Scramble to Holland?
Intercept in Moscow?
I don’t really like this scramble to land idea.
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 2 armour, 1 artillery, 1 destroyer, 1 factory_minor, 1 infantry, 1 marine and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 infantry moved from Korea to Manchuria
1 armour, 2 artilleries, 4 fighters, 6 infantry, 2 mech_infantrys and 1 tactical_bomber moved from Jehol to Manchuria
2 marines moved from Japan to 6 Sea Zone
2 cruisers and 2 marines moved from 6 Sea Zone to 19 Sea Zone
2 marines moved from 19 Sea Zone to Manchuria
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone
1 artillery moved from Guam to 21 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 19 Sea Zone
1 infantry moved from 19 Sea Zone to Manchuria
1 artillery moved from 19 Sea Zone to Manchuria
2 bombers moved from French Indo China to India
1 mech_infantry moved from Kiangsu to Hunan
1 armour moved from Kiangsu to Kiangsi
1 mech_infantry moved from Kiangsu to Kiangsi
1 artillery moved from Kwangtung to Kwangsi
1 infantry moved from French Indo China to Kwangsi
1 infantry moved from French Indo China to 36 Sea Zone
1 artillery moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
1 artillery moved from 35 Sea Zone to Philippines
1 submarine moved from 39 Sea Zone to 41 Sea Zone
3 fighters and 3 tactical_bombers moved from 36 Sea Zone to Manchuria
1 submarine moved from 36 Sea Zone to 43 Sea Zone
1 armour moved from French Indo China to Kwangsi
1 armour moved from Shan State to Yunnan
Japanese take Yunnan from Chinese
1 armour moved from Yunnan to Hunan
1 infantry moved from Shan State to Yunnan
1 armour, 2 artilleries and 1 infantry moved from Shan State to Malaya
2 mech_infantrys moved from French Indo China to Kwangsi
1 destroyer moved from 36 Sea Zone to 37 Sea Zone
1 fighter moved from French Indo China to Philippines
2 battleships, 3 carriers and 1 destroyer moved from 36 Sea Zone to 35 Sea Zone
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from French Indo China to Philippines
1 tactical_bomber moved from French Indo China to Philippines
1 fighter moved from French Indo China to 37 Sea Zone
1 tactical_bomber moved from French Indo China to 37 Sea Zone
1 fighter moved from French Indo China to 43 Sea Zone
Combat - Japanese
Strategic bombing raid in India
AA fire in India : 1/2 hits, 0.33 expected hits
1 bomber killed by AA
Bombing raid in India rolls: 8 and causes: 8 damage to unit: factory_major
Bombing raid in India causes 8 damage total.
Battle in 35 Sea Zone
Japanese attack with 2 battleships, 3 carriers, 2 destroyers and 1 transport
Americans defend with 1 transport
1 transport owned by the Americans lost in 35 Sea Zone
Japanese win with 2 battleships, 3 carriers, 2 destroyers and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 41 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 41 Sea Zone
Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese win, taking 41 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 43 Sea Zone
Japanese attack with 1 fighter and 1 submarine
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer in 43 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 43 Sea Zone
Japanese win, taking 43 Sea Zone from Neutral with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 37 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Americans defend with 1 destroyer; ANZAC defend with 1 transport
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 37 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
Americans roll dice for 1 destroyer and 1 transport in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 transport owned by the ANZAC and 1 destroyer owned by the Americans lost in 37 Sea Zone
Japanese win, taking 37 Sea Zone from Americans with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 15
Casualties for Americans: 1 destroyer
Casualties for ANZAC: 1 transport
Battle in Manchuria
Japanese attack with 1 armour, 3 artilleries, 7 fighters, 9 infantry, 2 marines, 2 mech_infantrys and 4 tactical_bombers
Chinese defend with 2 infantry; Russians defend with 2 aaGuns, 2 fighters, 17 infantry and 1 tactical_bomber
AA fire in Manchuria : 0/6 hits, 1.00 expected hits
Japanese roll dice for 2 cruisers in Manchuria, round 2 : 0/2 hits, 1.00 expected hits
Japanese roll dice for 1 armour, 3 artilleries, 7 fighters, 9 infantry, 2 marines, 2 mech_infantrys and 4 tactical_bombers in Manchuria, round 2 : 12/28 hits, 10.67 expected hits
Chinese roll dice for 2 aaGuns, 2 fighters, 19 infantry and 1 tactical_bomber in Manchuria, round 2 : 6/22 hits, 8.17 expected hits
6 infantry owned by the Japanese, 9 infantry owned by the Russians, 2 aaGuns owned by the Russians and 1 infantry owned by the Chinese lost in Manchuria
Japanese roll dice for 1 armour, 3 artilleries, 7 fighters, 3 infantry, 2 marines, 2 mech_infantrys and 4 tactical_bombers in Manchuria, round 3 : 9/22 hits, 9.67 expected hits
Chinese roll dice for 2 fighters, 9 infantry and 1 tactical_bomber in Manchuria, round 3 : 3/12 hits, 4.83 expected hits
3 infantry owned by the Japanese, 8 infantry owned by the Russians and 1 infantry owned by the Chinese lost in Manchuria
Japanese roll dice for 1 armour, 3 artilleries, 7 fighters, 2 marines, 2 mech_infantrys and 4 tactical_bombers in Manchuria, round 4 : 8/19 hits, 9.00 expected hits
Chinese roll dice for 2 fighters and 1 tactical_bomber in Manchuria, round 4 : 2/3 hits, 1.83 expected hits
1 tactical_bomber owned by the Russians, 2 fighters owned by the Russians and 2 artilleries owned by the Japanese lost in Manchuria
Japanese win, taking Manchuria from Chinese with 1 armour, 1 artillery, 7 fighters, 2 marines, 2 mech_infantrys and 4 tactical_bombers remaining. Battle score for attacker is 63
Casualties for Japanese: 2 artilleries and 9 infantry
Casualties for Chinese: 2 infantry
Casualties for Russians: 2 aaGuns, 2 fighters, 17 infantry and 1 tactical_bomber
Battle in Hunan
Japanese attack with 1 armour and 1 mech_infantry
Chinese defend with 1 artillery
Japanese roll dice for 1 armour and 1 mech_infantry in Hunan, round 2 : 1/2 hits, 0.67 expected hits
Chinese roll dice for 1 artillery in Hunan, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Chinese lost in Hunan
Japanese win, taking Hunan from Chinese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Chinese: 1 artillery
Battle in Philippines
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 2 tactical_bombers
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 2 tactical_bombers in Philippines, round 2 : 2/5 hits, 2.33 expected hits
Americans roll dice for 2 infantry in Philippines, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Philippines
Japanese win, taking Philippines from Americans with 1 artillery, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Americans: 2 infantry
Battle in Kiangsi
Japanese attack with 1 armour and 1 mech_infantry
British defend with 1 mech_infantry
Japanese roll dice for 1 armour and 1 mech_infantry in Kiangsi, round 2 : 1/2 hits, 0.67 expected hits
Chinese roll dice for 1 mech_infantry in Kiangsi, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Kiangsi
Japanese win, taking Kiangsi from Chinese with 1 armour remaining. Battle score for attacker is 0
Casualties for Japanese: 1 mech_infantry
Casualties for British: 1 mech_infantry
Battle in Kwangsi
Japanese attack with 1 armour, 1 artillery, 1 infantry and 2 mech_infantrys
Chinese defend with 2 infantry
Japanese roll dice for 1 armour, 1 artillery, 1 infantry and 2 mech_infantrys in Kwangsi, round 2 : 1/5 hits, 1.50 expected hits
Chinese roll dice for 2 infantry in Kwangsi, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangsi
Japanese roll dice for 1 armour, 1 artillery and 2 mech_infantrys in Kwangsi, round 3 : 2/4 hits, 1.33 expected hits
Chinese roll dice for 1 infantry in Kwangsi, round 3 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangsi
Japanese win, taking Kwangsi from Chinese with 1 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Japanese: 1 infantry and 1 mech_infantry
Casualties for Chinese: 2 infantry
Battle in Malaya
Japanese attack with 1 armour, 2 artilleries and 1 infantry
ANZAC defend with 1 artillery; UK_Pacific defend with 1 factory_minor and 1 harbour
Japanese roll dice for 1 armour, 2 artilleries and 1 infantry in Malaya, round 2 : 2/4 hits, 1.50 expected hits
UK_Pacific roll dice for 1 artillery in Malaya, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 artillery owned by the ANZAC lost in Malaya
Japanese win, taking Malaya from UK_Pacific with 1 armour and 2 artilleries remaining. Battle score for attacker is 1
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 artillery
Non Combat Move - Japanese
Combat Hit Differential Summary :
Americans : -0.33
Chinese : -2.50
AA fire in Manchuria : : -1.00
UK_Pacific : 0.67
AA fire in India : : 0.67
Japanese : 0.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 2 armour, 1 artillery, 1 destroyer, 1 factory_minor, 1 infantry, 1 marine and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 infantry moved from Korea to Manchuria
1 armour, 2 artilleries, 4 fighters, 6 infantry, 2 mech_infantrys and 1 tactical_bomber moved from Jehol to Manchuria
2 marines moved from Japan to 6 Sea Zone
2 cruisers and 2 marines moved from 6 Sea Zone to 19 Sea Zone
2 marines moved from 19 Sea Zone to Manchuria
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone
1 artillery moved from Guam to 21 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 19 Sea Zone
1 infantry moved from 19 Sea Zone to Manchuria
1 artillery moved from 19 Sea Zone to Manchuria
2 bombers moved from French Indo China to India
1 mech_infantry moved from Kiangsu to Hunan
1 armour moved from Kiangsu to Kiangsi
1 mech_infantry moved from Kiangsu to Kiangsi
1 artillery moved from Kwangtung to Kwangsi
1 infantry moved from French Indo China to Kwangsi
1 infantry moved from French Indo China to 36 Sea Zone
1 artillery moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
1 artillery moved from 35 Sea Zone to Philippines
1 submarine moved from 39 Sea Zone to 41 Sea Zone
3 fighters and 3 tactical_bombers moved from 36 Sea Zone to Manchuria
1 submarine moved from 36 Sea Zone to 43 Sea Zone
1 armour moved from French Indo China to Kwangsi
1 armour moved from Shan State to Yunnan
Japanese take Yunnan from Chinese
1 armour moved from Yunnan to Hunan
1 infantry moved from Shan State to Yunnan
1 armour, 2 artilleries and 1 infantry moved from Shan State to Malaya
2 mech_infantrys moved from French Indo China to Kwangsi
1 destroyer moved from 36 Sea Zone to 37 Sea Zone
1 fighter moved from French Indo China to Philippines
2 battleships, 3 carriers and 1 destroyer moved from 36 Sea Zone to 35 Sea Zone
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from French Indo China to Philippines
1 tactical_bomber moved from French Indo China to Philippines
1 fighter moved from French Indo China to 37 Sea Zone
1 tactical_bomber moved from French Indo China to 37 Sea Zone
1 fighter moved from French Indo China to 43 Sea Zone
Combat - Japanese
Strategic bombing raid in India
AA fire in India : 1/2 hits, 0.33 expected hits
1 bomber killed by AA
Bombing raid in India rolls: 8 and causes: 8 damage to unit: factory_major
Bombing raid in India causes 8 damage total.
Battle in 35 Sea Zone
Japanese attack with 2 battleships, 3 carriers, 2 destroyers and 1 transport
Americans defend with 1 transport
1 transport owned by the Americans lost in 35 Sea Zone
Japanese win with 2 battleships, 3 carriers, 2 destroyers and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 41 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 41 Sea Zone
Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese win, taking 41 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 43 Sea Zone
Japanese attack with 1 fighter and 1 submarine
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer in 43 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 43 Sea Zone
Japanese win, taking 43 Sea Zone from Neutral with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 37 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Americans defend with 1 destroyer; ANZAC defend with 1 transport
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 37 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
Americans roll dice for 1 destroyer and 1 transport in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 transport owned by the ANZAC and 1 destroyer owned by the Americans lost in 37 Sea Zone
Japanese win, taking 37 Sea Zone from Americans with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 15
Casualties for Americans: 1 destroyer
Casualties for ANZAC: 1 transport
Battle in Manchuria
Japanese attack with 1 armour, 3 artilleries, 7 fighters, 9 infantry, 2 marines, 2 mech_infantrys and 4 tactical_bombers
Chinese defend with 2 infantry; Russians defend with 2 aaGuns, 2 fighters, 17 infantry and 1 tactical_bomber
AA fire in Manchuria : 0/6 hits, 1.00 expected hits
Japanese roll dice for 2 cruisers in Manchuria, round 2 : 0/2 hits, 1.00 expected hits
Japanese roll dice for 1 armour, 3 artilleries, 7 fighters, 9 infantry, 2 marines, 2 mech_infantrys and 4 tactical_bombers in Manchuria, round 2 : 12/28 hits, 10.67 expected hits
Chinese roll dice for 2 aaGuns, 2 fighters, 19 infantry and 1 tactical_bomber in Manchuria, round 2 : 6/22 hits, 8.17 expected hits
6 infantry owned by the Japanese, 9 infantry owned by the Russians, 2 aaGuns owned by the Russians and 1 infantry owned by the Chinese lost in Manchuria
Japanese roll dice for 1 armour, 3 artilleries, 7 fighters, 3 infantry, 2 marines, 2 mech_infantrys and 4 tactical_bombers in Manchuria, round 3 : 9/22 hits, 9.67 expected hits
Chinese roll dice for 2 fighters, 9 infantry and 1 tactical_bomber in Manchuria, round 3 : 3/12 hits, 4.83 expected hits
3 infantry owned by the Japanese, 8 infantry owned by the Russians and 1 infantry owned by the Chinese lost in Manchuria
Japanese roll dice for 1 armour, 3 artilleries, 7 fighters, 2 marines, 2 mech_infantrys and 4 tactical_bombers in Manchuria, round 4 : 8/19 hits, 9.00 expected hits
Chinese roll dice for 2 fighters and 1 tactical_bomber in Manchuria, round 4 : 2/3 hits, 1.83 expected hits
1 tactical_bomber owned by the Russians, 2 fighters owned by the Russians and 2 artilleries owned by the Japanese lost in Manchuria
Japanese win, taking Manchuria from Chinese with 1 armour, 1 artillery, 7 fighters, 2 marines, 2 mech_infantrys and 4 tactical_bombers remaining. Battle score for attacker is 63
Casualties for Japanese: 2 artilleries and 9 infantry
Casualties for Chinese: 2 infantry
Casualties for Russians: 2 aaGuns, 2 fighters, 17 infantry and 1 tactical_bomber
Battle in Hunan
Japanese attack with 1 armour and 1 mech_infantry
Chinese defend with 1 artillery
Japanese roll dice for 1 armour and 1 mech_infantry in Hunan, round 2 : 1/2 hits, 0.67 expected hits
Chinese roll dice for 1 artillery in Hunan, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Chinese lost in Hunan
Japanese win, taking Hunan from Chinese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Chinese: 1 artillery
Battle in Philippines
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 2 tactical_bombers
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 2 tactical_bombers in Philippines, round 2 : 2/5 hits, 2.33 expected hits
Americans roll dice for 2 infantry in Philippines, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Philippines
Japanese win, taking Philippines from Americans with 1 artillery, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Americans: 2 infantry
Battle in Kiangsi
Japanese attack with 1 armour and 1 mech_infantry
British defend with 1 mech_infantry
Japanese roll dice for 1 armour and 1 mech_infantry in Kiangsi, round 2 : 1/2 hits, 0.67 expected hits
Chinese roll dice for 1 mech_infantry in Kiangsi, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Kiangsi
Japanese win, taking Kiangsi from Chinese with 1 armour remaining. Battle score for attacker is 0
Casualties for Japanese: 1 mech_infantry
Casualties for British: 1 mech_infantry
Battle in Kwangsi
Japanese attack with 1 armour, 1 artillery, 1 infantry and 2 mech_infantrys
Chinese defend with 2 infantry
Japanese roll dice for 1 armour, 1 artillery, 1 infantry and 2 mech_infantrys in Kwangsi, round 2 : 1/5 hits, 1.50 expected hits
Chinese roll dice for 2 infantry in Kwangsi, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangsi
Japanese roll dice for 1 armour, 1 artillery and 2 mech_infantrys in Kwangsi, round 3 : 2/4 hits, 1.33 expected hits
Chinese roll dice for 1 infantry in Kwangsi, round 3 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangsi
Japanese win, taking Kwangsi from Chinese with 1 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Japanese: 1 infantry and 1 mech_infantry
Casualties for Chinese: 2 infantry
Battle in Malaya
Japanese attack with 1 armour, 2 artilleries and 1 infantry
ANZAC defend with 1 artillery; UK_Pacific defend with 1 factory_minor and 1 harbour
Japanese roll dice for 1 armour, 2 artilleries and 1 infantry in Malaya, round 2 : 2/4 hits, 1.50 expected hits
UK_Pacific roll dice for 1 artillery in Malaya, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 artillery owned by the ANZAC lost in Malaya
Japanese win, taking Malaya from UK_Pacific with 1 armour and 2 artilleries remaining. Battle score for attacker is 1
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 artillery
Non Combat Move - Japanese
2 tactical_bombers moved from Philippines to 35 Sea Zone
1 fighter moved from Philippines to 35 Sea Zone
1 fighter moved from 43 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 37 Sea Zone to 35 Sea Zone
1 fighter moved from 37 Sea Zone to 35 Sea Zone
3 fighters moved from Manchuria to Japan
1 fighter moved from Manchuria to Kiangsu
3 fighters moved from Manchuria to Jehol
4 tactical_bombers moved from Manchuria to Jehol
1 bomber moved from India to French Indo China
1 aaGun moved from Jehol to Anhwe
Place Units - Japanese
1 factory_minor placed in Kwangtung
1 destroyer placed in 6 Sea Zone
1 armour and 2 mech_infantrys placed in Kiangsu
1 armour, 1 artillery and 1 infantry placed in French Indo China
1 marine placed in Japan
Turn Complete - Japanese
Japanese collect 49 PUs; end with 49 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 52 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 32 Sea Zone: 1 destroyer
EDIT: Adding units owned by Japanese to 22 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans : -0.33
Chinese : -2.50
AA fire in Manchuria : : -1.00
UK_Pacific : 0.67
AA fire in India : : 0.67
Japanese : 0.50
Other than the bomber getting shot down that was a very good round for japan.
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - Americans
Americans buy 5 artilleries, 1 fighter, 6 infantry and 5 transports; Remaining resources: 0 PUs;
Combat Move - Americans
10 bombers moved from India to Malaya
2 artilleries and 2 infantry moved from Morocco to Algeria
Americans take Algeria from Italians
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - Americans
Americans buy 5 artilleries, 1 fighter, 6 infantry and 5 transports; Remaining resources: 0 PUs;
Combat Move - Americans
10 bombers moved from India to Malaya
2 artilleries and 2 infantry moved from Morocco to Algeria
Americans take Algeria from Italians
Combat - Americans
Battle in Malaya
Americans attack with 10 bombers
Japanese defend with 1 armour, 2 artilleries, 1 factory_minor and 1 harbour
Americans roll dice for 10 bombers in Malaya, round 2 : 9/10 hits, 6,67 expected hits
Japanese roll dice for 1 armour and 2 artilleries in Malaya, round 2 : 1/3 hits, 1,17 expected hits
2 artilleries owned by the Japanese, 1 armour owned by the Japanese and 1 bomber owned by the Americans lost in Malaya
Americans win with 9 bombers remaining. Battle score for attacker is 2
Casualties for Americans: 1 bomber
Casualties for Japanese: 1 armour and 2 artilleries
Non Combat Move - Americans
9 bombers moved from Malaya to India
2 fighters and 1 tactical_bomber moved from Queensland to Sumatra
1 cruiser moved from 54 Sea Zone to 42 Sea Zone
2 fighters moved from 54 Sea Zone to Sumatra
1 aaGun moved from Central United States to 101 Sea Zone
1 aaGun and 1 transport moved from 101 Sea Zone to 86 Sea Zone
1 aaGun moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
1 artillery, 2 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 92 Sea Zone
2 transports moved from 91 Sea Zone to 92 Sea Zone
2 submarines moved from 101 Sea Zone to 91 Sea Zone
1 destroyer moved from 101 Sea Zone to 104 Sea Zone
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
1 battleship, 1 carrier, 1 cruiser and 1 submarine moved from 54 Sea Zone to 26 Sea Zone
1 cruiser moved from 25 Sea Zone to 26 Sea Zone
2 bombers moved from Western United States to Eastern United States
Place Units - Americans
5 transports placed in 101 Sea Zone
5 artilleries and 5 infantry placed in Central United States
1 fighter placed in Eastern United States
1 infantry placed in Western United States
Turn Complete - Americans
Americans collect 58 PUs; end with 58 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Combat Hit Differential Summary :
Americans : 2,33
Japanese : -0,17
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 artillery and 1 infantry moved from Szechwan to Yunnan
1 fighter moved from Szechwan to Yunnan
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 artillery and 1 infantry moved from Szechwan to Yunnan
1 fighter moved from Szechwan to Yunnan
Combat - Chinese
Battle in Yunnan
Chinese attack with 1 artillery, 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Yunnan, round 2 : 2/3 hits, 1,17 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Yunnan to Shensi
10 infantry moved from Szechwan to Shensi
4 artilleries moved from Szechwan to Shensi
Place Units - Chinese
5 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 8 PUs; end with 9 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs
Combat Hit Differential Summary :
Chinese : 0,83
Japanese : 0,67
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Combat Move - British
1 bomber moved from Gibraltar to 96 Sea Zone
1 tactical_bomber moved from Persia to 99 Sea Zone
1 destroyer moved from 81 Sea Zone to 98 Sea Zone
3 fighters and 1 tactical_bomber moved from Persia to 98 Sea Zone
1 mech_infantry moved from French Central Africa to French West Africa
British take French West Africa from Neutral_Axis
1 infantry moved from Kenya to Ethiopia
British take Ethiopia from Italians
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - Americans
Americans buy 5 artilleries, 1 fighter, 6 infantry and 5 transports; Remaining resources: 0 PUs;
Combat Move - Americans
10 bombers moved from India to Malaya
2 artilleries and 2 infantry moved from Morocco to Algeria
Americans take Algeria from Italians
Combat - Americans
Battle in Malaya
Americans attack with 10 bombers
Japanese defend with 1 armour, 2 artilleries, 1 factory_minor and 1 harbour
Americans roll dice for 10 bombers in Malaya, round 2 : 9/10 hits, 6,67 expected hits
Japanese roll dice for 1 armour and 2 artilleries in Malaya, round 2 : 1/3 hits, 1,17 expected hits
2 artilleries owned by the Japanese, 1 armour owned by the Japanese and 1 bomber owned by the Americans lost in Malaya
Americans win with 9 bombers remaining. Battle score for attacker is 2
Casualties for Americans: 1 bomber
Casualties for Japanese: 1 armour and 2 artilleries
Non Combat Move - Americans
9 bombers moved from Malaya to India
2 fighters and 1 tactical_bomber moved from Queensland to Sumatra
1 cruiser moved from 54 Sea Zone to 42 Sea Zone
2 fighters moved from 54 Sea Zone to Sumatra
1 aaGun moved from Central United States to 101 Sea Zone
1 aaGun and 1 transport moved from 101 Sea Zone to 86 Sea Zone
1 aaGun moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
1 artillery, 2 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 92 Sea Zone
2 transports moved from 91 Sea Zone to 92 Sea Zone
2 submarines moved from 101 Sea Zone to 91 Sea Zone
1 destroyer moved from 101 Sea Zone to 104 Sea Zone
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
1 battleship, 1 carrier, 1 cruiser and 1 submarine moved from 54 Sea Zone to 26 Sea Zone
1 cruiser moved from 25 Sea Zone to 26 Sea Zone
2 bombers moved from Western United States to Eastern United States
Place Units - Americans
5 transports placed in 101 Sea Zone
5 artilleries and 5 infantry placed in Central United States
1 fighter placed in Eastern United States
1 infantry placed in Western United States
Turn Complete - Americans
Americans collect 58 PUs; end with 58 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 artillery and 1 infantry moved from Szechwan to Yunnan
1 fighter moved from Szechwan to Yunnan
Combat - Chinese
Battle in Yunnan
Chinese attack with 1 artillery, 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Yunnan, round 2 : 2/3 hits, 1,17 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Yunnan to Shensi
10 infantry moved from Szechwan to Shensi
4 artilleries moved from Szechwan to Shensi
Place Units - Chinese
5 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 8 PUs; end with 9 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs
Purchase Units - British
British buy 1 factory_minor, 1 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 bomber moved from Gibraltar to 96 Sea Zone
1 tactical_bomber moved from Persia to 99 Sea Zone
1 destroyer moved from 81 Sea Zone to 98 Sea Zone
3 fighters and 1 tactical_bomber moved from Persia to 98 Sea Zone
1 mech_infantry moved from French Central Africa to French West Africa
British take French West Africa from Neutral_Axis
1 infantry moved from Kenya to Ethiopia
British take Ethiopia from Italians
Combat - British
Battle in 96 Sea Zone
British attack with 1 bomber
Italians defend with 1 transport
1 transport owned by the Italians lost in 96 Sea Zone
British win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in 99 Sea Zone
British attack with 1 tactical_bomber
Italians defend with 1 transport
1 transport owned by the Italians lost in 99 Sea Zone
British win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in 98 Sea Zone
British attack with 1 destroyer, 3 fighters and 1 tactical_bomber
Italians defend with 1 submarine
British roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 98 Sea Zone, round 2 : 2/5 hits, 2,50 expected hits
Italians roll dice for 1 submarine in 98 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Italians lost in 98 Sea Zone
British win, taking 98 Sea Zone from Italians with 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Italians: 1 submarine
Non Combat Move - British
3 fighters and 1 tactical_bomber moved from 98 Sea Zone to Egypt
1 tactical_bomber moved from 99 Sea Zone to Syria
1 bomber moved from 96 Sea Zone to Algeria
1 fighter moved from 92 Sea Zone to Algeria
1 mech_infantry moved from Belgian Congo to Egypt
1 transport moved from 81 Sea Zone to 98 Sea Zone
2 artilleries and 2 infantry moved from Egypt to Trans-Jordan
2 armour and 2 mech_infantrys moved from Egypt to Syria
1 aaGun, 3 artilleries and 17 infantry moved from India to Burma
Place Units - British
3 mech_infantrys placed in Persia
3 mech_infantrys placed in Egypt
1 factory_minor placed in Iraq
1 infantry placed in Union of South Africa
Turn Complete - British
British collect 37 PUs; end with 37 PUs
Place Units - UK_Pacific
2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 2 infantry
Combat Hit Differential Summary :
British : -0,50
Italians : -0,17
Americans : 2,33
Chinese : 0,83
Japanese : 0,50
@Mursilis said in 19L Mursilis (Axis) vs Sovietischcat (Allies) BM3, no tech, no bid and regular dice.:
Other than the bomber getting shot down that was a very good round for japan.
@Mursilis Let’s hope I can turn it around!!
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - Italians
Italians buy 2 artilleries, 1 fighter and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from Libya to Tunisia
2 destroyers moved from 97 Sea Zone to 98 Sea Zone
1 bomber moved from Southern Italy to Rostov
1 armour moved from Western Ukraine to Rostov
Combat - Italians
Battle in 98 Sea Zone
Italians attack with 2 destroyers
British defend with 1 destroyer and 1 transport
Italians roll dice for 2 destroyers in 98 Sea Zone, round 2 : 2/2 hits, 0.67 expected hits
British roll dice for 1 destroyer and 1 transport in 98 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the British and 1 transport owned by the British lost in 98 Sea Zone
Italians win, taking 98 Sea Zone from British with 2 destroyers remaining. Battle score for attacker is 15
Casualties for British: 1 destroyer and 1 transport
Battle in Rostov
Italians attack with 1 armour and 1 bomber
Russians defend with 1 infantry
Italians roll dice for 1 armour and 1 bomber in Rostov, round 2 : 2/2 hits, 1.17 expected hits
Russians roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 armour owned by the Italians lost in Rostov
Italians win with 1 bomber remaining. Battle score for attacker is -3
Casualties for Italians: 1 armour
Casualties for Russians: 1 infantry
Non Combat Move - Italians
1 bomber moved from Rostov to Bryansk
Place Units - Italians
2 artilleries and 1 fighter placed in Southern Italy
2 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 14 PUs; end with 14 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 17 PUs
Combat Hit Differential Summary :
Italians : 2.17
British : -0.33
Russians : 0.67
Wait, i wasn’t thinking. I can’t blitz with a mech. Hold on.
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - Italians
Italians buy 2 artilleries, 1 fighter and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from Libya to Tunisia
2 destroyers moved from 97 Sea Zone to 98 Sea Zone
1 bomber moved from Southern Italy to Rostov
1 armour moved from Western Ukraine to Rostov
Combat - Italians
Battle in 98 Sea Zone
Italians attack with 2 destroyers
British defend with 1 destroyer and 1 transport
Italians roll dice for 2 destroyers in 98 Sea Zone, round 2 : 2/2 hits, 0.67 expected hits
British roll dice for 1 destroyer and 1 transport in 98 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the British and 1 transport owned by the British lost in 98 Sea Zone
Italians win, taking 98 Sea Zone from British with 2 destroyers remaining. Battle score for attacker is 15
Casualties for British: 1 destroyer and 1 transport
Battle in Rostov
Italians attack with 1 armour and 1 bomber
Russians defend with 1 infantry
Italians roll dice for 1 armour and 1 bomber in Rostov, round 2 : 2/2 hits, 1.17 expected hits
Russians roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 armour owned by the Italians lost in Rostov
Italians win with 1 bomber remaining. Battle score for attacker is -3
Casualties for Italians: 1 armour
Casualties for Russians: 1 infantry
Non Combat Move - Italians
1 bomber moved from Rostov to Bryansk
Place Units - Italians
2 artilleries and 1 fighter placed in Southern Italy
2 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 14 PUs; end with 14 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 17 PUs
Turning on Edit Mode
EDIT: Removing units owned by Italians from Bryansk: 1 bomber
EDIT: Changing ownership of Rostov from Russians to Italians
EDIT: Adding units owned by Italians to Rostov: 1 armour
EDIT: Changing PUs for Italians from 17 to 19
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians : 2.17
British : -0.33
Russians : 0.67
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 4 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
3 fighters moved from Java to 37 Sea Zone
1 destroyer moved from 54 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Malaya
1 infantry moved from Alexandria to Tobruk
ANZAC take Tobruk from Italians
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 4 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
3 fighters moved from Java to 37 Sea Zone
1 destroyer moved from 54 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Malaya
1 infantry moved from Alexandria to Tobruk
ANZAC take Tobruk from Italians
Combat - ANZAC
Battle in 37 Sea Zone
ANZAC attack with 1 destroyer, 3 fighters and 1 transport
Japanese defend with 1 destroyer
ANZAC roll dice for 1 destroyer, 3 fighters and 1 transport in 37 Sea Zone, round 2 : 1/4 hits, 1,83 expected hits
Japanese roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 37 Sea Zone
ANZAC win, taking 37 Sea Zone from Japanese with 1 destroyer, 3 fighters and 1 transport remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Malaya
Non Combat Move - ANZAC
3 fighters moved from 37 Sea Zone to Burma
Place Units - ANZAC
1 transport placed in 62 Sea Zone
1 infantry and 1 mech_infantry placed in New South Wales
3 infantry placed in Queensland
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 2,2
ANZAC collect 10 PUs (4 lost to blockades); end with 10 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Combat Hit Differential Summary :
ANZAC : -0,83
Japanese : -0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 4 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
3 fighters moved from Java to 37 Sea Zone
1 destroyer moved from 54 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Malaya
1 infantry moved from Alexandria to Tobruk
ANZAC take Tobruk from Italians
Combat - ANZAC
Battle in 37 Sea Zone
ANZAC attack with 1 destroyer, 3 fighters and 1 transport
Japanese defend with 1 destroyer
ANZAC roll dice for 1 destroyer, 3 fighters and 1 transport in 37 Sea Zone, round 2 : 1/4 hits, 1,83 expected hits
Japanese roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 37 Sea Zone
ANZAC win, taking 37 Sea Zone from Japanese with 1 destroyer, 3 fighters and 1 transport remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Malaya
Non Combat Move - ANZAC
3 fighters moved from 37 Sea Zone to Burma
Place Units - ANZAC
1 transport placed in 62 Sea Zone
1 infantry and 1 mech_infantry placed in New South Wales
3 infantry placed in Queensland
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 2,2
ANZAC collect 10 PUs (4 lost to blockades); end with 10 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Combat Move - French
Turn Complete - French
Turning on Edit Mode
EDIT: Removing units owned by British from Szechwan: 2 aaGuns
EDIT: Adding units owned by British to Shensi: 2 aaGuns
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
ANZAC : -0,83
Japanese : -0,33
Somehow it edited out the factory and naval yard when i switch it to axis. I’m going to put it back in. Unless that’s supposed to happen.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 7 armour, 1 artillery, 1 destroyer, 1 fighter, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour moved from Yakut S.S.R. to Sakha
Germans take Buryatia from Russians
Germans take Sakha from Russians
1 infantry moved from Vologda to Russia
1 armour moved from Urals to Russia
1 bomber moved from Novgorod to Russia
2 tactical_bombers moved from Novgorod to Russia
11 armour, 5 artilleries, 21 infantry and 14 mech_infantrys moved from Bryansk to Russia
2 mech_infantrys moved from Ukraine to Volgograd
Germans take Volgograd from Russians
1 mech_infantry moved from Ukraine to Caucasus
Germans take Caucasus from Russians
3 bombers, 3 fighters, 1 mech_infantry and 4 tactical_bombers moved from Western Ukraine to Russia
1 submarine moved from 112 Sea Zone to 104 Sea Zone
1 fighter moved from Western Germany to 104 Sea Zone
Combat - Germans
Battle in 104 Sea Zone
Germans attack with 1 fighter and 1 submarine
Americans defend with 1 destroyer
Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 104 Sea Zone
Germans win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Russia
Germans attack with 12 armour, 5 artilleries, 4 bombers, 3 fighters, 22 infantry, 15 mech_infantrys and 6 tactical_bombers
Russians defend with 4 aaGuns, 1 airfield, 12 artilleries, 3 bombers, 1 factory_major, 37 infantry and 1 mech_infantry
AA fire in Russia : 1/12 hits, 2.00 expected hits
1 fighter owned by the Germans lost in Russia
Germans roll dice for 12 armour, 5 artilleries, 4 bombers, 2 fighters, 22 infantry, 15 mech_infantrys and 6 tactical_bombers in Russia, round 2 : 17/66 hits, 22.33 expected hits
Russians roll dice for 4 aaGuns, 12 artilleries, 3 bombers, 37 infantry and 1 mech_infantry in Russia, round 2 : 18/53 hits, 17.17 expected hits
10 infantry owned by the Russians, 3 bombers owned by the Russians, 18 infantry owned by the Germans and 4 aaGuns owned by the Russians lost in Russia
Germans roll dice for 12 armour, 5 artilleries, 4 bombers, 2 fighters, 4 infantry, 15 mech_infantrys and 6 tactical_bombers in Russia, round 3 : 19/48 hits, 19.33 expected hits
Russians roll dice for 12 artilleries, 27 infantry and 1 mech_infantry in Russia, round 3 : 16/40 hits, 13.33 expected hits
19 infantry owned by the Russians, 4 infantry owned by the Germans and 12 mech_infantrys owned by the Germans lost in Russia
Germans roll dice for 12 armour, 5 artilleries, 4 bombers, 2 fighters, 3 mech_infantrys and 6 tactical_bombers in Russia, round 4 : 18/32 hits, 16.33 expected hits
Russians roll dice for 12 artilleries, 8 infantry and 1 mech_infantry in Russia, round 4 : 9/21 hits, 7.00 expected hits
1 mech_infantry owned by the Russians, 8 infantry owned by the Russians, 9 artilleries owned by the Russians, 5 artilleries owned by the Germans, 1 armour owned by the Germans and 3 mech_infantrys owned by the Germans lost in Russia
Germans roll dice for 11 armour, 4 bombers, 2 fighters and 6 tactical_bombers in Russia, round 5 : 12/23 hits, 13.17 expected hits
Russians roll dice for 3 artilleries in Russia, round 5 : 1/3 hits, 1.00 expected hits
3 artilleries owned by the Russians and 1 armour owned by the Germans lost in Russia
Germans captures 23PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 10 armour, 4 bombers, 2 fighters and 6 tactical_bombers remaining. Battle score for attacker is 51
Casualties for Germans: 2 armour, 5 artilleries, 1 fighter, 22 infantry and 15 mech_infantrys
Casualties for Russians: 4 aaGuns, 12 artilleries, 3 bombers, 37 infantry and 1 mech_infantry
triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to Russians
Non Combat Move - Germans
2 mech_infantrys moved from Eastern Poland to Bryansk
4 bombers, 2 fighters and 6 tactical_bombers moved from Russia to Bryansk
1 aaGun moved from Western Ukraine to Bryansk
8 infantry moved from Belarus to Baltic States
2 armour and 5 mech_infantrys moved from Eastern Poland to Yugoslavia
2 aaGuns moved from Eastern Poland to Slovakia Hungary
1 fighter moved from 104 Sea Zone to Holland Belgium
Place Units - Germans
1 fighter placed in Western Germany
1 destroyer placed in 112 Sea Zone
3 armour placed in Ukraine
1 artillery and 2 infantry placed in France
1 armour and 1 mech_infantry placed in Western Germany
2 armour placed in Novgorod
1 armour placed in Western Germany
Turn Complete - Germans
Germans collect 70 PUs; end with 93 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 98 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 100 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 105 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 120 PUs
Turning on Edit Mode
EDIT: Adding units owned by Germans to Southern France: 1 factory_minor and 1 harbour
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -4.50
AA fire in Russia : : -1.00
Americans : -0.33
Russians : 5.50
Sorry about russia. I’m not sure why you didn’t fly your 10 bombers, 3 fighters and 2 tacts up there to help. I didn’t ask OOL cause you were pretty much guaranteed to lose that fight. You actually rolled much better than I thought.
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 7 armour, 1 artillery, 1 destroyer, 1 fighter, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour moved from Yakut S.S.R. to Sakha
Germans take Buryatia from Russians
Germans take Sakha from Russians
1 infantry moved from Vologda to Russia
1 armour moved from Urals to Russia
1 bomber moved from Novgorod to Russia
2 tactical_bombers moved from Novgorod to Russia
11 armour, 5 artilleries, 21 infantry and 14 mech_infantrys moved from Bryansk to Russia
2 mech_infantrys moved from Ukraine to Volgograd
Germans take Volgograd from Russians
1 mech_infantry moved from Ukraine to Caucasus
Germans take Caucasus from Russians
3 bombers, 3 fighters, 1 mech_infantry and 4 tactical_bombers moved from Western Ukraine to Russia
1 submarine moved from 112 Sea Zone to 104 Sea Zone
1 fighter moved from Western Germany to 104 Sea Zone
Combat - Germans
Battle in 104 Sea Zone
Germans attack with 1 fighter and 1 submarine
Americans defend with 1 destroyer
Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 104 Sea Zone
Germans win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Russia
Germans attack with 12 armour, 5 artilleries, 4 bombers, 3 fighters, 22 infantry, 15 mech_infantrys and 6 tactical_bombers
Russians defend with 4 aaGuns, 1 airfield, 12 artilleries, 3 bombers, 1 factory_major, 37 infantry and 1 mech_infantry
AA fire in Russia : 1/12 hits, 2.00 expected hits
1 fighter owned by the Germans lost in Russia
Germans roll dice for 12 armour, 5 artilleries, 4 bombers, 2 fighters, 22 infantry, 15 mech_infantrys and 6 tactical_bombers in Russia, round 2 : 17/66 hits, 22.33 expected hits
Russians roll dice for 4 aaGuns, 12 artilleries, 3 bombers, 37 infantry and 1 mech_infantry in Russia, round 2 : 18/53 hits, 17.17 expected hits
10 infantry owned by the Russians, 3 bombers owned by the Russians, 18 infantry owned by the Germans and 4 aaGuns owned by the Russians lost in Russia
Germans roll dice for 12 armour, 5 artilleries, 4 bombers, 2 fighters, 4 infantry, 15 mech_infantrys and 6 tactical_bombers in Russia, round 3 : 19/48 hits, 19.33 expected hits
Russians roll dice for 12 artilleries, 27 infantry and 1 mech_infantry in Russia, round 3 : 16/40 hits, 13.33 expected hits
19 infantry owned by the Russians, 4 infantry owned by the Germans and 12 mech_infantrys owned by the Germans lost in Russia
Germans roll dice for 12 armour, 5 artilleries, 4 bombers, 2 fighters, 3 mech_infantrys and 6 tactical_bombers in Russia, round 4 : 18/32 hits, 16.33 expected hits
Russians roll dice for 12 artilleries, 8 infantry and 1 mech_infantry in Russia, round 4 : 9/21 hits, 7.00 expected hits
1 mech_infantry owned by the Russians, 8 infantry owned by the Russians, 9 artilleries owned by the Russians, 5 artilleries owned by the Germans, 1 armour owned by the Germans and 3 mech_infantrys owned by the Germans lost in Russia
Germans roll dice for 11 armour, 4 bombers, 2 fighters and 6 tactical_bombers in Russia, round 5 : 12/23 hits, 13.17 expected hits
Russians roll dice for 3 artilleries in Russia, round 5 : 1/3 hits, 1.00 expected hits
3 artilleries owned by the Russians and 1 armour owned by the Germans lost in Russia
Germans captures 23PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 10 armour, 4 bombers, 2 fighters and 6 tactical_bombers remaining. Battle score for attacker is 51
Casualties for Germans: 2 armour, 5 artilleries, 1 fighter, 22 infantry and 15 mech_infantrys
Casualties for Russians: 4 aaGuns, 12 artilleries, 3 bombers, 37 infantry and 1 mech_infantry
triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to Russians
Non Combat Move - Germans
2 mech_infantrys moved from Eastern Poland to Bryansk
4 bombers, 2 fighters and 6 tactical_bombers moved from Russia to Bryansk
1 aaGun moved from Western Ukraine to Bryansk
8 infantry moved from Belarus to Baltic States
2 armour and 5 mech_infantrys moved from Eastern Poland to Yugoslavia
2 aaGuns moved from Eastern Poland to Slovakia Hungary
1 fighter moved from 104 Sea Zone to Holland Belgium
Place Units - Germans
1 fighter placed in Western Germany
1 destroyer placed in 112 Sea Zone
3 armour placed in Ukraine
1 artillery and 2 infantry placed in France
1 armour and 1 mech_infantry placed in Western Germany
2 armour placed in Novgorod
1 armour placed in Western Germany
Turn Complete - Germans
Germans collect 70 PUs; end with 93 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 98 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 100 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 105 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 120 PUs
Turning on Edit Mode
EDIT: Adding units owned by Germans to Southern France: 1 factory_minor and 1 harbour
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Germans to Western Ukraine: 4 bombers, 2 fighters and 6 tactical_bombers
EDIT: Removing units owned by Germans from Bryansk: 4 bombers, 2 fighters and 6 tactical_bombers
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -4.50
AA fire in Russia : : -1.00
Americans : -0.33
Russians : 5.50