@simon33 said in L25 French Rebalance FlyingBadger (Axis) vs Simon33 (Allies+6) #2:
Scramble to Taranto?
No scramble
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 7 armour, 1 artillery, 1 destroyer, 1 fighter, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour moved from Yakut S.S.R. to Sakha
Germans take Buryatia from Russians
Germans take Sakha from Russians
1 infantry moved from Vologda to Russia
1 armour moved from Urals to Russia
1 bomber moved from Novgorod to Russia
2 tactical_bombers moved from Novgorod to Russia
11 armour, 5 artilleries, 21 infantry and 14 mech_infantrys moved from Bryansk to Russia
2 mech_infantrys moved from Ukraine to Volgograd
Germans take Volgograd from Russians
1 mech_infantry moved from Ukraine to Caucasus
Germans take Caucasus from Russians
3 bombers, 3 fighters, 1 mech_infantry and 4 tactical_bombers moved from Western Ukraine to Russia
1 submarine moved from 112 Sea Zone to 104 Sea Zone
1 fighter moved from Western Germany to 104 Sea Zone
Combat - Germans
Battle in 104 Sea Zone
Germans attack with 1 fighter and 1 submarine
Americans defend with 1 destroyer
Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 104 Sea Zone
Germans win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Russia
Germans attack with 12 armour, 5 artilleries, 4 bombers, 3 fighters, 22 infantry, 15 mech_infantrys and 6 tactical_bombers
Russians defend with 4 aaGuns, 1 airfield, 12 artilleries, 3 bombers, 1 factory_major, 37 infantry and 1 mech_infantry
AA fire in Russia : 1/12 hits, 2.00 expected hits
1 fighter owned by the Germans lost in Russia
Germans roll dice for 12 armour, 5 artilleries, 4 bombers, 2 fighters, 22 infantry, 15 mech_infantrys and 6 tactical_bombers in Russia, round 2 : 17/66 hits, 22.33 expected hits
Russians roll dice for 4 aaGuns, 12 artilleries, 3 bombers, 37 infantry and 1 mech_infantry in Russia, round 2 : 18/53 hits, 17.17 expected hits
10 infantry owned by the Russians, 3 bombers owned by the Russians, 18 infantry owned by the Germans and 4 aaGuns owned by the Russians lost in Russia
Germans roll dice for 12 armour, 5 artilleries, 4 bombers, 2 fighters, 4 infantry, 15 mech_infantrys and 6 tactical_bombers in Russia, round 3 : 19/48 hits, 19.33 expected hits
Russians roll dice for 12 artilleries, 27 infantry and 1 mech_infantry in Russia, round 3 : 16/40 hits, 13.33 expected hits
19 infantry owned by the Russians, 4 infantry owned by the Germans and 12 mech_infantrys owned by the Germans lost in Russia
Germans roll dice for 12 armour, 5 artilleries, 4 bombers, 2 fighters, 3 mech_infantrys and 6 tactical_bombers in Russia, round 4 : 18/32 hits, 16.33 expected hits
Russians roll dice for 12 artilleries, 8 infantry and 1 mech_infantry in Russia, round 4 : 9/21 hits, 7.00 expected hits
1 mech_infantry owned by the Russians, 8 infantry owned by the Russians, 9 artilleries owned by the Russians, 5 artilleries owned by the Germans, 1 armour owned by the Germans and 3 mech_infantrys owned by the Germans lost in Russia
Germans roll dice for 11 armour, 4 bombers, 2 fighters and 6 tactical_bombers in Russia, round 5 : 12/23 hits, 13.17 expected hits
Russians roll dice for 3 artilleries in Russia, round 5 : 1/3 hits, 1.00 expected hits
3 artilleries owned by the Russians and 1 armour owned by the Germans lost in Russia
Germans captures 23PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 10 armour, 4 bombers, 2 fighters and 6 tactical_bombers remaining. Battle score for attacker is 51
Casualties for Germans: 2 armour, 5 artilleries, 1 fighter, 22 infantry and 15 mech_infantrys
Casualties for Russians: 4 aaGuns, 12 artilleries, 3 bombers, 37 infantry and 1 mech_infantry
triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to Russians
Non Combat Move - Germans
2 mech_infantrys moved from Eastern Poland to Bryansk
4 bombers, 2 fighters and 6 tactical_bombers moved from Russia to Bryansk
1 aaGun moved from Western Ukraine to Bryansk
8 infantry moved from Belarus to Baltic States
2 armour and 5 mech_infantrys moved from Eastern Poland to Yugoslavia
2 aaGuns moved from Eastern Poland to Slovakia Hungary
1 fighter moved from 104 Sea Zone to Holland Belgium
Place Units - Germans
1 fighter placed in Western Germany
1 destroyer placed in 112 Sea Zone
3 armour placed in Ukraine
1 artillery and 2 infantry placed in France
1 armour and 1 mech_infantry placed in Western Germany
2 armour placed in Novgorod
1 armour placed in Western Germany
Turn Complete - Germans
Germans collect 70 PUs; end with 93 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 98 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 100 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 105 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 120 PUs
Turning on Edit Mode
EDIT: Adding units owned by Germans to Southern France: 1 factory_minor and 1 harbour
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Germans to Western Ukraine: 4 bombers, 2 fighters and 6 tactical_bombers
EDIT: Removing units owned by Germans from Bryansk: 4 bombers, 2 fighters and 6 tactical_bombers
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -4.50
AA fire in Russia : : -1.00
Americans : -0.33
Russians : 5.50
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Combat Move - Russians
1 infantry moved from Tambov to Rostov
1 infantry moved from Novosibirsk to Vologda
Russians take Vologda from Germans
1 infantry moved from Kazakhstan to Sikang
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Combat Move - Russians
1 infantry moved from Tambov to Rostov
1 infantry moved from Novosibirsk to Vologda
Russians take Vologda from Germans
1 infantry moved from Kazakhstan to Sikang
Combat - Russians
Battle in Rostov
Russians attack with 1 infantry
Italians defend with 1 armour
Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0,17 expected hits
Italians roll dice for 1 armour in Rostov, round 2 : 1/1 hits, 0,50 expected hits
1 infantry owned by the Russians lost in Rostov
Italians win with 1 armour remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantry
Non Combat Move - Russians
Turn Complete - Russians
Combat Hit Differential Summary :
Italians : 0,50
Russians : -0,17
@Mursilis said in 19L Mursilis (Axis) vs Sovietischcat (Allies) BM3, no tech, no bid and regular dice.:
Sorry about russia. I’m not sure why you didn’t fly your 10 bombers, 3 fighters and 2 tacts up there to help. I didn’t ask OOL cause you were pretty much guaranteed to lose that fight. You actually rolled much better than I thought.
@Mursilis ya I could of fly everything in Russia but I felt like at one point you were going to overwhelm me and lose all the planes anyway. I’ll keep them to fight in the middle east; and see If I am able to hold off Germany; but since Russia rolled well anyway it might just help me !!
I was so excited about taking Russia I forgot to move 2 infantry up into volg. If you don’t mind I’m going to make a quick edit.
Test summary from TripleA, engine version: 1.9, time: 5:24:31 PM
Savegame
I mean novgorod.
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Combat Move - Russians
1 infantry moved from Tambov to Rostov
1 infantry moved from Novosibirsk to Vologda
Russians take Vologda from Germans
1 infantry moved from Kazakhstan to Sikang
Combat - Russians
Battle in Rostov
Russians attack with 1 infantry
Italians defend with 1 armour
Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.17 expected hits
Italians roll dice for 1 armour in Rostov, round 2 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Russians lost in Rostov
Italians win with 1 armour remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantry
Non Combat Move - Russians
Turn Complete - Russians
Turning on Edit Mode
EDIT: Removing units owned by Germans from Baltic States: 2 infantry
EDIT: Adding units owned by Germans to Novgorod: 2 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians : 0.50
Russians : -0.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 bomber, 1 cruiser, 7 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from French Indo China to Yunnan
1 mech_infantry moved from Kwangsi to Yunnan
1 bomber moved from French Indo China to India
1 submarine moved from 41 Sea Zone to 37 Sea Zone
1 submarine moved from 43 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone
1 fighter moved from 35 Sea Zone to 42 Sea Zone
2 fighters moved from 35 Sea Zone to 37 Sea Zone
2 tactical_bombers moved from 35 Sea Zone to 37 Sea Zone
1 artillery moved from Philippines to 35 Sea Zone
1 artillery and 1 transport moved from 35 Sea Zone to 44 Sea Zone
1 infantry moved from Celebes to 44 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 37 Sea Zone
1 artillery moved from 37 Sea Zone to Malaya
1 infantry moved from 37 Sea Zone to Malaya
1 armour moved from French Indo China to Malaya
1 fighter moved from Kiangsu to Yunnan
3 fighters and 4 tactical_bombers moved from Jehol to Yunnan
1 armour moved from Manchuria to Amur
Japanese take Amur from Russians
Combat - Japanese
Strategic bombing raid in India
AA fire in India : 0/1 hits, 0.17 expected hits
Bombing raid in India rolls: 6 and causes: 6 damage to unit: factory_major
Bombing raid in India causes 6 damage total.
Battle in 37 Sea Zone
Japanese attack with 2 fighters, 1 submarine, 2 tactical_bombers and 1 transport
ANZAC defend with 1 destroyer and 1 transport
Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 2 fighters, 2 tactical_bombers and 1 transport in 37 Sea Zone, round 2 : 3/4 hits, 2.33 expected hits
ANZAC roll dice for 1 destroyer and 1 transport in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 transport owned by the ANZAC and 1 destroyer owned by the ANZAC lost in 37 Sea Zone
Japanese win, taking 37 Sea Zone from ANZAC with 2 fighters, 1 submarine, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 15
Casualties for ANZAC: 1 destroyer and 1 transport
Battle in 42 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 cruiser
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
Americans roll dice for 1 cruiser in 42 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
1 cruiser owned by the Americans lost in 42 Sea Zone
Japanese win, taking 42 Sea Zone from Americans with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Americans: 1 cruiser
Battle in Yunnan
Japanese attack with 4 fighters, 1 infantry, 1 mech_infantry and 4 tactical_bombers
Chinese defend with 1 artillery
Japanese roll dice for 4 fighters, 1 infantry, 1 mech_infantry and 4 tactical_bombers in Yunnan, round 2 : 5/10 hits, 5.00 expected hits
Chinese roll dice for 1 artillery in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 4 fighters, 1 infantry, 1 mech_infantry and 4 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Chinese: 1 artillery
Battle in Malaya
Japanese attack with 1 armour, 1 artillery and 1 infantry
ANZAC defend with 2 infantry; UK_Pacific defend with 1 factory_minor and 1 harbour
Japanese roll dice for 1 armour, 1 artillery and 1 infantry in Malaya, round 2 : 2/3 hits, 1.17 expected hits
UK_Pacific roll dice for 2 infantry in Malaya, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the ANZAC lost in Malaya
Japanese win, taking Malaya from UK_Pacific with 1 armour and 1 artillery remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 2 infantry
Non Combat Move - Japanese
2 fighters and 2 tactical_bombers moved from 37 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 35 Sea Zone
4 fighters and 4 tactical_bombers moved from Yunnan to French Indo China
1 armour moved from Hunan to Anhwe
1 armour moved from Kwangsi to French Indo China
1 armour moved from Kiangsi to French Indo China
1 armour and 2 mech_infantrys moved from Kiangsu to Anhwe
2 mech_infantrys moved from Manchuria to Anhwe
1 artillery moved from Manchuria to Jehol
1 marine moved from Manchuria to 19 Sea Zone
1 transport moved from 19 Sea Zone to 6 Sea Zone
1 marine moved from Manchuria to 19 Sea Zone
1 cruiser and 1 marine moved from 19 Sea Zone to 35 Sea Zone
1 marine moved from 35 Sea Zone to Philippines
1 cruiser and 1 marine moved from 19 Sea Zone to 6 Sea Zone
1 marine moved from 6 Sea Zone to Japan
1 destroyer moved from 5 Sea Zone to 6 Sea Zone
1 destroyer moved from 22 Sea Zone to 35 Sea Zone
1 bomber moved from India to French Indo China
Place Units - Japanese
1 bomber and 2 infantry placed in French Indo China
2 infantry placed in Kwangtung
3 infantry placed in Kiangsu
1 transport placed in 20 Sea Zone
1 cruiser placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 50 PUs; end with 50 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 53 PUs
Combat Hit Differential Summary :
ANZAC : -0.33
Americans : -0.50
Chinese : -0.33
UK_Pacific : 0.33
AA fire in India : : -0.17
Japanese : 0.67
Hmm im looking at my move. And I don’t know why i didn’t move my arty up to FIC. So I’m going to change it if you haven’t moved yet
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 bomber, 1 cruiser, 7 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from French Indo China to Yunnan
1 mech_infantry moved from Kwangsi to Yunnan
1 bomber moved from French Indo China to India
1 submarine moved from 41 Sea Zone to 37 Sea Zone
1 submarine moved from 43 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone
1 fighter moved from 35 Sea Zone to 42 Sea Zone
2 fighters moved from 35 Sea Zone to 37 Sea Zone
2 tactical_bombers moved from 35 Sea Zone to 37 Sea Zone
1 artillery moved from Philippines to 35 Sea Zone
1 artillery and 1 transport moved from 35 Sea Zone to 44 Sea Zone
1 infantry moved from Celebes to 44 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 37 Sea Zone
1 artillery moved from 37 Sea Zone to Malaya
1 infantry moved from 37 Sea Zone to Malaya
1 armour moved from French Indo China to Malaya
1 fighter moved from Kiangsu to Yunnan
3 fighters and 4 tactical_bombers moved from Jehol to Yunnan
1 armour moved from Manchuria to Amur
Japanese take Amur from Russians
Combat - Japanese
Strategic bombing raid in India
AA fire in India : 0/1 hits, 0.17 expected hits
Bombing raid in India rolls: 6 and causes: 6 damage to unit: factory_major
Bombing raid in India causes 6 damage total.
Battle in 37 Sea Zone
Japanese attack with 2 fighters, 1 submarine, 2 tactical_bombers and 1 transport
ANZAC defend with 1 destroyer and 1 transport
Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 2 fighters, 2 tactical_bombers and 1 transport in 37 Sea Zone, round 2 : 3/4 hits, 2.33 expected hits
ANZAC roll dice for 1 destroyer and 1 transport in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 transport owned by the ANZAC and 1 destroyer owned by the ANZAC lost in 37 Sea Zone
Japanese win, taking 37 Sea Zone from ANZAC with 2 fighters, 1 submarine, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 15
Casualties for ANZAC: 1 destroyer and 1 transport
Battle in 42 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 cruiser
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
Americans roll dice for 1 cruiser in 42 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
1 cruiser owned by the Americans lost in 42 Sea Zone
Japanese win, taking 42 Sea Zone from Americans with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Americans: 1 cruiser
Battle in Yunnan
Japanese attack with 4 fighters, 1 infantry, 1 mech_infantry and 4 tactical_bombers
Chinese defend with 1 artillery
Japanese roll dice for 4 fighters, 1 infantry, 1 mech_infantry and 4 tactical_bombers in Yunnan, round 2 : 5/10 hits, 5.00 expected hits
Chinese roll dice for 1 artillery in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 4 fighters, 1 infantry, 1 mech_infantry and 4 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Chinese: 1 artillery
Battle in Malaya
Japanese attack with 1 armour, 1 artillery and 1 infantry
ANZAC defend with 2 infantry; UK_Pacific defend with 1 factory_minor and 1 harbour
Japanese roll dice for 1 armour, 1 artillery and 1 infantry in Malaya, round 2 : 2/3 hits, 1.17 expected hits
UK_Pacific roll dice for 2 infantry in Malaya, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the ANZAC lost in Malaya
Japanese win, taking Malaya from UK_Pacific with 1 armour and 1 artillery remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 2 infantry
Non Combat Move - Japanese
2 fighters and 2 tactical_bombers moved from 37 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 35 Sea Zone
4 fighters and 4 tactical_bombers moved from Yunnan to French Indo China
1 armour moved from Hunan to Anhwe
1 armour moved from Kwangsi to French Indo China
1 armour moved from Kiangsi to French Indo China
1 armour and 2 mech_infantrys moved from Kiangsu to Anhwe
2 mech_infantrys moved from Manchuria to Anhwe
1 artillery moved from Manchuria to Jehol
1 marine moved from Manchuria to 19 Sea Zone
1 transport moved from 19 Sea Zone to 6 Sea Zone
1 marine moved from Manchuria to 19 Sea Zone
1 cruiser and 1 marine moved from 19 Sea Zone to 35 Sea Zone
1 marine moved from 35 Sea Zone to Philippines
1 cruiser and 1 marine moved from 19 Sea Zone to 6 Sea Zone
1 marine moved from 6 Sea Zone to Japan
1 destroyer moved from 5 Sea Zone to 6 Sea Zone
1 destroyer moved from 22 Sea Zone to 35 Sea Zone
1 bomber moved from India to French Indo China
Place Units - Japanese
1 bomber and 2 infantry placed in French Indo China
2 infantry placed in Kwangtung
3 infantry placed in Kiangsu
1 transport placed in 20 Sea Zone
1 cruiser placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 50 PUs; end with 50 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 53 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Kwangsi: 1 artillery
EDIT: Adding units owned by Japanese to French Indo China: 1 artillery
Combat Hit Differential Summary :
ANZAC : -0.33
Americans : -0.50
Chinese : -0.33
UK_Pacific : 0.33
AA fire in India : : -0.17
Japanese : 0.67
It was bothering me. =)
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 bomber, 1 cruiser, 7 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from French Indo China to Yunnan
1 mech_infantry moved from Kwangsi to Yunnan
1 bomber moved from French Indo China to India
1 submarine moved from 41 Sea Zone to 37 Sea Zone
1 submarine moved from 43 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone
1 fighter moved from 35 Sea Zone to 42 Sea Zone
2 fighters moved from 35 Sea Zone to 37 Sea Zone
2 tactical_bombers moved from 35 Sea Zone to 37 Sea Zone
1 artillery moved from Philippines to 35 Sea Zone
1 artillery and 1 transport moved from 35 Sea Zone to 44 Sea Zone
1 infantry moved from Celebes to 44 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 37 Sea Zone
1 artillery moved from 37 Sea Zone to Malaya
1 infantry moved from 37 Sea Zone to Malaya
1 armour moved from French Indo China to Malaya
1 fighter moved from Kiangsu to Yunnan
3 fighters and 4 tactical_bombers moved from Jehol to Yunnan
1 armour moved from Manchuria to Amur
Japanese take Amur from Russians
Combat - Japanese
Strategic bombing raid in India
AA fire in India : 0/1 hits, 0.17 expected hits
Bombing raid in India rolls: 6 and causes: 6 damage to unit: factory_major
Bombing raid in India causes 6 damage total.
Battle in 37 Sea Zone
Japanese attack with 2 fighters, 1 submarine, 2 tactical_bombers and 1 transport
ANZAC defend with 1 destroyer and 1 transport
Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 2 fighters, 2 tactical_bombers and 1 transport in 37 Sea Zone, round 2 : 3/4 hits, 2.33 expected hits
ANZAC roll dice for 1 destroyer and 1 transport in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 transport owned by the ANZAC and 1 destroyer owned by the ANZAC lost in 37 Sea Zone
Japanese win, taking 37 Sea Zone from ANZAC with 2 fighters, 1 submarine, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 15
Casualties for ANZAC: 1 destroyer and 1 transport
Battle in 42 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 cruiser
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
Americans roll dice for 1 cruiser in 42 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
1 cruiser owned by the Americans lost in 42 Sea Zone
Japanese win, taking 42 Sea Zone from Americans with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Americans: 1 cruiser
Battle in Yunnan
Japanese attack with 4 fighters, 1 infantry, 1 mech_infantry and 4 tactical_bombers
Chinese defend with 1 artillery
Japanese roll dice for 4 fighters, 1 infantry, 1 mech_infantry and 4 tactical_bombers in Yunnan, round 2 : 5/10 hits, 5.00 expected hits
Chinese roll dice for 1 artillery in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 4 fighters, 1 infantry, 1 mech_infantry and 4 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Chinese: 1 artillery
Battle in Malaya
Japanese attack with 1 armour, 1 artillery and 1 infantry
ANZAC defend with 2 infantry; UK_Pacific defend with 1 factory_minor and 1 harbour
Japanese roll dice for 1 armour, 1 artillery and 1 infantry in Malaya, round 2 : 2/3 hits, 1.17 expected hits
UK_Pacific roll dice for 2 infantry in Malaya, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the ANZAC lost in Malaya
Japanese win, taking Malaya from UK_Pacific with 1 armour and 1 artillery remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 2 infantry
Non Combat Move - Japanese
2 fighters and 2 tactical_bombers moved from 37 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 35 Sea Zone
4 fighters and 4 tactical_bombers moved from Yunnan to French Indo China
1 armour moved from Hunan to Anhwe
1 armour moved from Kwangsi to French Indo China
1 armour moved from Kiangsi to French Indo China
1 armour and 2 mech_infantrys moved from Kiangsu to Anhwe
2 mech_infantrys moved from Manchuria to Anhwe
1 artillery moved from Manchuria to Jehol
1 marine moved from Manchuria to 19 Sea Zone
1 transport moved from 19 Sea Zone to 6 Sea Zone
1 marine moved from Manchuria to 19 Sea Zone
1 cruiser and 1 marine moved from 19 Sea Zone to 35 Sea Zone
1 marine moved from 35 Sea Zone to Philippines
1 cruiser and 1 marine moved from 19 Sea Zone to 6 Sea Zone
1 marine moved from 6 Sea Zone to Japan
1 destroyer moved from 5 Sea Zone to 6 Sea Zone
1 destroyer moved from 22 Sea Zone to 35 Sea Zone
1 bomber moved from India to French Indo China
Place Units - Japanese
1 bomber and 2 infantry placed in French Indo China
2 infantry placed in Kwangtung
3 infantry placed in Kiangsu
1 transport placed in 20 Sea Zone
1 cruiser placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 50 PUs; end with 50 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 53 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Kwangsi: 1 artillery
EDIT: Adding units owned by Japanese to French Indo China: 1 artillery
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
ANZAC : -0.33
Americans : -0.50
Chinese : -0.33
UK_Pacific : 0.33
AA fire in India : : -0.17
Japanese : 0.67
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - Americans
Americans buy 3 armour, 2 destroyers, 3 infantry and 5 transports; Remaining resources: 0 PUs;
Politics - Americans
Americans takes Political Action: Political Action Allies To War With TrueNeutrals
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for British and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for UK_Pacific and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for ANZAC and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Dutch and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Chinese and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for French and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Americans and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Germans from Strict_Neutral to Friendly_Neutral
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Italians from Strict_Neutral to Friendly_Neutral
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Japanese from Strict_Neutral to Friendly_Neutral
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Axis from Strict_Neutral to Friendly_Neutral
Combat Move - Americans
2 artilleries and 2 infantry moved from Algeria to 92 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 92 Sea Zone to 99 Sea Zone
2 artilleries and 2 infantry moved from 99 Sea Zone to Turkey
9 bombers moved from India to Turkey
1 fighter moved from Gibraltar to Spain
1 tactical_bomber moved from 92 Sea Zone to Spain
2 bombers moved from Eastern United States to Spain
1 submarine moved from 91 Sea Zone to 93 Sea Zone
1 destroyer and 1 submarine moved from 91 Sea Zone to 104 Sea Zone
1 fighter moved from Eastern United States to 104 Sea Zone
1 infantry moved from Gibraltar to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 105 Sea Zone
1 infantry moved from 105 Sea Zone to Normandy Bordeaux
1 infantry moved from Gibraltar to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone
1 infantry moved from 93 Sea Zone to Southern France
1 artillery and 1 mech_infantry moved from Gibraltar to Spain
5 artilleries and 5 infantry moved from Central United States to 101 Sea Zone
5 artilleries, 5 infantry and 5 transports moved from 101 Sea Zone to 91 Sea Zone
5 artilleries and 5 infantry moved from 91 Sea Zone to Spain
1 fighter moved from Sumatra to 37 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - Americans
Americans buy 3 armour, 2 destroyers, 3 infantry and 5 transports; Remaining resources: 0 PUs;
Politics - Americans
Americans takes Political Action: Political Action Allies To War With TrueNeutrals
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for British and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for UK_Pacific and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for ANZAC and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Dutch and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Chinese and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for French and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Americans and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Germans from Strict_Neutral to Friendly_Neutral
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Italians from Strict_Neutral to Friendly_Neutral
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Japanese from Strict_Neutral to Friendly_Neutral
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Axis from Strict_Neutral to Friendly_Neutral
Combat Move - Americans
2 artilleries and 2 infantry moved from Algeria to 92 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 92 Sea Zone to 99 Sea Zone
2 artilleries and 2 infantry moved from 99 Sea Zone to Turkey
9 bombers moved from India to Turkey
1 fighter moved from Gibraltar to Spain
1 tactical_bomber moved from 92 Sea Zone to Spain
2 bombers moved from Eastern United States to Spain
1 submarine moved from 91 Sea Zone to 93 Sea Zone
1 destroyer and 1 submarine moved from 91 Sea Zone to 104 Sea Zone
1 fighter moved from Eastern United States to 104 Sea Zone
1 infantry moved from Gibraltar to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 105 Sea Zone
1 infantry moved from 105 Sea Zone to Normandy Bordeaux
1 infantry moved from Gibraltar to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone
1 infantry moved from 93 Sea Zone to Southern France
1 artillery and 1 mech_infantry moved from Gibraltar to Spain
5 artilleries and 5 infantry moved from Central United States to 101 Sea Zone
5 artilleries, 5 infantry and 5 transports moved from 101 Sea Zone to 91 Sea Zone
5 artilleries and 5 infantry moved from 91 Sea Zone to Spain
1 fighter moved from Sumatra to 37 Sea Zone
Combat - Americans
Battle in Normandy Bordeaux
Battle in Southern France
Battle in Turkey
Americans attack with 2 artilleries, 9 bombers and 2 infantry
Neutral_True defend with 8 infantry
Americans roll dice for 2 artilleries, 9 bombers and 2 infantry in Turkey, round 2 : 6/13 hits, 7,33 expected hits
Neutral_True roll dice for 8 infantry in Turkey, round 2 : 3/8 hits, 2,67 expected hits
3 bombers owned by the Americans and 6 infantry owned by the Neutral_True lost in Turkey
Americans roll dice for 2 artilleries, 6 bombers and 2 infantry in Turkey, round 3 : 5/10 hits, 5,33 expected hits
Neutral_True roll dice for 2 infantry in Turkey, round 3 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Americans and 2 infantry owned by the Neutral_True lost in Turkey
Americans win, taking Normandy Bordeaux from Germans, taking Southern France from Germans, taking Turkey from Neutral_True with 2 artilleries, 6 bombers and 1 infantry remaining. Battle score for attacker is -15
Casualties for Americans: 3 bombers and 1 infantry
Casualties for Neutral_True: 8 infantry
Battle in 37 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 submarine and 1 transport
1 submarine owned by the Japanese Submerged
1 transport owned by the Japanese lost in 37 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 104 Sea Zone
Americans attack with 1 destroyer, 1 fighter and 1 submarine
Germans defend with 1 submarine
Americans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 destroyer and 1 fighter in 104 Sea Zone, round 2 : 1/2 hits, 0,83 expected hits
Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Germans lost in 104 Sea Zone
Americans win with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Spain
Americans attack with 6 artilleries, 2 bombers, 1 fighter, 5 infantry, 1 mech_infantry and 1 tactical_bomber
Neutral_True defend with 6 infantry
Americans roll dice for 6 artilleries, 2 bombers, 1 fighter, 5 infantry, 1 mech_infantry and 1 tactical_bomber in Spain, round 2 : 6/16 hits, 6,50 expected hits
Neutral_True roll dice for 6 infantry in Spain, round 2 : 3/6 hits, 2,00 expected hits
3 infantry owned by the Americans and 6 infantry owned by the Neutral_True lost in Spain
Americans win, taking Spain from Neutral_True with 6 artilleries, 2 bombers, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Americans: 3 infantry
Casualties for Neutral_True: 6 infantry
Non Combat Move - Americans
2 bombers moved from Spain to Gibraltar
1 carrier moved from 92 Sea Zone to 91 Sea Zone
1 fighter moved from Spain to 91 Sea Zone
1 fighter moved from 104 Sea Zone to 91 Sea Zone
1 tactical_bomber moved from Spain to Gibraltar
1 aaGun and 1 infantry moved from Brazil to 86 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
1 aaGun and 1 infantry moved from 91 Sea Zone to Spain
2 infantry moved from Brazil to British Guiana
3 fighters and 1 tactical_bomber moved from Sumatra to Java
1 fighter moved from 37 Sea Zone to Java
2 aaGuns moved from Western United States to Central United States
6 bombers moved from Turkey to Iraq
Place Units - Americans
5 transports placed in 101 Sea Zone
2 destroyers placed in 101 Sea Zone
3 armour and 3 infantry placed in Central United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 6,6
Americans collect 67 PUs; end with 67 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 92 PUs
Combat Hit Differential Summary :
Germans : -0,17
Americans : -2,33
Neutral_True : 1,67
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
4 artilleries and 15 infantry moved from Shensi to Suiyuyan
1 infantry moved from Hopei to Chahar
1 fighter moved from Shensi to Chahar
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
4 artilleries and 15 infantry moved from Shensi to Suiyuyan
1 infantry moved from Hopei to Chahar
1 fighter moved from Shensi to Chahar
Combat - Chinese
Battle in Suiyuyan
Chinese attack with 4 artilleries and 15 infantry
Japanese defend with 1 infantry
Chinese roll dice for 4 artilleries and 15 infantry in Suiyuyan, round 2 : 7/19 hits, 4,50 expected hits
Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan
Chinese win, taking Suiyuyan from Japanese with 4 artilleries and 14 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Chahar
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Chahar, round 2 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Chahar
Chinese roll dice for 1 fighter in Chahar, round 3 : 0/1 hits, 0,50 expected hits
Japanese roll dice for 1 infantry in Chahar, round 3 : 0/1 hits, 0,33 expected hits
retreated to Chahar
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Chahar to Kansu
Place Units - Chinese
3 infantry placed in Suiyuyan
1 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 8 PUs; end with 8 PUs
Combat Hit Differential Summary :
Chinese : 1,33
Japanese : 1,00
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Combat Move - British
1 armour and 1 mech_infantry moved from Syria to Caucasus
1 tactical_bomber moved from Syria to Caucasus
1 bomber moved from Algeria to 98 Sea Zone
1 artillery and 1 infantry moved from Trans-Jordan to Saudi Arabia
2 fighters and 1 tactical_bomber moved from Egypt to 98 Sea Zone
1 fighter moved from Egypt to 81 Sea Zone
1 fighter moved from 81 Sea Zone to Saudi Arabia
1 infantry moved from Trans-Jordan to Saudi Arabia
1 artillery and 3 infantry moved from Burma to Yunnan
1 infantry moved from Burma to Shan State
UK_Pacific take Shan State from Japanese
1 mech_infantry moved from Syria to Turkey
1 mech_infantry moved from Turkey to Greece
British take Greece from Italians
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - Americans
Americans buy 3 armour, 2 destroyers, 3 infantry and 5 transports; Remaining resources: 0 PUs;
Politics - Americans
Americans takes Political Action: Political Action Allies To War With TrueNeutrals
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for British and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for UK_Pacific and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for ANZAC and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Dutch and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Chinese and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for French and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Americans and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Germans from Strict_Neutral to Friendly_Neutral
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Italians from Strict_Neutral to Friendly_Neutral
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Japanese from Strict_Neutral to Friendly_Neutral
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Axis from Strict_Neutral to Friendly_Neutral
Combat Move - Americans
2 artilleries and 2 infantry moved from Algeria to 92 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 92 Sea Zone to 99 Sea Zone
2 artilleries and 2 infantry moved from 99 Sea Zone to Turkey
9 bombers moved from India to Turkey
1 fighter moved from Gibraltar to Spain
1 tactical_bomber moved from 92 Sea Zone to Spain
2 bombers moved from Eastern United States to Spain
1 submarine moved from 91 Sea Zone to 93 Sea Zone
1 destroyer and 1 submarine moved from 91 Sea Zone to 104 Sea Zone
1 fighter moved from Eastern United States to 104 Sea Zone
1 infantry moved from Gibraltar to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 105 Sea Zone
1 infantry moved from 105 Sea Zone to Normandy Bordeaux
1 infantry moved from Gibraltar to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone
1 infantry moved from 93 Sea Zone to Southern France
1 artillery and 1 mech_infantry moved from Gibraltar to Spain
5 artilleries and 5 infantry moved from Central United States to 101 Sea Zone
5 artilleries, 5 infantry and 5 transports moved from 101 Sea Zone to 91 Sea Zone
5 artilleries and 5 infantry moved from 91 Sea Zone to Spain
1 fighter moved from Sumatra to 37 Sea Zone
Combat - Americans
Battle in Normandy Bordeaux
Battle in Southern France
Battle in Turkey
Americans attack with 2 artilleries, 9 bombers and 2 infantry
Neutral_True defend with 8 infantry
Americans roll dice for 2 artilleries, 9 bombers and 2 infantry in Turkey, round 2 : 6/13 hits, 7,33 expected hits
Neutral_True roll dice for 8 infantry in Turkey, round 2 : 3/8 hits, 2,67 expected hits
3 bombers owned by the Americans and 6 infantry owned by the Neutral_True lost in Turkey
Americans roll dice for 2 artilleries, 6 bombers and 2 infantry in Turkey, round 3 : 5/10 hits, 5,33 expected hits
Neutral_True roll dice for 2 infantry in Turkey, round 3 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Americans and 2 infantry owned by the Neutral_True lost in Turkey
Americans win, taking Normandy Bordeaux from Germans, taking Southern France from Germans, taking Turkey from Neutral_True with 2 artilleries, 6 bombers and 1 infantry remaining. Battle score for attacker is -15
Casualties for Americans: 3 bombers and 1 infantry
Casualties for Neutral_True: 8 infantry
Battle in 37 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 submarine and 1 transport
1 submarine owned by the Japanese Submerged
1 transport owned by the Japanese lost in 37 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 104 Sea Zone
Americans attack with 1 destroyer, 1 fighter and 1 submarine
Germans defend with 1 submarine
Americans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 destroyer and 1 fighter in 104 Sea Zone, round 2 : 1/2 hits, 0,83 expected hits
Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Germans lost in 104 Sea Zone
Americans win with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Spain
Americans attack with 6 artilleries, 2 bombers, 1 fighter, 5 infantry, 1 mech_infantry and 1 tactical_bomber
Neutral_True defend with 6 infantry
Americans roll dice for 6 artilleries, 2 bombers, 1 fighter, 5 infantry, 1 mech_infantry and 1 tactical_bomber in Spain, round 2 : 6/16 hits, 6,50 expected hits
Neutral_True roll dice for 6 infantry in Spain, round 2 : 3/6 hits, 2,00 expected hits
3 infantry owned by the Americans and 6 infantry owned by the Neutral_True lost in Spain
Americans win, taking Spain from Neutral_True with 6 artilleries, 2 bombers, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Americans: 3 infantry
Casualties for Neutral_True: 6 infantry
Non Combat Move - Americans
2 bombers moved from Spain to Gibraltar
1 carrier moved from 92 Sea Zone to 91 Sea Zone
1 fighter moved from Spain to 91 Sea Zone
1 fighter moved from 104 Sea Zone to 91 Sea Zone
1 tactical_bomber moved from Spain to Gibraltar
1 aaGun and 1 infantry moved from Brazil to 86 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
1 aaGun and 1 infantry moved from 91 Sea Zone to Spain
2 infantry moved from Brazil to British Guiana
3 fighters and 1 tactical_bomber moved from Sumatra to Java
1 fighter moved from 37 Sea Zone to Java
2 aaGuns moved from Western United States to Central United States
6 bombers moved from Turkey to Iraq
Place Units - Americans
5 transports placed in 101 Sea Zone
2 destroyers placed in 101 Sea Zone
3 armour and 3 infantry placed in Central United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 6,6
Americans collect 67 PUs; end with 67 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 92 PUs
Turning on Edit Mode
EDIT: Adding units owned by Americans to Syria: 6 bombers
EDIT: Removing units owned by Americans from Iraq: 6 bombers
EDIT: Turning off Edit Mode
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
4 artilleries and 15 infantry moved from Shensi to Suiyuyan
1 infantry moved from Hopei to Chahar
1 fighter moved from Shensi to Chahar
Combat - Chinese
Battle in Suiyuyan
Chinese attack with 4 artilleries and 15 infantry
Japanese defend with 1 infantry
Chinese roll dice for 4 artilleries and 15 infantry in Suiyuyan, round 2 : 7/19 hits, 4,50 expected hits
Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan
Chinese win, taking Suiyuyan from Japanese with 4 artilleries and 14 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Chahar
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Chahar, round 2 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Chahar
Chinese roll dice for 1 fighter in Chahar, round 3 : 0/1 hits, 0,50 expected hits
Japanese roll dice for 1 infantry in Chahar, round 3 : 0/1 hits, 0,33 expected hits
retreated to Chahar
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Chahar to Kansu
Place Units - Chinese
3 infantry placed in Suiyuyan
1 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 8 PUs; end with 8 PUs
Purchase Units - British
British buy 3 infantry and 7 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific repair damage of 5x factory_major; Remaining resources: 4 PUs;
UK_Pacific buy 1 artillery; Remaining resources: 0 PUs;
Combat Move - British
1 armour and 1 mech_infantry moved from Syria to Caucasus
1 tactical_bomber moved from Syria to Caucasus
1 bomber moved from Algeria to 98 Sea Zone
1 artillery and 1 infantry moved from Trans-Jordan to Saudi Arabia
2 fighters and 1 tactical_bomber moved from Egypt to 98 Sea Zone
1 fighter moved from Egypt to 81 Sea Zone
1 fighter moved from 81 Sea Zone to Saudi Arabia
1 infantry moved from Trans-Jordan to Saudi Arabia
1 artillery and 3 infantry moved from Burma to Yunnan
1 infantry moved from Burma to Shan State
UK_Pacific take Shan State from Japanese
1 mech_infantry moved from Syria to Turkey
1 mech_infantry moved from Turkey to Greece
British take Greece from Italians
Combat - British
Battle in Saudi Arabia
British attack with 1 artillery, 1 fighter and 2 infantry
Neutral_True defend with 2 infantry
British roll dice for 1 artillery, 1 fighter and 2 infantry in Saudi Arabia, round 2 : 3/4 hits, 1,33 expected hits
Neutral_True roll dice for 2 infantry in Saudi Arabia, round 2 : 1/2 hits, 0,67 expected hits
2 infantry owned by the Neutral_True and 1 infantry owned by the British lost in Saudi Arabia
British win, taking Saudi Arabia from Neutral_True with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Neutral_True: 2 infantry
Battle in 98 Sea Zone
British attack with 1 bomber, 2 fighters and 1 tactical_bomber
Italians defend with 2 destroyers
British roll dice for 1 bomber, 2 fighters and 1 tactical_bomber in 98 Sea Zone, round 2 : 2/4 hits, 2,33 expected hits
Italians roll dice for 2 destroyers in 98 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits
2 destroyers owned by the Italians and 1 tactical_bomber owned by the British lost in 98 Sea Zone
British win with 1 bomber and 2 fighters remaining. Battle score for attacker is 5
Casualties for British: 1 tactical_bomber
Casualties for Italians: 2 destroyers
Battle in Yunnan
British attack with 1 artillery and 3 infantry
Japanese defend with 1 infantry and 1 mech_infantry
British roll dice for 1 artillery and 3 infantry in Yunnan, round 2 : 0/4 hits, 1,00 expected hits
Japanese roll dice for 1 infantry and 1 mech_infantry in Yunnan, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the British lost in Yunnan
British roll dice for 1 artillery and 2 infantry in Yunnan, round 3 : 1/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry and 1 mech_infantry in Yunnan, round 3 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Yunnan
British roll dice for 1 artillery and 1 infantry in Yunnan, round 4 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 mech_infantry in Yunnan, round 4 : 0/1 hits, 0,33 expected hits
British roll dice for 1 artillery and 1 infantry in Yunnan, round 5 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 mech_infantry in Yunnan, round 5 : 1/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Yunnan
British roll dice for 1 artillery in Yunnan, round 6 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 mech_infantry in Yunnan, round 6 : 0/1 hits, 0,33 expected hits
British roll dice for 1 artillery in Yunnan, round 7 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 mech_infantry in Yunnan, round 7 : 1/1 hits, 0,33 expected hits
1 artillery owned by the British lost in Yunnan
Japanese win with 1 mech_infantry remaining. Battle score for attacker is -10
Casualties for British: 1 artillery and 3 infantry
Casualties for Japanese: 1 infantry
Battle in Caucasus
British attack with 1 armour, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
British roll dice for 1 armour, 1 mech_infantry and 1 tactical_bomber in Caucasus, round 2 : 2/3 hits, 1,33 expected hits
Germans roll dice for 1 mech_infantry in Caucasus, round 2 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the British and 1 mech_infantry owned by the Germans lost in Caucasus
British win, taking Caucasus from Germans with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 1 mech_infantry
Casualties for Germans: 1 mech_infantry
Non Combat Move - British
1 armour moved from Syria to Caucasus
1 mech_infantry moved from Persia to Northwest Persia
British take Northwest Persia from Neutral_Allies
4 mech_infantrys moved from Egypt to Iraq
2 fighters moved from 98 Sea Zone to Turkey
1 bomber moved from 98 Sea Zone to Turkey
1 fighter moved from Saudi Arabia to Turkey
1 fighter moved from Algeria to Gibraltar
1 artillery moved from Trans-Jordan to Syria
1 mech_infantry moved from Persia to Syria
1 mech_infantry moved from Persia to Turkey
1 infantry moved from Ethiopia to Anglo Egyptian Sudan
1 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Union of South Africa to Rhodesia
2 artilleries and 13 infantry moved from Burma to India
1 aaGun moved from Burma to India
1 aaGun moved from Shensi to Kansu
1 aaGun moved from Shensi to Suiyuyan
1 tactical_bomber moved from Caucasus to Turkey
1 fighter moved from Gibraltar to Turkey
Place Units - British
3 mech_infantrys placed in Persia
3 infantry placed in Iraq
3 mech_infantrys placed in Egypt
British undo move 2.
2 infantry and 1 mech_infantry placed in Iraq
1 infantry placed in Union of South Africa
Turning on Edit Mode
EDIT: Removing units owned by British from French West Africa: 1 mech_infantry
EDIT: Adding units owned by British to French Equatorial Africa: 1 mech_infantry
EDIT: Turning off Edit Mode
Turn Complete - British
British collect 43 PUs; end with 43 PUs
Place Units - UK_Pacific
1 artillery placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,3
UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 1 artillery
Combat Hit Differential Summary :
Germans : 0,50
British : -0,83
Italians : 0,33
Americans : -2,33
Neutral_True : 2,00
Chinese : 1,33
Japanese : 2,33
@Mursilis said in 19L Mursilis (Axis) vs Sovietischcat (Allies) BM3, no tech, no bid and regular dice.:
It was bothering me. =)
@Mursilis np :v: