures 19PUs while taking French capital Germans converts factory_major into different units Germans win, taking France from French with 6 armour, 1 artillery, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 26 Casualties for Germans: 5 infantry and 3 mech_infantrys Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry Casualties for British: 1 armour and 1 artillery Battle in Normandy Bordeaux Germans attack with 2 artilleries and 2 infantry French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 2 artilleries and 2 infantry in Normandy Bordeaux, round 2 : 1/4 hits, 1.33 expected hits French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans and 1 infantry owned by the French lost in Normandy Bordeaux Germans roll dice for 2 artilleries and 1 infantry in Normandy Bordeaux, round 3 : 1/3 hits, 1.00 expected hits French roll dice for 1 artillery in Normandy Bordeaux, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the French lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from French with 2 artilleries and 1 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 infantry Casualties for French: 1 artillery and 1 infantry Battle in Yugoslavia Germans attack with 1 armour, 2 artilleries, 1 fighter and 6 infantry Neutral_Allies defend with 5 infantry Germans roll dice for 1 armour, 2 artilleries, 1 fighter and 6 infantry in Yugoslavia, round 2 : 2/10 hits, 3.00 expected hits Neutral_Allies roll dice for 5 infantry in Yugoslavia, round 2 : 0/5 hits, 1.67 expected hits 2 infantry owned by the Neutral_Allies lost in Yugoslavia 2 artilleries owned by the Germans, 6 infantry owned by the Germans and 1 armour owned by the Germans retreated to Romania Neutral_Allies win with 3 infantry remaining. Battle score for attacker is 6 Casualties for Neutral_Allies: 2 infantry Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French triggerFrenchDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to French Non Combat Move - Germans 1 fighter moved from Yugoslavia to Southern Italy 1 tactical_bomber moved from 110 Sea Zone to Holland Belgium 2 aaGuns moved from Western Germany to Holland Belgium 1 infantry moved from Greater Southern Germany to Western Germany 1 armour moved from Romania to Bulgaria Germans take Bulgaria from Neutral_Axis 1 armour moved from Bulgaria to Romania 3 infantry moved from Norway to Finland Germans take Finland from Neutral_Axis 1 transport moved from 114 Sea Zone to 112 Sea Zone 2 infantry moved from Denmark to 112 Sea Zone 2 infantry moved from 112 Sea Zone to Norway 1 cruiser moved from 114 Sea Zone to 112 Sea Zone 2 fighters moved from 111 Sea Zone to Western Germany 1 fighter moved from 110 Sea Zone to Western Germany 2 tactical_bombers moved from 111 Sea Zone to Western Germany 1 tactical_bomber moved from 110 Sea Zone to Holland Belgium 2 bombers moved from 110 Sea Zone to Western Germany 1 fighter moved from 110 Sea Zone to Holland Belgium 1 aaGun moved from Western Germany to Holland Belgium 1 armour moved from Poland to Western Germany 1 aaGun moved from Germany to Western Germany 2 aaGuns, 3 artilleries and 11 infantry moved from Germany to Poland 1 tactical_bomber moved from France to Western Germany Place Units - Germans 1 bomber placed in Western Germany 2 destroyers placed in 112 Sea Zone Turn Complete - Germans Germans collect 39 PUs; end with 60 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from Romania: 1 armour EDIT: Adding units owned by Germans to Bulgaria: 1 armour EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -0.83 British : -1.17 AA fire in France : : -0.17 French : -1.33 Neutral_Allies : -1.67
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Pretty sure I can’t move my tank into a friendly neutral and then move it again.
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TripleA Move Summary: Russians round 1
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 1 Purchase Units - Russians Russians buy 3 bombers; Remaining resources: 1 PUs; Politics - Russians Russians takes Political Action: Political Action Russians To War With Japanese Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and ANZAC from Neutrality to Allied Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied Combat Move - Russians Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians 1 armour and 1 mech_infantry moved from Volgograd to Sikang 2 infantry moved from Caucasus to Kazakhstan 1 armour and 1 mech_infantry moved from Russia to Kazakhstan 1 fighter and 1 tactical_bomber moved from Russia to Timguska 1 fighter and 1 tactical_bomber moved from Timguska to Yenisey 1 fighter moved from Novgorod to Yenisey
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TripleA Turn Summary: Russians round 1
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 1 Purchase Units - Russians Russians buy 3 bombers; Remaining resources: 1 PUs; Politics - Russians Russians takes Political Action: Political Action Russians To War With Japanese Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and ANZAC from Neutrality to Allied Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied Combat Move - Russians Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians 1 armour and 1 mech_infantry moved from Volgograd to Sikang 2 infantry moved from Caucasus to Kazakhstan 1 armour and 1 mech_infantry moved from Russia to Kazakhstan 1 fighter and 1 tactical_bomber moved from Russia to Timguska 1 fighter and 1 tactical_bomber moved from Timguska to Yenisey 1 fighter moved from Novgorod to Yenisey Non Combat Move - Russians 1 submarine moved from 127 Sea Zone to 125 Sea Zone 1 cruiser moved from 115 Sea Zone to 114 Sea Zone 3 infantry moved from Baltic States to Belarus 2 infantry moved from Eastern Poland to Belarus 1 artillery and 3 infantry moved from Novgorod to Belarus 2 aaGuns moved from Novgorod to Belarus 3 infantry moved from Novgorod to Belarus 1 infantry moved from Archangel to Belarus 2 infantry moved from Karelia to Novgorod 3 infantry moved from Vyborg to Novgorod 1 infantry moved from Bessarabia to Western Ukraine 3 infantry moved from Ukraine to Western Ukraine 1 aaGun, 1 artillery and 1 infantry moved from Russia to Bryansk 1 aaGun moved from Russia to Bryansk 6 infantry moved from Amur to Buryatia 2 aaGuns and 6 infantry moved from Sakha to Buryatia Place Units - Russians 3 bombers placed in Russia Turn Complete - Russians Russians collect 37 PUs; end with 38 PUs
Combat Hit Differential Summary :
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3 bomber start. Have not seen that before.
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@Mursilis In deed very rare, but I have seen it before!
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TripleA Manual Gamesave Post: Japanese round 1
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 1 Purchase Units - Japanese Japanese buy 1 factory_minor and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Politics - Japanese Japanese takes Political Action: Political Action Japanese To War With Allies Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and French from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and French from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied Combat Move - Japanese Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese 1 fighter moved from 33 Sea Zone to Philippines 1 tactical_bomber moved from 33 Sea Zone to Philippines 1 destroyer moved from 33 Sea Zone to 62 Sea Zone 1 infantry moved from Kiangsi to 20 Sea Zone 1 infantry and 1 transport moved from 20 Sea Zone to 43 Sea Zone 1 infantry moved from 43 Sea Zone to Borneo 1 cruiser moved from 20 Sea Zone to 37 Sea Zone 1 fighter moved from Formosa to 37 Sea Zone 2 bombers moved from Japan to 37 Sea Zone 1 artillery and 3 infantry moved from Kwangsi to Yunnan 2 infantry moved from Siam to French Indo China Japanese take French Indo China from French 1 infantry moved from Kiangsi to Hunan 1 infantry moved from Kiangsi to Kwangtung 1 artillery moved from Kiangsi to Kwangtung 1 artillery moved from Kiangsu to Anhwe Japanese take Anhwe from Chinese 3 infantry moved from Kiangsu to Anhwe 1 fighter and 1 tactical_bomber moved from Kiangsu to Yunnan 2 fighters and 2 tactical_bombers moved from Manchuria to Hunan 3 infantry moved from Shantung to Anhwe 1 artillery and 2 infantry moved from Jehol to Chahar Japanese take Chahar from Chinese 1 infantry moved from Japan to 6 Sea Zone 1 artillery moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone 1 artillery moved from Shantung to 19 Sea Zone 1 infantry moved from Okinawa to 19 Sea Zone 1 artillery, 1 battleship, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 19 Sea Zone to 35 Sea Zone 1 destroyer moved from 6 Sea Zone to 16 Sea Zone 1 battleship moved from 6 Sea Zone to 35 Sea Zone 2 carriers moved from 6 Sea Zone to 35 Sea Zone 1 submarine moved from 6 Sea Zone to 35 Sea Zone 2 fighters and 2 tactical_bombers moved from Japan to Kwangtung 1 fighter moved from Okinawa to Kwangtung 2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 35 Sea Zone 2 artilleries moved from 35 Sea Zone to Philippines 2 infantry moved from 35 Sea Zone to Philippines 1 mech_infantry moved from Manchuria to Anhwe
Combat Hit Differential Summary :
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Do you want to scramble sz35.
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@Mursilis No scrambles!
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Testing Forum poster
Test summary from TripleA, engine version: 1.9, time: 7:50:44 AM
Savegame -
TripleA Turn Summary: Japanese round 1
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 1 Purchase Units - Japanese Japanese buy 1 factory_minor and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Politics - Japanese Japanese takes Political Action: Political Action Japanese To War With Allies Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and French from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and French from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied Combat Move - Japanese Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese 1 fighter moved from 33 Sea Zone to Philippines 1 tactical_bomber moved from 33 Sea Zone to Philippines 1 destroyer moved from 33 Sea Zone to 62 Sea Zone 1 infantry moved from Kiangsi to 20 Sea Zone 1 infantry and 1 transport moved from 20 Sea Zone to 43 Sea Zone 1 infantry moved from 43 Sea Zone to Borneo 1 cruiser moved from 20 Sea Zone to 37 Sea Zone 1 fighter moved from Formosa to 37 Sea Zone 2 bombers moved from Japan to 37 Sea Zone 1 artillery and 3 infantry moved from Kwangsi to Yunnan 2 infantry moved from Siam to French Indo China Japanese take French Indo China from French 1 infantry moved from Kiangsi to Hunan 1 infantry moved from Kiangsi to Kwangtung 1 artillery moved from Kiangsi to Kwangtung 1 artillery moved from Kiangsu to Anhwe Japanese take Anhwe from Chinese 3 infantry moved from Kiangsu to Anhwe 1 fighter and 1 tactical_bomber moved from Kiangsu to Yunnan 2 fighters and 2 tactical_bombers moved from Manchuria to Hunan 3 infantry moved from Shantung to Anhwe 1 artillery and 2 infantry moved from Jehol to Chahar Japanese take Chahar from Chinese 1 infantry moved from Japan to 6 Sea Zone 1 artillery moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone 1 artillery moved from Shantung to 19 Sea Zone 1 infantry moved from Okinawa to 19 Sea Zone 1 artillery, 1 battleship, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 19 Sea Zone to 35 Sea Zone 1 destroyer moved from 6 Sea Zone to 16 Sea Zone 1 battleship moved from 6 Sea Zone to 35 Sea Zone 2 carriers moved from 6 Sea Zone to 35 Sea Zone 1 submarine moved from 6 Sea Zone to 35 Sea Zone 2 fighters and 2 tactical_bombers moved from Japan to Kwangtung 1 fighter moved from Okinawa to Kwangtung 2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 35 Sea Zone 2 artilleries moved from 35 Sea Zone to Philippines 2 infantry moved from 35 Sea Zone to Philippines 1 mech_infantry moved from Manchuria to Anhwe Combat - Japanese Battle in Borneo Battle in Hunan Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers Chinese defend with 2 infantry Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Hunan, round 2 : 3/5 hits, 2.50 expected hits Chinese roll dice for 2 infantry in Hunan, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Hunan Japanese win, taking Borneo from UK_Pacific with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Chinese: 2 infantry Battle in Kwangtung Japanese attack with 1 artillery, 3 fighters, 1 infantry and 2 tactical_bombers British defend with 2 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 1 artillery, 3 fighters, 1 infantry and 2 tactical_bombers in Kwangtung, round 2 : 4/7 hits, 3.50 expected hits UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 2/2 hits, 0.67 expected hits 1 fighter owned by the Japanese, 1 artillery owned by the Japanese and 2 infantry owned by the British lost in Kwangtung Japanese win, taking Kwangtung from UK_Pacific with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is -8 Casualties for Japanese: 1 artillery and 1 fighter Casualties for British: 2 infantry Battle in 37 Sea Zone Japanese attack with 2 bombers, 1 cruiser and 1 fighter British defend with 1 battleship Japanese roll dice for 2 bombers, 1 cruiser and 1 fighter in 37 Sea Zone, round 2 : 2/4 hits, 2.33 expected hits British roll dice for 1 battleship in 37 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits 1 fighter owned by the Japanese and 1 battleship owned by the British lost in 37 Sea Zone Japanese win, taking 37 Sea Zone from Neutral with 2 bombers and 1 cruiser remaining. Battle score for attacker is 10 Casualties for Japanese: 1 fighter Casualties for British: 1 battleship Battle in 62 Sea Zone Japanese attack with 1 destroyer ANZAC defend with 1 destroyer and 1 transport Japanese roll dice for 1 destroyer in 62 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits ANZAC roll dice for 1 destroyer and 1 transport in 62 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC and 1 destroyer owned by the Japanese lost in 62 Sea Zone ANZAC win with 1 transport remaining. Battle score for attacker is 0 Casualties for Japanese: 1 destroyer Casualties for ANZAC: 1 destroyer Battle in Yunnan Japanese attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber Chinese defend with 4 infantry Japanese roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Yunnan, round 2 : 1/6 hits, 2.17 expected hits Chinese roll dice for 4 infantry in Yunnan, round 2 : 2/4 hits, 1.33 expected hits 2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Yunnan, round 3 : 1/4 hits, 1.83 expected hits Chinese roll dice for 3 infantry in Yunnan, round 3 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan Japanese roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Yunnan, round 4 : 0/3 hits, 1.50 expected hits Chinese roll dice for 2 infantry in Yunnan, round 4 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Yunnan, round 5 : 1/3 hits, 1.50 expected hits Chinese roll dice for 2 infantry in Yunnan, round 5 : 1/2 hits, 0.67 expected hits 1 fighter owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan Japanese roll dice for 1 artillery and 1 tactical_bomber in Yunnan, round 6 : 0/2 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Yunnan, round 6 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery and 1 tactical_bomber in Yunnan, round 7 : 0/2 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Yunnan, round 7 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Yunnan retreated to Yunnan Chinese win with 1 infantry remaining. Battle score for attacker is -14 Casualties for Japanese: 1 artillery, 1 fighter and 3 infantry Casualties for Chinese: 3 infantry Battle in 35 Sea Zone Japanese attack with 2 battleships, 2 carriers, 1 destroyer, 2 fighters, 2 submarines, 2 tactical_bombers and 2 transports Americans defend with 1 destroyer and 1 submarine Japanese roll dice for 2 submarines in 35 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 2 battleships, 2 carriers, 1 destroyer, 2 fighters, 2 tactical_bombers and 2 transports in 35 Sea Zone, round 2 : 4/7 hits, 4.00 expected hits Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 destroyer in 35 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Units damaged: 1 battleship owned by the Japanese 1 submarine owned by the Americans and 1 destroyer owned by the Americans lost in 35 Sea Zone Japanese win with 2 battleships, 2 carriers, 1 destroyer, 2 fighters, 2 submarines, 2 tactical_bombers and 2 transports remaining. Battle score for attacker is 14 Casualties for Americans: 1 destroyer and 1 submarine Battle in Philippines Japanese attack with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber Americans defend with 1 airfield, 1 fighter, 1 harbour and 2 infantry Japanese roll dice for 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber in Philippines, round 2 : 4/6 hits, 2.50 expected hits Americans roll dice for 1 fighter and 2 infantry in Philippines, round 2 : 0/3 hits, 1.33 expected hits 2 infantry owned by the Americans and 1 fighter owned by the Americans lost in Philippines Japanese win, taking Philippines from Americans with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 16 Casualties for Americans: 1 fighter and 2 infantry Non Combat Move - Japanese 2 bombers moved from 37 Sea Zone to Kwangsi 1 tactical_bomber moved from Yunnan to Kwangsi 2 fighters and 2 tactical_bombers moved from Hunan to Kwangsi 2 fighters moved from Kwangtung to Kwangsi 2 tactical_bombers moved from Kwangtung to Kwangsi 1 aaGun, 1 artillery and 6 infantry moved from Manchuria to Jehol 4 infantry moved from Korea to Manchuria 1 fighter moved from Korea to Japan 1 carrier moved from 33 Sea Zone to 43 Sea Zone 2 fighters moved from 35 Sea Zone to 43 Sea Zone 1 tactical_bomber moved from Philippines to 35 Sea Zone 1 fighter moved from Philippines to 35 Sea Zone Place Units - Japanese 1 factory_minor placed in Kiangsu 2 transports placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 39 PUs; end with 39 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 42 PUs
Combat Hit Differential Summary :
British : 0.33 ANZAC : 0.67 Americans : -0.83 Chinese : 1.00 UK_Pacific : 1.33 Japanese : -3.50
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TripleA Manual Gamesave Post: Japanese round 1
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 1 Purchase Units - Japanese Japanese buy 1 factory_minor and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Politics - Japanese Japanese takes Political Action: Political Action Japanese To War With Allies Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and French from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and French from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied Combat Move - Japanese Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese 1 fighter moved from 33 Sea Zone to Philippines 1 tactical_bomber moved from 33 Sea Zone to Philippines 1 destroyer moved from 33 Sea Zone to 62 Sea Zone 1 infantry moved from Kiangsi to 20 Sea Zone 1 infantry and 1 transport moved from 20 Sea Zone to 43 Sea Zone 1 infantry moved from 43 Sea Zone to Borneo 1 cruiser moved from 20 Sea Zone to 37 Sea Zone 1 fighter moved from Formosa to 37 Sea Zone 2 bombers moved from Japan to 37 Sea Zone 1 artillery and 3 infantry moved from Kwangsi to Yunnan 2 infantry moved from Siam to French Indo China Japanese take French Indo China from French 1 infantry moved from Kiangsi to Hunan 1 infantry moved from Kiangsi to Kwangtung 1 artillery moved from Kiangsi to Kwangtung 1 artillery moved from Kiangsu to Anhwe Japanese take Anhwe from Chinese 3 infantry moved from Kiangsu to Anhwe 1 fighter and 1 tactical_bomber moved from Kiangsu to Yunnan 2 fighters and 2 tactical_bombers moved from Manchuria to Hunan 3 infantry moved from Shantung to Anhwe 1 artillery and 2 infantry moved from Jehol to Chahar Japanese take Chahar from Chinese 1 infantry moved from Japan to 6 Sea Zone 1 artillery moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone 1 artillery moved from Shantung to 19 Sea Zone 1 infantry moved from Okinawa to 19 Sea Zone 1 artillery, 1 battleship, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 19 Sea Zone to 35 Sea Zone 1 destroyer moved from 6 Sea Zone to 16 Sea Zone 1 battleship moved from 6 Sea Zone to 35 Sea Zone 2 carriers moved from 6 Sea Zone to 35 Sea Zone 1 submarine moved from 6 Sea Zone to 35 Sea Zone 2 fighters and 2 tactical_bombers moved from Japan to Kwangtung 1 fighter moved from Okinawa to Kwangtung 2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 35 Sea Zone 2 artilleries moved from 35 Sea Zone to Philippines 2 infantry moved from 35 Sea Zone to Philippines 1 mech_infantry moved from Manchuria to Anhwe Combat - Japanese Battle in Borneo Battle in Hunan Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers Chinese defend with 2 infantry Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Hunan, round 2 : 3/5 hits, 2.50 expected hits Chinese roll dice for 2 infantry in Hunan, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Hunan Japanese win, taking Borneo from UK_Pacific with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Chinese: 2 infantry Battle in Kwangtung Japanese attack with 1 artillery, 3 fighters, 1 infantry and 2 tactical_bombers British defend with 2 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 1 artillery, 3 fighters, 1 infantry and 2 tactical_bombers in Kwangtung, round 2 : 4/7 hits, 3.50 expected hits UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 2/2 hits, 0.67 expected hits 1 fighter owned by the Japanese, 1 artillery owned by the Japanese and 2 infantry owned by the British lost in Kwangtung Japanese win, taking Kwangtung from UK_Pacific with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is -8 Casualties for Japanese: 1 artillery and 1 fighter Casualties for British: 2 infantry Battle in 37 Sea Zone Japanese attack with 2 bombers, 1 cruiser and 1 fighter British defend with 1 battleship Japanese roll dice for 2 bombers, 1 cruiser and 1 fighter in 37 Sea Zone, round 2 : 2/4 hits, 2.33 expected hits British roll dice for 1 battleship in 37 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits 1 fighter owned by the Japanese and 1 battleship owned by the British lost in 37 Sea Zone Japanese win, taking 37 Sea Zone from Neutral with 2 bombers and 1 cruiser remaining. Battle score for attacker is 10 Casualties for Japanese: 1 fighter Casualties for British: 1 battleship Battle in 62 Sea Zone Japanese attack with 1 destroyer ANZAC defend with 1 destroyer and 1 transport Japanese roll dice for 1 destroyer in 62 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits ANZAC roll dice for 1 destroyer and 1 transport in 62 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC and 1 destroyer owned by the Japanese lost in 62 Sea Zone ANZAC win with 1 transport remaining. Battle score for attacker is 0 Casualties for Japanese: 1 destroyer Casualties for ANZAC: 1 destroyer Battle in Yunnan Japanese attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber Chinese defend with 4 infantry Japanese roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Yunnan, round 2 : 1/6 hits, 2.17 expected hits Chinese roll dice for 4 infantry in Yunnan, round 2 : 2/4 hits, 1.33 expected hits 2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Yunnan, round 3 : 1/4 hits, 1.83 expected hits Chinese roll dice for 3 infantry in Yunnan, round 3 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan Japanese roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Yunnan, round 4 : 0/3 hits, 1.50 expected hits Chinese roll dice for 2 infantry in Yunnan, round 4 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Yunnan, round 5 : 1/3 hits, 1.50 expected hits Chinese roll dice for 2 infantry in Yunnan, round 5 : 1/2 hits, 0.67 expected hits 1 fighter owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan Japanese roll dice for 1 artillery and 1 tactical_bomber in Yunnan, round 6 : 0/2 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Yunnan, round 6 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery and 1 tactical_bomber in Yunnan, round 7 : 0/2 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Yunnan, round 7 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Yunnan retreated to Yunnan Chinese win with 1 infantry remaining. Battle score for attacker is -14 Casualties for Japanese: 1 artillery, 1 fighter and 3 infantry Casualties for Chinese: 3 infantry Battle in 35 Sea Zone Japanese attack with 2 battleships, 2 carriers, 1 destroyer, 2 fighters, 2 submarines, 2 tactical_bombers and 2 transports Americans defend with 1 destroyer and 1 submarine Japanese roll dice for 2 submarines in 35 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 2 battleships, 2 carriers, 1 destroyer, 2 fighters, 2 tactical_bombers and 2 transports in 35 Sea Zone, round 2 : 4/7 hits, 4.00 expected hits Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 destroyer in 35 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Units damaged: 1 battleship owned by the Japanese 1 submarine owned by the Americans and 1 destroyer owned by the Americans lost in 35 Sea Zone Japanese win with 2 battleships, 2 carriers, 1 destroyer, 2 fighters, 2 submarines, 2 tactical_bombers and 2 transports remaining. Battle score for attacker is 14 Casualties for Americans: 1 destroyer and 1 submarine Battle in Philippines Japanese attack with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber Americans defend with 1 airfield, 1 fighter, 1 harbour and 2 infantry Japanese roll dice for 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber in Philippines, round 2 : 4/6 hits, 2.50 expected hits Americans roll dice for 1 fighter and 2 infantry in Philippines, round 2 : 0/3 hits, 1.33 expected hits 2 infantry owned by the Americans and 1 fighter owned by the Americans lost in Philippines Japanese win, taking Philippines from Americans with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 16 Casualties for Americans: 1 fighter and 2 infantry Non Combat Move - Japanese 2 bombers moved from 37 Sea Zone to Kwangsi 1 tactical_bomber moved from Yunnan to Kwangsi 2 fighters and 2 tactical_bombers moved from Hunan to Kwangsi 2 fighters moved from Kwangtung to Kwangsi 2 tactical_bombers moved from Kwangtung to Kwangsi 1 aaGun, 1 artillery and 6 infantry moved from Manchuria to Jehol 4 infantry moved from Korea to Manchuria 1 fighter moved from Korea to Japan 1 carrier moved from 33 Sea Zone to 43 Sea Zone 2 fighters moved from 35 Sea Zone to 43 Sea Zone 1 tactical_bomber moved from Philippines to 35 Sea Zone 1 fighter moved from Philippines to 35 Sea Zone Place Units - Japanese 1 factory_minor placed in Kiangsu 2 transports placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 39 PUs; end with 39 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 42 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from Kwangtung: 1 infantry EDIT: Adding units owned by Japanese to Kwangtung: 1 artillery EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
British : 0.33 ANZAC : 0.67 Americans : -0.83 Chinese : 1.00 UK_Pacific : 1.33 Japanese : -3.50
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Had to edit kwang. For some reason I took my art as a casualty instead of infantry. Misclick!
Sucks that I sucked so much in china though. The rest was ok I suppose.