@simon33 said in L25 French Rebalance FlyingBadger (Axis) vs Simon33 (Allies+6) #2:
Scramble to Taranto?
No scramble
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
4 artilleries and 16 infantry moved from Suiyuyan to Chahar
1 fighter moved from Kansu to Chahar
1 infantry moved from Suiyuyan to Hopei
Combat - Chinese
Battle in Chahar
Chinese attack with 4 artilleries, 1 fighter and 16 infantry
Japanese defend with 1 infantry
Chinese roll dice for 4 artilleries, 1 fighter and 16 infantry in Chahar, round 2 : 3/21 hits, 5,17 expected hits
Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Chahar
Chinese win, taking Chahar from Japanese with 4 artilleries, 1 fighter and 16 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Chahar to Suiyuyan
1 fighter moved from Suiyuyan to Kansu
Place Units - Chinese
1 infantry placed in Kweichow
1 infantry placed in Chahar
Turn Complete - Chinese
Chinese collect 9 PUs; end with 11 PUs
Combat Hit Differential Summary :
Chinese : -2,17
Japanese : -0,33
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Combat Move - British
3 mech_infantrys moved from Persia to Caucasus
1 mech_infantry moved from Northwest Persia to Caucasus
1 mech_infantry moved from Iraq to Caucasus
1 mech_infantry moved from Turkey to Bulgaria
British take Bulgaria from Germans
1 fighter moved from Turkey to Kazakhstan
1 bomber moved from Turkey to Kazakhstan
3 fighters and 1 tactical_bomber moved from Turkey to Caucasus
1 mech_infantry moved from Iraq to Caucasus
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - Americans
Americans buy 2 artilleries, 1 destroyer, 2 factory_minors, 4 fighters and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery and 1 infantry moved from Turkey to Greece
1 bomber moved from Syria to Yugoslavia
1 bomber moved from Syria to Romania
1 bomber moved from Syria to Volgograd
1 bomber moved from Syria to Northern Italy
1 artillery and 2 infantry moved from Spain to Southern France
1 artillery, 1 infantry and 1 mech_infantry moved from Spain to Normandy Bordeaux
2 bombers moved from Syria to France
1 tactical_bomber moved from Gibraltar to Normandy Bordeaux
1 fighter moved from 91 Sea Zone to Normandy Bordeaux
1 bomber moved from Gibraltar to Southern France
1 destroyer moved from 101 Sea Zone to 104 Sea Zone
1 fighter moved from 91 Sea Zone to Spain
1 bomber moved from Gibraltar to 104 Sea Zone
1 artillery moved from Turkey to Greece
1 fighter moved from Spain to 104 Sea Zone
1 submarine moved from 26 Sea Zone to 8 Sea Zone
1 cruiser moved from 26 Sea Zone to 30 Sea Zone
1 battleship, 1 carrier and 1 cruiser moved from 26 Sea Zone to 31 Sea Zone
Combat - Americans
Air Battle in France
Americans attacks with 2 units heading to France
Germans launches 1 interceptors out of France
Attackers Fire, : 1/2 hits, 0,33 expected hits
Defenders Fire, : 0/1 hits, 0,33 expected hits
1 fighter owned by the Italians lost in France
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Northern Italy
AA fire in Northern Italy : 0/1 hits, 0,17 expected hits
Bombing raid in Northern Italy rolls: 8 and causes: 8 damage to unit: factory_major
Bombing raid in Northern Italy causes 8 damage total.
Strategic bombing raid in Yugoslavia
AA fire in Yugoslavia : 0/1 hits, 0,17 expected hits
Bombing raid in Yugoslavia rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in Yugoslavia causes 5 damage total.
Strategic bombing raid in Romania
AA fire in Romania : 0/1 hits, 0,17 expected hits
Bombing raid in Romania rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in Romania causes 5 damage total.
Strategic bombing raid in Volgograd
AA fire in Volgograd : 0/1 hits, 0,17 expected hits
Bombing raid in Volgograd rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in Volgograd causes 6 damage total.
Strategic bombing raid in France
AA fire in France : 0/1 hits, 0,17 expected hits
AA fire in France : 0/1 hits, 0,17 expected hits
Bombing raid in France rolls: 8 and causes: 6 damage to unit: airfield
Bombing raid in France rolls: 3 and causes: 3 damage to unit: factory_minor
Bombing raid in France causes 9 damage total. Damaged units is as follows: airfield = 6, factory_minor = 3
Battle in 8 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 8 Sea Zone
Americans roll dice for 1 submarine in 8 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Americans win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Greece
Americans attack with 2 artilleries and 1 infantry
Germans defend with 1 mech_infantry
Americans roll dice for 2 artilleries and 1 infantry in Greece, round 2 : 2/3 hits, 1,00 expected hits
Germans roll dice for 1 mech_infantry in Greece, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Germans lost in Greece
Americans win, taking Greece from Germans with 2 artilleries and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Normandy Bordeaux
Americans attack with 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Americans roll dice for 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 2/5 hits, 2,00 expected hits
Germans roll dice for 1 artillery and 2 infantry in Normandy Bordeaux, round 2 : 2/3 hits, 1,00 expected hits
2 infantry owned by the Germans, 1 infantry owned by the Americans and 1 mech_infantry owned by the Americans lost in Normandy Bordeaux
Americans roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Normandy Bordeaux, round 3 : 1/3 hits, 1,50 expected hits
Germans roll dice for 1 artillery in Normandy Bordeaux, round 3 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Germans lost in Normandy Bordeaux
Americans win, taking Normandy Bordeaux from Germans with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry and 1 mech_infantry
Casualties for Germans: 1 artillery and 2 infantry
Battle in 31 Sea Zone
Americans attack with 1 battleship, 1 carrier and 1 cruiser
Japanese defend with 1 cruiser and 2 destroyers
Americans roll dice for 1 battleship, 1 carrier and 1 cruiser in 31 Sea Zone, round 2 : 1/2 hits, 1,17 expected hits
Japanese roll dice for 1 cruiser and 2 destroyers in 31 Sea Zone, round 2 : 1/3 hits, 1,17 expected hits
Units damaged: 1 carrier owned by the Americans
1 destroyer owned by the Japanese lost in 31 Sea Zone
Americans roll dice for 1 battleship, 1 carrier and 1 cruiser in 31 Sea Zone, round 3 : 1/2 hits, 1,17 expected hits
Japanese roll dice for 1 cruiser and 1 destroyer in 31 Sea Zone, round 3 : 2/2 hits, 0,83 expected hits
Units damaged: 1 battleship owned by the Americans
1 destroyer owned by the Japanese and 1 carrier owned by the Americans lost in 31 Sea Zone
Americans roll dice for 1 battleship and 1 cruiser in 31 Sea Zone, round 4 : 1/2 hits, 1,17 expected hits
Japanese roll dice for 1 cruiser in 31 Sea Zone, round 4 : 0/1 hits, 0,50 expected hits
1 cruiser owned by the Japanese lost in 31 Sea Zone
Americans win with 1 battleship and 1 cruiser remaining. Battle score for attacker is 12
Casualties for Japanese: 1 cruiser and 2 destroyers
Casualties for Americans: 1 carrier
Battle in Southern France
Americans attack with 1 artillery, 1 bomber and 2 infantry
Germans defend with 1 factory_minor, 1 harbour and 2 infantry
Americans roll dice for 1 artillery, 1 bomber and 2 infantry in Southern France, round 2 : 2/4 hits, 1,50 expected hits
Germans roll dice for 2 infantry in Southern France, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Germans lost in Southern France
Americans win, taking Southern France from Germans with 1 artillery, 1 bomber and 2 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in 104 Sea Zone
Americans attack with 1 bomber, 1 destroyer and 1 fighter
Germans defend with 1 destroyer
Americans roll dice for 1 bomber, 1 destroyer and 1 fighter in 104 Sea Zone, round 2 : 2/3 hits, 1,50 expected hits
Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 destroyer owned by the Germans and 1 destroyer owned by the Americans lost in 104 Sea Zone
Americans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 0
Casualties for Americans: 1 destroyer
Casualties for Germans: 1 destroyer
Cleaning up after air battles
Non Combat Move - Americans
1 destroyer moved from 101 Sea Zone to 104 Sea Zone
1 bomber moved from 104 Sea Zone to United Kingdom
1 fighter moved from 104 Sea Zone to 91 Sea Zone
1 fighter moved from Normandy Bordeaux to 91 Sea Zone
1 bomber moved from Southern France to Gibraltar
2 bombers moved from France to Spain
1 bomber moved from Northern Italy to Gibraltar
1 bomber moved from Yugoslavia to Turkey
1 bomber moved from Romania to Turkey
1 bomber moved from Volgograd to Turkey
4 fighters and 1 tactical_bomber moved from Java to Burma
3 armour, 4 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
3 armour, 4 infantry, 1 mech_infantry and 5 transports moved from 101 Sea Zone to 88 Sea Zone
2 infantry moved from British Guiana to 88 Sea Zone
3 armour, 6 infantry, 1 mech_infantry and 5 transports moved from 88 Sea Zone to 91 Sea Zone
3 armour, 6 infantry and 1 mech_infantry moved from 91 Sea Zone to Spain
1 transport moved from 91 Sea Zone to 92 Sea Zone
5 transports moved from 91 Sea Zone to 101 Sea Zone
1 tactical_bomber moved from Normandy Bordeaux to Gibraltar
Place Units - Americans
1 factory_minor placed in Spain
1 factory_minor placed in Turkey
4 fighters placed in Eastern United States
2 artilleries and 4 infantry placed in Central United States
1 destroyer placed in 10 Sea Zone
Turn Complete - Americans
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 2,6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1
Americans collect 63 PUs (5 lost to blockades); end with 63 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
4 artilleries and 16 infantry moved from Suiyuyan to Chahar
1 fighter moved from Kansu to Chahar
1 infantry moved from Suiyuyan to Hopei
Combat - Chinese
Battle in Chahar
Chinese attack with 4 artilleries, 1 fighter and 16 infantry
Japanese defend with 1 infantry
Chinese roll dice for 4 artilleries, 1 fighter and 16 infantry in Chahar, round 2 : 3/21 hits, 5,17 expected hits
Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Chahar
Chinese win, taking Chahar from Japanese with 4 artilleries, 1 fighter and 16 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Chahar to Suiyuyan
1 fighter moved from Suiyuyan to Kansu
Place Units - Chinese
1 infantry placed in Kweichow
1 infantry placed in Chahar
Turn Complete - Chinese
Chinese collect 9 PUs; end with 11 PUs
Purchase Units - British
British repair damage of 7x factory_major; Remaining resources: 36 PUs;
British buy 1 factory_minor and 6 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy nothing; Remaining resources: 9 PUs;
Combat Move - British
3 mech_infantrys moved from Persia to Caucasus
1 mech_infantry moved from Northwest Persia to Caucasus
1 mech_infantry moved from Iraq to Caucasus
1 mech_infantry moved from Turkey to Bulgaria
British take Bulgaria from Germans
1 fighter moved from Turkey to Kazakhstan
1 bomber moved from Turkey to Kazakhstan
3 fighters and 1 tactical_bomber moved from Turkey to Caucasus
1 mech_infantry moved from Iraq to Caucasus
Combat - British
Battle in Kazakhstan
British attack with 1 bomber and 1 fighter
Italians defend with 1 armour
British roll dice for 1 bomber and 1 fighter in Kazakhstan, round 2 : 2/2 hits, 1,17 expected hits
Italians roll dice for 1 armour in Kazakhstan, round 2 : 1/1 hits, 0,50 expected hits
1 bomber owned by the British and 1 armour owned by the Italians lost in Kazakhstan
British win with 1 fighter remaining. Battle score for attacker is -6
Casualties for British: 1 bomber
Casualties for Italians: 1 armour
Battle in Caucasus
British attack with 3 fighters, 6 mech_infantrys and 1 tactical_bomber
Germans defend with 3 armour and 1 mech_infantry
British roll dice for 3 fighters, 6 mech_infantrys and 1 tactical_bomber in Caucasus, round 2 : 5/10 hits, 3,17 expected hits
Germans roll dice for 3 armour and 1 mech_infantry in Caucasus, round 2 : 1/4 hits, 1,83 expected hits
1 mech_infantry owned by the British, 3 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Caucasus
British win, taking Caucasus from Germans with 3 fighters, 5 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 18
Casualties for British: 1 mech_infantry
Casualties for Germans: 3 armour and 1 mech_infantry
Non Combat Move - British
3 fighters and 1 tactical_bomber moved from Caucasus to Turkey
1 fighter moved from Kazakhstan to Turkey
1 artillery and 1 mech_infantry moved from Syria to Turkey
1 infantry moved from Trans-Jordan to Egypt
3 mech_infantrys moved from Egypt to Syria
2 infantry moved from Iraq to Turkey
3 mech_infantrys moved from Iraq to Turkey
1 artillery and 1 infantry moved from Saudi Arabia to Iraq
1 aaGun, 3 artilleries and 15 infantry moved from India to Burma
1 aaGun moved from Suiyuyan to Chahar
1 mech_infantry moved from French Equatorial Africa to Egypt
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Rhodesia to Belgian Congo
1 infantry moved from Union of South Africa to Rhodesia
Place Units - British
1 factory_minor placed in Saudi Arabia
3 mech_infantrys placed in Persia
3 mech_infantrys placed in Iraq
Turn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 2,5
British collect 40 PUs (2 lost to blockades); end with 40 PUs
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 15 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 18 PUs
Combat Hit Differential Summary :
Germans : -0,50
Defenders Fire, : : -0,33
British : 2,67
Italians : 0,50
AA fire in Romania : : -0,17
Americans : 1,67
Attackers Fire, : : 0,67
Japanese : 0,17
AA fire in France : : -0,33
AA fire in Volgograd : : -0,17
AA fire in Northern Italy : : -0,17
Chinese : -2,17
AA fire in Yugoslavia : : -0,17
I wasn’t thinking about the bombers nuking me. I think I messed up my advantage quite badly.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 armour, 1 fighter and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
2 mech_infantrys moved from Southern Italy to Southern France
1 armour moved from Southern Italy to Southern France
2 fighters moved from Southern Italy to Southern France
1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from Libya to Tobruk
Combat - Italians
Battle in Southern France
Italians attack with 1 armour, 2 fighters and 2 mech_infantrys
Americans defend with 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Italians roll dice for 1 armour, 2 fighters and 2 mech_infantrys in Southern France, round 2 : 2/5 hits, 1.83 expected hits
Americans roll dice for 1 artillery and 2 infantry in Southern France, round 2 : 0/3 hits, 1.00 expected hits
2 infantry owned by the Americans lost in Southern France
Italians roll dice for 1 armour, 2 fighters and 2 mech_infantrys in Southern France, round 3 : 2/5 hits, 1.83 expected hits
Americans roll dice for 1 artillery in Southern France, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Americans lost in Southern France
Italians win, taking Southern France from Americans with 1 armour, 2 fighters and 2 mech_infantrys remaining. Battle score for attacker is 10
Casualties for Americans: 1 artillery and 2 infantry
Battle in Tobruk
Italians attack with 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry
ANZAC defend with 1 infantry
Italians roll dice for 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry in Tobruk, round 2 : 0/8 hits, 2.33 expected hits
ANZAC roll dice for 1 infantry in Tobruk, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry in Tobruk, round 3 : 6/8 hits, 2.33 expected hits
ANZAC roll dice for 1 infantry in Tobruk, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in Tobruk
Italians win, taking Tobruk from ANZAC with 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Non Combat Move - Italians
2 fighters moved from Southern France to Southern Italy
Place Units - Italians
1 armour, 1 fighter and 1 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,5
Italians collect 16 PUs (3 lost to blockades); end with 16 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 19 PUs
Turning on Edit Mode
EDIT: Removing units owned by Italians from Southern Italy: 1 fighter
EDIT: Adding units owned by Italians to France: 1 fighter
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians : 1.67
Americans : -1.33
ANZAC : -0.67
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 armour, 1 fighter and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
2 mech_infantrys moved from Southern Italy to Southern France
1 armour moved from Southern Italy to Southern France
2 fighters moved from Southern Italy to Southern France
1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from Libya to Tobruk
Combat - Italians
Battle in Southern France
Italians attack with 1 armour, 2 fighters and 2 mech_infantrys
Americans defend with 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Italians roll dice for 1 armour, 2 fighters and 2 mech_infantrys in Southern France, round 2 : 2/5 hits, 1.83 expected hits
Americans roll dice for 1 artillery and 2 infantry in Southern France, round 2 : 0/3 hits, 1.00 expected hits
2 infantry owned by the Americans lost in Southern France
Italians roll dice for 1 armour, 2 fighters and 2 mech_infantrys in Southern France, round 3 : 2/5 hits, 1.83 expected hits
Americans roll dice for 1 artillery in Southern France, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Americans lost in Southern France
Italians win, taking Southern France from Americans with 1 armour, 2 fighters and 2 mech_infantrys remaining. Battle score for attacker is 10
Casualties for Americans: 1 artillery and 2 infantry
Battle in Tobruk
Italians attack with 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry
ANZAC defend with 1 infantry
Italians roll dice for 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry in Tobruk, round 2 : 0/8 hits, 2.33 expected hits
ANZAC roll dice for 1 infantry in Tobruk, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry in Tobruk, round 3 : 6/8 hits, 2.33 expected hits
ANZAC roll dice for 1 infantry in Tobruk, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in Tobruk
Italians win, taking Tobruk from ANZAC with 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Non Combat Move - Italians
2 fighters moved from Southern France to Southern Italy
Place Units - Italians
1 armour, 1 fighter and 1 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,5
Italians collect 16 PUs (3 lost to blockades); end with 16 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 19 PUs
Turning on Edit Mode
EDIT: Removing units owned by Italians from Southern Italy: 1 fighter
EDIT: Adding units owned by Italians to France: 1 fighter
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Italians from France: 1 fighter
EDIT: Adding units owned by Italians to Southern Italy: 1 fighter
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians : 1.67
Americans : -1.33
ANZAC : -0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 fighter moved from Java to Sumatra
2 fighters moved from Java to Burma
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 aaGun, 1 artillery and 1 mech_infantry moved from Queensland to New South Wales
7 infantry moved from Queensland to New South Wales
Place Units - ANZAC
2 artilleries and 1 infantry placed in New South Wales
3 infantry placed in Queensland
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Egypt: 1 infantry
EDIT: Adding units owned by ANZAC to Alexandria: 1 infantry
EDIT: Turning off Edit Mode
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 6,6
ANZAC collect 14 PUs; end with 14 PUs
Combat Move - French
1 fighter moved from Gibraltar to Spain
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
@Mursilis said in 19L Mursilis (Axis) vs Sovietischcat (Allies) BM3, no tech, no bid and regular dice.:
I wasn’t thinking about the bombers nuking me. I think I messed up my advantage quite badly.
@Mursilis Well in Europe we have a good fight; but Japan is starting to grow…
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 6 artilleries, 3 infantry and 9 transports; Remaining resources: 1 PUs;
Combat Move - Germans
1 armour and 1 mech_infantry moved from Vologda to Novosibirsk
Germans take Novosibirsk from Russians
1 armour and 1 mech_infantry moved from Novosibirsk to Kazakhstan
1 mech_infantry moved from Yugoslavia to Bulgaria
1 bomber moved from Ukraine to Bulgaria
3 mech_infantrys moved from Ukraine to Caucasus
3 mech_infantrys moved from Volgograd to Caucasus
3 tactical_bombers moved from Ukraine to Caucasus
1 fighter moved from Ukraine to Caucasus
2 infantry moved from France to Normandy Bordeaux
1 submarine moved from 112 Sea Zone to 114 Sea Zone
1 destroyer moved from 105 Sea Zone to 104 Sea Zone
1 submarine moved from 119 Sea Zone to 117 Sea Zone
2 tactical_bombers moved from Western Germany to 114 Sea Zone
1 fighter moved from Western Germany to 114 Sea Zone
1 bomber moved from Southern Italy to Normandy Bordeaux
1 bomber moved from Southern Italy to Normandy Bordeaux
1 submarine moved from 112 Sea Zone to 104 Sea Zone
1 bomber moved from France to 104 Sea Zone
Combat - Germans
Battle in 114 Sea Zone
Germans attack with 1 fighter, 1 submarine and 2 tactical_bombers
Russians defend with 1 cruiser
Germans roll dice for 1 submarine in 114 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 cruiser owned by the Russians lost in 114 Sea Zone
Germans win with 1 fighter, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 12
Casualties for Russians: 1 cruiser
Battle in 104 Sea Zone
Germans attack with 1 bomber, 1 destroyer and 1 submarine
Americans defend with 1 destroyer
Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 bomber and 1 destroyer in 104 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits
Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Americans and 1 submarine owned by the Germans lost in 104 Sea Zone
Germans win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 2
Casualties for Germans: 1 submarine
Casualties for Americans: 1 destroyer
Battle in Normandy Bordeaux
Germans attack with 2 bombers and 2 infantry
Americans defend with 1 artillery, 1 factory_minor and 1 harbour
Germans roll dice for 2 bombers and 2 infantry in Normandy Bordeaux, round 2 : 1/4 hits, 1.67 expected hits
Americans roll dice for 1 artillery in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Americans lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from Americans with 2 bombers and 2 infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 artillery
Battle in Bulgaria
Germans attack with 1 bomber and 1 mech_infantry
British defend with 1 mech_infantry
Germans roll dice for 1 bomber and 1 mech_infantry in Bulgaria, round 2 : 0/2 hits, 0.83 expected hits
British roll dice for 1 mech_infantry in Bulgaria, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 bomber and 1 mech_infantry in Bulgaria, round 3 : 1/2 hits, 0.83 expected hits
British roll dice for 1 mech_infantry in Bulgaria, round 3 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the British lost in Bulgaria
Germans win, taking Bulgaria from British with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Caucasus
Germans attack with 1 fighter, 6 mech_infantrys and 3 tactical_bombers
British defend with 5 mech_infantrys
Germans roll dice for 1 fighter, 6 mech_infantrys and 3 tactical_bombers in Caucasus, round 2 : 3/10 hits, 3.17 expected hits
British roll dice for 5 mech_infantrys in Caucasus, round 2 : 0/5 hits, 1.67 expected hits
3 mech_infantrys owned by the British lost in Caucasus
Germans roll dice for 1 fighter, 6 mech_infantrys and 3 tactical_bombers in Caucasus, round 3 : 5/10 hits, 3.17 expected hits
British roll dice for 2 mech_infantrys in Caucasus, round 3 : 0/2 hits, 0.67 expected hits
2 mech_infantrys owned by the British lost in Caucasus
Germans win, taking Caucasus from British with 1 fighter, 6 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 20
Casualties for British: 5 mech_infantrys
Non Combat Move - Germans
3 tactical_bombers moved from Caucasus to Ukraine
1 fighter moved from Caucasus to Ukraine
1 aaGun moved from Ukraine to Rostov
2 armour and 2 mech_infantrys moved from Yugoslavia to Northern Italy
2 aaGuns moved from Yugoslavia to Romania
2 mech_infantrys moved from Northern Italy to Southern France
2 armour moved from Northern Italy to Southern France
1 bomber moved from Normandy Bordeaux to Western Germany
1 aaGun, 4 armour, 6 artilleries, 1 infantry and 3 mech_infantrys moved from France to Southern France
2 mech_infantrys moved from Western Germany to Southern France
1 armour moved from Western Germany to Southern France
2 tactical_bombers moved from 114 Sea Zone to Western Germany
1 fighter moved from 114 Sea Zone to Western Germany
1 bomber moved from 104 Sea Zone to Western Germany
1 bomber moved from Normandy Bordeaux to Western Germany
1 bomber moved from Bulgaria to Western Germany
6 infantry moved from Eastern Poland to Romania
1 armour moved from Finland to Sweden
Germans take Sweden from Neutral_True
1 armour moved from Soviet Far East to Amur
Place Units - Germans
9 transports placed in 112 Sea Zone
1 armour placed in Western Germany
6 artilleries and 3 infantry placed in Germany
Turn Complete - Germans
Germans collect 75 PUs; end with 76 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 86 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 101 PUs
Combat Hit Differential Summary :
Germans : 1.67
British : -3.00
Americans : 0.33
I think I waited a turn too long in germany. I think it’s over unless fortune smiles upon me next turn.
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Combat Move - Russians
1 infantry moved from Szechwan to Sikang
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Combat Move - Russians
1 infantry moved from Szechwan to Sikang
Non Combat Move - Russians
Turn Complete - Russians
Combat Hit Differential Summary :
@Mursilis said in 19L Mursilis (Axis) vs Sovietischcat (Allies) BM3, no tech, no bid and regular dice.:
I think I waited a turn too long in germany. I think it’s over unless fortune smiles upon me next turn.
@Mursilis like a surprise seal lion?
Something like that.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 destroyer, 14 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Kwangtung to 20 Sea Zone
1 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone
1 artillery moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
1 artillery moved from 41 Sea Zone to Sumatra
1 infantry moved from 41 Sea Zone to Sumatra
2 bombers moved from French Indo China to Sumatra
1 armour and 1 artillery moved from Jehol to Chahar
3 fighters moved from Japan to Chahar
2 armour, 4 infantry and 4 mech_infantrys moved from Anhwe to Chahar
1 armour and 1 mech_infantry moved from Hunan to Chahar
3 fighters and 3 tactical_bombers moved from French Indo China to Chahar
1 infantry moved from Kiangsi to 20 Sea Zone
1 armour moved from Kwangtung to 20 Sea Zone
1 armour, 1 infantry and 1 transport moved from 20 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Dutch New Guinea
1 armour moved from 45 Sea Zone to Dutch New Guinea
3 fighters and 3 tactical_bombers moved from 49 Sea Zone to 31 Sea Zone
1 destroyer moved from 49 Sea Zone to 45 Sea Zone
1 battleship moved from 49 Sea Zone to 45 Sea Zone
2 destroyers moved from 49 Sea Zone to 30 Sea Zone
1 battleship moved from 49 Sea Zone to 30 Sea Zone
1 marine moved from Solomon Islands to 49 Sea Zone
1 cruiser and 1 marine moved from 49 Sea Zone to 63 Sea Zone
1 marine moved from 63 Sea Zone to New Zealand
1 marine moved from Midway to 25 Sea Zone
1 cruiser and 1 marine moved from 25 Sea Zone to 26 Sea Zone
1 marine moved from 26 Sea Zone to Hawaiian Islands
Combat - Japanese
Japanese creates battle in territory 42 Sea Zone
Battle in New Zealand
Battle in Hawaiian Islands
Battle in 42 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese win, taking New Zealand from ANZAC, taking Hawaiian Islands from Americans with 1 submarine remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Chahar
Japanese attack with 4 armour, 1 artillery, 6 fighters, 4 infantry, 5 mech_infantrys and 3 tactical_bombers
British defend with 1 aaGun; Chinese defend with 4 artilleries and 17 infantry
AA fire in Chahar : 0/3 hits, 0.50 expected hits
Japanese roll dice for 4 armour, 1 artillery, 6 fighters, 4 infantry, 5 mech_infantrys and 3 tactical_bombers in Chahar, round 2 : 11/23 hits, 9.00 expected hits
Chinese roll dice for 1 aaGun, 4 artilleries and 17 infantry in Chahar, round 2 : 7/21 hits, 7.00 expected hits
4 infantry owned by the Japanese, 3 mech_infantrys owned by the Japanese, 1 aaGun owned by the British and 10 infantry owned by the Chinese lost in Chahar
Japanese roll dice for 4 armour, 1 artillery, 6 fighters, 2 mech_infantrys and 3 tactical_bombers in Chahar, round 3 : 7/16 hits, 7.83 expected hits
Chinese roll dice for 4 artilleries and 7 infantry in Chahar, round 3 : 2/11 hits, 3.67 expected hits
2 mech_infantrys owned by the Japanese and 7 infantry owned by the Chinese lost in Chahar
Japanese roll dice for 4 armour, 1 artillery, 6 fighters and 3 tactical_bombers in Chahar, round 4 : 8/14 hits, 7.33 expected hits
Chinese roll dice for 4 artilleries in Chahar, round 4 : 0/4 hits, 1.33 expected hits
4 artilleries owned by the Chinese lost in Chahar
Japanese win, taking Chahar from Chinese with 4 armour, 1 artillery, 6 fighters and 3 tactical_bombers remaining. Battle score for attacker is 40
Casualties for Japanese: 4 infantry and 5 mech_infantrys
Casualties for British: 1 aaGun
Casualties for Chinese: 4 artilleries and 17 infantry
Battle in Sumatra
Japanese attack with 1 artillery, 2 bombers and 1 infantry
ANZAC defend with 1 fighter and 2 infantry
Japanese roll dice for 1 artillery, 2 bombers and 1 infantry in Sumatra, round 2 : 2/4 hits, 2.00 expected hits
ANZAC roll dice for 1 fighter and 2 infantry in Sumatra, round 2 : 2/3 hits, 1.33 expected hits
1 artillery owned by the Japanese, 2 infantry owned by the ANZAC and 1 bomber owned by the Japanese lost in Sumatra
Japanese roll dice for 1 bomber and 1 infantry in Sumatra, round 3 : 1/2 hits, 0.83 expected hits
ANZAC roll dice for 1 fighter in Sumatra, round 3 : 0/1 hits, 0.67 expected hits
1 fighter owned by the ANZAC lost in Sumatra
Japanese win, taking Sumatra from ANZAC with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 artillery and 1 bomber
Casualties for ANZAC: 1 fighter and 2 infantry
Battle in 31 Sea Zone
Japanese attack with 3 fighters and 3 tactical_bombers
Americans defend with 1 battleship and 1 cruiser
Japanese roll dice for 3 fighters and 3 tactical_bombers in 31 Sea Zone, round 2 : 3/6 hits, 3.50 expected hits
Americans roll dice for 1 battleship and 1 cruiser in 31 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
1 tactical_bomber owned by the Japanese, 1 cruiser owned by the Americans and 1 battleship owned by the Americans lost in 31 Sea Zone
Japanese win with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 21
Casualties for Japanese: 1 tactical_bomber
Casualties for Americans: 1 battleship and 1 cruiser
Battle in Dutch New Guinea
Japanese attack with 1 armour and 1 infantry
ANZAC defend with 1 infantry
Japanese roll dice for 1 battleship in Dutch New Guinea, round 2 : 1/1 hits, 0.67 expected hits
ANZAC roll dice for 1 infantry in Dutch New Guinea, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Dutch New Guinea
Japanese win, taking Dutch New Guinea from ANZAC with 1 armour remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 infantry
Battle in 30 Sea Zone
Japanese attack with 1 battleship and 2 destroyers
Americans defend with 1 cruiser
Japanese roll dice for 1 battleship and 2 destroyers in 30 Sea Zone, round 2 : 3/3 hits, 1.33 expected hits
Americans roll dice for 1 cruiser in 30 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
1 cruiser owned by the Americans lost in 30 Sea Zone
Japanese win with 1 battleship and 2 destroyers remaining. Battle score for attacker is 12
Casualties for Americans: 1 cruiser
Non Combat Move - Japanese
Turning on Edit Mode
EDIT: Turning off Edit Mode
3 carriers moved from 49 Sea Zone to 26 Sea Zone
3 fighters and 2 tactical_bombers moved from 31 Sea Zone to 26 Sea Zone
1 bomber moved from Sumatra to Malaya
1 mech_infantry moved from Yunnan to Hunan
1 infantry moved from French Indo China to Yunnan
1 artillery moved from Yunnan to French Indo China
1 armour moved from Shan State to Malaya
1 artillery moved from Shan State to Malaya
1 submarine moved from 41 Sea Zone to 39 Sea Zone
1 carrier moved from 20 Sea Zone to 6 Sea Zone
1 tactical_bomber moved from Philippines to Malaya
1 fighter moved from Philippines to Malaya
3 infantry moved from Kiangsu to Anhwe
6 fighters and 3 tactical_bombers moved from Chahar to Anhwe
Place Units - Japanese
3 infantry placed in Malaya
3 infantry placed in French Indo China
3 infantry placed in Kwangtung
3 infantry placed in Kiangsu
2 infantry placed in Japan
1 destroyer and 1 transport placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 56 PUs; end with 56 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 59 PUs
Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 64 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Sumatra: 1 infantry
EDIT: Adding units owned by Japanese to Sumatra: 1 artillery
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
AA fire in Chahar : : -0.50
ANZAC : 0.67
Americans : -0.67
Chinese : -3.00
Japanese : 4.17
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - Americans
Americans buy 2 airfields, 1 factory_minor, 3 fighters, 2 infantry and 1 marine; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery and 1 infantry moved from Greece to Bulgaria
1 artillery moved from Greece to Albania
Americans take Albania from Italians
2 infantry moved from Spain to 92 Sea Zone
1 bomber moved from Turkey to Bulgaria
1 artillery, 2 infantry and 1 mech_infantry moved from Spain to 91 Sea Zone
2 fighters moved from 91 Sea Zone to 104 Sea Zone
1 tactical_bomber moved from Gibraltar to 104 Sea Zone
4 fighters moved from Eastern United States to Spain
1 artillery and 1 infantry moved from Spain to Normandy Bordeaux
1 bomber moved from United Kingdom to Normandy Bordeaux
1 submarine moved from 93 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Algeria
2 bombers moved from Gibraltar to Algeria
2 bombers moved from Spain to Normandy Bordeaux
1 bomber moved from Turkey to Southern France
1 destroyer moved from 92 Sea Zone to 104 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - Americans
Americans buy 2 airfields, 1 factory_minor, 3 fighters, 2 infantry and 1 marine; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery and 1 infantry moved from Greece to Bulgaria
1 artillery moved from Greece to Albania
Americans take Albania from Italians
2 infantry moved from Spain to 92 Sea Zone
1 bomber moved from Turkey to Bulgaria
1 artillery, 2 infantry and 1 mech_infantry moved from Spain to 91 Sea Zone
2 fighters moved from 91 Sea Zone to 104 Sea Zone
1 tactical_bomber moved from Gibraltar to 104 Sea Zone
4 fighters moved from Eastern United States to Spain
1 artillery and 1 infantry moved from Spain to Normandy Bordeaux
1 bomber moved from United Kingdom to Normandy Bordeaux
1 submarine moved from 93 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Algeria
2 bombers moved from Gibraltar to Algeria
2 bombers moved from Spain to Normandy Bordeaux
1 bomber moved from Turkey to Southern France
1 destroyer moved from 92 Sea Zone to 104 Sea Zone
Combat - Americans
Strategic bombing raid in Southern France
AA fire in Southern France : 0/1 hits, 0,17 expected hits
Bombing raid in Southern France rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in Southern France causes 4 damage total.
Battle in Normandy Bordeaux
Americans attack with 1 artillery, 3 bombers and 1 infantry
Germans defend with 1 factory_minor, 1 harbour and 2 infantry
Americans roll dice for 1 artillery, 3 bombers and 1 infantry in Normandy Bordeaux, round 2 : 2/5 hits, 2,67 expected hits
Germans roll dice for 2 infantry in Normandy Bordeaux, round 2 : 1/2 hits, 0,67 expected hits
2 infantry owned by the Germans and 1 infantry owned by the Americans lost in Normandy Bordeaux
Americans win, taking Normandy Bordeaux from Germans with 1 artillery and 3 bombers remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Casualties for Germans: 2 infantry
Battle in Algeria
Americans attack with 2 bombers and 2 infantry
Italians defend with 1 infantry
Americans roll dice for 2 bombers and 2 infantry in Algeria, round 2 : 2/4 hits, 1,67 expected hits
Italians roll dice for 1 infantry in Algeria, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Algeria
Americans win, taking Algeria from Italians with 2 bombers and 1 infantry remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Italians: 1 infantry
Battle in Bulgaria
Americans attack with 1 artillery, 1 bomber and 1 infantry
Germans defend with 1 mech_infantry
Americans roll dice for 1 artillery, 1 bomber and 1 infantry in Bulgaria, round 2 : 1/3 hits, 1,33 expected hits
Germans roll dice for 1 mech_infantry in Bulgaria, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Germans lost in Bulgaria
Americans win, taking Bulgaria from Germans with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in 104 Sea Zone
Americans attack with 1 destroyer, 2 fighters and 1 tactical_bomber
Germans defend with 1 destroyer
Americans roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 104 Sea Zone, round 2 : 3/4 hits, 2,00 expected hits
Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Germans lost in 104 Sea Zone
Americans win with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Non Combat Move - Americans
2 fighters and 1 tactical_bomber moved from 104 Sea Zone to United Kingdom
1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 91 Sea Zone to 109 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 109 Sea Zone to United Kingdom
1 carrier moved from 91 Sea Zone to 110 Sea Zone
2 bombers moved from Algeria to Spain
3 aaGuns, 2 artilleries and 4 infantry moved from Central United States to 101 Sea Zone
3 aaGuns, 2 artilleries, 4 infantry and 5 transports moved from 101 Sea Zone to 91 Sea Zone
3 aaGuns, 2 artilleries and 4 infantry moved from 91 Sea Zone to Spain
1 bomber moved from Turkey to Spain
3 bombers moved from Normandy Bordeaux to Spain
1 bomber moved from Southern France to Spain
1 bomber moved from Bulgaria to Turkey
4 fighters and 1 tactical_bomber moved from Burma to India
1 submarine moved from 8 Sea Zone to 9 Sea Zone
1 submarine moved from 9 Sea Zone to 10 Sea Zone
3 mech_infantrys moved from Western United States to Alaska
1 destroyer moved from 10 Sea Zone to 12 Sea Zone
Place Units - Americans
2 infantry and 1 marine placed in Turkey
1 factory_minor placed in Greece
1 airfield placed in Turkey
1 airfield placed in Spain
3 fighters placed in Spain
Turn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 5,1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2
Americans collect 64 PUs (3 lost to blockades); end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Combat Hit Differential Summary :
Germans : -0,33
Italians : 0,67
Americans : 0,33
AA fire in Southern France : : -0,17
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 infantry moved from Kweichow to Yunnan
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 infantry moved from Kweichow to Yunnan
Combat - Chinese
Battle in Yunnan
Chinese attack with 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0,17 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 infantry moved from Hopei to Suiyuyan
Place Units - Chinese
3 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 9 PUs; end with 11 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 14 PUs
Combat Hit Differential Summary :
Chinese : 0,83
Japanese : -0,33
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 infantry moved from Kweichow to Yunnan
Combat - Chinese
Battle in Yunnan
Chinese attack with 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0,17 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 infantry moved from Hopei to Suiyuyan
Place Units - Chinese
3 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 9 PUs; end with 11 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 14 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from Alaska: 3 mech_infantrys
EDIT: Adding units owned by Americans to Western United States: 3 mech_infantrys
EDIT: Removing units owned by Americans from 12 Sea Zone: 1 destroyer
EDIT: Adding units owned by Americans to 10 Sea Zone: 1 destroyer
EDIT: Removing units owned by Americans from Spain: 1 fighter
EDIT: Adding units owned by Americans to Western United States: 1 fighter
EDIT: Removing units owned by Americans from Turkey: 1 infantry and 1 marine
EDIT: Adding units owned by Americans to Western United States: 1 infantry and 1 marine
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from Turkey: 1 infantry
EDIT: Adding units owned by Americans to Western United States: 1 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese : 0,83
Japanese : -0,33