no scramble.
19L Mursilis (Axis) vs Sovietischcat (Allies) BM3, no tech, no bid and regular dice.
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TripleA Turn Summary: Chinese round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 4 artilleries and 16 infantry moved from Suiyuyan to Chahar 1 fighter moved from Kansu to Chahar 1 infantry moved from Suiyuyan to Hopei Combat - Chinese Battle in Chahar Chinese attack with 4 artilleries, 1 fighter and 16 infantry Japanese defend with 1 infantry Chinese roll dice for 4 artilleries, 1 fighter and 16 infantry in Chahar, round 2 : 3/21 hits, 5,17 expected hits Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Chahar Chinese win, taking Chahar from Japanese with 4 artilleries, 1 fighter and 16 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Chahar to Suiyuyan 1 fighter moved from Suiyuyan to Kansu Place Units - Chinese 1 infantry placed in Kweichow 1 infantry placed in Chahar Turn Complete - Chinese Chinese collect 9 PUs; end with 11 PUs
Combat Hit Differential Summary :
Chinese : -2,17 Japanese : -0,33
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TripleA Move Summary: British round 7
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Combat Move - British 3 mech_infantrys moved from Persia to Caucasus 1 mech_infantry moved from Northwest Persia to Caucasus 1 mech_infantry moved from Iraq to Caucasus 1 mech_infantry moved from Turkey to Bulgaria British take Bulgaria from Germans 1 fighter moved from Turkey to Kazakhstan 1 bomber moved from Turkey to Kazakhstan 3 fighters and 1 tactical_bomber moved from Turkey to Caucasus 1 mech_infantry moved from Iraq to Caucasus
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TripleA Turn Summary: UK_Pacific round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Americans Americans buy 2 artilleries, 1 destroyer, 2 factory_minors, 4 fighters and 4 infantry; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery and 1 infantry moved from Turkey to Greece 1 bomber moved from Syria to Yugoslavia 1 bomber moved from Syria to Romania 1 bomber moved from Syria to Volgograd 1 bomber moved from Syria to Northern Italy 1 artillery and 2 infantry moved from Spain to Southern France 1 artillery, 1 infantry and 1 mech_infantry moved from Spain to Normandy Bordeaux 2 bombers moved from Syria to France 1 tactical_bomber moved from Gibraltar to Normandy Bordeaux 1 fighter moved from 91 Sea Zone to Normandy Bordeaux 1 bomber moved from Gibraltar to Southern France 1 destroyer moved from 101 Sea Zone to 104 Sea Zone 1 fighter moved from 91 Sea Zone to Spain 1 bomber moved from Gibraltar to 104 Sea Zone 1 artillery moved from Turkey to Greece 1 fighter moved from Spain to 104 Sea Zone 1 submarine moved from 26 Sea Zone to 8 Sea Zone 1 cruiser moved from 26 Sea Zone to 30 Sea Zone 1 battleship, 1 carrier and 1 cruiser moved from 26 Sea Zone to 31 Sea Zone Combat - Americans Air Battle in France Americans attacks with 2 units heading to France Germans launches 1 interceptors out of France Attackers Fire, : 1/2 hits, 0,33 expected hits Defenders Fire, : 0/1 hits, 0,33 expected hits 1 fighter owned by the Italians lost in France Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Northern Italy AA fire in Northern Italy : 0/1 hits, 0,17 expected hits Bombing raid in Northern Italy rolls: 8 and causes: 8 damage to unit: factory_major Bombing raid in Northern Italy causes 8 damage total. Strategic bombing raid in Yugoslavia AA fire in Yugoslavia : 0/1 hits, 0,17 expected hits Bombing raid in Yugoslavia rolls: 5 and causes: 5 damage to unit: factory_minor Bombing raid in Yugoslavia causes 5 damage total. Strategic bombing raid in Romania AA fire in Romania : 0/1 hits, 0,17 expected hits Bombing raid in Romania rolls: 5 and causes: 5 damage to unit: factory_minor Bombing raid in Romania causes 5 damage total. Strategic bombing raid in Volgograd AA fire in Volgograd : 0/1 hits, 0,17 expected hits Bombing raid in Volgograd rolls: 7 and causes: 6 damage to unit: factory_minor Bombing raid in Volgograd causes 6 damage total. Strategic bombing raid in France AA fire in France : 0/1 hits, 0,17 expected hits AA fire in France : 0/1 hits, 0,17 expected hits Bombing raid in France rolls: 8 and causes: 6 damage to unit: airfield Bombing raid in France rolls: 3 and causes: 3 damage to unit: factory_minor Bombing raid in France causes 9 damage total. Damaged units is as follows: airfield = 6, factory_minor = 3 Battle in 8 Sea Zone Americans attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 8 Sea Zone Americans roll dice for 1 submarine in 8 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Americans win with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Greece Americans attack with 2 artilleries and 1 infantry Germans defend with 1 mech_infantry Americans roll dice for 2 artilleries and 1 infantry in Greece, round 2 : 2/3 hits, 1,00 expected hits Germans roll dice for 1 mech_infantry in Greece, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in Greece Americans win, taking Greece from Germans with 2 artilleries and 1 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in Normandy Bordeaux Americans attack with 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber Germans defend with 1 artillery, 1 factory_minor, 1 harbour and 2 infantry Americans roll dice for 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 2/5 hits, 2,00 expected hits Germans roll dice for 1 artillery and 2 infantry in Normandy Bordeaux, round 2 : 2/3 hits, 1,00 expected hits 2 infantry owned by the Germans, 1 infantry owned by the Americans and 1 mech_infantry owned by the Americans lost in Normandy Bordeaux Americans roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Normandy Bordeaux, round 3 : 1/3 hits, 1,50 expected hits Germans roll dice for 1 artillery in Normandy Bordeaux, round 3 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Germans lost in Normandy Bordeaux Americans win, taking Normandy Bordeaux from Germans with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry and 1 mech_infantry Casualties for Germans: 1 artillery and 2 infantry Battle in 31 Sea Zone Americans attack with 1 battleship, 1 carrier and 1 cruiser Japanese defend with 1 cruiser and 2 destroyers Americans roll dice for 1 battleship, 1 carrier and 1 cruiser in 31 Sea Zone, round 2 : 1/2 hits, 1,17 expected hits Japanese roll dice for 1 cruiser and 2 destroyers in 31 Sea Zone, round 2 : 1/3 hits, 1,17 expected hits Units damaged: 1 carrier owned by the Americans 1 destroyer owned by the Japanese lost in 31 Sea Zone Americans roll dice for 1 battleship, 1 carrier and 1 cruiser in 31 Sea Zone, round 3 : 1/2 hits, 1,17 expected hits Japanese roll dice for 1 cruiser and 1 destroyer in 31 Sea Zone, round 3 : 2/2 hits, 0,83 expected hits Units damaged: 1 battleship owned by the Americans 1 destroyer owned by the Japanese and 1 carrier owned by the Americans lost in 31 Sea Zone Americans roll dice for 1 battleship and 1 cruiser in 31 Sea Zone, round 4 : 1/2 hits, 1,17 expected hits Japanese roll dice for 1 cruiser in 31 Sea Zone, round 4 : 0/1 hits, 0,50 expected hits 1 cruiser owned by the Japanese lost in 31 Sea Zone Americans win with 1 battleship and 1 cruiser remaining. Battle score for attacker is 12 Casualties for Japanese: 1 cruiser and 2 destroyers Casualties for Americans: 1 carrier Battle in Southern France Americans attack with 1 artillery, 1 bomber and 2 infantry Germans defend with 1 factory_minor, 1 harbour and 2 infantry Americans roll dice for 1 artillery, 1 bomber and 2 infantry in Southern France, round 2 : 2/4 hits, 1,50 expected hits Germans roll dice for 2 infantry in Southern France, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Germans lost in Southern France Americans win, taking Southern France from Germans with 1 artillery, 1 bomber and 2 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Battle in 104 Sea Zone Americans attack with 1 bomber, 1 destroyer and 1 fighter Germans defend with 1 destroyer Americans roll dice for 1 bomber, 1 destroyer and 1 fighter in 104 Sea Zone, round 2 : 2/3 hits, 1,50 expected hits Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the Germans and 1 destroyer owned by the Americans lost in 104 Sea Zone Americans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 0 Casualties for Americans: 1 destroyer Casualties for Germans: 1 destroyer Cleaning up after air battles Non Combat Move - Americans 1 destroyer moved from 101 Sea Zone to 104 Sea Zone 1 bomber moved from 104 Sea Zone to United Kingdom 1 fighter moved from 104 Sea Zone to 91 Sea Zone 1 fighter moved from Normandy Bordeaux to 91 Sea Zone 1 bomber moved from Southern France to Gibraltar 2 bombers moved from France to Spain 1 bomber moved from Northern Italy to Gibraltar 1 bomber moved from Yugoslavia to Turkey 1 bomber moved from Romania to Turkey 1 bomber moved from Volgograd to Turkey 4 fighters and 1 tactical_bomber moved from Java to Burma 3 armour, 4 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone 3 armour, 4 infantry, 1 mech_infantry and 5 transports moved from 101 Sea Zone to 88 Sea Zone 2 infantry moved from British Guiana to 88 Sea Zone 3 armour, 6 infantry, 1 mech_infantry and 5 transports moved from 88 Sea Zone to 91 Sea Zone 3 armour, 6 infantry and 1 mech_infantry moved from 91 Sea Zone to Spain 1 transport moved from 91 Sea Zone to 92 Sea Zone 5 transports moved from 91 Sea Zone to 101 Sea Zone 1 tactical_bomber moved from Normandy Bordeaux to Gibraltar Place Units - Americans 1 factory_minor placed in Spain 1 factory_minor placed in Turkey 4 fighters placed in Eastern United States 2 artilleries and 4 infantry placed in Central United States 1 destroyer placed in 10 Sea Zone Turn Complete - Americans Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 2,6 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1 Americans collect 63 PUs (5 lost to blockades); end with 63 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 4 artilleries and 16 infantry moved from Suiyuyan to Chahar 1 fighter moved from Kansu to Chahar 1 infantry moved from Suiyuyan to Hopei Combat - Chinese Battle in Chahar Chinese attack with 4 artilleries, 1 fighter and 16 infantry Japanese defend with 1 infantry Chinese roll dice for 4 artilleries, 1 fighter and 16 infantry in Chahar, round 2 : 3/21 hits, 5,17 expected hits Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Chahar Chinese win, taking Chahar from Japanese with 4 artilleries, 1 fighter and 16 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Chahar to Suiyuyan 1 fighter moved from Suiyuyan to Kansu Place Units - Chinese 1 infantry placed in Kweichow 1 infantry placed in Chahar Turn Complete - Chinese Chinese collect 9 PUs; end with 11 PUs Purchase Units - British British repair damage of 7x factory_major; Remaining resources: 36 PUs; British buy 1 factory_minor and 6 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy nothing; Remaining resources: 9 PUs; Combat Move - British 3 mech_infantrys moved from Persia to Caucasus 1 mech_infantry moved from Northwest Persia to Caucasus 1 mech_infantry moved from Iraq to Caucasus 1 mech_infantry moved from Turkey to Bulgaria British take Bulgaria from Germans 1 fighter moved from Turkey to Kazakhstan 1 bomber moved from Turkey to Kazakhstan 3 fighters and 1 tactical_bomber moved from Turkey to Caucasus 1 mech_infantry moved from Iraq to Caucasus Combat - British Battle in Kazakhstan British attack with 1 bomber and 1 fighter Italians defend with 1 armour British roll dice for 1 bomber and 1 fighter in Kazakhstan, round 2 : 2/2 hits, 1,17 expected hits Italians roll dice for 1 armour in Kazakhstan, round 2 : 1/1 hits, 0,50 expected hits 1 bomber owned by the British and 1 armour owned by the Italians lost in Kazakhstan British win with 1 fighter remaining. Battle score for attacker is -6 Casualties for British: 1 bomber Casualties for Italians: 1 armour Battle in Caucasus British attack with 3 fighters, 6 mech_infantrys and 1 tactical_bomber Germans defend with 3 armour and 1 mech_infantry British roll dice for 3 fighters, 6 mech_infantrys and 1 tactical_bomber in Caucasus, round 2 : 5/10 hits, 3,17 expected hits Germans roll dice for 3 armour and 1 mech_infantry in Caucasus, round 2 : 1/4 hits, 1,83 expected hits 1 mech_infantry owned by the British, 3 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Caucasus British win, taking Caucasus from Germans with 3 fighters, 5 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 18 Casualties for British: 1 mech_infantry Casualties for Germans: 3 armour and 1 mech_infantry Non Combat Move - British 3 fighters and 1 tactical_bomber moved from Caucasus to Turkey 1 fighter moved from Kazakhstan to Turkey 1 artillery and 1 mech_infantry moved from Syria to Turkey 1 infantry moved from Trans-Jordan to Egypt 3 mech_infantrys moved from Egypt to Syria 2 infantry moved from Iraq to Turkey 3 mech_infantrys moved from Iraq to Turkey 1 artillery and 1 infantry moved from Saudi Arabia to Iraq 1 aaGun, 3 artilleries and 15 infantry moved from India to Burma 1 aaGun moved from Suiyuyan to Chahar 1 mech_infantry moved from French Equatorial Africa to Egypt 1 infantry moved from Anglo Egyptian Sudan to Egypt 1 infantry moved from Rhodesia to Belgian Congo 1 infantry moved from Union of South Africa to Rhodesia Place Units - British 1 factory_minor placed in Saudi Arabia 3 mech_infantrys placed in Persia 3 mech_infantrys placed in Iraq Turn Complete - British Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 2,5 British collect 40 PUs (2 lost to blockades); end with 40 PUs Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 15 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 18 PUs
Combat Hit Differential Summary :
Germans : -0,50 Defenders Fire, : : -0,33 British : 2,67 Italians : 0,50 AA fire in Romania : : -0,17 Americans : 1,67 Attackers Fire, : : 0,67 Japanese : 0,17 AA fire in France : : -0,33 AA fire in Volgograd : : -0,17 AA fire in Northern Italy : : -0,17 Chinese : -2,17 AA fire in Yugoslavia : : -0,17
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I wasn’t thinking about the bombers nuking me. I think I messed up my advantage quite badly.
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TripleA Turn Summary: Italians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Italians Italians buy 1 armour, 1 fighter and 1 infantry; Remaining resources: 0 PUs; Combat Move - Italians 2 mech_infantrys moved from Southern Italy to Southern France 1 armour moved from Southern Italy to Southern France 2 fighters moved from Southern Italy to Southern France 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from Libya to Tobruk Combat - Italians Battle in Southern France Italians attack with 1 armour, 2 fighters and 2 mech_infantrys Americans defend with 1 artillery, 1 factory_minor, 1 harbour and 2 infantry Italians roll dice for 1 armour, 2 fighters and 2 mech_infantrys in Southern France, round 2 : 2/5 hits, 1.83 expected hits Americans roll dice for 1 artillery and 2 infantry in Southern France, round 2 : 0/3 hits, 1.00 expected hits 2 infantry owned by the Americans lost in Southern France Italians roll dice for 1 armour, 2 fighters and 2 mech_infantrys in Southern France, round 3 : 2/5 hits, 1.83 expected hits Americans roll dice for 1 artillery in Southern France, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Americans lost in Southern France Italians win, taking Southern France from Americans with 1 armour, 2 fighters and 2 mech_infantrys remaining. Battle score for attacker is 10 Casualties for Americans: 1 artillery and 2 infantry Battle in Tobruk Italians attack with 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry ANZAC defend with 1 infantry Italians roll dice for 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry in Tobruk, round 2 : 0/8 hits, 2.33 expected hits ANZAC roll dice for 1 infantry in Tobruk, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry in Tobruk, round 3 : 6/8 hits, 2.33 expected hits ANZAC roll dice for 1 infantry in Tobruk, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Tobruk Italians win, taking Tobruk from ANZAC with 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Non Combat Move - Italians 2 fighters moved from Southern France to Southern Italy Place Units - Italians 1 armour, 1 fighter and 1 infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,5 Italians collect 16 PUs (3 lost to blockades); end with 16 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 19 PUs Turning on Edit Mode EDIT: Removing units owned by Italians from Southern Italy: 1 fighter EDIT: Adding units owned by Italians to France: 1 fighter EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians : 1.67 Americans : -1.33 ANZAC : -0.67
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TripleA Manual Gamesave Post: Italians round 7
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Italians Italians buy 1 armour, 1 fighter and 1 infantry; Remaining resources: 0 PUs; Combat Move - Italians 2 mech_infantrys moved from Southern Italy to Southern France 1 armour moved from Southern Italy to Southern France 2 fighters moved from Southern Italy to Southern France 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from Libya to Tobruk Combat - Italians Battle in Southern France Italians attack with 1 armour, 2 fighters and 2 mech_infantrys Americans defend with 1 artillery, 1 factory_minor, 1 harbour and 2 infantry Italians roll dice for 1 armour, 2 fighters and 2 mech_infantrys in Southern France, round 2 : 2/5 hits, 1.83 expected hits Americans roll dice for 1 artillery and 2 infantry in Southern France, round 2 : 0/3 hits, 1.00 expected hits 2 infantry owned by the Americans lost in Southern France Italians roll dice for 1 armour, 2 fighters and 2 mech_infantrys in Southern France, round 3 : 2/5 hits, 1.83 expected hits Americans roll dice for 1 artillery in Southern France, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Americans lost in Southern France Italians win, taking Southern France from Americans with 1 armour, 2 fighters and 2 mech_infantrys remaining. Battle score for attacker is 10 Casualties for Americans: 1 artillery and 2 infantry Battle in Tobruk Italians attack with 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry ANZAC defend with 1 infantry Italians roll dice for 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry in Tobruk, round 2 : 0/8 hits, 2.33 expected hits ANZAC roll dice for 1 infantry in Tobruk, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry in Tobruk, round 3 : 6/8 hits, 2.33 expected hits ANZAC roll dice for 1 infantry in Tobruk, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Tobruk Italians win, taking Tobruk from ANZAC with 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Non Combat Move - Italians 2 fighters moved from Southern France to Southern Italy Place Units - Italians 1 armour, 1 fighter and 1 infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,5 Italians collect 16 PUs (3 lost to blockades); end with 16 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 19 PUs Turning on Edit Mode EDIT: Removing units owned by Italians from Southern Italy: 1 fighter EDIT: Adding units owned by Italians to France: 1 fighter EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Italians from France: 1 fighter EDIT: Adding units owned by Italians to Southern Italy: 1 fighter EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians : 1.67 Americans : -1.33 ANZAC : -0.67
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TripleA Turn Summary: French round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 fighter moved from Java to Sumatra 2 fighters moved from Java to Burma 1 infantry moved from New South Wales to 62 Sea Zone 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Java 1 aaGun, 1 artillery and 1 mech_infantry moved from Queensland to New South Wales 7 infantry moved from Queensland to New South Wales Place Units - ANZAC 2 artilleries and 1 infantry placed in New South Wales 3 infantry placed in Queensland Turning on Edit Mode EDIT: Removing units owned by ANZAC from Egypt: 1 infantry EDIT: Adding units owned by ANZAC to Alexandria: 1 infantry EDIT: Turning off Edit Mode Turn Complete - ANZAC Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 6,6 ANZAC collect 14 PUs; end with 14 PUs Combat Move - French 1 fighter moved from Gibraltar to Spain Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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@Mursilis said in 19L Mursilis (Axis) vs Sovietischcat (Allies) BM3, no tech, no bid and regular dice.:
I wasn’t thinking about the bombers nuking me. I think I messed up my advantage quite badly.
@Mursilis Well in Europe we have a good fight; but Japan is starting to grow…
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TripleA Turn Summary: Germans round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 6 artilleries, 3 infantry and 9 transports; Remaining resources: 1 PUs; Combat Move - Germans 1 armour and 1 mech_infantry moved from Vologda to Novosibirsk Germans take Novosibirsk from Russians 1 armour and 1 mech_infantry moved from Novosibirsk to Kazakhstan 1 mech_infantry moved from Yugoslavia to Bulgaria 1 bomber moved from Ukraine to Bulgaria 3 mech_infantrys moved from Ukraine to Caucasus 3 mech_infantrys moved from Volgograd to Caucasus 3 tactical_bombers moved from Ukraine to Caucasus 1 fighter moved from Ukraine to Caucasus 2 infantry moved from France to Normandy Bordeaux 1 submarine moved from 112 Sea Zone to 114 Sea Zone 1 destroyer moved from 105 Sea Zone to 104 Sea Zone 1 submarine moved from 119 Sea Zone to 117 Sea Zone 2 tactical_bombers moved from Western Germany to 114 Sea Zone 1 fighter moved from Western Germany to 114 Sea Zone 1 bomber moved from Southern Italy to Normandy Bordeaux 1 bomber moved from Southern Italy to Normandy Bordeaux 1 submarine moved from 112 Sea Zone to 104 Sea Zone 1 bomber moved from France to 104 Sea Zone Combat - Germans Battle in 114 Sea Zone Germans attack with 1 fighter, 1 submarine and 2 tactical_bombers Russians defend with 1 cruiser Germans roll dice for 1 submarine in 114 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 cruiser owned by the Russians lost in 114 Sea Zone Germans win with 1 fighter, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 12 Casualties for Russians: 1 cruiser Battle in 104 Sea Zone Germans attack with 1 bomber, 1 destroyer and 1 submarine Americans defend with 1 destroyer Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 bomber and 1 destroyer in 104 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Americans and 1 submarine owned by the Germans lost in 104 Sea Zone Germans win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 2 Casualties for Germans: 1 submarine Casualties for Americans: 1 destroyer Battle in Normandy Bordeaux Germans attack with 2 bombers and 2 infantry Americans defend with 1 artillery, 1 factory_minor and 1 harbour Germans roll dice for 2 bombers and 2 infantry in Normandy Bordeaux, round 2 : 1/4 hits, 1.67 expected hits Americans roll dice for 1 artillery in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Americans lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from Americans with 2 bombers and 2 infantry remaining. Battle score for attacker is 4 Casualties for Americans: 1 artillery Battle in Bulgaria Germans attack with 1 bomber and 1 mech_infantry British defend with 1 mech_infantry Germans roll dice for 1 bomber and 1 mech_infantry in Bulgaria, round 2 : 0/2 hits, 0.83 expected hits British roll dice for 1 mech_infantry in Bulgaria, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 bomber and 1 mech_infantry in Bulgaria, round 3 : 1/2 hits, 0.83 expected hits British roll dice for 1 mech_infantry in Bulgaria, round 3 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the British lost in Bulgaria Germans win, taking Bulgaria from British with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for British: 1 mech_infantry Battle in Caucasus Germans attack with 1 fighter, 6 mech_infantrys and 3 tactical_bombers British defend with 5 mech_infantrys Germans roll dice for 1 fighter, 6 mech_infantrys and 3 tactical_bombers in Caucasus, round 2 : 3/10 hits, 3.17 expected hits British roll dice for 5 mech_infantrys in Caucasus, round 2 : 0/5 hits, 1.67 expected hits 3 mech_infantrys owned by the British lost in Caucasus Germans roll dice for 1 fighter, 6 mech_infantrys and 3 tactical_bombers in Caucasus, round 3 : 5/10 hits, 3.17 expected hits British roll dice for 2 mech_infantrys in Caucasus, round 3 : 0/2 hits, 0.67 expected hits 2 mech_infantrys owned by the British lost in Caucasus Germans win, taking Caucasus from British with 1 fighter, 6 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 20 Casualties for British: 5 mech_infantrys Non Combat Move - Germans 3 tactical_bombers moved from Caucasus to Ukraine 1 fighter moved from Caucasus to Ukraine 1 aaGun moved from Ukraine to Rostov 2 armour and 2 mech_infantrys moved from Yugoslavia to Northern Italy 2 aaGuns moved from Yugoslavia to Romania 2 mech_infantrys moved from Northern Italy to Southern France 2 armour moved from Northern Italy to Southern France 1 bomber moved from Normandy Bordeaux to Western Germany 1 aaGun, 4 armour, 6 artilleries, 1 infantry and 3 mech_infantrys moved from France to Southern France 2 mech_infantrys moved from Western Germany to Southern France 1 armour moved from Western Germany to Southern France 2 tactical_bombers moved from 114 Sea Zone to Western Germany 1 fighter moved from 114 Sea Zone to Western Germany 1 bomber moved from 104 Sea Zone to Western Germany 1 bomber moved from Normandy Bordeaux to Western Germany 1 bomber moved from Bulgaria to Western Germany 6 infantry moved from Eastern Poland to Romania 1 armour moved from Finland to Sweden Germans take Sweden from Neutral_True 1 armour moved from Soviet Far East to Amur Place Units - Germans 9 transports placed in 112 Sea Zone 1 armour placed in Western Germany 6 artilleries and 3 infantry placed in Germany Turn Complete - Germans Germans collect 75 PUs; end with 76 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 81 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 86 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 101 PUs
Combat Hit Differential Summary :
Germans : 1.67 British : -3.00 Americans : 0.33
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I think I waited a turn too long in germany. I think it’s over unless fortune smiles upon me next turn.
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TripleA Move Summary: Russians round 8
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Combat Move - Russians 1 infantry moved from Szechwan to Sikang
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TripleA Turn Summary: Russians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Combat Move - Russians 1 infantry moved from Szechwan to Sikang Non Combat Move - Russians Turn Complete - Russians
Combat Hit Differential Summary :
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@Mursilis said in 19L Mursilis (Axis) vs Sovietischcat (Allies) BM3, no tech, no bid and regular dice.:
I think I waited a turn too long in germany. I think it’s over unless fortune smiles upon me next turn.
@Mursilis like a surprise seal lion?
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Something like that.
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TripleA Turn Summary: Japanese round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Japanese Japanese buy 1 destroyer, 14 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Kwangtung to 20 Sea Zone 1 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone 1 artillery moved from Malaya to 37 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone 1 artillery moved from 41 Sea Zone to Sumatra 1 infantry moved from 41 Sea Zone to Sumatra 2 bombers moved from French Indo China to Sumatra 1 armour and 1 artillery moved from Jehol to Chahar 3 fighters moved from Japan to Chahar 2 armour, 4 infantry and 4 mech_infantrys moved from Anhwe to Chahar 1 armour and 1 mech_infantry moved from Hunan to Chahar 3 fighters and 3 tactical_bombers moved from French Indo China to Chahar 1 infantry moved from Kiangsi to 20 Sea Zone 1 armour moved from Kwangtung to 20 Sea Zone 1 armour, 1 infantry and 1 transport moved from 20 Sea Zone to 45 Sea Zone 1 infantry moved from 45 Sea Zone to Dutch New Guinea 1 armour moved from 45 Sea Zone to Dutch New Guinea 3 fighters and 3 tactical_bombers moved from 49 Sea Zone to 31 Sea Zone 1 destroyer moved from 49 Sea Zone to 45 Sea Zone 1 battleship moved from 49 Sea Zone to 45 Sea Zone 2 destroyers moved from 49 Sea Zone to 30 Sea Zone 1 battleship moved from 49 Sea Zone to 30 Sea Zone 1 marine moved from Solomon Islands to 49 Sea Zone 1 cruiser and 1 marine moved from 49 Sea Zone to 63 Sea Zone 1 marine moved from 63 Sea Zone to New Zealand 1 marine moved from Midway to 25 Sea Zone 1 cruiser and 1 marine moved from 25 Sea Zone to 26 Sea Zone 1 marine moved from 26 Sea Zone to Hawaiian Islands Combat - Japanese Japanese creates battle in territory 42 Sea Zone Battle in New Zealand Battle in Hawaiian Islands Battle in 42 Sea Zone Japanese attack with 1 submarine ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 42 Sea Zone Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese win, taking New Zealand from ANZAC, taking Hawaiian Islands from Americans with 1 submarine remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Chahar Japanese attack with 4 armour, 1 artillery, 6 fighters, 4 infantry, 5 mech_infantrys and 3 tactical_bombers British defend with 1 aaGun; Chinese defend with 4 artilleries and 17 infantry AA fire in Chahar : 0/3 hits, 0.50 expected hits Japanese roll dice for 4 armour, 1 artillery, 6 fighters, 4 infantry, 5 mech_infantrys and 3 tactical_bombers in Chahar, round 2 : 11/23 hits, 9.00 expected hits Chinese roll dice for 1 aaGun, 4 artilleries and 17 infantry in Chahar, round 2 : 7/21 hits, 7.00 expected hits 4 infantry owned by the Japanese, 3 mech_infantrys owned by the Japanese, 1 aaGun owned by the British and 10 infantry owned by the Chinese lost in Chahar Japanese roll dice for 4 armour, 1 artillery, 6 fighters, 2 mech_infantrys and 3 tactical_bombers in Chahar, round 3 : 7/16 hits, 7.83 expected hits Chinese roll dice for 4 artilleries and 7 infantry in Chahar, round 3 : 2/11 hits, 3.67 expected hits 2 mech_infantrys owned by the Japanese and 7 infantry owned by the Chinese lost in Chahar Japanese roll dice for 4 armour, 1 artillery, 6 fighters and 3 tactical_bombers in Chahar, round 4 : 8/14 hits, 7.33 expected hits Chinese roll dice for 4 artilleries in Chahar, round 4 : 0/4 hits, 1.33 expected hits 4 artilleries owned by the Chinese lost in Chahar Japanese win, taking Chahar from Chinese with 4 armour, 1 artillery, 6 fighters and 3 tactical_bombers remaining. Battle score for attacker is 40 Casualties for Japanese: 4 infantry and 5 mech_infantrys Casualties for British: 1 aaGun Casualties for Chinese: 4 artilleries and 17 infantry Battle in Sumatra Japanese attack with 1 artillery, 2 bombers and 1 infantry ANZAC defend with 1 fighter and 2 infantry Japanese roll dice for 1 artillery, 2 bombers and 1 infantry in Sumatra, round 2 : 2/4 hits, 2.00 expected hits ANZAC roll dice for 1 fighter and 2 infantry in Sumatra, round 2 : 2/3 hits, 1.33 expected hits 1 artillery owned by the Japanese, 2 infantry owned by the ANZAC and 1 bomber owned by the Japanese lost in Sumatra Japanese roll dice for 1 bomber and 1 infantry in Sumatra, round 3 : 1/2 hits, 0.83 expected hits ANZAC roll dice for 1 fighter in Sumatra, round 3 : 0/1 hits, 0.67 expected hits 1 fighter owned by the ANZAC lost in Sumatra Japanese win, taking Sumatra from ANZAC with 1 bomber and 1 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 artillery and 1 bomber Casualties for ANZAC: 1 fighter and 2 infantry Battle in 31 Sea Zone Japanese attack with 3 fighters and 3 tactical_bombers Americans defend with 1 battleship and 1 cruiser Japanese roll dice for 3 fighters and 3 tactical_bombers in 31 Sea Zone, round 2 : 3/6 hits, 3.50 expected hits Americans roll dice for 1 battleship and 1 cruiser in 31 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits 1 tactical_bomber owned by the Japanese, 1 cruiser owned by the Americans and 1 battleship owned by the Americans lost in 31 Sea Zone Japanese win with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 21 Casualties for Japanese: 1 tactical_bomber Casualties for Americans: 1 battleship and 1 cruiser Battle in Dutch New Guinea Japanese attack with 1 armour and 1 infantry ANZAC defend with 1 infantry Japanese roll dice for 1 battleship in Dutch New Guinea, round 2 : 1/1 hits, 0.67 expected hits ANZAC roll dice for 1 infantry in Dutch New Guinea, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Dutch New Guinea Japanese win, taking Dutch New Guinea from ANZAC with 1 armour remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for ANZAC: 1 infantry Battle in 30 Sea Zone Japanese attack with 1 battleship and 2 destroyers Americans defend with 1 cruiser Japanese roll dice for 1 battleship and 2 destroyers in 30 Sea Zone, round 2 : 3/3 hits, 1.33 expected hits Americans roll dice for 1 cruiser in 30 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits 1 cruiser owned by the Americans lost in 30 Sea Zone Japanese win with 1 battleship and 2 destroyers remaining. Battle score for attacker is 12 Casualties for Americans: 1 cruiser Non Combat Move - Japanese Turning on Edit Mode EDIT: Turning off Edit Mode 3 carriers moved from 49 Sea Zone to 26 Sea Zone 3 fighters and 2 tactical_bombers moved from 31 Sea Zone to 26 Sea Zone 1 bomber moved from Sumatra to Malaya 1 mech_infantry moved from Yunnan to Hunan 1 infantry moved from French Indo China to Yunnan 1 artillery moved from Yunnan to French Indo China 1 armour moved from Shan State to Malaya 1 artillery moved from Shan State to Malaya 1 submarine moved from 41 Sea Zone to 39 Sea Zone 1 carrier moved from 20 Sea Zone to 6 Sea Zone 1 tactical_bomber moved from Philippines to Malaya 1 fighter moved from Philippines to Malaya 3 infantry moved from Kiangsu to Anhwe 6 fighters and 3 tactical_bombers moved from Chahar to Anhwe Place Units - Japanese 3 infantry placed in Malaya 3 infantry placed in French Indo China 3 infantry placed in Kwangtung 3 infantry placed in Kiangsu 2 infantry placed in Japan 1 destroyer and 1 transport placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 56 PUs; end with 56 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 59 PUs Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 64 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 69 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from Sumatra: 1 infantry EDIT: Adding units owned by Japanese to Sumatra: 1 artillery EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
AA fire in Chahar : : -0.50 ANZAC : 0.67 Americans : -0.67 Chinese : -3.00 Japanese : 4.17
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TripleA Move Summary: Americans round 8
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Americans Americans buy 2 airfields, 1 factory_minor, 3 fighters, 2 infantry and 1 marine; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery and 1 infantry moved from Greece to Bulgaria 1 artillery moved from Greece to Albania Americans take Albania from Italians 2 infantry moved from Spain to 92 Sea Zone 1 bomber moved from Turkey to Bulgaria 1 artillery, 2 infantry and 1 mech_infantry moved from Spain to 91 Sea Zone 2 fighters moved from 91 Sea Zone to 104 Sea Zone 1 tactical_bomber moved from Gibraltar to 104 Sea Zone 4 fighters moved from Eastern United States to Spain 1 artillery and 1 infantry moved from Spain to Normandy Bordeaux 1 bomber moved from United Kingdom to Normandy Bordeaux 1 submarine moved from 93 Sea Zone to 92 Sea Zone 2 infantry moved from 92 Sea Zone to Algeria 2 bombers moved from Gibraltar to Algeria 2 bombers moved from Spain to Normandy Bordeaux 1 bomber moved from Turkey to Southern France 1 destroyer moved from 92 Sea Zone to 104 Sea Zone
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TripleA Turn Summary: Americans round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Americans Americans buy 2 airfields, 1 factory_minor, 3 fighters, 2 infantry and 1 marine; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery and 1 infantry moved from Greece to Bulgaria 1 artillery moved from Greece to Albania Americans take Albania from Italians 2 infantry moved from Spain to 92 Sea Zone 1 bomber moved from Turkey to Bulgaria 1 artillery, 2 infantry and 1 mech_infantry moved from Spain to 91 Sea Zone 2 fighters moved from 91 Sea Zone to 104 Sea Zone 1 tactical_bomber moved from Gibraltar to 104 Sea Zone 4 fighters moved from Eastern United States to Spain 1 artillery and 1 infantry moved from Spain to Normandy Bordeaux 1 bomber moved from United Kingdom to Normandy Bordeaux 1 submarine moved from 93 Sea Zone to 92 Sea Zone 2 infantry moved from 92 Sea Zone to Algeria 2 bombers moved from Gibraltar to Algeria 2 bombers moved from Spain to Normandy Bordeaux 1 bomber moved from Turkey to Southern France 1 destroyer moved from 92 Sea Zone to 104 Sea Zone Combat - Americans Strategic bombing raid in Southern France AA fire in Southern France : 0/1 hits, 0,17 expected hits Bombing raid in Southern France rolls: 4 and causes: 4 damage to unit: factory_minor Bombing raid in Southern France causes 4 damage total. Battle in Normandy Bordeaux Americans attack with 1 artillery, 3 bombers and 1 infantry Germans defend with 1 factory_minor, 1 harbour and 2 infantry Americans roll dice for 1 artillery, 3 bombers and 1 infantry in Normandy Bordeaux, round 2 : 2/5 hits, 2,67 expected hits Germans roll dice for 2 infantry in Normandy Bordeaux, round 2 : 1/2 hits, 0,67 expected hits 2 infantry owned by the Germans and 1 infantry owned by the Americans lost in Normandy Bordeaux Americans win, taking Normandy Bordeaux from Germans with 1 artillery and 3 bombers remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Casualties for Germans: 2 infantry Battle in Algeria Americans attack with 2 bombers and 2 infantry Italians defend with 1 infantry Americans roll dice for 2 bombers and 2 infantry in Algeria, round 2 : 2/4 hits, 1,67 expected hits Italians roll dice for 1 infantry in Algeria, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Algeria Americans win, taking Algeria from Italians with 2 bombers and 1 infantry remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Italians: 1 infantry Battle in Bulgaria Americans attack with 1 artillery, 1 bomber and 1 infantry Germans defend with 1 mech_infantry Americans roll dice for 1 artillery, 1 bomber and 1 infantry in Bulgaria, round 2 : 1/3 hits, 1,33 expected hits Germans roll dice for 1 mech_infantry in Bulgaria, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in Bulgaria Americans win, taking Bulgaria from Germans with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in 104 Sea Zone Americans attack with 1 destroyer, 2 fighters and 1 tactical_bomber Germans defend with 1 destroyer Americans roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 104 Sea Zone, round 2 : 3/4 hits, 2,00 expected hits Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Germans lost in 104 Sea Zone Americans win with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Germans: 1 destroyer Non Combat Move - Americans 2 fighters and 1 tactical_bomber moved from 104 Sea Zone to United Kingdom 1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 91 Sea Zone to 109 Sea Zone 1 artillery, 2 infantry and 1 mech_infantry moved from 109 Sea Zone to United Kingdom 1 carrier moved from 91 Sea Zone to 110 Sea Zone 2 bombers moved from Algeria to Spain 3 aaGuns, 2 artilleries and 4 infantry moved from Central United States to 101 Sea Zone 3 aaGuns, 2 artilleries, 4 infantry and 5 transports moved from 101 Sea Zone to 91 Sea Zone 3 aaGuns, 2 artilleries and 4 infantry moved from 91 Sea Zone to Spain 1 bomber moved from Turkey to Spain 3 bombers moved from Normandy Bordeaux to Spain 1 bomber moved from Southern France to Spain 1 bomber moved from Bulgaria to Turkey 4 fighters and 1 tactical_bomber moved from Burma to India 1 submarine moved from 8 Sea Zone to 9 Sea Zone 1 submarine moved from 9 Sea Zone to 10 Sea Zone 3 mech_infantrys moved from Western United States to Alaska 1 destroyer moved from 10 Sea Zone to 12 Sea Zone Place Units - Americans 2 infantry and 1 marine placed in Turkey 1 factory_minor placed in Greece 1 airfield placed in Turkey 1 airfield placed in Spain 3 fighters placed in Spain Turn Complete - Americans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 5,1 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2 Americans collect 64 PUs (3 lost to blockades); end with 64 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Combat Hit Differential Summary :
Germans : -0,33 Italians : 0,67 Americans : 0,33 AA fire in Southern France : : -0,17
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TripleA Move Summary: Chinese round 8
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 infantry moved from Kweichow to Yunnan
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TripleA Turn Summary: Chinese round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 infantry moved from Kweichow to Yunnan Combat - Chinese Battle in Yunnan Chinese attack with 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0,17 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 infantry moved from Hopei to Suiyuyan Place Units - Chinese 3 infantry placed in Kansu Turn Complete - Chinese Chinese collect 9 PUs; end with 11 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 14 PUs
Combat Hit Differential Summary :
Chinese : 0,83 Japanese : -0,33
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TripleA Manual Gamesave Post: Chinese round 8
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 infantry moved from Kweichow to Yunnan Combat - Chinese Battle in Yunnan Chinese attack with 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0,17 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 infantry moved from Hopei to Suiyuyan Place Units - Chinese 3 infantry placed in Kansu Turn Complete - Chinese Chinese collect 9 PUs; end with 11 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 14 PUs Turning on Edit Mode EDIT: Removing units owned by Americans from Alaska: 3 mech_infantrys EDIT: Adding units owned by Americans to Western United States: 3 mech_infantrys EDIT: Removing units owned by Americans from 12 Sea Zone: 1 destroyer EDIT: Adding units owned by Americans to 10 Sea Zone: 1 destroyer EDIT: Removing units owned by Americans from Spain: 1 fighter EDIT: Adding units owned by Americans to Western United States: 1 fighter EDIT: Removing units owned by Americans from Turkey: 1 infantry and 1 marine EDIT: Adding units owned by Americans to Western United States: 1 infantry and 1 marine EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Americans from Turkey: 1 infantry EDIT: Adding units owned by Americans to Western United States: 1 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese : 0,83 Japanese : -0,33