Scramble to N-B, 113, and/or 114?
19L Mursilis (Axis) vs Sovietischcat (Allies) BM3, no tech, no bid and regular dice.
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TripleA Turn Summary: Americans round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Americans Americans buy 3 armour, 2 destroyers, 3 infantry and 5 transports; Remaining resources: 0 PUs; Politics - Americans Americans takes Political Action: Political Action Allies To War With TrueNeutrals Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for British and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for UK_Pacific and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for ANZAC and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Dutch and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Chinese and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for French and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Americans and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Germans from Strict_Neutral to Friendly_Neutral Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Italians from Strict_Neutral to Friendly_Neutral Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Japanese from Strict_Neutral to Friendly_Neutral Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Axis from Strict_Neutral to Friendly_Neutral Combat Move - Americans 2 artilleries and 2 infantry moved from Algeria to 92 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 92 Sea Zone to 99 Sea Zone 2 artilleries and 2 infantry moved from 99 Sea Zone to Turkey 9 bombers moved from India to Turkey 1 fighter moved from Gibraltar to Spain 1 tactical_bomber moved from 92 Sea Zone to Spain 2 bombers moved from Eastern United States to Spain 1 submarine moved from 91 Sea Zone to 93 Sea Zone 1 destroyer and 1 submarine moved from 91 Sea Zone to 104 Sea Zone 1 fighter moved from Eastern United States to 104 Sea Zone 1 infantry moved from Gibraltar to 91 Sea Zone 1 infantry and 1 transport moved from 91 Sea Zone to 105 Sea Zone 1 infantry moved from 105 Sea Zone to Normandy Bordeaux 1 infantry moved from Gibraltar to 91 Sea Zone 1 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone 1 infantry moved from 93 Sea Zone to Southern France 1 artillery and 1 mech_infantry moved from Gibraltar to Spain 5 artilleries and 5 infantry moved from Central United States to 101 Sea Zone 5 artilleries, 5 infantry and 5 transports moved from 101 Sea Zone to 91 Sea Zone 5 artilleries and 5 infantry moved from 91 Sea Zone to Spain 1 fighter moved from Sumatra to 37 Sea Zone Combat - Americans Battle in Normandy Bordeaux Battle in Southern France Battle in Turkey Americans attack with 2 artilleries, 9 bombers and 2 infantry Neutral_True defend with 8 infantry Americans roll dice for 2 artilleries, 9 bombers and 2 infantry in Turkey, round 2 : 6/13 hits, 7,33 expected hits Neutral_True roll dice for 8 infantry in Turkey, round 2 : 3/8 hits, 2,67 expected hits 3 bombers owned by the Americans and 6 infantry owned by the Neutral_True lost in Turkey Americans roll dice for 2 artilleries, 6 bombers and 2 infantry in Turkey, round 3 : 5/10 hits, 5,33 expected hits Neutral_True roll dice for 2 infantry in Turkey, round 3 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Americans and 2 infantry owned by the Neutral_True lost in Turkey Americans win, taking Normandy Bordeaux from Germans, taking Southern France from Germans, taking Turkey from Neutral_True with 2 artilleries, 6 bombers and 1 infantry remaining. Battle score for attacker is -15 Casualties for Americans: 3 bombers and 1 infantry Casualties for Neutral_True: 8 infantry Battle in 37 Sea Zone Americans attack with 1 fighter Japanese defend with 1 submarine and 1 transport 1 submarine owned by the Japanese Submerged 1 transport owned by the Japanese lost in 37 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 104 Sea Zone Americans attack with 1 destroyer, 1 fighter and 1 submarine Germans defend with 1 submarine Americans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 destroyer and 1 fighter in 104 Sea Zone, round 2 : 1/2 hits, 0,83 expected hits Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Germans lost in 104 Sea Zone Americans win with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Battle in Spain Americans attack with 6 artilleries, 2 bombers, 1 fighter, 5 infantry, 1 mech_infantry and 1 tactical_bomber Neutral_True defend with 6 infantry Americans roll dice for 6 artilleries, 2 bombers, 1 fighter, 5 infantry, 1 mech_infantry and 1 tactical_bomber in Spain, round 2 : 6/16 hits, 6,50 expected hits Neutral_True roll dice for 6 infantry in Spain, round 2 : 3/6 hits, 2,00 expected hits 3 infantry owned by the Americans and 6 infantry owned by the Neutral_True lost in Spain Americans win, taking Spain from Neutral_True with 6 artilleries, 2 bombers, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 9 Casualties for Americans: 3 infantry Casualties for Neutral_True: 6 infantry Non Combat Move - Americans 2 bombers moved from Spain to Gibraltar 1 carrier moved from 92 Sea Zone to 91 Sea Zone 1 fighter moved from Spain to 91 Sea Zone 1 fighter moved from 104 Sea Zone to 91 Sea Zone 1 tactical_bomber moved from Spain to Gibraltar 1 aaGun and 1 infantry moved from Brazil to 86 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone 1 aaGun and 1 infantry moved from 91 Sea Zone to Spain 2 infantry moved from Brazil to British Guiana 3 fighters and 1 tactical_bomber moved from Sumatra to Java 1 fighter moved from 37 Sea Zone to Java 2 aaGuns moved from Western United States to Central United States 6 bombers moved from Turkey to Iraq Place Units - Americans 5 transports placed in 101 Sea Zone 2 destroyers placed in 101 Sea Zone 3 armour and 3 infantry placed in Central United States Turn Complete - Americans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 6,6 Americans collect 67 PUs; end with 67 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 87 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 92 PUs
Combat Hit Differential Summary :
Germans : -0,17 Americans : -2,33 Neutral_True : 1,67
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TripleA Move Summary: Chinese round 6
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 4 artilleries and 15 infantry moved from Shensi to Suiyuyan 1 infantry moved from Hopei to Chahar 1 fighter moved from Shensi to Chahar
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TripleA Turn Summary: Chinese round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 4 artilleries and 15 infantry moved from Shensi to Suiyuyan 1 infantry moved from Hopei to Chahar 1 fighter moved from Shensi to Chahar Combat - Chinese Battle in Suiyuyan Chinese attack with 4 artilleries and 15 infantry Japanese defend with 1 infantry Chinese roll dice for 4 artilleries and 15 infantry in Suiyuyan, round 2 : 7/19 hits, 4,50 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan Chinese win, taking Suiyuyan from Japanese with 4 artilleries and 14 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Chahar Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Chahar, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Chahar Chinese roll dice for 1 fighter in Chahar, round 3 : 0/1 hits, 0,50 expected hits Japanese roll dice for 1 infantry in Chahar, round 3 : 0/1 hits, 0,33 expected hits retreated to Chahar Japanese win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Chahar to Kansu Place Units - Chinese 3 infantry placed in Suiyuyan 1 infantry placed in Kansu Turn Complete - Chinese Chinese collect 8 PUs; end with 8 PUs
Combat Hit Differential Summary :
Chinese : 1,33 Japanese : 1,00
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TripleA Move Summary: British round 6
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Combat Move - British 1 armour and 1 mech_infantry moved from Syria to Caucasus 1 tactical_bomber moved from Syria to Caucasus 1 bomber moved from Algeria to 98 Sea Zone 1 artillery and 1 infantry moved from Trans-Jordan to Saudi Arabia 2 fighters and 1 tactical_bomber moved from Egypt to 98 Sea Zone 1 fighter moved from Egypt to 81 Sea Zone 1 fighter moved from 81 Sea Zone to Saudi Arabia 1 infantry moved from Trans-Jordan to Saudi Arabia 1 artillery and 3 infantry moved from Burma to Yunnan 1 infantry moved from Burma to Shan State UK_Pacific take Shan State from Japanese 1 mech_infantry moved from Syria to Turkey 1 mech_infantry moved from Turkey to Greece British take Greece from Italians
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TripleA Turn Summary: UK_Pacific round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Americans Americans buy 3 armour, 2 destroyers, 3 infantry and 5 transports; Remaining resources: 0 PUs; Politics - Americans Americans takes Political Action: Political Action Allies To War With TrueNeutrals Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for British and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for UK_Pacific and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for ANZAC and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Dutch and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Chinese and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for French and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Americans and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Germans from Strict_Neutral to Friendly_Neutral Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Italians from Strict_Neutral to Friendly_Neutral Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Japanese from Strict_Neutral to Friendly_Neutral Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Axis from Strict_Neutral to Friendly_Neutral Combat Move - Americans 2 artilleries and 2 infantry moved from Algeria to 92 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 92 Sea Zone to 99 Sea Zone 2 artilleries and 2 infantry moved from 99 Sea Zone to Turkey 9 bombers moved from India to Turkey 1 fighter moved from Gibraltar to Spain 1 tactical_bomber moved from 92 Sea Zone to Spain 2 bombers moved from Eastern United States to Spain 1 submarine moved from 91 Sea Zone to 93 Sea Zone 1 destroyer and 1 submarine moved from 91 Sea Zone to 104 Sea Zone 1 fighter moved from Eastern United States to 104 Sea Zone 1 infantry moved from Gibraltar to 91 Sea Zone 1 infantry and 1 transport moved from 91 Sea Zone to 105 Sea Zone 1 infantry moved from 105 Sea Zone to Normandy Bordeaux 1 infantry moved from Gibraltar to 91 Sea Zone 1 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone 1 infantry moved from 93 Sea Zone to Southern France 1 artillery and 1 mech_infantry moved from Gibraltar to Spain 5 artilleries and 5 infantry moved from Central United States to 101 Sea Zone 5 artilleries, 5 infantry and 5 transports moved from 101 Sea Zone to 91 Sea Zone 5 artilleries and 5 infantry moved from 91 Sea Zone to Spain 1 fighter moved from Sumatra to 37 Sea Zone Combat - Americans Battle in Normandy Bordeaux Battle in Southern France Battle in Turkey Americans attack with 2 artilleries, 9 bombers and 2 infantry Neutral_True defend with 8 infantry Americans roll dice for 2 artilleries, 9 bombers and 2 infantry in Turkey, round 2 : 6/13 hits, 7,33 expected hits Neutral_True roll dice for 8 infantry in Turkey, round 2 : 3/8 hits, 2,67 expected hits 3 bombers owned by the Americans and 6 infantry owned by the Neutral_True lost in Turkey Americans roll dice for 2 artilleries, 6 bombers and 2 infantry in Turkey, round 3 : 5/10 hits, 5,33 expected hits Neutral_True roll dice for 2 infantry in Turkey, round 3 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Americans and 2 infantry owned by the Neutral_True lost in Turkey Americans win, taking Normandy Bordeaux from Germans, taking Southern France from Germans, taking Turkey from Neutral_True with 2 artilleries, 6 bombers and 1 infantry remaining. Battle score for attacker is -15 Casualties for Americans: 3 bombers and 1 infantry Casualties for Neutral_True: 8 infantry Battle in 37 Sea Zone Americans attack with 1 fighter Japanese defend with 1 submarine and 1 transport 1 submarine owned by the Japanese Submerged 1 transport owned by the Japanese lost in 37 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 104 Sea Zone Americans attack with 1 destroyer, 1 fighter and 1 submarine Germans defend with 1 submarine Americans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 destroyer and 1 fighter in 104 Sea Zone, round 2 : 1/2 hits, 0,83 expected hits Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Germans lost in 104 Sea Zone Americans win with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Battle in Spain Americans attack with 6 artilleries, 2 bombers, 1 fighter, 5 infantry, 1 mech_infantry and 1 tactical_bomber Neutral_True defend with 6 infantry Americans roll dice for 6 artilleries, 2 bombers, 1 fighter, 5 infantry, 1 mech_infantry and 1 tactical_bomber in Spain, round 2 : 6/16 hits, 6,50 expected hits Neutral_True roll dice for 6 infantry in Spain, round 2 : 3/6 hits, 2,00 expected hits 3 infantry owned by the Americans and 6 infantry owned by the Neutral_True lost in Spain Americans win, taking Spain from Neutral_True with 6 artilleries, 2 bombers, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 9 Casualties for Americans: 3 infantry Casualties for Neutral_True: 6 infantry Non Combat Move - Americans 2 bombers moved from Spain to Gibraltar 1 carrier moved from 92 Sea Zone to 91 Sea Zone 1 fighter moved from Spain to 91 Sea Zone 1 fighter moved from 104 Sea Zone to 91 Sea Zone 1 tactical_bomber moved from Spain to Gibraltar 1 aaGun and 1 infantry moved from Brazil to 86 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone 1 aaGun and 1 infantry moved from 91 Sea Zone to Spain 2 infantry moved from Brazil to British Guiana 3 fighters and 1 tactical_bomber moved from Sumatra to Java 1 fighter moved from 37 Sea Zone to Java 2 aaGuns moved from Western United States to Central United States 6 bombers moved from Turkey to Iraq Place Units - Americans 5 transports placed in 101 Sea Zone 2 destroyers placed in 101 Sea Zone 3 armour and 3 infantry placed in Central United States Turn Complete - Americans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 6,6 Americans collect 67 PUs; end with 67 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 87 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 92 PUs Turning on Edit Mode EDIT: Adding units owned by Americans to Syria: 6 bombers EDIT: Removing units owned by Americans from Iraq: 6 bombers EDIT: Turning off Edit Mode Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 4 artilleries and 15 infantry moved from Shensi to Suiyuyan 1 infantry moved from Hopei to Chahar 1 fighter moved from Shensi to Chahar Combat - Chinese Battle in Suiyuyan Chinese attack with 4 artilleries and 15 infantry Japanese defend with 1 infantry Chinese roll dice for 4 artilleries and 15 infantry in Suiyuyan, round 2 : 7/19 hits, 4,50 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan Chinese win, taking Suiyuyan from Japanese with 4 artilleries and 14 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Chahar Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Chahar, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Chahar Chinese roll dice for 1 fighter in Chahar, round 3 : 0/1 hits, 0,50 expected hits Japanese roll dice for 1 infantry in Chahar, round 3 : 0/1 hits, 0,33 expected hits retreated to Chahar Japanese win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Chahar to Kansu Place Units - Chinese 3 infantry placed in Suiyuyan 1 infantry placed in Kansu Turn Complete - Chinese Chinese collect 8 PUs; end with 8 PUs Purchase Units - British British buy 3 infantry and 7 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific repair damage of 5x factory_major; Remaining resources: 4 PUs; UK_Pacific buy 1 artillery; Remaining resources: 0 PUs; Combat Move - British 1 armour and 1 mech_infantry moved from Syria to Caucasus 1 tactical_bomber moved from Syria to Caucasus 1 bomber moved from Algeria to 98 Sea Zone 1 artillery and 1 infantry moved from Trans-Jordan to Saudi Arabia 2 fighters and 1 tactical_bomber moved from Egypt to 98 Sea Zone 1 fighter moved from Egypt to 81 Sea Zone 1 fighter moved from 81 Sea Zone to Saudi Arabia 1 infantry moved from Trans-Jordan to Saudi Arabia 1 artillery and 3 infantry moved from Burma to Yunnan 1 infantry moved from Burma to Shan State UK_Pacific take Shan State from Japanese 1 mech_infantry moved from Syria to Turkey 1 mech_infantry moved from Turkey to Greece British take Greece from Italians Combat - British Battle in Saudi Arabia British attack with 1 artillery, 1 fighter and 2 infantry Neutral_True defend with 2 infantry British roll dice for 1 artillery, 1 fighter and 2 infantry in Saudi Arabia, round 2 : 3/4 hits, 1,33 expected hits Neutral_True roll dice for 2 infantry in Saudi Arabia, round 2 : 1/2 hits, 0,67 expected hits 2 infantry owned by the Neutral_True and 1 infantry owned by the British lost in Saudi Arabia British win, taking Saudi Arabia from Neutral_True with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Casualties for Neutral_True: 2 infantry Battle in 98 Sea Zone British attack with 1 bomber, 2 fighters and 1 tactical_bomber Italians defend with 2 destroyers British roll dice for 1 bomber, 2 fighters and 1 tactical_bomber in 98 Sea Zone, round 2 : 2/4 hits, 2,33 expected hits Italians roll dice for 2 destroyers in 98 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits 2 destroyers owned by the Italians and 1 tactical_bomber owned by the British lost in 98 Sea Zone British win with 1 bomber and 2 fighters remaining. Battle score for attacker is 5 Casualties for British: 1 tactical_bomber Casualties for Italians: 2 destroyers Battle in Yunnan British attack with 1 artillery and 3 infantry Japanese defend with 1 infantry and 1 mech_infantry British roll dice for 1 artillery and 3 infantry in Yunnan, round 2 : 0/4 hits, 1,00 expected hits Japanese roll dice for 1 infantry and 1 mech_infantry in Yunnan, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the British lost in Yunnan British roll dice for 1 artillery and 2 infantry in Yunnan, round 3 : 1/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry and 1 mech_infantry in Yunnan, round 3 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Yunnan British roll dice for 1 artillery and 1 infantry in Yunnan, round 4 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 mech_infantry in Yunnan, round 4 : 0/1 hits, 0,33 expected hits British roll dice for 1 artillery and 1 infantry in Yunnan, round 5 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 mech_infantry in Yunnan, round 5 : 1/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Yunnan British roll dice for 1 artillery in Yunnan, round 6 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 mech_infantry in Yunnan, round 6 : 0/1 hits, 0,33 expected hits British roll dice for 1 artillery in Yunnan, round 7 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 mech_infantry in Yunnan, round 7 : 1/1 hits, 0,33 expected hits 1 artillery owned by the British lost in Yunnan Japanese win with 1 mech_infantry remaining. Battle score for attacker is -10 Casualties for British: 1 artillery and 3 infantry Casualties for Japanese: 1 infantry Battle in Caucasus British attack with 1 armour, 1 mech_infantry and 1 tactical_bomber Germans defend with 1 mech_infantry British roll dice for 1 armour, 1 mech_infantry and 1 tactical_bomber in Caucasus, round 2 : 2/3 hits, 1,33 expected hits Germans roll dice for 1 mech_infantry in Caucasus, round 2 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the British and 1 mech_infantry owned by the Germans lost in Caucasus British win, taking Caucasus from Germans with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for British: 1 mech_infantry Casualties for Germans: 1 mech_infantry Non Combat Move - British 1 armour moved from Syria to Caucasus 1 mech_infantry moved from Persia to Northwest Persia British take Northwest Persia from Neutral_Allies 4 mech_infantrys moved from Egypt to Iraq 2 fighters moved from 98 Sea Zone to Turkey 1 bomber moved from 98 Sea Zone to Turkey 1 fighter moved from Saudi Arabia to Turkey 1 fighter moved from Algeria to Gibraltar 1 artillery moved from Trans-Jordan to Syria 1 mech_infantry moved from Persia to Syria 1 mech_infantry moved from Persia to Turkey 1 infantry moved from Ethiopia to Anglo Egyptian Sudan 1 infantry moved from Egypt to Trans-Jordan 1 infantry moved from Union of South Africa to Rhodesia 2 artilleries and 13 infantry moved from Burma to India 1 aaGun moved from Burma to India 1 aaGun moved from Shensi to Kansu 1 aaGun moved from Shensi to Suiyuyan 1 tactical_bomber moved from Caucasus to Turkey 1 fighter moved from Gibraltar to Turkey Place Units - British 3 mech_infantrys placed in Persia 3 infantry placed in Iraq 3 mech_infantrys placed in Egypt British undo move 2. 2 infantry and 1 mech_infantry placed in Iraq 1 infantry placed in Union of South Africa Turning on Edit Mode EDIT: Removing units owned by British from French West Africa: 1 mech_infantry EDIT: Adding units owned by British to French Equatorial Africa: 1 mech_infantry EDIT: Turning off Edit Mode Turn Complete - British British collect 43 PUs; end with 43 PUs Place Units - UK_Pacific 1 artillery placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,3 UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 1 artillery
Combat Hit Differential Summary :
Germans : 0,50 British : -0,83 Italians : 0,33 Americans : -2,33 Neutral_True : 2,00 Chinese : 1,33 Japanese : 2,33
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@Mursilis said in 19L Mursilis (Axis) vs Sovietischcat (Allies) BM3, no tech, no bid and regular dice.:
It was bothering me. =)
@Mursilis np :v:
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Well that’s interesting.
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@Mursilis I have no choice, I need boots on the ground in Europe to make Germany spend in Europe… Turkey scares me a bit, but I have to take the risk.
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TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Italians Italians buy 1 destroyer, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Politics - Italians Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola Combat Move - Italians 1 armour moved from Rostov to Kazakhstan Italians take Kazakhstan from Russians 1 infantry moved from Tunisia to Algeria Italians take Algeria from Americans 1 fighter moved from Southern Italy to 99 Sea Zone 1 fighter moved from Southern Italy to 93 Sea Zone Combat - Italians Battle in 99 Sea Zone Italians attack with 1 fighter Americans defend with 2 transports 2 transports owned by the Americans lost in 99 Sea Zone Italians win with 1 fighter remaining. Battle score for attacker is 14 Casualties for Americans: 2 transports Battle in 93 Sea Zone Italians attack with 1 fighter Americans defend with 1 submarine and 1 transport 1 submarine owned by the Americans Submerged 1 transport owned by the Americans lost in 93 Sea Zone Italians win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Non Combat Move - Italians 1 fighter moved from 93 Sea Zone to Southern Italy 1 fighter moved from 99 Sea Zone to Southern Italy 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from Tunisia to Libya 2 infantry moved from Northern Italy to Southern Italy 1 fighter moved from Southern Italy to France Place Units - Italians 1 destroyer placed in 97 Sea Zone 1 infantry and 2 mech_infantrys placed in Southern Italy Turn Complete - Italians Italians collect 16 PUs; end with 16 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 19 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: ANZAC round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 4 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 3 fighters moved from Burma to Java 1 fighter moved from Queensland to Java 1 mech_infantry moved from New South Wales to Queensland 1 infantry moved from New South Wales to 62 Sea Zone 1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 aaGun moved from Queensland to 54 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone 1 aaGun and 1 infantry moved from 42 Sea Zone to Java Place Units - ANZAC 3 infantry placed in Queensland 1 infantry placed in New South Wales 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 4 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 3 fighters moved from Burma to Java 1 fighter moved from Queensland to Java 1 mech_infantry moved from New South Wales to Queensland 1 infantry moved from New South Wales to 62 Sea Zone 1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 aaGun moved from Queensland to 54 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone 1 aaGun and 1 infantry moved from 42 Sea Zone to Java Place Units - ANZAC 3 infantry placed in Queensland 1 infantry placed in New South Wales 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 1 artillery, 1 carrier, 1 destroyer, 2 factory_minors, 2 infantry, 8 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; Politics - Germans Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola Combat Move - Germans 1 armour moved from Russia to Vologda 1 mech_infantry moved from Bryansk to Vologda 1 armour moved from Russia to Samara Germans take Samara from Russians 1 armour moved from Russia to Tambov Germans take Tambov from Russians 2 mech_infantrys moved from Volgograd to Caucasus 3 armour moved from Ukraine to Caucasus 1 mech_infantry moved from Bryansk to Caucasus 1 armour moved from Tambov to Volgograd 1 armour moved from Samara to Volgograd 7 armour moved from Russia to Volgograd 2 infantry moved from France to Normandy Bordeaux 2 infantry moved from France to Southern France 1 artillery moved from France to Normandy Bordeaux 1 bomber moved from Western Ukraine to Southern France 1 bomber moved from Western Ukraine to Caucasus 2 bombers moved from Western Ukraine to Greece 2 mech_infantrys moved from Yugoslavia to Greece 1 destroyer moved from 112 Sea Zone to 104 Sea Zone 1 fighter moved from Holland Belgium to 104 Sea Zone 1 fighter moved from Western Germany to 104 Sea Zone 1 submarine moved from 123 Sea Zone to 119 Sea Zone 1 destroyer moved from 112 Sea Zone to 105 Sea Zone 1 armour moved from Sakha to Soviet Far East Germans take Siberia from Russians Germans take Soviet Far East from Russians Combat - Germans Battle in 105 Sea Zone Germans attack with 1 destroyer Americans defend with 1 transport 1 transport owned by the Americans lost in 105 Sea Zone Germans win, taking 105 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 104 Sea Zone Germans attack with 1 destroyer and 2 fighters Americans defend with 1 destroyer and 1 submarine Germans roll dice for 1 destroyer and 2 fighters in 104 Sea Zone, round 2 : 3/3 hits, 1.33 expected hits Americans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Americans lost in 104 Sea Zone Germans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 14 Casualties for Americans: 1 destroyer and 1 submarine Battle in Greece Germans attack with 2 bombers and 2 mech_infantrys British defend with 1 mech_infantry Germans roll dice for 2 bombers and 2 mech_infantrys in Greece, round 2 : 0/4 hits, 1.67 expected hits British roll dice for 1 mech_infantry in Greece, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Greece Germans roll dice for 2 bombers and 1 mech_infantry in Greece, round 3 : 2/3 hits, 1.50 expected hits British roll dice for 1 mech_infantry in Greece, round 3 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the British lost in Greece Germans win, taking Greece from British with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 mech_infantry Casualties for British: 1 mech_infantry Battle in Normandy Bordeaux Germans attack with 1 artillery and 2 infantry Americans defend with 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 1 artillery and 2 infantry in Normandy Bordeaux, round 2 : 1/3 hits, 0.83 expected hits Americans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from Americans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Southern France Germans attack with 1 bomber and 2 infantry Americans defend with 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 1 bomber and 2 infantry in Southern France, round 2 : 0/3 hits, 1.00 expected hits Americans roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 bomber and 2 infantry in Southern France, round 3 : 0/3 hits, 1.00 expected hits Americans roll dice for 1 infantry in Southern France, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 bomber and 2 infantry in Southern France, round 4 : 1/3 hits, 1.00 expected hits Americans roll dice for 1 infantry in Southern France, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Southern France Germans win, taking Southern France from Americans with 1 bomber and 2 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Vologda Germans attack with 1 armour and 1 mech_infantry Russians defend with 1 infantry Germans roll dice for 1 armour and 1 mech_infantry in Vologda, round 2 : 2/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Vologda Germans win, taking Vologda from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Caucasus Germans attack with 3 armour, 1 bomber and 3 mech_infantrys British defend with 2 armour Germans roll dice for 3 armour, 1 bomber and 3 mech_infantrys in Caucasus, round 2 : 2/7 hits, 2.67 expected hits British roll dice for 2 armour in Caucasus, round 2 : 2/2 hits, 1.00 expected hits 2 mech_infantrys owned by the Germans and 2 armour owned by the British lost in Caucasus Germans win, taking Caucasus from British with 3 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for Germans: 2 mech_infantrys Casualties for British: 2 armour Non Combat Move - Germans 1 bomber moved from Caucasus to Ukraine 1 fighter moved from Western Ukraine to Ukraine 3 aaGuns moved from Bryansk to Ukraine 2 aaGuns moved from Slovakia Hungary to Yugoslavia 3 tactical_bombers moved from Western Ukraine to Ukraine 1 fighter and 3 tactical_bombers moved from Western Ukraine to Western Germany 1 aaGun, 4 armour and 3 mech_infantrys moved from Western Germany to France 2 fighters moved from 104 Sea Zone to 112 Sea Zone 6 infantry moved from Baltic States to Eastern Poland 1 armour moved from Novgorod to Finland 1 armour and 2 infantry moved from Novgorod to 127 Sea Zone 1 armour, 2 infantry and 2 transports moved from 127 Sea Zone to 112 Sea Zone 1 armour moved from 112 Sea Zone to Western Germany 2 infantry moved from 112 Sea Zone to Western Germany 2 bombers moved from Greece to Southern Italy 1 bomber moved from Southern France to France Place Units - Germans 1 carrier, 1 destroyer and 2 submarines placed in 112 Sea Zone 1 factory_minor placed in Yugoslavia 1 factory_minor placed in Romania 3 mech_infantrys placed in Ukraine 1 artillery and 2 infantry placed in France 3 mech_infantrys placed in Volgograd 3 armour and 2 mech_infantrys placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,5 Germans collect 76 PUs; end with 76 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 81 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 83 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 88 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 103 PUs
Combat Hit Differential Summary :
Germans : -0.67 British : 1.33 Americans : -1.83 Russians : -0.33
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TripleA Move Summary: Russians round 7
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Politics - Russians Trigger Russians War TrueNeutral: Changing Relationship for Russians and Neutral_True from Strict_Neutral to War Combat Move - Russians 1 infantry moved from Sikang to Szechwan
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TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Politics - Russians Trigger Russians War TrueNeutral: Changing Relationship for Russians and Neutral_True from Strict_Neutral to War Combat Move - Russians 1 infantry moved from Sikang to Szechwan Non Combat Move - Russians Turn Complete - Russians
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Japanese Japanese buy 1 airfield, 1 armour, 1 carrier, 3 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Politics - Japanese Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola Combat Move - Japanese 2 bombers moved from French Indo China to India 1 marine moved from Philippines to 35 Sea Zone 2 marines moved from Japan to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 infantry and 1 transport moved from 6 Sea Zone to 8 Sea Zone 1 infantry moved from 8 Sea Zone to Aleutian Islands 1 cruiser and 1 marine moved from 6 Sea Zone to 25 Sea Zone 1 cruiser, 2 destroyers and 1 marine moved from 6 Sea Zone to 31 Sea Zone 1 marine moved from 31 Sea Zone to Wake Island 1 marine moved from 25 Sea Zone to Midway 2 battleships, 3 carriers, 1 cruiser, 3 destroyers, 3 fighters, 1 marine and 3 tactical_bombers moved from 35 Sea Zone to 49 Sea Zone 1 marine moved from 49 Sea Zone to Solomon Islands 1 infantry moved from French Indo China to Shan State 1 artillery moved from French Indo China to Shan State 1 armour moved from French Indo China to Shan State 1 submarine moved from 37 Sea Zone to 41 Sea Zone Combat - Japanese Japanese creates battle in territory 42 Sea Zone Strategic bombing raid in India AA fire in India : 0/2 hits, 0.33 expected hits Bombing raid in India rolls: 7,5 and causes: 11 damage to unit: factory_major Bombing raid in India causes 11 damage total. Battle in Aleutian Islands Battle in Midway Battle in 42 Sea Zone Japanese attack with 1 submarine ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 42 Sea Zone Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese win, taking Aleutian Islands from Americans, taking Midway from Americans with 1 submarine remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Wake Island Battle in Solomon Islands Battle in Shan State Japanese attack with 1 armour, 1 artillery and 1 infantry British defend with 1 infantry Japanese roll dice for 1 armour, 1 artillery and 1 infantry in Shan State, round 2 : 2/3 hits, 1.17 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State Japanese win, taking Wake Island from Americans, taking Solomon Islands from ANZAC, taking Shan State from UK_Pacific with 1 armour and 1 artillery remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Non Combat Move - Japanese 2 bombers moved from India to French Indo China 3 infantry moved from Kiangsu to Anhwe 1 armour moved from Amur to Jehol 1 fighter moved from French Indo China to 35 Sea Zone 1 tactical_bomber moved from French Indo China to Philippines 1 fighter moved from 35 Sea Zone to Philippines 1 infantry moved from Kwangtung to Kiangsi 1 armour moved from French Indo China to Hunan Place Units - Japanese 1 airfield placed in French Indo China 1 carrier and 1 transport placed in 20 Sea Zone 1 armour placed in Kwangtung 3 infantry placed in Kiangsu Turn Complete - Japanese Japanese collect 49 PUs; end with 49 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 52 PUs Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 57 PUs
Combat Hit Differential Summary :
UK_Pacific : 0.67 AA fire in India : : -0.33 Japanese : 1.50
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TripleA Manual Gamesave Post: Japanese round 7
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Japanese Japanese buy 1 airfield, 1 armour, 1 carrier, 3 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Politics - Japanese Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola Combat Move - Japanese 2 bombers moved from French Indo China to India 1 marine moved from Philippines to 35 Sea Zone 2 marines moved from Japan to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 infantry and 1 transport moved from 6 Sea Zone to 8 Sea Zone 1 infantry moved from 8 Sea Zone to Aleutian Islands 1 cruiser and 1 marine moved from 6 Sea Zone to 25 Sea Zone 1 cruiser, 2 destroyers and 1 marine moved from 6 Sea Zone to 31 Sea Zone 1 marine moved from 31 Sea Zone to Wake Island 1 marine moved from 25 Sea Zone to Midway 2 battleships, 3 carriers, 1 cruiser, 3 destroyers, 3 fighters, 1 marine and 3 tactical_bombers moved from 35 Sea Zone to 49 Sea Zone 1 marine moved from 49 Sea Zone to Solomon Islands 1 infantry moved from French Indo China to Shan State 1 artillery moved from French Indo China to Shan State 1 armour moved from French Indo China to Shan State 1 submarine moved from 37 Sea Zone to 41 Sea Zone Combat - Japanese Japanese creates battle in territory 42 Sea Zone Strategic bombing raid in India AA fire in India : 0/2 hits, 0.33 expected hits Bombing raid in India rolls: 7,5 and causes: 11 damage to unit: factory_major Bombing raid in India causes 11 damage total. Battle in Aleutian Islands Battle in Midway Battle in 42 Sea Zone Japanese attack with 1 submarine ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 42 Sea Zone Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese win, taking Aleutian Islands from Americans, taking Midway from Americans with 1 submarine remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Wake Island Battle in Solomon Islands Battle in Shan State Japanese attack with 1 armour, 1 artillery and 1 infantry British defend with 1 infantry Japanese roll dice for 1 armour, 1 artillery and 1 infantry in Shan State, round 2 : 2/3 hits, 1.17 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State Japanese win, taking Wake Island from Americans, taking Solomon Islands from ANZAC, taking Shan State from UK_Pacific with 1 armour and 1 artillery remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Non Combat Move - Japanese 2 bombers moved from India to French Indo China 3 infantry moved from Kiangsu to Anhwe 1 armour moved from Amur to Jehol 1 fighter moved from French Indo China to 35 Sea Zone 1 tactical_bomber moved from French Indo China to Philippines 1 fighter moved from 35 Sea Zone to Philippines 1 infantry moved from Kwangtung to Kiangsi 1 armour moved from French Indo China to Hunan Place Units - Japanese 1 airfield placed in French Indo China 1 carrier and 1 transport placed in 20 Sea Zone 1 armour placed in Kwangtung 3 infantry placed in Kiangsu Turn Complete - Japanese Japanese collect 49 PUs; end with 49 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 52 PUs Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 57 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from French Indo China: 1 artillery EDIT: Adding units owned by Japanese to Yunnan: 1 artillery EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
UK_Pacific : 0.67 AA fire in India : : -0.33 Japanese : 1.50
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Had to move my arty up. Just use the second post.
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TripleA Move Summary: Americans round 7
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Americans Americans buy 2 artilleries, 1 destroyer, 2 factory_minors, 4 fighters and 4 infantry; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery and 1 infantry moved from Turkey to Greece 1 bomber moved from Syria to Yugoslavia 1 bomber moved from Syria to Romania 1 bomber moved from Syria to Volgograd 1 bomber moved from Syria to Northern Italy 1 artillery and 2 infantry moved from Spain to Southern France 1 artillery, 1 infantry and 1 mech_infantry moved from Spain to Normandy Bordeaux 2 bombers moved from Syria to France 1 tactical_bomber moved from Gibraltar to Normandy Bordeaux 1 fighter moved from 91 Sea Zone to Normandy Bordeaux 1 bomber moved from Gibraltar to Southern France 1 destroyer moved from 101 Sea Zone to 104 Sea Zone 1 fighter moved from 91 Sea Zone to Spain 1 bomber moved from Gibraltar to 104 Sea Zone 1 artillery moved from Turkey to Greece 1 fighter moved from Spain to 104 Sea Zone 1 submarine moved from 26 Sea Zone to 8 Sea Zone 1 cruiser moved from 26 Sea Zone to 30 Sea Zone 1 battleship, 1 carrier and 1 cruiser moved from 26 Sea Zone to 31 Sea Zone
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TripleA Manual Gamesave Post: Americans round 7
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Americans Americans buy 2 artilleries, 1 destroyer, 2 factory_minors, 4 fighters and 4 infantry; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery and 1 infantry moved from Turkey to Greece 1 bomber moved from Syria to Yugoslavia 1 bomber moved from Syria to Romania 1 bomber moved from Syria to Volgograd 1 bomber moved from Syria to Northern Italy 1 artillery and 2 infantry moved from Spain to Southern France 1 artillery, 1 infantry and 1 mech_infantry moved from Spain to Normandy Bordeaux 2 bombers moved from Syria to France 1 tactical_bomber moved from Gibraltar to Normandy Bordeaux 1 fighter moved from 91 Sea Zone to Normandy Bordeaux 1 bomber moved from Gibraltar to Southern France 1 destroyer moved from 101 Sea Zone to 104 Sea Zone 1 fighter moved from 91 Sea Zone to Spain 1 bomber moved from Gibraltar to 104 Sea Zone 1 artillery moved from Turkey to Greece 1 fighter moved from Spain to 104 Sea Zone 1 submarine moved from 26 Sea Zone to 8 Sea Zone 1 cruiser moved from 26 Sea Zone to 30 Sea Zone 1 battleship, 1 carrier and 1 cruiser moved from 26 Sea Zone to 31 Sea Zone Combat - Americans Air Battle in France
Combat Hit Differential Summary :
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@Mursilis do you intercept bombing raid in France?